Difference between revisions of "Timeline"

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[[History of Man]]
{{Navbox Lore}}
{{Navbox Human Lore}}


'''This is the primary timeline for Humanity, and goes into greater detail in a wider timeframe than the galactic timeline.'''


2045: Developed/Developing world stabilizes in population. Many third world/failing states collapse, their remnants being scooped up by larger emerging power blocs such as the North American Federation, European Alliance, Indian Confederation, Pan-Asia Cooperative, Russian Federation, Middle Eastern Alliance and South African Commonwealth.  
While Human history is long and diverse and filled with [[Notable Humans]], the Aurora's timeline diverges in '''1969''' and this history will focus on events from that date on. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.


2075: Human Population: 9.5 billion. Research into viable space travel yields results. Slightly faster than conventional space travel.
===The Twentieth Century===


2085: Human settlements on Luna and Mars established, low populations. Earth Human pop: 9.75 billion.
Through a period of thirty-one years of technological advances, new materials found across the Earth make great leaps to assist acceleration into the space age. In this timespan, the first true exoskeletal machines are created for Human use. Medical fields make steps toward incredible discoveries, as well as the first instances of genetic cloning in a contained laboratory. Without necessary energy or knowledge to proceed, many growing fields are given only time until the next step is taken. Some major events of the latter 20th century are listed below.


2100: Stream of Earth-based resources begin to trickle. Governments begin to subsidize off-world colonization efforts. Large-scale colonization/mining operations on Luna, Mars, other near Earth bodies.
*'''1969:''' The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.


2125: Human pop: 10 billion. Earth’s resources begin to be stretched to the breaking point. Luna and Mars populations reach the millions, steady stream of resources back to Earth keep the nations there afloat. Tensions over resources on and off-Earth rise. Minor conflicts erupt, with widespread paranoia that the global economy will collapse.
*'''1970:''' The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.


2130: Scientists discover Warp Technology (NOT bluespace), Start of the Second Great Space Race. Spurned by fears of resource collapse and anarchy on Earth probes are sent out to chart nearest systems. Luna and Mars see large population increases. Human pop: 10.01 billion.
*'''1971:''' The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.


2140: Nearest systems to Sol mapped, Individual nations and private interests quickly fund and organize colonization missions to these worlds. United Nations convene and reform into the Sol Alliance (rename?), a unified, supranational body that will oversee colonization of Solar and Extrasolar bodies. Moderate opposition stemming from general anti-UN sentiment on Earth.
*'''1974:''' The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.


2155: Garden worlds closest to Earth see massive population increases as colony ships are developed which are capable of round-trips. Einstein Engines, the first megacorporation/transstellar formed, specializing in producing Warp engines and supplying colonists with cheap early/start colonization modules (housing, mining, etc.). Earth governments ensure order back home by enforcing strict resource rations. Skirmishes continue over minor resources. Sol Alliance either ignores or is powerless to stop this.
*'''1977:'''  The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.


2185: Human pop.: 12 billion. Earth population: 10.2 billion, many emigrating. Earth begins to stabilize as birth rates are kept in check and people continue to leave for garden worlds. Earth relies on Mars, Luna and most developed garden world for resources. Resource skirmishes diminish; Sol Alliance is afforded more power over Earth affairs, as a result of its direct control of  the Colonies Earth depends on for resources.
*'''1979:''' Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.


2200: Mars begins to be terraformed. Large influx of people from Earth to both support terraforming and in anticipating of living on a terraformed Mars. Earth pop: 10.75 billion. Human pop: 14 billion. Sol Alliance officially declares itself the ruling body of humanity. Earth-based governments allowed to retain control of their territories (think of the States in the US, somewhat-independent but reliant on the federal government). Some extra-solar garden world populations reach the 100’s of millions. Sol Alliance credits becomes standardized human currency.
*'''1983:''' The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.


2215: Second wave of scouting operations reveal systems further out from the existing extra-solar colonies. Second wave of colonization efforts. Human pop:  13.5 billion. Earth pop: 9.5 billion. First-wave colony worlds flourish. Mars terraforming operations fails, millions die in rapid environmental degradation. Exodus of Earth/Mars pop to inner colonies. Mining operations in far flung asteroid belts runs by myriad of corporations. Proper Sol Alliance fleets begin policing Sol and inner-colonies. First interstellar fleets form.
*'''1990:''' Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).


*'''1997:''' The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.


*'''1999:''' As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world's two superpowers, and the twenty-first century seems an uncertain future at best.


2250: New garden worlds discovered, Earth still dependent on resources from other planets. Depopulation of Earth leads to massive abandoned sections of cities. Earth Pop: 13.6 billion. Human Population: 17.5 billion. Colony worlds continue to grow exponentially, spurned on by cheap cost of colonization (Colonization efforts had essentially become comodesized) .
===The Twenty-First Century===


2260: Sol Alliance levy taxes on Earth for disproportionate use of resources (import a bunch, export little luxury resources). Earth-based ‘planetism’ increases. Sol Alliance stresses unity. Fringe elements in outer-most colonies begin to openly revolt against Sol Alliance administration, seen as the ‘Shackle of Earth-based oppression’.  
*'''2000s:''' A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.


2270: Earth based pop: 13.9 billion, Total human pop: 18 billion. Developing colonies better able to census planets populations: discovered that in total billions of more colonist exist spread across roughly 100 colonized worlds (besides Earth). Steadily improving habitation, agriculture and infrastructure technologies pave way for quick, efficient colonization. Earth begins to look on with envy and disgust, Sol Alliance attempts to  represent the ‘unifying’ force in human space.
*'''2010s:''' A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.


2275Open hostilities break out in fringe systems, spurned on by extremist elements and anti-Alliance sentiments. Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, seeing the Alliance as ineffective at supporting them.  
*'''2025:''' The European Union votes to unify in response to an increasingly powerful USSR. French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth's ongoing energy problems.


2278: First Interstellar War breaks out. Most radical fringe worlds declare war on Alliance, attacking Alliance military garrisons and ships. Hit and run tactics are used, with the occasional suicide attack. Alliance forces are overwhelmed and in disarray. Political gridlock as Earth urges Alliance to completely annihilate rebels as more moderate inner colonies stress restraint. Earth resents ‘It’s colonies’ for disagreeing with it.
* '''2028:''' The EU along with China, the United States, Mexico, and Canada form ''United Orbital Enterprises'' in order to counter the USSR's space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.  


*'''2035:''' The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.


2285: Earth pop: 14 billion. total pop: 19.5 billion. More ‘outer’ but not ‘fringe’ colonies break away as Alliance proves ineffective in dealing with rebel threat. Rebels begin attacking each other, more extremist factions fighting more moderate ones. Fringe becomes very dangerous place. Several large coalitions in the ‘outer colonies’ officially declare independence (they were already practically independent), and begin fighting rebels elements who venture into their space. Sol, Inner Colonies: Sol Alliance. Outer colonies: mostly independent. Fringe colonies: Extremists, rebels, warring.
*'''2040s:''' Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.


2286: Many Megacorporations profit off of the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Earth convinces Sol Alliance to begin wiping out extremist factions in the frontier to ‘eradicate the anarchists that threaten our peace’. Varied reactions: Sol is happy. Colonies horrified. Sol Alliance dominated by ‘Hawkish’ politicians issue proclamation that extremist and rebellious colonists will not be tolerated. ‘Independent’ outer colonies wind down militaries and aggression out of fear.  
*'''2050s:''' The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.


2290: Earth pop: 14.1 billion. Human pop: 20 billion. Colonies continue to see pop increases. Earth begins to suffer resource, labor shortages as a result of continued emigration. Earth feels effects of almost three centuries of continued colonization efforts, with the colonies starting to be unable to support it. Radical elements come to power in Earth-governments. Age old Earth national rivalries are revived. Sol Alliance begins to shift it’s power-base off Earth.
=== The Second Space Age ===


2300: Earth pop: 14.2 billion. total human pop: 23 billion. Sol Alliance moves to Earth-based orbital as capital, essentially evicted by Earth-based governments.
*'''2070:''' United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR's own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.


2310: Earth-nations becomes increasingly radical. Begin demanding exorbitant number of resources and taxes from inner colonies to keep itself afloat. Inner Colonies petition for more independence, as they are forced to ship a majority of their goods to Earth that, while buoyed by taxes Earth pays for these goods, are beginning to turn a loss for inner Colonies. It is more profitable for them to trade with each other or the outer colonies.
*'''2095:''' A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.


2314: Solar Rebellion. Sol Alliance fleets crewed by Earth-based individuals break away and surround Earth. Earth-based ‘United Nations Interstellar Alliance’ issues ultimatum to inner colonies to give in to it’s demands for more resources and a lifting of Earth-taxes (for the amount of resources they suck up) or be attacked. Remaining loyal Sol Alliance forces (Non-Earth) supported by Inner Colonies quickly move in and attack ‘United Nations Interstellar Alliance’ Fleets. The ensuing Battle of Terra leaves both fleets decimated. Sol Alliance orbital HQ is destroyed in the crossfire. A mysterious virus suddenly emerges cross Earth and in UNIU forces in orbit around Earth. Millions die in the following days. UNIU thrown into disarray.
====The Crisis of 2127====


*'''2127:''' While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth's ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth's fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.


2315: Facing a defiant Earth, Sol Alliance forces overwhelm UNIU forces in orbit and stage an embargo/quarantine of the planet. United Nations Interstellar Alliance, stripped of a fleet, refuses to surrender. Alliance refuses to completely bombard planet.
====The Discovery of Warp====
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]
*'''2130:''' Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union's early start with Helium-3 will eventually result in it colonizing [[Pluto]].


2316: Earth-governments quickly lose faith is United Nations Interstellar Alliance. Age old national rivalries finally come to a head. Earth skirmishes over resources (Earth is effectively embargoed by Sol Alliance). virus continues to kill billions on Earth, scientists unable to find cure. Allegations that virus is a bioweapon deployed against UNIU denied by Sol Alliance. Civil War ends. Sol Alliance fleets crippled. Earth population: 11.5 billion. Total human pop: 20.1 billion.
*'''2132:''' The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.


2317: Sol Alliance reorganized with emergency government. Inner colonies bicker. Outer colonies assert their independence as a result of the chaos. Outer colony governments increase in territory (encompassing some former ‘fringe’ worlds). Remaining Earth-based governments either disintegrate or shrink in territory. cure for virus synthesised but is not shared with Earth, which is kept under quarantine since it’s population is deemed too large to effectively treat. Alliance embargo/quarantine fleet inoculate refugees wishing to escape. Mass migrations of former ‘Earth die-hards’ into space. Most extremists flee into radical fringe systems. More moderate  people flee to Mars, Luna or inner colonies (the few that would take them). Slums spring up on Luna and Mars.
====The Founding of the Sol Alliance ====


2320: Outer systems begin building up militaries. Sol Alliance reforms a stable government, rebuilding HQ in orbit over Earth. Inner colonies begin to freely trade previous Earth-destined goods among each other. New Trans-stellar corporations emerge to rival Einstein Engine’s previous dominance. These corporation make their start establishing new trade routes between colonies.
*'''2140:''' The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed.


2330: Total human pop: 21.5 billion; Earth pop: 9.7 billion. Earth continues to die due to a combination of emigration, famine, warfare, and nuclear fallout. Earth has a ‘badlands’ reputation. Inner colonies refuse large-scale recovery operations on Earth out of spite. Luna and Mars have large ‘Earth-slums’ filled with refugees. Sol Alliance becomes inner-colony centric, with the innermost developed colonies having the most say.
====The Discovery of Biesel====


2340: Transstellars begin operating more aggressively in outer and fringe system, helping start up colonies (loans, resources, ‘favors systems’) even outright claiming some smaller systems. Transstellars gain support of inner-colonies since many are based there and most of their profits flow back to the inner-colonies.
*'''2147:''' [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.


2346: Formation of Nanotrasen by Xavier Trasen. Based around advanced gene therapy.. Became a scientific frontier company, rivaling Einstein Engines.
====The First Trans-Stellars ====


2355: Warp Gate project begins with the goal of connecting the most populated/wealthy inner colonies with permanent orbital gates, allowing for instantaneous transportation between them. Largely funded by Sol Alliance with support of Transstellars. Transstellars help rebuild Sol Alliance fleets. Military ‘indebted’ to Transstellars. Sol Alliance establishes formal relations with outer colonies.
*'''2155:''' Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.


2365: Pop: 24 billion. Earth population: 5 billion. Earth is still dying. Sol Alliance, in a gesture of compassion, funds colonization efforts to evacuate people from Earth. Earth population shrinks as people emigrate at a quicker pace or die off.
*'''2164:''' In an effort to remain competitive in the face of Einstein Engines' increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to coalesce into a "mega" corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States' influence allows the newly-formed Hephaestus Industries to prosper. While it will later be known for its massive orbital stations, most early Hephaestus projects are sea walls intended to stop storm surges from destroying coastal cities and island nations.  


2370: Warp Gate project financially drains Sol Alliance. Support for project decreases, some inner-colonies (mostly those not receiving a warp gate in their system) riot.
*'''2172:''' An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal's genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.


2376: Second Sol Alliance Civil War. Handful of Inner-colonies declare independence in protest of Warp Gate project’s exorbitant cost. Hastily constructed fleets engage Sol Alliance ships in contested systems. Minimal loss of life on surface of planets: Fleets and orbital installations targeted mostly.
====The New Galactic Economy====


2379: Outer colonies, driven by increasingly nationalistic governments and the Sol Alliance Civil War begin to war amongst themselves for planets and resources. Border and fringe worlds shift between empires’ control. A few large-scale atrocities occur, with whole cities and even planets being bombarded from orbit.
*'''2200:''' The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier.


2384: Warp Gate project completed; Sol Alliance Second Civil War ends with casualties in the 10’s of millions. Lingering anti-Alliance sentiment remains in some areas. Outer colonies continue to war with each other, but the extent of the conflict is scaled back. Transstellars use pretext of galactic turmoil to arm themselves, even providing large-scale mercenary services to empires (often in secret).
*'''2204:''' The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers.  With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.


2390: Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disenfranchises those farthest away. Sol Alliance, bankrupt (although recovering) from the Warp Gate project, allows some of it’s outermost worlds to secede. These worlds quickly join various outer colony nations. These new holdings of the outer colony empires greatly boost their economies (these worlds were built up by the Sol Alliance before seceding, and have on average larger populations and more developed infrastructure then their outer colony cousins).
====The Second Great Depression====


2400: total human pop: 28 billion. Some of the most ‘inner’ colony worlds of the Alliance reach population in the several billions. War in the outer colonies die down. Anti-Alliance sentiment prevails in some Alliance systems. Transtellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, sick of the outer colonies’ wars and/or the Sol Alliance’s slow decay.
*'''2260:''' A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts.  


2403: One such transstellar, NanoTransen, acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).
*'''2265:''' With no end of the "Great Depression" in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance's claim of representing all of humanity.


2410: Transtellars begin more heavy duty Sol Alliance lobbying efforts. In the outer Colonies, Transstellar begin to bully some smaller empires, threatening to cut off military, resource, supply and/or financial support unless they give in to demands. All Transstellars are of roughly equal power, having established a sort of ‘stability’ between themselves, specializing in certain fields.  
*'''2275:''' Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.


Sol Alliance begins to stagnate; Intra-Alliance trade tapers off as more systems become self-sufficient. Potentially more profitable trade routes from inner to developing outer colonies (which are proving more profitable than intra-Alliance trade) are expensive and fuel intensive. Energy crises develop on several worlds as supplies of energy resources along with  centuries old power generating techniques (fusion, traditional combustion) prove insufficient to deal with rising energy demand.
===The Interstellar War ===
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]
*'''2278:''' The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.


2413: First contact with Skrell people. Sends shockwaves throughout human space. Skrellians have an established ‘alliance of systems’ spread out over dozens of star systems. Sol Alliance and Skrellian Alliance quickly draft a cooperation treaty. Skrell and Alliance begin conducting joint research projects and colonization efforts. Human, Skrell populations intermingle. Skrell share the secrets of Bluespace and Bluespace drives with humanity, allowing for much more energy-efficient travel then warp drives. However, a large amount of traditional fuel sources are required to power bluespace drivers.
*'''2287:''' The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. Late in the year a formal treaty referred to as the Treaty of Xansan is signed in Geneva, bringing the bloodiest conflict in human history to its official end. But despite the formal peace, skirmishes continue to break out, and the frontier remains untamed.


2417: In Romanovich Cloud of Tau Ceti, NT discovers the resource ‘plasma’. It’s extremely energy efficient properties alleviate the growing energy crises on several worlds. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes filthy rich; Transstellar ‘stability’ shattered as NT quickly patents and monopolizes ‘plasma refining’ technique. Other transtellars petition Sol Alliance for sanctions, but are ignored. Foundation for the Syndicate forms in furious transtellars and the Alliance Senators that support them. Bluespace drives and the extremely profitable Inner-colony to outer colony trade routes made viable by plasma. Inner-colonies provide outer-colonies with luxury goods for massive profits.
====The New Capital of Humanity====


2420: Pop: 33 billion. Earth a depopulated, environmentally collapsed shit hole that no one wants to waste anymore time on. Populations increase as outer planets become more developed.  
*'''2300:''' The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.


2432: First contact with Tajaran people. NT scouts discover the Tajaran homeworld and people just beginning to explore their solar system. NT greets them as ‘representatives of humanity’. Over the course of the next few decades, NT ‘uplifts’ the Tajaran people by building a series of factories on their homeworld, employing numerous Tajarans and helping propel them into space. Tajarans become reliant on NT and subservient to them. Seen as 2nd class citizens somewhat by a portion of humanity.
====First Contact ====


2433: First contact with Unathi people. An exploration mission to an uncharted desert planet uncovers the Unathi race, a highly aggressive race that apparently survived a self-destructive nuclear war. With their homeworld rules by various small tribes, many Unathi are ‘picked up’ from their homeworld by various governments and corporations and ‘employed’. Some are granted citizenship. They enjoy a higher degree of respect then the Tajara, but are still looked upon with suspicion and distrust.
*'''2332:''' First contact is made with the [[Skrell]], sending shock-waves throughout human space. Over the coming century these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.


2440: NT leverages it’s plasma monopoly to effectively take-over several systems in the outer colonies. NT begins increasing the size of its navy to rival that of some empires. Sol Alliance supports NT despite growing public outrage. Talk of NT buying Senators. Resentment of NT grows in some systems across human space. Extremist elements in fringe systems recruited by burgeoning Syndicate.
====Formation of Nanotrasen ====


2445: Human pop: 40 billion. Medical and cloning technological advances cause population boom. Syndicate begins staging small scale assaults using sleeper cells against NT across space; targeting anything NT from plasma refinement centers to orbital corporate habitation complexes. NT uses this as pretext to continue to expand its military. NT begins to heavily lobby the local governments of Tau Ceti, their chief plasma mining system.
*'''2346:''' Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.


2450: Tau Ceti local government ‘extremely’ pro-NT. Allegations of bribery largely ignored or swept under the rug. Syndicate operations steadily increase in intensity. Earth still a shit hole.
====The Warp Gate Project ====


2452: Pop: 41 billion. Fringe systems flare up as ‘terrorists’ (e.g. Syndicate) attacks NT corporate interests there. Outer and Inner Systems also see an increase in syndicate operations, but on a more covert scale. NT and Tau Ceti Local Government ‘Republic of Beisel’ petition Sol Alliance for establishment of ‘Tau Ceti Free Trade Zone’, jointly administered by the two. Sol Alliance reluctantly establishes the Free Trade Zone, giving NT a foothold in the center of Alliance Space. Riots break out amidst accusations of NT essentially ‘buying the Republic of Beisel’. NT puts down the riots quickly and effectively. Syndicate begins active recruitment of Tau Ceti Citizens discontent with NT. NT institutes Loyalty Implanting requirements for all executives, a ‘voluntarily and painless’ process. Implants are also used to quell the most radical opposition to NT rule, all kept hush-hush, though.
*'''2355:''' The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity's most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance shouldering most of the cost.


2454: NT establishes a series of orbital mixed-used stations in Tau Ceti to act as R&D, Medical, Population and command and Control hubs. Among these are the research/mining station NSS Aurora in the Romanovich Cloud and the new Command Hub of NT: the Odin, aka ‘CentComm’ or ‘Central Command’.
*'''2384:''' The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance faces a new economic crisis: the project has put a heavy load on their coffers, and megacorporations -- particularly Einstein Engines -- are more powerful than ever. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for financial kickbacks, effectively granting them the ability to operate in many areas without the oversight of the Alliance.


2456: Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep it’s trade routes to the outer colonies alive and satisfy the energy needs of it’s largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.
*'''2403:''' NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap by the megacorporation's standards. The very same year, Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.


However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
====Modern Robotics====
 
*'''2407:''' Following the discovery of preserved, assumed Glorsh-era, mining drones on the planet Konyang, a Terraneus Diagnostics research team worked in secret inorder to study the drones. In mid-2407 the team successfully deciphered the AI algorithms, granting humanity the secret of artificial intelligence. Months later, the first positronics were manufactured.
 
====Discovery of Phoron ====
 
*'''2417:''' In the Romanovich Cloud -- far in the outer edges of Tau Ceti -- NT discovers phoron. This element is revealed to be an immensely efficient fuel source when refined, and presents a practical alternative to long-used Helium-3 warp engines. Further research quickly proved that it could make bluespace travel safe, efficient, and profitable. Phoron quickly becomes a widely-used fuel and energy generating commodity and NanoTrasen becomes excessively wealthy, using its exclusive patents on phoron refining and generation to become a massively powerful corporation.
 
====The Age of Bluespace ====
 
*'''2425:''' Bluespace Link gates begin to pop-up in the most developed systems across human and skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving NanoTrasen control over significant amounts of travel throughout the Sol Alliance; ending Einstein Engines' longstanding monopoly on faster than light travel.
 
*'''2438:''' The Scarab fleet, a group of long-lost colonists and pioneers, reappears in Sol Alliance territory. These space adapted humans find it difficult to reintegrate with a humanity that has pushed on in their absence, and align themselves with the Coalition of Colonies.
 
===The Republic of Biesel Forms===
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]
*'''2450:''' Tau Ceti, a Sol Alliance system in the inner colonies, has NanoTrasen dominating nearly every facet of life. Sentiment is pro-corporate: politicians praise the corporation's efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. NanoTrasen's stranglehold on Tau Ceti will only increase as time goes on.
 
*'''2452:''' In the face of growing instability and a worsening recession, the Sol Alliance caves to the pressure of both NanoTrasen and Tau Ceti politicians in the pocket of the mega-corporation. Tau Ceti is officially granted independence and becomes the Republic of Biesel. The Tau Ceti Free Trade Zone is formed as well, giving NanoTrasen considerable power and influence directly in the center of Sol Alliance space. With Biesel seen as little more than a puppet of NanoTrasen, it becomes the target of considerable ire from both anti-corporate groups and disaffected citizens.
 
====The Conflicted Frontier====
 
*'''2452:''' The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition's relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.
 
==== Present Day ====
 
*'''2458:''' NT is an economic powerhouse which the Sol Alliance relies on for phoron to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going. However, anti-corporate groupscontinues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
 
*'''2458:''' The Sol Alliance blockades Biesel due to pressure from the Skrellian Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. Prices in Biesel skyrocket to accommodate these new economic strains.
 
*'''2459:''' The Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, goes against orders and invades the free Republic of Biesel. In a bloodless invasion, Frost had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier.
 
*'''2461:''' Admiral Frost returns to the Solarian Alliance to much fanfare following his successful rescue of Solarian civilians taken captive during a recent pirate raid in the Jewel Worlds. He is quickly -- and under suspicious circumstances -- sworn in as Prime Minister despite political opposition from more liberal members of the Solarian Parliament. Frost quickly resorts to harsh political measures to retain his grip, and the Solarian political scene is thrown into chaos by him. The Solarian Navy, long a powerful ally of Frost, gains more political power than it has ever held before.
 
*'''2462:''' The Alliance's economy buckles under the strain of the 2462 phoron crisis. When attempts to grow synthetic phoron on Mars result in the Violet Dawn disaster, destroying most of the planet's surface, much of the Middle and all of the Outer Rings collapse into anarchy or defect to other human nations as the Alliance retreats inwards to consolidate itself and lick its wounds.
 
*'''2463:''' With the phoron crisis still ongoing and many human powers in the Orion Spur suffering from its effects, the political climate of 2463 is far from stable. The great powers of humanity await a solution with bated breath, but none can say when one may arrive...
 
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[[Category:Humanity]]

Latest revision as of 22:25, 4 January 2023

This is the primary timeline for Humanity, and goes into greater detail in a wider timeframe than the galactic timeline.

While Human history is long and diverse and filled with Notable Humans, the Aurora's timeline diverges in 1969 and this history will focus on events from that date on. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.

The Twentieth Century

Through a period of thirty-one years of technological advances, new materials found across the Earth make great leaps to assist acceleration into the space age. In this timespan, the first true exoskeletal machines are created for Human use. Medical fields make steps toward incredible discoveries, as well as the first instances of genetic cloning in a contained laboratory. Without necessary energy or knowledge to proceed, many growing fields are given only time until the next step is taken. Some major events of the latter 20th century are listed below.

  • 1969: The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.
  • 1970: The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.
  • 1971: The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.
  • 1974: The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.
  • 1977: The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.
  • 1979: Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.
  • 1983: The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.
  • 1990: Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).
  • 1997: The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.
  • 1999: As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world's two superpowers, and the twenty-first century seems an uncertain future at best.

The Twenty-First Century

  • 2000s: A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.
  • 2010s: A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.
  • 2025: The European Union votes to unify in response to an increasingly powerful USSR. French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth's ongoing energy problems.
  • 2028: The EU along with China, the United States, Mexico, and Canada form United Orbital Enterprises in order to counter the USSR's space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.
  • 2035: The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.
  • 2040s: Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.
  • 2050s: The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.

The Second Space Age

  • 2070: United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR's own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.
  • 2095: A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.

The Crisis of 2127

  • 2127: While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth's ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth's fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.

The Discovery of Warp

The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.
  • 2130: Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union's early start with Helium-3 will eventually result in it colonizing Pluto.
  • 2132: The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. Zeng-Hu Pharmaceuticals, which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.

The Founding of the Sol Alliance

  • 2140: The United Nations officially reforms into the Sol Alliance, which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed.

The Discovery of Biesel

  • 2147: Biesel is discovered in Tau Ceti by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.

The First Trans-Stellars

  • 2155: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form Einstein Engines, becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.
  • 2164: In an effort to remain competitive in the face of Einstein Engines' increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to coalesce into a "mega" corporation known as Hephaestus Industries. Despite protests from the Soviet Union, the United States' influence allows the newly-formed Hephaestus Industries to prosper. While it will later be known for its massive orbital stations, most early Hephaestus projects are sea walls intended to stop storm surges from destroying coastal cities and island nations.
  • 2172: An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal's genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.

The New Galactic Economy

  • 2200: The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier.
  • 2204: The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers. With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.

The Second Great Depression

  • 2260: A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts.
  • 2265: With no end of the "Great Depression" in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance's claim of representing all of humanity.
  • 2275: Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.

The Interstellar War

The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.
  • 2278: The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.
  • 2287: The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. Late in the year a formal treaty referred to as the Treaty of Xansan is signed in Geneva, bringing the bloodiest conflict in human history to its official end. But despite the formal peace, skirmishes continue to break out, and the frontier remains untamed.

The New Capital of Humanity

  • 2300: The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.

First Contact

  • 2332: First contact is made with the Skrell, sending shock-waves throughout human space. Over the coming century these two species come closer and begin to cooperate on developing new technology, with Zeng-Hu Pharmaceuticals developing a particularly close relationship.

Formation of Nanotrasen

  • 2346: Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.

The Warp Gate Project

  • 2355: The Warp Gate project begins with the goal of connecting humanity's most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance shouldering most of the cost.
  • 2384: The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance faces a new economic crisis: the project has put a heavy load on their coffers, and megacorporations -- particularly Einstein Engines -- are more powerful than ever. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for financial kickbacks, effectively granting them the ability to operate in many areas without the oversight of the Alliance.
  • 2403: NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap by the megacorporation's standards. The very same year, Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.

Modern Robotics

  • 2407: Following the discovery of preserved, assumed Glorsh-era, mining drones on the planet Konyang, a Terraneus Diagnostics research team worked in secret inorder to study the drones. In mid-2407 the team successfully deciphered the AI algorithms, granting humanity the secret of artificial intelligence. Months later, the first positronics were manufactured.

Discovery of Phoron

  • 2417: In the Romanovich Cloud -- far in the outer edges of Tau Ceti -- NT discovers phoron. This element is revealed to be an immensely efficient fuel source when refined, and presents a practical alternative to long-used Helium-3 warp engines. Further research quickly proved that it could make bluespace travel safe, efficient, and profitable. Phoron quickly becomes a widely-used fuel and energy generating commodity and NanoTrasen becomes excessively wealthy, using its exclusive patents on phoron refining and generation to become a massively powerful corporation.

The Age of Bluespace

  • 2425: Bluespace Link gates begin to pop-up in the most developed systems across human and skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving NanoTrasen control over significant amounts of travel throughout the Sol Alliance; ending Einstein Engines' longstanding monopoly on faster than light travel.
  • 2438: The Scarab fleet, a group of long-lost colonists and pioneers, reappears in Sol Alliance territory. These space adapted humans find it difficult to reintegrate with a humanity that has pushed on in their absence, and align themselves with the Coalition of Colonies.

The Republic of Biesel Forms

The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.
  • 2450: Tau Ceti, a Sol Alliance system in the inner colonies, has NanoTrasen dominating nearly every facet of life. Sentiment is pro-corporate: politicians praise the corporation's efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. NanoTrasen's stranglehold on Tau Ceti will only increase as time goes on.
  • 2452: In the face of growing instability and a worsening recession, the Sol Alliance caves to the pressure of both NanoTrasen and Tau Ceti politicians in the pocket of the mega-corporation. Tau Ceti is officially granted independence and becomes the Republic of Biesel. The Tau Ceti Free Trade Zone is formed as well, giving NanoTrasen considerable power and influence directly in the center of Sol Alliance space. With Biesel seen as little more than a puppet of NanoTrasen, it becomes the target of considerable ire from both anti-corporate groups and disaffected citizens.

The Conflicted Frontier

  • 2452: The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition's relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.

Present Day

  • 2458: NT is an economic powerhouse which the Sol Alliance relies on for phoron to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going. However, anti-corporate groupscontinues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
  • 2458: The Sol Alliance blockades Biesel due to pressure from the Skrellian Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. Prices in Biesel skyrocket to accommodate these new economic strains.
  • 2459: The Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, goes against orders and invades the free Republic of Biesel. In a bloodless invasion, Frost had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier.
  • 2461: Admiral Frost returns to the Solarian Alliance to much fanfare following his successful rescue of Solarian civilians taken captive during a recent pirate raid in the Jewel Worlds. He is quickly -- and under suspicious circumstances -- sworn in as Prime Minister despite political opposition from more liberal members of the Solarian Parliament. Frost quickly resorts to harsh political measures to retain his grip, and the Solarian political scene is thrown into chaos by him. The Solarian Navy, long a powerful ally of Frost, gains more political power than it has ever held before.
  • 2462: The Alliance's economy buckles under the strain of the 2462 phoron crisis. When attempts to grow synthetic phoron on Mars result in the Violet Dawn disaster, destroying most of the planet's surface, much of the Middle and all of the Outer Rings collapse into anarchy or defect to other human nations as the Alliance retreats inwards to consolidate itself and lick its wounds.
  • 2463: With the phoron crisis still ongoing and many human powers in the Orion Spur suffering from its effects, the political climate of 2463 is far from stable. The great powers of humanity await a solution with bated breath, but none can say when one may arrive...