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<center>[[File:Medina_pixel.gif|link=]]</center>
'''Medina''', or the Republic’s Prize, depending on who you ask, is an [[Republic of Elyra|Elyran]] core world and one of the most populous planets in the Republic itself. It is located within the Jedeed Isfahan star system. Built atop enormous, shifting and suspended land vehicles they call their own cities is a population praised for its elegance and artistic prowess. The climate of Medina is calm, with little atmosphere - just enough to generate a warm red sky at day, and to breathe with respiratory gear. However, on the surface, the land constantly quakes and shifts with each passing moment - over weeks, no single location remains the same, as the entire tectonic assembly of the planet shifts. The largest industry on the planet is the export of finer goods and valuable commodities. The second largest is a unique bounty list referred to as the Phoron Bulletin, where the Elyran government contracts experts from across the galaxy to hunt phoron as it is uprooted across the planet’s ever-churning, twisting surface.


The fifth planet out from Sol, and the largest in the system, '''Jupiter''' has long fascinated humanity with its dramatic surface and miniature solar system of moons. The gas giant was an early target for human colonization during the “new space race” and remains a major settlement for humanity in the 25th century, with several billion people calling the various moons orbiting Jupiter home. The vast majority of the planet’s population lives on these moons, with only a brave (or foolish) few opting to make their lives in orbital habitats on the “surface” of the gas giant.
Medina’s capital, '''Drifa,''' is an exemplary depiction of the standard Medinean city-vehicle. Housing nearly sixty million inhabitants, it is essentially a sprawling cityscape which owes its survival amongst the changing environment to a genius invention known as magpulse drives. These devices suspend the city above the landscape and heavily dampen any impact the platforms receive. Thousands of these dot the bottom of the cities, and a keen observer could note the slow bobbing of the floating wonders as the ground quakes beneath them in waves. All cities on Medina are like Drifa, and any settlement made on the ground quickly succumbs to the tremors no matter how sturdy.


==Life on Jupiter==
Medina has six large moons which exert extreme gravitational force upon the planet itself, partly the cause of its unpredictable and dangerous tectonic activity.


Life in the Jovian System varies greatly depending upon which moon one originates from. For example somebody from Callisto is different than somebody from Europa, who is different from somebody from Ganymede and so on and so on. It is due to this reason that the moons of Jupiter are, in official Sol Alliance documents, recognized as four individual entities with their own representation rather than one administrative subject with four districts.
==History==
Medina’s colonies started early as a large-scale mining effort of rare materials in early 2330, under the Coalition of Elyra. Its geological activity provided obscene mineral wealth, with many ores never before seen unearthing themselves from the rock below. While the geology of Medina was and still remains a mystery, the harvesting of this wealth was an immediately apparent goal. Permanent settlements were impossible, and vessels large enough to field any decent material output were much too slow to be viable. The Coalition at the time sent their best, and these scientists toiled for nearly twenty years before the invention of the famed Magpulse drive.


The one entity that stands out in the Jovian System are the so-called Jupiter Surfacers that ply their trade on the "surface" of the gas cloud. A haphazard assortment of scientists, profiteers, explorers, and adventurers these "Surfacers" life in aerostats and vessels that float on the upper levels of the gas giant - outside the reach of its massive and incredibly destructive storms, but close enough to easily reach the massive storms to conduct research or whatever dealings they may desire. There is only one major corporate facility on Jupiter's "surface," the Einstein Engines operated Facility 580 - a massive gas refinery that siphons up fumes from the clouds of Jupiter and processes it into fuel. Facility 580 is regarded throughout Einstein Engines as the absolute worst place in the corporation to be stationed. Due to their lack of a significant population, or any permanent population more generally, the Surfacers remain a mostly unrepresented group.
In '''2360''', the magpulse drive had met its first test runs, with the first platform - known as Drifa (now capital of Medina) - being established in the southern hemisphere of the planet. While the first prototypes were rudimentary and overpowered to contrast the planet’s Earth-like gravity, the warp technology they harnessed would go on to develop more efficient drives that permitted the extremely rapid expansion of the planet’s surface colonies.


===Culture===
By '''2375''', individuals from across the Coalition of Elyra were migrating to Drifa and other newly-founded extraction platforms, and in this rush, the planet became a boomtown.
'''Population Distribution of the Jovian System:'''
* 50% - Callisto
* 28% - Ganymede
* 20% - Europa
* 1.5% - Other
* 0.5% - Jupiter "Surfacers"


There is no true unified "Jovian culture" due to the nature of the Jovian population: several billion humans scattered across a variety of moons. The moons of Jupiter tend to get along with one another, but remain culturally distinctive from one another.
With little, if any failures, the suspended and floating cities of Medina continue to hover over the planet’s surface to this day. Thousands of settlements have made a home for themselves here.
[[File:Medina.png|An image of Medina from orbit, displaying its rather dull features from a glance.|thumb]]
==Culture==
===Art===
The social culture surrounding Medina is one of perfection and art, and the planet itself has built an astounding reputation for quality in its exports. Medinean goods are valued galaxy-wide and especially in the Republic of Elyra. The quality of goods can be attributed to the immediate availability of almost every planetside resource imaginable short of biological. Little needs to be imported to Medina thanks to this, making the vast majority of products entirely local. As a result, in the floating cities, creation is as deeply rooted in one’s basic routine as eating or drinking may be. As extracting materials grows more automated, the creation of all manner of commodities proliferates.  


When most Solarians, or other denizens of the Orion Spur, imagine "Jovian culture" they generally picture the cosmopolitan citizens of Callisto - a moon that serves as a major transit and trading hub for the entire Sol system. However, the true culture of Jupiter and its moons is far more diverse than most outsiders realize.
With the above said, art is a key factor of Medinean culture. The Republic’s greatest artists find themselves often starting out on Medina, drawn to the freedom such unfathomable resources provide.  


==The Moons of Jupiter==
Individuals born planetside tend to grow on a colorful mindset, seeing artistic liberties as an absolute necessity to take when confronting invention. Every invention, from the most luxurious hovercar to a simple kitchen appliance is seen as its own contained canvas upon which the absolute boundaries of the creator’s imagination must be pushed. This mindset usually boils down to “If something can not be beautiful, why make it?”


The vast majority of the Jovian System's population lives on the moons of Jupiter, the most populous of which are Europa, Ganymede, and Callisto. Settlements outside of these moons are generally quite rare, but not entirely unheard of.
===The Phoron Bulletin===
The Phoron Bulletin is a rather new entry to Medina, having only been formed in early 2430. However, since then, it has been responsible for countless millions of offworlders seeking the planet’s booty.


===Europa===
This bulletin is essentially a bounty system established by the Elyran government for the sake of outsourcing massive workloads to external parties of all varieties. These workloads include but are not limited to phoron location and extraction, and is a highly dangerous form of work. While forms of travel are granted by Elyran officials in the way of hover-barges and extraction vessels, the usual Bulletin hunter is found using their own ships or even daring to make expeditions on foot.
Early scouting probes launched by the Sol Alliance revealed a remarkable discovery: life and oceans were both trapped under the Europa ice sheets! The life in Europa’s underwater seas ranges from masses of bioluminescent algae-like plants to “shrimp” that thrive in the low-light conditions of the Europan Sea, can be as long as to a meter, and subsist off of this algae - though many organisms doubtlessly remain undiscovered in the black depths of the Europan Sea. Europa is the second-most populated of Jupiter’s moons due to the massive tourism industry that has developed on the planet, as well as the presence of many scientific facilities.


Europa’s surface is dotted by massive “cryogeysers” that spit water from its sea into its atmosphere. These geysers can extend hundreds of meters into the air due to their size, and are sometimes visible from other moons of Jupiter. The cryogeysers are a major tourist attraction on Europa, and many of them feature vacation resorts built around them - one facility, the [[Idris Incorporated]] Galileo's Pearl, is regarded as one of the best vacation spots in the Sol system. There are also facilities built into the ice and, remarkably, even underwater. One of these facilities, the Idris Incorporated Jovian Jewel, a partially underwater casino/aquarium/fine undersea dining facility located closer to the south pole of Europa, is widely acclaimed for the aforementioned functions. The shrimp there are often served with the many other ingredients grown with hydroponic equipment present. Among the casino functions, it has well-watched biannual poker tournaments, and Jupiter's Red Storm themed roulette wheels.
The craggy surface of Medina obscures the real rules of the bulletin. The areas outside of the floating cities are miniature free-for-alls, where individuals fight for phoron supplies and sites are hidden from view purposely. The Elyran government, while aware of this, is blatantly unable to do much about it - seeing as a worldwide sweep for phoron is enough effort on its own, sourcing it to the shady external parties doesn’t seem so bad when they get their phoron anyway.


The research side of Europa is less famous than its touristic side, but no less valuable to the Sol Alliance and [[Zeng-Hu Pharmaceuticals]], the primary research corporation on the moon. Research into the flora and fauna of the Europan Sea has brought Zeng-Hu many valuable and well-regarded discoveries, which has in turn motivated Zeng-Hu’s researchers to travel further and further into the massive Europan Sea. There are some whispers from the submariners of Zeng-Hu that far below the tourist and research facilities on the Europan Sea, there dwell bizarre and horrific creatures unlike anything humanity has ever seen before. Zeng-Hu Pharmaceuticals has vehemently denied all rumors of "Europa sea monsters" that have emerged from the planet, and no solid evidence has emerged to support such animals existing. For now, these submariner's tales simply remain tales.
==Life on Medina==
The floating cities of Medina generally contain a healthy variety of people from all walks of life. While there is no major distinction between offworlders and people born planetside, the lifestyles may vary tremendously.


===Io===
The majority of offworlders coming to Medina seek one of two things ; the Phoron Bulletin’s bounties, or the wonders of the Medinean industry. Natives, on the other hand, tend to be born to middle-class families on the galactic scheme of things - the quality of life is comfortable for almost all natives. The dangers of the Bulletin are apparent to them, and thus natives tend to avoid this.
The fourth-largest moon in the Sol system is a hotbed of volcanic activity, so much so that it is the most volcanically active object in the system. This has made Io a lucrative planet for geothermal energy despite its incredibly dangerous environment, and the difficulties encountered with early surveys of the moon due to its extreme volcanic activity and thin atmosphere. Due to this the first colonization efforts on Io were made later than Jupiter’s other moons, and only began in the mid 2200s. This late start has, however, not stopped Io from becoming one of the main producers of energy in the Sol system: it is estimated that upwards of 15% of energy consumed in the system originates on Io, a remarkably high amount for such a small galactic body.


There are no official permanent settlements on Io due to the extreme nature of its volcanology, and teams are cycled in and out of geothermal facilities on a monthly basis due to the extreme danger working on the moon poses. The hardship of life on Io has, despite its lack of permanent settlements, led to a kind of culture emerging in the crews that work on the geothermal facilities on its surface. This culture tends to revolve around the camaraderie shared between the men, women, and rare IPC placed in such danger and the belief that the engineers of Io are the best anywhere in the Orion Spur. In the eyes of a worker from Io, nobody else could work in such a dangerous environment and hope to last a day.
The industrial niche that Medina fills in being able to manufacture a wide variety of local goods leads to a fantastic economy in the modern age. As such, natives find themselves on equal footing financially with preconceptions of a divide between rich and poor being sometimes just lost to them.


Workers from Io are prized throughout the Orion Spur for their engineering abilities, and are highly sought-after by corporations such as Einstein Engines, Hephaestus Industries, and NanoTrasen.
Offworlders seeking the Phoron Bulletin are often surprised by the cutthroat nature of other phoron bounty hunters. Others who hear stories of how things work come prepared, knowing full well that the next deposit may spell disaster in a skirmish with other hunters.


===Ganymede===
==Environment==
Due to its lack of a significant atmosphere, Ganymede was long laid mostly unused by humanity. However, in the mid-2200s the Sol Alliance opted to utilize the moon for a purpose well-suited for a moon without much of an atmosphere. Ganymede is now the site of the largest telescope in the Sol system, and perhaps the largest telescope in the Sol Alliance or even the entire Orion Spur. The truly massive Hubble II telescope facility covers as much as a third of the planet’s surface and is renowned throughout the Orion Spur’s scientific community for its ability to produce high-quality images of extremely distant objects. Hubble II has even managed some commercial success, with Idris Incorporated producing a licensed year calendar using its images of major planets.
Planetside, the environment of Medina is highly unpredictable. The extent of the earthquakes and tremors which perpetually plague the planet make any sort of stationary settlement impossible to sustain. As well, travel by ground is incredibly dangerous, and every form of traffic is in some way aerial in nature. Even the native wildlife has long adapted to the nature of the planet, with only birds of prey and small flying creatures being the extent of notable fauna found. Stationary flora has proven to be nonexistent.


The massive underwater oceans of the moon - by some estimates, larger even than Europa’s seas - are home to some of the most significant population centers on Jupiter’s moons. While not as prominent as Callisto, the Ganymedian underwater cities below its crust house upwards of a billion residents - most of which are involved with Ganymede’s massive scientific community in one way or another. While Hubble II remains the planet’s primary employer due to its sheer size and scale, there are a multitude of other scientific ventures on the planet - a scientist on Ganymede can, if they do not want to work in Hubble II, find themselves instead conducting oceanic or geological surveys of the planet.
[[Category:Pages]]
 
Ganymedian culture is, as a result, focused around scientific pursuits and excellence in all things they do. Ganymedians are often viewed as very efficient, goal-oriented people due to this focus on excellence and are viewed as very desirable scientists and research directors by megacorporations.
 
===Callisto===
Callisto was originally founded by colonists of the United Orbital Enterprise in the early 2100s. The moon was acquired by the Sol Alliance following the collapse of the UOE and was eventually auctioned wholesale to Einstein Engines during the Second Great Depression. Einstein Engines has since turned the moon into the main point of entry and exit from the Sol system due to its excellent location and multiple warp gates in orbit. The low radiation levels of Callisto mean that the moon features several permanent settlements and orbital facilities, and the moon has gained significant wealth from this trade. Despite the recent proliferation of bluespace drives and engines, Callisto remains the main point of entry for most vessels leaving or entering the Sol system due to the comparatively cheaper cost of a warp gate. Callisto is also one of the main producers of water in the Sol system, due to its significant underground saltwater oceans.
 
Culture on Callisto is a dynamic thing due to the amount of people coming and going from the planet due to its status as a major trading and transit point in one of the Orion Spur’s wealthiest systems. Callistians, as they like to be called, are regarded as one of the most cosmopolitan people in the Sol system (perhaps in the whole Alliance) and pride themselves on their renowned reputation for friendliness. Nonhumans are not an uncommon sight on Callisto, and most Solarians from the moon find themselves more comfortable around nonhumans than other Solarians. Two common holidays on Callisto are Founding Day (22 July), which celebrates its recognition as a member state of the Sol Alliance and Warp Day (5 November), which celebrates the first successful warp transit.
 
Workers from Callisto often find employment with Einstein Engines in a variety of positions due to the dominance of the megacorporation over the planet. However, the cosmopolitan nature of Callisto means that a Callistian can end up almost anywhere in the Orion Spur.
 
==Character Examples==
'''Here is an example character from Europa:'''
* Anderson S-#756, 2, is the seven-hundredth and fifty-sixth Anderson Series bartender IPC produced by Idris Incorporated. This particular unit has been leased to work on the NSS Aurora, and someday hopes to escape into Mendell City never to be seen again.
* Anderson S-#756 is 5'6" with a stereotypically hansom and unassuming build designed to make him look as friendly as possible. He is almost always smiling broadly.
* Anderson S-#756 holds no degrees, but is programmed with the best service techniques Idris Incorporated can afford. He "lives" in a charging closet on the NTCC Odin that she returns to when not working.
* Anderson S-#756 holds no strong opinions on species, but dislikes working with or alongside unathi or Dominians.
* Anderson S-#756 is programmed to speak Tau Ceti Basic with a Jovian accent in addition to Sol Common, Tradeband, and Encoded Audio Language.
'''Here is an example character from Io:'''
* Layla Berta, 28, is an engineer employed by Hephaestus Industries currently contracted to work aboard the Aurora. She is proud of her work on Io, but is secretly relieved to no longer be working on the moon.
* Layla is 5'5" with a fairly athletic build. Her hands are covered in small burn scars as a result of working with equipment on Io for extended periods of time.
* Layla holds a bachelor's degree in mechanical engineering and lives aboard Hephaestus Industries-sponsored housing on the NTCC Odin with her pet cat.
* Layla views IPCs in a very positive light, but has a dislike for tajara and unathi due to her upbringing in Sol. She is utterly terrified of vaurca.
* Layla speaks passable, though accented Tau Ceti Basic in addition to her native Sol Common.
'''Here is an example character from Ganymede:'''
* Orlando Frazzini, 58, is a scientist employed by NanoTrasen. He is a very goal-oriented man that has developed a reputation as a loner, due to his unfortunate habit of shoving people away from him when he is working.
* Orlando is 5'11" with a thin, non-athletic build. He is somewhat pale as a result of a life lived mostly below the surface of Ganymede in its oceans.
* Orlando holds a doctorate in geology and, before coming to the Aurora, performed a variety of geological surveys on Ganymede. He currently lives in D12 with his wife, where he is often brought in as a guest lecturer at a variety of NanoTrasen-sponsored facilities.
* Orlando views skrell negatively due to the repressive nature of the Jargon Federation, and looks down upon unathi as backwards primitives. He has no strong opinion on tajara, views IPCs positively, and barely interacts with vaurca.
* Orlando speaks excellent Tau Ceti Basic in addition to his native Sol Common and Tradeband.
'''Here is an example character from Callisto:'''
* Naveena Thangirala, 42, is a head of personnel employed by NanoTrasen. She is friendly and welcoming, but harbors a very secret dislike of how much control megacorporations have over the Orion Spur.
* Navenna is 6' flat and possesses a runner's physique. She is healthier-looking than most other Jovians due to living in one of Callisto's domed cities, where light can easily reach.
* Navenna possesses a MBA and lives in a decently comfortable apartment in D3 following a somewhat bitter divorce from her ex-wife in 2461. Her apartment has since become home to a perhaps unhealthy amount of empty liquor bottles.
* Navenna holds a positive view of almost all non-human species aside from vaurca, as she is frightened by them.
* Navenna speaks excellent Tau Ceti Basic in addition to Tradeband and her native language, Sol Common.
[[Category:Planets_and_Systems]]
[[Category:Planets_and_Systems]]

Revision as of 00:22, 22 June 2020

Medina pixel.gif

Medina, or the Republic’s Prize, depending on who you ask, is an Elyran core world and one of the most populous planets in the Republic itself. It is located within the Jedeed Isfahan star system. Built atop enormous, shifting and suspended land vehicles they call their own cities is a population praised for its elegance and artistic prowess. The climate of Medina is calm, with little atmosphere - just enough to generate a warm red sky at day, and to breathe with respiratory gear. However, on the surface, the land constantly quakes and shifts with each passing moment - over weeks, no single location remains the same, as the entire tectonic assembly of the planet shifts. The largest industry on the planet is the export of finer goods and valuable commodities. The second largest is a unique bounty list referred to as the Phoron Bulletin, where the Elyran government contracts experts from across the galaxy to hunt phoron as it is uprooted across the planet’s ever-churning, twisting surface.

Medina’s capital, Drifa, is an exemplary depiction of the standard Medinean city-vehicle. Housing nearly sixty million inhabitants, it is essentially a sprawling cityscape which owes its survival amongst the changing environment to a genius invention known as magpulse drives. These devices suspend the city above the landscape and heavily dampen any impact the platforms receive. Thousands of these dot the bottom of the cities, and a keen observer could note the slow bobbing of the floating wonders as the ground quakes beneath them in waves. All cities on Medina are like Drifa, and any settlement made on the ground quickly succumbs to the tremors no matter how sturdy.

Medina has six large moons which exert extreme gravitational force upon the planet itself, partly the cause of its unpredictable and dangerous tectonic activity.

History

Medina’s colonies started early as a large-scale mining effort of rare materials in early 2330, under the Coalition of Elyra. Its geological activity provided obscene mineral wealth, with many ores never before seen unearthing themselves from the rock below. While the geology of Medina was and still remains a mystery, the harvesting of this wealth was an immediately apparent goal. Permanent settlements were impossible, and vessels large enough to field any decent material output were much too slow to be viable. The Coalition at the time sent their best, and these scientists toiled for nearly twenty years before the invention of the famed Magpulse drive.

In 2360, the magpulse drive had met its first test runs, with the first platform - known as Drifa (now capital of Medina) - being established in the southern hemisphere of the planet. While the first prototypes were rudimentary and overpowered to contrast the planet’s Earth-like gravity, the warp technology they harnessed would go on to develop more efficient drives that permitted the extremely rapid expansion of the planet’s surface colonies.

By 2375, individuals from across the Coalition of Elyra were migrating to Drifa and other newly-founded extraction platforms, and in this rush, the planet became a boomtown.

With little, if any failures, the suspended and floating cities of Medina continue to hover over the planet’s surface to this day. Thousands of settlements have made a home for themselves here.

An image of Medina from orbit, displaying its rather dull features from a glance.

Culture

Art

The social culture surrounding Medina is one of perfection and art, and the planet itself has built an astounding reputation for quality in its exports. Medinean goods are valued galaxy-wide and especially in the Republic of Elyra. The quality of goods can be attributed to the immediate availability of almost every planetside resource imaginable short of biological. Little needs to be imported to Medina thanks to this, making the vast majority of products entirely local. As a result, in the floating cities, creation is as deeply rooted in one’s basic routine as eating or drinking may be. As extracting materials grows more automated, the creation of all manner of commodities proliferates.

With the above said, art is a key factor of Medinean culture. The Republic’s greatest artists find themselves often starting out on Medina, drawn to the freedom such unfathomable resources provide.

Individuals born planetside tend to grow on a colorful mindset, seeing artistic liberties as an absolute necessity to take when confronting invention. Every invention, from the most luxurious hovercar to a simple kitchen appliance is seen as its own contained canvas upon which the absolute boundaries of the creator’s imagination must be pushed. This mindset usually boils down to “If something can not be beautiful, why make it?”

The Phoron Bulletin

The Phoron Bulletin is a rather new entry to Medina, having only been formed in early 2430. However, since then, it has been responsible for countless millions of offworlders seeking the planet’s booty.

This bulletin is essentially a bounty system established by the Elyran government for the sake of outsourcing massive workloads to external parties of all varieties. These workloads include but are not limited to phoron location and extraction, and is a highly dangerous form of work. While forms of travel are granted by Elyran officials in the way of hover-barges and extraction vessels, the usual Bulletin hunter is found using their own ships or even daring to make expeditions on foot.

The craggy surface of Medina obscures the real rules of the bulletin. The areas outside of the floating cities are miniature free-for-alls, where individuals fight for phoron supplies and sites are hidden from view purposely. The Elyran government, while aware of this, is blatantly unable to do much about it - seeing as a worldwide sweep for phoron is enough effort on its own, sourcing it to the shady external parties doesn’t seem so bad when they get their phoron anyway.

Life on Medina

The floating cities of Medina generally contain a healthy variety of people from all walks of life. While there is no major distinction between offworlders and people born planetside, the lifestyles may vary tremendously.

The majority of offworlders coming to Medina seek one of two things ; the Phoron Bulletin’s bounties, or the wonders of the Medinean industry. Natives, on the other hand, tend to be born to middle-class families on the galactic scheme of things - the quality of life is comfortable for almost all natives. The dangers of the Bulletin are apparent to them, and thus natives tend to avoid this.

The industrial niche that Medina fills in being able to manufacture a wide variety of local goods leads to a fantastic economy in the modern age. As such, natives find themselves on equal footing financially with preconceptions of a divide between rich and poor being sometimes just lost to them.

Offworlders seeking the Phoron Bulletin are often surprised by the cutthroat nature of other phoron bounty hunters. Others who hear stories of how things work come prepared, knowing full well that the next deposit may spell disaster in a skirmish with other hunters.

Environment

Planetside, the environment of Medina is highly unpredictable. The extent of the earthquakes and tremors which perpetually plague the planet make any sort of stationary settlement impossible to sustain. As well, travel by ground is incredibly dangerous, and every form of traffic is in some way aerial in nature. Even the native wildlife has long adapted to the nature of the planet, with only birds of prey and small flying creatures being the extent of notable fauna found. Stationary flora has proven to be nonexistent.