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{{Navbox Lore}}
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{{Navbox Human Lore}}


Terraforming is the process of making a planet more inhabitable than it currently is, and can refer to everything from the complex operations used to turn barren rocks such as [[New Suez]] or [[Callisto]] into inhabitable planets, to the careful world-shaping done to the Skrell homeworlds, or even the rejuvenation efforts of [[The Wasteland]] and [[Earth|Old Earth]]. Cripplingly expensive and requiring staggering amounts of resources, terraforming has been the nearly exclusive domain of humanity and the [[Nralakk Federation]] for much of its practical history and fell out of favor with much of the human Spur after the economic devastation of the Interstellar War and functional terraforming technology is rarely seen in the modern human Orion Spur. In the 25th century terraforming is thought by most as a depreciated science which stands as a reminder of a more forward-looking Spur that has long since faded into history. The near-legendary technology still sees use on a select few planets, where their age incurs heavy costs as well the threat of terrible dangers should they be left neglected.
==The 22nd Century==


==Categories of Terraforming==
<center><i>“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,”</i> - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.</center>
[[File:Old Sol.png||thumb|The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.]]
===2132: The Founding of the Alliance===


Modern terraforming is generally classified into three groups based on the scale of the intervention: minor, moderate, and total. A fourth, known as biosphere restoration, is sometimes grouped into this group but is generally regarded as a separate, though adjacent, technique. It’s important to recognize that terraforming is not only an ancient, but incredibly varied science that was developed separately by multiple races and nations simultaneously. As such, the below are mainly guidelines for a Spur-wide understanding, and individual cultures may view
The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of [[Earth#Europe|Switzerland]]. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.


'''Low-Intensity Terraforming''' is the cheapest form of modern terraforming, though it remains extraordinarily expensive and impractical for all but the wealthiest stellar nations. Planets deemed suitable for low-intensity terraforming by the Solarian Alliance’s Department of Colonization were those which possessed environments naturally suited for human habitation without terraforming, and the techniques employed were intended to simply increase the planet’s productivity and habitability beyond simply acceptable. As a result it can be performed on planets with a current population but this is generally advised against, as even low-intensity terraforming can wreak havoc upon a planet’s climate while it is being performed. Larger Galatea Platforms were avoided in favor of simpler methods such as small-scale planetary, orbital, or sub-orbital facilities designed to manage individual regions rather than entire planets. Perhaps the greatest success, and best example, of this terraforming technique is [[Vysoka]], where the Department of Colonization modified the planet’s soil to nearly universally be ultra-fertile black earth. While Vysoka’s original role as a breadbasket planet for further colonization efforts never came to fruition the Department’s techniques remain stable to this day, and have outlasted the Department itself. Other examples of this technique include [[Biesel]], where earlier low-intensity techniques unintentionally devastated its native flora and fauna, and [[Eridani I]], where low-intensity techniques intentionally devastated the local flora and fauna.
Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.


Low-Intensity Terraforming is far slower and more resource intensive in the Nralakk Federation, but can be implemented on inhabited planets without as much risk to colonists or the environment, making it the most popular form of modern terraforming in the Nralakk Federation as the nation focuses on increasing the productivity of its pre-existing colonies rather than expansion. Terraforming on this scale is most notably used in the ecological repair of [[Qerrbalak]], which was on the brink of ecological collapse prior to the [[Skrell_Early_History#The_War_of_the_Tides_and_Skrell_Space_Age|Skrellian space age.]]
===2180: The Solarian Frontier===


'''Medium-Intensity Terraforming''' is, historically speaking, the least utilized of the three terraforming categories due to the legacy of earlier efforts on [[Mars]] which far overshadow the technique’s later successes on [[Persepolis]]. At this level massive Lebedev Engines, titanic devices situated at planetary poles and used to stabilize atmospheres, are employed, but the Galatea Platforms themselves are not. This level is intended to make a partially-inhabitable world fully habitable and is extremely expensive, and only the Solarian Alliance in its hegemonic era was able to effectively carry out these operations. Atmospheres are strengthened, temperatures are modified, and the native environment is almost always wreaked by devastation as a result. Performing Medium-Intensity Terraforming on an inhabited planet is a horrendous idea and the disastrous consequences of it going wrong are demonstrated no more clearly than on Mars, where out-of-control planetary terraforming equipment resulted in millions of deaths and requires decades of work to stabilize. Mars itself has never truly recovered from the aftermath of its terraforming disaster.
By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.


This terraforming category is seldom seen in Skrell space, being seen as morally questionable on worlds that are already inhabited by complex life and unnecessary when a barren world could just as easily be terraformed to the Skrell's liking instead. The only planet that still uses this form of terraforming is [[Aliose]], mostly as a means to slowly warm up the planet to more livable temperatures.
The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.


'''Total Terraforming''' is the most expensive form of terraforming by far and has only ever been widely employed by the Solarian Alliance during its pre-Interstellar War hegemony where it claimed domain over more territory, and wealth, than any known entity in the Spur’s history. This technique is capable of turning a barren rock into a more-or-less Earthlike planet and requires time, great amounts of resources, and large amounts of advanced equipment. The Galatea Platforms were designed to carry out this terraforming in a time-effective, if stunningly expensive, manner and are the only system capable of coordinating atmospheric manipulation on a planet-wide level, though they must rely on the earlier Lebedev Engines to first create an effective magnetic sphere and primitive atmosphere. Planetside terraforming efforts are coordinated by the Galatea Platform but are typically carried out by smaller platforms in orbit and, at a later point, planetary facilities. The immense resources required are gathered by massive mining platforms in the designated system. Total Terraforming wreaks utter havoc upon the planet chosen for terraforming, causing freak weather patterns and often ravaging existing landmasses. Doing it in a populated planet is entirely out of the question and the Department of Colonization, which managed terraforming, never attempted such. Planets only partially touched by the Galatea Project, such as most of its targets in the modern Weeping Stars, have been left with devastating environments featuring extreme weather, and are commonly known as “storm worlds” throughout the Coalition as a result. Few settlements endure for long on one.
==The 23rd Century==


Skrell are the only other species in the Spur besides Humanity to both possess the knowledge and resources to conduct terraforming on this scale. Thanks to their extreme life spans, Skrell are more willing to take a "slow and steady" approach to completely terraforming a planet, making the techniques used less destructive, but far more time-consuming. Many previously uninhabitable worlds within the Federation were terraformed [[Skrell_Synthetic_Age#Late_Synthetic_Age|pre-Glorsh-Omega]] using AI-assisted platforms within their orbit. The sealing of the [[Qerrbalak#Tzqul_ArchiveTzqul Archive]], along with a complete ban on using Artificial Intelligence, has made terraforming of this category less feasible for the species. [[Aweiji]] was a product of total terraforming, turning the planet from a hot, dry desert into a lush breadbasket central to the domestic food production of the Federation.
<center><i>“By the 2250s the Alliance covered more territory than any other nation in known history, including the [[Nralakk Federation]]. But it was a giant with feet of clay,”</i> - Excerpt From <i>Charter to Interstellar War</i>, a common Xanan-produced textbook on Solarian history from 2100 until 2300.</center>


'''Biosphere Restoration''' is a dated technique developed by [[Zeng-Hu Pharmaceuticals]] at the behest of the Solarian government in order to restore the devastated environment of [[Earth]] following decades of industrial pollution during humanity’s pre-interstellar and early interstellar eras. More expensive and slower than contemporary terraforming techniques used by the Alliance, biosphere restoration’s major strength is its ability to be used on a planet where major populations are present, such as Earth. The technique has been, by all accounts, a resounding success and most of its facilities, which were universally ground or sea-based rather than orbital, have either been decommissioned entirely or converted into museums for all of humanity to enjoy. The Solarian government has revived the process in order to assist in the restoration of [[Mars]] following the Violet Dawn Catastrophe of 2462, and is rumored to be in negotiations with Zeng-Hu Pharmaceuticals concerning the restoration of Mars alongside [[Einstein Engines]], but no allegedly involved parties have confirmed or denied these rumors. A similar process is currently underway at the behest of the [[Izweski Hegemony]], for restoring the environment of [[Moghes]] following the devastation of nuclear war. While the aims of this project are similar to those of prior Solarian restoration efforts, it is largely based on [[Vaurca Hives|K’laxan]] technology rather than human methods. Due to the phoron scarcity and ongoing famine in the Hegemony, restoration efforts have largely stalled for the time being - though their accomplishments remain on display at Camp Integrity, where Vaurca and Unathi scientists have worked to push back the harsh Wasteland.
===2204: Creation of the Credit===


While poorly documented by the Spur’s wider scientific community it has long been rumored the Dominian Core World of Alterim Obrirava was, long prior to its colonization by the Empire, touched by a terraforming technique unlike any utilized in the Spur’s history. But the Empire has long been hesitant to allow access to the planet, citing its strategic Helium-3 infrastructure, and stories of Alterim Obrirava’s unknown terraforming benefactors are more the realm of idle chatter between starfarers and voidsmen than investigation by researchers. The Empire has officially claimed all rumors of terraforming by an unknown alien entity are nonsensical, and the planet’s lush environment is instead a clear sign of the Goddess’ infinite generosity towards Her chosen people.
With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as [[Xanu Prime|Xanu]] and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.


==Terraforming Equipment==
===2233: The Galatea Project===
While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.


Terraforming requires immense amounts of equipment and resources, and infrastructure to support both this equipment and any associated resource gathering ventures. The Solarian Alliance, in its prime, designed and built much of the equipment utilized in human terraforming techniques to this very day. Much of this equipment has been mothballed or scrapped by the Alliance or its successor states in the years since the Interstellar War as terraforming is, following the War, simply not economically practical on a large scale. A significant amount of terraforming equipment was lost during the Interstellar War due to the current Weeping Stars region having been targeted for intensive terraforming by the Galatea Project.
The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.


One of the fundamental building blocks of modern terraforming is the humble Lebedev Engine, a massive piece of machinery which can trace its roots to the Soviet colonization of Pluto. They were developed from the large-scale gravity generators used on Pluto to give the planet, and its moons, a relatively Earth-like gravity despite the small size of Pluto and its moons. The Lebedev Engine is positioned at the poles of a planet and is designed to manipulate its magnetic field to assist in the crashing of a primordial atmosphere. They are also typically used to manipulate the planetary core in order to modify temperature and tectonics after this. The success of the Lebedev Engine is required to proceed to later phases involving the use of massive Galatea Platforms.
===2259: Apotheosis of Solarian Hegemony===


Once a planet’s magnetic field has been stabilized terraforming can proceed to use the massive Galatea Platforms which remain iconic symbols of the Solarian Alliance’s influence at its apex. A Galatea Platform is intended to centralize most of the rest of the terraforming process but is primarily intended to serve as an atmospheric modifier, effectively turning uninhabitable planets into habitable ones. Due to its massive resource cost the Galatea Platform has fallen out of use across the Spur, with the notable exception of the United Technocracy of Galatea, though the Alliance maintains several in a mothballed state. More can be read about the platforms and their history here [link to Sol history page].
The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as [[Xanu Prime|Xanu]] and [[Biesel]] to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.


While doubtlessly impressive Galatea Platforms require a tremendous amount of resources in order to carry out their terraforming efforts. The Brahma Planetary-Scale Mining Platform, a device so large it requires the use of a star to be effectively powered. The Brahma Platforms were intended to both assist the Galatea Platform by gathering resources and perform what the Department of Colonization termed “planetary scalpings,” — large-scale mining and terraforming where chunks of a planet’s surface were burnt off by the laser in order to expose minerals or reshape future oceans. Cripplingly expensive to operate, only the Federal Technology of Galatea retains a functional Brahma Platform. All others have either been destroyed or fallen out of use, with Hephaestus itself ceasing the use of these platforms in the mid-2300s due to intellectual property rights disputes with the platform’s co-creator Einstein Engines.
But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.


The [[Nralakk Federation]] uses a mix of terraforming methods depending on the desired result. The current focus on perfecting pre-existing colonies within the Federation means that planetary facilities that promote ideal weather conditions, iron-seeding to produce algae, and similar low-intensity methods are primarily used. [[Aliose]] is the only exception to this, as its lack of complex life and pre-existing Skrell population have forced the Federation to use more impactful methods to make the planet more habitable. Aliose previously used facilities that produced oxygen and greenhouse gasses, increasing atmospheric oxygen levels and warming the planet up to more tolerable levels. Today the focus is on intentionally increasing greenhouse gas emissions, with the goal of giving the planet a similar environment to Qerrbalak.
===18 June, 2260: The Second Great Depression Begins===


In the past, the Federation also used what is known as "Seeding-Platforms", large, AI-assisted orbital facilities that would constantly change and monitor planetary conditions to turn barren planets into Qerrbalak-like worlds. The Seeding-Platforms would then be repurposed when their task was complete, usually as orbital spaceports or as a staging ground for future colonisation. These megastructures were used widely throughout Federation space, both before and during [[Skrell_Synthetic_Age#Late_Synthetic_Age|Glorsh-Omega's reign]], but the reliance on AI in using these platforms and the locking of the [[Qerrbalak#Tzqul_ArchiveTzqul Archive]] means that they can no longer be produced or maintained.
The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.


<div class="toccolours mw-collapsible mw-collapsed">
Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!
===Terraforming Equipment===
<div class="mw-collapsible-content">
====Galatea Terraforming Platform====
A truly massive design produced by the [[Sol Alliance|Solarian Alliance]] in the period prior to the Interstellar War, the Galatea Platform was humanity’s first attempt at the creation of a centralized system designed to coordinate the terraforming efforts needed to render a planet inhabitable by humans. Created directly in response to the complexity of attempts to terraform [[Mars]], it was intended to serve as a command center for  all aspects of the terraforming process in order to streamline the effort required to transform a planet into a livable environment. In addition to serving as a command center, the Galatea features gigantic facilities which directly pump gases and liquids into the planet’s atmosphere in order to carry out the process. Prohibitively expensive even in its heyday, the Galatea Platforms were built to ensure a stable future for the Alliance and its economy. Much of the platform’s equipment can trace its origins to Zeng-Hu Pharmaceuticals, which has long been viewed as an expert in the craft of terraforming. Their first tests, on [[Callisto]] and Ganymede, proved to be a resounding success and multiple platforms were built and sent to the Solarian frontier to create more worlds for colonization.


Unfortunately for the Galatea-class many of the platforms sent to the frontier were destined for a region of space now known as the Weeping Stars: the location of the most bitter, hard-fought fighting between the Alliance and Coalition where whole worlds, such as [[Gadpathur]], were claimed by war. The large Galatea-class platforms found themselves choked of the supplies they desperately required to continue functioning and many crews, desperate to escape the ravages of the Interstellar War, fled back to Sol as soon as they were able. Coalition forces who seized Galatea platforms often had little clue as to how to operate their machinery and most were, by this period of the war, badly neglected and barely functional. The planets they were created to terraform, so prized by the Alliance, were left as half-complete ruins — uninhabitable maelstroms entirely unsuited for extended human habitation and barely fit for animals. With every Galatea platform sent to the frontier considered to be lost by the Alliance, it and Zeng-Hu were left with a huge bill which could no longer be paid off using the taxes of these terraformed worlds. Most remaining platforms, already expensive to maintain, were sent to the Solarian Navy’s boneyard around Uranus to be salvaged. Two, Galatea and Arcadia, were retained and remain in the orbit of Neptune, dutifully awaiting terraforming orders which will never come.
But due to factors beyond Earth’s control in the colonies, this salvation was not to be.


But the failure of the Galateas was not felt by all equally. Enterprising scavengers and governments have long picked at these ancient, hulking, and increasingly hazardous corpses, hoping to find some terraforming technology or technique within the massive cadavers. Many salvagers have met their end inside what was meant to create great paradises for humanity, and most find next to nothing in these hulks which have been picked over by decades worth of salvage operations, but some have been successful beyond imagination. Rumors, of course, endlessly swirl about “lost” or otherwise uncharted Galateas forgotten in the chaos of the Interstellar War that still contain the riches they were built with. Many theorize a major funder of Galatea salvage expeditions has long been House Volvalaad of the [[Empire of Dominia]], which has been infamously tight-lipped about where the advanced techniques used by it to genetically engineered species and environments have come from.
===18 January, 2275: Secession of the [[Coalition of Colonies|Coalition]]===


====Brahma Planetary-Scale Mining Platform====
The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.
A titanic creation of the pre-Interstellar War Solarian Alliance, the Brahma planetary-scale mining platform is the single largest mining platform designed by humanity. Designed in a rare cooperation between Hephaestus Industries and Einstein Engines at the behest of the Solarian Alliance’s government the class is designed to, as the designation implies, strip resources from a planet at a planetary scale in order to meet the demands of the ever-growing Solarian Alliance of the 23rd century. The Brahma was designed to perform “planetary scalpings” wherein the upper layer of a planet’s crust would be burnt off by the extreme heat of its laser and made easily accessible for mining operations. The extreme power requirements of the Brahma-class mean its laser can only be powered using the power of a star, ideally a binary one, as the Helium-3 and fusion-based engines of the 2200s provided an insufficient level of power for its mining laser. It draws the star’s power via the use of a stellar scoop which syphons He3 from the star, and attempts to make this mechanism smaller than the massive Brahma scoop have failed. The Brahma was designed in response to the incredible resource requirements of the Galatea terraforming platforms designed to turn the worlds of the Solarian Frontier into Earth-like worlds for humanity, and generally accompanied the larger platforms on their expeditions into the region.


But much like the terraforming platforms they were designed to accompany, the Brahma did not have a happy end. The region most were sent to became the Weeping Stars and was consumed by war, as were many of these massive platforms. While not victim to the supply issues of the larger Galatea platforms the Brahma’s crews mostly abandoned their platforms and fled back to the Alliance as fast as they could. Many Brahmas were sabotaged by their crews in final acts of defiance and were often consumed by the very suns they were meant to draw power from, falling into their surfaces with very little effect on the stars themselves. Those rare platforms the Coalition did seize were often rendered inoperable and simply left where they were found, with the deep trenches they gouged into the surfaces of the planets below them standing as silent reminders to the Solarian Alliance which once was. Most functioning Brahma platforms are in Solarian space and are still used there. There they are hulking relics of an earlier Alliance, one freed from the machinations of corruption and corporations. Those rare platforms found in the Coalition are closely-guarded by their member states and rarely leave without a significant escort, if ever.  
The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.


The abandoned ruins of Brahma platforms in the Weeping Stars have, like the Galatea platforms, long been picked over and looted by scavengers and governments hoping to find valuable supplies or long lost engineering secrets. Many an unprepared scavenger has perished inside of these decaying platforms which have been picked nearly dry over the centuries, but some brave souls still attempt to drag valuable materials out of the deepest reaches of the Brahma’s superstructure. There are, of course, rumors of Brahma platforms lost in the chaos of the Interstellar War which have laid untouched for two centuries and salvage expeditions are occasionally launched in attempts to discover these platforms. Many are funded by the mining syndicates of [[Himeo]], which are never ones to pass up an opportunity to improve their techniques.
===25 March, 2278: Outbreak of the Interstellar War===
</div></div>


==Examples of Terraforming==
To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.


In the Sol System the Jovian moons of [[Callisto]] and Ganymede were the first test of the Galatea Platform’s ability to transform uninhabited rocks into perfectly habitable worlds. Highly publicized throughout the Alliance, the transformations of both moons into habitable worlds took a shorter amount of time than projected and the project was, by all conventional measures, a resounding success for the Galatea Project. Following additional, and far less publicized, terraforming work the moons were declared ready for habitation and remain important population centers even centuries later. The success of this terraforming initiative can be readily attributed to the Sol System’s large amount of gas giants and asteroids alongside its already highly developed infrastructure, which ensured the terraforming effort had no lack of supplies and readily available infrastructure to transport necessary equipment. Prior to its demolition the Department of Colonization’s headquarters in Guangdong, Earth, featured a large painting of a Galatea Platform above Callisto.
===8 October 2278: The Bombing of [[Gadpathur]]===


Mars is perhaps the least successful terraforming effort outside of the Galatea Project’s Interstellar War-related failures in the Weeping Stars region, and this failure has long hung over the Red Planet. While the Catastrophe of 2298 was ultimately caused by the neglect of simple technicians, what brought the Martian terraforming project to this point is far more complicated. Mars was initially terraformed using a slow form of terraforming which predates modern techniques and the Solarian government, frustrated by the glacial pace of Martian terraforming, eventually accepted a request by the Martian government to install then-modern Lebedev Engines in the mid 2100s in order to accelerate the process. These engines, which were still considered experimental at the time, were installed at the Martian poles in order to stabilize its thin atmosphere. Its designers, Soviet engineers who had pioneered the gravity generators of [[Pluto]], advised against this. There massive structures were supported by a network of terraforming “relay” stations which managed the process on a more local level. Damage to these relays sustained during the Martian World War, and a lack of safety features at rhe engine, caused the process to go critical in 2298, sparking a disaster which would kill millions.
The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.  


Qerrbalak is one of the most prominent examples of the Federation's use of terraforming. [[The Skrell_Early_History#The_War_of_the_Tides_and_Skrell_Space_Age|Skrell Industrial Revolution]] saw a rapid industrialisation across the planet, and the War of the Tides' focus on technological supremacy resulted in a unmonitored polluting of the planet. By the time Skrell approached their space age and began to colonise their [[Qerr%27Malic|moon]], Qerrbalak was on the verge of ecological collapse. The three nations on Qerrbalak at the time brokered a treaty, which included an agreement regarding the moving of all industries off-world in an attempt to prevent total environmental collapse and draconian environmental policies. This agreement also established the terraforming project that would slowly revert the damage done to the planet, and over the centuries the project has been able to revert much of the damage caused during the early history of the Skrell. Qerrbalak's environmental restoration actually saw most of its progress during Glorsh-Omega's reign, where it sought to turn the planet into a menagerie for itself and its most loyal followers - though many historians in the Federation argue that its the momentum the project already had before Glorsh's takeover that allowed this progress in the first place. Despite the progress already made, the goal of the terraforming project is to bring Qerrbalak back to its pre-industrial state, and the Skrell stubbornly continue towards this ambitious, albeit potentially unrealistic goal.
Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.


[[Aweiji]] is considered a major success for the Federation. The once barren planet was transformed into a verdant tropical world comparable to Qerrbalak during it's pre-industrial era, and is now known as the Federation's breadbasket. Aweiji used a pre-AI version of the Skrell's Seeding-Platforms to terraform the planet from a hot, dry desert into the agricultural centre of the Federation that it is today. Due to the lack of AI and the early design of this Seeding-Platform, the process was considered quite destructive for the planet, resulting in the unintended side-effect of harsh tropical storms being prominent on Aweiji. Though there were no identified signs of life prior to terraforming, meaning no real devastation was caused, the unintentional weather was used as justification for the future iterations of Seeding-Platforms to require AI management, as well as explaining why the Federation is not willing to go back to the old designs in the modern day.
===2287: Treaty of Xansan and the Collapse of Solarian Hegemony===
The K'lax Hive, meanwhile, has taken the task of restoring the [[Moghes]] atmosphere in a different direction. While possessed of advanced technology, the Vaurca share few biological features with the other species of the Spur and have had to adapt much of what they understand regarding environmental re-shaping to accommodate their new air-breathing hosts. Consequently, the techniques utilised are highly experimental, and the Hive has in the past been accused by some Hegemony scientists of lacking caution when testing out a new hypothesis, a charge they vehemently deny. Thus far, the most notable effort has been the construction of "Growth Facilities" across the Moghes coasts. At the core of these facilities is a variety of the radiant-energy spire, a device used by the Hive on Tret to absorb ambient radiation for power generation. This serves the dual purpose of powering the facility and cleaning away the radiation. This collected power is redistributed to the water pumps of smaller towers nearby, which utilise wind turbines and a relatively mundane evaporative cooling system to release the chilled air into the atmosphere and generate even more energy, which can then be put back into the cycle. The concept is similar to a human downdraft tower, minus some of the more exotic tweaks made by the Vaurca.  This technique has several advantages, primarily that, outside of the requirement for water, it is mostly self-sustaining and can turn a nearby desert into a humid jungle. It is not without its downsides, however, it's speed or lack thereof the most obvious. It would take a long time indeed for Moghes to recover through these alone.


The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.
The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of  simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.
====The Terms of the Treaty of Xansan====
'''I. The cessation of hostilities between the Alliance and Coalition.'''
With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.
'''II. The immediate withdrawal of [[Solarian Armed Forces|Solarian forces]] from the Coalition.'''
Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.
'''III. The recognition of the Coalition as a sovereign state by the Alliance.'''
A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.
'''IV. The creation of the Alliance Neutral Zone.'''
In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.
===18 May, 2289: [[Solarian Armed Forces#History|Naval Coup Attempt]]===
Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.
While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.
===2298: The [[Mars#The Catastrophe of 2298|Martian Terraforming Disaster]]===
While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.
What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.
==The 24th Century==
<center><i>“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!”</i> - [[San Colette#The Warp Gate Project|Doctor Ernesto Castrejon]] (2298-2386), regarding the Warp Gate Project (c. 2362).</center>
===2302: [[Republic of Elyra#The Second Great Depression & Elyran Revolution|Elyra’s Secession]] and the Collapse of the Southern Solarian Frontier===
Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.
The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.
===2332: First Contact===
With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.
Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only [[Zeng-Hu Pharmaceuticals]] was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.
===2355: The Warp Gate Project===
The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in [[San Colette]] who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and [[Callisto]], which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.
But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.
==The 25th Century==
<center><i>“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,”</i> - Admiral Michael Frost addressing an officer, mid-2457.</center>
===2403: The Discovery of the [[Unathi]]===
In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.
===2418: The Discovery of the [[Tajara]]===
The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.
The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.
===2421 and 2439: The First Contact Disasters===
'''2421''': Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.
'''2439''': The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.
===2452: The Secession of [[Republic of Biesel|Biesel]]===
By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of [[Biesel|Tau Ceti]] NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by [[Nanotrasen]]’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.
The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.
===2460-61: Michael Frost Ascends to Power===
The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.
In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.
The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.
With this environment heading into 2462 it is perhaps unsurprising what resulted.
===2462: The Solarian Civil War===
The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.
In 2465 the civil war would reach its apex with the '''War in the Northern Reaches''' between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.
===2465: The Mandatory Period===
Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.
==Historical Solarian Sectors and Regions==
===Inner Solarian Frontier (Weeping Stars)===
Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.
===Central Solarian Frontier (Liberty's Cradle)===
One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.
===Outer Solarian Frontier (Liberty's Cradle)===
Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.
===Northern Solarian Frontier (Crescent Expanse)===
The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.
===Riphean Frontier Sector (Arusha)===
What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.
This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.
===Arcadian Frontier Sector (The Badlands)===
Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.
This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.
===Baltian Frontier Sector (The Sparring Sea)===
Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as [[Empire of Dominia#Novi Jadran|Novi Jadran]], survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.
This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, [[Moroz]] and its associated [[Empire of Dominia|Empire]] would prove this name accurate.
===Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)===
The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of [[Assunzione]] from Lemuria surprised many observers.
The name of this sector was derived from the mythical continent of Lemuria.
===Roanoke Stars ([[Nralakk Federation]])===
A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.
Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.
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Latest revision as of 18:35, 19 October 2024

The 22nd Century

“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,” - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.
The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.

2132: The Founding of the Alliance

The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of Switzerland. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.

Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.

2180: The Solarian Frontier

By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.

The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the Skrell to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.

The 23rd Century

“By the 2250s the Alliance covered more territory than any other nation in known history, including the Nralakk Federation. But it was a giant with feet of clay,” - Excerpt From Charter to Interstellar War, a common Xanan-produced textbook on Solarian history from 2100 until 2300.

2204: Creation of the Credit

With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as Xanu and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.

2233: The Galatea Project

While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.

The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.

2259: Apotheosis of Solarian Hegemony

The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as Xanu and Biesel to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s Navy ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.

But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.

18 June, 2260: The Second Great Depression Begins

The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.

Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!

But due to factors beyond Earth’s control in the colonies, this salvation was not to be.

18 January, 2275: Secession of the Coalition

The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.

The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.

25 March, 2278: Outbreak of the Interstellar War

To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.

8 October 2278: The Bombing of Gadpathur

The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.

Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.

2287: Treaty of Xansan and the Collapse of Solarian Hegemony

The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.

The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.

The Terms of the Treaty of Xansan

I. The cessation of hostilities between the Alliance and Coalition.

With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.

II. The immediate withdrawal of Solarian forces from the Coalition.

Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.

III. The recognition of the Coalition as a sovereign state by the Alliance.

A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.

IV. The creation of the Alliance Neutral Zone.

In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.

18 May, 2289: Naval Coup Attempt

Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.

While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.

2298: The Martian Terraforming Disaster

While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.

What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.

The 24th Century

“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!” - Doctor Ernesto Castrejon (2298-2386), regarding the Warp Gate Project (c. 2362).

2302: Elyra’s Secession and the Collapse of the Southern Solarian Frontier

Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.

The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.

2332: First Contact

With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.

Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only Zeng-Hu Pharmaceuticals was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.

2355: The Warp Gate Project

The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in San Colette who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and Callisto, which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.

But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.

The 25th Century

“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,” - Admiral Michael Frost addressing an officer, mid-2457.

2403: The Discovery of the Unathi

In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.

2418: The Discovery of the Tajara

The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.

The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.

2421 and 2439: The First Contact Disasters

2421: Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.

2439: The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.

2452: The Secession of Biesel

By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of Tau Ceti NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by Nanotrasen’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.

The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.

2460-61: Michael Frost Ascends to Power

The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.

In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.

The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.

With this environment heading into 2462 it is perhaps unsurprising what resulted.

2462: The Solarian Civil War

The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.

In 2465 the civil war would reach its apex with the War in the Northern Reaches between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.

2465: The Mandatory Period

Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.

Historical Solarian Sectors and Regions

Inner Solarian Frontier (Weeping Stars)

Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.

Central Solarian Frontier (Liberty's Cradle)

One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.

Outer Solarian Frontier (Liberty's Cradle)

Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.

Northern Solarian Frontier (Crescent Expanse)

The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.

Riphean Frontier Sector (Arusha)

What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.

This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.

Arcadian Frontier Sector (The Badlands)

Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.

This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.

Baltian Frontier Sector (The Sparring Sea)

Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as Novi Jadran, survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.

This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, Moroz and its associated Empire would prove this name accurate.

Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)

The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of Assunzione from Lemuria surprised many observers.

The name of this sector was derived from the mythical continent of Lemuria.

Roanoke Stars (Nralakk Federation)

A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.

Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.