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{{Navbox Human Lore}}
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<center>[[File:Himeo_pixel.png]]</center>
==The 22nd Century==
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'''The United Syndicates of Himeo''', more commonly rendered as Himeo (Hephaestus Industries Mineral Extraction Operation), is an economic powerhouse of the Coalition of Colonies originally founded as a mining venture by Hephaestus Industries in the 2200s. The largest city, and arguable capital of Himeo, is Magnitogorsk – a sprawling underground city built beneath the landing site HBF/CS Magnitogorsk after it landed on the planet. The primary export of Himeo is steel, along with other processed industrial materials, and much of its materials go to market in Xanu. The primary language of Himeo, unlike much of the Coalition of Colonies, is Solarian Common – though isolation from the proper Alliance has caused language drift over the centuries. Citizens of Himeo speak a dialect of Sol Common referred to as “Himeo Common" that has integrated vocabulary from Freespeak, and features a distinctive accent. The planet officially describes itself as a direct democracy that serves the citizens and workers of the planet before itself. With the extremely harsh conditions of Himeo's surface, most settlements are underground where cooperation is needed to survive. Himeo’s official motto is "We Shall Overcome" and a common symbol of the planet is a white hexagon surrounded by six red triangles holding back a sea of black, a symbolic representation of how the unity of Himeo holds back potential threats to the planet.
[[File:himeoflag.png|thumb|The flag of United Syndicates of Himeo. ]]
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==History==
===Discovery===
The origins of Himeo date back to 2248, when a Sol Alliance probe discovered the planet. The weather was estimated to be similar to the Yukon on Earth, and the planet was estimated to have massive mineral wealth by the probe. Within a year the area deemed “System XZP-0987” by the Sol Alliance was purchased by Hephaestus Industries, which intended to make the most of their new acquisition. An expedition was set to be launched as soon as possible, and in 2250 a fleet set out for Himeo. The fleet that disembarked was fairly large, consisting of nearly a dozen ships total, and they departed with a mission: drop a prefab colony (using the four colony ships themselves) on planet HIIMZ-05 (Hephaestus Industries Industrial Mining Zone, Fifth Planet) in order to exploit its mineral wealth. The prefab colony is designed to last twenty years at maximum, and the colony on HIIMZ-05 is expected to operate for five years total.
[[File:Himeo.png|thumb|A picture of the planet Himeo from space. ]]
The ships Magnitogorsk, Highland, Cannington, and Kiruna are all launched as industrial colony vessels. Hephaestus Industries warship Norilsk and two other ships are dispatched as escorts for the hulking industrial vessels. The mobile station Ryti is sent along to serve as a refueling and service station for vessels in orbit. By 2452, the ships arrive and drop their prefab colonies to find that the planet was not what they expected.


===Colonization===
<center><i>“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,”</i> - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.</center>
Fierce polar winds whip across the surface of HIIMZ-05, causing extreme wear and tear on anything exposed to the vortexes that is not designed to withstand the wind. It becomes apparent to the colonists huddled in their prefab that the colonies must dig in order to create any structures at all. Anything exposed aboveground is generally very close to the ground, partially sunken in the ground, or built into natural wind barriers. There is a lack of fauna and plant life beyond hardy shrubbery and small mammals, leading to most food production taking place inside the colony itself or in limited hydroponics facilities in orbit. However, more in-depth environmental scans of HIIMZ-05 reveal that the mineral wealth of the planet is far greater than originally anticipated.
[[File:Old Sol.png||thumb|The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.]]
===2132: The Founding of the Alliance===


Construction efforts, not prepared for the harsh conditions present, rapidly falls behind. Quotas are being only partially met, if they are being considered at all. Equipment is being stretched to the breaking point. People are starting to grow restless on the planet now sarcastically being called “Himeo” due to its status as a Hephaestus Industries Mineral Extraction Operation. As the months turned to years, another problem emerged: supplies took a long time to get to Himeo, and the only available communicator that could reach corporate headquarters was on the Norilsk. By 2255, Himeo had drifted so far away from Hephaestus that the planetary governor was forced to sign off his power to the planet’s population following a devastating mine collapse that left one-hundred dead outside Highland City - an event that came after orders from corporate headquarters to remain on the planet indefinitely. Hephaestus, already becoming crippled by the economic downturns that would lead into the Second Great Depression, was forced to concede to the planet’s demands, fearing a full-scale revolt if they did not. The compromises made here would form the future of modern Himeo’s direct democracy, and formed the basis of quasi-unions referred to as syndicates by their members in order to better avoid raising attention from Hephaestus. The new leader of Himeo would be called the First Speaker, and was initially elected in late 2255 following the compromises.
The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of [[Earth#Europe|Switzerland]]. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.


Over the following years Himeo drew closer to its nearby neighbor of Xanu than it ever was to Hephaestus Industries, which was now viewed as having left the colony out to dry and die. Quotas continue to come in and not be met, while salaries continue to drop and the quotas, bizarrely, start to get larger - though the colonists did not realize it, Hephaestus was attempting to make money despite an economic collapse rapidly approaching. When the Second Great Depression hit in 2260 Hephaestus Industries sold off the colony, its ships, and its resources to the Sol Alliance. Himeo’s bizarre government was kept in place as the Alliance was unable to install a governor, but increased taxes on the system to compensate for the Second Great Depression were instituted in the system in 2272. For Himeo, this was the last straw.
Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.
===The United Syndicates of Himeo===
In 2275, the planet voted to leave the Alliance of Sovereign Solarian Nations along with Xanu and several other systems and officially changed its name to the United Syndicates of Himeo, with the proto-unions of the past decades having risen in power to dominate the planet’s already left-leaning government. By 2278, the planet would be embroiled in the Interstellar War and quickly become a major industrial center for the nascent Coalition of Colonies.


Since 2278 Himeo has remained a steadfast member of the Coalition of Colonies, despite often clashing ideologically with the Xanu Free League over the economic direction of the Coalition of Colonies. Himeo maintains a leash so tight on megacorporations in its space that they opt to not operate in its space, with Hephaestus being outright banned from operations in Himeo’s space since 2276. The contemporary Himeo is a major source of the Coalition’s industry, and generally provides the heavy industry and resources needed to ensure that other planets prosper.
===2180: The Solarian Frontier===


==Environment==
By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.
The surface environment of Himeo is extremely harsh and uninhabitable. While it features an easily breathable atmosphere, distances from its star means that Himeo is generally freezing: surface temperatures are, on average, roughly −58.2 °C (−72.8 °F) before factoring in wind chill. The local climate is further characterized by its extreme windstorms, usually featuring snow, that whip down from its mountains and bracket the tundra of Himeo. The planet has an orbital period of fifteen months and two seasons due to its unusual orbital pattern: winter and deep winter. Deep winter refers to the period during which Himeo is further from its star, while winter refers to when it is nearest to its star. Deep winter lasts ten months, while winter lasts five months. The pressure and gravity on Himeo are similar to Earth, due to their comparable sizes. Days on Himeo are 30 hours long, and years are 15 Terran months.


==Government==
The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.
Himeo is a direct democracy in which the planetary leader, termed the First Speaker, is elected by pure majority vote for a maximum of two five year terms (barring emergencies such as war) and answers directly to Himeo’s citizenry. The First Speaker is assisted by the Council of Representatives – officials elected at a rate of one per city, orbital facility, officially registered ship, or other facility with a population of over 10,000 citizens. The existence of representation for ships is a result of a compromise made between the crews of the Hephaestus warships and the colonists in 2255, in order to earn a voice for them in the planet’s government. These Representatives answer directly to the citizens of where they were elected. In order to pass legislation impacting all of Himeo, it must pass a majority vote by all citizens of the planet. Legislation only impacting a certain area only needs a majority vote from that area: i.e., if legislation would solely impact Ryti Station, only Ryti Station votes on it.


The cities, towns, and stations of Himeo directly elect their majors and representative, with the ships of Himeo electing a representative to the city they work the closest with. Foreign Representatives of Himeo are appointed at a rate of one per municipality over 100,000 citizens, and serve on the Council of Foreign Representatives. They follow the same manner of legislation passing that the planet does.
==The 23rd Century==
Himeo’s government has an extremely bad relationship with Hephaestus Industries, which it views as having oppressed the planet for its own profits, but holds a neutral status on other megacorporations. The government, by majority vote, banned Hephaestus from operating in Himeo’s space shortly after it declared independence.
           
==Society==
The society of Himeo is, by requirement, one that is very tightly-knit. The roots of the planet's independence in popular revolt have seen a collective spirit grow into a successful direct democracy with a strong ideological foundation in federalism and decentralization. However the system remains largely irrelevant outside the Coalition of Colonies. Himeans grow up in close proximity to one another and depend on one another for support in the dim tunnels beneath Himeo, with Himeans often forming groups to better allow themselves to prosper on their quite harsh planet. One’s culture of origin – at least, amongst the original settlers and their descendants – is largely irrelevant in the face of adversity within a city, and the need to rely on one another for support. A common thread through Himean society is a hatred of Hephaestus Industries, due to their mistreatment of the planet during its era as a corporate colony. Despite this, megacorporations that can hire Himeans often do so - they excel at being part of a team, even if they hold some odd collective views.
Off-world humans are a common sight and typically originate from either the Scarab Fleet or Techno-Conglomerate, though minor fleets and unaffiliated offworlders are a common enough sight. Aliens are relative newcomers to the planet compared to their human counterparts, and have adapted to varying degrees. Tajara have found success on the frigid planet due to their tolerance of the cold, though many remain in their own districts. However, these districts can be found throughout major cities in Himeo. Skrell are generally a rare sight on Himeo, but some can be found in Highland City or Kiruna.
===Cuisine===
The traditional cuisine of Himeo is very sparse. The diet of a Himean was primarily composed of mushrooms until trade was opened with Xanu and the Scarab Fleet, causing the amount of available food to increase dramatically through new hydroponics techniques. The underground and orbital hydroponics farms of Himeo are able to produce a variety of common Terran foods, though meat remains a relative rarity due to the resources it consumes during production. The diet of citizens of Himeo is, however, less plant-based than an Eridanian’s diet – mining, after all, requires a lot of calories.
===Education===
Education on Himeo is provided at a municipal level, and is generally regarded as high-quality for the frontier. However it lags behind the Solarian Alliance's Jewel Worlds and Middle Ring, and those Himeans that wish to learn specialized sciences such as xenobiology often travel off the planet to Xanu or further afield. Despite this Himeo is famous for its ability to produce talented engineers, and atmospheric technicians. But due to a lack of corporate presence in the system, most of these individuals remain on Himeo and are rarely immediately hired by off-planet entities.
==Architecture and Construction==
The architecture of Himeo is very distinctive and is essentially unique to Himeo: the major settlements of Himeo are all built underground due to the environment of Himeo itself. While the initial cities were dug out of mine tunnels and intended to last mere decades, rather than centuries, the tunnel systems have been expanded and revamped over the centuries to resemble kinds of subterranean metropolises built on top of one another, with some of the larger cities stretching as far vertically as they do horizontally. While some of these tunnels can be massive, a typical residential tunnel in an underground city tends to have a clearance of around twenty feet in order to allow for rail traffic. Light is a constant issue in these tunnels, and many areas feature slightly dim lighting conditions. As such, many Himeans suffer from light sensitivity.


Cities on Himeo, due to being entirely underground, universally feature extremely well-maintained, advanced, and robust atmospheric systems that are maintained around the clock by the individual city’s Civil Atmospherics Service (CAS). Fuel-burning generators or machines are extremely rare in Himeo: the most common method of transit underground is via an extensive underground rail system that connects all major cities. All cities on Himeo are connected by this exceedingly complicated and very well-developed rail network, in which tunnels can stretch for thousands of kilometers as they snake around the planet. A job in the railway service is seen as very prestigious on Himeo, and its staff are known for their high quality. Electric power is often provided by burning the local ore deposits in factories, which vent their waste gasses to the surface via vents – some of which can stretch for hundreds of meters as they lead their way to the surface.
<center><i>“By the 2250s the Alliance covered more territory than any other nation in known history, including the [[Nralakk Federation]]. But it was a giant with feet of clay,”</i> - Excerpt From <i>Charter to Interstellar War</i>, a common Xanan-produced textbook on Solarian history from 2100 until 2300.</center>


What buildings that are on the surface of Himeo must, by demand, be extremely sturdy or built into a natural wind barrier. Surface buildings are typically rounded to avoid wind damage, and feature very few windows. These shuttle ports of Himeo are generally built upon its plains, and are mostly underground. A wind shield typically surrounds a heavy-duty “wind gate” in the middle of the shields, which opens or closes to let vessels in. Travel on the surface of Himeo is generally done in extremely durable tracked vehicles fitted with enormous plows to fight through snow drifts that keep themselves low to the ground to avoid tipping over in the wind. Air travel aside from interstellar traffic is generally advised against, due to the severe weather of Himeo.
===2204: Creation of the Credit===
A group of relics that remains in use on Himeo to this day are the massive Hephaestus Industries tunneling and mining machines that the original colonists embarked with. These machines were built to last, and are still in use to varying extents to this very day – with, of course, a great deal of modifications to keep them operational and effective. They typically fall under the authority of individual cities, though some factories operate them, and have storied histories. The machines are typically named and given some form of identifier on their chassis, in order to better distinguish them.


==Population and Major Cities==
With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as [[Xanu Prime|Xanu]] and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.
The population of Himeo stands at roughly 1.5 billion citizens on the planet and 200 million in various orbital facilities as of the 2460 census, with the majority of its citizens residing in or around Himeo’s various urban centers. Most residents of Himeo are humans, either baseline or off-worlders, with some light populations of other species. Tajara are one of the most commonly seen alien species on Himeo, and are held in high regard on the planet: Zhan-Khazan and M’sai have found success on the planet as workers and surface scouts, respectively. Unathi and diona, due to the frigid temperatures and often dark conditions, are rarely seen. Skrell, as with most locations outside of the Federation, are rare. Vaurca are nearly unheard of. As with most areas in human space IPCs are an aspect of life in the system, with the proximity of the Techno-Conglomerate leading to a higher number of free IPCs in Himeo and its affiliated systems.


'''Magnitogorsk:''' The largest of all planetary cities, Magnitogorsk is home to almost everything one could hope for. The city features a booming ore processing industry famous for its high-quality products, and is home to the planet’s largest theater district. Magnitogorsk is where the headquarters of the Civil Rail Agency is located, and features a massive underground rail depot built into a natural cave.
===2233: The Galatea Project===
While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.


'''Highland City:''' The largest interstellar port, Highland City has comparatively moderate weather by the standards of Himeo. A nearby mountain range shields the city from much of the planet’s hostile weather, and provides exceptional mineral wealth. Highland City’s location on these comparatively temperate plains means that it features more shuttle ports than any other city on Himeo, and features a port capable of receiving frigate-sized vessels.
The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.


'''Cannington:''' A major industrial center, Cannington features expansive mines in and around itself that produce a significant amount of the mineral wealth the planet is known for. Streets in Cannington are generally a bit less well-organized than other cities as the city tends to rely more on pre-existing mineshafts for municipal development, rather than digging new tunnels. As a result, many districts in Cannington have been described as “somewhat confusing,” to navigate by foreigners.
===2259: Apotheosis of Solarian Hegemony===


'''Kiruna:''' The center of government and academic life, Kiruna is renowned for its academies and longstanding tradition of civil service. Most government agencies have their headquarters within the city, particularly along the Street of Himeo’s People – a major tunnel full of government structures along its length that features a rare sight on Himeo: Terran flora.
The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as [[Xanu Prime|Xanu]] and [[Biesel]] to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.


'''Ryti Station:''' An old, outdated, and entirely functional spaceborne processing facility that now serves as the main hub of trade in Himeo, and the dockyard of its fleet. It has a population of roughly 200,000 with a mix between off-world humans, baseline humans, and some rare aliens. The station itself has been slowly expanded over the centuries, and now finds itself the home of Himeo’s admiralty.
But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.


==Clothing==
===18 June, 2260: The Second Great Depression Begins===
Clothing on Himeo is, by demand, practical and extremely rugged – designed to endure a harsh environment and last for a long time. Much of it features multiple layers, and very little skin is left exposed. Due to the lack of real animals on the planet synthetic furs are common, with Himeo’s furs being commonly referred to as “fish fur” on the galactic marketplace. Himeo’s clothing is prized for its ability to keep in warmth and its low-maintenance designs. Coloring and dyes are generally quite muted due to scarcity, though reflective materials are common for practical and aesthetic purposes. Many Himeans make patterns on their clothes using reflective material, causing their clothes to vibrantly light up in the low-light environments of Himeo’s cities. The recent introduction of alien species such as the Tajara has seen new styles of “fur” coats emerge in the traditional Adhomaian style with Himeo touches – Tajaran peacoats with reflective PRA flags are common amongst certain immigrants.
                       
==Military==
As a member of the Coalition of Colonies, Himeo fields its own navy and military forces. The fleet is headquartered on Ryti Station, and its current flagship is the HDV Norilsk, a Hephaestus Industries-produced cruiser that accompanied the original colonists that has been slowly retrofitted and improved over the years. While Himeo's fleet has a strong core of retrofitted military or corporate-grade warships, most of its ships are civilian cargo vessels retrofitted to be “Himeo corvettes” – cargo ships with enough armor, guns, and engine strength to serve as improvised warships. These Himeo corvettes have recently been employed against Dominian privateers near Zaurghis to great success. Himeo's ships often feature a black cat painted onto their sides, a tribute to the mining strikes that originally gained the planet its independence.


The ground army of Himeo is referred to as the Planetary Guard, and is based on a municipality-by-municipality basis with each one sworn to defend one another in the event they were attacked. Much of the Guard's equipment has its roots in mining equipment, though the planet has a small-scale arms industry. The arrival of Tajara on the planet has seen many joining the Planetary Guard and serving in its new surface units – volunteer structures that patrol along the surface of the planet and rescue the crews of downed spacecraft. Due to the extremely harsh nature of the surface, animals imported from Adhomai are highly valued by the troopers of the surface units, and tajara are often seen caring for them.
The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.


==[[Free Tajaran Council]]==
Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!


The '''Free Tajaran Council''' is the largest Tajaran community in Himeo; its origin can be traced back to the [[Tajaran History#The Uprisings|First Revolution]]. Born in the city of Shungsta during the war, the Tajaran Free Council was a political movement that advocated for the total abolishment of authoritarian governments in favor of independent democratic councils. '''Volin Kar’etrink''', a young Hharar factory worker, was elected to be its commander thanks to his status as a famous firebrand. The group fought both reactionary and rebels in an attempt to create a state-free Adhomai. This ideology was later named Kar’etrinkism by its opponents. While mildly successful against rebellious and monarchist forces, the Council was defeated by the Hadiists. The surviving revolutionaries fled Adhomai to escape further persecution.
But due to factors beyond Earth’s control in the colonies, this salvation was not to be.


Led by Volin in their exodus, the survivors reached the Coalition of Colonies in '''2430'''. Because of its government and weather, Himeo was chosen to be their new home. Organizing themselves in a similar manner to the rest of the Himean society, the Council was given autonomy to govern themselves as they saw fit. With the help of Himeo, they established schools to freely educate their population. However, they did not abandon their ideals. Kar’etrink and his followers secretly planned to return to Adhomai to overthrow its governments when the Council became strong enough. Military training was offered to all willing members. Plans to infiltrate cities and assassinate leaders were voted upon in secret. These intentions remain largely unknown to Himeo and the Adhomian nations. Attempting to sabotage or reveal the plot is met with violent mob justice. Volin Kar’etrink continues to hold the position of Council representative to this day.
===18 January, 2275: Secession of the [[Coalition of Colonies|Coalition]]===


Nowadays the Free Tajaran Council faces serious problems. No matter how hard they try, they can never muster enough numbers and materiel to ever challenge any of the Adhomian nations. A new generation of Tajara was born in Himeo; many of them doubt the viability of Volin’s plan. The Council is now split between two warring factions: the old guard who believes that the operations in Himeo are enough, and the younger Tajara who wants to contact the outside world in search of allies. The older wing has also grown extremely paranoid of foreign Tajara, fearing possible spies among their ranks. The few that leave Himeo are either young Tajara disillusioned with Kar’etrinkism or trying to recruit new members. When abroad, caution about one’s intention is essential to not draw attention to the Council’s true purpose. While the Tajaran states are suspicious of the Himean community, its members were not forbidden from applying for their citizens. Many decided on a [[Democratic People's Republic of Adhomai|DPRA]] citizenship due to its support of grassroots movements.  
The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.


Volin Kar’entrink is an elderly Tajara and does not have much time left in this world; the future without its revolutionary leader is an uncertain one for the Council.
The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.
 
===25 March, 2278: Outbreak of the Interstellar War===
 
To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.
 
===8 October 2278: The Bombing of [[Gadpathur]]===
 
The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.
 
Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.
 
===2287: Treaty of Xansan and the Collapse of Solarian Hegemony===
 
The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.
 
The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of  simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.
 
====The Terms of the Treaty of Xansan====
 
'''I. The cessation of hostilities between the Alliance and Coalition.'''
 
With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.
 
'''II. The immediate withdrawal of [[Solarian Armed Forces|Solarian forces]] from the Coalition.'''
 
Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.
 
'''III. The recognition of the Coalition as a sovereign state by the Alliance.'''
 
A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.
 
'''IV. The creation of the Alliance Neutral Zone.'''
 
In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.
 
===18 May, 2289: [[Solarian Armed Forces#History|Naval Coup Attempt]]===
 
Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.
 
While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.
 
===2298: The [[Mars#The Catastrophe of 2298|Martian Terraforming Disaster]]===
 
While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.
 
What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.
 
==The 24th Century==
 
<center><i>“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!”</i> - [[San Colette#The Warp Gate Project|Doctor Ernesto Castrejon]] (2298-2386), regarding the Warp Gate Project (c. 2362).</center>
 
===2302: [[Republic of Elyra#The Second Great Depression & Elyran Revolution|Elyra’s Secession]] and the Collapse of the Southern Solarian Frontier===
 
Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.
 
The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.
 
===2332: First Contact===
 
With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.
 
Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only [[Zeng-Hu Pharmaceuticals]] was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.
 
===2355: The Warp Gate Project===
 
The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in [[San Colette]] who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and [[Callisto]], which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.
 
But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.
 
==The 25th Century==
 
<center><i>“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,”</i> - Admiral Michael Frost addressing an officer, mid-2457.</center>
 
===2403: The Discovery of the [[Unathi]]===
 
In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.
 
===2418: The Discovery of the [[Tajara]]===
 
The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.
 
The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.
 
===2421 and 2439: The First Contact Disasters===
 
'''2421''': Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.
 
'''2439''': The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.
 
===2452: The Secession of [[Republic of Biesel|Biesel]]===
 
By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of [[Biesel|Tau Ceti]] NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by [[Nanotrasen]]’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.
 
The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.
 
===2460-61: Michael Frost Ascends to Power===
 
The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.
 
In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.
 
The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.
 
With this environment heading into 2462 it is perhaps unsurprising what resulted.
 
===2462: The Solarian Civil War===
 
The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.
 
In 2465 the civil war would reach its apex with the '''War in the Northern Reaches''' between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.
 
===2465: The Mandatory Period===
 
Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.
 
==Historical Solarian Sectors and Regions==
 
===Inner Solarian Frontier (Weeping Stars)===
 
Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.
 
===Central Solarian Frontier (Liberty's Cradle)===
 
One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.
 
===Outer Solarian Frontier (Liberty's Cradle)===
 
Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.
 
===Northern Solarian Frontier (Crescent Expanse)===
 
The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.
 
===Riphean Frontier Sector (Arusha)===
 
What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.
 
This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.
 
===Arcadian Frontier Sector (The Badlands)===
 
Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.
 
This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.
 
===Baltian Frontier Sector (The Sparring Sea)===
 
Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as [[Empire of Dominia#Novi Jadran|Novi Jadran]], survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.
 
This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, [[Moroz]] and its associated [[Empire of Dominia|Empire]] would prove this name accurate.
 
===Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)===
 
The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of [[Assunzione]] from Lemuria surprised many observers.
 
The name of this sector was derived from the mythical continent of Lemuria.
 
===Roanoke Stars ([[Nralakk Federation]])===
 
A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.
 
Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.


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Latest revision as of 18:35, 19 October 2024

The 22nd Century

“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,” - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.
The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.

2132: The Founding of the Alliance

The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of Switzerland. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.

Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.

2180: The Solarian Frontier

By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.

The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the Skrell to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.

The 23rd Century

“By the 2250s the Alliance covered more territory than any other nation in known history, including the Nralakk Federation. But it was a giant with feet of clay,” - Excerpt From Charter to Interstellar War, a common Xanan-produced textbook on Solarian history from 2100 until 2300.

2204: Creation of the Credit

With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as Xanu and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.

2233: The Galatea Project

While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.

The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.

2259: Apotheosis of Solarian Hegemony

The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as Xanu and Biesel to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s Navy ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.

But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.

18 June, 2260: The Second Great Depression Begins

The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.

Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!

But due to factors beyond Earth’s control in the colonies, this salvation was not to be.

18 January, 2275: Secession of the Coalition

The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.

The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.

25 March, 2278: Outbreak of the Interstellar War

To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.

8 October 2278: The Bombing of Gadpathur

The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.

Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.

2287: Treaty of Xansan and the Collapse of Solarian Hegemony

The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.

The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.

The Terms of the Treaty of Xansan

I. The cessation of hostilities between the Alliance and Coalition.

With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.

II. The immediate withdrawal of Solarian forces from the Coalition.

Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.

III. The recognition of the Coalition as a sovereign state by the Alliance.

A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.

IV. The creation of the Alliance Neutral Zone.

In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.

18 May, 2289: Naval Coup Attempt

Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.

While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.

2298: The Martian Terraforming Disaster

While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.

What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.

The 24th Century

“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!” - Doctor Ernesto Castrejon (2298-2386), regarding the Warp Gate Project (c. 2362).

2302: Elyra’s Secession and the Collapse of the Southern Solarian Frontier

Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.

The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.

2332: First Contact

With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.

Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only Zeng-Hu Pharmaceuticals was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.

2355: The Warp Gate Project

The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in San Colette who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and Callisto, which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.

But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.

The 25th Century

“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,” - Admiral Michael Frost addressing an officer, mid-2457.

2403: The Discovery of the Unathi

In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.

2418: The Discovery of the Tajara

The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.

The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.

2421 and 2439: The First Contact Disasters

2421: Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.

2439: The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.

2452: The Secession of Biesel

By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of Tau Ceti NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by Nanotrasen’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.

The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.

2460-61: Michael Frost Ascends to Power

The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.

In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.

The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.

With this environment heading into 2462 it is perhaps unsurprising what resulted.

2462: The Solarian Civil War

The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.

In 2465 the civil war would reach its apex with the War in the Northern Reaches between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.

2465: The Mandatory Period

Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.

Historical Solarian Sectors and Regions

Inner Solarian Frontier (Weeping Stars)

Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.

Central Solarian Frontier (Liberty's Cradle)

One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.

Outer Solarian Frontier (Liberty's Cradle)

Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.

Northern Solarian Frontier (Crescent Expanse)

The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.

Riphean Frontier Sector (Arusha)

What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.

This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.

Arcadian Frontier Sector (The Badlands)

Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.

This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.

Baltian Frontier Sector (The Sparring Sea)

Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as Novi Jadran, survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.

This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, Moroz and its associated Empire would prove this name accurate.

Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)

The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of Assunzione from Lemuria surprised many observers.

The name of this sector was derived from the mythical continent of Lemuria.

Roanoke Stars (Nralakk Federation)

A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.

Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.