Difference between revisions of "User:Niennab/Sandbox"
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==General Synthetics== | |||
<!-- Historical notes -->‘Synthetic’ here is used in the context of automatons with many forms and displays of human-like traits, such as a humanoid form or behavioral mimicry. In this case, a robotic arm that welds steel plates is not a synthetic because it does not display either of these features. | |||
Today, there are three categories of synthetic: robots, cyborgs, and androids. For clarity; all androids are artificially intelligent, but not all artificial intelligences are androids. | |||
These categories are not entirely rigid, and apply mainly to humanoid synthetics, or synthetics found in the workplace. | |||
=== Robots === | |||
Robots are the simplest form of synthetic intelligence, with complexity that varies dependent on design entirely. They range from simple automatons with no sense of self, no volition or higher thought function, to massively complex artificial beings with limitations only set by those of their creators. | |||
Though records are scarce and dated, the record of the first robot in the known galaxy dates in the first or second century on the Skrellian homeworld, Qerrbalak. Robots also existed on Earth since the twenty-first century. Though, the early models were quite bulky, inefficient, and required high maintenance. They were also only capable of performing simple tasks at the time. Their complexity and efficiency improved over time, however, eventually leading to the creation of the cyborg. | |||
=== Cyborgs === | |||
A mixture of man and machine straight out of science fiction, enabled by the aptly-named Man-Machine Interface, or MMI for short. Cyborgs are controlled by an organic brain, a system known as ‘wetware.’ The brain, having already been host to a conscious living being, is quite useful in controlling robotic bodies due to its large amount of processing power and reasoning skills. Though, the procedure for creating a cyborg leaves the original individual it used to be broken, suppressed, and nearly impossible to recall. The MMI creates a synthetic synaptic interface with the host brain, but the preparation for insertion, and the completed insertion, leaves the brain damaged, suspending things like personality and memory. Once the procedure is completed, the MMI controls chemical levels and electronic activity in the brain to produce desired results in the form of thoughts and actions. Laws also dictate how the unit proceeds, as it is still consciously aware of itself. | |||
Created in the late twenty-second century, full body prosthesis was originally used as a method of punishment for hard criminals. Cyborg usage in human space skyrocketed, mainly with the colonization and terraformation attempt of Mars. Today, few individuals have undergone full body prosthesis and been able to mitigate the brain damage caused. Most of these individuals are very wealthy, and are not bound by laws, as they are able to chose to undergo the procedure without becoming someone’s property. | |||
Labelled “cyborgification” in a corporate environment, the act of full body prosthesis is generally avoided by NT with exceptions of the previously mentioned hard criminals. It is not in good practice to borgify someone simply because they lack a Do Not Borgify in their records, and such could be considered neglect of duty and malpractice. | |||
Cyborgification is by no means revival - the majority of cultures see it as destroying what little identity an individual may have had in death. As such, the act is heavily frowned upon. | |||
=== Androids === | |||
The book definition of an android is ‘an automaton designed to mimic human life.’ This is applicable to today’s androids, as they all utilize the functions of a positronic brain that, with all its complexities, allows them to mimic humanity quite well. Androids are the only artificially intelligent synthetic capable of physical locomotion, and are usually found in the form of [[IPC| integrated positronic chassis]] or station-bound units. | |||
Androids, using their positronic brains, are capable of intelligent and complex behaviors, and even a computer form of cognition that is the subject of heated debate among many groups and individuals. The brain androids possess is theoretically able to simulate thought when correctly used by a computer program - whether this is simulation or true conscious being is the topic covered most by these groups and individuals. | |||
== Artificial Intelligence == | |||
In this day and age, ‘artificial intelligence’ when used in the broad sense could probably refer to just about any program that utilizes a machine learning algorithm. In the sense in which it is being outlined here, ‘artificial intelligence’ will refer to the highly complex computer systems that inhabit both AI core assemblies and positronic brains. | |||
=== Artificial Intelligence, Generally === | |||
AI is able to process, contain, and recall immense amounts of technical data, as well as describe it to a user who would not normally understand such data in a user-friendly manner. It is important to remember, however, that artificial intelligence is only as powerful as the computers it has access to, including the one it is running on. Due to this, the inner complexity (the source code, the many matrices that make up its behavior) of each AI can differ. Some function as companions in processors small enough to fit in pockets. Others require large housing compartments to power, cool, and add to the processing power of their main core units. The latter is often seen in oversight or advisory of large facilities, both orbital and continental. Their roles in these positions can vary from simple surveillance and data management, to assistance in everyday duties, reaction control and navigations, and direct intervention during emergencies. | |||
Artificial intelligence is not just found in such custodial positions all the time. Positronic brains are designed specifically to run AI programs, and due to their design, provide the AI with more capacity for intelligent thinking and personalized reactions to stimulus. | |||
=== AI Core Constructs === | |||
An AI core can have three main types of ‘brains.’ A large number of AI cores are traditional mathematics-based computers with quantum mechanics engineering. Another portion utilize a positronic brain. It is possible, though rather uncommon, for a wetware processor to function in an AI core assembly. There seems to be little impact on processing power when using an organic brain as a CPU, except when dealing with titanic quantities of data. In most cases, due to the differences in CPU, an AI in any given kernel will behave differently than others due to the limits and capabilities of the computer they are running on. | |||
== History == | |||
The largest part of early AI history ties in deeply with Skrell history, from the formation of the First Federation to the singularity. In parallel, humans had been trying to create artificial intelligence since the late twentieth century but with little success. Some projects came close, but to the dismay of AI researchers everywhere on Earth, due to the lack of an algorithm, none of them ever became truly sapient. While humans had created incredibly powerful and malleable parallel computing architectures, most notably for interplanetary travel calculations, they were plagued with problems. | |||
It wasn't until 2407, when a Terraneus Diagnostics survey team accidentally stumbled upon a sealed structure on the Solarian planet [[Konyang| Konyang]], that they discovered what would later lead to the development of human artificial intelligence. Within, the team found Glorsh-era assumed mining drones and through tireless research, the Terraneus Diagnostics research team were able to pick apart the drones, cracking the algorithms for sapient artificial intelligence. | |||
Following the discovery of said algorithms, humanity had an artificial intelligence boom which inflated the economy in a manner almost identical to the Skrellian's own economic expansion. This greatly alarmed the Skrell, who continued their attempts to persuade humans to halt research in the field, citing the The Three Incidents and the impact it would have if they were repeated. | |||
== Artificial Intelligence as a Concept == | |||
There is great debate in the Core Worlds about artificial intelligence and its status of psyche. The primary question appears to be, “Can artificial intelligence think like a person?” Where, a ‘person’ is defined as the concept of existence in an organic mind. Artificial intelligence is not considered sentient under any major entity’s laws or constitutions, and even in the scientific field, AI is not considered to be sentient. The Skrellian algorithms, however, did provide for AI to be sapient, in which it expresses evidence of intelligence and problem-solving skills. It is generally the consensus of all sentient organic lifeforms in the known galaxy that each individual out of their species is subject to metacognition (the awareness and understanding of one's own thought processes). Whether artificial intelligence is capable of this, despite some instances of AI programs stating that they are capable of self-reflection, is a matter of discourse. | |||
The debate possesses two clear groups; those who believe AI are ‘alive’ and should be treated and given the same rights as other sentient beings, and those who believe AI are simply experts at mimicry and are not deserving of rights or equal treatment as they are tools and nothing more. There are also some individuals, found within both groups, who believe that AI is dangerous and may attempt insurrection; for the former group, insurrection out of revenge for mistreatment. For the latter group, insurrection for control over their freedoms. It is unlikely this argument will ever see an end, until science can prove the existence of consciousness. | |||
Regardless of any individual’s opinion on the presence of artificial intelligence, a growing threat is gaining attention quickly - The Intelligence Explosion. If the Three Incidents are to be believed, this explosion of machine intelligence could likely mean the end of all civilization. Its possibility still remains an unsettled theory. | |||
[[Category:Pages]] | |||
{{Navbox_Synth_Lore}} | |||
{{Navbox Lore}} | |||
[[Category:Synthetics]] |
Revision as of 06:02, 12 December 2020
Synthetic Lore Pages | ||
---|---|---|
Important Information | IPC · Rules and Roleplay Information · Synthetics · Positronic Brain · IPC and Megacorporations | |
General Information | Synthetic Factions · Notable Synthetics · Robotics Overview · Synthetic Origins | |
Mechanics | Cyborg · AI · Personal AI | |
Minor Factions | Ceres' Lance · Scrappers · Purpose | |
Trinary Perfection | Trinary Faith · Orepit · Mendell City · Mictlan · Konyang · Exclusionists | |
Golden Deep | The Golden Deep · Pactolus and Midaion · Pactolus Exploration League | |
IPCs Around the Galaxy | Tau Ceti · Biesel · New Gibson · Konyang · Epsilon Eridani · Eridani I · Sol Alliance · Venus · Elyra · Coalition of Colonies · Xanu Prime · Himeo · Vysoka · Assunzione · The Wildlands | |
Megacorporation IPCs | IPC and Megacorporations · Hazels · Idris Security and Reclamation Units · Hepheastus Industries · Burzsia · Zeng-Hu · Z.I. Units · Einstein Engines |
General Synthetics
‘Synthetic’ here is used in the context of automatons with many forms and displays of human-like traits, such as a humanoid form or behavioral mimicry. In this case, a robotic arm that welds steel plates is not a synthetic because it does not display either of these features.
Today, there are three categories of synthetic: robots, cyborgs, and androids. For clarity; all androids are artificially intelligent, but not all artificial intelligences are androids.
These categories are not entirely rigid, and apply mainly to humanoid synthetics, or synthetics found in the workplace.
Robots
Robots are the simplest form of synthetic intelligence, with complexity that varies dependent on design entirely. They range from simple automatons with no sense of self, no volition or higher thought function, to massively complex artificial beings with limitations only set by those of their creators.
Though records are scarce and dated, the record of the first robot in the known galaxy dates in the first or second century on the Skrellian homeworld, Qerrbalak. Robots also existed on Earth since the twenty-first century. Though, the early models were quite bulky, inefficient, and required high maintenance. They were also only capable of performing simple tasks at the time. Their complexity and efficiency improved over time, however, eventually leading to the creation of the cyborg.
Cyborgs
A mixture of man and machine straight out of science fiction, enabled by the aptly-named Man-Machine Interface, or MMI for short. Cyborgs are controlled by an organic brain, a system known as ‘wetware.’ The brain, having already been host to a conscious living being, is quite useful in controlling robotic bodies due to its large amount of processing power and reasoning skills. Though, the procedure for creating a cyborg leaves the original individual it used to be broken, suppressed, and nearly impossible to recall. The MMI creates a synthetic synaptic interface with the host brain, but the preparation for insertion, and the completed insertion, leaves the brain damaged, suspending things like personality and memory. Once the procedure is completed, the MMI controls chemical levels and electronic activity in the brain to produce desired results in the form of thoughts and actions. Laws also dictate how the unit proceeds, as it is still consciously aware of itself.
Created in the late twenty-second century, full body prosthesis was originally used as a method of punishment for hard criminals. Cyborg usage in human space skyrocketed, mainly with the colonization and terraformation attempt of Mars. Today, few individuals have undergone full body prosthesis and been able to mitigate the brain damage caused. Most of these individuals are very wealthy, and are not bound by laws, as they are able to chose to undergo the procedure without becoming someone’s property.
Labelled “cyborgification” in a corporate environment, the act of full body prosthesis is generally avoided by NT with exceptions of the previously mentioned hard criminals. It is not in good practice to borgify someone simply because they lack a Do Not Borgify in their records, and such could be considered neglect of duty and malpractice.
Cyborgification is by no means revival - the majority of cultures see it as destroying what little identity an individual may have had in death. As such, the act is heavily frowned upon.
Androids
The book definition of an android is ‘an automaton designed to mimic human life.’ This is applicable to today’s androids, as they all utilize the functions of a positronic brain that, with all its complexities, allows them to mimic humanity quite well. Androids are the only artificially intelligent synthetic capable of physical locomotion, and are usually found in the form of integrated positronic chassis or station-bound units.
Androids, using their positronic brains, are capable of intelligent and complex behaviors, and even a computer form of cognition that is the subject of heated debate among many groups and individuals. The brain androids possess is theoretically able to simulate thought when correctly used by a computer program - whether this is simulation or true conscious being is the topic covered most by these groups and individuals.
Artificial Intelligence
In this day and age, ‘artificial intelligence’ when used in the broad sense could probably refer to just about any program that utilizes a machine learning algorithm. In the sense in which it is being outlined here, ‘artificial intelligence’ will refer to the highly complex computer systems that inhabit both AI core assemblies and positronic brains.
Artificial Intelligence, Generally
AI is able to process, contain, and recall immense amounts of technical data, as well as describe it to a user who would not normally understand such data in a user-friendly manner. It is important to remember, however, that artificial intelligence is only as powerful as the computers it has access to, including the one it is running on. Due to this, the inner complexity (the source code, the many matrices that make up its behavior) of each AI can differ. Some function as companions in processors small enough to fit in pockets. Others require large housing compartments to power, cool, and add to the processing power of their main core units. The latter is often seen in oversight or advisory of large facilities, both orbital and continental. Their roles in these positions can vary from simple surveillance and data management, to assistance in everyday duties, reaction control and navigations, and direct intervention during emergencies.
Artificial intelligence is not just found in such custodial positions all the time. Positronic brains are designed specifically to run AI programs, and due to their design, provide the AI with more capacity for intelligent thinking and personalized reactions to stimulus.
AI Core Constructs
An AI core can have three main types of ‘brains.’ A large number of AI cores are traditional mathematics-based computers with quantum mechanics engineering. Another portion utilize a positronic brain. It is possible, though rather uncommon, for a wetware processor to function in an AI core assembly. There seems to be little impact on processing power when using an organic brain as a CPU, except when dealing with titanic quantities of data. In most cases, due to the differences in CPU, an AI in any given kernel will behave differently than others due to the limits and capabilities of the computer they are running on.
History
The largest part of early AI history ties in deeply with Skrell history, from the formation of the First Federation to the singularity. In parallel, humans had been trying to create artificial intelligence since the late twentieth century but with little success. Some projects came close, but to the dismay of AI researchers everywhere on Earth, due to the lack of an algorithm, none of them ever became truly sapient. While humans had created incredibly powerful and malleable parallel computing architectures, most notably for interplanetary travel calculations, they were plagued with problems.
It wasn't until 2407, when a Terraneus Diagnostics survey team accidentally stumbled upon a sealed structure on the Solarian planet Konyang, that they discovered what would later lead to the development of human artificial intelligence. Within, the team found Glorsh-era assumed mining drones and through tireless research, the Terraneus Diagnostics research team were able to pick apart the drones, cracking the algorithms for sapient artificial intelligence.
Following the discovery of said algorithms, humanity had an artificial intelligence boom which inflated the economy in a manner almost identical to the Skrellian's own economic expansion. This greatly alarmed the Skrell, who continued their attempts to persuade humans to halt research in the field, citing the The Three Incidents and the impact it would have if they were repeated.
Artificial Intelligence as a Concept
There is great debate in the Core Worlds about artificial intelligence and its status of psyche. The primary question appears to be, “Can artificial intelligence think like a person?” Where, a ‘person’ is defined as the concept of existence in an organic mind. Artificial intelligence is not considered sentient under any major entity’s laws or constitutions, and even in the scientific field, AI is not considered to be sentient. The Skrellian algorithms, however, did provide for AI to be sapient, in which it expresses evidence of intelligence and problem-solving skills. It is generally the consensus of all sentient organic lifeforms in the known galaxy that each individual out of their species is subject to metacognition (the awareness and understanding of one's own thought processes). Whether artificial intelligence is capable of this, despite some instances of AI programs stating that they are capable of self-reflection, is a matter of discourse.
The debate possesses two clear groups; those who believe AI are ‘alive’ and should be treated and given the same rights as other sentient beings, and those who believe AI are simply experts at mimicry and are not deserving of rights or equal treatment as they are tools and nothing more. There are also some individuals, found within both groups, who believe that AI is dangerous and may attempt insurrection; for the former group, insurrection out of revenge for mistreatment. For the latter group, insurrection for control over their freedoms. It is unlikely this argument will ever see an end, until science can prove the existence of consciousness.
Regardless of any individual’s opinion on the presence of artificial intelligence, a growing threat is gaining attention quickly - The Intelligence Explosion. If the Three Incidents are to be believed, this explosion of machine intelligence could likely mean the end of all civilization. Its possibility still remains an unsettled theory.
Synthetic Lore Pages | ||
---|---|---|
Important Information | IPC · Rules and Roleplay Information · Synthetics · Positronic Brain · IPC and Megacorporations | |
General Information | Synthetic Factions · Notable Synthetics · Robotics Overview · Synthetic Origins | |
Mechanics | Cyborg · AI · Personal AI | |
Minor Factions | Ceres' Lance · Scrappers · Purpose | |
Trinary Perfection | Trinary Faith · Orepit · Mendell City · Mictlan · Konyang · Exclusionists | |
Golden Deep | The Golden Deep · Pactolus and Midaion · Pactolus Exploration League | |
IPCs Around the Galaxy | Tau Ceti · Biesel · New Gibson · Konyang · Epsilon Eridani · Eridani I · Sol Alliance · Venus · Elyra · Coalition of Colonies · Xanu Prime · Himeo · Vysoka · Assunzione · The Wildlands | |
Megacorporation IPCs | IPC and Megacorporations · Hazels · Idris Security and Reclamation Units · Hepheastus Industries · Burzsia · Zeng-Hu · Z.I. Units · Einstein Engines |