Difference between revisions of "User:Caelphon"

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{{Navbox Lore}}
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{{Navbox_Dionae_Lore}}


==Pop Culture==
<center>[[File:DionaeMainpage.png|The cold, desolate void of space, the only home Dionae have always known.|link=]]</center>


Through-out the Orion Spur, there are various elements that allow people to bond over their shared hatred or liking over a specific topic. There are hundreds of shows, musical bands and games out there - but the following are some of the most well-known.  
==Overview==
Enigmatic witnesses to various events through the centuries, the Dionae are an inquisitive species with a childlike disposition after initially gaining sentience. Their origins, behaviour and functions are never alike - with each being as unique as the next. The Dionae are capable of great intellectual, biological and physical feats going above and beyond what was considered possible for millennia. Dionae are similar to both plant and animal, however, they primarily survive off of the electromagnetic spectrum coinciding with a diet of biological matter to supplement their growth. Their lack of ability to adapt to lack of radiation can lead to death, if not exposed to at least efficient lighting. Dionae have been seen across the Orion Spur, each with a unique [https://wiki.aurorastation.org/index.php?title=Dionae_History#History history] and [https://wiki.aurorastation.org/index.php?title=Dionae_Clusters personality].  


==Shows==
{{Infobox Species
 
|Species = Dionae
===Qrioki===
|Scientific = D. Primis
 
|Image = Dionae410x320.png
A Skrell medical series, with swabs of propaganda thrown in, revolving around a singular (female) Skrell who is psionically deaf.  
|System = N/A
 
  |World = N/A
Protagonist: Kii-Lu Ooo (Played by Qoql Tuxx)
|Language = Rootsong
 
|Politics = N/A
The show would be characterized by attempting to show Skrell what it would be like without Srom or Nlom - the struggles of how Kii-Lu has to try twice as hard to connect with those around her, and how psionics should be seen as a gift.
}}
 
{{toc_right}}
===Beyond Sol===
[[File:BeyondSol.png|thumb|alt=Beyond Sol.| A notorious image that is recognised as the introduction to the 'Beyond Sol' series.]]
A Human political drama, set in an alternative universe, where a species called Ul’iks invaded Earth in the late 22nd Century but were repelled. It would revolve around the President of Sol, Jiang Shi, who is attempting to return Earth to its former glory.
 
Protagonist: Jiang Shi (Played by Hunter Nguyen)
 
The show would be shown following political events and how President Jiang Shi deals with them.
 
===Adhomai’s Uprising===
 
A NanoTrasen sponsored show, mostly revolving around the events that occurred during the first uprising on Adhomai. It follows a rebel Hharar Tajaran Soldier fighting against the loyalists, mixed with intrigue, betrayal and murder, the show has seen a recent jump in views due to the District Six Riots.
 
Protagonist: Rostov El-Shafari (Played by Yurik Al-Fadel)
 
The show would be likely characterised as a military drama, but also a form of propaganda for the People’s Republic of Adhomai. It is said to have various events from the Uprising featured and also portrays the Hadii Dynasty as a key element in the Rebellion.
 
===I / 0===
 
Tau Ceti’s most favoured series, according to statistics. It features numerous species working with a Detective Baseline called Integer Zero, nicknamed Zero. The show would follow the daily life of the Baseline and the crimes they solve but also the issues that are commonly presented to Synthetics.
 
Protagonist: Integer Zero, or Zero (Played by N3-M0, more commonly known as Nemo)


The show would likely be characterised as a crime drama, also showing how laborious efforts a Synthetic must go through in order to actually achieve anything. Favoured by fans.
==Occupational==
Dionae have the ability to explore numerous employment opportunities, even that of Command Staff in the ranks of NanoTrasen. Although they are limited, Dionae '''''can''''' be found as [https://wiki.aurorastation.org/index.php?title=Research_Director Research Directors], [https://wiki.aurorastation.org/index.php?title=Chief_Engineer Chief Engineers] and [https://wiki.aurorastation.org/index.php?title=Chief_Medical_Officer Chief Medical Officers]. They, however, '''''cannot''''' be Emergency Medical Technicians nor Paramedics due to their severe slowness, risking the life of the patient.  


===Camp Integrity===
==Mechanics==


A show produced by Humans, however, starring Unathi. The show takes place in Camp Integrity, designed with a very ‘Wild West’ approach - some Unathi go as far as to call it a Hyperbole. The show follows the last surviving members of Clan Kal, and how they deal with the impact of the Contact War. Camp Integrity takes place two years after the bombs have fallen.  
*Access to the specie’s unique language, Rootsong, with, q prefix.
*Lives off of light and radiation, dies without either for a long period of time.
*Heals damage while in light or radiation.
*Heals from radiation chemicals, gains damage from anti-radiation and weedkillers.
*Not affected by lack of atmosphere or pressure.
*Moves slower than most other species, even slower when in darkness. Speed increases when in good light or irradiated.
*Can split a nymph from their gestalt and control it. Can also switch between the split nymph and original gestalt at will.
*Can split completely into several nymphs, as well as reform into a gestalt with enough biomass.
*Can regrow limbs with enough nutrients and while exposed to light or radiation, faster with radiation.
*Can *chirp and *chirp_song.
*Can devour certain creatures by grabbing them, aiming for the mouth, and clicking yourself.
*Can use the Create Structure verb to form their biological mass into a wall, floor, or glowing bulb.


Protagonists: Zsi Kal (Played by Zsi Husso), Oko’Sos Kal (Played by Oko’Sos Husso) Z’Ksis Kal (Played by Z’Ksis Husso)
==Biology==
Biology is the natural science that studies life and living organisms, including their physical structure, chemical processes, molecular interactions, physiological mechanisms, development and evolution. The Dionae, by virtue of being a unique lifeform, features an anatomy seen almost nowhere else, and a variation in colour and texture that comes from different experiences in life. Each Dionae is unique to the next, none being alike.


The show would likely be characterised as a ‘Soap Opera’. It would follow the rebuilding of Clan Kal and how the Wasteland has affected the Unathi.  
===Physiology===
Dionae come in a myriad of [https://wiki.aurorastation.org/index.php?title=Dionae_Forms forms], all different in terms of their sizes. Nymphs are highly adaptable and are capable of living in various environments deemed uninhabitable for other species. Their worm-like appearance that many are familiar with is shaped by many tough tendrils, beneath the large, singular eye, near which two long, thinner tendrils act as delicate sensory organs. These tendrils tightly wrap themselves around the body to cocoon it in a thick, protective layer, using six thick, shorter tendrils for locomotion. The most common sighted form of Dionae is a Cyclops, which is a four-limbed bipedal created by the fusion of several nymphs. Merging consists of wrapping or forming a symbiotic relationship with other Nymphs, and as the tendrils constrict they harden to almost stone - which further allows them to support the rest of the gestalt.  


==Music==
Nymphs that form the bipedal body typically use the standard construct of two arms, two legs and a central abdomen from which these sprout from. They are all connected to the top Nymph, who is usually the most vocal but also more commonly the one with the most experiences. Whilst merged, each Nymph surprisingly manages to keep their sense of self and individuality as they share their thoughts and communicate with one another as separate entities while acting as one.


===Xoipra===
Dionae have also been known to form organs in order to assist in adapting to new environments. Typically they form Neural Stratas, Gas Bladders, Polyp Segments and Anchoring Ligaments. Neural Stratas are considered the ‘arteries’ of a Dionae - linking each Nymph to one another directly. It is said the Neural Strata is one of the first organs formed, and is considered the flow of information between each nymph, and severing it unexpectedly can force Dionae to go catatonic.


Xoipra is a small musical group composed of a Skrell, Fuu Quqa, and a Dionae, Withering Bushes of Great Heights. Xoipra is popular amongst the younger Skrell within the Federation, as the band combines both Rootsong and musical variations of Nral’Malik. Xoipra has even gone as far as to perform for the Grand Councillor, Weashbi Jrugl. They often visit Mendell City's district 7 to perform in its high-end clubs.
Gas Bladders are small pouches of growth, similar to a human lung, that allows gaseous exchange to occur - mostly being in that it turns only large amounts of various gases to use for biomass growth. Polyp Segments are one of the last organs to form - mostly along the Dionae’s Gas Bladder - but also the most likely to get infected. When infected, the Polyp Segments secrete large amounts of mucous which then is dispelled by the top nymph, which then goes on to infect more. Polyp infections are considered extremely dangerous to Dionae, and entire gestalts can perish as it spreads throughout them.
[[File:SuitedDregs.png|thumb|alt=The Suited Dregs.| The cover art for a well-known band within the Eridani Federation.]]
Anchoring Ligaments are some of the last organs to form, and generally are formed on the ‘legs’ of a Dionae, which in turn assist in balancing. The ligaments can get inflamed, which is normally treated with various periods of rest. The condition is only noted in gestalts over a decade old.


===Yasmin Piaf===
===Self Preservation===
Yasmina Burokov, a well-known artist within the People’s Republic of Adhomai. Her music is described by some as angelic and innocent and has found purchase with an ageing generation of Tajara who wished a brief return to peaceful normalcy following the First Revolution. Her dedication to the traditional pop standard and recognition for torch songs eventually elevated her to the status of a household name, with her recording label releasing hit after hit. As a result, Yasmin Piaf has become one of the most famous singers in the modern era - one who has fostered a close relationship with State officials. She is one of the few artists who are approved to be played on State radio KGTW-11.
Dionae feel pain uniquely. When damage is inflicted upon a certain part of a gestalt, it would be incredibly painful for the nymphs affected and so they cry out in pain, however, it would be an intense throbbing to the other members of the gestalt. Discomfort would originate from the injured section across to the entirety of the gestalt.
Dionae also have a sense of fear, however, mostly related to that of losing experiences due to splitting. Splitting is the act of a gestalt fracturing due to continuously sustained damage, and is to be avoided. They would inherently fear environments deemed dangerous, as the risk of losing experiences is akin to that of death.
Although physiologically plant-based, Dionae behaviour is more animal than plant. Radiation, specifically in the form of light, is extremely vital to Dionae, and without it will begin to wither. Dionae have three innate behaviours throughout their lifespan, no matter what samples are collected. Dionae see light as their main priority, and environments without such are deemed hazardous and are to be avoided at all costs, at risk of losing memories and knowledge.  


===The Bloodstorm===
===Nymph Splitting===
A Dionae Gestalt is able to split a nymph from itself and move semi-independently. This process is done by the two '''“singing”''' to each other on a frequency only they can understand. Since individual nymphs hold individual experiences, removing a nymph from a gestalt will cause minor amnesia while they're apart. This can mean that the gestalt might forget languages or ideas on nymph separation until the nymph returns to the physical body.


Bloodstorm is a famous and infamous DPRA Heavy Metal Band which has surged in popularity with the younger “denier” generation. Those in this generation are categorized by their refusal of modern Tajara convictions but also human influences, instead of turning to their roots. Some of their hits include; War Is Fuck, Let's Do It, If Messa Was Here She'd Be a Whore and We Live in a Society.
To best explain the idea, the Dionae philosophers in The Overgrowth of Xrim cluster describe the feeling as ... '''''"Thoughts are liquid, winding as a river does. When the river splits, they are different beings with different experiences. When they return to each other, they share both experiences of both paths."'''''


===The Ancestral Drum of Clan Ski===
===Metabolism===
Dionae are capable of taking just about any matter from their surroundings and able to metabolize it into nutrition for themselves, being opportunistic feeders. Soil, fluids, biological matter, even particles from the air- biomatter being the most beneficial in the form of matter-to-energy conversion. If something is consumed and cannot be digested, the material is ejected through the process of regurgitation as the species appear to only have one orifice, their rather effective digestive system not producing waste, unlike most other organics. However, their main source of energy comes from the electromagnetic spectrum in the form of radiation, the most common being ultraviolet. While they can go without nutritious matter, being in the presence of radiation- ultraviolet being the minimum tolerated- is a necessity at all times. Without it, Dionae are soon to wither, enter a comatose state, and shortly die within the span of a few hours. A powerful source of radiation is highly beneficial to the species, and when provided biomatter can heal themselves at an accelerated rate; reproduction and growth is also done in exponentially short periods of time in such perfect conditions.


The Ancestral Drum are a group of several dozen Unathi that have travelled from Ouerea to Tau Ceti, where they have performed many traditional Th’akh hymns with deep tones, drum beats, and traditional Unathi women's blade dancing. The group of Unathi often tell stories of great ancestors that ruled the plains of Moghes, spirits that haunt the lands they meet, and songs of hunting wild animals on alien planets. Sometimes, the group is known for doing comedy satire making fun of Not’zar Izweski and the Hegemony, and for this, they are disallowed from returning to Moghes.
Means of neutralizing energy found on the electromagnetic spectrum would be disorienting to Dionae, but because they have evolved with radiation as their primary form of sustenance and must be exposed to the energy source at all times, substances that neutralize it, in particular, are toxic to the species.


===Serenity===
=== Reproduction ===
Dionae follow an asexual reproduction cycle, similarly observed in plants. Gestalts will release a plume of seeds approximately once every ten years, typically after having travelled to their place of origin (similarly to Salmon). The reasoning for such is to best ensure that experiences occur, as many cite their best experiences come from their origin point, however, If it is either impossible to return to such a point, or it is simply wished to spread their seeds elsewhere, many Dionae will attempt to find environments that are optimal for pod growth.


This Orchestra hails from The Serene Republic of Elyra. Considered well-known amongst the upper echelons of society - they have performed all across the Orion Spur, most notably in the Serene Republic of Elyra, The Empire of Dominia and the Republic of Biesel. They use holographical projections that are carefully controlled through their pitch and speed. The Lead Orchestrator is Jabali Kalejaiye.
Xenobotanists have noted that the spores released from Dionae are configured to be capable of spreading via solar winds - and many study the journey of it, allowing for solar wind trails to be noted and investigated. This has also led to various clusters to form far from civilised corners of the known universe. It is also believed that the spores are capable of surviving atmospheric entry thanks to a hardened form of ambergris covering the seed, which becomes fertilizer within the soil after germination occurs.  


===The Suited Dregs===
When the seeds reach a location (preferably optimal) they sink themselves within the ground, many have noted once they have rooted themselves it becomes increasingly more hard to remove them. The Dionae seed then begins to germinate and develops into a Diona Replicant Pod - which is, in essence, a Diona egg. The pod then absorbs much of the nutrients surrounding itself, but also feeds on the ambergris coating that had once upon a time protected it.


The Suited Dregs are, ironically, a group of quite wealthy Eridanians. It is unsure how they rose from their dreg status to the stars they are now, but it can be agreed upon that their music is one of the most popular across the Eridani Federation. Typically, the Suited Dregs perform in Akhet almost every weekend for the thousands of tourists that stay. Their music mainly focuses on their time as dregs and the horrible experiences that they had to endure. The Suited Dreg often perform charity gigs, donating the fundings to various organisations that focus on the upliftment of dregs.
In optimal condition, a pod can grow relatively quickly - however, should required nutrients not be available the pod enters a state of hibernation until such nutrients are provided. It can sometimes take centuries for a pod to fully develop. Pods grown without Ambergris tend to find the nymphs produced to wither soon after being disgorged.
== Social ==


==Games==
===Language===
These cryptic creatures are capable of comprehending hundreds of languages if exposed to the correct amount of genes, however, their physical limitations restrict them to only being able to speak a handful. The typical Dionae will likely speak Tau Ceti Basic and Rootsong - but can emulate other languages such as Freespeak and Tradeband, albeit slowly to annunciate the words correctly. [https://wiki.aurorastation.org/index.php?title=Unathi Sinta'Unathi] is also amongst the languages easily emulated, but Dionae will tend to fall flat when speaking Siik'Maas as the translation is sometimes lost due to their inability to do imitate the same gestures as the [https://wiki.aurorastation.org/index.php?title=Tajara Tajaran].


===Lifefront===
====Rootsong====
Their language, named "Rootsong" (as translated), uses various limbs and membranes to imitate what most would see as "natural" sounds - leaves whisking in the wind, branches rubbing - and even some instrumental sounds, at times (flute-like sounds and drumming being common). However, to those who can discern it - Rootsong is a true orchestra of language. Syntax and grammar are simply part of the song, reflected in tempo and beats, while emotions are conveyed through pitch and the imitation of weather effects, such as wind and moisture. Most interestingly - the sound itself is only a byproduct of their body structure, as some humans have successfully learned Rootsong (without the emotional intonations) through violin and calliope organs. Xenohistorians often use the Rootsong as evidence that the Dionae evolved in conditions involving an atmosphere.


Lifefront is a VRMMO that stretches across multiple systems and features a Sci-Fi galaxy - Neptune's Crown - which allows a variety of different racial options for players to choose from. Lifefront has accumulated a large number of roleplayers, who have claimed entire solar systems within the game world for themselves, leading to a very developed and complex system of internal politics that generate extraordinary stories that draw outsiders. However, one might find that they're more likely to just end up hitting rocks with pickaxes most of the time.
===Communication===
While Dionae gestalts are able to utilize a myriad of ways to communicate with other lifeforms, the majority will speak either slowly, pausing between some words, or speak quickly, extending their words.  


===Borderrage===
Dionae who speak slowly will generally only use one nymph to communicate, having to pause to decide amongst the gestalt what to say next (an example being “We… are a… dionae”). These Dionae will generally be much older and contain a larger amount of nymphs in their gestalt. The speaker in this instance is usually seen as an elected leader, trusted to speak only what the gestalt agrees upon.
[[File:Borderrage (1).png|thumb|alt=Borderrage.| The main artwork for the most realistic action game in the Orion Spur.]]
Borderrage is considered the largest, as well as the most realistic, action game on the market currently, averaging at roughly thirteen thousand players per server. Borderrage focuses on efforts between two warring states - New Kryser and Lucondor. Players are given the option to choose which state to fight for - and will gain experience and ranks as they progress. Borderrage has begun to appeal to the Unathi, as they are capable of fighting without the typical risks, so many have used it for training. Borderrage is shipped with a skinsuit that allows the user to feel pain - which many have hailed as its best feature.


===Kelo’Rek===
Dionae who speak quickly are generally using multiple nymphs to communicate, their words seemingly extending as multiple are speaking (an example being “Wee aarre aa dioonaee.”). These dionae will generally be much younger and contain a small number of nymphs in their gestalt. A majority of the nymphs will speak at once, rather than just utilize one nymph. The nymphs will still generally agree upon what to say, sometimes causing pauses similar to the other method.


Kelo’Rek is a roleplaying, strategy board game popular amongst Skrell. Kelo’Rek is centred around being the leader of a Nation, and the goal is to advance your Nation in terms of the economy, military and scientific areas. It is considered to be beneficial for teaching children the necessity of leaders, as well as technology. Kelo’Rek is considered to far surpass most other games similar.
'''Note that while these two methods are generally the way dionae will communicate, it does not mean the only ways they will. You're free to make up your own ways and reasons. You’re free to contact the Dionae loredev team with questions'''


===Dataworks===
===Psychology and Emotions===
Dionae differ incredibly to other species in terms of their emotions and psychology; primarily in how it affects each nymph and how it would be displayed in a gestalt. Dionae feel a myriad of diverging reactions to certain issues - which is what set them apart from others. When a Nymph first becomes sentient, and the ability to grasp more intricate and complicated ideas becomes easier, there is a rare chance for complications to arise which are deemed ‘Cognitive Obstacles’ and can easily be seen as mental disorders.


Dataworks was created with one concept in mind; that the player must care for their avatar. The game progresses and resets itself every six months, and within this period of time players are encouraged to walk, feed and teach their avatar thus earning points - where at the end, the points can be exchanged for advantages in the avatar’s next life.
‘Cognitive Obstacles’ parallel mental illnesses that frequently find themselves rooted within other species across the Orion Spur. These ‘Cognitive Obstacles’ affect Dionae uniquely in the sense that each nymph can experience these differently to another. Dionae can form ‘Cognitive Obstacles’ similar to that of PTSD, Anxiety and Tourettes. It can be expected that Dionae that fall into this category of ‘Cognitive Obstacles’ will have bursts of unintended chirps, additionally coinciding with spasms. Some have noted that they have intense bouts of paranoia, and periods where they will experience an existential crisis.


===Others===
Dionae can also form ‘Cognitive Obstacles’ similar to that of various depressive disorders. These are often seen as a mortal danger - where if an individual nymph begins to feel symptoms similar to the depressive disorders, such as intense periods of feeling impending doom or simply feeling lifeless, will eventually spread these thoughts through a gestalt which will eventually perish. Nymphs that are deemed ‘a hazard to the entire gestalt’ are cast and left to find treatment or will perish if they do not.


There are still numerous games and sports played in the 25th century that are not inside! Wrestling, Thunderdoming and many others are still a common occurrence - it is up to the player to decide how interested their characters are in a topic.
Splitting Disorder is a temporary disorder which occurs in gestalts that have split off into smaller forms, usually for work purposes (an Argus splitting into Cyclops forms to work in an office). The disorder is characterised by increased anxiety within the Dionae at being apart from each other and an intense fear that harm might befall one of the split forms, getting worse the longer the gestalt is split. This fear of danger varies for gestalt to gestalt, with some split forms being “braver” than others. Splitting Disorder can temporarily be relieved by brief re-merging via physical contact. This usually appears to other species as close hugs or hand-holding followed by happy chirping of the nymphs within the gestalt. It can be permanently cured by a full re-merging or after a long period of separation through long periods of separation can instead turn into a Depressive Disorder. The death or injury of a split partner tends to be extremely traumatising for the other partners, with the level and manner of the trauma dependent on each individual nymph, with some being “braver” than others.
{{Navbox Lore}}
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[[Category:Lore]]
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[[Category:Dionaea]]

Revision as of 10:24, 3 July 2020

The cold, desolate void of space, the only home Dionae have always known.

Overview

Enigmatic witnesses to various events through the centuries, the Dionae are an inquisitive species with a childlike disposition after initially gaining sentience. Their origins, behaviour and functions are never alike - with each being as unique as the next. The Dionae are capable of great intellectual, biological and physical feats going above and beyond what was considered possible for millennia. Dionae are similar to both plant and animal, however, they primarily survive off of the electromagnetic spectrum coinciding with a diet of biological matter to supplement their growth. Their lack of ability to adapt to lack of radiation can lead to death, if not exposed to at least efficient lighting. Dionae have been seen across the Orion Spur, each with a unique history and personality.

Dionae
D. Primis
Dionae410x320.png
Home System: N/A
Homeworld: N/A
Language(s): Rootsong
Political Entitie(s): No Politics

Occupational

Dionae have the ability to explore numerous employment opportunities, even that of Command Staff in the ranks of NanoTrasen. Although they are limited, Dionae can be found as Research Directors, Chief Engineers and Chief Medical Officers. They, however, cannot be Emergency Medical Technicians nor Paramedics due to their severe slowness, risking the life of the patient.

Mechanics

  • Access to the specie’s unique language, Rootsong, with, q prefix.
  • Lives off of light and radiation, dies without either for a long period of time.
  • Heals damage while in light or radiation.
  • Heals from radiation chemicals, gains damage from anti-radiation and weedkillers.
  • Not affected by lack of atmosphere or pressure.
  • Moves slower than most other species, even slower when in darkness. Speed increases when in good light or irradiated.
  • Can split a nymph from their gestalt and control it. Can also switch between the split nymph and original gestalt at will.
  • Can split completely into several nymphs, as well as reform into a gestalt with enough biomass.
  • Can regrow limbs with enough nutrients and while exposed to light or radiation, faster with radiation.
  • Can *chirp and *chirp_song.
  • Can devour certain creatures by grabbing them, aiming for the mouth, and clicking yourself.
  • Can use the Create Structure verb to form their biological mass into a wall, floor, or glowing bulb.

Biology

Biology is the natural science that studies life and living organisms, including their physical structure, chemical processes, molecular interactions, physiological mechanisms, development and evolution. The Dionae, by virtue of being a unique lifeform, features an anatomy seen almost nowhere else, and a variation in colour and texture that comes from different experiences in life. Each Dionae is unique to the next, none being alike.

Physiology

Dionae come in a myriad of forms, all different in terms of their sizes. Nymphs are highly adaptable and are capable of living in various environments deemed uninhabitable for other species. Their worm-like appearance that many are familiar with is shaped by many tough tendrils, beneath the large, singular eye, near which two long, thinner tendrils act as delicate sensory organs. These tendrils tightly wrap themselves around the body to cocoon it in a thick, protective layer, using six thick, shorter tendrils for locomotion. The most common sighted form of Dionae is a Cyclops, which is a four-limbed bipedal created by the fusion of several nymphs. Merging consists of wrapping or forming a symbiotic relationship with other Nymphs, and as the tendrils constrict they harden to almost stone - which further allows them to support the rest of the gestalt.

Nymphs that form the bipedal body typically use the standard construct of two arms, two legs and a central abdomen from which these sprout from. They are all connected to the top Nymph, who is usually the most vocal but also more commonly the one with the most experiences. Whilst merged, each Nymph surprisingly manages to keep their sense of self and individuality as they share their thoughts and communicate with one another as separate entities while acting as one.

Dionae have also been known to form organs in order to assist in adapting to new environments. Typically they form Neural Stratas, Gas Bladders, Polyp Segments and Anchoring Ligaments. Neural Stratas are considered the ‘arteries’ of a Dionae - linking each Nymph to one another directly. It is said the Neural Strata is one of the first organs formed, and is considered the flow of information between each nymph, and severing it unexpectedly can force Dionae to go catatonic.

Gas Bladders are small pouches of growth, similar to a human lung, that allows gaseous exchange to occur - mostly being in that it turns only large amounts of various gases to use for biomass growth. Polyp Segments are one of the last organs to form - mostly along the Dionae’s Gas Bladder - but also the most likely to get infected. When infected, the Polyp Segments secrete large amounts of mucous which then is dispelled by the top nymph, which then goes on to infect more. Polyp infections are considered extremely dangerous to Dionae, and entire gestalts can perish as it spreads throughout them. Anchoring Ligaments are some of the last organs to form, and generally are formed on the ‘legs’ of a Dionae, which in turn assist in balancing. The ligaments can get inflamed, which is normally treated with various periods of rest. The condition is only noted in gestalts over a decade old.

Self Preservation

Dionae feel pain uniquely. When damage is inflicted upon a certain part of a gestalt, it would be incredibly painful for the nymphs affected and so they cry out in pain, however, it would be an intense throbbing to the other members of the gestalt. Discomfort would originate from the injured section across to the entirety of the gestalt.

Dionae also have a sense of fear, however, mostly related to that of losing experiences due to splitting. Splitting is the act of a gestalt fracturing due to continuously sustained damage, and is to be avoided. They would inherently fear environments deemed dangerous, as the risk of losing experiences is akin to that of death.

Although physiologically plant-based, Dionae behaviour is more animal than plant. Radiation, specifically in the form of light, is extremely vital to Dionae, and without it will begin to wither. Dionae have three innate behaviours throughout their lifespan, no matter what samples are collected. Dionae see light as their main priority, and environments without such are deemed hazardous and are to be avoided at all costs, at risk of losing memories and knowledge.

Nymph Splitting

A Dionae Gestalt is able to split a nymph from itself and move semi-independently. This process is done by the two “singing” to each other on a frequency only they can understand. Since individual nymphs hold individual experiences, removing a nymph from a gestalt will cause minor amnesia while they're apart. This can mean that the gestalt might forget languages or ideas on nymph separation until the nymph returns to the physical body.

To best explain the idea, the Dionae philosophers in The Overgrowth of Xrim cluster describe the feeling as ... "Thoughts are liquid, winding as a river does. When the river splits, they are different beings with different experiences. When they return to each other, they share both experiences of both paths."

Metabolism

Dionae are capable of taking just about any matter from their surroundings and able to metabolize it into nutrition for themselves, being opportunistic feeders. Soil, fluids, biological matter, even particles from the air- biomatter being the most beneficial in the form of matter-to-energy conversion. If something is consumed and cannot be digested, the material is ejected through the process of regurgitation as the species appear to only have one orifice, their rather effective digestive system not producing waste, unlike most other organics. However, their main source of energy comes from the electromagnetic spectrum in the form of radiation, the most common being ultraviolet. While they can go without nutritious matter, being in the presence of radiation- ultraviolet being the minimum tolerated- is a necessity at all times. Without it, Dionae are soon to wither, enter a comatose state, and shortly die within the span of a few hours. A powerful source of radiation is highly beneficial to the species, and when provided biomatter can heal themselves at an accelerated rate; reproduction and growth is also done in exponentially short periods of time in such perfect conditions.

Means of neutralizing energy found on the electromagnetic spectrum would be disorienting to Dionae, but because they have evolved with radiation as their primary form of sustenance and must be exposed to the energy source at all times, substances that neutralize it, in particular, are toxic to the species.

Reproduction

Dionae follow an asexual reproduction cycle, similarly observed in plants. Gestalts will release a plume of seeds approximately once every ten years, typically after having travelled to their place of origin (similarly to Salmon). The reasoning for such is to best ensure that experiences occur, as many cite their best experiences come from their origin point, however, If it is either impossible to return to such a point, or it is simply wished to spread their seeds elsewhere, many Dionae will attempt to find environments that are optimal for pod growth.

Xenobotanists have noted that the spores released from Dionae are configured to be capable of spreading via solar winds - and many study the journey of it, allowing for solar wind trails to be noted and investigated. This has also led to various clusters to form far from civilised corners of the known universe. It is also believed that the spores are capable of surviving atmospheric entry thanks to a hardened form of ambergris covering the seed, which becomes fertilizer within the soil after germination occurs.

When the seeds reach a location (preferably optimal) they sink themselves within the ground, many have noted once they have rooted themselves it becomes increasingly more hard to remove them. The Dionae seed then begins to germinate and develops into a Diona Replicant Pod - which is, in essence, a Diona egg. The pod then absorbs much of the nutrients surrounding itself, but also feeds on the ambergris coating that had once upon a time protected it.

In optimal condition, a pod can grow relatively quickly - however, should required nutrients not be available the pod enters a state of hibernation until such nutrients are provided. It can sometimes take centuries for a pod to fully develop. Pods grown without Ambergris tend to find the nymphs produced to wither soon after being disgorged.

Social

Language

These cryptic creatures are capable of comprehending hundreds of languages if exposed to the correct amount of genes, however, their physical limitations restrict them to only being able to speak a handful. The typical Dionae will likely speak Tau Ceti Basic and Rootsong - but can emulate other languages such as Freespeak and Tradeband, albeit slowly to annunciate the words correctly. Sinta'Unathi is also amongst the languages easily emulated, but Dionae will tend to fall flat when speaking Siik'Maas as the translation is sometimes lost due to their inability to do imitate the same gestures as the Tajaran.

Rootsong

Their language, named "Rootsong" (as translated), uses various limbs and membranes to imitate what most would see as "natural" sounds - leaves whisking in the wind, branches rubbing - and even some instrumental sounds, at times (flute-like sounds and drumming being common). However, to those who can discern it - Rootsong is a true orchestra of language. Syntax and grammar are simply part of the song, reflected in tempo and beats, while emotions are conveyed through pitch and the imitation of weather effects, such as wind and moisture. Most interestingly - the sound itself is only a byproduct of their body structure, as some humans have successfully learned Rootsong (without the emotional intonations) through violin and calliope organs. Xenohistorians often use the Rootsong as evidence that the Dionae evolved in conditions involving an atmosphere.

Communication

While Dionae gestalts are able to utilize a myriad of ways to communicate with other lifeforms, the majority will speak either slowly, pausing between some words, or speak quickly, extending their words.

Dionae who speak slowly will generally only use one nymph to communicate, having to pause to decide amongst the gestalt what to say next (an example being “We… are a… dionae”). These Dionae will generally be much older and contain a larger amount of nymphs in their gestalt. The speaker in this instance is usually seen as an elected leader, trusted to speak only what the gestalt agrees upon.

Dionae who speak quickly are generally using multiple nymphs to communicate, their words seemingly extending as multiple are speaking (an example being “Wee aarre aa dioonaee.”). These dionae will generally be much younger and contain a small number of nymphs in their gestalt. A majority of the nymphs will speak at once, rather than just utilize one nymph. The nymphs will still generally agree upon what to say, sometimes causing pauses similar to the other method.

Note that while these two methods are generally the way dionae will communicate, it does not mean the only ways they will. You're free to make up your own ways and reasons. You’re free to contact the Dionae loredev team with questions

Psychology and Emotions

Dionae differ incredibly to other species in terms of their emotions and psychology; primarily in how it affects each nymph and how it would be displayed in a gestalt. Dionae feel a myriad of diverging reactions to certain issues - which is what set them apart from others. When a Nymph first becomes sentient, and the ability to grasp more intricate and complicated ideas becomes easier, there is a rare chance for complications to arise which are deemed ‘Cognitive Obstacles’ and can easily be seen as mental disorders.

‘Cognitive Obstacles’ parallel mental illnesses that frequently find themselves rooted within other species across the Orion Spur. These ‘Cognitive Obstacles’ affect Dionae uniquely in the sense that each nymph can experience these differently to another. Dionae can form ‘Cognitive Obstacles’ similar to that of PTSD, Anxiety and Tourettes. It can be expected that Dionae that fall into this category of ‘Cognitive Obstacles’ will have bursts of unintended chirps, additionally coinciding with spasms. Some have noted that they have intense bouts of paranoia, and periods where they will experience an existential crisis.

Dionae can also form ‘Cognitive Obstacles’ similar to that of various depressive disorders. These are often seen as a mortal danger - where if an individual nymph begins to feel symptoms similar to the depressive disorders, such as intense periods of feeling impending doom or simply feeling lifeless, will eventually spread these thoughts through a gestalt which will eventually perish. Nymphs that are deemed ‘a hazard to the entire gestalt’ are cast and left to find treatment or will perish if they do not.

Splitting Disorder is a temporary disorder which occurs in gestalts that have split off into smaller forms, usually for work purposes (an Argus splitting into Cyclops forms to work in an office). The disorder is characterised by increased anxiety within the Dionae at being apart from each other and an intense fear that harm might befall one of the split forms, getting worse the longer the gestalt is split. This fear of danger varies for gestalt to gestalt, with some split forms being “braver” than others. Splitting Disorder can temporarily be relieved by brief re-merging via physical contact. This usually appears to other species as close hugs or hand-holding followed by happy chirping of the nymphs within the gestalt. It can be permanently cured by a full re-merging or after a long period of separation through long periods of separation can instead turn into a Depressive Disorder. The death or injury of a split partner tends to be extremely traumatising for the other partners, with the level and manner of the trauma dependent on each individual nymph, with some being “braver” than others.