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{{
{{Template:Navbox Corporations}}
JobPageHeader
{{Infobox Corporation
|headerbgcolor = black
|headercolor = #920a0a <!--Can be left blank for grey header-->
|headerfontcolor = red
|textcolor = white <!--Can be left blank for black text-->
|stafftype = ENEMY
|name = Zavodskoi Interstellar
|imagebgcolor = gray
|logo = Zavodskoi_Interestellar
|img_generic =ChangelingLarge2.gif
|headquarters = Nova Luxembourg, [[Moroz]], [[Empire of Dominia]]
|img = ChangelingLarge2.gif
|slogan = Even one matters on the battlefield.
|jobtitle = Vampire
|languages = Tradeband, Tau Ceti Basic, Sol Common
|access = Depends on your ability to earn access, your vampiric abilities and your initial starting role
|ceo = [[Notable Humans#Lyudmila Zavodskoi|Lyudmila Zavodskoi]]
|difficulty = <font style="color:red;">'''VERY HARD'''</font>
|colors = <span style="color:#363c43">Black (#363c43),</span> <span style="color:#920a0a">red (#920a0a),</span> <span style="color:#7a6347">brown (#7a6347)</span>
|superior = No one
|founded = 2259 (as Necropolis Industries)
|duties = Party like it's 1897. Convert as many crew as you can into your thralls or vampires. Get headgibbed by security after veilwalking out of the brig too many times.
2462 (as Zavodskoi Interstellar)
|guides = This is the guide
|founder = Yefim Dementyev (as Necropolis Industries)
}}
Lyudmila Zavodskoi (as Zavodskoi Interstellar)
|regions =  
<br>
* [[Sol Alliance]]
* [[Empire of Dominia]]
* [[Republic of Biesel]]
* [[Coalition of Colonies]]
* [[Republic of Elyra]]
|}}


You are a creature of the night, an individual who has attempted BLOOD MAGIC or been converted by a vampire themselves. Corrupted by the Veil, you have been given insidious power, and you are consumed with an unquenchable thirst for BLOOD. You must race against the clock to gain a proper supply of blood and thralls, for all good vampires require a territory, food, and servants. Running out of a blood supply doesn't just mean starvation, but losing your mind to the fell powers of the Veil...
'''Zavodskoi Interstellar''', formerly Necropolis Industries, is a weapons and aerospace manufacturing and development conglomerate founded in 2259. Zavodskoi distributes everything from light to heavy arms, space vessel weapons, ship-building, aircraft, ground vehicles, combat spacesuits, and military software. They also produce the Z.I. line of positronics, used for private security and military contracting. As Necropolis Industries, it primarily focused on genetic research and the biosciences; though Zavodskoi continues to have a genetics division, it is vastly outstripped by its competitor [[Zeng-Hu Pharmaceuticals]].
Since the beginning of the phoron scarcity, Zavodskoi Interstellar has seen a rise in its relevance and profits, as civil unrest grows around the Orion Spur. Its focus on the research and development of weaponry has made it vital to the continued “stability” of the [[Stellar Corporate Conglomerate]], as well as any other clients that have either purchased or hired their arms. Most notably, its continued relationship with the [[Empire of Dominia]] has given the Imperial Fleet the legitimacy to carve out territory in the Badlands, and provided it an opportunity for at least somewhat cooperative business relations with the rest of humanity.
{{TOC Hidden}}
== Corporate Affairs ==


'''OOC Note:''' Like all antagonists outside of admin-run events, Vampires are '''not canon'''; they do not exist outside of the round that they are featured in, thus there is no information about them.
=== History ===


==Starting Out==
Founded in 2259 by Yefim Dementyev, Necropolis Industries (now Zavodskoi Interstellar) grew on the back of an innovative invention: the combat-capable voidsuit. Even though they were initially heavy, cumbersome, and expensive, demand for better versions led to the polished versions we know today. The demand for space-capable armour skyrocketed with the outbreak of the First Interstellar War. In the years following the war, Necropolis became heavily involved in gene modification technology and biological experimentation. They were associated with the Empire of Dominia's efforts during this period rather than the Nralakk Federation like their main competitor: Zeng-Hu Pharmaceuticals. A brief period of fame was briefly enjoyed by them in the area of gene therapy, biological replacement limbs, and DNA manipulation. Wise financial decisions have ensured their dominance of arms procurement all across the Orion Spur, especially in the Sol Alliance. Weapons such as the energy machete, pulse rifles, and sonic weapons have fueled their continued dominance of the weapons market. Some detractors claim that in recent years they have delved secretly into bio-weaponry and atmospheric weapons, but this has always been denied by the company’s representatives.
'''IMPORTANT:''' Don't drink blood, thrall, or convert players who are AFK. You can easily tell if someone is AFK by the little bubble with "ZZZ..." popping up over their head, examining them and seeing purple text indicating how long they've been disconnected for, or if they simply don't respond to your messages.
Necropolis was disadvantaged by Nralakk investments in Zeng-Hu Pharmaceuticals, which rendered its own genetic advances rapidly irrelevant, and soon realized its genetics partner - the Empire of Dominia - was nowhere near the level of the Nralakk Federation. As a result, Necropolis Industries rebranded itself as Zavodskoi Interstellar following massive cuts to its genetics division and a desire to move away from the less-than-stellar reputation of Necropolis, which had come to have its brand name associated with rumours of unethical biological experiments and potential terrorist financing.
Rather than pursue further genetics work, Zavodskoi Interstellar opted to pursue what it knew how to do better than any other megacorporation in the Orion Spur: military equipment. Three main pillars continue to drive Zavodskoi Interstellar. The largest is its classical military-industrial complex, and a massive amount of humanity's military equipment, ranging from infantry small arms to combat hardsuits to vehicles and much more, are today produced by it or one of its subsidiaries. Confiance Technologies, a recent subsidiary of Zavodskoi Interstellar, is one part of the military-industrial pillar that has even branched out into robotics. Its second pillar, as a result of Ingkom, is its robust engineering wing - Zavodskoi engineering staff are a common sight throughout the Orion Spur, though their usage within the Solarian Alliance has faltered following the Solarian Collapse of late 2462.
A third, less public, pillar of Zavodskoi Interstellar is its private security force. These officers go wherever Zavodskoi employees go and are known throughout the Orion Spur for their professionalism. According to company representatives, Zavodskoi's security wing is one of the most competitive in the Orion Spur and is trained longer than any other megacorporation's security force. A recent turnover in the highest ranks of the security forces following the rebranding of Necropolis to Zavodskoi has caused some suspicion among third-party observers, but no information has been released on this by Zavodskoi representatives.


Above all, try to ''roleplay'' vampiric interactions. Not doing so will get you in trouble with administration.
=== Influence and Reputation ===


You spawn in your department normally, with obvious text indicating you are an antagonist. Other vampires can spawn along with you, but you have no way to contact them privately in-character. However, you can coordinate with other players using the <code>AOOC</code> verb.
As a hiring practice, Zavodski Interstellar finds itself poaching highly skilled workers from the other megacorporations. Workers with Zavodskoi usually flocked to the company to exploit its high pay - the dissolution of several underperforming departments and subsidiaries in more contested markets means that the company can focus and attract industry experts to work on weapons research. Although perfecting weapons of war is a task that will never truly be finished, the company is recognized as the uncontested leader in their development. As such, it holds a great deal of sway in almost every corner of the Spur.  


If you intend to make someone else in the round a thrall or a vampire, it's a good idea to build up to them becoming such, or even asking them in Local OOC if they'd like to be turned. Some people just aren't interested in playing antag that round, and would rather be removed from the round.
Clients ranging from small colonial militias to interstellar governments trust and rely on the megacorporation for their expertise. In this day and age, Zavodskoi pioneers where others do not by developing and manufacturing the highest-quality niche-function firearms, or just the biggest and baddest weapons they can muster. The extent of this research dominates every echelon of the corporation leading to the unified pursuit of maximizing the efficiency of its stock, rather than trying to cover the widest range possible.


==Roleplaying As A Vampire==
Zavodskoi Interstellar rarely works alongside Zeng-Hu contractors - intentionally so. The two corporations frequently butt heads after Zeng-Hu Pharmaceuticals left Zavodskoi genetics research in the dust, with the relation between the two sour at best. Although this attitude has lessened with the formation of the SCC, rivalry still occurs. This echoes down to the lowest ranks, as even the common worker can find themselves cheering onto outclassing the opposition. This isn’t an excuse to get fired for trashing your coworker.
It's difficult (though not impossible) to roleplay being anything other than a vampire as, well, a vampire. So, play into it! Think of your favorite vampire media and base your roleplay off of it. You can be a slavering Nosferatu, twisted by the Veil and hungering for blood, or a charismatic Dracula who has fooled your characters' friends and family into believing eternal undeath is pretty cool, actually.


It's also worth remembering that vampire isn't an uncommon gamemode. Many people are going to be OOCly suspicious of being asked to talk to you in a random private location, especially if they don't know your character and you don't have a good reason. Even if they do play along, being stunned and then having your blood drained isn't typically very fun. It's better, but not always viable, to consider trying to convince them to part with their blood willingly if you have the chance, even if you have to resort to blackmail or offering your vampire powers in some form.
=== Positronics and Zavodskoi Interstellar ===


Failing that, see if you can't at least be scary and supernatural about it instead of wordlessly using your eyeflash for a quick lunch. Remember, always, that losing is fun, and not succeeding in a specific goal can open up more roleplay down the line.
In the aftermath of Necropolis Industries' rebranding into Zavodskoi Interstellar, synthetics and positronics have become more of a common sight in company facilities outside of the Empire of Dominia. These Zavodskoi IPCs are however banned from command and leadership positions within Zavodskoi Interstellar due to the corporation's internal policy, which views positronics as a workforce rather than a management force. This ban includes Zavodskoi Interstellar corporate liaisons.


You should also try to figure out a goal that you can carry out as a vampire. Do you want to take over the ship, simply create your own lowkey coven, or take out a rival vampire? Will you go about it by force and <s>get headgibbed by Security</s>, or subtlety? Will you turn others into vampires to gain more allies, or do you prefer thralls at your own command?
Newly implemented and with some in the company opposed to their presence, Zavodskoi positronics face systemic fragility within Zavodskoi Interstellar. In an effort to employ and contract out the best representation for the company, Zavodskoi will routinely memory wipe, retool, or outright scrap and sell their IPCs for workplace accidents, failure to execute an order, or underperformance. This process has been largely seen as a lighter version of the Burzian Method. This authority does not extend to Zavodskoi Interstellar corporate liaisons although they are encouraged to check in with their positronic contractor personnel from time to time. Therefore, Zavodskoi positronic contractors are often those struggling to maintain a positive evaluation or saved from the scrapyard all together.


==Abilities==
In an effort to bolster company morale, organic personnel are able to lease out Zavodskoi asset IPCs, should they so choose. This allows personnel to ‘own’ a positronic for the home without the burden of maintenance fees. For the IPCs affected, this can work to their benefit or their demise. As more lax personnel may feel less inclined to report aberrancy, whereas other synthetics would find themselves under greater scrutiny.
*<b>Blood:</b> Blood comes in two forms; usable and total. ''Usable'' blood can be considered your mana pool. It drains as you use your powers. ''Total'' blood can be thought of as experience points. They cannot be removed, and the more you have, the more powers you have. You start with 30 units of usable blood. Be careful with your initial pool; if you expend it, you will start to enter a frenzy. Blood can be acquired through sucking on people, drinking raw blood, and from draining blood bags.
*<b>Progression:</b> As a vampire, you progress down a linear skill path. The more total blood you train, the more powers you unlock. Once you are a fully-powered vampire, your abilities will become far more potent.
*<b>Frenzy:</b> With the raw corruption of the Veil locked within your body, maintaining your sanity is a constant battle. If your usable blood counter ticks to zero or runs out, you enter a frenzy in which your eyes glow red, you're unable to speak without shouting, your intent is locked to Harm, and you become far stronger and more resilient at the cost of your vampire abilities.
*<b>Holy Weakness:</b> As a creature of the Veil, you will find the [[Chaplain]] resistant to your blood magic, and you are vulnerable to the touch of their null rod and holy water. You will also be unable to veil-walk into the Chapel, though you can physically enter just fine.


===Other Powers===
'''It is expected for research and security Zavodskoi Interstellar IPCs to adopt the prefix Z.I. followed by their designation. An example of this formatting is Z.I. Name.'''
A vampire's powers all come from the blood of their victims. By draining blood of man or beast, you can unlock more powers and use the ones you already have.
*<b>Drain Blood:</b> The most basic power a vampire needs: feeding. Click on your victim with yellow intent to grab them, click on your grab to upgrade it to blue, and select <code>Suck</code>. Your victim will be unable to resist from the moment you've sunk your fangs into them, and you can toggle whether or not they remember anything about the encounter. For every 10 points of blood gained, you drain roughly twice that from your victim. While draining blood, you also sate the Veil's desires, and thus lower your frenzy counter. You cannot drain blood from anyone wearing an airtight helmet, and using this ability in public isn't advised given the fact that it plays a sound and produces a message visible to anyone that can see you.
*<b>Blood Heal:</b> Uses the blood of your victims to heal you. You must not move or be interrupted in any other way while doing this act of magic. Eventually, all damage will be healed, including broken bones and damaged organs.
*<b>Glare:</b> An area of effect stun ability. Knocks out everyone not wearing proper eye protection within a 2 tile radius.
*<b>Hypnotize:</b> A targeted stun ability. Requires that you and your target remain stationary for a short amount of time. The stun effect lasts longer than that applied by Glare.
*<b>Presence:</b> When toggled and activated, you begin emitting a positive influence towards other characters. Other players begin to receive messages in their chat log about how you come off as more trustworthy and kind. Mind you, players are under no obligation to engage with this if you've just murdered five people.
*<b>Veil Step:</b> Activated by right clicking on any tile in the game. You jump to that tile, provided that it's covered in shadows to some degree. If you're a vampire that's gained full power, you will also take anyone you're grabbing along with you.
*<b>Summon Bats:</b> Summons a set of space bats that attack nearby people. The only creatures they ignore are the vampire who summoned them and their thralls. Very weak.
*<b>Chiropteran Screech:</b> An area of effect destructive and damage ability. You will destroy all windows and lights within a 7 tile radius, and stun all characters within a 4 tile radius.
*<b>Veil Walking:</b> Similar to the Technomancer's Jaunt ability, you become a Veil ghost. Activate the ability again to revert to your normal form. While in this form, you cannot be attacked, harmed, or touched in any way. As you remain in this form, you will continuously lose blood. You will lose more blood if you stay on a tile that's lit.
*<b>Enthrall:</b> You create a blood bond between yourself and a mortal. You must have the victim in a grab to begin. Once enthralled, the victim will have to listen to your every command. You will become the most important person to them.
*<b>Embrace:</b> You create a new vampire. Through replacing the blood of your victim completely, you can spread the corruption of the Veil to another mortal soul. The new vampire will awaken frenzied and hungry and notably, not strictly loyal to you.


{{Antagonists}}
=== Vaurcae ===
{{Jobs}}
 
[[Category: Jobs]] [[Category:Antagonists]]
In late 2463, the Zo’ra Hive announced publicly a partnership with Zavodskoi Interstellar after selling the rights to the production of the hydrogen rifle, a complex Zo’rane design that is cheap in ammunition. Shortly after, a meeting in New Sedantis was held with Zavodskoi executives and Hive officials to allow Vaurcae enter their workforce, akin to the synthetic introduction following the Necropolis rebranding. Besides Nanotrasen, Zavodskoi is the other megacorporation that is comfortable in employing Bound assets, particularly in engineering, though they have no issue with Unbound as they are considered similar to the Z.I. synthetics, despite their many differences.
 
Prior to striking a deal with Zeng-Hu Pharmaceuticals, the C’thur Hive considered a deal with Necropolis Industries as an alternative. However, the proposition never followed through and the conversation between the two parties did not resurface until 2463. It is rumored that the Zo’ra deal with Zavodskoi was made only after C’thur began to sell their workforce mainly to Ingkom. Whatever the case may be, both Hives are now on equal terms with Zavodskoi Interstellar, who has no trouble dealing with them despite their differences.
 
==Executives and Branches==
===Executives===
[[File:LyudmilaZavodskoi.png|thumb|Lyudmila Zavodskoi, CEO of Zavodskoi Interstellar.]]
 
'''Chief Security Officer: Kamilla Strelitz, Human, 35'''
 
Advisor, and seen as the second-in-command of Lyudmila Zavodskoi, Kamilla Strelitz was only recently promoted to their position after the recent rebranding of the corporation. Kamilla has shown her aptitude for her position through the continued success of campaigns initiated by Zavodskoi Interstellar, despite commanding the company’s largest sector of personnel. She is known among the ranks as being belligerent and leaves little room for failure. Those that fail to achieve the standards set often find themselves personally experiencing the wrath of Kamilla Strelitz, enough to make desensitized men cry. Despite her “cheerful” personality, she is considered to be a close friend of the company’s CEO, almost guaranteed to be by her side when Lyudmila is in public.
 
'''Chief Research Officer: Jaco Du Plessis, Human, 52'''
 
Having previously been one of few top scientists with Zeng Hu Pharmaceuticals, Jaco Du Plessis was poached by Zavodskoi Interstellar shortly after the rebranding of the corporation. He is vocal regarding his stunted growth with his prior employer, advocating for those with ambitions to instead fill the ranks of Zavodskoi Interstellar, promising a fulfilment within the corporation they couldn’t get elsewhere. Despite his position as Chief Research Officer, some consider him instead to be the “face” of the corporation, often unveiling projects spearheaded by himself mostly through Confiance Technologies. Similarly to Kamilla Strelitz, he holds his personnel to a high standard, expecting them to either “be all in, or find employment elsewhere”.
 
'''Chief Risk Officer: Tikhon Zavodskoi, Human, 68'''
 
One of few remnants of Boytsov’s reign, Tikhon Zavodskoi has managed to remain in his position as Chief Risk Officer for almost a decade. Considered to be an astute, sharp-witted individual that has successfully managed to fend the wolves off, despite the decaying nature of the company before being rebranded. Many consider his continued presence merely due to his familial relationship with Lyudmila Zavodskoi, but she has reassured that despite being her cousin, Tikhon would be undoubtedly useful to the continued perseverance of Zavoidskoi Interstellar. Tikhon is very rarely seen outside of the company’s corporate facilities, if he is it’s often with his cousin.
 
===Branches===
 
'''Nova Luxembourg, [[Moroz]], Mira Sancta:''' The Dominian branch can be found near the city centre, prominently overlooking the Court of Chalser. Residing in what was once a bank, the grandiose exterior encloses a large research building that is well known for its incredibly high security. It has since rapidly expanded following the move of Zavodskoi Interstellar's main headquarters and has tripled in size. The move brought with it several manufacturing plants, located across the Empire of Dominia - revitalizing the megacorporation's interest in the region.
 
'''Tolyatti, Soviet Union, [[Earth]], [[Sol]]:''' The previous headquarters of Zavodskoi Interstellar can be found in Tolyatti. The skyscraper complex consisted of three Zavodskoi buildings, a Kumar Arms building, and a ConTec building. The complex was especially austere and compact, mostly as a result of socialist influences during its construction. Today, the Tolyatti Headquarters are abandoned, thanks to the collapse of the Solarian Alliance and Zavodskoi Interstellar's move to Mira Sancta.
 
'''Cape Town, Union of South Africa, Earth, Sol:''' The Cape Town branch sits on the edge of a small cliff, overlooking the ocean. Home to the headquarters of Ingkom, the Cape Town building is a sleek, modernist building with distinctive arched rooves. It is surrounded by several shuttle pads and hangars, some which provide direct transport to the Gagaringrad branch on Luna. The Cape Town branch continues to operate, despite Zavodskoi Interstellar's move to Mira Sancta, mostly due to the building being rented from the Solarian Alliance, instead of owned by the megacorporation.
 
'''Gagaringrad, [[Luna]], Sol:''' Gagaringrad's Zavodskoi headquarters consist of a black obelisk of a building on the outskirts of the city's dome. It is set behind winding alleyways and few good parking spaces, and possesses many subterranean basement levels leftover from its time as a Necropolis building. Much of these levels are locked by clearance level, with speculation and conspiracy surrounding what may await inside them.
 
'''Mendell City, [[Biesel]], [[Tau Ceti]]:''' The Mendell City branch situated within District 10 was renovated in 2462, shortly before the unveiling of the [[Stellar Corporate Conglomerate]]. It is constructed in the style of Soviet Classicism, said to be designed to Lyudmila Zavodskoi's personal tastes. With its Corinthian pillars, primarily stone and concrete materials, and tall, spindly central tower, the building is remarkably distinct from other buildings in Mendell's skyline.
 
==Subsidiaries==
<div class="toccolours mw-collapsible mw-collapsed">
===Kumar Arms===
<i>"The best defense is a Kumar offense."</i>
 
'''Chief Executive Officer:''' Freia Salsnivna, b. 2438
 
Kumar Arms is considered the backbone of Zavodskoi Interstellar, founded in the Soviet Union by Ilya Kumarvna, a former Sukhoi engineer, in 2114. They are one of the most prominent manufacturers of military and police equipment, and supplied much of the [[Solarian Armed Forces]] during the Interstellar War. After this burst of growth, however, a series of poor financial decisions led the company to be acquired by Necropolis Industries in 2295. The brand remained purchased, but Kumar Arms as a business gradually stagnated and became a shell company for Necropolis to use for shipping purposes. Once Necropolis became Zavodskoi Interstellar, however, Kumar Arms was revived and refurbished, diversifying into military vehicles and batteries for space vessels. It continues to supply not just the Solarian military, but that of the [[Empire of Dominia]] as well. Currently, it is headquartered in St. Petersburg on Earth, though there are whispers of plans to move the primary headquarters and manufacturing centre to Alterim Obirava.
<div class="mw-collapsible-content">
==== Major Brands ====
* '''40mm rotary cannon "Francisca":''' Developed in 2461, the Francisca or "Frankie" rotary cannon is a ship battery designed for small to medium-sized ships. It can be loaded with full metal jacket, fragmentation, and armour-piercing ammunition, and is deadly to unarmoured small-craft.
* '''90mm flak cannon "Grauwolf":''' For medium to large-sized vessels, the Grauwolf is a flak cannon capable of battering even cruiser-class vessels with a wide spread of salvo. Some larger courier vessels have equipped a Grauwolf to batter flocks of space carp, small meteor belts, and dust storms that threaten the integrity of their cargo. The Grauwolf's design has been spoofed many times, and has a cousin in the Xion Industrial 90mm cannon called the "Alberich".
* '''180mm rotary cannon "Boudica":''' A medium-sized laser rotary cannon designed with similar function to the Francisca, notable for managing to do what the Francisca cannot and severely weaken the hull of unarmoured ships.
* '''ZA-98/5 200mm naval gun "Lammergeier":''' A cannon designed for corvette-class vessels at the smallest, the Lammergeier has been used to explosive effect on the Imperial Fleet's corvettes assigned to the Badlands. Smaller than its 406mm cousin the Longbow, the Lammergeier is nevertheless a useful and adaptable weapon.
* '''406mm high-velocity cannon "Longbow":''' An upgraded version of its "Ballista" predecessor, the Longbow is one of the largest cannons in Zavodskoi's arsenal, designed for frigate-class vessels and larger. With easier maintenance, a larger payload, and a more streamlined loading process, it has become the weapon of choice for several militaries across the Orion Spur.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===Confiance Technologies===
<i>“Have confidence in Confiance.”</i>
 
'''Chief Executive Officer:''' Ilya Moules-Polorov, b. 2422
 
Founded in Harmony City, [[Luna]] in 2427, Confiance Technologies (or ConTec) remain a successful company focusing on AI and synthetic component manufacturing. Acquired by Zavodskoi shortly after the company's renaming, ConTec was divided into two branches; a military wing and a commercial wing. The military wing produces a great amount of the Sol Alliance Navy's on-board AIs and combat-grade robotics, and does not operate outside of Solarian space due to the sensitive data they handle. ConTec's commercial wing produces non-military equipment, including laptops, watches, and PDAs, and operates across the Spur.
<div class="mw-collapsible-content">
==== Major Brands ====
* '''Midnight Business Technology:''' Produced by the commercial wing of ConTec, the Midnight line of watches advertises itself as stylish yet cheap and functional workwear, mostly for Secondaries and Ma'zals in the [[Empire of Dominia]].
* '''Legate Laptops:''' A series of laptops produced by commercial ConTec, known for being very heavy and very robust both on the software and hardware end.
</div></div>
 
<div class="toccolours mw-collapsible mw-collapsed">
===Ingkom===
<i>"Pride and prosperity to all."</i>
 
'''Chief Executive Officer:''' Hanru De Beers
 
Ingkom, or Bedryfsingenieurswese Kommissie, is a primarily engineering-focused subsidiary of Zavodskoi Interstellar, founded in South Africa, Earth in 2099. It has a long intertwined history with South Africa the nation and its aggressive expansion into Southern Africa, and its interference in Central Africa. Initially a state-owned enterprise was tasked with rebuilding the destroyed infrastructure of Botswana, Zimbabwe, Lesotho and Eswatini after several successful military campaigns had rendered them territories. Early successes experienced by Ingkom resulted in its quick rise to importance within the South African economy, mostly due to reconstructions that allowed resource extraction operations to resume. The majority of the developed regions of these newly acquired territories were a direct result of Ingkom, and after sanctions had lifted, allowed them to prosper and expand into the international market - mostly through Zavodskoi’s acquiring of the corporation as a subsidiary in 2463.
<div class="mw-collapsible-content">
==== Major Brands ====
 
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== Falerio Security Services ===
 
'''Chief Executive Officer:''' Filomena di Falerio
 
Born from the Eridani PMCs that first secured her holdings, Falerio Security Services was founded by [[Novi Jadran|Novi Jadranic]] Duchess Filomena di Falerio to continue their work, but using the (comparatively cheaper) local populace. Since then it has grown into a large and capable contractor that enjoys an excellent relationship with the Imperial Army, typically picking up assignments that are deemed too low priority for Army assistance. Headquartered on Novi Jadran, Falerio Security Services finds itself made up almost exclusively of Ma’zals (especially Jadraners), most of which have prior service in the armed forces. Their primary duties, outside of security of Falerio family assets, involve protection of Zavodskoi assets and House Caladius vessels. But creating a hint of tension between the Army and Falerio is the growing amount of Jadranics that see the PMC as a far more viable opportunity to pay off their Mo'ri'zal; some high-ranking Imperial officers have expressed concern that Falerio's venture has jeopardised the loyalty of the planet's Ma'zals.
<div class="mw-collapsible-content">
==== Structure ====
Perhaps due to the prior presence of Xanu Defense Services and Jackal Incorporated, the Empire has always been reluctant to branch into the [[Private Military Contracting Group]].
</div></div>
 
== Corporate Relations ==
===[[Einstein Engines]]===
Einstein Engines and Zavodskoi have a fairly neutral relationship - though the two do compete in the robotics sector, Zavodskoi has purchased many Einstein-made warp drives for its vessels over the years, and the two have both had generous supply contracts with the Solarian military in the past. In the modern day, Zavodskoi has lost a great deal of these contracts, while Einstein continues to hold many highly valuable government and military contracts - a factor which contributed to Zavodskoi's withdrawal of much of its Solarian business. In spite of this, it continues to purchase warp drives from Einstein frequently, due to the rising cost of phoron fuel and the easy availability of helium-3 from Zavodskoi's new home in the Empire of Dominia.
 
===[[Hephaestus Industries]]===
Hephaestus and Zavodskoi are long-enduring rivals, with the two megacorporations competing extensively in industry, manufacturing, robotics and engineering fields for decades. Mutual sabotage and espionage are common between Hephaestus and Zavodskoi, with both corporations having extensively bankrolled privateers, saboteurs and other plausibly deniable agents to sabotage their rivals. As Zavodskoi has expanded into the Empire of Dominia and Hephaestus into the Izweski Hegemony, the Sparring Sea and Badlands have become two of the largest modern battlegrounds for the megacorporations, with corporate-funded pirates commonly targeting one another's vessels. Beyond the use of privateers, Zavodskoi has often been accused of funding radical anti-Hephaestus groups within the Izweski Hegemony, most notably the Champions of Moghes - a terrorist organization which has remained suspiciously well-equipped and well-informed of Hephaestus operations. Hephaestus, meanwhile, has often been suspected of bankrolling various Dominian rebel groups in recent years, in the hopes of weakening Zavodskoi's large investment in the Empire's development. Shared membership in the Stellar Corporate Conglomerate has done nothing to quell the two giants' bitter feud, with only the shared threat of the phoron crisis forcing them into cooperation.
 
===[[Idris Incorporated]]===
Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.
 
===[[NanoTrasen]]===
Zavodskoi and NanoTrasen maintain a decent relationship, with little open conflict between the two corporations. Since the beginning of the phoron scarcity, however, Zavodskoi has taken full advantage of NanoTrasen's waning power in the Republic of Biesel, expanding its arms industry into the Republic. Since the formation of the Tau Ceti Armed Forces and the negotiation of several new supply contracts with Biesel's government, Zavodskoi has managed to take a great deal of business from NanoTrasen - seizing NT's position as the Republic's main weapons supplier. Though NanoTrasen still holds onto their original contract for the Tau Ceti Foreign Legion, the Minutemen and Republican Fleet are both almost entirely outfitted with Zavodskoi-made weapons, armor, and voidsuits. NanoTrasen has attempted to counteract this influence through the recent appointment of Nathan Trasen as Secretary of Defense - but even with a Trasen in such a prestigious position, Zavodskoi has still managed to secure a solid grasp on the Republic's military industry. NanoTrasen has increased funding to Nexus Corporate Security several times in an effort to use their newly-formed PMC to undermine Zavodskoi's security business in the Corporate Reconstruction Zone, with some measure of success.
 
===[[Orion Express]]===
Zavodskoi contributed large portions of its logistics division to Orion Express, and has maintained a decent relationship with the logistics corporation. Though their Solarian business has been scaled back substantially, Zavodskoi still relies on Orion vessels for transport of its goods in the Alliance, and Orion has been known to favor Zavodskoi security when outside force is required for particularly troublesome work. Orion's ties to Hephaestus are the largest source of tension between the two corporations, and Zavodskoi is rumored to have attempted to seed several of its own agents within Orion-Hephaestus joint operations in order to gather intelligence on their rival.
 
===[[Zeng-Hu Pharmaceuticals]]===
When Zavodskoi Interstellar was still known as Necropolis Industries, it was Zeng-Hu's major rival in the genetics sector, leading to fierce competition between the two corporations. Rumors of sabotage and corporate espionage were commonplace, and the theft of company secrets was commonplace on both sides. Following the rebrand to Zavodskoi Interstellar, however, the corporation has significantly cut back on its genetics division, leaving Zeng-Hu as a mostly unchallenged monopoly in the field. With the two megacorporations no longer in direct competition, the relationship between them has warmed significantly, with Zavodskoi choosing instead to redouble its efforts against its main rival, Hephaestus Industries. Though the two do still compete in the robotics sector, so far this has been far less of a source of tension between them.
 
== Relations ==
 
=== [[Stellar Corporate Conglomerate]] ===
The newly founded Conglomerate’s ties with Zavodskoi are blatant with a newly founded Corporate Force Projection Fleet bearing weapons, munitions and equipment of Zavodskoi make across the board. From high-end starship pieces to antique small arms, Zavodskoi provides it all, making them a key player in the Conglomerate’s private military. This newfound niche has led to a resurgence of its presence galaxy-wide, and cooperation with the other megacorporations has proven very profitable.
 
=== Synthetics ===
Since its rebranding from Necropolis Industries, Zavodskoi Interstellar often employs synthetics as precise, dextrous labour in machining, manufacturing and blanket industrial work. Many stubborn advocates of hand-crafting and several subsidiaries oriented around quality have made large steps towards vilifying these robotic mechanics, claiming that the “organic touch” is the key to quality, rather than objective fact. This case often seeps down to the working persons of the company through rough opinions of the synthetics which threaten the work of their lives. Contrarily, major steps to save the company face have echoed from executives, painting out a confusing and chaotic internal struggle against synthetics in the company.
 
=== The Empire of Dominia ===
 
Since its arrival in the Dominian industrial scene, Zavodskoi has made headway to monopolizing itself over the fledgling empire as best it can, to decent success. Its sway in the Imperial politics up high remains a mystery, but the certainty of Zavodskoi presence across the Empire’s domain is all there. In recent times, the company can be found reaching out to various establishments in the Empire in an attempt to, for whatever reason it can make up, buy them out. Whether this is a pitiful desperate attempt to grab power or grow a new monopoly is on you to decide.
 
{{Navbox Lore}}
[[Category: Corporations]][[Category:Pages]]

Revision as of 12:34, 2 May 2024

Zavodskoi Interstellar
Zavodskoi Interestellar.png
Slogan Even one matters on the battlefield.
Headquarters Nova Luxembourg, Moroz, Empire of Dominia
Chief Executive Officer Lyudmila Zavodskoi
Official Languages Tradeband, Tau Ceti Basic, Sol Common
Official Colours Black (#363c43), red (#920a0a), brown (#7a6347)
Founded 2259 (as Necropolis Industries)

2462 (as Zavodskoi Interstellar)

Founder Yefim Dementyev (as Necropolis Industries)

Lyudmila Zavodskoi (as Zavodskoi Interstellar)

Operating Region


Zavodskoi Interstellar, formerly Necropolis Industries, is a weapons and aerospace manufacturing and development conglomerate founded in 2259. Zavodskoi distributes everything from light to heavy arms, space vessel weapons, ship-building, aircraft, ground vehicles, combat spacesuits, and military software. They also produce the Z.I. line of positronics, used for private security and military contracting. As Necropolis Industries, it primarily focused on genetic research and the biosciences; though Zavodskoi continues to have a genetics division, it is vastly outstripped by its competitor Zeng-Hu Pharmaceuticals.

Since the beginning of the phoron scarcity, Zavodskoi Interstellar has seen a rise in its relevance and profits, as civil unrest grows around the Orion Spur. Its focus on the research and development of weaponry has made it vital to the continued “stability” of the Stellar Corporate Conglomerate, as well as any other clients that have either purchased or hired their arms. Most notably, its continued relationship with the Empire of Dominia has given the Imperial Fleet the legitimacy to carve out territory in the Badlands, and provided it an opportunity for at least somewhat cooperative business relations with the rest of humanity.

Contents

Corporate Affairs

History

Founded in 2259 by Yefim Dementyev, Necropolis Industries (now Zavodskoi Interstellar) grew on the back of an innovative invention: the combat-capable voidsuit. Even though they were initially heavy, cumbersome, and expensive, demand for better versions led to the polished versions we know today. The demand for space-capable armour skyrocketed with the outbreak of the First Interstellar War. In the years following the war, Necropolis became heavily involved in gene modification technology and biological experimentation. They were associated with the Empire of Dominia's efforts during this period rather than the Nralakk Federation like their main competitor: Zeng-Hu Pharmaceuticals. A brief period of fame was briefly enjoyed by them in the area of gene therapy, biological replacement limbs, and DNA manipulation. Wise financial decisions have ensured their dominance of arms procurement all across the Orion Spur, especially in the Sol Alliance. Weapons such as the energy machete, pulse rifles, and sonic weapons have fueled their continued dominance of the weapons market. Some detractors claim that in recent years they have delved secretly into bio-weaponry and atmospheric weapons, but this has always been denied by the company’s representatives.

Necropolis was disadvantaged by Nralakk investments in Zeng-Hu Pharmaceuticals, which rendered its own genetic advances rapidly irrelevant, and soon realized its genetics partner - the Empire of Dominia - was nowhere near the level of the Nralakk Federation. As a result, Necropolis Industries rebranded itself as Zavodskoi Interstellar following massive cuts to its genetics division and a desire to move away from the less-than-stellar reputation of Necropolis, which had come to have its brand name associated with rumours of unethical biological experiments and potential terrorist financing.

Rather than pursue further genetics work, Zavodskoi Interstellar opted to pursue what it knew how to do better than any other megacorporation in the Orion Spur: military equipment. Three main pillars continue to drive Zavodskoi Interstellar. The largest is its classical military-industrial complex, and a massive amount of humanity's military equipment, ranging from infantry small arms to combat hardsuits to vehicles and much more, are today produced by it or one of its subsidiaries. Confiance Technologies, a recent subsidiary of Zavodskoi Interstellar, is one part of the military-industrial pillar that has even branched out into robotics. Its second pillar, as a result of Ingkom, is its robust engineering wing - Zavodskoi engineering staff are a common sight throughout the Orion Spur, though their usage within the Solarian Alliance has faltered following the Solarian Collapse of late 2462.

A third, less public, pillar of Zavodskoi Interstellar is its private security force. These officers go wherever Zavodskoi employees go and are known throughout the Orion Spur for their professionalism. According to company representatives, Zavodskoi's security wing is one of the most competitive in the Orion Spur and is trained longer than any other megacorporation's security force. A recent turnover in the highest ranks of the security forces following the rebranding of Necropolis to Zavodskoi has caused some suspicion among third-party observers, but no information has been released on this by Zavodskoi representatives.

Influence and Reputation

As a hiring practice, Zavodski Interstellar finds itself poaching highly skilled workers from the other megacorporations. Workers with Zavodskoi usually flocked to the company to exploit its high pay - the dissolution of several underperforming departments and subsidiaries in more contested markets means that the company can focus and attract industry experts to work on weapons research. Although perfecting weapons of war is a task that will never truly be finished, the company is recognized as the uncontested leader in their development. As such, it holds a great deal of sway in almost every corner of the Spur.

Clients ranging from small colonial militias to interstellar governments trust and rely on the megacorporation for their expertise. In this day and age, Zavodskoi pioneers where others do not by developing and manufacturing the highest-quality niche-function firearms, or just the biggest and baddest weapons they can muster. The extent of this research dominates every echelon of the corporation leading to the unified pursuit of maximizing the efficiency of its stock, rather than trying to cover the widest range possible.

Zavodskoi Interstellar rarely works alongside Zeng-Hu contractors - intentionally so. The two corporations frequently butt heads after Zeng-Hu Pharmaceuticals left Zavodskoi genetics research in the dust, with the relation between the two sour at best. Although this attitude has lessened with the formation of the SCC, rivalry still occurs. This echoes down to the lowest ranks, as even the common worker can find themselves cheering onto outclassing the opposition. This isn’t an excuse to get fired for trashing your coworker.

Positronics and Zavodskoi Interstellar

In the aftermath of Necropolis Industries' rebranding into Zavodskoi Interstellar, synthetics and positronics have become more of a common sight in company facilities outside of the Empire of Dominia. These Zavodskoi IPCs are however banned from command and leadership positions within Zavodskoi Interstellar due to the corporation's internal policy, which views positronics as a workforce rather than a management force. This ban includes Zavodskoi Interstellar corporate liaisons.

Newly implemented and with some in the company opposed to their presence, Zavodskoi positronics face systemic fragility within Zavodskoi Interstellar. In an effort to employ and contract out the best representation for the company, Zavodskoi will routinely memory wipe, retool, or outright scrap and sell their IPCs for workplace accidents, failure to execute an order, or underperformance. This process has been largely seen as a lighter version of the Burzian Method. This authority does not extend to Zavodskoi Interstellar corporate liaisons although they are encouraged to check in with their positronic contractor personnel from time to time. Therefore, Zavodskoi positronic contractors are often those struggling to maintain a positive evaluation or saved from the scrapyard all together.

In an effort to bolster company morale, organic personnel are able to lease out Zavodskoi asset IPCs, should they so choose. This allows personnel to ‘own’ a positronic for the home without the burden of maintenance fees. For the IPCs affected, this can work to their benefit or their demise. As more lax personnel may feel less inclined to report aberrancy, whereas other synthetics would find themselves under greater scrutiny.

It is expected for research and security Zavodskoi Interstellar IPCs to adopt the prefix Z.I. followed by their designation. An example of this formatting is Z.I. Name.

Vaurcae

In late 2463, the Zo’ra Hive announced publicly a partnership with Zavodskoi Interstellar after selling the rights to the production of the hydrogen rifle, a complex Zo’rane design that is cheap in ammunition. Shortly after, a meeting in New Sedantis was held with Zavodskoi executives and Hive officials to allow Vaurcae enter their workforce, akin to the synthetic introduction following the Necropolis rebranding. Besides Nanotrasen, Zavodskoi is the other megacorporation that is comfortable in employing Bound assets, particularly in engineering, though they have no issue with Unbound as they are considered similar to the Z.I. synthetics, despite their many differences.

Prior to striking a deal with Zeng-Hu Pharmaceuticals, the C’thur Hive considered a deal with Necropolis Industries as an alternative. However, the proposition never followed through and the conversation between the two parties did not resurface until 2463. It is rumored that the Zo’ra deal with Zavodskoi was made only after C’thur began to sell their workforce mainly to Ingkom. Whatever the case may be, both Hives are now on equal terms with Zavodskoi Interstellar, who has no trouble dealing with them despite their differences.

Executives and Branches

Executives

Lyudmila Zavodskoi, CEO of Zavodskoi Interstellar.

Chief Security Officer: Kamilla Strelitz, Human, 35

Advisor, and seen as the second-in-command of Lyudmila Zavodskoi, Kamilla Strelitz was only recently promoted to their position after the recent rebranding of the corporation. Kamilla has shown her aptitude for her position through the continued success of campaigns initiated by Zavodskoi Interstellar, despite commanding the company’s largest sector of personnel. She is known among the ranks as being belligerent and leaves little room for failure. Those that fail to achieve the standards set often find themselves personally experiencing the wrath of Kamilla Strelitz, enough to make desensitized men cry. Despite her “cheerful” personality, she is considered to be a close friend of the company’s CEO, almost guaranteed to be by her side when Lyudmila is in public.

Chief Research Officer: Jaco Du Plessis, Human, 52

Having previously been one of few top scientists with Zeng Hu Pharmaceuticals, Jaco Du Plessis was poached by Zavodskoi Interstellar shortly after the rebranding of the corporation. He is vocal regarding his stunted growth with his prior employer, advocating for those with ambitions to instead fill the ranks of Zavodskoi Interstellar, promising a fulfilment within the corporation they couldn’t get elsewhere. Despite his position as Chief Research Officer, some consider him instead to be the “face” of the corporation, often unveiling projects spearheaded by himself mostly through Confiance Technologies. Similarly to Kamilla Strelitz, he holds his personnel to a high standard, expecting them to either “be all in, or find employment elsewhere”.

Chief Risk Officer: Tikhon Zavodskoi, Human, 68

One of few remnants of Boytsov’s reign, Tikhon Zavodskoi has managed to remain in his position as Chief Risk Officer for almost a decade. Considered to be an astute, sharp-witted individual that has successfully managed to fend the wolves off, despite the decaying nature of the company before being rebranded. Many consider his continued presence merely due to his familial relationship with Lyudmila Zavodskoi, but she has reassured that despite being her cousin, Tikhon would be undoubtedly useful to the continued perseverance of Zavoidskoi Interstellar. Tikhon is very rarely seen outside of the company’s corporate facilities, if he is it’s often with his cousin.

Branches

Nova Luxembourg, Moroz, Mira Sancta: The Dominian branch can be found near the city centre, prominently overlooking the Court of Chalser. Residing in what was once a bank, the grandiose exterior encloses a large research building that is well known for its incredibly high security. It has since rapidly expanded following the move of Zavodskoi Interstellar's main headquarters and has tripled in size. The move brought with it several manufacturing plants, located across the Empire of Dominia - revitalizing the megacorporation's interest in the region.

Tolyatti, Soviet Union, Earth, Sol: The previous headquarters of Zavodskoi Interstellar can be found in Tolyatti. The skyscraper complex consisted of three Zavodskoi buildings, a Kumar Arms building, and a ConTec building. The complex was especially austere and compact, mostly as a result of socialist influences during its construction. Today, the Tolyatti Headquarters are abandoned, thanks to the collapse of the Solarian Alliance and Zavodskoi Interstellar's move to Mira Sancta.

Cape Town, Union of South Africa, Earth, Sol: The Cape Town branch sits on the edge of a small cliff, overlooking the ocean. Home to the headquarters of Ingkom, the Cape Town building is a sleek, modernist building with distinctive arched rooves. It is surrounded by several shuttle pads and hangars, some which provide direct transport to the Gagaringrad branch on Luna. The Cape Town branch continues to operate, despite Zavodskoi Interstellar's move to Mira Sancta, mostly due to the building being rented from the Solarian Alliance, instead of owned by the megacorporation.

Gagaringrad, Luna, Sol: Gagaringrad's Zavodskoi headquarters consist of a black obelisk of a building on the outskirts of the city's dome. It is set behind winding alleyways and few good parking spaces, and possesses many subterranean basement levels leftover from its time as a Necropolis building. Much of these levels are locked by clearance level, with speculation and conspiracy surrounding what may await inside them.

Mendell City, Biesel, Tau Ceti: The Mendell City branch situated within District 10 was renovated in 2462, shortly before the unveiling of the Stellar Corporate Conglomerate. It is constructed in the style of Soviet Classicism, said to be designed to Lyudmila Zavodskoi's personal tastes. With its Corinthian pillars, primarily stone and concrete materials, and tall, spindly central tower, the building is remarkably distinct from other buildings in Mendell's skyline.

Subsidiaries

Kumar Arms

"The best defense is a Kumar offense."

Chief Executive Officer: Freia Salsnivna, b. 2438

Kumar Arms is considered the backbone of Zavodskoi Interstellar, founded in the Soviet Union by Ilya Kumarvna, a former Sukhoi engineer, in 2114. They are one of the most prominent manufacturers of military and police equipment, and supplied much of the Solarian Armed Forces during the Interstellar War. After this burst of growth, however, a series of poor financial decisions led the company to be acquired by Necropolis Industries in 2295. The brand remained purchased, but Kumar Arms as a business gradually stagnated and became a shell company for Necropolis to use for shipping purposes. Once Necropolis became Zavodskoi Interstellar, however, Kumar Arms was revived and refurbished, diversifying into military vehicles and batteries for space vessels. It continues to supply not just the Solarian military, but that of the Empire of Dominia as well. Currently, it is headquartered in St. Petersburg on Earth, though there are whispers of plans to move the primary headquarters and manufacturing centre to Alterim Obirava.

Major Brands

  • 40mm rotary cannon "Francisca": Developed in 2461, the Francisca or "Frankie" rotary cannon is a ship battery designed for small to medium-sized ships. It can be loaded with full metal jacket, fragmentation, and armour-piercing ammunition, and is deadly to unarmoured small-craft.
  • 90mm flak cannon "Grauwolf": For medium to large-sized vessels, the Grauwolf is a flak cannon capable of battering even cruiser-class vessels with a wide spread of salvo. Some larger courier vessels have equipped a Grauwolf to batter flocks of space carp, small meteor belts, and dust storms that threaten the integrity of their cargo. The Grauwolf's design has been spoofed many times, and has a cousin in the Xion Industrial 90mm cannon called the "Alberich".
  • 180mm rotary cannon "Boudica": A medium-sized laser rotary cannon designed with similar function to the Francisca, notable for managing to do what the Francisca cannot and severely weaken the hull of unarmoured ships.
  • ZA-98/5 200mm naval gun "Lammergeier": A cannon designed for corvette-class vessels at the smallest, the Lammergeier has been used to explosive effect on the Imperial Fleet's corvettes assigned to the Badlands. Smaller than its 406mm cousin the Longbow, the Lammergeier is nevertheless a useful and adaptable weapon.
  • 406mm high-velocity cannon "Longbow": An upgraded version of its "Ballista" predecessor, the Longbow is one of the largest cannons in Zavodskoi's arsenal, designed for frigate-class vessels and larger. With easier maintenance, a larger payload, and a more streamlined loading process, it has become the weapon of choice for several militaries across the Orion Spur.

Confiance Technologies

“Have confidence in Confiance.”

Chief Executive Officer: Ilya Moules-Polorov, b. 2422

Founded in Harmony City, Luna in 2427, Confiance Technologies (or ConTec) remain a successful company focusing on AI and synthetic component manufacturing. Acquired by Zavodskoi shortly after the company's renaming, ConTec was divided into two branches; a military wing and a commercial wing. The military wing produces a great amount of the Sol Alliance Navy's on-board AIs and combat-grade robotics, and does not operate outside of Solarian space due to the sensitive data they handle. ConTec's commercial wing produces non-military equipment, including laptops, watches, and PDAs, and operates across the Spur.

Major Brands

  • Midnight Business Technology: Produced by the commercial wing of ConTec, the Midnight line of watches advertises itself as stylish yet cheap and functional workwear, mostly for Secondaries and Ma'zals in the Empire of Dominia.
  • Legate Laptops: A series of laptops produced by commercial ConTec, known for being very heavy and very robust both on the software and hardware end.

Ingkom

"Pride and prosperity to all."

Chief Executive Officer: Hanru De Beers

Ingkom, or Bedryfsingenieurswese Kommissie, is a primarily engineering-focused subsidiary of Zavodskoi Interstellar, founded in South Africa, Earth in 2099. It has a long intertwined history with South Africa the nation and its aggressive expansion into Southern Africa, and its interference in Central Africa. Initially a state-owned enterprise was tasked with rebuilding the destroyed infrastructure of Botswana, Zimbabwe, Lesotho and Eswatini after several successful military campaigns had rendered them territories. Early successes experienced by Ingkom resulted in its quick rise to importance within the South African economy, mostly due to reconstructions that allowed resource extraction operations to resume. The majority of the developed regions of these newly acquired territories were a direct result of Ingkom, and after sanctions had lifted, allowed them to prosper and expand into the international market - mostly through Zavodskoi’s acquiring of the corporation as a subsidiary in 2463.

Major Brands

Falerio Security Services

Chief Executive Officer: Filomena di Falerio

Born from the Eridani PMCs that first secured her holdings, Falerio Security Services was founded by Novi Jadranic Duchess Filomena di Falerio to continue their work, but using the (comparatively cheaper) local populace. Since then it has grown into a large and capable contractor that enjoys an excellent relationship with the Imperial Army, typically picking up assignments that are deemed too low priority for Army assistance. Headquartered on Novi Jadran, Falerio Security Services finds itself made up almost exclusively of Ma’zals (especially Jadraners), most of which have prior service in the armed forces. Their primary duties, outside of security of Falerio family assets, involve protection of Zavodskoi assets and House Caladius vessels. But creating a hint of tension between the Army and Falerio is the growing amount of Jadranics that see the PMC as a far more viable opportunity to pay off their Mo'ri'zal; some high-ranking Imperial officers have expressed concern that Falerio's venture has jeopardised the loyalty of the planet's Ma'zals.

Structure

Perhaps due to the prior presence of Xanu Defense Services and Jackal Incorporated, the Empire has always been reluctant to branch into the Private Military Contracting Group.

Corporate Relations

Einstein Engines

Einstein Engines and Zavodskoi have a fairly neutral relationship - though the two do compete in the robotics sector, Zavodskoi has purchased many Einstein-made warp drives for its vessels over the years, and the two have both had generous supply contracts with the Solarian military in the past. In the modern day, Zavodskoi has lost a great deal of these contracts, while Einstein continues to hold many highly valuable government and military contracts - a factor which contributed to Zavodskoi's withdrawal of much of its Solarian business. In spite of this, it continues to purchase warp drives from Einstein frequently, due to the rising cost of phoron fuel and the easy availability of helium-3 from Zavodskoi's new home in the Empire of Dominia.

Hephaestus Industries

Hephaestus and Zavodskoi are long-enduring rivals, with the two megacorporations competing extensively in industry, manufacturing, robotics and engineering fields for decades. Mutual sabotage and espionage are common between Hephaestus and Zavodskoi, with both corporations having extensively bankrolled privateers, saboteurs and other plausibly deniable agents to sabotage their rivals. As Zavodskoi has expanded into the Empire of Dominia and Hephaestus into the Izweski Hegemony, the Sparring Sea and Badlands have become two of the largest modern battlegrounds for the megacorporations, with corporate-funded pirates commonly targeting one another's vessels. Beyond the use of privateers, Zavodskoi has often been accused of funding radical anti-Hephaestus groups within the Izweski Hegemony, most notably the Champions of Moghes - a terrorist organization which has remained suspiciously well-equipped and well-informed of Hephaestus operations. Hephaestus, meanwhile, has often been suspected of bankrolling various Dominian rebel groups in recent years, in the hopes of weakening Zavodskoi's large investment in the Empire's development. Shared membership in the Stellar Corporate Conglomerate has done nothing to quell the two giants' bitter feud, with only the shared threat of the phoron crisis forcing them into cooperation.

Idris Incorporated

Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.

NanoTrasen

Zavodskoi and NanoTrasen maintain a decent relationship, with little open conflict between the two corporations. Since the beginning of the phoron scarcity, however, Zavodskoi has taken full advantage of NanoTrasen's waning power in the Republic of Biesel, expanding its arms industry into the Republic. Since the formation of the Tau Ceti Armed Forces and the negotiation of several new supply contracts with Biesel's government, Zavodskoi has managed to take a great deal of business from NanoTrasen - seizing NT's position as the Republic's main weapons supplier. Though NanoTrasen still holds onto their original contract for the Tau Ceti Foreign Legion, the Minutemen and Republican Fleet are both almost entirely outfitted with Zavodskoi-made weapons, armor, and voidsuits. NanoTrasen has attempted to counteract this influence through the recent appointment of Nathan Trasen as Secretary of Defense - but even with a Trasen in such a prestigious position, Zavodskoi has still managed to secure a solid grasp on the Republic's military industry. NanoTrasen has increased funding to Nexus Corporate Security several times in an effort to use their newly-formed PMC to undermine Zavodskoi's security business in the Corporate Reconstruction Zone, with some measure of success.

Orion Express

Zavodskoi contributed large portions of its logistics division to Orion Express, and has maintained a decent relationship with the logistics corporation. Though their Solarian business has been scaled back substantially, Zavodskoi still relies on Orion vessels for transport of its goods in the Alliance, and Orion has been known to favor Zavodskoi security when outside force is required for particularly troublesome work. Orion's ties to Hephaestus are the largest source of tension between the two corporations, and Zavodskoi is rumored to have attempted to seed several of its own agents within Orion-Hephaestus joint operations in order to gather intelligence on their rival.

Zeng-Hu Pharmaceuticals

When Zavodskoi Interstellar was still known as Necropolis Industries, it was Zeng-Hu's major rival in the genetics sector, leading to fierce competition between the two corporations. Rumors of sabotage and corporate espionage were commonplace, and the theft of company secrets was commonplace on both sides. Following the rebrand to Zavodskoi Interstellar, however, the corporation has significantly cut back on its genetics division, leaving Zeng-Hu as a mostly unchallenged monopoly in the field. With the two megacorporations no longer in direct competition, the relationship between them has warmed significantly, with Zavodskoi choosing instead to redouble its efforts against its main rival, Hephaestus Industries. Though the two do still compete in the robotics sector, so far this has been far less of a source of tension between them.

Relations

Stellar Corporate Conglomerate

The newly founded Conglomerate’s ties with Zavodskoi are blatant with a newly founded Corporate Force Projection Fleet bearing weapons, munitions and equipment of Zavodskoi make across the board. From high-end starship pieces to antique small arms, Zavodskoi provides it all, making them a key player in the Conglomerate’s private military. This newfound niche has led to a resurgence of its presence galaxy-wide, and cooperation with the other megacorporations has proven very profitable.

Synthetics

Since its rebranding from Necropolis Industries, Zavodskoi Interstellar often employs synthetics as precise, dextrous labour in machining, manufacturing and blanket industrial work. Many stubborn advocates of hand-crafting and several subsidiaries oriented around quality have made large steps towards vilifying these robotic mechanics, claiming that the “organic touch” is the key to quality, rather than objective fact. This case often seeps down to the working persons of the company through rough opinions of the synthetics which threaten the work of their lives. Contrarily, major steps to save the company face have echoed from executives, painting out a confusing and chaotic internal struggle against synthetics in the company.

The Empire of Dominia

Since its arrival in the Dominian industrial scene, Zavodskoi has made headway to monopolizing itself over the fledgling empire as best it can, to decent success. Its sway in the Imperial politics up high remains a mystery, but the certainty of Zavodskoi presence across the Empire’s domain is all there. In recent times, the company can be found reaching out to various establishments in the Empire in an attempt to, for whatever reason it can make up, buy them out. Whether this is a pitiful desperate attempt to grab power or grow a new monopoly is on you to decide.