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Mining is a job that can range from blandly safe to life-threateningly dangerous at the drop of a hat. Hazards can range from dangerous alien wildlife, to meteor belts, to roving bands of pirates out to steal your livelihood. Nevertheless, you are the Horizon's main source for precious materials, and in the wake of the phoron shortage, any hint of phoron you can unearth will gain the Operations account a hefty sum.
{{Template:Navbox Corporations}}
{{Infobox Corporation
|headercolor = #920a0a <!--Can be left blank for grey header-->
|textcolor = white <!--Can be left blank for black text-->
|name = Zavodskoi Interstellar
|logo = Zavodskoi_Interestellar
|headquarters = Nova Luxembourg, [[Moroz]], [[Empire of Dominia]]
|slogan = Even one matters on the battlefield.
|languages = Tradeband, Tau Ceti Basic, Sol Common
|ceo = [[Notable Humans#Lyudmila Zavodskoi|Lyudmila Zavodskoi]]
|colors = <span style="color:#363c43">Black (#363c43),</span> <span style="color:#920a0a">red (#920a0a),</span> <span style="color:#7a6347">brown (#7a6347)</span>
|founded = 2259 (as Necropolis Industries)
2462 (as Zavodskoi Interstellar)
|founder = Yefim Dementyev (as Necropolis Industries)
Lyudmila Zavodskoi (as Zavodskoi Interstellar)
|regions =
<br>
* [[Sol Alliance]]
* [[Empire of Dominia]]
* [[Republic of Biesel]]
* [[Coalition of Colonies]]
* [[Republic of Elyra]]
|}}


'''Important note:''' Large mining drills are currently bugged. They do not mine properly and it is currently a waste of space to bring them on the Spark.
'''Zavodskoi Interstellar''', formerly Necropolis Industries, is a weapons and aerospace manufacturing and development conglomerate founded in 2259. Zavodskoi distributes everything from light to heavy arms, space vessel weapons, ship-building, aircraft, ground vehicles, combat spacesuits, and military software. They also produce the Z.I. line of positronics, used for private security and military contracting. As Necropolis Industries, it primarily focused on genetic research and the biosciences; though Zavodskoi continues to have a genetics division, it is vastly outstripped by its competitor [[Zeng-Hu Pharmaceuticals]].
Since the beginning of the phoron scarcity, Zavodskoi Interstellar has seen a rise in its relevance and profits, as civil unrest grows around the Orion Spur. Its focus on the research and development of weaponry has made it vital to the continued “stability” of the [[Stellar Corporate Conglomerate]], as well as any other clients that have either purchased or hired their arms. Most notably, its continued relationship with the [[Empire of Dominia]] has given the Imperial Fleet the legitimacy to carve out territory in the Badlands, and provided it an opportunity for at least somewhat cooperative business relations with the rest of humanity.
{{TOC Hidden}}
== Corporate Affairs ==


==Your Base of Operations==
=== History ===
This is the mining bay, your base of operations. It is located on deck one, just underneath the Operations Lobby. If you spawn in at roundstart, you'll start out in your locker room.
[[File:Mining bay.png|thumb|right|The mining bay of the SCCV Horizon.]]


===Important Equipment===
Founded in 2259 by Yefim Dementyev, Necropolis Industries (now Zavodskoi Interstellar) grew on the back of an innovative invention: the combat-capable voidsuit. Even though they were initially heavy, cumbersome, and expensive, demand for better versions led to the polished versions we know today. The demand for space-capable armour skyrocketed with the outbreak of the First Interstellar War. In the years following the war, Necropolis became heavily involved in gene modification technology and biological experimentation. They were associated with the Empire of Dominia's efforts during this period rather than the Nralakk Federation like their main competitor: Zeng-Hu Pharmaceuticals. A brief period of fame was briefly enjoyed by them in the area of gene therapy, biological replacement limbs, and DNA manipulation. Wise financial decisions have ensured their dominance of arms procurement all across the Orion Spur, especially in the Sol Alliance. Weapons such as the energy machete, pulse rifles, and sonic weapons have fueled their continued dominance of the weapons market. Some detractors claim that in recent years they have delved secretly into bio-weaponry and atmospheric weapons, but this has always been denied by the company’s representatives.
Necropolis was disadvantaged by Nralakk investments in Zeng-Hu Pharmaceuticals, which rendered its own genetic advances rapidly irrelevant, and soon realized its genetics partner - the Empire of Dominia - was nowhere near the level of the Nralakk Federation. As a result, Necropolis Industries rebranded itself as Zavodskoi Interstellar following massive cuts to its genetics division and a desire to move away from the less-than-stellar reputation of Necropolis, which had come to have its brand name associated with rumours of unethical biological experiments and potential terrorist financing.
Rather than pursue further genetics work, Zavodskoi Interstellar opted to pursue what it knew how to do better than any other megacorporation in the Orion Spur: military equipment. Three main pillars continue to drive Zavodskoi Interstellar. The largest is its classical military-industrial complex, and a massive amount of humanity's military equipment, ranging from infantry small arms to combat hardsuits to vehicles and much more, are today produced by it or one of its subsidiaries. Confiance Technologies, a recent subsidiary of Zavodskoi Interstellar, is one part of the military-industrial pillar that has even branched out into robotics. Its second pillar, as a result of Ingkom, is its robust engineering wing - Zavodskoi engineering staff are a common sight throughout the Orion Spur, though their usage within the Solarian Alliance has faltered following the Solarian Collapse of late 2462.
A third, less public, pillar of Zavodskoi Interstellar is its private security force. These officers go wherever Zavodskoi employees go and are known throughout the Orion Spur for their professionalism. According to company representatives, Zavodskoi's security wing is one of the most competitive in the Orion Spur and is trained longer than any other megacorporation's security force. A recent turnover in the highest ranks of the security forces following the rebranding of Necropolis to Zavodskoi has caused some suspicion among third-party observers, but no information has been released on this by Zavodskoi representatives.


Within the orange lockers, you will find some items to help you start out your shift. This basic gear will be your way to gain some mining points so that you can gain better, more efficient gear (more on that later). Below is a list of the gear found in the lockers.
=== Influence and Reputation ===
* '''Global positioning unit (GPS):''' A tool for tracking your position, and having others track your position, in case of emergency. To interact with it, click on the GPS while it is in your hand.
* '''Shortwave radio:''' A handheld radio that allows you to talk through communications while you're out of range of the Horizon's network. You can speak into it by prefacing your text with '':r'' or '':l'', depending on which hand the radio is in.
* '''Ore detector:''' Alt-click on this nifty device to open a menu allowing you to pick which ores you can detect. Once you've selected them, click on the scanner while in hand to turn it on; ore will be highlighted on your screen with a green light over the tile it's on.
* '''Kinetic accelerator:''' Your primary mining tool; a ranged tool of sorts that allows you to clear rocks with compressed air. In order to fire it, you need to pump it by clicking Unique Firing Action on your UI, next to your hands.
* '''Pickaxe:''' A standard pickaxe that will break down a rock face in around three swings. Note that the pickaxe must be wielded by activating it in your hand for it to break rock walls quickly-- otherwise, it is incredibly slow.
* '''Shovel:''' Can be used to dig up sand and other minerals that may be lurking within the ground.
* '''Mining Satchel:''' Clicking on a tile with this bag will pick up all the ore on said tile into the bag for quick storage. While you're holding it in a hand, you can also walk over a tile and it automatically picks up ore for you. You can also store it on your belt!
* '''Analyzer:''' Click on this to get a reading of the atmosphere of your chosen mining site.


===EVA Equipment===
As a hiring practice, Zavodski Interstellar finds itself poaching highly skilled workers from the other megacorporations. Workers with Zavodskoi usually flocked to the company to exploit its high pay - the dissolution of several underperforming departments and subsidiaries in more contested markets means that the company can focus and attract industry experts to work on weapons research. Although perfecting weapons of war is a task that will never truly be finished, the company is recognized as the uncontested leader in their development. As such, it holds a great deal of sway in almost every corner of the Spur.


Inside your locker room, you will find a rack with voidsuits, helmets, and magboots. Naturally, these are very important to be wearing in case you are mining in space or on a planet with a hostile environment. Begin by gathering up your helmet, suit, and magboots; if you're a human, you can attach the helmet and boots to the voidsuit by clicking on the suit while holding the equipment.
Clients ranging from small colonial militias to interstellar governments trust and rely on the megacorporation for their expertise. In this day and age, Zavodskoi pioneers where others do not by developing and manufacturing the highest-quality niche-function firearms, or just the biggest and baddest weapons they can muster. The extent of this research dominates every echelon of the corporation leading to the unified pursuit of maximizing the efficiency of its stock, rather than trying to cover the widest range possible.


If you're a different species, you need to put the voidsuit and helmet (unattached to each other) in a suit cycler, then set it to your race. After cycling the suit, you can then attach everything to the voidsuit.
Zavodskoi Interstellar rarely works alongside Zeng-Hu contractors - intentionally so. The two corporations frequently butt heads after Zeng-Hu Pharmaceuticals left Zavodskoi genetics research in the dust, with the relation between the two sour at best. Although this attitude has lessened with the formation of the SCC, rivalry still occurs. This echoes down to the lowest ranks, as even the common worker can find themselves cheering onto outclassing the opposition. This isn’t an excuse to get fired for trashing your coworker.


Next, move to the tank storage unit and deposit an oxygen tank. Fill it at an oxygen canister, then attach the oxygen tank to your voidsuit.
=== Positronics and Zavodskoi Interstellar ===


===Other Gear===
In the aftermath of Necropolis Industries' rebranding into Zavodskoi Interstellar, synthetics and positronics have become more of a common sight in company facilities outside of the Empire of Dominia. These Zavodskoi IPCs are however banned from command and leadership positions within Zavodskoi Interstellar due to the corporation's internal policy, which views positronics as a workforce rather than a management force. This ban includes Zavodskoi Interstellar corporate liaisons.
* '''Ore boxes:''' The boxes that will hold all of your ore while you mine. Can be dragged around behind you easily, and comfortably loaded on the front of the Spark (but remember that the front of the Spark is in a vacuum while you're on the Horizon). They work most efficiently with ore satchels; pick up the ore with the satchel and click on the ore box with the satchel in-hand to transfer all of its contents into the box. When you've returned from your mining trip, they can be placed against the unloading machine. This will deposit its contents on the conveyor belt to the ore smelter.
* '''Portable suit cooling units:''' Used by IPCs to prevent overheating within voidsuits and hardsuits. Xion Industrial and Hephaestus G2 IPCs can wear suit coolers on their back and do not require a suit. Other IPC types, however, require a suit as well as a cooler in the suit storage slot.
* '''Mechanical toolbox:''' A toolbox containing a standard set of tools. Useful for adding and removing power cells and modules to hardsuits.
* '''Mobile ladder:''' A ladder that can be placed either below an open space (allowing the user to travel up a level) or on an open space (allowing the user to travel down a level).  
* '''Hoist kit:''' A deployable and collapsible hoist that can be used to raise or lower objects between levels. To use the hoist kit, first click and drag the object to the clamp using your mouse. Next, click on the green frame of the hoist kit; this will give a message stating that you reverse the direction. Clicking the green frame again will raise or lower the clamp and thus, the object attached (however an object does not need to be attached for the hoist to raise/lower). To detach an object from the hoist, drag the clamp to an empty tile adjacent to the hoist that is not blocked. If there is nowhere to unclamp to, you can click and drag the hoist to your own tile, as this also works.


==The Spark (and how to fly it)==
Newly implemented and with some in the company opposed to their presence, Zavodskoi positronics face systemic fragility within Zavodskoi Interstellar. In an effort to employ and contract out the best representation for the company, Zavodskoi will routinely memory wipe, retool, or outright scrap and sell their IPCs for workplace accidents, failure to execute an order, or underperformance. This process has been largely seen as a lighter version of the Burzian Method. This authority does not extend to Zavodskoi Interstellar corporate liaisons although they are encouraged to check in with their positronic contractor personnel from time to time. Therefore, Zavodskoi positronic contractors are often those struggling to maintain a positive evaluation or saved from the scrapyard all together.
''See also: [[Guide to Piloting]]''


'''Important: Don't walk into the doors by the Spark marked with "Vacuum" unless you're wearing a voidsuit. As the sign implies, there's no pressure, and you'll pop your lungs.'''
In an effort to bolster company morale, organic personnel are able to lease out Zavodskoi asset IPCs, should they so choose. This allows personnel to ‘own’ a positronic for the home without the burden of maintenance fees. For the IPCs affected, this can work to their benefit or their demise. As more lax personnel may feel less inclined to report aberrancy, whereas other synthetics would find themselves under greater scrutiny.


The SCCV Spark is the mining shuttle of the SCCV Horizon. Coming with a can of CO2 already attached to its thruster line, and having a functional sensor suite while docked to its main ship, it is very self-sufficient. Piloting it properly means you don't need to wait for the Horizon to ferry you to every away site.
'''It is expected for research and security Zavodskoi Interstellar IPCs to adopt the prefix Z.I. followed by their designation. An example of this formatting is Z.I. Name.'''


The Spark will probably need an extra tank of fuel to move across the map in any great capacity. It's also a good idea to just have one in case of emergencies. To fill up your CO2 canister, use a wrench on your canister and drag it over to the Fuel Bay, which is just to the right of the Spark's hangar, beside the Intrepid. Open up the glass door, attach the canister to the rightmost connector, and turn on the pump. After a few minutes, you should have a decent amount of CO2 in the canister (roughly 5,000 kPa).
=== Vaurcae ===


The Horizon will usually spawn next to an asteroid, planet, or other away site that you can mine freely. However, there may come a time when there's no away sites in range, and you have to actually pilot the ship. Finding these sites can be painful without the help of a '''sensor readout'''; these spawn at every communication console a few minutes into the round, and will list which away sites are in the sector. They will point to the radial direction that the away site is in; this means if a lush exoplanet is bearing 90 degrees, it's directly north of the Horizon. [[File:Radial_degrees.png|thumb|An outline of what direction a bearing indicates.]]
In late 2463, the Zo’ra Hive announced publicly a partnership with Zavodskoi Interstellar after selling the rights to the production of the hydrogen rifle, a complex Zo’rane design that is cheap in ammunition. Shortly after, a meeting in New Sedantis was held with Zavodskoi executives and Hive officials to allow Vaurcae enter their workforce, akin to the synthetic introduction following the Necropolis rebranding. Besides Nanotrasen, Zavodskoi is the other megacorporation that is comfortable in employing Bound assets, particularly in engineering, though they have no issue with Unbound as they are considered similar to the Z.I. synthetics, despite their many differences.  


While the Guide to Piloting will help with all the fine details, a new miner should remember the following:
Prior to striking a deal with Zeng-Hu Pharmaceuticals, the C’thur Hive considered a deal with Necropolis Industries as an alternative. However, the proposition never followed through and the conversation between the two parties did not resurface until 2463. It is rumored that the Zo’ra deal with Zavodskoi was made only after C’thur began to sell their workforce mainly to Ingkom. Whatever the case may be, both Hives are now on equal terms with Zavodskoi Interstellar, who has no trouble dealing with them despite their differences.
* '''DON'T USE AUTOPILOT.''' It will take you on the straightest path to your destination possible-- through every hazard, with no regard for fuel.
* '''Enable the fuel pump to thrusters.''' This pump is helpfully labelled Fuel Tank to Thrusters; you can turn it on by clicking it and setting the output to MAX. This ensures that fuel will flow to your thrusters, and you can actually fly the shuttle.
* '''Set your engine thrusters to a value less than 100%.''' You can set the thrust percentage by clicking on the engine control console. You really don't need any more than 70-80%, and it means you'll conserve fuel.
* '''Your sensors don't activate immediately.''' You don't have to fly at the speed of molasses to make sure you don't bang up the shuttle, but if you're new to piloting, it's best to take it slow so you know what's in front of you.
* '''Inertia is a harsh mistress.''' In space, an object in motion stays in motion; you need to apply a reverse burn (or pressing the X on the center of your flight controls) to properly stop the Spark. You're not just going to slow down.


===== In case of emergency... =====
==Executives and Branches==
===Executives===
[[File:LyudmilaZavodskoi.png|thumb|Lyudmila Zavodskoi, CEO of Zavodskoi Interstellar.]]


* '''You drifted into an electrical storm and lost power!''' Eject your ID, walk over to the Spark APC, and swipe your ID through the APC. This will unlock the APC, and allow you to control it. Turn all the options (Lighting, equipment, and environment) to AUTO. Now, go over to the power storage unit and turn it back on. This should give you the power to get the hell out of dodge.
'''Chief Security Officer: Kamilla Strelitz, Human, 35'''
* '''You're dying of something!''' Use the NanoMed in the Spark to vend bandages to bandage any bleeding. Vend an inaprovaline injector to stabilize you. If you're in pain, vend a Perconol pill. If you can't breathe, vend a blue low oxygenation pouch.
* '''You're lost on the surface of a planet/asteroid!''' Take out your GPS (you did bring your GPS, right?), open up the interface, and find the SPARK on the drop-down menu. Click on the button next to it labelled Compass. Marvel as you are now able to see the direction the Spark is in.
* '''Something's chasing you!''' Shoot it with a kinetic accelerator, you big baby. A full blast from a kinetic accelerator can take out a space carp in one hit; sharks and eels, however, are a little tougher.


==Mining==
Advisor, and seen as the second-in-command of Lyudmila Zavodskoi, Kamilla Strelitz was only recently promoted to their position after the recent rebranding of the corporation. Kamilla has shown her aptitude for her position through the continued success of campaigns initiated by Zavodskoi Interstellar, despite commanding the company’s largest sector of personnel. She is known among the ranks as being belligerent and leaves little room for failure. Those that fail to achieve the standards set often find themselves personally experiencing the wrath of Kamilla Strelitz, enough to make desensitized men cry. Despite her “cheerful” personality, she is considered to be a close friend of the company’s CEO, almost guaranteed to be by her side when Lyudmila is in public.  
Once you've actually touched down on an away site, it's time to cycle out of the Spark and start hunting for those ore veins.


Click on the internal access button next to the airlock to open it, and be sure to turn on your oxygen tank (on the right side of the screen) before you cycle. At the top left of your screen, you can turn on your helmet light by clicking the button that looks like your helmet. Grab your ore box and get to exploring for ore! Make sure to prioritize high-value ores like silver, gold, diamond, and platinum. You can set your ore detector to highlight these veins.
'''Chief Research Officer: Jaco Du Plessis, Human, 52'''


===== Safe kinetic accelerator use =====
Having previously been one of few top scientists with Zeng Hu Pharmaceuticals, Jaco Du Plessis was poached by Zavodskoi Interstellar shortly after the rebranding of the corporation. He is vocal regarding his stunted growth with his prior employer, advocating for those with ambitions to instead fill the ranks of Zavodskoi Interstellar, promising a fulfilment within the corporation they couldn’t get elsewhere. Despite his position as Chief Research Officer, some consider him instead to be the “face” of the corporation, often unveiling projects spearheaded by himself mostly through Confiance Technologies. Similarly to Kamilla Strelitz, he holds his personnel to a high standard, expecting them to either “be all in, or find employment elsewhere”.  
You're going to be using your kinetic accelerator most of the time while you mine, as it's the fastest and simplest way to clear an area of rocks. Using a kinetic accelerator is simple:
# Hold the kinetic accelerator in both hands by clicking on it while you have an empty hand highlighted.
# Use the Unique Firing Action button, right next to your hands on your UI, to pump the kinetic accelerator.
# Click on an area in front of you to fire the accelerator. The area is 3 tiles by 3 tiles if you're using a default one.


It's best to stand at least a tile away from any rock you want to clear with your KA; catching yourself in your own KA blast can be a quick and easy way to hurt yourself. In the worst case scenario, you can even break your own bones or rupture an artery with it, which causes internal bleeding.
'''Chief Risk Officer: Tikhon Zavodskoi, Human, 68'''


===Processing your goods===
One of few remnants of Boytsov’s reign, Tikhon Zavodskoi has managed to remain in his position as Chief Risk Officer for almost a decade. Considered to be an astute, sharp-witted individual that has successfully managed to fend the wolves off, despite the decaying nature of the company before being rebranded. Many consider his continued presence merely due to his familial relationship with Lyudmila Zavodskoi, but she has reassured that despite being her cousin, Tikhon would be undoubtedly useful to the continued perseverance of Zavoidskoi Interstellar. Tikhon is very rarely seen outside of the company’s corporate facilities, if he is it’s often with his cousin.
First and foremost, set up the smelter; see Furnace 101 below. Assuming you've collected your ore, you're going to want to transfer it to the smelting belt on the far right of the mining bay. To do this, either dump the ore in front of the unloading machine [[file:Unloader.gif|32px|]] and it will start to move the items onto the belt. Assuming you set the smelter correctly and it is turned on, you should see materials go in as ore and come out as sheets and bars respective to the type of ore put in. After smelting, compressing or alloying, the materials will now follow the belt round to the stacking machine, which will stack the materials. The stacking machine can be controlled via the console on the wall below it [[file:miningconsole.gif|32px|]]. This will allow you to place the materials in a crate for cargo to ship to whomever needs them.


===Mining Points And The Mining Vendor===
===Branches===
As materials pass through the smelter you may notice that points begin to rack up within the ore processing console [[file:miningconsole.gif|32px|]]. Inserting your ID by clicking the blue "Insert ID" will allow you to claim the points for your own. This can be cashed in at the mining equipment vendor [[file:MinerEquip.png]] to purchase new tools and devices to aid your mining. Below is a table to give you some idea on what you can purchase within the mining vendor.


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
'''Nova Luxembourg, [[Moroz]], Mira Sancta:''' The Dominian branch can be found near the city centre, prominently overlooking the Court of Chalser. Residing in what was once a bank, the grandiose exterior encloses a large research building that is well known for its incredibly high security. It has since rapidly expanded following the move of Zavodskoi Interstellar's main headquarters and has tripled in size. The move brought with it several manufacturing plants, located across the Empire of Dominia - revitalizing the megacorporation's interest in the region.
<center>


===Mining Vendor Contents===
'''Tolyatti, Soviet Union, [[Earth]], [[Sol]]:''' The previous headquarters of Zavodskoi Interstellar can be found in Tolyatti. The skyscraper complex consisted of three Zavodskoi buildings, a Kumar Arms building, and a ConTec building. The complex was especially austere and compact, mostly as a result of socialist influences during its construction. Today, the Tolyatti Headquarters are abandoned, thanks to the collapse of the Solarian Alliance and Zavodskoi Interstellar's move to Mira Sancta.
</center>
 
'''Cape Town, Union of South Africa, Earth, Sol:''' The Cape Town branch sits on the edge of a small cliff, overlooking the ocean. Home to the headquarters of Ingkom, the Cape Town building is a sleek, modernist building with distinctive arched rooves. It is surrounded by several shuttle pads and hangars, some which provide direct transport to the Gagaringrad branch on Luna. The Cape Town branch continues to operate, despite Zavodskoi Interstellar's move to Mira Sancta, mostly due to the building being rented from the Solarian Alliance, instead of owned by the megacorporation.
 
'''Gagaringrad, [[Luna]], Sol:''' Gagaringrad's Zavodskoi headquarters consist of a black obelisk of a building on the outskirts of the city's dome. It is set behind winding alleyways and few good parking spaces, and possesses many subterranean basement levels leftover from its time as a Necropolis building. Much of these levels are locked by clearance level, with speculation and conspiracy surrounding what may await inside them.
 
'''Mendell City, [[Biesel]], [[Tau Ceti]]:''' The Mendell City branch situated within District 10 was renovated in 2462, shortly before the unveiling of the [[Stellar Corporate Conglomerate]]. It is constructed in the style of Soviet Classicism, said to be designed to Lyudmila Zavodskoi's personal tastes. With its Corinthian pillars, primarily stone and concrete materials, and tall, spindly central tower, the building is remarkably distinct from other buildings in Mendell's skyline.
 
==Subsidiaries==
<div class="toccolours mw-collapsible mw-collapsed">
===Kumar Arms===
<i>"The best defense is a Kumar offense."</i>
 
'''Chief Executive Officer:''' Freia Salsnivna, b. 2438
 
Kumar Arms is considered the backbone of Zavodskoi Interstellar, founded in the Soviet Union by Ilya Kumarvna, a former Sukhoi engineer, in 2114. They are one of the most prominent manufacturers of military and police equipment, and supplied much of the [[Solarian Armed Forces]] during the Interstellar War. After this burst of growth, however, a series of poor financial decisions led the company to be acquired by Necropolis Industries in 2295. The brand remained purchased, but Kumar Arms as a business gradually stagnated and became a shell company for Necropolis to use for shipping purposes. Once Necropolis became Zavodskoi Interstellar, however, Kumar Arms was revived and refurbished, diversifying into military vehicles and batteries for space vessels. It continues to supply not just the Solarian military, but that of the [[Empire of Dominia]] as well. Currently, it is headquartered in St. Petersburg on Earth, though there are whispers of plans to move the primary headquarters and manufacturing centre to Alterim Obirava.
<div class="mw-collapsible-content">
==== Major Brands ====
* '''40mm rotary cannon "Francisca":''' Developed in 2461, the Francisca or "Frankie" rotary cannon is a ship battery designed for small to medium-sized ships. It can be loaded with full metal jacket, fragmentation, and armour-piercing ammunition, and is deadly to unarmoured small-craft.
* '''90mm flak cannon "Grauwolf":''' For medium to large-sized vessels, the Grauwolf is a flak cannon capable of battering even cruiser-class vessels with a wide spread of salvo. Some larger courier vessels have equipped a Grauwolf to batter flocks of space carp, small meteor belts, and dust storms that threaten the integrity of their cargo. The Grauwolf's design has been spoofed many times, and has a cousin in the Xion Industrial 90mm cannon called the "Alberich".
* '''180mm rotary cannon "Boudica":''' A medium-sized laser rotary cannon designed with similar function to the Francisca, notable for managing to do what the Francisca cannot and severely weaken the hull of unarmoured ships.
* '''ZA-98/5 200mm naval gun "Lammergeier":''' A cannon designed for corvette-class vessels at the smallest, the Lammergeier has been used to explosive effect on the Imperial Fleet's corvettes assigned to the Badlands. Smaller than its 406mm cousin the Longbow, the Lammergeier is nevertheless a useful and adaptable weapon.
* '''406mm high-velocity cannon "Longbow":''' An upgraded version of its "Ballista" predecessor, the Longbow is one of the largest cannons in Zavodskoi's arsenal, designed for frigate-class vessels and larger. With easier maintenance, a larger payload, and a more streamlined loading process, it has become the weapon of choice for several militaries across the Orion Spur.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===Confiance Technologies===
<i>“Have confidence in Confiance.”</i>
 
'''Chief Executive Officer:''' Ilya Moules-Polorov, b. 2422
 
Founded in Harmony City, [[Luna]] in 2427, Confiance Technologies (or ConTec) remain a successful company focusing on AI and synthetic component manufacturing. Acquired by Zavodskoi shortly after the company's renaming, ConTec was divided into two branches; a military wing and a commercial wing. The military wing produces a great amount of the Sol Alliance Navy's on-board AIs and combat-grade robotics, and does not operate outside of Solarian space due to the sensitive data they handle. ConTec's commercial wing produces non-military equipment, including laptops, watches, and PDAs, and operates across the Spur.
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| border="1" cellspacing="0" cellpadding="2" align="center"
==== Major Brands ====
!style='background-color:Maroon;color:white;' |Item
* '''Midnight Business Technology:''' Produced by the commercial wing of ConTec, the Midnight line of watches advertises itself as stylish yet cheap and functional workwear, mostly for Secondaries and Ma'zals in the [[Empire of Dominia]].
!style='background-color:Maroon;color:white;' |Picture
* '''Legate Laptops:''' A series of laptops produced by commercial ConTec, known for being very heavy and very robust both on the software and hardware end.  
!style='background-color:Maroon;color:white;' |Cost
!style='background-color:Maroon;color:white;' |Description
|-
!Food Ration
![[File:Ration.png|50px]]
|5
|Some food to keep you going.
|-
!Poster
![[File:poster.png|50px]]
|20
|A poster that you could put up somewhere.
|-
!Ore Scanner Pad
![[File:pinpointer.gif|50px]]
|50
|Points to the nearest ore deposit. Green means close, blue means quite close, red means far away.
|-
!5 Red Flags
![[File:redflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Green Flags
![[File:greenflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Yellow Flags
![[File:yellowflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Purple Flags
![[File:purpleflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!Ore-Bag
![[File:OreSatchel.png|50px]]
|50
|Can pick up large amounts of ore with just one click. Can also transfer said ore to an ore box or drop it all.
|-
!Meat Pizza
![[File:pizza.png|50px]]
|50
|It's pizza... You eat it..
|-
!Lantern
![[File:newlantern.png|50px]]
|75
|Light source: Shines light around you with a radius. This also extends behind you. Good for avoiding holes.
|-
!Shovel
![[File:shovel.png|50px]]
|100
|For digging holes in the sand.
|-
!Pickaxe
![[File:Pickaxe.png|50px]]
|100
|Used for breaking down rocks and gaining the treasures within.
|-
!Compressed Rail Cartridge
![[File:Compressed_matter_cartridge.png|50px]]
|100
|Used as ammunition for the Rapid Railway Fabricator
|-
!Ore Box
![[File:OreCrate.png|50px]]
|150
|A huge, heavy box for storing large amounts of ore. When ordered through the equipment vendor, it is delivered via cargo shuttle.
|-
!Emergency Flood Light
![[File:Inf_box.png|50px]]
|150
|A kit that can be assembled easily for a long range light source.
|-
!Premium Cigar
![[File:Cigar2off.png|50px]]
|150
|Some say they make you live longer.
|-
!Seismic Charge
![[File:Seismic Charge.png|50px]]
|150
|A plantable explosive that delivers a low-medium intensity explosion for the purpose of shattering rock.
|-
!Material Scanners
![[File:Material.png|50px]]
|200
|Allows you to see materials within large rock formations.
|-
!Mining Drill
![[File:Handdrill.png|50px]]
|200
|A drill that is faster than the pickaxe.
|-
!Deep Ore Scanner
![[File:Forensic0old.png|50px]]
|250
|Scans for mineral deposits within the ground.
|-
!Magboots
![[File:Mashoe.png|50px]]
|300
|Can stop you from falling down open spaces
|-
!Autochisel
![[File:Jackhammer.png|50px]]
|400
|Allows you to sculpture.
|-
!Jetpack
![[File:Jetpack.png|50px]]
|400
|Allows traversal up, down and across open spaces. Note that you must activate the jetpack and the stabilizers for it to work. It should also be placed on your back.
|-
!Drone Drill Upgrade
![[File:Mainboard.png|50px]]
|400
|Allows you to upgrade the mining drill on a Mining Drone
|-
!Industrial Drill Brace
![[File:Mining Drill Brace.png|50px]]
|500
|A large brace that is part of the Industrial Drill Assembly (See Drill 101)
|-
!Point Transfer Card
![[File:Data1.png|50px]]
|500
|Gives you a card loaded with 500 points. Can be used to give points to other miners.
|-
!Explorers Belt
![[File:Explorers Belt.png|50px]]
|500
|A belt that can hold multiple items, usually items to do with mining.
|-
!Item Warp Beacon
![[File:Item Warp Beacon.png|50px]]
|500
|A beacon that is used along with the item warp pack to transport non-living matter. Extremely useful; see Warp Packs for more information.
|-
!Item Warp Pack
![[File:Item Warp Pack.png|50px]]
|600
|A pack that is used along with the item warp beacon to transport non-living matter. Has 3 charges.
|-
!Drone Health Upgrade
![[File:Mainboard.png|50px]]
|600
|Increases the max health of a mining drone.
|-
!Rapid Railway Fabricator
![[File:RCD.png|50px]]
|600
|A swift way of making tracks for minecarts.
|-
!Brute First-aid kit
![[File:Mining_First_Aid_kit.png|50px]]
|600
|Contains some bandages and trauma kits, useful in the event of an unexpected fall.
|-
!Ore magnet
![[File:Ore_Magnet.png|50px]]
|600
|Attracts nearby ores to your tile.
|-
!Minecart
![[File:Mining Cart.png|50px]]
|600
|A trolley that attaches to the Mining Engine
|-
!Resonator
![[File:Resonator.png|50px]]
|700
|A handheld device used for shattering rock.
|-
!Mining Rig
![[File:Mining rig.png|50px]]
|1000
|A rigsuit that can hold multiple modules.
|-
!Mass Driver
![[File:Inf_box.png|50px]]
|800
|A device that can "throw" objects and even people. Use with care.
|-
!Mining Drone
![[File:Mining Drone.png|50px]]
|800
|A nifty little drone that mines for you.
|-
!Mining Engine
![[File:Mining Engine.png|50px]]
|800
|The main mine-cart engine. Good for cross-asteroid transportation.
|-
!Drone Kinetic Accelerator Upgrade
![[File:Mainboard.png|50px]]
|800
|Increases the efficiency of the Drone KA.
|-
!Ore Summoner
![[File:Ore Summoner.png|50px]]
|800
|Teleports any ore you can see onto your tile instantly. Note that it does not work between levels.
|-
!Lazarus Injector
![[File:Lazarus Injector.png|50px]]
|1000
|A device that is able to raise animals from the dead.
|-
!Industrial Drill Head
![[File:Mining Drill Head.png|50px]]
|1000
|A large, automatic drill that digs for ore deposits underground.
|-
!Super Resonator
![[File:Super Resonator.png|50px]]
|1250
|An upgraded version of the Resonator.
|-
!Diamond Pickaxe
![[File:Diamond Pickaxe.png|50px]]
|1500
|A much better version of the standard pickaxe. Mines rock in 2 swings.
|-
!Thermal Drill
![[File:Thermal Drill.png|50px]]
|3750
|A large drill that fires 2, 4 or 6 second bursts of laser-based projectiles to mine rock quickly.
|-
|}
</div></div>
</div></div>


==Furnace 101==
<div class="toccolours mw-collapsible mw-collapsed">
The furnace [[file:Furnace.gif]] can be loaded via the unloading machine [[file:unloader.gif]] and must be turned on via the ore redemption console [[file:miningconsole.gif]] infront of it. It is also configured from here. You can produce multiple products at once, but smelting or compressing something that has no corresponding product will produce useless slag.
===Ingkom===
[[File:SmelterExample.png|200px|thumb|center|an example of a working setup for the smelter.]]
<i>"Pride and prosperity to all."</i>
<center>
===The Ores===


{| border="1" cellspacing="0" cellpadding="2" align="center"
'''Chief Executive Officer:''' Hanru De Beers
!style='background-color:Maroon;color:white;' |Name
!style='background-color:Maroon;color:white;' |Wall
!style='background-color:Maroon;color:white;' |Raw Ore
!style='background-color:Maroon;color:white;' |Smelted
!style='background-color:Maroon;color:white;' |Compressed
!style='background-color:Maroon;color:white;' |Door
!style='background-color:Maroon;color:white;' |Uses
|-
|Hematite
![[File:Mining iron.gif|50px]]
![[File:Ironore.png|50px]]
! Iron
! None
![[File:Irondoor.gif|50px]]
|For use in steelmaking.
|-
|Impure silicates
![[File:minefloor.png|50px]]
![[File:Sandore.png|50px]]
|[[File:Glass.png|center|50px]]
![[File:Sandstone.png|center|50px]]
|[[File:Sanddoor.gif|50px]]
|For making glass, which has a plethora of station applications.
|-
|Native gold
![[File:Mining gold.gif|50px]]
![[File:Goldore.png|50px]]
![[File:Golddone.png|50px]]
! None
|[[File:Golddoor.gif|50px]]
|For making various electronics.
|-
|Native silver
![[File:Mining silver.gif|50px]]
![[File:Silverore.png|50px]]
![[File:Silverdone.png|50px]]
! None
|[[File:Silverdoor.gif|50px]]
|Making mechs and for material research.
|-
|Phoron
![[File:Mining phoron.gif|50px]]
![[File:Plasmaore.png|50px]]
! None
![[File:Sheet-phoron.png|50px]]
|[[File:Plasmadoor.gif|50px]]
|The reason you're here.
|-
|Diamond
![[File:Mining diamond.gif|50px]]
![[File:Diamondore.png|50px]]
! None
![[File:Diamonddone.png|50px]]
|[[File:DiamondDoor.gif|50px]]
|For making mech parts, among other industrial uses.
|-
|Pitchblende
![[File:Mining pitchblende.gif|50px]]
![[File:Uraniumore.png|50px]]
![[File:Uraniumdone.png|50px]]
! None
|[[File:Uraniumdoor.gif|50px]]
|For various radioactive tasks.
|-
|Coal
![[File:Mining coal.gif|50px]]
![[File:Coalore.png|50px]]
![[File:Plastic.png|50px]]
! None
! None
|For use in steelmaking and plastics.
|- None
|Platinum
![[File:Mining platinum.gif|50px]]
![[File:Platinumore.png|50px]]
![[File:Platinum.png|50px]]
!Osmium
! None
|For making osmium or sending to Centcomm via Cargo.
|-
|Hydrogen
! None
![[File:Hydrogenore.png|50px]]
!Tritium
![[File:Hydrogen.png|50px]]
! None
|For making tritium fuel or metallic hydrogen for R&D.
|-
|}


Ingkom, or Bedryfsingenieurswese Kommissie, is a primarily engineering-focused subsidiary of Zavodskoi Interstellar, founded in South Africa, Earth in 2099. It has a long intertwined history with South Africa the nation and its aggressive expansion into Southern Africa, and its interference in Central Africa. Initially a state-owned enterprise was tasked with rebuilding the destroyed infrastructure of Botswana, Zimbabwe, Lesotho and Eswatini after several successful military campaigns had rendered them territories. Early successes experienced by Ingkom resulted in its quick rise to importance within the South African economy, mostly due to reconstructions that allowed resource extraction operations to resume. The majority of the developed regions of these newly acquired territories were a direct result of Ingkom, and after sanctions had lifted, allowed them to prosper and expand into the international market - mostly through Zavodskoi’s acquiring of the corporation as a subsidiary in 2463.
<div class="mw-collapsible-content">
==== Major Brands ====


===The Alloys===
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== Falerio Security Services ===


'''Chief Executive Officer:''' Filomena di Falerio


{| border="1" cellspacing="0" cellpadding="2" align="center"
Born from the Eridani PMCs that first secured her holdings, Falerio Security Services was founded by [[Novi Jadran|Novi Jadranic]] Duchess Filomena di Falerio to continue their work, but using the (comparatively cheaper) local populace. Since then it has grown into a large and capable contractor that enjoys an excellent relationship with the Imperial Army, typically picking up assignments that are deemed too low priority for Army assistance. Headquartered on Novi Jadran, Falerio Security Services finds itself made up almost exclusively of Ma’zals (especially Jadraners), most of which have prior service in the armed forces. Their primary duties, outside of security of Falerio family assets, involve protection of Zavodskoi assets and House Caladius vessels. But creating a hint of tension between the Army and Falerio is the growing amount of Jadranics that see the PMC as a far more viable opportunity to pay off their Mo'ri'zal; some high-ranking Imperial officers have expressed concern that Falerio's venture has jeopardised the loyalty of the planet's Ma'zals.
!style='background-color:Maroon;color:white;' |Raw Ores
<div class="mw-collapsible-content">
!style='background-color:Maroon;color:white;' |Product
==== Structure ====
!style='background-color:Maroon;color:white;' |Name
Perhaps due to the prior presence of Xanu Defense Services and Jackal Incorporated, the Empire has always been reluctant to branch into the [[Private Military Contracting Group]].
!style='background-color:Maroon;color:white;' |Uses
</div></div>
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]]
![[File:Metal.png|50px]]
|Steel
|For use in all kinds of tasks around the station.
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]] [[File:Platinumore.png|50px]]
![[File:Metal r.png|50px]]
|Plasteel
|An alloy of hematite, platinum and coal, for reinforced tables and reinforced walls
|-
|}
</center>


==Upgrading Your Equipment==
== Corporate Relations ==
===[[Einstein Engines]]===
Einstein Engines and Zavodskoi have a fairly neutral relationship - though the two do compete in the robotics sector, Zavodskoi has purchased many Einstein-made warp drives for its vessels over the years, and the two have both had generous supply contracts with the Solarian military in the past. In the modern day, Zavodskoi has lost a great deal of these contracts, while Einstein continues to hold many highly valuable government and military contracts - a factor which contributed to Zavodskoi's withdrawal of much of its Solarian business. In spite of this, it continues to purchase warp drives from Einstein frequently, due to the rising cost of phoron fuel and the easy availability of helium-3 from Zavodskoi's new home in the Empire of Dominia.


====Kinetic Accelerators====
===[[Hephaestus Industries]]===
For the futuristic space miner. Kinetic accelerators can be modified, upgraded, and altered to a miner's preference, but they require a frame, a focusing chip, and a power converter. To take apart a kinetic accelerator, you need to use a wrench on it.  
Hephaestus and Zavodskoi are long-enduring rivals, with the two megacorporations competing extensively in industry, manufacturing, robotics and engineering fields for decades. Mutual sabotage and espionage are common between Hephaestus and Zavodskoi, with both corporations having extensively bankrolled privateers, saboteurs and other plausibly deniable agents to sabotage their rivals. As Zavodskoi has expanded into the Empire of Dominia and Hephaestus into the Izweski Hegemony, the Sparring Sea and Badlands have become two of the largest modern battlegrounds for the megacorporations, with corporate-funded pirates commonly targeting one another's vessels. Beyond the use of privateers, Zavodskoi has often been accused of funding radical anti-Hephaestus groups within the Izweski Hegemony, most notably the Champions of Moghes - a terrorist organization which has remained suspiciously well-equipped and well-informed of Hephaestus operations. Hephaestus, meanwhile, has often been suspected of bankrolling various Dominian rebel groups in recent years, in the hopes of weakening Zavodskoi's large investment in the Empire's development. Shared membership in the Stellar Corporate Conglomerate has done nothing to quell the two giants' bitter feud, with only the shared threat of the phoron crisis forcing them into cooperation.


At the start of the round, you can use the coin that spawns in your hand on the mining vendor to get one upgraded part for your kinetic accelerator.
===[[Idris Incorporated]]===
Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.


==== Item warp packs ====
===[[NanoTrasen]]===
Zavodskoi and NanoTrasen maintain a decent relationship, with little open conflict between the two corporations. Since the beginning of the phoron scarcity, however, Zavodskoi has taken full advantage of NanoTrasen's waning power in the Republic of Biesel, expanding its arms industry into the Republic. Since the formation of the Tau Ceti Armed Forces and the negotiation of several new supply contracts with Biesel's government, Zavodskoi has managed to take a great deal of business from NanoTrasen - seizing NT's position as the Republic's main weapons supplier. Though NanoTrasen still holds onto their original contract for the Tau Ceti Foreign Legion, the Minutemen and Republican Fleet are both almost entirely outfitted with Zavodskoi-made weapons, armor, and voidsuits. NanoTrasen has attempted to counteract this influence through the recent appointment of Nathan Trasen as Secretary of Defense - but even with a Trasen in such a prestigious position, Zavodskoi has still managed to secure a solid grasp on the Republic's military industry. NanoTrasen has increased funding to Nexus Corporate Security several times in an effort to use their newly-formed PMC to undermine Zavodskoi's security business in the Corporate Reconstruction Zone, with some measure of success.


Possibly one of the most useful upgrades you can buy for a relatively small amount of mining points. A warp beacon can be attached to your ore box by clicking on the box with the beacon in hand, and the warp pack can be attached to your mining satchel. Tap the mining satchel to the ore box, and you should get a message that your warp pack and beacon are linked. From now on, any ore that you pick up with the satchel will be deposited directly into the ore box; this means you can leave the ore box next to the unloader while you mine.
===[[Orion Express]]===
Zavodskoi contributed large portions of its logistics division to Orion Express, and has maintained a decent relationship with the logistics corporation. Though their Solarian business has been scaled back substantially, Zavodskoi still relies on Orion vessels for transport of its goods in the Alliance, and Orion has been known to favor Zavodskoi security when outside force is required for particularly troublesome work. Orion's ties to Hephaestus are the largest source of tension between the two corporations, and Zavodskoi is rumored to have attempted to seed several of its own agents within Orion-Hephaestus joint operations in order to gather intelligence on their rival.


==== Pickaxes ====
===[[Zeng-Hu Pharmaceuticals]]===
These come in different forms and flavors. The material usually affects how efficient you can get to your ores. Make sure to wield it with both hands while you swing. While not the most fancy option, they fit into an excavation belt and can make short work of any dangerous creatures you encounter on an asteroid. Rarely, digging with them also allows you to find anomalies and artifacts, prized by [[Xenoarcheologist|specialized scientists.]] Just make sure to be extra careful with anything that glows more than it should.
When Zavodskoi Interstellar was still known as Necropolis Industries, it was Zeng-Hu's major rival in the genetics sector, leading to fierce competition between the two corporations. Rumors of sabotage and corporate espionage were commonplace, and the theft of company secrets was commonplace on both sides. Following the rebrand to Zavodskoi Interstellar, however, the corporation has significantly cut back on its genetics division, leaving Zeng-Hu as a mostly unchallenged monopoly in the field. With the two megacorporations no longer in direct competition, the relationship between them has warmed significantly, with Zavodskoi choosing instead to redouble its efforts against its main rival, Hephaestus Industries. Though the two do still compete in the robotics sector, so far this has been far less of a source of tension between them.


====Shovel====
== Relations ==
The classic concept of digging through the dirt for valuable materials. If you just need some glass sheets, this is a quick way to get some sand to smelt. Dig deep enough and you will be able to reach a lower level of the asteroid. Just make sure to use a ladder or jetpack when traversing, since gravity can be notoriously unfriendly. Some materials can only be found in the dirt instead of rocks.


====Resonators====
=== [[Stellar Corporate Conglomerate]] ===
This little device creates a force field which crumbles everything inside of it like paper. Can be used to crush a lot of rocks rapidly. Activating the field again when set up lets it collapse instantly. Just make sure that you do not step into your own fields if you value your bones. The biggest bonus of those is that they never run out of charge and make mining a job for the not so muscular.
The newly founded Conglomerate’s ties with Zavodskoi are blatant with a newly founded Corporate Force Projection Fleet bearing weapons, munitions and equipment of Zavodskoi make across the board. From high-end starship pieces to antique small arms, Zavodskoi provides it all, making them a key player in the Conglomerate’s private military. This newfound niche has led to a resurgence of its presence galaxy-wide, and cooperation with the other megacorporations has proven very profitable.


====Seismic Charges====
=== Synthetics ===
Those can be purchased from the mining vendor. Think of dynamite in space. Find a mineral rich area and plant one of those to rip a big hole into the rock. Keep a safe distance when it goes off and you should be able to collect any ore it broke free. Although designed to remove lose rocks, the charges should be planted with a little distance to the station to ensure nobody gets spaced during their lunch break.
Since its rebranding from Necropolis Industries, Zavodskoi Interstellar often employs synthetics as precise, dextrous labour in machining, manufacturing and blanket industrial work. Many stubborn advocates of hand-crafting and several subsidiaries oriented around quality have made large steps towards vilifying these robotic mechanics, claiming that the “organic touch” is the key to quality, rather than objective fact. This case often seeps down to the working persons of the company through rough opinions of the synthetics which threaten the work of their lives. Contrarily, major steps to save the company face have echoed from executives, painting out a confusing and chaotic internal struggle against synthetics in the company.


====Mining Mech====
=== The Empire of Dominia ===
If [[Machinist|Robotics]] is supplied and able, odds are one of the first creations from their lab will be a mech for Mining. The machine is typically outfitted with a drill and a hydraulic clamp. All mechs usually offer external lighting and life support. To load an ore box into the mech, click on the box while facing it with an active hydraulic clamp. To mine, walk into the rock wall with your drill active or click on the floor to start digging through the sand. Refer to [[Guide_to_Robotics#Mech_Piloting|this guide]] for more information on how to pilot your new mech and keep in mind that miners would probably not know a lot about repairing or modifying those complex machines.


==Shipping the Ores==
Since its arrival in the Dominian industrial scene, Zavodskoi has made headway to monopolizing itself over the fledgling empire as best it can, to decent success. Its sway in the Imperial politics up high remains a mystery, but the certainty of Zavodskoi presence across the Empire’s domain is all there. In recent times, the company can be found reaching out to various establishments in the Empire in an attempt to, for whatever reason it can make up, buy them out. Whether this is a pitiful desperate attempt to grab power or grow a new monopoly is on you to decide.
To ship ores that you've processed, they need to be in a crate on the cargo shuttle. One of the main reasons the SCCV Horizon exists is to search for phoron, meaning that sheets of phoron will be very highly prized compared to the other materials that you've shipped. While gold, silver, and diamonds will bring in good credits, phoron brings in the most.


{{Gameplay_Guides}}
{{Navbox Lore}}
[[Category:Pages]] [[Category:Guides]]
[[Category: Corporations]][[Category:Pages]]

Revision as of 12:34, 2 May 2024

Zavodskoi Interstellar
Zavodskoi Interestellar.png
Slogan Even one matters on the battlefield.
Headquarters Nova Luxembourg, Moroz, Empire of Dominia
Chief Executive Officer Lyudmila Zavodskoi
Official Languages Tradeband, Tau Ceti Basic, Sol Common
Official Colours Black (#363c43), red (#920a0a), brown (#7a6347)
Founded 2259 (as Necropolis Industries)

2462 (as Zavodskoi Interstellar)

Founder Yefim Dementyev (as Necropolis Industries)

Lyudmila Zavodskoi (as Zavodskoi Interstellar)

Operating Region


Zavodskoi Interstellar, formerly Necropolis Industries, is a weapons and aerospace manufacturing and development conglomerate founded in 2259. Zavodskoi distributes everything from light to heavy arms, space vessel weapons, ship-building, aircraft, ground vehicles, combat spacesuits, and military software. They also produce the Z.I. line of positronics, used for private security and military contracting. As Necropolis Industries, it primarily focused on genetic research and the biosciences; though Zavodskoi continues to have a genetics division, it is vastly outstripped by its competitor Zeng-Hu Pharmaceuticals.

Since the beginning of the phoron scarcity, Zavodskoi Interstellar has seen a rise in its relevance and profits, as civil unrest grows around the Orion Spur. Its focus on the research and development of weaponry has made it vital to the continued “stability” of the Stellar Corporate Conglomerate, as well as any other clients that have either purchased or hired their arms. Most notably, its continued relationship with the Empire of Dominia has given the Imperial Fleet the legitimacy to carve out territory in the Badlands, and provided it an opportunity for at least somewhat cooperative business relations with the rest of humanity.

Contents

Corporate Affairs

History

Founded in 2259 by Yefim Dementyev, Necropolis Industries (now Zavodskoi Interstellar) grew on the back of an innovative invention: the combat-capable voidsuit. Even though they were initially heavy, cumbersome, and expensive, demand for better versions led to the polished versions we know today. The demand for space-capable armour skyrocketed with the outbreak of the First Interstellar War. In the years following the war, Necropolis became heavily involved in gene modification technology and biological experimentation. They were associated with the Empire of Dominia's efforts during this period rather than the Nralakk Federation like their main competitor: Zeng-Hu Pharmaceuticals. A brief period of fame was briefly enjoyed by them in the area of gene therapy, biological replacement limbs, and DNA manipulation. Wise financial decisions have ensured their dominance of arms procurement all across the Orion Spur, especially in the Sol Alliance. Weapons such as the energy machete, pulse rifles, and sonic weapons have fueled their continued dominance of the weapons market. Some detractors claim that in recent years they have delved secretly into bio-weaponry and atmospheric weapons, but this has always been denied by the company’s representatives.

Necropolis was disadvantaged by Nralakk investments in Zeng-Hu Pharmaceuticals, which rendered its own genetic advances rapidly irrelevant, and soon realized its genetics partner - the Empire of Dominia - was nowhere near the level of the Nralakk Federation. As a result, Necropolis Industries rebranded itself as Zavodskoi Interstellar following massive cuts to its genetics division and a desire to move away from the less-than-stellar reputation of Necropolis, which had come to have its brand name associated with rumours of unethical biological experiments and potential terrorist financing.

Rather than pursue further genetics work, Zavodskoi Interstellar opted to pursue what it knew how to do better than any other megacorporation in the Orion Spur: military equipment. Three main pillars continue to drive Zavodskoi Interstellar. The largest is its classical military-industrial complex, and a massive amount of humanity's military equipment, ranging from infantry small arms to combat hardsuits to vehicles and much more, are today produced by it or one of its subsidiaries. Confiance Technologies, a recent subsidiary of Zavodskoi Interstellar, is one part of the military-industrial pillar that has even branched out into robotics. Its second pillar, as a result of Ingkom, is its robust engineering wing - Zavodskoi engineering staff are a common sight throughout the Orion Spur, though their usage within the Solarian Alliance has faltered following the Solarian Collapse of late 2462.

A third, less public, pillar of Zavodskoi Interstellar is its private security force. These officers go wherever Zavodskoi employees go and are known throughout the Orion Spur for their professionalism. According to company representatives, Zavodskoi's security wing is one of the most competitive in the Orion Spur and is trained longer than any other megacorporation's security force. A recent turnover in the highest ranks of the security forces following the rebranding of Necropolis to Zavodskoi has caused some suspicion among third-party observers, but no information has been released on this by Zavodskoi representatives.

Influence and Reputation

As a hiring practice, Zavodski Interstellar finds itself poaching highly skilled workers from the other megacorporations. Workers with Zavodskoi usually flocked to the company to exploit its high pay - the dissolution of several underperforming departments and subsidiaries in more contested markets means that the company can focus and attract industry experts to work on weapons research. Although perfecting weapons of war is a task that will never truly be finished, the company is recognized as the uncontested leader in their development. As such, it holds a great deal of sway in almost every corner of the Spur.

Clients ranging from small colonial militias to interstellar governments trust and rely on the megacorporation for their expertise. In this day and age, Zavodskoi pioneers where others do not by developing and manufacturing the highest-quality niche-function firearms, or just the biggest and baddest weapons they can muster. The extent of this research dominates every echelon of the corporation leading to the unified pursuit of maximizing the efficiency of its stock, rather than trying to cover the widest range possible.

Zavodskoi Interstellar rarely works alongside Zeng-Hu contractors - intentionally so. The two corporations frequently butt heads after Zeng-Hu Pharmaceuticals left Zavodskoi genetics research in the dust, with the relation between the two sour at best. Although this attitude has lessened with the formation of the SCC, rivalry still occurs. This echoes down to the lowest ranks, as even the common worker can find themselves cheering onto outclassing the opposition. This isn’t an excuse to get fired for trashing your coworker.

Positronics and Zavodskoi Interstellar

In the aftermath of Necropolis Industries' rebranding into Zavodskoi Interstellar, synthetics and positronics have become more of a common sight in company facilities outside of the Empire of Dominia. These Zavodskoi IPCs are however banned from command and leadership positions within Zavodskoi Interstellar due to the corporation's internal policy, which views positronics as a workforce rather than a management force. This ban includes Zavodskoi Interstellar corporate liaisons.

Newly implemented and with some in the company opposed to their presence, Zavodskoi positronics face systemic fragility within Zavodskoi Interstellar. In an effort to employ and contract out the best representation for the company, Zavodskoi will routinely memory wipe, retool, or outright scrap and sell their IPCs for workplace accidents, failure to execute an order, or underperformance. This process has been largely seen as a lighter version of the Burzian Method. This authority does not extend to Zavodskoi Interstellar corporate liaisons although they are encouraged to check in with their positronic contractor personnel from time to time. Therefore, Zavodskoi positronic contractors are often those struggling to maintain a positive evaluation or saved from the scrapyard all together.

In an effort to bolster company morale, organic personnel are able to lease out Zavodskoi asset IPCs, should they so choose. This allows personnel to ‘own’ a positronic for the home without the burden of maintenance fees. For the IPCs affected, this can work to their benefit or their demise. As more lax personnel may feel less inclined to report aberrancy, whereas other synthetics would find themselves under greater scrutiny.

It is expected for research and security Zavodskoi Interstellar IPCs to adopt the prefix Z.I. followed by their designation. An example of this formatting is Z.I. Name.

Vaurcae

In late 2463, the Zo’ra Hive announced publicly a partnership with Zavodskoi Interstellar after selling the rights to the production of the hydrogen rifle, a complex Zo’rane design that is cheap in ammunition. Shortly after, a meeting in New Sedantis was held with Zavodskoi executives and Hive officials to allow Vaurcae enter their workforce, akin to the synthetic introduction following the Necropolis rebranding. Besides Nanotrasen, Zavodskoi is the other megacorporation that is comfortable in employing Bound assets, particularly in engineering, though they have no issue with Unbound as they are considered similar to the Z.I. synthetics, despite their many differences.

Prior to striking a deal with Zeng-Hu Pharmaceuticals, the C’thur Hive considered a deal with Necropolis Industries as an alternative. However, the proposition never followed through and the conversation between the two parties did not resurface until 2463. It is rumored that the Zo’ra deal with Zavodskoi was made only after C’thur began to sell their workforce mainly to Ingkom. Whatever the case may be, both Hives are now on equal terms with Zavodskoi Interstellar, who has no trouble dealing with them despite their differences.

Executives and Branches

Executives

Lyudmila Zavodskoi, CEO of Zavodskoi Interstellar.

Chief Security Officer: Kamilla Strelitz, Human, 35

Advisor, and seen as the second-in-command of Lyudmila Zavodskoi, Kamilla Strelitz was only recently promoted to their position after the recent rebranding of the corporation. Kamilla has shown her aptitude for her position through the continued success of campaigns initiated by Zavodskoi Interstellar, despite commanding the company’s largest sector of personnel. She is known among the ranks as being belligerent and leaves little room for failure. Those that fail to achieve the standards set often find themselves personally experiencing the wrath of Kamilla Strelitz, enough to make desensitized men cry. Despite her “cheerful” personality, she is considered to be a close friend of the company’s CEO, almost guaranteed to be by her side when Lyudmila is in public.

Chief Research Officer: Jaco Du Plessis, Human, 52

Having previously been one of few top scientists with Zeng Hu Pharmaceuticals, Jaco Du Plessis was poached by Zavodskoi Interstellar shortly after the rebranding of the corporation. He is vocal regarding his stunted growth with his prior employer, advocating for those with ambitions to instead fill the ranks of Zavodskoi Interstellar, promising a fulfilment within the corporation they couldn’t get elsewhere. Despite his position as Chief Research Officer, some consider him instead to be the “face” of the corporation, often unveiling projects spearheaded by himself mostly through Confiance Technologies. Similarly to Kamilla Strelitz, he holds his personnel to a high standard, expecting them to either “be all in, or find employment elsewhere”.

Chief Risk Officer: Tikhon Zavodskoi, Human, 68

One of few remnants of Boytsov’s reign, Tikhon Zavodskoi has managed to remain in his position as Chief Risk Officer for almost a decade. Considered to be an astute, sharp-witted individual that has successfully managed to fend the wolves off, despite the decaying nature of the company before being rebranded. Many consider his continued presence merely due to his familial relationship with Lyudmila Zavodskoi, but she has reassured that despite being her cousin, Tikhon would be undoubtedly useful to the continued perseverance of Zavoidskoi Interstellar. Tikhon is very rarely seen outside of the company’s corporate facilities, if he is it’s often with his cousin.

Branches

Nova Luxembourg, Moroz, Mira Sancta: The Dominian branch can be found near the city centre, prominently overlooking the Court of Chalser. Residing in what was once a bank, the grandiose exterior encloses a large research building that is well known for its incredibly high security. It has since rapidly expanded following the move of Zavodskoi Interstellar's main headquarters and has tripled in size. The move brought with it several manufacturing plants, located across the Empire of Dominia - revitalizing the megacorporation's interest in the region.

Tolyatti, Soviet Union, Earth, Sol: The previous headquarters of Zavodskoi Interstellar can be found in Tolyatti. The skyscraper complex consisted of three Zavodskoi buildings, a Kumar Arms building, and a ConTec building. The complex was especially austere and compact, mostly as a result of socialist influences during its construction. Today, the Tolyatti Headquarters are abandoned, thanks to the collapse of the Solarian Alliance and Zavodskoi Interstellar's move to Mira Sancta.

Cape Town, Union of South Africa, Earth, Sol: The Cape Town branch sits on the edge of a small cliff, overlooking the ocean. Home to the headquarters of Ingkom, the Cape Town building is a sleek, modernist building with distinctive arched rooves. It is surrounded by several shuttle pads and hangars, some which provide direct transport to the Gagaringrad branch on Luna. The Cape Town branch continues to operate, despite Zavodskoi Interstellar's move to Mira Sancta, mostly due to the building being rented from the Solarian Alliance, instead of owned by the megacorporation.

Gagaringrad, Luna, Sol: Gagaringrad's Zavodskoi headquarters consist of a black obelisk of a building on the outskirts of the city's dome. It is set behind winding alleyways and few good parking spaces, and possesses many subterranean basement levels leftover from its time as a Necropolis building. Much of these levels are locked by clearance level, with speculation and conspiracy surrounding what may await inside them.

Mendell City, Biesel, Tau Ceti: The Mendell City branch situated within District 10 was renovated in 2462, shortly before the unveiling of the Stellar Corporate Conglomerate. It is constructed in the style of Soviet Classicism, said to be designed to Lyudmila Zavodskoi's personal tastes. With its Corinthian pillars, primarily stone and concrete materials, and tall, spindly central tower, the building is remarkably distinct from other buildings in Mendell's skyline.

Subsidiaries

Kumar Arms

"The best defense is a Kumar offense."

Chief Executive Officer: Freia Salsnivna, b. 2438

Kumar Arms is considered the backbone of Zavodskoi Interstellar, founded in the Soviet Union by Ilya Kumarvna, a former Sukhoi engineer, in 2114. They are one of the most prominent manufacturers of military and police equipment, and supplied much of the Solarian Armed Forces during the Interstellar War. After this burst of growth, however, a series of poor financial decisions led the company to be acquired by Necropolis Industries in 2295. The brand remained purchased, but Kumar Arms as a business gradually stagnated and became a shell company for Necropolis to use for shipping purposes. Once Necropolis became Zavodskoi Interstellar, however, Kumar Arms was revived and refurbished, diversifying into military vehicles and batteries for space vessels. It continues to supply not just the Solarian military, but that of the Empire of Dominia as well. Currently, it is headquartered in St. Petersburg on Earth, though there are whispers of plans to move the primary headquarters and manufacturing centre to Alterim Obirava.

Major Brands

  • 40mm rotary cannon "Francisca": Developed in 2461, the Francisca or "Frankie" rotary cannon is a ship battery designed for small to medium-sized ships. It can be loaded with full metal jacket, fragmentation, and armour-piercing ammunition, and is deadly to unarmoured small-craft.
  • 90mm flak cannon "Grauwolf": For medium to large-sized vessels, the Grauwolf is a flak cannon capable of battering even cruiser-class vessels with a wide spread of salvo. Some larger courier vessels have equipped a Grauwolf to batter flocks of space carp, small meteor belts, and dust storms that threaten the integrity of their cargo. The Grauwolf's design has been spoofed many times, and has a cousin in the Xion Industrial 90mm cannon called the "Alberich".
  • 180mm rotary cannon "Boudica": A medium-sized laser rotary cannon designed with similar function to the Francisca, notable for managing to do what the Francisca cannot and severely weaken the hull of unarmoured ships.
  • ZA-98/5 200mm naval gun "Lammergeier": A cannon designed for corvette-class vessels at the smallest, the Lammergeier has been used to explosive effect on the Imperial Fleet's corvettes assigned to the Badlands. Smaller than its 406mm cousin the Longbow, the Lammergeier is nevertheless a useful and adaptable weapon.
  • 406mm high-velocity cannon "Longbow": An upgraded version of its "Ballista" predecessor, the Longbow is one of the largest cannons in Zavodskoi's arsenal, designed for frigate-class vessels and larger. With easier maintenance, a larger payload, and a more streamlined loading process, it has become the weapon of choice for several militaries across the Orion Spur.

Confiance Technologies

“Have confidence in Confiance.”

Chief Executive Officer: Ilya Moules-Polorov, b. 2422

Founded in Harmony City, Luna in 2427, Confiance Technologies (or ConTec) remain a successful company focusing on AI and synthetic component manufacturing. Acquired by Zavodskoi shortly after the company's renaming, ConTec was divided into two branches; a military wing and a commercial wing. The military wing produces a great amount of the Sol Alliance Navy's on-board AIs and combat-grade robotics, and does not operate outside of Solarian space due to the sensitive data they handle. ConTec's commercial wing produces non-military equipment, including laptops, watches, and PDAs, and operates across the Spur.

Major Brands

  • Midnight Business Technology: Produced by the commercial wing of ConTec, the Midnight line of watches advertises itself as stylish yet cheap and functional workwear, mostly for Secondaries and Ma'zals in the Empire of Dominia.
  • Legate Laptops: A series of laptops produced by commercial ConTec, known for being very heavy and very robust both on the software and hardware end.

Ingkom

"Pride and prosperity to all."

Chief Executive Officer: Hanru De Beers

Ingkom, or Bedryfsingenieurswese Kommissie, is a primarily engineering-focused subsidiary of Zavodskoi Interstellar, founded in South Africa, Earth in 2099. It has a long intertwined history with South Africa the nation and its aggressive expansion into Southern Africa, and its interference in Central Africa. Initially a state-owned enterprise was tasked with rebuilding the destroyed infrastructure of Botswana, Zimbabwe, Lesotho and Eswatini after several successful military campaigns had rendered them territories. Early successes experienced by Ingkom resulted in its quick rise to importance within the South African economy, mostly due to reconstructions that allowed resource extraction operations to resume. The majority of the developed regions of these newly acquired territories were a direct result of Ingkom, and after sanctions had lifted, allowed them to prosper and expand into the international market - mostly through Zavodskoi’s acquiring of the corporation as a subsidiary in 2463.

Major Brands

Falerio Security Services

Chief Executive Officer: Filomena di Falerio

Born from the Eridani PMCs that first secured her holdings, Falerio Security Services was founded by Novi Jadranic Duchess Filomena di Falerio to continue their work, but using the (comparatively cheaper) local populace. Since then it has grown into a large and capable contractor that enjoys an excellent relationship with the Imperial Army, typically picking up assignments that are deemed too low priority for Army assistance. Headquartered on Novi Jadran, Falerio Security Services finds itself made up almost exclusively of Ma’zals (especially Jadraners), most of which have prior service in the armed forces. Their primary duties, outside of security of Falerio family assets, involve protection of Zavodskoi assets and House Caladius vessels. But creating a hint of tension between the Army and Falerio is the growing amount of Jadranics that see the PMC as a far more viable opportunity to pay off their Mo'ri'zal; some high-ranking Imperial officers have expressed concern that Falerio's venture has jeopardised the loyalty of the planet's Ma'zals.

Structure

Perhaps due to the prior presence of Xanu Defense Services and Jackal Incorporated, the Empire has always been reluctant to branch into the Private Military Contracting Group.

Corporate Relations

Einstein Engines

Einstein Engines and Zavodskoi have a fairly neutral relationship - though the two do compete in the robotics sector, Zavodskoi has purchased many Einstein-made warp drives for its vessels over the years, and the two have both had generous supply contracts with the Solarian military in the past. In the modern day, Zavodskoi has lost a great deal of these contracts, while Einstein continues to hold many highly valuable government and military contracts - a factor which contributed to Zavodskoi's withdrawal of much of its Solarian business. In spite of this, it continues to purchase warp drives from Einstein frequently, due to the rising cost of phoron fuel and the easy availability of helium-3 from Zavodskoi's new home in the Empire of Dominia.

Hephaestus Industries

Hephaestus and Zavodskoi are long-enduring rivals, with the two megacorporations competing extensively in industry, manufacturing, robotics and engineering fields for decades. Mutual sabotage and espionage are common between Hephaestus and Zavodskoi, with both corporations having extensively bankrolled privateers, saboteurs and other plausibly deniable agents to sabotage their rivals. As Zavodskoi has expanded into the Empire of Dominia and Hephaestus into the Izweski Hegemony, the Sparring Sea and Badlands have become two of the largest modern battlegrounds for the megacorporations, with corporate-funded pirates commonly targeting one another's vessels. Beyond the use of privateers, Zavodskoi has often been accused of funding radical anti-Hephaestus groups within the Izweski Hegemony, most notably the Champions of Moghes - a terrorist organization which has remained suspiciously well-equipped and well-informed of Hephaestus operations. Hephaestus, meanwhile, has often been suspected of bankrolling various Dominian rebel groups in recent years, in the hopes of weakening Zavodskoi's large investment in the Empire's development. Shared membership in the Stellar Corporate Conglomerate has done nothing to quell the two giants' bitter feud, with only the shared threat of the phoron crisis forcing them into cooperation.

Idris Incorporated

Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.

NanoTrasen

Zavodskoi and NanoTrasen maintain a decent relationship, with little open conflict between the two corporations. Since the beginning of the phoron scarcity, however, Zavodskoi has taken full advantage of NanoTrasen's waning power in the Republic of Biesel, expanding its arms industry into the Republic. Since the formation of the Tau Ceti Armed Forces and the negotiation of several new supply contracts with Biesel's government, Zavodskoi has managed to take a great deal of business from NanoTrasen - seizing NT's position as the Republic's main weapons supplier. Though NanoTrasen still holds onto their original contract for the Tau Ceti Foreign Legion, the Minutemen and Republican Fleet are both almost entirely outfitted with Zavodskoi-made weapons, armor, and voidsuits. NanoTrasen has attempted to counteract this influence through the recent appointment of Nathan Trasen as Secretary of Defense - but even with a Trasen in such a prestigious position, Zavodskoi has still managed to secure a solid grasp on the Republic's military industry. NanoTrasen has increased funding to Nexus Corporate Security several times in an effort to use their newly-formed PMC to undermine Zavodskoi's security business in the Corporate Reconstruction Zone, with some measure of success.

Orion Express

Zavodskoi contributed large portions of its logistics division to Orion Express, and has maintained a decent relationship with the logistics corporation. Though their Solarian business has been scaled back substantially, Zavodskoi still relies on Orion vessels for transport of its goods in the Alliance, and Orion has been known to favor Zavodskoi security when outside force is required for particularly troublesome work. Orion's ties to Hephaestus are the largest source of tension between the two corporations, and Zavodskoi is rumored to have attempted to seed several of its own agents within Orion-Hephaestus joint operations in order to gather intelligence on their rival.

Zeng-Hu Pharmaceuticals

When Zavodskoi Interstellar was still known as Necropolis Industries, it was Zeng-Hu's major rival in the genetics sector, leading to fierce competition between the two corporations. Rumors of sabotage and corporate espionage were commonplace, and the theft of company secrets was commonplace on both sides. Following the rebrand to Zavodskoi Interstellar, however, the corporation has significantly cut back on its genetics division, leaving Zeng-Hu as a mostly unchallenged monopoly in the field. With the two megacorporations no longer in direct competition, the relationship between them has warmed significantly, with Zavodskoi choosing instead to redouble its efforts against its main rival, Hephaestus Industries. Though the two do still compete in the robotics sector, so far this has been far less of a source of tension between them.

Relations

Stellar Corporate Conglomerate

The newly founded Conglomerate’s ties with Zavodskoi are blatant with a newly founded Corporate Force Projection Fleet bearing weapons, munitions and equipment of Zavodskoi make across the board. From high-end starship pieces to antique small arms, Zavodskoi provides it all, making them a key player in the Conglomerate’s private military. This newfound niche has led to a resurgence of its presence galaxy-wide, and cooperation with the other megacorporations has proven very profitable.

Synthetics

Since its rebranding from Necropolis Industries, Zavodskoi Interstellar often employs synthetics as precise, dextrous labour in machining, manufacturing and blanket industrial work. Many stubborn advocates of hand-crafting and several subsidiaries oriented around quality have made large steps towards vilifying these robotic mechanics, claiming that the “organic touch” is the key to quality, rather than objective fact. This case often seeps down to the working persons of the company through rough opinions of the synthetics which threaten the work of their lives. Contrarily, major steps to save the company face have echoed from executives, painting out a confusing and chaotic internal struggle against synthetics in the company.

The Empire of Dominia

Since its arrival in the Dominian industrial scene, Zavodskoi has made headway to monopolizing itself over the fledgling empire as best it can, to decent success. Its sway in the Imperial politics up high remains a mystery, but the certainty of Zavodskoi presence across the Empire’s domain is all there. In recent times, the company can be found reaching out to various establishments in the Empire in an attempt to, for whatever reason it can make up, buy them out. Whether this is a pitiful desperate attempt to grab power or grow a new monopoly is on you to decide.