|Access: Maint Tunnels, Mail Sorting, Cargo, QM's office, Mining|
Qualifications: At least 22 years of age, 2 years experience in supply-management related fields, completion of NanoTrasen Introduction to Management Course.
Relevant Education: Nal'tor College of Career Excellence
Supervisors: Head of Personnel
Duties: Coordinate mining and cargo, assist with cargo if necessary
Guides: Cargo Technician, Shaft Miner, Guide to Communication Devices
As a Quartermaster, your primary job is to coordinate and manage the members of cargo and mining.
You will be expected to monitor the condition of your miners, and allow the paramedic to access the airlock if needed. Otherwise, you will often assist and order cargo in doing their various tasks and chores. It's also important to link your PDA to the Requests Console and ringer terminal.
It is best to delegate some tasks to CTs, ask them to volunteer to do them, and/or perform them yourself. You may also request that certain conditions be met before a task is completed. It is your responsibility to ensure that cargo does not lose funds, that the warehouse is sorted properly, and that Orders are either fulfilled or rejected in a timely manner. While you can delegate these tasks, it will be on you to supervise those doing them and ensure they're done properly. It's also important to remind CTs to link their PDAs to the Requests Console, and the ringer terminal. For a more in-depth explanation of cargo, please see the Cargo Technician page.
Miners will work mostly independently of you, and therefore do not need to be ordered as much. However, it is still best to remind them to use their suit sensors, to take their GPSes, ask what their GPS designations are, and to check in with them occasionally to ensure that they are all healthy and unharmed. Should any miners become injured, you will be expected to allow the paramedic to access them, as the quicker they get help, the less their chances of death.
You can order almost anything you would like, and can use equipment from mining to open any locked crates. You also have some nice access for exploring maintenance or dragging your victims into it. You can also hack the autolathe(assuming you have gloves, to avoid getting shocked) and get various useful items, such as an RCD, Handcuffs, and Lethal ammo for guns.
Cargo Suggestion thread: https://forums.aurorastation.org/viewtopic.php?f=17&t=9302
Jobs on Aurora
|Command||Captain - Head of Personnel - Head of Security - Chief Engineer - Research Director - Chief Medical Officer|
|Security||Security Officer - Warden - Detective - Forensic Technician|
|Engineering||Station Engineer - Atmospheric Technician|
|Medical||Physician - Paramedic - Psychologist - Pharmacist - Scientist|
|Research||Roboticist - Scientist - Xenobiologist|
|Supply||Quartermaster - Cargo Technician - Shaft Miner|
|Civilian||NanoTrasen Liaison - Assistant - Visitor - Bartender - Chef - Chaplain - Librarian - Janitor - Botanist|
|Non-human||AI - Cyborg - Personal AI|
|Special||Merchant - Emergency Response Team - Foreign Legion - Rat- Miscellaneous Roles|