Difference between revisions of "Dionae Biology"

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==Biology==
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===Physiology===
Dionae are one of the more alien races that one can find in the Orion Spur, besides the Vaurcae. Suspected of originating outside known space, they have been studied for centuries ever since contact with the Skrell, and their subsequent induction into the other societies present within the Spur. The long-lived species have several aspects of its biology that are still to be understood, such as their ability to mimic other species and ingest genetic material to gain a deep understanding of certain memories, experiences and even skills.  
Dionae come in a myriad of [https://wiki.aurorastation.org/index.php?title=Dionae_Forms forms], all different in terms of their sizes. Nymphs are highly adaptable and are capable of living in various environments deemed uninhabitable for other species. Their worm-like appearance that many are familiar with is shaped by many tough tendrils, beneath the large, singular eye, near which two long, thinner tendrils act as delicate sensory organs. These tendrils tightly wrap themselves around the body to cocoon it in a thick, protective layer, using six thick, shorter tendrils for locomotion. The most common sighted form of Dionae is a Cyclops, which is a four-limbed bipedal created by the fusion of several nymphs. Merging consists of wrapping or forming a symbiotic relationship with other Nymphs, and as the tendrils constrict they harden to almost stone - which further allows them to support the rest of the gestalt.  


Nymphs that form the bipedal body typically use the standard construct of two arms, two legs, and a central abdomen from which these sprout from. They are all connected to the top Nymph, who is usually the most vocal but also more commonly the one with the most experiences. Whilst merged, each Nymph surprisingly manages to keep their sense of self and individuality as they share their thoughts and communicate with one another as separate entities while acting as one.
= Lifespan =
Dionae do not have a determinable lifespan. Some may live for minutes, while others can live for millennia in the care of younger gestalts, but this is rare, and largely unheard of throughout the greater Spur except across [[Hieroaetheria]]. Academics and researchers, primarily comprised of Skrell, with a growing minority of Dionae, have categorised the lifespan of the species into six critical stages, where provided one manages to survive the prior, they move on to the next. They do not necessarily follow a linear timeline but instead occur based on contextual circumstances, such as the formation of a Gestalt.


Dionae have also been known to form organs to assist in adapting to new environments. Typically they form Neural Stratas, Gas Bladders, Polyp Segments, and Anchoring Ligaments. Neural Stratas are considered the ‘arteries’ of a Dionae - linking each Nymph to one another directly. It is said the Neural Strata is one of the first organs formed and is considered the flow of information between each nymph, and severing it unexpectedly can force Dionae to go catatonic.
===Gesnatio===


Gas Bladders are small pouches of growth, similar to a human lung, that allows gaseous exchange to occur - mostly being in that it turns only large amounts of various gases to use for biomass growth. Polyp Segments are one of the last organs to form - mostly along with the Dionae’s Gas Bladder - but also the most likely to get infected. When infected, the Polyp Segments secrete large amounts of mucous which then is dispelled by the top nymph, which then goes on to infect more. Polyp infections are considered extremely dangerous to Dionae, and entire gestalts can perish as it spreads throughout them.
Gesnatio is considered the most fundamental stage of every Dionae. Each and every single one will be exposed to this extremely vulnerable period, commencing shortly after being disgorged from their incubating pod. Studies undertaken in this stage have concluded that until a Gestalt is formed, the Gesnatio period will continue indefinitely. One can also return to this stage, provided that they are thrust into circumstances that result in their isolation from the rest of their Gestalt. Generally, every Nymph is considered to be in the “Gesnatio” stage. They have limited learning capabilities, and only base instincts for the most part – seek safety, seek numbers, seek sustenance. Those finding themselves back in this stage generally have greater experiences which to derive choices from and fare better as opposed to their newly disgorged counterparts.  
Anchoring Ligaments are some of the last organs to form and generally are formed on the ‘legs’ of a Dionae, which in turn assist in balancing. The ligaments can get inflamed, which is normally treated with various periods of rest. The condition is only noted in gestalts over a century old.


===Self Preservation===
===Coeus===
Dionae feel pain uniquely. When damage is inflicted upon a certain part of a gestalt, it would be incredibly painful for the nymphs affected and so they cry out in pain, however, it would be an intense throbbing to the other members of the gestalt. Discomfort would originate from the injured section across to the entirety of the gestalt.
Dionae also have a sense of fear, however, mostly related to that of losing experiences due to splitting. Splitting is the act of a gestalt fracturing due to continuously sustained damage and is to be avoided. They would inherently fear environments deemed dangerous, as the risk of losing experiences is akin to that of death.
Although physiologically plant-based, Dionae behavior is more animal than plant. Radiation, specifically in the form of light, is extremely vital to Dionae, and without it will begin to wither. Dionae have three innate behaviors throughout their lifespan, no matter what samples are collected. Dionae see light as their main priority, and environments without such are deemed hazardous and are to be avoided at all costs, at risk of losing memories and knowledge.


===Nymph Splitting===
Commencing upon the formation of a Gestalt, Though many are able to reach this stage, many are also blockaded by environmental circumstances from doing so. The Coeus life stage is generally only referred to in circumstances in relation to Cerberus, Cyclops and Argus forms, as the majority of the larger gestalts typically have existed for several centuries, and find themselves placed firmly within either the Geras, Vetus or Penuma stages. They largely do not have immobilising chitin, also doubling as a protective barrier, meaning the pain is considerable to those afflicted within the Gestalt, only really seeing mitigation following the commencement of the chitin growth. This has largely placed them at heightened pacifism unless cornered into circumstances that deem violence necessary; the increased pain pushing them to avoid it wherever and whenever possible. Almost inherent to the Coeus is the instinct to gather around more advanced Gestalts, it is not uncommon for Coeus to be seen tending to them in a child-like fashion – even going so far to acquire employment to provide funds to better elevate their elders; this is at odds with the species general tendencies to explore and understand the greater universe, with many choosing the latter sometimes referred to as “breaking from tradition”, in some circles, this can lead to ostracisation.  
A Dionae Gestalt can split a nymph from itself and move semi-independently. This process is done by the two “singing” to each other on a frequency only they can understand. Since individual nymphs hold individual experiences, removing a nymph from a gestalt’s low-frequency range will cause minor amnesia while they're apart. The low-frequency singing has a relatively long-range, allowing two-way information transfer during this time. The nymph may consider itself still part of the gestalt, or an individual. But it is still intrinsically linked to the primary gestalt as long as the low-frequency signal continues.


To best explain the idea, the Dionae philosophers in The Overgrowth of Xrim cluster describe the feeling as ... '''''"Thoughts are liquid, winding as a river does. When the river splits, they are different beings with different experiences. When they return to each other, they share both experiences of both paths."'''''
===Medio===


====Biomass Limbs====
Medio, one of the more common sights across the greater Spur, are those transitioning between Coeus and Geras. They have begun to grow chitin across their formation; limiting mobility but also decreasing the pain felt during the early stages of Coeus. Typically, this life stage is understood to begin following the first growth of chitin on the Gestalt, but it is unclear how it transitions to Geras; some believe it to merely be an ideological transition, where a Gestalt understands their place in the hierarchy, with others suggesting that one becomes a Geras where they have acquired enough experiences to be considered mentors to the younger generations of Dionae. Many consider Medio to be the most likely stage in which Dionae see their mobility declining, and they must begin preparations to be cared for by those considered Coeus.  
When a nymph splits off from their gestalt, the gestalt may grow some biomass to replace the limb the nymph acted as. These biomass limbs tend to be a strain on the gestalt if used long-term as they can lead to metabolic acceleration and over-consumption of biomass, hence why they’re rarely used outside of a temporary measure.  


===Metabolism===
===Geras===
Dionae are capable of taking just about any matter from their surroundings and able to metabolize it into nutrition for themselves, being opportunistic feeders. Soil, fluids, biological matter, even particles from the air- biomatter being the most beneficial in the form of matter-to-energy conversion. If something is consumed and cannot be digested, the material is ejected through the process of regurgitation as the species appear to only have one orifice, their rather effective digestive system not producing waste, unlike most other organics. However, their main source of energy comes from the electromagnetic spectrum in the form of radiation, the most common being ultraviolet. While they can go without nutritious matter, being in the presence of radiation- ultraviolet being the minimum tolerated- is a necessity at all times. Without it, Dionae are soon to wither, enter a comatose state, and shortly die within the span of a few hours. A powerful source of radiation is highly beneficial to the species, and when provided biomatter can heal themselves at an accelerated rate; reproduction and growth is also done in exponentially short periods in such perfect conditions.


This comes at a great cost -- Their metabolism, while an incredible feat of Biology, is coupled with the Nymph undergoing a process which forces them to be almost sedentary. Their speed and activity decreasing as they age - with many becoming completely unable to move after a few centuries due to increasing weight, formation of thorns and hardening of joints after which they are often forced to root into a greater gestalt at this point, or risk slowing the younger Nymphs that they merge with to a halt and in the worst cases being left to die in relative isolation.
Geras, or Elders, are older Dionae that have overcome many adversities to be able to boast their unity for centuries; they are also covered in a decent amount of growths across their Gestalt. As a result of this, they are less mobile, but protected from most forms of damage; they are therefore less pacifistic than their younger counterparts. Due to their more experienced nature, Geras will frequently serve in positions of authority within Dionae hierarchies, as well as have sufficient resources to do so in non-Dionae hierarchies found across the Orion Spur, particularly in the Nralakk Federation. Colloquially referred to as Shepherds by those studying the species, Geras have an almost biological instinct to guide the younger generations, and ultimately seek to serve those that have managed to survive the transition to Vetus or Penuma. Geras approaching Vetus are known to focus solely on ensuring their memories and experiences are passed on, spawning new Gestalts when possible, and finding an appropriate and safe location to essentially spend the rest of their life; most often they will return to a similar environment from which they were first grown from. Uncommonly, some have elected to drift across the stars, until they are absorbed by stars.  


Means of neutralizing energy found on the electromagnetic spectrum would be disorienting to Dionae, but because they have evolved with radiation as their primary form of sustenance and must be exposed to the energy source at all times, substances that neutralize it, in particular, are toxic to the species.
===Vetus===


===Bark Treatments===
Rare is it to see a Vetus, they are amongst the eldest of the species, having managed to survive everything that has been thrown at them, and likely are under the constant guide and supervision of younger generations of Dionae; this can particularly be seen in Hieroaetheria, where the First are still cared for by the Government, in part due to negotiations during the Consortium Civil War in the 1700s CE. For the most part, they are likely to be the highest in the Dionae hierarchy, offering advice and orders to be fulfilled due to their immobility – as a result of the growths across their Gestalt. It is not uncommon for those approaching Vetus to merge with one another, and elect to spend the remainder of their existence together, understanding their inability to merely move as the younger Gestalts, but noting additional voices will at least offer a greater advisory ability. Vetus only begin to transition into Penuma where they begin to enter periods of hibernation, meaning a lack of communication for extended periods of time, at least that is what is perceived by those studying such phenomenon.


As a way to stave off an impending-loss of mobility, Dionae tend to look for treatments to help reduce their bark growth as a way to extend their mobility.
===Penuma===


The most commonplace and cheap method of bark removal is simply having excess bark cutoff. Removing newer, more recent bark is generally nonpainful, however removing bark that’s been grown in for a while tends to be very painful for the Diona involved, and thus usually avoided. Bark that’s been grown in for an extensive amount of time is almost impossible to remove without causing damage to the Diona. The treatment itself is generally cheap, however not overly effective as bark growth tends to accelerate as Dionae age, marking the treatment as only useful to younger Coeus.  
Penuma represents the final and rarest stage of Dionae life, often embodying an immense and ancient form of the species. In this phase, the Dionae have reached a state of extreme immobility, encased in thick bark and overgrown tendrils, resembling a form of alien plant life. The outer layers of this stage make them almost indistinguishable from the natural environment, but beneath the surface, they remain fully sentient and aware of the outside world.  


A less common albeit more effective treatment is a special chemical injection designed to slow bark growth rather than remove it. The treatment is not painful, although it can leave the Dionae requiring more light or radiation as they burn through energy quicker, especially after recently being given the treatment. The treatment tends to be a bit more expensive than the former, however generally still affordable to most medium-class Dionae.  
The only known Penuma exists within the Eternal Temple on Biesel; with the Vetus Firsts of the Consortium of Hieroaetheria possibly becoming the second known Penuma provided they survive long enough. Those that reach this stage are believed to be millennia old; with the Eternal Temple citing the Penuma as remainders from the original one destroyed by the Solarian Alliance in Rueltab, with very few survivors being guarded and transported off-world when possible. The dense bark and tendrils impede their ability to absorb sustenance, leading Penuma to develop alternate methods of gathering energy, such as linking with Nymphs on the exterior or forming a moss-like layer over their form. This process is inefficient and may lead to the accumulation of mundane growths that can be burned as nutrients during periods of starvation.  


=== Reproduction ===
Despite their daunting appearance, Penuma maintains an active consciousness and a profound wealth of knowledge. However, their interaction with the external world is minimal, primarily providing guidance and wisdom only when deemed necessary. Geras often communicate with them to learn from their extensive experiences, but Penuma may respond unpredictably due to their vast, contemplative nature. Instances of Penuma defending themselves against perceived threats have been reported. Their response can include the use of their biomass to entangle and digest intruders, leading some to view them as potentially dangerous. Nevertheless, Penuma's primary focus remains on deep philosophical and esoteric musings. Penuma is revered as the spirit and foundation of Dionae knowledge and culture, offering a link to the species' distant past. Despite their reclusive nature and the challenges of studying them, their presence symbolizes the enduring legacy of the Dionae.  
Dionae follow an asexual reproduction cycle, similarly observed in plants. Gestalts will release a plume of seeds approximately once every ten years, typically after having travelled to their place of origin (similarly to Salmon). The reasoning for such is to best ensure that experiences occur, as many cite their best experiences come from their origin point, however, If it is either impossible to return to such a point, or it is simply wished to spread their seeds elsewhere, many Dionae will attempt to find environments that are optimal for pod growth.  


Xenobotanists have noted that the spores released from Dionae are configured to be capable of spreading via solar winds - and many study the journey of it, allowing for solar wind trails to be noted and investigated. This has also led to various clusters to form far from civilised corners of the known universe. It is also believed that the spores are capable of surviving atmospheric entry thanks to a hardened form of concentrated biomass covering the seed, which becomes fertilizer within the soil after germination occurs.
=Appearance=


When the seeds reach a location (preferably optimal) they sink themselves within the ground, many have noted once they have rooted themselves it becomes increasingly more hard to remove them. The Dionae seed then begins to germinate and develops into a Diona Replicant Pod - which is, in essence, a Diona egg. The pod then absorbs much of the nutrients surrounding itself, but also feeds on the biomass coating that had once upon a time protected it.
Dionae vary in appearance, but they all have a common foundation; an intertwining, fungal-like body that generally comprises a Gestalt, no matter the size or age. It has been compared to a vine in some instances, closely locking into one another that it almost looks like a singular force – but upon closer inspection, one can see that there are actually different Nymphs comprising of a greater Gestalt. Depending on the age of a Gestalt, as well as the environment in which one is exposed, one can have different appearances. The environment in which one is exposed can further more have a deeper influence on one’s appearance, such as the ability to genetically assimilate its surroundings; leading to mimicry in some instances. Generally, those exposed to high-radiation environments develop a much darker appearance, similar to those exposed to radiation found in the Cosmos; however, the notable difference is that these forms of high radiation are typically found in terrestrial conditions. The most likelihood of one experiencing this environment are those found on Moghes – they are akin to a very dark lilac, or even deep green – contrasting against the bleak nuclear wastelands of Moghes. It isn’t uncommon for a Dionae exposed to high quantities of radioactive material to slowly darken over a period of time, as seen in those working closely with nuclear power.  In contrast to those within a high-radiation environment, those born and grown within low-radiation environments are much lighter than their other counterparts. Their appearance is largely regarded as “abnormal” – not only just to other Dionae but non-Dionae as well. They have a sickly appearance, often appearing almost chrysoprase or prase-like on examination. Typically, those grown in these environments do not survive long – those that do use the experience as a foundation for their name, and all the obstacles they have to overcome to get where they are. Similarly, those that exist in this environment after having been grown elsewhere begin to slowly lighten over a period of time, but only in rare circumstances will a survivor be able to tell the journey.  


In optimal condition, a pod can grow relatively quickly - however, should required nutrients not be available the pod enters a state of hibernation until such nutrients are provided. It can sometimes take centuries for a pod to fully develop. Pods grown without sufficient biomass tend to find the nymphs produced to wither soon after being disgorged.
==Baseline and Desirable Traits==
There are two archetypal baselines in modern Dionae that determine the environments in which they can reside and the traits they lack. The majority of Dionae are often a hybrid of these baselines or have evolved beyond the baseline after incorporating traits from genes they have analysed themselves or received from an ancestor. Baseline Dionae do exist in large populations in more isolated colonies of Dionae.


===Terrestial Baseline===
The terrestrial baseline is the least evolved form of Dionae that can trace the majority of its ancestors to planet-residing Dionae, of which none further incorporated any alien traits into their genome. These Dionae often lack extreme temperature tolerances and are unable to live in a space environment, however are considerably more socially evolved, with better capabilities for environmental mimicry and forming their own social mannerisms. An example of a trait the terrestrial baseline lacks compared to the voidic baseline would be tolerance to the void. This trait can be harvested from a voidborne creature, allowing a terrestrial Dionae to create a barrier that allows for exposure to the void. This comes less naturally to terrestrial Dionae than the void tolerance seen in voidic baseline, with any developed gas bladders being significantly weaker than Dionae who have a voidic baseline, only allowing shorter distance travel.


===Colouring Schemes===
===Voidic Baseline===
Whilst Diona bark is always brown, Diona are capable of being grown with differing shades and hues of bark. This is primarily affected by their age and the conditions in their growth site such as temperature and the type of radiation they were exposed to.  
The voidic baseline is the least evolved form of Dionae that can trace the majority of its ancestors to void-residing Dionae, of which none further incorporated any alien traits into their genome. These Dionae are capable of living in a void and are capable of utilising gas bladders to propel themselves, however struggle socially, relying more on simple, environmental mimicry that often lacks deeper understanding of what they are mimicking. Voidic Dionae could potentially learn more complex social behaviours by harvesting genetic material from social lifeforms.


The following is a rough idea of what conditions would affect their bark’s shade:
=Gestalt & Innerworkings=
*Default: Generally grown in a pressurized space station or temperate planet, and being exposed to a mixture of stronger and weaker radiation types.
*Lighter: Generally grown on warm planets, and being primarily exposed to weaker forms of radiation such as light.
*Darker: Generally grown in space or colder planets, and being exposed to stronger forms of radiation such as cosmic rays.
*Green: Younger Diona will generally have a greenish hue to their bark, although this will fade with time.


===Senses===
Gestalts have often been compared to fungal mycelium networks, in that upon merging with one another, the Dionae function as one – however, with the notable difference that many comprising the Gestalt often still maintain a sense of individuality, but largely suppress some tendencies for the greater good of unity. Though different mindtypes can occur, which resultingly has an impact on the development of a Gestalt’s personality, they are still considered a unified body – and therefore, act as one. This unification allows for them to not only merely share just sustenance and increase chances of survival, but also unite them in mind. Experiences, memories, and even skills learnt by Nymphs will be transferred – but most importantly, they are able to share their biological adaptions from genetic assimilation; an easier method than teaching one, but instead allowing them to develop it themselves.


Unlike many other species of the spur, Dionae lack the ability to taste things. Instead, they look more for interesting textures, consistencies, and appearances to find enjoyment from food.  
Once apart of the Gestalt, survival is considered a paramount base instinct; but not just for oneself, but for all those that comprise it. Obviously, in circumstances that demand sacrifice, a Gestalt is willing to do so, but ultimately they strive to continue their unity without losses. Though merging is a rather painless process, and so is splitting within a brief time of merging, after sustained periods splitting can cause enormous trauma and damage to those comprising of a Gestalt, who have come to rely on the unification. In some circumstances, splitting can even result in death due to the inability of those within to carry on, a profound realisation that “broken-heart syndrome” perhaps even exists in Dionae, incapable of maintaining existence without the others that they have become so closely attached to – both physically, and emotionally.  


Diona are, however, capable of gaining memories of something’s taste through blood. Generally, this will be the donor’s favorite foods or things they ate recently before losing the blood. This has led to the creation of a somewhat niche market where Dionae look to purchase the blood of someone to gain an understanding of a particular food’s taste.
= Genetic Absorption and Neural Translation =
=== Genetic Absorption ===


Dionae are also incapable of smell but can gain memories of how it is for other species through blood much like taste.
Genetic absorption, also more disparagingly referred to as genetic assimilation, is a unique form of evolution seen in Dionae and occurs when a Dionae absorbs a sample of genetic material from a donor specimen, be it another species or another Dionae, where it can then be decoded, studied, and recreated.  


= Dionae Minds =
On consuming another form of life and soon after the initial grinding and mashing of a food bolus, the immediate rounds of digestion within the digestive vacuole always involve the secretion of certain solutions that aim to break down a cell’s walls, then selectively target the envelope of a nucleus such that the contained genetic material can be accessed. Another solution is then secreted to conglomerate and separate the nucleic acids - DNA, RNA - from other liquids in the digestion vacuole, allowing them to be absorbed on their own. The absorbed genetic material is then transported to an organ, known as the assimilation complex, at the centre of the genetic assimilatory system, where three things happen: the initial transcription of DNA and RNA by a polymerase to produce two replica strands; the memorisation of one of these replica strands by storing it in a genetic memory cell which resides within the assimilation complex; if desired, the mass reproduction of the second replica strand to allow for transportation around the nymph to other cells for absorption into the genome.
It is erroneously believed that the only format that Dionae can gain sentience- and therefore knowledge- is through the blood of sentient creatures. However this is quite false, and often the shortsighted view of those who are unfortunately subject to ‘anklebiters'. Sapience is instead something that is achieved due to the instinctive behaviour of nymphs to gather together. What they cannot achieve alone or through external DNA, they manage to achieve as a collective, becoming fully sapient and sentient. What is however debated is if they are actually individually sentient or only the greater being, although such collectives will argue it doesn't matter.


The memories of any individual Diona are linked specifically to their neural strata, and due to how it is imprinted cannot be imparted across neural links to the others in their gestalt. This leads to an unfortunate eventuality in that if a nymph leaves a gestalt, the information it held is gone forever. When one wishes to leave formally, there is a known process known simply as ‘departing'. Where the collective will go to a safe place that they can be assured they will not need to move or be at risk of starvation. During this time the nymph will sing vocally a song of their experiences, of their knowledge and training. In this way they can imprint their knowledge in an abstract way across their collective or even much larger ones. It is not uncommon to go on pilgrimages when the departing is in process, and those who are at witness to it note how varied the emotion in such songs are depending on the histories of such nymphs.
This all translates to Dionae being able to consume the genetic material of another form of life and incorporate choice traits they have identified into their own genome, essentially making them mobile genetic labs capable of modifying themselves, using analysed traits from other lifeforms or Dionae to base their own adaptations off. It also translates to the accidental absorption of genes that have unanticipated or potentially harmful impacts on a Dionae, hidden behind a desirable trait that provoked the Dionae to absorb the gene. For example: the absorption of some genes may slowly alter the behaviour or appearance of a Dionae in addition to providing a desired trait such as greater heat tolerance; the unintentional absorption of a virus could result in rapid propagation throughout all of a Dionae’s cells, rapidly weakening, hijacking bodily processes and/or killing them.
There is also a darker method of obtaining the memories of other nymphs, to devour their neural strata allows the physical repurposing and absorbing of fragments of their memories. This is of course never done to another living nymph, as it would be incredibly traumatic to internalize being eaten alive. The strangest part of forceful integration is that their memories are an absolute void of emotion, when thinking about them or recalling them in any fashion there is never any emotional connotation. This can be incredibly strange and uncomfortable, and can never be reversed once absorbed. There are experimental unbinding surgeries to remove absorbed neural strata to get those experiences out, however the success rate is very minute as the exacts of nymph neurology are largely unexplored.  


== Mind Types ==
===Neural Mirroring===
Dionae do not choose how their internal mind structures work, such things will happen due to circumstances, personalities and environments around them that will cause various structures to develop. The below encompasses some of the myriad of potential structures that exist, and is by no means a conclusive list. Think of these as inspiration and feel free to make your own, although be logical with if your gestalt's unique mind would be fitting for the job NT has hired them for.


'''Ship characters still need to be reasonable, The SCC wouldn't hire someone who can't work or acts insane. Keep in mind that some of the mind types are restricted to certain roles/may not be allowed to be a ship character at all
Another unique adaptation among Dionae is the capability of neural mirroring when consuming the central neural structure of an organism – this is mostly performed as a part of genetic absorption but can be done outside of it as well. Also carried out within the Dionae’s assimilatory complex, it involves the minute biomass mimicry on a cell level of a particular absorbed neural structure, a mycelium-like network of Dionae biomass overlaying and mirroring the absorbed neurons. If mirrored precisely enough, the resulting now-Dionae neural structure can be incorporated into the nymph responsible for assimilatory processes, translating either a hazy memory or a general blueprint for behaviour or skill, which it can then share with any other nymphs within a gestalt.
'''


=== Singular Sound ===
Unlike genetic absorption, this process is significantly less precise and often fails to mirror larger or more complex neural structures: any memories translated are often core memories that have been reinforced multiple times with short but well-built-up neural structures; any behaviours or skills are only the most well-practised and well-cherished skills of the donor.  
The gestalt has very little individuality within each nymph, with each being akin to a large cluster of neurons working symbiotically.There is little in the terms of an internal dialog within these collectives, usually all acting as relays for their unified consciousness. These are usually from nymphs that have merged without ever consuming blood. The loss of a singular nymph is catastrophically damaging to this kind of network, akin to suffering major brain damage. - They may speak all at once or only use one to preserve neural load, depending on their opinion. These are suggested for those new to Dionae or those who aren't as interested in roleplaying the more complicated mind types.


=== Competence Choir ===
Similarly to genetic absorption, there lies an inherent uncertainty and risk whenever a Dionae incorporates a mirrored neural structure into its own. With no control over which pathways are the strongest within genetic information, memories and behaviours learned are not known until a sample is consumed: learned behaviours may be undesirable, resulting in personality changes; skills learned may be wholly useless to a Dionae and serve only the lifeform of the donor. More catastrophically however, strongly reinforced neurological pathologies can be carried over to a Dionae: the mirroring of a pathway reinforced by seizure use can result in seizure-like symptoms in Dionae, where the nymphs have surges of overactivity and spasming, rendering them useless for communication or function for short periods of time; the mirroring of deteriorated or dead neural structures, such as those impacted by dementia or left without oxygen supply following a stroke, only serve to slow down a nymph’s own cognitive processes.
All skilled nymphs within the collective are in charge of their respective areas, the social nymph does not need to confer with the others and thus speaks with completely normal inflection without any large gaps. However may end up pausing if the collective has pressing issues they want the social nymph to present. This is most often with specialized collectives with utilitarian views. No individual nymph is more important than the others if they are all the same level of skill.


=== Tyrannical Tune ===
= Genetic and Environmental Mimicry =
This kind of collective is unusual, stemming from a nymph with extreme ideologies or absolute indoctrination with a dogmatic view point. Usually the social nymph will take an authoritarian role over the other nymphs within the collective, and they all act together out of the unity of the singular personality than anything else. The loss of the Overseer nymph itself will utterly cripple this collective, causing a power struggle and internal conflict for quite some time afterwards. Such collectives will not usually have difficulty with speech unless the Overseer is not the social nymph.  
Mimicry is one of the Dionae’s most fascinating – or nefarious to some – abilities, studied by many across the Spur following the introduction of the species, with the skrell and Zeng-Hu Pharmaceuticals at the forefront of research into Dionae mimicry. Dionae are known to exhibit two types of mimicry: genetic mimicry and environmental mimicry, also known as simple mimicry.


=== Harmonious Hymn ===
=== Environmental Mimicry ===
Within this often complicated and socially conflicted Gestalt is a pure democratic rule, every action it takes will be voted upon internally. This results in gaps in speech either with long silences or a short pause between every word as they decide exactly what the majority of them wish to do. They might mention ‘majority' frequently when referencing if they voted on something, or ‘minority' when mentioning freedom of speech. Something frequent within these gestalts is that when returning to a greater such as an Argus they may have new ones replace older ones who cannot successfully get votes to their opinion. No singular nymph is more valuable than another, and the social nymph may be distributed to multiple throughout depending on the collective.


=== Chaotic Cacophony ===
Environmental mimicry, also known as simple mimicry, is a voluntary form of mimicry exhibited in Dionae. It can be a visual mimicry, which is achieved by a Dionae consciously shaping its biomass to achieve a certain look or function, or it can be an auditory mimicry where a Dionae is able to recognise and repeat sounds it has heard. For example, a gestalt that has lived around skrell for a significant duration may elect to redistribute biomass around its head structure to give the appearance of headtails, as well as having a catalogue of chirps and warbles it has memorised and can replicate, though perhaps out of context sometimes. Environmental mimicry is often inaccurate, with only the broad strokes of an appearance, behaviour or sound being captured: a gestalt may be able to reproduce a sound it has heard, but it lacks the biological structures to ensure the sound is perfect, it lacks the social context to know when reproduction of that sound is expected; a gestalt may be able to broadly mimic the appearance of another species, though will miss finer details or specific functions of the mimicked characteristic. Environmental mimicry is quick, however, and can often be used in a pinch, whether for survival or hunting.
A collection of nymphs who are together merely out of the benefit and added safety of numbers. They may speak all at once, interrupt one another and generally not be particularly easy to listen to. The nymphs could be prone to argue, or they may be quite content with saying what they feel. These collectives are usually quite young and have not settled into a structure that makes it easier for all of them to feel appreciated. (This mind type is restricted to Janitors, Gardeners and Cargo Technicians. Be reasonable with this one)


===Tumultuous Tacet===
===Genetic Mimicry===
A rare but notable mind type that belongs to Dionae who were formerly led by a single lead nymph, but as a result of any number of circumstances, have lost them and have had difficulties with recovering. From the outset, these gestalts can seem similar to Chaotic Cacophony due to their disjointed nature, however, instead of speaking all at once in a chaotic manner, Tumultuous Tacet may not speak at all as the nymphs are not sure who should be speaking or what exactly to say. Whilst some Tumultuous Tacet will eventually recover and move on to developing a new, more stable mind type, some may spend decades if not centuries being unable to decide on a new mind type.  
Genetic mimicry is a consequence, intended or unintended, of genetic absorption. Whether due to selection, inaccuracies when sampling genes from genetic material, or a gene having more than one effect on the phenotype than it was selected for, some genes absorbed will alter the appearance, sound or behaviour of a Dionae. For example, a gestalt that has absorbed a large number of genes from human genetic material will gradually and subconsciously begin to take on a more human physical structure, even incorporating some internal features, such as the creation of a neopharynx in a social nymph to more exactly create human sound. Genetic mimicry is a much slower process that is often involuntary but is often more exact, less disconcerting and convincing to the mimicked species. Genetic mimicry requires a substantial amount of genetic material to have any impact and also requires the mimicked structures to have been consumed by the gestalt. A neopharynx for more perfect human sound replication cannot form without having consumed the pharynx structures of a human to provide the Dionae’s assimilation complex the physical context any absorbed genes will act upon.


'''As a result of their unreliable muteness, Tumultuous Tacet gestalts are only permitted in positions that allow for them to be [https://wiki.aurorastation.org/index.php?title=Job_Accessibility_Requirements mute]''', including Chaplain, Librarian, Janitor, Bartender, Chef, Hydroponics, Assistant, and Hanger technician
==Types of Mimicking==


=== Seasoned Song ===
=== Parasitic Mutualism ===
These are one of the most common with more ancient collectives that come from the void and space whales. The opinions within them matter most entirely dependent on age, the more bark that has accumulated on your body the more complicated your song must be. These are likely to have traditions, be religious or have other viewpoints that are relayed by the elder. For a cyclops on ship this could mean the head is entirely covered with bark to the point that it is immobile from age, as an example. They will often reference songs and the most traumatic loss is the destruction of the eldest among them. Such collectives will have entirely unique structures based around whatever the Elder deems best, but will always submit to the wisdom of the oldest among them. The Eldest will near universally be the social nymph to best represent them.
Parasitic mutualism refers to a close relationship between a Dionae and an elected host of which it mimics, usually using environmental mimicry and safe, voluntary genetic mimicry. Seen in the Conglomerate Choir of Nralakk in which the Dionae took on the appearance and acoustic elements of the Skrell to better harmonize with the species and the values that they stood for, in addition to the Dionae present across the Izweski Hegemony that oftentimes replicate elements of Unathi. Though the name conveys a rather pessimistic connotation, it is largely seen as a benefit, where the Dionae do not need to undergo the process of extended assimilation as seen in other species that may be introduced to another alien society – speeding the process up quite significantly too, which many across the Spur see as a boon rather than the typical disadvantage of a parasite.


=== Bloodless Band ===
=== Competitive Masquerading ===
An extreme variant of the Singular Sound, they are nymphs who have achieved sentience quite similarly to the Singular Sound. However they have become increasingly opinionated against the idea of drinking blood, to the point that they reject anything that could shed blood. Such collectives are considered radicals due to their intense pacifistic approach, rejecting the utilitarian views on conflict entirely. Such collectives usually believe that drinking blood could fundamentally change who they are, and will often not join into an Argus for fear one of them may have drunk blood and could expose them. Their outright refusal to imbibe blood also means that they lose a critical quantity of information that will take potentially decades to relearn because they cannot fast track it. (This mind type is restricted from security roles due to the fact that lethality is something they have to be prepared to do.)
Competitive masquerading is a more defensive approach to mimicry seen in Dionae, with the most significant example being the Pests of Titan Prime. In contrast to parasitic mutualism, it typically does not have any benefit to the host of the Dionae and can often be harmful if more malicious environmental mimicry is used or the Dionae prey on the host species to harvest material for genetic mimicry. The Pests of Titan Prime often had to replicate the behaviour of their captors in order for their continued survival, where the goal was never integration. Competitive masquerading is still undergoing substantial study for better understanding, with research being led by the Zo’rane as they offer reparations for the damage done to the Dionae that they had mistakenly carried with them for over half a millennia.


=== Learning Lyrics ===
= Evolution and Reproduction =
Uniquely these never are formed from fresh cyclops but split from Argus and upwards. Specifically it is a trained gestalt that alternates one or two young nymphs on a regular basis, the others exist to let the young nymphs safely experience the outside world, working to provide funds for the greater gestalt, social norms, and get blood samples to help them experience the world around them. Such gestalts are usually run by the older nymphs but following on the whims of the younger ones to let them experience things with the safety net of those with more wisdom. The loss of the younger nymphs is more tragic to such a collective than the older ones, to a usual collective they will mourn the fact they failed to protect the very ones they were supposed to protect. (This mind type is restricted from Security roles due to the potential risk of killing the young nymphs.)
===Evolution===
Evolution works very differently in Dionae compared to other species; at the time scale that Dionae work with, making small, naturally selected adaptations that get passed onto offspring is infeasible for the species’ evolution, and a thing of Dionae past. Instead, Dionae evolved, in addition to their fascinating means of altering their own genome to a degree, a means of quickly sharing genes without the need to reproduce, as well as quickly encoding learned behaviours into a gene.


=== Emphatic Echo ===
When merged together, interconnected nymphs are capable of bridging their neural and genetic assimilatory systems. In addition to allowing the formation of certain mindtypes and gestalt structures to share information and cognitive processes, connected nymphs can freely share genetic memory cells – the cells containing the blueprints of genes previously learned by a Dionae. This allows Dionae to share genes deemed beneficial with other Dionae. Dionae are also capable of encoding learned behaviours into a gene which has an effect on another Dionae’s neural system, essentially creating a small blueprint that lays the foundation for another Dionae to learn a beneficial skill or behave a certain way. Combined with the ability of neural translation, a Dionae can encode memories or behaviours learned from another creature’s neural structure to pass on. As above, the memory cells containing the blueprint for this gene can then be shared with another merged nymph, allowing a beneficial skill or behaviour to propagate to other Dionae.
These are a unique gestalt that have formed more in the modern era of Dionae xenos relations. What makes them particularly interesting to the observer is near to all of the nymphs are social nymphs, with expertly trained skills in specific areas of social nuance. This gives them an almost eerie essence when they pick up even your most subtle facial movements and deduce your emotional state. They are renowned for their social skills and patience, however due to the quantity of social nymphs are quite incapable of complex physical tasks. (This mind type is restricted to, Liaison/Rep, Psychologist(includes alt titles), Investigator, Chaplain, Librarian and visitor.)


===Scholarly Song===
Due to the potential harm of bridging genetic assimilatory systems, as a merged Dionae could choose to send memory cells containing harmful genes or even viruses, some nymphs elect to avoid bridging assimilatory systems in most cases. This leads to the classification of Selfish and Selfless Nymphs, where Selfish Nymphs hoard beneficial genes for themself and refuse to bridge with other nymphs to share genes, whether due to risk of harm or personality and where Selfless Nymphs are open to bridging assimilatory networks for the purpose of propagating beneficial genes among the Dionae species. An unofficial third classification is the Self-Destructive Nymph, a term for a Dionae that shares harmful genes that negatively impact the evolution of another Dionae and its offspring.
One of the more uncommon mind types out there, Scholarly Song gestalts are known to be fixated on only one thing: the acquisition of knowledge and experience - whether it be through blood or through learning it themselves. Unlike Voided Vocals, however, Scholarly Song gestalts do show restraint, and will generally avoid consuming the dead for knowledge. Notably, the composition and leadership style of the gestalt is not uniform amongst Scholarly Song gestalts. While the specifics of why they wish to acquire the knowledge vary from gestalt to gestalt, it tends to be of a slightly religious nature, whether it be more in line with the doctrines of the eternal’s beliefs or something completely separate. Scholarly Chrous gestalts tend to be somewhat divided on if the acquisition of knowledge should only be obtained through first-hand experiences, or if it can be done through the consumption of blood and their own experiences, those that believe the former are referred to as the Bloodless Scholarly Song.  


=== Mourning Mass ===
===Reproduction===
An entirely unique generation of mind types, who make up an extreme minority of Dionae in the Spur. There is only one known way to generate such a gestalt consciousness, and it is the absorption of the one person that the Consensus had viewed as significant.  
Reproduction remains important for the Dionae species and remains a means in which to propagate genes to offspring who may then go on to further propagate a gene, whether through the above process by sharing genes with other Dionae or by going on to have their own offspring. For a Dionae to reproduce, they must first sacrifice one of their nymphs which will become the Seeding Nymph from which biomass will form a seed pod and other nymphs will grow. The choice to sacrifice a nymph alone is a large one, due to the memories and personality that will be lost with them, however, this nymph will contain all of the genes and ideally all of the genetic memory cells that will be passed on to the next nymphs that will grow within the seed pod.
Not all Dionae who do this will become a Mourning Mass, but only those who do can become one. Such gestalts are characterised by their complete dedication to the life of their former partner, and the memories that they cherish. They can vary from completely dejected, holding the greatest burden they could imagine to melancholic joy at being able to spend reality with them forever.


Their internal dialog is entirely variant on what their original mind type was, however typically different nymphs will have different parts of the person that they memorialise. This means such gestalts have the greatest loss of all, if their gestalt loses even a fragment of such knowledge, and thus would never allow a nymph to die at any cost. The loss of a nymph would be a loss of such magnitude that it's rare such a collective would be able to cope.  
Seeding pods are very fragile and must be formed in a safe area that is habitable by the reproducing gestalt and that has enough ambient radiation. A lot of care goes into locating a suitable area for a seeding nymph to create a seed pod, then ensuring it remains safe, with the reproducing gestalt either remaining near or paying visits until the seed pod has matured, which can take anywhere between one and one-hundred years. Once matured, the seeding pod will disgorge one fledgling nymph with all of the inherited genetic material every one to ten years, up until the seed pod expires after disgorging the tenth to twelfth nymph.


Typically they may take on a name that has or involves their now merged other, something as simple as ‘Joy of Exploring The Endless Cosmos Together' to ‘The Eternal and Unending Care for [partner name]' could be examples of such. But as every relationship is unique, as are most Mourning Mass, and their name will most likely symbolize something deeply important to them.  
=Physiology=
===Radiotrophy===
It is a common misconception that Dionae are photosynthetic. Rather, they possess a radiotrophic factor that is beyond the efficiency of what be achieved through conventional science and most understood biology. Radiotrophy, a trait commonly found in fungal xenofauna, usually requires wavelengths on the electromagnetic spectrum high enough to qualify as an alpha or greater particle waves: In order for cellular energy to be generated, radiation is needed. Compared to xenofauna with similar traits, Dionae possess radiotrophy so acute that it can generate cellular energy from wavelengths lower on the electromagnetic spectrum, up to visible light. This unique method of metabolizing energy, according to theory, put evolutionary pressures on Dionae to evolve the ability to search and detect wavelengths on the electromagnetic spectrum, which led to the ability to communicate via it, culminating in the unique linguistic dialect of rootsong, and giving Dionae the ability to communicate over long distances, albeit with delays depending on surrounding conditions. Dionae occasionally require sustenance to replace cell death, reproduce, grow larger, and create biomass for use. For gestalt collectives, this is done by forming an enlarged food vacuole made out of biomass around the item after the gestalt intakes it. As the item is broken down via enzymes, the resulting nutrients are transported to the closest nymphs and then distributed across the entire nymph-mycelium complex for further processing. Individual nymphs use a sharp, extendable proboscis to feed, and gestalt collectives may also choose to feed on small things in the same manner as well. Dionae are capable of digesting almost anything, however dietary preferences are skewed towards variety in the elemental or mineral composition of the item, and sheer caloric intake: a typical gestalt would find a depleted bar of tritium fuel more appetizing than a candy bar, as an example.  


Mourning Masses mostly will take on an employment that they and their partner enjoyed together, or perhaps something entirely around their interests instead. They are not actively restricted from any employment but are instead required to have 5 years to process their grief before positions of stress such as medical work, command, and security. This of course also includes a psychological evaluation after the required time period, to assure they are competent.  
=== Genetic harvest efficiency ===
When a Dionae harvests an individual, the knowledge or genetic information acquired is highly variable, depending on the parts ingested, the state they were in, and the quantity. Blood is considered the safest and least invasive method of harvest. However, it is the most inefficient, often requiring steady transfusions over a long period of time to internalize anything meaningful long-term. In practical settings, blood is used quickly to utilize technical information or skills over a short period of time, or recreationally, as the blood of those under the effects of narcotics or other drugs will transfer a proxy high to the gestalt.


For reading of what a Mourning Mass looks like in Federation/Skrell relations, look [[Diona_in_the_Federation#Diona_Relationships|here]].
From here, learning efficiency based on tissue samples is as follows, in order from least efficiency to most:
*Blood samples
*Flesh and tissue samples
*Organ tissue samples
*Bone marrow
*Dead nerve tissue samples
*Spinal fluid
*Active nerve tissue
*Brain matter


== Non Crew Mind Types ==
As more efficient samples are used, however, the mental and psychosomatic strain put on the gestalt increases. Depending on the freshness of the harvest, the Dionae in question will re-experience pain receptors of the sample firing off as it’s dissolving in a digestion vacuole. For sapient or intelligent species, this also can mean reliving the experience of dying, depending on the freshness of the harvest. Too many of these kinds of harvests will often reduce a gestalt to a voided vocals mindtype. Accounts from mourning mass Dionae describe a full body harvest as “dying a second time.” For these reasons, Dionae that have to process meat for sustenance must fully drain and cook their choice of meal until it is well done. Dry-aged meats and other forms of preservation tend to be popular as well.
=== Voided Vocals ===
The most alien of all the gestalts even to other Dionae, are those known as the Voided, those who are unified in purpose to absorb knowledge of the dead. They speak almost purely in poetic notions and have near to no internal dialog. What is so bizarre about these collectives is their obsession with death, offering to take on even the memories of other species post mortem despite the traumatic experiences. The amount of disjointed knowledge, memories and thoughts have long since made it impossible to tell what is from original minds or what their many memories are. Such collectives experience near to no real emotion due to the expanse of emotionless memories they contain, however, when exposed to grief from losing one of their nymphs, it may be overwhelming over the lack of emotion they have had for so long. Common notions of theirs is that nobody should ever be forgotten to time, or that they can give a form of immortality in themselves to those they can “save”. (This mind type is restricted from ship roles entirely. It may be jobs not originating on the ship and is also restricted from merchant. They may additionally be antagonists.)


=== Scarlet Score ===
=== Biomass ===
Something that gives cause to alarm is the plague that is known as the Scarlet Score, a plague that can overtake gestalts with no known cause. Any nymph who joins with one afflicted with his horrific disease will be irrevocably damaged. The disease causes them to become incredibly hostile, lashing out and desiring blood.
Biomass is special tissue in gestalts that nymphs are capable of producing and manipulating. It is capable of converting back and forth between specialised tissue into undifferentiated cells, not unlike that of many types of terrestrial invertebrates. Ordinarily, biomass forms the soft tissue between nymph and mycelium connections, storing calories and softening impacts on behalf of the gestalt. However, biomass is also used to create a wide variety of organic constructs, from specialised organelles or appendages for the gestalt to building materials and even weapons. What a gestalt can create is limited by accrued genetic information from harvests, techniques developed through experience or scientific study, and the individual gestalt’s imagination. No two gestalts understand the same biomass techniques and different communities of gestalts often develop biomass abilities adapted to their environment or living circumstances. The largest constraining variables on these constructs are the metabolic and caloric costs. A gestalt cannot deplete their biomass reserves too quickly without means to replenish them, or else they will begin to deplete the reserve soft tissue that cushions and protects the entire gestalt complex. Dionae that expend biomass too quickly become weak, brittle, and lethargic.
 
It is completely unknown how Scarlet Score thinks internally, they may be exactly like any other mind type but driven to absolute madness. Even how the madness is represented is unclear. All stellar organisations recognise that these are a complete lost cause and either must be contained for research or terminated. There is no saving them, and all Dionae are at risk if they are exposed to the plague.
 
There are examples of Scarlet Score who have imbibed so much blood that they have become Voided Vocals, and no longer hostile. Although they are not accepted by Dionae gestalts for fear they carry the dormant virus, they are not actively exterminated. (Antagonist and event related only).
 
===Nocturne Notes===
An usual mind type, Nocturnes Notes gestalts are known for having an extreme form of Nyctophobia- an extreme fear of the dark. This phobia results in a near-constant fear of the coming night or a possible blackout that sees the Dionae spending much of their day-to-day life focusing on ways to ensure they’ll be safe in the night or have some backup light source. This fear will generally result in an irrational and erratic mindset. This, along with their ceaseless search of ways to stave off the darkness will sometimes result in Dionae willing to turn to crime just to finance ways to combat their fear, usually as thieves and petty criminals.  
 
'''This mind type is restricted from ship roles, but may be played as antags and some independent off-ship roles.'''
 
=Genetic Learning=
Genetic memory is present in all species, imprinted into their DNA and believed to exist within the genetic “waste” that makes up a large portion of all known DNA. When processed by Dionae, genetic memory only provides information on repeated, strong experiences and sometimes vague, strong memories. It makes a useful tool for Dionae to get up to speed with a creature’s current culture and primary skills - possibly even very strong memories.
 
Complicated skills learned through genetic learning are incredibly rough and still require schooling. The sensation is similar to having something on the tip of the tongue that one can’t quite recall. A refresher course is required to bring one back up to speed. Currently, no regions of space make concessions for Dionae, thus they still need to study the expected number of years to achieve the qualifications a job requires.
 
==Genetic Memory==
 
Dionae can access genetic memory by processing the DNA in the biology of the ‘donor’. A side effect of this is the use of the chemical Aphrodite, believed to be a defence mechanism in which those bitten would be unable to respond, however, has begun to be used for nefarious reasonings - similar to narcotics. The mechanism for reading genetic memory involves a process that includes the chemical, however, due to the esoteric nature of the Dionae biology and a “missing link” the process has never been artificially replicated, though research is still ongoing.
 
Dionae scientists, primarily Eternal followers, believe that the process is more psychological than physical and though their organism allows them to access genetic memory from any creature, it is possible for any sapient species to access these memories through “deep meditation,and not just vague or strong memories but potentially the full memories of the creature doing the meditation and their genetic ancestors.  
 
==Non-Sapient & Sapient Ingestion==
 
DNA needs to be fresh, with blood being the best medium as a small amount can be extracted harmlessly. Theoretically any complete DNA can be used, therefore it is possible for a Dionae to eat the flesh of a creature to gain memories but this is rarely done and considered barbaric. Those who follow the Blood Eternal have no qualms with such, and routinely engage in the savage process of eating flesh.
 
Dionae tend to avoid eating the meat of sentient beings for biomass due to genetic memory, commercially slaughtered creatures who experience intense fear during the slaughtering process can result in an extremely unpleasant experience for the Dionae, leading many to feed on biomass gained through agricultural methods.
 
===Deep Meditation===
A state of hibernation a Dionae can enter, where they are capable of elevating their thought processes to compute huge amounts of information very quickly, akin to a biocomputer. The process uses great amounts of biological energy and as such tends to only be done in areas of intense light quality/radioactivity, for example in a blinding lightroom or basking in the glow of an active Supermatter crystal. Eternal Dionae believe that it is possible for a non-dionae to imbibe Aphrodite and, with enough training, enter this state to access their genetic memory.
 
===Consequences of Genetic Learning===
'''Sh’shu or “Bad Blooded”''' - Dionae who, usually via nurture, are not pacifistic. A very difficult state to instil in a Dionae but possible. These Dionae tend to be more aggressive than usual, but not to the point of endangering others. The followers of the Blood Eternal tend to be this but not all Sh’shu are followers of the Blood Eternal. An example of such would be Dionae from Titan Prime raised by criminals on Biesel. They can be taught to drop their aggressive ways, or their gestalt can split and the nymphs be individually absorbed into other gestalts to help overcome the Sh'shu state. The gestalt link is seen to be an easy to method to correct this behaviour. Sh’shu is considered a mental disorder by Dionae.
 
'''Please note that station characters cannot be Bad-Blooded, however they can be off-station antags and roles not associated with Biesel and the TCFL.'''
 
[[Category:Dionaea]]

Latest revision as of 07:44, 13 June 2024

Dionae are one of the more alien races that one can find in the Orion Spur, besides the Vaurcae. Suspected of originating outside known space, they have been studied for centuries ever since contact with the Skrell, and their subsequent induction into the other societies present within the Spur. The long-lived species have several aspects of its biology that are still to be understood, such as their ability to mimic other species and ingest genetic material to gain a deep understanding of certain memories, experiences and even skills.

Lifespan

Dionae do not have a determinable lifespan. Some may live for minutes, while others can live for millennia in the care of younger gestalts, but this is rare, and largely unheard of throughout the greater Spur except across Hieroaetheria. Academics and researchers, primarily comprised of Skrell, with a growing minority of Dionae, have categorised the lifespan of the species into six critical stages, where provided one manages to survive the prior, they move on to the next. They do not necessarily follow a linear timeline but instead occur based on contextual circumstances, such as the formation of a Gestalt.

Gesnatio

Gesnatio is considered the most fundamental stage of every Dionae. Each and every single one will be exposed to this extremely vulnerable period, commencing shortly after being disgorged from their incubating pod. Studies undertaken in this stage have concluded that until a Gestalt is formed, the Gesnatio period will continue indefinitely. One can also return to this stage, provided that they are thrust into circumstances that result in their isolation from the rest of their Gestalt. Generally, every Nymph is considered to be in the “Gesnatio” stage. They have limited learning capabilities, and only base instincts for the most part – seek safety, seek numbers, seek sustenance. Those finding themselves back in this stage generally have greater experiences which to derive choices from and fare better as opposed to their newly disgorged counterparts.

Coeus

Commencing upon the formation of a Gestalt, Though many are able to reach this stage, many are also blockaded by environmental circumstances from doing so. The Coeus life stage is generally only referred to in circumstances in relation to Cerberus, Cyclops and Argus forms, as the majority of the larger gestalts typically have existed for several centuries, and find themselves placed firmly within either the Geras, Vetus or Penuma stages. They largely do not have immobilising chitin, also doubling as a protective barrier, meaning the pain is considerable to those afflicted within the Gestalt, only really seeing mitigation following the commencement of the chitin growth. This has largely placed them at heightened pacifism unless cornered into circumstances that deem violence necessary; the increased pain pushing them to avoid it wherever and whenever possible. Almost inherent to the Coeus is the instinct to gather around more advanced Gestalts, it is not uncommon for Coeus to be seen tending to them in a child-like fashion – even going so far to acquire employment to provide funds to better elevate their elders; this is at odds with the species general tendencies to explore and understand the greater universe, with many choosing the latter sometimes referred to as “breaking from tradition”, in some circles, this can lead to ostracisation.

Medio

Medio, one of the more common sights across the greater Spur, are those transitioning between Coeus and Geras. They have begun to grow chitin across their formation; limiting mobility but also decreasing the pain felt during the early stages of Coeus. Typically, this life stage is understood to begin following the first growth of chitin on the Gestalt, but it is unclear how it transitions to Geras; some believe it to merely be an ideological transition, where a Gestalt understands their place in the hierarchy, with others suggesting that one becomes a Geras where they have acquired enough experiences to be considered mentors to the younger generations of Dionae. Many consider Medio to be the most likely stage in which Dionae see their mobility declining, and they must begin preparations to be cared for by those considered Coeus.

Geras

Geras, or Elders, are older Dionae that have overcome many adversities to be able to boast their unity for centuries; they are also covered in a decent amount of growths across their Gestalt. As a result of this, they are less mobile, but protected from most forms of damage; they are therefore less pacifistic than their younger counterparts. Due to their more experienced nature, Geras will frequently serve in positions of authority within Dionae hierarchies, as well as have sufficient resources to do so in non-Dionae hierarchies found across the Orion Spur, particularly in the Nralakk Federation. Colloquially referred to as Shepherds by those studying the species, Geras have an almost biological instinct to guide the younger generations, and ultimately seek to serve those that have managed to survive the transition to Vetus or Penuma. Geras approaching Vetus are known to focus solely on ensuring their memories and experiences are passed on, spawning new Gestalts when possible, and finding an appropriate and safe location to essentially spend the rest of their life; most often they will return to a similar environment from which they were first grown from. Uncommonly, some have elected to drift across the stars, until they are absorbed by stars.

Vetus

Rare is it to see a Vetus, they are amongst the eldest of the species, having managed to survive everything that has been thrown at them, and likely are under the constant guide and supervision of younger generations of Dionae; this can particularly be seen in Hieroaetheria, where the First are still cared for by the Government, in part due to negotiations during the Consortium Civil War in the 1700s CE. For the most part, they are likely to be the highest in the Dionae hierarchy, offering advice and orders to be fulfilled due to their immobility – as a result of the growths across their Gestalt. It is not uncommon for those approaching Vetus to merge with one another, and elect to spend the remainder of their existence together, understanding their inability to merely move as the younger Gestalts, but noting additional voices will at least offer a greater advisory ability. Vetus only begin to transition into Penuma where they begin to enter periods of hibernation, meaning a lack of communication for extended periods of time, at least that is what is perceived by those studying such phenomenon.

Penuma

Penuma represents the final and rarest stage of Dionae life, often embodying an immense and ancient form of the species. In this phase, the Dionae have reached a state of extreme immobility, encased in thick bark and overgrown tendrils, resembling a form of alien plant life. The outer layers of this stage make them almost indistinguishable from the natural environment, but beneath the surface, they remain fully sentient and aware of the outside world.

The only known Penuma exists within the Eternal Temple on Biesel; with the Vetus Firsts of the Consortium of Hieroaetheria possibly becoming the second known Penuma provided they survive long enough. Those that reach this stage are believed to be millennia old; with the Eternal Temple citing the Penuma as remainders from the original one destroyed by the Solarian Alliance in Rueltab, with very few survivors being guarded and transported off-world when possible. The dense bark and tendrils impede their ability to absorb sustenance, leading Penuma to develop alternate methods of gathering energy, such as linking with Nymphs on the exterior or forming a moss-like layer over their form. This process is inefficient and may lead to the accumulation of mundane growths that can be burned as nutrients during periods of starvation.

Despite their daunting appearance, Penuma maintains an active consciousness and a profound wealth of knowledge. However, their interaction with the external world is minimal, primarily providing guidance and wisdom only when deemed necessary. Geras often communicate with them to learn from their extensive experiences, but Penuma may respond unpredictably due to their vast, contemplative nature. Instances of Penuma defending themselves against perceived threats have been reported. Their response can include the use of their biomass to entangle and digest intruders, leading some to view them as potentially dangerous. Nevertheless, Penuma's primary focus remains on deep philosophical and esoteric musings. Penuma is revered as the spirit and foundation of Dionae knowledge and culture, offering a link to the species' distant past. Despite their reclusive nature and the challenges of studying them, their presence symbolizes the enduring legacy of the Dionae.

Appearance

Dionae vary in appearance, but they all have a common foundation; an intertwining, fungal-like body that generally comprises a Gestalt, no matter the size or age. It has been compared to a vine in some instances, closely locking into one another that it almost looks like a singular force – but upon closer inspection, one can see that there are actually different Nymphs comprising of a greater Gestalt. Depending on the age of a Gestalt, as well as the environment in which one is exposed, one can have different appearances. The environment in which one is exposed can further more have a deeper influence on one’s appearance, such as the ability to genetically assimilate its surroundings; leading to mimicry in some instances. Generally, those exposed to high-radiation environments develop a much darker appearance, similar to those exposed to radiation found in the Cosmos; however, the notable difference is that these forms of high radiation are typically found in terrestrial conditions. The most likelihood of one experiencing this environment are those found on Moghes – they are akin to a very dark lilac, or even deep green – contrasting against the bleak nuclear wastelands of Moghes. It isn’t uncommon for a Dionae exposed to high quantities of radioactive material to slowly darken over a period of time, as seen in those working closely with nuclear power. In contrast to those within a high-radiation environment, those born and grown within low-radiation environments are much lighter than their other counterparts. Their appearance is largely regarded as “abnormal” – not only just to other Dionae but non-Dionae as well. They have a sickly appearance, often appearing almost chrysoprase or prase-like on examination. Typically, those grown in these environments do not survive long – those that do use the experience as a foundation for their name, and all the obstacles they have to overcome to get where they are. Similarly, those that exist in this environment after having been grown elsewhere begin to slowly lighten over a period of time, but only in rare circumstances will a survivor be able to tell the journey.

Baseline and Desirable Traits

There are two archetypal baselines in modern Dionae that determine the environments in which they can reside and the traits they lack. The majority of Dionae are often a hybrid of these baselines or have evolved beyond the baseline after incorporating traits from genes they have analysed themselves or received from an ancestor. Baseline Dionae do exist in large populations in more isolated colonies of Dionae.

Terrestial Baseline

The terrestrial baseline is the least evolved form of Dionae that can trace the majority of its ancestors to planet-residing Dionae, of which none further incorporated any alien traits into their genome. These Dionae often lack extreme temperature tolerances and are unable to live in a space environment, however are considerably more socially evolved, with better capabilities for environmental mimicry and forming their own social mannerisms. An example of a trait the terrestrial baseline lacks compared to the voidic baseline would be tolerance to the void. This trait can be harvested from a voidborne creature, allowing a terrestrial Dionae to create a barrier that allows for exposure to the void. This comes less naturally to terrestrial Dionae than the void tolerance seen in voidic baseline, with any developed gas bladders being significantly weaker than Dionae who have a voidic baseline, only allowing shorter distance travel.

Voidic Baseline

The voidic baseline is the least evolved form of Dionae that can trace the majority of its ancestors to void-residing Dionae, of which none further incorporated any alien traits into their genome. These Dionae are capable of living in a void and are capable of utilising gas bladders to propel themselves, however struggle socially, relying more on simple, environmental mimicry that often lacks deeper understanding of what they are mimicking. Voidic Dionae could potentially learn more complex social behaviours by harvesting genetic material from social lifeforms.

Gestalt & Innerworkings

Gestalts have often been compared to fungal mycelium networks, in that upon merging with one another, the Dionae function as one – however, with the notable difference that many comprising the Gestalt often still maintain a sense of individuality, but largely suppress some tendencies for the greater good of unity. Though different mindtypes can occur, which resultingly has an impact on the development of a Gestalt’s personality, they are still considered a unified body – and therefore, act as one. This unification allows for them to not only merely share just sustenance and increase chances of survival, but also unite them in mind. Experiences, memories, and even skills learnt by Nymphs will be transferred – but most importantly, they are able to share their biological adaptions from genetic assimilation; an easier method than teaching one, but instead allowing them to develop it themselves.

Once apart of the Gestalt, survival is considered a paramount base instinct; but not just for oneself, but for all those that comprise it. Obviously, in circumstances that demand sacrifice, a Gestalt is willing to do so, but ultimately they strive to continue their unity without losses. Though merging is a rather painless process, and so is splitting within a brief time of merging, after sustained periods splitting can cause enormous trauma and damage to those comprising of a Gestalt, who have come to rely on the unification. In some circumstances, splitting can even result in death due to the inability of those within to carry on, a profound realisation that “broken-heart syndrome” perhaps even exists in Dionae, incapable of maintaining existence without the others that they have become so closely attached to – both physically, and emotionally.

Genetic Absorption and Neural Translation

Genetic Absorption

Genetic absorption, also more disparagingly referred to as genetic assimilation, is a unique form of evolution seen in Dionae and occurs when a Dionae absorbs a sample of genetic material from a donor specimen, be it another species or another Dionae, where it can then be decoded, studied, and recreated.

On consuming another form of life and soon after the initial grinding and mashing of a food bolus, the immediate rounds of digestion within the digestive vacuole always involve the secretion of certain solutions that aim to break down a cell’s walls, then selectively target the envelope of a nucleus such that the contained genetic material can be accessed. Another solution is then secreted to conglomerate and separate the nucleic acids - DNA, RNA - from other liquids in the digestion vacuole, allowing them to be absorbed on their own. The absorbed genetic material is then transported to an organ, known as the assimilation complex, at the centre of the genetic assimilatory system, where three things happen: the initial transcription of DNA and RNA by a polymerase to produce two replica strands; the memorisation of one of these replica strands by storing it in a genetic memory cell which resides within the assimilation complex; if desired, the mass reproduction of the second replica strand to allow for transportation around the nymph to other cells for absorption into the genome.

This all translates to Dionae being able to consume the genetic material of another form of life and incorporate choice traits they have identified into their own genome, essentially making them mobile genetic labs capable of modifying themselves, using analysed traits from other lifeforms or Dionae to base their own adaptations off. It also translates to the accidental absorption of genes that have unanticipated or potentially harmful impacts on a Dionae, hidden behind a desirable trait that provoked the Dionae to absorb the gene. For example: the absorption of some genes may slowly alter the behaviour or appearance of a Dionae in addition to providing a desired trait such as greater heat tolerance; the unintentional absorption of a virus could result in rapid propagation throughout all of a Dionae’s cells, rapidly weakening, hijacking bodily processes and/or killing them.

Neural Mirroring

Another unique adaptation among Dionae is the capability of neural mirroring when consuming the central neural structure of an organism – this is mostly performed as a part of genetic absorption but can be done outside of it as well. Also carried out within the Dionae’s assimilatory complex, it involves the minute biomass mimicry on a cell level of a particular absorbed neural structure, a mycelium-like network of Dionae biomass overlaying and mirroring the absorbed neurons. If mirrored precisely enough, the resulting now-Dionae neural structure can be incorporated into the nymph responsible for assimilatory processes, translating either a hazy memory or a general blueprint for behaviour or skill, which it can then share with any other nymphs within a gestalt.

Unlike genetic absorption, this process is significantly less precise and often fails to mirror larger or more complex neural structures: any memories translated are often core memories that have been reinforced multiple times with short but well-built-up neural structures; any behaviours or skills are only the most well-practised and well-cherished skills of the donor.

Similarly to genetic absorption, there lies an inherent uncertainty and risk whenever a Dionae incorporates a mirrored neural structure into its own. With no control over which pathways are the strongest within genetic information, memories and behaviours learned are not known until a sample is consumed: learned behaviours may be undesirable, resulting in personality changes; skills learned may be wholly useless to a Dionae and serve only the lifeform of the donor. More catastrophically however, strongly reinforced neurological pathologies can be carried over to a Dionae: the mirroring of a pathway reinforced by seizure use can result in seizure-like symptoms in Dionae, where the nymphs have surges of overactivity and spasming, rendering them useless for communication or function for short periods of time; the mirroring of deteriorated or dead neural structures, such as those impacted by dementia or left without oxygen supply following a stroke, only serve to slow down a nymph’s own cognitive processes.

Genetic and Environmental Mimicry

Mimicry is one of the Dionae’s most fascinating – or nefarious to some – abilities, studied by many across the Spur following the introduction of the species, with the skrell and Zeng-Hu Pharmaceuticals at the forefront of research into Dionae mimicry. Dionae are known to exhibit two types of mimicry: genetic mimicry and environmental mimicry, also known as simple mimicry.

Environmental Mimicry

Environmental mimicry, also known as simple mimicry, is a voluntary form of mimicry exhibited in Dionae. It can be a visual mimicry, which is achieved by a Dionae consciously shaping its biomass to achieve a certain look or function, or it can be an auditory mimicry where a Dionae is able to recognise and repeat sounds it has heard. For example, a gestalt that has lived around skrell for a significant duration may elect to redistribute biomass around its head structure to give the appearance of headtails, as well as having a catalogue of chirps and warbles it has memorised and can replicate, though perhaps out of context sometimes. Environmental mimicry is often inaccurate, with only the broad strokes of an appearance, behaviour or sound being captured: a gestalt may be able to reproduce a sound it has heard, but it lacks the biological structures to ensure the sound is perfect, it lacks the social context to know when reproduction of that sound is expected; a gestalt may be able to broadly mimic the appearance of another species, though will miss finer details or specific functions of the mimicked characteristic. Environmental mimicry is quick, however, and can often be used in a pinch, whether for survival or hunting.

Genetic Mimicry

Genetic mimicry is a consequence, intended or unintended, of genetic absorption. Whether due to selection, inaccuracies when sampling genes from genetic material, or a gene having more than one effect on the phenotype than it was selected for, some genes absorbed will alter the appearance, sound or behaviour of a Dionae. For example, a gestalt that has absorbed a large number of genes from human genetic material will gradually and subconsciously begin to take on a more human physical structure, even incorporating some internal features, such as the creation of a neopharynx in a social nymph to more exactly create human sound. Genetic mimicry is a much slower process that is often involuntary but is often more exact, less disconcerting and convincing to the mimicked species. Genetic mimicry requires a substantial amount of genetic material to have any impact and also requires the mimicked structures to have been consumed by the gestalt. A neopharynx for more perfect human sound replication cannot form without having consumed the pharynx structures of a human to provide the Dionae’s assimilation complex the physical context any absorbed genes will act upon.

Types of Mimicking

Parasitic Mutualism

Parasitic mutualism refers to a close relationship between a Dionae and an elected host of which it mimics, usually using environmental mimicry and safe, voluntary genetic mimicry. Seen in the Conglomerate Choir of Nralakk in which the Dionae took on the appearance and acoustic elements of the Skrell to better harmonize with the species and the values that they stood for, in addition to the Dionae present across the Izweski Hegemony that oftentimes replicate elements of Unathi. Though the name conveys a rather pessimistic connotation, it is largely seen as a benefit, where the Dionae do not need to undergo the process of extended assimilation as seen in other species that may be introduced to another alien society – speeding the process up quite significantly too, which many across the Spur see as a boon rather than the typical disadvantage of a parasite.

Competitive Masquerading

Competitive masquerading is a more defensive approach to mimicry seen in Dionae, with the most significant example being the Pests of Titan Prime. In contrast to parasitic mutualism, it typically does not have any benefit to the host of the Dionae and can often be harmful if more malicious environmental mimicry is used or the Dionae prey on the host species to harvest material for genetic mimicry. The Pests of Titan Prime often had to replicate the behaviour of their captors in order for their continued survival, where the goal was never integration. Competitive masquerading is still undergoing substantial study for better understanding, with research being led by the Zo’rane as they offer reparations for the damage done to the Dionae that they had mistakenly carried with them for over half a millennia.

Evolution and Reproduction

Evolution

Evolution works very differently in Dionae compared to other species; at the time scale that Dionae work with, making small, naturally selected adaptations that get passed onto offspring is infeasible for the species’ evolution, and a thing of Dionae past. Instead, Dionae evolved, in addition to their fascinating means of altering their own genome to a degree, a means of quickly sharing genes without the need to reproduce, as well as quickly encoding learned behaviours into a gene.

When merged together, interconnected nymphs are capable of bridging their neural and genetic assimilatory systems. In addition to allowing the formation of certain mindtypes and gestalt structures to share information and cognitive processes, connected nymphs can freely share genetic memory cells – the cells containing the blueprints of genes previously learned by a Dionae. This allows Dionae to share genes deemed beneficial with other Dionae. Dionae are also capable of encoding learned behaviours into a gene which has an effect on another Dionae’s neural system, essentially creating a small blueprint that lays the foundation for another Dionae to learn a beneficial skill or behave a certain way. Combined with the ability of neural translation, a Dionae can encode memories or behaviours learned from another creature’s neural structure to pass on. As above, the memory cells containing the blueprint for this gene can then be shared with another merged nymph, allowing a beneficial skill or behaviour to propagate to other Dionae.

Due to the potential harm of bridging genetic assimilatory systems, as a merged Dionae could choose to send memory cells containing harmful genes or even viruses, some nymphs elect to avoid bridging assimilatory systems in most cases. This leads to the classification of Selfish and Selfless Nymphs, where Selfish Nymphs hoard beneficial genes for themself and refuse to bridge with other nymphs to share genes, whether due to risk of harm or personality and where Selfless Nymphs are open to bridging assimilatory networks for the purpose of propagating beneficial genes among the Dionae species. An unofficial third classification is the Self-Destructive Nymph, a term for a Dionae that shares harmful genes that negatively impact the evolution of another Dionae and its offspring.

Reproduction

Reproduction remains important for the Dionae species and remains a means in which to propagate genes to offspring who may then go on to further propagate a gene, whether through the above process by sharing genes with other Dionae or by going on to have their own offspring. For a Dionae to reproduce, they must first sacrifice one of their nymphs which will become the Seeding Nymph from which biomass will form a seed pod and other nymphs will grow. The choice to sacrifice a nymph alone is a large one, due to the memories and personality that will be lost with them, however, this nymph will contain all of the genes and ideally all of the genetic memory cells that will be passed on to the next nymphs that will grow within the seed pod.

Seeding pods are very fragile and must be formed in a safe area that is habitable by the reproducing gestalt and that has enough ambient radiation. A lot of care goes into locating a suitable area for a seeding nymph to create a seed pod, then ensuring it remains safe, with the reproducing gestalt either remaining near or paying visits until the seed pod has matured, which can take anywhere between one and one-hundred years. Once matured, the seeding pod will disgorge one fledgling nymph with all of the inherited genetic material every one to ten years, up until the seed pod expires after disgorging the tenth to twelfth nymph.

Physiology

Radiotrophy

It is a common misconception that Dionae are photosynthetic. Rather, they possess a radiotrophic factor that is beyond the efficiency of what be achieved through conventional science and most understood biology. Radiotrophy, a trait commonly found in fungal xenofauna, usually requires wavelengths on the electromagnetic spectrum high enough to qualify as an alpha or greater particle waves: In order for cellular energy to be generated, radiation is needed. Compared to xenofauna with similar traits, Dionae possess radiotrophy so acute that it can generate cellular energy from wavelengths lower on the electromagnetic spectrum, up to visible light. This unique method of metabolizing energy, according to theory, put evolutionary pressures on Dionae to evolve the ability to search and detect wavelengths on the electromagnetic spectrum, which led to the ability to communicate via it, culminating in the unique linguistic dialect of rootsong, and giving Dionae the ability to communicate over long distances, albeit with delays depending on surrounding conditions. Dionae occasionally require sustenance to replace cell death, reproduce, grow larger, and create biomass for use. For gestalt collectives, this is done by forming an enlarged food vacuole made out of biomass around the item after the gestalt intakes it. As the item is broken down via enzymes, the resulting nutrients are transported to the closest nymphs and then distributed across the entire nymph-mycelium complex for further processing. Individual nymphs use a sharp, extendable proboscis to feed, and gestalt collectives may also choose to feed on small things in the same manner as well. Dionae are capable of digesting almost anything, however dietary preferences are skewed towards variety in the elemental or mineral composition of the item, and sheer caloric intake: a typical gestalt would find a depleted bar of tritium fuel more appetizing than a candy bar, as an example.

Genetic harvest efficiency

When a Dionae harvests an individual, the knowledge or genetic information acquired is highly variable, depending on the parts ingested, the state they were in, and the quantity. Blood is considered the safest and least invasive method of harvest. However, it is the most inefficient, often requiring steady transfusions over a long period of time to internalize anything meaningful long-term. In practical settings, blood is used quickly to utilize technical information or skills over a short period of time, or recreationally, as the blood of those under the effects of narcotics or other drugs will transfer a proxy high to the gestalt.

From here, learning efficiency based on tissue samples is as follows, in order from least efficiency to most:

  • Blood samples
  • Flesh and tissue samples
  • Organ tissue samples
  • Bone marrow
  • Dead nerve tissue samples
  • Spinal fluid
  • Active nerve tissue
  • Brain matter

As more efficient samples are used, however, the mental and psychosomatic strain put on the gestalt increases. Depending on the freshness of the harvest, the Dionae in question will re-experience pain receptors of the sample firing off as it’s dissolving in a digestion vacuole. For sapient or intelligent species, this also can mean reliving the experience of dying, depending on the freshness of the harvest. Too many of these kinds of harvests will often reduce a gestalt to a voided vocals mindtype. Accounts from mourning mass Dionae describe a full body harvest as “dying a second time.” For these reasons, Dionae that have to process meat for sustenance must fully drain and cook their choice of meal until it is well done. Dry-aged meats and other forms of preservation tend to be popular as well.

Biomass

Biomass is special tissue in gestalts that nymphs are capable of producing and manipulating. It is capable of converting back and forth between specialised tissue into undifferentiated cells, not unlike that of many types of terrestrial invertebrates. Ordinarily, biomass forms the soft tissue between nymph and mycelium connections, storing calories and softening impacts on behalf of the gestalt. However, biomass is also used to create a wide variety of organic constructs, from specialised organelles or appendages for the gestalt to building materials and even weapons. What a gestalt can create is limited by accrued genetic information from harvests, techniques developed through experience or scientific study, and the individual gestalt’s imagination. No two gestalts understand the same biomass techniques and different communities of gestalts often develop biomass abilities adapted to their environment or living circumstances. The largest constraining variables on these constructs are the metabolic and caloric costs. A gestalt cannot deplete their biomass reserves too quickly without means to replenish them, or else they will begin to deplete the reserve soft tissue that cushions and protects the entire gestalt complex. Dionae that expend biomass too quickly become weak, brittle, and lethargic.