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Mining is a job that can range from blandly safe to life-threateningly dangerous at the drop of a hat. Hazards can range from dangerous alien wildlife, to meteor belts, to roving bands of pirates out to steal your livelihood. Nevertheless, you are the Horizon's main source for precious materials, and in the wake of the phoron shortage, any hint of phoron you can unearth will gain the Operations account a hefty sum.
{{Template:Navbox Corporations}}
{{Infobox Corporation
|headercolor = #336699 <!--Can be left blank for grey header-->
|textcolor = white <!--Can be left blank for black text-->
|name = Stellar Corporate Conglomerate
|logo = SCC_logo
|headquarters = Unknown
|slogan = The unbreakable chainlink, holding the Spur together.
|languages = Tau Ceti Basic, Sol Common, Tradeband
|ceo = [[The Trasens#Miranda Trasen|Miranda Trasen]]
|colors = <span style="color:#336699">Navy blue (#336699),</span> <span style="color:#81d9ee">cyan
(#81d9ee),</span> <span style="color:#f1b61c">gold (#f1b61c)</span>
|founded = 2458 (unofficially), 2462 (officially)
|founder =
<br>
* [[Nanotrasen Corporation]]
* [[Idris Incorporated]]
* [[Hephaestus Industries]]
* [[Zavodskoi Interstellar]]
* [[Zeng-Hu Pharmaceuticals]]
* [[Private Military Contracting Group|Eridani Private Military Contractors]]
|regions =
<br>
* [[Republic of Biesel]]
* [[Coalition of Colonies]]
* [[Sol Alliance]]
* [[Empire of Dominia]]
* [[Nralakk Federation]]
* [[People's Republic of Adhomai]]
* [[New Kingdom of Adhomai]]
* [[Izweski Hegemony]]
* [[Republic of Elyra]]
|}}
<!-- <center>''Each point of the chainlink represents the five megacorporations, with the sixth - protruding arrowhead point - being the Conglomerate, overseeing them all.''</center> -->
'''This is the page for the Stellar Corporate Conglomerate, the organization the players work for. This contains very important setting information.'''


==Your Base of Operations==
'''Formerly, the players worked for solely NanoTrasen - while this is technically true to an extent, still, this sentence is an open request to all wiki readers to report inconsistencies in this matter, to wiki/lore development for gameplay pages/lore pages respectively.'''
This is the mining bay, your base of operations. It is located on deck one, just underneath the Operations Lobby. If you spawn in at roundstart, you'll start out in your locker room.
[[File:Mining bay.png|thumb|right|The mining bay of the SCCV Horizon.]]


===Important Equipment===
Formed at the height of corporate power in the galaxy, the Stellar Corporate Conglomerate — unofficially known as the “Chainlink” due to its emblem —is a group exercising undisputed economic dominance over the Orion Spur. The Chainlink was founded to secure privately owned assets within Tau Ceti owned by the various megacorporations during the Solarian incursion by Grand Admiral Raymond Özdemir, who commanded the 35th Fleet of the Solarian Navy during its siege of the [[Republic of Biesel]].


Within the orange lockers, you will find some items to help you start out your shift. This basic gear will be your way to gain some mining points so that you can gain better, more efficient gear (more on that later). Below is a list of the gear found in the lockers.
The Chainlink has essentially forced the largest economic influences into a corporation, with which the [[The Trasens|Trasen family]] holds an unsteady authority over. Though cooperation has been deemed “essential” at this point in time, the shaky peace still finds itself littered with cut-throat, espionage-ridden affairs as each megacorporation attempts to place itself on top. Though, their unlikely alliance comes as a result of [[Einstein Engines]]’ threat to their economic prowess, where the first trans-stellar corporation has maintained dominance within some of more influential sovereign states such as the [[Nralakk Federation]] and the [[Sol Alliance|Solarian Alliance]].  
* '''Global positioning unit (GPS):''' A tool for tracking your position, and having others track your position, in case of emergency. To interact with it, click on the GPS while it is in your hand.
{{TOC_Hidden}}
* '''Shortwave radio:''' A handheld radio that allows you to talk through communications while you're out of range of the Horizon's network. You can speak into it by prefacing your text with '':r'' or '':l'', depending on which hand the radio is in.
==Noteworthy members==
* '''Ore detector:''' Alt-click on this nifty device to open a menu allowing you to pick which ores you can detect. Once you've selected them, click on the scanner while in hand to turn it on; ore will be highlighted on your screen with a green light over the tile it's on.
* '''Titanius Aeson,''' Hephaestus CEO
* '''Kinetic accelerator:''' Your primary mining tool; a ranged tool of sorts that allows you to clear rocks with compressed air. In order to fire it, you need to pump it by clicking Unique Firing Action on your UI, next to your hands.
* '''Alex Mason,''' Idris CEO
* '''Pickaxe:''' A standard pickaxe that will break down a rock face in around three swings. Note that the pickaxe must be wielded by activating it in your hand for it to break rock walls quickly-- otherwise, it is incredibly slow.
* '''Liqin Hsiao-Li,''' Zeng-Hu CEO
* '''Shovel:''' Can be used to dig up sand and other minerals that may be lurking within the ground.
* '''Lyudmila Zavodskoi,''' Zavodskoi CEO
* '''Mining Satchel:''' Clicking on a tile with this bag will pick up all the ore on said tile into the bag for quick storage. While you're holding it in a hand, you can also walk over a tile and it automatically picks up ore for you. You can also store it on your belt!
* '''Kubra Mobolaji,''' PMCG CEO
* '''Analyzer:''' Click on this to get a reading of the atmosphere of your chosen mining site.
* '''Chin-hae Hong,''' Orion Express CEO


===EVA Equipment===
==Corporate Affairs==
=== History ===
Though once shrouded in secrecy, the Stellar Corporate Conglomerate has become a staple of the Orion Spur, essentially acting as the puppet masters of the interstellar economy. With the earliest dated supply shipments being traced to 2458 – it appears that the constituent megacorporations within the Stellar Corporate Conglomerate have sought to cooperate with one another to ensure their economic dominance since the First Solarian Invasion of the [[Republic of Biesel]]; though within the shadows. Almost every element of the Stellar Corporate Conglomerate had been hidden and concealed from the greater public, and more so from the scrutiny of those uncovering secrets that the most powerful individuals in the Orion Spur preferred to not yet be revealed.


Inside your locker room, you will find a rack with voidsuits, helmets, and magboots. Naturally, these are very important to be wearing in case you are mining in space or on a planet with a hostile environment. Begin by gathering up your helmet, suit, and magboots; if you're a human, you can attach the helmet and boots to the voidsuit by clicking on the suit while holding the equipment.
However, following the Second Solarian Invasion of the Republic of Biesel in 2462, the Stellar Corporate Conglomerate revealed themselves to the interstellar community at large; proclaiming their goal was to protect the financial livelihood of all their corporate clients and assets, and to ensure their facilities across the Republic of Biesel would not be diminished as a result of “rogue actors” – similar in circumstances to their original founding, after Admiral Michael Frost’s incursion into their profits.  


If you're a different species, you need to put the voidsuit and helmet (unattached to each other) in a suit cycler, then set it to your race. After cycling the suit, you can then attach everything to the voidsuit.
Since its reveal, the Chainlink has gone on to ensure its dominance through several masterful techniques – mostly centring around the [[Corporate Reconstruction Zone]]; or the annexed Solarian territories by the [[Republic of Biesel]]. Pouring countless resources into stabilizing the region so as to further exploit it, the Chainlink has all but managed to prop the annexation as a legal undertaking of colonies abandoned by the [[Sol Alliance|Solarian Alliance]] during the Collapse. Though, their efforts have not gone without resistance, in particular, the Republic of [[Mictlan]] has proven to be rather ungrateful for the Chainlink’s efforts to uplift them. Sponsoring the Peacekeeper Mandate - a Biesellite military operation that aims to enforce their annexation, regardless of what the local inhabitants think - the Chainlink has managed to quell the majority of the Republic of Mictlan’s more unsavoury elements, though there still exists significant unrest across the eastern hemisphere of the planet.  


Next, move to the tank storage unit and deposit an oxygen tank. Fill it at an oxygen canister, then attach the oxygen tank to your voidsuit.
[[The Trasens|Miranda Trasen]] maintains her dominance of the Orion Spur through her manoeuvring into the Director of the Stellar Corporate Conglomerate; using her position to propel [[Nanotrasen|NanoTrasen]] interests to the dismay of the other constituent megacorporations. However, will this be the unravelling of the economic, and political entity that has so far been successful in their subjugation of the interstellar community, has not yet been revealed, but perhaps events in the future may change this.


===Other Gear===
=== Influence ===
* '''Ore boxes:''' The boxes that will hold all of your ore while you mine. Can be dragged around behind you easily, and comfortably loaded on the front of the Spark (but remember that the front of the Spark is in a vacuum while you're on the Horizon). They work most efficiently with ore satchels; pick up the ore with the satchel and click on the ore box with the satchel in-hand to transfer all of its contents into the box. When you've returned from your mining trip, they can be placed against the unloading machine. This will deposit its contents on the conveyor belt to the ore smelter.
The sheer size of the co-operating corporation’s influence, now tightly bound by their public front of allegiance to one another, is enough to sway many of the powers on the interstellar stage – while some of the larger political entities retain some measure of independence, they still ultimately rely on the constituent members of the Stellar Corporate Conglomerate for their respective niches within the interstellar economy. Despite attempts by the Solarian Alliance to keep megacorporations in check; they’ve merely facilitated a deal with the devil, exchanging their reliance on the Chainlink instead for Einstein Engines.  
* '''Portable suit cooling units:''' Used by IPCs to prevent overheating within voidsuits and hardsuits. Xion Industrial and Hephaestus G2 IPCs can wear suit coolers on their back and do not require a suit. Other IPC types, however, require a suit as well as a cooler in the suit storage slot.
* '''Mechanical toolbox:''' A toolbox containing a standard set of tools. Useful for adding and removing power cells and modules to hardsuits.
* '''Mobile ladder:''' A ladder that can be placed either below an open space (allowing the user to travel up a level) or on an open space (allowing the user to travel down a level).
* '''Hoist kit:''' A deployable and collapsible hoist that can be used to raise or lower objects between levels. To use the hoist kit, first click and drag the object to the clamp using your mouse. Next, click on the green frame of the hoist kit; this will give a message stating that you reverse the direction. Clicking the green frame again will raise or lower the clamp and thus, the object attached (however an object does not need to be attached for the hoist to raise/lower). To detach an object from the hoist, drag the clamp to an empty tile adjacent to the hoist that is not blocked. If there is nowhere to unclamp to, you can click and drag the hoist to your own tile, as this also works.


==The Spark (and how to fly it)==
The Chainlink, through its member companies and their cooperation, has domination of several economies within the Orion Spur. From banks to manufacturers, only a sliver of economic productivity in the Spur is controlled by others, the main threat to the Stellar Corporate Conglomerate being Einstein Engines. Despite the power of the Chainlink, Einstein has managed to remain competitive against them through tight ties with the Solarian Alliance and Nrralakk Federation, both the largest economies to exploit. As one of the eldest megacorporations, Einstein Engines has maintained a constant throughout humanity's journey to the stars, the consequences it wrought.
''See also: [[Guide to Piloting]]''


'''Important: Don't walk into the doors by the Spark marked with "Vacuum" unless you're wearing a voidsuit. As the sign implies, there's no pressure, and you'll pop your lungs.'''
However, as the alliance grows older, it can be seen that the constituent megacorporations seek their own power; desiring to diminish [[Nanotrasen|NanoTrasen]]’s domination of influence over their affairs, so far. Conducting themselves in a manner to not directly oppose [[Nanotrasen|NanoTrasen]], the various other megacorporations have begun leveraging their economic influence on nations; in particular, as seen with [[Hephaestus Industries]]’ planned expansion across [[Moghes]]. Yet another example is [[Idris Incorporated]]’s leveraging credit provided to [[NanoTrasen]] during its attempt to recapture control of Phoenixport.


The SCCV Spark is the mining shuttle of the SCCV Horizon. Coming with a can of CO2 already attached to its thruster line, and having a functional sensor suite while docked to its main ship, it is very self-sufficient. Piloting it properly means you don't need to wait for the Horizon to ferry you to every away site.
=== Agendas and Advertising ===


The Spark will probably need an extra tank of fuel to move across the map in any great capacity. It's also a good idea to just have one in case of emergencies. To fill up your CO2 canister, use a wrench on your canister and drag it over to the Fuel Bay, which is just to the right of the Spark's hangar, beside the Intrepid. Open up the glass door, attach the canister to the rightmost connector, and turn on the pump. After a few minutes, you should have a decent amount of CO2 in the canister (roughly 5,000 kPa).
It is without a doubt that each and every constituent megacorporation has their own agendas with how the Stellar Corporate Conglomerate should operate, and most definitively to their own benefit. Though employees may find themselves “employed” by the Conglomerate, in reality they find themselves on long-term contracting agreements, still maintaining some ties to their original megacorporation, such as a Research Director from Zeng-Hu Pharmaceuticals would still remain employed by the megacorporation, even if technically they are contracted to the Conglomerate.  
==== [[Zeng-Hu Pharmaceuticals]] ====


The Horizon will usually spawn next to an asteroid, planet, or other away site that you can mine freely. However, there may come a time when there's no away sites in range, and you have to actually pilot the ship. Finding these sites can be painful without the help of a '''sensor readout'''; these spawn at every communication console a few minutes into the round, and will list which away sites are in the sector. They will point to the radial direction that the away site is in; this means if a lush exoplanet is bearing 90 degrees, it's directly north of the Horizon. [[File:Radial_degrees.png|thumb|An outline of what direction a bearing indicates.]]
Zeng-Hu seeks to combine the innovation of the megacorporations to its own benefit, creating technology that many play off as being fantastical. Though with the inception of the Conglomerate, the megacorporation has certainly benefitted from the shared technological ties to certain industries, it still seeks to ensure its technological edge through careful manipulation of its patents and intellectual property: ensuring it stakes its claim before anyone else when it comes to discovery and innovation.  


While the Guide to Piloting will help with all the fine details, a new miner should remember the following:
==== [[NanoTrasen]] ====
* '''DON'T USE AUTOPILOT.''' It will take you on the straightest path to your destination possible-- through every hazard, with no regard for fuel.
* '''Enable the fuel pump to thrusters.''' This pump is helpfully labelled Fuel Tank to Thrusters; you can turn it on by clicking it and setting the output to MAX. This ensures that fuel will flow to your thrusters, and you can actually fly the shuttle.
* '''Set your engine thrusters to a value less than 100%.''' You can set the thrust percentage by clicking on the engine control console. You really don't need any more than 70-80%, and it means you'll conserve fuel.
* '''Your sensors don't activate immediately.''' You don't have to fly at the speed of molasses to make sure you don't bang up the shuttle, but if you're new to piloting, it's best to take it slow so you know what's in front of you.
* '''Inertia is a harsh mistress.''' In space, an object in motion stays in motion; you need to apply a reverse burn (or pressing the X on the center of your flight controls) to properly stop the Spark. You're not just going to slow down.


===== In case of emergency... =====
NanoTrasen seeks to maintain the status quo of them being the dominant megacorporation, subverting the influence held by the combined might of the megacorporations to its own benefit, and will go to great lengths to ensure they remain on top – even so far as to diminish the Conglomerate’s influence to ensure their own is maintained. The Trasen’s openly claim that NanoTrasen will remain the most influential megacorporation, with Miranda clinging to her position as Acting Director to maintain the illusion that the corporation shall forever remain in the spotlight. Though the phoronics industry seems to be dwindling, the corporation seeks to expand its foothold in other industries that it enjoys sizeable market domination within.  


* '''You drifted into an electrical storm and lost power!''' Eject your ID, walk over to the Spark APC, and swipe your ID through the APC. This will unlock the APC, and allow you to control it. Turn all the options (Lighting, equipment, and environment) to AUTO. Now, go over to the power storage unit and turn it back on. This should give you the power to get the hell out of dodge.
==== [[Private Military Contracting Group]] ====
* '''You're dying of something!''' Use the NanoMed in the Spark to vend bandages to bandage any bleeding. Vend an inaprovaline injector to stabilize you. If you're in pain, vend a Perconol pill. If you can't breathe, vend a blue low oxygenation pouch.
* '''You're lost on the surface of a planet/asteroid!''' Take out your GPS (you did bring your GPS, right?), open up the interface, and find the SPARK on the drop-down menu. Click on the button next to it labelled Compass. Marvel as you are now able to see the direction the Spark is in.
* '''Something's chasing you!''' Shoot it with a kinetic accelerator, you big baby. A full blast from a kinetic accelerator can take out a space carp in one hit; sharks and eels, however, are a little tougher.


==Mining==
Conflict pays, and it pays well. The Private Military Contracting Group knows such very well. Ensuring a strong hand through amassing military-grade technology and fleets capable of assisting even the strongest actors on the interstellar stage is merely one element of their agenda, the other being reliance on the Conglomerate – indirectly the Private Military Contracting Group – to maintain stability within their borders, and even outside of them. Mercenary work is one of the oldest careers and simply one of the most profitable. The Group maintains the Conglomerate should broaden its capabilities to fight, routinely citing the need for such when referring to the Second Solarian Incursion of Biesel.  
Once you've actually touched down on an away site, it's time to cycle out of the Spark and start hunting for those ore veins.


Click on the internal access button next to the airlock to open it, and be sure to turn on your oxygen tank (on the right side of the screen) before you cycle. At the top left of your screen, you can turn on your helmet light by clicking the button that looks like your helmet. Grab your ore box and get to exploring for ore! Make sure to prioritize high-value ores like silver, gold, diamond, and platinum. You can set your ore detector to highlight these veins.
==== [[Orion Express]] ====


===== Safe kinetic accelerator use =====
Though not so obvious as the other megacorporations, the Orion Express sees the future of the economy relying on its ability to provide delivery, both with goods and with the services it would offer to nations – in particular, growing the reliance of these nations to the Stellar Corporate Conglomerate to ensure that their removal would be too costly, with far too many drawbacks to the interstellar economy, so that a similar body to the Solarian Corporate Authority could not deny their vitality. By any means necessary, Orion Express attempts to leverage influence within the Republic of Biesel, even where it means causing drifts with the other megacorporations who rely on it to supply them with much-needed resources and equipment, which it knows keenly.  
You're going to be using your kinetic accelerator most of the time while you mine, as it's the fastest and simplest way to clear an area of rocks. Using a kinetic accelerator is simple:
# Hold the kinetic accelerator in both hands by clicking on it while you have an empty hand highlighted.
# Use the Unique Firing Action button, right next to your hands on your UI, to pump the kinetic accelerator.
# Click on an area in front of you to fire the accelerator. The area is 3 tiles by 3 tiles if you're using a default one.


It's best to stand at least a tile away from any rock you want to clear with your KA; catching yourself in your own KA blast can be a quick and easy way to hurt yourself. In the worst case scenario, you can even break your own bones or rupture an artery with it, which causes internal bleeding.
==== [[Hephaestus Industries]] ====


===Processing your goods===
Hephaestus Industries, the manufacturing giant of the Spur, wishes to merely expand its foothold within its existing industries – terraforming, spacecraft construction, integrated positronic chassis manufacturing, resource extraction and lastly engine development. Similarly to Zeng-Hu, it seeks to combine the brightest minds within the Conglomerate to get a technological advantage, but with particular application to help its existing monopolies as opposed to Zeng-Hu’s broader wishes. The future resides within the furnaces of Hephaestus Industries, and Titanius Aeson seeks to ensure the interstellar stage knows it. Even with the damage wrought by the Solarian Corporate Authority, Hephaestus Industries seeks to ensure they remain in steady competition with Einstein Engines, and that the Conglomerate can only truly reach its potential when its bankrupted.  
First and foremost, set up the smelter; see Furnace 101 below. Assuming you've collected your ore, you're going to want to transfer it to the smelting belt on the far right of the mining bay. To do this, either dump the ore in front of the unloading machine [[file:Unloader.gif|32px|]] and it will start to move the items onto the belt. Assuming you set the smelter correctly and it is turned on, you should see materials go in as ore and come out as sheets and bars respective to the type of ore put in. After smelting, compressing or alloying, the materials will now follow the belt round to the stacking machine, which will stack the materials. The stacking machine can be controlled via the console on the wall below it [[file:miningconsole.gif|32px|]]. This will allow you to place the materials in a crate for cargo to ship to whomever needs them.


===Mining Points And The Mining Vendor===
==== [[Zavodskoi Interstellar]] ====
As materials pass through the smelter you may notice that points begin to rack up within the ore processing console [[file:miningconsole.gif|32px|]]. Inserting your ID by clicking the blue "Insert ID" will allow you to claim the points for your own. This can be cashed in at the mining equipment vendor [[file:MinerEquip.png]] to purchase new tools and devices to aid your mining. Below is a table to give you some idea on what you can purchase within the mining vendor.


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
Though the Solarian Corporate Authority saw it fit to revoke some of the megacorporation’s presence within the Solarian Alliance, Zavodskoi Interstellar still seeks to maintain strong ties. Majority of their footholds, outside of Dominia, flourish within the now NanoTrasen-free Solarian Alliance and are likely to keep growing if the megacorporation can maintain an amiable relationship with the nation. Though Zavodskoi Interstellar agrees with the Private Military Contracting Group’s own agenda, and sometimes even contributes to its growth within the Conglomerate, it ultimately believes that the Conglomerate should remain “neutral” in the face of interstellar conflict, and profit from the lucrative opportunities that arise from playing both sides.
<center>


===Mining Vendor Contents===
==== [[Idris Incorporated]] ====
</center>
<div class="mw-collapsible-content">
{| border="1" cellspacing="0" cellpadding="2" align="center"
!style='background-color:Maroon;color:white;' |Item
!style='background-color:Maroon;color:white;' |Picture
!style='background-color:Maroon;color:white;' |Cost
!style='background-color:Maroon;color:white;' |Description
|-
!Food Ration
![[File:Ration.png|50px]]
|5
|Some food to keep you going.
|-
!Poster
![[File:poster.png|50px]]
|20
|A poster that you could put up somewhere.
|-
!Ore Scanner Pad
![[File:pinpointer.gif|50px]]
|50
|Points to the nearest ore deposit. Green means close, blue means quite close, red means far away.
|-
!5 Red Flags
![[File:redflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Green Flags
![[File:greenflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Yellow Flags
![[File:yellowflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!5 Purple Flags
![[File:purpleflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!Ore-Bag
![[File:OreSatchel.png|50px]]
|50
|Can pick up large amounts of ore with just one click. Can also transfer said ore to an ore box or drop it all.
|-
!Meat Pizza
![[File:pizza.png|50px]]
|50
|It's pizza... You eat it..
|-
!Lantern
![[File:newlantern.png|50px]]
|75
|Light source: Shines light around you with a radius. This also extends behind you. Good for avoiding holes.
|-
!Shovel
![[File:shovel.png|50px]]
|100
|For digging holes in the sand.
|-
!Pickaxe
![[File:Pickaxe.png|50px]]
|100
|Used for breaking down rocks and gaining the treasures within.
|-
!Compressed Rail Cartridge
![[File:Compressed_matter_cartridge.png|50px]]
|100
|Used as ammunition for the Rapid Railway Fabricator
|-
!Ore Box
![[File:OreCrate.png|50px]]
|150
|A huge, heavy box for storing large amounts of ore. When ordered through the equipment vendor, it is delivered via cargo shuttle.
|-
!Emergency Flood Light
![[File:Inf_box.png|50px]]
|150
|A kit that can be assembled easily for a long range light source.
|-
!Premium Cigar
![[File:Cigar2off.png|50px]]
|150
|Some say they make you live longer.
|-
!Seismic Charge
![[File:Seismic Charge.png|50px]]
|150
|A plantable explosive that delivers a low-medium intensity explosion for the purpose of shattering rock.
|-
!Material Scanners
![[File:Material.png|50px]]
|200
|Allows you to see materials within large rock formations.
|-
!Mining Drill
![[File:Handdrill.png|50px]]
|200
|A drill that is faster than the pickaxe.
|-
!Deep Ore Scanner
![[File:Forensic0old.png|50px]]
|250
|Scans for mineral deposits within the ground.
|-
!Magboots
![[File:Mashoe.png|50px]]
|300
|Can stop you from falling down open spaces
|-
!Autochisel
![[File:Jackhammer.png|50px]]
|400
|Allows you to sculpture.
|-
!Jetpack
![[File:Jetpack.png|50px]]
|400
|Allows traversal up, down and across open spaces. Note that you must activate the jetpack and the stabilizers for it to work. It should also be placed on your back.
|-
!Drone Drill Upgrade
![[File:Mainboard.png|50px]]
|400
|Allows you to upgrade the mining drill on a Mining Drone
|-
!Industrial Drill Brace
![[File:Mining Drill Brace.png|50px]]
|500
|A large brace that is part of the Industrial Drill Assembly (See Drill 101)
|-
!Point Transfer Card
![[File:Data1.png|50px]]
|500
|Gives you a card loaded with 500 points. Can be used to give points to other miners.
|-
!Explorers Belt
![[File:Explorers Belt.png|50px]]
|500
|A belt that can hold multiple items, usually items to do with mining.
|-
!Item Warp Beacon
![[File:Item Warp Beacon.png|50px]]
|500
|A beacon that is used along with the item warp pack to transport non-living matter. Extremely useful; see Warp Packs for more information.
|-
!Item Warp Pack
![[File:Item Warp Pack.png|50px]]
|600
|A pack that is used along with the item warp beacon to transport non-living matter. Has 3 charges.
|-
!Drone Health Upgrade
![[File:Mainboard.png|50px]]
|600
|Increases the max health of a mining drone.
|-
!Rapid Railway Fabricator
![[File:RCD.png|50px]]
|600
|A swift way of making tracks for minecarts.
|-
!Brute First-aid kit
![[File:Mining_First_Aid_kit.png|50px]]
|600
|Contains some bandages and trauma kits, useful in the event of an unexpected fall.
|-
!Ore magnet
![[File:Ore_Magnet.png|50px]]
|600
|Attracts nearby ores to your tile.
|-
!Minecart
![[File:Mining Cart.png|50px]]
|600
|A trolley that attaches to the Mining Engine
|-
!Resonator
![[File:Resonator.png|50px]]
|700
|A handheld device used for shattering rock.
|-
!Mining Rig
![[File:Mining rig.png|50px]]
|1000
|A rigsuit that can hold multiple modules.
|-
!Mass Driver
![[File:Inf_box.png|50px]]
|800
|A device that can "throw" objects and even people. Use with care.
|-
!Mining Drone
![[File:Mining Drone.png|50px]]
|800
|A nifty little drone that mines for you.
|-
!Mining Engine
![[File:Mining Engine.png|50px]]
|800
|The main mine-cart engine. Good for cross-asteroid transportation.
|-
!Drone Kinetic Accelerator Upgrade
![[File:Mainboard.png|50px]]
|800
|Increases the efficiency of the Drone KA.
|-
!Ore Summoner
![[File:Ore Summoner.png|50px]]
|800
|Teleports any ore you can see onto your tile instantly. Note that it does not work between levels.
|-
!Lazarus Injector
![[File:Lazarus Injector.png|50px]]
|1000
|A device that is able to raise animals from the dead.
|-
!Industrial Drill Head
![[File:Mining Drill Head.png|50px]]
|1000
|A large, automatic drill that digs for ore deposits underground.
|-
!Super Resonator
![[File:Super Resonator.png|50px]]
|1250
|An upgraded version of the Resonator.
|-
!Diamond Pickaxe
![[File:Diamond Pickaxe.png|50px]]
|1500
|A much better version of the standard pickaxe. Mines rock in 2 swings.
|-
!Thermal Drill
![[File:Thermal Drill.png|50px]]
|3750
|A large drill that fires 2, 4 or 6 second bursts of laser-based projectiles to mine rock quickly.
|-
|}
</div></div>


==Furnace 101==
Money ensures the cogs of the machines are well-oiled, and who better to oversee the economic affairs of the Spur than Idris Incorporated and its CEO, Alex Mason. Leveraging the corporation’s extensive ties and financial resources, Idris Incorporated seeks to in-debt the entirety of the Spur with its profitable foresight – extending loans, and ensuring a healthy supply of Idris Reclamation Units into the market to ensure liability is kept to a minimum. Though it enjoys a sizeable foothold within the service industry, Idris Incorporated’s true agenda lies wherever the money leads.
The furnace [[file:Furnace.gif]] can be loaded via the unloading machine [[file:unloader.gif]] and must be turned on via the ore redemption console [[file:miningconsole.gif]] infront of it. It is also configured from here. You can produce multiple products at once, but smelting or compressing something that has no corresponding product will produce useless slag.
[[File:SmelterExample.png|200px|thumb|center|an example of a working setup for the smelter.]]
<center>
===The Ores===


{| border="1" cellspacing="0" cellpadding="2" align="center"
== Corporate Oversight ==  
!style='background-color:Maroon;color:white;' |Name
!style='background-color:Maroon;color:white;' |Wall
!style='background-color:Maroon;color:white;' |Raw Ore
!style='background-color:Maroon;color:white;' |Smelted
!style='background-color:Maroon;color:white;' |Compressed
!style='background-color:Maroon;color:white;' |Door
!style='background-color:Maroon;color:white;' |Uses
|-
|Hematite
![[File:Mining iron.gif|50px]]
![[File:Ironore.png|50px]]
! Iron
! None
![[File:Irondoor.gif|50px]]
|For use in steelmaking.
|-
|Impure silicates
![[File:minefloor.png|50px]]
![[File:Sandore.png|50px]]
|[[File:Glass.png|center|50px]]
![[File:Sandstone.png|center|50px]]
|[[File:Sanddoor.gif|50px]]
|For making glass, which has a plethora of station applications.
|-
|Native gold
![[File:Mining gold.gif|50px]]
![[File:Goldore.png|50px]]
![[File:Golddone.png|50px]]
! None
|[[File:Golddoor.gif|50px]]
|For making various electronics.
|-
|Native silver
![[File:Mining silver.gif|50px]]
![[File:Silverore.png|50px]]
![[File:Silverdone.png|50px]]
! None
|[[File:Silverdoor.gif|50px]]
|Making mechs and for material research.
|-
|Phoron
![[File:Mining phoron.gif|50px]]
![[File:Plasmaore.png|50px]]
! None
![[File:Sheet-phoron.png|50px]]
|[[File:Plasmadoor.gif|50px]]
|The reason you're here.
|-
|Diamond
![[File:Mining diamond.gif|50px]]
![[File:Diamondore.png|50px]]
! None
![[File:Diamonddone.png|50px]]
|[[File:DiamondDoor.gif|50px]]
|For making mech parts, among other industrial uses.
|-
|Pitchblende
![[File:Mining pitchblende.gif|50px]]
![[File:Uraniumore.png|50px]]
![[File:Uraniumdone.png|50px]]
! None
|[[File:Uraniumdoor.gif|50px]]
|For various radioactive tasks.
|-
|Coal
![[File:Mining coal.gif|50px]]
![[File:Coalore.png|50px]]
![[File:Plastic.png|50px]]
! None
! None
|For use in steelmaking and plastics.
|- None
|Platinum
![[File:Mining platinum.gif|50px]]
![[File:Platinumore.png|50px]]
![[File:Platinum.png|50px]]
!Osmium
! None
|For making osmium or sending to Centcomm via Cargo.
|-
|Hydrogen
! None
![[File:Hydrogenore.png|50px]]
!Tritium
![[File:Hydrogen.png|50px]]
! None
|For making tritium fuel or metallic hydrogen for R&D.
|-
|}


Though the “cooperation” of the megacorporations has proven to be beneficial, it is still common practice to poach workers from one another, and leak more classified information during these employee transfers, an attempt to combat these methods, the Chainlink has formalised a third-party oversight agency that acts independently of the other megacorporations. Commonly referred to as the Chainlink’s enforcers, the '''Stellar Corporate Conglomerate Internal Affairs Agency''' has become notorious for its handling of those against the megacorporate agenda. Agents have widespread authority to disable any potential threats to the corporations through the soul-crushing bureaucracy, in particular through their knowledge of corporate regulations and laws that act as a powerful weapon against any that stand in their way.


===The Alloys===
However, outside of the '''Stellar Corporate Conglomerate Internal Affairs Agency''', much of the existing corporate oversight from the various constituent megacorporations has remained untouched, remaining as it was prior to the Chainlink’s formation. Despite this some agencies have been incorporated into the greater Stellar Corporate Conglomerate, operating as Human Resources. The '''Stellar Corporate Conglomerate Internal Affairs Agency''' are the corporate oversight, however, '''Human Resources''' are their legitimate investigative force in dealing with civil and criminal problems that might erupt across the various facilities within the Conglomerate.


== Executives and Branches ==


{| border="1" cellspacing="0" cellpadding="2" align="center"
The Chainlink is headed by the '''League of Chief Directors''', from which ultimate authority is delegated to respective corporations. This League of Chief Directors is responsible for oversight of the entire Chainlink. Though, most of the lesser positions find themselves comprising mostly of former NanoTrasen employees, retained for their display of excellence during Miranda Trasen’s reign as Chief Executive Officer of NanoTrasen – though they have slowly become replaced through corporate restructuring, supported by all except NanoTrasen.
!style='background-color:Maroon;color:white;' |Raw Ores
!style='background-color:Maroon;color:white;' |Product
!style='background-color:Maroon;color:white;' |Name
!style='background-color:Maroon;color:white;' |Uses
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]]
![[File:Metal.png|50px]]
|Steel
|For use in all kinds of tasks around the station.
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]] [[File:Platinumore.png|50px]]
![[File:Metal r.png|50px]]
|Plasteel
|An alloy of hematite, platinum and coal, for reinforced tables and reinforced walls
|-
|}
</center>


==Upgrading Your Equipment==
The '''Corporate Committee of Affairs''' – having only been founded in 2465 during the new financial year, though rather dull-sounding in name, attempts to off-set this imbalance by comprising of representatives placed by the other megacorporations; even vested with the power to determine the funding of the Chainlink, and ultimately veto the League of Chief Directors in a simple majority vote. Matters pertaining to the Chainlink’s operations are often overseen by direct subordinates of the League itself, who operate above the corporate employees and consist of major shareholders or high-ranking internal affairs.


====Kinetic Accelerators====
{{Navbox Lore}}
For the futuristic space miner. Kinetic accelerators can be modified, upgraded, and altered to a miner's preference, but they require a frame, a focusing chip, and a power converter. To take apart a kinetic accelerator, you need to use a wrench on it.
[[Category:Corporations]]
 
[[Category:Pages]]
At the start of the round, you can use the coin that spawns in your hand on the mining vendor to get one upgraded part for your kinetic accelerator.
 
==== Item warp packs ====
 
Possibly one of the most useful upgrades you can buy for a relatively small amount of mining points. A warp beacon can be attached to your ore box by clicking on the box with the beacon in hand, and the warp pack can be attached to your mining satchel. Tap the mining satchel to the ore box, and you should get a message that your warp pack and beacon are linked. From now on, any ore that you pick up with the satchel will be deposited directly into the ore box; this means you can leave the ore box next to the unloader while you mine.
 
==== Pickaxes ====
These come in different forms and flavors. The material usually affects how efficient you can get to your ores. Make sure to wield it with both hands while you swing. While not the most fancy option, they fit into an excavation belt and can make short work of any dangerous creatures you encounter on an asteroid. Rarely, digging with them also allows you to find anomalies and artifacts, prized by [[Xenoarcheologist|specialized scientists.]] Just make sure to be extra careful with anything that glows more than it should.
 
====Shovel====
The classic concept of digging through the dirt for valuable materials. If you just need some glass sheets, this is a quick way to get some sand to smelt. Dig deep enough and you will be able to reach a lower level of the asteroid. Just make sure to use a ladder or jetpack when traversing, since gravity can be notoriously unfriendly. Some materials can only be found in the dirt instead of rocks.
 
====Resonators====
This little device creates a force field which crumbles everything inside of it like paper. Can be used to crush a lot of rocks rapidly. Activating the field again when set up lets it collapse instantly. Just make sure that you do not step into your own fields if you value your bones. The biggest bonus of those is that they never run out of charge and make mining a job for the not so muscular.
 
====Seismic Charges====
Those can be purchased from the mining vendor. Think of dynamite in space. Find a mineral rich area and plant one of those to rip a big hole into the rock. Keep a safe distance when it goes off and you should be able to collect any ore it broke free. Although designed to remove lose rocks, the charges should be planted with a little distance to the station to ensure nobody gets spaced during their lunch break.
 
====Mining Mech====
If [[Machinist|Robotics]] is supplied and able, odds are one of the first creations from their lab will be a mech for Mining. The machine is typically outfitted with a drill and a hydraulic clamp. All mechs usually offer external lighting and life support. To load an ore box into the mech, click on the box while facing it with an active hydraulic clamp. To mine, walk into the rock wall with your drill active or click on the floor to start digging through the sand. Refer to [[Guide_to_Robotics#Mech_Piloting|this guide]] for more information on how to pilot your new mech and keep in mind that miners would probably not know a lot about repairing or modifying those complex machines.
 
==Shipping the Ores==
To ship ores that you've processed, they need to be in a crate on the cargo shuttle. One of the main reasons the SCCV Horizon exists is to search for phoron, meaning that sheets of phoron will be very highly prized compared to the other materials that you've shipped. While gold, silver, and diamonds will bring in good credits, phoron brings in the most.
 
{{Gameplay_Guides}}
[[Category:Pages]] [[Category:Guides]]

Latest revision as of 21:31, 22 June 2024

Stellar Corporate Conglomerate
SCC logo.png
Slogan The unbreakable chainlink, holding the Spur together.
Headquarters Unknown
Chief Executive Officer Miranda Trasen
Official Languages Tau Ceti Basic, Sol Common, Tradeband
Official Colours Navy blue (#336699), cyan

(#81d9ee), gold (#f1b61c)

Founded 2458 (unofficially), 2462 (officially)
Founder
Operating Region

This is the page for the Stellar Corporate Conglomerate, the organization the players work for. This contains very important setting information.

Formerly, the players worked for solely NanoTrasen - while this is technically true to an extent, still, this sentence is an open request to all wiki readers to report inconsistencies in this matter, to wiki/lore development for gameplay pages/lore pages respectively.

Formed at the height of corporate power in the galaxy, the Stellar Corporate Conglomerate — unofficially known as the “Chainlink” due to its emblem —is a group exercising undisputed economic dominance over the Orion Spur. The Chainlink was founded to secure privately owned assets within Tau Ceti owned by the various megacorporations during the Solarian incursion by Grand Admiral Raymond Özdemir, who commanded the 35th Fleet of the Solarian Navy during its siege of the Republic of Biesel.

The Chainlink has essentially forced the largest economic influences into a corporation, with which the Trasen family holds an unsteady authority over. Though cooperation has been deemed “essential” at this point in time, the shaky peace still finds itself littered with cut-throat, espionage-ridden affairs as each megacorporation attempts to place itself on top. Though, their unlikely alliance comes as a result of Einstein Engines’ threat to their economic prowess, where the first trans-stellar corporation has maintained dominance within some of more influential sovereign states such as the Nralakk Federation and the Solarian Alliance.

Contents

Noteworthy members

  • Titanius Aeson, Hephaestus CEO
  • Alex Mason, Idris CEO
  • Liqin Hsiao-Li, Zeng-Hu CEO
  • Lyudmila Zavodskoi, Zavodskoi CEO
  • Kubra Mobolaji, PMCG CEO
  • Chin-hae Hong, Orion Express CEO

Corporate Affairs

History

Though once shrouded in secrecy, the Stellar Corporate Conglomerate has become a staple of the Orion Spur, essentially acting as the puppet masters of the interstellar economy. With the earliest dated supply shipments being traced to 2458 – it appears that the constituent megacorporations within the Stellar Corporate Conglomerate have sought to cooperate with one another to ensure their economic dominance since the First Solarian Invasion of the Republic of Biesel; though within the shadows. Almost every element of the Stellar Corporate Conglomerate had been hidden and concealed from the greater public, and more so from the scrutiny of those uncovering secrets that the most powerful individuals in the Orion Spur preferred to not yet be revealed.

However, following the Second Solarian Invasion of the Republic of Biesel in 2462, the Stellar Corporate Conglomerate revealed themselves to the interstellar community at large; proclaiming their goal was to protect the financial livelihood of all their corporate clients and assets, and to ensure their facilities across the Republic of Biesel would not be diminished as a result of “rogue actors” – similar in circumstances to their original founding, after Admiral Michael Frost’s incursion into their profits.

Since its reveal, the Chainlink has gone on to ensure its dominance through several masterful techniques – mostly centring around the Corporate Reconstruction Zone; or the annexed Solarian territories by the Republic of Biesel. Pouring countless resources into stabilizing the region so as to further exploit it, the Chainlink has all but managed to prop the annexation as a legal undertaking of colonies abandoned by the Solarian Alliance during the Collapse. Though, their efforts have not gone without resistance, in particular, the Republic of Mictlan has proven to be rather ungrateful for the Chainlink’s efforts to uplift them. Sponsoring the Peacekeeper Mandate - a Biesellite military operation that aims to enforce their annexation, regardless of what the local inhabitants think - the Chainlink has managed to quell the majority of the Republic of Mictlan’s more unsavoury elements, though there still exists significant unrest across the eastern hemisphere of the planet.

Miranda Trasen maintains her dominance of the Orion Spur through her manoeuvring into the Director of the Stellar Corporate Conglomerate; using her position to propel NanoTrasen interests to the dismay of the other constituent megacorporations. However, will this be the unravelling of the economic, and political entity that has so far been successful in their subjugation of the interstellar community, has not yet been revealed, but perhaps events in the future may change this.

Influence

The sheer size of the co-operating corporation’s influence, now tightly bound by their public front of allegiance to one another, is enough to sway many of the powers on the interstellar stage – while some of the larger political entities retain some measure of independence, they still ultimately rely on the constituent members of the Stellar Corporate Conglomerate for their respective niches within the interstellar economy. Despite attempts by the Solarian Alliance to keep megacorporations in check; they’ve merely facilitated a deal with the devil, exchanging their reliance on the Chainlink instead for Einstein Engines.

The Chainlink, through its member companies and their cooperation, has domination of several economies within the Orion Spur. From banks to manufacturers, only a sliver of economic productivity in the Spur is controlled by others, the main threat to the Stellar Corporate Conglomerate being Einstein Engines. Despite the power of the Chainlink, Einstein has managed to remain competitive against them through tight ties with the Solarian Alliance and Nrralakk Federation, both the largest economies to exploit. As one of the eldest megacorporations, Einstein Engines has maintained a constant throughout humanity's journey to the stars, the consequences it wrought.

However, as the alliance grows older, it can be seen that the constituent megacorporations seek their own power; desiring to diminish NanoTrasen’s domination of influence over their affairs, so far. Conducting themselves in a manner to not directly oppose NanoTrasen, the various other megacorporations have begun leveraging their economic influence on nations; in particular, as seen with Hephaestus Industries’ planned expansion across Moghes. Yet another example is Idris Incorporated’s leveraging credit provided to NanoTrasen during its attempt to recapture control of Phoenixport.

Agendas and Advertising

It is without a doubt that each and every constituent megacorporation has their own agendas with how the Stellar Corporate Conglomerate should operate, and most definitively to their own benefit. Though employees may find themselves “employed” by the Conglomerate, in reality they find themselves on long-term contracting agreements, still maintaining some ties to their original megacorporation, such as a Research Director from Zeng-Hu Pharmaceuticals would still remain employed by the megacorporation, even if technically they are contracted to the Conglomerate.

Zeng-Hu Pharmaceuticals

Zeng-Hu seeks to combine the innovation of the megacorporations to its own benefit, creating technology that many play off as being fantastical. Though with the inception of the Conglomerate, the megacorporation has certainly benefitted from the shared technological ties to certain industries, it still seeks to ensure its technological edge through careful manipulation of its patents and intellectual property: ensuring it stakes its claim before anyone else when it comes to discovery and innovation.

NanoTrasen

NanoTrasen seeks to maintain the status quo of them being the dominant megacorporation, subverting the influence held by the combined might of the megacorporations to its own benefit, and will go to great lengths to ensure they remain on top – even so far as to diminish the Conglomerate’s influence to ensure their own is maintained. The Trasen’s openly claim that NanoTrasen will remain the most influential megacorporation, with Miranda clinging to her position as Acting Director to maintain the illusion that the corporation shall forever remain in the spotlight. Though the phoronics industry seems to be dwindling, the corporation seeks to expand its foothold in other industries that it enjoys sizeable market domination within.

Private Military Contracting Group

Conflict pays, and it pays well. The Private Military Contracting Group knows such very well. Ensuring a strong hand through amassing military-grade technology and fleets capable of assisting even the strongest actors on the interstellar stage is merely one element of their agenda, the other being reliance on the Conglomerate – indirectly the Private Military Contracting Group – to maintain stability within their borders, and even outside of them. Mercenary work is one of the oldest careers and simply one of the most profitable. The Group maintains the Conglomerate should broaden its capabilities to fight, routinely citing the need for such when referring to the Second Solarian Incursion of Biesel.

Orion Express

Though not so obvious as the other megacorporations, the Orion Express sees the future of the economy relying on its ability to provide delivery, both with goods and with the services it would offer to nations – in particular, growing the reliance of these nations to the Stellar Corporate Conglomerate to ensure that their removal would be too costly, with far too many drawbacks to the interstellar economy, so that a similar body to the Solarian Corporate Authority could not deny their vitality. By any means necessary, Orion Express attempts to leverage influence within the Republic of Biesel, even where it means causing drifts with the other megacorporations who rely on it to supply them with much-needed resources and equipment, which it knows keenly.

Hephaestus Industries

Hephaestus Industries, the manufacturing giant of the Spur, wishes to merely expand its foothold within its existing industries – terraforming, spacecraft construction, integrated positronic chassis manufacturing, resource extraction and lastly engine development. Similarly to Zeng-Hu, it seeks to combine the brightest minds within the Conglomerate to get a technological advantage, but with particular application to help its existing monopolies as opposed to Zeng-Hu’s broader wishes. The future resides within the furnaces of Hephaestus Industries, and Titanius Aeson seeks to ensure the interstellar stage knows it. Even with the damage wrought by the Solarian Corporate Authority, Hephaestus Industries seeks to ensure they remain in steady competition with Einstein Engines, and that the Conglomerate can only truly reach its potential when its bankrupted.

Zavodskoi Interstellar

Though the Solarian Corporate Authority saw it fit to revoke some of the megacorporation’s presence within the Solarian Alliance, Zavodskoi Interstellar still seeks to maintain strong ties. Majority of their footholds, outside of Dominia, flourish within the now NanoTrasen-free Solarian Alliance and are likely to keep growing if the megacorporation can maintain an amiable relationship with the nation. Though Zavodskoi Interstellar agrees with the Private Military Contracting Group’s own agenda, and sometimes even contributes to its growth within the Conglomerate, it ultimately believes that the Conglomerate should remain “neutral” in the face of interstellar conflict, and profit from the lucrative opportunities that arise from playing both sides.

Idris Incorporated

Money ensures the cogs of the machines are well-oiled, and who better to oversee the economic affairs of the Spur than Idris Incorporated and its CEO, Alex Mason. Leveraging the corporation’s extensive ties and financial resources, Idris Incorporated seeks to in-debt the entirety of the Spur with its profitable foresight – extending loans, and ensuring a healthy supply of Idris Reclamation Units into the market to ensure liability is kept to a minimum. Though it enjoys a sizeable foothold within the service industry, Idris Incorporated’s true agenda lies wherever the money leads.

Corporate Oversight

Though the “cooperation” of the megacorporations has proven to be beneficial, it is still common practice to poach workers from one another, and leak more classified information during these employee transfers, an attempt to combat these methods, the Chainlink has formalised a third-party oversight agency that acts independently of the other megacorporations. Commonly referred to as the Chainlink’s enforcers, the Stellar Corporate Conglomerate Internal Affairs Agency has become notorious for its handling of those against the megacorporate agenda. Agents have widespread authority to disable any potential threats to the corporations through the soul-crushing bureaucracy, in particular through their knowledge of corporate regulations and laws that act as a powerful weapon against any that stand in their way.

However, outside of the Stellar Corporate Conglomerate Internal Affairs Agency, much of the existing corporate oversight from the various constituent megacorporations has remained untouched, remaining as it was prior to the Chainlink’s formation. Despite this some agencies have been incorporated into the greater Stellar Corporate Conglomerate, operating as Human Resources. The Stellar Corporate Conglomerate Internal Affairs Agency are the corporate oversight, however, Human Resources are their legitimate investigative force in dealing with civil and criminal problems that might erupt across the various facilities within the Conglomerate.

Executives and Branches

The Chainlink is headed by the League of Chief Directors, from which ultimate authority is delegated to respective corporations. This League of Chief Directors is responsible for oversight of the entire Chainlink. Though, most of the lesser positions find themselves comprising mostly of former NanoTrasen employees, retained for their display of excellence during Miranda Trasen’s reign as Chief Executive Officer of NanoTrasen – though they have slowly become replaced through corporate restructuring, supported by all except NanoTrasen.

The Corporate Committee of Affairs – having only been founded in 2465 during the new financial year, though rather dull-sounding in name, attempts to off-set this imbalance by comprising of representatives placed by the other megacorporations; even vested with the power to determine the funding of the Chainlink, and ultimately veto the League of Chief Directors in a simple majority vote. Matters pertaining to the Chainlink’s operations are often overseen by direct subordinates of the League itself, who operate above the corporate employees and consist of major shareholders or high-ranking internal affairs.