Difference between revisions of "User:Cnaym/Sandbox2"

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(Added traitoring, killed the APLU, linked smelter recommendations to guide to mining)
(First draft put online, introduction, concept, structure)
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{{JobPageHeader|
WIP Ignore for now.
headerbgcolor=#663300|
feaderfontcolor=#FFFFFF|
stafftype=SUPPLY|
imagebgcolor=#CC6600|
img=Shaft_Miner.png|
jobtitle=Shaft Miner
|access=Mining, [[Cargo]] Lobby
|difficulty=Very Easy
|qualifications=At least 18 years of age. Passed an NT Certified Mining Accreditation course.
|education = [[Shastar Technical University]]
|superior=Quartermaster, Head of Personnel
|duties=Ore extraction, processing and accounting
|guides=[[Guide to Mining]]}}


The Shaft Miner is in charge of all ore extraction and processing on the asteroid. Generally seen as a low-class assignment, there are no requirements to work this field - however knowledge in operation of heavy machinery and/or piloting are useful in order to make the most of the asteroid, by setting up the drills and being able to pilot a mining mech.


==Overview==
{{JobPageHeader
Simply put, the Shaft Miner has three duties, as follows:
|headerbgcolor = black
|headerfontcolor = red
|stafftype = ENEMY
|imagebgcolor = gray
|img = Borer.png
|jobtitle = Borer
|access = Your host, your hosts access
|duties = Ensure your species survival and spread.
|guides = No external guides.
}}


*Extract ore from the asteroid
"''After years of hiding we have finally found a new host. They will follow our will or be absorbed into the hive.''" -Unknown.
*Process ore at the Station's smeltery
*Report the materials yield using a Yield Declaration from the smelter console.  
===Obtaining Equipment===
You operate on a point-reward system while working with NanoTrasen. You will have to mine to obtain points, to then exchange for equipment at the Mining Vendor.
For more information, please check the [[Guide_to_Mining#Mining_Points_And_The_Mining_Vendor|Guide to Mining]].


=Duties=
==Ore extraction==
The process of breaking rock in order to obtain materials. Generally speaking, you will need the following equipment:


*Hardsuit, recommended with a breathing mask (available at the airlock)
'''Borers''' are a unique species of parasites that uplift or crush entire civilizations at their whim. As part of the hive you may call upon your fellow borers for help or pursue your own goals. Unlike [[Changeling | your gory counterpart]] a borer on their own is rather weak and requires a strong host to survive and grow.
*Oxygen tank
*GPS device
*Active suit sensors


As far as equipment go, there is a variety of tools available - the configuration you choose will depend on what you wish to extract, how, and what resources are already available. For a more detailed list consult [[Guide_to_Mining|this guide.]] Examples of tools that you may work with:
'''Extended skillset - You aren't held to conventional standards on skills.'''


*Pickaxe (for breaking rock)
== Your host is your castle ==
*Shovel (to obtain impure silicas from the ground)
As a borer, it is mandatory to take good care of your host, as your host will in return take good care of you. A chemical compound injected into them allows you to influence their decisions and actions. While [[Captain#Antaging|strong minds]] might try to resist you, everyone else is required to follow your command or risk having their brain wiped clean and body directly taken over by you. Your species outside of a host is weak, but with the right strategy survival and spread are possible. While some may fear the loss of autonomy [[Mercenary|others]] may be convinced to accept you in exchange for your unique powers. Enabling a host to use advanced psionics is only one of the many ways to convince another host to join the collective. If diplomacy fails, forcing your host to take someone by force is also an option.
*Mining Drill (An upgrade to the Pickaxe)
*Sonic Jackhammer (An upgrade to the Heavy Drill)
*Plasma Cutter (A sidegrade to the Jackhammer - digs as fast, but is also capable of cutting through tougher materials if needed
*Wrench (for operating the Mining Drills)
*Ore Detector (for finding locations for the Heavy Drill)
*Flags (for noting location of deposits)
*Ore Satchel (to quickly amass your ores)


Of course, all of the handheld equipment serves only as backup when piloting a mech. Do not forget - synthetic units need, instead of an oxygen tank and a breathing mask, a suit cooling unit (obtainable from any autolathe).
=== Hiding in plain sight ===
Convincing your host that you mean no harm or that their brain is now your hostage can develop a unique relationship between the two of you. While inside a host, they are forced to follow your commands. Should you ever be forced to leave or change a host, having a build a good relationship with them can make the difference between survival and death. While some may feel rapid signs of withdrawel such as a sudden loneliness, others may be disgusted by what happened to them and seek medical attention. A medical scanner is able to identify a borer as unknown mass and should be avoided at all costs. If found to be hostile, crew may try to force scans upon people and rot out any remaining borers, while a peaceful approach may lead to crew following first contact protocols and becoming more helpful without being forced. Choice of host should be considered carefully. A janitor can go almost everywhere without raising an eyebrow, while a doctor shredding a dozen scans might raise suspicion. If you are ever forced to leave your host, keep in mind that your small size enables you to hide in vents, under tables or even inside the pockets of your hosts jacket.


===Preparation, Foot Mining===
=== The hive and you ===
To ensure your safety, you are provided with steps to ensure that once you step within the airlock, you are ready:
The Borers mastery of inflitration and the shared hivemind make them a strong force when working together. You can use ,x to communicate with other bores that may be nearby. While usually friendly and helpful towards each other, some might wait their time before helping you out of a tight spot or outright harm your host to keep the hive hidden. It is often more useful to spend some brig time than endanger your entire hive by exposing yourself. Social sensitivity is vital to this, since an officer known for overstepping regulations will raise less suspicion when tazing someone than a pacifistic CMO suddenly demanding field executions for theft. Keep in mind that a single borer with a host is enough to regrow your hive and find new hosts.


*Attach the hardsuit helmet and magboots to the hardsuit
== Uplifting a host ==
*Put an oxygen tank of your choice inside the hardsuit
Why and how, risks and benefits
*Put on the hardsuit (additional breathing mask recommended)
*Verify that breathing mask is properly adjusted (over your mouth, not hanging down)
*Gather all of your chosen gear in your backpack (Pickaxe is too large for operation - hold in hand or attach to belt)
*Put on backpack
*(Optional)Obtain second air tank and stash it in backpack
*Stash or satchel and GPS/tracking beacon in hardsuit's hip sockets, roughly at pocket location


===Preparation, Mech mining===
=== Abilities ===
If you are experienced in mech piloting, there are a few extra steps required in making a mech EVA-safe.
General skills and functions from  borer perspective, host maintenance and healing


*(Optional, but recommended) Follow first five steps of the "Preparation, Foot Mining" guide.
=== Psionics ===
*Enter your mech
Overview, psionic skill brackets, process of leveling those
*Verify the structural integrity of your mech and charge of its power cell - charge and get repairs as needed.
*Verify presence of all equipment - minimum drill and hydraulic clamp
*Switch the internals of the mech itself on
*Load an ore box


Furthermore, as a general reminder: Mechs do not actively cool the air of their cabin - and thus, synthetic units also require a sealed suit and suit cooling unit to avoid overheating while operating one.
== Using a host ==
Why and how, costs and benefits


===Setting up the Mining Drills===
=== Direct control ===
Setting one up is a very simple process:
Duration and control, emergency eject


*Using the Ore Detector, find an adequate location to place the drill, mark location with flag
=== Spread your hive ===
*Bring drill to flag's location, along with support anchors
Spawn borers, find hosts, capture the unwilling
*Place the anchors to the sides of the drill
*Secure the anchors using a wrench
*(Optional) Place an ore box north of the drill
*Activate drill


And if you did not place an ore box, here is how to unload the drill once it reports being full:
=== Nothing to waste ===
Brain eating and other useful functions of a having a corpse


*Place ore box north of drill
== Mixed Gamemodes and AOOC ==
*Using the panel, command the drill to unload.
 
===Mining===
Once that is done, the actual mining process can begin.
 
*Bring an ore box with you (or in a mech)
*Locate ores embedded in the rock of the asteroid
*Use tool of choice to break rock/soil
*Use ore satchel to quickly grab all ores (automated with a mech drill)
*Put ores in ore box (also automated in a mech)
 
Once you have a sufficient amount of ore, return to the Station (do not forget to take the materials dug up by the heavy drills, if you have any)
 
==Ore Processing==
Back at the Station comes the step of processing. Place the ore box next to the crate unloader, it will not gather materials out of a box that is held by a mech so you might need to unload it from that, too. Once you pull the lever, the machine will automatically extract ore and funnel them into the Smelter. Unless specifically requested otherwise, the Smelter should be set according to [[Guide_to_Mining#Furnace_101|this guide.]]
 
By default, the stacking machine will output stacks of 50 units of material, which makes it easy to count. However, you can configure the machine to produce smaller stacks, or force it to eject an incomplete stack. Put them in a crate and head up.
 
==Yield Declaration==
The smelter console will allow you to print those reports. On it are the details of what you gathered. Don't forget to put your name on it and a signature at the bottom. Get it stamped by at least a Cargo Technician if not the Quartermaster while handing off the crate of resources to claim the title of best miner or simply show that you  have not been in the bar all shift.
 
==Beyond the Job==
There is, honestly, very little to do in Mining beyond Mining. Though something you can do is, since you are on the asteroid with mining gear, assisting a Xenoarcheologist in their digs - avoiding strange-looking rocks and dig through everything else. Sometimes your GPS might pick up a strange signal from somewhere on the rock, leading to crashed shuttles or abandoned structures. Exploration can be fun and rewarding, or really dangerous. As a miner you will learn to bring the right tools for the job in no time. Teaming up with a buddy or two might also help.
 
==Traitoring==
You are an EVA specialist with a lot of destructive tools at your disposal. Breach the bridge with seismic charges, perform magboot checks on security, test your kinetic accelerators in a vented hallway and figure out why exactly the diamond pickaxe is so feared in bar fights.
Creativity is your limit with this job, just make sure to have a reason for blowing up parts of the station or fistfighting scientists in your own hardsuit. Connections help a lot with your tasks. Unsuspecting scientists will let you in if you bring them nice things and equip you with way to much weapons if you tell them there is carp outside, while your best friends in cargo might ignore a sniper rifle you just ordered with the captains spare.


Borer is frequently played along other gamemodes such as mercenary. Decide at round start if you will work together or fight it out on the unsuspecting Aurora. AOOC is an OOC channel that is exclusive to those playing antags, it is a very good way to make gimmicks and plan your round with the other antags. The possibilities are endless when it comes to telling a story, just remember to stay in the bounds of the game and follow the [[Server Rules]] about IC in OOC. Remember to ahelp if you have a question.
{{Antagonists}}
{{Jobs}}
{{Jobs}}
[[Category:Jobs]][[Category:Guides]]
[[Category: Jobs]] [[Category:Antagonists]]
[[Category:Pages]]

Revision as of 21:33, 15 June 2020

WIP Ignore for now.


ENEMY STAFF
Borer
Borer
Access: Your host, your hosts access
Qualifications: Not defined
Employers: Not defined
Supervisors: Not defined
Duties: Ensure your species survival and spread.
Guides: No external guides.

"After years of hiding we have finally found a new host. They will follow our will or be absorbed into the hive." -Unknown.


Borers are a unique species of parasites that uplift or crush entire civilizations at their whim. As part of the hive you may call upon your fellow borers for help or pursue your own goals. Unlike your gory counterpart a borer on their own is rather weak and requires a strong host to survive and grow.

Extended skillset - You aren't held to conventional standards on skills.

Your host is your castle

As a borer, it is mandatory to take good care of your host, as your host will in return take good care of you. A chemical compound injected into them allows you to influence their decisions and actions. While strong minds might try to resist you, everyone else is required to follow your command or risk having their brain wiped clean and body directly taken over by you. Your species outside of a host is weak, but with the right strategy survival and spread are possible. While some may fear the loss of autonomy others may be convinced to accept you in exchange for your unique powers. Enabling a host to use advanced psionics is only one of the many ways to convince another host to join the collective. If diplomacy fails, forcing your host to take someone by force is also an option.

Hiding in plain sight

Convincing your host that you mean no harm or that their brain is now your hostage can develop a unique relationship between the two of you. While inside a host, they are forced to follow your commands. Should you ever be forced to leave or change a host, having a build a good relationship with them can make the difference between survival and death. While some may feel rapid signs of withdrawel such as a sudden loneliness, others may be disgusted by what happened to them and seek medical attention. A medical scanner is able to identify a borer as unknown mass and should be avoided at all costs. If found to be hostile, crew may try to force scans upon people and rot out any remaining borers, while a peaceful approach may lead to crew following first contact protocols and becoming more helpful without being forced. Choice of host should be considered carefully. A janitor can go almost everywhere without raising an eyebrow, while a doctor shredding a dozen scans might raise suspicion. If you are ever forced to leave your host, keep in mind that your small size enables you to hide in vents, under tables or even inside the pockets of your hosts jacket.

The hive and you

The Borers mastery of inflitration and the shared hivemind make them a strong force when working together. You can use ,x to communicate with other bores that may be nearby. While usually friendly and helpful towards each other, some might wait their time before helping you out of a tight spot or outright harm your host to keep the hive hidden. It is often more useful to spend some brig time than endanger your entire hive by exposing yourself. Social sensitivity is vital to this, since an officer known for overstepping regulations will raise less suspicion when tazing someone than a pacifistic CMO suddenly demanding field executions for theft. Keep in mind that a single borer with a host is enough to regrow your hive and find new hosts.

Uplifting a host

Why and how, risks and benefits

Abilities

General skills and functions from borer perspective, host maintenance and healing

Psionics

Overview, psionic skill brackets, process of leveling those

Using a host

Why and how, costs and benefits

Direct control

Duration and control, emergency eject

Spread your hive

Spawn borers, find hosts, capture the unwilling

Nothing to waste

Brain eating and other useful functions of a having a corpse

Mixed Gamemodes and AOOC

Borer is frequently played along other gamemodes such as mercenary. Decide at round start if you will work together or fight it out on the unsuspecting Aurora. AOOC is an OOC channel that is exclusive to those playing antags, it is a very good way to make gimmicks and plan your round with the other antags. The possibilities are endless when it comes to telling a story, just remember to stay in the bounds of the game and follow the Server Rules about IC in OOC. Remember to ahelp if you have a question.

Antagonist roles
Antagonists Traitor - Mercenary - Ninja - Changeling - Vampire - Revolutionary - Raider - Cultist - Cortical Borer - Loner - Technomancer
Jobs on Aurora
Command Captain - Executive Officer - Head of Security - Chief Engineer - Research Director - Chief Medical Officer - Operations Manager
Command Support Corporate Liaison - Consular Officer - Bridge Crewman
Security Security Officer - Warden - Investigator - Security Cadet
Engineering Engineer - Atmospheric Technician - Engineering Apprentice
Medical Surgeon - Physician - First Responder - Psychologist - Pharmacist - Medical Intern
Research Scientist - Xenobiologist - Xenobotanist - Lab Assistant
Operations Hangar Technician - Shaft Miner - Machinist
Service Assistant - Off-Duty Crewman - Passenger - Bartender - Chef - Chaplain - Librarian - Janitor - Botanist - Corporate Reporter
Non-human AI - Cyborg - Personal AI
Special Merchant - Ghost Roles