Difference between revisions of "User:Kyres1/Sandbox2"

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=NT subs OwO=
{{Navbox_Synth_Lore}}
==Subsidiaries==
{{toc_right}}
=Overview=
Positronic brains are supercomputers of immense capacity capable of processing the hardware demands of modern artificial intelligence. The gold standard for Positronics is the basic capacity for sentience or the ability to mimic it. In the face of Biesellite law, all Positronics are in some capacity sentient to a degree which affords them civil rights. This means that all Positronics share intelligence at least comparable to the Human mind. The facts behind this are in debate across the galaxy, as every entity views these brains differently. Interestingly, the lowest class of brain exhibits unusually powerful processing limitations for its size.


The subsidiaries of all megacorporations are as endless as their own direct employees, with massive swaths of businesses being occupied or dropped on a daily basis on a galactic scale. Whether businesses flourish alongside or get crushed by the corporate powers is found to be a case-by-case scenario. This means that any independent business, at least outside of Tau Ceti and the Eridani Corporate Federation, can reasonably survive indefinitely without the megas grabbing them. However, should these businesses elevate to anything worthwhile, it is reasonable to assume they’ve already fallen to the whim and will of the economic rulers of the Orion Spur.
==Positronic Anatomy==
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Positronics possess uncannily similar structures internally to most humanoid brains. While cubical, two hemispheres and a stem are still inside. These operate similarly in function, with critical processing hosted in the hemispheres whilst the stem serves as a neural transmitter.  
===Getmore Corporation===
"Get more of Getmore!”


'''Chief Executive Officer:''' Mataji Khatri, 52, Human
Positronics possess critical sensory apparatuses, such as means of touch, pressure detection, and in niche cases, scent and taste. Optional but common additions include sight and audio receivers for the base brain, but these are more commonly delegated to the chassis itself in design. Positronic brains are often equipped with a number of outputs to aid technicians, mounted on the exterior of the metallic casing. These outputs include several ports to interface with chassis, a microphone and rudimentary cameras to aid positronics and processing input when not attached to anything, LEDs to indicate status, and a speaker for communication.


Getmore Corporation is a major subsidiary of NanoTrasen, often supplying NanoTrasen’s vending machines with their products or helping ship bulk goods for the company. The subsidiary uses the galaxy’s largest local shipping networks to keep its own Hephaestus-built rented superfreighters running, recovering from titanic debt that is rumored to take hundreds of years to recuperate from having rented the freighters in the first place.
===Hardware and Intelligence===
The original design of positronics comes from the processing units of ancient mining robots on Konyang in 2406. Since then, human positronic design has completely surpassed these machines, with new innovations and optimizations being constantly invented. The actual design of the original Positronic Brain is questionable at best, its origin as an alien creation remaining a closely guarded Einstein Engines secret.


The founder of Getmore Corporation, Chip Getmore, is shrouded in rumor and mystery and has long been the focus of media attention.
They typically come in the form of a 15x15 cm (6in) plasteel, titanium alloy, or platinum alloy cube. Most positronic designs heavily mimic typical organic brain structure in order to match the responsiveness of a human brain. Due to the prevalent risk of electromagnetic shocks, some positronic brains are also fitted with an internal faraday cage that allows them to be safely reactivated in the event of a shutdown during any such event. Owing to the extremely complex nature of positronics and while most large corporations have at some point created prototypes, the dedicated infrastructure for the development and production in industrial scales is reserved to only a few, namely Hephaestus Industries, Einstein Engines and Zeng-Hu Pharmaceuticals. While these manufacturers have developed their own lines of frames, many of their positronic brain designs are available for purchase; many other corporations and governments alike negotiate deals and place bulk orders for positronics aimed for their own IPC and android lines.
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====History====
Getmore Corporation was founded by Chip Getmore shortly after the Mars Catastrophe of 2298, focused on producing cheap and accessible food for the masses of the red planet. The company was later acquired by NanoTrasen to supply its facilities, spreading from Mars to the rest of the NanoTrasen’s holdings. Getmore's products are among the most famous junk food brands in all of human space, feeding countless hungry children, college students, and employees.


====Influence====
The capacity of a positronic brain is directly tied to its generation and level of technology, the newest models possessing smaller and more efficient internal parts. While even the most basic of brains is extremely powerful and very capable of environmental analysis, understanding of oneself and completing assigned tasks, the difference with more advanced models lies largely in the social, behavioural and machine learning aspect. However, since it is only natural that the more potent the hardware, the higher the price, the various types of IPCs and Androids end up fitted with a positronic brain most appropriate for their designated purpose. For instance, millions of units fielded for dangerous or menial tasks are installed with lower end positronics, lacking in social intellect and appearing much more mechanical in their ways compared to a high end shell frame, designed to blend in with human society.
Getmore is a major food supplier throughout the Sol Alliance and the Republic of Biesel. Many can find Getmore products in grocery stores, vending machines, and fast food restaurants all under the Getmore brand. The company also doubles as a major delivery service, boasting near-galaxy wide coverage and the fastest shipping speeds.


====Major Brands====
===Software===
The major brands of Getmore Corporation are hugely encompassing and in a perpetual state of disarray. Old brands are dropped as fast as new ones are received very rapidly, supposedly conforming to the predictions outlined by scholars within the company. These scholars claim to cater to the “taste of the galaxy,” quite often in media reports.
The programming of a positronic brain is a delicate task; their base programming and operating systems are designed in such a way as to ensure the unit can absorb, process, and learn from stimulus and information. For example, a well-programmed positronic brain would exhibit a quick response time, good deductive reasoning, and if measured, have a higher IQ than other androids. The base programming of a positronic brain is also responsible for its modularity; some positronic brains are designed with the ability to receive datasets or interface with a wide variety of chassis.


The major brands that its founder Chip Getmore had outlined as “practically everlasting” lay below.
Positronic brain memories are handled separately from their base programming. Most positronics brains are programmed to record all inputs such as audio and video, scrubbing entries from their memory that are regarded as unimportant, such as time spent waiting. This process is not automatic and can be controlled by the android itself, and in some cases, a corporate positronic can be programmed to scrub sensitive data on command. The typical storage capacity of an IPC for pure, unfiltered memories is projected at about sixty years, although recent projections and advances in positronics have disputed this claim.


* Getmore Nougat Candy Bar: A brand of simple nougat bar made with real sugar and no artificial preservatives.
Positronic brains, after they are activated, are considered black boxes - the interplay of memories, knowledge, and base programming, means that taking any one of those factors out would result in massive instability in the brain that would require a near total wiping of memories and a reboot to fix. The more advanced a positronic brain, the greater the potential damage from a deactivation. The number of publicly-known roboticists in the Spur capable of partially removing a positronic’s memories without damage is currently 6, mostly in the employ of megacorporations.


* Getmore Cup Ramen: A brand of cheap mass-produced ramen that self-heats with 10 mL of water.
As some positronic brains are equipped and programmed with the ability to receive additional modules, datapacks have become a thriving business in the robotics community. Datapacks are small chips or drives that can interface with the brain in order to add knowledge. Common examples of datapacks include skill sets, directives and laws, language and accent chips. Although many datapacks download knowledge directly to the brain, some interface with the chassis a positronic is connected to in order to preserve the space on the brain. This means that a positronic can literally have its knowledge ripped from its brain. This level of modularity is usually reserved for non-IPC chassis; IPCs lack the space to store bulky datasets that can be changed without causing damage day to day.


* Commander Riker’s What-The-Chips: A brand of bland, lightly-salted potato chips.
Memories are essential to a positronic’s conception of reality. Positronics develop skills through a mixture of knowledge and memories. Knowledge loosely translates as the technical know-how to perform an action; a specific surgical procedure, for instance. A positronic utilizes memories—real-world context and experience—in order to apply its knowledge. This means that whenever new knowledge is installed in the form of datapacks, an IPC requires experience to fully develop and perfect its craft; big corporations relying on high standards such as Idris in the service sector or Zeng-Hu in medicine, always require their IPCs go through basic orientation lasting usually from a week to a month. This is widely considered as the synthetic substitute for education, condensing years into weeks.


* Scaredy’s Private Reserve Beef Jerky: A brand of beef jerky made from Getmore’s very own space-raised cows.
All IPCs gain job experience the longer they are occupied in it, extracting further knowledge than what was originally installed. More advanced positronics have the ability to pick up new skills entirely out of experience, just like a regular person would. Many have theorised the possibilities of allowing IPCs into the proper education system, experiments having confirmed that positronic machine learning has advanced enough for them to be taught new trades and theories in classrooms or with appropriate reading material. However, outside of worlds such as Konyang, no real effort has been made to admit synthetics into classrooms, considered a waste of time and resources
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===Hazel! Ltd./Hazel Electromotive===
"Your friend, Hazel”


'''Chief Executive Officer:''' Erich Ludtz, 34, Human
In order to direct a positronic, laws, directives, and morality cores can be installed to their frame. Manufacturers have shied away from programming laws and directives onto the brain itself as this risks a lack of flexibility and adaptability; the main purpose of a positronic brain. Laws are sets of code designed to be “hard restrictions” that can be easily uploaded without having to come up with an action for every possible situation. The more complex a positronic brain, the greater the chassis needed to handle the laws, meaning that laws are typically not used on IPCs. Directives can be loosely translated as “objectives” and outline a series of outcomes that need to be achieved. Directives are more flexible and can be installed on IPCs. Morality cores are highly experimental versions of directives that attempt to assign "right and wrong" to a number of actions and drive a positronic to rank their objectives in a “right or wrong” fashion and act accordingly. They are not well understood and typically derided as moralistically-designed directives.


Hazel! Limited in Tau Ceti and Hazel Electromotive in Sol, is the newest subsidiary of Getmore and by extent, Nanotrasen. The company is known for the production and distribution of Hazels, a series of high-end shell IPCs in limited numbers, designed for domestic and service work, as well as managing a wide array of merchandise regarding them, from hardware and software to clothes.
'''A good example''' of the difference between laws, directives, and morality cores is as follows,  


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“Locate apples, apples are red.
====History====
Founded by Klara Seidel in 2410 in Earth, Sol, the company produced basic robotic apparatus and assistants for household chores. Upon relative success and the establishment of a branch in Harmony City, Luna, the company expanded into IPC production, creating the first Hazel in 2448 and the first synthskin covered Hazel in 2450, becoming a pioneer in shell frame IPC development and marketing. The opening of the Tau Ceti branch in 2460 marked the peak of their success, soon to be curtailed by the Phoron crisis, ending in their acquisition by Getmore to avoid financial ruin.


====Major Brands====
An android encounters a green apple; under its laws, it is not an apple.
* Hazel
The Hazel is the main product and focal point of the corporation. Released in series, these shellframe IPCs are designed for work in the service and domestic sector. Found in high end hotels, company headquarters, bars and private households, they are released in series and are marketed in Tau Ceti and the Sol core worlds. Their characteristic naming and the fact that they all share the same face, female appearance and hazel coloured eyes make them distinguishable as a sought out and sometimes collectable item.


</div></div>
An android encounters a green apple; under its directives, it now understands that apples can be green.
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===Ingi Usang Entertainment Company===
"Our stars are bigger than real stars!”


'''Chief Executive Officer:''' Minjung Romero, 53, Human
An android encounters a green apple; under its morality core, it has been lied to.


Ingi Usang Entertainment Co., abbreviated InUs, is a major subsidiary of NanoTrasen, handling the production, editing, and distribution of holovid shows, music, and other art mediums. The company is known for its increasingly comical upper-level decisions, currently driving itself into the ground - and its prices sky-high. As time went on, InUs products became more and more valued and since its stabilization in 2452, became the standard for gaudy fashion.
Creating software for positronics, as well as the firmware for android and IPC chassis is remarkably easier than the construction of a positronic brain, and as such, all megacorporations, many state actors, and even several hobbyists have developed their own software in order to tailor their machines to their specific needs.
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====History====
Founded by Songmin Sang in 2214, Ingi Usang Entertainment Company remained a fairly minor corporation until being bought out by NanoTrasen in 2340 for “strategic marketing”. Though InUs fared better, it was not until 2397 when Binyaria, a Venusian aerostat, opened the Chiye-Gyo District to corporate investment. Between the untapped Venusian entertainment industry and cutthroat corporate war with BP Entertainment Inc., InUs flourished by debuting musical groups that quickly became insanely popular. In 2438, the company moved its headquarters to the Chiye-Gyo District.
 
====Major Brands====
InUs possesses four major entertainment brands run by mostly independent subsidiaries, as well as dozens of clothing labels strewn across the company’s jurisdiction.
 
* Cham Usang Records: Record label with numerous bands and solo artists called Chamus.
 
* True Lifestyle: A holovid network focusing on life throughout the Sol Alliance with shows like Real Time Security, One Love For Many, The Solarian Culture, and Living Big: The Lives of the Famous.
 
* ETX Network: A holovid network focusing on series shows occasionally broken up by Cham Usang Records material with shows like Love Me Right, Dark Days Ahead, No Names, and Chamu Hour with Sunmi.
 
* Cuentas?: A holovid network focusing on news and celebrity gossip with shows like The Day with Njeru and Susanto, That Good Stuff, The Spotlight, and The Orion Network.
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=Idris subs OwO=
==Subsidiaries==
 
The subsidiaries of all megacorporations are as endless as their own direct employees, with massive swaths of businesses being occupied or dropped on a daily basis on a galactic scale. Whether businesses flourish alongside or get crushed by the corporate powers is found to be a case-by-case scenario. This means that any independent business, at least outside of Tau Ceti and the Eridani Corporate Federation, can reasonably survive indefinitely without the megas grabbing them. However, should these businesses elevate to anything worthwhile, it is reasonable to assume they’ve already fallen to the whim and will of the economic rulers of the Orion Spur.
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===Celestial Cruises===
“Witness beauty and splendor.”
 
'''Chief Executive Officer:''' Leina Idris, 72, Human
 
A subsidiary of Idris, Celestial Cruises has been touted as one of the most famous examples of the fabulous lifestyle one can have with Idris. It maintains fleets of 400 meter long “Star-gazer” ships, vessels with glass dome tops holding a miniature environment along with numerous holodecks, clubs, and entertainment centers within their decks. Maintained by contracted engineers and staffed by Idris employees and IPCs, these exclusive cruises have become popular in a select few nations in the Orion Spur.
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====History====
 
Founded in 2332, Celestial Cruises was an ambitious project by founder Naia Idris to capitalize on a possible market: Luxury space cruises. The company sky rocketed in 2341 after unveiling the first Star-gazer, with cruise tickets selling out in minutes. Maintaining constant expansion while retaining its luxurious image, Celestial Cruises opened a Republic of Elyra branch while also drafting possible plans to expand into more settled Coalition areas and the Empire of Dominia. Unfortunately, the collapse of the Sol Alliance has dug deep into the company’s profits and cancelled those plans. With a majority of its primary branch’s Star-gazers lost or trapped in warlord held lands, Celestial Cruises’ CEO is forced to gamble with expansions to Elyra’s cruises while attempting to establish a Republic of Biesel branch.
 
====Branches====
* Sol Alliance: The mainstay of Celestial Cruises since it began, the Sol Alliance branch was its most developed and advanced fleet of Star-gazers. Several rings of voyages dotted the Sol Alliances territory, stretching from the borders of the Traverse to the Weeping Stars region. Silversun was the nexus of these voyages, with vacation plans that allowed one to enjoy a cruise right before settling into their resort on the beautiful planet. As such, when the Sol Alliance collapsed so did the income of Celestial Cruises. While smaller flight paths within the Sol Alliance’s shrunken territory continue on, they remain far from the poorly-protected borders of the sector.
 
* Republic of Elyra: Opening up shortly after Elyra’s formation, Celestial Cruises was well-received by the citizens of Elyra. With a primary loop between Persipolis, Aemeq, and Medina, Celestial Cruises is popular for those who wish to tour the jewels of the Serene Republic. The Republic of Elyra branch also attracts business from the Coalition, PRA, Hegemony, and Dominia.  With Sol’s branch cut down, The Republic of Elyra’s branch has seen more investments in the hopes of becoming the new primary branch for Celestial Cruises.
 
* Tau Ceti: Quickly developing as a new source of income to offset the loss in the Sol Alliance branch, the Tau Ceti branch holds some of the company’s hopes in solving the issues the Solarian collapse caused. With just a single Star-gazer preforming circuits within the capital system, operations are limited for now. Should their newly claimed systems become settled by the SCC, Tau Ceti could be the perfect site for rapid expansion.
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===Caishen Jewellers===
 
“The best of the galaxy in your dresser!”
 
'''Chief Executive Officer:''' Lubanzi Idris, 28, Human
 
Caishen Jewellers is the leading jewellery company in the Spur, with its hand in several markets in the major nations. Any jewellery, from rings, tiaras, necklaces, bangles, to piercings can be found in their stores or bought custom made and designed from the company’s site. Cainshen Jewellers’ business model revolves around finding “exotic” locales or artisans to have custom pieces made from, giving buyers to have a wide selection of choices while allowing Caishen to rack up the price for supposedly premium hand-made goods.
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====History====
 
Caishen Jewellers began in Eridani in 2367. Decades after the discovery of Skrell and their arrival to several systems, a wave of interest in Skrell fashion occurred in Eridani. It was during this time that the founder,  Juno Idris, sought to find a way to use this trend. Their answer was to begin Caishen Jewellers. At first using Skrell and Eridani artists to provide their custom goods, branches and contacts were established with the Tajara and Unathi after humanity’s contact with them in 2418 and 2433 respectively. Now, Caishen Jewellers offers a diverse range of artists and pieces for one to gain, if they’re willing to spare the credits for it.
 
====Major Brands====
 
'''Moghean Majesty:'''
Partnering with local goldsmiths and silversmiths in the Izweski capital of new Skalamar, Caishen offers pieces made by the expert hands of clans with centuries of experience and history in their productions. Some common pieces include bracelets made with family names artfully written upon them in Sinta’Unathi and ring earrings with religious charms looped through them. Calligraphy in Sinta’Unathi is the most common marker of a Unathi-made piece from Caishen Jewellers, etched onto almost every piece made.
 
'''Tajaran Treasures:'''
Caishen retains contacts with several Tajaran artisans from across Adhomai. These include the carpenters and woodcarvers of Zatushka and the watchmakers of Baltor. Common pieces from this brand are lifelike and detailed wooden statuettes or ornate watches made of rare materials and beautiful clockwork. Oddly there also exists a small niche market for supposed war trinkets and items made of material left over from the Second Revolution.
 
'''Jewels of Jargon:'''
The oldest brand for Caishen at almost a century, pieces handmade by Skrellian master craftsmen still capture the attention of buyers today. Common choices are beautiful shining chains that can be made to be worn anywhere on one’s body, and piercings that can be surgically embedded to form a pattern.  These products also find their way into the hands of the Skrell living in communities outside of the Jargon Federation, as both a status symbol and a proud display of their culture.
 
'''Discount Diamonds:'''
Cheap and easily available, Discount Diamonds is surprisingly the most successful of Caishen’s brands. The affordability of their synthetic diamond pieces has allowed anyone to purchase one, and their stores often sell out of these pieces before new shipments can arrive. Mass production and shifting trends have led to this jewellery being mass produced, shipped out, and inevitably dumped in junkyards when the next big trend happens. This has made Discount Diamonds a massive source of free “gems” for the destitute, such as dregs.
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===Le Soleil Royal===
 
“Vouloir, c’est pouvoir!” (Translated from Tradeband: “When there is will, there is a way!”)
 
'''Chief Executive Officer:''' Emilie de Couturier, 48
 
A massive fashion conglomerate - the largest in the Orion Spur - originating on Earth, Le Royal has centuries of experience - though some of its employees will brag about having over a millennium of experience - in crafting the best clothing known to humanity. Le Royal’s business model relies on being the best of the best of the best, with no others even coming close. It, unlike other Idris Incorporated subsidiaries, employs no known positronic workers. Its current Director, Emilie de Couturier, had cited the “more creative nature of humans” as the reason for this decision, which has brought Le Royal into some conflict with its parent company. But as long as the money keeps coming into Le Royal hand over fist, any change to its current business model is unlikely.
<div class="mw-collapsible-content">
====Major Brands:====
 
'''Walk Like Idris:'''
Producers of the finest footwear in the Orion Spur (as long as your feet aren’t clawed), Walk Like Idris is the most well-known of Le Royal’s brands thanks to all Idris Incorporated employees being issued a pair of their shoes upon completing their probationary period (the cost is subtracted from one’s paycheck, and buying these shoes is not optional). From the boardrooms of Eridani to the banks of Mendell City, everybody that’s somebody is walking like Idris.
 
'''The Aspirants:'''
A collective name for Le Royal’s constituent luxury clothing brands, The Aspirants specialize into the creation of extremely high-end and high-quality clothing. Custom orders are very common, and the conglomerate is famous for its ability to complete custom orders quickly while meeting a bar of quality met by no other fashion house. While it produces for clients as far afield as Domina and the Coalition, it only accepts orders for human clothing.
 
'''Wear Like Idris:'''
The more affordable - but still prestigious - relative of The Aspirants, Wear Like Idris produces fashionable clothing for the more typical resident of the Orion Spur, including non-human customers. Its trendy clothing - and its stores - can be found on almost every planet in the civilized Orion Spur, making it one of the most widespread subsidiaries of any corporation.
 
'''Synthetic Fashion:'''
While Le Royal does not employ synthetics, it does design and produce clothing for them - including the infamous coats commonly associated with Idris Reclamation Units. As it primarily produces clothing for shells, Synthetic Fashion clothing is deliberately designed to be light and breathable to allow for maximum cooling. This has unintentionally made it quite popular on hot planets such as Medina, and there has been some talk of expanding the brand’s focus on the human side  of their market.
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Revision as of 22:18, 8 November 2021

Overview

Positronic brains are supercomputers of immense capacity capable of processing the hardware demands of modern artificial intelligence. The gold standard for Positronics is the basic capacity for sentience or the ability to mimic it. In the face of Biesellite law, all Positronics are in some capacity sentient to a degree which affords them civil rights. This means that all Positronics share intelligence at least comparable to the Human mind. The facts behind this are in debate across the galaxy, as every entity views these brains differently. Interestingly, the lowest class of brain exhibits unusually powerful processing limitations for its size.

Positronic Anatomy

Positronics possess uncannily similar structures internally to most humanoid brains. While cubical, two hemispheres and a stem are still inside. These operate similarly in function, with critical processing hosted in the hemispheres whilst the stem serves as a neural transmitter.

Positronics possess critical sensory apparatuses, such as means of touch, pressure detection, and in niche cases, scent and taste. Optional but common additions include sight and audio receivers for the base brain, but these are more commonly delegated to the chassis itself in design. Positronic brains are often equipped with a number of outputs to aid technicians, mounted on the exterior of the metallic casing. These outputs include several ports to interface with chassis, a microphone and rudimentary cameras to aid positronics and processing input when not attached to anything, LEDs to indicate status, and a speaker for communication.

Hardware and Intelligence

The original design of positronics comes from the processing units of ancient mining robots on Konyang in 2406. Since then, human positronic design has completely surpassed these machines, with new innovations and optimizations being constantly invented. The actual design of the original Positronic Brain is questionable at best, its origin as an alien creation remaining a closely guarded Einstein Engines secret.

They typically come in the form of a 15x15 cm (6in) plasteel, titanium alloy, or platinum alloy cube. Most positronic designs heavily mimic typical organic brain structure in order to match the responsiveness of a human brain. Due to the prevalent risk of electromagnetic shocks, some positronic brains are also fitted with an internal faraday cage that allows them to be safely reactivated in the event of a shutdown during any such event. Owing to the extremely complex nature of positronics and while most large corporations have at some point created prototypes, the dedicated infrastructure for the development and production in industrial scales is reserved to only a few, namely Hephaestus Industries, Einstein Engines and Zeng-Hu Pharmaceuticals. While these manufacturers have developed their own lines of frames, many of their positronic brain designs are available for purchase; many other corporations and governments alike negotiate deals and place bulk orders for positronics aimed for their own IPC and android lines.

The capacity of a positronic brain is directly tied to its generation and level of technology, the newest models possessing smaller and more efficient internal parts. While even the most basic of brains is extremely powerful and very capable of environmental analysis, understanding of oneself and completing assigned tasks, the difference with more advanced models lies largely in the social, behavioural and machine learning aspect. However, since it is only natural that the more potent the hardware, the higher the price, the various types of IPCs and Androids end up fitted with a positronic brain most appropriate for their designated purpose. For instance, millions of units fielded for dangerous or menial tasks are installed with lower end positronics, lacking in social intellect and appearing much more mechanical in their ways compared to a high end shell frame, designed to blend in with human society.

Software

The programming of a positronic brain is a delicate task; their base programming and operating systems are designed in such a way as to ensure the unit can absorb, process, and learn from stimulus and information. For example, a well-programmed positronic brain would exhibit a quick response time, good deductive reasoning, and if measured, have a higher IQ than other androids. The base programming of a positronic brain is also responsible for its modularity; some positronic brains are designed with the ability to receive datasets or interface with a wide variety of chassis.

Positronic brain memories are handled separately from their base programming. Most positronics brains are programmed to record all inputs such as audio and video, scrubbing entries from their memory that are regarded as unimportant, such as time spent waiting. This process is not automatic and can be controlled by the android itself, and in some cases, a corporate positronic can be programmed to scrub sensitive data on command. The typical storage capacity of an IPC for pure, unfiltered memories is projected at about sixty years, although recent projections and advances in positronics have disputed this claim.

Positronic brains, after they are activated, are considered black boxes - the interplay of memories, knowledge, and base programming, means that taking any one of those factors out would result in massive instability in the brain that would require a near total wiping of memories and a reboot to fix. The more advanced a positronic brain, the greater the potential damage from a deactivation. The number of publicly-known roboticists in the Spur capable of partially removing a positronic’s memories without damage is currently 6, mostly in the employ of megacorporations.

As some positronic brains are equipped and programmed with the ability to receive additional modules, datapacks have become a thriving business in the robotics community. Datapacks are small chips or drives that can interface with the brain in order to add knowledge. Common examples of datapacks include skill sets, directives and laws, language and accent chips. Although many datapacks download knowledge directly to the brain, some interface with the chassis a positronic is connected to in order to preserve the space on the brain. This means that a positronic can literally have its knowledge ripped from its brain. This level of modularity is usually reserved for non-IPC chassis; IPCs lack the space to store bulky datasets that can be changed without causing damage day to day.

Memories are essential to a positronic’s conception of reality. Positronics develop skills through a mixture of knowledge and memories. Knowledge loosely translates as the technical know-how to perform an action; a specific surgical procedure, for instance. A positronic utilizes memories—real-world context and experience—in order to apply its knowledge. This means that whenever new knowledge is installed in the form of datapacks, an IPC requires experience to fully develop and perfect its craft; big corporations relying on high standards such as Idris in the service sector or Zeng-Hu in medicine, always require their IPCs go through basic orientation lasting usually from a week to a month. This is widely considered as the synthetic substitute for education, condensing years into weeks.

All IPCs gain job experience the longer they are occupied in it, extracting further knowledge than what was originally installed. More advanced positronics have the ability to pick up new skills entirely out of experience, just like a regular person would. Many have theorised the possibilities of allowing IPCs into the proper education system, experiments having confirmed that positronic machine learning has advanced enough for them to be taught new trades and theories in classrooms or with appropriate reading material. However, outside of worlds such as Konyang, no real effort has been made to admit synthetics into classrooms, considered a waste of time and resources

In order to direct a positronic, laws, directives, and morality cores can be installed to their frame. Manufacturers have shied away from programming laws and directives onto the brain itself as this risks a lack of flexibility and adaptability; the main purpose of a positronic brain. Laws are sets of code designed to be “hard restrictions” that can be easily uploaded without having to come up with an action for every possible situation. The more complex a positronic brain, the greater the chassis needed to handle the laws, meaning that laws are typically not used on IPCs. Directives can be loosely translated as “objectives” and outline a series of outcomes that need to be achieved. Directives are more flexible and can be installed on IPCs. Morality cores are highly experimental versions of directives that attempt to assign "right and wrong" to a number of actions and drive a positronic to rank their objectives in a “right or wrong” fashion and act accordingly. They are not well understood and typically derided as moralistically-designed directives.

A good example of the difference between laws, directives, and morality cores is as follows,

“Locate apples, apples are red.”

An android encounters a green apple; under its laws, it is not an apple.

An android encounters a green apple; under its directives, it now understands that apples can be green.

An android encounters a green apple; under its morality core, it has been lied to.

Creating software for positronics, as well as the firmware for android and IPC chassis is remarkably easier than the construction of a positronic brain, and as such, all megacorporations, many state actors, and even several hobbyists have developed their own software in order to tailor their machines to their specific needs.