Mendell City
Mendell City, often referred to as just Mendell, is the capital of the Republic of Biesel, one of the most populous cities in human space, the wealthiest city in the Orion Spur, and a center of finance, research and culture. It is located along the northern coast of the planet’s Astraean continent facing Severson Rift and holds hundreds of millions within its city limits.
The city is divided into 15 administrative districts, and has one of the highest average population densities in the Spur. Its sheer scale makes it one of the largest cities in human space, often being described as functioning more like a nation rather than a conventional city.
The city’s cosmopolitan character has encouraged residents to identify more strongly with their districts than with Mendell as a whole, as individual districts tend to maintain more distinct local cultures and social norms. Residents’ experiences of Mendell often differ significantly depending on where they live and work. It is often characterized by sharp internal contrasts, particularly as government phoron-rationing policies have favored wealthier districts over poorer ones.
As a result, in the wealthier districts the scarcity seems barely present, and life continues on as it did before, albeit somewhat more difficult. Compare this to the poorer districts, which in some cases have been completely abandoned by city authorities, their residents left to live in squalor as the infrastructure of the 23rd century falls apart around them. In wealthier districts, extensive police and corporate security presence has insulated many neighborhoods from the most visible effects of unrest. Civil unrest does at times spill into more tightly controlled areas of the city, where it is typically met with forceful containment measures.
Phoron
Mendell’s development is closely tied to phoron, whose extraction, trade, and applications shaped the city’s wealth, infrastructure, and political influence. Mendell is what it is today because of phoron, the wealth it brought, the technological advancements it allowed, and the influence of the company that extracted it. It is unsurprising therefore that it has been a nexus point for the effects of the Phoron Sscarcity, it was the most phoron-used city in the entire Spur. The scarcity has weakened the city’s coherence as a unified urban system, as the divide between districts is deepened by government phoron rationing.
While the wealthier districts have largely stayed insulated from the effects of the scarcity, marginalized populations struggle significantly more, already burdened with the base effects of the scarcity. Unemployment is at an all-time high, with sustainable jobs exceedingly rare, and crime has skyrocketed. The more deprived districts have changed massively over the past five years, for while there were always ghettos, there are now more of them than ever, and the originals - places such as D6, D11, and D12 - look more run down than ever, with the phoron allocated for civilian usage of any kind being prioritized for wealthier areas. Conditions in the poorest parts of the city have deteriorated significantly, with repeated infrastructure failures, reduced public services, and growing criminal influence, with brownouts and blackouts becoming more frequent occurrences as infrastructure falls into disrepair. Criminal organizations have filled in the vacuum, allowed to run the districts as they see fit. They generally operate with limited interference from law enforcement unless violence or unrest spreads into neighboring districts, in which case authorities typically respond with aggressive containment operations. These criminal organizations are made up of old gangs who have long operated in certain areas, newer ones who have come to power, and black marketeers who are taking advantage of the situation.
While wealthier districts remain comparatively insulated for the time being, the ongoing shortage poses long-term risks even to the city’s most stable areas. Massive amounts of infrastructure, including their own Citylink, rely on phoron for everything from power to telecommunications to the commodity itself being a significant part of traded futures on Bullard Avenue. The shortage dropping to critical levels could easily spell disaster for the otherwise-insulated parts of Mendell as a result.
Districts & The City
The 15 districts of Mendell are functionally megacities in their own right, with their own zoning laws, tax policies (though enforced against a citywide minimum), and other regulations; not to mention the difference in culture and styles, owing to their demographics, wealth classes, and customs. Districts are officially identified by a number rather than a name, often prefixed with a “D”; for example, Phoenix Park is “D2”, Republic’s Landing is “D10”, and so on. Districts were numbered in the order they were incorporated, and successively numbered districts do not necessarily border each other.
Plexes
Centralized Development Complexes (CDCs), colloquialized as plexes (singular plex), are self-contained massive arcology skyscrapers that dot Mendell City. Plexes vary considerably in scale and design, but most offer dense, mixed-use real estate combining housing, retail, and office space within a single structure, able to house everything from shops to offices to apartments all in a single building. A single plex can hold upwards of 20,000-50,000 permanent residents, plus thousands more workers commuting from outside. The city contains hundreds of plexes, each of varying names and states. The plex has become synonymous with Mendell, and is so common inside city limits that in fact only two districts - Abaster Fields and Homewood - are free of plexes entirely within their borders.
Though not done by most residents, a plex dweller (known colloquially as a “plexer”) could theoretically spend their entire lives without leaving a plex; the buildings usually have education up to and including community colleges and trade schools, as well as utility floors, post offices, law practices and clinics, in addition to standard commercial businesses and office space.
Plexes vary by district; those in District 3, for example, are often highly affluent and much sleeker than, for example, a plex in District 15. Most plexes generally have standard maintenance and cleaning; however, there are a few that fall into disrepair due to funding or staffing shortages. Most plexes are owned and operated by dedicated real estate firms or the Board; megacorporations often reserve plex ownership to towers meant as employee housing, usually found in districts 3, 10, 13, and 15. These plexes are often marked by company branding and restricted-access policies, normally available only to employees, their families, or prominent executive emeritus.
Canals
Mendell, particularly in Midtown, contains an extensive canal network. Originally constructed in the 2170s to facilitate inland shipping via Severson’s Rift, they later became home to prime canalfront real estate as the city expanded and density increased. While not nearly as iconic (or picturesque) as deliberately-maintained canals in other planets like Nouvelle-Rochelle on Xanu Prime, the canals remain lucrative and sought-after green and blue space in what would otherwise be the middle of the cityspace. Several canals are lined with parks and pedestrian paths used for jogging and cycling as part of recent civic redevelopment projects.
While most canals are sealed from the Rift proper with locks to avoid flooding, a few - especially in the periphery - are kept open for shipping traffic and are still used actively by barges moving in and out of the city to inland docks and freight rail yards.
District 1 - City Center
City Center, also known as the Zhèngfǔ District, is the heart of Mendell City, where all power is centralized. It hosts both the planetary and federal governments, as well as the headquarters towers of most megacorporations. As a predominantly government and commercial district, District 1 has few permanent residents, and the majority of people who might be sleeping in the district are either bureaucrats, overnighting employees, or hotel guests. Some residential properties remain in the district, and despite their age, their location has made them exceptionally valuable real estate.
The district’s composition is mostly of glass skyscrapers interspersed with parks and shopping plazas. The entire district is planned symmetrically, often featuring malls, pavilions, stations and parks in central locations.
Federal Mall
Federal Mall is a two-kilometer, tree-lined civic park extending between City Hall and the Federal Capitol Building. Rows and rows of government buildings, corporate headquarters, and embassies flank its sides, with staffers, executives, representatives, and corporate lobbyists all found here, as it is the center of power for so many different entities. At the exact halfway point along the avenue it is bisected by a massive roundabout, which circles around the Eternal Torch, a massive torch statue lit ablaze 24/7 representing the physical light of liberty that the Republic upholds. Owing to its concentration of state and corporate institutions, it is among the most heavily secured areas in the city, with access informally regulated through extensive police and private security presence.
Pioneer Square
Pioneer Square is the name of both the square in front of City Hall as well as the area immediately surrounding it. The square itself is the original landing site of SAEV Winterbottom and the original settling point for what would become Mendell. In the center of the square there is a large statue depicting the first colonists of Biesel as well as the Winterbottom itself, both cast in bronze. The Square is a popular tourist destination, with millions of tourists annually coming to the area to view the Square as well as the historical exhibits set up around it. Street cafes, shops and hotels are clustered in the area, alongside municipal government buildings.
District 2 - Phoenix Park
Phoenix Park, or District 2, is a major commercial district centered on luxury retail and high-end consumer spending. It is home to Lumiere Boulevard and Celeste Boulevard, avenues known for their high-end shops, as well as Phoenix Park itself. It is no surprise that Idris Incorporated has a large presence in this district With prime Citylink access, immaculate streets and plenty of street-level establishments, the district is surprisingly walkable and lively, if rather expensive for the average person. Dotting the ground-floor commercial stores are bookshops, brasseries, cafes, restaurants and high-end convenience stores selling premium food and supplies.
The Park
Phoenix Park proper, often simply called “The Park” due to its ubiquity, is the heart of District 2. The Park is a vast 1,400-hectare complex of artificially-seeded forests, lakes, rivers, meadows, and sports fields. Equal parts park and nature reserve, the Park often attracts a large number of visitors owing to its extensive greenery and trail networks, which contrast sharply with the dense urban environment surrounding it.
Crowning the Park is Mount Eleia, a 200-meter tall miniature mountain made of stratified stone and moss. Several multi-pitch climbing routes and bouldering areas are interspersed throughout the mountainside, heavily supervised for safety and overseen by park rangers. Eleia’s most notable feature is its pond about halfway up the mountain, carved into a plateau on the side, leading to a waterfall which spills down the mountain and into a river that runs the full length of the park into Eleia Lake.
Phoenix Park is known for having several tiered levels; these come as a result of the Park being originally composed of hilly terrain that was later flattened, terraced, and divided into levels. As a result of the tiered system, Phoenix Park has several partially-underground buildings and venues accessible via exposed entrances on lower tiers of the Park. These include the Biesel Natural History Museum and the Phoenix Park Concert Hall, two incredibly popular venues with entrances from both inside the Park and from the streets.
The Park is also home to the Phoenix Park Zoo, a 28-hectare zoo featuring animals from all across the Orion Spur in various climate-controlled environments. Alongside Earth and Biesel-native specimens (many of the latter which are extinct in the wild), the Zoo also holds animals from Vysoka, Xanu Prime, Port Antillia, Mictlan, Konyang, Adhomai, Moghes, Ouerea, and [[1]]. Over 250 unique species can be found inside the Zoo, alongside more than 480 different species of flora in the nearby affiliated Phoenix Park Botanical Gardens.
Lumiere Boulevard
Phoenix Park’s most iconic boulevard is Lumiere Boulevard, a six-lane, tree-lined avenue hosting rows and rows of luxury apartments, legacy office buildings, and dynastic headquarters. Residential property at or near Lumiere fetches among the highest prices in the city; a 2-bedroom on this avenue can soar past 10,000 credits a month, and penthouses fetch anywhere from 5 to 50 million credits to own. Owning a Lumiere condo or penthouse is considered the pinnacle of Mendell wealth, and the condos themselves are often massive or extravagant enough to easily justify the price for many. Lumiere condos range from old-fashioned regal apartments to chic modernist glassbox units and everything in between.
Despite appearances, Lumiere is surprisingly alive for what many residents consider a “hollow” neighborhood. Alongside casual shopping and luxury establishments, more casual places like bars, clubs, theaters and cafes adorn the streets and are frequented by many Lumiere residents. Though these offer high-end service, food, and drink, their prices often drive away those who either aren’t local to the area or otherwise can’t afford them.
Celeste Boulevard
Celeste Boulevard, often regarded as a more retail-focused counterpart to Lumiere Boulevard, is the shopping capital of Downtown and boutique capital of the entire city. Flagship stores of countless luxury and boutique brands of corporate and indie alike dot the streets, where even modest purchases can cost thousands of credits.
Celeste is home to the Grand Mile Mall, a shopping megamall owned by Idris Incorporated that consists of luxury boutiques, athletic supply stores, IPC shops, high-end restaurants, and more, catering to wealthy patrons and welcoming the occasional splurging Midtown or Periphery local. The mall is famous for its high-end design, with lush indoor greenery, marble floors, wooden accents, and even an indoor waterfall being only a few of the attractions found in its premises. It also boasts a VR arcade, 3-story playground, and an indoor rollercoaster called the “Mile Marathon”.
District 3 - Apricot
One of the oldest Districts in Mendell City, Apricot, also known as the Xinghua Prefecture, is a primarily residential high-rise District. It was originally built around mid-tier commercial centers and rapidly densified into a mosaic of skyscrapers, midrises, and microneighborhoods, but later grew to accommodate a bulk of the city’s corporate workforce, housing the highest concentration of Plexes in the city. High-rises often are connected aboveground by crisscrossing pedestrian skybridges.
It has a prominent street-food culture and is sometimes nicknamed the ‘Stall District’ for the density of its vendors. For many residents, street food serves as an important and affordable part of daily life. Other attractions in the District include bungee jumping from Plex skybridges as well as the Apricot Stadium that hosts the Mendell United FC.
However, the Prefecture in the modern day is seen as being on the brink. Its population straddles the line between middle class and poor, something that is reflected in how badly the scarcity is felt. While it has not yet deteriorated to the level of the city’s most deprived districts, areas are showing signs of gradual civic decline. Police still have a presence in the area, but one that is shrinking with every month, as crime continues to rise. More often than not, the law in the prefecture is enforced by corporate security officers, acting at the behest of the MCPD.
District 4 - Alabaster Fields
Technically on the periphery of the City, Abaster Fields remains socially and politically influential despite its remote location. Situated in forested hills, the District is almost entirely made of low-density homes and mansions of 4 bedrooms or more, each bearing hectares of land to their own parcels. The District is built with the Abaster River meandering down the middle, leading from nearby Winston Lake and draining into Severson’s Rift.
Abaster Fields is home to various estate properties and mansions of the affluent. Due to exorbitant costs associated with moving into Abaster Fields, the district isn't heavily populated, but remains an influential district due to its wealth. Many high-ranking corporate and diplomatic officials can be found here, often living in large estate properties reflecting the wealth of their residents.
Due to the extremely wealthy nature of its residents, the government’s rationing policy ensures conditions are bearable, and far better than for others. Within District Four, it is hard to tell if the scarcity has had an impact at all, until you enter or leave. They have become all but segregated from the rest of the city, with discreet checkpoints manned by the MCPD and Corporate Security ensuring the safety of the residents in the face of rising crime rates with controlled access enforced by police and private security. In fact, the entire district has the heaviest police presence (either corporate or state) in the city.
District 5 - Homewood
To the east of the city is District 5, also known as Homewood, a neighborhood dominated by low-density rowhouses and single-family homes. District Five is home to middle and upper-middle class workers who are often rich enough to move out of the city proper but not to the level of extravagance displayed in District Four. It is one of the most walkable districts, and one of the most airy, with street corners often hosting shops, cafes, combis and a fair assortment of street vendors. Houses are in high demand here, and the few who do choose to rent out their own units do so at high prices; buying units here without connections or networking is almost unheard of.
The district is known for its resistance to higher-density rezoning and remains primarily dedicated to low-density residential development. Only 4 high-rises are inside the District’s boundaries, and even those exist only on the perimeter. Homewood’s density difference to the rest of the city around it makes it easily distinguishable from the air and, to an extent, even from space.
As a result its culture is suburban and neighborly, reflecting that it looks like a suburb despite being in a megacity. Community garden culture is common, and residents often straddle communal rooftop vegetable gardens between townhouses. With its population firmly in the middle and upper classes, Homewood is faring far better than other districts. Its relative separation from more distressed districts has also contributed to lower crime rates and a stronger sense of residential stability.
Riverside
Riverside is Homewood’s waterfront neighborhood, with the eponymous Homewood River going through the middle of the city and forming this small section. Turned into a straight canal, Riverside’s houses notably change to tall, balconied houses with architectural influences reminiscent of European styles, with frequent bridges made of stone and with high attention taken to maintenance and visual upkeep. Riverside is known as one of the most beautiful places in Mendell City, and photo tourism is common in the area.
District 6 - Imperial Plaza / Little Adhomai
Little Adhomai, also known as the Imperial Plaza or District 6, is the home to most of Mendell City’s Tajaran population. With various dive bars, restaurants, and informal gaming venues, the District has attracted notoriety for its unusually high rate of crime, owing to its status as a mixed refugee commune hosting those from the different Tajaran nations of Adhomai. Already a slum, conditions within D6 have only worsened as the scarcity has dragged on. Power outages are frequent, phoronic infrastructure is in complete disrepair (if it hasn’t already been stolen), and the district receives barely any support from the wider planet or government; the MCPD and Corporate Security no longer venture into the district with very limited exceptions. Instead, authorities largely maintain a perimeter around the district, intervening only intermittently while leaving much day-to-day control in the hands of local gangs and informal power structures, typically through large-scale and highly forceful containment operations intended to prevent unrest from spreading beyond District 6.
Little Adhomai’s combination of different Tajara cultures gives it both rich cosmopolitan flavor and deep ideological divides. Many Tajara hailing from these neighborhoods often sort themselves into groups organized by origin nation and/or ideology; these often devolve into organized crime and turf wars. More information on Little Adhomai can be found Little Adhomai.
District 7 - Vega de Rosa
District 7, known as Vega de Rosa (VDR), is a gambling and red light District in Midtown Mendell. Nicknamed the Playground by locals, the area is known for its noise, grime, and blinding neon and performances. Vega de Rosa got its start with card games that would often be played illegally as group hobbies with minimal bets; later ballooning into full underground gambling rings for games like conquian, poker and blackjack, ones that would later attract the attention of the MCPD. After lobbying negotiations and recognizing income potential, the city agreed to legalize gambling in the District provided the establishments were licensed businesses and paid taxes to the city. Casinos, hotels, and clubs exploded onto the scene shortly afterward, turning VDR from a sleepy urban neighborhood into a full-fledged vice District. At its center are the district’s most exclusive clubs, among them the Eridanian-operated Sa Majesté Musa, which is widely regarded as one of the area’s premier venues. Reputed quality decreases as one heads out from the centre, with the lowest-quality venues barely scraping by on the outskirts of Vega de Rosa. This district shares a border with District Six, and the Vega de Rosa side of the border features a significant number of Tajara-run casinos known for their quality and low cost.
Staff who work in Vega de Rosa often describe the experience as being equal parts intense and exhilarating; while the casino culture is a lot less formalized than ones in Silversun or Venus, for example, Mendell gambling is still high-stakes, and with plenty of patrons, dealers are expected to have sharp eyes for detail or cheaters. Gaming staff are often nocturnal as a result, and during the day often retreat into “day bars” where they wind down from night or graveyard shifts, often tucked away in alleyways or as alternative settings for bars that are ordinarily tourist-forward during the evenings. Today, while the district has not become decrepit, visible signs of decline have become more common, and doesn’t shine as much as it used to - establishments have begun shuttering and not re-opening, leaving empty buildings dotting the district. It is still the city’s gaming and entertainment center; tourists and locals alike often frequent the casinos, theaters and clubs for all sorts of recreational activities and gambling. Hotels in the District are also at the highest concentration found anywhere in the city, though more are shuttering every month. Culture outside of pocket neighborhoods is sparse, though traditional cultural influences like street food culture, social openness, and street loitering remain popular. However, D7 is frequently the location where violence and civil unrest from D6 spills out into. It is not uncommon for large parties to continue within the district’s clubs while, only blocks away, police respond to unrest along the District 6 border with tear gas and baton charges.
Little Mictlan
Owing to its Latin American roots, Vega de Rosa also holds the city’s Little Mictlan, tucked away in one of the borders of the District’s boundaries. It is home to both immigrants fresh from the planet of Mictlan as well as the original residents of Vega de Rosa before it became an entertainment district. Quieter, conservative, and much more “normal” of a neighborhood by Mendell standards, Little Mictlan has a proud, tight-knit community and a bustling street scene, and although the neighborhood is different enough from the rest of Vega de Rosa to not attract as many tourists, the stray visitors who do enter the neighborhood are treated to lavish familial cuisine and renowned hospitality.
District 8 - Lekan / ‘Starlight Zone’
Named after the City Commissioner Lekan Mugabe, who commissioned the development of the district, District 8, or Lekan, is the utilities center of Mendell, housing the bulk of power plants, water treatment plants, and recycling centers used by the city, that neatly and efficiently sort through the millions of tons of trash generated each year.
In addition, the district houses the Port of Mendell West (PMW), one of two major seaports (the other being Port of Mendell East in District 10) that handle inbound marine cargo traffic from Severson’s Rift and the rest of Biesel.
Due to a recent Skrell immigration wave, the district is divided into Upper Lekan, the main District proper, and the Starlight Zone, a coastal Skrell enclave that grew into an ethnic neighborhood.
Starlight Zone
The infamous Starlight Zone is the District’s Skrell commune. Made of refugees who fled the Nralakk Federation during the refugee crisis of 2463, the District grew from a relatively underdeveloped portion of coastal land into makeshift aquatic tenements ducking into or floating above the water. Since the initial refugee crisis that gave rise to the Zone, the area has since bloomed into a full neighborhood of the Biesellite Skrell diaspora, its residents making up a large portion of Mendell’s Skrell population.
The Starlight Zone is divided into The Village (short for the full, albeit confusing name of Lekan Village) and the submerged Severson City. The two sections of the Zone compete with each other on matters of culture, politics and sometimes even law enforcement; the City’s underwater nature in particular makes Mendell police presence rare; neighborhood watches supplant and sometimes replace police presence in less-trafficked or accessible areas of the city as a result. By mid-2467, the Mendell City Police Department has expanded its presence after an expansion of cooperation between Biesel and the Nralakk Federation, with the MCPD and both Lekan and Severson’s neighborhood watch groups coordinating with the city police in curbing crime, and more infamously, searching for criminal groups to deport to the Federation.
Upper Lekan
Upper Lekan is the primarily utilities and industrial district of Midtown Mendell. It hosts most of the city’s power generation, water treatment and desalination plants and city utility garages for services like sanitation and public services. It is one of the least populous urban neighborhoods in the city, with most residents living in Plexes as utility or port workers.
Port of Mendell West / Westport
The Port of Mendell West, otherwise known as Westport or PME, is the second largest port of Mendell. Operated by the Port Authority, Westport services container traffic typically inbound from waters to the west of Biesel, primarily Belle Cote. It also operates the cruise port of the city, with dozens of cruise ships docking at the piers every week.
District 9 - Flagsdale
Present-day District 9 is a Vaurca refugee district, known officially (and by most citizens) as Flagsdale and by Vaurca residents as “Vaur’xoer”, the “City Upside Down.” Much of Flagsdale is taken up by the Quarries that stretch up to 4 kilometers wide and several dozen meters deep, housing tiered, maze-like vertical shantytowns stacked dozens of stories high that are home to Queenless Vaurca refugees.
Formerly a mining district, Flagsdale used to hold a massive limestone quarry used to construct the concrete and stone bricks used to build much of early Mendell City. Following the quarry’s exhaustion and an economic downturn in the 2250s, mining operators, including Hephaestus Industries, abandoned the site, leaving a series of large scars in the District that became too costly to fill in. Residents and businesses were also later driven away from the sites near the quarries due to a buildup of rainwater pooling inside them as well as city residents throwing trash into several dig sites as impromptu landfills. The city eventually caved to local inertia and officially sanctioned the dumping process, creating the Flagsdale Landfills that would host a majority of the city’s trash for over 70 years.
When the Vaurca of the Zo’ra Hive brought their hiveship into Tau Ceti’s gravity well and officially became part of the Republic, they quickly settled into the damp, undesirable, partially-underground quarries of Flagsdale and began constructing impromptu shelters there. It would be the primary residence of Vaurca in the Republic for almost a decade, but now the once sprawling centre of Zo'ra in Biesel is becoming little more than a shadow of itself. The Court of Queens in coordination with the Biesel government, is relocating its population to the Zo'rane capital, Caprice, in waves. Whilst initially this relocation was planned to be concluded by 2462 the logistical immensity of the task and pushback from Queenless Vaurca rendered this impossible. Those Vaurca currently left in Flagsdale, predominantly the aforementioned Queenless, have been forced to band together in the face of the growing scarcity, especially as the Hive redistributes its resources to focus on Caprice. Many of those still in Flagsdale feel as if they have been seemingly abandoned.
Owing to the relocation and effective lack of centralised authority within the district, especially in certain sectors where the relocation has been completed, it has become a large haven for planetside smuggling operations and black market racketeering. Illegal goods often pass through Flagsdale, where it's much harder for law enforcement to crack down on them, into other districts. Many of the Vaurca who remain are simply apathetic, too busy balancing other concerns to care, or actively participating for quick profit.
Given the lack of law enforcement presence, security is maintained instead by the Flagsdale militias and the organizations who use the district as a smuggling port. Both groups are quick to suppress violence that begins within or spreads into the district, often with considerable force. Tensions between militias and criminal groups function as a stabilizing force. This arrangement has so far preserved a degree of stability, even as the district continues to function as a major smuggling hub. Few, especially in D6, are willing to provoke their ire after the historically violent retribution such actions have provoked.
District 10 - Republic’s Landing
District 10, or Republic’s Landing, is a massive District hugging the coastline of the city. Equal parts tourism, transportation, and old residential, the area was built half on a coastline and half on reclaimed land; formerly water-adjacent properties were since moved inland as new developments were constructed on landfill to extend the city’s area out into the Rift.
Despite District 1 being the actual landing zone of SAEV Winterbottom, District 10 has derived its name from being both the location of the first colonial-era settlements that would become Mendell (owing to its proximity to both river and sea) and its wide flat land being capable of holding landing ships and shuttles.
District 10 is home to a significant Th'akh Unathi population, as it is home to the exiled monks of the Akhanzi Order.
As a result of smuggling, the shuttleport of Republic’s Landing has seen an increased security presence for both goods and people moving through it. This has done little to stop the smuggling, and instead adds time onto the average commute.
The Tenway
District 10 is most famous for its coastline, named the Tenway, housing one of few beaches in the city. The District’s 43-kilometer beachfront is divided among several public beaches as well as swathes reserved by seafront resorts. Spread out alongside the public beaches are several amusement parks, the most famous of which is the Cayenne Pier, home to the pierfront theme park of the same name featuring rollercoasters and the Pier Wheel, the largest Ferris wheel in Biesel.
The Tenway also holds several shows and competitions along the boardwalk, often centered around the various grandstands spread throughout the coastline. Such events include music performances, various shows, and surfing competitions. However, the most famous events held on the sea are several boat racing events held by the Biesel Association of Racing, with contests often held once every two months or so.
Port of Mendell East / Eastport
Port of Mendell East (also Eastport or PME) is the larger of the two container ports in Mendell and the younger one. Home to the Severson Ferry, Eastport also is responsible for most marine traffic inbound from the eastern Severson’s Rift, including traffic from Ashton.
District 11 - Carver / ‘Eleven’
District 11, also known as Carver, is the result of urban sprawl and low-income housing; this district is regarded as the worst in Mendell aside from District Nine. Along with District Six, "Eleven" claims the dubious honor of possessing one of Mendell City's highest rates of violent crime, something that has only worsened with the withdrawal of police presence. Unlike District Six and Nine, though, District 11 has no gangs or criminal enterprises powerful enough to maintain order in the wake of this withdrawal. Many of the buildings have become derelict structures since the onset of the scarcity, and no attempts to revitalize this forgotten district have been made. It has essentially become a lawless zone, with no centralized authority and the person in charge changes on a block-by-block basis. There is, however, one overriding set of organizations within the District, and those are Black Marketeers. Similarly to District 9, the withdrawal of police and government support made the district an attractive location to set up shop. These black markets and their smuggled goods see more and more people brave the streets of the dangerous district. A large community of Dionae live within District 11, alongside the Eternal Temple. District 11 is also home to several Unathi criminal organizations, with the Aut'akh Razortail Enclave and the gang known as the Bastard Hatchlings being the two most notable.
North and South Eleven
Eleven was one of the most prominent victims of the Interdistrict Highway System project, with the District being bisected by Highway H3 in 2422, splitting it into North Eleven and South Eleven. The construction displaced thousands of families and severed long standing community ties, replacing walkable corridors with concrete trenches and sound barriers. Several blocks were demolished outright, and many others were carved up into isolated pockets surrounded by overpasses, ramps, and service roads.
The project was controversial even at the time - accused of targeting lower-income areas with limited political capital - and it remains a point of bitter contention among older residents. Today, the divide between North and South Eleven is not just geographic but cultural: while North Eleven has seen modest recovery through small business revival and targeted social programs, South Eleven remains more neglected, marked by higher crime and poorer public services.
District 12 - Xavier District / ‘Think Tank’
District 12, named the Xavier District after Nanotrasen founder and scientist Xavier Trasen, is a predominantly academic quarter of the city. Home to eight universities, twelve colleges, and several laboratories, the District boasts the highest concentration of white-collar academics and professionals in the city. Its high density of academics and STEM professionals has given it the nickname the “Think Tank”, used interchangeably with its official name and District number.
Institutions in the District are often clustered together, with many academies being only a few blocks away from each other. Student housing comprises a majority of the residential space in District 12 around these areas, with entire Plexes dedicated to housing students in dormitories and studio apartments. Due to 12 having a high concentration of young students, the District is known for being one of the most progressive, tech-forward, and socially active in the city, with many protests, grassroots movements and petitions originating here.
In addition to its academic institutions, District 12 has a substantial research sector. Though not as large as dedicated science outposts and even worlds, the District is known for corporate research labs and eponymous think tank groups, with a significant amount of corporate R&D from SCC megacorporations happening here. Many university students intern (or hope to intern) at these laboratories as gateways to full jobs in the corporations.
The district experiences massive daily population swings during the academic year, with shuttle services and dedicated Metro lines struggling to handle the influx of students, faculty, and research staff. Campus-to-campus culture varies dramatically, from the wine-and-cheese networking events at elite institutions to graduate groups’ cafe huddles. A majority of businesses here are donut shops, cafes, street food restaurants, stationery stores and combis.
Academic Circle
District 12’s central roundabout is the Academic Circle, built centered around three of the largest universities in Mendell - Diezel University, Nanotrasen Academy, and Mendell City University, each with their campuses built around the Circle in their respective corners. The Circle itself is home to a large park in the middle, crowned with a grand fountain, accessible by elevated walkways from the surrounding roads.
The name also refers to the larger neighborhood around which the universities are built, which is home to plenty of student apartments, cafes, walkable commercial zones, and parks. Due to its overwhelming student population, only a handful of K-12 schools are in the area, mostly catering to families of students living near campus or students with children.
District 13 - Bullard
District 13 is a Downtown district and the financial center of Mendell City. Dubbed “Bullard”, “Bull-Av”, or “the Bullpen” after its main arterial road Bullard Avenue, and later solidified into the District’s name upon incorporation, Bullard holds the Biesel Stock Exchange, offices of countless financial firms, and the unofficial headquarters of Idris Incorporated.
Bullard is Mendell’s - and to a significant extent the entire Orion Spur’s - financial heart, so much so that “Bullard” is often used as the metonym for the entire galactic financial apparatus, similar to how Wall Street is for Earth. Trillions of credits flow through servers, exchanges, banks and trusts every single day, with trading floors for corporations securing deals and trades, from Earth, to Moroz, to Moghes. The Biesel Stock Exchange (BSX) is the symbolic heart of the District, with its physical location nestled in a Neoclassical sandstone building modeled after the old New York Stock Exchange building on Earth. Surrounding the Exchange on Bullard Avenue are hundreds of skyscrapers holding everything from financial firms, to day-traders, to legal practices and family offices. Most residential units in the city are high-rise apartments or penthouses holding a demographic of mostly traders, dynasts and business executives, with Bullard holding the second highest concentration of high net-worth individuals in the city, after Abaster Fields.
The District has developed a microculture of its own; avant-garde businesswear is especially prominent in the District, with tailored suits, dark fabrics, and muted colors dominating the scene in a competition of standing out the most and the least simultaneously. After dark, Bullard’s bars and lounges come alive, home to both recreational drinkers and closed deals. Many of Mendell’s most prestigious restaurants also call 13 their home, often with custom menus, galaxy-renowned chefs, and waiting lists weeks long, though access is eased by corporate or social connections. Lunch culture is also rampant here, with street courts and brasseries dominating the ground-floor casual dining scene.
Similar to District Four, Bullard Avenue has become all but segregated from the rest of the City. However, where in District Four this was attempted with discretion, Bullard Avenue is separated by steel barriers lined with razor wire, patrolling armed guards, and watchtowers. This is ostensibly a temporary measure made in response to rumors of an imminent terrorist attack; however, it seems to be remaining indefinitely, much to the annoyance of the normal office workers. The traders and wealthy corporate affiliates are unbothered, though, as they are given special tags that see their cars automatically waved through, or live in the district.
Bullard Avenue
The infamous Bullpen itself, Bullard Avenue is the heart of the Bullard District and home to most of its offices. The road stretches for 32 kilometers, but the core, known as the Belt, holds the highest concentration of financial offices and institutions in the Republic. Many of these buildings are either affiliated with or directly owned by member corporations of the SCC, the largest of which being Idris Incorporated, whose headquarters are located in the Belt.
The Belt also holds Bullard Avenue Station, a massive 15-platform underground train station and interchange servicing 12 M lines and 3 R lines, often considered the heart of the entire Mendell mass transit network.
District 14 - Prospect / ‘The Scrapheap’
District 14, known officially as Prospect, more commonly referred to as The Scrapheap, is the fallen industrial heart of Mendell. Built at the height of the phoronic boom, it previously housed factories for more exotic applications of phoron and luxury goods containing phoronhoused a large portion of phoron refineries and other phoronics related factories. These were some of the first shuttered upon the advent of the scarcity, their workers laid off.
The resulting industrial complexes that comprised a majority of the district were abandoned, with remaining business owners driven out by neighborhood inertia. Too far from other districts and populations to be of interest to black marketeers, it has become instead a congregating spot for many of the city’s displaced and marginalized population: homeless, vagrants, runaway IPCs, and similar. For IPCs the Scrapheap has other benefits, such as the District’s remnant industrial infrastructure, especially the ample chargers, inlets and high-voltage cabling. IPCs began to move into the District’s factories at a rapid pace, building ramshackle tenements inside the large vacant factories, scavenging remnant power by hijacking the abandoned cabling running throughout the District.
Local “Scrappers” that give the neighborhood its name are infamous for a notoriously utilitarian scavenging culture in which damaged or deactivated IPCs are often stripped for parts. Severely damaged, vulnerable, or dead IPCs often have their chassis jumped on and disassembled into pieces for either local use of repairs or selling on the black market. While it is usually the dead or terminal-conditioned IPCs that get this treatment, more desperate Scrappers may also target functional IPCs, and in some cases even organics with cybernetic implants. Due to this, travel into the heart of the Scrapheap by outsiders is rare and dangerous, and most visitors inside District limits stay in safer areas or even the revitalized Castle Park.
Some of the older IPC “residents” of the District come in the form of “shamblers”, disenfranchised IPCs who often have suffered significant degradation and are in various states of detachment, either displaying signs of inattention to outside stimuli to near-catatonic or catatonic states. Shamblers receive varying treatment; some are cared for by other District locals and given maintenance and charging, while others are left to wander before they inevitably run out of charge and are disassembled for scrap.
As a result, the Trinary Perfection, a synthetic-centric religion, has a major presence within the district, and its chapel(s) are noticeable due to the lack of dereliction.
The Spires
The Spires is the nickname given to the two Plexes, known colloquially as just “The Tower” and “The Pyre”, that adorn the center of the Scrapheap. Originally known as the Prospect Twins, both were abandoned by their original residents during the District’s decline in the 2400s to 2430s, its tenements being taken up instead by IPC squatters.
While one of them, the Tower, stands today as a ramshackle vertical slum estimated to host millions of disenfranchised squatters, the other, the Pyre, suffered an infamous fire in 2455 due to a massive electrical short from poorly-constructed wiring. The Mendell Fire Department saw the risk of sending firefighters to combat the blaze far too high, and after a brief time spent with firefighters on scene, ordered them pulled out to let the Spire burn. Estimates place over 1,000 IPCs burned to death inside the Pyre, one of the largest losses of IPC life in Spur history. Its charred husk, though still standing, remains as a blackened twin to the still-standing Tower. Scrapheap residents became highly distrustful of the Mendell Fire Department following this, often resorting to refusing to call them in favor of fighting fires on their own, often with disastrous consequences.
Today, the Pyre is a salvaging ground, with many IPC residents, especially those in the Tower, often going for runs in the remnants of the Pyre to attempt to salvage parts, wiring or other intact items, often from former tenements or the chasses of long-deceased units. Some have turned it into a business, with organized salvage rings churning out items and selling it to IPC residents in the Scrapheap or circulating them into the black market.
Castle Park
Castle Park is a bustling, gentrified segment of District 14 that successfully managed to revitalize itself, becoming an arts district heavily centered around small businesses and artisan crafts taking residence in peripheral factory buildings closer to the District border. With over 40,000 people and 18,000 small businesses in the neighborhood, Castle Park is seen as the future of Prospect and an eventual replacement for the rest of the decrepit area. Castle Park has seen corporate investment injected into it as well with more large businesses like restaurants, shops and even banks opening shops in the area. It is located on the border of District 14, next to District 15.
Scrapheap residents often regard Castle Park as a “tumor” on the District - its gradually expanding influence is gentrifying streets and displacing Scrapheap IPCs, sometimes by force, and compacting them into denser and denser communes further away from Castle Park and closer into the heart of the District.
District 15 - Jie
Jie, or District 15, was formerly known as the Suo District, named after the Sol Alliance admiral Wen Suo, however, this district was renamed after the Republic Navy Admiral Zheng Jie who grew up in this district following independence. It is a blue-collar neighborhood and the latest District to be incorporated into Mendell’s municipal districting system.
A medium-density District sprawling across the northeastern periphery, Jie is decorated by endless apartment blocks, condominiums, and townhouses that stretch for kilometers in orderly but aging rows. Most residential construction dates from its 2380s-2420s expansion boom, with little new developments since. Its commercial developments are generally ground-level small businesses like restaurants and combis operating from converted first floors, with malls and plazas growing more concentrated in the center of Jie where M access improves.
Jie holds the majority of Mendell's subsidized low-income housing. The district attracts workers priced out of Midtown districts alongside recent immigrants seeking affordable entry points into Mendell life. This creates a diverse but economically strained population where multiple families often share apartments designed for single occupancy, and "roommate matching" services have become a normalized part of housing access.
Jie’s reputation is often that of a maverick - its politics previously have heavily differed from that of greater Mendell, as it was once a hotbed of pro-Solarian sentiment since the Second Invasion of Biesel2nd invasion damaged much of the district, and as a result of still receiving some phoron, younger residents with no direct memory of Alliance rule have increasingly shifted the district toward pro-Republic sentiment, often in distinctly jingoistic or militaristic forms. The TCAF draws the largest number of its recruits from this district.
Little Sol
Little Sol is the unofficial name for the western neighborhoods of Jie, where recent Solarian immigrant concentration is highest. Despite being far from the only Solarian commune in Mendell, the area bears the name of Little Sol for holding a population mostly originating from the Sol system itself, with highest concentrations being that of Earthers, Lunans and Callisteans, with lower concentrations of Martians, Europans and Venusian Jintarians.
The Plexway
A corridor of aging Plexes running north-south through Jie's eastern half, the Plexway holds some of the district's highest-density housing. Many of these Plexes have notably deteriorated owing to their sheer remoteness and lack of budget for comprehensive renovations; however, their affordability and self-contained nature make its apartments attractive to immigrants and low-income families.
Economy
Mendell City is the undisputed economic heart of the entire Orion Spur, reporting over 15 trillion credits in gross metropolitan product in 2465. As the nerve center of galactic commerce, the city houses the headquarters of every major Stellar Corporate Conglomerate member and serves as the primary hub for countless industries as a result.
The Mendell economy itself is centered primarily around finance, technology, research, service, and real estate. Financial services alone account for nearly 30% of the city's economic output, with District 13's Bullard Avenue processing trillions of credits in daily trading volume that affects markets from Earth to the outer colonies. Secondary industries include tourism, culture and manufacturing, though the latter has dwindled down in size as companies moved factories outside of the city to more cost-effective locations like Phoenixport and Belle Côote. Over 40% of employed residents work in some form of service, management, or support role for corporations.
Most businesses in Mendell deal in consumer goods, as well as B2B services like finance, technology, and legal services. Solo- and family-operated businesses like food vendors, restaurants, freelancers and combis make up over 50% of small businesses in the city and contribute a significant portion of income to the economy from the lower classes.
Real estate represents another major economic pillar, with property values in districts like Phoenix Park attracting galactic attention. Investments from prominent firms such as megacorporate developers or Board Realty often contribute both to neighborhood revitalization and gentrification, as new-generation developments encourage a mix of walkability and ease of access to consumer goods and services, though regulations exist to prevent condominiums from being used simply as vacant investments.
Labor
Despite the city’s immense wealth, labor remains deeply stratified. Most high-income earners are corporate professionals living in Downtown or Midtown, including executives, financial analysts, research scientists, and legal professionals who command salaries often exceeding 100,000 credits annually. They typically enjoy corporate housing subsidies, comprehensive benefits packages, and stock options that tie their lifestyle directly to business performance.
Middle-income jobs include government workers, technicians, educators, and transit operators, often commuting from Midtown or the Periphery. This tier encompasses the city's essential workforce, who earn a comfortable wage but often struggle with housing costs in more desirable districts. Many rely on inherited properties in areas like District 5 or corporate housing arrangements to maintain their standard of living.
Low-income workers are typically those of blue-collar jobs, increasingly those of customer service, low-tier corporate security, maintenance, and custodial jobs. Industrial workers are becoming increasingly rarer in the city as factories are continually moving operations out of Mendell due to rising costs; replacing them is a growing services industry looking for jobs such as tech support, BPO, and customer service roles that often require workers to support operations across multiple star systems.
A significant amount of blue-collar work in Mendell is staffed by owned or free IPCs, making up a significant amount of the working population of the entire city. While certain Mendell Districts skew more liberal than others in regards to IPC rights, servitude and oppressive conditions remain common citywide. |Runaway, defective or replaced IPCs who can’t make it off-world often either flee for other parts of Biesel, or settle for refuge in the abandoned factories of District 14.
Transit
Mendell City has one of, if not the, most comprehensive transit systems in the Orion Spur. Thousands of trains and millions of buses ferry hundreds of millions of passengers across the city every single day, spearheaded mostly by the Mendell City Transportation Board and the Port Authority of Greater Mendell. Mendell is a transit-oriented development (TOD) city, meaning transit hubs such as Metro stations and Citylink stops often have real estate development centered around them, from office buildings, to Plexes, to shopping malls, to universities. Almost all Mendell City mass transit is linked by the COSMO payment system.
The Board (MCTB)
All of Mendell City municipal transportation is overseen by the Mendell Central Transportation Board (MCTB), commonly referred to as just the Board, a public corporation majority-owned by the city itself. A significant amount of the Board’s revenue comes from its real estate wing, MCTB Realty (colloquially Board Realty), which owns or partially owns a significant amount of commercial and mixed use real estate in close proximity to transit stations. The Board owns 54 Plexes, 21 shopping malls, and 295 high-rise buildings in the city, with minority shares in hundreds more. Board Realty profits make up over 40% of transit revenue, allowing them to operate services like the Metro at a financial loss and remain in the green.
Despite being owned by the city government, the Board has a reputation for largely being operationally sovereign, largely independent and opaque in its decision making - many have called the bureaucracy “labyrinthine” due to its complex layers of guidelines and operational manuals that govern its usage. It has a reputation for being one of the city’s most influential institutions due to its control over Mendell’s arteries, though this power is rarely usable in practice owing to the Board’s bureaucracy often stagnating its capabilities in actual projection outside of keeping the system running.
Mendell City Metro (M)
The arteries of the city, the Mendell City Metro, known as just the Metro or even the “M”, is a massive 67-line mass transit railway linking all 15 Districts together in a single unified train network. With more than 320 million daily trips made on it and over 4,000 stations, the Metro is the largest mass transit railway in human space. The Metro is legendary for its headways - gaps between trains on rush hour often can get under 120 seconds flat. At 2.00-4.00 credits per ride, with congestion pricing at rush hour, the Metro remains one of the cheapest and most reliable methods of transit in the city.
Stations are in varying states of maintenance - while many in Downtown and Midtown are fairly well maintained, Periphery stations can often be dirtier, more neglected, or even falling apart. Despite this, all stations are kept to a basic standard of in-station platform transfers via mezzanines, platform screen doors, good lighting, and ample signage to display headways. Many stations even commission artists to regularly paint murals on stations to give each one an iconic look.
At rush hour, per-line throughput can often match or exceed 120,000 people per hour, per direction, thanks to extremely tight spacing and automation by decentralized AI “controllers”. This does mean trains have almost no room for error on busy routes, however, and delays - though rare - can often make major disruptions in a system, with trains often having to switch tracks on stations to different platforms or even depart early.
Citylink Maglev
The Citylink is an elevated maglev train network reliant on phoronic superconduction that rides above Downtown and parts of Midtown. Secondary to the Metro, the Citylink is cleaner, scenic, less crowded, and more consistently well-maintained. It is often met with praise by city elites and derision by the working class, with many calling it over-exclusive. Citylink tracks connect Districts 1, 2, 3, 5, 10, 12, and 13, with the highest cluster of stations in Districts 1, 2, and 13.
The Citylink charges an expensive 10.00 credit flat fare, borderline unsustainable for most who depend on public transport. As a result, ridership is kept low relative to the Metro, with demographics consisting mostly of corporate executives, white-collar professionals, and tourists. Consequently, Citylink trains are often extremely comfortable, with padded seating, quiet rides, and very little sway thanks to maglev technology.
Efforts to expand Citylink outside of Downtown have been met with staunch opposition by both city elites and by the working class; elites believe expanding Citylink access will choke Downtown ridership and cause congestion, while those in Midtown and the Periphery believe Citylink lines will lead to gentrification and rent gouging.
Interdistrict Highway System
The Interdistrict Highway System (IDH) is a labyrinthine network of city tolled expressways that stretch across the entire city. After 6 years of construction, the highways cut road traffic congestion by over 40%, with many commuters and commercial traffic taking to the overbuilt highways for longer trips around the city.
The project was not without controversy, though; it attracted infamy for frequently invoking eminent domain and bulldozing several neighborhoods to construct overpasses above, often through the poorer Districts. Wealthier Districts including Downtown also had IDH highways built inside them, though these were underground via a network of tunnels.
Each highway is always at least 6 lanes wide with divided lanes, minimal curves, and high speeds; in urban areas these can reach as wide as 12 lanes across. Tolls vary from 5 to 25 credits depending on surge pricing for cars and between 10 and 30 for commercial vehicles, collected either via COSMO transponder or by license plate capture.
Interdistrict Rail (R)
Traveling alongside the Interdistrict Highway System is the Interdistrict Rail (IDR), commonly called the R to contrast it with the Mendell City Metro (the M). The R is a commuter railway system using heavier carriages on elevated rail stretches to function as hub-to-hub mass transit and provide a near-express solution for commuters living in the Periphery who need to commute into the city quickly. The R was built alongside the Interdistrict Highway, with stations often being positioned in between carriageways with elevator access to the ground.
Compared to M trains, R trains are much larger and less dense, with cars often fitting tables and comfortable row seating for passengers. The longest routes often take anywhere from 45 to 127 minutes one-way, depending on commuter volume and the time of day. Pricing is affordable as well at 0.50 credits per kilometer. However, due to their less frequent nature and operation as a commuter rail service, the R often operates with 10-30 minute headways on weekdays, with much longer gaps on weekends or nighttime. Trains are also frequently subject to delays, especially due to inclement weather or track incidents.
Severson’s Rift Port Authority (SRPA)
Operated by the federal government of the Republic of Biesel is the Severson’s Rift Port Authority (SRPA), or simply the Port Authority, an intercity port organization dedicated to the various entryways into Mendell City and the surrounding area. The Port Authority controls all major spaceports and seaports in Mendell, as well as de jure ownership over the Interdistrict Highway system (leased to and maintained by the Board) and joint control over R lines that cross city limits.
The Board and the Port Authority regularly feud over several aspects of transportation, including the R and the Interdistrict Highway. While the Board is a city-owned corporation, SRPA is entirely owned and operated by the federal government, whose agenda regarding transportation often clashes with that of the city.
Severson Ferry
The Severson Ferry, although often facing competition from airborne shuttles, is a massive sea ferry system operated by the Port Authority. Originally developed as a way to connect Mendell and Phoenixport together across the over-300-mile strait, the ferry has since expanded into a service covering several towns and cities on the Strait.
The Mendell–Phoenixport Ferry route, often called the original Severson Ferry or sometimes “Men–Nix” to refer to it specifically, is a 6-8 hour high-speed service of 23 ships that transports thousands of cars and hundreds of thousands of people between the two cities every day. While day ferries are present on the schedule, overnight ferries are the most popular among travelers.
Culture
“Mendell always dreams with its eyes open.” Mendell is often defined by rapid change, internal contrasts, and a highly cosmopolitan urban character. While each District can arguably be called a city of its own with their own subcultures and customs, Mendell’s overall cosmopolitan identity does have several unique aspects to it that can be found in every resident, to some degree.
Mendellians are commonly associated with several recurring social patterns and cultural attitudes:
- Pragmatism: Everyday interactions in Mendell are marked by brevity and efficiency. Speech is typically direct, and conversations are often concluded quickly to maximize time in a fast-moving environment.
- Directness: Mendellians tend to communicate without excessive embellishment or euphemism. This bluntness is not generally perceived as discourtesy; it reflects a cultural preference for clarity over social pleasantries.
- Tolerance of Eccentricity: Nonconformity in dress, behavior, and appearance is widely accepted. Unusual self-expression is regarded as an expected element of urban life, provided it does not interfere with others.
- Adaptive Presentation: Social mobility in Mendell often depends on the ability to adopt the appearance and manners of different contexts. Locals are adept at shifting between registers of dress, speech, and demeanor depending on the audience, a skill seen across socioeconomic classes.
- Hyperlocal Identity: Identification with one’s District or even neighborhood is a defining aspect of personal identity. While residents commonly describe themselves as Mendellian, district affiliations frequently carry stronger cultural weight and inform social interactions.
Street Scene
Mendell’s street scene is among the liveliest of any city in the Orion Spur. With a massive population, wide streets, and loose ordinances allowing for vendors and street shops especially in less curated parts of the town, Mendellian street culture is rife with cosmopolitan vendors, small businesses and carts from virtually every culture in the known galaxy.
Combis
The combi (short for “combination store”) is the local term for Mendell’s family-run convenience stores. Alternatively called bodegas as a holdover from old Earth, these general stores often hold various knick-knacks and goods demanded by their local neighborhood. They are typically sole proprietorships or family businesses with differing items on offer - some have preheated food, others have hardware, others might even stock electronics, depending on the goods their customer base requests of them. Combis exist in direct competition with corporate convenience store chains like NTMart or Getmore 24, who often set up shop in more affluent areas of the city instead.
Street Food
Mendell is known for its fast, calorie-dense street food, much of which reflects localized adaptations of older culinary traditions: affordable, rich in calories, able to be eaten on the go, and often significantly deviated from original cultural staples. While all types of street food can be found across the city, there are some that make regular appearances at almost every street.
In denser parts, commercial ground-floor space is often leased to open-air food courts hosting stalls of street food vendors called “street courts”, with the space jointly rented by every vendor in a coop arrangement. Street courts often feature seating and heavier meals that require utensils to eat properly, and are frequented by those looking for proper lunches and dinners.
The following are the most popular kinds of street food offered in the city:
- Turnovers: The most popular street food type in Mendell. Thin, often slightly crispy pastry served with an assortment of fillings, ranging from meat stew, to ham and cheese, to calzones, to sweet flavorings like strawberry or even ube. Mendell turnovers are usually baked thick and rectangular, almost pie-like, with laminated dough crimped with filling, usually in metal or plastic presses, air-fried, and served in a paper sleeve or, less frequently, a paper plate.
- Street buns: Small, spherical buns, steamed or fried, with fillings like jerk pork, tikka masala, or cheeseburger mash. Often eaten by hand or with a skewer out of a plastic or paper pouch.
- Bagels: The archetypical Mendell bagel is a rich, hearty spin on the classic. It often features brisket (either beef or pork), a hashbrown patty, and an over-medium fried egg, served on a toasted garlic bagel with a lacquered crust. Variants can swap the way eggs are prepared or add or swap condiments; the “Niner” bagel from Little Adhomai in particular uses Adhomian fatshouter brisket and earthen-root hash browns.
- Pizza: The iconic pizza slice has also made its way to Mendell City, with almost every District being famous for having its own variations. The classic duo of cheese and pepperoni, however, remain perennial selections in almost every pizzeria.
Old Earth street food such as hot dogs, pretzels, dim sum, banh mi, and samosa can also be found in various concentrations throughout the city.
Sports
The Mendell sports scene is massive, diverse, and highly competitive. Many teams call the city their home, with sports often fielding at least two different teams to compete with each other in both the local, national and international scenes.
As both a civic institution and a major entertainment sector, sports teams often build a brand image centered around either optics, playstyle, player personas or team composition. Some might lean into being more scrappy and blue-collar, while others may go for more flamboyant, entertaining styles. Each lends itself a niche among the hundreds of millions of city inhabitants, and people of all shapes, sizes and wallets cheer on teams of their choice, often very enthusiastically.
Mendell sports are each regulated by their own authorities, though overall sports regulations are still subject to the purview of the Mendell Entertainment Board (MEB).
Gridiron Football
Imported by American immigrants to Biesel, American football (referred to as gridiron to avoid confusing it with association football) has an immense following in the city. Frequently taking the center stage, Mendell gridiron games are known for being especially ruthless and almost gladiatorial in their rough play and dramatic shows.
Mendell City Mavericks - The Mavericks are arguably Mendell’s most famous sports team. A juggernaut on the stage, the Mavericks have advanced to the final Orion Cup 17 times, winning 8 of those games. The Mavericks are based in Vanguard Arena, District 10, and are jointly owned by several companies of the SCC.
Mendell Tankers - Based in District 11, the Tankers are the city’s best-known working-class underdog team. It made its way to fame via its infamous “ground and pound” strategy, used to staggering effect due to its highly athletic players, whose ranks were often drafted from former blue-collar workers. Fans see them as a resistance to Downtown’s glitz. They play in 11’s own Wickes Field.
Baseball
Baseball is the oldest sport continuously played in Mendell, with the Cetians being founded not long after the city itself. The baseball scene sees two primary teams compete in grand, heritage-soaked games that value traditional stadium foods and followings of centuries-old superstitions.
Mendell Cetians - The Cetians are the oldest sports team in the city, with a history stretching back to the early 2200s. A heritage team at heart, the Cetians proudly wear the colors of white and navy blue pinstriped uniforms. They are the team of choice for old money, political elites, and wealthy traditionalists, and their stadium, the Ceti Center, is at the heart of it all in District 2’s Celestial Arena.
Mendell Hawkers - The rowdy counterpart to the “posh” Cetians, Mendell Hawkers are a District 10-raised baseball team beloved by immigrants and workers alike. They are infamous for having the longest time spent without a single qualification win of any baseball team outside of Earth at 8 years, though this has since long been rectified; the Hawkers today stand as a very formidable team, one that is now capable of competing closely with the Cetians.
Association Football (Soccer)
Association football, occasionally referred to as soccer, is a fiercely popular and loyalist-oriented sport in Mendell. Games often get the largest crowds of any sport in the city and often the fiercest too.
Mendell United FC - The city’s largest soccer team, Mendell United commands one of the largest and most passionate fan bases in the city, especially from immigrants, the working class, and even from abroad. Featuring loud, often violent playstyles and a motto of “Play fast, fall forward,” they often make for the most dramatic game days in the city, with festivals, fireworks, and open-air grilling sessions after-hours.
Homewood FC - District 5’s soccer team, Homewood FC started off as an informal extracurricular gathering of hobbyist sports players that later grew into a full team recognized by the greater sports scene. Younger and less institutionalized than Mendell United, Homewood FC has developed a growing reputation with their pool of up-and-comers and being able to hold ground against larger teams.
Basketball
Basketball is the most diverse sport in the city's sport scene, reflecting both the tradition of company-owned basketball prominent in Asia on Earth and the corporate structure of the Stellar Corporate Conglomerate itself. Unlike other sports where Mendell fields city-based teams, basketball operates on a corporate league model where each major megacorporation fields their own franchise. Games are held in various arenas across the city, with the Biesel Basketball Association (BBA) coordinating schedules and championships.
Nanotrasen Thunderbolts - Based in District 1’s Pioneer Square Arena, the Thunderbolts are the most well-funded and historically successful team in the league, having won 11 BBA championships since the league's founding in 2401. The Thunderbolts are known for their team-wide strategy of aggressive, fast plays, which when combined with their elite roster lends them a formidable reputation that has made them both the face of the BBA and a constant rival in the galactic basketball scene.
Hephaestus Titans - The District 10-based Hephaestus team from the Anvil Arena, the Titans, recruit heavily from former laborers and emphasize raw strength and endurance in their players. The Titans have won 7 championships and maintain fierce working-class support, particularly in Districts 10 and 11. They have an intense rivalry with the Thunderbolts.
Zavodskoi Hunters - Based in District 12's Academy Court, the Zavodskoi Hunters are a team which recruit heavily from university athletics programs and are known for their highly disciplined playstyle. They have 5 BBA championships to their name with a fanbase that skews towards academics and professionals.
Idris Royales - One of the most flamboyant teams, the Royales play in District 7’s Crown Plaza stadium. The Royales are known for emphasizing star power, spectacle, and entertainment branding alongside on-court performance. Their games put heavy emphasis on mid- and postgame entertainment, and recruit charismatic players who excel at both basketball and brand imagery. They have 3 BBA championships to their name.
Zeng-Hu Chariots - Based in District 13’s Meridian Arena, the Chariots are a team utilized by Zeng-Hu Pharmaceuticals as equal parts sports research case studies and a genuine sports team. The Chariots are known for hiring more “ordinary” basketball players and upcomers rather than superstars, conditioning them into elite status through strict training and health regimens. While their analytical approaches have lent them 5 championships, their style is often criticized as being overly mechanical and not “passionate” enough among devout basketball fans.
Orion Sprinters - Founded in 2464, the Sprinters are the BBA’s youngest franchise. Based in District 15's Velocity Arena, they've embraced an underdog identity and community engagement, offering affordable tickets and youth programs. Their youth has prevented them from winning a BBA championship so far (though were finalists in 2466), but they have garnered passionate underdog support from younger and working-class fans.
Racing
Mendell is a member of the Biesel Association of Racing (BAR), and operates several racetracks and courses for different racing sports:
- Erlendale Raceway is an 18-kilometer Grand Prix racetrack with tight twists and turns located on the outskirts of District 15. It is used for the majority of GT4, GT3 and other stock car races.
- The Mendell Grand Prix race takes place in District 10 and features a 21-kilometer stretch of street road reserved for racing. It takes place over a series of 60 laps for 1,260 km total and forms the GP leg of the Biesel Triple Crown.
- The Tenway Coast Race is a sailing catamaran boat race held every year in July off the Tenway in District 10, featuring several teams from both corporations and nonprofit organizations in a 33-kilometer race from one tip of the District to the other.
Statistics
Demographics
Mendell City is the most demographically diverse city in the entire Orion Spur, bar none. Every known species makes their home among the city streets in all Districts. While some places and neighborhoods have higher concentrations of particular species than others, most are spread out across the place. Only just over two thirds of Mendell’s population is human, the lowest in any major human city, and of the human population there exist ethnicities and origins of almost every type and colonized planet in the species.
Crime
Crime in Mendell City varies dramatically by district, reflecting the extreme economic stratification across the metropolis. Overall crime rates sit at moderate levels for a city of its size, though this citywide average obscures stark geographic disparities - Districts 2, 4, and 5 experience crime rates comparable to wealthy suburbs, while Districts 6, 9, 11, and parts of 15 face rates rivaling the most troubled urban centers in human space.
Property crimes - theft, burglary, fraud - dominate overall statistics, particularly in transitional areas with extreme wealth gaps. Pickpocketing and bag snatching are endemic on crowded Metro platforms, especially during rush hour when platform congestion makes enforcement nearly impossible. White-collar crime flourishes in Districts 1, 2 and 13, though corporate influence and legal resources mean prosecution rates remain notably low despite sophisticated financial crimes involving millions of credits.
Violent crime, though rarer than media often suggests, focuses heavily in financially distressed Districts and slums. Districts 6 and 11 suffer from the highest rates of indiscriminate violent crime, while more self-governing Districts like Districts 8 and 9 are notorious for underreported crime from their neighborhood watch agencies.
Organized crime maintains a substantial presence across multiple districts, from traditional gangs in District 11 to sophisticated smuggling operations in District 8's ports to corporate-adjacent criminal enterprises in Downtown that blur lines between legitimate business and illegal activity. The phoron scarcity has dramatically expanded black market operations, with smuggling networks now rivaling legal commerce in some peripheral districts.
Law Enforcement
See also: Biesel Security The Mendell City Police Department (MCPD) is the primary law-enforcement agency of Mendell City and predates Biesel’s independence. For much of its history, the department maintained broad control over violent crime within the capital, though it periodically relied on outside support during major disturbances.
Since the onset of the Scarcity, the MCPD has become increasingly overstretched and understaffed as crime, infrastructure decline, and civil unrest have intensified across the city. In response, the department has relied more heavily on deputized corporate security personnel to reinforce its presence.
As conditions have continued to deteriorate, the MCPD has struggled to maintain order in large parts of Mendell. This has contributed to the adoption of increasingly severe policing tactics, which in turn have further damaged public trust and exacerbated tensions between residents and law enforcement.