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[[File:Newvisegrad.png|thumb|A photograph of Visegrad circa 2461 taken from a passing research craft. It has been digitally edited to reduce the clouds which shroud the planet's atmosphere.]]
==Overview==
An outer ring colony of the Solarian Alliance, Visegrad was first colonized by the Warsaw Pact during the early Interstellar Era and used as a dumping ground for the Pact’s politically least-desirable, before evolving into a noteworthy world in its own right. Since then it has been wracked by two civil wars: first in the face of the Interstellar War, and then in the wake of the Solarian Collapse of 2462. Today, the rainy world exists as the base of Fleet Admiral Klaudia Szalai’s power, serving as the capital of the Southern Solarian Reconstruction Mandate.


'''Due to Visegrad's history as a former penal colony housing Eastern European political dissidents and its current status as the de facto capital of a warlord state hostile to outsiders, characters born on Visegrad will have names and appearances consistent with the peoples of Non-Soviet Eastern Europe, East Germany, and the Non-Yugoslav & non-Greek Balkans. Only native Visegradis may take the Visegradi accent. This is enforceable by server moderators and admins.'''
==The 22nd Century==


==Geography & Climate==
<center><i>“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,”</i> - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.</center>
<center><i>“Danube-2 is… Habitable, but marginal. It’s much, much wetter than Earth, considerably colder, and unremarkable geologically. In short: not really the lucrative find we were hoping for...”</i> — Starshey Leytenant Petrik Szoke, science officer aboard the Warsaw Pact survey ship “Vizsla”.</center>
[[File:Old Sol.png||thumb|The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.]]
Visegrad is a sullen and tempestuous world of ultra-dense temperate rainforests, frigid bogs, and swamps so thick with murk and mire so as to render a crossing by land impractical. Located on the cooler side of the goldilocks zone in the Danube star system, Visegrad’s defining trait in the eyes of the average observer is the profound moisture of it all. Perpetual and torrential storms rack the surface of the world, which feed the enormous forests and the vast equatorial ocean spanning the surface of the planet. Much of the precipitation can ultimately be traced back to Visegrad’s prominent and exceptionally dense planetary ring— consisting mostly of ice, the debris here often crashes to the planet’s surface and is promptly introduced into the water cycle.
===2132: The Founding of the Alliance===


Most settlements are located in the northern hemisphere— the temperate and boreal rainforests there are far more suitable to human habitation than the south’s vast bogs, swamps, and ice caps. The blackwood forests here stand taller than any on Earth, providing ample coverage and soil anchorage for buildings and other structures. The planetary capital, Fellegvar, is located in one of these forests. Other notable settlements include Nowa Bratislava, a coastal city in the far north, and Sloboda, the planet’s largest commune, which was built on the remains of a long-term survey outpost.
The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of [[Earth#Europe|Switzerland]]. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.


Aside from Visegrad itself, the Danube system is relatively unremarkable - the star itself is a yellow dwarf, and two other unnoteworthy, barren planets orbit it, along with a moderately-sized gas giant. Though all three have been exploited in the past, these efforts were unprofitable and most attention has been paid to Visegrad itself. Along with its ice belt, Visegrad also possesses a modestly-sized moon called Morana, which is host to a number of research and development outposts, formerly owned by Zeng-Hu Pharmaceuticals which now sit abandoned, being mothballed after the Solarian Collapse and not yet put back into regular use.
Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.


==Flora & Fauna==
===2180: The Solarian Frontier===
<center><i>“I’ve never seen so much green in my entire life. The trees seem endless! To see them sway during a storm - it is mesmerizing.”</i> — Oda Jakuchu, writer for “The Spur’s Many Sights”, a Solarian travel guide.</center>
===Flora===


Life native to Visegrad all shares a common nature in their adaptations: they are prepared for the rain. The flora on Visegrad takes advantage of the constant rainfall, growing as quickly as it can. Trees here anchor themselves with resilient networks of roots, growing tall and strong. The overgrowth on Visegrad is stifling, and the soil is rich. Wildfires are common in spite of the rain as lightning strikes are frequent.  
By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.


Especially notable flora are the blackwood trees, which are similar to the sitka spruce of Earth but with wood the color of rich ebony. Visegrad is famous for blackwood trinkets which are supposedly carved by hand— or as the more honest vendors would say, by sophisticated machines. A notable accoutrement to the trees themselves is raindrop moss, a plant which strongly resembles spanish moss from Earth in both form and biology. This moss is moisture-rich, and is frequently pressed to yield (grassy-tasting) drinking water.  
The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.


Carpet moss, on the other hand, blankets the ground alongside the planet’s many fern species. Thick and plush, it exists in a semi-aquatic state, weathering flooding until the water recedes. Before the advent of prefabricated homesteads, early treehouses frequently used carpet moss for sod roofing as its sponge-like qualities helped prevent leaks.
==The 23rd Century==


===Fauna===
<center><i>“By the 2250s the Alliance covered more territory than any other nation in known history, including the [[Nralakk Federation]]. But it was a giant with feet of clay,”</i> - Excerpt From <i>Charter to Interstellar War</i>, a common Xanan-produced textbook on Solarian history from 2100 until 2300.</center>


To describe the bulk of Visegradi fauna would be to describe a great number of mammalian or otherwise endothermic creatures with thick waterproof coats of fur or feathers and either an arboreal or semi-aquatic lifestyle. However, amphibians are also common as well. 
===2204: Creation of the Credit===


No creature registers in the curious minds of the public as the Skriatoks: a species of arboreal bipeds, remarkably intelligent and standing at around four feet tall. Hunched, covered in slick black fur, and possessing a pair of bulbous eyes and jutting horns, they are seldom seen in the civilized portions of the world. Some suggest that they are a pre-sophont species as tool use, outpacing even the most sophisticated of non-human apes, has been alleged by some xenobiologists.  
With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as [[Xanu Prime|Xanu]] and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.


Also infamous is the Szazlabu, a creature that defies typical taxonomic classification. Possessing dozens of gripping tendrils, this three-meter long beast is wholly arboreal and glides from tree to tree using its many limbs to grab branches. While terrifying to many by virtue of appearance, startling speed, and the large groups it congregates in, the Szazlabu is a harmless, intelligent, and even affectionate herbivore that has even been domesticated for transportation in remote areas.
===2233: The Galatea Project===
While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.


Marine life is not so dissimilar to life on Earth, with the same niches seen there being fulfilled in a similar capacity. One of the sole exceptions is the Turul, an apex predator that spends much of its time in the air, yet dives into the ocean when hunting, capable of holding its breath for hours at a time in the search of prey. While capable of killing a human, the creatures typically do not target them; most attacks seem to be a case of mistaken identity, usually when the victim’s silhouette is altered or obscured enough to resemble a fish.  
The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.


One freshwater amphibian often loved by children is the Przewoznik, a portly disk of a creature that is just as clumsy in the water as it is out of it. Its distinctive screeches are heard all throughout the day and night and can occasionally be loud enough to disrupt the sleep of those who live close to courting pairs.
===2259: Apotheosis of Solarian Hegemony===


==History==
The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as [[Xanu Prime|Xanu]] and [[Biesel]] to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.
<center><i>“Centuries ago, when Visegrad needed the Alliance’s aid, it was there for us. And now, as Sol crumbles from threats within and without, we will answer her call and return the favor in kind! I speak to you now, my countrymen, and I say this - The Alliance is still worth fighting for! Your country is still worth fighting for!”</i> — Fleet Admiral Klaudia Szalai, addressing the people of Fellegvar shortly after the First Middle Ring Battlegroup’s arrival in orbit of the planet.</center>


Visegrad's history is a long and storied one filled with momentous events that span centuries, from its founding as a penal colony for political dissidents from the Warsaw Pact to its current status as the de facto capital of the Southern Solarian Military District. The planet's history is generally accepted as defined by certain phases which are listed below.
But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.


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===18 June, 2260: The Second Great Depression Begins===
===Founding===
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[[File:Visegradflagpast.png|thumb|The flag of Visegrad during its colonial administration by the Warsaw Pact.]]
At the start of the interstellar era, the USSR along with the Warsaw Pact would emerge as one of the foremost human colonial powers. Wielding a huge chunk of the Earth’s population, economic power, and industrial capacity, the Soviets and their satellites would spread throughout the stars, settling world after world both in the Sol system and beyond. However, unlike on many of these worlds, not all of Visegrad’s colonists were volunteers. The foundation of the planet was a means to an end: a group of Warsaw Pact states consisting of Poland, Czechoslovakia, Hungary, and East Germany designed Visegrad as a dumping ground for political dissidents. Visegrad, with a name invoking notions of socialist unity and brotherhood, would become a drop-off point for much of the Pact’s unruly artists, subversive elements, religious figures, opposition intelligentsia and politicians, union leaders and members, and anyone else who could prove to be a problem to the state.


Initially chosen because it was assessed as a relatively marginal planet, Visegrad was the world for the black sheep of the Warsaw Pact— where people could be sent to be out of public sight and mind. Development of the colony was no easy process, though. The weather complicated colonial development, but the worst of it was the foliage. Excavators, controlled explosions, and herbicides were all put to use in the creation of Fellegvar, the cramped and highly vertical initial colonial site. Besides those technical complications, the colonists themselves would present a number of issues ranging from general discontent to underground subterfuge. Not only were they being forced to live on the planet, but it would also prove to be a harsh home, and the capital itself was even harsher. Fellegvar resembled its namesake: a fortress with bleak and functionalist design, and one more designed to keep its population in rather than keep others out.
The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.


Many people diffused into the countryside, seeking refuge from the oppressive situation in the cities. The simple fact of geography meant that there could be no suburban sprawl. Colonists either stuck to the cities or embraced a rural way of life, creating settlements referred to somewhat inaccurately as “communes” and individual structures referred to as “homesteads.” Generally, anyone living outside of an urban center was referred to as a Homesteader, and those who stuck to them were the Stadters.  
Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!


As the colony grew, so did the problem of keeping people in line. Unrest began to become unmanageable as many of the worst troublemakers began to migrate into the countryside. With most of the population being politically unreliable to begin with, it became clear that a centralized, domestic policing apparatus would be necessary. As a result, the '''Visegradi People’s Security Service''' would emerge as the solution to the Warsaw Pact’s governing woes. While fulfilling the niche of a typical colonial defense force, it also doubled as a highly militarized police force, wielding an expansive surveillance network that reached all walks of life. Furthermore, the office of '''Colonial Premier''' would emerge, serving as both commander of the Security Service and the governor of the planet.
But due to factors beyond Earth’s control in the colonies, this salvation was not to be.


As time passed and natives began to outnumber imported dissidents— and the Security Service waged its campaign of dissident suppression— the situation on Visegrad gradually normalized. While rabble-rousers and recusants would continue to be sent to the rainy world, it became less like the Siberia of the stars and gradually shifted to a state of being more typical of a colony of the Warsaw Pact. Below the surface, however, aggressive police actions and authoritarian scheming worked to crush dissent, yet paradoxically and simultaneously contributed to it as many grew to resent the tyranny that the administration presented.
===18 January, 2275: Secession of the [[Coalition of Colonies|Coalition]]===
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The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.
===The Interstellar War===
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The fragile facade of peace and unity crumbled when the Second Great Depression struck the Pact and the greater Alliance. Almost immediately, the Warsaw Pact’s hold on Visegrad began to dissolve. With prosperity down the drain, those who fought against the colonial government were emboldened by a sudden wave of support. Mass protests and strikes seriously challenged the government’s hold on power. Eventually a leak of Security Service information exposed the extent of their actions, and public order began to fall apart and eventually collapse with the assassination of Colonial Premier '''Andrzej Nowak'''. When a bomb in his office killed him along with some of his ranking staff, elements of the security forces were charged with responsibility— many anti-government groups simultaneously claiming the bombing as their own. Nowak’s legacy would prove to be one of civil strife as his successor, '''Jarmila Szwedko''', engaged in a merciless purge of suspected opponents. This exacerbated the issue of questionable loyalty: in response, an attempted coup to stop Jarmila’s rule by officers of the Security Service turned into civil war.
The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.


There were three predominant factions in this conflict: the Loyalists, Regionalists, and Secessionists. The Loyalists were those who remained aligned with the Warsaw Pact. Despite enjoying some initial successes, the Loyalists collapsed after a few years— with support from both the Pact and the populace drying up. The Regionalists wished to remain within the Alliance, but did not support continued Pact control. The most radical faction were the Secessionists, who desired unilateral secession from the Alliance and realignment towards the fledgling Coalition. Support for each faction was heterogeneous, with allegiance varying greatly between city, commune, homestead and individual. In the end, the Regionalists received support from a key outside party: Sol.
===25 March, 2278: Outbreak of the Interstellar War===


With the Secessionists taking the side of the Coalition during their guerrilla war against Solarian rule, the Alliance backed the Regionalists, sending them strategic and material aid. Reorganized and wielding the Visegradi National Defense Force, forged from elements of the Security Service, the Regionalists continued their war against the Secessionists. After a grueling insurgency which saw countless deaths, the Regionalists eventually gained total control of the planet. With the Warsaw Pact out of the picture, and the Secessionists defeated, democracy— albeit illiberal, in the typical Solarian style— finally came to the rainy world.  
To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.
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===8 October 2278: The Bombing of [[Gadpathur]]===
===The Solarian Collapse of 2462===
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Being a Solarian outer colony, the Solarian Collapse struck Visegrad with full force. For the most part it largely avoided the military’s phoron seizures, as there existed only small stores of the resource on the planet. Instead, the real trouble began with the death of Frost and the tragedy on Mars. The Secessionist cause, suppressed since the end of the Interstellar War, flared up once more. Protesters took to the streets all throughout Visegrad, demanding unilateral secession from the Alliance and a realignment towards the Coalition. The government found itself hard-pressed to control the unrest, which grew even worse after the military garrison abandoned the world and began a sudden retreat to the Sol system.
The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.  


The world’s colonial assembly was led by a Sol First Party minority government which collapsed nearly immediately, a motion of no confidence leading to its dissolution. With a defunct assembly, the head of the National Defense Force, Commandant '''Mariusz Kovacs''', declared the government adjourned in perpetuity and that a state of martial law would be in place until a Solarian relief force would arrive, of which there was no guarantee would ever happen.
Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.


This was a measure that proved deeply unpopular with the anti-government populace and other pro-secession groups, and the protests turned to riots and riots to firefights. NDF troopers and police engaged in combat with Secessionist militias, echoing the state of affairs during the Interstellar War. Monorails were bombed or captured, major and minor starports seized or sabotaged. A general state of anarchy ruled on Visegrad, much like on many abandoned Solarian worlds, and no unified planetary government existed by the time the conflict in Tau Ceti ended. Secessionist militias controlled Sloboda and vast swathes of the rural countryside, while an uncertain peace existed in the rest of the world, ruled by the colony’s defense force. While the NDF’s fleet was still operational and capable of fighting off rogue military vessels and pirate fleets, Kovacs and his clique knew they stood no chance against an invasion by one of the wildlands’ warlords. On Visegrad, the few months of interregnum were a bloody and uncertain time, and nobody knew what the fate of the world would be.
===2287: Treaty of Xansan and the Collapse of Solarian Hegemony===
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The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.
===The First Middle Ring Battlefleet===
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Being one of the better-trained and equipped battlegroups in the Alliance Navy, and most certainly the best in the region, the First Middle Ring Battlefleet (FMRB) under Fleet Admiral '''Klaudia Szalai''' was in the middle of peacekeeping duties when the order to retreat to the Sol system was given to many of the Alliance’s remaining forces. Thinly spread out and one of the few effective units in a region normally patrolled by the Navy’s worst, the battlefleet was in no position to retreat in good order, phoron shortages aside. When the collapse came, the chaos would’ve destroyed a lesser unit— but the high level of cohesion and comparative quality of the soldiers under Klaudia’s command allowed for a sluggish but successful rendezvous.
The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of  simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.


By the time Szalai’s forces had reconstituted, however, Sol’s withdrawal was all but finished and the wildlands had become a place without any clear governmental authority. The Fleet Admiral was given a difficult choice: attempt to make her way back to the Sol system through now-hostile territory and with a severe lack of fuel, or attempt to restore order and find safe harbor in the southern wildlands. The choice for Klaudia was obvious; a committed Solarian loyalist, she strived to preserve the Alliance however she could. As for the safe harbor, the choice was equally apparent to the Fleet Admiral. Kovacs, in the end, was right, and a Solarian relief force would eventually make its way to Visegrad.
====The Terms of the Treaty of Xansan====


When the FMRB’s detachment to Visegrad arrived, the NDF’s beleaguered government welcomed them with open arms. Most Secessionist militias were unprepared for the all-out assault that came with the District’s arrival, and many surrendered outright in the face of the overwhelming force suddenly sent their way. Some well-equipped, fanatical, or isolated hardliners that went underground persisted in their efforts, but for the most part the Secessionist insurgency was abruptly extinguished. Almost immediately, Visegrad would serve to be one of the springboards of Szalai’s stabilization of the Southern Solarian Military District.
'''I. The cessation of hostilities between the Alliance and Coalition.'''


Being Visegradi herself, it might be possible to level an accusation of bias against Szalai for her pick in a base of operations, but Visegrad was a fair choice. The established shipbuilding industry and starports would allow for maintenance of the battlefleet’s vessels, and the populace stood a chance of being easily pacified by one of their own. Perhaps the most significant factor in the strategic decision to occupy Visegrad was the nature of the aforementioned shipbuilding industry: Visegradi shipyards specialized in vessels that would be exported to the frontier, and therefore typically used warp drives instead of bluespace drives. With phoron supplies already nearly depleted, the option to refit the FMRB’s ships with obsolete-but-effective warp drives was key to Szalai’s long-term strategy, and likely equally important to other competing warlords in the region.
With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.
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'''II. The immediate withdrawal of [[Solarian Armed Forces|Solarian forces]] from the Coalition.'''
===The Southern Solarian Military District===
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From 2462 to 2465 Visegrad served as the bona fide seat of command for the SSMD’s leadership apparatus, and a base of operations for the military forces of the military district. Every day, ships flew in and out of the planet’s orbital facilities, receiving repairs and supplies—and what phoron that can be gathered from trade or storage, for ships that haven’t already been refitted.
Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.
Meanwhile, Szalai’s anti-corporate agenda saw Zeng-Hu’s previously profitable and expansive operations on the planet completely shut down. Additionally, many Visegradi secessionists were m indefinitely detained for their rebellion. A substantial portion of the SSMD’s replacement troops are Visegradi recruits, as the people of the rainy planet recently put out of work are forced to find an alternative livelihood. Even the Visegradi National Defense Force was disbanded as a distinct entity, quickly being incorporated into the FMRB’s structure following its arrival. Conflicts with Biesel and the Southern Fleet Administration put a crosshair over the rainy planet: as the lynchpin world of Szalai’s regime, defeat here would have been a harsh blow to her forces and the Alliance’s influence in the Southern Reaches. Finally, hardliner secessionist cells continued to operate, trying — and failing — to derail the path to Solarian reintegration.


The SSMD’s rule over the planet lasted until July 2465, when the rainy world was reintegrated into the Alliance through the creation of the Southern Solarian Reconstruction Mandate (SSRM).
'''III. The recognition of the Coalition as a sovereign state by the Alliance.'''
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A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.
===The Southern Solarian Reconstruction Mandate===
<div class="mw-collapsible-content">


Since July 2465 Visegrad has officially rejoined the broader Solarian Alliance following the formal end of the Solarian Civil War, and now serves as the capital world of the Southern Solarian Reconstruction Mandate. As it reenters the Alliance most Visegradis are full of hope for the future, though many problems remain unresolved and must be addressed: the gradual withdrawal of the Navy from ruling, the trialing and releasing of secessionist actors, the fate of corporate facilities, and the potential re-establishment of the National Defense Force as the civilian government prepares to begin leadership of the planet.
'''IV. The creation of the Alliance Neutral Zone.'''


Furthermore, Szalai must work to rebuild much of the Southern Reaches while protecting the SSRM from pirate raids originating in the nearby Wasteland and balancing the political influence of other actors in the region, such as Fleet Admiral Myo Yunso and Sankt Frederick Governor Adrien MacPherson. But the majority of Visegradis are confident their Fleet Admiral will see them through this, and towards a better future.
In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.
</div></div>


===Visegradi-Plutonian Enmity===
===18 May, 2289: [[Solarian Armed Forces#History|Naval Coup Attempt]]===
A longstanding sense of enmity exists between the people of Visegrad and Pluto, owing largely to the ideological differences between the two planets’ populations, and also for the Warsaw Pact’s tendency to use Plutonians as additional manpower in the Security Service due to the ever-present shortcomings in drumming up local support end enlistees.


Visegradi people see the Plutonians as emblematic of the institutions that deported their ancestors to Visegrad in the first place, and as jackbooted thugs who oppressed the population of the rainy planet. Plutonians, on the other hand, view the Visegradi people as reactionaries and hereditary criminals, a belief only steeled by the fact that the Plutonian guards and government employees unlucky enough to be left behind during the Pact’s withdraw found themselves sent to Visegradi prisons at worse, or unceremoniously exiled to the nearest inhabited planet at best.
Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.


==Society, Culture, and People==
While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.
<center><i>“Don’t mind the suspicious looks. Trust is earned here, not freely given. Don’t worry - let them get to know you, and you’ll see how the Visegradi really are. And if someone invites you out to get a bite to eat along the way, accept!”</i> — Ambroz Gorka, for “Does the Red Banner Yet Fly?”, a documentary about Warsaw Pact and USSR colonies.</center>
===Societal Overview===
Visegradi society is notably characterized by geography. The urban population lives in cramped high-rise apartment buildings and typically travel by suspended monorail. They form the bulk of the educated specialists in the workforce and have a lifestyle more typical to heavily developed worlds. Homesteaders, on the other hand, are the group that constitutes the rural population. While many communes exist on the periphery of more developed urban centers, those further away from the cities live a rugged lifestyle not too dissimilar from the less-developed worlds of the Solarian outer ring or human frontier. Suburban sprawl is completely non-existent due to the complications of the biosphere, hence the relatively clear line of demarcation. Another notable aspect of Visegradi life is the somewhat high concentration of higher education facilities relative to the planet’s fame— Visegrad is well-known for having a fair number of universities, esteemed for their focus on xenobotany, xenobiology, and other life sciences.


===People===
===2298: The [[Mars#The Catastrophe of 2298|Martian Terraforming Disaster]]===
In terms of ethnic makeup, the overwhelming majority of the population are ethnic Visegradi, being people who are the descendents of the original colonists and outcasts from the Warsaw Pact. There are almost no aliens on Visegrad with the immigration process for any non-human being as difficult as it was anywhere else in the Alliance. Almost always, any alien found on Visegrad would be a Skrell, typically one affiliated with the academic community. This has become even more noticeable as Visegrad’s separation from Sol between 2462 and 65 stopped nearly all immigration of any species to the planet, human or not. It did not stop emigration, and with the SSMD’s borders being essentially open with Sol, some have taken the opportunity to flee to safer Alliance space for the time being. Secessionists who would find themselves unwelcome in Sol have a more difficult journey with refugees resorting to braving the Wasteland m and then attempting passage through or around Elyran space to get to the Coalition. Some secessionists have opted to remain in the Wasteland, believing its anarchy represents true freedom. Regardless of where one goes, Biesel is a logical next step for some looking to start a new life.


===Expressions, Attitudes, and Superstitions===
While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.
One common aspect of Visegradi conversation and culture is the mention of geography, weather, and flora to describe a subject. A common statement would be something akin to, “it’s a rainy day.” In a figurative sense, this means it’s a normal, boring day. Other examples might be to say that “a storm is coming,” if someone feels uneasy, or that “The clouds are clearing up,” if someone’s mood is improving. Additionally, this extends to more physical things too, such as describing being outside, as “under the clouds,” even if no clouds are actually present, or going on a walk often being called “going rainspotting.” In general, Visegradi people are frequently described as being a rather gloomy, suspicious sort with a generally pessimistic outlook. Decades of oppression by an authoritarian government has also instilled an intrinsic distrust of authority and government in some communities and people. This extends to new people as well as many supposed “friends” worked as informants for the Security Service during the Pact era. Also notable is a general predisposition towards superstition: Visegradi culture places a substantial emphasis on luck and fatalism, and there are a number of perhaps unusual traditions that relate to this. There is additionally an emphasis on hard work, recreation, and living; it is not uncommon for natives to turn their noses up at softer lifestyles and those who live them. Backpacking and hunting, in particular, are pastimes strongly cemented in Visegradi culture.


Some notable superstitions among Visegradi people are an apprehension or even offense to having one’s photograph taken without one’s knowledge, it being considered a bad omen due to the historical trend of the old Security Service photographing people without their knowing. Similarly, due to the history of Security Service members wearing face masks, masked people or those who otherwise obscure their faces are seen as particularly suspicious in the culture, to the point where many from Visegrad will outright avoid people who wear facemasks for purposes outside of necessity and profession, such as doctors or those who work around harmful particulates. Even then though, explanations are usually warranted. Lastly, a notable superstition among some Visegradi people is to never leave doors or windows open, believing that it may let bad luck, or more practically, rain, inside.
What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.


A more sinister superstition revolves around the idea of the “Leszy”, or forest spirits, which are said to take the form of large green Skriatoks - with leaves, branches, and other plants growing from their bodies. Leszy can be benevolent or malevolent, and are considered to be somewhat unpredictable; they have been credited with guiding people through the thickest of storms back to civilization, while simultaneously blamed for the disappearances of lost travelers. One common method of warding off or gaining the favor of Leszy is to tattoo oneself with a depiction of a Visegradi animal, or likewise to carry a wooden carving of a Visegradi creature on your person, which is said to appease the Leszy and serve as a sort of guardian charm. Leszy have been historically used as a euphemism for the security service’s forced disappearances during the Pact era - and the word continues to be used as a tongue-in-cheek way of referring to malicious or bumbling governments.
==The 24th Century==


===Language===
<center><i>“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!”</i> - [[San Colette#The Warp Gate Project|Doctor Ernesto Castrejon]] (2298-2386), regarding the Warp Gate Project (c. 2362).</center>
Visegradi Creole is the dialect of Tradeband native to Visegrad. As a result of the unique origins of the planet's colonists, Sol Common never had an opportunity to cement itself on the rainy world. Instead, communication with outside traders led to an eclectic, harsh, and relatively unique version of Tradeband to take hold as the local lingua franca, a position that it has held to the present day. Sol Common in spite of this still sees heavy use in schools and in the government as an official language mandated by the Solarian Alliance before its collapse. While the Warsaw Pact experimented with Tradeband as a language to unify the linguistically-diverse population, a different variant took hold in the planet’s population, one heavily influenced by the many languages of the founding population. Visegradi Creole was originally intended to act as an argot language, one designed to be incomprehensible to the planet’s Warsaw Pact guards - at one point, a whole unit of the Security Service was dedicated to deciphering and understanding the ever-changing creole language. After the end of Pact rule, Visegradi Creole was rehabilitated and standardized, being made the planet’s official language alongside Sol Common.


Music on the rainy world is somewhat notable, with folk and polka being popular styles, almost always being sung in Visegradi Creole.
===2302: [[Republic of Elyra#The Second Great Depression & Elyran Revolution|Elyra’s Secession]] and the Collapse of the Southern Solarian Frontier===


===Cuisine===
Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.
Visegradi cuisine is famous for the heavy use of paprika in many recipes. Adapted versions of paprikash, goulash, and marhaporkolt are famous in some culinary circles and any visitor to the rainy world is bound to enjoy the food, at the very least. One uniquely Visegradi dish is Stormbreak Eggs. A form of street food popular amongst Stadters, they are fried in paprika-infused cooking oil alongside kielbasa and served on lye bread toasted in that same oil. Also famous are the Visegradi Coffee Houses, which were copied from Viennese tradition by some Hungarian colonists. These rustic and comfortable cafes are a defining aspect of the rainy planet’s social life. Notable menu options include items such as einspanner coffee and pine needle tea. Additionally, Visegradi agriculture is somewhat unique in that it revolves around the cultivation of fungi, most often different kinds of mushrooms endemic to the rainy world.


Borovicka is by far the most popular liquor on the planet, owing both to Visegrad’s pine tree-analogues and the Slovak origins of some of the original settlers. The gin-like beverage is so popular that it is said to be something that any alcohol-inclined traveller should enjoy, with it often being exported to other Solarian colonies or even further abroad. Spritzers (called froccs, in the local dialect) are also popular if one is in search of a more mild drink.
The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.


===Drugs===
===2332: First Contact===
Drug usage rates on Visegrad are similar to other Solarian worlds, but uniquely the most popular illicit drugs on the planet are native psychoactive fungus. Visegrad has been referred to as “the psilocybin capital of the spur” by some self-proclaimed drug “experts”, though such a moniker may be seen with embarrassment or disdain by a native Visegradi. Another recreational drug that has a uniquely Visegradi system of use is tobacco - actual cigarettes one would smoke are essentially extinct on the planet, as the endless drizzle and moisture makes using them nearly impossible outdoors. Instead, chewing tobacco, nicotine gum, specially-designed smoking pipes, and electronic cigarettes are all far more popular.


===Clothing & Dress===
With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.
Clothing on Visegrad is quite utilitarian with the most popular garments being warm, waterproof, and, if a Homesteader is the one wearing it, rugged. Woolen flannel is a popular material, in spite of the headaches that come with grazing sheep in an ultra-dense forest. Also popular is any sort of water-resistant synthetic fiber. One particularly universal article of clothing is the lavvu ponczo, or simply ponczo. Originally popularized by the shelter-halves of the original colonization effort, the ponczo has evolved into a common tool for everyday wear— many people wouldn’t be caught dead leaving their home without one. A similarly ubiquitous piece of headwear is the Nyakas. A derivative of the flap hat, it is designed to keep rain off of the neck and head.  While not strictly clothing, arborescent cologne is very popular on Visegrad.


===Architecture===
Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only [[Zeng-Hu Pharmaceuticals]] was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.
Architecture on Visegrad is a notable attraction, or at least a feature of the planet's cities. The style is unique, a sort of fusion between socialist realism and stripped classicism. Known as "Visegradi Contemporary", architects and critics are divided on the look— some praise it as a striking and dignified style that pairs well with the planet's stormy weather, while detractors pan it as a reminder of the oppressive past and a sign of reluctance to go forward. In terms of the design of settlements themselves, cities are compact and highly vertical, with narrow streets home to only bicyclists, police patrol carts, and pedestrians. Instead, monorails are used as the primary method of transportation. With flooding and the rain being such an issue, most highly trafficked surfaces are protected by a complex network of retractable awnings and gutters that safely divert much of the water away from populated areas. Additionally, most structures and even cities themselves exist on raised platforms, to minimize contact with the ground and prevent flooding. Homesteads and communes on the other hand are organized around the kabina, a prefabricated treehouse structure assembled in parts and placed on stilts, wrapped around the trunk of a sturdy tree for support and for protection from ground-level flooding and the elements.


==Government==
===2355: The Warp Gate Project===
[[File:Visegradflagcurrent.png|thumb|The de facto current flag of Visegrad used by most to represent the planet.]]
<center><i>“With my signature on this document, we begin the Visegradi democratic tradition, ending decades of Pact and military government. We must never again let a tyrant rule this world - from now until the end of time, this planet will be governed '''solely''' with the consent of the people.”</i> — Visegrad’s first Chancellor, Pawel Lehmann, on signing Visegrad’s first democratic constitution after the end of the Visegradi civil war.</center>
Originally a one-party socialist state subservient to the Warsaw Pact on Earth, Visegrad’s government changed after it broke away from the Pact’s rule. Prior to the Solarian Civil War and the FMRB’s takeover of the planet, the political structure of Visegrad was the same as it was on many other Solarian planets: an illiberal representative democracy. Unique, though, was the Electoral Service system, the method of voter registration on Visegrad.


Electoral Service was a concept inherited from the Warsaw Pact days - it is essentially a program that makes a public servant of the prospective voter for a period of eighteen months. Unlike conscription, though, there are a number of fields that the inductees can partake in. The most common choice is service in the National Defense Force, or since the planet’s induction into the SSMD, the armed forces of the military district. The other options for Electoral Service are the Medical Service, a public healthcare organization; the Development Bureau, which deals with public labor; the Agricultural Bureau, where inductees typically work as farmhands; and the Civil Commission, which recruits miscellaneous governmental workers like secretaries and pages.
The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in [[San Colette]] who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and [[Callisto]], which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.


During the Solarian Civil War democracy fell to the wayside in the wake of the SSMD establishing control on Visegrad. From 2462-65 a military junta ruled Visegrad under a state of martial law, much like in the rest of the Military District. Described as being a temporary measure until Solarian control can be re-established in the Southern Wildlands, the junta has declared they will step down when the region is more stable — whenever this may be. Electoral Service has notably been maintained by Szalai’s regime, though the goal has largely shifted to boosting the SSMD’s manpower in lieu of its original purpose. While electoral politics are irrelevant for the time being, Solarian Populism has strongly established itself as the dominant ideology among pro-government Visegradi people, while secessionists subscribe to a broad range of libertarian ideologies.
But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.


==Defense & Law Enforcement==
==The 25th Century==
<center><i>“Now is not the first time men and women in uniform have had to step in to save Visegrad from disaster. This is the Interstellar War of our times; and we will stand strong for the good of our homeworld and for our country, as our forebears did.”</i> — Commandant Mariusz Kovacs, declaring the imposition of martial law on Visegrad in the wake of the Solarian Collapse.</center>
Like many Solarian worlds, Visegrad had a System Defense Force. Created from the remnants of the Visegradi People’s Security Service, the Visegradi National Defense Force maintained much of its original power due to its influence among the Regionalists - it was still responsible for all policing on the planet, with militarized officers patrolling the streets and forests. This resulted in a degree of discomfort with some sympathetic to the Secessionist cause, who felt it too strongly echoed the repressive past of the planet. Many outspoken Secessionists even claimed that the surveillance network of old was never dismantled, and instead was kept in place to serve both the NDF and Alliance Strategic Intelligence. The Defense Force also fielded a number of patrol ships, some even rating destroyer classification, though the objective for this force was primarily protecting commerce in-system.


In spite of remaining loyal to the Alliance after the collapse, the NDF was disbanded when Szalai’s fleet took control of Visegrad; the admiral had no interest in taking the risk of allowing a parallel military organization to exist alongside her own. Those who seemed faithful to her goals were incorporated into her forces, and those assessed as being unreliable or outright seditious were dismissed at best, and detained with the Secessionists at worst. Ever since then, marines and sailors of the SSMD have taken over all policing and law enforcement on the planet and in-system. The state of martial law and intermittent curfews are considered a necessity by the authorities and those who support them, but those who reject District control consider it an intolerable transgression against their civil liberties. Regardless, their strength and level of control over the planet makes resistance difficult at the very least.
<center><i>“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,”</i> - Admiral Michael Frost addressing an officer, mid-2457.</center>


Now, with the SSMD having been superseded by the SSRM, some have begun to discuss reforming the NDF and releasing its personnel from the Navy. Szalai’s government has, for the time being, begun talks with former NDF personnel — some in the Navy, some retired, and some having returned from fighting in San Colette — regarding its reformation.
===2403: The Discovery of the [[Unathi]]===


==Economy==
In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.
<center><i>“Years of pharmaceutical research and millions of credits-worth of funding - gone, just like that. The marines showed up and took it all, and arrested half the team to boot! And for what - because we worked for Zeng-Hu?”</i> — Doctor Erika Kosmatka, in an interview for an SCC internal news bulletin.</center>
A socialist economic system had dominated the world throughout much of its history, though it liberalized to a substantial degree after the end of Pact control on the planet. The Visegradi economy is diverse, with every economic sector represented depending primarily on location. Communes often exist to extract resources, and the cities will process and market them. Lumber is a major resource on the rainy world and is the colony’s most significant export in terms of pure tonnage. Notably, there also exists an established shipbuilding industry on the planet, inherited from a Pact-then-Zavodskoi shipyard designed to serve as a hub for the middle and outer colonies. This fact along with its relatively central position in southern Solarian space made it into something of a center of commerce before recent events, though largely as a waystation to richer Solarian space and Biesel.


The megacorporation who had the greatest level of investment on the planet for many years was Zeng-Hu Pharmaceuticals, owing to the fact that substances potentially medically-applicable are found in great supply on a planet so rich in biological resources. Zeng-Hu employed a statistically significant proportion of the population in some way or the other and the rainy world was considered something of an economic stronghold for the megacorporation. Generally, reception of the corporation was mixed - many welcomed the economic prosperity they brought, while others decried the environmental damage that they caused. Of special note to Zeng-Hu was a species of rare arboreal fungi with potentially mind-altering qualities, and the corporation paid top credit in exchange for viable samples.
===2418: The Discovery of the [[Tajara]]===


Following the establishment of Szalai’s control over the world, much of the SCC’s property on the planet was seized. Many high-ranking employees found themselves on official watch or outright arrested, and the SCC’s influence on Visegrad has been diminished near-completely. Zeng-Hu in particular was very hard-hit, on account of their previous hold over the planet. It was seen as a key strategic decision to remove the corporation, in spite of its relatively acceptable working relationship with Sol. As a result of this, a lucrative smuggling industry arose, with former employees wanted by the District paying countless Credits to be trafficked into Biesel space; a difficult trip, on account of patrols that stop any ships attempting to cross the border. Furthermore, the healthcare industry has been completely reorganized, with naval doctors being used to fill the gap left by the ejection of ZH medical professionals. Following the Solarian reunification rumors have circulated regarding Zeng-Hu’s return to Visegrad, but no concrete information has emerged.
The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.


Some corporate assets, however, have survived the reorganization intact, albeit weakened. Due to their good working relationship with Sol, Idris in particular has seen relatively little in the way of losses, with substantial monetary and logistical aid being given to the military administration in order to continue operating on Visegrad to some degree. Idris has even tentatively been permitted to continue hiring new employees, some of whom were blacklisted from other fields due to prior involvement with other SCC corporations on the planet. Zavodskoi Industries, who had been operating on the planet for centuries on account of their origin in the USSR, has also survived, though on a very tight leash. In exchange for allowing them to keep some of their factories on the planet, they are required to provide armaments and ammunition to the SSMD’s forces at a rate far below market value. It is also through these two corporations that many people leave Visegrad for friendlier waters, either to the Alliance itself, or through Alliance space to get to Biesel. Personnel from both corporations can request transfers to other facilities controlled by the SCC, and many end up using this fact as an out.
The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.


A newcomer to Visegrad is Einstein Engines, which has been allowed to take over the previously Zavodskoi-owned shipyards at no cost. In exchange, they assist with the refitting of warp drives onto the District’s military vessels. Due to Einstein’s extremely warm relations with Sol, the same enmity that the surviving SCC corporations on the planet suffer from does not extend to them. As such, EE is able to operate somewhat freely, with the administration allowing them to expand their operations as they see fit. Many of the planets’ citizens who aren’t getting involved with the military or Idris find themselves seeking employment with Einstein, as a result. Of those who previously worked on the shipyards and other heavy industries which weren’t promptly poached by Einstein, many have found employment off-world with Hephaestus, who welcome their skillset. As a result, Visegradi employees are becoming somewhat more common in Hephaestus employ throughout the spur.
===2421 and 2439: The First Contact Disasters===


==Cities & Settlements==
'''2421''': Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.
Visegrad's geography is home to numerous cities and rural homesteader communes which vary in size, scope, and local culture as well. Among the many, those listed below are the planet's most notable.


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'''2439''': The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.
===Fellegvar===
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The oldest city on Visegrad, Fellegvar is both the capital city of the planet and the most populous settlement. It was established in a sheltered valley where the planet’s meteorological quirks are lessened, allowing for the continuous operation of the city’s large and economically vital spaceport. In many respects, it also has the strongest visible resemblance to a Warsaw Pact city, especially in the walled and fortified city center - which is home to a Pact monument, Konev Tower, which has since been rehabilitated as Freiheit Tower, following the planet’s independence.


Fellegvar’s Pact-era fortifications, status as host of the headquarters of the National Defense Force, and place at the heart of Visegrad led to its status as the Southern Solarian Military District’s command center, both on-world and off of it. Through the Solarian Civil War District personnel were seen all throughout the city, busying themselves in service of Admiral Szalai’s government. Now things are much the same, but the SSMD iconography has been replaced by Solarian Alliance banners and flags. Some citizens appreciate the increased security and business the Navy brings, while others find themselves wondering when, and even if, this state of affairs will go back to the old normal.
===2452: The Secession of [[Republic of Biesel|Biesel]]===
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By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of [[Biesel|Tau Ceti]] NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by [[Nanotrasen]]’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.
===Nowa Bratislava===
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Nowa Bratislava is Visegrad’s sole coastal city, and to understand why, one must merely look at the vast network of drainage canals and immense seawalls put in place to keep it from being swallowed up by the ocean. Established during an era where marine transportation was being considered as an alternative to monorail-based commerce and transit, Nowa Bratislava is also one of the planet’s northernmost settlements, and can experience snowfall instead of rain for a fair part of the year.  


Though seafaring ended up being a dead end solution to Visegrad’s logistical problems, Nowa Bratislava nonetheless found new life as home to many of the planet’s well-respected universities. One such example is the Nowa Bratislava Xenosciences Research Institute, the planet’s most esteemed university, and generally considered to be one of the finest universities to be found in the Alliance outside of the Jewel Worlds. Additionally, it was in Nowa Bratislava that former Fleet Admiral F.R. Beauchamp was found guilty of his myriad list of crimes and executed by firing squad, on the steps of the city’s top court.
The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.
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===2460-61: Michael Frost Ascends to Power===
===Zbior===
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Although small, Zbior is the wealthiest city on the planet, located in the shadow of the rainy world’s tallest mountain range. The city’s main claim to fame is that it is the only settlement on the world where the perpetual drizzle and rainstorms cease more than a few times a year. Such a state of affairs is a natural attraction for those less precipitation-inclined - if they can afford to live there - but more importantly it allows for the mass agriculture of crops that are not as storm-tolerant. Immense greenhouses line Zbior’s broad and occasionally uncovered pathways, full of plants that might otherwise need to be imported from off-world.


Zbior is also home to Idris Incorporated’s fledgling foothold on Visegrad, having taken over the corporate facilities that were once property of Zeng-Hu, the city’s previous patron and benefactor. Zeng-Hu Pharmaceuticals was in fact responsible for much of the city’s success, having designed and funded the establishment of countless planting and growing facilities for their own gain. Zbiorians are generally held in contempt by much of the rest of the Visegradi population, both for their affluence and for a reputation of corporate snobbery.
The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.
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In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.
===Sloboda===
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Sloboda, the planet’s largest homesteader commune, comes closest to depicting what a true city would look like if done in the homesteader-fashion. Kabinas are stacked upon each other, forming huge complexes that are all interlinked by a complex system of semi-permanent walkways. Linked to Fellegvar by the planet’s monorail system, Sloboda is nonetheless confusing to navigate and frequently changes, with kabinas constantly being dismantled, assembled, or moved.


Sloboda has a reputation for being a strongly pro-secession locality, and it was one of the first settlements on the planet to come under control of secessionist rebels after the Solarian collapse. The insurgents here refused to surrender after the arrival of Admiral Szalai’s forces, and instead a protracted battle for control of the commune took place, with countless homes damaged or destroyed in the process before an eventual victory for pro-Solarian forces.  
The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.
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With this environment heading into 2462 it is perhaps unsurprising what resulted.
 
===2462: The Solarian Civil War===
 
The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.
 
In 2465 the civil war would reach its apex with the '''War in the Northern Reaches''' between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.
 
===2465: The Mandatory Period===
 
Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.
 
==Historical Solarian Sectors and Regions==
 
===Inner Solarian Frontier (Weeping Stars)===
 
Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.
 
===Central Solarian Frontier (Liberty's Cradle)===
 
One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.
 
===Outer Solarian Frontier (Liberty's Cradle)===
 
Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.
 
===Northern Solarian Frontier (Crescent Expanse)===
 
The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.
 
===Riphean Frontier Sector (Arusha)===
 
What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.
 
This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.
 
===Arcadian Frontier Sector (The Badlands)===
 
Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.
 
This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.
 
===Baltian Frontier Sector (The Sparring Sea)===
 
Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as [[Empire of Dominia#Novi Jadran|Novi Jadran]], survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.
 
This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, [[Moroz]] and its associated [[Empire of Dominia|Empire]] would prove this name accurate.
 
===Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)===
 
The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of [[Assunzione]] from Lemuria surprised many observers.
 
The name of this sector was derived from the mythical continent of Lemuria.
 
===Roanoke Stars ([[Nralakk Federation]])===
 
A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.
 
Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.


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Latest revision as of 18:35, 19 October 2024

The 22nd Century

“We now join hands as brothers to usher in a bold new era for the good of all humanity, and place our previous divisions behind us,” - Excerpt from the Founding Charter of the Alliance of Sovereign Solarian Nations, 2132.
The flag of the pre-Interstellar War Solarian Alliance, the single largest state in the Spur's history. The three stars represent the Northern, Central, and Southern Solarian Frontiers.

2132: The Founding of the Alliance

The founding of the Alliance on 15 June, 2132, marked a new era for humanity. The influence jockeying and bickering which had defined humanity for much of its existence, particularly the 21st and early 22nd centuries, was effectively brought to an end following years of negotiations between the involved parties of Earth with the exception of Switzerland. Conflict between East and West, capitalist and communist, and the associated space agencies of each party was brought to an end, and a new era dawned. One of peace, cooperation, and nearly unimaginable expansion into the Stars.

Humanity was now unified under one flag. A feat equaled by none since, and perhaps never to be replicated.

2180: The Solarian Frontier

By the late 22nd century the Alliance held firm dominion over what it referred to as the Solarian Core, which itself consisted of three rings: Inner, Middle, and Outer. While already a significant power which had grown rapidly thanks to the earlier invention of practical warp technology the Alliance had far greater aims than simply existing in what it had already claimed through colonization, both with and without warp technology. A plan was drafted to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity.

The Solarian Frontier Initiative, as it is commonly known today, remains the greatest colonization effort undertaken by humanity. What had once been the three rings was rapidly increased by the addition of the three Solarian Frontiers: North, Central, and South. Efforts were spared from the east where few, of any, colonizable worlds had been found. Though not clear to the Alliance at the time, many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the Skrell to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds. So barren were some of these original scans that early stellar cartographers of the Alliance came to informally refer to them as the “Roanoke Stars,” due to all life seemingly having disappeared from them, investigations into them, which were originally slated for the 2260s, are interrupted first by the Second Great Depression and then by the Interstellar War, which permanently canceled the venture.

The 23rd Century

“By the 2250s the Alliance covered more territory than any other nation in known history, including the Nralakk Federation. But it was a giant with feet of clay,” - Excerpt From Charter to Interstellar War, a common Xanan-produced textbook on Solarian history from 2100 until 2300.

2204: Creation of the Credit

With the creation of colonies further afield from the Sol System and its surrounding Jewel Worlds in the later part of the 22nd century, such as Xanu and the colonies of Tau Ceti, there was great need in the Alliance for the creation of a standardized currency usable across all of its planets and colonies. The Solarian Credit was the solution to this problem. Controlled centrally from Earth’s financial center of Chicago and tied to energy for its price, the Credit quickly rose to prominence across the Alliance during the pre-Interstellar War era where it reached its maximum extent. All human galactic currencies in significant amounts across the Spur can trace their origins to the Solarian Credit, though many have since shunned the use of the currency as a symbol of Solarian colonial rule over them.

2233: The Galatea Project

While the Solarian Frontier had been firmly established and divided into three large sectors, by the 2230s it had become clear to the Solarian Department of Colonization that the entire frontier had a weak link: a lack of easily-inhabitable worlds in the Inner Solarian Frontier, now the Weeping Stars, aside from the trade hub of Gadpathur. To counter this, the Alliance opted to launch a massive project which has to this day not been surpassed in its scale or ambition: the Galatea Project. Intended as an initiative to terraform roughly three dozen worlds into inhabitable planets similar to pre-War Gadpathur, the responsibility of designing the platforms was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals, who developed a functional design by the mid-2240s with some assistance from the Solarian Navy and Hephaestus Industries.

The platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. A new future for humanity was, for Solarians of the time, forming right before their eyes! The Alliance, it seemed, was powerful enough to bend even nature to its indomitable will.

2259: Apotheosis of Solarian Hegemony

The Solarian Alliance of the mid-23rd century controlled more territory than any other nation ever has in the history of the Spur. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies ranging from highly developed settlements such as Xanu and Biesel to small mining platforms and fledgling settlements on worlds across the Spur. The Alliance’s Navy ensured what it controlled was stable and productive, and its corporations were powerful enough to transform entire planets for their purposes. Humanity arguably still lives in the long shadow of the Solarian hegemony as no nation has ever come close to its grandeur, even the Alliance itself.

But despite its grandeur the Alliance’s economy was in a difficult situation during its peak. Terraforming projects, such as what transformed Eridani and Persepolis, had wracked its budget and the sheer size of its territory had stretched its government and military to the breaking point. In 2259, at the same time it reached its territorial peak, the Alliance stood upon a dangerous economic precipice that it would find itself falling off of within a mere year.

18 June, 2260: The Second Great Depression Begins

The primary cause of the Second Great Depression is debated by historians. Some believe it was simply a case of the Alliance's size – which remains the largest nation in the Spur’s known history – simply outstripping the ability of its economy and infrastructure to keep up. Others believe the massive engineering of the 23rd century Alliance strained the economy to the point where it could no longer function, thus collapsing under its own weight. Still others blame it on a myriad of financial factors ranging from a loss of consumer confidence in the Solarian Core to issues with Lunan insider trading. Regardless of what primarily caused the Great Depression, the result remains the same: on the 18th of June, 2260, markets in Chicago and on Callisto buckled under strain and began crashing at a rapid pace, causing other markets to follow behind them as the Alliance’s economy began to shrink for the first time in its history.

Panic gripped the central government on Earth and emergency measures were undertaken, but none stopped the contraction. In an act of true desperation, with all other options exhausted by the Alliance, the Emergency Colonial Taxation Measure was invoked in 2265. The ECTM dates to the initial founding of the Alliance and was designed to bring it exactly out of this kind of crisis by raising taxes on the colonies in order to ensure the Core remained stable. Eventually, ideally within a decade, the ECTM would be revoked and taxes on the colonies would be cut. All they needed to do was last one decade and the Alliance would be restored. There was hope!

But due to factors beyond Earth’s control in the colonies, this salvation was not to be.

18 January, 2275: Secession of the Coalition

The declaration of secession by the Coalition in 2275 was the greatest threat to the Alliance’s authority until the Second Solarian Civil War in 2462. Efforts by the Alliance to sustain its ambitions through colonial taxes backfired: they fanned the flames of anti-Sol sentiment which had grown over the past decade and a half due to the woes of the Second Great Depression, and an enraged Solarian Frontier viewed the Central Alliance as caring more for itself and its massive projects than the welfare of its colonies. Secessionists seized this public frustration and turned it into revolts against Solarian authority.

The clumsy nature of 2200s interstellar communication ensured the Solarian response to this crisis was delayed and, when it came, confused. By the time the Alliance was fully aware of the issue the Coalition had formed in opposition to it and, despite promises of negotiation, both sides had begun sliding down a funnel ending in the Interstellar War as Solarian forces refused to leave what they viewed as Solarian territory, while others quietly began to support the secessionists they were meant to protect against.

25 March, 2278: Outbreak of the Interstellar War

To this day the Interstellar War remains the most devastating conflict in Galactic history, with millions of Solarians and billions of Coalitioners dead and both the Coalition and Alliance left in economic ruins after its end. The Interstellar War is rightfully viewed by many nations as the defining moment in the history of the modern Spur as it crippled the Solarian Alliance’s ability to control its corporate actors, while also ending its expansive colonial ambitions, causing it to eventually lose the entire Solarian Frontier outside of the three rings of the Solarian Core. It additionally brought an end to some of the Alliance’s most ambitious ventures due to economic hardships and territorial loss. Furthermore, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.

8 October 2278: The Bombing of Gadpathur

The orbital bombardment of Gadpathur is considered by some to be the point of no return for Solarian hegemony. The bombardment, which was ordered by hardline Solarian loyalist Admiral Terrence Hopper, is the single most devastating day of the entire Interstellar War in terms of deaths and is believed to account for 10-15% of its total deaths. The event horrified the Coalition and the regions of Sol which heard of the incident before Navy censors suppressed the stories. Even today the Alliance often denies or downplays Gadpathur and it is not discussed in history textbooks outside of the college level. Many Solarians simply have no idea the incident even took place.

Gadpathur itself was nearly completely destroyed and has yet to recover its prewar population even today, though it has dramatically reinvented itself into a hardline anti-Solarian planet. Refugees which escaped the bombardment spread throughout the Coalition and some retain their traditions today. For many in the Coalition Gadpathur remains a rallying cry against the Alliance and all it stands for, and was a major motivator behind its intervention in Tau Ceti in 2464. Ironically, the saturation bombing of Gadpathur ultimately damaged the Solarian Navy more than the Coalition as the Solarians could no longer rely on its ports as a refueling point.

2287: Treaty of Xansan and the Collapse of Solarian Hegemony

The signing of the Treaty of Xansan in Geneva on 28 November, 2287 did not only end the devastating Interstellar War. It ended the era of Solarian hegemony the human Spur had lived under for well over a century, and fractured its former territory into varying competing states with little desire to cooperate for the good of humanity as a whole. Entire colonial regions of the Alliance were lost or written off in its north and east, where it retreated and the Coalition failed to fill the vacuum left behind. Regions formerly considered formerly to be solidly under Alliance control fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely.

The economy was devastated by the war and its armed forces were nearly spent. Millions had died for a war which was ultimately lost, and the Alliance’s formerly grand projects were abandoned in favor of simple rebuilding and rearming ventures. Megacorporations, once firmly under Alliance supervision, began to exert more and more influence over the failing economy of the Alliance. What started as their patriotic, if profit-seeking, venture would eventually change the Spur forever, but such would not be realized for decades.

The Terms of the Treaty of Xansan

I. The cessation of hostilities between the Alliance and Coalition.

With this, the Treaty ended the Interstellar War formally. While ceasefires had been in place for much of its negotiation period they were often violated by both sides and fighting continued in several areas, particularly in the Central Solarian Frontier. This fighting ceased with the Treaty.

II. The immediate withdrawal of Solarian forces from the Coalition.

Solarian Navy forces had, since 2278, occupied much of what now constitutes the modern Coalition’s territory. While they did withdraw following the Treaty, many Navy officers, acting without permission but with the unsaid approval of the government, went to great lengths to sabotage useful stellar infrastructure from territories they occupied. Forces under Admiral Terrence Hopper were some of the most destructive, and left little for the Coalition to use after their withdrawal. Coalition profests fell on deaf ears, and this sabotage campaign is viewed by many as a major reason for the Coalition’s stunted economic growth.

III. The recognition of the Coalition as a sovereign state by the Alliance.

A humiliating blow to the Alliance, recognizing the Coalition additionally meant renouncing its claims over it and its nearby frontier sectors. A major part of the Alliance slipped from its grip due to a single piece of paper, and revanchist Solarians have long pushed to annul this aspect of the Treaty regardless of how practical it is to do so.

IV. The creation of the Alliance Neutral Zone.

In order to ensure the terms of the treaty were honored by both sides, the creation of a neutral buffer zone was deemed appropriate by the Coalition and Alliance. The Alliance Neutral Zone, which came to encompass the entirety of the Inner Solarian Frontier (now known as the Weeping Stars), was the result of this compromise. The ANZ was intended to be free of military forces and facilities from either side and was, due to being relatively underdeveloped, not viewed as a loss by either side. The neutral status of the ANZ lasted nearly a decade until it was violated by a Coalition force dispatched to aid Gadpathur in 2291, which prompted a retaliatory Solarian Navy patrol, which brought with it a Coalition observation outpost in the ANZ, which was matched with a Solarian observation station, which culminated in back-and-forth escalation continuing until 2462, at which point the Coalition formally — and illegally, in Solarian eyes, — annexed the ANZ.

18 May, 2289: Naval Coup Attempt

Organized along patriotic lines by officers such as Admiral Terrence Hopper who believed the Interstellar War could have been won if the Navy had been given more power to restore military governance without the oversight of the civilian government, the Revolt of the Officers ultimately further undermined the Solarian right to hegemony over the Spur. Much of the Navy’s goodwill, particularly in regions of the Solarian Frontier which has remained loyal to the Alliance, dissolved as the Solarian public saw a barely-thwarted attempt by the Navy to overthrow an institution which many of their relatives and associates had fought and died for barely a year prior. Hopper, once again evading justice, would go on to found the Solarian Patriotic Front, a barely-disguised fascistic organization viewed by many historians as the precursor of what would come to be ATLAS and Solarian Restoration Front.

While the quick actions of Solarian Army units saved the Alliance from what many believe would have been a devastating civil war, the damage done to public trust was permanent, and only grew worse when the Navy was barely punished for its actions. Far from restoring Solarian greatness, the coup moved the Alliance yet further into the long shadow of its once-hegemony, setting the stage for the further expansion of corporate power and additional collapses of Solarian authority as the 24th century dawned.

2298: The Martian Terraforming Disaster

While the Alliance had done much to advance the science of terraforming, it had done little to improve already-existing projects such as the Martian terraforming efforts which, instead of being run off of one central platform, ran off of a multitude of smaller terraforming stations scattered across the surface of a planet. The Martian terraforming project was the last of these still active and had been both delayed and damaged by the Martian World War which coincided with the Interstellar War. The project had suffered from issues over the 2280s and 2290s but had not suffered catastrophic issues. In 2298, it would be brought to a tragic conclusion.

What would cause a decade of uncontrollable climate disruption and millions of deaths is believed by most to have started with simple human error in the management of the Martian terraforming network which had no corresponding backup network or safeguards. Only four technicians, all of whom had connections to the Red Coalition, were arrested and the Solarian Government officially blamed Martian separatists for the Disaster. The Red Coalition was declared to be a terrorist organization in the Alliance and its symbol was banned from public display, though it continued to be shown in private on Mars. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century. Mars itself had still not fully recovered from the Disaster at the time of the Violet Dawn Catastrophe in 2462.

The 24th Century

“The Coalition and Elyrans laugh at us! They call us the dying embers of a great nation! No more, I say! We will rise from the ruins!” - Doctor Ernesto Castrejon (2298-2386), regarding the Warp Gate Project (c. 2362).

2302: Elyra’s Secession and the Collapse of the Southern Solarian Frontier

Though not directly touched by the Interstellar War, the Southern Solarian Frontier, consisting of the regions now known as the Sparring Sea, Valley Hale, and Badlands, had been badly economically mauled by it and the Second Great Depression. Economic woes and a lack of public trust in the Navy meant to protect it caused discontent to build in the Elyran Coalition, the Alliance’s lynchpin in the region due to its relative wealth. The Elyrans had been badly neglected during the postwar period due to the ravages of the Second Great Depression and discontent reached a boiling point in 2301. A student demonstration turned bloody sparked the Elyran Revolution, and on the first of January 2302 Elyra ceased to be part of the Alliance. Economically and logistically unable to fight another colonial war, the Alliance was forced to simply watch helplessly as its colonies drifted away from it.

The Elyran Revolution was a crippling blow to the entire Southern Solarian Frontier and is now seen by many historians as the end of the Alliance’s ambitions of re-established hegemony. The loss of the Elyran Coalition and much of the Navy force assigned there made the Alliance’s position in the Sparring Sea and Badlands untenable, and the decision was made to withdraw from the regions. Some stubborn colonists remained, particularly on the edge of Solarian control — now the modern Empire of Dominia’s Imperial Frontier — but most fled the region for the Inner, Middle, and Outer Rings of the Alliance. Piracy and banditry would soon establish themselves as the new rulers of both regions as Elyra began to exert its own influence over Valley Hale. The power vacuum left in both regions by the Alliance’s retreat has yet to be filled even a century and a half later.

2332: First Contact

With the trauma of the Interstellar War a recent memory in the minds of many Solarians, the first contact with non-human sentient life, in the form of a garbled message from the Roanoke Stars intercepted by a Discovery-class probe, was one of panic. The Solarian Navy scrambled to the border and some voices, such as the followers of the now-deceased Terrance Hopper, accused the Coalition of attempting to distract Solarian forces along the border with something as fanciful as aliens. Communications were eventually established between a Solarian Navy patrol and a Nralakk Federation vessel in mid-2332 and, much to the relief of the Alliance, the Federation had no desire for conflict.

Both sides, it seemed, had recently been exhausted by conflicts. For the Federation the legacy of Glorsh could still be felt, and for the Alliance the pain of the Interstellar War was very much alive. Both nations seemed to have reached a mutual understanding due to their similar trauma and commerce would, over the following decades, steadily grow between the two nations. Solarian megacorporations, which were increasingly independent of the Alliance, attempted to gain access to the Federation’s advanced technology, but only Zeng-Hu Pharmaceuticals was able to gain the access it desired. Some scholars speculate Federation technology is what started it on its path to near-total medical dominance in the modern Spur, as the Alliance did not have rules to regulate the use of such technology until the early 2400s.

2355: The Warp Gate Project

The last gasp of the Alliance’s massive pre-Interstellar War project was the Warp Gate Project of the mid-24th century. Intended to link the three rings of the Alliance together to both promote trade and make military responses to hostile actors easier, the Warp Gate Project was the brainchild of scientists in San Colette who advocated ferociously for it. The project centered around both San Colette, which filtered travel from the Outer Ring inwards, and Callisto, which became even more of a trade hub. The economy, still recovering from the Interstellar War and Second Great Depression even nearly a century later, was to benefit immensely from the Project, and every member state was to receive a warp gate by the century’s end.

But the Alliance’s plans did not come to fruition, and may have contributed further to its decline over the centuries. By the late 2300s the Project was far from completed and its fiscal reserves, which had never regained the peaks reached in 2259, were stretched to the breaking point. Desperate for income, it began to sell more and more rights to the increasingly-powerful megacorporations it had once firmly controlled, causing its influence over them to further atrophy. While some member states, such as Callisto and San Colette, easily met their warp gate goals, many never received a single gate and the project ultimately remained incomplete until the Solarian Collapse of 2462, at which point it was announced to be suspended until further notice.

The 25th Century

“I worry at times that we are a nation haunted by the memories of our history, and that we shall never be rid of this legacy for as long as we live,” - Admiral Michael Frost addressing an officer, mid-2457.

2403: The Discovery of the Unathi

In 2403, while the Alliance was still recovering from the Interstellar War, a brand new phenomenon took hold of Human society: the discovery of another species, the Unathi. The reaction across Alliance space was mixed, and there was much public debate. It was the topic of the year – what should the Alliance do with the newly discovered aliens? They were not under the dominion of the Skrell, and many argued that the Alliance should subjugate them. Others argued that Humanity was better off focusing on itself and leaving them be, and a far smaller fraction argued that they should be uplifted as close economic and military allies. Ultimately, the Alliance government would not take any endeavors yet, as they remained paralysed from their previous military defeat. The economic opportunities offered by this new discovery began to entice megacorporations as well, who began to make their interest in these new markets public.

2418: The Discovery of the Tajara

The discovery of Tajara forced the debate of Solarian intervention to public attention yet again. The Alliance was by now economically recovering from the Interstellar War, and it could now afford new enterprises. After over a year of public debate, polling and campaigning, the Solarian government announced the Alien Progress Plan (APP) in 2419: a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Megacorporations publicly chipped into the APP as well, making their contributions quite public. Their reasoning was often cited to be both philanthropic and economical. It is unclear how much sway the megacorporations had over this project, but most suspect that it was a rather large amount, citing the relative lack of Alliance government bases on Adhomai and Moghes compared to the much larger number of corporate buildings and enterprises.

The true purpose of the APP is still unknown to the public at large. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace. Solarian attitude towards the aliens was mixed by this point, but most felt at the very least some pity for the now fervently publicised feudalistic conditions of Tajara and Unathi. Countless advertisements on Adhomian conditions were run in the Alliance as a whole to justify the spending on the APP, and special programs, both corporate and governmental, were put in place to educate (and, in some cases, indoctrinate) the brightest minds among them. Aliens that made it offworld later returned with their thoughts drenched in revolutionary fervour, now exposed to the entirety of Human knowledge on political thought.

2421 and 2439: The First Contact Disasters

2421: Alliance and megacorporate meddling is said to have culminated in the First Revolution – an inevitability to most Solarians, and little more than a reality show to others. The possibility of a revolution was anticipated by Solarian intelligence agencies, and plans were now put in motion for the new government to cooperate with the Alliance and its megacorporations. By this time, public sentiment towards the FPP started to decline: many began to feel that too much money was being spent on Adhomai and Moghes, and this disapproval would continue to rise and rise over the following decade. This rising disapproval marks, for many historians, the definite beginning of Solarian xenophobic sentiment.

2439: The atomic bombing of an Unathi city was the boiling point for Solarian involvement in alien affairs, resulting in the fall of the then-ruling coalition. Moghes was reduced to little more than sand and rubble over the course of a decade, a process that was thoroughly televised. The APP was now publicly seen as a complete failure and waste of money, and the next year, all subsidies and support to alien nations were eliminated. With the Tajara and Unathi now perceived as markedly inferior, Alliance policy by this point became markedly cold in alien affairs. This does not apply to corporations, however, who continued their involvement for as long as they could – to this day, megacorporations are still very present in various aspects of life on Moghes and Adhomai.

2452: The Secession of Biesel

By 2450 megacorporate dominance of some systems, such as Tau Ceti, had become strong enough to formally challenge the government and win. In the system of Tau Ceti NanoTrasen, which had subverted the already-corrupt government of the system by 2450, opted to formally have its proxy declare independence in 2452. The Alliance mobilized to stop it but found its economy held captive by Nanotrasen’s dominance of the phoron market, which many sectors relied entirely upon. Thus, the Alliance found itself forced to sign the Tau Ceti Accords in 2452, which formally broke Tau Ceti off from the Alliance These treaties were seen as a humiliation by much of the Alliance and contributed greatly to the rise of far-right fringe groups, such as the Hopper-inspired ATLAS, over the following decade. Tau Ceti itself saw a notable population decrease as the remaining non-NT businesses and their affiliates fled for the broader Alliance, and some speculate its renowned xenophilia is a result of this brain drain.

The bitterness of the Tau Ceti Accords has yet to leave Solarian society even over a decade later.

2460-61: Michael Frost Ascends to Power

The later events of 2462 would, in the eyes of many academics, be impossible without the events of 2460. Imprisoned following his bloody attempted invasion of Tau Ceti in 2458, former Admiral Michael Frost was assumed to be a disgraced man by the civilian government who had been stripped of his connections to the broader Navy and fringe figures in the political establishment, who were then assumed to be a political minority group of little influence. But what the Alliance’s civilian government and administrators did not know was the extent to which Frost’s influence, and his cronyism, had influenced the Navy. The facility he was held in was in effect a gilded cage he could leave at any time, and hardliners in the Navy along with ATLAS, a now-illegal far-right Solarian nationalist group descended from the philosophy of Terrence Hopper, began to plot his escape.

In mid-2460 the Sol System was rocked by the news of an apparently massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Frost, in the ensuing chaos and panic, escaped and rallied a fleet of loyalists to his cause, eventually destroying the pirates and returning to Sol to a hero’s welcome. The former naval officer found himself pardoned of his crimes and ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power.

The Frost administration, which ran from 2461 until his assassination in 2462, was arguably the spark which lit the fire of the Solarian Civil War. Frost, eager to please the Naval hardliners and fascist elements which had brought him into power, created an obscenely corrupt government which suppressed dissent by force using Marines, Navy military police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. Corruption caused already-present issues, such as Navy inefficiency, to begin spiraling out of control over 2461 and 2462. Outlawing and disbanding ATLAS in early 2462, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody, did little to suppress public outrage against Frost which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.

With this environment heading into 2462 it is perhaps unsurprising what resulted.

2462: The Solarian Civil War

The Solarian Civil War has become, alongside the Interstellar War, one of the defining events in the history of the Orion Spur. While many view the Collapse as the result of the Violet Dawn catastrophe on Mars, the truth is far more complicated. It is the result of decades, if not centuries, of mismanagement by the Alliance following its defeat in the Interstellar War. It is the result of megacorporations ballooning in power after the Interstellar War and meddling in the affairs of nations which are meant to regulate them. It is the result of a Navy which long concerned itself with past glory rather than current realities. But above all, beyond all other factors, the Civil War is the result of corruption. Corruption at a massive, intergalactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.

In 2465 the civil war would reach its apex with the War in the Northern Reaches between the Middle Ring Shield Pact, Solarian Restoration Front, and Anti-Corporate League. The Front eventually destroyed the League, and laid siege to San Colette: the capital of the Shield Pact. The Solarian Navy intervened on the side of the Shield Pact towards the end of the conflict, destroying the Front's invasion force and allowing the Alliance to secure the Northern Reaches. Shortly thereafter, the Southern Reaches were re-integrated. The Solarian Civil War had at last come to an end.

2465: The Mandatory Period

Since the end of the Solarian Civil War the Alliance has begun to reassert itself over its territory and, by extension, the broader Spur. In the government, preparations are underway to return to a democratic government as the Alliance's political parties wait in the wings. In the Northern and Southern Reaches, the Reconstruction Mandates work to stabilize regions tainted by war and anarchy. And abroad other powers watch the reemerging Alliance with nervousness, as none can truly say what it will do in response to the territories seized by the Republic of Biesel or Coalition of Colonies in 2462.

Historical Solarian Sectors and Regions

Inner Solarian Frontier (Weeping Stars)

Once considered to be the most important sector of the Alliance during the prospective colonial push of the late 22nd century, no region was more devastated by the Interstellar War than the Inner Solarian Frontier. This area was the subject of intense fighting between both sides during the entire War and still bears the scars of conflict even today, with many planets ruined by either abandoned terraforming efforts or the fighting itself. Few of the colonies established here survived the War intact, and much of the region is still uninhabited. The scars of war, ranging from disabled ships to entire abandoned colonies, litter this region and have long attracted salvagers to it. This region, now known as the Weeping Stars, would go on to form the Alliance Neutral Zone and would only fall entirely out of the Alliance’s influence in 2462 as a result of the Solarian Collapse.

Central Solarian Frontier (Liberty's Cradle)

One of the most prosperous sections of the Solarian Frontier prior to the Interstellar War, the Central Solarian Frontier would go on to form the Central Coalition following brutal fighting during the War. Historical documents declassified in the mid-2300s show that the Alliance had planned to use Xanu as the center of a bold new era of colonial expansion to the Spur’s west in the late 23rd and early 24th centuries, but this was not to be. Little exploration has been carried out since the Interstellar War, either by the Coalition or the Alliance. Solarian control of this region was formally lost as a result of the Treaty of Xansan.

Outer Solarian Frontier (Liberty's Cradle)

Situated comfortably between the Northern and Central Solarian Frontiers, the Outer Solarian Frontier was a heavily-patrolled trade route of the Alliance prior to the Interstellar War. The Outer Solarian Frontier was spared from most of the fighting that devastated the Inner and Central Solarian Frontiers during the War due to both the dogged defense of the Coalition and the logistical strain operating this far from the Solarian Core placed on the Solarian Navy. Like the rest of the modern Coalition, the Outer Solarian Frontier was lost in the treaty of Xansan.

Northern Solarian Frontier (Crescent Expanse)

The now-decivilized Crescent Expanse was once the Northern Solarian Frontier, a region of relatively new colonies and industrial projects at the time of the Interstellar War’s outbreak. This region was abandoned by an overstretched and badly strained Alliance following the Interstellar War and the Coalition has yet to fill the void left behind, even in the late 25th century this region remains entirely free of notable settlements. The twisted remains of abandoned colonies and stations can be found throughout this region.

Riphean Frontier Sector (Arusha)

What is now known as the untamed region of Arusha was once known as the Riphean Frontier Sector of the Alliance, and was intended to be its next region of expansion after the Second Great Depression ended. This next colonial expansion was intended to bring the resources of the region firmly under Solarian control in anticipation of even further expansion following the launching of updated, and faster, Discovery-class drones from the Central Solarian Frontier’s capital of Xanu. This expansion was never to be one reality due to the outbreak of the Interstellar War, and the Riphean Frontier was lost by the Alliance following the treaty of Xansan.

This sector’s name was derived from the Riphean Mountains, which the ancient Greeks and Romans considered the boundary of the known world. The name itself was something of a boast by the Alliance, which intended to colonize far beyond it. But it remains the frontier of the known Spur and is, perhaps as a result of this, still a popular name for Arusha even in the 25th century.

Arcadian Frontier Sector (The Badlands)

Now known as the Badlands due to its inhospitable wildlife and terrain, the Arcadian Frontier Sector was considered by the Alliance to be a fascinating area with high levels of ecological diversity. Thousands of scientific expeditions were dispatched to the region for the purpose of cataloging hitherto unknown alien life. Settlements in this region, such as those in modern Elyra, were often scientific in nature and many orbital platforms were constructed by the Alliance to study the region’s ecology without putting it, or its scientists, in danger. Abandoned by the Alliance following the Elyran Revolution, the gardens of Arcadia out of Elyra’s control have long since withered away. The remains of many research platforms can still be found floating in this region, loyally awaiting long-dead staff which will never return.

This sector’s name was derived from the mythological garden of Arcadia, which was chosen as a name due to the region’s abundance of life.

Baltian Frontier Sector (The Sparring Sea)

Now known as the Sparring Sea for its ceaseless conflicts and widespread piracy, the region once known as the Baltian Frontier Sector during the height of the Alliance has fallen far from its pre-War stability. Part of the reason behind the Baltian Sector’s collapse was due to it being in a relatively early stage of colonization by the Alliance prior to the Interstellar War and the War’s effects quickly cut colonies in it off from vital resources. Some, such as Novi Jadran, survived at great cost to themselves despite this. This frontier was abandoned by the Alliance following the Elyran Revolution, and most colonies in it were abandoned. Even now the region is dotted by abandoned Solarian facilities and colonies, many of which have been seized by pirates or local nations.

This sector derived its name for a mythical island known as Baltia. The name was chosen due to a widespread belief further worlds suitable for settlement could be found in the region. Ironically, Moroz and its associated Empire would prove this name accurate.

Lemurian Frontier Sector (Light’s Edge and the Lemurian Sea)

The Lemurian Frontier Sector was the maximum distance reached by Discovery-class probes in the southwestern Spur prior to the Interstellar War, and few large-scale efforts have been made to explore the region now known as Light’s Edge due to its lack of major stars and the longstanding rumors which surround the region. Even during its height the Alliance made few efforts to colonize planets in Lemuria due to its remoteness and poor prospects for future expansion. This frontier sector was lost by the Alliance through the Treaty of Xansan. Considered to be devoid of colonies by both the Coalition and Alliance, the reemergence of Assunzione from Lemuria surprised many observers.

The name of this sector was derived from the mythical continent of Lemuria.

Roanoke Stars (Nralakk Federation)

A mostly uncharted region until first contact was made with the skrell, no colonization efforts were made by the Alliance in the Roanoke Stars due to the region being — according to data from their probes — almost totally lacking habitable worlds. Whether this lack of data was due to deliberate manipulation by skrell who did not wish to be discovered or the aftermath of Glorsh’s atrocities is a subject of debate among many Solarian historians.

Deprived of life as it seemed to be to many contemporary Solarians, it is unsurprising the Roanoke Stars were named after a vanished colony.