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{{Navbox Lore}}
{{Navbox Lore}}
{{Navbox Human Lore}}
{{Navbox Human Lore}}
<center>[[File:Luna_pixel.png|link=]]</center>
{{Infobox Planet
|Name = Luna
|System = Sol
|Image = Earth's Moon.jpg
|Sector = [[The_Orion_Spur#Jewel_Worlds|Jewel Worlds]]
|Capital = Harmony City
|Species = Humans, Skrell, IPCs
|Languages = Sol Common, Tradeband
|Demonyms = Lunan, Lunarian
|Nation = [[Sol Alliance]]
}}


The Orion Spur is an exceedingly diverse place for humanity, filled with everything from dysfunctional “republics” to authoritarian monarchies to former colonies struggling to get onto their feet, and so much more in between! Yet despite how stunningly diverse humanity is, it is united in its love of one thing: entertainment! With human entertainment ranging from massive theaters showing the latest blockbuster on their holo-screens to humble gaming consoles and VR sets, humanity consumes and produces mass media at a scale unmatched by any other species in the Orion Spur. While attempting to list every form of popular media in the Orion Spur would take an obscenely long time, below we will touch on some of the most popular forms of media in the Orion Spur that humanity has created.
Earth’s only natural satellite, '''Luna''' was the first extraterrestrial body ever visited and colonized by humanity, with the first humans landing in 1969 and the first permanent colonists arriving as 21st century climate refugees. It is the oldest, richest, and grandest of the Alliance’s colonies, and is the location of many government and corporate headquarters. Lunarian cities are known as dome cities due to their domed structure, and are surrounded by rings of subordinate cities known as satellite cities. While the richest here have wealth beyond measure, the Lunarian working class has historically suffered as the moon’s industries have moved abroad and cheaper synthetic labor has replaced them. Above them the middle class toils away at the endless task of maintaining the Alliance’s huge bureaucracy, and worries about losing their livelihoods and being forced into the working poor.


==Entertainment Consumption in the 2460s==
==History==
While humanity has been obsessed with Earth’s moon for untold millennia before the invention of the most primitive spacecraft, historians generally regard the modern era of Luna as beginning on July 16th, 1969 - when American Apollo 11 astronauts Neil Armstrong and Buzz Aldrin were the first humans to ever land upon another celestial body. These pioneers were quickly followed in late 1970 by the Soviet N1/L3 Soyuz 7K-LOK “Pervoprohodets” mission, which landed the third group of humans on the Moon. The “Moon Race” would continue for the rest of the 20th century and result in the first permanent settlement on Luna by the early 1980s - the Soviet “Zvezda” moonbase. The Moon Race ended in an arguable draw in the early 21st century, due to increasing economic instability on Earth.


The ways in which humanity — and those living in human-dominated areas, such as the Republic of Biesel, view and consume entertainment media is quite diverse in of itself. While radio remains common, most households in civilized space will receive their entertainment through their television and many more expensive variants, such as a holographic projector that produces a three-dimensional viewing experience with some advertised as being realistic enough that the audience is transported into the scenery of the production itself. Movie theaters that use these three-dimensional holographic projectors on a larger scale are referred to as holo-plexes and are rarely found outside of well-developed human worlds due to the massive investment needed to create them and prohibitively high maintenance costs.
Luna was mostly ignored by a humanity more obsessed with survival at home until 2070, when colonists from United Orbital Enterprise (a unified space agency between the USA, China, France, and Mexico) landed on its light side. Colonists from Cosmonaut Enterprises (a successor to the Soviet space program of the 20th century) landed on the dark side of Luna in 2072. With this the colonization of Earth’s moon had formally begun, and it would see significant use as a waystation for other points in the [[Sol|Sol System]] over the course of the upcoming decades and centuries. Due to its low gravity, the Soviets and UOE used Luna as a major shipyard and proving ground for deep-space equipment.


Phones remain common in the 2460s and can be found throughout human space and beyond, and most humans on highly-developed worlds such as [[Luna]] or [[Biesel]] will use a phone nearly every for both entertainment and work purposes. Corporate employees will go out of their way to purchase a phone from the Eridani Corporate Federation due to their widespread reputation for excellent utility in a corporate setting; features such as holographic projectors can be locked to the retinal implant of an employee, allowing only them and their supervisors to see displayed holographic images. NanoTrasen has, for some time, attempted to get ahead of the curve on employees purchasing their own devices by offering (mandatory) PDAs to all employees. They have found some success in this, despite issues with PDA security and the ease with which the devices can be cracked to run non-official programs.
Further colonization to Luna took place during the 21st and 22nd century as climate damage gradually worsened, with many wealthy families and companies simply moving off-world to Luna when able to do so. With Earth's economy rapidly deteriorating the rich families of the planet found themselves in need of a new home in a very short order with very few good options: [[Mars]] suffered from many of the same problems as Earth, orbital stations were often too impractical, and Luna was -- aside from some way stations built upon it in the late 21st and early 22nd century -- mostly uninhabited. Luna was chosen by most rich refugees fleeing Earth due to its close position to Earth and the perceived ease of development on Earth's only natural satellite compared to the cost of producing dozens of semi-private stations for rich families and businesses.


Video games are widely consumed throughout the Orion Spur’s human powers and span an incredibly diverse range of genres and topics, ranging from nationalistic shooters to dramas capable of challenging, perhaps even surpassing, the stories of the greatest films the Spur has to offer. Video games are primarily played through either a console or computer, though arcades and public virtual reality arenas are commonplace throughout human space. Commercially viable public virtual reality arenas are a somewhat recent arrival to the entertainment market and only started to become widespread following the runaway success of [[Human_Social_Media#Holo-Dive | Holo-Dive]], a virtual reality social media platform created through a collaboration between Idris Incorporated and Zeng-Hu Pharmaceuticals.
A great deal of manpower and money was required to create this new home for the Earth's richest and brightest as Luna, unlike Mars, was built without the use of cyborg-based labour. To do this hundreds of thousands of well-trained engineers, technicians, and other personnel were employed by the climate refugees to build their new home in exchange for a place on it when the refuge was completed. As such Luna, despite its original conceptualization as a climate refuge for the richest and most notable of Earth, has had a working class from its first days. As settlement continued and more domed cities were created the "lower class" of Luna expanded to include a variety of miners brought by [[Einstein Engines]] in order to exploit Luna's natural Helium-3 and titanium deposits. Though these deposits have since dried up the descendants of these miners can be found on Luna even today, and often still work for Einstein Engines -- though now as engineers and bureaucrats rather than miners.


Streaming — particularly the streaming of video games — it remains a common form of entertainment in the 2460s. Successful streamers are celebrities unto themselves. The Republic of Biesel has become something of a hub for the media form due to its diversity and the legal loopholes in the Republic’s law allowing streamers to function mostly independently as long as they are employed by a megacoporation. Many streamers will operate through Chirper or HoloDive as both platforms have systems in place to support streamers on their platform—for a price, of course. Successful streamers can easily make it their job, but most will simply stream as a side job while collecting corporate sponsorships as they go. In addition to more traditional streaming advances made by [[Zeng-Hu Pharmaceuticals]], Jeonshi Biotech Incorporated have allowed for the creation of streaming devices small enough to fit into augmented eyes, which have allowed for frame-by-frame streaming of sports directly from the eyes of an athlete. The future of sportscasting, today!
The booming economy of Luna created an environment in which corporations could easily succeed. In 2155 Einstein Engines, using the foundation provided by Lunan Helium-3 mining, created the first practical mass-market warp engines and became the first modern megacorporation. Luna’s prosperity has continued since then, and it remains one of the wealthiest planets in the Sol Alliance to this very day, despite its small size and small population. The Luna of today is, in many ways, the ideal colony. Rich, prosperous, and unfailing in its loyalty to the Sol Alliance.


==The [[Republic of Biesel]]==
==Environment==
Luna is a large moon, larger than [[Pluto]] — the ninth planet in the [[Sol|Sol System]]. It has roughly one sixth of the [[Earth|Earth’s]] gravity, which necessitates the use of artificial gravity in its settlements and led to it becoming an early center of Solarian shipbuilding. Arrival gravity in Luna’s cities generally brings the area up to 85% of Earth’s gravity, leading to the typical Lunarian being taller than most Solarians but more awkward in Earth-level gravity. The lunar surface is dominated by lunar dust, which is highly abrasive and can cause damage if inhaled — necessitating the use of large, often multi-stage, airlock systems whenever a Lunarian must venture outside of a dome. The surface is also heavily bombarded by cosmic radiation due to the thin lunar atmosphere, and some cities must use specially treated materials to have their outer shells  resist both dust, radiation, and the occasional meteoroid.


The media of the Republic of [[Biesel]] is (often rightfully) criticized for being low-quality by critics from across the Orion Spur. NanoTrasen’s utter dominance over the system results in little to no non-NanoTrasen owned business including film studios and independent media-producers, leading to an enormous brain drain to more established capitals of the entertainment industry such as Venus and, less commonly, Persepolis. What media that is produced in the Republic is typically heavily biased towards NanoTrasen and rarely displays competing perspectives. However, this may change in the immediate future due to Einstein Engines allowing for the establishment of Phoenix Productions, an independent film-making studio in Phoenixport. Some of the most notable entertainment products from the young Republic include, but are not limited to:
Luna is locked in a synchronous orbit with Earth, leading to both a near side — which always faces Earth — and a far side — which always faces outwards. Lunarian settlements have historically been centered on the near side due to ease of resupply and a desire by early Lunarians to view their home planet. Of the five great dome cities only Gagaringrad is on the far side of the moon, which has earned it the nickname of the “Shaded City” by Lunarians. When viewed from Earth, Luna’s dome cities and their satellite cities create a vision not unlike viewing humanity’s homeworld from orbit. Despite early attempts to sync the Lunarian calendar to lunar months, colonizing governments — then the Alliance — insisted on using the standard Terran calendar for convenience, and this example has been followed across the Spur.


The '''NT-Game!''' (emphasis included, and highly recommended if you are the person responsible for selling it at your local NTmart) is NanoTrasen’s flagship gaming system, and is loosely based upon the electronics used in the standard NT-PDA every employee is issued before starting work at a NanoTrasen-owned facility. The NT-Game! is a remarkably cheap device beloved by adults and children alike throughout the Republic of Biesel and has a battery capable of running for two days without charging in ideal conditions. With a variety of games including Foreign Legionnaire: Heroes of Tau Ceti, the NT-Game! is certain to remain relevant for years to come. NT-Game! software is mostly compatible with the software of a standard NT-PDA, which has led to some employees modifying their PDAs to play NT-Swap! Games. NanoTrasen advises its employees not to do this, but has found little success in stopping the spread of “cracked” PDAs among its employees. Users of the NT-Game! are referred to by marketing as '''NT-Gamers!''' (also with emphasis) despite criticism at how “horribly corporate,” the name is.
==Culture==
[[File:Luna - Final.png|The government flag of Luna. The crescent represents Luna itself, and is meant to remind viewers of Selene's headpiece.|thumb]]


The flagship game of the NT-Game! (emphasis is important, remember that) is -- as mentioned above -- '''Foreign Legionnaire: Heroes of Tau Ceti'''. Foreign Legionnaire is a first-person shooter set during the declaration of independence of Tau Ceti that postulates a “what if?” scenario where the Sol Alliance invaded the Republic of Biesel rather than letting it go free. The player takes control of a volunteer of the Tau Ceti Foreign Legion, which has hastily formed in response to the Solarian invasion. While the campaign has been hailed by Republican media for its story of a brave, ultimately hopeless stand against the Alliance, the real draw of Foreign Legionnaire is undoubtedly the multiplayer: players fight massive battles in locations across Tau Ceti as either a member of the Alliance or the Republic using a variety of guns and vehicles. Order your copy today and receive the Tajara Legionnaire DLC for free!
Lunarians are a tightly-knit and somewhat insular people wracked by stark class divisions between the rich, middle, and working class. The rich here are more wealthy than perhaps anywhere else in the modern Spur, but the working poor are just as poor as anywhere else. The richest Lunarians are part of families which have  lived on Earth’s only moon since the 21st century and originally arrived as climate refugees, and upper-class families are known to spend extravagant sums of money to have their entire family trees charted out and known. Members of the middle and working class lack the obsession with pedigree, having neither the desire nor the resources to carry out these projects.


==The [[Sol Alliance]]==
Regardless of class, Lunarians tend to have certain physical characteristics due to their shared origin on the moon. Due to the lower gravity of the moon, Lunarians tend to be taller than most humans — such as the residents of Earth or [[Republic of Biesel|Tau Ceti]] — and can struggle with adjusting to Earth-level gravity, much like [[Callisto|Callisteans]] or other moon-originating humans. Lunarians also tend to be paler than their Earthborn counterparts due to many living in partially-recessed dome cities where natural light can be rarer, and the Lunar day-night cycle, where most locations have 14 days of light followed by 14 days of darkness — though earthshine (light reflected from the Earth) ensures these nights are brighter than Terran ones. Many develop sunburns more quickly than other humans, and “Lunarian-proofed” sunscreen is a common sight in starports across the current and former [[Sol Alliance|Alliance]].


The Alliance is home to the greatest share of humanity’s entertainment industry due to its massive size and often ancient production companies, some of which can trace their founding back to even before humans were able to go beyond their own atmosphere! Despite an increasingly authoritarian climate and the loss of much territory by the Alliance in recent years, Cytherea has managed to retain its spot as the so-called “Emperor of Entertainment” and attempts to censor it by the Alliance’s government have slid off of it like rain due to [[Venus]]’ prominent position in the Alliance. Many of Biesel’s prominent entertainers— actors to writers— eventually find their way to Cytherea due to Venus’ lack of a megacorporate stranglehold. But while Cytherea may be the Emperor, it is hardly the only source of entertainment! Planets throughout the Alliance produce their own forms of media ranging from crime dramas on [[New Hai Phong]] to [[Human_Social_Media#Holo-Dive |Holo-Dive]] vacations on [[Silversun]] sponsored by [[Idris Incorporated]].  
Most Lunarians have membership in class-specific clubs and fraternal organizations, which can range from drinking clubs for dockworkers to clubs for politicians where all participants must wear stylized masks. Almost every one of these organizations are invitation only . As all things on Earth’s moon, some are far more prestigious than others, and the most prestigious of these – such as the Oakheart Club of Harmony City, a fraternal order for Solarian Navy flag officers – can and do influence the political culture of the entire moon (and perhaps the broader Alliance). Many prominent Lunarian social clubs have been accused of involvement in the secret societies alleged to run Luna from behind the scenes through proxies, patsies, and fronts. Most clubs will have some form of special, often opaque, gesture or ritual associated with their activities, ranging from handshakes to seemingly occult rituals involving the burning of sacrificial effigies. Many a B-list Venusian crime film has involved a plucky detective investigating a Lunarian fraternal organization, only to find it is not-so-secretly a cover for something supernatural or evil.


One of the most successful video games in the Alliance is '''Solarian Marines''', a multiplayer-only first-person shooter with real-time strategy elements that throws players into a conflict between the 3rd Battalion of the 54th Solarian Marine Regiment and the heinous Tup Research Division of the Jargon Federation that has gone rogue due to the presence of the insane Xivxum Xiuzux. With the Federation unable to stop the rogue doctor, the heroic marines must step in and save the day. Despite drawing controversy due to its negative depictions of the skrell, Solarian Marines is played throughout the Orion Spur due to continued support of its asymmetrical gameplay. The Marines must land upon the planet from their vessel, the Conrad, before pushing into and eliminating the Tup research facility deep underground. The Tups must steal DNA using small, invisible probe units that disable and temporarily knock marines out in order to unlock more powerful Skrell bioforms and push the marines back onto the Conrad (this depiction of the Jargon Federation’s Tups has drawn immense criticism from the Federation itself, but has not stopped the game from becoming a best-seller). With a wild variety of Skrell bioforms -- ranging from the Tup themselves to hulking war bioforms able to throw marines like ragdolls -- and marine roles -- from humble grunts to the Captain of the Conrad -- Solarian Marines has enough to keep players occupied for hundreds of hours as long as they can get past its extremely controversial depiction of Skrell. Plus, extensive character creation you can design your own marine that looks like you!
===Social Classes===
[[File:Navy graduation.png|Throughout history, members of the Lunarian upper class have made up a large portion of the Solarian Navy's officer corps.|thumb]]
Sitting at the top of Lunarian, and perhaps the entire Alliance’s, society are its most wealthy citizens. Sometimes known as Sol’s aristocracy, or — more derisively, and often by non-Solarians — as the Solarian nobility, the Lunarian upper class is per capita the richest group of humans in the modern Spur. These Lunarians can trace their origins to the original climate refugees, often already rich themselves, and to the early executives of successful corporations such as Einstein Engines. They are obsessed with their pedigrees and their family histories, and few marry outside of Luna or the upper class; though an up-and-coming upper middle class family may find itself aligned to one of these venerable families by marriage, it is an uncommon thing. Genetically-engineered children, even cloned children, are not uncommon, and Zeng-Hu Pharmaceuticals is always willing to provide its services, though Galatean firms have long plied their trade on Earth’s moon. The extent of genetic editing the Lunarian upper-class experience before and after birth ensures they live longer, healthier lives than most other humans in the Spur. It is often joked Luna contains not just the greatest concentration of wealth in its upper classes, but the greatest collection of centenarians anywhere in the modern Spur.


The most successful movie franchise in the Alliance, perhaps in the entire Spur, is without a doubt '''Monkey King'''. With its seventh main line installment having recently released in February 2463 to rave reviews and massive profits, the Cytherean-produced series has secured its continued dominance over the holovid (or “holo-movie” for the official term)  industry despite criticism that the series primarily centered around the titular Monkey King’s visually stunning fights rather than actual plots. The Monkey King himself is depicted as a wandering hero travelling throughout the Orion Spur and beyond in search of the next biggest fight to prove himself in. A reason for the ongoing profitability of Monkey King is the early adoption of holographic movie projection by the franchise in the mid-2430s, which helped bring the franchise to the next level of spectacle: viewers are transported into the fight itself, able to view it from almost any angle if viewed in an appropriately equipped holo-plex theater.
Wealthy Lunarians are massively influential in its political and economic environment, and many conspiracies — both on Luna and throughout the Alliance — swirl around their wealth and dominance. Some hold membership in secret or semi-secret societies they are rumored to use in efforts to further their influence and dominance, and some claim these societies far predate the founding of the Alliance or the colonization of Luna. The richest Lunarians are an exclusive class and zealously guard their homes in the central domes from intrusion by those deemed beneath their notice or unworthy of the privilege, with secret covenants between rich and influential Lunarians to make their neighborhoods more exclusive not being unheard of. Further increasing their exclusivity is their unusual accent: rich families will teach their children, and sometimes upper-level assistants in their employ, how to speak in a refined, learned dialect known as Formal Lunarian. Formal Lunarian, or FL, must be taught from birth as the way one learns Solarian Common for it to be passable to those who have also learned the dialect to birth. This makes it both hard to passably fake and marks someone as an outsider in a community when they speak, ensuring they may never fit in.


==The [[Empire of Dominia]]==
The Lunarian middle class makes up the majority of the moon’s population following the decline of its working class populace, and forms the backbone of the modern Solarian central bureaucracy. Most live in satellite cities and work in government buildings of the central dome, performing the endless duties of an interstellar bureaucracy under the watchful eye of the upper class. Often seen as a colorless and boring people due to their line of work, a common Solarian joke claims the stereotypical middle-class Lunarian is a Solarian government bureaucrat who wears a suit to work, commutes by train, and only feels joy when completing paperwork. Though typically wealthy in their own right, many of the middle class suffer from impostor syndrome and drive themselves into debt attempting to follow the trends of those richer than themselves. They are frequent travelers abroad, with middle-class Lunarians having a higher purchasing power off of Luna than on it due to their high wages being needed to match the moon’s cost of living. These Lunarians also form the middle management of Luna-centric corporations such as [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and [[Zavodskoi Interstellar]].


The Imperial entertainment industry is a curious one thanks to the authoritarian and highly-centralized nature of the Empire of Dominia itself, with the royal family often known for interfering in the entertainment industry (for better or worse). Despite this, it maintains a respectable entertainment industry that, while being nowhere near the size of the Alliance or Republic of Biesel, has achieved a reputation for quality productions. A majority of the Empire’s entertainment products can be found in the greater Orion Spur regardless of the Empire’s debatable reputation in the Coalition of Colonies and Republic of Elyra, but the largest market for Dominian entertainment media remains the Empire itself as very little Dominian media is designed for a wider (and non-Dominian) audience.  
The Lunarian working class, in contrast to the upper and middle classes, is not flush with wealth. Once almost the equal of the middle class, the working class has seen its size shrink and influence fade away as Lunarian industries have moved abroad from the moon and a new invention has been brought in to replace those they have retained: positronic-based robots known as [[IPC|IPCs]]. Many working-class Lunarians have moved abroad, often to [[Callisto]] or to another colonized world in the [[Sol|Sol System]], and those who have chosen to remain must often make do in poorly-maintained and run-down satellite cities filled with rotting industrial infrastructure that serves as a reminder of the better life their parents and grandparents once lived, with the fading names of these once-great industrial companies now serving as epitaphs to the working-class life that was. These Lunarians are some of the most anti-IPC citizens of the Alliance, viewing them as having taken their well-paying factory jobs before and now threatening what service industry jobs they desperately hang onto, hoping to not be forced into insolvency. Working-class Lunarians who work in mechatronic-focused industries such as ship production take pride in a culture of technical ingenuity and non-positronic automaton maintenance which ensures they can keep positronics out of the workplace, even if their equipment is often slower and less efficient than a positronic-only factory.


Easily the most popular entertainment product in the Empire is the critically-acclaimed '''Our Holy Moroz''', a ten-season drama set during the closing years of the War of Moroz leading up to the unification of the planet Moroz under the Empire of Dominia. The series is centered around two characters: Captain Cynthia Desrosiers of the Imperial Alliance and her nemesis, Lieutenant Jalo Heikkinen of the Confederated States. Even though it was produced in the Imperial capital of Nova Luxembourg, Our Holy Moroz is widely regarded as an extremely nuanced and fair dramatization of the War of Moroz, with an ensemble cast portraying characters and some historical figures from both the Confederated States of Fisanduh and Imperial Alliance. Curiously, future Emperor Godwin Keeser’s face is never directly shown and is instead depicted with his back to the camera— producers explain this is to avoid creating an impostor of the late Emperor. With its tenth season slated to end the series in November of 2463, Imperial subjects and even some beyond Dominia’s borders hold their breath in anticipation of the last showdown between Meadows and Heikkinen.
===Holidays===
The '''Zhongqiu Jie Festival''' is an extremely popular holiday on Luna said to date back to the 2070s. The holiday is originally rooted in the Lunar New Year, itself imported by East Asian immigrants to Luna, but has since grown to be a common holiday designed to celebrate the success of humanity’s first interstellar pioneers. The Zhongqiu Jie Festival takes place on the same date as its Earthbound variant; the fifteenth day of the eight month of the traditional lunar calendar.


While Boleslaw Keeser the First may be the undisputed Emperor of Dominia, the undisputed master of the Dominian video gaming market—by extension, esports is included here— is the wildly popular '''Reign of Steel''', produced by a programming studio affiliated with House Volvalaad. Reign is a highly competitive and finely tuned shooter set in a fictitious version of the Interstellar War in which players can fight for either the Frontier Coalition or Solarian Central Government. With hundreds of ways to equip your soldier and an engrossing gameplay loop, Reign has been a smash hit both inside and outside of the Empire thanks to a large sponsorship from House Volvalaad and seems set to become one of the most popular esports in the Orion Spur. Many theorize that the reason for this success—massive funding by the Volvalaads aside, of course — its semi-fictional setting, which allows it to be sold anywhere in the Spur without arousing nationalistic anger.
'''Apollo Day''' is another common holiday, taking place on the sixteenth of July. Similarly to Danza de la Luna, this holiday celebrates the success of humanity’s interstellar pioneers. However, this one celebrates the success of Apollo 11 specifically rather than explorers more generally.


==The [[Eridani Federation]]==
A variation on Apollo Day named '''Pervoprohodets Day''' is instead celebrated in Soviet-colonized areas, with this holiday instead taking place on the fifteenth of December - the date the USSR’s LK lander touched down on the Lunar surface.


Eridanian entertainment shares much with the greater Solarian Alliance as a whole due to its position within the Jewel Worlds of the Alliance, yet a good variety of local entertainment media has managed to develop within the Corporate Federation, free of the influence of the greater Alliance. However, the uniquely corporate nature of the Federation and immense divisions between the haves and have-nots has shaped Eridanian media into its unique current form: there is an extremely clear divide between the entertainment media a model employee should subscribe to and the entertainment media only suited for dregs and those with ink under their leisure suits.
==Life in Dome Cities==
[[File:New_Odesa.png|A map of New Odesa and some of its satellite cities' rail infrastructure (click to enlarge).|thumb]]
Lunarian settlements are known as dome cities due to their original shape: as one would expect, they are large, domed structures designed in the early 2100s to replace the primitive early structures from humanity’s first settlements on Earth’s moon. The term “dome city” refers to the original dome, which most Lunarians see as the heart of their settlement and the most prestigious location to live, though only the ultra-wealthy can afford it. Central dome cities are ringed by satellite cities that serve as its neighborhoods and suburbs, and are connected by underground rail and highway lines often built into the moon’s long-dormant lava tubes. The quality of a satellite city can vary wildly depending on its original purpose and which individuals now inhabit it, with the best satellite cities resembling the central dome – though less prestigious – and the worst being decaying industrial areas which would not look out of place in a rough area of [[New Hai Phong]] or pre-Violet Dawn [[Mars]]. As all things on Luna, the quality of where one lives is generally determined by the economic strata they are born into.


A model employee of Eridani’s highly valued corporations will derive their primary source of entertainment from podcasts, either at home, at work, or on the go. These podcasts are widely promoted by the corporations of the Federation and listening to them while working is typically not forbidden by the majority of employers for very practical reasons: giving employees access to entertainment that they can use while still having their hands and eyes free to work cuts down on the need for employees to have breaks for entertainment and relaxation and can often contribute to productivity. Many corporations have in-house podcasts available only to loyal employees as an incentive for productivity and sharing these is often a quick way to be fired from one’s position. Another common feature of Eridanian corporate entertainment are “minicasts,” podcasts designed to last as long as the time it takes transportation to go from an employee’s residence to their office. These are typically produced by the employee’s corporation for their own use in order to incentivize continued work with the company. Some of these minicasts are known for being so well-produced that they have followings outside of Eridani, though they hardly make up a large part of the Orion Spur’s media marketplace.
The central domes of dome cities are extremely exclusive locations, with only the wealthiest of already-wealthy Lunarians being found here, living alongside corporate headquarters buildings, fine dining and shopping, government buildings, and public buildings. Their residents are corporate executives, high-level government bureaucrats, and members of Luna’s most prestigious families and dynasties. These individuals will typically work to make the central dome even more exclusive through the creation of formal and informal compacts designed to ensure only those they deem sufficiently worthy. Further worsening one’s chance of ascension into the inner dome are restrictions placed on new constructions – or modifications – by organizations known as Municipal Development Compacts, or MDCs. A unique feature of central domes, MDCs are part social club and part homeowner’s association, and often involve local government officials. Unless one is a member – or has enough money to pass the exorbitant fees they charge – they have no chance of getting into the central dome. MDCs are, of course, always invite-only, further working to exclude new members.
Dregs on the other hand produce very little entertainment media of their own with some— mostly Eridanian— critics claiming dregs are simply too brutish and uncivilized to ever create something beautiful. Some dreg-produced entertainment series, such as the Mendell City-based ''Underlife'' podcast that catalogues life in Eridani’s underworld, go against this stereotype. Many, however, are unable to overcome their circumstances and with their lives defined by overwhelming levels of poverty and crime, the average dreg’s entertainment is typically derived from illegal narcotics rather than media. Some theorize that Eridanian pharmaceutical companies are one of the main sources of drugs in Eridani’s underworld and inflate supply in order to keep the large population of dregs content.


==The [[Republic of Elyra]]==
Satellite cities have no such associations, though some richer ones have close equivalents, and are home to the vast majority of Luna’s population. Often connected to the central dome – where many satellite city dwellers work – by underground rail lines or highways, satellite cities can vary greatly in their quality and in what they contain, and their fates were often determined by how they were originally zoned by the early Lunarian government. Industrial-zoned satellite cities, due to the decay of Luna’s industrial sector, have fared the worst, but residential or commercial ones have fared much better. The typical middle-class satellite city is full of mixed commercial and residential zoning, and often has a high population density reminiscent of Callisto or New Hai Phong due to the height restrictions placed on expansion due to the presence of the dome. They can sometimes extend much further underground, both vertically and horizontally, with the most premium space being in the center of the satellite city where natural light reaches the streets at most times of the Lunar day. Typically they are laid out in a grid pattern, with government and high-rise buildings at the center – the tallest point of the dome – and structures becoming smaller as one approaches the edge of the dome.


Due to the heavily isolationist and top-down nature, the Republic of Elyra, has a somewhat small, quality entertainment industry that is primarily centered around the planet of Persepolis. Though it is overshadowed in Elyra by more traditional art forms on other Elyran planets such as [[Medina]], Elyran entertainment typically finds more success in the greater Orion Spur. The entertainment industry that does exist in the Serene Republic is centered around films and animation and has a reputation for pursuing quality over quantity due to its small size. Elyran arthouse cinema is considered by some to be on the same level of quality as Venus, though it often struggles to match the scale and spectacle of the Solarian capital of entertainment. Elyran Sadiququus, or QQs, are not considered to strictly be part of the entertainment industry, instead being considered their own industry.  
==Economics==
The Lunarian economy has undergone significant changes since colonization. Luna’s economy was initially based around heavy industries deemed non-viable on Earth: shipbuilding and He-3 mining and refining. With the earliest of humanity’s vessels having been made in Earth’s orbit, where collisions with abandoned space objects were a constant risk, shipbuilding forms were quick to rebase to Luna, with many concentrating on the near side of the moon and establishing facilities on the outskirts of climate refugee settlements: arguably, these were the first satellite cities. On the far side of the moon the Soviets were quick to establish a settlement of their own — Gagaringrad — and the Union’s insatiable urge for Helium-3 to power warp technology caused mining operations to follow. First the Soviets, then the rest of Earth, staked out mining operations for themselves. For its first few decades, Luna was a very working-class colony: home to those building the new future of humanity. Dinged and scuffed Soviet monuments to the conquest of the Stars on Luna built in this era can be found across its surface, though many are in disrepair and few can read their dated script.


The most famous holovid to come out of the animation studios of [[Persepolis]] is the long-running '''Freedom Fliers''' series, produced by Marut Studios, which portrays the trials and tribulations of exosuit and mech pilots during the Interstellar War through the use of fictional characters. The series is beloved in the Republic of Elyra and Coalition of Colonies for its well-developed cast of characters and patriotic roots in fighting against the Sol Alliance, ostensibly being not well-received in the Sol Alliance. It has become prominent in Tau Ceti post-independence, and its advertisements can often be found throughout the Republic of Biesel.
But the early Lunar economy was not to last. As humanity expanded beyond the Sol System and congealed into the Alliance, the need for new ships and more fuel rapidly outpaced what Earth’s moon could produce. Shipbuilding moved further away to larger, purpose-built facilities further out in the Sol System — now a few hours’ travel away instead of weeks — and He-3 operations moved to Pluto, where the Soviets applied everything they had learned on Luna to create the still-largest producer of Helium-3 in the modern Spur, and one with the nearly-unlimited resources of the Oort Cloud rather than Luna’s already-depleted reserves. Shipyards, factories, and refineries began to shutter across the moon’s satellite cities. Skilled labor fled abroad and those who stayed behind suffered from unemployment, with many turning to crime or accepting lower-paying jobs in the now-growing service industry. Some instead chose to work for a growing employer on the moon: the Solarian government, whose bureaucracies were migrating to Luna’s domed cities from a decaying Earth.


A less famous yet still beloved holovid originating in the animation studios of Persepolis is the '''Blood on the Sands''' series, which presents a dramatization of the Medina [[Medina#The_Phoron_Bulletin|phoron bulletin]] and the phoron hunters that work to fulfill it. Full of drama, intrigue, and suspense, Blood on the Sands has seen wild success in the Republic itself, and its broad cast of characters dedicated to hunting phoron have helped it become widely watched outside of the Republic. Its producers, Leviathan Studios, are well regarded throughout the animation industry for the lengths they have taken to ensure Blood on the Sands remains as faithful to its source material as possible all while being animated.
The modern Lunarian economy is heavily based around the government and its service sector, though many previously human-worked service jobs are being supplanted by positronic units owned by corporations or the government. Middle-class Lunarians typically work for the Solarian government or in office roles for corporations with facilities on Luna — with most corporations having a regional headquarters here, [[Hephaestus Industries|Hephaestus]], [[Orion Express]], and [[NanoTrasen Corporation|NanoTrasen]] excepted. Rich Lunarians work in the same sectors as their middle-class colleagues, but tend to be in senior-level positions rather than the middling ones occupied by the middle class. Working-class Lunarians are left with what remains: most work in the service industry, with a minority being employed in government-run blue collar jobs such as Navy shipyards and urban maintenance. They have significantly less purchasing power than other Lunarians and often live paycheck to paycheck, with the creeping growth of synthetics in their traditional jobs having caused many to migrate abroad, often to Callisto, in hopes of a better life.


==The [[Coalition of Colonies]]==
===Corporations===
Luna is home to headquarters — or regional headquarters — for many corporations based inside and outside of the Alliance. Of the megacorporations Einstein Engines, Zavodskoi Interstellar, and Zeng-Hu Pharmaceuticals are most prominent on the moon. However, dozens of other corporations — from [[Empire of Dominia|Dominian]] engineering firms to [[Coalition of Colonies|Coalition]] shipping companies to Solarian industrial companies — have regional headquarters here, and establishments frequented by corporate employees for their breaks can be a whirlwind of dialects and languages, with [[Federal Technocracy of Galatea|Galatean]] firm representatives working out deals with Solarian businesses over food well outside the purchasing power of many Lunarians. Most of these companies have their headquarters on the near side of the moon in Harmony City, with only Zavodskoi Interstellar stubbornly remaining on the far side in Gagaringrad, in a building known locally as the Obelisk.


The entertainment industry of the Coalition is incredibly decentralized due to the nature of the Coalition itself with each planet producing its own unique forms of media ranging from anti-Solarian propaganda on Gadpathur (from posters to popular animated cartoons) to true crime series set in the seedy underbelly of Xanu Prime. However, much of the Coalition’s well-known entertainment media can be traced back to its more developed colonies such as Himeo and Xanu Prime (along with its colonies, such as Crosk), with less-developed planets rarely producing entertainment that becomes known beyond the Coalition itself.  
[[Einstein Engines]] is the de facto kingmaker of the Lunarian corporate world, and any company with a desire to be successful on Earth’s moon will find themselves interacting with the oldest megacorporation sooner or later. Based on Harmony City, Einstein is unofficially regarded as the Lunarian corporation, and many in its upper management come from the moon. Most still-functioning heavy industries on Luna are connected to EE or one of its affiliates, and most facilities previously operated by NanoTrasen have been bought out by Einstein at below market prices using their connections to the Lunarian government. Most synthetics on Luna are produced by Einstein in one of its facilities, which has led to growing resentment from the Lunarian working class in recent decades. The famed Suzuki-Zhang Hammer Drive was invented in the Robert H. Goddard Administrative, Commercial, and Research Facility, an Einstein Engines proving ground located in a satellite city of Harmony City.


Despite its humble origins in the Republic of Assunzione, the open-world RPG '''Lightwalker''' has found itself popular throughout the Orion Spur due to its setting and mix of traditional roleplaying game and horror elements. Gameplay centers around the player creating and taking  control of a Zeng-Hu-sponsored exploration team that is being sent into uncharted depths of Light’s Edge to find and retrieve a device referred to as the “bianhua”. The myriad twist and turns along the way will find the player and their team pushed to the limit by forces inside and outside of their small vessel. When they ultimately reach the bianhua, they are presented with a choice: should this device even be retrieved, or was the bianhua abandoned in this far away sector for a reason? Despite receiving some criticism from Zeng-Hu Pharmaceuticals itself, Lightwalker has been massively successful throughout the Orion Spur. However, many on Assunzione avoid the game due to its “gamifying” of Light’s Edge and what can be found within its uncharted sectors.
[[Zavodskoi Interstellar]] is, alongside Einstein, one of the prominent corporations on Luna. Based mostly on the far side of the moon in Gagaringrad, unwritten rules between ZI and EE have seen Zavodskoi’s domain in Gagaringrad mostly untouched by Einstein in exchange for unknown concessions. Zavodskoi, to the chagrin of [[NanoTrasen_Corporation|NanoTrasen]], often works alongside Einstein — sometimes in the same facilities — and is a major supplier of the Lunarian Public Safety Bureau, providing the moon’s police with everything from bulletproof vests to their service weapons to tear gas. Like Einstein, much of Zavodskoi’s upper echelon is dominated by Lunarians. However, recent decades have seen a steady encroachment by Dominian staff, with more and more ZI board meetings on Luna having at least one Morozian present.


The long-running detective drama '''Xanu Underground''' is perhaps the most easily recognized piece of entertainment from the Coalition itself. With the series having run for nearly seventy continuous years, Xanu Underground and its uncompromising depiction of life in the massive cities of Xanu Prime have achieved fame throughout the Orion Spur as one of the greatest police procedurals ever made. Though initially set in the transition from Solarian to local rule at the start of the Interstellar War, Xanu Underground has jumped around the planet’s history with a five-season-long series generally centered around two detectives. The most recent protagonists are vice detective Beatrice Fitzpatrick and her baseline colleague ICO (short for Intelligence Cataloguer and Organizer) and their attempts to bring down a drug smuggling cartel operating out of Zaurghis. With this series’ second season having started in 2463, it is clear that much of their story remains.
[[Zeng-Hu Pharmaceuticals]] controls much of the medical industry on the moon, though through the corporation’s unique keiretsu structure instead of direct oversight. Medical facilities across Luna are controlled by ZH’s tendrils, and the keiretsu is likewise dominated by Lunarian staff. Many graduates from Luna’s universities go straight into Zeng-Hu’s staff, where they have historically succeeded in its competitive environment. ZH’s generic medicine divisions readily provide their services to the Lunarian upper and middle class, and it is not uncommon for Lunarians to live significantly longer than average Solarians as a result — a lucky genetically engineered Lunarian may live well over a century.
 
==Politics and Government==
The Lunarian government is dominated by the richest of its population, with political dynasties having always influenced the moon’s politics. The amount of wealth one needs to enter into the moon’s political scene is prohibitively expensive, and acts as a barrier against non-dynastic political actors entering into politics. Without a significant wealth reserve or a powerful backer, a prospective candidate will simply not have enough cash on hand to get their name out to be heard, and thus voted in. Some seemingly independent actors do enter into its politics, but a savvy Lunarian will easily uncover these seeming independents often have connections to the political dynasties and are only pretending to be free of their influence — a trick often used to subvert a dynasty’s rivals through subterfuge.
 
Conspiracies have long swirled around the moon’s political dynasties, with some claiming their influence over the moon includes control over the various Solarian government agencies headquartered here, and that the Alliance’s direction is largely chosen ahead of time by a cabal of Luna’s ultra-wealthy. Other, more outlandish, conspiracies claim the dynasties are in league with demonic forces, are an outgrowth of Earther conspiracies such as Majestic 12, are shapeshifting aliens (distinct from [[Skrell|real aliens]] met by the Alliance), or are supernatural creatures such as vampires. The Lunarian government has long not entertained these claims, deeming them too ridiculous to even be worth denying.
 
The current governor of '''Luna is Dietmar de Esterházy von Galántha'''. Governor de Esterházy von Galántha, known as E-V-G by many Lunarians, is the patriarch of a venerable Lunarian political dynasty with historical ties to the Solarian government, particularly its diplomatic service, and Harmony City’s branch of Luna’s local police agency, the Lunarian Public Safety Bureau. The governor has connections to most political dynasties on the moon and is rumored to be one of the most powerful men in the Alliance, though such theories often bear an edge of conspiracy. Dietmar is old, past eighty, and it is expected he will retire when the current term expires in 2480, having served as the moon’s governor for thirty years, surviving ATLAS, Frost, the coup, the civil war, and its aftermath. What dynastic family will replace him, or if one of his relatives will be elected, remains to be seen.
 
In addition to local politics Luna is home to most of the Solarian government’s agency and department headquarters, and millions of civil servants are either Lunarians or work on Luna, toiling away at computers or filing cabinets as part of the endless struggle to ensure the Alliance’s labyrinthine and massive bureaucratic apparatus does not collapse under its own weight. Most government bureaucrats on Luna are drawn from its middle class, though the long reach of the upper classes cannot be entirely escaped as they often head local offices or the departments of offices. Government work is an honest life for many Lunarians, and local residents take pride in their moon’s status as the beating heart of the Alliance’s government and its bureaucracy. Many say that Unity Station has ideas, but it is Luna which makes them into reality.
 
Lunarian law enforcement is handled by the '''Lunarian Public Safety Bureau''', or '''LPSB'''. One of the most well-funded public security services in the Solarian Alliance, it is regarded as one of the better policing agencies in the Sol System by middle and working-class Lunarians. However, the LPSB operates on a pay-to-play system of corruption with rich Lunarians where crimes, assuming they are not completely egregious, can be deemed a non-issue if one pays enough. The moon’s wealthy political dynasties exert an immense amount of control over the LPSB and de facto run the Bureau, with its upper ranks dominated by those affiliated with the ultra-rich. The police officers of the Bureau are known as public security agents, or PSAs, and the officer in charge of an entire satellite city is known as a chief director. The officers of the LPSB are typically recruited from the Lunarian working or middle class. They are well-trained and well-equipped, often having instructors affiliated with [[Zavodskoi Interstellar]] or the [[Solarian Armed Forces]] and utilizing the most cutting-edge equipment, ranging from laser-based weaponry to [[San Colette|Colettish]]-produced police drones. Zavodskoi is known to recruit many ex-LPSB officers into its ranks, though this source of qualified manpower has started to dry up as Solarian attitudes have shifted to be anti-corporate in a post-2462 Spur.
 
Compared to other Solarian police forces, the LPSB uses a larger number of [[IPC|synthetics]]. Industrial units serve as backup for IPC-qualified officers and as riot suppressors, Bishops serve in technical or intelligence roles, and shells do much of the LPSB’s clerical work, but none serve in patrol roles. These IPCs are often secondhand units from the Solarian military or corporate security, though some have been purchased directly by the Bureau itself, and often with the assistance of wealthy backers.
 
==Major Dome Cities==
'''Harmony City''' is the capital of Luna and the beating heart of both its political life. Here, the political deals that will run Luna for decades are made in the private rooms of high-end establishments. Situated in the Mare Insularum, it has a unique feature not found in any other dome city: a coastline situated in Mare Luistania, an artificial lake built out of an asteroid crater inside the dome city. The center of this lake is an artificial island known as the Isle of Harmony where the government buildings of Luna’s central administration are found. The Isle of Harmony can only be accessed by appointment if one is not a government employee or elected official, ensuring the government remains out of practical reach for many Lunarians. Harmony City is home to the headquarters of Einstein Engines and many of the megacorporation’s employees live here, giving the city a reputation as the de facto capital of the megacorporation as well as Luna. Notable sights in Harmony include the Museum of Aeronautics and Astronautics, where the original landers of the Soviet Union and United States of America were moved after the city’s establishment. Most of Harmony City’s satellite cities are home to corporate employees or employees of the Lunarian government itself, and few were designed for industrial use. Residents of Harmony City are often negatively stereotyped by other Lunarians as social climbers and backstabbers who are all too willing to betray even their family for minor political or social gain.
 
'''Nouvelle Caen''', originally settled by French climate refugees, is the heart of Luna’s culture and home to many of its corporate offices. Known for its art galleries and high society functions, the residents of ''Le Nouvelle'' – as they often refer to their dome city – pride themselves on being the highest echelons of modern Solarian culture, and on enjoying the finer things in life. The city’s government has taken the unusual step of turning all of its former industrial satellite cities into upper- and middle-class housing, making Nouvelle Caen the only dome city without any industrial satellites. It is home to most of Luna’s small Dominian expatriate noble population, and is the only dome city to have an Imperial consulate aside from New Odesa. Sights in Le Nouvelle include its entertainment district, where one can find theaters, opera houses, and playhouses in an architectural style known as Nouveaux Beaux-Arts which deliberately calls back to French history, and its numerous art galleries, some of which are the only galleries in the Sol System to feature prominent non-human artists. It is the richest dome in terms of raw wealth, and many Venusian stars have homes away from home in its satellite cities. Residents of Le Nouvelle are stereotyped as foppish and somewhat aloof by other Lunarians, and it is commonly joked that most speak French – a dead language – at home, and Solarian Common only when inconvenienced by those not of Le Nouvelle.
 
'''Hangzhou''' is Luna’s academic center, and traces its origins to a joint project between NASA and the Federal Republic of China’s Space Agency. Viewed by many as the Alliance’s brain, the central dome city of Hangzhou trades conventional Lunarian styles of zoning for a number of universities, student houses, and laboratories. More middle-class Lunarians live in Hangzhou’s central dome city than in the rest of Luna’s central domes combined, and some rich Lunarians from elsewhere on the moon look down at Hangzhou residents as unworthy of the prestige of living in a central dome. The dome city has a large Solarian military presence due to numerous proving grounds and testing facilities, some originally built by the Solarian Armed Forces and some seized from corporate actors in 2463. Hangzhou is a key medical research hub in the Orion Spur due to housing the Lunar University of Medical Science, the city’s largest employer, and many Zeng-Hu Pharmaceuticals facilities. Zeng-Hu. Residents of it often brag they may not be the richest dome, but they are undoubtedly the longest-lived. Hangzhouers are stereotyped by other Lunarians as shy intellectuals who are issued a pair of glasses and a degree at birth by the city’s government.
 
'''Gagaringrad''' is the largest dome city founded by the Soviet Union and the largest dome city on the dark side of the moon. It was the heart of the moon’s mining and refining industries before the USSR moved most of these operations to [[Pluto]] as the city’s Helium-3 deposits began to dry up, causing Gagaringrad to fall on hard times as thousands emigrated to Pluto, returned to Earth, or became unemployed on Luna. Many Lunarians see Gagaringrad as a dome city on its last legs, only one economic shock away from total collapse, with many of its once-proud industrial satellite cities now being abandoned relics of a better time. The high unemployment rate of the city has led to a rise in crime, and Gagaringrad is unofficially known by many Lunarians as the moon’s crime capital. The one remaining bright spot for the moon’s Soviet city is the presence of a still-active shipbuilding industry affiliated with the Solarian Navy, and the domes associated with this industry are home to the last remnants of the Lunarian Soviet man. Residents of Gagaringrad are stereotyped as gloomy, due to living in darkness for most of the year, and easily irritable people who may or may not have organized crime links.
 
'''New Odesa''' is the administrative hub of the [[Sol Alliance#Government|Solarian government]] on Luna, and is home to literally millions of government bureaucrats and most of the moon’s foreign embassies. Abroad, it is rumored by some to be the heart of the Lunarian conspiracy to control the Spur, a claim Odesans find absurd. The youngest satellite city, it is the moon’s transit hub and has a twice-hourly shuttle to Unity Station utilized by many Solarian government employees and elected officials. It is also home to Yuri Kondratyuk Shuttleport, the moon’s primary interstellar shuttleport. It is also home to the headquarters of Pan Solarian Interstellar. New Odesa’s central dome has the lowest population of any dome city as most of its space is taken up by government offices, though its population rises during the week as many bureaucrats are known to sleep overnight in government-owned dormitories. Most workers commute from its satellite cities and suited bureaucrats asleep on high-speed trains are common sights. Sights in New Odesa include the Zvezda Museum, which chronicles early colonization of the moon, and New Lviv Satellite City, which has been carefully zoned to ensure all buildings are in the antique Hustul Secession style of architecture. Odesans are stereotyped by other Lunarians as underslept and overworked bureaucrats twitching from caffeine (or stimulant) abuse in their desperate struggle to conquer the Alliance’s endless tide of paperwork.


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Latest revision as of 03:53, 19 January 2026

Luna
Sol System
Sector: Jewel Worlds
Capital: Harmony City
Species: Humans, Skrell, IPCs
Common Languages: Sol Common, Tradeband
Demonyms: Lunan, Lunarian
Part of: Sol Alliance

Earth’s only natural satellite, Luna was the first extraterrestrial body ever visited and colonized by humanity, with the first humans landing in 1969 and the first permanent colonists arriving as 21st century climate refugees. It is the oldest, richest, and grandest of the Alliance’s colonies, and is the location of many government and corporate headquarters. Lunarian cities are known as dome cities due to their domed structure, and are surrounded by rings of subordinate cities known as satellite cities. While the richest here have wealth beyond measure, the Lunarian working class has historically suffered as the moon’s industries have moved abroad and cheaper synthetic labor has replaced them. Above them the middle class toils away at the endless task of maintaining the Alliance’s huge bureaucracy, and worries about losing their livelihoods and being forced into the working poor.

History

While humanity has been obsessed with Earth’s moon for untold millennia before the invention of the most primitive spacecraft, historians generally regard the modern era of Luna as beginning on July 16th, 1969 - when American Apollo 11 astronauts Neil Armstrong and Buzz Aldrin were the first humans to ever land upon another celestial body. These pioneers were quickly followed in late 1970 by the Soviet N1/L3 Soyuz 7K-LOK “Pervoprohodets” mission, which landed the third group of humans on the Moon. The “Moon Race” would continue for the rest of the 20th century and result in the first permanent settlement on Luna by the early 1980s - the Soviet “Zvezda” moonbase. The Moon Race ended in an arguable draw in the early 21st century, due to increasing economic instability on Earth.

Luna was mostly ignored by a humanity more obsessed with survival at home until 2070, when colonists from United Orbital Enterprise (a unified space agency between the USA, China, France, and Mexico) landed on its light side. Colonists from Cosmonaut Enterprises (a successor to the Soviet space program of the 20th century) landed on the dark side of Luna in 2072. With this the colonization of Earth’s moon had formally begun, and it would see significant use as a waystation for other points in the Sol System over the course of the upcoming decades and centuries. Due to its low gravity, the Soviets and UOE used Luna as a major shipyard and proving ground for deep-space equipment.

Further colonization to Luna took place during the 21st and 22nd century as climate damage gradually worsened, with many wealthy families and companies simply moving off-world to Luna when able to do so. With Earth's economy rapidly deteriorating the rich families of the planet found themselves in need of a new home in a very short order with very few good options: Mars suffered from many of the same problems as Earth, orbital stations were often too impractical, and Luna was -- aside from some way stations built upon it in the late 21st and early 22nd century -- mostly uninhabited. Luna was chosen by most rich refugees fleeing Earth due to its close position to Earth and the perceived ease of development on Earth's only natural satellite compared to the cost of producing dozens of semi-private stations for rich families and businesses.

A great deal of manpower and money was required to create this new home for the Earth's richest and brightest as Luna, unlike Mars, was built without the use of cyborg-based labour. To do this hundreds of thousands of well-trained engineers, technicians, and other personnel were employed by the climate refugees to build their new home in exchange for a place on it when the refuge was completed. As such Luna, despite its original conceptualization as a climate refuge for the richest and most notable of Earth, has had a working class from its first days. As settlement continued and more domed cities were created the "lower class" of Luna expanded to include a variety of miners brought by Einstein Engines in order to exploit Luna's natural Helium-3 and titanium deposits. Though these deposits have since dried up the descendants of these miners can be found on Luna even today, and often still work for Einstein Engines -- though now as engineers and bureaucrats rather than miners.

The booming economy of Luna created an environment in which corporations could easily succeed. In 2155 Einstein Engines, using the foundation provided by Lunan Helium-3 mining, created the first practical mass-market warp engines and became the first modern megacorporation. Luna’s prosperity has continued since then, and it remains one of the wealthiest planets in the Sol Alliance to this very day, despite its small size and small population. The Luna of today is, in many ways, the ideal colony. Rich, prosperous, and unfailing in its loyalty to the Sol Alliance.

Environment

Luna is a large moon, larger than Pluto — the ninth planet in the Sol System. It has roughly one sixth of the Earth’s gravity, which necessitates the use of artificial gravity in its settlements and led to it becoming an early center of Solarian shipbuilding. Arrival gravity in Luna’s cities generally brings the area up to 85% of Earth’s gravity, leading to the typical Lunarian being taller than most Solarians but more awkward in Earth-level gravity. The lunar surface is dominated by lunar dust, which is highly abrasive and can cause damage if inhaled — necessitating the use of large, often multi-stage, airlock systems whenever a Lunarian must venture outside of a dome. The surface is also heavily bombarded by cosmic radiation due to the thin lunar atmosphere, and some cities must use specially treated materials to have their outer shells resist both dust, radiation, and the occasional meteoroid.

Luna is locked in a synchronous orbit with Earth, leading to both a near side — which always faces Earth — and a far side — which always faces outwards. Lunarian settlements have historically been centered on the near side due to ease of resupply and a desire by early Lunarians to view their home planet. Of the five great dome cities only Gagaringrad is on the far side of the moon, which has earned it the nickname of the “Shaded City” by Lunarians. When viewed from Earth, Luna’s dome cities and their satellite cities create a vision not unlike viewing humanity’s homeworld from orbit. Despite early attempts to sync the Lunarian calendar to lunar months, colonizing governments — then the Alliance — insisted on using the standard Terran calendar for convenience, and this example has been followed across the Spur.

Culture

The government flag of Luna. The crescent represents Luna itself, and is meant to remind viewers of Selene's headpiece.

Lunarians are a tightly-knit and somewhat insular people wracked by stark class divisions between the rich, middle, and working class. The rich here are more wealthy than perhaps anywhere else in the modern Spur, but the working poor are just as poor as anywhere else. The richest Lunarians are part of families which have lived on Earth’s only moon since the 21st century and originally arrived as climate refugees, and upper-class families are known to spend extravagant sums of money to have their entire family trees charted out and known. Members of the middle and working class lack the obsession with pedigree, having neither the desire nor the resources to carry out these projects.

Regardless of class, Lunarians tend to have certain physical characteristics due to their shared origin on the moon. Due to the lower gravity of the moon, Lunarians tend to be taller than most humans — such as the residents of Earth or Tau Ceti — and can struggle with adjusting to Earth-level gravity, much like Callisteans or other moon-originating humans. Lunarians also tend to be paler than their Earthborn counterparts due to many living in partially-recessed dome cities where natural light can be rarer, and the Lunar day-night cycle, where most locations have 14 days of light followed by 14 days of darkness — though earthshine (light reflected from the Earth) ensures these nights are brighter than Terran ones. Many develop sunburns more quickly than other humans, and “Lunarian-proofed” sunscreen is a common sight in starports across the current and former Alliance.

Most Lunarians have membership in class-specific clubs and fraternal organizations, which can range from drinking clubs for dockworkers to clubs for politicians where all participants must wear stylized masks. Almost every one of these organizations are invitation only . As all things on Earth’s moon, some are far more prestigious than others, and the most prestigious of these – such as the Oakheart Club of Harmony City, a fraternal order for Solarian Navy flag officers – can and do influence the political culture of the entire moon (and perhaps the broader Alliance). Many prominent Lunarian social clubs have been accused of involvement in the secret societies alleged to run Luna from behind the scenes through proxies, patsies, and fronts. Most clubs will have some form of special, often opaque, gesture or ritual associated with their activities, ranging from handshakes to seemingly occult rituals involving the burning of sacrificial effigies. Many a B-list Venusian crime film has involved a plucky detective investigating a Lunarian fraternal organization, only to find it is not-so-secretly a cover for something supernatural or evil.

Social Classes

Throughout history, members of the Lunarian upper class have made up a large portion of the Solarian Navy's officer corps.

Sitting at the top of Lunarian, and perhaps the entire Alliance’s, society are its most wealthy citizens. Sometimes known as Sol’s aristocracy, or — more derisively, and often by non-Solarians — as the Solarian nobility, the Lunarian upper class is per capita the richest group of humans in the modern Spur. These Lunarians can trace their origins to the original climate refugees, often already rich themselves, and to the early executives of successful corporations such as Einstein Engines. They are obsessed with their pedigrees and their family histories, and few marry outside of Luna or the upper class; though an up-and-coming upper middle class family may find itself aligned to one of these venerable families by marriage, it is an uncommon thing. Genetically-engineered children, even cloned children, are not uncommon, and Zeng-Hu Pharmaceuticals is always willing to provide its services, though Galatean firms have long plied their trade on Earth’s moon. The extent of genetic editing the Lunarian upper-class experience before and after birth ensures they live longer, healthier lives than most other humans in the Spur. It is often joked Luna contains not just the greatest concentration of wealth in its upper classes, but the greatest collection of centenarians anywhere in the modern Spur.

Wealthy Lunarians are massively influential in its political and economic environment, and many conspiracies — both on Luna and throughout the Alliance — swirl around their wealth and dominance. Some hold membership in secret or semi-secret societies they are rumored to use in efforts to further their influence and dominance, and some claim these societies far predate the founding of the Alliance or the colonization of Luna. The richest Lunarians are an exclusive class and zealously guard their homes in the central domes from intrusion by those deemed beneath their notice or unworthy of the privilege, with secret covenants between rich and influential Lunarians to make their neighborhoods more exclusive not being unheard of. Further increasing their exclusivity is their unusual accent: rich families will teach their children, and sometimes upper-level assistants in their employ, how to speak in a refined, learned dialect known as Formal Lunarian. Formal Lunarian, or FL, must be taught from birth as the way one learns Solarian Common for it to be passable to those who have also learned the dialect to birth. This makes it both hard to passably fake and marks someone as an outsider in a community when they speak, ensuring they may never fit in.

The Lunarian middle class makes up the majority of the moon’s population following the decline of its working class populace, and forms the backbone of the modern Solarian central bureaucracy. Most live in satellite cities and work in government buildings of the central dome, performing the endless duties of an interstellar bureaucracy under the watchful eye of the upper class. Often seen as a colorless and boring people due to their line of work, a common Solarian joke claims the stereotypical middle-class Lunarian is a Solarian government bureaucrat who wears a suit to work, commutes by train, and only feels joy when completing paperwork. Though typically wealthy in their own right, many of the middle class suffer from impostor syndrome and drive themselves into debt attempting to follow the trends of those richer than themselves. They are frequent travelers abroad, with middle-class Lunarians having a higher purchasing power off of Luna than on it due to their high wages being needed to match the moon’s cost of living. These Lunarians also form the middle management of Luna-centric corporations such as Einstein Engines, Zeng-Hu Pharmaceuticals, and Zavodskoi Interstellar.

The Lunarian working class, in contrast to the upper and middle classes, is not flush with wealth. Once almost the equal of the middle class, the working class has seen its size shrink and influence fade away as Lunarian industries have moved abroad from the moon and a new invention has been brought in to replace those they have retained: positronic-based robots known as IPCs. Many working-class Lunarians have moved abroad, often to Callisto or to another colonized world in the Sol System, and those who have chosen to remain must often make do in poorly-maintained and run-down satellite cities filled with rotting industrial infrastructure that serves as a reminder of the better life their parents and grandparents once lived, with the fading names of these once-great industrial companies now serving as epitaphs to the working-class life that was. These Lunarians are some of the most anti-IPC citizens of the Alliance, viewing them as having taken their well-paying factory jobs before and now threatening what service industry jobs they desperately hang onto, hoping to not be forced into insolvency. Working-class Lunarians who work in mechatronic-focused industries such as ship production take pride in a culture of technical ingenuity and non-positronic automaton maintenance which ensures they can keep positronics out of the workplace, even if their equipment is often slower and less efficient than a positronic-only factory.

Holidays

The Zhongqiu Jie Festival is an extremely popular holiday on Luna said to date back to the 2070s. The holiday is originally rooted in the Lunar New Year, itself imported by East Asian immigrants to Luna, but has since grown to be a common holiday designed to celebrate the success of humanity’s first interstellar pioneers. The Zhongqiu Jie Festival takes place on the same date as its Earthbound variant; the fifteenth day of the eight month of the traditional lunar calendar.

Apollo Day is another common holiday, taking place on the sixteenth of July. Similarly to Danza de la Luna, this holiday celebrates the success of humanity’s interstellar pioneers. However, this one celebrates the success of Apollo 11 specifically rather than explorers more generally.

A variation on Apollo Day named Pervoprohodets Day is instead celebrated in Soviet-colonized areas, with this holiday instead taking place on the fifteenth of December - the date the USSR’s LK lander touched down on the Lunar surface.

Life in Dome Cities

A map of New Odesa and some of its satellite cities' rail infrastructure (click to enlarge).

Lunarian settlements are known as dome cities due to their original shape: as one would expect, they are large, domed structures designed in the early 2100s to replace the primitive early structures from humanity’s first settlements on Earth’s moon. The term “dome city” refers to the original dome, which most Lunarians see as the heart of their settlement and the most prestigious location to live, though only the ultra-wealthy can afford it. Central dome cities are ringed by satellite cities that serve as its neighborhoods and suburbs, and are connected by underground rail and highway lines often built into the moon’s long-dormant lava tubes. The quality of a satellite city can vary wildly depending on its original purpose and which individuals now inhabit it, with the best satellite cities resembling the central dome – though less prestigious – and the worst being decaying industrial areas which would not look out of place in a rough area of New Hai Phong or pre-Violet Dawn Mars. As all things on Luna, the quality of where one lives is generally determined by the economic strata they are born into.

The central domes of dome cities are extremely exclusive locations, with only the wealthiest of already-wealthy Lunarians being found here, living alongside corporate headquarters buildings, fine dining and shopping, government buildings, and public buildings. Their residents are corporate executives, high-level government bureaucrats, and members of Luna’s most prestigious families and dynasties. These individuals will typically work to make the central dome even more exclusive through the creation of formal and informal compacts designed to ensure only those they deem sufficiently worthy. Further worsening one’s chance of ascension into the inner dome are restrictions placed on new constructions – or modifications – by organizations known as Municipal Development Compacts, or MDCs. A unique feature of central domes, MDCs are part social club and part homeowner’s association, and often involve local government officials. Unless one is a member – or has enough money to pass the exorbitant fees they charge – they have no chance of getting into the central dome. MDCs are, of course, always invite-only, further working to exclude new members.

Satellite cities have no such associations, though some richer ones have close equivalents, and are home to the vast majority of Luna’s population. Often connected to the central dome – where many satellite city dwellers work – by underground rail lines or highways, satellite cities can vary greatly in their quality and in what they contain, and their fates were often determined by how they were originally zoned by the early Lunarian government. Industrial-zoned satellite cities, due to the decay of Luna’s industrial sector, have fared the worst, but residential or commercial ones have fared much better. The typical middle-class satellite city is full of mixed commercial and residential zoning, and often has a high population density reminiscent of Callisto or New Hai Phong due to the height restrictions placed on expansion due to the presence of the dome. They can sometimes extend much further underground, both vertically and horizontally, with the most premium space being in the center of the satellite city where natural light reaches the streets at most times of the Lunar day. Typically they are laid out in a grid pattern, with government and high-rise buildings at the center – the tallest point of the dome – and structures becoming smaller as one approaches the edge of the dome.

Economics

The Lunarian economy has undergone significant changes since colonization. Luna’s economy was initially based around heavy industries deemed non-viable on Earth: shipbuilding and He-3 mining and refining. With the earliest of humanity’s vessels having been made in Earth’s orbit, where collisions with abandoned space objects were a constant risk, shipbuilding forms were quick to rebase to Luna, with many concentrating on the near side of the moon and establishing facilities on the outskirts of climate refugee settlements: arguably, these were the first satellite cities. On the far side of the moon the Soviets were quick to establish a settlement of their own — Gagaringrad — and the Union’s insatiable urge for Helium-3 to power warp technology caused mining operations to follow. First the Soviets, then the rest of Earth, staked out mining operations for themselves. For its first few decades, Luna was a very working-class colony: home to those building the new future of humanity. Dinged and scuffed Soviet monuments to the conquest of the Stars on Luna built in this era can be found across its surface, though many are in disrepair and few can read their dated script.

But the early Lunar economy was not to last. As humanity expanded beyond the Sol System and congealed into the Alliance, the need for new ships and more fuel rapidly outpaced what Earth’s moon could produce. Shipbuilding moved further away to larger, purpose-built facilities further out in the Sol System — now a few hours’ travel away instead of weeks — and He-3 operations moved to Pluto, where the Soviets applied everything they had learned on Luna to create the still-largest producer of Helium-3 in the modern Spur, and one with the nearly-unlimited resources of the Oort Cloud rather than Luna’s already-depleted reserves. Shipyards, factories, and refineries began to shutter across the moon’s satellite cities. Skilled labor fled abroad and those who stayed behind suffered from unemployment, with many turning to crime or accepting lower-paying jobs in the now-growing service industry. Some instead chose to work for a growing employer on the moon: the Solarian government, whose bureaucracies were migrating to Luna’s domed cities from a decaying Earth.

The modern Lunarian economy is heavily based around the government and its service sector, though many previously human-worked service jobs are being supplanted by positronic units owned by corporations or the government. Middle-class Lunarians typically work for the Solarian government or in office roles for corporations with facilities on Luna — with most corporations having a regional headquarters here, Hephaestus, Orion Express, and NanoTrasen excepted. Rich Lunarians work in the same sectors as their middle-class colleagues, but tend to be in senior-level positions rather than the middling ones occupied by the middle class. Working-class Lunarians are left with what remains: most work in the service industry, with a minority being employed in government-run blue collar jobs such as Navy shipyards and urban maintenance. They have significantly less purchasing power than other Lunarians and often live paycheck to paycheck, with the creeping growth of synthetics in their traditional jobs having caused many to migrate abroad, often to Callisto, in hopes of a better life.

Corporations

Luna is home to headquarters — or regional headquarters — for many corporations based inside and outside of the Alliance. Of the megacorporations Einstein Engines, Zavodskoi Interstellar, and Zeng-Hu Pharmaceuticals are most prominent on the moon. However, dozens of other corporations — from Dominian engineering firms to Coalition shipping companies to Solarian industrial companies — have regional headquarters here, and establishments frequented by corporate employees for their breaks can be a whirlwind of dialects and languages, with Galatean firm representatives working out deals with Solarian businesses over food well outside the purchasing power of many Lunarians. Most of these companies have their headquarters on the near side of the moon in Harmony City, with only Zavodskoi Interstellar stubbornly remaining on the far side in Gagaringrad, in a building known locally as the Obelisk.

Einstein Engines is the de facto kingmaker of the Lunarian corporate world, and any company with a desire to be successful on Earth’s moon will find themselves interacting with the oldest megacorporation sooner or later. Based on Harmony City, Einstein is unofficially regarded as the Lunarian corporation, and many in its upper management come from the moon. Most still-functioning heavy industries on Luna are connected to EE or one of its affiliates, and most facilities previously operated by NanoTrasen have been bought out by Einstein at below market prices using their connections to the Lunarian government. Most synthetics on Luna are produced by Einstein in one of its facilities, which has led to growing resentment from the Lunarian working class in recent decades. The famed Suzuki-Zhang Hammer Drive was invented in the Robert H. Goddard Administrative, Commercial, and Research Facility, an Einstein Engines proving ground located in a satellite city of Harmony City.

Zavodskoi Interstellar is, alongside Einstein, one of the prominent corporations on Luna. Based mostly on the far side of the moon in Gagaringrad, unwritten rules between ZI and EE have seen Zavodskoi’s domain in Gagaringrad mostly untouched by Einstein in exchange for unknown concessions. Zavodskoi, to the chagrin of NanoTrasen, often works alongside Einstein — sometimes in the same facilities — and is a major supplier of the Lunarian Public Safety Bureau, providing the moon’s police with everything from bulletproof vests to their service weapons to tear gas. Like Einstein, much of Zavodskoi’s upper echelon is dominated by Lunarians. However, recent decades have seen a steady encroachment by Dominian staff, with more and more ZI board meetings on Luna having at least one Morozian present.

Zeng-Hu Pharmaceuticals controls much of the medical industry on the moon, though through the corporation’s unique keiretsu structure instead of direct oversight. Medical facilities across Luna are controlled by ZH’s tendrils, and the keiretsu is likewise dominated by Lunarian staff. Many graduates from Luna’s universities go straight into Zeng-Hu’s staff, where they have historically succeeded in its competitive environment. ZH’s generic medicine divisions readily provide their services to the Lunarian upper and middle class, and it is not uncommon for Lunarians to live significantly longer than average Solarians as a result — a lucky genetically engineered Lunarian may live well over a century.

Politics and Government

The Lunarian government is dominated by the richest of its population, with political dynasties having always influenced the moon’s politics. The amount of wealth one needs to enter into the moon’s political scene is prohibitively expensive, and acts as a barrier against non-dynastic political actors entering into politics. Without a significant wealth reserve or a powerful backer, a prospective candidate will simply not have enough cash on hand to get their name out to be heard, and thus voted in. Some seemingly independent actors do enter into its politics, but a savvy Lunarian will easily uncover these seeming independents often have connections to the political dynasties and are only pretending to be free of their influence — a trick often used to subvert a dynasty’s rivals through subterfuge.

Conspiracies have long swirled around the moon’s political dynasties, with some claiming their influence over the moon includes control over the various Solarian government agencies headquartered here, and that the Alliance’s direction is largely chosen ahead of time by a cabal of Luna’s ultra-wealthy. Other, more outlandish, conspiracies claim the dynasties are in league with demonic forces, are an outgrowth of Earther conspiracies such as Majestic 12, are shapeshifting aliens (distinct from real aliens met by the Alliance), or are supernatural creatures such as vampires. The Lunarian government has long not entertained these claims, deeming them too ridiculous to even be worth denying.

The current governor of Luna is Dietmar de Esterházy von Galántha. Governor de Esterházy von Galántha, known as E-V-G by many Lunarians, is the patriarch of a venerable Lunarian political dynasty with historical ties to the Solarian government, particularly its diplomatic service, and Harmony City’s branch of Luna’s local police agency, the Lunarian Public Safety Bureau. The governor has connections to most political dynasties on the moon and is rumored to be one of the most powerful men in the Alliance, though such theories often bear an edge of conspiracy. Dietmar is old, past eighty, and it is expected he will retire when the current term expires in 2480, having served as the moon’s governor for thirty years, surviving ATLAS, Frost, the coup, the civil war, and its aftermath. What dynastic family will replace him, or if one of his relatives will be elected, remains to be seen.

In addition to local politics Luna is home to most of the Solarian government’s agency and department headquarters, and millions of civil servants are either Lunarians or work on Luna, toiling away at computers or filing cabinets as part of the endless struggle to ensure the Alliance’s labyrinthine and massive bureaucratic apparatus does not collapse under its own weight. Most government bureaucrats on Luna are drawn from its middle class, though the long reach of the upper classes cannot be entirely escaped as they often head local offices or the departments of offices. Government work is an honest life for many Lunarians, and local residents take pride in their moon’s status as the beating heart of the Alliance’s government and its bureaucracy. Many say that Unity Station has ideas, but it is Luna which makes them into reality.

Lunarian law enforcement is handled by the Lunarian Public Safety Bureau, or LPSB. One of the most well-funded public security services in the Solarian Alliance, it is regarded as one of the better policing agencies in the Sol System by middle and working-class Lunarians. However, the LPSB operates on a pay-to-play system of corruption with rich Lunarians where crimes, assuming they are not completely egregious, can be deemed a non-issue if one pays enough. The moon’s wealthy political dynasties exert an immense amount of control over the LPSB and de facto run the Bureau, with its upper ranks dominated by those affiliated with the ultra-rich. The police officers of the Bureau are known as public security agents, or PSAs, and the officer in charge of an entire satellite city is known as a chief director. The officers of the LPSB are typically recruited from the Lunarian working or middle class. They are well-trained and well-equipped, often having instructors affiliated with Zavodskoi Interstellar or the Solarian Armed Forces and utilizing the most cutting-edge equipment, ranging from laser-based weaponry to Colettish-produced police drones. Zavodskoi is known to recruit many ex-LPSB officers into its ranks, though this source of qualified manpower has started to dry up as Solarian attitudes have shifted to be anti-corporate in a post-2462 Spur.

Compared to other Solarian police forces, the LPSB uses a larger number of synthetics. Industrial units serve as backup for IPC-qualified officers and as riot suppressors, Bishops serve in technical or intelligence roles, and shells do much of the LPSB’s clerical work, but none serve in patrol roles. These IPCs are often secondhand units from the Solarian military or corporate security, though some have been purchased directly by the Bureau itself, and often with the assistance of wealthy backers.

Major Dome Cities

Harmony City is the capital of Luna and the beating heart of both its political life. Here, the political deals that will run Luna for decades are made in the private rooms of high-end establishments. Situated in the Mare Insularum, it has a unique feature not found in any other dome city: a coastline situated in Mare Luistania, an artificial lake built out of an asteroid crater inside the dome city. The center of this lake is an artificial island known as the Isle of Harmony where the government buildings of Luna’s central administration are found. The Isle of Harmony can only be accessed by appointment if one is not a government employee or elected official, ensuring the government remains out of practical reach for many Lunarians. Harmony City is home to the headquarters of Einstein Engines and many of the megacorporation’s employees live here, giving the city a reputation as the de facto capital of the megacorporation as well as Luna. Notable sights in Harmony include the Museum of Aeronautics and Astronautics, where the original landers of the Soviet Union and United States of America were moved after the city’s establishment. Most of Harmony City’s satellite cities are home to corporate employees or employees of the Lunarian government itself, and few were designed for industrial use. Residents of Harmony City are often negatively stereotyped by other Lunarians as social climbers and backstabbers who are all too willing to betray even their family for minor political or social gain.

Nouvelle Caen, originally settled by French climate refugees, is the heart of Luna’s culture and home to many of its corporate offices. Known for its art galleries and high society functions, the residents of Le Nouvelle – as they often refer to their dome city – pride themselves on being the highest echelons of modern Solarian culture, and on enjoying the finer things in life. The city’s government has taken the unusual step of turning all of its former industrial satellite cities into upper- and middle-class housing, making Nouvelle Caen the only dome city without any industrial satellites. It is home to most of Luna’s small Dominian expatriate noble population, and is the only dome city to have an Imperial consulate aside from New Odesa. Sights in Le Nouvelle include its entertainment district, where one can find theaters, opera houses, and playhouses in an architectural style known as Nouveaux Beaux-Arts which deliberately calls back to French history, and its numerous art galleries, some of which are the only galleries in the Sol System to feature prominent non-human artists. It is the richest dome in terms of raw wealth, and many Venusian stars have homes away from home in its satellite cities. Residents of Le Nouvelle are stereotyped as foppish and somewhat aloof by other Lunarians, and it is commonly joked that most speak French – a dead language – at home, and Solarian Common only when inconvenienced by those not of Le Nouvelle.

Hangzhou is Luna’s academic center, and traces its origins to a joint project between NASA and the Federal Republic of China’s Space Agency. Viewed by many as the Alliance’s brain, the central dome city of Hangzhou trades conventional Lunarian styles of zoning for a number of universities, student houses, and laboratories. More middle-class Lunarians live in Hangzhou’s central dome city than in the rest of Luna’s central domes combined, and some rich Lunarians from elsewhere on the moon look down at Hangzhou residents as unworthy of the prestige of living in a central dome. The dome city has a large Solarian military presence due to numerous proving grounds and testing facilities, some originally built by the Solarian Armed Forces and some seized from corporate actors in 2463. Hangzhou is a key medical research hub in the Orion Spur due to housing the Lunar University of Medical Science, the city’s largest employer, and many Zeng-Hu Pharmaceuticals facilities. Zeng-Hu. Residents of it often brag they may not be the richest dome, but they are undoubtedly the longest-lived. Hangzhouers are stereotyped by other Lunarians as shy intellectuals who are issued a pair of glasses and a degree at birth by the city’s government.

Gagaringrad is the largest dome city founded by the Soviet Union and the largest dome city on the dark side of the moon. It was the heart of the moon’s mining and refining industries before the USSR moved most of these operations to Pluto as the city’s Helium-3 deposits began to dry up, causing Gagaringrad to fall on hard times as thousands emigrated to Pluto, returned to Earth, or became unemployed on Luna. Many Lunarians see Gagaringrad as a dome city on its last legs, only one economic shock away from total collapse, with many of its once-proud industrial satellite cities now being abandoned relics of a better time. The high unemployment rate of the city has led to a rise in crime, and Gagaringrad is unofficially known by many Lunarians as the moon’s crime capital. The one remaining bright spot for the moon’s Soviet city is the presence of a still-active shipbuilding industry affiliated with the Solarian Navy, and the domes associated with this industry are home to the last remnants of the Lunarian Soviet man. Residents of Gagaringrad are stereotyped as gloomy, due to living in darkness for most of the year, and easily irritable people who may or may not have organized crime links.

New Odesa is the administrative hub of the Solarian government on Luna, and is home to literally millions of government bureaucrats and most of the moon’s foreign embassies. Abroad, it is rumored by some to be the heart of the Lunarian conspiracy to control the Spur, a claim Odesans find absurd. The youngest satellite city, it is the moon’s transit hub and has a twice-hourly shuttle to Unity Station utilized by many Solarian government employees and elected officials. It is also home to Yuri Kondratyuk Shuttleport, the moon’s primary interstellar shuttleport. It is also home to the headquarters of Pan Solarian Interstellar. New Odesa’s central dome has the lowest population of any dome city as most of its space is taken up by government offices, though its population rises during the week as many bureaucrats are known to sleep overnight in government-owned dormitories. Most workers commute from its satellite cities and suited bureaucrats asleep on high-speed trains are common sights. Sights in New Odesa include the Zvezda Museum, which chronicles early colonization of the moon, and New Lviv Satellite City, which has been carefully zoned to ensure all buildings are in the antique Hustul Secession style of architecture. Odesans are stereotyped by other Lunarians as underslept and overworked bureaucrats twitching from caffeine (or stimulant) abuse in their desperate struggle to conquer the Alliance’s endless tide of paperwork.