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{{Navbox Lore}}
== Th'akh on Ouerea ==
{{Navbox Unathi Lore}}
Most of the followers of [[Th'akh]] on Ouerea arrived in the post-contact wave of colonists, with settlers from across the Hegemony recruited to settle the new world. As such, Ouerea is home to nearly every variation of Th’akh found on Moghes, though with those practiced in the regions of the former Traditionalist Coalition being less common. Shrines can be found across the planet dedicated to the Court of Stars, the Stone Lords of the [[Zazalai Mountains]], the River Court of the [[Southlands]] and a thousand other variations of the faith. While many keep to the traditions and rituals of their ancestors, the cosmopolitan and independent culture of Ouerea has shaped the practice of Th’akh on the planet.
== Overview ==
''"His sword, my strength,''<br>
''Her words, my guide,''<br>
''Their will, my sworn duty,''<br>
''Praise to the Great Spirit."''<br>
''-Excerpt from ''Devotions Of The Three-Faced God'', an ancient Sk'akh book of prayer''<br>


Sk'akh, or "goddess worship," is the second most common religion, which is followed mostly by Unathi from the Izweski nation and enjoys a status as its unofficial state religion. It still reveres ancestors, similar to Th'akh, but with a major notable difference: the spirits of all Unathi who die become part of Sk'akh, the Great Spirit. Sk'akh is a gender-neutral God, being called 'he,' 'she,' or 'they' interchangeably to represent that Ska'kh is a collection of all Unathi. Traditionally, Sk'akh is gendered according to the circumstances that Their name is invoked - a warrior praying for holy protection would likely call on Sk'akh as male, for instance. God and Goddess are used interchangeably with the Great Spirit to also denote someone’s preferences on Sk’akh. They are also called "the Three of One" because the spirits combine into three Aspects that are all different yet all a part of Ska'kh: the Warrior, the Healer, and the Fisher. These three aspects match the three genders of Unathi society, and serve as personifications of the most important aspects of Unathi life. It is said that all three are equally important and that disasters are caused by an imbalance in the Great Three. Priests often stress the importance of balance, both in matters of the spirit as well as in society and personal life.
There is much less of a focus on particular holy sites and ancestral spirits in Ouerean Th’akh - the Unathi on this world are the first and second generation of colonists. There are no honored ancestors who have walked before them on this world, and most believe that, while they watch Ouerea from the spirit world, their ancestors remain on Moghes. For better or for worse, Ouerean Th’akhists know that they will be the ancestors whose spirits are invoked by future generations, the founders of a new civilisation and a new world. This has led to the rise of what is known as Ouerean Syncretism by theological scholars, and simply ‘Ouerean Th’akh’ by others.


== Doctrines, Anointed, and the Empire of Sk’akh ==
Ouerean Th’akh is a synthesis of a thousand variations on the faith - while the colonists all have their own spirit-gods and sacred rituals, their own clans and honored ancestors, they are all equally outsiders now, facing new spirits of a strange new world. The spirits of Ouerea are viewed as wilder and more primal forces than those of Moghes, solely forces of the elemental nature of the planet uninfluenced by the Sinta’Unathi. As such, many Th’akh shamans on Ouerea are equal parts teacher, preacher and survivalist - exemplifying the pioneering spirit of the first Ouereans in learning to work with the spirits of the new world, naming them and seeking to shape a harmonious relationship. Some of the more prominent among these shamans have been vocal in opposition to Hephaestus Industries’ expansion onto the planet, believing that their exploitation of Ouerea will lead to great spiritual misfortune across the planet.
The pervasive belief among Sk’akh is predestination: the outcome of everyone’s life is already determined, and time moves along in an immutable way. Sk’akh worshipers believe that honorable deeds lead to spiritual reward not only in life but in death. The Beastlands serve as the final resting place for Unathi that fulfill their lives with honorable deeds: they are known as the Anointed. Other afterlives exist for the various other species and their gods. In the Beastlands, the Anointed can enjoy an honest life with their creator. The Great Spirit and their Aspects periodically send ‘xzarak’ (or "messengers" in Sinta’Unathi) to uphold the world and its natural order. Sometimes, these xzarak are sent to those on the Material from the Beastlands in order to deliver divine messages. They tend to represent one of the Aspects of Sk’akh, whether the might of a Warrior or the skilled craft of the Fisherman. Sk’akh remains a unified faith, with the Church of Sk’akh being the final authority on all matters regarding new religious doctrines that must be declared. This used to be High Priest Unzi, but currently falls on an interim council of Archpriests to vote on affairs until a new High Priest is declared.


=== The Beastlands and Other Afterlives ===
Respect for both the old spirits of Moghes and the new spirits of Ouerea is the duality that shapes Ouerean Th’akh - its shamans teach that the colonists have brought their spirits with them in part, and that only through achieving a peace between the old and the new can one reach true harmony. Those who abandon their old ways and traditions completely may be dishonorable and bring shame to their ancestors - but those who cling to them and refuse to adapt will surely invite the wrath of the Ouerean spirits upon themselves. Widespread exposure to human and Skrell culture has also shaped Ouerean Th’akh in a way that most other variations of the faith have not yet seen. Humans and Skrell are recognized as having their own spirits that they carry with them, both ancestral and reflected in the Th’akh understanding of the alien religions. While there are no known alien converts to Th’akh, the shamans of the faith often seek to work closely with alien religious figures in furthering mutual understanding of both each other, and the world they must share.
The Beastlands and the Chained Wastes are said to be two of many afterlives layered over the Material Life. However, their connection to the Material World is not uniform; in some places, there are stronger presences of these afterlives than others. This realm of the dead harbors all spirits, and only the strongest, both evil and good, may cross over into the Material Plane without any sort of special help.


The Great Spirit resides in their Empire, collectively known as the Beastlands. Unathi that are righteous in life are sent to their kingdom to forever live in harmony with their creator. Previously known as the Hunt of Harmony, this idyllic lifestyle is a reward for doing right by the Great Spirit on the Material Plane and enduring the sins of other folk. It is described as a rolling plain that stretches on forever, dotted with tall grass, beautiful oases, and wonderful animals to hunt and tame. Once an inhabitant of this plane, Unathi enjoy their lifestyle until feeling fulfilled; after reaching this peak of comfort, they can join Sk’akh to help guide future Unathi.
Due to the nature of Th’akh, human and Skrell faiths are generally acknowledged as being equally real to Unathi ones - the Qebalak ‘spirits of the stars’ and the deities of the various human faiths are considered to be alien spirits brought here by their followers. They are not venerated by Ouerean Th’akhists, but offerings are sometimes given to them by Unathi who wish to gain their favor for dealing with Skrell and humans.


Conversely to the Beastlands, the Chained Wastes are a blight. Punished souls arrive here chained to the hot and scorching sand— the Wasteland is often alluded to as being the Chained Wastes of the Material for this reason. Vengeful spirits of Sk’akh remain here to punish those that have done wrong, revelling in their torture as it remains retribution for these spirits’ misdeeds in the last life. After tortured for some time, those with good in their hearts are rarely allowed to join others in the Beastlands. However, it is considered the final resting place of many souls. Some are said to escape, the most evil of spirits, to return to the world and wreak more havoc, harm Sk’akh’s chosen, and even lure people away from their beliefs.
===Spirits of Ouerea===
==== Azsaei Zis Azua (Crimson-Toothed Liberty) ====
''“Red the blades and red the fires,''<br>
''Let our struggle only grow,''<br>
''Aid us ‘gainst the tyrant’s ire,''<br>
''Red your teeth that find his throat.”''<br>
-A common prayer to Azsaei Zis Azua from the days of the Revolution.


== The Worship of Sk’akh ==
A new spirit that emerged during the years of feudal oppression, Azsaei Zis Azua (Sinta'Unathi: Crimson-Toothed Liberty) is believed to have been born on Ouerea, formed from the spirits of those who died at the hands of the tyrant Yiztek. It is a spirit of freedom, justice, change, and revolutionary violence. It is usually depicted as a young, androgynous Unathi, holding a flaming spear in one hand - though occasionally as a human or Skrell, as their souls are believed to have become part of Azsaei Zis Azua as they perished in the struggle against oppression.
Regular worship is communal with Unathi clans or villages coming together for feasts, festivals, and even regular services to give thanks to their ancestors and Sk'akh for good tidings, or to ask for favors or assistance in life, with a priest to guide the service and provide interpretation of Sk'akh’s intentions. These priests also help deliver Sk’akh’s message from ancestors in the Beastlands to those that wish to, or need to, hear it. The worship of the Great Spirit is either done as a whole if there is no particular point of worship concern or to a specific Aspect on certain topics. Even in foreign lands, statues at any Sk’akh church are available for taking and buying, and as such, they have been commodified in a cheap version for purchasing in foreign space, too.


The Great Spirit is depicted as a three-headed being with three sets of arms and a long, coiling tail; their design can be seen as being passed down to their Aspects as well, since the Warrior inherits their multiple arms and the Fisherman carries their long tail. They are draped across the torso in a himation, depicted in neither masculine or feminine traits for a Unathi, and draped with a coif over the eyes for every head. Despite never showing Sk’akh’s eyes in official imagery, the Church promotes the belief there are three eyes under each coif, with the third one being in the middle of the forehead and slitted vertically rather than horizontally. Each head is one of the Aspects’ heads: they are green, red, and black, from left to right. The scales of Sk’akh’s body are described as being the metals and gems of various kinds, though statues often omit this detail and use one type of metal, especially on smaller, cheaper ones.
Shrines to this Zyola are often built upon battlefields or sites of import to the Ouerean Revolution. It is often invoked in remembrance of the Ouerean people’s struggle for freedom, and Ouerean Unathi who feel they have been wronged in some way will often call upon it to grant them justice or vengeance. A statue of Azsaei Zis Azua, in its Unathi form, marks the entrance to the Synod of Scales - a solemn reminder to the new government that the freedom Ouerea prizes was not given, but won by blood. Shamans dedicating themselves to Crimson-Toothed Liberty are often political radicals, striving for further liberation of the Ouerean people whether by word or by blade. The spirit is often venerated by members of the Warriors of Liberty, and the party's official symbol is a stylized depiction of Azsaei Zis Azua's burning spear.


Sk’akh’s Great Spirit is represented by a triangle, typically with a sword, a staff, and a fishing pole intersecting each side of the triangle. This imagery, barring this barebones representation, is the most diverse thing about the religion with artists of all types doing their own takes and ideas of this concept. The Church even encourages these arts— provided the artist themselves are not uncouth or of bad standing in society.
==== The Izoaei ====
A collective name for many of the zo’zyola of Ouerea, the Izoaei (Sinta-Unathi: Primordial) are considered to be formless and wild spirits, manifestations of the raw and elemental forces of the world - spirits of stone and wind and water, free from names or bonds that the spirits of Moghes hold. The shamans of Ouerea believe that it is their responsibility to shape the Izoaei, to keep them appeased and guide them into a new state of being. Shrines are rarely built to these nameless spirits, but offerings are commonplace - with shamans believing that it is important to allow the Izoaei to grow accustomed to the presence of life on their world, lest their wrath spell doom for the colony.


=== The Warrior Mukari ===
Shamans of the Izoaei are an odd blend of scientist, survivalist, and exorcist. Research and understanding of alien worlds is believed to be a method of both honoring and shaping the Izoaei - as Sinta come to better know their new world, so do the spirits of that world come to better understand Sinta. Many of these shamans will take extensive journeys into the Ouerean wilderness, in the hopes of coming to better know the Izoaei and to shape their presence into one that welcomes alien settlement. Shamans of the Izoaei will also often gather in preparation for or in the wake of natural disasters, providing aid in an attempt to bind or banish hostile Izoaei and to shield Ouerea against their harm. Veneration of the Izoaei has spread from Ouerea, with colonists on various [[Notable Unathi Colonies|other Hegemony worlds]] practicing similar rituals in order to overcome hostile environments.
The Warrior is a figure represented as being the ideal male Unathi with four arms. He often uses these arms to carry a sword, a shield, a holy symbol such as a metal bar with a coiled top, and  lute; the Warrior’s many arms allow Him to defend the Healer and the Fisher. This Aspect often takes up the role of an arbiter, handling disputes either with His words or His weapons. He is a red-scaled Unathi donned in splint armor, ringed with silver and platinum, and in some cases, a bow or rifle with intricate designs of animals hunting each other is depicted on His back. Fights, conflict, and strife are all matters that people worship Him for. However, the Warrior is revered for things such as festivals, coming of age ceremonies for men, and ritual combat. His statues are almost universally common around dueling grounds, and His imagery and symbols are common at ceremonies.


The symbols of the Warrior are the sword and the lute. Some colleges and institutes are dedicated to teaching the Way of the Warrior in Skalamar to anyone that wishes to learn and can pay. Some focus on music and storytelling, such as theater and orchestra, and others take on rough training and lessons in conflict resolution. A rare few of these colleges even blend both arts to train a Unathi to become a warrior-poet: a skald. Skalds almost exclusively are reserved for nobility that take up the mantle of becoming a warrior, or those that are skilled enough to become Kataphracts. Even those that believe in Th’akh are permitted within some schools— if they do not speak up against the religion in place there.
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==== The Founders ====
=== The Healer Simi ===
The five Unathi who first set foot on Ouerea are viewed with immense respect by Ouerean civilization, often venerated as particularly revered ancestors - though they bear no blood relation to most modern Ouerean Unathi, they are ancestors in spirit to the modern-day colony. Historical sites often hold shrines to the Founders, and even non-Th’akh or even non-Unathi Ouereans will often leave offerings there in honor of the planet’s history.
The Healer is the pinnacle of femininity in Sk’akh belief. She has a quarterstaff or bo staff in one hand and a tome in the other with a satchel at Her side; Her wit carries the Healer, and Simi’s knowledge and supplies are what lets Her heal the Warrior and the Fisher. She is a green-scaled Unathi that dresses elegantly— though, notably amongst most outside observers, rarely revealing scales— the Healer carries Herself with elegance and grace. Her outfit of choice is a flowing dress that goes down to the ankles, sometimes covering the feet almost entirely. Simi’s eyes are blindingly bright like gems; the eyes of the Healer cannot see, yet they are said to be able to pick apart a person’s intentions with a glance, such as discerning truth, lie, and rumor. Good health, life, death, and learning are what Unathi turn to Her for in their rituals and actions. She also presides over coming of age ceremonies for women, milestones of age for Unathi, and blessing surgeries and medical operations.
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'''Zuakza Izoki, Speaker of Thunder'''
The symbols of the Healer are her whitewood staff and her leather tome. The staff is a twisted branch of whitewood and represents wisdom, as only the most wise in Unathite societies have staves, typically. Her tome is a reference knowledge, and it is a leatherbound book decorated well with a woman and man standing above a prone man, tending to him. Schools of medicine are a popular choice for women. Those that do not marry when they are of age pursue these avenues and carriers should they prove some talent in them. As a result of this, any Sk’akh-dominated institution will have a statue erected in Simi’s honor.


=== The Fisher Verrix ===
Born to a prominent Heartland noble clan, Zuakza Izoki was a graduate of the Skalamar Academy of Natural Sciences and one of the foremost astronauts of the Izweski Space Program, having been part of one of the first crews on Izweski Station. When the Ouerean mission was planned, he was reportedly hand-picked by the Hegemon to command it as captain of the IHV Venture. Captain Izoki oversaw the initial establishment of what would become New Skalamar, and lived long enough to see humans and Skrell arrive on the planet. He was one of the founders of the New Skalamar Pioneers’ Seminary, and a statue of him adorns its gates in the modern day. He died of old age in late 2429, with a planetary day of mourning declared in his honor shortly afterwards.
The Fisher remains someone shrouded in clothes, leaving most of their form hidden. Remaining slender with a long tail, he uses it in order to grab onto things and never lose his balance. Otherwise, Verrix carries a fishing pole over one shoulder and a sickle in the other. They are usually depicted as a plain, black-scaled Unathi. A hood dons over Their long, dorsal frills, a long dark blue color that is said to shimmer and shine in the sun like fish scales. The Fisher's arms and legs are covered in plain wrappings with muted colors as well. Using Their sickle to reap plants of use and his fishing pole to collect food, Verrix is a veritable worker that provides food and supplies for the Warrior and the Healer. They are regarded when hard work, craftsmanship, the harvest, and nature are topics of worship. Verrix is celebrated during times of harvest and large feasts, arduous and long projects, and before, during, and after hard trials and challenges.


The symbols of the Fisher are Their fishing pole and silver sickle. Guild halls are especially dedicated to the Fisher, and any Sk’akh-leaning guild will have Their imagery everywhere that can be found to remind their workers of what hard work looks like in the faith. Hydroponicists are especially committed to their devotion of Verrix, seeing as Their xzarak moderate the harvests and nature itself. Otherwise, artists turn to Them for inspiration in their crafts, hope that their work pleases Them, and pray they will become successful.
His title as a spirit is “Speaker of Thunder” - either in honor of his commanding presence or as a joke from his surviving crewmates about how his way of speaking was extremely irritating over several months in a confined space together, depending on who one asks. He is venerated as a symbol of leadership, courage, and the pioneering spirit of Ouerea. His symbol is a stylized Unathi claw, reaching upwards to grasp at a distant star.


== Rituals of the Church ==
'''Kiuhi Ahuos, Watcher of the Dark'''
The rituals of Sk’akh are universal and rarely waver. There are prayers and words of wisdom for any situation with most priests being wise in specific areas of the faith. Most interestingly, the various Aspects of the God are referred to or revered as individual people as the focus of different prayers, hymns, rituals, and offerings. Those focusing on the Warrior often are thankful for the passing of time and the seasons in addition to those revolving around conflict; the Healer is regarded for the cycle of life and death and for— as one may have guessed it— healing; the Fisherman is given thanks for reaping things from nature and for giving back to nature as well as travel.


Sk’akh’s name is invoked for major points in someone’s life: officiating a marriage, after a time of great ruin, the birth of a child, and so forth. Other events are done at the discretion of the one looking to host one, but they may come at an exorbitant fee for the one looking to host at a chapel or church.
The pilot of the IHV Venture, Kiuhi Ahuos was a distinguished warrior from an Izweski air regiment stationed in the Southlands. As the Izweski Space Program grew, Ahuos found himself working as a test pilot on several of the program’s early missions. He was severely injured during a failed re-entry in the 2460s, which reportedly left him walking with a cane for the remainder of his life. Following the establishment of the Ouerean colony and first contact, he returned to Moghes with honor, continuing to work with the space program on various missions. His final mission was one that would go down in Unathi history, serving as a navigator on the IHRV Uezwik’s Hope - the Hegemony’s first attempt at creating a warp-capable spacecraft. When the warp calculations proved incorrect, Ahuos was killed along with the rest of the ship’s crew.


=== Dances of the Warrior ===
As a spirit, his title is “Watcher of the Dark”, in reference to his status as one of the Hegemony’s first space pilots. Ouereans working offworld, particularly on spaceships or as pilots, will often make offerings to him to protect them, as his spirit is believed to watch over all Unathi abroad in the vastness of space. His symbol is a black Unathi eye, filled with a field of stars.
The Warrior is the most lively of the three Aspects. Words in reverence to Him are typically evocative and filled with imagery, and those particularly smitten by His Aspect take up poetry, song, and other verbal arts. Anything that is more than a verbal affair tends to be a physical expression. Two aspirants and warriors sparring in homage to the Great Spirit may look more graceful than the typical fight; people relate these fights to dances, as two warriors in fierce combat can resemble a ballroom dance more than a vicious spar. As such, some Unathi attempt to emulate this by focusing on showing grace in combat. It becomes more interesting in choreographed fights— and, as a side, can make a well-trained Unathi an appealing choice for both live-action and CGI fights.


One popular prayer is dedicated to whenever someone wakes up or before they go to sleep, done routinely:
'''Skiaei Sazs - Bearer of Flame'''


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The ship’s engineer aboard the Venture, Skiaei Sazs was a guildsman of the Construction Coalition and one of the space program’s most talented engineers. The Venture itself was a Sazs design, and they were handpicked by Captain Izoki for the mission. Following planetfall, Sazs was responsible for the assembly of the initial colony site, and is believed by some to be the patron spirit of modern New Skalamar itself. Though well into their old age, Sazs was one of the founders of Hegeranzi Starworks, and reportedly turned down the position of guildmaster there several times before their death. Sazs was known to work closely with Hephaestus Industries, and was reportedly an influential mentor of Yukal T’zakal during his early days working with Hephaestus. They perished from old age in 2452, in their office aboard Hegeranzi Starworks.
Song of the Sunstones
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    As my time slows still,
    The Burning Mother
    Burns bright and fulfills
    The Moon’s slick borders.


    And now, the Sun will
As a spirit, their title is “Bearer of Flame”, in reference to their contributions to interstellar engineering. A shrine to Sazs adorns Hegeranzi Starworks today, and Ouerean engineers will frequently make offerings to their spirit to bless the success of a project. Their symbol is a trail of fire, stretching towards a field of stars.
    Rise again, further,
    Once I sleep and kill
    The restless slumber.


    O Warrior, in night,
'''Kseok Ssu, Witness of Life'''
    Bring me further light,
    Dawning on the edge
    Of crowning yester.
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Another prayer dedicated to the Warrior is customized by the needs of whoever is chanting it, but always begins with the following phrase: "My Warrior, claws wielding the Blade of Her Holiness, bestow me [a] borrowed boon." This line is used in what is called the Champion’s Chant, a prayer dedicated to the Warrior before an important conflict or challenge will occur for the reciter.
Originally from a minor noble clan of S’th, Dr. Kseok Ssu was an accomplished biologist from the Skalamar University of Medicine long before she was chosen for the Ouerean mission. After her arrival on Ouerea, Dr. Ssu was responsible for cataloging thousands of new species native to the planet, as well as for the successful introduction of Moghresian plants and animals to the Ouerean biosphere. She is remembered as one of history’s greatest xenobiologists by Unathi even beyond Ouerea, and was granted the position of planetary chapter-master by the House of Medicine for her contributions to the sciences. She traveled extensively following first contact, studying human and Skrell advances in xenobiology for nearly thirty years and giving several guest lectures at human universities - acquiring a reputation as something of a daredevil researcher in interstellar academic circles. Kseok Ssu disappeared in 2438, only a year before the beginning of the Contact War, departing on an expedition to catalog the alien fauna of the Arusha sector. Her title as a spirit is “Witness of Life”, and she is frequently venerated by healers, academics, and explorers on Ouerea - particularly those seeking to study the planet’s ecosystem. Shrines to her can be found in most Ouerean universities, and it is a common practice among students to leave offerings there to improve their academic performance.


=== Dedications of the Healer ===
'''Olzahi Ekzur - Eye of Stone'''
Those that show reverence to the Healer rarely make a verbal commission to her; instead, acts are considered the most sincere form of worship to the Healer. Charity and kindness are dedicated to her name, and as such, it is not uncommon for nobles to go through what is considered "routine charity" by giving in a specific way as a tokenistic act of keeping the Healer appeased. However, most people see that it is not the value of the act that matters, but the importance of it. Buying food for someone is not as meaningful as cooking a meal for them, for example. As such, thoughtful acts are appreciated more by those in the Church for giving thanks to this Aspect.


Nonetheless, the Healer does still have some prayers and mentions. They often remain in a rhyme and to the point with sophisticated language. The most common one is for someone recovering from an injury or that has fallen ill:
The ship’s surveyor, Olzahi Ekzur was responsible for much of the initial exploration and surveying of Ouerea following planetfall. During her time as a researcher for the space program, she was responsible for the launch of several probes to Ouerea, and selected the initial landing site personally. Following planetfall, she engaged in extensive study of the area surrounding the landing site, and much of the layout of New Skalamar today is based on her initial blueprints. Ekzur spearheaded much of the initial exploration of Ouerea, and spent a large amount of her time at the Sahhat Geographical Research Complex with visiting Skrell scientists, reportedly fascinated by their culture and advancements. Ekzur’s methodologies for planetary colonization were rapidly adopted, and have since become standard practice by Hegemony colonists throughout the Spur. In 2441, Ekzur was killed in a storm on the Azareazi Sea as part of an ongoing polar expedition. Survivors of the wreck reported that she refused to leave her research or her crew, and returned to the sinking ship several times in order to recover more.


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As a spirit, her title is “Eye of Stone”, in reference to her blunt and unemotional demeanor, as well as her contributions to the field of geology. She is viewed as the patron spirit of explorers, scientists, and all those who seek to wander beyond the horizons of the known. Ouerean exploration and research programs often consecrate their missions in her name. Her symbol is a silhouetted Unathi figure, walking towards a stylized horizon.
Ease of Disease
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    Keep vigilant eyes over those bordering the Beastlands,
    My Healer and my Grace,
    Do not let Your meticulous methods stray Your slow hands
    And take those out of place.
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Alternatively, singing is (not officially) used as a means of showing gratitude to the Healer as good singers require precise pitch in order to deliver a perfect performance. The few prayers that are given to Simi’s Aspect are often done through song by disciples as a result.
== Humans on Ouerea ==
 
=== History ===
=== Tributes to the Fisher ===
Shortly after first contact in 2403, human settlement of Ouerea began. The humans of Ouerea came in two waves - the first were largely Sol Alliance military personnel, who were permitted to construct several bases and refueling stations on the planet in exchange for Solarian assistance in furthering the Izweski space program. The second and far larger wave was driven by the human megacorporations, with many of them acquiring generous contracts for development of the Ouerean colony. Hephaestus and NanoTrasen were the two largest investors in Ouerean development, though Zeng-Hu Pharmaceuticals had several research facilities to study the myriad of new organisms found on both Moghes and Ouerea, and Einstein Engines were contracted to assist in the development of warp technology by the Izweski. The vast majority of these workers came from Solarian space, particularly from planets with limited economic opportunity. Ouerea was advertised to Hephaestus and NanoTrasen employees in particular as a land of opportunity and discovery, with many being shipped directly to the planet to assist in its settlement.
The Fisher, like the Healer, appreciates words less than another tactic: offerings. Food is the common way to show reverence to the Fisher, whether leaving a piece of every meal to the earth or rivers, pouring (some) drinks over the earth, or feeding better food to livestock. Open braziers provide ways for burning the offerings— which can also be particularly-coveted plants, incense, and expensive spices— the smell is said to waft through the air and please the Fisher and their xzarak. The way the offering is presented depends on what is being asked of the Fisher: if it’s for blessing a yield of food, typically the food is burned; blessings for long commutes are done by pouring a drink on the ground, to soften the earth one is about to walk; if someone is about to partake on a hunt, the Fisher and Warrior are both regarded with a hearty feast and a whole plate offered up to the Fisher. In later years, the Fisher has also come to represent the skilled artisan crafts that are required of Unathi culture, such as blacksmithing, glassblowing, jewelry, and other crafts.


The lines coming from prayers for the Fisher often are heavily drenched in metaphor, simile, and allusion. The following is the beginning of a prayer that is offered at the end of a good harvest: "While nature is constant, its blessings are not. As the tides of life and fisheries recede and draw in, we can only pray the food is fat and filling."
Due to the megacorporate contracts, humans had more contact with Unathi than the initial Skrell settlers, with corporate habitation buildings often being constructed near existing settlements for ease of work. The two groups were far from integrated, however, with distrust of aliens still being heavily present among the Unathi of Ouerea. Sentiment was common in the early days that the human presence on Ouerea was just an alien attempt to take control of an Unathi achievement, especially given the Solarian military bases built on the planet. Humans in this time often found themselves forming their own insular communities rather than integrating with the Unathi ones present.


Some prayers are also offered for a long journey. One recitation, in particular, can be used for the reciter, or for someone they know that is traveling: "Winds provide a current to blow away storms; waters replenish my body like a river; earth yield to my claw-falls; fire from the Burning Mother keep me warm and energized for every step I take."
With the outbreak of the Contact War, the Izweski were unable to govern the colony. The Sol Alliance, alongside the Nralakk Federation, drafted legislation for a temporary provisional government to administrate the colony due to the large human and Skrell populations. After negotiation with local Unathi, the democratic structure of Ouerean society was created, modeled extensively on human society. Largely, the Alliance was hands-off with regards to the administration of Ouerea compared to the Federation, content to observe and to intervene if the situation ever required it. Over this period, human, Skrell, and Unathi communities grew closer as settlements grew larger, with the unique cosmopolitan culture of Ouerea beginning to take root.


== The Priesthood ==
Most of the humans settling on Ouerea had had little contact with alien life prior to their settlement, but began to see the benefits of cross-species cooperation. Under the provisional government, the humans of Ouerea came to work closer with their Skrell and Unathi partners, with many of them having come to see Ouerea as their new home since the initial human arrival on the planet. At this point, the human community of Ouerea had been living on the planet for decades, and the idea of an independent Ouerean nation had begun to take root among them - particularly upon witnessing the successful secession of the Republic of Biesel. This idea would be crushed in 2457, when Hegemon S’kresti demanded that Sol and Nralakk return Ouerea to the Hegemony, and the feudal system was imposed on the colonists.
The Sk'akh Church has seen power increasingly centralized into a handful of influential priests in the last few decades with the High Priest being a mere honorary title for a priest that oversaw ceremonial rituals for the Hegemony's royal family. This status quo came to a surprising head in 2458. [[Notable Unathi#Yizra Unzi, Exiled High Priest|High Priest Yizra Unzi]] used a moral panic on Moghes over alleged cultist infiltration to begin an inquisition across the Hegemony. Once the court chaplain for the Izweski, Unzi used this cult scare to rapidly elevate his power and centralize the Sk'akh church, becoming the official leader of the church and commander of its militant inquisition, the Maraziite Order. After a dramatic confrontation with the Izweski family itself, the resulting negotiations created an agreement that reformed the Sk'akh Church.  


Unzi's reign would collapse in 2462, during a conflict with former Hegemon S'kresti Izweski which would see the Maraziites disbanded and the High Priest sent to die in the Wasteland. Since then, the Church has been leaderless, ruled over by the Archpriests. In 2464, Overlord Azui Hutay'zai appointed Archpriest Akale Roeruz to fill the absent seat of Archpriest of Tza - allowing the Archpriests to break the deadlock they had been caught in. A new High Priest has not been appointed yet, but with the Church seemingly rising to prominence once again it is only a matter of time.
Many humans departed with the Alliance ships, including almost all of the active Solarian government and military personnel on the planet. Those who remained found themselves thrust into an alien model of society, with many of the rights and freedoms they had taken for granted stripped from them by foreign lords. The humans of Ouerea chafed under the Hegemony’s yoke from the beginning, and were near-universally supporters of throwing these foreign overlords from the world which had become their home. When the Revolution finally came, the human population was instrumental in its organization, taking inspiration from hundreds of similar revolutionary movements throughout their own history.


Sk'akh priests universally consider synthetics to be devoid of a soul, and thus they cannot be considered living beings. In December of 2457, the Council of Teht was held, in which an assembly of Sk'akh priests mandated this as doctrine for the faith. While a minority of priests argued against this, they were overruled by the majority and forced to accept their views.
With the Revolution’s victory, the troubles of the Ouerean human community did not end - though the Synod was reestablished, only Unathi were permitted by the Hegemon to hold seats on it, with Skrell being granted observer status due to fear of angering the Nralakk Federation. The human population, however, was largely ignored by the Izweski, which has fueled lingering resentment, and demands for representation have grown louder and louder as the expansion of Hephaestus Industries has driven a wedge between Ouerea and Moghes.


=== Church of Sk’akh ===
=== Life & Culture ===
[[File:HighPriestUnzi.jpg|thumb|Once the court chaplain for the Izweski, High Priest Yizra Unzi used a cult scare in 2458 to rapidly elevate his power and centralize the Sk'akh church, becoming the official leader of the Church and commander of its militant inquisition, the Maraziite Order.]]
The Church of Sk’akh is a formal organization that has almost evolved into a bureaucracy of sorts within the last decade. It is run as a tight ship with inspections of churches and the priests running them, measurements of tithes taken and checked for fraud, and reports on worshiper counts being done frequently. Each church has very similar parallels, and while the specific activities and local events done out of a given church will vary widely, their functions, responsibilities, and worship all operate the same way.


==== Affairs of the Church ====
The human population of Ouerea came from a wide range of origins within the Sol Alliance, with the vast majority of them being shipped in by megacorporations as workers. Many of those who signed up for long-term work on Ouerea came from the Middle Colonies or particularly disadvantaged Inner Ring worlds, seeking new opportunities on an untouched and alien world. Though it has been over sixty years since the first humans arrived on Ouerea, many of the modern population retain strong ties to their homes in whatever way they can, with human communities often tending to be enclaves of a specific culture.
The Church is staffed exclusively by the clans of its priest(s), or by Unathi that are interested in someday becoming a priest themselves. As such, it is typical for a clan’s job to be running a chapel, collecting tithes, running community events, carousing with nobility for the Church’s agenda, and other duties. A church at the local level does not do much to impact the decisions of the Church of Sk’akh as a whole.


A church will hold biweekly summons, typically interspersed as evenly as possible and with the attempt to work on days that work the best for the community. For example, if near a fishing guild, sermons may be held near the middle of the day due to the early hours the guild spends in a hatchery or aquaponics farm. During these summons, people of the community interact, share tales, ask the priest or priests and their peers for guidance, and share food. On a day of summons, it is considered appropriate to eat and to bring food to share if able. Additionally, the meal of the day is reserved for sharing with everyone at a chapel or church on a day of summons. The priest, or one of them if there are multiple, will then host a discussion on a topic of their choosing and weave in one of Sk’akh’s words of wisdom or draw attention to certain details the Church of Sk’akh puts out. Sometimes this will begin with summarizing the latest information the Church has put on the Extranet, though this is not always the case. This is interspersed with prayer, singing, offerings to the Great Spirit and their Aspects, and collecting tithes (once every week or so).
Despite their strong ties to their home cultures, Ouerean humans tend to feel more strongly that Ouerea is their home than their Skrell countrymen - while sixty years is not a short time, it is far longer for humans than for Skrell, with the humans who have lived on the planet for decades often viewing Ouerea as the project that they have given much of their life to. This attitude is even stronger among the generation of humans actually born on Ouerea, most of whom have never known another homeworld.


Churches and chapels are also the ideal location for a marriage occurring under Sk’akh. The specific affairs of the wedding are often left to clans to decide upon, such as spilling blood from each spouse into a bowl and pouring it, a friendly competition, or eloquent professions of admiration and love. Each priest mimics the same role in officiating the marriage, bestowing a blessing upon the newly-wed couple on behalf of Sk’akh, and offering the usual priestly services in addition to coordinating guests and performers around the space.
Humans on Ouerea are often ignored by the Hegemony - while the Skrell have the looming shadow of the Nralakk Federation granting them a measure of political influence, the planet’s human community has little in the way of leverage to gain more representation within the Synod - despite several protests in human communities since the revolution. Since the withdrawal of most megacorporations from Ouerea, humans often had difficulty finding work as the Hegemony’s guilds moved in - with many of them exclusively hiring Unathi, or only hiring humans into underpaid and difficult positions. Though this practice stopped with the Hephaestus acquisition of the guilds, most humans on Ouerea still prefer to patronize Ouerean-run or specifically human-run businesses where possible.


Grand Priests and their clans have more sway in affairs. They collect tithes and send a portion back up the ladder, but they can otherwise use money to renovate existing churches, hold important festivals and ceremonies to attract new followers, or run emergency events, such as in the wake of a tragedy to mourn or otherwise pray over. Archpriests collect the rest of the tithes in the same way, but they have the power to construct new churches or tell the Grand Priests how to spend their funding, if needed. Additionally, they can help weigh in on important decisions for the faith in the case of new rulings or responses to galactic issues. The High Priest has ultimate authority on all things within the Church, and currently, there is no set way to remove him from power. Due to the formation of the Sk’akh Church and how Unzi has departed, there has been intense internal strife about how to elect a new High Priest and if there should be internal reform of the Church before that is realized.
One thing that the diverse human population of Ouerea tends to have in common is an independent attitude, often perceived as being to the point of stubbornness by other humans. The initial human arrivals on Ouerea viewed themselves as pioneers, an attitude which many of the Unathi colonists shared, and the ideals of self-reliance and independence from foreign authority remain a cultural touchstone of Ouerean humanity. In addition to the common Ouerean distaste for the Hegemony, Ouerean humans tend to have a negative opinion of other human governments - particularly those with roots on planets which had a rocky relationship with the Alliance.


==== Ranks of the Church ====
Typically to become a priest, you must seek and obtain a Mastery of Sacred Theology in a major Unathi university first. The degree takes three to four years to obtain. With this, you can apply to enter the Church of Sk’akh, with recommendation from a noble, and begin training in its ministry. This process of training can take anywhere from three to seven years depending on the student, how quickly they learn, and how much time they devote to studying. This entry level is known as a Peer of Sk’akh. Peers are sent out on work exchanges for up to two years after they have completed their training, to spread the word of Sk’akh to Sinta across the galaxy. Time abroad is meant to be the final test: either the galaxy reaffirms your beliefs, or you are turned away from the Church.


After becoming a priest, most people stay at this position for some time. Promotions from here can vary, either into becoming a Maraziite, joining the Priests of the Aspect, or looking to be promoted to a Grand Priest or further. At this point, the Church becomes more corrupt; regardless of a priest’s religious intuition and knowledge, their cunning and some political navigation will get them much further in the ranks of the Sk’akh Church.
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==== Notable Human Enclaves ====
Ouerea is home to many humans from a wide range of planets across the Orion Spur. Many of the human immigrants to Ouerea, particularly among the initial arrivals, found themselves living primarily among other humans from similar backgrounds, forming cultural enclaves on the planet. Thousands of these enclaves are dotted across Ouerea, from hundreds of worlds across Solarian space - but a few of them are particularly large, well-known, or influential. Mostly, these enclaves were founded by megacorporate workers in the initial arrival of humanity on Ouerea, with some of them having stood for decades.


The Church of Sk’akh has developed a similar power structure to feudal lords in that the clans of prominent priests within the Church help organize and run regions of Sk’akh’s influence, whether it be for a single town to a whole region of the Hegemony. The hierarchy is as follows:
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Church of Sk'akh Hierarchy
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* High Priest: The leader of the Church and earthly voice of Sk'akh. This position was last held by Yizra Unzi, and has remained absent since his death.
'''New Olympia, Tr’ha’rem:''' Initially built around Hephaestus Industries employee housing, the district of Tr’ha’rem known as New Olympia was home to a large number of Martian workers employed by the megacorporation, and housed in Tr’ha’rem due to its more moderate climate for humans. Many of these humans worked on the Tr’ha’rem docks, and helped to cement the city’s status as a major port on Ouerea’s seas. The people of New Olympia tend to view Hephaestus favorably and have bitter feelings towards the Solarian Alliance, which were only amplified by the Violet Dawn disaster of 2462. Though many of them have not seen Mars in decades, if at all, they still consider themselves as Martian as they are Ouerean, and many of the locals have donated extensively to relief efforts following the disaster. During the early days of the Ouerean Revolution, New Olympia was home to some of the fiercest human opposition to the Hegemony, with many of its population using their positions in the shipping industry to smuggle arms and supplies to their fellow revolutionaries.
* Claws of the High Priest: A circle of advisors chosen by the High Priest to aid him in decision making, similar to a lord's council.
* Archpriest: The leaders of the Church, beneath only the High Priest in power. Traditionally, each Archpriest is appointed by an Overlord, and handles all Church affairs in their Overlord's demesne. Currently there are five Archpriests - four on Moghes, and one on Ouerea.
* High Aspect Acolyte: The leader of one of the three Orders of the Aspect. They make decisions for the specific orders within the Church and report directly to the High Priest. While they are technically their own order, Priests of the Aspect that run chapels are treated the same as other priests, barring the cases their specialized knowledge is needed.
* Grand Priest: The director of a diocese. Makes more local decisions such as renovating churches and missionary outreaches into majority Th’akh towns.
* Guildmasters: The leader of a branch of the Maraziite Order, now disbanded.
* Priest: A priest assigned to a specific town, district or region.
* Chapter Master: The leader of a Maraziite chapter, now disbanded.
* Peer: a disciple in training.
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==== The Archpriests ====
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Since the exile of High Priest Unzi, the Church has been leaderless - debating on whether a new High Priest even can be appointed without proof of Unzi’s death, and on which of them should take the mantle of Sk’akh’s most faithful. For years, there were four Archpriests, deadlocked over nearly everything, before Overlord Azui Hutay’zai appointed the first Archpriest of Tza in 2465.
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'''Akale Roeruz, Archpriest of Tza'''<br>
A Sk’akh missionary, Akale Roeruz spent most of his life trying to spread the word of the Great Spirit in the Tza Prairie, to little success. He oversaw a small church in Kutah, for the few Sk’akh faithful of the city, before being appointed as Archpriest of Tza by Overlord Hutay’zai, in the hope of swinging the vote in favour of reparations to the Akhandi Order. Personally, he is reported to be a very traditional Unathi who favours the Aspect of the Fisher, believing in the virtues of diligence and industriousness - which has led to an odd friendship with Overlord Hutay’zai, despite the latter’s strong Th’akh faith and dislike of the Church.


'''Koszkahe Oklaal, Archpriest of the Heartlands'''<br>
New Olympia is one of the largest human enclaves on Ouerea, and is often viewed as a center of human politics on the planet. Several protests demanding greater human representation in the Synod have been held in the streets of Tr’ha’rem, and the Martian population is known to be a significant voting bloc in local politics. New Olympia is also known to play a key role in Ouerean smuggling rings - an issue which local law enforcement seems content to ignore, with many residents both human and Unathi preferring the status quo. The humans of New Olympia are largely supporters of either Revolution’s Heirs or the Warriors of Liberty, with the ideals of the Ouerean Revolution being firmly held among the locals. Due to the general distaste for the Sol Alliance, support for the Restorationists is almost nonexistent here.
Born to a noble clan of Baandr, Koszkahe Oklaal has risen over decades through the Church’s ranks, having skillfully balanced the demands of the Hegemon, Overlord Sirax and High Priest Unzi for years prior to the latter’s banishment. Now, he has taken on a position as an unofficial representative of the Archpriests in political matters - seeking to rebuild the Church as a power in its own right. He is often criticised for opportunism, with many viewing him as emblematic of entrenched corruption within the Church - but he has skilfully worked within his role, and his supporters claim he is the only reason that the Church remains a political power at all after Unzi’s failure.


'''Korza Azandar, Archpriest of the Southlands'''<br>
'''Giai Phong, Um’a’yid:''' The district of Giai Phong in Um’a’yid is home to a large number of New Hai Phongese immigrants, initially brought in to aid in the city’s construction by Hephaestus Industries. As the Unathi-dominated Fishing League gained more power in the city, many of the local humans found themselves working tedious and underpaid jobs in the city’s fishing industry, as Hephaestus’s presence in the city diminished. Though Hephaestus’s acquisition of the Fishing League led to the corporation’s return, the corporation’s actions both on Ouerea and on New Hai Phong had done little to win friends among the people of Giai Phong. The district in the modern day is a hotbed of anti-corporate politics on Ouerea, with many of the locals seeing Hephaestus’s growing presence on the planet as a path leading to the rampant corruption and environmental devastation of their homeworld.  
Appointed by Overlord Miazso, Korza Azandar is a passionate and fiery Sinta, who frequently speaks on what he sees as the sacred duty of the Church - to act as spiritual guides to the Unathi people, to show the way that Sk'akh wishes Their children to live. Azandar has a reputation as a man of the people, being photographed speaking with Hearts of Industry during the Jaz'zirt riots of 2465 - an act which led him to speak out on the fear many Sinta had of Hephaestus Industries and its expansion. He has called for a return of the Church as not only a political power, but a military one, believing that the faithful of Sk'akh must have a Church that can defend them against any threat, physical or spiritual. This sentiment, and his reputation, have made him very popular among the common people.


'''Kharan Malza, Archpriest of Zazalai'''<br>
Rumored connections between local Giai Phong activists and more radical anti-corporate groups such as the Aut’akh or even the Champions of Moghes is often raised by pro-corporate politicians - but so far, these accusations remain baseless. Many Giai Phong locals fought during the Revolution, most notably being responsible for capturing the ruling lord of Um’a’yid during the initial period of fighting. The humans of Giai Phong are divided between support for the Warriors of Liberty and Restorationists, with the latter forming a small yet noteworthy minority.
The only Archpriest not appointed by an Overlord, Kharan Malza was raised to the position of Archpriest in 2462 by High Priest Unzi, after consultation with the lords of the region - believing that a strong Church presence was needed to stand against the growing Si'akh cult. Malza is a militant, having served as a Priest of the Warrior for nearly thirty years prior to his appointment, who has spoken in favor of a reformed Maraziite Order - believing that in times when madness and corruption such as Si'akh and Aut'akh run rampant, the Great Spirit requires an army of the faithful to enforce Their will. Despite this, he was reportedly not a supporter of Unzi's, having later decried the former High Priest as a man who sought personal power and glory, rather than the glory of Sk'akh.


'''Iloso Azente, Archpriest of Ouerea'''<br>
'''Meonbada, New Skalamar: '''The district of Meonbada in New Skalamar is home to a large number of Konyanger expatriates, initially established as housing for Zeng-Hu Pharmaceuticals employees. Meonbada served as Zeng-Hu’s planetary headquarters prior to the megacorporation’s withdrawal from the Hegemony, and was home to several xenobiological research laboratories which coordinated most of the planet’s study of the countless new species found in Ouerea’s environment. When Zeng-Hu withdrew from the Hegemony, Meonbada was harshly impacted, with many of the skilled professionals in the district suddenly losing their jobs with the corporation. Some turned to criminal activities, with several now-abandoned facilities turned into drug labs, while others departed the increasingly worsening district for better opportunities elsewhere. Meonbada served as a hotbed of revolutionary activity during the uprising, with Yiztek troops attempting to storm the district in search of rebel leaders and being repelled by locals.
Called a radical by many, Iloso Azente leads the Church on Ouerea, having been appointed by Overlord Zik'san in 2463. His beliefs have been claimed to verge on heresy, preaching of how Sk'akh blessed the fighters of the Ouerean Revolution and how those who wield power against their own people have abandoned the path of the Great Spirit. Regardless, Azente is charismatic and popular among the Sk'akh community of Ouerea, even if the Church on Moghes may look down on him. Azente is known to have fought in the Ouerean Revolution, though little about his specific participation has ever been unveiled. He is a personal friend of Overlord Zik'san, and has been one of the strongest voices calling for reformation within the Church and the Hegemony itself.


=== Priests of the Aspect ===
After the Revolution concluded, and the Ouerean Confederation was re-established, the new planetary government began to resume the exploration and research of Ouerea which had stalled under feudal rule. Many of the former Zeng-Hu employees who had stayed in Meonbada suddenly found themselves offered new positions in similar fields to their previous ones. In 2463, the Synod began to invest heavily in cleaning up Meonbada - driving out the criminal activity in the district and repurposing it into a center of scientific research on the planet. The former Zeng-Hu administrative center was reopened, and rapidly became the beating heart of the government’s studies of their homeworld. In the modern day, Meonbada is an odd slice of Konyang transplanted, a district which would not look out of place in Suwon or New Hong Kong. The district remains majority human, though the research industry there has led to growing Unathi and Skrell populations. The humans of Meonbada are largely Revolution’s Heirs voters, with a small bloc of support for the Ouerean Independence Movement - the current status quo has improved the lot of the locals enormously, and most would prefer to preserve it.
Some Sk'akh priests also try to embody one of the Great Three: a Priest of the Aspect. They become great paladins, skilled doctors or surgeons, or even aquatic farmers. On top of their studies in theology, a Priest of the Aspect takes additional years to study their chosen field on top of this degree or study both fields in tandem. As a result, a Priest of the Aspect is typically older in their relevant field than other entry applicants. However, training into the Sk’akh Church as one of these shamans will guarantee jobs within the Hegemony and abroad due to the high prestige of the institution and their reputation of professionalism and efficiency. Priests of the Aspect are each required to be the gender matching their aspect, with new acolytes required to undergo a highly secretive ritual of transition to further understand the Aspect that they dedicate their lives to.


Priests of the Warrior of the Warrior are near-universally highly respected, and form a small, elite fighting force that is on par with some of the finest warriors of Moghes. They go into battle with intricate hymns drawn across their armored plates while chanting to Sk'akh for their blessing in the battle. However, in recent times due to the lack of conflict, many have taken to fighting off malignant ghosts that try to disrupt the lives of the living. Others act as travelling martial trainers, or have taken on positions with the Kataphracts or Navy. Priests of the Warrior usually study techniques of mediation and conflict resolution as their honor and position are often called upon to settle disputes, both violent or otherwise. They are headquartered in Keep Mukari, an ancient Sarakus fortress several days from Baandr, where the priesthood trains for when they are called to battle once more.
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Priestesses of the Healer traditionally study medicine, stating that the anatomy of creatures is sacred and cannot— should not— be altered genetically, mechanically, or otherwise. This is what lends Dominian Unathi away from genetic enhancement; Medicinal Acolytes of the Healer are often the ones who starkly oppose the Aut’akh the most due to their harsh views. They also act as scholars and historians, keeping the records of the Church and its history. They are headquartered in the Simiite Reliquary of To'ha'dat, a vast library holding the complete records of the Sk'akh Church, which is generally very difficult to gain access to for those outside the Church's ranks.
 
Priests of the Fisher are also known as Spirit-Guides, a play on words in Sinta’Unathi due to the words for ‘spirit’ and ‘river’ sounding similar. They travel from town to town and offer their expertise to help show new techniques and ways of raising fish in hatcheries. Their goodwill and assistance is seen as a form of missionary work in the Sk’akh Church and is how they keep their reach relevant, even in Th’akh communities within the Hegemony. They are headquartered in Baandr, where they are largely responsible for the upkeep and operation of the Baandr College of Spirits.
 
=== The Maraziite Order ===
Also known simply as "the Order," the Maraziite Order was a military order under the command of the High Priest with the right to bear arms and dispense justice against spiritual threats to the Hegemony, following the revelation that a secretive religious cult had infiltrated the Hegemony government. In its short existence, it arrested several hundred individuals and seized many tomes and documents that Maraziite authorities claim are evidence of cult involvement.
 
Maraziites were commanded by the High Priest of the Hegemony, directly overseeing a small council of Guildmasters appointed by himself. Prior to the disbanding of the Order, the Guildmasters formed an elite council under the High Priest and advised him on the day to day matters of the Order specifically. They also commanded the overall operations of the Order through their subordinates, the Chapter Masters. Chapter Masters ran individual Chapters of the Order in their specific settlement or City. They oversaw the Maraziite officers and were responsible for the efficient running of their Chapter. Individual officers are merely referred to as Maraziites. The officers are often called the Iron Masks because of their tendency to wear iron masks while on patrol.
 
Qualifications to become a Maraziite were, outside the obvious need of being a follower of Sk'akh, at least minor experience in law enforcement, military experience, the priesthood of the Church, or a completed Apprenticeship in a university. After applying, a Maraziite Fledgling was put under a quick, extensive interview and investigation. Upon completion, they were assigned to a Chapter and sent to enforce the law of the Great Spirit upon the souls of the Hegemony.
 
Maraziites are now considered an unofficial group— in the eyes of the Hegemony. In the wake of the Izweski Civil War of 2462, High Priest Unzi of the Holy Sk’akh Church and Hegemon Not’zar Izweski turned on each other over accusations of Not’zar’s sibling going missing in a short and fiery conflict. Lords and noble clans were forced to choose between their religion and their Hegemon when blades clashed. The aftermath provided a clear victor: Unzi’s collection of power was not enough to challenge the status quo, and he fled the Izweski Hegemony. Condemned to the Wasteland, hired by the Dagamuir Freewater Company as tail-turners, or taking to the corner of the stars to hide from their dishonor, the Maraziites are pushed out and away from the Church they were formerly a part of.
 
== Doctrines of Note ==
One of the foundations for Sk'akh beliefs is the soul is the actual person, and the body is a vessel it inhabits. The Great Spirit instills a newly created soul within a hatchling as it develops within the egg. Sk'akh's creations are viewed as perfect, with many disabilities being viewed as the malignant interference of evil spirits. Treatment of such things is often handled by priestesses of the Healer, who view the alleviation or curing of such things as a holy mission of Sk'akh.
 
For robotics, Sk'akh doctrine goes farther than the Th'akh generally do, believing even full-body cyborgs to be without spirit. To ardent Sk'akh, the concept of borgification is to have your soul sent to the Chained Wastes.
 
Priests always frown on prosthetic limbs and augments, believing them to be unnatural. Aut’akh are seen as a horrible heresy, even compared to the tamer and more reasonable Th’akh, in the eyes of the Church. The Sk’akh Church encourages its followers to preach to these heathens, or else they will be damned to oblivion forever.
 
Marriage between any Unathi is seen as fine and proper to the Sk’akh Church, with same-gender marriages being part of Sk'akh doctrine for centuries. Since certain marriages are seen as being under the jurisdiction of specific Aspects (men under the Warrior, women under the Healer; and a marriage of two fishers, or a man and woman under the Fisher), each marriage is also seen as a boon or a sign of favor from said Aspect. Some marriages are arranged in this way to bestow certain blessings on both clans, should it not be something chosen by the people getting married off.
 
Sk'akh priests take a hard stance against biological augmentation. The Church posits that any "gene-boosting" utterly obliterates the person to have any claim to pride or glory and that they should instead be mocked as insecure and boastful. The Church also condemns manipulation of a hatchling still within an egg for anything that is not medically necessary. A 'designer-hatchling' is a profane act against Sk'akh. It is a profound arrogance for any person to claim to know the path of an unborn Sinta better than the one Sk'akh had laid out for them. Medical Acolytes of the Healer are the most staunch and strict on this matter. Biologically augmented Unathi are extraordinarily rare as a result outside of children, due in part to this belief and the fact it is new for most Unathi.
 
=== Sk'akh and Gender ===
In the Izweski Hegemony and other Sk’akh societies, changing of gender is generally a religious matter, overseen by a Sk’akh priest of the relevant Aspect. A three-day ceremony of fasting, meditation and reflection on the threefold nature of the Great Spirit is required, after which the individual in question will be formally declared as their new gender by the grace of Sk’akh. In Church literature, the act of changing gender is referred to as “Transcendence of the Sublime Barrier”, and is believed to bring one closer to understanding of Sk’akh. Often this ritual is practiced in seclusion by Sk’akh priests - for only in understanding the threefold Aspects can one understand Sk’akh in Their entirety. This ritual is required for those wishing to become Priests of the Aspect, to bring the acolyte closer into alignment with their chosen face of Sk'akh. In times past, it was required for a High Priest to spend a period as each gender, in order to truly understand the threefold nature of Sk'akh. This tradition has fallen out of practice during the age of the Izweski Hegemony, however.
 
=== Statues, Shrines, and Monuments ===
Sk’akh is unique to the other religions because Sk’akh practitioners utilize shrines in order to worship the Great Spirit and their Aspects. Shrines are common for households, clans, and even villages if they are particularly poor. Constructed of stone for the base and ornamented with wood, metal, and gems (again, depending on who has constructed it), they are a method of offering and venerating Sk’akh and their Aspects for Unathi. Monuments are common for poorer clans and villages, as they take no likeness to Sk’akh’s image outside of inspiration and imagination. These have the most discrepancies in their designs and are rarely if ever sanctioned officially by the church. Statues are the most expensive and can be found anywhere in a public city or institution that can afford it within the Hegemony.
 
Shrines and statues are so commonplace that they can even be made in smaller versions of marble, clay, wood, and other materials to carry around with someone wherever they go. It is not uncommon for Unathi to bring these miniatures to place somewhere where they work or live temporarily when traveling, to have something to honor Sk’akh with wherever they go.
 
=== Views on the Tribunal of the Goddess ===
While sharing some similar core beliefs, such as the Three of One concept and an overarching God, priests of the Church of Sk’akh look upon the Tribunal with scorn and contempt due to the Unathi that partake in it. They hold that humanity has diluted the beliefs of Dominian Sinta and caused it to take such an unnatural form to what it was before. The Goddess is recognized as being an entirely different concept from the Great Spirit; moreover, a recent doctrine was established that recognized the existence of other gods for other species, yet stated that these gods belonged to those species and should not be worshiped by aliens. Therefore, with this choice, they hold that Dominian Unathi are heretical— if not as much as Aut’akh or Si’akh.
 
=== Burial Rites ===
Burial rites require the body to be treated with respect and any open wounds sealed or cauterized. A priest oversees a funeral process and gives a sermon on the individual, which are traditionally communal affairs, assuring the attendees that the individual in question will join their ancestors in the Great Spirit after the ceremony. The funeral ceremony finally begins by placing valuables onto the body, and then the body is offered to Sk'akh through violent and roaring ritual flames. The spirit may eventually find its way out of the body, however cremation will assist the spirit in the process.If someone dies a good person, they join Sk'akh and become a part of the Great Spirit. If someone dies an evil or wicked person they are barred from joining Sk'akh, doomed to go to the Chained Wastes where they will receive millenia of torment until finally being redeemed. These spirits tend to become malicious and hateful near the beginning of their torment and are easily twisted into seeking ways of escaping their just torment. When they do so, they come back to the Material and attempt to ease their suffering by inflicting it on others. Spirits that end up doing this are said to be a lost cause forever.
 
=== Myth of Creation ===
The creation myth for Sk'akh follows that after the universe was born, it was cold and dark and empty, without any value. Over time, the first living things walked across creation. These first souls were deeply alone and isolated, and when they died, they entered an empty spirit plane with nothing to guide them. In both life and death creation was chaotic and without meaning. Eventually, even the stars, without purpose and order, fell from the sky and began to burn creation to cinders. Three wise elders, the first Fisherman, the first Healer, and the first Warrior came together in the spirit realm and declared that order must reign in a chaotic universe. Merging their souls together they formed Sk'akh, who became the custodian of creation. Sk'akh is the source of duty and purpose. It is by His command that the stars remain in the sky, that the rivers flow, and the arrow flies. It is by His command that the Beastlands, the Chained Wastes, and other afterlives for beings of all kinds came into being. It is by His command that Unathi learned to work together as the Aspects once did. Thus, everything came into being.
 
This myth makes Sk'akh followers scornful of the Th'akh, who they see as encouraging the chaos that came before Sk'akh. Beings that defy the demands of order in the universe are scorned by Sk'akh and their spirit is left to perish in the Chained Wastes, eventually becoming forgotten or even becoming an evil entity until their sins are punished fully.

Latest revision as of 06:36, 1 May 2024

Th'akh on Ouerea

Most of the followers of Th'akh on Ouerea arrived in the post-contact wave of colonists, with settlers from across the Hegemony recruited to settle the new world. As such, Ouerea is home to nearly every variation of Th’akh found on Moghes, though with those practiced in the regions of the former Traditionalist Coalition being less common. Shrines can be found across the planet dedicated to the Court of Stars, the Stone Lords of the Zazalai Mountains, the River Court of the Southlands and a thousand other variations of the faith. While many keep to the traditions and rituals of their ancestors, the cosmopolitan and independent culture of Ouerea has shaped the practice of Th’akh on the planet.

There is much less of a focus on particular holy sites and ancestral spirits in Ouerean Th’akh - the Unathi on this world are the first and second generation of colonists. There are no honored ancestors who have walked before them on this world, and most believe that, while they watch Ouerea from the spirit world, their ancestors remain on Moghes. For better or for worse, Ouerean Th’akhists know that they will be the ancestors whose spirits are invoked by future generations, the founders of a new civilisation and a new world. This has led to the rise of what is known as Ouerean Syncretism by theological scholars, and simply ‘Ouerean Th’akh’ by others.

Ouerean Th’akh is a synthesis of a thousand variations on the faith - while the colonists all have their own spirit-gods and sacred rituals, their own clans and honored ancestors, they are all equally outsiders now, facing new spirits of a strange new world. The spirits of Ouerea are viewed as wilder and more primal forces than those of Moghes, solely forces of the elemental nature of the planet uninfluenced by the Sinta’Unathi. As such, many Th’akh shamans on Ouerea are equal parts teacher, preacher and survivalist - exemplifying the pioneering spirit of the first Ouereans in learning to work with the spirits of the new world, naming them and seeking to shape a harmonious relationship. Some of the more prominent among these shamans have been vocal in opposition to Hephaestus Industries’ expansion onto the planet, believing that their exploitation of Ouerea will lead to great spiritual misfortune across the planet.

Respect for both the old spirits of Moghes and the new spirits of Ouerea is the duality that shapes Ouerean Th’akh - its shamans teach that the colonists have brought their spirits with them in part, and that only through achieving a peace between the old and the new can one reach true harmony. Those who abandon their old ways and traditions completely may be dishonorable and bring shame to their ancestors - but those who cling to them and refuse to adapt will surely invite the wrath of the Ouerean spirits upon themselves. Widespread exposure to human and Skrell culture has also shaped Ouerean Th’akh in a way that most other variations of the faith have not yet seen. Humans and Skrell are recognized as having their own spirits that they carry with them, both ancestral and reflected in the Th’akh understanding of the alien religions. While there are no known alien converts to Th’akh, the shamans of the faith often seek to work closely with alien religious figures in furthering mutual understanding of both each other, and the world they must share.

Due to the nature of Th’akh, human and Skrell faiths are generally acknowledged as being equally real to Unathi ones - the Qebalak ‘spirits of the stars’ and the deities of the various human faiths are considered to be alien spirits brought here by their followers. They are not venerated by Ouerean Th’akhists, but offerings are sometimes given to them by Unathi who wish to gain their favor for dealing with Skrell and humans.

Spirits of Ouerea

Azsaei Zis Azua (Crimson-Toothed Liberty)

“Red the blades and red the fires,
Let our struggle only grow,
Aid us ‘gainst the tyrant’s ire,
Red your teeth that find his throat.”
-A common prayer to Azsaei Zis Azua from the days of the Revolution.

A new spirit that emerged during the years of feudal oppression, Azsaei Zis Azua (Sinta'Unathi: Crimson-Toothed Liberty) is believed to have been born on Ouerea, formed from the spirits of those who died at the hands of the tyrant Yiztek. It is a spirit of freedom, justice, change, and revolutionary violence. It is usually depicted as a young, androgynous Unathi, holding a flaming spear in one hand - though occasionally as a human or Skrell, as their souls are believed to have become part of Azsaei Zis Azua as they perished in the struggle against oppression.

Shrines to this Zyola are often built upon battlefields or sites of import to the Ouerean Revolution. It is often invoked in remembrance of the Ouerean people’s struggle for freedom, and Ouerean Unathi who feel they have been wronged in some way will often call upon it to grant them justice or vengeance. A statue of Azsaei Zis Azua, in its Unathi form, marks the entrance to the Synod of Scales - a solemn reminder to the new government that the freedom Ouerea prizes was not given, but won by blood. Shamans dedicating themselves to Crimson-Toothed Liberty are often political radicals, striving for further liberation of the Ouerean people whether by word or by blade. The spirit is often venerated by members of the Warriors of Liberty, and the party's official symbol is a stylized depiction of Azsaei Zis Azua's burning spear.

The Izoaei

A collective name for many of the zo’zyola of Ouerea, the Izoaei (Sinta-Unathi: Primordial) are considered to be formless and wild spirits, manifestations of the raw and elemental forces of the world - spirits of stone and wind and water, free from names or bonds that the spirits of Moghes hold. The shamans of Ouerea believe that it is their responsibility to shape the Izoaei, to keep them appeased and guide them into a new state of being. Shrines are rarely built to these nameless spirits, but offerings are commonplace - with shamans believing that it is important to allow the Izoaei to grow accustomed to the presence of life on their world, lest their wrath spell doom for the colony.

Shamans of the Izoaei are an odd blend of scientist, survivalist, and exorcist. Research and understanding of alien worlds is believed to be a method of both honoring and shaping the Izoaei - as Sinta come to better know their new world, so do the spirits of that world come to better understand Sinta. Many of these shamans will take extensive journeys into the Ouerean wilderness, in the hopes of coming to better know the Izoaei and to shape their presence into one that welcomes alien settlement. Shamans of the Izoaei will also often gather in preparation for or in the wake of natural disasters, providing aid in an attempt to bind or banish hostile Izoaei and to shield Ouerea against their harm. Veneration of the Izoaei has spread from Ouerea, with colonists on various other Hegemony worlds practicing similar rituals in order to overcome hostile environments.

The Founders

The five Unathi who first set foot on Ouerea are viewed with immense respect by Ouerean civilization, often venerated as particularly revered ancestors - though they bear no blood relation to most modern Ouerean Unathi, they are ancestors in spirit to the modern-day colony. Historical sites often hold shrines to the Founders, and even non-Th’akh or even non-Unathi Ouereans will often leave offerings there in honor of the planet’s history.

Zuakza Izoki, Speaker of Thunder

Born to a prominent Heartland noble clan, Zuakza Izoki was a graduate of the Skalamar Academy of Natural Sciences and one of the foremost astronauts of the Izweski Space Program, having been part of one of the first crews on Izweski Station. When the Ouerean mission was planned, he was reportedly hand-picked by the Hegemon to command it as captain of the IHV Venture. Captain Izoki oversaw the initial establishment of what would become New Skalamar, and lived long enough to see humans and Skrell arrive on the planet. He was one of the founders of the New Skalamar Pioneers’ Seminary, and a statue of him adorns its gates in the modern day. He died of old age in late 2429, with a planetary day of mourning declared in his honor shortly afterwards.

His title as a spirit is “Speaker of Thunder” - either in honor of his commanding presence or as a joke from his surviving crewmates about how his way of speaking was extremely irritating over several months in a confined space together, depending on who one asks. He is venerated as a symbol of leadership, courage, and the pioneering spirit of Ouerea. His symbol is a stylized Unathi claw, reaching upwards to grasp at a distant star.

Kiuhi Ahuos, Watcher of the Dark

The pilot of the IHV Venture, Kiuhi Ahuos was a distinguished warrior from an Izweski air regiment stationed in the Southlands. As the Izweski Space Program grew, Ahuos found himself working as a test pilot on several of the program’s early missions. He was severely injured during a failed re-entry in the 2460s, which reportedly left him walking with a cane for the remainder of his life. Following the establishment of the Ouerean colony and first contact, he returned to Moghes with honor, continuing to work with the space program on various missions. His final mission was one that would go down in Unathi history, serving as a navigator on the IHRV Uezwik’s Hope - the Hegemony’s first attempt at creating a warp-capable spacecraft. When the warp calculations proved incorrect, Ahuos was killed along with the rest of the ship’s crew.

As a spirit, his title is “Watcher of the Dark”, in reference to his status as one of the Hegemony’s first space pilots. Ouereans working offworld, particularly on spaceships or as pilots, will often make offerings to him to protect them, as his spirit is believed to watch over all Unathi abroad in the vastness of space. His symbol is a black Unathi eye, filled with a field of stars.

Skiaei Sazs - Bearer of Flame

The ship’s engineer aboard the Venture, Skiaei Sazs was a guildsman of the Construction Coalition and one of the space program’s most talented engineers. The Venture itself was a Sazs design, and they were handpicked by Captain Izoki for the mission. Following planetfall, Sazs was responsible for the assembly of the initial colony site, and is believed by some to be the patron spirit of modern New Skalamar itself. Though well into their old age, Sazs was one of the founders of Hegeranzi Starworks, and reportedly turned down the position of guildmaster there several times before their death. Sazs was known to work closely with Hephaestus Industries, and was reportedly an influential mentor of Yukal T’zakal during his early days working with Hephaestus. They perished from old age in 2452, in their office aboard Hegeranzi Starworks.

As a spirit, their title is “Bearer of Flame”, in reference to their contributions to interstellar engineering. A shrine to Sazs adorns Hegeranzi Starworks today, and Ouerean engineers will frequently make offerings to their spirit to bless the success of a project. Their symbol is a trail of fire, stretching towards a field of stars.

Kseok Ssu, Witness of Life

Originally from a minor noble clan of S’th, Dr. Kseok Ssu was an accomplished biologist from the Skalamar University of Medicine long before she was chosen for the Ouerean mission. After her arrival on Ouerea, Dr. Ssu was responsible for cataloging thousands of new species native to the planet, as well as for the successful introduction of Moghresian plants and animals to the Ouerean biosphere. She is remembered as one of history’s greatest xenobiologists by Unathi even beyond Ouerea, and was granted the position of planetary chapter-master by the House of Medicine for her contributions to the sciences. She traveled extensively following first contact, studying human and Skrell advances in xenobiology for nearly thirty years and giving several guest lectures at human universities - acquiring a reputation as something of a daredevil researcher in interstellar academic circles. Kseok Ssu disappeared in 2438, only a year before the beginning of the Contact War, departing on an expedition to catalog the alien fauna of the Arusha sector. Her title as a spirit is “Witness of Life”, and she is frequently venerated by healers, academics, and explorers on Ouerea - particularly those seeking to study the planet’s ecosystem. Shrines to her can be found in most Ouerean universities, and it is a common practice among students to leave offerings there to improve their academic performance.

Olzahi Ekzur - Eye of Stone

The ship’s surveyor, Olzahi Ekzur was responsible for much of the initial exploration and surveying of Ouerea following planetfall. During her time as a researcher for the space program, she was responsible for the launch of several probes to Ouerea, and selected the initial landing site personally. Following planetfall, she engaged in extensive study of the area surrounding the landing site, and much of the layout of New Skalamar today is based on her initial blueprints. Ekzur spearheaded much of the initial exploration of Ouerea, and spent a large amount of her time at the Sahhat Geographical Research Complex with visiting Skrell scientists, reportedly fascinated by their culture and advancements. Ekzur’s methodologies for planetary colonization were rapidly adopted, and have since become standard practice by Hegemony colonists throughout the Spur. In 2441, Ekzur was killed in a storm on the Azareazi Sea as part of an ongoing polar expedition. Survivors of the wreck reported that she refused to leave her research or her crew, and returned to the sinking ship several times in order to recover more.

As a spirit, her title is “Eye of Stone”, in reference to her blunt and unemotional demeanor, as well as her contributions to the field of geology. She is viewed as the patron spirit of explorers, scientists, and all those who seek to wander beyond the horizons of the known. Ouerean exploration and research programs often consecrate their missions in her name. Her symbol is a silhouetted Unathi figure, walking towards a stylized horizon.

Humans on Ouerea

History

Shortly after first contact in 2403, human settlement of Ouerea began. The humans of Ouerea came in two waves - the first were largely Sol Alliance military personnel, who were permitted to construct several bases and refueling stations on the planet in exchange for Solarian assistance in furthering the Izweski space program. The second and far larger wave was driven by the human megacorporations, with many of them acquiring generous contracts for development of the Ouerean colony. Hephaestus and NanoTrasen were the two largest investors in Ouerean development, though Zeng-Hu Pharmaceuticals had several research facilities to study the myriad of new organisms found on both Moghes and Ouerea, and Einstein Engines were contracted to assist in the development of warp technology by the Izweski. The vast majority of these workers came from Solarian space, particularly from planets with limited economic opportunity. Ouerea was advertised to Hephaestus and NanoTrasen employees in particular as a land of opportunity and discovery, with many being shipped directly to the planet to assist in its settlement.

Due to the megacorporate contracts, humans had more contact with Unathi than the initial Skrell settlers, with corporate habitation buildings often being constructed near existing settlements for ease of work. The two groups were far from integrated, however, with distrust of aliens still being heavily present among the Unathi of Ouerea. Sentiment was common in the early days that the human presence on Ouerea was just an alien attempt to take control of an Unathi achievement, especially given the Solarian military bases built on the planet. Humans in this time often found themselves forming their own insular communities rather than integrating with the Unathi ones present.

With the outbreak of the Contact War, the Izweski were unable to govern the colony. The Sol Alliance, alongside the Nralakk Federation, drafted legislation for a temporary provisional government to administrate the colony due to the large human and Skrell populations. After negotiation with local Unathi, the democratic structure of Ouerean society was created, modeled extensively on human society. Largely, the Alliance was hands-off with regards to the administration of Ouerea compared to the Federation, content to observe and to intervene if the situation ever required it. Over this period, human, Skrell, and Unathi communities grew closer as settlements grew larger, with the unique cosmopolitan culture of Ouerea beginning to take root.

Most of the humans settling on Ouerea had had little contact with alien life prior to their settlement, but began to see the benefits of cross-species cooperation. Under the provisional government, the humans of Ouerea came to work closer with their Skrell and Unathi partners, with many of them having come to see Ouerea as their new home since the initial human arrival on the planet. At this point, the human community of Ouerea had been living on the planet for decades, and the idea of an independent Ouerean nation had begun to take root among them - particularly upon witnessing the successful secession of the Republic of Biesel. This idea would be crushed in 2457, when Hegemon S’kresti demanded that Sol and Nralakk return Ouerea to the Hegemony, and the feudal system was imposed on the colonists.

Many humans departed with the Alliance ships, including almost all of the active Solarian government and military personnel on the planet. Those who remained found themselves thrust into an alien model of society, with many of the rights and freedoms they had taken for granted stripped from them by foreign lords. The humans of Ouerea chafed under the Hegemony’s yoke from the beginning, and were near-universally supporters of throwing these foreign overlords from the world which had become their home. When the Revolution finally came, the human population was instrumental in its organization, taking inspiration from hundreds of similar revolutionary movements throughout their own history.

With the Revolution’s victory, the troubles of the Ouerean human community did not end - though the Synod was reestablished, only Unathi were permitted by the Hegemon to hold seats on it, with Skrell being granted observer status due to fear of angering the Nralakk Federation. The human population, however, was largely ignored by the Izweski, which has fueled lingering resentment, and demands for representation have grown louder and louder as the expansion of Hephaestus Industries has driven a wedge between Ouerea and Moghes.

Life & Culture

The human population of Ouerea came from a wide range of origins within the Sol Alliance, with the vast majority of them being shipped in by megacorporations as workers. Many of those who signed up for long-term work on Ouerea came from the Middle Colonies or particularly disadvantaged Inner Ring worlds, seeking new opportunities on an untouched and alien world. Though it has been over sixty years since the first humans arrived on Ouerea, many of the modern population retain strong ties to their homes in whatever way they can, with human communities often tending to be enclaves of a specific culture.

Despite their strong ties to their home cultures, Ouerean humans tend to feel more strongly that Ouerea is their home than their Skrell countrymen - while sixty years is not a short time, it is far longer for humans than for Skrell, with the humans who have lived on the planet for decades often viewing Ouerea as the project that they have given much of their life to. This attitude is even stronger among the generation of humans actually born on Ouerea, most of whom have never known another homeworld.

Humans on Ouerea are often ignored by the Hegemony - while the Skrell have the looming shadow of the Nralakk Federation granting them a measure of political influence, the planet’s human community has little in the way of leverage to gain more representation within the Synod - despite several protests in human communities since the revolution. Since the withdrawal of most megacorporations from Ouerea, humans often had difficulty finding work as the Hegemony’s guilds moved in - with many of them exclusively hiring Unathi, or only hiring humans into underpaid and difficult positions. Though this practice stopped with the Hephaestus acquisition of the guilds, most humans on Ouerea still prefer to patronize Ouerean-run or specifically human-run businesses where possible.

One thing that the diverse human population of Ouerea tends to have in common is an independent attitude, often perceived as being to the point of stubbornness by other humans. The initial human arrivals on Ouerea viewed themselves as pioneers, an attitude which many of the Unathi colonists shared, and the ideals of self-reliance and independence from foreign authority remain a cultural touchstone of Ouerean humanity. In addition to the common Ouerean distaste for the Hegemony, Ouerean humans tend to have a negative opinion of other human governments - particularly those with roots on planets which had a rocky relationship with the Alliance.


Notable Human Enclaves

Ouerea is home to many humans from a wide range of planets across the Orion Spur. Many of the human immigrants to Ouerea, particularly among the initial arrivals, found themselves living primarily among other humans from similar backgrounds, forming cultural enclaves on the planet. Thousands of these enclaves are dotted across Ouerea, from hundreds of worlds across Solarian space - but a few of them are particularly large, well-known, or influential. Mostly, these enclaves were founded by megacorporate workers in the initial arrival of humanity on Ouerea, with some of them having stood for decades.

New Olympia, Tr’ha’rem: Initially built around Hephaestus Industries employee housing, the district of Tr’ha’rem known as New Olympia was home to a large number of Martian workers employed by the megacorporation, and housed in Tr’ha’rem due to its more moderate climate for humans. Many of these humans worked on the Tr’ha’rem docks, and helped to cement the city’s status as a major port on Ouerea’s seas. The people of New Olympia tend to view Hephaestus favorably and have bitter feelings towards the Solarian Alliance, which were only amplified by the Violet Dawn disaster of 2462. Though many of them have not seen Mars in decades, if at all, they still consider themselves as Martian as they are Ouerean, and many of the locals have donated extensively to relief efforts following the disaster. During the early days of the Ouerean Revolution, New Olympia was home to some of the fiercest human opposition to the Hegemony, with many of its population using their positions in the shipping industry to smuggle arms and supplies to their fellow revolutionaries.

New Olympia is one of the largest human enclaves on Ouerea, and is often viewed as a center of human politics on the planet. Several protests demanding greater human representation in the Synod have been held in the streets of Tr’ha’rem, and the Martian population is known to be a significant voting bloc in local politics. New Olympia is also known to play a key role in Ouerean smuggling rings - an issue which local law enforcement seems content to ignore, with many residents both human and Unathi preferring the status quo. The humans of New Olympia are largely supporters of either Revolution’s Heirs or the Warriors of Liberty, with the ideals of the Ouerean Revolution being firmly held among the locals. Due to the general distaste for the Sol Alliance, support for the Restorationists is almost nonexistent here.

Giai Phong, Um’a’yid: The district of Giai Phong in Um’a’yid is home to a large number of New Hai Phongese immigrants, initially brought in to aid in the city’s construction by Hephaestus Industries. As the Unathi-dominated Fishing League gained more power in the city, many of the local humans found themselves working tedious and underpaid jobs in the city’s fishing industry, as Hephaestus’s presence in the city diminished. Though Hephaestus’s acquisition of the Fishing League led to the corporation’s return, the corporation’s actions both on Ouerea and on New Hai Phong had done little to win friends among the people of Giai Phong. The district in the modern day is a hotbed of anti-corporate politics on Ouerea, with many of the locals seeing Hephaestus’s growing presence on the planet as a path leading to the rampant corruption and environmental devastation of their homeworld.

Rumored connections between local Giai Phong activists and more radical anti-corporate groups such as the Aut’akh or even the Champions of Moghes is often raised by pro-corporate politicians - but so far, these accusations remain baseless. Many Giai Phong locals fought during the Revolution, most notably being responsible for capturing the ruling lord of Um’a’yid during the initial period of fighting. The humans of Giai Phong are divided between support for the Warriors of Liberty and Restorationists, with the latter forming a small yet noteworthy minority.

Meonbada, New Skalamar: The district of Meonbada in New Skalamar is home to a large number of Konyanger expatriates, initially established as housing for Zeng-Hu Pharmaceuticals employees. Meonbada served as Zeng-Hu’s planetary headquarters prior to the megacorporation’s withdrawal from the Hegemony, and was home to several xenobiological research laboratories which coordinated most of the planet’s study of the countless new species found in Ouerea’s environment. When Zeng-Hu withdrew from the Hegemony, Meonbada was harshly impacted, with many of the skilled professionals in the district suddenly losing their jobs with the corporation. Some turned to criminal activities, with several now-abandoned facilities turned into drug labs, while others departed the increasingly worsening district for better opportunities elsewhere. Meonbada served as a hotbed of revolutionary activity during the uprising, with Yiztek troops attempting to storm the district in search of rebel leaders and being repelled by locals.

After the Revolution concluded, and the Ouerean Confederation was re-established, the new planetary government began to resume the exploration and research of Ouerea which had stalled under feudal rule. Many of the former Zeng-Hu employees who had stayed in Meonbada suddenly found themselves offered new positions in similar fields to their previous ones. In 2463, the Synod began to invest heavily in cleaning up Meonbada - driving out the criminal activity in the district and repurposing it into a center of scientific research on the planet. The former Zeng-Hu administrative center was reopened, and rapidly became the beating heart of the government’s studies of their homeworld. In the modern day, Meonbada is an odd slice of Konyang transplanted, a district which would not look out of place in Suwon or New Hong Kong. The district remains majority human, though the research industry there has led to growing Unathi and Skrell populations. The humans of Meonbada are largely Revolution’s Heirs voters, with a small bloc of support for the Ouerean Independence Movement - the current status quo has improved the lot of the locals enormously, and most would prefer to preserve it.