Sandbox2:Lavillastrangiato

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Mining is a job that can range from blandly safe to life-threateningly dangerous at the drop of a hat. Hazards can range from dangerous alien wildlife, to meteor belts, to roving bands of pirates out to steal your livelihood. Nevertheless, you are the Horizon's main source for precious materials, and in the wake of the phoron shortage, any hint of phoron you can unearth will gain the Operations account a hefty sum.

Important note: Large mining drills are currently bugged. They do not mine properly and it is currently a waste of space to bring them on the Spark.

Your Base of Operations

This is the mining bay, your base of operations. Within the area you will find multiple pieces of equipment and machinery to aid you in your work. File:Miningbay.png

Important Equipment

Within the orange lockers (highlighted in red as mining equipment on the above image) you will find some items to help you start out your shift. This basic gear will be your way to gain some mining points so that you can gain better, more efficient gear. But more on that later. Below is a list of the gear found in the lockers.

  • Global positioning unit (GPS): A tool for tracking your position, and having others track your position, in case of emergency. To interact with it, click on the GPS while it is in your hand.
  • Shortwave radio: A handheld radio that allows you to talk through communications while you're out of range of the Horizon's network. You can speak into it by prefacing your text with :r or :l, depending on which hand the radio is in.
  • Ore detector: Alt-click on this nifty device to open a menu allowing you to pick which ores you can detect. Once you've selected them, click on the scanner while in hand to turn it on; ore will be highlighted on your screen with a green light over the tile it's on.
  • Kinetic accelerator: A ranged mining solution that clears rocks in range of its blast. To fire it, you have to pump it by clicking "Unique Firing Action" on your UI.
  • Pickaxe: A standard pickaxe that will break down a rock face in around three swings. Note that the pickaxe must be wielded by activating it in your hand for it to break rock walls quickly-- otherwise, it is incredibly slow.
  • Shovel: Can be used to dig up sand and other minerals that may be lurking within the ground.
  • Mining Satchel: Clicking on a tile with this bag will pick up all the ore on said tile into the bag for quick storage.
  • Analyzer: Click on this to get a reading of the atmosphere of your chosen mining site.

EVA Equipment

Inside your locker room, you will find a rack with voidsuits, helmets, and magboots. Naturally, these are very important to be wearing in case you are mining in space or on a planet with a hostile environment. Begin by gathering up your helmet, suit, and magboots; if you're a human, you can attach the helmet and boots to the voidsuit by clicking on the suit while holding the equipment.

If you're a different species, you need to put the voidsuit and helmet (unattached to each other) in a suit cycler, then set it to your race. You can then attach everything to the voidsuit.

Next, move to the tank storage unit and deposit an oxygen tank. Fill it at an oxygen canister, then attach the oxygen tank to your voidsuit.

Other Gear

  • Ore boxes: The boxes that will hold all of your ore while you mine. Can be dragged around behind you easily. They work most efficiently with ore satchels; pick up the ore with the satchel and click on the ore box with the satchel in-hand to transfer all of its contents into the box. When you've returned from your mining trip, they can be placed against the unloading machine. This will deposit its contents on the conveyor belt to the ore smelter.
  • Portable suit cooling units: Used by IPCs to prevent overheating within voidsuits and hardsuits. Xion Industrial and Hephaestus G2 IPCs can wear suit coolers on their back and do not require a suit. Other IPC types, however, require a suit as well as a cooler in the suit storage slot.
  • Mechanical toolbox: A toolbox containing a standard set of tools. Useful for adding and removing power cells and modules to hardsuits.
  • Mobile ladder: A ladder that can be placed either below an open space (allowing the user to travel up a level) or on an open space (allowing the user to travel down a level).
  • Hoist kit: A deployable and collapsible hoist that can be used to raise or lower objects between levels. To use the hoist kit, first click and drag the object to the clamp using your mouse. Next, click on the green frame of the hoist kit; this will give a message stating that you reverse the direction. Clicking the green frame again will raise or lower the clamp and thus, the object attached (however an object does not need to be attached for the hoist to raise/lower). To detach an object from the hoist, drag the clamp to an empty tile adjacent to the hoist that is not blocked. If there is nowhere to unclamp to, you can click and drag the hoist to your own tile, as this also works.

The Spark (and how to fly it)

See also: Guide to Piloting

Important: Don't walk into the doors by the Spark marked with "Vacuum". As the sign implies, there's no pressure, and you'll pop your lungs.

The SCCV Spark is the mining shuttle of the SCCV Horizon. Coming with a can of CO2 already attached to its thruster line, and having a functional sensor suite while docked to its main ship, it is very self-sufficient. Piloting it properly means you don't need to wait for the Horizon to ferry you to every away site.

While the Guide to Piloting will help with all the fine details, a new miner should remember the following:

  • DON'T USE AUTOPILOT. It will take you on the straightest path to your destination possible-- through every hazard, with no regard for fuel.
  • Enable the fuel pump to thrusters. This pump is helpfully labelled Fuel Tank to Thrusters; you can turn it on by clicking it and setting the output to MAX. This ensures that fuel will flow to your thrusters, and you can actually fly the shuttle.
  • Set your engine thrusters to a value less than 100%. You can set the thrust percentage by clicking on the engine control console. You really don't need any more than 70-80%, and it means you'll conserve fuel.
  • Your sensors don't activate immediately. You don't have to fly at the speed of molasses to make sure you don't bang up the shuttle, but if you're new to piloting, it's best to take it slow so you know what's in front of you.
  • Inertia is a harsh mistress. In space, an object in motion stays in motion; you need to apply a reverse burn (or pressing the X on the center of your flight controls) to properly stop the Spark. You're not just going to slow down.
  • If you don't know which way to go, grab a sensor readout. Sensor readouts are automatically generated at every command console a few minutes into every round. You can ask the bridge crew to fax you a readout, or you can grab it from the Pilot Room to the right of the Intrepid hangar. By way of radial degrees, you can pinpoint the direction of away sites relative to the Horizon's position at the start of the round. (For example, if you see an asteroid situated at 0 degrees, that means the asteroid is directly to the left of the Horizon.)
In case of emergency...
  • You drifted into an electrical storm and lost power! First of all, before you head out, it's a good idea to come ask an engineer to unlock the Spark's APC. This will allow you to control it in case something like this happened. Now, go over to the power storage unit and turn it back on. Then, go over to the Spark APC and turn it back on. This should give you the power to use the Spark's control console.
  • You're dying of something! Use the NanoMed in the Spark to vend bandages to bandage any bleeding. Vend an inaprovaline injector to stabilize you. If you're in pain, vend a Perconol pill. If you can't breathe, vend a blue low oxygenation pouch.
  • You're lost on the surface of a planet/asteroid! Take out your GPS (you did bring your GPS, right?), open up the interface, and find the SPARK on the drop-down menu. Click on the button next to it labelled Compass. Marvel as you are now able to see the direction the Spark is in.
  • Something's chasing you! Shoot it with a kinetic accelerator, you big baby.

Mining

Once you've actually touched down on an away site, it's time to cycle out of the Spark and start hunting for those ore veins. Shoot veins with your kinetic accelerator or tear down rock with a pickaxe, then scoop up the ore with your satchel. Prioritize gold, silver, diamonds, platinum, and of course, phoron (if you can find it). High-value materials will mean more points for you to redeem at the mining vendor, which means better gear and a few little rewards on the side.

Processing your goods

First and foremost, set up the smelter; see Furnace 101 below. Assuming you've collected your ore, you're going to want to transfer it to the smelting belt on the far right of the mining bay. To do this, either dump the ore infront of the unloading machine Unloader.gif and it will start to move the items onto the belt. Assuming you set the smelter correctly and it is turned on, you should see materials go in as ore and come out as sheets and bars respective to the type of ore put in. After smelting, compressing or alloying, the materials will now follow the belt round to the stacking machine, which will stack the materials. The stacking machine can be controlled via the console on the wall below it Miningconsole.gif. This will allow you to place the materials in a crate for cargo to ship to whomever needs them.

Mining Points And The Mining Vendor

As materials pass through the smelter you may notice that points begin to rack up within the ore processing console Miningconsole.gif. Inserting your ID by clicking the blue "Insert ID" will allow you to claim the points for your own. This can be cashed in at the mining equipment vendor MinerEquip.png to purchase new tools and devices to aid your mining. Below is a table to give you some idea on what you can purchase within the mining vendor.

Mining Vendor Contents

Item Picture Cost Description
Food Ration Ration.png 5 Some food to keep you going.
Poster Poster.png 20 A poster that you could put up somewhere.
Ore Scanner Pad Pinpointer.gif 50 Points to the nearest ore deposit. Green means close, blue means quite close, red means far away.
5 Red Flags Redflag.png 50 Can be placed. Could be used for marking a route on the asteroid.
5 Green Flags Greenflag.png 50 Can be placed. Could be used for marking a route on the asteroid.
5 Yellow Flags Yellowflag.png 50 Can be placed. Could be used for marking a route on the asteroid.
5 Purple Flags Purpleflag.png 50 Can be placed. Could be used for marking a route on the asteroid.
Ore-Bag OreSatchel.png 50 Can pick up large amounts of ore with just one click. Can also transfer said ore to an ore box or drop it all.
Meat Pizza Pizza.png 50 It's Pizza.. You eat it..
Lantern Newlantern.png 75 Light source: Shines light around you with a radius. This also extends behind you. Good for avoiding holes.
Shovel Shovel.png 100 For digging holes in the sand.
Pickaxe Pickaxe.png 100 Used for breaking down rocks and gaining the treasures within.
Compressed Rail Cartridge Compressed matter cartridge.png 100 Used as ammunition for the Rapid Railway Fabricator
Ore Box OreCrate.png 150 A huge, heavy box for storing large amounts of ore. When ordered through the equipment vendor, it is delivered via cargo shuttle.
Emergency Flood Light Inf box.png 150 A kit that can be assembled easily for a long range light source.
Premium Cigar Cigar2off.png 150 Some say they make you live longer.
Seismic Charge Seismic Charge.png 150 A plantable explosive that delivers a low-medium intensity explosion for the purpose of shattering rock.
Material Scanners Material.png 200 Allows you to see materials within large rock formations.
Mining Drill Handdrill.png 200 A drill that is faster than the pickaxe.
Deep Ore Scanner Forensic0old.png 250 Scans for mineral deposits within the ground.
Magboots Mashoe.png 300 Can stop you from falling down open spaces
Autochisel Jackhammer.png 400 Allows you to sculpture.
Jetpack Jetpack.png 400 Allows traversal up, down and across open spaces. Note that you must activate the jetpack and the stabilizers for it to work. It should also be placed on your back.
Drone Drill Upgrade Mainboard.png 400 Allows you to upgrade the mining drill on a Mining Drone
Industrial Drill Brace Mining Drill Brace.png 500 A large brace that is part of the Industrial Drill Assembly (See Drill 101)
Point Transfer Card Data1.png 500 Gives you a card loaded with 500 points. Can be used to give points to other miners.
Explorers Belt Explorers Belt.png 500 A belt that can hold multiple items, usually items to do with mining.
Item Warp Beacon Item Warp Beacon.png 500 A Beacon that is used along with the Item Warp Pack to transport non-living matter.
Item Warp Pack Item Warp Pack.png 600 A Pack that is used along with the Item Warp Beacon to transport non-living matter. Has 3 charges.
Drone Health Upgrade Mainboard.png 600 Increases the max health of a mining drone.
Rapid Railway Fabricator RCD.png 600 A swift way of making tracks for minecarts.
Brute First-aid kit Mining First Aid kit.png 600 Contains some bandages and trauma kits, useful in the event of an unexpected fall.
Ore magnet Ore Magnet.png 600 Attracts nearby ores to your tile.
Minecart Mining Cart.png 600 A trolley that attaches to the Mining Engine
Resonator Resonator.png 700 A handheld device used for shattering rock.
Mining Rig Mining rig.png 1000 A rigsuit that can hold multiple modules.
Mass Driver Inf box.png 800 A device that can "throw" objects and even people. Use with care.
Mining Drone Mining Drone.png 800 A nifty little drone that mines for you.
Mining Engine Mining Engine.png 800 The main mine-cart engine. Good for cross-asteroid transportation.
Drone Kinetic Accelerator Upgrade Mainboard.png 800 Increases the efficiency of the Drone KA.
Ore Summoner Ore Summoner.png 800 Teleports any ore you can see onto your tile instantly. Note that it does not work between levels.
Lazarus Injector Lazarus Injector.png 1000 A device that is able to raise animals from the dead.
Industrial Drill Head Mining Drill Head.png 1000 A large, automatic drill that digs for ore deposits underground.
Super Resonator Super Resonator.png 1250 An upgraded version of the Resonator.
Diamond Pickaxe Diamond Pickaxe.png 1500 A much better version of the standard pickaxe. Mines rock in 2 swings.
Thermal Drill Thermal Drill.png 3750 A large drill that fires 2, 4 or 6 second bursts of laser-based projectiles to mine rock quickly.

Furnace 101

The furnace Furnace.gif can be loaded via the unloading machine Unloader.gif and must be turned on via the ore redemption console Miningconsole.gif infront of it. It is also configured from here. You can produce multiple products at once, but smelting or compressing something that has no corresponding product will produce useless slag.

an example of a working setup for the smelter.

The Ores

Name Wall Raw Ore Smelted Compressed Door Uses
Hematite Mining iron.gif Ironore.png Iron None Irondoor.gif For use in steelmaking.
Impure silicates Minefloor.png Sandore.png
Glass.png
Sandstone.png
Sanddoor.gif For making glass, which has a plethora of station applications.
Native gold Mining gold.gif Goldore.png Golddone.png None Golddoor.gif For making various electronics.
Native silver Mining silver.gif Silverore.png Silverdone.png None Silverdoor.gif Making mechs and for material research.
Phoron Mining phoron.gif Plasmaore.png None Sheet-phoron.png Plasmadoor.gif The reason you're here.
Diamond Mining diamond.gif Diamondore.png None Diamonddone.png DiamondDoor.gif For making mech parts, among other industrial uses.
Pitchblende Mining pitchblende.gif Uraniumore.png Uraniumdone.png None Uraniumdoor.gif For various radioactive tasks.
Coal Mining coal.gif Coalore.png Plastic.png None None For use in steelmaking and plastics.
Platinum Mining platinum.gif Platinumore.png Platinum.png Osmium None For making osmium or sending to Centcomm via Cargo.
Hydrogen None Hydrogenore.png Tritium Hydrogen.png None For making tritium fuel or metallic hydrogen for R&D.


The Alloys

Raw Ores Product Name Uses
Ironore.png Coalore.png Metal.png Steel For use in all kinds of tasks around the station.
Ironore.png Coalore.png Platinumore.png Metal r.png Plasteel An alloy of hematite, platinum and coal, for reinforced tables and reinforced walls

Upgrading Your Equipment

Pickaxes

Those come in different forms and flavors. The material usually affects how efficient you can get to your ores. Make sure to grab it with both hands and swing away to get through the asteroid. While not the most fancy option these have two distinct bonuses that should not be underestimated. A good hit or two make short work of anything dangerous outside the station and fit into your explorers belt. They are also the only mining tool that allows you to find things that are valued highly by specialized scientists. Just make sure to be extra careful with anything that glows more than it should.

Shovel

The classic concept of digging through the dirt for valuable materials. A massive drill is a lot more efficient, but if you just require some glass sheets this is a quick way to get some sand to smelt. Dig deep enough and you will be able to reach a lower level of the asteroid. Just make sure to use a ladder or jetpack when traversing since gravity might not always be your friend. Some niche materials can only be found in the dirt instead of rocks.

Resonators

This little device creates a force field which crumbles everything inside of it like paper. Can be used to crush a lot of rocks rapidly. Activating the field again when set up lets it collapse instantly. Just make sure that you do not step into your own fields if you value your bones. The biggest bonus of those is that they never run out of charge and make mining a job for the not so muscular.

Seismic Charges

Those can be purchased from the mining vendor. Think of dynamite in space. Find a mineral rich area and plant one of those to rip a big hole into the rock. Keep a safe distance when it goes off and you should be able to collect any ore it broke free. Although designed to remove lose rocks, the charges should be planted with a little distance to the station to ensure nobody gets spaced during their lunch break.

Kinetic Accelerators

A high tech tool for the futuristic space miner. They come as small hand guns, only able to break through rock slowly and range all the way up to massive canons breaking through large areas rapidly. Depending on which modules they are made of, you either have to reload them manually or wait for it to recharge. Favored by many due to their customization option, these tools require the most in terms of materials and research staff.

Mining Mech

If Robotics is supplied and able, odds are one of the first creations from their lab will be a mech for Mining. The machine is typically outfitted with a drill and a hydraulic clamp. All mechs usually offer external lighting and life support. To load an ore box into the mech, click on the box while facing it with an active hydraulic clamp. To mine, walk into the rock wall with your drill active or click on the floor to start digging through the sand. Refer to this guide for more information on how to pilot your new mech and keep in mind that miners would probably not know a lot about repairing or modifying those complex machines.

Shipping the Ores

One of the reasons why the SCCV Horizon exists is to search for phoron. Although phoron is always in demand with Medical and Science, by shipping phoron back to Central you receive an abundance of credits for the Cargo account. Other materials can be sold as well, but do not yield the same price as phoron.

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