Difference between revisions of "Assistant"
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This job has no access. But it's good to play if you are a newbie, because you can have an infinite number of | This job has no access. But it's good to play if you are a newbie, because you can have an infinite number of Assistants on a vessel. A [[Executive Officer]] can give you more access on your ID, so you can be something other than a random helper. | ||
== Overview == | == Overview == | ||
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*Animal Handler | *Animal Handler | ||
*Athlete | *Athlete | ||
* | *Accountant | ||
*Coach | *Coach | ||
*Consultant | *Consultant |
Revision as of 12:58, 16 May 2023
SERVICE STAFF | |
Crewman |
Access: Nothing Qualifications: Not be a complete idiot. Employers: Idris Incorporated, Nanotrasen Corporation. Supervisors: Everyone Duties: Try to convince the Executive Officer to give you a job or a department to take you in and give you work. Guides: No external guides. |
This job has no access. But it's good to play if you are a newbie, because you can have an infinite number of Assistants on a vessel. A Executive Officer can give you more access on your ID, so you can be something other than a random helper.
Overview
As a crewman, you'll want to either get a job or just assist with various jobs around the ship. Feel free to ask over the radio if anyone would like any assistance. You don't have any access, so it'll be pretty hard to get anywhere, but this is still a good job for new players.
Custom Jobs
You can choose between either inventing a custom job title and having the Executive Officer give you the title and appropriate access, and asking people over the radio if they need assistance. If you take the first option, consider the jobs on the following list. Crewman is a good job for playing a single round gimmick.
- Acolyte
- Actor
- Animal Handler
- Athlete
- Accountant
- Coach
- Consultant
- Delivery Boy/Girl
- DJ
- Gourmand
- Intern
- Journalist
- Junk Collector
- Musician
- Paralegal
- Pianist
- Political Activist
- Receptionist
- Reporter
- Safety Inspector
- Salesperson
- Servant
- Student
- Terraformer
- Test Subject
- Waiter
Traitoring
It's easy to stay under the radar as a Crewman, as you have the least-respected job on the ship. Loot a belt from primary tool storage and load up!
The number one advantage of traitor crewman is your opponent's arrogance. Security and other crew members will typically assume you are inexperienced or stupid, so surprise them with your knowledge of how to outrobust an Unathi with your bare fists.
Jobs on Aurora
| |
Command | Captain - Executive Officer - Head of Security - Chief Engineer - Research Director - Chief Medical Officer - Operations Manager |
Command Support | Corporate Liaison - Consular Officer - Bridge Crewman |
Security | Security Officer - Warden - Investigator - Security Cadet |
Engineering | Engineer - Atmospheric Technician - Engineering Apprentice |
Medical | Surgeon - Physician - Paramedic - Psychologist - Pharmacist - Medical Intern |
Research | Scientist - Xenobiologist - Xenobotanist - Lab Assistant |
Operations | Hangar Technician - Shaft Miner - Machinist |
Service | Assistant - Off-Duty Crewman - Passenger - Bartender - Chef - Chaplain - Librarian - Janitor - Botanist - Corporate Reporter |
Non-human | AI - Cyborg - Personal AI |
Special | Merchant - Ghost Roles |