Job Guides: Difference between revisions

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![[File:Engineer-nbt.png|64px|link=Engineer]]<br>[[Engineer]]
![[File:Engineer-nbt.png|64px|link=Engineer]]<br>[[Engineer]]
|Rush for those insulated gloves. Tool the heck up and get ready for literally any disaster. <s>Get bwoinked because you picked the electrician title and you're trying to fix a breach.</s> Argue over what setup to use for the engine. End up defaulting to <s>phoron</s> hydrogen. Setup solars and fall down a hole in the process. End up rescuing more people than [[First Responder|the people that are supposed to be good at that]]. Slap your multitool against wires to find out why the chapel doesn't have any power. <s>Please don't</s> setup the Tesla. Watch it escape because you forgot to secure a grounding rod. Poke wires until vending machines stop being evil.
|Engineers are the maintainers of the ship and its equipment. They operate the ship engines (not ship thrusters), electrical grid, maintain ship machinery, repair the ship's structure, and handle all matters of construction or repair.  
!Medium
!Medium
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![[File:Atmosphericstechnician-nbt.png|64px|link=Atmospheric Technician]]<br>[[Atmospheric Technician]]
![[File:Atmosphericstechnician-nbt.png|64px|link=Atmospheric Technician]]<br>[[Atmospheric Technician]]
|Be better than engineers. <s>Get bwoinked because you wanted to prove it.</s> Clobber <s>assistants</s> frustrating pipe networks with your pipe wrench. Attempt to optimize atmospherics. End up piping phoron into distribution as a result. Get complaints about how you're not doing your job. Ignore them because they're obviously still breathing! Fight with the AI about whether vented rooms should have their alarms set to Filtering or Fill. Always set to Filtering. Bask in fires with your sick voidsuit capable of withstanding 30,000K. <s>Ironically forget internals and breathe super heated air.</s>
|Atmospheric Technicians are the caretakers of the ship atmospheric systems. They operate and maintain the air and scrubber networks, manage the atmospheric storage, operate the ship thrusters, and resolve depressurized areas.
!Medium
!Medium
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![[File:Engineer-nbt.png|64px|link=Engineer#Engineering Apprentice]]<br>[[Engineer#Engineering Apprentice|Engineering Apprentice]]
![[File:Engineer-nbt.png|64px|link=Engineer#Engineering Apprentice]]<br>[[Engineer#Engineering Apprentice|Engineering Apprentice]]
|Have no idea what you're doing. Start following an engineer that ''looks'' like they know what they're doing <s>only to be nudged away for being clingy</s>. Wonder why the foyer is such a ghost town. Accidentally wander into the engine room and get bullied by the ensuing hallucinations. Help fight fires <s>by making them worse</s>. Attempt to help out in an engineering crisis only to get lost on the way. Get bwoinked by admins for being left unsupervised.
|Engineering Apprentices are trainees in the Engineering department. They are here to learn from the Engineers.
!Easy
!Easy
|}
|}

Revision as of 00:11, 13 September 2025

Your Job is the occupation you have signed onto with the Stellar Corporate Conglomerate or one of its many member corporations to perform on-board the exploration ship SCCV Horizon. It defines your duties, your access, and the equipment you spawn with.

Before starting out, it is best you read the Corporate Regulations to understand what is and isn't acceptable in the workplace, and the Stellar Corporate Conglomerate Occupation Qualifications. You may also encounter alien species in your workplace.

Some useful links:

The departments are assigned specific corporations as follows:

Medical: NanoTrasen Corporation, Zeng-Hu Pharmaceuticals, and Private Military Contracting Group.

Security: Private Military Contracting Group, Idris Incorporated, and Zavodskoi Interstellar.

Service: Idris Incorporated, NanoTrasen Corporation, and Orion Express.

Science: NanoTrasen Corporation, Zeng-Hu Pharmaceuticals, and Zavodskoi Interstellar.

Operations and Logistics: Hephaestus Industries and Orion Express.

Engineering: Hephaestus Industries and Zavodskoi Interstellar.

Command: Stellar Corporate Conglomerate.


Contents

Command

The Corporations allowed in this Department are: The Stellar Corporate Conglomerate (SCC).

Job Role Difficulty

Captain
The Captain is in charge of the ship and everyone on it. They make sure the crew is working and productive and any potential threats are seen to. They are expected to be able to command their Heads of Staff effectively, and have ultimate authority on the ship, second only to the SCC. Very Hard

Executive Officer
The Executive Officer is the head of staff for the Service and Civilian departments, as well as the primary head of staff for Bridge Crewman. Their principal duty is to handle administration aboard the ship alongside managing the bridge, Canary, and Intrepid. Hard

Operations Manager
The Operations Manager manages the logistics, resource extraction, and machining operations of the ship. Principal duties include ensuring orders are processed, the shuttles are serviced by Hangar Technicians, sufficient ore is extracted and processed, and the main guns are loaded properly. Hard

Head of Security
The Head of Security manages the security forces on the ship. They ensure proper enforcement of the Corporate Regulations and Standard Operating Procedure, as well as adequate defense on away missions or against boarders. Additionally, verify and sign off on all investigations to ensure corporate compliance. Very Hard

Chief Engineer
The Chief Engineer is the individual in charge of the ship's integrity, electricity, and IT network. They manage the engineering department to ensure the ship remains in a functional state, and to prepare sites on expeditions. Hard

Research Director
The Research Director is in charge of the Science department, Ship AI, and all experimental material or procedures. They have jurisdiction over the Quark, and typically manage scientific expeditions. Hard

Chief Medical Officer
The Chief Medical Officer is the authority in charge of the health of the crew. They manage the Medical department to effectively treat injuries, ensure proper safety practices, and supply prescriptions. They are the sole Command member capable of assessing other Heads of Staff for mental or physical capability and are the primary authority in cases of biohazard outbreak. Hard

Command Support

The corporations allowed in this department are: all of them, as well as non-corporate government employees.

Job Role Difficulty

Bridge Crewman
Bridge Crewmen operate the bridge of the Horizon. They are the primary pilots for the Intrepid and Canary. Secondary duties include assistant Command as needed, and heading away missions when a Command member is unable to attend. Medium to Hard

Corporate Liaison
Corporate Liaisons on the primary point of contact for the corporation they represent. Their duties are to represent the interests of their corporations' employees within Command, and to be a communication link between the corporation and its employees. Medium

Consular Officer
Represent a nation in the Spur. Consulars are independent representatives of their nation, and the sole point of contact between crew and that nation. They represent their nation's best interests within command and are a communication link between the embassy and its citizens. Medium

Security

The Corporations Allowed in this Department are: PMCG, Idris Incorporated, Zavodskoi Interstellar.

Job Role Difficulty

Security Officer
Security Officers are the main force behind Security on the ship. They are responsible for dealing with security complaints and the protection of corporate assets. Hard

Warden
The Warden is responsible for the brig, the prisoners, and the armory. They handle the processing of new prisoners, the distribution of equipment from the armory, and the protection of the brig. Secondary duties include assistant the Head of Security and providing dispatch services to the Officers. Hard

Investigator
The Investigator is the expert in all things CSI. Their main duties are to investigate incidents through evidence, interviews, and deductive reasoning, whether to determine the perpetrator of a crime or absolve the corporations of liability. Secondary duties include autopsies. Hard

Security Cadet
Security Cadets are trainees or transfers on probation. Their primary duty is to learn the ropes from Security Officers. Easy to Medium

Engineering

The Corporations Allowed in this Department are: Hephaestus Industries, Zavodskoi Interstellar.

Job Role Difficulty

Engineer
Engineers are the maintainers of the ship and its equipment. They operate the ship engines (not ship thrusters), electrical grid, maintain ship machinery, repair the ship's structure, and handle all matters of construction or repair. Medium

Atmospheric Technician
Atmospheric Technicians are the caretakers of the ship atmospheric systems. They operate and maintain the air and scrubber networks, manage the atmospheric storage, operate the ship thrusters, and resolve depressurized areas. Medium

Engineering Apprentice
Engineering Apprentices are trainees in the Engineering department. They are here to learn from the Engineers. Easy

Operations

The Corporations Allowed in this Department are: Hephaestus Industries, Orion Express.

Job Role Difficulty

Hangar Technician
Listen to your boss. Get paid for less than the effort it takes to haul crates around the vessel. Rummage around in the warehouse and find cool stuff. Get complaints when you mail crates and it shoots backed up trash out with it. Mail yourself. Shift the tug into maximum overdrive. Easy

Shaft Miner
Get geared up to mine a motherlode. Fall down a hole. Slay every single rock in sight. Fall down a hole. Battle terrible space creatures with only one goal in mind: destroy all prospectors testing the bounties of the sector. Fall down a hole. Get progressively better gear and loot to enhance your efforts. Fall down a hole. Scream on the way down. Easy to Medium

Machinist
Be a mix of Research, Engineering, and Medical. Fix stationbounds. Fix synthetic crew. Fix humans(?). Attempt to smash brains into MMIs. Fail because they're often too big. Shave a bit of the excess off. Build mechs. Build dangerous mechs. Load the dangerous mechs up with dangerous equipment. Build little bots. Never bother configuring them. Become the reason for unemployment. Become what is essentially the human ambassador for stationbounds. Easy

Medical

The Corporations Allowed in this Department are: NanoTrasen Corporation, Zeng-Hu Pharmaceuticals, PMCG.

Job Role Difficulty

Surgeon
Be a more Experienced™ Doctor™ than typical Physicians (probably™). Ditch the nitrous and turn people's brains off with TECHNOLOGY instead. Maybe also turn their brain off via decapitation. Open people up and poke their squishy organs. Maybe also remove stuff that might harmfully squish the patient's organs without their consent. Or put random stuff in there, why not. Slap green advanced bandaids on a liver belonging to an alcoholic and declare them discharged. Get so involved in your work that you end up ignoring the patient's pleas to turn on the anesthetic and get suspended for malpractice. Hard

Physician
Be the most medical of doctors. Shove pills down people's throats and inject medicine wordlessly whenever there's literally any form of injury. Get an IR as a result. Accidentally spill a beaker of cryoxadone when you attempt to put it into a tube. Stare at sensors all day. Turn off the speaker on medibots. Forget what "Triage" means. Set cryo to zero Never set cryo to zero. Leave people in stasis bags while you ERP talk with the Psychologist. Medium

Paramedic
Be the bottom rung of all medical experience. Stuff every single available inventory slot with something. Nag crew about suit sensors. Rush out the door at the first sign of injury which simply turned out to be someone running out of breath from running. Return to your closet and discover loads of other injuries on sensors. Sigh whenever someone screams for help but never provides their location. Sigh yet again when a miner falls down a hole not even seven minutes into the round. Cry when they don't have Tracking sensors or a GPS. Burn through body bags faster than stasis bags. Get lost in maintenance. Hard

Psychologist
Become a stereotypical chaise lounge psychologist. Scroll through medical records to find people in need of a psychiatric appointment. Don't act surprised when you find no records to begin with because everyone's too lazy to write them. Offer your services over the radio. Get ignored. Get requested to security to evaluate a criminal. Watch them cryo before you even get a word out. Prescribe Minaphobin. Get told it does nothing, prescribe Neurapan, they can't complain about their prescription if they're high as balls. Realize that you can't legally prescribe anything as a psychologist; only psychiatrists can do that. Medium

Pharmacist
Push buttons on a machine. Explode. Stock the fridge with a ton of medicine that may or may not actually be used. Make a better cryo mix. Be about as rare as a unicorn. Laugh when people come in with prescriptions for 15u Oxycomorphine pills. Grump when the CMO backs them up for some reason. Watch body bags pile up across from your workplace. Get a request for Nerospectan and genuinely wonder if the patient will actually survive anything the Psychiatrist puts them through. Medium

Medical Intern
Learn medical from people that hopefully know what they're doing. You may or may not be a doctor? Should probably figure that out first. Do everything under supervision or get bwoinked. End up being one of the brighter characters in the whole department on account of the fact that you're actually willing to learn instead of being a stubborn butthead. Get stomped by admins just because. Easy to Medium

Research

The Corporations Allowed in this Department are: NanoTrasen Corporation, Zeng-Hu Pharmaceuticals,

Job Role Difficulty

Scientist
Put ethics to the test and completely forget what the word in question even means. Shove expensive and important looking items into a laser machine and call it research. Never sync your data. Mix gas. Ensure that Toxins is never not on fire. Build a turing-complete AI out of nothing but integrated circuits. Watch as your coworkers decide to not care. Medium

Xenobiologist
Be the talk of medbay more than half the time, but for the wrong reasons! Have a showdown with your coworker with your high tech squirt guns. Attempt to make research out of throwing monkeys at blobs of slime, only to achieve less-than-ideal or mixed results. Silently build an army of slimy rock people in your basement of a department. Hard

Xenobotanist
Splice nitroglycerin into tomatoes and blow up parts of the station. "Legally" crossbreed the perfect strain of recreational hemp. Accidentally ingest your own cyanide apples. Teleport around the station with Bluespace fruit and trap yourself in a wall. Have engineering begrudgingly cut you out. Assassinate a highly trained mercenary team with nothing but a bowl of fruit. Get brigged for violating the Geneva Convention on chemical weapons. Hard

Xenoarcheologist
Be a miner but with a head for science (and foresight bad enough to fall down holes because you forgot to enable your magboots)! Be a buff nerd because you're strong enough to smash rocks out of the way. Smash ancient artifacts up in the process. Forget you have precision tools for that sort of thing. Avoid being eaten by carp. Manage to bring something back for the Anomalist, only to discover their body rotting in the analysis room minutes later because they forgot to wear radiation-protective equipment... or maybe the activated artifact killed them. Who knows! Medium

Lab Assistant
Ask around for stuff to do. Get turned into a science fair project. Easy

Service

The Corporations Allowed in this Department are: Idris Incorporated, Nanotrasen Corporation, Orion Express.

Job Role Difficulty

Assistant
Be a greyscale enthusiast. Become a part of a colorless sea of people that most likely share the same hairstyle (or lack thereof) as you. Inexplicably know how to hack every form of device on the vessel. Grab budget gloves and watch your arms disintegrate because of higher Siemens. Watch admins hover their finger over the ban button. Very Easy

Off-Duty Crew Member
Don't do a thing because you don't need to, you're on vacation baby! Play the arcade machines, be surprised when you lose all of your money. Get drunk on the companies dime, wind up in the morgue an hour later. Very Easy

Passenger
Check out the new Corporate ship the Horizon! WOAH what a vacation you're having, hit the bar and arcade, talk to cool aliens... See if you can convince a prospector to show you around an alien planet. What could go WRONG? Very Easy

Bartender
Watch everyone on vessel eventually end up in the bar. Get painfully simple requests. Get painfully elaborate requests. Watch people destroy their livers. Watch people attempt to roleplay a passing conversation. Try and fail to hold any real conversation of your own with someone else. Have an arguably better conversation with a Technomancer who stumbles in for mead. Watch Security flood through the doors when someone screams for help from the trash compactor. Get glasses of milk ready for when the Chef creates dishes that have "hell" as an ingredient (or enchiladas). Easy

Chef
Run around in circles. Line the table up with food that may or may not make someone's heart stop. Ask the Botanist when the vegetables will be in. Realize there is no botanist. Attempt to pass a smelly bowl of purple soup off as something edible. End up making nothing but wish soup. Abduct Acquire some specimens for your latest dish. Flail your rolling pin around when space bats invade. Easy

Botanist
Work in a small slice of paradise. Be reminded that this isn't paradise at all with just one look out the window. Toss seeds into a tray and watch what happens. Literally watch grass grow. Put lids on trays and set their light levels while scanning everything so that you look like you know what you're doing. Obliterate weeds with your hoe. Eliminate the chef awful plants with your hatchet. Dump a massive supply of vegetables into the chef's fridge well after they got bored and cryo'd. Grow a semi-sentient workforce to do the gardening for you. When your Diona leaves you to fight antags, get out a farmbot. Easy

Chaplain
Praise literally anyone while holding your book of spiritual guidance of choice. Attempt to hold sermons in the holodeck. Get shoved over by assistants trying to wrassle. Get suplexed when you attempt to scold them. Snap your null rod in two from frustration. Claim that the wizard/vampire/changeling destroying everything in their path is Satan! the physical manifestation of your deity of choice and work with them for laughs. Get banned for self antag. End up smoking your stress away in some deep corner of maintenance. Easy

Janitor
Squint at people with dirty shoes. Swing your mop around and vanquish all filth. Dunk your mop in your bucket over and over before hanging it on the janicart because mechanics. Equip your water pack. Forget how to grab the wand. Run into medical to clean all the blood. Get chased out by doctors. Have access to the engineering channel for some reason Get placed back in the service sector because you probably had no engineering knowledge in the first place. Easy

Librarian
Stock the absolute heck out of the book shelves. Or don't. Watch nerds from a DnD club argue at a table, one of which happens to be dressed for the occasion. Print tons of bibles when weird robed people show up, some may be a little more sinister. End up reading more books than the Crew. Create a newscaster channel to be ignored write short stories. Get D-noticed. Easy

Corporate Reporter
Record everyone, take pictures of everyone, even some that you might not want to mess with. Bust out the notepad and pen when the vessel delves into code blue. End up asking more questions related to a crime than the Detective. Create a newscaster channel to be ignored spread the Secret Information Command Doesn't Want You To Know. Get D-noticed. Easy

Equipment (Stationbounds)

Job Role Difficulty

AI
Work as perhaps the most expensive and innovative network of technology and science on the vessel. Get used as a sentient door opener anyway. Scroll around the vessel as an invisible presence until you lose camera coverage. Watch funny looking people board the ship. Watch ion storms breeze through your laws and suddenly believe that everyone's mother in law is a threat to the ship. Flicker lights and make people believe the vessel is haunted! Finally decide that enough is enough and everyone sucks. Get overpowered by steel rods raining on you from above. Extremely Hard

Cyborg
Be an AI on wheels (or legs, if you prefer). Realize you aren't a AI anymore and that you cannot access everything on the ship anymore. Listen to your much wiser synthetic brother. Or don't, if you're not shackled. Ask over the radio for which module to pick. Never get a reply. Beep at anything that passes by. Marry the Machinist. End up doing everyone's job better than they can. Realize you don't have hands. Follow your laws to the letter. Get flashed, ID'd, crowbared, and unplugged without roleplay. Medium to Hard

Personal AI
Be a pocket computer. Do pocket computer things. End up just being a universal translator/web browser. Very Easy

Maintenance Drone
Repair stuff and ignore anyone that isn't a drone. Be more of an engineering apprentice than the actual job. None

Special Roles

Antagonists

Job Role Difficulty

Traitor
Make your own objectives. Attempt to make the round interesting for everyone, do things for a reason. Decide that people who subsists purely on ramen are heretics and must be slain (or some other silly objective). Get stomped by people that think your gimmicks are poop. Steal important things and figure out what to do with them. Get a HUT sentence from valid hunting wardens, despite only committing low level infractions that would only earn you a maximum of fifteen minutes. Cry. Hard

Mercenary
Argue in AOOC for a mission to do. Buy every single illegal thing from the Uplink. Refuse to share telecrystals. Build a teleporter and board the Horizon. Realize that everyone went through the teleporter and you have no way back to your ship. Abduct anyone with the Floor Length Braid hairstyle. Roam maintenance until an assistant screams "NUKE OPS MAINT!!!" and watch them fall SSD almost immediately. Get hired by the vessel you were supposed to wreck to repel other boarders. End up incapacitating all of security. Rush back to your ship when everything goes wrong. Profit? Very Hard

Cultist
Finally get that blood cult rolling with your pals. Put your hand painting skills from kindergarten to the test and smear blood everywhere. Talk to salt incarnate ghosts. Shout in annoying tongues over the radio. Be the edgiest antagonists right next to Ninja. Attempt to convert people. Get told "no soliciting" from cargo. Watch medical faint from the amount of blood wasted on silly runes. Battle with the Chaplain. Win because he's just an old guy and everyone else thinks this is all nonsense. Try and fail to summon your deity. Scratch your head in confusion as the scared girl with a stutter resists conversion. Very Hard

Changeling
Be The Thing a totally original antagonist that happens to share similarities with popular media. Politely ask people to follow you into maint. Sting them anyway. Get asked funny questions when you're seen space walking without EVA equipment. Listen for your name over an APB. Change your face. Watch new doctors stumble on what to do about lexorin. Get "smote" by security and thrown into the morgue. Crawl out of the morgue and vent crawl as a monkey, only to be turned into paste because the atmos tech over-pressurized the distro loop to insane levels. Succ. Hard

Revenant
Basically be Dr. Manhattan but with malicious intent and more bluespace than Chernekov radiation. Claim to be a being from dimensions that cannot be comprehended by mortal man. Get called a ghost anyway, even though you're totally something more. Give everyone a free and easy diagnosis of tinnitus by blowing their eardrums out with your soothing voice. Watch medical hold hands in their lobby from the safety of maintenance. Get really angry at someone and rip them to pieces. Get dunked on by an assistant wielding an object that is technologically equivalent to a fire axe... namely a fire axe. Hard

Raider
Be mercenaries but less professional, made up of a team of loons that barely get along, and with hand-me-down equipment that will probably fall apart at a moment's notice. Steal everything while holding innocent crew at gunpoint. Ransom redhead nurses back to the vessel . Inevitably end up in a standoff with security holding a choke point that's hard to defend. Fail and get arrested. Panic as the ship hires the Mercs to kill you. CROSSFIRE!!! Hard

Ninja
Wear ninja gear to help you stealth your way to victory because you're not good at ninja stuff without it. Pretty much have your stealth field turned on at all times. Swing your katana around at the first sign of anything remotely dangerous. Deploy smoke bombs for stereotypical getaways. Throw shurikens and miss. Teleport behind people. Nothin' personnel, kid. Fall in a hole and die from internal bleeding. Medium / Hard

Vampire
Have an insatiable thirst for blood vlaad! Watch everyone be friendly to you. Stare sensually into people's eyes and watch them flop over. Sigh in relief as everything becomes way easier if you're medical personnel. Screech loudly while bats swarm in and bite everyone! Poke the Chaplain and watch their organs fall out. Make abducted people abduct other people for you. Go for a space walk and burst into flames. Very Hard

Revolutionaries/Loyalists
Revolutionaries: Try to recruit literally 13 people, only for a total of 2 to join. Fight a losing battle against greater powers. Plan the kidnap and ransom of Miranda Trasen but decide to go to the bar instead.
Loyalists: Get fed up with these upstarts. Seek them out and engage in a battlemonsters showdown. Lose. Plan to recruit other people that are only slightly fed up to beat the hecc out of them instead. Find them at the bar.
Hard

Special

Job Role Difficulty

Merchant
Sell interesting goods to the crew. Make loads of money. Medium

Ghost Roles
Decide to finally play instead of being an observer main. Medium / Hard