Difference between revisions of "Sandbox:WilliamMurdoch"

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(Adds Computers, Light Fixtures, hidden TOC)
m (Grammar)
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Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel.  
Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel.  
:To make metal rods:
To make metal rods:
#Use[[File:Metal.png]]steel in your active hand to open the construction menu
#Use[[File:Metal.png]]steel in your active hand to open the construction menu.
#Select “Construction Recipes”
#Select “construction recipes”
#Select “Metal Rod”
#Select “metal rod”
From there, you can use the metal rods as needed. They have their own construction menu as well.  
From there, use the metal rods as needed. They have their own construction menu as well.  
To deconstruct metal rods back into steel:
To deconstruct metal rods:
:*Click on the stack of rods with a[[File:Welderon.gif]] Welder
*Click on the stack of rods with a [[File:Welderon.gif]] welder.
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As the name implies, these are used to cover plating with tiles that are nicer to look at.  
As the name implies, these are used to cover plating with tiles that are nicer to look at.  
To make floor tiles:
To make floor tiles:
#Use[[File:Metal.png]]steel in your active hand to open the construction menu
#Use [[File:Metal.png]] steel in your active hand to open the construction menu.
#Select “Construction Recipes”
#Select “construction recipes”
#Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
#Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
#Floor tiles '''CANNOT''' be deconstructed after they are made. Make sure you do not make too much!
#Floor tiles '''CANNOT''' be deconstructed after they are made. Make sure to not make too much!
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Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass).  
Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass).  
To make reinforced glass:
To make reinforced glass:
:*Use a stack of [[File:Rods.png]] Rods on[[File:Glass.png]]Glass
:*Use a stack of [[File:Rods.png]] rods on[[File:Glass.png]] glass
:*Reinforced Glass '''CANNOT''' be separated back into [[File:Rods.png]] metal rods and[[File:Glass.png]]glass after it is made. However, reinforced glass is used far more than regular glass.
:*Reinforced glass '''CANNOT''' be separated back into [[File:Rods.png]] metal rods and [[File:Glass.png]] glass after it is made.
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===[[File:Lattice.png]] Lattice===
===[[File:Lattice.png]] Lattice===
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The lattice is the most basic for of support. It is just a collection of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight.
Lattices are the most basic form of support. They are just collections of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight.
To make a lattice:
To make a lattice:
*Use [[File:Rods.png]] Rods on open space.
*Use [[File:Rods.png]] rods on open space.
To deconstruct a lattice:
To deconstruct a lattice:
*Use a[[File:Welderon.gif]] Welder on the [[File:Lattice.png]] Lattice.
*Use a[[File:Welderon.gif]] welder on the [[File:Lattice.png]] lattice to cut it back into [[File:Rods.png]] rods.
*The lattice will turn into [[File:Rods.png]] Rods.
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===[[File:Plating.png]] Plating===
===[[File:Plating.png]] Plating===
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Plating is the bare minimum for airtight flooring. Similar to [[File:Lattice.png]] lattices, you can stand on plating, however you cannot move down through lattices. Plating is airtight, however.
Plating is the bare minimum for airtight flooring. Similar to [[File:Lattice.png]] lattices, you can stand on plating, however you cannot move down unlike lattices. Plating is airtight, however.
To make plating:
To make plating:
*Use [[File:Floor_tile.png]] floor tiles on a [[File:Lattice.png]] lattice.
*Use [[File:Floor_tile.png]] floor tiles on a [[File:Lattice.png]] lattice.
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While the way of placing flooring is the same, the process of removing it is different for different types of flooring.
While the way of placing flooring is the same, the process of removing it is different for different types of flooring.
Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.
Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.
*[[File:Floor.png]] Steel Floors: [[File:Crowbar.png]] Crowbar
*[[File:Floor.png]] Steel floors: [[File:Crowbar.png]] Crowbar
*[[File:WoodFloor.png]] Wood Floors: [[File:Screwdriver_tool.png]] Screwdriver
*[[File:WoodFloor.png]] Wood floors: [[File:Screwdriver_tool.png]] Screwdriver
*[[File:Enginefloor.png]] Reinforced Floors: [[File:Wrench.png]] Wrench
*[[File:Enginefloor.png]] Reinforced floors: [[File:Wrench.png]] Wrench
If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.
If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.
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This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room.
This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room.
To make a steel wall:
To make a steel wall:
*Stand in the location you want the wall
*Stand in the desired location of the wall.
*Use [[File:Metal.png]] steel in your hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "Construction Recipes"
*Select "construction recipes"
*Select "Wall Girders"
*Select "wall girders"
*Use at least 2 sheets of [[File:Metal.png]] steel on the girders
*Use at least 2 sheets of [[File:Metal.png]] steel on the girders.
A wall can be damaged by numerous items and events. To repair a wall:
A wall can be damaged in numerous ways. To repair a wall:
*Use a [[File:Welderon.gif]] welder on the damaged wall
*Use a [[File:Welderon.gif]] welder on the damaged wall.
To deconstruct a wall:
To deconstruct a wall:
*Use a [[File:Welderon.gif]] welder to cut away the wall's plating
*Use a [[File:Welderon.gif]] welder to cut away the wall's plating
**Note that if the wall is damaged you have to repair the wall before deconstructing it
**'''Note:''' If the wall is damaged, the wall must be repaired before it can be deconstructed.
*Either use a [[File:Crowbar.png]] crowbar to dislodge the girder allowing it to move, or use a [[File:Wrench.png]] wrench to disassemble the girder back into [[File:Metal.png]] steel
*Either use a [[File:Crowbar.png]] crowbar to dislodge the girder allowing it to move, or use a [[File:Wrench.png]] wrench to disassemble the girder back into [[File:Metal.png]] steel.
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The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct.
The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct.
To make a reinforced wall:
To make a reinforced wall:
*Make a wall girder, as described above
*Make a wall girder as described above.
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girders
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girders.
*Use [[File:Metal_r.png]] plasteel to reinforce the girder
*Use [[File:Metal_r.png]] plasteel to reinforce the girder.
*Use [[File:Metal_r.png]] plasteel again to reinforce the wall again and finish the wall
*Use [[File:Metal_r.png]] plasteel again to reinforce the wall again and finish the wall.
To repair a reinforced wall, use the same method as a standard wall.
To repair a reinforced wall, use the same method as a standard wall.
To deconstruct a reinforced wall:
To deconstruct a reinforced wall:
*Use [[File:Wirecutters.png]] wirecutters to cut the outer grille
*Use [[File:Wirecutters.png]] wirecutters to cut the outer grille.
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the reinforced cover
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the reinforced cover.
*Use a [[File:Welderon.gif]] welder to cut the reinforced cover
*Use a [[File:Welderon.gif]] welder to cut the reinforced cover.
*Use a [[File:Crowbar.png]] crowbar to remove the reinforced cover
*Use a [[File:Crowbar.png]] crowbar to remove the reinforced cover.
*Use a [[File:Wrench.png]] wrench to loosen the support rods
*Use a [[File:Wrench.png]] wrench to loosen the support rods.
*Use a [[File:Welderon.gif]] welder to cut the support rods
*Use a [[File:Welderon.gif]] welder to cut the support rods.
*Use a [[File:Crowbar.png]] crowbar to remove the inner cover
*Use a [[File:Crowbar.png]] crowbar to remove the inner cover.
*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the inner supports
*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the inner supports.
*Use [[File:Wirecutters.png]] wirecutters to cut the inner supports
*Use [[File:Wirecutters.png]] wirecutters to cut the inner supports.
*Use a [[File:Wrench.png]] wrench to disassemble the girder
*Use a [[File:Wrench.png]] wrench to disassemble the girder.
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A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot.
A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot.
To construct a grille:
To construct a grille:
*Use [[File:Rods.png]] rods in hand
*Use [[File:Rods.png]] rods in hand.
*Select "grille"
*Select "grille"
Grilles cannot be repaired, and deconstructing them is as easy as constructing them.
Grilles cannot be repaired, and deconstructing them is as easy as constructing them.
To deconstruct grilles:
To deconstruct grilles:
*Use [[File:Wirecutters.png]] wirecutters on the grille
*Use [[File:Wirecutters.png]] wirecutters on the grille.
*Or use brute force and hit the grille until it breaks
*Alternatively, use brute force and hit the grille until it breaks.
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False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever.
False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever.
To construct a false wall:
To construct a false wall:
*Make a wall girder as shown above
*Make a wall girder as shown above.
*Use a [[File:Crowbar.png]] crowbar to displace the girder
*Use a [[File:Crowbar.png]] crowbar to displace the girder.
*Use [[File:Metal.png]] steel to finish the wall
*Use [[File:Metal.png]] steel to finish the wall.
To construct a 'reinforced' false wall:
To construct a 'reinforced' false wall:
*Make a wall girder as shown above
*Make a wall girder as shown above.
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girder
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girder.
*Use a [[File:Wrench.png]] wrench to displace the girder
*Use a [[File:Wrench.png]] wrench to displace the girder.
*Use [[File:Metal_r.png]] plasteel to reinforce the girder
*Use [[File:Metal_r.png]] plasteel to reinforce the girder.
*Use [[File:Metal_r.png]] plasteel on the girder again to add the external cover
*Use [[File:Metal_r.png]] plasteel on the girder again to add the external cover.
:Deconstructing false walls uses the same method as their normal versions
Deconstructing false walls uses the same method as their normal versions.
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A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that.
A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that.
To construct a glass panel:
To construct a glass panel:
*Use either [[File:Glass.png]] normal glass or [[File:Glass_r.png]] reinforced glass in your active hand
*Use either [[File:Glass.png]] normal glass or [[File:Glass_r.png]] reinforced glass in your active hand.
*Face the desired direction for the glass panel
*Face the desired direction for the glass panel.
*Click "One Direction"
*Click "one direction"
*If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction
*If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction.
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down.
Alternatively:
Alternatively:
*Use either [[File:Glass.png]] standard glass or [[File:Glass_r.png]] reinforced glass on a [[File:Grille.png]] grille
*Use either [[File:Glass.png]] standard glass or [[File:Glass_r.png]] reinforced glass on a [[File:Grille.png]] grille.
*Right-click and select rotate or alt-click the panel until it is facing the correct direction
*Right-click and select rotate or alt-click the panel until it is facing the correct direction.
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down.
To deconstruct a glass panel:
To deconstruct a glass panel:
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the panel
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the panel.
*Use a [[File:Wrench.png]] wrench to disassemble the glass panel
*Use a [[File:Wrench.png]] wrench to disassemble the glass panel.
Alternatively:
Alternatively:
*Use an object to smash the panel
*Use an object to smash the panel.
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===[[File:Windoor.png]] Windoor===
===[[File:Windoor.png]] Windoor===
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The windoor is similar in size to a glass panel except it can open and close like an airlock. It is very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain areas, like the medical lobby. They are best used alongside glass panels.
Windoors are similar in size to a glass panel except they can open and close like an airlock. They are very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain spaces, like the medical lobby. They are best used alongside glass panels.
To construct a windoor:
To construct a windoor:
*Use [[File:Glass_r.png]] reinforced glass in your hand. Windoors can '''only''' be made with reinforced glass
*Use [[File:Glass_r.png]] reinforced glass in your hand. A windoor can '''only''' be made with reinforced glass.
*Click on "Windoor" while facing the desired direction of the door
*Click on "windoor" while facing the desired direction of the door.
*Use a [[File:Wrench.png]] wrench to secure the windoor frame
*Use a [[File:Wrench.png]] wrench to secure the windoor frame.
*Use [[File:Rods.png]] rods to make a 'secure windoor'
*Use [[File:Rods.png]] rods to make a 'secure windoor'
*Use [[File:Cable-coil.png]] cable coil to wire the windoor
*Use [[File:Cable-coil.png]] cable coil to wire the windoor.
*Insert a [[File:Airlock_control.png]] airlock control circuit
*Insert a [[File:Airlock_control.png]] airlock control circuit.
**If you want to add ID restrictions to the door, use a [[File:multitool.gif]] multitool on the [[File:Airlock_control.png]] circuit and set the restrictions before inserting it
**If you want to add ID restrictions to the door, use a [[File:multitool.gif]] multitool on the [[File:Airlock_control.png]] circuit and set the restrictions before inserting it.
*Use a [[File:Crowbar.png]] crowbar to secure the electronics and engage the windoor
*Use a [[File:Crowbar.png]] crowbar to secure the electronics and engage the windoor.
To deconstruct a windoor:
To deconstruct a windoor:
*Hit the windoor with a blunt or sharp object, or a welder until it shatters
*Hit the windoor with a blunt or sharp object, or a welder until it shatters.
*There is no other way to deconstruct a windoor
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===[[File:Full_window.png]] Window===
===[[File:Full_window.png]] Window===
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The window is the second most common structure type. It acts like a wall in that it can hold an atmosphere and takes effort to deconstruct. However, unlike a wall, it allows lasers to pass through and hit anything on the other side.
Windows are the second most common structure type. They act like walls in that they can hold an atmosphere and take effort to deconstruct. However, unlike walls, windows allow lasers to pass through and hit anything on the other side.
To construct a window:
To construct a window:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Click on "construction recipes"
*Click on "construction recipes"
*Select "steel window frame"
*Select "steel window frame"
*Use either [[File:Glass_r.png]] reinforced glass or [[File:Phoron_glass_r.png]] reinforced broscillate glass (the latter is stronger) on the frame
*Use either [[File:Glass_r.png]] reinforced glass or [[File:Phoron_glass_r.png]] reinforced broscillate glass (the latter is stronger) on the frame.
To deconstruct a window:
To deconstruct a window:
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the window
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the window.
*Use a [[File:Crowbar.png]] crowbar to pry out the glass
*Use a [[File:Crowbar.png]] crowbar to pry out the glass.
*Use a [[File:Wrench.png]] wrench to undo the safety bolts and remove the glass
*Use a [[File:Wrench.png]] wrench to undo the safety bolts and remove the glass.
This will leave the frame. To remove the frame:
*After removing the glass, use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the frame.
*After removing the glass, use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the frame
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel
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==Furniture==
==Furniture==
<small><i>Reminder that interior decoration is not required skill for engineers.</i></small>
<small><i>Reminder that interior decoration is not a required skill for engineers.</i></small>
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Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it?
Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it?
To construct a chair:
To construct a chair:
*Use a material in your active hand, this is most commonly [[File:Planks.png]] wood or [[File:Metal.png]] steel
*Use a material in your active hand, this is most commonly [[File:Planks.png]] wood or [[File:Metal.png]] steel.
*Select "Generic Construction"
*Select "generic construction"
*Select "(Material name) Chair"
*Select "(Material name) chair"
There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above.
There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above.
To construct office chairs and padded chairs:
To construct office chairs and padded chairs:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "miscellaneous construction"
*Select "miscellaneous construction"
*Select either "dark office chair", "light office chair", or "plain padded chair"
*Select either "dark office chair", "light office chair", or "plain padded chair"
**Similar to the office and padded chair, steel can also make sofas. Sofa, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want
**Similar to the office and padded chair, steel can also make sofas. Sofas, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want.
**Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length
**Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length.
*Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa
*Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa.
To deconstruct a chair:
To deconstruct a chair:
*Use a [[File:Wrench.png]] wrench on the chair to deconstruct it back into its base material
*Use a [[File:Wrench.png]] wrench on the chair to deconstruct it back into its base material.
</div></div>
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===[[File:Table.png]] Table===
===[[File:Table.png]] Table===
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<div class="mw-collapsible-content">
A common piece of furniture that allows items to be placed on top. Tables can also be flipped over as improvised pieces of cover.
Tables are a common piece of furniture that allows items to be set down. Tables can also be flipped over as improvised pieces of cover.
The following list of materials can be used to create a table:
The following list of materials can be used to create a table:
*[[File:Metal.png]] Steel
*[[File:Metal.png]] Steel
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*[[File:Carpet.png]] Carpet (when added to a wood table)
*[[File:Carpet.png]] Carpet (when added to a wood table)
To construct a table:
To construct a table:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Click on "construction recipes"
*Click on "construction recipes"
*Select "table frame"
*Select "table frame"
*Use your desired material on the frame
*Use your desired material on the frame.
To deconstruct a table:
To deconstruct a table:
*Use a [[File:Wrench.png]] wrench on the table to remove the covering
*Use a [[File:Wrench.png]] wrench on the table to remove the covering.
*Use a [[File:Wrench.png]] wrench again to disassemble the frame
*Use a [[File:Wrench.png]] wrench again to disassemble the frame.
Tables can also be [[File:R-table.png]] reinforced
Tables can also be [[File:R-table.png]] reinforced.
To construct a reinforced table:
To construct a reinforced table:
*Follow the same steps for a normal table
*Follow the same steps for a normal table.
*Click and drag the reinforcing material onto the table
*Click and drag the reinforcing material onto the table.
 
To deconstruct a reinforced table:
To deconstruct a reinforced table:
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the reinforcement
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the reinforcement.
*Follow the same deconstruction steps for a normal table
*Follow the same deconstruction steps for a normal table.
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===[[File:Apc.png]]APC===
===[[File:Apc.png]]APC===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
The Area Power Controller (APC) is what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid.
Area Power Controllers (APC) are what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid.
These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.
These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.


To construct an APC:
To construct an APC:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "construction recipes"
*Select "construction recipes"
*Select "apc frame"
*Select "apc frame"
*Use the apc frame on the desired wall
*Use the APC frame on the desired wall.
*Use [[File:Cable-coil.png]] cable coil to wire the APC to the electrical grid
*Use [[File:Cable-coil.png]] cable coil to wire the APC to the electrical grid.
**'''Important:''' Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. '''Always''' connect APCs to the green department grid unless it is an emergency.
**'''Important:''' Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. '''Always''' connect APCs to the green department grid unless it is an emergency.
*Fit a [[File:Circuit_board.png]] power control board into the frame
*Fit a [[File:Circuit_board.png]] power control board into the frame.
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics.
*Insert a [[File:Power_cell.png]] power cell into the frame
*Insert a [[File:Power_cell.png]] power cell into the frame.
*Use a [[File:Crowbar.png]] crowbar to shut the cover and finish the APC
*Use a [[File:Crowbar.png]] crowbar to shut the cover and finish the APC.
**Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
**Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
**Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints (although bear in mind that this may cause issues with the server. Use sparingly, please)
**Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints.
To deconstruct the APC while it is '''broken''':
To deconstruct the APC while it is '''broken''':
*Use a [[File:Welderon.gif]] welder to cut open the broken cover
*Use a [[File:Welderon.gif]] welder to cut open the broken cover.
*Pull out the [[File:Power_cell.png]] with a free hand
*Pull out the [[File:Power_cell.png]] with a free hand.
*Use a [[File:Crowbar.png]] crowbar to pry out the broken electronics
*Use a [[File:Crowbar.png]] crowbar to pry out the broken electronics.
*Use a [[File:Crowbar.png]] crowbar again to remove the flooring beneath the APC
*Use a [[File:Crowbar.png]] crowbar again to remove the flooring beneath the APC.
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal.
*Use a [[File:Welderon.gif]] welder to clear off the broken frame
*Use a [[File:Welderon.gif]] welder to clear off the broken frame.
If the APC is '''NOT broken''':
If the APC is '''NOT broken''':
*Use an [[File:Id_regular.png]] ID to unlock the APC and its cover
*Use an [[File:Id_regular.png]] ID to unlock the APC and its cover.
*Use a [[File:Crowbar.png]] crowbar to pry open the cover
*Use a [[File:Crowbar.png]] crowbar to pry open the cover.
*Pull out the [[File:Power_cell.png]] power cell with an open hand
*Pull out the [[File:Power_cell.png]] power cell with an open hand.
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the electronics
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the electronics.
*Use a [[File:Crowbar.png]] crowbar to remove the flooring beneath the APC
*Use a [[File:Crowbar.png]] crowbar to remove the flooring beneath the APC.
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal.
**'''Note:''' If the grid the APC is connected is live, wear [[File:Gloves_insulated.png]] insulated gloves to not get shocked
**'''Note:''' If the grid the APC is connected to is powered, wear [[File:Gloves_insulated.png]] insulated gloves to not get shocked.
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] power control board
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] power control board.
*Use a [[File:Welderon.gif]] welder to cut apart the APC frame
*Use a [[File:Welderon.gif]] welder to cut apart the APC frame.
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===[[File:Airalarm.gif]]Air Alarm===
===[[File:Airalarm.gif]]Air Alarm===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
Air Alarms are the main device which manages a rooms atmosphere. These useful machines check the atmosphere's contents for any harmful gases or for the lack of oxygen. It controls the vents and scrubbers in the room. They can only work in designated areas, however, so keep that in mind when making new ones.
Air Alarms are the main devices which manage the vessel's atmosphere. These useful machines check room's atmospheric contents for any harmful gases or for the lack of oxygen. They control the vents and scrubbers in each room as well. They can only work in designated areas, however, so keep that in mind when making new ones.
To construct an air alarm:
To construct an air alarm:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "construction recipes"
*Select "construction recipes"
*Select "air alarm frame"
*Select "air alarm frame"
*Use the frame on whichever wall surface you would like
*Use the frame on whichever wall surface you would like.
*Fit in the [[File:Circuit_board.png]] circuit board into the frame
*Fit in the [[File:Circuit_board.png]] circuit board into the frame.
*Use [[File:Cable-coil.png]] cable coil to wire the frame
*Use [[File:Cable-coil.png]] cable coil to wire the frame.
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame.
To deconstruct:
To deconstruct:
*Use a [[File:Screwdriver_tool.png]] Screwdriver to open the cover
*Use a [[File:Screwdriver_tool.png]] Screwdriver to open the cover.
*Interact with the Air Alarm using an empty hand and cut all wires using [[File:Wirecutters.png]] Wirecutters
*Interact with the air alarm using an empty hand and cut all wires using [[File:Wirecutters.png]] wirecutters.
*Cut the remaining wires by using [[File:Wirecutters.png]] Wirecutters on the Air Alarm
*Cut the remaining wires by using [[File:Wirecutters.png]] wirecutters on the air alarm.
*Use a [[File:Crowbar.png]] Crowbar to remove the [[File:Circuit_board.png]] circuit board
*Use a [[File:Crowbar.png]] crowbar to remove the [[File:Circuit_board.png]] circuit board.
*Use a [[File:Wrench.png]] Wrench to remove the frame from the wall  
*Use a [[File:Wrench.png]] wrench to remove the frame from the wall.
*Use a [[File:Wrench.png]] Wrench to turn the frame into [[File:Metal.png]] sheets
*Use a [[File:Wrench.png]] wrench to turn the frame into [[File:Metal.png]] steel.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
=== [[File:Fire_alarm.gif]] Fire Alarm===
=== [[File:Fire_alarm.gif]] Fire Alarm===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
The fire alarm is a simple but useful device. This device monitors an area for a fire and, when a fire is detected, shuts all emergency shutters in the room to contain the flames. These alarm can be manually triggered or reset as well which is commonly used to block line of sight with Space Carp to avoid structural damage to windows.
Fire Alarms are simple but useful devices. These devices monitor an area for a fire and, when a fire is detected, shut all emergency shutters in the area to contain the flames. These alarms can be manually triggered or reset as well which is commonly used to block line of sight with Space Carp to avoid structural damage to windows.
To construct a fire alarm:
To construct a fire alarm:
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "construction recipes:
*Select "construction recipes"
*Select "fire alarm frame"
*Select "fire alarm frame"
*Place the frame onto a wall
*Place the frame onto a wall.
*Insert the [[File:Circuit_board.png]] fire alarm circuit board
*Insert the [[File:Circuit_board.png]] fire alarm circuit board.
*Use [[File:Cable-coil.png]] to wire the alarm
*Use [[File:Cable-coil.png]] to wire the alarm.
*Close the device with a [[file:Screwdriver_tool.png]]
*Close the device with a [[file:Screwdriver_tool.png]] screwdriver.
To deconstruct:
To deconstruct:
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the frame
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the frame.
*Use [[File:Wirecutters.png]] wirecutters to cut the alarm's wiring
*Use [[File:Wirecutters.png]] wirecutters to cut the alarm's wiring.
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] circuit board
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] circuit board.
*Use a [[File:Wrench.png]] wrench to remove the frame from the wall
*Use a [[File:Wrench.png]] wrench to remove the frame from the wall.
*Use a [[File:Wrench.png]] wrench again to turn the frame back to [[File:Metal.png]] steel
*Use a [[File:Wrench.png]] wrench again to turn the frame back to [[File:Metal.png]] steel.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
=== [[File:Airlock.gif]] Airlock===
=== [[File:Airlock.gif]] Airlock===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
The airlock is the most basic door on any space-faring vessel. It can hold an atmosphere, lock, shock, and link to the ship systems allowing an AI or bound robot to open it remotely. Airlocks can also have their access restricted to a select range of access levels, and even have no restrictions going one direction and restricted access going to other. Make sure you know how to change these settings!
Airlocks are the most basic door on any space-faring vessel. They can hold an atmosphere, lock, shock, and link to the ship's systems allowing an AI or bound robot to open them remotely. Airlocks can also have their access restricted to a select range of access levels, and even have no restrictions going one direction and restricted access going to other. Make sure you know how to change these settings!


To construct an airlock:
To construct an airlock:
*Stand in the desired location of the airlock
*Stand in the desired location of the airlock.
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "airlock assemblies"
*Select "airlock assemblies"
*Select desired airlock type
*Select desired airlock type.
**'''Note:''' The emergency shutter is NOT a standard airlock. It will only connect to the fire alarms and air alarms and cannot be controlled like a standard airlock
**'''Note:''' The emergency shutter is NOT a standard airlock. It will only connect to the fire alarms and air alarms and cannot be controlled like a standard airlock.
*Use a [[File:Wrench.png]] wrench to secure the frame into place
*Use a [[File:Wrench.png]] wrench to secure the frame into place.
*Use a [[File:Pen.png]] pen to name the airlock, if desired
*Use a [[File:Pen.png]] pen to name the airlock, if desired.
*Use [[File:Glass_r.png]] reinforced glass on the frame to insert glass panels, if desired
*Use [[File:Glass_r.png]] reinforced glass on the frame to insert glass panels, if desired.
*Use [[File:Cable-coil.png]] cable coil to wire the frame
*Use [[File:Cable-coil.png]] cable coil to wire the frame.
*Insert a [[File:Circuit_board.png]] airlock board into the frame
*Insert a [[File:Circuit_board.png]] airlock board into the frame.
**'''Note:''' To change access requirements, use your ID on the airlock circuit board, then interact with it in your active hand
**'''Note:''' To change access requirements, use your ID on the airlock circuit board, then interact with it in your active hand.
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the maintenance panel
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the maintenance panel.
To deconstruct a '''BROKEN''' airlock:
To deconstruct a '''BROKEN''' airlock:
*Use [[File:Wirecutters.png]] wirecutters to remove the airlock's wiring
*Use [[File:Wirecutters.png]] wirecutters to remove the airlock's wiring.
*Use a [[File:Welderon.gif]] welder to weld the airlock closed
*Use a [[File:Welderon.gif]] welder to weld the airlock closed.
*Use a [[File:Welderon.gif]] welder again to cut the airlock bolts
*Use a [[File:Welderon.gif]] welder again to cut the airlock bolts.
*Use a [[File:Crowbar.png]] crowbar to pry out the airlock electronics
*Use a [[File:Crowbar.png]] crowbar to pry out the airlock electronics.
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring.
*If there is glass, use a [[File:Welderon.gif]] welder to cut out the glass panels
*If there is glass, use a [[File:Welderon.gif]] welder to cut out the glass panels.
*Use a [[File:Wrench.png]] wrench to unsecure the airlock frame
*Use a [[File:Wrench.png]] wrench to unsecure the airlock frame.
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.
To deconstruct a '''NON-BROKEN''' airlock:
To deconstruct a '''NON-BROKEN''' airlock:
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the maintenance panel
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the maintenance panel.
*Use [[File:Wirecutters.png]] wirecutters to disable everything
*Use [[File:Wirecutters.png]] wirecutters to disable everything.
**Make sure to wear [[File:Gloves_insulated.png]] insulated gloves if there is power connected!
**Make sure to wear [[File:Gloves_insulated.png]] insulated gloves if there is power connected!
*Use a [[File:Welderon.gif]] welder to weld the door shut
*Use a [[File:Welderon.gif]] welder to weld the door shut.
*Use a [[File:Crowbar.png]] crowbar to pry out the electronics
*Use a [[File:Crowbar.png]] crowbar to pry out the electronics.
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring.
*Optionally, use a [[File:Welderon.gif]] welder to cut out glass panels
*Optionally, use a [[File:Welderon.gif]] welder to cut out glass panels.
*Use a [[File:Wrench.png]] wrench to unsecure the frame
*Use a [[File:Wrench.png]] wrench to unsecure the frame.
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.
To deconstruct an airlock shorted by a cryptographic sequencer, skip immediately to using a [[File:Crowbar.png]] crowbar to pry out the electronics
To deconstruct an airlock shorted by a cryptographic sequencer, skip immediately to using a [[File:Crowbar.png]] crowbar to pry out the electronics.
</div></div>
</div></div>
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<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
To construct a modular computer:
To construct a modular computer:
*Stand in the desired spot of the computer
*Stand in the desired spot of the computer.
*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand.
*Select "construction recipes"
*Select "construction recipes"
*Select "computer frame"
*Select "computer frame"
*Use a [[File:Wrench.png]] wrench to bolt the frame in place
*Use a [[File:Wrench.png]] wrench to bolt the frame in place.
*Insert the [[File:Circuit_board.png]] desired circuit board into the frame
*Insert the [[File:Circuit_board.png]] desired circuit board into the frame.
**Some computers have specific circuit boards that dictate their function. Make sure you choose the right one!
**Some computers have specific circuit boards that dictate their function. Make sure you choose the right one!
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics.
*Use [[File:Cable_coil.png]] cable coil to wire the frame
*Use [[File:Cable_coil.png]] cable coil to wire the frame.
*Add [[File:Glass.png]] glass to the computer
*Add [[File:Glass.png]] glass to the computer.
*Use a [[File:Screwdriver_tool.png]] screwdriver to connect the monitor and finish the computer
*Use a [[File:Screwdriver_tool.png]] screwdriver to connect the monitor and finish the computer.
To deconstruct a modular computer:
To deconstruct a modular computer:
*Use a [[File:Screwdriver_tool.png]] screwdriver to disconnect the monitor
*Use a [[File:Screwdriver_tool.png]] screwdriver to disconnect the monitor.
*Use a [[File:Crowbar.png]] crowbar to pry off the monitor
*Use a [[File:Crowbar.png]] crowbar to pry off the monitor.
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring.
*Use a [[File:Crowbar.png]] to pry out the electronics
*Use a [[File:Crowbar.png]] to pry out the electronics.
*Use a [[File:Wrench.png]] wrench to unsecure the frame
*Use a [[File:Wrench.png]] wrench to unsecure the frame.
*Use a [[File:Welderon.png]] welder to cut apart the frame back into [[File:Metal.png]] steel
*Use a [[File:Welderon.png]] welder to cut apart the frame back into [[File:Metal.png]] steel.
</div></div>
</div></div>
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<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
To construct a light fixture:
To construct a light fixture:
*Click the [[File:Metal.png]] steel in an active hand
*Click the [[File:Metal.png]] steel in an active hand.
*Select "construction recipes"
*Select "construction recipes"
*Select either "small light fixture frame" or "light fixture frame"
*Select either "small light fixture frame" or "light fixture frame"
*Use the frame on the wall you wish to use
*Use the frame on the wall you wish to use.
*Use [[File:Cable-coil.png]] cable coil to add wiring
*Use [[File:Cable-coil.png]] cable coil to add wiring.
*Use [[File:Screwdriver_tool.png]] screwdriver to secure wiring
*Use [[File:Screwdriver_tool.png]] screwdriver to secure wiring.
*Add a [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb depending on chosen frame
*Add a [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb depending on chosen frame.
To deconstruct a light fixture:
To deconstruct a light fixture:
*Remove the [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb.  
*Remove the [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb.  
**Note: The light should be off beforehand, or [[File:BGloves.png]] gloves should be used.
**Note: The light should be off beforehand, or [[File:BGloves.png]] gloves should be used.
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the wiring
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the wiring.
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring.
*Use a [[File:Wrench.png]] wrench to detach the frame from the wall
*Use a [[File:Wrench.png]] wrench to detach the frame from the wall.
*Use a [[File:Welderon.gif]] welder to turn the frame back into [[File:Metal.png]] steel
*Use a [[File:Welderon.gif]] welder to turn the frame back into [[File:Metal.png]] steel.
</div></div>
</div></div>
</div></div>
</div></div>

Revision as of 22:15, 17 April 2023

Advanced Construction

Contents

Construction materials.gifMaterials

A selection of materials made from base construction materials.

Rods.png Metal Rods

Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel. To make metal rods:

  1. UseMetal.pngsteel in your active hand to open the construction menu.
  2. Select “construction recipes”
  3. Select “metal rod”

From there, use the metal rods as needed. They have their own construction menu as well. To deconstruct metal rods:

  • Click on the stack of rods with a Welderon.gif welder.

Floor tile.png Floor tiles

As the name implies, these are used to cover plating with tiles that are nicer to look at. To make floor tiles:

  1. Use Metal.png steel in your active hand to open the construction menu.
  2. Select “construction recipes”
  3. Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
  4. Floor tiles CANNOT be deconstructed after they are made. Make sure to not make too much!

Glass r.pngReinforced Glass

Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass). To make reinforced glass:

  • Use a stack of Rods.png rods onGlass.png glass
  • Reinforced glass CANNOT be separated back into Rods.png metal rods and Glass.png glass after it is made.

Flooring and support.gifFlooring and Support

The what and how that keeps you grounded.

Lattice.png Lattice

Lattices are the most basic form of support. They are just collections of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight. To make a lattice:

  • Use Rods.png rods on open space.

To deconstruct a lattice:

  • Use aWelderon.gif welder on the Lattice.png lattice to cut it back into Rods.png rods.

Plating.png Plating

Plating is the bare minimum for airtight flooring. Similar to Lattice.png lattices, you can stand on plating, however you cannot move down unlike lattices. Plating is airtight, however. To make plating:

  • Use Floor tile.png floor tiles on a Lattice.png lattice.

To deconstruct plating:

  • Unfortunately, the only way to remove plating is via an RCD, which can either be found, purchased from a Merchant, or the RCD that the Chief Engineer spawns with.

Floors

Every kind of flooring is constructed in the same way:

  1. Create floor tiles using their respective material, as shown before.
  2. Use the floor tiles on bare Plating.png plating.

While the way of placing flooring is the same, the process of removing it is different for different types of flooring. Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.

  • Floor.png Steel floors: Crowbar.png Crowbar
  • WoodFloor.png Wood floors: Screwdriver tool.png Screwdriver
  • Enginefloor.png Reinforced floors: Wrench.png Wrench

If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.

Walls and structures.gifWalls and Structures

The number 1 rated way to keep the void out and oxygen in!

Wall generic.png Wall

This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room. To make a steel wall:

  • Stand in the desired location of the wall.
  • Use Metal.png steel in your active hand.
  • Select "construction recipes"
  • Select "wall girders"
  • Use at least 2 sheets of Metal.png steel on the girders.

A wall can be damaged in numerous ways. To repair a wall:

  • Use a Welderon.gif welder on the damaged wall.

To deconstruct a wall:

  • Use a Welderon.gif welder to cut away the wall's plating
    • Note: If the wall is damaged, the wall must be repaired before it can be deconstructed.
  • Either use a Crowbar.png crowbar to dislodge the girder allowing it to move, or use a Wrench.png wrench to disassemble the girder back into Metal.png steel.

Wall reinforced.png Reinforced Wall

The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct. To make a reinforced wall:

  • Make a wall girder as described above.
  • Use a Screwdriver tool.png screwdriver on the girders.
  • Use Metal r.png plasteel to reinforce the girder.
  • Use Metal r.png plasteel again to reinforce the wall again and finish the wall.

To repair a reinforced wall, use the same method as a standard wall. To deconstruct a reinforced wall:

  • Use Wirecutters.png wirecutters to cut the outer grille.
  • Use a Screwdriver tool.png screwdriver to expose the reinforced cover.
  • Use a Welderon.gif welder to cut the reinforced cover.
  • Use a Crowbar.png crowbar to remove the reinforced cover.
  • Use a Wrench.png wrench to loosen the support rods.
  • Use a Welderon.gif welder to cut the support rods.
  • Use a Crowbar.png crowbar to remove the inner cover.
  • Use a Screwdriver tool.png screwdriver to unsecure the inner supports.
  • Use Wirecutters.png wirecutters to cut the inner supports.
  • Use a Wrench.png wrench to disassemble the girder.

Grille.png Grille

A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot. To construct a grille:

  • Use Rods.png rods in hand.
  • Select "grille"

Grilles cannot be repaired, and deconstructing them is as easy as constructing them. To deconstruct grilles:

  • Use Wirecutters.png wirecutters on the grille.
  • Alternatively, use brute force and hit the grille until it breaks.

False Wall.gif False walls

False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever. To construct a false wall:

  • Make a wall girder as shown above.
  • Use a Crowbar.png crowbar to displace the girder.
  • Use Metal.png steel to finish the wall.

To construct a 'reinforced' false wall:

  • Make a wall girder as shown above.
  • Use a Screwdriver tool.png screwdriver on the girder.
  • Use a Wrench.png wrench to displace the girder.
  • Use Metal r.png plasteel to reinforce the girder.
  • Use Metal r.png plasteel on the girder again to add the external cover.

Deconstructing false walls uses the same method as their normal versions.

Windows.gifWindows

Like a wall, but weaker and see through. Look at those pretty stars!

Glass panel.png Glass Panel

A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that. To construct a glass panel:

  • Use either Glass.png normal glass or Glass r.png reinforced glass in your active hand.
  • Face the desired direction for the glass panel.
  • Click "one direction"
  • If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction.
  • Use a Screwdriver tool.png screwdriver to fasten the panel down.

Alternatively:

  • Use either Glass.png standard glass or Glass r.png reinforced glass on a Grille.png grille.
  • Right-click and select rotate or alt-click the panel until it is facing the correct direction.
  • Use a Screwdriver tool.png screwdriver to fasten the panel down.

To deconstruct a glass panel:

  • Use a Screwdriver tool.png screwdriver to unfasten the panel.
  • Use a Wrench.png wrench to disassemble the glass panel.

Alternatively:

  • Use an object to smash the panel.

Windoor.png Windoor

Windoors are similar in size to a glass panel except they can open and close like an airlock. They are very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain spaces, like the medical lobby. They are best used alongside glass panels. To construct a windoor:

  • Use Glass r.png reinforced glass in your hand. A windoor can only be made with reinforced glass.
  • Click on "windoor" while facing the desired direction of the door.
  • Use a Wrench.png wrench to secure the windoor frame.
  • Use Rods.png rods to make a 'secure windoor'
  • Use File:Cable-coil.png cable coil to wire the windoor.
  • Insert a Airlock control.png airlock control circuit.
    • If you want to add ID restrictions to the door, use a Multitool.gif multitool on the Airlock control.png circuit and set the restrictions before inserting it.
  • Use a Crowbar.png crowbar to secure the electronics and engage the windoor.

To deconstruct a windoor:

  • Hit the windoor with a blunt or sharp object, or a welder until it shatters.

Full window.png Window

Windows are the second most common structure type. They act like walls in that they can hold an atmosphere and take effort to deconstruct. However, unlike walls, windows allow lasers to pass through and hit anything on the other side. To construct a window:

  • Use Metal.png steel in your active hand.
  • Click on "construction recipes"
  • Select "steel window frame"
  • Use either Glass r.png reinforced glass or Phoron glass r.png reinforced broscillate glass (the latter is stronger) on the frame.

To deconstruct a window:

  • Use a Screwdriver tool.png screwdriver to unfasten the window.
  • Use a Crowbar.png crowbar to pry out the glass.
  • Use a Wrench.png wrench to undo the safety bolts and remove the glass.
  • After removing the glass, use a Screwdriver tool.png screwdriver to unfasten the frame.
  • Use a Welderon.gif welder to cut the frame back into Metal.png steel.

Furniture

Reminder that interior decoration is not a required skill for engineers.

Chair.png Chairs

Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it? To construct a chair:

  • Use a material in your active hand, this is most commonly Planks.png wood or Metal.png steel.
  • Select "generic construction"
  • Select "(Material name) chair"

There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above. To construct office chairs and padded chairs:

  • Use Metal.png steel in your active hand.
  • Select "miscellaneous construction"
  • Select either "dark office chair", "light office chair", or "plain padded chair"
    • Similar to the office and padded chair, steel can also make sofas. Sofas, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want.
    • Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length.
  • Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa.

To deconstruct a chair:

  • Use a Wrench.png wrench on the chair to deconstruct it back into its base material.

Table.png Table

Tables are a common piece of furniture that allows items to be set down. Tables can also be flipped over as improvised pieces of cover. The following list of materials can be used to create a table:

  • Metal.png Steel
  • Planks.png Wood
  • Glass.png Glass
  • Marble.png Marble
  • Plastic.png Plastic
  • Sandstone.png Sandstone
  • Carpet.png Carpet (when added to a wood table)

To construct a table:

  • Use Metal.png steel in your active hand.
  • Click on "construction recipes"
  • Select "table frame"
  • Use your desired material on the frame.

To deconstruct a table:

  • Use a Wrench.png wrench on the table to remove the covering.
  • Use a Wrench.png wrench again to disassemble the frame.

Tables can also be R-table.png reinforced. To construct a reinforced table:

  • Follow the same steps for a normal table.
  • Click and drag the reinforcing material onto the table.

To deconstruct a reinforced table:

  • Use a Screwdriver tool.png screwdriver to remove the reinforcement.
  • Follow the same deconstruction steps for a normal table.

Machinery and Electronics

Batteries not included.

Apc.pngAPC

Area Power Controllers (APC) are what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid. These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.

To construct an APC:

  • Use Metal.png steel in your active hand.
  • Select "construction recipes"
  • Select "apc frame"
  • Use the APC frame on the desired wall.
  • Use File:Cable-coil.png cable coil to wire the APC to the electrical grid.
    • Important: Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. Always connect APCs to the green department grid unless it is an emergency.
  • Fit a Circuit board.png power control board into the frame.
  • Use a Screwdriver tool.png screwdriver to secure the electronics.
  • Insert a Power cell.png power cell into the frame.
  • Use a Crowbar.png crowbar to shut the cover and finish the APC.
    • Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
    • Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints.

To deconstruct the APC while it is broken:

  • Use a Welderon.gif welder to cut open the broken cover.
  • Pull out the Power cell.png with a free hand.
  • Use a Crowbar.png crowbar to pry out the broken electronics.
  • Use a Crowbar.png crowbar again to remove the flooring beneath the APC.
  • Use Wirecutters.png wirecutters to disconnect the APC terminal.
  • Use a Welderon.gif welder to clear off the broken frame.

If the APC is NOT broken:

  • Use an Id regular.png ID to unlock the APC and its cover.
  • Use a Crowbar.png crowbar to pry open the cover.
  • Pull out the Power cell.png power cell with an open hand.
  • Use a Screwdriver tool.png screwdriver to remove the electronics.
  • Use a Crowbar.png crowbar to remove the flooring beneath the APC.
  • Use Wirecutters.png wirecutters to disconnect the APC terminal.
    • Note: If the grid the APC is connected to is powered, wear Gloves insulated.png insulated gloves to not get shocked.
  • Use a Crowbar.png crowbar to pry out the Circuit board.png power control board.
  • Use a Welderon.gif welder to cut apart the APC frame.

Airalarm.gifAir Alarm

Air Alarms are the main devices which manage the vessel's atmosphere. These useful machines check room's atmospheric contents for any harmful gases or for the lack of oxygen. They control the vents and scrubbers in each room as well. They can only work in designated areas, however, so keep that in mind when making new ones. To construct an air alarm:

  • Use Metal.png steel in your active hand.
  • Select "construction recipes"
  • Select "air alarm frame"
  • Use the frame on whichever wall surface you would like.
  • Fit in the Circuit board.png circuit board into the frame.
  • Use File:Cable-coil.png cable coil to wire the frame.
  • Use a Screwdriver tool.png screwdriver to close the frame.

To deconstruct:

  • Use a Screwdriver tool.png Screwdriver to open the cover.
  • Interact with the air alarm using an empty hand and cut all wires using Wirecutters.png wirecutters.
  • Cut the remaining wires by using Wirecutters.png wirecutters on the air alarm.
  • Use a Crowbar.png crowbar to remove the Circuit board.png circuit board.
  • Use a Wrench.png wrench to remove the frame from the wall.
  • Use a Wrench.png wrench to turn the frame into Metal.png steel.

Fire alarm.gif Fire Alarm

Fire Alarms are simple but useful devices. These devices monitor an area for a fire and, when a fire is detected, shut all emergency shutters in the area to contain the flames. These alarms can be manually triggered or reset as well which is commonly used to block line of sight with Space Carp to avoid structural damage to windows. To construct a fire alarm:

  • Use Metal.png steel in your active hand.
  • Select "construction recipes"
  • Select "fire alarm frame"
  • Place the frame onto a wall.
  • Insert the Circuit board.png fire alarm circuit board.
  • Use File:Cable-coil.png to wire the alarm.
  • Close the device with a Screwdriver tool.png screwdriver.

To deconstruct:

  • Use a Screwdriver tool.png screwdriver to open the frame.
  • Use Wirecutters.png wirecutters to cut the alarm's wiring.
  • Use a Crowbar.png crowbar to pry out the Circuit board.png circuit board.
  • Use a Wrench.png wrench to remove the frame from the wall.
  • Use a Wrench.png wrench again to turn the frame back to Metal.png steel.

Airlock.gif Airlock

Airlocks are the most basic door on any space-faring vessel. They can hold an atmosphere, lock, shock, and link to the ship's systems allowing an AI or bound robot to open them remotely. Airlocks can also have their access restricted to a select range of access levels, and even have no restrictions going one direction and restricted access going to other. Make sure you know how to change these settings!

To construct an airlock:

  • Stand in the desired location of the airlock.
  • Use Metal.png steel in your active hand.
  • Select "airlock assemblies"
  • Select desired airlock type.
    • Note: The emergency shutter is NOT a standard airlock. It will only connect to the fire alarms and air alarms and cannot be controlled like a standard airlock.
  • Use a Wrench.png wrench to secure the frame into place.
  • Use a Pen.png pen to name the airlock, if desired.
  • Use Glass r.png reinforced glass on the frame to insert glass panels, if desired.
  • Use File:Cable-coil.png cable coil to wire the frame.
  • Insert a Circuit board.png airlock board into the frame.
    • Note: To change access requirements, use your ID on the airlock circuit board, then interact with it in your active hand.
  • Use a Screwdriver tool.png screwdriver to close the maintenance panel.

To deconstruct a BROKEN airlock:

  • Use Wirecutters.png wirecutters to remove the airlock's wiring.
  • Use a Welderon.gif welder to weld the airlock closed.
  • Use a Welderon.gif welder again to cut the airlock bolts.
  • Use a Crowbar.png crowbar to pry out the airlock electronics.
  • Use Wirecutters.png wirecutters to cut out the wiring.
  • If there is glass, use a Welderon.gif welder to cut out the glass panels.
  • Use a Wrench.png wrench to unsecure the airlock frame.
  • Use a Welderon.gif welder to cut the frame back into Metal.png steel.

To deconstruct a NON-BROKEN airlock:

  • Use a Screwdriver tool.png screwdriver to open the maintenance panel.
  • Use Wirecutters.png wirecutters to disable everything.
    • Make sure to wear Gloves insulated.png insulated gloves if there is power connected!
  • Use a Welderon.gif welder to weld the door shut.
  • Use a Crowbar.png crowbar to pry out the electronics.
  • Use Wirecutters.png wirecutters to remove the wiring.
  • Optionally, use a Welderon.gif welder to cut out glass panels.
  • Use a Wrench.png wrench to unsecure the frame.
  • Use a Welderon.gif welder to cut the frame back into Metal.png steel.

To deconstruct an airlock shorted by a cryptographic sequencer, skip immediately to using a Crowbar.png crowbar to pry out the electronics.

Modular Computer.gif Computer

To construct a modular computer:

  • Stand in the desired spot of the computer.
  • Use Metal.png steel in your active hand.
  • Select "construction recipes"
  • Select "computer frame"
  • Use a Wrench.png wrench to bolt the frame in place.
  • Insert the Circuit board.png desired circuit board into the frame.
    • Some computers have specific circuit boards that dictate their function. Make sure you choose the right one!
  • Use a Screwdriver tool.png screwdriver to secure the electronics.
  • Use File:Cable coil.png cable coil to wire the frame.
  • Add Glass.png glass to the computer.
  • Use a Screwdriver tool.png screwdriver to connect the monitor and finish the computer.

To deconstruct a modular computer:

  • Use a Screwdriver tool.png screwdriver to disconnect the monitor.
  • Use a Crowbar.png crowbar to pry off the monitor.
  • Use Wirecutters.png wirecutters to cut out the wiring.
  • Use a Crowbar.png to pry out the electronics.
  • Use a Wrench.png wrench to unsecure the frame.
  • Use a File:Welderon.png welder to cut apart the frame back into Metal.png steel.

Lightfixture.gif Light Fixture

To construct a light fixture:

  • Click the Metal.png steel in an active hand.
  • Select "construction recipes"
  • Select either "small light fixture frame" or "light fixture frame"
  • Use the frame on the wall you wish to use.
  • Use File:Cable-coil.png cable coil to add wiring.
  • Use Screwdriver tool.png screwdriver to secure wiring.
  • Add a Light tube.png light tube or Light bulb.png light bulb depending on chosen frame.

To deconstruct a light fixture:

  • Remove the Light tube.png light tube or Light bulb.png light bulb.
    • Note: The light should be off beforehand, or BGloves.png gloves should be used.
  • Use a Screwdriver tool.png screwdriver to expose the wiring.
  • Use Wirecutters.png wirecutters to remove the wiring.
  • Use a Wrench.png wrench to detach the frame from the wall.
  • Use a Welderon.gif welder to turn the frame back into Metal.png steel.

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