Difference between revisions of "Sandbox:WilliamMurdoch"

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[[Guide_to_Advanced_Construction|Advanced Construction]]
[[Guide_to_Advanced_Construction|Advanced Construction]]


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
 
==[[File:Construction_materials.gif]][[Guide_to_Construction_Materials|Materials]]==
==[[File:Construction_materials.gif]][[Guide_to_Construction_Materials|Materials]]==
<small><i>A selection of materials made from base construction materials.</i></small>
<small><i>A selection of materials made from base construction materials.</i></small>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Rods.png]] Metal Rods===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Rods.png]] Metal Rods
Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel.  
:Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel.  
:To make metal rods:
:To make metal rods:
:#Use[[File:Metal.png]]steel in your active hand to open the construction menu
#Use[[File:Metal.png]]steel in your active hand to open the construction menu
:#Select “Construction Recipes”
#Select “Construction Recipes”
:#Select “Metal Rod”
#Select “Metal Rod”
:From there, you can use the metal rods as needed. They have their own construction menu as well.  
From there, you can use the metal rods as needed. They have their own construction menu as well.  
:To deconstruct metal rods back into steel:
To deconstruct metal rods back into steel:
::*Click on the stack of rods with a[[File:Welderon.gif]] Welder
:*Click on the stack of rods with a[[File:Welderon.gif]] Welder
;[[File:Floor_tile.png]]Floor tiles
</div></div>
:As the name implies, these are used to cover plating with tiles that are nicer to look at.  
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
:To make floor tiles:
===[[File:Floor_tile.png]] Floor tiles===
:#Use[[File:Metal.png]]steel in your active hand to open the construction menu
<div class="mw-collapsible-content">
:#Select “Construction Recipes”
As the name implies, these are used to cover plating with tiles that are nicer to look at.  
:#Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
To make floor tiles:
:#Floor tiles '''CANNOT''' be deconstructed after they are made. Make sure you do not make too much!
#Use[[File:Metal.png]]steel in your active hand to open the construction menu
;[[File:Glass_r.png]]Reinforced Glass
#Select “Construction Recipes”
:Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass).  
#Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
:To make reinforced glass:
#Floor tiles '''CANNOT''' be deconstructed after they are made. Make sure you do not make too much!
::*Use a stack of [[File:Rods.png]] Rods on[[File:Glass.png]]Glass
</div></div>
::*Reinforced Glass '''CANNOT''' be separated back into [[File:Rods.png]] metal rods and[[File:Glass.png]]glass after it is made. However, reinforced glass is used far more than regular glass.
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Glass_r.png]]Reinforced Glass===
<div class="mw-collapsible-content">
Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass).  
To make reinforced glass:
:*Use a stack of [[File:Rods.png]] Rods on[[File:Glass.png]]Glass
:*Reinforced Glass '''CANNOT''' be separated back into [[File:Rods.png]] metal rods and[[File:Glass.png]]glass after it is made. However, reinforced glass is used far more than regular glass.
</div></div>
</div></div>


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
==[[File:Flooring_and_support.gif]]Flooring and Support==
==[[File:Flooring_and_support.gif]]Flooring and Support==
<small><i>The what and how that keeps you grounded.</i></small>
<small><i>The what and how that keeps you grounded.</i></small>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Lattice.png]] Lattice===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Lattice.png]] Lattice
The lattice is the most basic for of support. It is just a collection of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight.
:The lattice is the most basic for of support. It is just a collection of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight.
To make a lattice:
:To make a lattice:
*Use [[File:Rods.png]] Rods on open space.
:*Use [[File:Rods.png]] Rods on open space.
To deconstruct a lattice:
:To deconstruct a lattice:
*Use a[[File:Welderon.gif]] Welder on the [[File:Lattice.png]] Lattice.
:*Use a[[File:Welderon.gif]] Welder on the [[File:Lattice.png]] Lattice.
*The lattice will turn into [[File:Rods.png]] Rods.
:*The lattice will turn into [[File:Rods.png]] Rods.
</div></div>
;[[File:Plating.png]] Plating
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
:Plating is the bare minimum for airtight flooring. Similar to [[File:Lattice.png]] lattices, you can stand on plating, however you cannot move down through lattices. Plating is airtight, however.
===[[File:Plating.png]] Plating===
:To make plating:
<div class="mw-collapsible-content">
:*Use [[File:Floor_tile.png]] floor tiles on a [[File:Lattice.png]] lattice.
Plating is the bare minimum for airtight flooring. Similar to [[File:Lattice.png]] lattices, you can stand on plating, however you cannot move down through lattices. Plating is airtight, however.
:To deconstruct plating:
To make plating:
:*Unfortunately, the only way to remove plating is via an RCD, which can either be found, purchased from a [[Merchant]], or the RCD that the [[Chief Engineer]] spawns with.
*Use [[File:Floor_tile.png]] floor tiles on a [[File:Lattice.png]] lattice.
;Floors
To deconstruct plating:
:Every kind of flooring is constructed in the same way:
*Unfortunately, the only way to remove plating is via an RCD, which can either be found, purchased from a [[Merchant]], or the RCD that the [[Chief Engineer]] spawns with.
:#Create floor tiles using their respective material, as shown [[#Materials|before]].
</div></div>
:#Use the floor tiles on bare [[File:Plating.png]] plating.
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
:While the way of placing flooring is the same, the process of removing it is different for different types of flooring.
===Floors===
:Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.
<div class="mw-collapsible-content">
:*[[File:Floor.png]] Steel Floors: [[File:Crowbar.png]] Crowbar
Every kind of flooring is constructed in the same way:
:*[[File:WoodFloor.png]] Wood Floors: [[File:Screwdriver_tool.png]] Screwdriver
#Create floor tiles using their respective material, as shown [[#Materials|before]].
:*[[File:Enginefloor.png]] Reinforced Floors: [[File:Wrench.png]] Wrench
#Use the floor tiles on bare [[File:Plating.png]] plating.
:If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.
While the way of placing flooring is the same, the process of removing it is different for different types of flooring.
Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.
*[[File:Floor.png]] Steel Floors: [[File:Crowbar.png]] Crowbar
*[[File:WoodFloor.png]] Wood Floors: [[File:Screwdriver_tool.png]] Screwdriver
*[[File:Enginefloor.png]] Reinforced Floors: [[File:Wrench.png]] Wrench
If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.
</div></div>
</div></div>


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
==[[File:Walls_and_structures.gif]]Walls and Structures==
==[[File:Walls_and_structures.gif]]Walls and Structures==
<small><i>The number 1 rated way to keep the void out and oxygen in!</i></small>
<small><i>The number 1 rated way to keep the void out and oxygen in!</i></small>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Wall_generic.png]] Wall===
<div class="mw-collapsible-content">
This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room.
To make a steel wall:
*Stand in the location you want the wall
*Use [[File:Metal.png]] steel in your hand
*Select "Construction Recipes"
*Select "Wall Girders"
*Use at least 2 sheets of [[File:Metal.png]] steel on the girders
A wall can be damaged by numerous items and events. To repair a wall:
*Use a [[File:Welderon.gif]] welder on the damaged wall
To deconstruct a wall:
*Use a [[File:Welderon.gif]] welder to cut away the wall's plating
**Note that if the wall is damaged you have to repair the wall before deconstructing it
*Either use a [[File:Crowbar.png]] crowbar to dislodge the girder allowing it to move, or use a [[File:Wrench.png]] wrench to disassemble the girder back into [[File:Metal.png]] steel
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Wall_reinforced.png]] Reinforced Wall===
<div class="mw-collapsible-content">
The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct.
To make a reinforced wall:
*Make a wall girder, as described above
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girders
*Use [[File:Metal_r.png]] plasteel to reinforce the girder
*Use [[File:Metal_r.png]] plasteel again to reinforce the wall again and finish the wall
To repair a reinforced wall, use the same method as a standard wall.
To deconstruct a reinforced wall:
*Use [[File:Wirecutters.png]] wirecutters to cut the outer grille
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the reinforced cover
*Use a [[File:Welderon.gif]] welder to cut the reinforced cover
*Use a [[File:Crowbar.png]] crowbar to remove the reinforced cover
*Use a [[File:Wrench.png]] wrench to loosen the support rods
*Use a [[File:Welderon.gif]] welder to cut the support rods
*Use a [[File:Crowbar.png]] crowbar to remove the inner cover
*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the inner supports
*Use [[File:Wirecutters.png]] wirecutters to cut the inner supports
*Use a [[File:Wrench.png]] wrench to disassemble the girder
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Grille.png]] Grille===
<div class="mw-collapsible-content">
A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot.
To construct a grille:
*Use [[File:Rods.png]] rods in hand
*Select "grille"
Grilles cannot be repaired, and deconstructing them is as easy as constructing them.
To deconstruct grilles:
*Use [[File:Wirecutters.png]] wirecutters on the grille
*Or use brute force and hit the grille until it breaks
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:False_Wall.gif]] False walls===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Wall_generic.png]] Wall
False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever.
:This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room.
To construct a false wall:
:To make a steel wall:
*Make a wall girder as shown above
:*Stand in the location you want the wall
*Use a [[File:Crowbar.png]] crowbar to displace the girder
:*Use [[File:Metal.png]] steel in your hand
*Use [[File:Metal.png]] steel to finish the wall
:*Select "Construction Recipes"
To construct a 'reinforced' false wall:
:*Select "Wall Girders"
*Make a wall girder as shown above
:*Use at least 2 sheets of [[File:Metal.png]] steel on the girders
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girder
:A wall can be damaged by numerous items and events. To repair a wall:
*Use a [[File:Wrench.png]] wrench to displace the girder
:*Use a [[File:Welderon.gif]] welder on the damaged wall
*Use [[File:Metal_r.png]] plasteel to reinforce the girder
:To deconstruct a wall:
*Use [[File:Metal_r.png]] plasteel on the girder again to add the external cover
:*Use a [[File:Welderon.gif]] welder to cut away the wall's plating
:**Note that if the wall is damaged you have to repair the wall before deconstructing it
:*Either use a [[File:Crowbar.png]] crowbar to dislodge the girder allowing it to move, or use a [[File:Wrench.png]] wrench to disassemble the girder back into [[File:Metal.png]] steel
;[[File:Wall_reinforced.png]] Reinforced Wall
:The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct.
:To make a reinforced wall:
:*Make a wall girder, as described above
:*Use a [[File:Screwdriver_tool.png]] screwdriver on the girders
:*Use [[File:Metal_r.png]] plasteel to reinforce the girder
:*Use [[File:Metal_r.png]] plasteel again to reinforce the wall again and finish the wall
:To repair a reinforced wall, use the same method as a standard wall.
:To deconstruct a reinforced wall:
:*Use [[File:Wirecutters.png]] wirecutters to cut the outer grille
:*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the reinforced cover
:*Use a [[File:Welderon.gif]] welder to cut the reinforced cover
:*Use a [[File:Crowbar.png]] crowbar to remove the reinforced cover
:*Use a [[File:Wrench.png]] wrench to loosen the support rods
:*Use a [[File:Welderon.gif]] welder to cut the support rods
:*Use a [[File:Crowbar.png]] crowbar to remove the inner cover
:*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the inner supports
:*Use [[File:Wirecutters.png]] wirecutters to cut the inner supports
:*Use a [[File:Wrench.png]] wrench to disassemble the girder
;[[File:Grille.png]] Grille
:A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot.
:To construct a grille:
:*Use [[File:Rods.png]] rods in hand
:*Select "grille"
:Grilles cannot be repaired, and deconstructing them is as easy as constructing them.
:To deconstruct grilles:
:*Use [[File:Wirecutters.png]] wirecutters on the grille
:*Or use brute force and hit the grille until it breaks
;[[File:False_Wall.gif]] False walls
:False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever.
:To construct a false wall:
:*Make a wall girder as shown above
:*Use a [[File:Crowbar.png]] crowbar to displace the girder
:*Use [[File:Metal.png]] steel to finish the wall
:To construct a 'reinforced' false wall:
:*Make a wall girder as shown above
:*Use a [[File:Screwdriver_tool.png]] screwdriver on the girder
:*Use a [[File:Wrench.png]] wrench to displace the girder
:*Use [[File:Metal_r.png]] plasteel to reinforce the girder
:*Use [[File:Metal_r.png]] plasteel on the girder again to add the external cover
:Deconstructing false walls uses the same method as their normal versions
:Deconstructing false walls uses the same method as their normal versions
</div></div>
</div></div>


<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
==[[File:Windows.gif]]Windows==
==[[File:Windows.gif]]Windows==
<small><i>Like a wall, but weaker and see through. Look at those pretty stars!</i></small>
<small><i>Like a wall, but weaker and see through. Look at those pretty stars!</i></small>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Glass_panel.png]] Glass Panel===
<div class="mw-collapsible-content">
A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that.
To construct a glass panel:
*Use either [[File:Glass.png]] normal glass or [[File:Glass_r.png]] reinforced glass in your active hand
*Face the desired direction for the glass panel
*Click "One Direction"
*If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
Alternatively:
*Use either [[File:Glass.png]] standard glass or [[File:Glass_r.png]] reinforced glass on a [[File:Grille.png]] grille
*Right-click and select rotate or alt-click the panel until it is facing the correct direction
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
To deconstruct a glass panel:
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the panel
*Use a [[File:Wrench.png]] wrench to disassemble the glass panel
Alternatively:
*Use an object to smash the panel
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Windoor.png]] Windoor===
<div class="mw-collapsible-content">
The windoor is similar in size to a glass panel except it can open and close like an airlock. It is very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain areas, like the medical lobby. They are best used alongside glass panels.
To construct a windoor:
*Use [[File:Glass_r.png]] reinforced glass in your hand. Windoors can '''only''' be made with reinforced glass
*Click on "Windoor" while facing the desired direction of the door
*Use a [[File:Wrench.png]] wrench to secure the windoor frame
*Use [[File:Rods.png]] rods to make a 'secure windoor'
*Use [[File:Cable-coil.png]] cable coil to wire the windoor
*Insert a [[File:Airlock_control.png]] airlock control circuit
**If you want to add ID restrictions to the door, use a [[File:multitool.gif]] multitool on the [[File:Airlock_control.png]] circuit and set the restrictions before inserting it
*Use a [[File:Crowbar.png]] crowbar to secure the electronics and engage the windoor
To deconstruct a windoor:
*Hit the windoor with a blunt or sharp object, or a welder until it shatters
*There is no other way to deconstruct a windoor
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
===[[File:Full_window.png]] Window===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Glass_panel.png]] Glass Panel
The window is the second most common structure type. It acts like a wall in that it can hold an atmosphere and takes effort to deconstruct. However, unlike a wall, it allows lasers to pass through and hit anything on the other side.
:A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that.
To construct a window:
:To construct a glass panel:
*Use [[File:Metal.png]] steel in your active hand
:*Use either [[File:Glass.png]] normal glass or [[File:Glass_r.png]] reinforced glass in your active hand
*Click on "construction recipes"
:*Face the desired direction for the glass panel
*Select "steel window frame"
:*Click "One Direction"
*Use either [[File:Glass_r.png]] reinforced glass or [[File:Phoron_glass_r.png]] reinforced broscillate glass (the latter is stronger) on the frame
:*If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction
To deconstruct a window:
:*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the window
:Alternatively:
*Use a [[File:Crowbar.png]] crowbar to pry out the glass
:*Use either [[File:Glass.png]] standard glass or [[File:Glass_r.png]] reinforced glass on a [[File:Grille.png]] grille
*Use a [[File:Wrench.png]] wrench to undo the safety bolts and remove the glass
:*Right-click and select rotate or alt-click the panel until it is facing the correct direction
This will leave the frame. To remove the frame:
:*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down
*After removing the glass, use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the frame
:To deconstruct a glass panel:
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel
:*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the panel
:*Use a [[File:Wrench.png]] wrench to disassemble the glass panel
:Alternatively:
:*Use an object to smash the panel
;[[File:Windoor.png]] Windoor
:The windoor is similar in size to a glass panel except it can open and close like an airlock. It is very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain areas, like the medical lobby. They are best used alongside glass panels.
:To construct a windoor:
:*Use [[File:Glass_r.png]] reinforced glass in your hand. Windoors can '''only''' be made with reinforced glass
:*Click on "Windoor" while facing the desired direction of the door
:*Use a [[File:Wrench.png]] wrench to secure the windoor frame
:*Use [[File:Rods.png]] rods to make a 'secure windoor'
:*Use [[File:Cable-coil.png]] cable coil to wire the windoor
:*Insert a [[File:Airlock_control.png]] airlock control circuit
:**If you want to add ID restrictions to the door, use a [[File:multitool.gif]] multitool on the [[File:Airlock_control.png]] circuit and set the restrictions before inserting it
:*Use a [[File:Crowbar.png]] crowbar to secure the electronics and engage the windoor
:To deconstruct a windoor:
:*Hit the windoor with a blunt or sharp object, or a welder until it shatters
:*There is no other way to deconstruct a windoor
;[[File:Full_window.png]] Window
:The window is the second most common structure type. It acts like a wall in that it can hold an atmosphere and takes effort to deconstruct. However, unlike a wall, it allows lasers to pass through and hit anything on the other side.
:To construct a window:
:*Use [[File:Metal.png]] steel in your active hand
:*Click on "construction recipes"
:*Select "steel window frame"
:*Use either [[File:Glass_r.png]] reinforced glass or [[File:Phoron_glass_r.png]] reinforced broscillate glass (the latter is stronger) on the frame
:To deconstruct a window:
:*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the window
:*Use a [[File:Crowbar.png]] crowbar to pry out the glass
:*Use a [[File:Wrench.png]] wrench to undo the safety bolts and remove the glass
:This will leave the frame. To remove the frame:
:*After removing the glass, use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the frame
:*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel
</div></div>
</div></div>


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<small><i>Reminder that interior decoration is not required skill for engineers.</i></small>
<small><i>Reminder that interior decoration is not required skill for engineers.</i></small>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Chair.png]] Chairs
===[[File:Chair.png]] Chairs===
:Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it?
Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it?
:To construct a chair:
To construct a chair:
:*Use a material in your active hand, this is most commonly [[File:Planks.png]] wood or [[File:Metal.png]] steel
*Use a material in your active hand, this is most commonly [[File:Planks.png]] wood or [[File:Metal.png]] steel
:*Select "Generic Construction"
*Select "Generic Construction"
:*Select "(Material name) Chair"
*Select "(Material name) Chair"
:There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above.
There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above.
:To construct office chairs and padded chairs:
To construct office chairs and padded chairs:
:*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand
:*Select "miscellaneous construction"
*Select "miscellaneous construction"
:*Select either "dark office chair", "light office chair", or "plain padded chair"
*Select either "dark office chair", "light office chair", or "plain padded chair"
:**Similar to the office and padded chair, steel can also make sofas. Sofa, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want
**Similar to the office and padded chair, steel can also make sofas. Sofa, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want
:**Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length
**Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length
:*Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa
*Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa
:To deconstruct a chair:
To deconstruct a chair:
:*Use a [[File:Wrench.png]] wrench on the chair to deconstruct it back into its base material
*Use a [[File:Wrench.png]] wrench on the chair to deconstruct it back into its base material
;[[File:Table.png]] Table
===[[File:Table.png]] Table===
:A common piece of furniture that allows items to be placed on top. Tables can also be flipped over as improvised pieces of cover.
A common piece of furniture that allows items to be placed on top. Tables can also be flipped over as improvised pieces of cover.
:The following list of materials can be used to create a table:
The following list of materials can be used to create a table:
:*[[File:Metal.png]] Steel
*[[File:Metal.png]] Steel
:*[[File:Planks.png]] Wood
*[[File:Planks.png]] Wood
:*[[File:Glass.png]] Glass
*[[File:Glass.png]] Glass
:*[[File:Marble.png]] Marble
*[[File:Marble.png]] Marble
:*[[File:Plastic.png]] Plastic
*[[File:Plastic.png]] Plastic
:*[[File:Sandstone.png]] Sandstone
*[[File:Sandstone.png]] Sandstone
:*[[File:Carpet.png]] Carpet (when added to a wood table)
*[[File:Carpet.png]] Carpet (when added to a wood table)
:To construct a table:
To construct a table:
:*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand
:*Click on "construction recipes"
*Click on "construction recipes"
:*Select "table frame"
*Select "table frame"
:*Use you desired material on the frame
*Use you desired material on the frame
:To deconstruct a table:
To deconstruct a table:
:*Use a [[File:Wrench.png]] wrench on the table to remove the covering
*Use a [[File:Wrench.png]] wrench on the table to remove the covering
:*Use a [[File:Wrench.png]] wrench again to disassemble the frame
*Use a [[File:Wrench.png]] wrench again to disassemble the frame
:Tables can also be [[File:R-table.png]] reinforced
Tables can also be [[File:R-table.png]] reinforced
:To construct a reinforced table:
To construct a reinforced table:
:*Follow the same steps for a normal table
*Follow the same steps for a normal table
:*Click and drag the reinforcing material onto the table
*Click and drag the reinforcing material onto the table
:To deconstruct a reinforced table:
To deconstruct a reinforced table:
:*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the reinforcement
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the reinforcement
:*Follow the same deconstruction steps for a normal table
*Follow the same deconstruction steps for a normal table
</div></div>
</div></div>


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<small><i>Batteries not included.</i></small>
<small><i>Batteries not included.</i></small>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
;[[File:Apc.png]]APC
===[[File:Apc.png]]APC===
:The Area Power Controller (APC) is what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid.
The Area Power Controller (APC) is what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid.
:These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.
These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.
:To construct an APC:
To construct an APC:
:*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand
:*Select "construction recipes"
*Select "construction recipes"
:*Select "apc frame"
*Select "apc frame"
:*Use the apc frame on the desired wall
*Use the apc frame on the desired wall
:*Use [[File:Cable-coil.png]] cable coil to wire the APC to the electrical grid
*Use [[File:Cable-coil.png]] cable coil to wire the APC to the electrical grid
:**'''Important:''' Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. '''Always''' connect APCs to the green department grid unless it is an emergency.
**'''Important:''' Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. '''Always''' connect APCs to the green department grid unless it is an emergency.
:*Fit a [[File:Circuit_board.png]] power control board into the frame
*Fit a [[File:Circuit_board.png]] power control board into the frame
:*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics
:*Insert a [[File:Power_cell.png]] power cell into the frame
*Insert a [[File:Power_cell.png]] power cell into the frame
:*Use a [[File:Crowbar.png]] crowbar to shut the cover and finish the APC
*Use a [[File:Crowbar.png]] crowbar to shut the cover and finish the APC
:**Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
**Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
:**Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints (although bear in mind that this may cause issues with the server. Use sparingly, please)
**Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints (although bear in mind that this may cause issues with the server. Use sparingly, please)
:To deconstruct the APC while it is '''broken''':
To deconstruct the APC while it is '''broken''':
:*Use a [[File:Welderon.gif]] welder to cut open the broken cover
*Use a [[File:Welderon.gif]] welder to cut open the broken cover
:*Pull out the [[File:Power_cell.png]] with a free hand
*Pull out the [[File:Power_cell.png]] with a free hand
:*Use a [[File:Crowbar.png]] crowbar to pry out the broken electronics
*Use a [[File:Crowbar.png]] crowbar to pry out the broken electronics
:*Use a [[File:Crowbar.png]] crowbar again to remove the flooring beneath the APC
*Use a [[File:Crowbar.png]] crowbar again to remove the flooring beneath the APC
:*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
:*Use a [[File:Welderon.gif]] welder to clear off the broken frame
*Use a [[File:Welderon.gif]] welder to clear off the broken frame
:If the APC is '''NOT broken''':
If the APC is '''NOT broken''':
:*Use an [[File:Id_regular.png]] ID to unlock the APC and its cover
*Use an [[File:Id_regular.png]] ID to unlock the APC and its cover
:*Use a [[File:Crowbar.png]] crowbar to pry open the cover
*Use a [[File:Crowbar.png]] crowbar to pry open the cover
:*Pull out the [[File:Power_cell.png]] power cell with an open hand
*Pull out the [[File:Power_cell.png]] power cell with an open hand
:*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the electronics
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the electronics
:*Use a [[File:Crowbar.png]] crowbar to remove the flooring beneath the APC
*Use a [[File:Crowbar.png]] crowbar to remove the flooring beneath the APC
:*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal
:**'''Note:''' If the grid the APC is connected is live, wear [[File:Gloves_insulated.png]] insulated gloves to not get shocked
**'''Note:''' If the grid the APC is connected is live, wear [[File:Gloves_insulated.png]] insulated gloves to not get shocked
:*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] power control board
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] power control board
:*Use a [[File:Welderon.gif]] welder to cut apart the APC frame
*Use a [[File:Welderon.gif]] welder to cut apart the APC frame
;[[File:Airalarm.gif]]Air Alarm
===[[File:Airalarm.gif]]Air Alarm===
:Air Alarms are the main device which manages a rooms atmosphere. These useful machines check the atmosphere's contents for any harmful gases or for the lack of oxygen. It controls the vents and scrubbers in the room. They can only work in designated areas, however, so keep that in mind when making new ones.
Air Alarms are the main device which manages a rooms atmosphere. These useful machines check the atmosphere's contents for any harmful gases or for the lack of oxygen. It controls the vents and scrubbers in the room. They can only work in designated areas, however, so keep that in mind when making new ones.
:To construct an air alarm:
To construct an air alarm:
:*Use [[File:Metal.png]] steel in your active hand
*Use [[File:Metal.png]] steel in your active hand
:*Select "construction recipes"
*Select "construction recipes"
:*Select "air alarm frame"
*Select "air alarm frame"
:*Use the frame on whichever wall surface you would like
*Use the frame on whichever wall surface you would like
:*Fit in the [[File:Circuit_board.png]] circuit board into the frame
*Fit in the [[File:Circuit_board.png]] circuit board into the frame
:*Use [[File:Cable-coil.png]] cable coil to wire the frame
*Use [[File:Cable-coil.png]] cable coil to wire the frame
:*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame
:To deconstruct:
To deconstruct:
:*Use a [[File:Screwdriver_tool.png]] Screwdriver to open the cover
*Use a [[File:Screwdriver_tool.png]] Screwdriver to open the cover
:*Interact with the Air Alarm using an empty hand and cut all wires using [[File:Wirecutters.png]] Wirecutters
*Interact with the Air Alarm using an empty hand and cut all wires using [[File:Wirecutters.png]] Wirecutters
:*Cut the remaining wires by using [[File:Wirecutters.png]] Wirecutters on the Air Alarm
*Cut the remaining wires by using [[File:Wirecutters.png]] Wirecutters on the Air Alarm
:*Use a [[File:Crowbar.png]] Crowbar to remove the [[File:Circuit_board.png]] circuit board
*Use a [[File:Crowbar.png]] Crowbar to remove the [[File:Circuit_board.png]] circuit board
:*Use a [[File:Wrench.png]] Wrench to remove the frame from the wall  
*Use a [[File:Wrench.png]] Wrench to remove the frame from the wall  
:*Use a [[File:Wrench.png]] Wrench to turn the frame into [[File:Metal.png]] sheets
*Use a [[File:Wrench.png]] Wrench to turn the frame into [[File:Metal.png]] sheets
</div></div>
</div></div>


[[Category:Pages]]
[[Category:Pages]]
{{Gameplay Guides}}
{{Gameplay Guides}}

Revision as of 19:04, 23 March 2023

Advanced Construction


Construction materials.gifMaterials

A selection of materials made from base construction materials.

Rods.png Metal Rods

Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel.

To make metal rods:
  1. UseMetal.pngsteel in your active hand to open the construction menu
  2. Select “Construction Recipes”
  3. Select “Metal Rod”

From there, you can use the metal rods as needed. They have their own construction menu as well. To deconstruct metal rods back into steel:

  • Click on the stack of rods with aWelderon.gif Welder

Floor tile.png Floor tiles

As the name implies, these are used to cover plating with tiles that are nicer to look at. To make floor tiles:

  1. UseMetal.pngsteel in your active hand to open the construction menu
  2. Select “Construction Recipes”
  3. Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.
  4. Floor tiles CANNOT be deconstructed after they are made. Make sure you do not make too much!

Glass r.pngReinforced Glass

Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass). To make reinforced glass:

  • Use a stack of Rods.png Rods onGlass.pngGlass
  • Reinforced Glass CANNOT be separated back into Rods.png metal rods andGlass.pngglass after it is made. However, reinforced glass is used far more than regular glass.

Flooring and support.gifFlooring and Support

The what and how that keeps you grounded.

Lattice.png Lattice

The lattice is the most basic for of support. It is just a collection of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight. To make a lattice:

  • Use Rods.png Rods on open space.

To deconstruct a lattice:

  • Use aWelderon.gif Welder on the Lattice.png Lattice.
  • The lattice will turn into Rods.png Rods.

Plating.png Plating

Plating is the bare minimum for airtight flooring. Similar to Lattice.png lattices, you can stand on plating, however you cannot move down through lattices. Plating is airtight, however. To make plating:

  • Use Floor tile.png floor tiles on a Lattice.png lattice.

To deconstruct plating:

  • Unfortunately, the only way to remove plating is via an RCD, which can either be found, purchased from a Merchant, or the RCD that the Chief Engineer spawns with.

Floors

Every kind of flooring is constructed in the same way:

  1. Create floor tiles using their respective material, as shown before.
  2. Use the floor tiles on bare Plating.png plating.

While the way of placing flooring is the same, the process of removing it is different for different types of flooring. Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.

  • Floor.png Steel Floors: Crowbar.png Crowbar
  • WoodFloor.png Wood Floors: Screwdriver tool.png Screwdriver
  • Enginefloor.png Reinforced Floors: Wrench.png Wrench

If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.

Walls and structures.gifWalls and Structures

The number 1 rated way to keep the void out and oxygen in!

Wall generic.png Wall

This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room. To make a steel wall:

  • Stand in the location you want the wall
  • Use Metal.png steel in your hand
  • Select "Construction Recipes"
  • Select "Wall Girders"
  • Use at least 2 sheets of Metal.png steel on the girders

A wall can be damaged by numerous items and events. To repair a wall:

  • Use a Welderon.gif welder on the damaged wall

To deconstruct a wall:

  • Use a Welderon.gif welder to cut away the wall's plating
    • Note that if the wall is damaged you have to repair the wall before deconstructing it
  • Either use a Crowbar.png crowbar to dislodge the girder allowing it to move, or use a Wrench.png wrench to disassemble the girder back into Metal.png steel

Wall reinforced.png Reinforced Wall

The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct. To make a reinforced wall:

  • Make a wall girder, as described above
  • Use a Screwdriver tool.png screwdriver on the girders
  • Use Metal r.png plasteel to reinforce the girder
  • Use Metal r.png plasteel again to reinforce the wall again and finish the wall

To repair a reinforced wall, use the same method as a standard wall. To deconstruct a reinforced wall:

  • Use Wirecutters.png wirecutters to cut the outer grille
  • Use a Screwdriver tool.png screwdriver to expose the reinforced cover
  • Use a Welderon.gif welder to cut the reinforced cover
  • Use a Crowbar.png crowbar to remove the reinforced cover
  • Use a Wrench.png wrench to loosen the support rods
  • Use a Welderon.gif welder to cut the support rods
  • Use a Crowbar.png crowbar to remove the inner cover
  • Use a Screwdriver tool.png screwdriver to unsecure the inner supports
  • Use Wirecutters.png wirecutters to cut the inner supports
  • Use a Wrench.png wrench to disassemble the girder

Grille.png Grille

A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot. To construct a grille:

  • Use Rods.png rods in hand
  • Select "grille"

Grilles cannot be repaired, and deconstructing them is as easy as constructing them. To deconstruct grilles:

  • Use Wirecutters.png wirecutters on the grille
  • Or use brute force and hit the grille until it breaks

False Wall.gif False walls

False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever. To construct a false wall:

  • Make a wall girder as shown above
  • Use a Crowbar.png crowbar to displace the girder
  • Use Metal.png steel to finish the wall

To construct a 'reinforced' false wall:

  • Make a wall girder as shown above
  • Use a Screwdriver tool.png screwdriver on the girder
  • Use a Wrench.png wrench to displace the girder
  • Use Metal r.png plasteel to reinforce the girder
  • Use Metal r.png plasteel on the girder again to add the external cover
Deconstructing false walls uses the same method as their normal versions

Windows.gifWindows

Like a wall, but weaker and see through. Look at those pretty stars!

Glass panel.png Glass Panel

A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that. To construct a glass panel:

  • Use either Glass.png normal glass or Glass r.png reinforced glass in your active hand
  • Face the desired direction for the glass panel
  • Click "One Direction"
  • If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction
  • Use a Screwdriver tool.png screwdriver to fasten the panel down

Alternatively:

  • Use either Glass.png standard glass or Glass r.png reinforced glass on a Grille.png grille
  • Right-click and select rotate or alt-click the panel until it is facing the correct direction
  • Use a Screwdriver tool.png screwdriver to fasten the panel down

To deconstruct a glass panel:

  • Use a Screwdriver tool.png screwdriver to unfasten the panel
  • Use a Wrench.png wrench to disassemble the glass panel

Alternatively:

  • Use an object to smash the panel

Windoor.png Windoor

The windoor is similar in size to a glass panel except it can open and close like an airlock. It is very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain areas, like the medical lobby. They are best used alongside glass panels. To construct a windoor:

  • Use Glass r.png reinforced glass in your hand. Windoors can only be made with reinforced glass
  • Click on "Windoor" while facing the desired direction of the door
  • Use a Wrench.png wrench to secure the windoor frame
  • Use Rods.png rods to make a 'secure windoor'
  • Use File:Cable-coil.png cable coil to wire the windoor
  • Insert a Airlock control.png airlock control circuit
    • If you want to add ID restrictions to the door, use a Multitool.gif multitool on the Airlock control.png circuit and set the restrictions before inserting it
  • Use a Crowbar.png crowbar to secure the electronics and engage the windoor

To deconstruct a windoor:

  • Hit the windoor with a blunt or sharp object, or a welder until it shatters
  • There is no other way to deconstruct a windoor

Full window.png Window

The window is the second most common structure type. It acts like a wall in that it can hold an atmosphere and takes effort to deconstruct. However, unlike a wall, it allows lasers to pass through and hit anything on the other side. To construct a window:

  • Use Metal.png steel in your active hand
  • Click on "construction recipes"
  • Select "steel window frame"
  • Use either Glass r.png reinforced glass or Phoron glass r.png reinforced broscillate glass (the latter is stronger) on the frame

To deconstruct a window:

  • Use a Screwdriver tool.png screwdriver to unfasten the window
  • Use a Crowbar.png crowbar to pry out the glass
  • Use a Wrench.png wrench to undo the safety bolts and remove the glass

This will leave the frame. To remove the frame:

  • After removing the glass, use a Screwdriver tool.png screwdriver to unfasten the frame
  • Use a Welderon.gif welder to cut the frame back into Metal.png steel

Furniture

Reminder that interior decoration is not required skill for engineers.

Chair.png Chairs

Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it? To construct a chair:

  • Use a material in your active hand, this is most commonly Planks.png wood or Metal.png steel
  • Select "Generic Construction"
  • Select "(Material name) Chair"

There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above. To construct office chairs and padded chairs:

  • Use Metal.png steel in your active hand
  • Select "miscellaneous construction"
  • Select either "dark office chair", "light office chair", or "plain padded chair"
    • Similar to the office and padded chair, steel can also make sofas. Sofa, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want
    • Within the "miscellaneous construction" menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length
  • Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa

To deconstruct a chair:

  • Use a Wrench.png wrench on the chair to deconstruct it back into its base material

Table.png Table

A common piece of furniture that allows items to be placed on top. Tables can also be flipped over as improvised pieces of cover. The following list of materials can be used to create a table:

  • Metal.png Steel
  • Planks.png Wood
  • Glass.png Glass
  • Marble.png Marble
  • Plastic.png Plastic
  • Sandstone.png Sandstone
  • Carpet.png Carpet (when added to a wood table)

To construct a table:

  • Use Metal.png steel in your active hand
  • Click on "construction recipes"
  • Select "table frame"
  • Use you desired material on the frame

To deconstruct a table:

  • Use a Wrench.png wrench on the table to remove the covering
  • Use a Wrench.png wrench again to disassemble the frame

Tables can also be R-table.png reinforced To construct a reinforced table:

  • Follow the same steps for a normal table
  • Click and drag the reinforcing material onto the table

To deconstruct a reinforced table:

  • Use a Screwdriver tool.png screwdriver to remove the reinforcement
  • Follow the same deconstruction steps for a normal table

Machinery and Electronics

Batteries not included.

Apc.pngAPC

The Area Power Controller (APC) is what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel's power grid. These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output. To construct an APC:

  • Use Metal.png steel in your active hand
  • Select "construction recipes"
  • Select "apc frame"
  • Use the apc frame on the desired wall
  • Use File:Cable-coil.png cable coil to wire the APC to the electrical grid
    • Important: Green wires are used for 'department' grids which connect to the associated department sub station. Red wires are the 'main' grid which connects to the engine. Always connect APCs to the green department grid unless it is an emergency.
  • Fit a Circuit board.png power control board into the frame
  • Use a Screwdriver tool.png screwdriver to secure the electronics
  • Insert a Power cell.png power cell into the frame
  • Use a Crowbar.png crowbar to shut the cover and finish the APC
    • Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.
    • Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer's blueprints (although bear in mind that this may cause issues with the server. Use sparingly, please)

To deconstruct the APC while it is broken:

  • Use a Welderon.gif welder to cut open the broken cover
  • Pull out the Power cell.png with a free hand
  • Use a Crowbar.png crowbar to pry out the broken electronics
  • Use a Crowbar.png crowbar again to remove the flooring beneath the APC
  • Use Wirecutters.png wirecutters to disconnect the APC terminal
  • Use a Welderon.gif welder to clear off the broken frame

If the APC is NOT broken:

  • Use an Id regular.png ID to unlock the APC and its cover
  • Use a Crowbar.png crowbar to pry open the cover
  • Pull out the Power cell.png power cell with an open hand
  • Use a Screwdriver tool.png screwdriver to remove the electronics
  • Use a Crowbar.png crowbar to remove the flooring beneath the APC
  • Use Wirecutters.png wirecutters to disconnect the APC terminal
    • Note: If the grid the APC is connected is live, wear Gloves insulated.png insulated gloves to not get shocked
  • Use a Crowbar.png crowbar to pry out the Circuit board.png power control board
  • Use a Welderon.gif welder to cut apart the APC frame

Airalarm.gifAir Alarm

Air Alarms are the main device which manages a rooms atmosphere. These useful machines check the atmosphere's contents for any harmful gases or for the lack of oxygen. It controls the vents and scrubbers in the room. They can only work in designated areas, however, so keep that in mind when making new ones. To construct an air alarm:

  • Use Metal.png steel in your active hand
  • Select "construction recipes"
  • Select "air alarm frame"
  • Use the frame on whichever wall surface you would like
  • Fit in the Circuit board.png circuit board into the frame
  • Use File:Cable-coil.png cable coil to wire the frame
  • Use a Screwdriver tool.png screwdriver to close the frame

To deconstruct:

  • Use a Screwdriver tool.png Screwdriver to open the cover
  • Interact with the Air Alarm using an empty hand and cut all wires using Wirecutters.png Wirecutters
  • Cut the remaining wires by using Wirecutters.png Wirecutters on the Air Alarm
  • Use a Crowbar.png Crowbar to remove the Circuit board.png circuit board
  • Use a Wrench.png Wrench to remove the frame from the wall
  • Use a Wrench.png Wrench to turn the frame into Metal.png sheets

Template:Gameplay Guides