Vaurca Organizations
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History and Culture | Vaurca History · The Great Hive War · Hives Renaissance · War in Heaven · Vaurca Religion · Vaurca Culture and Society |
Since their arrival in the Orion Spur, Vaurcae have established various organizations that represent a departure from their traditional Sedantis structures. These institutions often incorporate principles and values prevalent in the broader Spur cultures, reflecting an adaptation to their new environment. While these organizations have yet to achieve their desired levels of power, they are steadily gaining momentum within each of the major Hives.
Court of Queens
For the news article arc page, see Court of Queens Arc.
The Court of Queens is a permanent assembly of Vaurca Queens located in New Sedantis, Caprice. Modeled after the ancient Court of Queens, its primary function is to oversee and manage Vaurca affairs throughout the Orion Spur. High Queen Vaur plays a leading role in the Court, with High Queen Zkaii and High Queen C'thur also serving in important advisory positions. While the Court influences Vaurca interests, it holds no official legislative or judicial power as Caprice remains under the jurisdiction of the Republic of Biesel.
The Court of Queens oversees a dedicated bureaucratic arm that facilitates Vaurca employment within the Stellar Corporate Conglomerate (SCC). This division handles essential paperwork, including avowals of responsibility, necessary for Vaurca personnel to join SCC facilities. Currently, all brood queens participate in the assembly, except for Queen Vetju and Queen Xetl.
History
The first Court of Queens was established during the Commonwealth of Zo'ra, a period of unprecedented stability, prosperity, and uncontested Zo'ra dominance across Sedantis. Seeking to establish themselves as benevolent leaders, the Zo'ra founded a permanent assembly in their native Xtykt'lotec. The multifaceted council was led by High Queen Zo'ra, Empress of Sedantis. It functioned as a forum for Hives to settle disputes peacefully and showcase innovations, fostering collaboration under Zo'ra oversight.
The original Court of Queens presented itself as a diplomatic and political inter-hive organization. While it lacked official power over the Hives, its rulings were widely understood to reflect the will of High Queen Zo'ra. Queen Zoleth, residing in Xtykt'lotec, also played a vital role in upholding the Court's duties, lending legitimacy to its decisions. However, some of the Court's rulings were perceived as unjust, particularly by the minor hives. These perceived injustices, while just one factor among many, contributed to the growing tensions that ultimately erupted into the Great Hive War. Despite this, the Court is remembered by the major Hives as a beacon of justice, representing a pinnacle of Vaurca civilization.
The Lii'dramachy brought devastation upon the Court of Queens, which was destroyed alongside the Xtykt'lotec Rift. Post-war efforts by the Zo'ra and C'thur to reinstate the assembly proved unsuccessful. During the Exodus, the Court of Queens gained an almost mythical status as Vaurca Hives scattered across the stars. It became a poignant reminder of a lost unity, especially after the Celis conflict.
After the colonization of Caprice, Queen Zoleth proposed the reinstatement of the Court of Queens to address the new challenges facing the Vaurca in the Orion Spur. The project gained momentum when High Queen Vaur relocated to Caprice and commissioned the construction of New Sedantis. Amid the phoron scarcity crisis in 2462, plans for the Court of Queens intensified. Following the inauguration of New Sedantis in 2463, the Court held its first summit. Since then, it has implemented various initiatives aimed at strengthening and expanding Vaurca influence within the Orion Spur.
Vaurca Office of Administrative Services
VOAS redirects here. For the building in New Sedantis, see Caprice#Vaurca Office of Administrative Services.
The Vaurca Office of Administrative Services (VOAS) is the densely bureaucratic arm of the Court of Queens. It meticulously processes a vast array of paperwork essential for Vaurca integration within megacorporations and broader society. This includes work permits, licenses, passports, avowals, regulatory filings, tax documents, and any other clerical or administrative process a Vaurca might require. As part of the Court of Queens, this service is provided without charge to Vaurcae serving member queens. Additionally, through agreements with the K'lax and C'thur Hives, VOAS extends these vital services to Vetju and Xetl Vaurcae, even if their queens are not formal members of the Court.
Queenless and Punished Vaurcae also utilize VOAS for the necessary paperwork, usually with a dynamic fee paid by their supervising Alate. Though not mandatory, VOAS has become the de facto standard for Vaurca administrative processes, particularly those involving the Stellar Corporate Conglomerate. This has increased employment opportunities for previously disadvantaged Queenless Vaurcae, given they meet job qualifications. However, VOAS faces criticism for its unfair treatment of Queenless applicants. These applicants experience extended wait times and frequent denials, even after paying the required fees. Additionally, Queenless applicants must use outdated traditional mail services for applications, while brooded Vaurcae have access to the more efficient Virtual Reality process. Some Queenless must even travel to the VOAS office in Caprice for basic procedures. VOAS denies these practices reflect official policy.
VOAS has been criticized by the Court of Queens' detractors as a blatant attempt by Vaurca Hives to gain control over administrative procedures traditionally overseen by governments, particularly within the Republic of Biesel. Critics argue this move centralizes power and diminishes state autonomy. However, the Court of Queens maintains that a centralized system is necessary for efficiency, claiming that the complex paperwork required by these processes creates a significant disadvantage for Vaurcae compared to other species. They further argue that many Bound Vaurcae would be unable to navigate the bureaucratic processes independently.
Criticism and Controversies
Since the formation of the Court of Queens in Caprice, the assembly has been under constant surveillance. The Republic of Biesel supervised its inaugural summit and has continued to monitor subsequent meetings via Hivenet logs. Concerns persist within the Republic that the Court could facilitate the creation of a Vaurca government or secession from Tau Ceti. While the Court denies these intentions, some of its policies and regulations turn them into a de facto supranational organization. The vaurphobic news network Vaurca Updates Online has labeled the Court of Queens "a council of coupists."
Some view the Court of Queens in Caprice as a veiled attempt by the Zo'ra Hive to re-establish dominance over the K'lax and C'thur Hives under the guise of diplomacy and addressing Vaurca welfare. While the Zo'ra Hive denies these accusations, High Queen Vaur remains the only assembly's chairwoman. The Zo'ra Hive also strongly opposes moving Court matters elsewhere in the Orion Spur, arguing the Republic of Biesel is the only truly multicultural nation capable of hosting their activities.
Vaurca Equality
Vaurca Equality is a non-profit civil rights organization founded in 2457 by High Queen Vaur. Initially focused on advancing justice for Vaurcae in Biesel, its scope has expanded to advocate for Vaurca rights across the Spur. The organization remains under Zo'rane control and, while supporting all Hives, emphasizes issues affecting the Zo'ra Hive and combatting vaurphobia directed towards them.
Vaurca Equality has drawn both attention and criticism for its recent focus on human-centric media and trends. Some critics argue this pandering to human sensibilities undermines the organization's mission to advocate for Vaurcae rights. Notably, all Executive Directors, including the current incumbent Mariam Ashraf, have been human. This, coupled with the organization's direct funding from the Zo'ra Hive, has led some to accuse Vaurca Equality of misrepresenting itself as a primarily human-led institution.
History
The Zo'ra Hive's arrival in Biesel was unexpected, prompted by the heavily damaged state of their ship, Titan Prime, and dwindling resources. They were granted refugee status, a controversial decision, especially in Mendell City. A slum, Flagsdale, was established to house Vaurcae, but it quickly became associated with gang activity and safety concerns, fostering fear and negative perceptions among many Biesellites.
Despite widespread resettlement of Vaurcae across the Republic, skepticism and animosity persisted. By 2457, over a dozen Vaurcae had been victims of hate crimes, including several murders. Additionally, Dorn's administration faced heavy criticism for its support of the Zo'ra Hive. Amid this climate, High Queen Zo'ra founded Vaurca Equality, initiating a significant publicity campaign aimed at improving public perception of Vaurcae.
Jordan Podolski, known for his prior activism advancing the rights of non-human sapients in Biesel, served as the inaugural Executive Director of Vaurca Equality. His experience leading a similar non-profit made him an appealing choice for the Zo'ra Hive. However, Podolski's advancing age and declining energy led to a less dynamic leadership than the Zo'ra had anticipated. Nevertheless, Podolski's expertise proved crucial in legislative advocacy, particularly in securing passage of the Universal Citizenship Program in Biesel.
In 2461, Jordan Podolski retired. Melissa Wahlberg, a seasoned public relations manager known for her work on the Dorn campaign, took over as Executive Director. That same year, Queen Athvur became deeply involved in Vaurca Equality, taking over from High Queen Vaur. In a strategic move, Athvur relocated Vaurca Equality's headquarters alongside her brood to Belle Côte in 2462. The fashionable coastal city has since transformed into the epicenter of Vaurca public relations efforts within Biesel. The combined presence of Queen Athvur and a more active Vaurca Equality has proven highly successful, particularly in winning over the hearts and minds of young Belle Côtians.
Despite initial popularity, Vaurca Equality's integrity was compromised by a shift toward sensationalism and clickbait, particularly evident in its newspaper, the Caprice Sun. In 2466, the publication of articles fueling a feud between K'lax broods forced the resignation of Executive Director Melissa Wahlberg. After Wahlberg's dismissal, Vaurca Equality underwent a large restructuring, focusing instead on reaching to new demographics.
Mariam Ashraf, a second-generation Elyran immigrant from New Marfa, is the current Executive Director of Vaurca Equality. Ashraf's background has heavily influenced her approach to the role, seeking to bridge the gap between Vaurcae and Elyrans, who traditionally harbor negative stereotypes of the former. While avoiding the sensationalism of her predecessor, Ashraf aims to build upon prior successes by expanding Vaurca Equality's appeal to new demographics and forging alliances with unexpected partners.
Internal Structure
Vaurca Equality operates with a hierarchical structure headed by an Executive Director, always a human chosen for their public image and experience in activism. This individual oversees the organization's day-to-day operations, public relations, and strategic direction. They report directly to a board of directors—the Zo'rane Queens—who ultimately hold decision-making power.
Beneath the Executive Director are several departments focused on specific areas of advocacy. The Legal Department handles litigation, lobbying efforts, and legal counseling for Vaurcae facing discrimination. The Media and Outreach Department manages public relations, social media campaigns, and community engagement. The Research and Policy Department analyzes data, formulates policy recommendations, and produces educational materials on Vaurca issues. Each department is staffed by a mix of Vaurca and human experts, although leadership positions tend to be reserved for humans.
In addition to its paid staff, Vaurca Equality relies heavily on a network of volunteers. These individuals, usually human, contribute their time and expertise to support the organization's various initiatives. Volunteers participate in outreach events, assist with legal cases, and help disseminate information to raise awareness about Vaurca issues. Volunteers also participate in phone banking through rather aggressive campaigns with hundreds of operators.
Memberships
Vaurca Equality offers three tiers of membership to supporters of its mission, each designed to provide unique benefits and engagement opportunities while contributing to the advancement of Vaurca rights. While Vaurcae themselves rarely donate, allies from various species constitute the majority of members.
The organization's financial practices have drawn criticism due to a lack of transparency. Vaurca Equality does not publicly report its income or donor information, leading to speculation that most of its funding comes from private donors and the Zo'ra Hive. While memberships constitute a relatively small portion of the overall finances, the program has been instrumental in fostering individual interest and engagement with the organization's mission.
Basic Membership
The Basic membership is the entry-level tier, requiring a recurring donation of 30 credits per month for a six-month period. This tier provides members with a foundation for their support and involvement with Vaurca Equality. Key benefits include:
- A digital newsletter delivered directly to members' inboxes, containing updates on the organization's activities, success stories, and upcoming events.
- A physical card identifying the member as a supporter of Vaurca Equality, offering a sense of belonging to the community.
- Periodic discounts or special offers at select businesses partnered with Vaurca Equality, providing tangible benefits while supporting Vaurca-friendly establishments.
Gold Star Membership
The Gold Star membership is designed for dedicated allies who wish to deepen their commitment to Vaurca Equality. This tier requires a cumulative donation of 700 credits over six months. In addition to the basic benefits, Gold Star members enjoy:
- Enhanced discounts available at Vaurca-run establishments and settlements. Promotions might include free nights at hotels or an occasional free meal.
- Priority registration and early access to Vaurca Equality events, campaigns, and educational programs.
- A six-month subscription to the organization's newspaper, Caprice Sun, providing in-depth coverage of Vaurca news and issues. This full subscription includes exclusive interviews, quizzes, and investigative reports.
- Access to curated educational materials on Vaurca history, culture, and legal rights.
Phoron Star Membership
The Phoron Star membership is the most prestigious tier, catering to high-level supporters who want to make a significant impact on Vaurca Equality's mission. This exclusive tier requires a cumulative donation of 6,000 credits over six months. Phoron Star members receive all the benefits of the previous tiers, along with:
- A dedicated Vaurca Equality representative acting as a liaison, offering personalized support and advocacy on Vaurca-related issues.
- Access to VIP receptions, galas, charity auctions, and other high-profile events where members can network with influential individuals who share a passion for social justice.
- Exclusive perks and experiences at Vaurca-run establishments and settlements, such as access to private lounges, personalized concierge services, and curated gift baskets.
- Unique philanthropic opportunities to directly support Vaurca causes, such as funding bills, research initiatives, or community development projects.
- Access to confidential reports, analyses, and expert insights on Vaurca-related issues, providing valuable information for both personal and professional endeavors.
Caprice Sun
The Caprice Sun is a newspaper owned and operated by Vaurca Equality. It was established on October 25, 2463, at a Court of Queens session. The name is a misnomer; despite suggesting a Caprice origin, it is headquartered in Balbuena Avenue #58, Belle Côte, Biesel. Initially conceived as a positive news outlet fostering inter-Hive cooperation, the newspaper has faced criticism for its sensationalistic reporting and tendency to avoid stories that could negatively portray Vaurcae. The Caprice Sun's content caters primarily to a human audience.
Originally led by Vaurca Equality's Executive Director Melissa Wahlberg, the Caprice Sun's leadership changed following the controversy surrounding Queen Tupii's interview. In 2466, Wahlberg was replaced by Xuqliq Qu'qoq, the Skrellian marketing director of Vaurca Equality. While maintaining the elements that contributed to the newspaper's initial success, Qu'qoq has instituted stricter guidelines for reporting on potentially sensitive topics that could ignite conflict between Vaurca broods.
Ve'katak Phalanx
See also: Private Military Contracting Group#Ve'katak Phalanx
The Ve'katak Phalanx (Ve'katak translating to "Alliance" in Basic) is a Pan-Vaurcaesian private military contractor primarily funded by the Zo'ra Hive. Founded in 2464 following a Court of Queens' decree, it is supervised by Queens Zoleth, Vedhra, and Vytel. The organization's motto, "From Many, One Might," reflects its open acceptance of all species, employing aggressive recruitment tactics to entice non-Vaurca members. The Phalanx operates under the umbrella of the Private Military Contracting Group. Although officially independent of the Court of Queens, most decrees involving Phalanx operations are first discussed and approved within the Court, raising concerns about the assembly's involvement in a paramilitary organization.
The Ve'katak Phalanx is currently led by Chief Operations Officer (COO) Za'Akaix'Aedon Zo'ra, a resleeved Vaurca Marshall renowned for his service as a Zoleth General in the Lii'dramachy during the Battle of Kan'koor. While the appointment of a non-Gyne to such a high position is notable, the COO's authority is limited, and Aedon primarily serves to execute the directives of the three supervising queens.
History
The term "Ve'katak" initially referred to the Ve'katak Catacombs on the outskirts of Zo'ra domain. During Sedantis' Reconstruction period following the Great Hive War, an inter-Hive military league formed and primarily operated from the Ve'katak Catacombs. This coalition, due to its association with the location, became known as the Ve'katak and helped combat Warladies seeking to reclaim territory from the waning Zo'rane Empire. The Ve'katak ultimately dissolved after the L'kaal Hive was appointed to face the Warladies on its own. However, the term "Ve'katak" persisted, often used metaphorically to denote inter-Hive cooperation. It is now commonly translated as "Alliance" in Basic, with the modern Ve'katak Phalanx occasionally referring to itself as the "Alliance Phalanx."
Following the formation of the Flagsdale slum, vigilante groups emerged within the district in response to high crime rates. As Vaurca immigration to Mendell City increased, these groups began accepting Warriors from various Hives. While the history of Flagsdale's vigilante groups is poorly documented, one prominent organization called itself the Ve'katak Guard. The Guard gained notoriety in 2461 after seizing and repurposing an Ak'riix base, which they then adorned with their emblem: a red and black flag depicting Warriors in phalanx formation. Although never confirmed, it is widely speculated that Queen Zoleth sanctioned the Ve'katak Guard.
Following the Court of Queens' establishment, concerns regarding security in the Flagsdale district intensified, particularly after a year of escalating violence and unrest in 2463. The Mendell City Police Department struggled to intervene effectively due to the hazardous phoron levels in certain areas. As a preventative measure, High Queen Vaur and Queen Zoleth spearheaded the formation of the Phalanx Unit, a specialized group of Warriors trained for riot control within Flagsdale. The Phalanx Unit's success extended beyond Flagsdale, proving effective in quelling civil unrest in other areas of Mendell City as well.
Due to the growing success and demand for Phalanx Unit members, the Court of Queens established its own private military company, the Ve'katak Phalanx, in 2464. Led by Queens Zoleth, Vedhra, and Vytel, the Phalanx operates under the umbrella of the Private Military Contracting Group. While most of its operations are tied to PMCG contracts, the Ve'katak Phalanx also provides contracted forces within the Republic of Biesel.
The Ve'katak Phalanx provides armed security and risk management services to the Stellar Corporate Conglomerate, particularly in Biesel. Due to the relationship between High Queen Vaur and Joseph Dorn, there is speculation that the Phalanx has also provided mission support to the Republic of Biesel, especially in coordination with Corporate Reconstruction Zone activities. Additionally, the Ve'katak Phalanx employs industry analysts, asset management experts, and consultants to enhance its service offerings.
Phalanx Doctrine
Within the Republic of Biesel, the Ve'katak Phalanx heavily promotes its "Phalanx Doctrine," a philosophy deeply rooted in transhumanist ideals and emphasizing seamless cooperation between augmented individuals. The doctrine posits that a team of technologically enhanced soldiers, working in perfect unison, can achieve greater results than the sum of their individual capabilities. This synergistic approach is reflected in their training, tactics, and reliance on interconnected cybernetics, neural interfaces, and genetic tweaking. The Phalanx actively recruits individuals who embrace this philosophy, promising not just employment, but the opportunity to become part of a collective greater than themselves.
The Phalanx Doctrine, as outlined in the booklet Phalanx Doctrine: From Many, One Might, is divided into four key tenets. This booklet, exclusive to Ve'katak Phalanx recruits trained at their Caprice headquarters, is solely distributed within the Republic of Biesel.
- Synergy through augmentation: Embrace technological enhancements to transcend individual limitations and achieve collective strength. The whole is greater than the sum of its parts.
- Interconnectedness: Foster unity through shared goals, mutual trust, and seamless communication. Utilize neural interfaces and networked technology to enhance coordination and understanding.
- Adaptability: Continuously evolve and adapt to new challenges, embracing innovation and leveraging technological advancements to maintain a tactical advantage.
- Selfless Sacrifice: Prioritize the mission and the well-being of the Phalanx above individual desires. The individual's value lies in their contribution to the collective.
The Phalanx Doctrine, while emphasizing unity and collective action, also acknowledges the importance of individual initiative and critical thinking. This unofficial "fifth tenet" is evident in the organization's encouragement of personalized uniform modifications and personal quarters reflecting individual tastes and preferences. Despite valuing cohesive unit action, the Ve'katak Phalanx vehemently rejects the notion of a hivemind, considering it a Lii'draic notion that must be expunged.
Recruitment
The Ve'katak Phalanx has faced criticism for its aggressive recruitment tactics, particularly targeting vulnerable individuals like the lonely or impoverished. Accusations of predatory practices include promises of full scholarships and a fresh start, creating a sense of belonging and lifelong support within a new community. The Phalanx also emphasizes its advanced training and intelligence capabilities, enticing young Biesellites and fervent transhumanists who are seeking opportunities not available through conventional private military contractors.
Despite its "open to all species" policy, the Ve'katak Phalanx primarily attracts human recruits. To address this imbalance, the organization plans to launch targeted campaigns aimed at Skrell and Unathi demographics. While the Phalanx comprises members of all three Hives, Zo'ra Warriors remain the dominant group. Recently, the Phalanx expanded to include Vaurca Workers within its medical division.
The Ve'katak Phalanx tailors its recruitment strategies depending on the target audience. For instance, within the Izweski Hegemony, the organization emphasizes collaborative work and warrior spirit, avoiding any mention of bodily augmentation due to cultural sensitivities. However, Unathi members from the Hegemony seeking advancement within the Phalanx must undergo training in Caprice, where they are offered optional Virtual Reality training and the possibility of augmentation. While the Phalanx Doctrine emphasizes the potential of technological enhancement, the Ve'katak Phalanx maintains a strict policy of not forcing any body modifications or cybernetic augments on its members.
Neusim
Recently, the Ve'katak Phalanx introduced a new experimental training program for non-Vaurca recruits. This program utilizes a secretive Virtual Reality system on Caprice known as the Neural Simulation Training Environment (Neusim). More information about this program can be found here.
While all species can undergo Neusim training, technological limitations prevent IPCs and Dionae from experiencing the same simulation quality as other participants. Neusim has been criticized for its potentially traumatic effects, with some human users reporting fractured memories and distorted perceptions of self. In response, the Ve'katak Phalanx has recently begun offering psychological assistance to those experiencing difficulties, though some see this as a method to eliminate recruits deemed mentally weak.
Tretian Guild
The Tretian Guild is the only Unathi guild with a K'lax majority. Established in Tret, the guild specializes in operating and maintaining the large-scale manufacturing operations of the factory-planet. In a controversial move, the Tretian Guild expanded its operations beyond Tret in mid-2466, acting as strikebreakers and supplemental workers for operations where workers of other guilds may be unwilling or unable to fulfill their duties.
The Tretian Guild's unique nature makes it a point of contention within the Hegemony. Some Sinta argue the guild should not exist, claiming it primarily benefits the K'lax and Hephaestus at the expense of the Hegemony. Critics also believe the Tretian Guild oversteps traditional guild boundaries by operating in multiple trades. However, the guild's defenders argue that large-scale manufacturing is a niche not fully covered by existing guilds. While the Miners' Guild maintains a presence in certain Tret mining operations, the Tretian Guild specializes in the more hazardous environments that require unique Vaurca bioforms.
The Tretian Guild is considered by many K'lax as an avenue for their Hive to play a vital part in the Hegemony's economy, and perhaps even one day become an important part of the Spur's economy as a whole. However, the guild's small returns mean their influence lies more in the realm of Hegemony politics than direct economic power.
History
The K'lax Hive was granted the desolate planet of Tret in 2459. However, Hephaestus Industries had already been involved in mining attempts of Tret years prior. The Hive and megacorporation subsequently negotiated the Ksyne'kizar Economic Treaty, in which Hephaestus financed the rapid transformation of Tret into a factory-planet. Within three years, Tret evolved from a barren rock into a fully operational mining and manufacturing center.
The first years of Tret's operations were unstable, primarily due to the third colony's strained relationship with the Merchants Guild. The guild's refusal to collaborate, driven by factors ranging from distrust of the Hive to the hazards of traversing Tret and Pid, created significant challenges. Compounding these issues, the Hegemony's declining economy inflated Tret's operational costs, exceeding the planet's initial output. Despite Hephaestus' attempts to secure profits from their investment, Tret struggled to realize its full economic potential.
In February 2463, under sanction from High Queen Zkaii, the yet-to-be-coronated Queen Tupii of the K'lax brood formally organized the Tretian Guild. The Hegemon Not'zar Izweski approved the guild's establishment within two weeks of the petition, enabling Tret to streamline agreements with other guilds, particularly the wary Merchants Guild. Although the Tretian Guild experienced moderate initial success, tensions with the Merchants Guild and the declining Hegemony economy hindered Tret's profitability.
By mid-2465, Hephaestus Industries had revitalized the Hegemony's economy through monopolization and acquisition of the traditional Unathi guilds. With newfound capital, Hephaestus aimed to capitalize on the underperforming factory-planet Tret. However, the Tretian Guild, while only marginally profitable, remained debt-free, preventing a complete takeover. Instead, Hephaestus opted for a majority buyout, ensuring the guild's independence in name but granting Hephaestus significant control. This strategic maneuver solidified Hephaestus' influence over Tret and its valuable resources.
The collapse of the Merchants Guild allowed the Tretian Guild to assume control of transporting Tret's manufactured products, leading to more efficient distribution. Tret's low production costs have attracted interest from other businesses, notably the Stellar Corporate Conglomerate subsidiaries focused on affordable consumer goods. Currently, Tretian products are highly sought after in mass marketing. Despite this success, the K'lax Hive continues to receive only 17% of Tret's total profits. The Hegemony and Hephaestus reap the majority of the benefits, with a smaller, though significant, portion allocated to Tretian Guild operations and growth.
Guild Organization
The Tretian Guild is mostly composed of K'lax Hive members but also includes Unathi craftsmen. There are no restrictions preventing any species from rising to the position of elder guildsman. This has led to some Unathi lower nobles finding success within the guild. Despite Queen Tupii's current leadership, both the K'lax Hive and Yukal T'zakal actively seek a replacement for the guildmaster position.
Following traditional guild practices, apprenticeships are crucial within the Tretian Guild. Vaurcae members progress through two apprenticeship tiers: "novice" during their Virtual Reality training and "true apprentice" as they continue learning in real life. While any Unbound K'lax could potentially join the guild, membership favors specific hive-cells. Many other Unbound Vaurcae, though hired by the guild, remain outside the formal rank structure.
Within the Tretian Guild, Bound Vaurcae are classified as machinery and property. This applies to specialized bioforms used in hazardous mining operations as well as Bound Workers employed in assembly lines.
In accordance with other Hephaestus-controlled guilds, Tretian Guild members may be subcontracted to other companies. The specific arrangements for individual Vaurcae vary depending on their hive-cell and the preferences of their supervising Alate. However, as with Unathi characters, current guild members working in Engineering or Operations must be employed by Hephaestus Industries.
Strikebreakers
Since 2466, the Tretian Guild has been increasingly deployed as strikebreakers, particularly in the turbulent Southlands of Moghes. These strikebreaking teams primarily consist of K'lax workers, supplemented by Unathi personnel hired by the guild. The deployment of these strikebreakers has often been covert, with the Tretian Guild's involvement deliberately obscured.
While protesting Hearts of Industry workers may recognize the K'lax as non-members of their guild, they often remain unaware of the larger orchestration behind these strikebreaking efforts. The exact methods employed by the Tretian Guild to infiltrate targeted facilities remain shrouded in secrecy, fueling speculation about potential tactics ranging from forged credentials to covert infiltration.
C'thur, LLC
For information about the brood, see C'thur, Queen of Masques. For information about the Hive, see C'thur (Hive).
C'thur, LLC, officially The C'thuric Hive Holdings, LLC, is an Eridanian company headquartered in Sector V, Kianda. It is noted for its long-term labor agreements with megacorporations and its proprietary scientific developments. C'thur, LLC is majorly owned by High Queen C'thur and operates in a similar structure as the Hive itself. While distinctions between the C'thur Hive and the company are legally upheld within the Nralakk Federation, this separation becomes less clear in human space. Lesser queens hold membership within the company, granting them ownership rights and a stake in its profits.
History
In 2458, the C'thur Hive and Einstein Engines first came into negotiations. However, despite the Special Economic Zone established in Kal'lo, Nralakk Federation law prohibited direct negotiations with non-state entities. The Hive remained interested in establishing a relationship with the megacorporation despite this setback.
In 2459, a human representative from Zeng-Hu Pharmaceuticals, Dr. Liu Mengyao, visited an Aliose laboratory where C'thur and Federation scientists collaborated on anti-aging treatments. Dr. Liu's interest in a C'thur-developed treatment, derived from genetically modified Sedantian macrobacteria, led to an invitation for the C'thur to discuss potential deals within the Eridani Federation, where such agreements were legal.
The selection of the C'thur embassy bound for Eridani took nearly three months due to the power vacuum resulting from High Queen C'thur's injuries. The embassy ultimately comprised primarily C'thur brood members, with a few Mouv and Vytel companions. However, a separate rogue Xetl embassy also journeyed to Eridani during this time. These Xetl are now known as the Zinos and have acquired Punished status ever since.
While in Eridani, the C'thur embassy founded The C'thuric Hive Holdings, LLC. This enabled the Hive to legally interact with megacorporations outside of the Nralakk Federation. C'thur, LLC has since become the Hive's primary vehicle for labor agreements within the Spur.
In 2461, a series of successful deals with Zeng-Hu Pharmaceuticals culminated in C'thur, LLC purchasing approximately 30% of Einstein Engines shares, a negotiation led by Queen Mouv. Although Queen Mouv gained fame for being "the richest Vaurca" after this purchase, the ownership of the shares officially resides with the limited liability company itself. Despite this significant stake, Einstein Engines remains predominantly human-led, and C'thur, LLC has not yet exercised its influence within the megacorporation at a sizeable level.
Following the formation of the Stellar Corporate Conglomerate in 2462, the C'thur Hive publicly distanced itself from Einstein Engines. However, the Hive maintains its investment in the megacorporation through C'thur, LLC. While Queen Mouv was initially slated for a board directorship at Einstein Engines, she declined the position due to optics. Instead, Solarian Skrell Ue'biiq Xool, a member of C'thur, LLC, was appointed to represent the Hive's interests on the board.
Company Structure
The C'thuric Hive Holdings, LLC operates with a hierarchical structure that reflects the organization of a Vaurca Hive. High Queen C'thur sits at the pinnacle as CEO, holding ultimate authority over the company's direction and investments. The remaining three queens—Mouv, Vytel, and Xetl—are also owners, each with equal shares and a voice in major decisions.
Queen Mouv holds a particularly influential role within the LLC. As the main negotiator behind the Einstein Engines shares, Queen Mouv oversees the company's operations related to the megacorporation. Although Mouv has tried to expand her sphere of influence to overseeing SCC operations as well, everything related to the SCC is run by High Queen C'thur and her board of advisors.
Beneath the queens, Surrogates form the upper management of C'thur, LLC. These trusted advisors and representatives of the queens provide expertise and guidance on financial matters, investment strategies, and potential partnerships. Alates, who are Gynes responsible for managing individual hive-cells, constitute the lower management tier, carrying out the day-to-day operations of the company.
Vaurcae working outside the Nralakk Federation are employed as non-members of C'thur, LLC. These laborers may be subcontracted, leased, or outsourced, depending on arrangements made by their Alate. Co-employment has emerged as the dominant method for contracting Vaurcae labor within megacorporations. In this model, the worker is employed by C'thur, LLC but performs labor for another company (e.g., Zeng-Hu Pharmaceuticals). This practice has been criticized for potentially limiting worker benefits, such as health insurance. C'thur, LLC claims to provide these benefits internally but reserves the right to determine their scope.
Work-related injuries requiring treatment at facilities like the SCCV Horizon typically result in the medical bill being sent to C'thur, LLC, who may subsequently deduct costs from the worker's wages depending on the severity. The co-employment agreement does not exempt C'thur laborers from potential CCIA sanctions. Punished C'thur are not employed by C'thur, LLC, and must secure employment independently. Since the establishment of the Vaurca Office of Administrative Services (VOAS), C'thur, LLC no longer handles the administrative paperwork for its employees.
C'thur, LLC Diplomats
As the C'thur Hive and the C'thur, LLC are so intertwined, C'thur Gyne Diplomats on board the SCCV Horizon that are representing their Hive may also represent the interests of C'thur, LLC. This means that C'thur Gyne Diplomats aboard the SCCV Horizon who represent the Hive may also have an interest in the performance of C'thur laborers, regardless of their brood or employer. However, this role is only limited to Gynes of the C'thur brood. While Diplomats of the other C'thur broods might take interest in LLC investments, they cannot do so as actively as the Gynes of the C'thur brood would. Gynes representing the Nralakk Federation do not represent C'thur, LLC, and may not incorporate the LLC into their duties.
Vaurca Lore Pages | ||
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Vaurcae | Vaurca · Vaurca Biology · Virtual Reality · Hivenet · K'ois | |
Factions and Politics | Vaurca Hives · Queenless · The Lii'dra · Zo'ra in the Republic · K'lax in the Hegemony · C'thur in the Federation · Vaurca Organizations | |
Notable Settlements | Sedantis · Caprice · Flagsdale · Tret · Diulszi | |
History and Culture | Vaurca History · The Great Hive War · Hives Renaissance · War in Heaven · Vaurca Religion · Vaurca Culture and Society |