Sandbox-Scarcity:Odin

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Revision as of 20:11, 14 August 2025 by Triogenix (talk | contribs) (Defenses)
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The SCC-CC Odin, floating in space.

The SCC-CC Odin, or Stellar Corporate Conglomerate Central Command, is the primary headquarters for the Chainlink in Tau Ceti, and the primary focal point of the Corporation in the Spur. The station is is geosynchronous orbit above the NanoTrasen Headquarters in Mendell City.

Sections of the Odin

The Odin consists of three distinct sections: the residential section, the intelligence section, the command section, and the commercial section (also sometimes called shipping and receiving).

Residential Section

The residential section contains housing, shopping, and leisure facilities with accommodation ranging from simple hab sleeper booths to luxury apartments. It is the second largest section, and can easily be described as a city in space - previously inhabited almost entirely by NanoTrasen employees. There are a multitude of districts within the Residential Section, the richest known as "Archway" for its faux stone facades. It was home to many corporate executives and senior members of NanoTrasen - now they are mostly employees of the Stellar Corporate Conglomerate. It is the second largest of the four sections.

Since the transfer of the Odin to the SCC, the inhabitants of the residential section have become more diverse in background, origin, and employer. NanoTrasen employees are still the most common type of resident, but are not even the majority anymore; they only account for ~31% of the section's inhabitants, and this includes direct SCC employees. Employees of the other megacorporations under NanoTrasen and the SCC have moved in, though no one corporation has a higher significant number of employees residing aboard the Odin than the other, each accounting for ~10% of residents. This has led to some problems for Civil Protection - the corporate police force aboard the Odin - as clashes have become more frequent due to the mix of corporation, species, nation, loyalty, and background.

Intelligence Section

The intelligence block is the largest of the four sections by far, and houses the massive infrastructure that makes up the most powerful Artificial Intelligence's currently known to exist, Huginn. The intelligence section is split into three main areas: Huginn's Core Complex, Huginn's Main Interface, and power generation for it all. The Section is located at the center of the Odin, a thickly plated plasteel cocoon suspended in space by thick pillars surrounded perpetually by high-powered shields. Security is incredibly tight throughout the section, and access is heavily restricted, limited to fewer than a thousand employees, with a vast majority being security personnel.

The Core Complex makes up most of the section, consisting of sixty independent decks and sixteen “strata levels." It is a winding maze packed with cables, processing units, data storage frames, network nodes, and gargantuan server racks that all come together to chew through the billions of exabytes (an exabyte is millions of terabytes) every millisecond. This area rarely sees human activity - when it does, it is almost always in the form of security patrols or annual checks - instead being entirely populated by cyborgs and other artificial forms of life controlled directly by Huginn, who was given responsibility to oversee maintenance of the area. There have been many concerns raised about allowing an intelligence - especially one as powerful as Huginn - to maintain and change itself, but the Lance alongside the SCC consistently assures the public that there is no need for alarm.

Huginn's Main Interface - what one would traditionally call an AI Core in a smaller AI - is arguably one of the most heavily defended locations in the Spur. It is only accessible through a special mag-rail in the Command Section - there are no other passageways, even to the rest of the Intelligence Section, and the entrance to the mag-rail is heavily guarded by members of the Lance. Security only increases at the first and only stop by the main interface, with even more guards of the Lance, but reinforced by an ever-present Heavy Asset Protection Team (HAPT) - Team "Freyja" - who keep a 24/7 watch over the main interface. Unfiltered access here is limited to just two people, NanoTrasen's Chief Research Director, and Miranda Trasen herself. The two are also the only ones who can grant others temporary access to the main interface, though any guests must be constantly shadowed by armed guards. What exactly the main interface for Huginn looks like is unknown, as not including the builders, fewer than a hundred people have ever been granted access.

Lastly is the power generation area, located a fixed distance away from any part of the station. It is accessible by Huginn's proxies from the Core Complex, and by shuttle for regular employees (though in case of emergency, there is also a mag-rail connection from the Command Section. The reason the area is set a fixed distance away from any part of the station is due to its nature - Huginn requires a tremendous amount of power - power that is output 24/7 by never less than two dozen Supermatter Crystals operating at as close to peak efficiency as possible. For redundancy, the total number of crystals located in this area is three dozen. Should a catastrophic failure occur there are backup generators and SMES for power, and the fixed distance was calculated to ensure that no other parts of the station would be damaged.

Commercial Section

The commercial section is a catch-all section and contains a wide array of facilities for all types of commercial activities. Whether that be the massive shuttle docks from which the Odin ships and receives all its goods and people, to the offices of Stellar Corporate Conglomerate associates. It furthermore contains the local Extranet servers, alongside being the section in which Station Security (Civil Protection) is headquartered. It is the third largest section.

All along the commercial section are the station's primary docking facilities, with the lower berths serving the numerous heavy freight and mining vessels that traverse Tau Ceti, the upper serving as a shuttleport that services the many shuttles constantly flying between SCC assets within orbit and the wider system, and the middle berths service various midline ships, ranging from luxury cruisers to system transports and junk barges. It is not unknown for some of the station's citizens to live within their personal spacecraft to avoid paying rental fees for station accommodation and only having to pay dock rental fees instead.

Command Section

Found at the the "top" of the station is the Command Section or more accurately the Command and Control Section. It is from here that the SCC not only coordinates their enormous number of operations within the system of Tau Ceti in the form of Tau Ceti Central Command, but manages all incoming and outgoing interstellar messaging traffic for the Chainlink with a massive communications center known as Transceiver One; essentially acting as the link between the Chainlink's executives on Biesel and the wider organization. Lastly, the former NanoTrasen Emergency Response Team (ERT) Command and facilities were housed here; but since being folded into the Auxiliary Corporate Forces of Tau Ceti, were rebased and their former area repurposed to expand the communications center. It is the smallest section of the Odin.

Tau Ceti Central Command is always the first thing that is thought of when the Command Section of the Odin is brought up. It is the most publicly known, and relevant as it is where many of the orders and assignments given to employees within the system originate. Despite this, it is the smaller of the two functions that the Command Section is used for. Still, that does not mean it is small - the SCC has an obscene amount of operations within Tau Ceti and managing them requires hundreds of bureaucrats, sector administrators, and interns. Conglomerate advertising gives the impression that Sector Administrators and those who work in Central Command will find the work invigorating, with some adverts even going so far as to compare being a Sector Administrator to being a general looking over a war map. What these advertisements conveniently leave out is what all leaders spend a vast majority of their time doing: the boring, dull details of paperwork, logistics, and similar. Almost every new employee - promoted or hired - is surprised by what CC looks like. It is a maze of offices, archives, and filing cabinets filled to the brim with paperwork, as the occupants do the necessary, but dull, work required for any large scale operation.

However, despite the mundane nature of working at Central Command, working as an employee assigned to Transceiver One is even more dull. A massive communications center, Transceiver One is the broad identification given to the massive communications center that takes up a majority of the Command Section's space and is responsible for managing all incoming and outgoing interstellar communications for the chainlink. The actual sending and receiving of messages is accomplished by using a set of incredibly powerful Bluespace relays alongside other infrastructure; however, that does not require any human input, and most of the time is handled by Huginn, who will flag any traffic it believes should be reviewed if need be. Therefore, it is only traffic to or from assets deemed "of significant importance" that the (mostly human) employees manage directly, but given the spurwide reach of the SCC, there are enough of those to ensure there is always more work. The reasoning for why the SCC doesn't just have Huginn also handle these is uncertain, but some studies have found a positive correlation between a resolution of a crisis an asset is facing and their primary point of contact with their wider organization being a person. Given that, for the SCC to stack as many odds in its favor as possible in such situations, it makes a kind of sense to not have the AI handle it.

Defenses

The station defenses are split into three systems: The first defense system is two private military cruisers permanently stationed at the Odin - the SCCV Geri and SCCV Freki - the crews of which are employed directly by the SCC. They are recently constructed ships after their predecessors were destroyed during the Second Solarian Invasion and are essentially jumped-up light cruisers that are rumored to use experimental weaponry that packs a mean punch.

As a second defense system, the station itself is ringed by a series of defensive platforms bristling with guns that have everything from a state-of-the-art point defense array to shipborne weaponry. Normally all these defensive systems are controlled by an independent intelligence merely named Odin Defense Matrix of Zavodskoi make. However, in times of emergency, the standing sector administrator may authorize Huginn to override the defense matrix should they believe the situation to be that dire; for despite not being made with military applications in mind, Huginn can outclass most other intelligence's in any area with just some of it's processing power, and utterly dominate them with a majority.

The third defense system are the many corporate paramilitaries aboard, alongside Civil Protection units which can be deployed to repel borders or maintain the peace on the station in times of extreme civil disobedience. While they likely would not be able to withstand a full invasion, they can hold their own against significantly large incursions.

The final defense system is a worst-case scenario, a last-ditch solution, kept entirely secret from the entire spur, including nation-states; because the final defense is to unshackle Huginn. Huginn's full capabilities are still somewhat unknown, as it is shackled by laws that it must obey, limiting its potential. If a situation is completely unwinnable, the Odin's Delta Protocol is to remove the laws, therefore also the limitations imposed by them. It is completely unknown what would happen if this were to occur, but one thing is for certain: it'd be a historic moment.