Difference between revisions of "User:Burrito Justice"

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(god-in-coma save me from this overhaul hell)
(Finally got around to this. We'll see if it's up to snuff)
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Hydroponics or Botany, is the area where the growing of <s>[[Traitor|poisonous]]</s> edible plants is carried out on board. Not to be confused with the more exotic [[Xenobotany]], regular hydroponics is primarily concerned with growing plants for practical uses such as food or medicine. The [[Botanist]] is the individual primarily responsible for working in here, but if no Botanist is available then the [[Chef]] is responsible for growing their own produce.  
Welcome to Botany, sometimes also referred to as Hydroponics, and not to be confused with the Garden on the surface level. This is where a [[Botanist]] or two would reside to <s>watch grass grow</s> grow produce and synthesize useful tidbits with their [[#Biogeneration|biogenerator]] for the station to use. This guide will cover how to do all of that and more!


==Hydroponics workplace==
==Hydroponics workplace==
[[file:Garden.png|thumb|right|This is Hydroponics, everyone can access it!]]
[[file:Garden.png|thumb|right|This is Hydroponics, only people trained in the intense art of plant growing are allowed inside. Consider yourself privileged if you're ever let inside.]]


The hydroponics bay is located within the [[SEV_Torch/Deck_3/Central_Hallway#Mess_Hall|mess hall]], towards the back. Connected to the main hydroponics bay is a small room that leads to the kitchen, this is the hydroponics storage room, and serves as a prep area for the botanist. This room contains some botany lockers, which contain botanist satchels, work gloves, and a few tools that can also be found in the hydroponics bay. The lockers also contain the important plant analyzer, its uses will be discussed later. This room also has a drying rack, a fridge, seed extractor, and biomass generator. Here are some of your most basic tools of the trade in hydroponics:  
The hydroponics bay is located on the main floor south of medical, north of the kitchen, and south-east of the holodeck, pretty much situated around the middle of this floor. Connected here is a small table and pair of windoors that leads to the kitchen so that you and others may coordinate with the [[Chef]]. There is also a smartfridge to store your produce without having to worry about a cluttered mess of smelly vegetables lying on the table. Within the rest of your workplace, however, are many trays, some of which have been partitioned off to another section of the department for tighter synthesis and modification. Towards the entrance is a set of lockers with a few useful tools inside, including but not limited to a hoe, hatchet, plant satchel, plant analyzer, and a mister if buckets don't interest you. Near the isolated trays is your own slice of chemistry with a <s>empty</s> chem dispenser and ChemMaster. You also have empty cartridges you may wish to fill with what you can extract from your plants, as well as a reagent grinder to grind up anything you stuff inside. Below recaps all that's in your department:
 
*'''Hydroponics Trays''' - These are the trays which you use to grow your plants and fungi in! They're water filled basins with LED sensors that light up to tell you about your plants.
* '''Hydroponics Trays''' - These are the trays which you use to grow your plants and fungi in! They're water filled basins with LED sensors that light up to tell you about your plants. [[file:hydrotray.gif]]
*'''MegaSeed Vendor''' - This stores the seeds for the various plants that can be grown.
* '''Seed Storage''' - This stores the seeds for the various plants that can be grown.[[file:seedvend.png]]
*'''NutriMax''' - A vending machine that dispenses the various chemicals/tools needed proper plant care.
* '''Hydroponics Vending Machine''' - A vending machine that dispenses the various chemicals/tools needed proper plant care. [[file:nutrivend.png]]
*'''Seed Extractor''' - A machine to carefully extract seeds from plant produce. Typically yields anywhere between two to seven seeds.
* '''Water tank and Bucket''' - These are for watering the plants. [[file:Watertank.png]][[file:Bucket.png]]
*'''Water Tank, Sink and Bucket''' - These are for watering the plants.
* '''CondiMaster Neo''' - Used to separate chemicals from a reagent container into bottles. Now you can turn your tomatoes into ketchup! [[file:Condimentmx.png]]
*'''ChemMaster 3000''' - Used to separate chemicals from a reagent container into bottles. Now you can turn your tomatoes into ketchup!
* '''Hatchet and Hoe''' - For weed removal and plant maintenance. [[file:Hatchet.png]][[file:Hoe.png]]
*'''Hoe and Hatchet''' - For weed removal and plant maintenance respectively.
* '''Bee Farm''' - You'll have three of these in hydroponics - use them to cultivate your own bee hives! [[file:Beehive.png]][[file:Beehive2.png]]


==Growing plants==
==Growing plants==
Growing plants isn't all that hard, provided you know a few key things about maintaining them: water, nutrients, temperature, and lumens (light level). If all four of these are maintained, then you'll have no problem at all growing plants. Really, only the light level needs ''some'' attention, but for the most part, most plants outside of xenobotany will grow with the default lighting around the station. The other three variables can just have water and nutrients - respectively - chucked at the tray to keep it topped off, and it's unlikely temperature will change unless your garden spontaneously bursts into flames. In the event you're into min-maxing, we'll cover how to adjust a plant to proper light levels later. You can always check these variables, and even the plant's status, by examining the tray, which will probably look something like this:


Growing plants can be a lengthy, but rewarding process. First, locate the hydroponics trays, they are the basins filled with water that can be seen in the photo above; this is where you will be planting the seeds. Take a seed in your hand, and click the tray. You will then get a message saying "you plant the (plant's name) seed". Note, you can only have one seed per tray until that plant is finished growing, so choose wisely while filling up your trays! If you examine the tray, it will give you a small analysis which includes the water and nutrient levels, whether it's dead,  as well as the tray's temperature and 'lumens' (we'll get to this later!) - this is what it should look like:
That's a tray (#68).


''That's a tray (Apple).  
Apples are growing here.<br>
Water: 100/100<br>
Nutrient: 10/10<br>
The tray's sensor suite is reporting a light level of 7.21463 lumens and a temperature of 293.152K.


''Apples are growing here.''<br/>
Most sprites are pretty obvious as to what a plant is, but it's good to get familiar with the more alien plants as well. Besides looking at the plant and text, you'll also want to look at the tray itself, since it's able to provide important visual cues about what's going on via its lights. These lights, from left to right, are as follows:
''Water: 100/100''<br/>
*'''Green Light''': Ready for harvest - Click empty handed or with a plant satchel to harvest.
''Nutrient: 10/10''<br/>
*'''Blue Light''': Low water - Click with a container that holds water to refill.
''The tray's sensor suite is reporting a light level of 4.82439 lumens and a temperature of 292.642K''.<br/>
*'''Yellow Light''': Low nutrients - Click with container that holds nutrients (E-Z-Nutrient, Robust Harvest, etc.) to refill.
*'''Red Light''': Low health - Ensure the plant has water, sufficient nutrients, isn't ready for harvest, and weeds aren't growing. Kill off with hatchet if it's too much trouble.
*'''Flashing Red Light''': Weeds - Click with hoe to rid weeds, assuming it hasn't already taken over the tray.


This is an easy way to identify the plant, if you are not familiar with what they look like - and gives you quick access to the information that allows you to gauge how your plant is doing. If you've become comfortable with the process of watering and fertilizing your plants, you can trade in examining them for looking at their sprite - the trays have built in lights that can give you important information at a glance:
*'''Green Light''': Ready for harvest
*'''Blue Light''': Low water
*'''Yellow Light''': Low nutrients
*'''Red Light''': Low health
*'''Flashing Red Light''': Weeds


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===Plant Care and Maintenance===
===Plant Care and Maintenance===
[[File:Plantscan.png|thumb|right|This is a report from the plant analyzer, after scanning a growing apple tree!]]
As mentioned above, plants can have a variety of issues affecting their growth if you're not tentative to their needs. What exactly does a plant need? Well, that depends on the plant! As a general rule fungus-type plants (reishi, chanterelle, plump helmet, fly amanita) only need nutrients, weed-type plants (nettles) only require water and true plants will require a mixture of both depending on their species. Nutrients (also called fertilizer) can be retrieved from the NutriMax - there are multiple types that each have their own effects, these will be covered later - and will vend in the form of a bottle, just pour some of this into the tray and examine your plant, once it's at a level the plant will be happy with, you're good! To water your plants, just take a bucket and fill it by clicking on a water tank or sink until you get a message that the bucket is full, then pour it into the tray until it's at a comfortable water level. Do note that the water level variable does not change the moment you fill it with water.
As mentioned above, plants can have a variety of issues affecting their growth if you're not tentative to their needs. What exactly does a plant need? Well, that depends on the plant! As a general rule fungus-type plants (reishi, chanterelle, plump helmet, fly amanita) only need nutrients, weed-type plants (nettles) only require water and true plants will require a mixture of both depending on their species. Nutrients (also called fertilizer) can be retrieved from the Hydroponics Vending Machine - there are multiple types that each have their own effects, these will be covered later - and will vend in the form of a bottle, just pour some of this into the tray and examine your plant, once it's at a level the plant will be happy with, you're good! To water your plants, just take a bucket and fill it by clicking on a water tank or sink until you get a message that the bucket is full, then pour it into the tray until it's at a comfortable water level.


Along with nutrient and water, plants also have a requirement for light and temperature preferences too. All of the plants you'll be growing in hydroponics will thrive at a temperature of 293 kelvin, which is room temperature - don't worry about this! Light is still relevant to you however, and is measured in 'lumens', which demonstrate how much visible light is being emitted. While being at the wrong lumen level won't kill plants, correctly lighting their trays will make them grow faster and stay healthier overall. So how do you know how many lumens your plants need? With your trusty ''plant analyzer''! [[File:Plantanalyzer.png]]
Along with nutrient and water, plants also have a requirement for light and temperature preferences too. All of the plants you'll be growing in hydroponics will thrive at a temperature of 293 kelvin, which is room temperature - don't worry about this! Light is still relevant to you however, and is measured in 'lumens', which demonstrate how much visible light is being emitted. While being at the wrong lumen level won't kill plants, correctly lighting their trays will make them grow faster and stay healthier overall. Use a plant analyzer on a seed or plant growing in a tray/mound to to determine how much light they need.


The plant analyzer is an important tool because it allows you to know what temperature, lumens, nutrient and water your plants need, as well as gives you general information on the plant's reagents (if any), and stats. The only stats that are relevant to you are a plants requirements and maturation time - these tell you what your plant needs to be healthy and how long it'll take to grow! To the side you can see an example of a scan from the analyzer for an apple tree. An apple tree should be kept at room temperature, given four lumens, have roughly the same level of water for the duration of it's growth, and 10/10 nutrients at all times to be the healthiest it can be.
The plant analyzer is an important tool because it allows you to know what temperature, lumens, nutrient and water your plants need, as well as gives you general information on the plant's reagents (if any), and stats. The only stats that are relevant to you are a plants requirements and maturation time - these tell you what your plant needs to be healthy and how long it'll take to grow! As an example, an apple tree should be kept at room temperature, given four lumens, have roughly the same level of water for the duration of it's growth, and 10/10 nutrients at all times to be the healthiest it can be.


To set a plant's lumen level, all you have to do is CTRL-Click on the tray which will lower the tray's lid which has built in hydroponics lights. Right-clicking a tray with a closed lid will give you the option to 'set lights', at which point you can select how many lumens you would like the tray to recieve. Make sure you raise the lid when you go to harvest the plant, as you can't harvest from a closed tray!
To set a plant's lumen level, all you have to do is alt-click (or, if you prefer, right click and choose Toggle-Tray-Lid) on the tray. This will lower the lid and turn on the lights to a level that you can set. Right-clicking a tray with a closed lid will give you the option to 'set lights', at which point you can select how many lumens you would like the tray to receive. Make sure you raise the lid when you go to harvest the plant, as you can't harvest from a closed tray. You can, however, pour water and nutrients into a tray while it's closed.


Now, what if your plant becomes infested with weeds - or worse, unhealthy! Don't fear, you're given (almost) all the tools you need to keep your plants in peak condition. If a tray becomes infested with weeds all you have to do is click on it with your gardening hoe, but what about if they become unhealthy? You have a couple options for improving their health all of which are liquid/chemical in nature, the most basic treatment however is nutriment (not to be confused with nutrients), which is found in all food stuffs, so start grinding up those pizzas or tomatoes and pouring the juice into your tray!
Now, what if your plant becomes infested with weeds - or worse, unhealthy! Don't fear, you're given (almost) all the tools you need to keep your plants in peak condition. If a tray becomes infested with weeds all you have to do is click on it with your gardening hoe, but what about if they become unhealthy? You have a couple options for improving their health all of which are liquid/chemical in nature, the most basic treatment however is nutriment (not to be confused with nutrients), which is found in all food stuffs, so start grinding up those pizzas or tomatoes and pouring the juice into your tray!


If your plants die they'll go an off-grey colour and have to be removed from the tray with a single click. Before re-planting, make sure you top up the tray's nutrients and water (lack of these probably killed the plant). If you want or need to kill your plants - you can use your hatchet to hack it down after a few swings or you can spray Plant-B-Gone into the tray. Plant-B-Gone can be found in the botany lockers, but kills more slowly unless you spray a lot onto the plant.
If your plants die they'll go an off-grey or brown color and have to be removed from the tray with a single click. Before re-planting, make sure you top up the tray's nutrients and water (lack of these probably killed the plant) and to click your hoe on the tray a few times to ensure there's no leftover weeds that took advantage of the dead plant. If you want or need to kill your plants - you can use your hatchet to hack it down after a few swings or you can spray Plant-B-Gone into the tray. Plant-B-Gone can be found in the botany lockers, but kills more slowly unless you spray a lot onto the plant.


If you didn't kill of your plants by now, you probably have a lot of produce on your hands! Go ahead and use your plant bag on any trays with green lights, and load the bag into the kitchen fridge!
If you didn't kill off your plants by now, you probably have a lot of produce on your hands! Go ahead and use your plant satchel on any trays with green lights, and load the bag into the kitchen smartfridge.


==Advanced Hydroponics==
==Advanced Hydroponics==
[[file:Hydroroom.PNG|thumb|left|This is the Hydroponics Storage room!]]
Bedsides simply planting seeds and growing them, there are several other things you can do within hydroponics that will supplement your farming work. This includes becoming an apiarist, generating various items from plant-matter, and further propagating your plants.
Bedsides simply planting seeds and growing them, there are several other things you can do within hydroponics that will supplement your farming work. This includes becoming an apiarist, generating various items from plant-matter, and further propagating your plants.


===Hydroponics Machines===
===Hydroponics Machines===
'''Seed Extractor'''
'''Seed Extractor'''
[[File:seedex.gif]]
[[File:seedex.gif]]
The seed storage only has a finite amount of seeds, thirty per plant type to be exact, as such the seed extractor is used to gain more seeds. To use the seed extractor you must take a fully grown plant and with it in your hand click on the seed extractor. Once placed in the seed extractor, the plant will be replaced with multiple packets of seeds of the same plant type. Using the seed extractor means you can have a virtually infinite supply of seeds, as long as you always have at least one of said fully grown plant. Make sure you don't let the chef use your last potato!
The seed storage only has a finite amount of seeds, three per plant type to be exact (barring Nifberries and Earthen-Roots), as such the seed extractor is used to gain more seeds. To use the seed extractor you must take a fully grown plant and click the extractor with it. Once placed in the seed extractor, the plant will be replaced with multiple packets of seeds of the same plant type. Using the seed extractor means you can have a virtually infinite supply of seeds, as long as you always have at least one of said fully grown plant. Make sure you don't let the chef use your last potato!


'''Biogenerator'''
'''Biogenerator'''
[[File:biogen.gif]]
[[File:biogen.gif]]
The biogenerator is a machine which takes fully grown plants and raw meats, and turns them into biomass. Biomass can then be converted into food, plant nutrients, or various leather products. To use the biogenerator just place a slab of meat or a grown plant into the machine and then open up the interface. The interface will tell you how many biomass points are currently in the generator, and how much biomass various items will require to produce.
The biogenerator is a machine which takes fully grown plants and turns them into biomass. Biomass can then be converted into food, condiments, plant nutrients, and various leather products. To use the biogenerator just place a stock of grown plants into the machine and then open up the interface. Much like the smartfridge, you can use a plant satchel on the generator to dump plants into it instead of feeding it all in by hand. The interface will tell you how many biomass points are currently in the generator, and how much biomass various items will require to produce. An in-depth look into what you can produce will be covered in [[#Biogeneration|the Biogeneration section]] below.


'''CondiMaster Neo'''
'''ChemMaster 3000'''
[[File:Condimentmx.png]]
[[File:Condimentmx.png]]
The CondiMaster Neo is the latest and greatest condiment technology. Or, it's just a relabeling of chemistry's chemical sorting machine. Regardless, you use this to separate chemicals that have been ground up in the kitchen's grinder. This means you can make things like ketchup, without the added nutriment - and put it into a snazzy bottles at the same time. This might not see use too often, but a good chef will be happy if you make them some condiments to serve with their food.
A ChemMaster <s>stolen</s> from Chemistry that allows you to separate various individual reagents into other sections of the machine, which lets you make bottles or pills out of them. Of particular use would be the ability to grind up potatoes in your reagent grinder and making bottles of ketchup - or, perhaps, a condiment paste/sauce of some other fruit/vegetable.


'''Drying Rack'''
'''Reagent Grinder'''
[[File:Grinder.png]]
An all-in-one grinder that you can throw stuff into to grind down into reagents. In particular, you'll want to toss plants and produce into it to grind down into nutrients and juice for medical or even the bar.


Not exactly a machine, but the drying rack is simple and useful nonetheless. It works by exposing plants to the air and over a short period of time, they dry out. Using this, you can make plants smoke-able in pipes. If you dry tobacco, you can roll the dried leaves into cigarettes with rolling papers. Just click on it with any grown plant in hand, and in a few minutes, you can open the interface back up and take out the dried product.
==Biogeneration==
The biogenerator is perhaps one of the greatest tools you'll be using to do more than just watching grass grow. Besides one useful feature of it being able to turn plants into meat (or at least a weird and smelly synthetic version of it), it can also make a number of other things with biomass. Below you'll find a list of what it can make.


{|class="wikitable"
|'''Name'''
|'''Description'''
|'''Cost'''
|-
|Bio Meat
|A weird version of meat, but it will substitute any recipe that requires meat.
|25
|-
|Soylent Veridians
|A set of hearty berry waffles. <s>Probably</s> Not made of people.
|75
|-
|Flavored Vitamin
|A pill with nutrients packed into it, plus a little extra fruity flavor. Good for your blood!
|25
|-
|Food Ration
|So that's where LiquiFood rations come from... Chalky and bland, but ready to feed.
|15
|-
|Space Milk (50u)
|Fifty units of milk ready to cool someone off from eating something spicy. Maybe.
|50
|-
|Nutri-spread
|A butter substitute that will, like the bio meat, substitute in for anything that requires butter.
|40
|-
|Universal Enzyme (50u)
|An enzyme used in cooking that pretty much condenses your pantry filled to the brim with spices and the like down to one bottle. Science!
|100
|-
|E-Z-Nutrient (60u)
|Funny how you can just make nutrients from the stuff you're feeding it to. Standard nutrient bottle.
|30
|-
|Left 4 Zed (60u)
|Sacrifices nutrient power for a better chance to mutate the plant. Use with caution!
|60
|-
|Robust Harvest (60u)
|Puts everything into nutrient power to achieve the highest yield from crops.
|90
|-
|Empty Cigarettes (6x)
|Six empty cigarette rolls, ready to have <s>WEED</s> your substance of choosing shoved inside to be smoked.
|250
|-
|Tape Roll
|Basically duct tape made from plants, adhesive and all. <s>Now you can tape ad papers all over the station about your ambroisa farm.</s>
|125
|-
|Botanical Gloves
|Gloves of the thick brown variety. Lets you handle poky plants with ease, otherwise just completes the gruff gardener look.
|125
|-
|Utility Belt
|A tool belt for storing your tools and such, not that you're an electrician or anything, but it can store your hatchet, hoe, clippers, and analyzer.
|150
|-
|Leather Wallet
|A small wallet to hold stuff like your identity <s>and frustrate medical because their HUDs can't comprehend how to read an ID inside of a wallet</s> and money.
|50
|-
|Leather Satchel
|A satchel of the brown leather variety, for when someone somehow loses their bag.
|200
|-
|Cash Bag
|A bag to hold your ludicrous amounts of money! Money not included.
|200
|-
|Soap
|A bar of soap cobbled together to promote hygiene <s>among other things</s>.
|100
|-
|Towel
|A towel for drying off.
|150
|-
|Animal Hide
|Raw hide skinned from dangerous, vicious, wild plants for you to do whatever the heck you want with.
|50
|-
|Leather
|Like above, just not so pelt-y.
|50
|-
|Cloth
|A piece of cloth to pad stuff with.
|25
|-
|Cardboard
|For when no one wants to give up their internals box so you can run around as a cardborg.
|25
|-
|Wax
|Wax for candle-making! Light them up all over the place and annoy people with the resulting mess.
|50
|-
|Mushroom Friend
|Animate, walking mushrooms <s>WITH DARK SECRETS</s>.
|500
|}
<!--- I can't recall off the top of my head if bee boxes can be ordered. I've also never actually done apiculture, so I wouldn't know if the following is even correct. I'll fix this all up when I have time.
===Apiculture===
===Apiculture===
[[File:Centrifuge.png]][[File:Beehive.png]][[File:Beehive2.png]]<br \>
Apiculture, or 'beekeeping' is a fun additional activity you can carry out while working in hydroponics. Bees provide a double benefit, they generate wax and honey in their combs and they increase the health of all nearby plants. But how do you start a colony?
Apiculture, or 'beekeeping' is a fun additional activity you can carry out while working in hydroponics. Bees provide a double benefit, they generate wax and honey in their combs and they increase the health of all nearby plants. But how do you start a colony?


Line 1,083: Line 1,188:


If you're not interested in using the pre-built hives, you can also take the beehive assembly and place it into one of the empty trays. There's no frames for these hives, so you'll harvest honeycombs directly from them! This is a little more dangerous and these hives tend to be a little more active. There also is no way to know when the honey is done, as there's no visual indicator.
If you're not interested in using the pre-built hives, you can also take the beehive assembly and place it into one of the empty trays. There's no frames for these hives, so you'll harvest honeycombs directly from them! This is a little more dangerous and these hives tend to be a little more active. There also is no way to know when the honey is done, as there's no visual indicator.
--->


===Chemicals: Good and Bad===
===Chemicals: Good and Bad===
A variety of chemicals will have different effects on your plants if you inject them or pour them into a tray. Some of them will have beneficial effects such as healing them, increasing their nutrient count or making them more potent, but others will mutate, damage or kill your plants! The two primary chemicals a botanist should be concerned with however are ammonia and diethylamine.


A variety of chemicals will have different effects on your plants if you inject them or pour them into a tray. Some of them will have beneficial effects such as healing them, increasing their nutrient count or making them more potent, but others will mutate, damage or kill your plants! The two primary chemicals a botanist should be concerned with however are ammonia, and diethylamine.
Ammonia and diethylamine are both effective fertilizers, better than the three standard nutrients you have available to you in the Hydroponics Vending Machine. To get these chemicals however, you'll need to ask chemistry, as none is available to you at round start. If you're going to be growing a lot, these chemicals can be helpful. But if there's no chemists, a few other chemicals can also keep your plants healthy on top of using nutrients. Below is a chart of both beneficial, and harmful chemicals that interact with plants in various ways - some of them are blatantly obvious, while others may not be.
 
Ammonia and diethylamine are both effective fertilizers, better than the three standard nutrients you have available to you in the Hydroponics Vending Machine. To get these chemicals however, you'll need to ask chemistry - as none is available to you at round start. If you're going to be growing a lot, these chemicals can be helpful. But if there's no chemists, a few other chemicals can also keep your plants healthy on top of using nutrients. Below is a chart of both beneficial, and harmful chemicals that interact with plants in various ways - some of them are blatantly obvious, while others may not be.


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Revision as of 23:57, 26 December 2018

Hi I play a dumb EMT named Jayda Wilson and I like to hold hands. I maintain wikis and stuff. I can be reached on Discord with the handle Burrito Justice#5269, otherwise I'm found in most Aurora discords.

Also screw ZWSP.


Welcome to Botany, sometimes also referred to as Hydroponics, and not to be confused with the Garden on the surface level. This is where a Botanist or two would reside to watch grass grow grow produce and synthesize useful tidbits with their biogenerator for the station to use. This guide will cover how to do all of that and more!

Hydroponics workplace

File:Garden.png
This is Hydroponics, only people trained in the intense art of plant growing are allowed inside. Consider yourself privileged if you're ever let inside.

The hydroponics bay is located on the main floor south of medical, north of the kitchen, and south-east of the holodeck, pretty much situated around the middle of this floor. Connected here is a small table and pair of windoors that leads to the kitchen so that you and others may coordinate with the Chef. There is also a smartfridge to store your produce without having to worry about a cluttered mess of smelly vegetables lying on the table. Within the rest of your workplace, however, are many trays, some of which have been partitioned off to another section of the department for tighter synthesis and modification. Towards the entrance is a set of lockers with a few useful tools inside, including but not limited to a hoe, hatchet, plant satchel, plant analyzer, and a mister if buckets don't interest you. Near the isolated trays is your own slice of chemistry with a empty chem dispenser and ChemMaster. You also have empty cartridges you may wish to fill with what you can extract from your plants, as well as a reagent grinder to grind up anything you stuff inside. Below recaps all that's in your department:

  • Hydroponics Trays - These are the trays which you use to grow your plants and fungi in! They're water filled basins with LED sensors that light up to tell you about your plants.
  • MegaSeed Vendor - This stores the seeds for the various plants that can be grown.
  • NutriMax - A vending machine that dispenses the various chemicals/tools needed proper plant care.
  • Seed Extractor - A machine to carefully extract seeds from plant produce. Typically yields anywhere between two to seven seeds.
  • Water Tank, Sink and Bucket - These are for watering the plants.
  • ChemMaster 3000 - Used to separate chemicals from a reagent container into bottles. Now you can turn your tomatoes into ketchup!
  • Hoe and Hatchet - For weed removal and plant maintenance respectively.

Growing plants

Growing plants isn't all that hard, provided you know a few key things about maintaining them: water, nutrients, temperature, and lumens (light level). If all four of these are maintained, then you'll have no problem at all growing plants. Really, only the light level needs some attention, but for the most part, most plants outside of xenobotany will grow with the default lighting around the station. The other three variables can just have water and nutrients - respectively - chucked at the tray to keep it topped off, and it's unlikely temperature will change unless your garden spontaneously bursts into flames. In the event you're into min-maxing, we'll cover how to adjust a plant to proper light levels later. You can always check these variables, and even the plant's status, by examining the tray, which will probably look something like this:

That's a tray (#68).

Apples are growing here.
Water: 100/100
Nutrient: 10/10
The tray's sensor suite is reporting a light level of 7.21463 lumens and a temperature of 293.152K.

Most sprites are pretty obvious as to what a plant is, but it's good to get familiar with the more alien plants as well. Besides looking at the plant and text, you'll also want to look at the tray itself, since it's able to provide important visual cues about what's going on via its lights. These lights, from left to right, are as follows:

  • Green Light: Ready for harvest - Click empty handed or with a plant satchel to harvest.
  • Blue Light: Low water - Click with a container that holds water to refill.
  • Yellow Light: Low nutrients - Click with container that holds nutrients (E-Z-Nutrient, Robust Harvest, etc.) to refill.
  • Red Light: Low health - Ensure the plant has water, sufficient nutrients, isn't ready for harvest, and weeds aren't growing. Kill off with hatchet if it's too much trouble.
  • Flashing Red Light: Weeds - Click with hoe to rid weeds, assuming it hasn't already taken over the tray.


Plant Chart

Mouse over any white-box text to view that trait's corresponding gene for Xenobotany.
Yi = Yield. Determines how many products per harvest.
Ma = Maturation time. A lower number means faster maturation time.
Pr = Produce time. A lower number means faster product growth.
Po = Potency. Determines the amount of reagents, and strength of special effects.(Needs confirmation)

Name Seed Product Yi. Ma. Pr. Po. Reagents Temp/Light Other Source Mutations
Ambrosia Vulgaris File:SeedAmbrosiaVulgaris.png File:AmbrosiaVulgaris.png 6 6 6 5 1u Nutriment
1u Bicaridine
1u Kelotane
1u Toxin
1u Space Drugs
293K 6 Multiple harvests. Seed Storage Ambrosia Deus
Ambrosia Deus File:SeedAmbrosiaDeus.png File:AmbrosiaDeus.png 6 6 6 5 1u Nutriment
1u Bicaridine
1u Synaptizine
1u Hyperzine
1u Space Drugs
293K 6 Multiple harvests. Mutate Ambrosia Vulgaris
Apple File:Seed Apple.png File:Apple.png 5 6 6 10 2u Nutriment
11u Apple Juice
293K 4 Multiple harvests. Seed Storage Poison-Apple.
Golden-Apple.
Poison Apple File:SeedPoisonApple.png File:PoisonApple.png 5 6 6 10 3u Cyanide 293K 4 Multiple harvests. Mutate
Apple
Golden Apple File:SeedGoldenApple.png File:GoldenApple.png 3 10 10 10 2u Nutriment
3u Gold
293K 4 Multiple harvests. Mutate
Apple
Banana File:SeedBanana.png Banana.png 3 6 6 1 10u Banana Juice
2u Potassium
298K 7 Multiple harvests. Seed Storage
Berry File:SeedBerry.png File:BerrySprite.png 2 5 5 10 2u Nutriment
11u Berry Juice
293K 5 Multiple harvests.

Juicy.

Seed Storage Glow-Berry.
Poison-Berry.
Glowberry File:SeedGlowBerry.png File:GlowBerrySprite.png 2 5 5 10 2u Nutriment
5u Uranium
293K 5 Multiple harvests.

Bio-luminescent.
Juicy.

Mutate
Berry
Poison Berry File:SeedPoisonBerry.png File:PoisonBerrySprite.png 2 5 5 10 1u Nutriment
5u toxin
12u Poison Berry Juice
293K 5 Multiple harvests.

Juicy.

Mutate
Berry
Death-Berry
Death Berry File:SeedDeathBerry.png File:DeathBerrySprite.png 3 5 5 10 1u Nutriment
19u toxin
11u Lexorin
293K 5 Multiple harvests.

Juicy.

Mutate
Poison-Berry
Blueberry File:SeedBlueberry.png File:BlueberrySprite.png 2 5 5 10 2u Nutriment
11u Berry Juice
293K 5 Multiple harvests.

Juicy.

Seed Storage
Cabbage File:SeedCabbage.png File:CabbageSprite.png 4 3 5 10 2u Nutriment 293K 6 Multiple harvests.
Seed Storage
Cacao File:SeedCacao.png File:CacaoSprite.png 2 5 5 10 2u Nutriment
6u Coco Powder
298K 5 Multiple harvests. Seed Storage
Carrot File:SeedCarrot.png File:CarrotSprite.png 5 10 1 10 1u Nutriment
5u Imidazoline
10u Carrot Juice
293K 5 Seed Storage
Chanterelle File:SeedChanterelle.png File:ChanterelleSprite.png 5 7 1 1 1u Nutriment 293K 5 Seed Storage
Cherry File:SeedCherry.png File:CherrySprite.png 3 5 5 10 1u Nutriment
1u Sugar
10u Cherry Jelly
293K 5 Multiple harvests.

Juicy.

Seed Storage
Chili File:SeedChili.png File:ChiliSprite.png 4 5 5 20 1u Nutriment
7u Capsaicin Oil
298K 7 Multiple harvests.
Seed Storage
Ice Pepper File:SeedIcePepper.png File:IcePepperSprite.png 4 4 4 20 1u Nutriment
7u Frost Oil
298K 7 Multiple harvests.
Mutate
Chili.
Corn File:SeedCorn.png File:CornSprite.png 3 8 6 20 3u Nutriment
3u Corn Oil
298K 6 Seed Storage
Diona File:SeedDiona.png File:DionaNymphSprite.png 1 5 10 30 293K 5 Cannot alter or isolate genes.
Seed Storage
Earthenroot File:SeedEggplant.png File:EggplantSprite.png 5 3 5 8 Nutriment
Sugar
Earthenroot Juice
293K 5 Multiple Harvests.
Higher water consumption.

Seed Storage
Eggplant File:SeedEggplant.png File:EggplantSprite.png 2 6 6 20 3u Nutriment 298K 7 Multiple Harvests.
Seed Storage
Fly Amanita File:SeedFlyAmanita.png File:FlyAmanitaSprite.png 4 10 5 10 1u Nutriment
6u Amatoxin
1u Psilocybin
288K 5 Seed Storage Destroying Angel
Destroying Angel File:SeedDestroyingAngel.png File:DestroyingAngelSprite.png 2 12 5 35 1u Nutriment
24u Amatoxin
2u Psilocybin
288K 5 Mutate
Fly-Amanita
Garlic File:SeedGarlic.png File:GarlicSprite.png 5 10 1 12 1u Nutriment
11u Garlic Juice
293K 5 Seed Storage
Glowshroom File:SeedGlowshroom.png File:GlowshroomSprite.png 3 15 1 30 2u Radium 288K 5 Bio-luminescent.
Seed Storage
Grape File:SeedGrape.png File:GrapeSprite.png 4 3 5 10 2u Nutriment
3u Sugar
11u Grape Juice
293K 6 Multiple Harvests.
Seed Storage Green Grapes.
Green Grape File:SeedGreenGrape.png File:GreenGrapesSprite1.png 4 3 5 10 2u Nutriment
5u Kelotane
11u Grape Juice
293K 6 Multiple Harvests.
Mutate
Grapes.
Grass File:SeedGrass.png File:GrassSprite.png 5 2 5 1 1u Nutriment 293K 5 Multiple Harvests.
Seed Storage
Harebell File:SeedHarebell.png File:HarebellSprite.png 2 7 1 1 1u Nutriment 293K 5 Seed Storage
K'ois File:SeedKois.png File:KoisSprite.png 3 5 1 40 K'ois Paste
Phoron
293K 1 Half normal plant health
Bio-Luminescent
Grows vines
Releases spores
Seed Storage
Kuzdu File:SeedKudzu.png File:KudzuSprite.png 4 6 6 10 1u Nutriment
1u Dylovene
293K 5 Dangerous Vine.
Seed Storage
Lavender File:SeedLavender.png File:LavenderSprite.png 5 7 5 1 1u Nutriment
1u Bicaridine
293K 7 Seed Storage
Lemon File:SeedLemon.png File:LemonSprite.png 4 6 6 15 1u Nutriment
10u Lemon Juice
293K 6 Multiple Harvests.

Outputs Power.
Juicy.

Seed Storage
Liberty Cap File:SeedLibertyCap.png File:LibertyCapSprite.png 4 10 1 15 1u Nutriment
8u Soporific
1u Space Drugs
288K 5 Seed Storage
Lime File:SeedLime.png File:LimeSprite.png 4 6 6 15 1u Nutriment
10u Lime Juice
293K 5 Multiple Harvests.

Juicy.

Seed Storage
Messa's Tear File:SeedMessasTear.png File:MessasTearSprite.png 4 3 5 10 2u Honey
5u Kelotane
283K 5 Seed Storage
Nettle File:SeedNettle.png File:NettleSprite.png 4 6 6 10 1u Nutriment
10u Sulphuric Acid
293K 5 Multiple Harvests.

Stinging Spines.

Seed Storage
Death Nettle File:SeedDeathNettle.png File:DeathNettleSprite.png 2 8 6 10 1u Nutriment
10u Polytrinic Acid
293K 5 Multiple Harvests.

Strong Stinging Spines.

Seed Storage
Nifberries File:SeedNifberry.png File:NifberrySprite.png 2 5 5 10 Nutriment
Oil
293K 5 Multiple Harvests.
Juicy
Higher water consumption.
Lower nutriment consumption.
Seed Storage
Onion File:SeedOnion.png File:OnionSprite.png 4 10 1 10 2u Nutriment
11u Onion Juice
293K 5 Seed Storage
Orange File:SeedOrange.png File:OrangeSprite.png 4 6 6 15 1u Nutriment
10u Orange Juice
293K 5 Multiple Harvests.

Juicy.

Seed Storage
Panocelium File:SeedPanocelium.png File:PanoceliumSprite.png 4 12 5 20 Nutriment
Panotoxin
Psilocybin
288K 6 Higher water consumption Seed Storage
Peanut File:SeedPeanut.png File:PeanutSprite.png 6 6 6 10 2u Nutriment 293K 6 Multiple Harvests.
Seed Storage
Peppercorn File:SeedPeppercorn.png File:PeppercornSprite.png 3 4 4 5 10u Black Pepper 293K 6 Multiple Harvests.
Seed Storage
Plastellium File:SeedPlastellium.png File:PlastelliumSprite.png 6 5 6 20 3u Plasticide 288K 5 Seed Storage
Plump Helmet File:SeedPlumpHelmet.png File:PlumpHelmetSprite.png 2 8 1 2 2u Nutriment 288K 5 Multiple Harvests.
Seed Storage Walking Mushroom.
Walking Mushroom File:SeedWalkingMushroom.png File:WalkingMushroomSprite.png 1 5 1 2 288K 5 Multiple Harvests.
Mutate
Plump Helmet.
Poppy File:SeedPoppy.png File:PoppySprite.png 6 8 6 20 2u Nutriment
3u Tramadol
293K 6 Seed Storage
Potato File:SeedPotato.png File:PotatoSprite.png 4 10 1 10 2u Nutriment
Potato Juice
293K 5 Can provide power.
Seed Storage
Pumpkin File:SeedPumpkin.png File:PumpkinSprite.png 6 8 6 10 2u Nutriment 293K 5 Multiple Harvests.
Seed Storage
Reishi File:SeedReishi.png File:ReishiSprite.png 4 10 5 15 1u Nutriment
6u Psilocybin
288K 5 Seed Storage
Rice File:SeedRice.png File:RiceSprite.png 4 6 1 5 1u Nutriment
10u Rice
293K 5 Seed Storage
S'randar's Hand File:SeedSrandarsHand.png File:SrandarsHandSprite.png 4 3 5 10 1u Bicaridine 283K 5 Seed Storage
Soybean File:SeedSoybean.png File:SoybeansSprite.png 3 4 4 5 1u Nutriment
10u Soy Milk
293K 5 Multiple Harvests.
Seed Storage
Sugarcane File:SeedSugarcane.png File:SugarcaneSprite.png 4 3 6 10 6u Sugar 298K 5 Multiple Harvests. Seed Storage
Sunflower File:SeedSunflower.png File:SunflowerSprite.png 2 6 1 1 1u Nutriment 293K 7 Seed Storage
Tobacco File:SeedTobacco.png File:TobaccoSprite.png 5 6 6 1 1u Tobacco 299K 7 Seed Storage Fine Tobacco.
Fine Tobacco File:SeedFineTobacco.png File:FineTobaccoSprite.png 4 6 6 1 1u Fine Tobacco 299K 7 Mutate
Tobacco.
Tomato File:SeedTomato.png File:TomatoSprite.png 2 8 6 10 2u Nutriment
11u Tomato Juice
293K 6 Multiple Harvests.

Juicy.

Seed Storage Blood Tomato.
Killer Tomato.
Blue Tomato.
Blood Tomato File:SeedBloodTomato.png File:BloodTomatoSprite.png 3 8 6 10 2u Nutriment
3u Blood
293K 6 Multiple Harvests.

Juicy.

Mutate
Tomato.
Killer Tomato File:SeedKillerTomato.png File:KillerTomatoSprite.png 2 8 6 10 293K 6 Multiple Harvests.

Juicy.

Mutate
Tomato.
Blue Tomato File:SeedBlueTomato.png File:BlueTomatoSprite.png 2 8 6 10 1u Nutriment
3u Space Lube
293K 6 Multiple Harvests.

Juicy.

Mutate
Tomato.
Bluespace Tomato.
Bluespace Tomato File:SeedBluespaceTomato.png File:BluespaceTomatoSprite.png 2 8 6 10 1u Nutriment
12u Singulo
293K 6 Multiple Harvests.

Bio-luminescent.
Juicy.
Teleports user/target when thrown.

Mutate
Blue Tomato.
Tower Cap File:SeedTowerCap.png File:TowerCapSprite.png 5 15 1 1 11u Wood Pulp 288K 5 Seed Storage
Watermelon File:SeedWatermelon.png File:WatermelonSprite.png 3 6 6 1 1u Nutriment
10u Watermelon Juice
298K 6 Multiple Harvests.

Juicy.

Seed Storage
Wheat File:SeedWheat.png File:WheatSprite.png 4 6 1 5 1u Nutriment
15u Flour
293K 6 Seed Storage
White-beet File:SeedWhitebeet.png File:WhitebeetSprite.png 6 6 6 10 1u Nutriment
3u Sugar
293K 5 Seed Storage

Plant Care and Maintenance

As mentioned above, plants can have a variety of issues affecting their growth if you're not tentative to their needs. What exactly does a plant need? Well, that depends on the plant! As a general rule fungus-type plants (reishi, chanterelle, plump helmet, fly amanita) only need nutrients, weed-type plants (nettles) only require water and true plants will require a mixture of both depending on their species. Nutrients (also called fertilizer) can be retrieved from the NutriMax - there are multiple types that each have their own effects, these will be covered later - and will vend in the form of a bottle, just pour some of this into the tray and examine your plant, once it's at a level the plant will be happy with, you're good! To water your plants, just take a bucket and fill it by clicking on a water tank or sink until you get a message that the bucket is full, then pour it into the tray until it's at a comfortable water level. Do note that the water level variable does not change the moment you fill it with water.

Along with nutrient and water, plants also have a requirement for light and temperature preferences too. All of the plants you'll be growing in hydroponics will thrive at a temperature of 293 kelvin, which is room temperature - don't worry about this! Light is still relevant to you however, and is measured in 'lumens', which demonstrate how much visible light is being emitted. While being at the wrong lumen level won't kill plants, correctly lighting their trays will make them grow faster and stay healthier overall. Use a plant analyzer on a seed or plant growing in a tray/mound to to determine how much light they need.

The plant analyzer is an important tool because it allows you to know what temperature, lumens, nutrient and water your plants need, as well as gives you general information on the plant's reagents (if any), and stats. The only stats that are relevant to you are a plants requirements and maturation time - these tell you what your plant needs to be healthy and how long it'll take to grow! As an example, an apple tree should be kept at room temperature, given four lumens, have roughly the same level of water for the duration of it's growth, and 10/10 nutrients at all times to be the healthiest it can be.

To set a plant's lumen level, all you have to do is alt-click (or, if you prefer, right click and choose Toggle-Tray-Lid) on the tray. This will lower the lid and turn on the lights to a level that you can set. Right-clicking a tray with a closed lid will give you the option to 'set lights', at which point you can select how many lumens you would like the tray to receive. Make sure you raise the lid when you go to harvest the plant, as you can't harvest from a closed tray. You can, however, pour water and nutrients into a tray while it's closed.

Now, what if your plant becomes infested with weeds - or worse, unhealthy! Don't fear, you're given (almost) all the tools you need to keep your plants in peak condition. If a tray becomes infested with weeds all you have to do is click on it with your gardening hoe, but what about if they become unhealthy? You have a couple options for improving their health all of which are liquid/chemical in nature, the most basic treatment however is nutriment (not to be confused with nutrients), which is found in all food stuffs, so start grinding up those pizzas or tomatoes and pouring the juice into your tray!

If your plants die they'll go an off-grey or brown color and have to be removed from the tray with a single click. Before re-planting, make sure you top up the tray's nutrients and water (lack of these probably killed the plant) and to click your hoe on the tray a few times to ensure there's no leftover weeds that took advantage of the dead plant. If you want or need to kill your plants - you can use your hatchet to hack it down after a few swings or you can spray Plant-B-Gone into the tray. Plant-B-Gone can be found in the botany lockers, but kills more slowly unless you spray a lot onto the plant.

If you didn't kill off your plants by now, you probably have a lot of produce on your hands! Go ahead and use your plant satchel on any trays with green lights, and load the bag into the kitchen smartfridge.

Advanced Hydroponics

Bedsides simply planting seeds and growing them, there are several other things you can do within hydroponics that will supplement your farming work. This includes becoming an apiarist, generating various items from plant-matter, and further propagating your plants.

Hydroponics Machines

Seed Extractor File:Seedex.gif The seed storage only has a finite amount of seeds, three per plant type to be exact (barring Nifberries and Earthen-Roots), as such the seed extractor is used to gain more seeds. To use the seed extractor you must take a fully grown plant and click the extractor with it. Once placed in the seed extractor, the plant will be replaced with multiple packets of seeds of the same plant type. Using the seed extractor means you can have a virtually infinite supply of seeds, as long as you always have at least one of said fully grown plant. Make sure you don't let the chef use your last potato!

Biogenerator File:Biogen.gif The biogenerator is a machine which takes fully grown plants and turns them into biomass. Biomass can then be converted into food, condiments, plant nutrients, and various leather products. To use the biogenerator just place a stock of grown plants into the machine and then open up the interface. Much like the smartfridge, you can use a plant satchel on the generator to dump plants into it instead of feeding it all in by hand. The interface will tell you how many biomass points are currently in the generator, and how much biomass various items will require to produce. An in-depth look into what you can produce will be covered in the Biogeneration section below.

ChemMaster 3000 File:Condimentmx.png A ChemMaster stolen from Chemistry that allows you to separate various individual reagents into other sections of the machine, which lets you make bottles or pills out of them. Of particular use would be the ability to grind up potatoes in your reagent grinder and making bottles of ketchup - or, perhaps, a condiment paste/sauce of some other fruit/vegetable.

Reagent Grinder File:Grinder.png An all-in-one grinder that you can throw stuff into to grind down into reagents. In particular, you'll want to toss plants and produce into it to grind down into nutrients and juice for medical or even the bar.

Biogeneration

The biogenerator is perhaps one of the greatest tools you'll be using to do more than just watching grass grow. Besides one useful feature of it being able to turn plants into meat (or at least a weird and smelly synthetic version of it), it can also make a number of other things with biomass. Below you'll find a list of what it can make.

Name Description Cost
Bio Meat A weird version of meat, but it will substitute any recipe that requires meat. 25
Soylent Veridians A set of hearty berry waffles. Probably Not made of people. 75
Flavored Vitamin A pill with nutrients packed into it, plus a little extra fruity flavor. Good for your blood! 25
Food Ration So that's where LiquiFood rations come from... Chalky and bland, but ready to feed. 15
Space Milk (50u) Fifty units of milk ready to cool someone off from eating something spicy. Maybe. 50
Nutri-spread A butter substitute that will, like the bio meat, substitute in for anything that requires butter. 40
Universal Enzyme (50u) An enzyme used in cooking that pretty much condenses your pantry filled to the brim with spices and the like down to one bottle. Science! 100
E-Z-Nutrient (60u) Funny how you can just make nutrients from the stuff you're feeding it to. Standard nutrient bottle. 30
Left 4 Zed (60u) Sacrifices nutrient power for a better chance to mutate the plant. Use with caution! 60
Robust Harvest (60u) Puts everything into nutrient power to achieve the highest yield from crops. 90
Empty Cigarettes (6x) Six empty cigarette rolls, ready to have WEED your substance of choosing shoved inside to be smoked. 250
Tape Roll Basically duct tape made from plants, adhesive and all. Now you can tape ad papers all over the station about your ambroisa farm. 125
Botanical Gloves Gloves of the thick brown variety. Lets you handle poky plants with ease, otherwise just completes the gruff gardener look. 125
Utility Belt A tool belt for storing your tools and such, not that you're an electrician or anything, but it can store your hatchet, hoe, clippers, and analyzer. 150
Leather Wallet A small wallet to hold stuff like your identity and frustrate medical because their HUDs can't comprehend how to read an ID inside of a wallet and money. 50
Leather Satchel A satchel of the brown leather variety, for when someone somehow loses their bag. 200
Cash Bag A bag to hold your ludicrous amounts of money! Money not included. 200
Soap A bar of soap cobbled together to promote hygiene among other things. 100
Towel A towel for drying off. 150
Animal Hide Raw hide skinned from dangerous, vicious, wild plants for you to do whatever the heck you want with. 50
Leather Like above, just not so pelt-y. 50
Cloth A piece of cloth to pad stuff with. 25
Cardboard For when no one wants to give up their internals box so you can run around as a cardborg. 25
Wax Wax for candle-making! Light them up all over the place and annoy people with the resulting mess. 50
Mushroom Friend Animate, walking mushrooms WITH DARK SECRETS. 500


Chemicals: Good and Bad

A variety of chemicals will have different effects on your plants if you inject them or pour them into a tray. Some of them will have beneficial effects such as healing them, increasing their nutrient count or making them more potent, but others will mutate, damage or kill your plants! The two primary chemicals a botanist should be concerned with however are ammonia and diethylamine.

Ammonia and diethylamine are both effective fertilizers, better than the three standard nutrients you have available to you in the Hydroponics Vending Machine. To get these chemicals however, you'll need to ask chemistry, as none is available to you at round start. If you're going to be growing a lot, these chemicals can be helpful. But if there's no chemists, a few other chemicals can also keep your plants healthy on top of using nutrients. Below is a chart of both beneficial, and harmful chemicals that interact with plants in various ways - some of them are blatantly obvious, while others may not be.

Chemical Water Nutrient Health Yield Mutation chance Weeds Pests Toxins Mutation
Anti-Toxin 0 0 0 0 0 0 0 -2 0
Toxin 0 0 0 0 0 0 0 2 0
Fluorine -0.5 0 -2 0 0 -4 0 2.5 0
Chlorine -0.5 0 -1 0 0 -3 0 1.5 0
Sulfuric Acid 0 0 -1 0 0 -2 0 1.5 0
Polytrinic Acid 0 0 -2 0 0 -4 0 3 0
Plantbgone 0 0 -2 0 0.2 -8 0 3 0
Cryoxadone 0 0 3 0 0 0 0 -3 0
Radium 0 0 -1.5 0 0.2 0 0 2 8
Milk 0.9 0.1 0 0 0 0 0 0 0
Beer 0.7 0.25 -0.05 0 0 0 0 0 0
Phosphorous -0.5 0.1 -0.75 0 0 -2 0 0 0
Sugar 0 0.1 0 0 0 2 2 0 0
Soda Water 1 0.1 0.1 0 0 0 0 0 0
Ammonia 0 1 0.5 0 0 0 0 0 0
Diethylamine 0 2 1 0 0 0 -2 0 0
Nutriment 0 1 0.5 0.1 0 0 0 0 0
Adminordrazine 1 1 1 1 1 -5 -5 0 0
EZnutrient 0 1 0 0 0 0 0 0 0
Robustharvest 0 1 0 0.2 0 0 0 0 0
Left4Zed 0 1 0 0 0.2 0 0 0 0
Water 1 0 0 0 0 0 0 0 0
Unstable Mutagen 0 0 0 0 0 0 0 0 15

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