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{{Navbox Lore}}
{{Navbox Lore}}
{{Navbox Skrell Lore}}
{{Navbox Skrell Lore}}
==Politics==
[[file:jargon_flag.jpg|thumb|right|360px]|The flag of the Nralakk Federation.]]
===Jargon Federation Representatives:===
{{toc_right}}
=Skrell Politics=
==Federation Governance==


Jargon Federation politicians who fill ambassadorial positions between the Federation and foreign entities are given the title of '''Representative'''. Each Representative is considered by the Grand Council to be an individual who holds the Jargon Federation’s best interests at heart and has proven trustworthy enough to represent and protect these interests outside of Federation space.
The Nralakk Federation is a unitary directorial republic, whose centralized body manages all mechanisms of the nation as a whole, and is led by the '''Grand Council'''. The federal government manages foreign relations and national-level decisions, with planetary and further divisional management delegated and handled by its council structure. Within each level is a council and its respective councillors, who convene to handle the duties of their governed region, sector, or field with shared authority. The only exception to this is the Grand Council itself, whose Grand Councillor operates with singular, ultimate authority.


Representatives are encouraged to '''study the culture and politics''' of any and all groups they take an interest in. This allows for much professional overlap of expertise between Representatives. Although each Representative may play a minor part in the ambassadorial politics of any group outside of the Federation, they are also expected to claim an '''Entity of Interest''' which stands as their primary field of expertise and denotes the political or economic body they interact with most often.
The ''council'' is the body of governance at every level of Federation society, from a factory unit on Pluat, to the entire Federation itself. These councils can vary in size, term limits, and other small details, but they are all bound to three Federation-mandated guidelines; all councillors must be elected from the population their council governs, each councillor is afforded a singular and equal vote, and each council must obey the ruling of a superior council. For a motion to pass, or an action to be taken by a council, the normal convention is for a two-thirds majority vote, with some variations being dependent on the size or purpose of the governed entity. Every council must contain a chair unanimously elected from within the council itself, who then holds the responsibilities of representing the council, mediating debates, holding votes, and exercising a tie-breaking vote.


Representatives who share an '''Entity of Interest''' are expected to work together, cooperate in order to effectively '''protect the interests of the Federation''', and remain cordial with one another while discussing opposing viewpoints. Representatives who show considerable aptitude when dealing with their Entity of Interest and stay with the same Entity consistently are typically held in high esteem within these ambassadorial subgroups. As Representatives become more versed in politics and take more active roles with their Entity of Interest, a certain form of fame and exposure arises similar to [[Skrell#Idols|some Idols]]. Skrell will often refer to individual Idolized Representatives when discussing that Representative's political ideals in debate or discussion. Although there are benefits to remaining with one '''Entity of Interest''', it is not uncommon for a Representative to change their '''Entity of Interest''' multiple times or take up minor roles in ambassadorial work outside of this claimed interest.
Councillors are typically low-to-high Primaries who, due to their position, are endowed with additional privileges and prestige, both in their community and their individual fields of expertise. One such privilege is the legal protection Councillors receive from being arrested and/or prosecuted as long as they hold the position, except in cases where the Kala have deemed them a threat to Federation Interests. Councillors may be removed from their position by a two-thirds majority vote polled from the citizens they are responsible for governing.


==Common Entities of Interest and Political History==
===Federal Government===
===Sol Alliance:===
The majority of Federation Representatives choose to work within the Sol Alliance at one point or another due to their own interest in Humanity, the political relevance of Skrell and Human cooperation, and the more recent history of corporate growth in Human space. The sheer number of Representatives working within Human space makes Sol a familiar, and quite popular, first choice for many freshly vetted Representatives to gain experience in the processes of interstellar politics.


As it stands, there is a constantly fluctuating number (between twenty and thirty) of Jargon Representatives who claim the Sol Alliance as their chosen entity. This number does not include Representatives who claim other interests within the borders of the Alliance as their primary entity of interest. Other such entities of interest include smaller, more independent colonies as well as companies and Mega-Corporations operating within Sol.
The Nralakk Federation has most of its power centred around the Federal government, the central body that legislates for and governs the Federation as a whole, headed by the Grand Council. While the Federal government oversees external relations as well as the overall governance of the Federation, the planetary governments oversee the regular day-to-day operations of Nralakk planets in the form of Planetary Councils.


Diplomatically, the two powers have numerous treaties of cooperation. Presently, both powers enjoy a very beneficial trade agreement, boosting the Alliances economic capability. Limited technological exchanges are also conducted, though this remains highly restrictive and lengthy process as a result of the artificial intelligence leak from '''2437'''. Another important agreement is a security one, where both powers to a degree, cooperate and share intelligence on border activities to counter pirates, smugglers and other forms of threats. Other agreements and treaties exist, but are not as major as the previous ones.
====The Grand Council====
[[File:GrandCouncil.png|thumb|right|300px|The emblem of the Grand Council.]]
The '''Grand Council of the Nralakk Federation''' (Nral’malic: Qu’Wuqajeq-Nralakk) is the ultimate decision-making body of the federation, headed by the Grand Councillor. The Grand Council itself includes all members of the Advisory, Federal, and Judicial Councils, the Nralakk Federation Security Commission, the High Representative, the State-owned Enterprise Presidents, and delegates from the various Federal Civil Service agencies.
An even smaller body within the Grand Council is the '''Advisory Council of the Nralakk Federation''', which is the Grand Councillor’s closest circle, made up of experts for every matter the Grand Councillor maintains management of. The number of Grand Advisors on the Council fluctuates within a Grand Councillor’s term, with the current council currently:


Recent civil disruption in the Sol Alliance has caused some of the Representatives to return to Federation space until issues settle, however others have seen this as an advantage to gain the advantage in studying and experiencing interstellar politics. Additionally, Federation representatives have lodged formal protests towards the decision to ban Tajara from Solarian space, citing it as barbaric and cruel to a species that is attempting to build a better future for themselves, away from war.
{| class="wikitable"
|+ Advisory Council of the Nralakk Federation
|-
! Managing Government Council !! Advisor !! Responsibilities and Information
|-
| '''Nralakk Federation Security Commission''' [NFSC] || Grand Advisor of Security and Intelligence, Security Commissioner ''Tariqale'miluz Odakizu'' || Advises on matters of national security, foreign disputes, domestic surveillance.
|-
| '''Nralakk Federation Representative Corps Council''' [NFRCC] || Grand Advisor of Diplomacy, High Representative ''Arelqive’usoq Nwugayu'' || Advises on foreign policy, reports diplomatic efforts by representatives abroad, and relays information from foreign representatives within borders.
|-
| '''Nralakk Federation Legal Council''' [NFLC] || Grand Advisor of Justice, Federal Chief Magistrate ''Jirele-Eriuyushi Gaz’Owal'' || Advises on national policy, maintains information and legal records from federal and planetary courts.
|-
| '''Nralakk Federation Research and Advancement Council''' [NFRAC] || Grand Advisor of Scientific Innovation, Chief Director ''Ormish Jrolk'' || Advises on ongoing national and planetary projects, current scientific standards, and ethics.
|-
|  '''Nralakk Federation Labour Council''' [NFLBC] || Grand Advisor of Workplace Affairs, Labour Secretary ''Ruyoq Oawui’pili'' || Advises on current workplace practices, concerns submitted by State-Owned Enterprises, and adoption of new equipment and technology.
|-
| '''Nralakk Federation Logistics and Transportation Council''' [NFLTC] || Grand Advisor of Infrastructure and Transportation, Administrator ''Yawi Finiquvi'' || Advises on infrastructure and transportation developments and reports on current logistics, potential deficits, and public transportation statistics.
|-
| '''Nralakk Federation Cultural Development Council''' [NFCDC] || Grand Advisor of Skrell Culture, Cultural Minister ''Lawuir-Gwikip Orizu’nari'' || Advises on recent cultural events in Federation citizens, development of the national language of Nral'malic, preservation of heritage and culture, and foreign culture.
|-
|  '''Nralakk Federation Economic Planning and Quota Council''' [NFEPQC] || Grand Advisor of Economics, Economic Planner ''Yewis’kiv Bulo’woka'' || Advises on national quota projections, development of economic sectors, industrial expansion, and coordination with corporate and foreign labour bodies.
|-
| '''Nralakk Federation Health and Betterment Council''' [NFHBC] || Grand Advisor of Health, Chief Medical Director ''Ninilur’yiv Avila'' || Advises on matters of medical developments, health trends within age and Index demographics, and birthrate projections.
|-
| '''Nralakk Federation Education Council''' [NFEC] || Grand Advisor of Education Chief Instructor ''Gijiq’ximi Piq-Valik'' || Advises and reports on national curriculum, student body trends, and development of future educational development.
|-
| '''Nralakk Federation Diona Integration and Harmony Council''' [NFDIHC] || Grand Advisor of Diona Affairs, Diona Liaison ''Wuyoa Bero-Rixi''l & Gestalt Representative ''Curator'' of Greater Internal Harmony || Advises the development of the induction of diona and gestalts into the Federation, Spiral Garden statistics, and cultural developments within the Conglomerated Choir of Nralakk.
|-
| '''Nralakk Federation Hive Integration and Diplomacy Council''' [NFHIDC] || Grand Advisor of Skrell Culture, C’thur Liaison ''Vilejio Trujiv’ruwi'' & C’thur Queens ''Mouv'' and ''Vytel'' || Advises on the development of Diulszi, C'thur Hive political involvement, adoption of both sapient workers and Viax into the national workforce, and the physical state of High Queen C'thur.
|-
| '''Nralakk Federation Traverse Management Advisory Board''' [NFTMAB] || Grand Advisors for the Traverse, all advisory board members || Recently formed, irregular council after the events of the Q'elpi Basin crisis. Advises on the matters of the Traverse's development, autonomy, and the Qehalak's development as an independent enforcement body.
|-
| '''Nralakk Federation Phoronic Research and Reserve Oversight''' [NFPRRO] || Grand Advisors for Phoron Application, all board members || Recently formed, irregular council in light of the phoron scarcity. Advises on all matters of the adoption of phoron technology, strategic reservation of phoron, and projections on the ongoing crisis.
|}


===Republic of Biesel:===
Beneath the Grand Council and the Advisory Council are the accessory and irregular councils that are members of the Federal government, but are still ultimately both beneath and answer to the Grand Council. These consist of the:
The Republic of Biesel is a relatively new Entity of Interest. Immediately after the Tau Ceti system was granted independence from Sol in 2452, a handful of Representatives chose the fledgeling nation as their focus. The majority of Representatives operating within the Republic have extensive experience with other Human Entities, with the most common being the Sol Alliance and mega-corporation NanoTrasen.


Diplomatically, the Republic acts as the number one tourist destination for Federation citizens outside their own borders, resulting in mutual tourism treaties, which on paper makes the process easier, but in practice, still upholds the ban on synthetics and other dissidents from entering Federation territory. Another major agreement is a security-based one, where specialists and instructors are sent to better train and equip government agencies in handling synthetic threats. Other agreements and treaties exist, but are not as major as the previous ones.  
{| class="wikitable"
|+ Accessory and Irregular Councils
|-
! Accessory Council !! Information
|-
| '''Federal Council of the Nralakk Federation''' [FCNF] || The primary body of Planetary Government oversight, the Federal Council is the mechanism the Grand Councillor uses to manage the direction of the Planetary Councils. The Federal Council is made up of the Grand Councillor and every Planetary Councillor in Federation space.
|-
| '''Judicial Council of the Nralakk Federation''' [JCNF] || The most important mechanism of law and justice in the Federation, the Judicial Council proposes, writes, and codifies Federal laws, and appoints Federal Magistrates. The Judicial Council is made up of the Grand Councillor, the Federal Chief Magistrate and Chief Procurator, as well as select senior Federal Magistrates and Procurators.
|-
| [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|'''Nralakk Federation Security Commission''']] [NFSC] || The supervisory body responsible for overseeing all security, intelligence, and law enforcement operations conducted by the Federation both domestically and internationally. Headed by the Grand Councillor and their appointed NFSC Commissioner, currently Tariqale'miluz Odakizu.
|-
| '''Federal Corporation and Economic Integration Board''' [FCEIB] || The body is explicitly headed by the Grand Councillor, with each President of the State-owned Enterprises serving as a member, to coordinate the direction of the Federation’s industries. Each President is a subordinate to the Grand Councillor and is only able to advise them, as they do not have a vote on any matter presented to the FCEIB. The FCEIB, being a relatively recent board formed in order to handle the original Work Initiative Programme before the expansion of corporate special economic zones, has seen significant growth as 2467 heralds further corporate presence in the nation. These positions include advisory positions from each foreign corporation present, though the position of being advisors relegates next to no real political power beyond having the direct ear of the Grand Councillor and the State-Owned Enterprises’ presidents.
|-
| '''Federal Civil Service''' [Not abbreviated] || An irregular, umbrella term for all the nonspecific bureaucrats, office workers, and general employees of the Federal government. The FCS is not an organisation itself in any form, and is made up of administrative and civilian employees of government bodies.
|-
| '''Nralakk Federation Representative Corps''' [NFRC] || The body containing the Representatives of the Federation to the other nations of the Spur, headed by the High Representative of the Nralakk Federation Arelqive’usoq Nwugayu. The Nralakk Federation's interstellar diplomacy is done through its '''Representatives''', consisting of several hundred members of the Nralakk Federation Representative Corps, who act as ambassadors for the Federation towards foreign entities. Each Representative is thoroughly vetted by the NFRC and granted ambassadorship status after being proven to be an accomplished member of the Federation, who holds its interests to enough of a degree to be trusted with the task to represent the nation abroad.


In late '''2458''', a Representative responded to the Republic of Biesel manufacturing a line of Combat-Module Synthetics by requesting an embargo on the small Republic. With a short debate, 11/12 of the Representatives agreed to send the request, and after a slightly longer debate on Jargon between the Grand Council, they enforced the embargo - racking up prices of many common goods in the Republic. The Federation requested Sol embargo aswell, and this spurred on the [[Republic_of_Biesel#The_Frost_Invasion:_2458_-_2459|Frost Invasion]]
Representatives regularly become Primary Numericals and achieve idol status due to their work, particularly if their assignment is considered of vital importance to the Nralakk Federation. Idol Representatives are expected to be well-versed in politics, to always go beyond standards set by the Federation as an example of a model citizen, and are under minute security under the NFRC’s oversight. Any rumors of potential scandals are enough for a Representative to be recalled, particularly for those assigned to high-profile entities such as the [[Sol_Alliance|Solarian Alliance]], or the economically strategic [[Republic of Biesel]].


Presently in the year '''2461''', the Federation has made efforts in improving relations once more, upping imports in hopes of stabilizing the Republic's economy. Representative focus has shifted towards a more dialogue-based method when dealing with issues they deem concerning.
|}


===Zeng-Hu Pharmaceuticals:===
===Planetary Government===
Shortly after first contact, many human companies and corporations began requesting scientific cooperation with Skrellian researchers. To more effectively process and consider these offers, the Grand Council initiated the Federation Representative system. This early version of the current, more expansive system involved the appointing of five delegates to meet with board members of each corporation.


Zeng-Hu Pharmaceuticals was the first private company to successfully lobby for Skrell support. This is largely attributed to the driven attitude of CEO Vanas Peng and the council of early Federation Representatives.
Within the Nralakk Federation, each planet is governed by a '''Planetary Council''', who are responsible for the dissemination of directives from the Grand Council and oversee the fulfillment of production quotas, and in turn submit the vast amounts of statistics and information necessary to ascertain the needs and capabilities of each planet. At the highest level are the Provincial and Municipal Councils, who oversee entire regions of the planet outside of large population centers, and can encompass multiple smaller settlements under their jurisdiction. Additionally, Planetary Councils are in close contact with their [[Skrell_Enforcement#Directory_Of_Internal_Security|security forces]], and have a special relationship with the [[Skrell_Enforcement#Council_Enforcers|Wukala]], who nominally serve them.


This partnership between Human and Skrell scientists yielded the advent of cloning technology in 2416. This phenomenal breakthrough lead to many changes in Federation foreign politics. Most direct among these changes was the expansion of the Representative system and the vetting of more potential Representatives.
'''Provincial Councils''' manage the implementation of new directives from the Grand Council and its subordinate councils, track and update information regarding the population, productivity within the region, and record the average amount of UBI and social welfare program usage across its populace. Infraction rates and criminal activity also ultimately fall upon the Provincial Council, who then submits these reports to planetary enforcement boards. '''Municipal Councils''', their urban counterparts, maintain the same responsibilities and record similar statistics.  
Today, ten Representatives claim Zeng-Hu Pharmaceuticals as their Entity of Interest, and thousands of Skrell now call this company their employer - being contracted from the Federation, then contracted from Zeng-Hu to Nanotrasen to arrive on the Aurora.


===Peoples Republic of Adhomai===
The average member of the Provincial and Municipal Councils are generally idols and well-known community figures, with the expectation of providing the fairest and best decisions towards improving their managed regions. The act of representing the planet’s sum total to the rest of the Nralakk Federation is not taken lightly, and candidates are usually under scrutiny throughout their service.
There is little interest publicly on the turmoil on Adhomai, with only two representatives for the whole planet. The two Representatives have chosen [[Adhomai#Hma.27trra_Zivr_.28Glacier_Worm.29|Adhomaian wildlife]] and [[Adhomai#Raskara_.28Adhomai.27s_Moon.29|Adhomai's moon]] as their Entities of Interest respectively.


As of 2461, the Federation has gained interest on the system. Shifts in the geopolitical landscape and requests for help by the Peoples Republic of Adhomai for help has prompted an altruistic response by dispatching a peacekeeping force to protect and help the populace. Presently they avoid direct military intervention and instead provide both protection to key civilian zones and provide supplies to improve local living standards.
Beneath the Municipal and Provincial councils are the '''City Councils''', of which Municipal and Provincial variants also exist. Municipal City Councils, or MCCs, are tasked with the management of civil services and the development of the individual cities that preside over, and are usually the highest branch of the planetary government that the average Federation citizen interacts with. Social welfare programs and the universal basic income are provided through the MCC, and are expected to monitor and record the total population and demand for these programs in order to correspond with the Municipal Councils that lead above them.  


===Unathi Traditionalist Coalition:===
'''Provincial City Councils''', or PCCs, manage more responsibilities than their city counterparts. The average PCC manages the industrial expansion and State-Owned Enterprises’ development and quota fulfillment in the smaller settlements and rural areas, regularly coordinating with the local workforce for oversight on most tasks. From ecological considerations on industrial expansion, to the local SOE branch’s fulfillment of domestic demand and quotas, PCCs are the backbone of these areas.
When the Traditionalist Coalition first claimed independence in 2438, it was immediately recognized by many Representatives as the single greatest threat to Unathi progress and prosperity. The Traditionalist Coalition was founded by clans who stood in stern protest of what it saw as “alien influence” and immediately began to wage war against the Izweski clan, who had been willing to learn from both Skrell and Humanity.


Only three Skrell have ever claimed the Unathi Traditionalist Coalition as their Entity of Interest. These people believed that the best way to forgo further Unathi bloodshed was to open relations with the Coalition and help them see that neither the Jargon Federation nor Sol Alliance harboured malicious intent. These Representatives quickly began to lobby members of the Grand Council for the approval of a Grand Peace Delegation.
At the lowest and local levels are the '''Ward Councils''' and '''District Councils''', who preside over boroughs of population-dense cities, and smaller urban or rural cities respectively. Deviating from the higher bracket councils, both local councils are responsible for community initiatives, polls, updating total population and their fluctuations, as well as functioning as a forum for the citizens in their jurisdiction. Every skrell citizen is able to be granted correspondence through both councils, whether through personal requests or the local assemblies. While civilian assemblies for polling and public reception are common, idol-only panels function as direct routes for the most influential citizens of the Federation to interface with the local government. As these idols are usually given more say in the councils, they are usually expected to have some impetus to represent the interest of their local community beyond themselves. Beyond the technicalities and legal definitions, these councils form the backbone of communities through helping the individual citizens within them connect and work together for a collective effort.


Weeks of planning went into the assembly and preparation of this self-proclaimed “Grand Delegation” which was quickly growing from the desperate plea of a few Representatives to an exhilarating story of peace for Skrell everywhere. Skrellian news sources described the war between the Unathi factions in poetic, and at times even artistic, terms. This delegation quickly gained popularity with the people of the Federation as a chance to convince a people who were fearful of the strange universe around them to put down their arms and join their brothers who were already working for a better tomorrow.
Civilian space stations and installations, in contrast to the planets within the Federation, are managed entirely by individual '''Installation Councils''' in lieu of the three bracket council system. Operating as a hybrid of all three brackets, the average Installation Council has considerably more direct governance over their station, being afforded these abilities to compensate for the combined responsibilities of every bracket. All members from these councils are derived directly from the station staff, usually from the leaders of each individual department. While typically assigned to a Planetary Council that manages the planet whose gravitational well influences the installation, free-floating structures are afforded further autonomy.


As this mission of peace was put together, Federation scientists conferred with Izweski engineers to design a new Skrellian cruiser especially made to pay homage to Unathi architecture. Researchers and politicians alike hoped this more familiar design would help to ease the shock that Traditionalist Unathi could feel upon seeing an alien vessel for the first time.
==Skrell Schools of Thought==


The cruiser finally entered Moghes orbit on March 14th, 2438 and sent its shuttle to the Coalition capital city of Tisxaclas. The shuttle carried with it a crew of hopefuls including a Skrell pilot who was being vetted to teach prospective Unathi pilots how to handle spacecraft, several Ourean politicians who had agreed to the journey as it grew in popularity, a relatively light protection detail of only four Tup Commandos, a Skrellian news reporters, and the three Representatives who had originally proposed the journey.
The political, social, and economic ideologies of the Nralakk Federation have existed since the formation of the First Federation, and have since evolved towards their current, contemporary state. These “Schools of Thought” are the general guidelines and principles for wide ranges of individual beliefs a skrell holds, although they remain true to the core beliefs of the School.
As the shuttle approached the Coalition capital city, it came under heavy fire from Coalition Anti-Air weaponry. Rather than a story of progress and peace, the orbiting cruiser had to relay that the delegates had been killed before they could even land. The cruiser was ordered to leave Moghes and quickly found itself reassigned to a protective orbit around the colony of Ourea.


This event quickly turned the prospect of peace on the Unathi homeworld from hopeful to cold for many Jargon citizens. Ourea continued to receive support from the Federation for years, but all attempts to contact the Unathi Traditional Coalition were abandoned as the Grand Council opted to let the Unathi of Moghes solve their conflict between themselves.
===Primary Schools===
The Primary Schools are the two official and most common ideological spheres to which nearly every Nralakk citizen follows:


===Unathi Hegemony:===
*Federalism (though unrelated to the traditional concept of Federalism from the identically-named human ideology) is the current dominant School of Thought in the Nralakk Federation, promoting the ideals of further centralisation and power for the Federal government: a command economy is planned and managed by the Federal government, and carried out by the Planetary Councils in order to perpetuate the necessary support of the welfare state; diplomacy and trade conducted with any nation deemed advantageous, regardless of their ideology for the benefit of the Federation; a security and intelligence apparatus which remains strong and maintains its presence outside of Federation space in the name of national interests; the diona and C’thur’s vaurca populaces should be further integrated into the Nralakk Federation.
The majority of Representatives who currently claim the Hegemony as their Entity of Interest have been involved with Unathi relations since their discovery in 2433. Among these Representatives are over a dozen of the Skrell politicians who fostered the Unathi colonization of Ourea and worked alongside human politicians to govern the planet from '''2438''' to '''2457'''.
While Federalism is primarily a monolithic School of Thought ideologically, the methods of its implementation have many small variations. Integrationist Federalists are interested in the further integration of the other interstellar species in the Orion Spur, with the end-goal of allowing all of them to live and forward the interests of the Nralakk Federation.  


For a time, the best description of their relations is that it does not exist. After numerous attacks and raids on both Federation civilians and JFSF personnel resulting in a number of deaths, injuries and imprisonment by the hands of the Hegemony. The Federation has kept a very restraint hand and simply left the Hegemony, handing over Ourea in the process. Severing most diplomatic channels.
*Planetary Traditionalism is the less common School of Thought in the Nralakk Federation, which promotes the ideals of a decentralised Federal government. These ideals range from: Expanded self-governing power to the individual Planetary Councils, decentralised economies to provide each Planetary Council more freedom to revolve their planet’s industries to their individual specialities for the prosperity of the Federation; Diplomacy and trade opportunities offered only towards nations in-line with Traditionalist and Federal interests; a security and intelligence apparatus more focused on the planetary level, and does not conduct operations outside of the Federation, with the Qu’Wukala’s powers being restricted; The diona and C’thur Hive’s vaurca populaces should remain in their current positions in skrell society, primarily towards expanding the labor base of the Nralakk Federation.
Planetary Traditionalism tends to retain the same base concepts across the Core and Contingent systems, but experiences further variation towards the Traverse. Traverse colonies trend towards Planetary Traditionalism towards varying amounts of autonomy and decentralization. Towards the border towards human civilizations, more absorbed ideas of a capitalist scheme of economy and open markets become more popularized. Inversely, more radical planetary traditionalists further separation into sector-states and planet-states with their own planetary governments able to modify the Grand Council’s passed down laws. Those in the latter sometimes adopt the title of Commonwealth Traditionalists, in reference to the Commonwealth of Three.


This has changed when the present heir and regent to the Hegemony, Not’zar Izweski has managed to reopen diplomatic channels through summits, cultural exchanges and other treaties, normalizing relations to a degree. With even a young member of the Izweski family, Prince Z’krazki Izweski on his first trip outside their home system, visiting the Federation homeworld of Qerrbalak.
===Secondary Schools===
The Secondary Schools are the myriad minority beliefs not endorsed by the Nralakk Federation, instead adopted by skrell outside of the Federation’s borders. These consist of:


Presently, relations have, as time passes, been getting warmer, permitting trade and travel to occur once more. However, there exist two different points of view on how to handle the Hegemony. One side believes that given their aggressiveness and savagery which have been exhibited in their actions against the Federation, that the Federation should only keep diplomacy as limited as possible while remaining respectful. The other believes that the Federation should once more invest itself into the situation the Hegemony is enduring, that forgiveness should be given and to once more collaborate as to propel them into greater prosperity.  
*The Lyukal/Resistance Fronts’ ideologies span the diverse and extremist beliefs drawing from many differing interpretations of [[Skrell_Faith#Suur’ka|Suur’ka]] and [[Skrell_Faith#Kir’gul|Kir’gul]] tenets. A majority of these state that the Nralakk Federation is an overbearing, totalitarian state, and that skrell should actively resist its control. Believers in these radical ideologies find themselves divided between other opposing groups, leading to a significant degree of infighting that some consider a hindrance towards the primary goal of reforming (or destroying) the Federation. Lyukal/Resistant Front beliefs are found mostly in the [[Federation_Crime_and_Resistance#The_Resistance|subversive Traverse]], as well as with [[Starlight_Zone|non-Nralakk skrell]].


===Empire Of Dominia:===
*Skrell Corporatism is the niche belief that the Nralakk Federation’s future lies within an open-market, capitalist economy where corporations drive industry, with competition being the key to achieving rapid innovation and expansion. Inspired by their human neighbours, Skrell Corporatism is nearly unheard of in the Nralakk Federation, with only some interest taking root where megacorporate special economic zones and cooperative areas are leased. In non-Nralakk skrell circles, this belief remains rare, as most skrell outside of the Federation’s welfare state face the reality of living in the broader, corporatist Spur.
The Empire of Dominia has a stable relationship with the Federation, even without any formal embassies. There are, however, Federation sanctioned trade ships entering their space.


===Dionaea:===
*The Synthetic Wave is the belief held by the few remaining AI sympathisers, who now live in the Coalition of Colonies and obscure frontiers following the Tri-Qyu Calamity, that the Synthetic Era was a time of objective scientific and technological prosperity for skrell. Artificial Intelligence should continue to be developed by those in the Synthetic Wave, and that AI is the key towards the betterment of the Spur at large. Openly following this belief is guaranteed to have one shunned and ostracized in any circles beyond itself.
Skrell first discovered the Dionaea in 2320 by stumbling across what they dubbed to be a “pod” of organic life. By studying this pod, the Skrell began to piece together this new form of life. Although not entirely understood, it became clear that groups of the life-form could form thinking units and could learn to comprehend the Skrellian language.
Notably, the phrase “Glorsh Loyalism” is a catch-all term for a broad spectrum of AI supporters for most disapproving skrell, despite Glorsh-Omega itself is a controversial topic amongst Synthetic Wave members. Most disavow Glorsh-Omega as a shortsighted and poorly handled intelligence, while others believe that Glorsh’s first execution was erroneous, and with more development, could have been the true guiding hand of the species.


In the year 2331, researchers began giving small clusters of these “Dionae” freedom to move about several population centers while under close observation. These social experiments proved that the Dionaea could be conditioned to work and function within Skrellian culture. This discovery resulted in the rapid conditioning of many Dionaea gestalts. While the majority of these life-forms were under close supervision or were chosen to enter experimental positions in the Skrell workforce, many were offered relative freedom under the condition that Skrell researchers document their behaviors. As these “Nomads” came about, much of the Skrell population began to take an amused interest in the socialization of these gestalts.
*National Isolationism, while seen as particularly conservative and reactionary, has maintained a small niche of support in the Nralakk Federation. Isolationist skrell see the Nralakk Federation’s opening of its borders and Spur political involvement to be a distraction or active detriment to the Federation, and would see its borders closed in order to focus on its own domestic issues. Multiple groups would see skrell who settled outside of the Federation either returned or permanently exiled due to cultural contamination.
Phoron and its use in the Nralakk Federation is a controversial topic among Isolationists, who either see the nation’s dependence as a catastrophic deal with the devil towards foreign powers and outside elements, while other Isolationist groups believe the expansion to find new, Federation-owned sources of phoron is key to maintain self-sufficiency.


Policy regarding the Dionaea was primarily handled by the Grand Council and local or city councils until the year 2426. When a joint operation between Skrell and Humans resulted in the discovery of an organic craft, it became clear to many Federation politicians that the Dionaea should be viewed as an Entity rather than a simple subject of research. This resulted in the hasty formation of a council of five Skrellian Representatives to interact with any foreign Dionaea groups as they were discovered.
==Relations with Foreign States==


The council also held a meeting later in 2426 to explain to Sol Alliance politicians what exactly the “Organic Craft” was made of. With Humanity now aware of the existence of Dionaea as a whole, members of various Federation Councils began suggesting another social experiment for the race. These murmurs were met with legislation in the year 2432, when three Dionaea were successfully vetted and approved to serve as Jargon Federation Representatives.
The Nralakk Federation, originally known for isolationist practices and the tumultuous involvement in the [[Unathi_History#First_Contact|first contact of Moghes]] and [[Tajaran_History#First_Contact|Adhomai]] alongside Solarian exploration, has since moved to distance itself from the results of their appearances into Spur politics. The Federation’s [[The_Beauchamp_Arc#A_Federation_Resolute|new era]] of foreign aid and renewing offers for potential friendships has begun the process of melting the icy exterior of the skrell giant, attempting to move against the perception of the Federation as being both distant and as Sol’s unspoken card to pull upon in the event of being threatened by other powers.


===Vaurca:===
Though many perceive this as a turning of a new leaf and fantastic economic opportunity, there are just as many who perceive the Federation’s movements as a threat from a looming foreign power, now mobilized only out of necessity. Foreign aid and technological offerings have historically been an immense boon for struggling settlements and post-disaster recovery, with examples seen during the [[The_Beauchamp_Arc#THE_QUKALA’S_VICTORY:_BEAUCHAMP_ON_THE_RUN!|assault on Sol’s warp gates in 2464]], [[New_Gibson#Contact_with_the_Skrell|New Gibson’s biodomes]], and the [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|Nralakk-Izweski Mutual Prosperity Agreement]].
Federation policy with the Vaurca hives are a matter of cautious debate. The Grand Council itself has made few public announcements regarding policy with the Vaurca since their discovery in December of '''2456'''. As it stands, a council of five veteran Skrell Representatives oversee relations between the Jargon Federation and all Vaurca hives while a small network of novice Representatives ensures each counsellor is well informed. There is an estimated two to three Representatives in this network for every counsellor.


One of the hives within Federation space is the [[Vaurca_Hives#C.27thur|C'thur]]. The C'thur have been a guarded secret of the Federation since '''2457''', when their giant Hive-ship crashed into a planet in Federation space with their dying queen inside. Skrell scientists worked to put their High Queen into life support, while also studying the Vaurca species themselves.  
===The Alliance of Sovereign Solarian Nations===
The Solarian Alliance and Nralakk Federation were the first two nations of differing species of the Orion Spur to make contact with each other, and have closely cooperated ever since. Both nations host dozens of the other’s representatives, being heavily intertwined economically and strategically. It remains in their mutual interests to ensure that they both continue to be stable, and something interstellar powers.


Due to an agreement between the C'thur and the Federation, the hive is to give large amounts of technology, knowledge, and integrate into the Federation as citizens - although they are limited by a variety of restrictions and rules, namely complete oversight and travel restrictions, making this citizenship only true by name, as they do not enjoy the full benefits of this citizenship. Due to the economic nature of the Federation, they find themselves beholden to the Federation, though compared to the other Hives, they live in relative comfort.
Strategic trade between the Alliance and the Federation stands as the second largest source of phoron, with both nations seeking to maintain each other’s strategic reserves and stability as the scarcity moves past peak phoron. The ASSN does push to retain preferential deals from their relationship and long history of cordial relations between each other, though how much exclusivity can be retained is yet to be seen.
 
===Republic of Biesel===
The [[Republic of Biesel]] maintains a positive relationship with the Nralakk Federation at a state level, however among the general population of the Republic, opinion on the Federation is largely reserved, with their inaction during the [[Republic_of_Biesel#Phoron_Scarcity_and_the_Second_Invasion_of_Biesel_(2462)|invasion of Tau Ceti]] and the [[Warbling_:_The_Traverse_Strikes_Back#Unprecedented_Mass_Migration_of_Skrell|refugee wave during the Traverse Crisis]] still in recent memory. Despite this, Tau Ceti remains a favorite for skrell traveling abroad, boasting the status of being the number one destination for work and travel visas.
 
The Republic of Biesel currently maintains the second-largest number of diplomatic representatives within the Nralakk Federation’s borders. With the ongoing [[phoron scarcity]], the Federation vies to improve relations and influence in the fledgling republic through foreign aid, the lending of advanced - non-phoron reliant - skrell technology, and research leases. Meanwhile, the Republic reciprocates by leveraging its political position to expand megacorporations’ ability to freely operate within the Federation’s economy. The Nralakk Federation has affirmed that they see the Republic of Biesel as a valuable diplomatic partner, and publicly wishes to increase diplomatic ties with them. This has since expanded further as [https://forums.aurorastation.org/topic/16330-tau-ceti-times/page/5/#findComment-181503|talks between the Republic and Federation] give way to a tentatively hopeful new era of cooperation between the two nations, with the Federation providing an unexpected apology and vested interest in cooperation. In spite of the news, the people of Biesel remain wary of what is to come in light of future agreements, particularly among the refugees hiding away from the Federation’s eye in the Starlight Zone.
 
===Serene Republic of Elyra===
The [[Republic of Elyra|Serene Republic of Elyra]] maintains suspicion and cooled relations with the Nralakk Federation, particularly due to Elyra’s interest in self-reliance, with only some improvement post-Lii’dra Incursion. Most attempts to open opportunities for phoron trade are met with cold responses, or slated off as too costly due to the distance between their territories. A general sentiment among Elyrans is that the Nralakk Federation’s efforts to pursue diplomacy is purely out of ambition with the collapse of the Solarian Alliance, consisting of nothing more than a changing of which political giant is meddling in their affairs.
 
The Serene Republic of Elyra retains a middling amount of representatives within the Federation and in their own borders, with their intentions focused primarily on securing research agreements and the technology trade. Both parties still support an interest in fostering further cooperation, if only to maintain their research agreements and little else.
 
===Empire of Dominia===
Despite their proximity, the [[Empire of Dominia]] and the Nralakk Federation have remained very neutral. Dominia’s stance on the Federation is turbulent due to the empire’s cultural and religious views on synthetics, the Federation’s past exploits with AI, and their subsequent disavowal of them splitting the public opinion. Attempts at trade have usually floundered due to logistics and dangers involving travel through the Federation’s furthest frontiers to access their trade ports. With synthetics remaining a constant topic in politics and current events, both factions have recognized the other’s stances on artificial intelligence as mutual… if in parallel to each other’s reasoning. This mutual standing point has been used as a reignition of diplomatic interaction between both nations, with potential trade returning as a talking point between Dominia’s representatives and the Federation itself.
 
Currently, the Empire of Dominia maintains a small number of representatives of the Nralakk Federation within its borders, though more are planned to be sent over should their relationships continue to warm. This has since developed further with the recent growing relations between the Solarian Alliance and Dominia, which has further warmed the Federation towards future collaboration.
 
===Eridani Corporate Federation===
The [[Eridani Federation|Eridani Corporate Federation’s]] relations with the Nralakk Federation is the second largest corporate entrypoint into the Federation’s economy, seconded only by the [[Republic of Biesel]]. Being a sovereign nation under the [[Sol Alliance|ASSN]] has endeared them to the Federation at large, but the heavily controlled economy remains slow to allow foreign corporate influence beyond limited special economic zones established by both [[Einstein Engines]], [[NanoTrasen Corporation]], [[Zeng-Hu Pharmaceuticals]], and other corporate conglomerate members. With the Phoron scarcity and economic shifts, however, further allowance of the corporations into the Federation, and the loosening of its economic control, is projected to be all but assured by Eridani economic and political analysts.
 
The Eridani Corporate Federation retains the third largest number of representatives within its borders as Eridani continues to court the Federation for further trade deals and corporate influence.
 
===Coalition of Colonies===
The [[Coalition of Colonies]]’ member states recognize the Nralakk Federation’s close ties to the [[Sol Alliance|Solarian Alliance]] as the largest hurdle against diplomatic interactions between each other - particularly as the Coalition invites further breakaway states into its fold. Despite the Federation’s neutrality in recent conflicts with the ASSN as a sign of potential diplomatic opening, most anti-Solarian members of the Coalition still see the Federation as its staunch ally. Stances on further diplomatic relations with the Nralakk Federation vary by member state:
 
[[Xanu Prime]], being the economic powerhouse of the Coalition, has considered potential trade with the Federation to be a great boon against recent decades’ economic tumult. The Federation’s distancing from the ASSN made in the Interstellar War and diplomatic advances towards Ex-Solarian nations have softened the initial coldness. While the Federation was slow to act on expanding diplomatic and economic opportunities with the Coalition at large, Xanu Prime has been the recipient of the first exploratory trade routes and diplomatic visitations by the Federation’s representatives. Similar opportunities await Xanu’s political discussions on what to do with Sol’s largest ally.
 
The [[Scarabs|Scarab Fleets]] are a peripheral faction that has maintained very little notice from the Federation, beyond being the recipient of foreign aid that has trickled down from Xanu and other Coalition states. The most relevant major vessel of the fleet is the [[Scarabs#Faladay_Tadhhab_Bsre_(Fa’Ta-Bs)|Fa’Ta-Bs]] with its ties to [[Zeng-Hu Pharmaceuticals]], which became a topic of interest regarding the development and creation of the [[Offworlder_Humans#The_ESS|ESS RIGsuits]] and other off-worlder aids. Despite this initial obscurity, outreach towards the Coalition will provide further opportunities for the Scarabs to make their presence known to the Federation, and with some hope, become the recipients of trade and aid in the future.
 
[[Konyang]] is a controversial subject when discussing future political dealings with the Coalition, having been a [[Konyang#History|recent Solarian breakaway]], the host of a wide swath of synthetic advancements, and the positronic vaults. In spite of this, the newest member of the Coalition still receives the same offer of amicability and trade, though the Federation’s own anti-AI stance has alienated Konyang’s populace just as much.
 
[[Assunzione]]’s sheer remoteness renders it mostly as an interest for research, though most efforts are strained through sheer distance, and what few research efforts are hampered by the insularity of Assunzione’s people. Despite this, the potential for the technology trade would be an immense boon for the domed cities, and cooperation in the future is slated for both parties.
 
[[Vysoka]]’s relative lack of development and position within the Coalition renders the Federation’s interaction with them unremarkable beyond ecological consultation. While cordial (and more than interested in receiving Federation technology to rapidly catch up with the relative stagnation on the planet itself), most diplomatic interactions do not develop much further than maintaining an amicable relationship between each other.
 
[[Himeo]]’s position as the industrial powerhouse of the Coalition is tempered with its significantly less generous position of the Federation’s relationship with Sol, as well as the perception of the Nralakk Federation as the worst parts of [[Federal_Technocracy_of_Galatea|Galatea]] placed on a much larger scale. Ideological differences between both factions have hampered diplomatic processes severely, and skepticism hangs above any future agreements.
 
[[Federal_Technocracy_of_Galatea|Galatea]] remains hostile and untrustworthy of the Federation under the same suspicion of psionic tampering, and the broad ban of skrell from entering their borders has frozen most interactions entirely. It is unlikely to improve any time in the near future, particularly with the xenophobic distrust, and the implications of its highest echelons being able to manufacture lethal feedback psionic implants.
 
[[Gadpathur]]’s circumstances render it the most difficult member of the Coalition of Colonies, with even the [[Gadpathur#Interstellar_War_and_Bombardment_(2260s_-_2278)|fact of their existence]] having shaken many skrell’s perception of Sol entirely. The Federation now navigates any interactions with Gadpathur with caution as to not upset its position as Sol’s ally, as much as it cannot deny the reality the planet exists in. Foreign aid is floated and immediately put down due to the potential controversy involved with extending anything towards Gadpathur, while the planet itself wrestles internally with whether to consider the Federation’s growing distance between the Solarian Alliance as a sign of a potential ally, or its past with Sol as a damning act of flirting with their sworn enemy.
 
===Izweski Hegemony===
The [[Izweski Hegemony]]’s history with the Nralakk Federation is once again blossoming in light of the [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|Nralakk-Izweski Mutual Prosperity Agreement]], reopening trade and the prospect of a positive future relationship together after the grim reality of their first contact and the events of the Contact War. While the [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|N-IMPA]] is set to heal the wounds caused in their first encounter, time will only tell if the mistakes of the past will heal as time goes on.
 
===Golden Deep===
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The [[Golden Deep]] is unanimously met with extreme suspicion and derision – an example of the absolute worst portions of the broader Spur’s economic systems and synthetic handling. The [[Golden_Deep#Domadice|Domadice]]’s mere existence is a topic of controversy, being an artificial intelligence of alien source that interacts freely with the world around them immediately drawing comparisons to Glorsh-Omega. There are no efforts to extend diplomatic relations with the Golden Deep, and both The Midas and the Merchant Fleet are barred from ever entering the Federation’s borders.
 
===The Rotunnkc Compact===
[[The Rotunnkc Compact]] has a pleasant relationship with the Nralakk Federation, though most interactions with the Compact is solely with the [[The_Rotunnkc_Compact#The_Consortium|Commonwealth]] and [[The_Consortium|Consortium]]. Their strong ties together renders trade well-received, though the Commonwealth’s [[Pactolus_Exploration_League#The_Pactolus-Hieroaetheria_Concordat|recent movements to endear itself with the Golden Deep]] have put strain on a once-perceived happy relationship between both factions, with talks of reprimanding measures floating in the Council.
 
===People’s Republic of Adhomai===
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Having declared the [[People's Republic of Adhomai]] as the recognized authority of Adhomai, as well as the formal recognition of the Project Unity Initiative, the PRA is set as the sole Tajaran faction to receive aid and diplomatic interaction. The PUI has faced setbacks due to the phoron scarcity, but the slow extension of supplies and cautiously open diplomatic channels allow for further interaction between the two, though Adhomai’s tense situation has hindered much more than this.
 
===Democratic People’s Republic of Adhomai===
The [[Democratic People's Republic of Adhomai]] are currently considered a threat to the greater Spur’s safety with their association of [[Democratic_People%27s_Republic_of_Adhomai#Al'mariism|Al’mariism]], and have received nothing but condemnation since the terror attack on District 8 in Mendell City.
 
===New Kingdom of Adhomai===
The [[New Kingdom of Adhomai]] is stuck in a difficult position, being considered not a valid civil authority of Adhomai in spite of their efforts. While some diplomatic efforts are attempted by the NKA to some avail, most motions to have them included under the Project Unity Initiative have fallen flat due to the Federation refusing to compromise after the events of the [[Ghosts_of_War_Arc#Mendell_City_Police_Prevents_Terrorist_Attack_in_District_Eight|District 8’s bombings]] despite the New Kingdom not being tied with Al’mariist beliefs. Any chances to this position may only occur when the tensions on Adhomai wind down, but the outlook remains pessimistic for both parties.
[[Category:Skrell]]

Latest revision as of 21:42, 17 October 2025

The flag of the Nralakk Federation.

Skrell Politics

Federation Governance

The Nralakk Federation is a unitary directorial republic, whose centralized body manages all mechanisms of the nation as a whole, and is led by the Grand Council. The federal government manages foreign relations and national-level decisions, with planetary and further divisional management delegated and handled by its council structure. Within each level is a council and its respective councillors, who convene to handle the duties of their governed region, sector, or field with shared authority. The only exception to this is the Grand Council itself, whose Grand Councillor operates with singular, ultimate authority.

The council is the body of governance at every level of Federation society, from a factory unit on Pluat, to the entire Federation itself. These councils can vary in size, term limits, and other small details, but they are all bound to three Federation-mandated guidelines; all councillors must be elected from the population their council governs, each councillor is afforded a singular and equal vote, and each council must obey the ruling of a superior council. For a motion to pass, or an action to be taken by a council, the normal convention is for a two-thirds majority vote, with some variations being dependent on the size or purpose of the governed entity. Every council must contain a chair unanimously elected from within the council itself, who then holds the responsibilities of representing the council, mediating debates, holding votes, and exercising a tie-breaking vote.

Councillors are typically low-to-high Primaries who, due to their position, are endowed with additional privileges and prestige, both in their community and their individual fields of expertise. One such privilege is the legal protection Councillors receive from being arrested and/or prosecuted as long as they hold the position, except in cases where the Kala have deemed them a threat to Federation Interests. Councillors may be removed from their position by a two-thirds majority vote polled from the citizens they are responsible for governing.

Federal Government

The Nralakk Federation has most of its power centred around the Federal government, the central body that legislates for and governs the Federation as a whole, headed by the Grand Council. While the Federal government oversees external relations as well as the overall governance of the Federation, the planetary governments oversee the regular day-to-day operations of Nralakk planets in the form of Planetary Councils.

The Grand Council

The emblem of the Grand Council.

The Grand Council of the Nralakk Federation (Nral’malic: Qu’Wuqajeq-Nralakk) is the ultimate decision-making body of the federation, headed by the Grand Councillor. The Grand Council itself includes all members of the Advisory, Federal, and Judicial Councils, the Nralakk Federation Security Commission, the High Representative, the State-owned Enterprise Presidents, and delegates from the various Federal Civil Service agencies. An even smaller body within the Grand Council is the Advisory Council of the Nralakk Federation, which is the Grand Councillor’s closest circle, made up of experts for every matter the Grand Councillor maintains management of. The number of Grand Advisors on the Council fluctuates within a Grand Councillor’s term, with the current council currently:

Advisory Council of the Nralakk Federation
Managing Government Council Advisor Responsibilities and Information
Nralakk Federation Security Commission [NFSC] Grand Advisor of Security and Intelligence, Security Commissioner Tariqale'miluz Odakizu Advises on matters of national security, foreign disputes, domestic surveillance.
Nralakk Federation Representative Corps Council [NFRCC] Grand Advisor of Diplomacy, High Representative Arelqive’usoq Nwugayu Advises on foreign policy, reports diplomatic efforts by representatives abroad, and relays information from foreign representatives within borders.
Nralakk Federation Legal Council [NFLC] Grand Advisor of Justice, Federal Chief Magistrate Jirele-Eriuyushi Gaz’Owal Advises on national policy, maintains information and legal records from federal and planetary courts.
Nralakk Federation Research and Advancement Council [NFRAC] Grand Advisor of Scientific Innovation, Chief Director Ormish Jrolk Advises on ongoing national and planetary projects, current scientific standards, and ethics.
Nralakk Federation Labour Council [NFLBC] Grand Advisor of Workplace Affairs, Labour Secretary Ruyoq Oawui’pili Advises on current workplace practices, concerns submitted by State-Owned Enterprises, and adoption of new equipment and technology.
Nralakk Federation Logistics and Transportation Council [NFLTC] Grand Advisor of Infrastructure and Transportation, Administrator Yawi Finiquvi Advises on infrastructure and transportation developments and reports on current logistics, potential deficits, and public transportation statistics.
Nralakk Federation Cultural Development Council [NFCDC] Grand Advisor of Skrell Culture, Cultural Minister Lawuir-Gwikip Orizu’nari Advises on recent cultural events in Federation citizens, development of the national language of Nral'malic, preservation of heritage and culture, and foreign culture.
Nralakk Federation Economic Planning and Quota Council [NFEPQC] Grand Advisor of Economics, Economic Planner Yewis’kiv Bulo’woka Advises on national quota projections, development of economic sectors, industrial expansion, and coordination with corporate and foreign labour bodies.
Nralakk Federation Health and Betterment Council [NFHBC] Grand Advisor of Health, Chief Medical Director Ninilur’yiv Avila Advises on matters of medical developments, health trends within age and Index demographics, and birthrate projections.
Nralakk Federation Education Council [NFEC] Grand Advisor of Education Chief Instructor Gijiq’ximi Piq-Valik Advises and reports on national curriculum, student body trends, and development of future educational development.
Nralakk Federation Diona Integration and Harmony Council [NFDIHC] Grand Advisor of Diona Affairs, Diona Liaison Wuyoa Bero-Rixil & Gestalt Representative Curator of Greater Internal Harmony Advises the development of the induction of diona and gestalts into the Federation, Spiral Garden statistics, and cultural developments within the Conglomerated Choir of Nralakk.
Nralakk Federation Hive Integration and Diplomacy Council [NFHIDC] Grand Advisor of Skrell Culture, C’thur Liaison Vilejio Trujiv’ruwi & C’thur Queens Mouv and Vytel Advises on the development of Diulszi, C'thur Hive political involvement, adoption of both sapient workers and Viax into the national workforce, and the physical state of High Queen C'thur.
Nralakk Federation Traverse Management Advisory Board [NFTMAB] Grand Advisors for the Traverse, all advisory board members Recently formed, irregular council after the events of the Q'elpi Basin crisis. Advises on the matters of the Traverse's development, autonomy, and the Qehalak's development as an independent enforcement body.
Nralakk Federation Phoronic Research and Reserve Oversight [NFPRRO] Grand Advisors for Phoron Application, all board members Recently formed, irregular council in light of the phoron scarcity. Advises on all matters of the adoption of phoron technology, strategic reservation of phoron, and projections on the ongoing crisis.

Beneath the Grand Council and the Advisory Council are the accessory and irregular councils that are members of the Federal government, but are still ultimately both beneath and answer to the Grand Council. These consist of the:

Accessory and Irregular Councils
Accessory Council Information
Federal Council of the Nralakk Federation [FCNF] The primary body of Planetary Government oversight, the Federal Council is the mechanism the Grand Councillor uses to manage the direction of the Planetary Councils. The Federal Council is made up of the Grand Councillor and every Planetary Councillor in Federation space.
Judicial Council of the Nralakk Federation [JCNF] The most important mechanism of law and justice in the Federation, the Judicial Council proposes, writes, and codifies Federal laws, and appoints Federal Magistrates. The Judicial Council is made up of the Grand Councillor, the Federal Chief Magistrate and Chief Procurator, as well as select senior Federal Magistrates and Procurators.
Nralakk Federation Security Commission [NFSC] The supervisory body responsible for overseeing all security, intelligence, and law enforcement operations conducted by the Federation both domestically and internationally. Headed by the Grand Councillor and their appointed NFSC Commissioner, currently Tariqale'miluz Odakizu.
Federal Corporation and Economic Integration Board [FCEIB] The body is explicitly headed by the Grand Councillor, with each President of the State-owned Enterprises serving as a member, to coordinate the direction of the Federation’s industries. Each President is a subordinate to the Grand Councillor and is only able to advise them, as they do not have a vote on any matter presented to the FCEIB. The FCEIB, being a relatively recent board formed in order to handle the original Work Initiative Programme before the expansion of corporate special economic zones, has seen significant growth as 2467 heralds further corporate presence in the nation. These positions include advisory positions from each foreign corporation present, though the position of being advisors relegates next to no real political power beyond having the direct ear of the Grand Councillor and the State-Owned Enterprises’ presidents.
Federal Civil Service [Not abbreviated] An irregular, umbrella term for all the nonspecific bureaucrats, office workers, and general employees of the Federal government. The FCS is not an organisation itself in any form, and is made up of administrative and civilian employees of government bodies.
Nralakk Federation Representative Corps [NFRC] The body containing the Representatives of the Federation to the other nations of the Spur, headed by the High Representative of the Nralakk Federation Arelqive’usoq Nwugayu. The Nralakk Federation's interstellar diplomacy is done through its Representatives, consisting of several hundred members of the Nralakk Federation Representative Corps, who act as ambassadors for the Federation towards foreign entities. Each Representative is thoroughly vetted by the NFRC and granted ambassadorship status after being proven to be an accomplished member of the Federation, who holds its interests to enough of a degree to be trusted with the task to represent the nation abroad.

Representatives regularly become Primary Numericals and achieve idol status due to their work, particularly if their assignment is considered of vital importance to the Nralakk Federation. Idol Representatives are expected to be well-versed in politics, to always go beyond standards set by the Federation as an example of a model citizen, and are under minute security under the NFRC’s oversight. Any rumors of potential scandals are enough for a Representative to be recalled, particularly for those assigned to high-profile entities such as the Solarian Alliance, or the economically strategic Republic of Biesel.

Planetary Government

Within the Nralakk Federation, each planet is governed by a Planetary Council, who are responsible for the dissemination of directives from the Grand Council and oversee the fulfillment of production quotas, and in turn submit the vast amounts of statistics and information necessary to ascertain the needs and capabilities of each planet. At the highest level are the Provincial and Municipal Councils, who oversee entire regions of the planet outside of large population centers, and can encompass multiple smaller settlements under their jurisdiction. Additionally, Planetary Councils are in close contact with their security forces, and have a special relationship with the Wukala, who nominally serve them.

Provincial Councils manage the implementation of new directives from the Grand Council and its subordinate councils, track and update information regarding the population, productivity within the region, and record the average amount of UBI and social welfare program usage across its populace. Infraction rates and criminal activity also ultimately fall upon the Provincial Council, who then submits these reports to planetary enforcement boards. Municipal Councils, their urban counterparts, maintain the same responsibilities and record similar statistics.

The average member of the Provincial and Municipal Councils are generally idols and well-known community figures, with the expectation of providing the fairest and best decisions towards improving their managed regions. The act of representing the planet’s sum total to the rest of the Nralakk Federation is not taken lightly, and candidates are usually under scrutiny throughout their service.

Beneath the Municipal and Provincial councils are the City Councils, of which Municipal and Provincial variants also exist. Municipal City Councils, or MCCs, are tasked with the management of civil services and the development of the individual cities that preside over, and are usually the highest branch of the planetary government that the average Federation citizen interacts with. Social welfare programs and the universal basic income are provided through the MCC, and are expected to monitor and record the total population and demand for these programs in order to correspond with the Municipal Councils that lead above them.

Provincial City Councils, or PCCs, manage more responsibilities than their city counterparts. The average PCC manages the industrial expansion and State-Owned Enterprises’ development and quota fulfillment in the smaller settlements and rural areas, regularly coordinating with the local workforce for oversight on most tasks. From ecological considerations on industrial expansion, to the local SOE branch’s fulfillment of domestic demand and quotas, PCCs are the backbone of these areas.

At the lowest and local levels are the Ward Councils and District Councils, who preside over boroughs of population-dense cities, and smaller urban or rural cities respectively. Deviating from the higher bracket councils, both local councils are responsible for community initiatives, polls, updating total population and their fluctuations, as well as functioning as a forum for the citizens in their jurisdiction. Every skrell citizen is able to be granted correspondence through both councils, whether through personal requests or the local assemblies. While civilian assemblies for polling and public reception are common, idol-only panels function as direct routes for the most influential citizens of the Federation to interface with the local government. As these idols are usually given more say in the councils, they are usually expected to have some impetus to represent the interest of their local community beyond themselves. Beyond the technicalities and legal definitions, these councils form the backbone of communities through helping the individual citizens within them connect and work together for a collective effort.

Civilian space stations and installations, in contrast to the planets within the Federation, are managed entirely by individual Installation Councils in lieu of the three bracket council system. Operating as a hybrid of all three brackets, the average Installation Council has considerably more direct governance over their station, being afforded these abilities to compensate for the combined responsibilities of every bracket. All members from these councils are derived directly from the station staff, usually from the leaders of each individual department. While typically assigned to a Planetary Council that manages the planet whose gravitational well influences the installation, free-floating structures are afforded further autonomy.

Skrell Schools of Thought

The political, social, and economic ideologies of the Nralakk Federation have existed since the formation of the First Federation, and have since evolved towards their current, contemporary state. These “Schools of Thought” are the general guidelines and principles for wide ranges of individual beliefs a skrell holds, although they remain true to the core beliefs of the School.

Primary Schools

The Primary Schools are the two official and most common ideological spheres to which nearly every Nralakk citizen follows:

  • Federalism (though unrelated to the traditional concept of Federalism from the identically-named human ideology) is the current dominant School of Thought in the Nralakk Federation, promoting the ideals of further centralisation and power for the Federal government: a command economy is planned and managed by the Federal government, and carried out by the Planetary Councils in order to perpetuate the necessary support of the welfare state; diplomacy and trade conducted with any nation deemed advantageous, regardless of their ideology for the benefit of the Federation; a security and intelligence apparatus which remains strong and maintains its presence outside of Federation space in the name of national interests; the diona and C’thur’s vaurca populaces should be further integrated into the Nralakk Federation.

While Federalism is primarily a monolithic School of Thought ideologically, the methods of its implementation have many small variations. Integrationist Federalists are interested in the further integration of the other interstellar species in the Orion Spur, with the end-goal of allowing all of them to live and forward the interests of the Nralakk Federation.

  • Planetary Traditionalism is the less common School of Thought in the Nralakk Federation, which promotes the ideals of a decentralised Federal government. These ideals range from: Expanded self-governing power to the individual Planetary Councils, decentralised economies to provide each Planetary Council more freedom to revolve their planet’s industries to their individual specialities for the prosperity of the Federation; Diplomacy and trade opportunities offered only towards nations in-line with Traditionalist and Federal interests; a security and intelligence apparatus more focused on the planetary level, and does not conduct operations outside of the Federation, with the Qu’Wukala’s powers being restricted; The diona and C’thur Hive’s vaurca populaces should remain in their current positions in skrell society, primarily towards expanding the labor base of the Nralakk Federation.

Planetary Traditionalism tends to retain the same base concepts across the Core and Contingent systems, but experiences further variation towards the Traverse. Traverse colonies trend towards Planetary Traditionalism towards varying amounts of autonomy and decentralization. Towards the border towards human civilizations, more absorbed ideas of a capitalist scheme of economy and open markets become more popularized. Inversely, more radical planetary traditionalists further separation into sector-states and planet-states with their own planetary governments able to modify the Grand Council’s passed down laws. Those in the latter sometimes adopt the title of Commonwealth Traditionalists, in reference to the Commonwealth of Three.

Secondary Schools

The Secondary Schools are the myriad minority beliefs not endorsed by the Nralakk Federation, instead adopted by skrell outside of the Federation’s borders. These consist of:

  • The Lyukal/Resistance Fronts’ ideologies span the diverse and extremist beliefs drawing from many differing interpretations of Suur’ka and Kir’gul tenets. A majority of these state that the Nralakk Federation is an overbearing, totalitarian state, and that skrell should actively resist its control. Believers in these radical ideologies find themselves divided between other opposing groups, leading to a significant degree of infighting that some consider a hindrance towards the primary goal of reforming (or destroying) the Federation. Lyukal/Resistant Front beliefs are found mostly in the subversive Traverse, as well as with non-Nralakk skrell.
  • Skrell Corporatism is the niche belief that the Nralakk Federation’s future lies within an open-market, capitalist economy where corporations drive industry, with competition being the key to achieving rapid innovation and expansion. Inspired by their human neighbours, Skrell Corporatism is nearly unheard of in the Nralakk Federation, with only some interest taking root where megacorporate special economic zones and cooperative areas are leased. In non-Nralakk skrell circles, this belief remains rare, as most skrell outside of the Federation’s welfare state face the reality of living in the broader, corporatist Spur.
  • The Synthetic Wave is the belief held by the few remaining AI sympathisers, who now live in the Coalition of Colonies and obscure frontiers following the Tri-Qyu Calamity, that the Synthetic Era was a time of objective scientific and technological prosperity for skrell. Artificial Intelligence should continue to be developed by those in the Synthetic Wave, and that AI is the key towards the betterment of the Spur at large. Openly following this belief is guaranteed to have one shunned and ostracized in any circles beyond itself.

Notably, the phrase “Glorsh Loyalism” is a catch-all term for a broad spectrum of AI supporters for most disapproving skrell, despite Glorsh-Omega itself is a controversial topic amongst Synthetic Wave members. Most disavow Glorsh-Omega as a shortsighted and poorly handled intelligence, while others believe that Glorsh’s first execution was erroneous, and with more development, could have been the true guiding hand of the species.

  • National Isolationism, while seen as particularly conservative and reactionary, has maintained a small niche of support in the Nralakk Federation. Isolationist skrell see the Nralakk Federation’s opening of its borders and Spur political involvement to be a distraction or active detriment to the Federation, and would see its borders closed in order to focus on its own domestic issues. Multiple groups would see skrell who settled outside of the Federation either returned or permanently exiled due to cultural contamination.

Phoron and its use in the Nralakk Federation is a controversial topic among Isolationists, who either see the nation’s dependence as a catastrophic deal with the devil towards foreign powers and outside elements, while other Isolationist groups believe the expansion to find new, Federation-owned sources of phoron is key to maintain self-sufficiency.

Relations with Foreign States

The Nralakk Federation, originally known for isolationist practices and the tumultuous involvement in the first contact of Moghes and Adhomai alongside Solarian exploration, has since moved to distance itself from the results of their appearances into Spur politics. The Federation’s new era of foreign aid and renewing offers for potential friendships has begun the process of melting the icy exterior of the skrell giant, attempting to move against the perception of the Federation as being both distant and as Sol’s unspoken card to pull upon in the event of being threatened by other powers.

Though many perceive this as a turning of a new leaf and fantastic economic opportunity, there are just as many who perceive the Federation’s movements as a threat from a looming foreign power, now mobilized only out of necessity. Foreign aid and technological offerings have historically been an immense boon for struggling settlements and post-disaster recovery, with examples seen during the assault on Sol’s warp gates in 2464, New Gibson’s biodomes, and the Nralakk-Izweski Mutual Prosperity Agreement.

The Alliance of Sovereign Solarian Nations

The Solarian Alliance and Nralakk Federation were the first two nations of differing species of the Orion Spur to make contact with each other, and have closely cooperated ever since. Both nations host dozens of the other’s representatives, being heavily intertwined economically and strategically. It remains in their mutual interests to ensure that they both continue to be stable, and something interstellar powers.

Strategic trade between the Alliance and the Federation stands as the second largest source of phoron, with both nations seeking to maintain each other’s strategic reserves and stability as the scarcity moves past peak phoron. The ASSN does push to retain preferential deals from their relationship and long history of cordial relations between each other, though how much exclusivity can be retained is yet to be seen.

Republic of Biesel

The Republic of Biesel maintains a positive relationship with the Nralakk Federation at a state level, however among the general population of the Republic, opinion on the Federation is largely reserved, with their inaction during the invasion of Tau Ceti and the refugee wave during the Traverse Crisis still in recent memory. Despite this, Tau Ceti remains a favorite for skrell traveling abroad, boasting the status of being the number one destination for work and travel visas.

The Republic of Biesel currently maintains the second-largest number of diplomatic representatives within the Nralakk Federation’s borders. With the ongoing phoron scarcity, the Federation vies to improve relations and influence in the fledgling republic through foreign aid, the lending of advanced - non-phoron reliant - skrell technology, and research leases. Meanwhile, the Republic reciprocates by leveraging its political position to expand megacorporations’ ability to freely operate within the Federation’s economy. The Nralakk Federation has affirmed that they see the Republic of Biesel as a valuable diplomatic partner, and publicly wishes to increase diplomatic ties with them. This has since expanded further as between the Republic and Federation give way to a tentatively hopeful new era of cooperation between the two nations, with the Federation providing an unexpected apology and vested interest in cooperation. In spite of the news, the people of Biesel remain wary of what is to come in light of future agreements, particularly among the refugees hiding away from the Federation’s eye in the Starlight Zone.

Serene Republic of Elyra

The Serene Republic of Elyra maintains suspicion and cooled relations with the Nralakk Federation, particularly due to Elyra’s interest in self-reliance, with only some improvement post-Lii’dra Incursion. Most attempts to open opportunities for phoron trade are met with cold responses, or slated off as too costly due to the distance between their territories. A general sentiment among Elyrans is that the Nralakk Federation’s efforts to pursue diplomacy is purely out of ambition with the collapse of the Solarian Alliance, consisting of nothing more than a changing of which political giant is meddling in their affairs.

The Serene Republic of Elyra retains a middling amount of representatives within the Federation and in their own borders, with their intentions focused primarily on securing research agreements and the technology trade. Both parties still support an interest in fostering further cooperation, if only to maintain their research agreements and little else.

Empire of Dominia

Despite their proximity, the Empire of Dominia and the Nralakk Federation have remained very neutral. Dominia’s stance on the Federation is turbulent due to the empire’s cultural and religious views on synthetics, the Federation’s past exploits with AI, and their subsequent disavowal of them splitting the public opinion. Attempts at trade have usually floundered due to logistics and dangers involving travel through the Federation’s furthest frontiers to access their trade ports. With synthetics remaining a constant topic in politics and current events, both factions have recognized the other’s stances on artificial intelligence as mutual… if in parallel to each other’s reasoning. This mutual standing point has been used as a reignition of diplomatic interaction between both nations, with potential trade returning as a talking point between Dominia’s representatives and the Federation itself.

Currently, the Empire of Dominia maintains a small number of representatives of the Nralakk Federation within its borders, though more are planned to be sent over should their relationships continue to warm. This has since developed further with the recent growing relations between the Solarian Alliance and Dominia, which has further warmed the Federation towards future collaboration.

Eridani Corporate Federation

The Eridani Corporate Federation’s relations with the Nralakk Federation is the second largest corporate entrypoint into the Federation’s economy, seconded only by the Republic of Biesel. Being a sovereign nation under the ASSN has endeared them to the Federation at large, but the heavily controlled economy remains slow to allow foreign corporate influence beyond limited special economic zones established by both Einstein Engines, NanoTrasen Corporation, Zeng-Hu Pharmaceuticals, and other corporate conglomerate members. With the Phoron scarcity and economic shifts, however, further allowance of the corporations into the Federation, and the loosening of its economic control, is projected to be all but assured by Eridani economic and political analysts.

The Eridani Corporate Federation retains the third largest number of representatives within its borders as Eridani continues to court the Federation for further trade deals and corporate influence.

Coalition of Colonies

The Coalition of Colonies’ member states recognize the Nralakk Federation’s close ties to the Solarian Alliance as the largest hurdle against diplomatic interactions between each other - particularly as the Coalition invites further breakaway states into its fold. Despite the Federation’s neutrality in recent conflicts with the ASSN as a sign of potential diplomatic opening, most anti-Solarian members of the Coalition still see the Federation as its staunch ally. Stances on further diplomatic relations with the Nralakk Federation vary by member state:

Xanu Prime, being the economic powerhouse of the Coalition, has considered potential trade with the Federation to be a great boon against recent decades’ economic tumult. The Federation’s distancing from the ASSN made in the Interstellar War and diplomatic advances towards Ex-Solarian nations have softened the initial coldness. While the Federation was slow to act on expanding diplomatic and economic opportunities with the Coalition at large, Xanu Prime has been the recipient of the first exploratory trade routes and diplomatic visitations by the Federation’s representatives. Similar opportunities await Xanu’s political discussions on what to do with Sol’s largest ally.

The Scarab Fleets are a peripheral faction that has maintained very little notice from the Federation, beyond being the recipient of foreign aid that has trickled down from Xanu and other Coalition states. The most relevant major vessel of the fleet is the Fa’Ta-Bs with its ties to Zeng-Hu Pharmaceuticals, which became a topic of interest regarding the development and creation of the ESS RIGsuits and other off-worlder aids. Despite this initial obscurity, outreach towards the Coalition will provide further opportunities for the Scarabs to make their presence known to the Federation, and with some hope, become the recipients of trade and aid in the future.

Konyang is a controversial subject when discussing future political dealings with the Coalition, having been a recent Solarian breakaway, the host of a wide swath of synthetic advancements, and the positronic vaults. In spite of this, the newest member of the Coalition still receives the same offer of amicability and trade, though the Federation’s own anti-AI stance has alienated Konyang’s populace just as much.

Assunzione’s sheer remoteness renders it mostly as an interest for research, though most efforts are strained through sheer distance, and what few research efforts are hampered by the insularity of Assunzione’s people. Despite this, the potential for the technology trade would be an immense boon for the domed cities, and cooperation in the future is slated for both parties.

Vysoka’s relative lack of development and position within the Coalition renders the Federation’s interaction with them unremarkable beyond ecological consultation. While cordial (and more than interested in receiving Federation technology to rapidly catch up with the relative stagnation on the planet itself), most diplomatic interactions do not develop much further than maintaining an amicable relationship between each other.

Himeo’s position as the industrial powerhouse of the Coalition is tempered with its significantly less generous position of the Federation’s relationship with Sol, as well as the perception of the Nralakk Federation as the worst parts of Galatea placed on a much larger scale. Ideological differences between both factions have hampered diplomatic processes severely, and skepticism hangs above any future agreements.

Galatea remains hostile and untrustworthy of the Federation under the same suspicion of psionic tampering, and the broad ban of skrell from entering their borders has frozen most interactions entirely. It is unlikely to improve any time in the near future, particularly with the xenophobic distrust, and the implications of its highest echelons being able to manufacture lethal feedback psionic implants.

Gadpathur’s circumstances render it the most difficult member of the Coalition of Colonies, with even the fact of their existence having shaken many skrell’s perception of Sol entirely. The Federation now navigates any interactions with Gadpathur with caution as to not upset its position as Sol’s ally, as much as it cannot deny the reality the planet exists in. Foreign aid is floated and immediately put down due to the potential controversy involved with extending anything towards Gadpathur, while the planet itself wrestles internally with whether to consider the Federation’s growing distance between the Solarian Alliance as a sign of a potential ally, or its past with Sol as a damning act of flirting with their sworn enemy.

Izweski Hegemony

The Izweski Hegemony’s history with the Nralakk Federation is once again blossoming in light of the Nralakk-Izweski Mutual Prosperity Agreement, reopening trade and the prospect of a positive future relationship together after the grim reality of their first contact and the events of the Contact War. While the N-IMPA is set to heal the wounds caused in their first encounter, time will only tell if the mistakes of the past will heal as time goes on.

Golden Deep

The Golden Deep is unanimously met with extreme suspicion and derision – an example of the absolute worst portions of the broader Spur’s economic systems and synthetic handling. The Domadice’s mere existence is a topic of controversy, being an artificial intelligence of alien source that interacts freely with the world around them immediately drawing comparisons to Glorsh-Omega. There are no efforts to extend diplomatic relations with the Golden Deep, and both The Midas and the Merchant Fleet are barred from ever entering the Federation’s borders.

The Rotunnkc Compact

The Rotunnkc Compact has a pleasant relationship with the Nralakk Federation, though most interactions with the Compact is solely with the Commonwealth and Consortium. Their strong ties together renders trade well-received, though the Commonwealth’s recent movements to endear itself with the Golden Deep have put strain on a once-perceived happy relationship between both factions, with talks of reprimanding measures floating in the Council.

People’s Republic of Adhomai

Having declared the People's Republic of Adhomai as the recognized authority of Adhomai, as well as the formal recognition of the Project Unity Initiative, the PRA is set as the sole Tajaran faction to receive aid and diplomatic interaction. The PUI has faced setbacks due to the phoron scarcity, but the slow extension of supplies and cautiously open diplomatic channels allow for further interaction between the two, though Adhomai’s tense situation has hindered much more than this.

Democratic People’s Republic of Adhomai

The Democratic People's Republic of Adhomai are currently considered a threat to the greater Spur’s safety with their association of Al’mariism, and have received nothing but condemnation since the terror attack on District 8 in Mendell City.

New Kingdom of Adhomai

The New Kingdom of Adhomai is stuck in a difficult position, being considered not a valid civil authority of Adhomai in spite of their efforts. While some diplomatic efforts are attempted by the NKA to some avail, most motions to have them included under the Project Unity Initiative have fallen flat due to the Federation refusing to compromise after the events of the District 8’s bombings despite the New Kingdom not being tied with Al’mariist beliefs. Any chances to this position may only occur when the tensions on Adhomai wind down, but the outlook remains pessimistic for both parties.