Skrell Abroad: Difference between revisions

From Aurora Information Uplink
Jump to navigation Jump to search
Butterrobber202 (talk | contribs)
Skrell Abroad: Federation Politics Arc Changes *remove after Arc?*
Stripes (talk | contribs)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Outdated (Phoron Scarcity)}}
{{Navbox_Lore}}
{{Navbox_Lore}}
{{Navbox_Skrell_Lore}}
{{Navbox_Skrell_Lore}}
Line 5: Line 6:
=Skrell Abroad=
=Skrell Abroad=


Ever since [[Timeline#First_Contact|first contact]] with Humanity in 2332, the Skrell have regularly travelled from the [[Nralakk Federation]] to live, work, and explore Human space. While there are numerous Skrell communities spread out across the Spur, few communities have been able to assimilate fully into their new home; the Skrell that manage to assimilate into the local culture are rare, and it’s more common to see insular communities that still hold onto their own cultural roots.
After the events of [[Timeline#First_Contact|first contact]] between the [[Nralakk Federation]] and the [[Solarian Alliance]], Skrell have migrated across the Orion Spur beside humanity. While still insular due to psionic social interactions and cultural differences, many skrell enclaves have slowly integrated into the surrounding communities. The newer generations born in these places beyond the Federation more willingly take to the surrounding cultures and adapt, while the older skrell tend to retain their roots firmly, and maintain a level of separation from the world around them. Skrell communities on [[Mictlan]], [[New_Gibson|New Gibson]], [[Venus]], and [[Silversun]] have grown strong connections with the people and culture surrounding them, with only few keeping themselves at a distance. [[Starlight_Zone|Starlight Zone’s Severson City]], however, remains an example of a staunchly conservative and insular community from the rest of the world, clinging to their roots within the Federation and pushing out attempts to change their ways of life.


Those Skrell communities that do manage to integrate themselves tend to take on much of the local culture and social norms, which can be seen in communities such as [[Mictlan]] or [[New_Gibson|New Gibson]], with only the eldest in these communities still being staunch traditionalists. The opposite can be said for the insular communities, such as the [[Starlight_Zone|Starlight Zone’s Severson City]], where it’s common to find residents who would rather keep themselves isolated as much as possible, and have little to no interest in interacting with outsiders.
The month-long period of unrest in the [[Notable_Skrell_Systems_and_Locations#Q’elpi|Q’elpi region]] from the Independent Traverser Movement revealed a growing divide between Skrell communities abroad, with the skrell in the [[Starlight_Zone#Lekan_Village_(Above-Water)|Lekan Village]] area of the Starlight Zone more vocally against the Nralakk Federation’s efforts in repressing the dissidents, contrasting the communities within the [[Solarian Alliance]] and [[The Consortium]]. This inter-community conflict reached a fever pitch on '''20/08/65''' with anti-Federation groups clashing with Federation loyalists across nearly every Skrell enclave abroad, even to the quieter communities found on [[Europa]] and within the typically homogenous [[The Commonwealth of Hieroaetheria|Commonwealth of Hieroaetheria]]. With these communities well beyond the reach of the Nralakk Federation’s measures of quashing unrest and division in its borders, skrell abroad are now growing more divided under the freedoms allotted to them, much to their own fear.


As dissent activity in the Q’elpi systems increases, Skrell aboard and other Spur powers begin to take notice. Skrell located in the Solarian Alliance and EUM, were quick to announce their unwavering support for the Federation and Kala, however those in Biesel were far more divided, especially those within the Starlight Zone within Mendell City.  
'''OOC note: Keep in mind that Skrell lifespans are much longer than that of other species, and when combined with the lack of psionic interaction with their non-Skrell neighbours, means assimilation into the local culture is typically a long process that spans generations. Non-canon/player-headcanon Skrell communities should generally retain insularity.'''


'''OOC note: Keep in mind that Skrell lifespans are much longer than that of other species, and when combined with the lack of psionic interaction with their Non-Skrell neighbours this means assimilation into the local culture is typically a long and difficult process. Non-canon/player-headcanon Skrell communities should be more insular as a result.'''
'''OOC note: While you may be able to select multiple languages with your Skrell characters, Skrell that are not from the Solarian Alliance may not pick Solarian Common as a known language, and this is enforceable by Skrell Lore moderation.'''


==Skrell in the Solarian Alliance==
==Skrell in the Solarian Alliance==


The Nralakk Federation and the [[Sol_Alliance|Sol Alliance]] have been close military and economic allies since first contact was made. While the Solarians are seen as a xenophobic culture by many in the Spur, the Skrell have generally found themselves to be welcomed by its citizens, with the more ‘developed’ regions of the Alliance such as Sol being more accepting than the nation's outer rim. Thanks to their robust education and long life, Skrell in the Sol Alliance will find success in most fields - although for the most part, Skrell will find themselves being relegated to medical or science rather than being hired for more physical work. Outside of the more notable communities such as on Europa or Mictlan (before the Solarian Alliance’s collapse), Skrell are not entirely free of the general xenophobia that can be expected from Solarian humans.  
The Nralakk Federation and the [[Solarian Alliance]] maintain strong diplomatic and economic ties between each other ever since [[Timeline#First_Contact|first contact]], and have allowed skrell to integrate across Sol’s territories. Thanks to their robust education and long lives, skrell in the Solarian Alliance can easily find work within human communities, with some preference towards scientific and medical positions before physical labor. Most planets within the Alliance’s interior are generally accepting of skrell and allow them to integrate into their societies, though this becomes less assured the further into the Outer Ring and into the frontier, where xenophobia remains a stronger cultural holdover.


===Notable Skrell Communities in the Sol Alliance===
===Notable Skrell Communities in the Sol Alliance===
Line 21: Line 22:
====[[Europa#Skrell_on_Europa|Europa]]====
====[[Europa#Skrell_on_Europa|Europa]]====


The icy moon of Jupiter, [[Europa]] has become a hub for Skrell looking for opportunities within the Sol Alliance. Valued for the application of their psionic abilities in submarine navigation, Skrell contractors are in high demand; [[Zeng-Hu_Pharmaceuticals|Zeng-Hu Pharmaceuticals]] employs the majority of Psionic Navigators on Europa, capitalising on the boom in demand for Skrell crew early on and establishing the Navigator Corps, a division of well-trained Skrell that are available for hire to groups who are willing to pay the exorbitant prices Zeng-Hu sets.
[[Europa]] became a unique hub for skrell looking for opportunities within the Sol Alliance, being valued for their [[Europa#Psionic_Navigators_and_the_Sea-Blinded|psionic abilities in submarine navigation]], which was discovered early on during the first crews that allowed them aboard. [[Zeng-Hu Pharmaceuticals]] has capitalized on this market through the establishment of the Navigator Corps, which maintain well-trained psionic navigators for crews willing to pay higher fees for their skills in plunging the depths of the frigid moon.


Although the species can find success and plentiful work opportunities on Europa, the Skrell living there have a slew of issues to contend with that are unique to them. The lack of observable stars has resulted in Skrell developing an over-reliance on the Qwei’Paqui, and the still-mysterious disorder known as '''Europan Sea-Blindness''' caused by the constant overuse of psionics in Psionic Navigators only compounds the regular problems of tight spaces, dangerous environments, and hostile wildlife that make up the typical Europan experience. Despite the dangers and inhospitality of Europa, many Skrell flock to the moon thanks to Zeng-Hu’s relationship with the Nralakk Federation, and its ability to offer lucrative contracts for those willing to become Psionic Navigators.
While taking to Europa’s unique opportunities was an early success, the reality of living on a remote moon and under its waves has had unseen effects on their health. The lack of observable stars resulted in skrell developing an over-reliance on the [[Skrell_Faith#Qwei%E2%80%99Paqui_-_Astrological_Tarot_Cards|Qwei’Paqui]], and the chronic neurological disorder called [[Skrell_Biology#Psionic_Disorders|'''Europan Sea-Blindness''']], caused by extreme stress and constant overexertion of their psionic abilities within dangerous work environments. Despite the dangers and inhospitality of Europa, many skrell still flock to the moon thanks to Zeng-Hu’s relationship with the Nralakk Federation, and its lucrative contracts for those willing to become psionic navigators.


====[[Venus#Skrell_on_Venus|Venus]]====
====[[Venus#Skrell_on_Venus|Venus]]====


While [[Venus]] does not have a significant or notable Skrell community in particular, the planet does have a reputation for having Skrell from two main groups:
[[Venus]]’ loud, hedonistic, and fast-paced lifestyle should repel most skrell from ever setting foot there beyond the lengths of their work contracts, but the enclaves of skrell on the aerostats persist, and even embrace, the hustle and high life. '''Skrellian Stars''' are skrell that have flocked to Venus, typically being popular [[Skrell_Cinematography#Idols|Idols]] from the Federation that have sponsored careers in Venus’ monolithic entertainment industry, with human culture enthusiasts and those simply seeking opportunity where they were scorned. Idols tend to retain some boundaries even within the full swing of Cytherean hedonism, while human culture enthusiasts and opportunity-seekers remained long enough to form the communities of Cytherean Skrell.


'''Skrellian Stars''' are prominent Skrell in human media. From television to cinema, these stars can either be Federation-sponsored, enthusiasts of human culture, or former stars that lost their prominence back home in the Federation.
Parallel to the rising stars are '''Washouts''', skrell who have explicitly isolated themselves from the Federation to hide within Venus’ noise. These washouts are often drifters, failed or scorned academics, or otherwise those who consider themselves social pariahs for their personal reasons. Many washouts stay for only a short amount of time relative to skrell, ranging from a few years to one-or-three decades, and drown their sorrows and overindulge until they feel ready to move on to take to the stars. Skrell who simply exist outside of either of these identities are simply a part of the working class, whether in Zeng-Hu’s labs or retaining the aerostats high in the atmosphere, keeping themselves at arms length from the noise. Whether self-identified or lumped in by others, these form the Jintarian Skrell communities on Venus, and regularly come at odds with their Cytherean counterparts and washouts.


'''Washouts''' are Skrell who have been completely isolated from Federation society in one way or another. These Skrell do not stay for long, relative to a Skrell; Venus is a destination chosen for those who wish to drown their sorrows in Venus' drug and party lifestyle until they feel ready to begin their life somewhere else.
====[[Silversun]]====
Silversun’s uniquely lush and warm ecology drew the attention of the Nralakk Federation’s ecologists and Primary Numerical tourists, seeing the planet as a place to stay in comfort while working beyond the Federation’s borders. The first waves of researchers and  [[Skrell_Cinematography#Idols|Idol]] vacationers, both of whom touted the planet’s pleasant climates and extraordinary locales, are often blamed as the starting point of the immense tourism boom that would turn Silversun into the vacation center it’s known for today. Modern skrell communities on Silversun predate the tourism spike, primarily involving themselves in the scientific and educational centers within Helios City, though Idols and Primary Numericals remain the face of skrell presence on the planet. Even more came as [[Idris Incorporated]] moved to strike its monopoly on the planet’s industries, and involve themselves in Toowoomba-Tauranga and Yincheng. This latter group is the source of some tension with the self-identified skrell Originals of Silversun, who see them more as Expatriates than fellow skrell.


There are still Skrell on Venus who do not fit into either group, working in more mundane fields than acting and with established roots on the planet. These Skrell are typically overshadowed by the more well-known - or stereotypical - Skrell groups mentioned above.
====[[Eridani_I#Work_Tourism|Eridani]]====
Less of a permanent community and more of a prominent temporary arrangement, work tourists from the Nralakk Federation are a common sight on [[Eridani I]], where most skrell present are there for only a few decades for credit-paying positions on the planet. While well-known for its difficult and engaging labor, most [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] members often comment on its crushing atmosphere for longer stays, and most leave changed from their time abroad there. Most skrell on Eridani I live in Ifihan, with some environmental districts based off of the Federation’s locales. [[Eridani_Federation#Eridanian_Non-Citizens|Skrell dregs]], while less common, do exist within the lower rungs of Eridani’s cityscapes, with most of them biding their time to escape Solarian territory to evade deportation. Those born as dregs, however, often fall between the cracks despite the Federation’s best efforts.


==Skrell in the Republic of Biesel==
==Skrell in the Republic of Biesel==


As the [[Republic_of_Biesel|Republic of Biesel]] was initially under Sol Alliance control, it already had a number of Skrell living within its territory before the nation declared independence in 2452 - most notably the colony of New Gibson, which houses an archology that almost solely consists of Skrell. As the Republic has a reputation of being a cultural melting pot, where all species can expect equal treatment, the Skrell have had a better time assimilating into Biesellite society compared to the Sol Alliance. The Republic of Biesel is considered one of the few places in the Orion Spur where Skrell can expect similar treatment to what could be expected from living in the Federation.
As the [[Republic_of_Biesel|Republic of Biesel]] was initially under the Solarian Alliance’s control as a colony, skrell were already present within it before the nation declared independence in 2452. Most notable within the Republic’s territories is the colony of New Gibson, which struggled before the species’s arrival and installation of revolutionary biodome technology. As the Republic’s reputation of being a cultural melting pot and as an egalitarian society for all species, skrell have integrated themselves into Biesellite society at a faster pace compared to the Solarian Alliance. The Republic of Biesel is considered one of the few places in the Orion Spur where skrell can expect similar treatment from somewhere beyond the Nralakk Federation.


===Notable Skrell Communities in the Republic of Biesel===
===Notable Skrell Communities in the Republic of Biesel===
Line 43: Line 46:
====[[Starlight_Zone|Mendell City - The Starlight Zone]]====
====[[Starlight_Zone|Mendell City - The Starlight Zone]]====


The Starlight Zone was founded after a [[Warbling_:_The_Traverse_Strikes_Back|large exodus]] of Skrell fled the Nralakk Federation as the Government began to deploy their Kala forces within the Traverse, resulting in many Skrell fleeing to Tau Ceti searching for refuge to avoid persecution. The majority of these refugees found themselves assigned to Mendell City’s District Eight. Once informally known as the Lekan District, this area of Mendell City is now known as the Starlight Zone by its new Skrell residents.
The Starlight Zone formed after a [[Warbling_:_The_Traverse_Strikes_Back|large exodus]] of skrell fled the Nralakk Federation as the Kalas were deployed to suppress the Independent Traverser Movement in the Traverse, with most displaced skrell fleeing to Tau Ceti as refugees. The majority of these were assigned to Mendell City’s District Eight, informally known as the Lekan District. The district is now primarily known as the Starlight Zone by both Mendell City’s citizens, as well as the skrell living within it.


The Starlight Zone is separated into two parts: Lekan Village and Severson City. Lekan Village is the name given to the above-water areas of the Starlight Zone, and is seen as an extension of the Lekan District itself; the inhabitants of Lekan Village emphasise naturalisation and are more open to the ideals and mindset of Biesellite culture compared to those that live in Severson City. Lekan Village, while Skrell-dominated, does have a small number of non-Skrell who live on the border, holdovers from before the Starlight Zone was established who refused to move out when the Skrell arrived.
The Starlight Zone is separated into two parts: Lekan Village and Severson City. Lekan Village consists of the surface areas of the district, and acts as an extension of the Lekan District itself. The inhabitants of Lekan Village emphasise naturalisation with the world and cultures around them, and are more accepting of the ideals and expectations of Biesel’s culture. Lekan Village, while primarily skrell, retains some non-skrell who were District Eight natives who refused to move when the Starlight Zone formed.


Severson City, named after the large body of water it resides in, consists of the below-water areas of the Starlight Zone. Those that live in this part of the Starlight Zone tend to still hold onto their Federation roots, with many having strong ties back home. Some residents are even known to refuse anything that is not Skrellian in nature such as cuisine, or going so far as speaking exclusively in Nral’Malic. As a result of its insular nature, combined with the majority of Severson City being underwater, it is the only Skrell-only area of Mendell City.
Severson City, named after the local port Severson's Rift, encompasses all underwater regions of the Starlight Zone. The inhabitants of Severson are considered deeply traditionalist and staunchly conservative, holding their ties to the Federation amidst the diaspora. Some residents refuse anything that does not originate from the Federation or skrell culture, going so far as speaking exclusively in Nral’Malic and solely eating skrell cuisine. Due to its insular nature, and being situated underwater, it remains the sole skrell-only area of Mendell City.


====[[New_Gibson#Xoikko|New Gibson - Xoikko Archology]]====
====[[New_Gibson#Xoikko|New Gibson - Xoikko Archology]]====


Following first contact with the Skrell, the Nralakk Federation and Solarian Alliance brokered a deal that introduced technology utilised on Skrell colonies such as [[Aliose]] to New Gibson. This agreement also came with specialised Skrell workers who oversaw the installation and general upgrades to New Gibson’s infrastructure, replacing the old archologies built during New Gibson’s early years as a Solarian Alliance colony with much-needed modernised infrastructure. Many of these workers opted to stay on New Gibson following the completion of the project, and now they and their descendants primarily reside in the Xoikko Archology, a sprawling hub that focuses on entertainment and other service industries.
Following first contact, the Nralakk Federation and Solarian Alliance brokered a deal that introduced biodome technology utilised on Federation colonies like [[Aliose]] to New Gibson, which was still gripped with famine and failing hydroponic projects that led to the crisis of 2294. This agreement saw the migration of specialized skrell engineers and hydroponic technicians who oversaw the installation and upgrades to New Gibson’s infrastructure, replacing most of the old arcologies built during its initial years as a Solarian colonial start-up with modernised infrastructure. Many of these skrell workers opted to stay on New Gibson following the completion of the project, and now live alongside their descendants within the Xoikko Archology, which is now an entertainment and service hub in the modern day.


Thanks to the assistance of the Skrell in improving New Gibson’s quality of life, the human population of the planet possess a more positive view of Skrell than anywhere else in Tau Ceti, producing one of the most successful and largest communities of Skrell outside of the Federation; the successful integration of the Skrell community here has resulted in New Gibson hosting the largest Skrell population in Tau Ceti, as well as one of the largest in the Spur outside of the Federation.
The human population New Gibson maintains a strong connection with the remaining skrell due to their efforts in halting the famine and aiding New Gibson to where it is today, and maintains a reputation of holding the highest opinion of the species in human space. This endearment went on to produce one of the most successful and largest communities of skrell outside of the Federation, and now hosts the largest skrell population in the Spur beyond the Federation itself.


==Skrell in the [[Corporate_Reconstruction_Zone|Corporate Reconstruction Zone]]==
==Skrell in the [[Corporate_Reconstruction_Zone|Corporate Reconstruction Zone]]==


Many Skrell have found themselves now living within the Corporate Reconstruction Zone as a result of the Sol Alliance collapsing. These Skrell now find themselves living under vastly different conditions, but opinions on the matter are mixed. Some have accepted the rule of the Republic of Biesel and its Stellar Corporate Conglomerate benefactors, optimistic that they will have a more comfortable life in a nation with more pro-xeno attitudes, while others have taken to protests or other forms of [[Mictlan#Founding_Movement_and_the_Samaritans|resistance]] in opposition to Biesellite rule of their home.
Considered unwilling inhabitants of the Corporate Reconstruction Zone due to the Solarian Alliance’s collapse and loss of the region, skrell within the CRZ struggle to find a new identity among the ruins. Some have accepted the rule of the Republic of Biesel and its [[Stellar Corporate Conglomerate]] benefactors, optimistic that they will have better lives in a nation with more accepting policies, while others have taken to protests or [[Mictlan#Founding_Movement_and_the_Samaritans|armed resistance]] in opposition to Biesellite incursion.


===Notable Skrell Communities in the Corporate Reconstruction Zone===
===Notable Skrell Communities in the Corporate Reconstruction Zone===
Line 63: Line 66:
====[[Mictlan#Skrell|Mictlan]]====
====[[Mictlan#Skrell|Mictlan]]====


Due to Mictlan being an aquatic world, and its landmass being covered in humid jungles, the planet quickly became a place of unique interest to the Skrell, which ultimately led to many settling here. While Skrell living on Mictlan can find commonality with Mictlan’s communal culture, the older generations find it difficult to fit in completely, as they find the high-energy culture of Mictlan to be mentally exhausting to interact with. Like the other alien species living here, it is the younger generations of Skrell that have grown up on the planet that find the most success in integrating into Mictlanian society.
Due to Mictlan being an aquatic world with its landmasses covered in humid jungle, the planet quickly became a place of unique interest to the Skrell, ultimately leading to many settling there. While skrell living on Mictlan can find commonality with Mictlan’s communal culture, the older generations find it difficult to fit in completely, as they find the high-energy culture of Mictlan to be mentally exhausting to interact with. The newer generations of skrell adapted in their stead, and became well-accepted within Mictlanian society.


The first group of Skrell that came to Mictlan were terraforming specialists belonging to [[Nralakk_Federation#State-Owned_Enterprises|Tuz’qlip Researchers]], who wished to study the wildlife and environment of Mictlan in an effort to promote biodiversity on planets within the Federation. This study lasted fifteen years before an agreement was made between the Sol Alliance and Nralakk Federation to prematurely end the invasive research and protect the planet’s fragile ecosystem. Although the research project was effectively cancelled, many of the original research team members elected to stay on Mictlan to continue their studies while still being within the rules laid out within these conservation policies. The original researchers, their families, and any new arrivals from the Nralakk Federation now live in Papamóscanda, a valley town on the outskirts of Arequipa with strong pro-Federation ties.
The first group of skrell that came to Mictlan were terraforming specialists from [[Nralakk_Federation#State-Owned_Enterprises|Tuz’qlip Researchers]], who studied the wildlife and environment of Mictlan in an effort to promote biodiversity on planets within the Federation. This study lasted fifteen years, ending in an agreement made between the Sol Alliance and Nralakk Federation to prematurely end the invasive research and protect the planet’s fragile ecosystem. Many of the original research team members elected to stay on Mictlan to continue their studies, all while adhering to the rules laid out within their conservation policies. The original researchers, their families, and any new arrivals from the Nralakk Federation now live in Papamóscanda, a valley town on the outskirts of Arequipa with strong pro-Federation ties.


Although a rare occurrence, some younger Skrell have reportedly joined the [[Mictlan#Founding_Movement_and_the_Samaritans|Samaritan]] movement on Mictlan, believing that the planet should be its own sovereign state rather than be governed by the Republic of Biesel.
Although a rare occurrence, some younger Skrell have joined the [[Mictlan#Founding_Movement_and_the_Samaritans|Samaritan]] movement on Mictlan, believing that the planet should be its own sovereign state rather than be governed by the Republic of Biesel.


==Skrell in the Coalition of Colonies==
==Skrell in the Coalition of Colonies==


The Coalition of Colonies is typically not the first choice for many Skrell leaving the Nralakk Federation. Its distance from the Federation, combined with the cold relations the two nations have with each other as a result of the relationship between the Nralakk Federation and Solarian Alliance, means that the number of Skrell living here is relatively small compared to the rest of Human space. Saying this, the Coalition is a preferred destination by those who are attempting to avoid Federation authorities, with the lack of diplomatic relations between the two nations making it an ideal location for those who wish to avoid deportation.
The Coalition of Colonies remains a remote and rare option for skrell leaving the Nralakk Federation, in part to Its distance and cold relations the two nations have with each other due to the Federation’s ties with the Solarian Alliance. Skrell communities and enclaves within the Coalition of Colonies are smaller, and maintain a reputation for being anti-Federation or hosting resistance members outside of the Federation’s reach. Some truth is held in this belief, as the Coalition’s remoteness makes it a preferable destination for those fleeing Federation authorities, with the tepid relations between it and the Coalition leaving little chance for deportation.


==Skrell Outside of Human Space==
==Skrell Outside of Human Space==


Outside of Human space, Skrell communities are largely non-existent, with the few that do exist being quite recent - save for the exception of Nral'Daaq - and are still adjusting themselves to their new home. Their experiences, stories, and relations with the other species they live alongside are diverse, and their origins vary wildly.
Outside of human space, skrell communities are largely non-existent, with the few that do exist being quite recent - save for the exception of Nral'Daaq - and are still adjusting to their new home. Their experiences, stories, and relations with the other species they live alongside are diverse, and their origins vary wildly.


===Notable Skrell Communities Outside of Human Space===
===Notable Skrell Communities Outside of Human Space===


====[[Epsilon_Ursae_Minoris#Nral’Daaq|The Co-operative Territories of Episilon Ursea Minoris - Nral'Daaq]]====
====[[The_Consortium#Non-Dionae_in_the_Consortium|The Consortium of Hieroaetheria - Nral'Daaq]]====


The Federation played a large part in introducing the Dionae found on Epsilon Ursea Minoris to the galactic stage and the creation of CT-EUM, resulting in the two nations becoming steadfast trading partners and allies since contact was made between them. Although wishing to uphold the planet's independence, the influences of the Federation are clearly apparent. Skrell came to EUM in droves, either to participate in the birth of a new nation or to escape the clutches of the Nralakk Federation. Regardless of their reasons, these Skrell flocked to the planet and helped found the city-state of Nral'Daaq, a Skrell-dominated city under the authority of the CT-EUM government.
The Federation played a large part in introducing the Dionae found on [[Hieroaetheria]] to the galactic stage and the creation of [[the Commonwealth of Hieroaetheria]], resulting in the two nations becoming steadfast trading partners and allies since contact was made between them. Although wishing to uphold the planet's independence, the influence of the Federation remains apparent. Skrell came to Hieroaetheria in droves, either to participate in the birth of a new nation or to escape the clutches of the Nralakk Federation. Regardless of their reasons, these skrell flocked to the planet and helped further develop the nation.
 
The population of Nral'Daaq is divided along Federation alignment, with the well-developed and pro-Federation sections of the city surrounding the Federation embassy frequently clashing with the underdeveloped and anti-Federation outskirts. CT-EUM has been pressured into employing more pro-Federation policies with regards to Nral'Daaq, including restrictions on free speech and subsidising its generally pro-Federation police force. This has curtailed anti-Federation activity in the city, but it has not fully stopped protests and clashes between the two groups. Luckily for the CT-EUM, these clashes are contained to the city-state itself, and for the most part, have not spilt over into the rest of EUM society.


====[[Ouerea|The Izweski Hegemony - Ouerea]]====
====[[Ouerea|The Izweski Hegemony - Ouerea]]====


The Nralakk Federation, along with the Solarian Alliance, aided the Izweski Hegemony in founding Ouerea shortly before the Contact War began. To protect their interests on the planet once the war began, as well as the colonists they had sent to help establish the colony, Ouerea was under the joint administration of the Sol Alliance and the Nralakk Federation during the war. This period lasted until control over the planet was handed back to the Hegemony after Moghes had stabilised.
The Nralakk Federation, along with the Solarian Alliance, aided the [[Izweski Hegemony]] in developing its fledgling colony on [[Ouerea]] shortly before the [[Contact War]] began. To protect their interests on the planet once the war began, as well as the colonists they had sent to help establish the colony, Ouerea was under the joint administration of the Alliance and the Federation during the war. This period lasted until control over the planet was handed back to the Hegemony, after Moghes stabilised post-Contact War and nuclear catastrophe.
 
The influences of these two nations had a massive impact on Ouerean society, and the Hegemony found its people unwilling to submit to feudal rule. Today, Ouerea exists as a fledgling democratic and cosmopolitan society, where Humanity, Skrell, and Unathi struggle to live alongside one another.
 


[[Category:Skrell]]
The influences of these two nations had a massive impact on Ouerean society, and the Hegemony found its people unwilling to submit to feudal rule. Today, Ouerea exists as a fledgling democratic and cosmopolitan society, where humanity, skrell, and unathi adapt to living alongside one another while fighting for the future of their new world.

Latest revision as of 09:27, 6 September 2025

▶ This wiki page is currently behind the Phoron Scarcity update ◀

Information concerning phoron or the phoron scarcity may be outdated, lacking or unsatisfactory. Questions related to the phoron rework can be raised on Lore Discord.

Skrell Abroad

After the events of first contact between the Nralakk Federation and the Solarian Alliance, Skrell have migrated across the Orion Spur beside humanity. While still insular due to psionic social interactions and cultural differences, many skrell enclaves have slowly integrated into the surrounding communities. The newer generations born in these places beyond the Federation more willingly take to the surrounding cultures and adapt, while the older skrell tend to retain their roots firmly, and maintain a level of separation from the world around them. Skrell communities on Mictlan, New Gibson, Venus, and Silversun have grown strong connections with the people and culture surrounding them, with only few keeping themselves at a distance. Starlight Zone’s Severson City, however, remains an example of a staunchly conservative and insular community from the rest of the world, clinging to their roots within the Federation and pushing out attempts to change their ways of life.

The month-long period of unrest in the Q’elpi region from the Independent Traverser Movement revealed a growing divide between Skrell communities abroad, with the skrell in the Lekan Village area of the Starlight Zone more vocally against the Nralakk Federation’s efforts in repressing the dissidents, contrasting the communities within the Solarian Alliance and The Consortium. This inter-community conflict reached a fever pitch on 20/08/65 with anti-Federation groups clashing with Federation loyalists across nearly every Skrell enclave abroad, even to the quieter communities found on Europa and within the typically homogenous Commonwealth of Hieroaetheria. With these communities well beyond the reach of the Nralakk Federation’s measures of quashing unrest and division in its borders, skrell abroad are now growing more divided under the freedoms allotted to them, much to their own fear.

OOC note: Keep in mind that Skrell lifespans are much longer than that of other species, and when combined with the lack of psionic interaction with their non-Skrell neighbours, means assimilation into the local culture is typically a long process that spans generations. Non-canon/player-headcanon Skrell communities should generally retain insularity.

OOC note: While you may be able to select multiple languages with your Skrell characters, Skrell that are not from the Solarian Alliance may not pick Solarian Common as a known language, and this is enforceable by Skrell Lore moderation.

Skrell in the Solarian Alliance

The Nralakk Federation and the Solarian Alliance maintain strong diplomatic and economic ties between each other ever since first contact, and have allowed skrell to integrate across Sol’s territories. Thanks to their robust education and long lives, skrell in the Solarian Alliance can easily find work within human communities, with some preference towards scientific and medical positions before physical labor. Most planets within the Alliance’s interior are generally accepting of skrell and allow them to integrate into their societies, though this becomes less assured the further into the Outer Ring and into the frontier, where xenophobia remains a stronger cultural holdover.

Notable Skrell Communities in the Sol Alliance

Europa became a unique hub for skrell looking for opportunities within the Sol Alliance, being valued for their psionic abilities in submarine navigation, which was discovered early on during the first crews that allowed them aboard. Zeng-Hu Pharmaceuticals has capitalized on this market through the establishment of the Navigator Corps, which maintain well-trained psionic navigators for crews willing to pay higher fees for their skills in plunging the depths of the frigid moon.

While taking to Europa’s unique opportunities was an early success, the reality of living on a remote moon and under its waves has had unseen effects on their health. The lack of observable stars resulted in skrell developing an over-reliance on the Qwei’Paqui, and the chronic neurological disorder called Europan Sea-Blindness, caused by extreme stress and constant overexertion of their psionic abilities within dangerous work environments. Despite the dangers and inhospitality of Europa, many skrell still flock to the moon thanks to Zeng-Hu’s relationship with the Nralakk Federation, and its lucrative contracts for those willing to become psionic navigators.

Venus’ loud, hedonistic, and fast-paced lifestyle should repel most skrell from ever setting foot there beyond the lengths of their work contracts, but the enclaves of skrell on the aerostats persist, and even embrace, the hustle and high life. Skrellian Stars are skrell that have flocked to Venus, typically being popular Idols from the Federation that have sponsored careers in Venus’ monolithic entertainment industry, with human culture enthusiasts and those simply seeking opportunity where they were scorned. Idols tend to retain some boundaries even within the full swing of Cytherean hedonism, while human culture enthusiasts and opportunity-seekers remained long enough to form the communities of Cytherean Skrell.

Parallel to the rising stars are Washouts, skrell who have explicitly isolated themselves from the Federation to hide within Venus’ noise. These washouts are often drifters, failed or scorned academics, or otherwise those who consider themselves social pariahs for their personal reasons. Many washouts stay for only a short amount of time relative to skrell, ranging from a few years to one-or-three decades, and drown their sorrows and overindulge until they feel ready to move on to take to the stars. Skrell who simply exist outside of either of these identities are simply a part of the working class, whether in Zeng-Hu’s labs or retaining the aerostats high in the atmosphere, keeping themselves at arms length from the noise. Whether self-identified or lumped in by others, these form the Jintarian Skrell communities on Venus, and regularly come at odds with their Cytherean counterparts and washouts.

Silversun’s uniquely lush and warm ecology drew the attention of the Nralakk Federation’s ecologists and Primary Numerical tourists, seeing the planet as a place to stay in comfort while working beyond the Federation’s borders. The first waves of researchers and Idol vacationers, both of whom touted the planet’s pleasant climates and extraordinary locales, are often blamed as the starting point of the immense tourism boom that would turn Silversun into the vacation center it’s known for today. Modern skrell communities on Silversun predate the tourism spike, primarily involving themselves in the scientific and educational centers within Helios City, though Idols and Primary Numericals remain the face of skrell presence on the planet. Even more came as Idris Incorporated moved to strike its monopoly on the planet’s industries, and involve themselves in Toowoomba-Tauranga and Yincheng. This latter group is the source of some tension with the self-identified skrell Originals of Silversun, who see them more as Expatriates than fellow skrell.

Less of a permanent community and more of a prominent temporary arrangement, work tourists from the Nralakk Federation are a common sight on Eridani I, where most skrell present are there for only a few decades for credit-paying positions on the planet. While well-known for its difficult and engaging labor, most Work Initiative Programme members often comment on its crushing atmosphere for longer stays, and most leave changed from their time abroad there. Most skrell on Eridani I live in Ifihan, with some environmental districts based off of the Federation’s locales. Skrell dregs, while less common, do exist within the lower rungs of Eridani’s cityscapes, with most of them biding their time to escape Solarian territory to evade deportation. Those born as dregs, however, often fall between the cracks despite the Federation’s best efforts.

Skrell in the Republic of Biesel

As the Republic of Biesel was initially under the Solarian Alliance’s control as a colony, skrell were already present within it before the nation declared independence in 2452. Most notable within the Republic’s territories is the colony of New Gibson, which struggled before the species’s arrival and installation of revolutionary biodome technology. As the Republic’s reputation of being a cultural melting pot and as an egalitarian society for all species, skrell have integrated themselves into Biesellite society at a faster pace compared to the Solarian Alliance. The Republic of Biesel is considered one of the few places in the Orion Spur where skrell can expect similar treatment from somewhere beyond the Nralakk Federation.

Notable Skrell Communities in the Republic of Biesel

The Starlight Zone formed after a large exodus of skrell fled the Nralakk Federation as the Kalas were deployed to suppress the Independent Traverser Movement in the Traverse, with most displaced skrell fleeing to Tau Ceti as refugees. The majority of these were assigned to Mendell City’s District Eight, informally known as the Lekan District. The district is now primarily known as the Starlight Zone by both Mendell City’s citizens, as well as the skrell living within it.

The Starlight Zone is separated into two parts: Lekan Village and Severson City. Lekan Village consists of the surface areas of the district, and acts as an extension of the Lekan District itself. The inhabitants of Lekan Village emphasise naturalisation with the world and cultures around them, and are more accepting of the ideals and expectations of Biesel’s culture. Lekan Village, while primarily skrell, retains some non-skrell who were District Eight natives who refused to move when the Starlight Zone formed.

Severson City, named after the local port Severson's Rift, encompasses all underwater regions of the Starlight Zone. The inhabitants of Severson are considered deeply traditionalist and staunchly conservative, holding their ties to the Federation amidst the diaspora. Some residents refuse anything that does not originate from the Federation or skrell culture, going so far as speaking exclusively in Nral’Malic and solely eating skrell cuisine. Due to its insular nature, and being situated underwater, it remains the sole skrell-only area of Mendell City.

Following first contact, the Nralakk Federation and Solarian Alliance brokered a deal that introduced biodome technology utilised on Federation colonies like Aliose to New Gibson, which was still gripped with famine and failing hydroponic projects that led to the crisis of 2294. This agreement saw the migration of specialized skrell engineers and hydroponic technicians who oversaw the installation and upgrades to New Gibson’s infrastructure, replacing most of the old arcologies built during its initial years as a Solarian colonial start-up with modernised infrastructure. Many of these skrell workers opted to stay on New Gibson following the completion of the project, and now live alongside their descendants within the Xoikko Archology, which is now an entertainment and service hub in the modern day.

The human population New Gibson maintains a strong connection with the remaining skrell due to their efforts in halting the famine and aiding New Gibson to where it is today, and maintains a reputation of holding the highest opinion of the species in human space. This endearment went on to produce one of the most successful and largest communities of skrell outside of the Federation, and now hosts the largest skrell population in the Spur beyond the Federation itself.

Considered unwilling inhabitants of the Corporate Reconstruction Zone due to the Solarian Alliance’s collapse and loss of the region, skrell within the CRZ struggle to find a new identity among the ruins. Some have accepted the rule of the Republic of Biesel and its Stellar Corporate Conglomerate benefactors, optimistic that they will have better lives in a nation with more accepting policies, while others have taken to protests or armed resistance in opposition to Biesellite incursion.

Notable Skrell Communities in the Corporate Reconstruction Zone

Due to Mictlan being an aquatic world with its landmasses covered in humid jungle, the planet quickly became a place of unique interest to the Skrell, ultimately leading to many settling there. While skrell living on Mictlan can find commonality with Mictlan’s communal culture, the older generations find it difficult to fit in completely, as they find the high-energy culture of Mictlan to be mentally exhausting to interact with. The newer generations of skrell adapted in their stead, and became well-accepted within Mictlanian society.

The first group of skrell that came to Mictlan were terraforming specialists from Tuz’qlip Researchers, who studied the wildlife and environment of Mictlan in an effort to promote biodiversity on planets within the Federation. This study lasted fifteen years, ending in an agreement made between the Sol Alliance and Nralakk Federation to prematurely end the invasive research and protect the planet’s fragile ecosystem. Many of the original research team members elected to stay on Mictlan to continue their studies, all while adhering to the rules laid out within their conservation policies. The original researchers, their families, and any new arrivals from the Nralakk Federation now live in Papamóscanda, a valley town on the outskirts of Arequipa with strong pro-Federation ties.

Although a rare occurrence, some younger Skrell have joined the Samaritan movement on Mictlan, believing that the planet should be its own sovereign state rather than be governed by the Republic of Biesel.

Skrell in the Coalition of Colonies

The Coalition of Colonies remains a remote and rare option for skrell leaving the Nralakk Federation, in part to Its distance and cold relations the two nations have with each other due to the Federation’s ties with the Solarian Alliance. Skrell communities and enclaves within the Coalition of Colonies are smaller, and maintain a reputation for being anti-Federation or hosting resistance members outside of the Federation’s reach. Some truth is held in this belief, as the Coalition’s remoteness makes it a preferable destination for those fleeing Federation authorities, with the tepid relations between it and the Coalition leaving little chance for deportation.

Skrell Outside of Human Space

Outside of human space, skrell communities are largely non-existent, with the few that do exist being quite recent - save for the exception of Nral'Daaq - and are still adjusting to their new home. Their experiences, stories, and relations with the other species they live alongside are diverse, and their origins vary wildly.

Notable Skrell Communities Outside of Human Space

The Federation played a large part in introducing the Dionae found on Hieroaetheria to the galactic stage and the creation of the Commonwealth of Hieroaetheria, resulting in the two nations becoming steadfast trading partners and allies since contact was made between them. Although wishing to uphold the planet's independence, the influence of the Federation remains apparent. Skrell came to Hieroaetheria in droves, either to participate in the birth of a new nation or to escape the clutches of the Nralakk Federation. Regardless of their reasons, these skrell flocked to the planet and helped further develop the nation.

The Nralakk Federation, along with the Solarian Alliance, aided the Izweski Hegemony in developing its fledgling colony on Ouerea shortly before the Contact War began. To protect their interests on the planet once the war began, as well as the colonists they had sent to help establish the colony, Ouerea was under the joint administration of the Alliance and the Federation during the war. This period lasted until control over the planet was handed back to the Hegemony, after Moghes stabilised post-Contact War and nuclear catastrophe.

The influences of these two nations had a massive impact on Ouerean society, and the Hegemony found its people unwilling to submit to feudal rule. Today, Ouerea exists as a fledgling democratic and cosmopolitan society, where humanity, skrell, and unathi adapt to living alongside one another while fighting for the future of their new world.