Difference between revisions of "Timeline"

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{{Navbox Lore}}
{{Navbox Lore}}
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succint summary of the more recent events in the history of mankind.
{{Navbox Human Lore}}


==The Second Space Age==
'''This is the primary timeline for Humanity, and goes into greater detail in a wider timeframe than the galactic timeline.'''


'''2045''': After a period of decline in American power, a number of Great Powers form: the United States, the European Union, the People's Republic of China, and the Republic of India. A number of regional powers also rise, including Russia, Brazil, Nigeria, Indonesia, Mexico, and Korea.
While Human history is long and diverse and filled with [[Notable Humans]], the Aurora's timeline diverges in '''1969''' and this history will focus on events from that date on. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.


'''2075''': Research into viable space travel yields results. Slightly faster than conventional space travel through the use of practical nuclear engines.
===The Twentieth Century===
Earth pop: 9.5 billion.


'''2085''': Human settlements on Luna and Mars established, low populations.
Through a period of thirty-one years of technological advances, new materials found across the Earth make great leaps to assist acceleration into the space age. In this timespan, the first true exoskeletal machines are created for Human use. Medical fields make steps toward incredible discoveries, as well as the first instances of genetic cloning in a contained laboratory. Without necessary energy or knowledge to proceed, many growing fields are given only time until the next step is taken. Some major events of the latter 20th century are listed below.
Earth pop: 9.55 billion.


'''2100''': Stream of Earth-based resources begin to trickle. Governments begin to subsidize off-world colonization efforts. Large-scale colonization/mining operations on Luna, Mars, other near Earth bodies.
*'''1969:''' The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.


'''2125''': Earth’s resources begin to be stretched to the breaking point. Luna and Mars populations reach the millions, steady stream of resources back to Earth keep the nations there afloat. Resource shortages cause the worst economic crisis on Earth since the Great Depression.
*'''1970:''' The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.
Earth pop: 10 billion.


'''2130''': Scientists discover Warp Technology, marking the start of the Interstellar Era. Spurred by fears of resource collapse and anarchy on Earth probes are sent out to perform in-depth charting nearest systems. Luna and Mars see large population increases.
*'''1971:''' The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.
Earth pop: 10.01 billion.


'''2140''': Hundreds of probes are sent to survey nearby star systems and potential candidates for colonization. The Sol Alliance, individual nations and private interests quickly organize colonization missions to these worlds. United Nations convene and form the Sol Alliance, a supranational body “to oversee the colonization and development of Solar and Extrasolar bodies”. There was moderate opposition to the measure, mainly stemming from general anti-United Nations sentiment.
*'''1974:''' The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.


'''2147''': Biesel is discovered in Tau Ceti by Sol Alliance probes; a medium sized terracompatible world, efforts to colonise it begin quickly.
*'''1977:''' The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.


'''2152''': A second garden world is discovered in the Epsilon Eridani system, along with a number of near-compatible worlds.
*'''1979:''' Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.


'''2155''': Garden worlds closest to Earth see massive population increases as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with cheap colonization modules. Several earth governments enforce rationing, while tensions rise over resource use. Several disputes escalate into border skirmishes. The Sol Alliance, lacking any authority over Earth itself, is unable to intervene.
*'''1983:''' The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.


'''2185''': Earth begins to stabilize as birth rates are kept in check and people continue to leave for garden worlds. Earth relies on Mars, Luna, and the most developed garden worlds for resources. Earth enters a period of political stability. Due to Earth’s dependence upon imported extrasolar resources, the nations of Earth sign the Treaty of Mumbai, giving the Sol Alliance the authority a degree of authority over the extrasolar affairs of individual nations. Sol Alliance is afforded more power over Earth affairs, as a result of its direct control of the Colonies Earth depends on for resources.
*'''1990:''' Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).
Earth pop: 10.2 billion. Total pop: 12 billion.


'''2200''': The Martian Terraforming Project begins, leading to a boom in martian immigration. The largest extrasolar garden world attain populations in the hundreds of millions.The Sol Alliance forms the Central Administrative Zone (CAZ), giving it formal authority over Earth itself. The CAZ represents an attempt to end the anarchic system of international relations and act as a moderator between the nations of Earth. In conjunction with the formation of the CAZ, the Sol Alliance issues the Sol Credit, the official currency of humanity. Although initially intended for use on the various extrasolar colonies, it would eventually start to displace the national currencies as Earth becomes more economically homogenous.
*'''1997:''' The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.
Earth pop: 10.75 billion. Total pop: 14 billion.  


'''2215''': Second wave of scouting operations map systems further out from the existing extra-solar colonies. Second wave of colonization efforts.The first-wave colony worlds begin to reach economic maturity, with many achieving a standard of living rivalling or exceeding that of Earth. The Martian terraforming project fails, and millions die in rapid environmental degradation. Massive waves of immigrants leave Earth and Mars for the inner colonies. In many systems, corporations have established extensive asteroid mining operations. In the face of increased piracy and lawlessness in the outer colonies, the Solarian Unified Command forms for the purpose of maintaining order in Sol Alliance space.
*'''1999:''' As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world's two superpowers, and the twenty-first century seems an uncertain future at best.
Earth pop: 9.5 billion. Total pop: 13.5 billion.


'''2250''': New garden worlds discovered, Earth still dependent on resources from other planets. Depopulation of Earth leads to massive abandoned sections of cities. Colony worlds continue to grow exponentially, spurred on by cheap cost of colonization.
===The Twenty-First Century===
Earth Pop: 13 billion. Total Pop: 16.9 billion.


==The First Interstellar War - First Sol Alliance Civil War ==
*'''2000s:''' A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.
'''2260''': Sol Alliance levy taxes on Earth for disproportionate use of resources (import a bunch, export little luxury resources). Earth-based ‘planetism’ increases. Sol Alliance stresses unity. Fringe elements in outer-most colonies begin to openly revolt against Sol Alliance administration, seen as the ‘Shackle of Earth-based oppression’.


'''2270''': Developing colonies better able to census planets populations: discovered that in total; billions of colonists exist spread across roughly 100 colonized worlds (besides Earth). Steadily improving habitation, agriculture and infrastructure technologies pave way for quick, efficient colonization. Earth population and politicians begin to look on with envy and disgust, Sol Alliance attempts to represent the ‘unifying’ force in human space.
*'''2010s:''' A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.
Earth pop: 14 billion. Total pop: 19.8 billion.


'''2275''': Open hostilities break out in fringe systems (what are now the mid to outer colonies), spurred on by extremist elements and anti-Alliance sentiments. Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, seeing the Alliance as ineffective at supporting them.
*'''2025:''' The European Union votes to unify in response to an increasingly powerful USSR.  French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth's ongoing energy problems.


'''2278''': First Interstellar War breaks out. Most radical fringe worlds declare war on Alliance, attacking Alliance military garrisons and ships. Hit and run tactics are used, with the occasional suicide attack. Alliance forces are overwhelmed and in disarray. Political gridlock as Earth urges Alliance to completely annihilate rebels as more moderate inner colonies stress restraint. Earth resents ‘Its colonies’ for disagreeing with it.
* '''2028:''' The EU along with China, the United States, Mexico, and Canada form ''United Orbital Enterprises'' in order to counter the USSR's space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.  


'''2285''': More ‘outer’ but not ‘fringe’ colonies break away as Alliance proves ineffective in dealing with rebel threat. Rebels begin attacking each other, more extremist factions fighting more moderate ones. The present day outer systems becomes very dangerous place. Several large coalitions in the ‘outer colonies’ officially declare independence (they were already practically independent), and begin fighting rebels elements who venture into their space. Sol, Inner and Mid Colonies remain with the Sol Alliance. Outer colonies are mostly independent.
*'''2035:''' The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.
Earth pop: 14.2 billion. Total pop: 21.1 billion.  


'''2286''': Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Earth convinces Sol Alliance to begin wiping out extremist factions in the frontier to ‘eradicate the anarchists that threaten our peace’. The Earth is satisfied and the Colonies are largely horrified.  The Sol Alliance is dominated by ‘Hawkish’ politicians, which issue proclamations that extremist and rebellious colonists will not be tolerated. ‘Independent’ outer colonies build up their militaries in response.
*'''2040s:''' Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.


==The Resource Wars==
*'''2050s:''' The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.
'''2290:''' Colonies continue to see pop increases. Earth continues to suffer from resource shortages. Earth feels effects of almost three centuries of continued colonization efforts, with the colonies starting to be unable to support it. Radical elements come to power in Earth-governments. Age old national rivalries are revived. Sol Alliance begins to shift its power-base off Earth.
Earth pop: 14.3 billion. Human pop: 22.6 billion.


'''2300:''' The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation. Meanwhile, Earth continues to use the Alliance to exploit its colonies.
=== The Second Space Age ===
Earth pop: 14.4 billion. Total pop: 24 billion.


'''2310:''' As the population of Earth grows, it begins to drain more and more resources from the colonies. The inner colonies experience massive trade deficits with Earth, enforced by special laws exempting Earth goods from local taxes. This hamstrings the development of local industry in the colonies. Several colonies petition for increased autonomy within the Sol Alliance, and unrest develops on several worlds. Earth enacts sanctions against the more rebellious colonies.
*'''2070:''' United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR's own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.


==The Fall of Earth - The Great War==
*'''2095:''' A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.
'''2314:''' Several of the largest inner colonies petition the Earth-dominated Alliance government for increased autonomy and decreased trade restrictions. Earth gives only token concessions to these colonies, causing widespread unrest which many colonial authorities refuse to quell. Several colonies refuse to enforce trade restrictions, causing Earth to declare martial law in these systems and send Sol Alliance fleets to restore order. Many of these fleets mutiny and refuse to follow orders. Within a month, the Alliance military is split along Earth and Inner-Colony lines.  


A coalition of inner colonies form the Provisonal Government of the Alliance of Solarian Colonies (PGASC), which declares itself the legitimate government of the Sol Alliance. This event marks the beginning of the Great War.
====The Crisis of 2127====


Earth pop: 14.5 billion. Total pop: 26 billion.
*'''2127:''' While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth's ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth's fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.


'''2315:''' Following an initial period of confused fighting, the Earth forces withdraw to Sol and several nearby minor star systems, threatening to unleash Kinetic Kill Vehicles (KKV's) should PGASC forces enter the Sol System. The various colonial navies rush to manufacture their own KKV's. A cold war of sorts begins. Cut off from outside trade, the Sol system's economy begins to implode.
====The Discovery of Warp====
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]
*'''2130:''' Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union's early start with Helium-3 will eventually result in it colonizing [[Pluto]].


'''2316:''' PGASC ground forces establish footholds on Luna, Mars and Earth. Months of intense fighting leave millions dead on both sides. KKV's are used sparingly, and none of fired (directly) at cities.  
*'''2132:''' The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.


'''2317:''' The PGASC captures Mars and brings the brunt of it's forces to Earth and Luna. Many cities including Los Angeles, Shanghai, Cairo, London and Cape Town are heavily damaged by intense fighting. Several Space Elevators are destroyed. The two sides continue to jokey for control over pockets of space above Earth.
====The Founding of the Sol Alliance ====


'''2318:''' The PGASC manages to destroy Unity City space station, crippling Alliance forces. The Alliance and Earth based governments surrender to the PGASC. The Sol Alliance is reworked, granting the inner colonies much more independence and power within the government. The Sol System is in tatters. Humanity rebuilds.  
*'''2140:''' The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed.


Earth population: 12.9 billion. Total human population: 22.1 billion.
====The Discovery of Biesel====


'''2330:''' Refugees continue to leave Earth for slightly better off Mars and Luna. The Terran economy is reworked with sustainability and resource-conservation in mind.
*'''2147:''' [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.


==Tensions within the Sol Alliance==
====The First Trans-Stellars ====
===Formation of Nanotrasen===
'''2346:''' Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gen therapey. It eventually becomes a scientific company, rivaling Einstein Engines.


===The Warp Gate Project and the Secession Crisis===
*'''2155:''' Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.
'''2355:''' The [[Bluespace|Warp Gate project]] begins with the goal of connecting the most populated inner colonies via permanent orbital gates, allowing for instantaneous transportation between them. The work itself is contracted out to a number of trans-stellar corporations, with the Sol Alliance shouldering most of the cost. Trans-stellars help rebuild Sol Alliance fleets. Military ‘indebted’ to Trans-stellars. Sol Alliance establishes formal relations with outer colonies.


'''2365:''' Earth regains it symbolic status as Humanity's homeworld. A new breed of Terran politicians reject Earth-centrism in favor of harmony. Whether a genuine change of heart of a PR stunt, aid is diverted from Luna and Mars towards Earth, accelerating reconstruction.
*'''2164:''' In an effort to remain competitive in the face of Einstein Engines' increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to coalesce into a "mega" corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States' influence allows the newly-formed Hephaestus Industries to prosper. While it will later be known for its massive orbital stations, most early Hephaestus projects are sea walls intended to stop storm surges from destroying coastal cities and island nations.  
'''2370:''' Warp Gate project financially drains Sol Alliance. Support for project decreases, some inner-colonies (mostly those not receiving a warp gate in their system) riot.


'''2376:''' A number of inner colonies secede from the Sol Alliance, in protest of the Warp Gate Project's exorbitant cost. Many within these colonies are suspicious of the Sol Alliance, which they see as an insider meddling in their affairs and draining them of funds. The fleets of local governments engage Sol Alliance ships in contested systems. Minimal loss of life on surface of planets: Fleets and orbital installations are the primary targets. However, the war causes a major disruption in trade, causing considerable damage to the Alliance's economy. The Warp Gate project is put on hold.
*'''2172:''' An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal's genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.


'''2379:''' Many outer colonies, emboldened by a surge in nationalism and the disorder within the Sol Alliance, war among themselves for land and resources. Low-intensity warfare breaks out between several of the larger empires, with a handful of systems changing hands and further encroachment upon Sol Alliance space. A few large-scale atrocities occur, with whole cities and even planets being bombarded from orbit. By this time, a majority of the secessionist forces have been defeated and most of them have already surrendered. Peace talks begin with the remaining Secessionist forces. Construction resumes on the Warp Gate project.
====The New Galactic Economy====


'''2384:''' The Warp Gate Project is completed; The Secession War ends with casualties in the tens of millions. A number of concessions are made to secessionist states in order to secure a lasting peace, although Anti-alliance sentiment still lingers in many areas. Outer colonies continue to war with each other, but the extent of the conflict is scaled back. As they expanded operations on the largely lawless frontier, Trans-stellars were forced to arm themselves and either contracted or bought mercenary services to protect their cargo. These same mercenary services would later diversify their operations, offering their services to various interstellar governments.
*'''2200:''' The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier.


'''2390:''' The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project and the Secession War, is forced to grant independence to a number of border systems. These worlds quickly join various outer colony nations. These new holdings of the outer colony empires greatly boost their economies (these worlds were built up by the Sol Alliance before seceding, and have on average larger populations and more developed infrastructure than their outer colony cousins).
*'''2204:''' The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers. With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.
Earth Pop: 12.99 billion. Human pop: 29 billion.


==The Rise of Nanotrasen==
====The Second Great Depression====
===Advancement of Trans-stellars===
'''2400:''' Some of the most ‘inner’ colony worlds of the Alliance reach population as high as the several billions. War in the outer colonies die down. Resentment towards the central government persists in several Alliance systems. Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, sick of the outer colonies’ wars and/or the Sol Alliance’s slow decay.
Human pop: 31 billion.


'''2403:''' NanoTransen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).
*'''2260:''' A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts.  


'''2410:''' Trans-stellars begin more heavy duty Sol Alliance lobbying efforts. In the outer colonies, Trans-stellar begin to bully some smaller nations, threatening to cut off military, resource, supply and/or financial support unless they give in to demands. All Trans-stellars are of roughly equal power, having established a sort of ‘stability’ between themselves, specializing in distinct fields.
*'''2265:''' With no end of the "Great Depression" in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance's claim of representing all of humanity.


Sol Alliance begins to stagnate; Intra-Alliance trade tapers off as more systems become self-sufficient. Potentially more profitable trade routes from inner to developing outer colonies (which are proving more profitable than intra-Alliance trade) are expensive and fuel intensive. Energy crises develop on several worlds as supplies of energy resources along with centuries old power generating techniques (fusion, traditional combustion) prove insufficient to deal with rising energy demand.
*'''2275:''' Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.
Human pop: 32 billion


===The First Contact===
===The Interstellar War ===
'''2413:''' First contact with Skrell people. Sends shockwaves throughout human space. Skrellians have an established ‘confederacy of systems’ spread out over dozens of star systems. Sol Alliance and Skrellian Confederacy quickly draft a cooperation treaty. Skrell and Alliance begin conducting joint research projects and colonization efforts. Human, Skrell populations intermingle. Combining their research into FTL travel, Skrell and Human scientists co-develop Bluespace drivers, which have a much longer range and are much faster than traditional warp drives. However, a large amount of traditional fuel sources are required to jump-start bluespace drivers.
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]
*'''2278:''' The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.


===Discovery of Plasma===
*'''2287:''' The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. Late in the year a formal treaty referred to as the Treaty of Xansan is signed in Geneva, bringing the bloodiest conflict in human history to its official end. But despite the formal peace, skirmishes continue to break out, and the frontier remains untamed.
'''2417:''' In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. Its extremely energy efficient properties alleviate the growing energy crises on several worlds. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy; Trans-stellar ‘stability’ shattered as NT quickly patents and monopolizes ‘plasma refining’ technique. Other transtellars petition Sol Alliance for sanctions, but are ignored. Foundation for the Syndicate forms in furious trans-stellars and the Alliance Senators that support them. Bluespace drives and the extremely profitable Inner-colony to outer colony trade routes made viable by plasma. Inner-colonies provide outer-colonies with luxury goods for massive profits.


'''2420:''' The last reconstruction efforts are finished on Earth. Earth' economy now focuses on selling sophisticated and luxury items to all human colonies. The introdcution of plasma greatly eases it's electricity issues. Some Earth-centrism remains, but Humanity's homeworld is once again respected throughout human space.
====The New Capital of Humanity====


Human Pop: 35 billion.
*'''2300:''' The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.


'''2425:''' Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency.
====First Contact ====


==The Discovery of New Sentients==
*'''2332:''' First contact is made with the [[Skrell]], sending shock-waves throughout human space. Over the coming century these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.
===The Tajara===
'''2432:''' First contact with Tajaran people. NT scouts discover the Tajaran homeworld and people just beginning to explore their solar system. NT greets them as ‘representatives of humanity’. Over the course of the next few decades, NT ‘uplifts’ the Tajaran people by building a series of factories on their homeworld, employing numerous Tajarans and helping propel them into space. Tajarans become reliant on NT and subservient to them. Seen as 2nd class citizens somewhat by a portion of humanity.  


===The Uneth===
====Formation of Nanotrasen ====
'''2433:''' An exploration mission to an uncharted desert planet uncovers the Unathi, a highly aggressive race that apparently survived a self-destructive nuclear war. With their homeworld ruled by various small tribes, many Unathi are ‘picked up’ from their homeworld by various governments and corporations and ‘employed’. Some are granted citizenship. They enjoy a higher degree of respect then the Tajara, but are still looked upon with suspicion and distrust.


==The Syndicate==
*'''2346:''' Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.
'''2440:''' NT leverages its plasma monopoly to effectively take-over several systems in the outer colonies. NT begins increasing the size of its merchant navy and security forces, while 'convincing' more local governments to grant protection to NT holdings. Sol Alliance supports NT despite growing public outrage. Talk of NT buying Senators. Resentment of NT grows in some systems across human space. Extremist elements in fringe systems recruited by burgeoning Syndicate.


'''2445:''' Medical and cloning technological advances cause population boom.  Syndicate begins staging small scale assaults using sleeper cells against NT across space; targeting anything NT from plasma refinement centers to orbital corporate habitation complexes. NT uses this as pretext to continue to expand its security forces. NT begins to heavily lobby the local governments of Tau Ceti, their chief plasma mining system.
====The Warp Gate Project ====
Human pop: 41 billion.


'''2450:''' Tau Ceti local government ‘extremely’ pro-NT. Allegations of bribery largely ignored or swept under the rug. Syndicate operations steadily increase in intensity.
*'''2355:''' The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity's most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance shouldering most of the cost.


'''2452:''' Fringe systems flare up as ‘terrorists’ (e.g. Syndicate) attacks NT corporate interests there. Outer and Inner Systems also see an increase in Syndicate operations, but on a more covert scale. NT and Tau Ceti Local Government ‘Republic of Biesel’ petition Sol Alliance for establishment of ‘Tau Ceti Free Trade Zone’, jointly administered by the two. Sol Alliance reluctantly establishes the Free Trade Zone, giving NT a foothold in the center of Alliance Space. Riots break out over accusations of NT essentially ‘buying the Republic of Beisel’. NT puts down the riots quickly and effectively. Syndicate begins active recruitment of discontent Tau Ceti Citizens. NT institutes Loyalty Implanting requirements for all executives, a ‘voluntarily and painless’ process. Implants are also used to quell the most radical opposition to NT rule, all kept hush-hush, though.
*'''2384:''' The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance faces a new economic crisis: the project has put a heavy load on their coffers, and megacorporations -- particularly Einstein Engines -- are more powerful than ever. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for financial kickbacks, effectively granting them the ability to operate in many areas without the oversight of the Alliance.


'''2454:''' NT establishes a series of orbital mixed-used stations in Tau Ceti to act as R&D, Medical, Population and command and Control hubs. Among these are the research/mining station NSS Aurora in the Romanovich Cloud and the new Command Hub of NT: the Odin, aka ‘CentComm’ or ‘Central Command’. Tau Ceti administered by a combination of Republic of Biesel and NanoTransen Tau Ceti Advisory Committee, but both are ultimately subject to Sol Alliance laws (in theory).
*'''2403:''' NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap by the megacorporation's standards. The very same year, Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.


==Present Day==
====Modern Robotics====
'''2457:''' Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.


However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
*'''2407:''' Following the discovery of preserved, assumed Glorsh-era, mining drones on the planet Konyang, a Terraneus Diagnostics research team worked in secret inorder to study the drones. In mid-2407 the team successfully deciphered the AI algorithms, granting humanity the secret of artificial intelligence. Months later, the first positronics were manufactured.


'''Current Human population: 47.5 billion'''
====Discovery of Phoron ====
 
*'''2417:''' In the Romanovich Cloud -- far in the outer edges of Tau Ceti -- NT discovers phoron. This element is revealed to be an immensely efficient fuel source when refined, and presents a practical alternative to long-used Helium-3 warp engines. Further research quickly proved that it could make bluespace travel safe, efficient, and profitable. Phoron quickly becomes a widely-used fuel and energy generating commodity and NanoTrasen becomes excessively wealthy, using its exclusive patents on phoron refining and generation to become a massively powerful corporation.
 
====The Age of Bluespace ====
 
*'''2425:''' Bluespace Link gates begin to pop-up in the most developed systems across human and skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving NanoTrasen control over significant amounts of travel throughout the Sol Alliance; ending Einstein Engines' longstanding monopoly on faster than light travel.
 
*'''2438:''' The Scarab fleet, a group of long-lost colonists and pioneers, reappears in Sol Alliance territory. These space adapted humans find it difficult to reintegrate with a humanity that has pushed on in their absence, and align themselves with the Coalition of Colonies.
 
===The Republic of Biesel Forms===
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]
*'''2450:''' Tau Ceti, a Sol Alliance system in the inner colonies, has NanoTrasen dominating nearly every facet of life. Sentiment is pro-corporate: politicians praise the corporation's efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. NanoTrasen's stranglehold on Tau Ceti will only increase as time goes on.
 
*'''2452:''' In the face of growing instability and a worsening recession, the Sol Alliance caves to the pressure of both NanoTrasen and Tau Ceti politicians in the pocket of the mega-corporation. Tau Ceti is officially granted independence and becomes the Republic of Biesel. The Tau Ceti Free Trade Zone is formed as well, giving NanoTrasen considerable power and influence directly in the center of Sol Alliance space. With Biesel seen as little more than a puppet of NanoTrasen, it becomes the target of considerable ire from both anti-corporate groups and disaffected citizens.
 
====The Conflicted Frontier====
 
*'''2452:''' The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition's relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.
 
==== Present Day ====
 
*'''2458:''' NT is an economic powerhouse which the Sol Alliance relies on for phoron to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going. However, anti-corporate groupscontinues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
 
*'''2458:''' The Sol Alliance blockades Biesel due to pressure from the Skrellian Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. Prices in Biesel skyrocket to accommodate these new economic strains.
 
*'''2459:''' The Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, goes against orders and invades the free Republic of Biesel. In a bloodless invasion, Frost had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier.
 
*'''2461:''' Admiral Frost returns to the Solarian Alliance to much fanfare following his successful rescue of Solarian civilians taken captive during a recent pirate raid in the Jewel Worlds. He is quickly -- and under suspicious circumstances -- sworn in as Prime Minister despite political opposition from more liberal members of the Solarian Parliament. Frost quickly resorts to harsh political measures to retain his grip, and the Solarian political scene is thrown into chaos by him. The Solarian Navy, long a powerful ally of Frost, gains more political power than it has ever held before.
 
*'''2462:''' The Alliance's economy buckles under the strain of the 2462 phoron crisis. When attempts to grow synthetic phoron on Mars result in the Violet Dawn disaster, destroying most of the planet's surface, much of the Middle and all of the Outer Rings collapse into anarchy or defect to other human nations as the Alliance retreats inwards to consolidate itself and lick its wounds.
 
*'''2463:''' With the phoron crisis still ongoing and many human powers in the Orion Spur suffering from its effects, the political climate of 2463 is far from stable. The great powers of humanity await a solution with bated breath, but none can say when one may arrive...
 
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[[Category:Humanity]]

Latest revision as of 21:25, 4 January 2023

This is the primary timeline for Humanity, and goes into greater detail in a wider timeframe than the galactic timeline.

While Human history is long and diverse and filled with Notable Humans, the Aurora's timeline diverges in 1969 and this history will focus on events from that date on. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.

The Twentieth Century

Through a period of thirty-one years of technological advances, new materials found across the Earth make great leaps to assist acceleration into the space age. In this timespan, the first true exoskeletal machines are created for Human use. Medical fields make steps toward incredible discoveries, as well as the first instances of genetic cloning in a contained laboratory. Without necessary energy or knowledge to proceed, many growing fields are given only time until the next step is taken. Some major events of the latter 20th century are listed below.

  • 1969: The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.
  • 1970: The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.
  • 1971: The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.
  • 1974: The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.
  • 1977: The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.
  • 1979: Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.
  • 1983: The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.
  • 1990: Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).
  • 1997: The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.
  • 1999: As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world's two superpowers, and the twenty-first century seems an uncertain future at best.

The Twenty-First Century

  • 2000s: A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.
  • 2010s: A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.
  • 2025: The European Union votes to unify in response to an increasingly powerful USSR. French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth's ongoing energy problems.
  • 2028: The EU along with China, the United States, Mexico, and Canada form United Orbital Enterprises in order to counter the USSR's space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.
  • 2035: The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.
  • 2040s: Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.
  • 2050s: The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.

The Second Space Age

  • 2070: United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR's own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.
  • 2095: A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.

The Crisis of 2127

  • 2127: While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth's ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth's fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.

The Discovery of Warp

The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.
  • 2130: Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union's early start with Helium-3 will eventually result in it colonizing Pluto.
  • 2132: The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. Zeng-Hu Pharmaceuticals, which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.

The Founding of the Sol Alliance

  • 2140: The United Nations officially reforms into the Sol Alliance, which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed.

The Discovery of Biesel

  • 2147: Biesel is discovered in Tau Ceti by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.

The First Trans-Stellars

  • 2155: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form Einstein Engines, becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.
  • 2164: In an effort to remain competitive in the face of Einstein Engines' increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to coalesce into a "mega" corporation known as Hephaestus Industries. Despite protests from the Soviet Union, the United States' influence allows the newly-formed Hephaestus Industries to prosper. While it will later be known for its massive orbital stations, most early Hephaestus projects are sea walls intended to stop storm surges from destroying coastal cities and island nations.
  • 2172: An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal's genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.

The New Galactic Economy

  • 2200: The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier.
  • 2204: The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers. With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.

The Second Great Depression

  • 2260: A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts.
  • 2265: With no end of the "Great Depression" in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance's claim of representing all of humanity.
  • 2275: Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.

The Interstellar War

The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.
  • 2278: The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.
  • 2287: The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. Late in the year a formal treaty referred to as the Treaty of Xansan is signed in Geneva, bringing the bloodiest conflict in human history to its official end. But despite the formal peace, skirmishes continue to break out, and the frontier remains untamed.

The New Capital of Humanity

  • 2300: The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.

First Contact

  • 2332: First contact is made with the Skrell, sending shock-waves throughout human space. Over the coming century these two species come closer and begin to cooperate on developing new technology, with Zeng-Hu Pharmaceuticals developing a particularly close relationship.

Formation of Nanotrasen

  • 2346: Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.

The Warp Gate Project

  • 2355: The Warp Gate project begins with the goal of connecting humanity's most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance shouldering most of the cost.
  • 2384: The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance faces a new economic crisis: the project has put a heavy load on their coffers, and megacorporations -- particularly Einstein Engines -- are more powerful than ever. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for financial kickbacks, effectively granting them the ability to operate in many areas without the oversight of the Alliance.
  • 2403: NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap by the megacorporation's standards. The very same year, Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.

Modern Robotics

  • 2407: Following the discovery of preserved, assumed Glorsh-era, mining drones on the planet Konyang, a Terraneus Diagnostics research team worked in secret inorder to study the drones. In mid-2407 the team successfully deciphered the AI algorithms, granting humanity the secret of artificial intelligence. Months later, the first positronics were manufactured.

Discovery of Phoron

  • 2417: In the Romanovich Cloud -- far in the outer edges of Tau Ceti -- NT discovers phoron. This element is revealed to be an immensely efficient fuel source when refined, and presents a practical alternative to long-used Helium-3 warp engines. Further research quickly proved that it could make bluespace travel safe, efficient, and profitable. Phoron quickly becomes a widely-used fuel and energy generating commodity and NanoTrasen becomes excessively wealthy, using its exclusive patents on phoron refining and generation to become a massively powerful corporation.

The Age of Bluespace

  • 2425: Bluespace Link gates begin to pop-up in the most developed systems across human and skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving NanoTrasen control over significant amounts of travel throughout the Sol Alliance; ending Einstein Engines' longstanding monopoly on faster than light travel.
  • 2438: The Scarab fleet, a group of long-lost colonists and pioneers, reappears in Sol Alliance territory. These space adapted humans find it difficult to reintegrate with a humanity that has pushed on in their absence, and align themselves with the Coalition of Colonies.

The Republic of Biesel Forms

The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.
  • 2450: Tau Ceti, a Sol Alliance system in the inner colonies, has NanoTrasen dominating nearly every facet of life. Sentiment is pro-corporate: politicians praise the corporation's efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. NanoTrasen's stranglehold on Tau Ceti will only increase as time goes on.
  • 2452: In the face of growing instability and a worsening recession, the Sol Alliance caves to the pressure of both NanoTrasen and Tau Ceti politicians in the pocket of the mega-corporation. Tau Ceti is officially granted independence and becomes the Republic of Biesel. The Tau Ceti Free Trade Zone is formed as well, giving NanoTrasen considerable power and influence directly in the center of Sol Alliance space. With Biesel seen as little more than a puppet of NanoTrasen, it becomes the target of considerable ire from both anti-corporate groups and disaffected citizens.

The Conflicted Frontier

  • 2452: The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition's relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.

Present Day

  • 2458: NT is an economic powerhouse which the Sol Alliance relies on for phoron to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going. However, anti-corporate groupscontinues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.
  • 2458: The Sol Alliance blockades Biesel due to pressure from the Skrellian Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. Prices in Biesel skyrocket to accommodate these new economic strains.
  • 2459: The Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, goes against orders and invades the free Republic of Biesel. In a bloodless invasion, Frost had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier.
  • 2461: Admiral Frost returns to the Solarian Alliance to much fanfare following his successful rescue of Solarian civilians taken captive during a recent pirate raid in the Jewel Worlds. He is quickly -- and under suspicious circumstances -- sworn in as Prime Minister despite political opposition from more liberal members of the Solarian Parliament. Frost quickly resorts to harsh political measures to retain his grip, and the Solarian political scene is thrown into chaos by him. The Solarian Navy, long a powerful ally of Frost, gains more political power than it has ever held before.
  • 2462: The Alliance's economy buckles under the strain of the 2462 phoron crisis. When attempts to grow synthetic phoron on Mars result in the Violet Dawn disaster, destroying most of the planet's surface, much of the Middle and all of the Outer Rings collapse into anarchy or defect to other human nations as the Alliance retreats inwards to consolidate itself and lick its wounds.
  • 2463: With the phoron crisis still ongoing and many human powers in the Orion Spur suffering from its effects, the political climate of 2463 is far from stable. The great powers of humanity await a solution with bated breath, but none can say when one may arrive...