User:Neinbox

From Aurora Information Uplink
Revision as of 19:56, 23 February 2019 by Neinbox (talk | contribs) (New project)
Jump to navigation Jump to search

"I am the Lorax. And I speak for the Trees." - Neinbox

Diona Species Lore Developer


Methods of contact (Updated 3/8/2018)

Discord: Neinbox#1317

Neinbox's Forum Profile

Template:Wip

Main Lore

Dionae
D. Primo
Dionaea410x320.png
Home System: N/A
Homeworld: N/A
Language(s): Rootsong
Political Entitie(s): N/A

Forms

The merging and separation of Nymphs takes much time and energy to complete, sometimes days or even weeks on much larger structures. For smaller collections such as Workers, it typically only takes an hour or so before they are ready to function. This is due to the Nymph bodies fusing together and creating a sturdy body that will be able to reasonably support itself and move, adapting it to the current environment. Before preforming a change, Nymphs and Gestalts will gorge themselves on biomatter in preparation. Separation is only ever done in life-or-death emergencies or special situations such as growing a larger Gestalt as it can often be traumatic to Nymphs if done in a hurry, causing the knowledge gathered to be improperly stored in each individual or even lost without the correct precautions taken. With each change the new form will always take up a new name to represent the new information and experiences collaborated.

The Dionae, being by its very nature a compound creature, comes in several known and theoretical forms with several characteristics:

Nymph: The default form tackled above. Medium intelligence, extremely curious, extreme learning potential.

Worker: The most commonly seen form, this occurs when three to six nymphs link together and grow a humanoid body. Highly intelligent.

Colossus: A rare form, the Diona Colossus is a large network - often upward of a dozen - of nymphs inter-connected, forming a veritable physical and information net. The Skrell are looking into inducing this form and using it as a controlled organic processor for facilities. Very high intelligence, low learning potential.

Shell: An even rarer form, a Diona Shell is a large-scale structure - the ones found were made of more than hundreds of nymphs - exhibiting advanced intelligence and isolationist tendencies. One particular example was found growing around a derelict space station - it is also believed that the "Organic Craft" that attached itself to the human cruiser reached at least this state. Extreme intelligence, assumed low learning potential.

Satellite: Only two such forms were ever observed (that being the gestalt above Mralakk, the second being the recent Venter's Satellite), a Diona Satellite is just that - a mass of Diona so immense, in the orders of a million nymphs, that it can be considered a stellar body. The specimen observed seems reluctant to communicate despite showing they are capable, and show a natural (but weak) magnetic field and radiation emission. Unknown capabilities - theorized to be more intelligent than most other forms of intelligence, organic or synthetic. It is suspected that the original Dionae gestalt, where it may be, is at least this form if not the form below.

Singularity: A theoretical form of the Diona - a planet, or even star-sized diona form consisting of maybe more nymphs than is currently known to exist, may be the pinnacle of organic processing and thought. Uncharted intelligence. The Skrell has an order to destroy any Diona structure that could reach, or has reached, this size due to the inherent risk of intelligence singularity and other classified risks.


Discovery, Part Three - The Dead Planet

The final time the Dionae were found was in Epsilon Ursae Minoris in 2430 - where a large piece of their home planet had crashed into another world. The world in question was found by Skrell Captain Weirun Tup - who had been exploring stars on the behalf of the Jargon Federation, in order to find new habitable planets for expansion. That particular world had attracted attention due to two main factors, which conflicted with one another: the readings were highly unusual, yet all of the planet's landmass was covered in greenery. Of course, such a thing was exceptional, and warranted more investigation. And so, over time, several more vessels - under the guise of a 'scientific fleet' lead by Captain Tup - investigated it, took readings, analyzed it. And with that came more and more strangeness - organic structures, strangely coherent signals, and so on. It was not until much later - after a scientist applied a cryptoanalytic AI (before the widespread cessation of research occurred) that they realized that the planet seemed sentient.

It is during this time that the first attempted communications with Dionae were made successfully, albeit primitively - the Dionae only had rudimentary radio communication devices. Bolstered by such a discovery, Captain Tup managed a landing, an AI interface translating between the Rootsong and him. The Captain stayed, at first, for a few weeks - learning much about the Dionae, and helping make a complete translation guide between the two. But time went by, and soon Captain Tup was forced to make a decision. A permanent agent was requested - he could either resign as a Captain and become the official ambassador of the Skrell with the Diona, or leave the planet. He chose the former - and stayed nine more years, until toxic flora ended his life.

Eventually, an agreement was made - the Dionae would get Skrell genetic samples (which allowed them to understand Skrellian - although their limited physiology prevented them from speaking it) and an information trade deal would be signed in favor of the Dionae - and in exchange, they would allow the collection of their seeds in the goal of creating more nymphs for research, and the Dionae would assist them in tasks, being a relatively inexpensive (and unrestricted) labor force. However, the planet was quickly nicknamed "The Dead Planet" for two reasons - first, animal life seemed completely absent. As a matter of fact, except for the Dionae and a few select species of tough plants, the biodiversity was almost nil. Second, the thick coverage of Dionae growth meant that there could be no building potential - and so it meant that it was, technically, inhospitable for life, as no permanent settlements could be made. A third reason, however, quickly found its way into the name: a few deaths occurred, and no bodies were ever found.

Culture: The largest Dionae to have communicated with other sapients, Dionae from EUM have become highly focused on being efficient, having learned and adapted to Skrell culture. Most notably - the system has become notorious for being a checkpoint shipyard as the Dionae there most often specialize in engineering tasks. Of course - the exposition to the Skrell has made them wary of synthetic intelligence. Furthermore, they are the only known group with an unified creation theory - according to them, Dionae have been at home in "the Great Void" - as paraphrased - since the beginning of their existence, and their creation should have been nothing short of impossible.