Difference between revisions of "Guide to Chemistry"

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m (→‎Narcotics and Other Drugs: Minor adjustment to Tremble. I hate the code for that drug. Also forgot to multiple the metabolizing by REM)
 
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{{wip|assign=Burrito Justice}}
{{TrailingMechanics}}
{{toc_right}}
{{toc_right}}
=Foreword=
=Foreword=
Please note that this list '''does not cover every single chem'''; there are some compounds that can only be found through trial and error. These are '''secret chems''' with recipes not held in the source code. Otherwise it's important to keep in mind that the wiki is not always up to date. If you notice that chemicals are missing, or their information is incorrect, as always please contact a wiki maintainer or staff so that it can be corrected.
Please note that this list '''does not cover every single chem'''; it's important to keep in mind that the wiki is not always up to date. If you notice that chemicals are missing, or their information is incorrect, as always please contact a wiki maintainer or staff so that it can be corrected, or better yet submit an edit yourself and wait for it to be approved.


=Chemistry Equipment=
=Chemistry Equipment=
===Chemical Dispenser===
===Chemical Dispenser===
[[File:Dispenser.png|64px|left]]The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu
The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu


The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the [[#Dispenser Chemicals|dispenser section]]
The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the [[#Dispenser Chemicals|dispenser section]]
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==Metabolism and Overdose==
==Metabolism and Overdose==
Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 30 units.
Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 20 units.


The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.
The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.
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!style='background-color:#c9e5f5;'|Iron
!style='background-color:#c9e5f5;'|Iron
|
|
*If patient is neither Skrell nor Varuca:
*If patient is neither Skrell nor Vaurca:
**Restores blood if ingested.
**Restores blood if ingested.
|Pure iron is a metal.
|Pure iron is a metal.
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!style='background-color:#c9e5f5;'|Sulfur
!style='background-color:#c9e5f5;'|Sulfur
|
|
*If patient is Varuca:
*If patient is Vaurca:
**Restores blood.
**Restores blood.
|A chemical element with a pungent smell.
|A chemical element with a pungent smell.
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|N/A
|N/A
|-
|-
!style='background-color:#f5d7d7;'|Sulfuric Acid
!style='background-color:#f5d7d7;'|Sulfuric Acid {{anchor|Sulfuric Acid}}
|
|
*Deals significant brute damage.
*Deals significant brute damage.
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|A chemical element, and a strong oxidizing agent.
|A chemical element, and a strong oxidizing agent.
|0.2u/tick
|0.2u/tick
|N/A
|-
!style='background-color:#c9e5f5;'|Water
|
*Quenches thirst.
|A ubiquitous chemical substance that is composed of hydrogen and oxygen.
|2u/tick ingested
|N/A
|N/A
|}
|}
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|
|
*Heals moderate brute damage.
*Heals moderate brute damage.
*If body is below 189K:
**Heals arterial bleeding.
|Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries.
|Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries.
|0.1u/tick
|0.1u/tick
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**Amplified dehydration.
**Amplified dehydration.
**Moderate genetic damage.
**Moderate genetic damage.
|20u, 2% chance of healing arterial bleeding every two seconds.
|20u, 2% chance of healing arterial bleeding every two seconds when patient has a dose greater than 30u and is experiencing the overdose.
|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Butazoline}}Butazoline
!style='background-color:#f5d7d7;'|{{anchor|Butazoline}}Butazoline
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|
|
*See [[#Bicaridine|Bicaridine]]
*See [[#Bicaridine|Bicaridine]]
|20u, 2% chance of healing arterial bleeding
|15u, does not have a chance of healing arterial bleeding
|-
!style='background-color:#ffffff;'|{{anchor|Coagzolug}}Coagzolug
|1 [[#Tricordrazine|Tricordrazine]], 1 [[#Antidexafen|Antidexafen]] = 1 unit
|
*Slows down external bleeding by 30%, and arterial bleeding by 20%.
*Causes dizziness.
|A medicine that was stumbled upon by accident, coagzolug encourages blood to clot and slow down bleeding. An overdose causes dangerous blood clots capable of harming the heart..
|0.06u/tick
|N/A
|10u, heart damage
|-
|-
!style='background-color:#f7f4cb;'|{{anchor|Dermaline}}Dermaline
!style='background-color:#f7f4cb;'|{{anchor|Dermaline}}Dermaline
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|
|
*Oxygenates the blood to 50%.
*Oxygenates the blood to 50%.
**Does not raise oxygenation in the case of blood loss or heart damage.
*Removes [[#Lexorin|Lexorin]].
*Removes [[#Lexorin|Lexorin]].
*If patient is Vaurca:
*If patient is Vaurca:
**Damages organs.
**Damages organs.
**Causes blurry vision.
**Causes blurry vision.
|Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions. Dexalin is twice as efficient when inhaled.
*If inhaled:
**Removes [[#Lexorin|Lexorin]] twice as fast.
|Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions.
|0.2u/tick, 0.1 inhaled
|0.2u/tick, 0.1 inhaled
|N/A
|N/A
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|
|
*Oxygenates the blood to 80%
*Oxygenates the blood to 80%
**Does not raise oxygenation in the case of blood loss or heart damage.
*Removes [[#Lexorin|Lexorin]]
*Removes [[#Lexorin|Lexorin]]
*If patient is Vaurca:
*If patient is Vaurca:
**Damages organs.
**Damages organs.
**Causes blurry vision.
**Causes blurry vision.
|Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia. Dexalin Plus is twice as efficient when inhaled.
*If inhaled:
**Removes [[#Lexorin|Lexorin]] twice as fast.
|Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia.
|0.2u/tick, 0.1 inhaled
|0.2u/tick, 0.1 inhaled
|N/A
|N/A
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|1 Ammonia, 1 Potassium, 1 Silicon = 3 units
|1 Ammonia, 1 Potassium, 1 Silicon = 3 units
|
|
*Minorly heals the liver
*Minorly heals the liver from any amount of damage less than necrosis.
*Minorly heals the kidneys
*Protects the liver and kidneys from poisons in the bloodstream. Increases the liver's filtration efficiency while poisoned.
*Removes the [[#Zombie Powder|Zombie Powder]] and Toxin reagents from the bloodstream. Metabolizes both them and itself more quickly in the process.
*Reduces hallucinations.
*Reduces hallucinations.
*Reduces drowsiness.
*Reduces drowsiness.
*Removes [[#Zombie Powder|Zombie Powder]]
|Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream.
|Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream.
|0.1u/tick
|0.1u/tick
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|1 Acetone, 1 Carbon, 1 Sugar = 3 units
|1 Acetone, 1 Carbon, 1 Sugar = 3 units
|
|
*Minorly heals the brain if oxygenation is above 85%.
*Allows patient to breathe even if heart is stopped.
*Allows patient to breathe even if heart is stopped.
*Slows all bleeding down by 20%.
*Slows external bleeding down by 20%.
*Prevents heart damage from chemically-induced tachycardia.
*Prevents heart damage from chemically-induced tachycardia.
*Attempts to regulate heart beat.
*Attempts to regulate heart beat.
*Reduces effects of low blood oxygenation.
*Reduces effects of low blood oxygenation.
*Reduces speed at which brain takes damage from low blood.
*Reduces speed at which brain takes damage from low blood.
*Heals the brain if it is not above minor damage.
*Lightly kills pain.
*Lightly kills pain.
|Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic.
|Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic.
|0.1u/tick
|0.1u/tick
|N/A
|N/A
|60u, chest pain
|20u, chest pain, very small chance of curing organ rejection completely
|-
|-
!style='background-color:#f7f4cb;'|{{anchor|Kelotane}}Kelotane
!style='background-color:#f7f4cb;'|{{anchor|Kelotane}}Kelotane
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|
|
*Heals moderate burn damage.
*Heals moderate burn damage.
*When body is below 192K:
**Heals disfigurement.
|Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated.
|Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated.
|0.1u/tick
|0.1u/tick
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|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Tricordrazine}}Tricordrazine
!style='background-color:#f5d7d7;'|{{anchor|Tricordrazine}}Tricordrazine
|1 [[#Dylovene|Dylovene]], 1 [[#Inaprovaline|Inaprovaline]] = 2 units
|1 [[#Dylovene|Dylovene]], 1 [[#Inaprovaline|Inaprovaline]], 1 Water = 3 units
|
|
*Depending on the temperature of the compound:
*Depending on the temperature of the compound:
**Heals minor brute damage.
**Barely heals brute damage.
**Heals minor burn damage.
**Barely heals burn damage.
*Does nothing if inhaled.
*Does nothing if inhaled.
|Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications.
|Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications.
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|1 Hydrochloric Acid, 1 Ammonia, 1 [[#Dylovene|Dylovene]] = 2 units
|1 Hydrochloric Acid, 1 Ammonia, 1 [[#Dylovene|Dylovene]] = 2 units
|
|
*If dose is less than 2u:
*If blood oxygenation is greater than or equal to 85%:
**Significantly heals the brain.
**If dose is less than 2u:
**An IV drip is recommended.
***Significantly heals the brain.
*If dose is greater than 2u:
***An IV drip is recommended.
**Moderately heals the brain.
**If dose is greater than 2u:
**Lightly kills pain.
***Moderately heals the brain.
**Causes dizziness.
***Lightly kills pain.
**Has a chance to generate one of the following:
***Causes dizziness.
***Dumbness.
*If blood oxygenation is less than 85%:
***Muscle weakness.
**Does nothing.
***Colorblindness.  
|Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury.
|Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury.
|0.2u/tick
|0.2u/tick
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**Does not heal the brain if it has greater than minor damage.
**Does not heal the brain if it has greater than minor damage.
*Causes disorientation.
*Causes disorientation.
*If body is below 186K:
**Heals organs twice as fast.
**Causes benign tumour growth.
*When in extracool cryogenic conditions below 153K and alongside an antibiotic:
**Can denecrotise livers and kidneys.
|Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness.
|Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness.
|0.2u/tick
|0.2u/tick
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|-
|-
!style='background-color:#c9e5f5;'|{{anchor|Pneumalin}}Pneumalin
!style='background-color:#c9e5f5;'|{{anchor|Pneumalin}}Pneumalin
|1 Copper, 1 [[#Cough Syrup|Cough Syrup]], 1 [[#Pulmodeiectionem|Pulmodeiectionem]] = 2 units
|1 Copper, 1 [[#Antidexafen|Antidexafen]], 1 [[#Pulmodeiectionem|Pulmodeiectionem]] = 2 units
|
|
*Slightly oxygenates blood.
*Slightly oxygenates blood.
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|0.05u/tick
|0.05u/tick
|N/A
|N/A
|20u, 60% chance of 6 brute damage
|20u, 60% chance of moderate brute damage
|-
|-
!style='background-color:#ffffff;'|{{anchor|Asinodryl}}Asinodryl
!style='background-color:#ffffff;'|{{anchor|Asinodryl}}Asinodryl
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|N/A
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Cytophenolate}}Cytophenolate
|1 Ethanol, 1 [[#Fluvectionem|Fluvectionem]], 1u Sugar = 3 units
|
*If the donor and recipient are of the same species but different blood types, 10 units or more of cytophenolate will gradually reduce the severity of organ rejection until it cures organ rejection entirely, switching the donated organ's blood type to that of the recipient.
**Cytophenolate is a slow acting drug, and patients need persistent doses until the rejection goes away.
*If the donor and recipient are of different species, cytophenolate will never cure the organ rejection only prevent the symptoms of the rejection form worsening.
*Actively hinders any antibiotics like [[#Thetamycin|thetamycin]]
|Cytophenolate is a new immunosuppressant drug designed for mitigating rejection effects from organ transplantations.
|0.05u/tick
|N/A
|20u, weakness, dizziness, and vomiting
|-
|-
!style='background-color:#ffffff;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine
!style='background-color:#ffffff;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine
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*Removes 4u of other reagents per unit.
*Removes 4u of other reagents per unit.
*Minorly damages organs
*Minorly damages organs
*Barely amages organs for every unit of reagent purged.
*Barely damages organs for every unit of reagent purged.
**All of these effects are doubled if overdosed, and done twice as fast.
**All of these effects are doubled if overdosed, and done twice as fast.
|Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. <span style="color:#ffffff">Calomel</span>
|Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. <span style="color:#ffffff">Calomel</span>
|0.1u/tick
|0.1u/tick
|N/A
|
*Blood thinning.
|20u, see effects
|20u, see effects
|-
|-
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|Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver.
|Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver.
|0.01u/tick
|0.01u/tick
|N/A
|
* Blood thinning.
|20u, seizures
|20u, seizures
|-
|-
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|A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain.
|A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain.
|0.2u/tick
|0.2u/tick
|N/A
|
N/A
|20u
|20u
|}
|}
==Painkillers==
Specialized medicines used to block pain in an individual. The effectiveness can range from lightly killing pain to causing numbness, however the effectiveness is generally tied with the risk of addiction.


==Specialized Medicines==
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
Anything semi-common medicine that doesn't really fit into the other categories goes here. These are the niche-est of the niche, and they won't see very frequent use or synthesis.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
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! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Leporazine}}Leporazine
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Antidexafen}}Antidexafen
|1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units
| 1 Tungsten, 1 Carbon, 1 Water = 3 units
|
|  
*Regulates body temperature.
* Lightly kills pain.
|Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored.
| A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs.
|0.2u/tick
| 0.2u/tick, 0.4 inhaled
|N/A
| N/A
|20u, lowers body temperature
| 20u, vomiting, twitching, drowsiness, brain damage
|-
|-
!style='background-color:#ffffff;'|{{anchor|Lipozine}}Lipozine
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Perconol}}Perconol
|1 Ethanol, 1 Radium, 1 [[#NACL|Sodium Chloride]] = 3 units
| 1 Sugar, 1 Water, 1 [[#Mortaphenyl|Mortaphenyl]] = 3 units
|
|  
*Quickly burns nutrition.
* Moderately kills pain.
|A chemical compound that causes a powerful fat-burning reaction.
**Painkiller effect is slightly stronger if injected, rather than ingested.
|0.2u/tick
*Lowers fevers.
|N/A
**Does nothing if inhaled.
|20u
| Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. Paracetamol
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
| N/A
| 20u, hallucinations
|-
|-
!style='background-color:#ffffff;'|{{anchor|Polysomnine}}Polysomnine
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Mortaphenyl}}Mortaphenyl
|3 Hydrochloric Acid, 1 Ethanol, 1 Water = 1 unit
| 1 Acetone, 1 Ethanol, 1 [[#Inaprovaline|Inaprovaline]] = 3 units
|
|  
*Sedates the patient.
*Effectively kills pain.
*Minorly damages the liver.
*Causes blurry vision.
|Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver.
*Causes confusion.
|0.1u/tick, 0.05u inhaled
**Does nothing if inhaled.
|N/A
| Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. Tramadol
|15u
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|
*Causes hallucinations, the feeling of drugginess, and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
| 15u, nausea, restricted breathing, hallucinations
|-
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Morphine}}Morphine
| Process and refine from opium poppies
|
*Effectively kills pain
*Causes blurry vision
*Causes confusion
*Causes slowdown
**Is effective if inhaled
| Morphine is a very strong medication derived from the opium plant. It is extremely effective at treating severe pain. The drug is highly addictive and sense-numbing. Unlike other painkillers, morphine can be inhaled.
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|  
*Causes slowdown
*See [[#Neurapan|Neurapan]].
| 10u, hallucinations, seizures, drugginess, nausea, restricted breathing
|-
|-
!style='background-color:#ffffff;'|{{anchor|RMT}}Regenerative-Muscular Tissue Supplements
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Tramarine}}Tramarine
|1 Potassium, 1 [[#Inaprovaline|Inaprovaline]] = 2 unit
| 1 Potassium Chloride, 1 [[#Polysomnide|Polysomnide]], 5 Sodium (catalyst) = 1 unit
|
|  
*Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
*Effectively kills pain
|RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness.
*Causes blurry vision
|0.04u/tick
*Causes confusion
|N/A
*Causes slowdown
|30u, aching
**Is effective if inhaled
| Tramarine is a synthetic form of morphine developed by NanoTrasen early in its history, that can be used in its place for most medical purposes. It is known to be more dangerous however with alcohol, other opiods, or an overdose.
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|
*Causes slowdown
*See [[#Neurapan|Neurapan]].
| 15u, hallucinations, seizures, drugginess, nausea, restricted breathing, fever, increased pulse
|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Rezadone}}Rezadone
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Oxycomorphine}}Oxycomorphine
|1 Copper, 1 [[#Cryptobiolin|Cryptobiolin]], 1 Carpotoxin = 3 units
| 1 [[#Morphine|Morphine]], 1 [[#Mortaphenyl|Mortaphenyl]], 5 Phoron (catalyst) = 2 units<br />'''OR'''<br />1 [[#Mortaphenyl|Mortaphenyl]], 1 [[#Tramarine|Tramarine]], 5 Phoron (catalyst) = 1 unit
|
|  
*Heals significant brute damage.
*Ludicrously kills pain.
*Heals significant burn damage.
*Causes blurry vision.
*Heals significant gene damage.
*Causes confusion.
*Slightly improves oxygenation.
*Causes slowdown
*Minorly heals the liver.
**Is effective if inhaled
*If dose is above 3 units:
| Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Unlike other painkillers, oxycomorphine can be inhaled. Oxycodone
**Treats disfiguration.
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
*If dose is above 10 units:
|
**Causes dizziness.
*Causes intense hallucinations, the feeling of drugginess, and restricted breathing if patient's BAC is greater than 0.04%
**Causes jitteriness.
*Causes slowdown
|Rezadone is an extremely expensive, ground-breaking miracle drug. The compound is capable of treating all kinds of physical damage, disfiguration, as well as genetic damage. Excessive consumption of rezadone can lead to severe disorientation.
*See [[#Neurapan|Neurapan]].
| 10u, hallucinations, drugginess, nausea, restricted breathing
|}
 
==Specialized Medicines==
Anything semi-common medicine that doesn't really fit into the other categories goes here. These are the niche-est of the niche, and they won't see very frequent use or synthesis.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
!style='background-color:#ffffff;'|{{anchor|Helmizole}}Helmizole
|1 [[#Dylovene|Dylovene]], [[#Fluvectionem|Fluvectionem]], 1 [[#Leporazine|Leporazine]] = 2 units
|
*Removes parasites from the brain
**After about 5 minutes, the parasite's symptoms are alleviated
**After about 7.5 minutes, the parasite is killed
|Helmizole is an anti-helminthic medication which combats parasitic worm infections, compromising their nervous system and inducing respiratory paralysis.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|20u
|10u, causes parasite to develop drug resistance
|-
|-
|-
!style='background-color:#ffffff;'|{{anchor|Ryetalyn}}Ryetalyn
!style='background-color:#ffffff;'|{{anchor|Inacusiate}}Inacusiate
|1 Carbon, 1 [[#Arithrazine|Arithrazine]] = 2 units
|1 [[#Dylovene|Dylovene]], 1 Carbon, 1 Sulfur = 2 units
|
|
*Instantly removes all mutations. Only 1 unit is necessary.
*Heals hearing damage.
**Does '''NOT''' heal gene damage.
|TODO
|Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by Dominian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome.
|0.2u/tick
|1u/tick
|N/A
|10u, terrible headaches
|-
!style='background-color:#ffffff;'|{{anchor|Leporazine}}Leporazine
|1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units
|
*Regulates body temperature.
*Regulates fevers.
*Inhibits effects of [[#Pyrosilicate|Pyrosilicate]] and [[#Cryosilicate|Cryosilicate]] on body temperature.
|Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored. When mixed with other temperature altering chemicals, it can induce rapid changes in the body's core temperature.
|0.2u/tick
|N/A
|N/A
|20u
|20u, lowers body temperature
|-
|-
!style='background-color:#ffffff;'|{{anchor|Soporific}}Soporific
!style='background-color:#ffffff;'|{{anchor|Lipozine}}Lipozine
|4 Sugar, 1 [[#Polysomnine|Polysomnine]] = 5 units
|1 Ethanol, 1 Radium, 1 [[#NACL|Sodium Chloride]] = 3 units
|
|
*Sedates the patient.
*Quickly burns nutrition.
|Soporific is highly diluted polysomnine which results in slower and more gradual sedation. This makes the drug ideal at treating insomnia and anxiety disorders, however is generally not reliable for sedation in preparation for surgery except in high doses.
|A chemical compound that causes a powerful fat-burning reaction.
|0.1u/tick, 0.033u inhaled
|0.2u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Thetamycin}}Thetamycin
!style='background-color:#ffffff;'|{{anchor|Polysomnine}}Polysomnine
|1 [[#Cryptobiolin|Cryptobiolin]], 1 [[#Dylovene|Dylovene]] = 2 units
|3 Hydrochloric Acid, 1 Ethanol, 1 Water = 1 unit
|
|
*Effects at <5u dosage
*Sedates the patient.
**None.
*Minorly damages the liver.
*Effects at >=5u dosage
|Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver.
**Instantly cures germs below infection level 1.
|0.1u/tick, 0.05u inhaled
**Heals infections between level 1 and level 2, at a rate of 3 germ units per second.
**Heals infections between level 2 upwards, at a rate of 1 germ unit per second.
*May cause vomiting.
|Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. <span style="color:#ffffff">Spaceacillin</span>
|0.01u/tick, 0.4u inhaled
|N/A
|N/A
|20u, dizziness
|15u
|}
 
==Pain Killers==
As the name hopefully suggests, these medicines are used to reduce pain in a patient, keeping them conscious and, worry-free (for the most part), and able to communicate. There are varying levels of painkiller available, though some may be too powerful to administer. Use discretion!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ff00ff;'|{{anchor|Cough Syrup}}Cough Syrup
!style='background-color:#ffffff;'|{{anchor|RMT}}Regenerative-Muscular Tissue Supplements
|1 Ammonia, 1 Carbon, 1 Water = 3 units
|1 Potassium, 1 [[#Inaprovaline|Inaprovaline]] = 2 unit
|
|
*Lightly kills pain.
*Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
|A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs.
|RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness.
|0.2u/tick, 0.4 inhaled
|0.04u/tick
|N/A
|N/A
|20u, vomiting, twitching, drowsiness, brain damage
|30u, aching
|-
|-
!style='background-color:#ff00ff;'|{{anchor|Perconol}}Perconol
!style='background-color:#f5d7d7;'|{{anchor|Rezadone}}Rezadone
|1 Sugar, 1 Water, 1 [[#Mortaphenyl|Mortaphenyl]] = 3 units
|1 Copper, 1 [[#Cryptobiolin|Cryptobiolin]], 1 Carpotoxin = 3 units
|
|
*Mildly kills pain
*Heals significant brute damage.
**Does nothing if inhaled.
*Heals significant burn damage.
|Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. <span style="color:#ffffff">Paracetamol</span>
*Heals significant gene damage.
|0.02u/tick, 0.4u ingested, 0.8u inhaled
*Slightly improves oxygenation.
*Restores blood.
*Minorly heals the liver.
*If dose is above 3 units:
**Treats disfiguration.
*If dose is above 10 units:
**Causes dizziness.
**Causes jitteriness.
|Rezadone is an extremely expensive, ground-breaking miracle drug. The compound is capable of treating all kinds of physical damage, disfiguration, as well as genetic damage. Excessive consumption of rezadone can lead to severe disorientation.
|0.2u/tick
|N/A
|N/A
|20u, hallucinations
|20u
|-
|-
!style='background-color:#ff00ff;'|{{anchor|Mortaphenyl}}Mortaphenyl
!style='background-color:#ffffff;'|{{anchor|Ryetalyn}}Ryetalyn
|1 Acetone, 1 Ethanol, 1 [[#Inaprovaline|Inaprovaline]] = 3 units
|1 Carbon, 1 [[#Arithrazine|Arithrazine]] = 2 units
|
|
*Effectively kills pain.
*Instantly removes all mutations. Only 1 unit is necessary.
*Causes blurry vision.
**Does '''NOT''' heal gene damage.
*Causes confusion.
*Forces tumours into recession.
**Does nothing if inhaled.
|Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by an independent team of Solarian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome.
|Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. <span style="color:#ffffff">Tramadol</span>
|1u/tick
|0.02u/tick, 0.4u ingested, 0.8u inhaled
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|Soporific}}Soporific
|4 Sugar, 1 [[#Polysomnine|Polysomnine]] = 5 units
|
|
*Causes hallucinations, the feeling of drugginess, and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
*Sedates the patient.
|15u, nausea, restricted breathing, hallucinations
|Soporific is highly diluted polysomnine which results in slower and more gradual sedation. This makes the drug ideal at treating insomnia and anxiety disorders, however is generally not reliable for sedation in preparation for surgery except in high doses.
|0.1u/tick, 0.033u inhaled
|N/A
|20u
|-
|-
!style='background-color:#ff00ff;'|{{anchor|Oxycomorphine}}Oxycomorphine
!style='background-color:#ffffff;'|{{anchor|Steramycin}}Steramycin
|1 Ethanol, 1 [[#Mortaphenyl|Mortaphenyl]], 5 Phoron (catalyst) = 1 unit
|2 [[#Thetamycin|Thetamycin]], 1 [[#Sterilizine|Sterilizine]], 1 Radium = 2 units
|
|
*Ludicrously kills pain.
*If infection has yet to show:
*Causes blurry vision.
**Reduces germ level, the variable that triggers infections once it reaches 100
*Causes confusion.
*If infection has manifested:
**Does nothing if inhaled.
**Does nothing
|Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Oxycomorphine is not effective when inhaled. <span style="color:#ffffff">Oxycodone</span>
|A preventative antibiotic that will stop small infections from growing, but only if administered early. Has no effect on internal organs, wounds, or if the infection has grown beyond its early stages.
|0.02u/tick, 0.4u ingested, 0.8u inhaled
|0.2u/tick
|N/A
|15u, dizziness, minor toxins
|-
!style='background-color:#ffffff;'|{{anchor|Thetamycin}}Thetamycin
|1 [[#Cryptobiolin|Cryptobiolin]], 1 [[#Dylovene|Dylovene]] = 2 units
|
|
*Causes intense hallucinations, the feeling of drugginess, and restricted breathing if patient's BAC is greater than 0.04%
*Effects at <5u dosage
*See [[#Neurapan|Neurapan]].
**Treats infections, the speed of recovery dependent on the severity of the infection.
|10u, hallucinations, drugginess, nausea, restricted breathing
*Effects at >=5u dosage
**Does the same as the above.
**Mild - and types of mild - infections are instantly cured.
**Prevents septic infections from spreading to other limbs.
|Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. <span style="color:#ffffff">Spaceacillin</span>
|0.01u/tick, 0.4u inhaled
|N/A
|20u, dizziness, vomiting
|}
|}


Line 903: Line 1,020:
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Hyperzine|Hyperzine]], 1 [[#Dexalin Plus|Dexalin Plus]] = 3 units
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Hyperzine|Hyperzine]], 1 [[#Dexalin Plus|Dexalin Plus]] = 3 units
|
|
*Greatly aids in restarting the heart.
*Significantly increases the chance that chest compressions (CPR) will restart the heart while in the bloodstream.
*Barely damages the heart if successfully resuscitated.
*Doses >5u have a chance to automatically restart the heart, if able. Consumes 5u each time this happens.  
**Moderately damages the heart if restarted this way.
*Increases heart rate.
**Further increases as more adrenaline is metabolized.
*Lightly kills pain.
*Lightly kills pain.
**Does nothing if inhaled or ingested.
**Painkiller effect diminishes as more adrenaline is metabolized.
*Does nothing if inhaled or ingested.
|Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output.
|Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output.
|0.2u/tick
|0.2u/tick
Line 914: Line 1,035:
|-
|-
!style='background-color:#ffffff;'|{{anchor|Saline}}Saline Plus
!style='background-color:#ffffff;'|{{anchor|Saline}}Saline Plus
|2 Water, 0.4 [[#NACL|Sodium Chloride]], 0.2 Sugar, 5 Phoron (catalyst) = 1 unit
|2 Water, 1 [[#NACL|Sodium Chloride]], 0.5 Sugar, 5 Phoron (catalyst) = 2 unit
|
|
*If injected:
*If injected:
Line 939: Line 1,060:
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Cataleptinol}}Cataleptinol
!style='background-color:#efe3ff;'|{{anchor|Cataleptinol}}Cataleptinol
|1 [[#Alkysine|Alkysine]], 0.1 Phoron, 0.1 [[#Cryoxadone|Cryoxadone]] = 1 unit
|2 [[#Alkysine|Alkysine]], 0.5 Phoron, 1 [[#Clonexadone|Clonexadone]], 5 [[#Cryosilicate|Cryosilicate]] as catalyst = 1 unit
|
|
*Barely heals the brain.
*If the body is below 170K:
*Minorly heals the brain if patient's temperature is below 170K.
**Restores 7.5% Brain Activity per tick regardless of Blood Oxygenation level.
*Causes dizziness.
**Causes side-effects.
*Has a chance to cure the following, compounded by the amount metabolized:
***Equates to 40% increase in Brain Activity before liver failure.
**Dumbness
*If the body is above 170K:
**Cerebral Blindness
**75% chance to raise Brain Activity by 2% per tick regardless of Blood Oxygenation level.
**Cerebral Paralysis
**Causes painshock alongside side-effects.
**Colorblindness
***This equates to 25% increase in Brain Activity before liver failure in ideal conditions.
**Aphasia
|Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used alongside cryogenic treatment to rapidly restore brain tissues, however it is hard on the liver. It can be used outside of cryogenic treatment, however this is risky and unreliable, as well as difficult without the use of an IV to avoid overdose. Because of this, using Cataleptinol outside of cryogenic treatment is relegated to severe emergencies only.
|Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used in the treatment of dumbness, cerebral blindness, cerebral paralysis and aphasia. The drug is more effective when the patient’s core temperature is below 170K.
|0.6u/tick
|0.4u/tick
|
|N/A
*Hallucinations
|15u, paralysis, aphasia, dumbness, weakness, colorblindness, imaginary friends
*Blood thinning
*Liver damage
|3u, severe seizures, liver failure, brain damage
|-
|-
!style='background-color:#e8e8e8;'|{{anchor|Cryoxadone}}Cryoxadone
!style='background-color:#e8e8e8;'|{{anchor|Cryoxadone}}Cryoxadone
Line 959: Line 1,082:
|
|
*Slows pulse.
*Slows pulse.
*Prevents effects of cold on the body.
*If the body is below 170K:
*If the body is below 170K:
**Heals significant gene damage.
**Heals significant gene damage.
Line 964: Line 1,088:
**Heals significant burn damage.
**Heals significant burn damage.
**Heals significant hypoxia.
**Heals significant hypoxia.
|Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cloning industry.
**Slightly heals organ damage; only heals the brain if brain activity is below 60%.
|0.1u/tick
|Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cryogenics industry.
|N/A
|0.6u/tick
|N/A
|N/A
|5u, genetic damage, severe eye damage
|-
|-
!style='background-color:#e8e8e8;'|{{anchor|Clonexadone}}Clonexadone
!style='background-color:#e8e8e8;'|{{anchor|Clonexadone}}Clonexadone
Line 973: Line 1,098:
|
|
*Slows pulse.
*Slows pulse.
*Prevents effects of cold on the body.
*If the body is below 170K:
*If the body is below 170K:
**Heals extreme gene damage.
**Heals extreme gene damage.
Line 978: Line 1,104:
**Heals extreme burn damage.
**Heals extreme burn damage.
**Heals extreme hypoxia.
**Heals extreme hypoxia.
|Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cloning industry.
**Mildly heals organ damage; only heals the brain if brain activity is below 60%.
|0.1u/tick
|Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cryogenics industry.
|N/A
|0.4u/tick
|N/A
|N/A
|5u, genetic damage, severe eye damage
|}
|}


==Psychiatric Medicines==
==Psychiatric Medicines==
These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used.
These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used. Do note that many of the effects being suppressed no longer exist, which means a lot of these medicines serve a roleplay purpose rather than a mechanical one, though any medicines that suppress stuttering and hallucinations do still work.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,063: Line 1,190:
**Causes confusion.
**Causes confusion.
**Causes derealization
**Causes derealization
|20u, pacifism, blurred vision, derealization
|10u, pacifism, blurred vision, derealization
|-
|-
!style='background-color:#ffffff;'|{{anchor|Neurostabin}}Neurostabin
!style='background-color:#ffffff;'|{{anchor|Neurostabin}}Neurostabin
Line 1,124: Line 1,251:


==Narcotics and Other Drugs==
==Narcotics and Other Drugs==
Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended!
Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended! Some of the drugs listed here may even be illegal!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,134: Line 1,261:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Hyperzine}}Hyperzine
!style='background-color:#ffaa99;'|{{anchor|Diesel}}Diesel
|1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
|1u Uranium, 2u Robust Harvest, 3u Caramel Sugar, 1u Welding Fuel = 3u
|
|
*Increases running speed.
*Increases movement speed
*Increases pulse.
*Irradiates user
|Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors.
*Causes energetic feeling
|0.03u/tick, 0.015u inhaled
|Fondly dubbed Diesel by the dionae of the Narrows where it is served in the ship's cafeteria, this viscous sludge is the byproduct of refining radioactive materials and provides an invigorating kick to a dionae's workday.
|0.04u/tick
|
|
*Starts Hyperzine's OD if [[#Adrenaline|Adrenaline]] is mixed.
*Causes headaches when sober
|15u, hallucinations, moderate brute damage
|10u, can cause weakness and may stun user
|-
|-
!style='background-color:#ffffff;'|{{anchor|Krok}}Krok Juice
!style='background-color:#ffaa99;'|{{anchor|Cocaine}}Cocaine
|1 Iron, 1 Welding Fuel, 2 [[Guide to Food and Drinks#Non-Alcoholic_Drinks|Orange Juice]] = 4 units
|1u Coca Grounds, 1u Hydrochloric Acid = 1u
|
|
*Causes malfunctions in prosthetic organs.
*Effectively kills pain
|An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions.
*Causes numbing feeling
|0.2u/tick
*Causes shivers and sniffling
|N/A
|A recreational drug known for its sharp, but short, energy boost. Very commonly used by cytherians on Venus. It is '''illegal''' in Biesel.
|15u
|0.05u/tick
|
*Causes headaches when sober
|10u, hallucinations, stuttering, jitteriness, brain damage, heart damage, chance of heart attack
|-
|-
!style='background-color:#ffffff;'|{{anchor|Lean}}Lean
!style='background-color:#ffaa99;'|{{anchor|Colorspace}}Colorspace
|2 [[#Cough Syrup|Cough Syrup]], 2 Space Up, 1 Sugar = 5 units
|1u Hydrazine, 1u Ethanol, 1u Silicon = 1u
|
|
*Lightly kills pain.
*Causes hallucinations
*Causes drowsiness.
**Reduced hallucinations for Skrell
|A mixture of cough syrup, space-up, and sugar.
*Causes drugginess
|0.2u/tick
|A psychedelic drug that alters thought and perception.
|N/A
|0.05u/tick
|10u
|n/a
|n/a
|-
!style='background-color:#ffaa99;'|{{anchor|Contemplus}}Contemplus
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Emoxanyl|Emoxanyl]] = 1u
|
*Enhances thinking ability
*Somewhat kills pain
|A designer varient of cocaine originating from Venus. This is designed to enhance the brain activity to provide enhanced thinking abilities. Much like Cocaine, it is '''illegal''' in Biesel.
|0.05u/tick
|n/a
|10u, see [[#Cocaine|Cocaine]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nightlife}}Nightlife
!style='background-color:#ffaa99;'|{{anchor|Co'qnixq Wuxi}}Co'qnixq Wuxi
|1 [[#Corophenidate|Corophenidate]], 1 [[#Nitro|Nitroglycerin]], 1 [[#Synaptizine|Synaptizine]] at 200 Celsius = 3 units
|1u [[#Wulumunusha|Wulumunusha]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Emoxanyl|Emoxanyl]] = 3u
|
|
*Increases running speed.
*Increases stamina.
*Causes jitteriness.
*Increases concentration and motivation.
*Causes stuttering.
|Co'qnixq Wuxi, or Co'qnixq Nootropic, has existed since before Glorsh, and was developed as a cognitive enhancer for Skrell with on-set dementia. When taken, one's consciousness is heightened greatly alongside receiving mild energy boost. Frequently used as a 'smart drug' by students and scientists.
*Causes drugginess.
|0.05u/tick
*Causes hallucinations.
|n/a
*Removes drowsiness.
|10u, increases running speed, damages kidneys
*Damages the heart, depending on dose.
|A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses.
|0.04u/tick, 0.02u inhaled, 0.125u ingested
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Raskara}}Raskara Dust
!style='background-color:#ffaa99;'|{{anchor|Heroin}}Heroin
|1 [[#MAP|Monoammoniumphosphate]], 1 [[#Cleaner|Space Cleaner]], 2 [[#NACL|Sodium Chloride]] at 127 Celsius = 3 units
|2u [[#Morphine|Morphine]], 2u Acetone = 1u
'''OR'''
3u [[#Tramamine|Tramamine]], 2u Acetone = 1u
|
|
*If ingested or inhaled:
*Very effectively kills pain
**Causes drowsiness.
*Causes soothing feeling
**Lightly kills pain.
*Causes blurry vision
*If injected:
*Causes confusion
**Causes drowsiness.
|An extremely potent but dangerous and addictive opiate refined from morphine, its use is nearly-universally banned across the Orion Spur. The possession and usage of heroin is '''illegal''' in the Republic of Biesel.
**Mildly kills pain.
|0.05u/tick
|A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject.
|n/a
|0.02u/tick, 0.04u inhaled, 0.06u ingested
|5u or if BAC is above 0.01, drugginess, loss of breath, see [[#Thetamycin|Thetamycin]]
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nightshade}}Red Nightshade
!style='background-color:#ffaa99;'|{{anchor|Hyperzine}}Hyperzine
|1 [[Guide to Hydroponics|Psilocybin]], 1 [[Guide to Food and Drinks#Poured Drinks|Moonshine]] = 1 unit
|1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
|
|
*Has a chance to moderately damage the brain.
*Increases running speed.
*Causes jitteriness.
*Increases pulse.
*Causes berserk, which includes the following:
|Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors. It is '''illegal''' except in certain specific circumstances.
**Red screen.
|0.03u/tick, 0.015u inhaled
**Locking to harm intent.
|
**Inability to use complex items.
*Starts Hyperzine's OD if [[#Adrenaline|Adrenaline]] is mixed.
**Inability to feel pain.
|15u, hallucinations, moderate brute damage
**Ability to smash windows barehanded.
|An illegal combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users.
|0.4u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Drugs}}Space Drugs
!style='background-color:#ffaa99;'|{{anchor|Joy}}Joy
|1 Lithium, 1 Mercury, 1 Sugar = 3 units
|1u [[#Neurapan|Neurapan]], 2 [[#Heroin|Heroin]] = 1u
|
|
*Causes drowsiness.
*Causes drowsiness.
*Causes hunger.
*Reduces pain.
*Forces the patient to step in a random direction.
*Causes dizziness.
*Lightly kills pain.
*Causes paralysis.
|Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled.
|An expensive and illegal drug often abused by those who find no other means to numb their physical and mental pains. A Joy addict is a truly sad sight. It is '''illegal''' in Biesel.
|0.1u/tick
|0.02u/tick
|N/A
|n/a
|20u
|5u
|-
|-
|}
!style='background-color:#ffaa99;'|{{anchor|Krok}}Krok Juice
 
|1 Iron, 1 Welding Fuel, 2 [[Guide to Drinks#Non-Alcoholic_Drinks|Orange Juice]] = 4 units
==Poisons==
|
Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!
*Causes malfunctions in prosthetic organs.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
|An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions. It is '''illegal''' in Biesel.
! scope="col" style='width:150px; background-color:#eeffee;'|Name
|0.2u/tick
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
|n/a
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
|15u
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cryptobiolin}}Cryptobiolin
!style='background-color:#ffaa99;'|{{anchor|Nightlife}}Nightlife
|1 Acetone, 1 Potassium, 1 Sugar = 3 units
|1u [[#Corophenidate|Corophenidate]], 1u [[#Nitro|Nitroglycerin]], 1u [[#Synaptizine|Synaptizine]] at 200 Celsius = 3u
|
|
*Causes dizziness.
*Increases running speed.
*Causes confusion.
*Causes jitteriness.
*Causes stuttering.
*Causes drugginess.
*Causes hallucinations.
*Causes hallucinations.
|Cryptobiolin causes confusion and dizzyness.
*Removes drowsiness.
|0.1u/tick
*Damages the heart, depending on dose.
|N/A
|A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses, and '''illegal''' in Biesel.
|0.04u/tick, 0.02u inhaled, 0.125u ingested
|n/a
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cyanide}}Cyanide
!style='background-color:#ffaa99;'|{{anchor|Raskara}}Raskara Dust
|N/A, can be found in apples.
|1u [[#MAP|Monoammoniumphosphate]], 1u [[#Cleaner|Space Cleaner]], 2u [[#NACL|Sodium Chloride]] at 127 Celsius = 3u
|
|
*Rapidly depletes oxygen levels.
*If ingested or inhaled:
|A highly toxic chemical.
**Causes drowsiness.
|0.4u/tick
**Lightly kills pain.
|N/A
*If injected:
|N/A
**Causes drowsiness.
|-
**Mildly kills pain.
!style='background-color:#ffffff;'|{{anchor|Dextrotoxin}}Dextrotoxin
|A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject. It is '''illegal''' in Biesel.
|10 [[#Soporific|Soporific]], 5 Phoron, 3 Carpotoxin = 5 units
|0.02u/tick, 0.04u inhaled, 0.06u ingested
|
|n/a
*Paralyzes all limbs.
|A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs.
|0.04u/tick
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Impedrezene}}Impedrezene
!style='background-color:#ffaa99;'|{{anchor|Nightshade}}Red Nightshade
|1 Acetone, 1 Mercury, 1 Sugar = 2 units
|1u [[#Stimm|Stimm]], 1u [[#Synaptizine|Synaptizine]], 0.1u Phoron  = 1u
|
|
*Moderately damages the brain.
*Has a chance to moderately damage the brain.
|Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions.
*Causes jitteriness.
|0.2u/tick
*Causes berserk, which includes the following:
|N/A
**Red screen.
|20u
**Locking to harm intent.
**Inability to use complex items.
**Reseting pain.
***Reduces further pain.
**Ability to smash windows barehanded.
*If body is below 151K:
**Can repair fractured bones.
**Drains 15-30 blood per tick; on successful fracture repair, drains 30-60 blood.
|An '''illegal''' combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users.
|0.06u/tick
|n/a
|20u, slow heart damage.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Lexorin}}Lexorin
!style='background-color:#ffaa99;'|{{anchor|Drugs}}Space Drugs
|1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
|1u Lithium, 1u Mercury, 1u Sugar = 3 units
|
|
*Deals minor hypoxia damage.
*Causes drowsiness.
|Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same.
*Causes hunger.
|0.2u/tick
*Forces the patient to step in a random direction.
|N/A
*Lightly kills pain.
|Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled.
|0.1u/tick
|n/a
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mindbreaker}}Mindbreaker Toxin
!style='background-color:#ffaa99;'|{{anchor|Sparkle}}Sparkle
|1 Silicon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Minaphobin|Minaphobin]] = 1u
|
|
*Causes hallucinations.
*Causes euphoria
|An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally.
*Causes drugginess
*Effectively kills pain
|A designer variant of cocaine originating from Venus. Primarily present in the nightlife scene, this is designed to decrease a user's inhibitions and increase pleasure. Much like Cocaine, it is '''illegal''' in Biesel.
|0.05u/tick
|n/a
|10u, see [[#Cocaine|Cocaine]]
|-
!style='background-color:#ffaa99;'|{{anchor|Snowflake}}Snowflake
|1u Frost Oil, 1u Welder Fuel, 1u Sulfur= 1u
|
*Kills pain
*Severely reduces body temperature
*Causes shivering
*Causes euphoria
|A recreational stimulant refined from frost oil, found in certain plants.
|0.05u/tick
|0.05u/tick
|N/A
|n/a
|20u
|15u, brain damage, see [[#Thetamycin|Thetamycin]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|KCl}}Potassium Chloride
!style='background-color:#ffaa99;'|{{anchor|Spotlight}}Spotlight
|1 Potassium, 1 [[#NACL|Sodium Chloride]] = 2 units
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Parvosil|Parvosil]] = 1u
|
|
*If >20u is injected:
*Causes artificial confidence
**Stops the heart.
*Effectively kills pain
|A delicious salt that stops the heart when injected into cardiac muscle.
|A designer varient of cocaine originating from Venus. Commonly used by the acting scene, this is designed to increase the user's confidence. Much like Cocaine, it is '''illegal''' in Biesel.
|0.2u/tick
|0.05u/tick
|N/A
|n/a
|5u
|10u, see [[#Cocaine|Cocaine]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|KClPh}}Potassium Chlorophoride
!style='background-color:#ffaa99;'|{{anchor|Tremble}}Tremble
|1 Phoron, 1 [[#KCl|Potassium Chloride]], 1 [[#Polysomnine|Polysomnine]] = 4 units
|Cannot be created and does not occur naturally.
|
|
*If >5u is injected:
*Ineffective when present alongside Oxycomorphine
**Stops the heart.
*Above 5u:
|Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis.
**Ludicrously kills pain. Equivalent to [[Guide to Chemistry#Oxycomorphine|Oxycomorphine]]
|0.2u/tick
**Moderately heals organs
|N/A
*Below 5u:
|5u
**Moderately kills pain
**Lighlty heals organs
|An ancient tribal Unathi narcotic based on the outer gel layer of the seeds of a poisonous flower. The chemical itself acts as a very potent omni-healer when consumed, however as the chemical metabolizes, it causes immense and crippling pain.
|0.05u/tick
|n/a
|10u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Zombie}}Zombie Powder
!style='background-color:#ffaa99;'|{{anchor|Xu'Xi Gas}}Xu'Xi Gas
|5 Copper, 5 Carpotoxin, 5 [[#Soporific|Soporific]] = 2 units
|2u [[#Dexalin|Dexalin]], 2u [[#Space Drugs|Space Drugs]], 1u [[#Truth Serum|Truth Serum]] at 137 degrees Celsius = 5u
|
|
*Deals minor hypoxia damage.
*Calms emotions.
*Minorly damages organs.
*Causes suggestibility.
*Inflicts weakness.
|A recreational drug hailing from Qerr'Malic that must be inhaled. It produces a mild high similar to Wulumunusha and is known to make users susceptible to persuasion. Most forms of Xu'Xi Gas found outside of the Nralakk Federation are cheap, synthetic substitutes. Only works when inhaled.
*Inflicts silence.
|0.04u/tick
*Gives the autopsy scanner a fake report.
|n/a
|A strong neurotoxin that puts the subject into a death-like state.
|0.2u/tick
|N/A
|20u
|20u
|-
|}
|}


==Experimental Reagents==
==Poisons==
These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.
Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,335: Line 1,494:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mutone}}Mutone
!style='background-color:#ffffff;'|{{anchor|Cryptobiolin}}Cryptobiolin
|1 [[#Mutagen|Unstable Mutagen]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|1 Acetone, 1 Potassium, 1 Sugar = 3 units
|
|
*Causes one mutation every five units metabolized.
*Causes dizziness.
**75% chance for a good mutation.
*Causes confusion.
**25* chance for a bad mutation.
*Causes hallucinations.
|A strange green powder with even stranger properties.
|Cryptobiolin causes confusion and dizzyness.
|0.8u/tick
|0.1u/tick
|N/A
|N/A
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Phoron Salts}}Phoron Salts
!style='background-color:#ffffff;'|{{anchor|Cyanide}}Cyanide
|2 Phoron, 1 [[#NACL|Sodium Chloride]] (678 Kelvin) = 1 unit
|N/A, can be found in apples.
|
|
*TODO
*Rapidly depletes oxygen levels.
|A mysterious molten mixture with strange chemical properties. Incredibly deadly to all lifeforms, especially Vaurca.
|A highly toxic chemical.
|0.02u/tick
|0.4u/tick
|N/A
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Plexium}}Plexium
!style='background-color:#ffffff;'|{{anchor|Dextrotoxin}}Dextrotoxin
|1 [[#Alkysine|Alkysine]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|10 [[#Soporific|Soporific]], 5 Phoron, 3 Carpotoxin = 5 units
|
|
*Rolls one brain trauma for every five units metabolized.
*Paralyzes all limbs.
**Only one brain trauma per category can exist.
|A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs.
|A yellow, fowl smelling liquid that seems to affect the brain in strange ways.
|0.04u/tick
|1u/tick
|N/A
|N/A
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Stimm}}Stimm
!style='background-color:#ffffff;'|{{anchor|Impedrezene}}Impedrezene
|1 Fuel, 5 [[Guide_to_Food_and_Drinks#Coffee_Drinks|Rewriter]] = 6 units
|1 Acetone, 1 Mercury, 1 Sugar = 2 units
|
|
*Increases running speed.
*Moderately damages the brain.
|A homemade stimulant with some serious side-effects.
|Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions.
|0.6u/tick
|0.2u/tick
|N/A
|N/A
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mutagen}}Unstable Mutagen
!style='background-color:#ffffff;'|{{anchor|Lexorin}}Lexorin
|1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
|1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
|
|
*Deals radiation damage.
*Deals minor hypoxia damage.
*May cause mutations.
|Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same.
|Might cause unpredictable mutations. Keep away from children.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Venenum}}Venenum
!style='background-color:#ffffff;'|{{anchor|Mindbreaker}}Mindbreaker Toxin
|1 [[#Phoron Salts|Phoron Salts]], 1 [[#Ryetalyn|Ryetalyn]] = 1 unit
|1 Silicon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|
|
*Randomizes appearance and name for every unit metabolized.
*Causes hallucinations.
**Reverts patient back to original appearance once no more Venenum is metabolized.
|An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally.
|A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream.
|0.05u/tick
|0.3u/tick
|N/A
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|KCl}}Potassium Chloride
|1 Potassium, 1 [[#NACL|Sodium Chloride]] = 2 units
|
*If >20u is injected:
**Stops the heart.
|A delicious salt that stops the heart when injected into cardiac muscle.
|0.2u/tick
|N/A
|N/A
|}
|5u
 
==Weapons==
Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job <s>or the server</s>.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
|-
|-
!style='background-color:#ffffff;'|{{anchor|EMP}}Electromagnetic Pulse
!style='background-color:#ffffff;'|{{anchor|KClPh}}Potassium Chlorophoride
|1 Iron, 1 Uranium = 1 pulse
|1 Phoron, 1 [[#KCl|Potassium Chloride]], 1 [[#Polysomnine|Polysomnine]] = 4 units
|
|
*Generates an EMP, frying and scrambling electronic equipment.
*If >5u is injected:
**The size of the pulse depends on the amount of reagents used.
**Stops the heart.
|This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.
|Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis.
|0.2u/tick
|N/A
|5u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Explosion}}Explosion
!style='background-color:#ffffff;'|{{anchor|Zombie}}Zombie Powder
|1 Potassium, 1 Water = 1 explosion
|5 Copper, 5 Carpotoxin, 5 [[#Soporific|Soporific]] = 2 units
|
|
*Generates an explosion.
*Deals minor hypoxia damage.
**The size of the explosion depends on the amount of reagents used.
*Minorly damages organs.
|This explodes immediately on mixing, which may knock you over or even kill you.
*Inflicts weakness.
|-
*Inflicts silence.
!style='background-color:#ffffff;'|{{anchor|Flash}}Flash Powder
*Gives the autopsy scanner a fake report.
|1 Aluminum, 1 Potassium, 1 Sulfuric Acid = 1 flash
|A strong neurotoxin that puts the subject into a death-like state.
|
|0.2u/tick
*Generates a flash.
|N/A
|Creates a flash similar to that of a flashbang immediately on mixing.
|20u
|}
 
==Experimental Reagents==
These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Napalm}}Napalm
!style='background-color:#ffffff;'|{{anchor|Stimm}}Stimm
|1 Aluminum, 1 Phoron, 1 Sulfuric Acid = 1 large fire
|1 Fuel, 5 [[Guide_to_Drinks#Coffee_Drinks|Rewriter]] = 6 units
|
|
*Generates a fire surrounding the reagent container.
*Increases running speed.
|Creates a large fire immediately on mixing.
|A homemade stimulant with some serious side-effects.
|0.6u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nitro}}Nitroglycerin
!style='background-color:#ffffff;'|{{anchor|Mutagen}}Unstable Mutagen
|1 Sulfuric Acid, 1 [[#Glycerol|Glycerol]], 1 [[#Polyacid|Polytrinic Acid]] = 2 units
|1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
|
|
*Regulates heart rate.
*Deals radiation damage.
*Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
*May cause mutations.
|Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.
|Might cause unpredictable mutations. Keep away from children.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Polyacid}}Polytrinic Acid
!style='background-color:#ffffff;'|{{anchor|Venenum}}Venenum
|1 Potassium, 1 Sulfuric Acid, 1 Hydrochloric Acid = 3 units
|<!---1 [[#Phoron Salts|Phoron Salts]], 1 [[#Ryetalyn|Ryetalyn]] = 1 unit--->N/A, obtained through [[Uplink|less than legitimate means]]
|
|
*Deals severe brute damage.
*Randomizes appearance and name for every unit metabolized.
*Moderately damages the lungs.
**Reverts patient back to original appearance once no more Venenum is metabolized.
|Polytrinic acid is a an extremely corrosive chemical substance.
|A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream.
|-
|0.3u/tick
!style='background-color:#ffffff;'|{{anchor|Smoke}}Smoke Reaction
|N/A
|1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
|N/A
<!--- the reagents below are supposedly no longer in the game. they are hidden from normal view, and exist here for posterity
!style='background-color:#ffffff;'|{{anchor|Mutone}}Mutone
|1 [[#Mutagen|Unstable Mutagen]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|
|
*Creates smoke around the reagent container.
*Causes one mutation every five units metabolized.
*You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
**75% chance for a good mutation.
|This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.
**25* chance for a bad mutation.
|A strange green powder with even stranger properties.
|0.8u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Thermite}}Thermite
!style='background-color:#ffffff;'|{{anchor|Phoron Salts}}Phoron Salts
|1 Acetone, 1 Aluminum, 1 Iron = 3 units
|2 Phoron, 1 [[#NACL|Sodium Chloride]] (678 Kelvin) = 1 unit
|
|
*Melts walls if ignited.
*TODO
|Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.
|A mysterious molten mixture with strange chemical properties. Incredibly deadly to all lifeforms, especially Vaurca.
|}
|0.02u/tick
 
|N/A
==Miscellaneous Reagents==
|N/A
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
|-
!style='background-color:#ffffff;'|{{anchor|Plexium}}Plexium
|1 [[#Alkysine|Alkysine]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|
*Rolls one brain trauma for every five units metabolized.
**Only one brain trauma per category can exist.
|A yellow, fowl smelling liquid that seems to affect the brain in strange ways.
|1u/tick
|N/A
|N/A
|-
--->
|}
 
==Weapons==
Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job <s>or the server</s>.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Surfactant}}Azosurfactant
!style='background-color:#ffffff;'|{{anchor|EMP}}Electromagnetic Pulse
|1 Sulfuric Acid, 2 Carbon, 2 Hydrazine = 5 units
|1 Iron, 1 Uranium = 1 pulse
|
|
*Reacts instantly when mixed with water to spew foam out of the reagent container.
*Generates an EMP, frying and scrambling electronic equipment.
**You can mix anything else inside before mixing water inside to make it foam out as well.
**The size of the pulse depends on the amount of reagents used.
|An isocyanate liquid that forms a foam when mixed with water.
|This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cardox}}Cardox
!style='background-color:#ffffff;'|{{anchor|Explosion}}Explosion
|1 Carbon, 1 Platinum, 1 [[#Sterilizine|Sterilizine]] = 3 units
|1 Potassium, 1 Water = 1 explosion
|
|
*Removes phoron from turfs and reagent containers.
*Generates an explosion.
**This includes a Varuca's phoron reserve.
**The size of the explosion depends on the amount of reagents used.
*If injected:
|This explodes immediately on mixing, which may knock you over or even kill you.
**Damages organs.
|Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits.
|0.3u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Coolant}}Coolant
!style='background-color:#ffffff;'|{{anchor|Flash}}Flash Powder
|1 Acetone, 1 Tungsten, 1 Water = 3 units
|1 Aluminum, 1 Potassium, 1 Sulfur = 1 flash
|
|
*Does nothing.
*Generates a flash.
|Industrial cooling substance.
|Creates a flash similar to that of a flashbang immediately on mixing.
|0.2u/tick
|-
|N/A
!style='background-color:#ffffff;'|{{anchor|Gunpowder}}Gunpowder
|N/A
|1 Carbon, 1 Potassium, 1 Sulfur = 1u Gunpowder
|-
!style='background-color:#ffffff;'|{{anchor|Cryosurfactant}}Cryosurfacant
|1 Ice, 1 Sodium, 1 [[#Surfactant|Surfactant]] = 3 units
|
|
*Cools reagent container contents.
*Used as propellant for musket bullets.
*Creates oxygen if mixed with [[#Pyrosilicate|Pyrosilicate]].
|Flammable, explosive powder. Used in a drink recipe.
|A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Diethylamine}}Diethylamine
!style='background-color:#ffffff;'|{{anchor|Napalm}}Napalm
|1 Ammonia, 1 Ethanol = 2 units
|1 Aluminum, 1 Phoron, 1 Sulfuric Acid = 1 large fire
|
|
*Fertilizes plants.
*Generates a fire surrounding the reagent container.
|A secondary amine, mildly corrosive.
|Creates a large fire immediately on mixing.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Foam}}Foaming Agent
!style='background-color:#ffffff;'|{{anchor|Nitro}}Nitroglycerin
|1 Lithium, 1 Hydrazine = 1 unit
|1 Sulfuric Acid, 1 [[#Glycerol|Glycerol]], 1 [[#Polyacid|Polytrinic Acid]] = 2 units
|
|
*Does nothing unless mixed into [[#MetalF|Metal Foam]].
*Regulates heart rate.
|An agent that yields metallic foam when mixed with light metal and a strong acid.
*Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
|0.2u/tick
|Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Frost}}Frost Oil
!style='background-color:#ffffff;'|{{anchor|Polyacid}}Polytrinic Acid
|1 Ice Pepper = ~7 units
|1 Potassium, 1 Sulfuric Acid, 1 Hydrochloric Acid = 3 units
|
|
*Lowers body temperature.
*Deals severe brute damage.
*Removes 5u capsaicin per unit.
*Moderately damages the lungs.
|A special oil that chemically chills the body. Extracted from Ice Peppers.
|Polytrinic acid is a an extremely corrosive chemical substance.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Glycerol}}Glycerol
!style='background-color:#ffffff;'|{{anchor|Smoke}}Smoke Reaction
|1 Corn Oil, 2 Ethanol, 5 Sufuric Acid = 3 units
|1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
|
|
*Does nothing.
*Creates smoke around the reagent container.
|Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity.
*You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
|0.2u/tick
|This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.
|N/A
|-
|N/A
!style='background-color:#ffffff;'|{{anchor|Thermite}}Thermite
|1 Acetone, 1 Aluminum, 1 Iron = 3 units
|
*Melts walls if ignited.
|Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.
|-
!style='background-color:#ffffff;'|{{anchor|Zoranefire}}Zo'rane Fire
|2 [[#Nitro|Nitroglycerin]], 2 [[#Pyrosilicate|Pyrosilicate]], 3 Phoron, 3 [[#Gel|Inert Gel]] = 1 unit
|
*Highly flammable.
|A highly flammable and cohesive gel once used commonly in the tunnels of Sedantis.
|}
 
==Miscellaneous Reagents==
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Luminol}}Luminol
!style='background-color:#ffffff;'|{{anchor|Aphrodite}}Aphrodite
|2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
|Only produced by Diona nymphs
|
|
*If injected/ingested:
*Moderately kills pain
**Does nothing.
*May cause blurry vision
*If sprayed on turfs:
*May cause dizziness
**Makes blood glow a bright blue.
|Aphrodite is the name given to the chemical diona inject into organics soon after biting them. It serves a dual purpose of dulling the pain of the wound, and gathering deep-seated fragments of learned skills and memories, such as languages.
*If sprayed on objects:
 
It is illegal to harvest Aphrodite, or to coerce a nymph into providing Aphrodite. Possession of the drug is '''ILLEGAL''' in Biesel unless it is provided when supplying a nymph a willing blood sample.
|0.02u/tick
|N/A
|10u
|-
!style='background-color:#ffffff;'|{{anchor|Surfactant}}Azosurfactant
|1 Sulfuric Acid, 2 Carbon, 2 Hydrazine = 5 units
|
*Reacts instantly when mixed with water to spew foam out of the reagent container.
**You can mix anything else inside before mixing water inside to make it foam out as well.
|An isocyanate liquid that forms a foam when mixed with water.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Cardox}}Cardox
|1 Carbon, 1 Platinum, 1 [[#Sterilizine|Sterilizine]] = 3 units
|
*Removes phoron from turfs and reagent containers.
**This includes a Vaurca's phoron reserve.
*If injected:
**Damages organs.
|Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits.
|0.3u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Condensed Capsaicin}}Condensed Capsaicin
|2u capsaicin, 5u Phoron (catalyst) = 1 unit
|
*Causes severe pain, visual impairment, and coughing.
|A chemical agent used for self-defense and in police work.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Coolant}}Coolant
|1 Acetone, 1 Tungsten, 1 Water = 3 units
|
*Does nothing.
|Industrial cooling substance.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Cryosilicate}}Cryosilicate
|1 Ice, 1 Sodium, 1 [[#Silicate|Silicate]] = 3 units
|
*Cools reagent container contents.
*Creates oxygen if mixed with [[#Pyrosilicate|Pyrosilicate]].
*Significantly lowers body temperature.
|A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Diethylamine}}Diethylamine
|1 Ammonia, 1 Ethanol = 2 units
|
*Fertilizes plants.
|A secondary amine, mildly corrosive.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Foam}}Foaming Agent
|1 Lithium, 1 Hydrazine = 1 unit
|
*Does nothing unless mixed into [[#MetalF|Metal Foam]].
|An agent that yields metallic foam when mixed with light metal and a strong acid.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Frost}}Frost Oil
|1 Ice Pepper = ~7 units
|
*Lowers body temperature.
*Removes 5u capsaicin per unit.
|A special oil that chemically chills the body. Extracted from Ice Peppers.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Glucose}}Glucose
|5 Nutriment, 5 Sulfuric Acid (catalyst) = 5 units
|
*Serves as nutriment.
|
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Glycerol}}Glycerol
|1 Triglyceride, 2 Ethanol, 5 Sulfuric Acid (catalyst) = 3 units
|
*Does nothing.
|Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Gel}}Inert Gel
|1 Sulfuric Acid, 1 Aluminium, 1 Sugar, 3 [[#Surfactant|Azosurfactant]] = 1 unit
|
*Does nothing.
| A particularly adhesive but otherwise inert and harmless gel.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Luminol}}Luminol
|2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
|
*If injected/ingested:
**Does nothing.
*If sprayed on turfs:
**Makes blood glow a bright blue.
*If sprayed on objects:
**Makes blood glow a bright blue if also used with a UV light.
**Makes blood glow a bright blue if also used with a UV light.
|A chemical compound that causes a powerful fat-burning reaction.
|A compound that interacts with blood on the molecular level.
|0.2u/tick
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|MetalF}}Metal Foam
|3 Aluminum/Iron, 1 [[#Foam|Foaming Agent]], 1 [[#Polyacid|Polytrinic Acid]] = 5 units
|
*Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
**Iron can make stronger walls.
|Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|MAP}}Monoammoniumphosphate
|1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulfuric Acid = 4 units
|
*Extinguishes fires.
*Lowers room temperature if it is too high.
|Commonly found in fire extinguishers, also works as a fertilizer.
|0.2u/tick, 2u touched
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|PBG}}Plant-B-Gone
|4 water, 1 toxin = 5 units
|
*Moderately damages organs.
**Damages Dionae greatly.
*Kills plants.
|A toxic mixture designed to kill plant-life.
|0.2u/tick
|0.2u/tick
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|MetalF}}Metal Foam
|3 Aluminum/Iron, 1 [[#Foam|Foaming Agent]], 1 [[#Polyacid|Polytrinic Acid]] = 5 units
|
*Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
**Iron can make stronger walls.
|Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches.
|N/A
|N/A
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|MAP}}Monoammoniumphosphate
!style='background-color:#ffffff;'|{{anchor|Phoron Solidification}}Phoron Solidification
|1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulfuric Acid = 4 units
|5 iron, 5 frost oil, 20 phoron = 1 sheet of phoron.
|Turns liquid phoron to solid phoron.
|
|
*Extinguishes fires.
*Lowers room temperature if it is too high.
|Commonly found in fire extinguishers, also works as a fertilizer.
|0.2u/tick, 2u touched
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|PBG}}Plant-B-Gone
|4 water, 1 toxin = 5 units
|
*Moderately damages organs.
**Damages Dionae greatly.
*Kills plants.
|A toxic mixture designed to kill plant-life.
|0.2u/tick
|N/A
|N/A
|N/A
|N/A
Line 1,603: Line 1,927:
|
|
*Warms reagent container contents.
*Warms reagent container contents.
*Creates oxygen if mixed with [[#Cryosurfacant|Cryosurfactant]].
*Creates oxygen if mixed with [[#Cryosilicate|Cryosilicate]].
*Significantly raises body temperature
|A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride.
|A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride.
|0.2u/tick
|0.2u/tick
Line 1,619: Line 1,944:
|-
|-
!style='background-color:#ffffff;'|{{anchor|NACL}}Sodium Chloride
!style='background-color:#ffffff;'|{{anchor|NACL}}Sodium Chloride
|1 Sodium, 1 Sodium Chloride = 2 units
|1 Sodium, 1 Hydrochloric Acid = 2 units
|
|
*If ingested:
*If ingested:
Line 1,676: Line 2,001:
|-
|-
!style='background-color:#ffffff;'|{{anchor|Uranium}}Uranium Solidification
!style='background-color:#ffffff;'|{{anchor|Uranium}}Uranium Solidification
|20 Uranium, 1 Potassium, 1 [[#Frost|Frost Oil]] = 1 sheet of uranium
|20 Uranium, 5 Potassium, 5 [[#Frost|Frost Oil]] = 1 sheet of uranium
|
|
*Makes solid uranium from liquid uranium.
*Makes solid uranium from liquid uranium.
Line 1,699: Line 2,024:


{{Medbay}}
{{Medbay}}
{{Gameplay Guides}}
{{Guides}}
[[Category:Pages]]
[[Category:Pages]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Medbay]]
[[Category:Medbay]]

Latest revision as of 21:53, 29 October 2024

Note: This page or section of it is following Mechanics. Do not edit this page unless the changes are reflected in the code as well. Click here for Details

Foreword

Please note that this list does not cover every single chem; it's important to keep in mind that the wiki is not always up to date. If you notice that chemicals are missing, or their information is incorrect, as always please contact a wiki maintainer or staff so that it can be corrected, or better yet submit an edit yourself and wait for it to be approved.

Chemistry Equipment

Chemical Dispenser

The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu

The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the dispenser section

ChemMaster 3000

Chemmaster.gif

The ChemMaster 3000 is your tool for turning your beakerfuls of medicine, into a useable state, without having to give away your lab equipment. It's also used for analysing the contents of beakers, and for carefully removing parts you want to get rid of, to keep your mixtures pure.

To start, insert a beaker containing some chemical, and then click it with an empty hand to bring up a menu. In addition to holding a beaker, the ChemMaster can also hold a Pill Bottle (both simultaneously), more on these soon.

The Add to Buffer section is where all the juicy info is. It will show you a list of all the reagents inside the beaker, and their quantities. Beside each one are several options. Analyze will just bring up the description of that chemical, to tell you what it is and does. The rest of the buttons (1,5,10,all,custom) just control how much of that chemical you're going to move to the buffer.

The Buffer is the section between the horizontal lines. Imagine this as chemicals inside the ChemMaster. Once they're here, you can do several things with them.

  • The Transfer To section shows where chemicals will go when you transfer them out of the buffer, click it to change the destination. They can either go back into the beaker, or they can go into the disposal
    • This doesn't actually put them in the disposal, it just destroys them. Any reagents destroyed this way are gone forever, and cannot be recovered.
  • Chemicals in the buffer will have the same number control options as those in the beaker. This just transfers them to either of the destinations mentioned above.
  • The Create Bottle option will magically create a glass bottle, and put the contents of the buffer into it. The bottle is created outside of the ChemMaster and will appear on top of it. Bottles have a maximum capacity of 60u, so anything over that will still remain in the buffer.
    • By clicking the Icon to the right of this option, you can choose a visual style for the resulting bottle. Note that the bottle is transparent, and will take on the colour of the liquid inside it. You only choose the shape.
  • The Create Pill option will create a single edible pill out of the buffer contents. Again, up to 60u total dosage. If an empty pill bottle is inserted into the ChemMaster, the pill will be created inside that bottle. Otherwise it will appear on top of the machine.
  • The Create Multiple Pills option will create a number of pills that you get to specify. The contents of the buffer will be evenly divided amongst all the pills you make. And if a pill bottle is in the machine, the pills will be created inside it until it's full. Otherwise they appear on top in a big messy pile
    • By clicking the Icon to the right of this option, you can choose a visual style for the resulting pill(s). This will help people to tell your pills apart at a glance, which can be useful when you're making a bottle filled with a mixture of different pills.

Once you're done making pills and bottles, you'll probably want to make sure your beaker is empty again so you can make something new, if so be sure to transfer everything to the buffer. Once you eject the beaker, everything left in the buffer is destroyed.

If you've made a bottle of pills, don't forget to eject the pill bottle too, and then label it using the Hand Labeller.

All-In-One Grinder

Blender.png

The Grinder is your tool of choice for breaking down objects into reagents. You can put pills in it, to get back the chemicals they're made of. You can breakdown Phoron Crystals into liquid phoron. You can put fruits, vegetables, meals, meat etc into it as well. The results will be outputted into its beaker, which you can extract and stick in the ChemMaster to work with. It's good for undoing your mistakes if you make pills wrong, or for getting rare compounds (like carpotoxin) out of things that contain them. But making liquid phoron is the most common and important thing you'll use it for. Note that it will not break compounds back down into elements, nothing can do that.

Refridgerated Medicine Storage

Smartfridge.gif

A fancy Smart Fridge which exists as a wall block between the chem lab and medicine storage. This fridge is where you should put all the medicines and pills that you make, so that doctors can pick them up for usage. Things can be put in and taken out from all sides of it. It will only accept pills, pill bottles, and glass containers. And it has a nice little interface for dispensing things in quantity. It's also ID locked, and will only allow authorized medical staff to take things out, so anything you place there is safe from the grubby hands of drug-seeking assistants.

Tools

Smaller, hand-held things that you'll often use in chemistry.

Beakers

Beakerlarge.png

Beaker.png Beakers are the most important tool you have. They come in two sizes, normal and large. Normal beakers hold 60u, large beakers hold 120u.

Normal beakers can be found easily all over medical, and you have a box of six in your lab. Large beakers are much less common, you only have three - two on the tables, and one inside the grinder. They are precious, treasure them.

Beakers are used for putting into the dispenser to mix things, and then into the ChemMaster to make bottles and pills. Sometimes you'll need to use more than one to mix certain tricky things correctly.

If you end up losing them, more beakers can be made at the Autolathe in cargo.

Dropper

Dropper1.png

Droppers are a simple and occasionally used little tool. Their purpose is being one of very few reagent containers in the game which can transfer less than 5u per click.

Rightclick it in your hand and choose Set Transfer Amount. You can pick 1/2/3/4/5 units Using it on a beaker when it's empty will draw the set quantity of reagents out of that beaker. Using it on a beaker when it's not empty, will squeeze its contents out into the beaker.

The precision this affords is useful for a few complicated recipes, and especially for measuring out tiny amounts of phoron or similar valueable ingredients.

Science Goggles

ScienceGoggles.png

Science goggles are a completely unnecessary fashion accessory that are supplied on your table in the chemistry lab. They have three functions:

  • They protect against acid splashes, halving damage you take from acid to the face.
  • They provide 10% protection against anomalies, which is not relevant to a chemist at all.
  • They can be turned on and off to toggle an obnoxious purple overlay. This does literally nothing except make you see purple. The other two effects work regardless of whether the overlay is on.

Advanced Mass Spectrometer

Adv spectrometer.png

The Advanced Mass Spectrometer is your occasionally used tool for blood toxin testing. Rumour has it there was once a non-advanced Mass Spectrometer, but such a thing is definitely obsolete now.

To use it, take a blood sample from your patient with a syringe, and then use the syringe on the spectrometer. Then switch to it and click it in your hand to read the results. It should tell you the chemicals and quantities that are found in their blood. This is the only way to test blood samples, if you inject a blood sample into a beaker and check it in the ChemMaster, it will only show as blood.

Note that this tool can only be used for blood, if you have a beaker/bottle/syringe of something mysterious that isn't blood and you want to see what's in it, use the ChemMaster instead.

Cryostasis Beaker

Noreact.gif

The Cryostasis Beaker is an advanced tool that you don't have to begin with. It can only be made in the R&D Lab in science, if you want some you have to ask them for it.

The cryostasis beaker holds 60u, and it has the special property of preventing chemical reactions inside it. Any elements or compounds placed into it will not react with each other. If there are any reactions waiting to happen, they'll occur as soon as the contents are transferred into another beaker, or transferred into the buffer of the ChemMaster

Bluespace Beaker

BluespaceBeaker.gif

The Chemist's favourite, a Bluespace Beaker will really make your day. It is another advanced tool that you don't start with, and must request from science. However it's somewhat hard to make, so they may not be able to reliably make them for you.

This high-tech beaker uses reality-distorting bluespace technology to create a tiny pocket dimension for storing chemicals, which in practical terms means it can store a tremendous 300u of reagents inside it, making it 250% of the capacity of a Large Beaker. This allows you to easily make much larger batches of medicine - five bottles at a time.

Infographic and Information

This infographic teaches all of the basic Chems, it is highly recommended you keep it on hand if you're new.

A basic Chem infographic will be provided here, it is recommended to keep it on hand for new players; but beware, it only has the basic necessities of Chemistry, for advanced chems you will have to read further. Note: Spaceacillin has been split into multiple anti-microbials. Thetamycin and Cetahydramine. Other than that, this infographic is still up to date.

Metabolism and Overdose

Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 20 units.

The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.

It is important to note that metabolism is not the same as just putting the chemicals into a patient. All chemicals that are injected into, or fed to the patient, are stored harmlessly within their body until they can be properly absorbed, or 'metabolized'. This process happens at a variable rate for each chemical, but the most common metabolic rate is 0.2 units per proc, which works out to 0.1u per second

Overdose effects do not trigger until the patient has metabolized enough to reach the overdose limit, which may take several minutes.

Whenever this document mentions the word 'dose', it refers to how much has been metabolized into the patient, not how much has been injected into their blood.

Whenever a patient has fully metabolized all the volume of a drug that is present in their stomach or blood, the dose is instantly cleared, and the drug's effects are stopped. Even if they had overdosed before, once the dose is cleared its safe to administer more of the same thing.

Catalysts

Several of the more advanced chemistry recipes take an ingredient (usually phoron) which is marked as (Catalyst)

A Catalyst is a chemical which is required to help a chemical reaction, but does not become part of the finished result. Whenever a recipe involves a catalyst, the catalyst will be left over in the beaker, alongside the finished product. You can use the ChemMaster to extract the catalyst, put it in a bottle, and reuse it later.

Chemicals

Below this heading are multiple tables detailing each chemical that can be synthesized as well as their recipes and effects, among other things. Unless there is additional text in the overdose column, assume that overdosing on the chemical in question - if it can be overdosed on - will deal minor organ damage to the liver, assuming the liver is still alive to absorb the damage.

Dispenser Chemicals

Unless otherwise stated, all basic chemicals listed below overdose at 20u. They are also all found in the dispenser, and have no recipe.

Name Effects Description Metabolism Side Effects
Acetone
  • Moderately damages organs.
  • Dissolves ink on printed material.
A colorless liquid solvent used in chemical synthesis. 0.04u/tick N/A
Aluminum
  • Does nothing.
A silvery white and ductile member of the boron group of chemical elements. 0.2u/tick N/A
Ammonia
  • Minorly damages organs.
A caustic substance commonly used in fertilizer or household cleaners. Poisonous to most lifeforms, lingers for a while if inhaled. 0.1u/tick, 0.05u inhaled N/A
Carbon
  • Removes 1u of another reagent per unit, if ingested.
  • Makes turfs dirty if splashed on.
A chemical element, the builing block of life. 1u/tick N/A
Copper
  • If patient is Skrell:
    • Regenerates blood if ingested.
A highly ductile metal. 0.2u/tick N/A
Ethanol
  • Dissolves ink on printed material.
  • If injected:
    • Damages organs.
  • If ingested:
    • Causes drugginess.
    • May cause hallucinations.
    • Raises pulse.
    • Damages organs in Unathi and Vaurca patients.
A well-known alcohol with a variety of applications. 0.2u/tick, 1u ingested N/A
Hydrazine
  • If ingested:
    • Moderately damages organs.
    • Unless they have a fuel cell augment, in which case it converts into nutrition.
  • If inhaled:
    • Minorly damages organs.
  • If touched:
    • Barely damages organs.
    • Covers with flammable fuel.
A toxic, colorless, flammable liquid with a strong ammonia-like odor, in hydrate form. 0.04u/tick, 5u touched N/A
Hydrochloric Acid
  • Deals moderate brute damage.
  • Deals moderate burn damage.
  • Minorly damages lungs if inhaled.
A very corrosive mineral acid with the molecular formula HCl. 0.4u/tick, 50u touched N/A
Iron
  • If patient is neither Skrell nor Vaurca:
    • Restores blood if ingested.
Pure iron is a metal. 0.2u/tick N/A
Lithium
  • Forces the patient to step in a random direction.
  • Causes drooling, among other things.
  • Doesn't actually treat depression.
A chemical element, used as antidepressant. 0.2u/tick N/A
Mercury
  • Moderately damages the brain.
  • Causes weakness in doses greater than 8u.
A poisonous chemical element, one of two that is a liquid at human room temperature and pressure. 0.2u/tick, 0.08u inhaled, 0.02u ingested N/A
Phosphorous
  • Does nothing.
A chemical element, the backbone of biological energy carriers. 0.2u/tick N/A
Potassium
  • Raises pulse.
  • Explodes if put in contact with water, purging all reagents from the container.
A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. 0.2u/tick N/A
Radium
  • Irradiates the patient.
    • Significantly increases the chance of curing disease, at the cost of severely damaging organs as a direct result.
  • Spawns glowing goo if thrown onto turfs.
Radium is an alkaline earth metal. It is extremely radioactive. 0.2u/tick N/A
Silicon
  • Does nothing.
A tetravalent metalloid, silicon is less reactive than its chemical analog carbon. 0.2u/tick N/A
Sodium
  • Does nothing.
A chemical element, readily reacts with water. 0.2u/tick N/A
Sugar
  • Does nothing.
The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste. 0.2u/tick N/A
Sulfur
  • If patient is Vaurca:
    • Restores blood.
A chemical element with a pungent smell. 0.2u/tick N/A
Sulfuric Acid
  • Deals significant brute damage.
  • Deals significant burn damage.
  • Moderately damages the lungs.
A very corrosive mineral acid with the molecular formula H2SO4. 0.4u/tick, 50u touched N/A
Tungsten
  • Does nothing.
A chemical element, and a strong oxidizing agent. 0.2u/tick N/A
Water
  • Quenches thirst.
A ubiquitous chemical substance that is composed of hydrogen and oxygen. 2u/tick ingested N/A

Basic Medicines

Basic medicines refers to medications that are either found in first aid kits/around the medbay, or are medicines that are used very, very often, and should be prioritized first-thing. Everything under this heading and beyond - up until the psychiatric medicines section - covers drugs and compounds that are beneficial to the body. Their entries are also color coded: red for brute, yellow for burn, green for toxins, blue for oxygen, lime for radiation, gray for genetic, purple for organs, pink for painkillers!

Name Recipe Effects Description Metabolism Side Effects Overdose

Bicaridine

1 Carbon, 1 Inaprovaline = 2 units
  • Heals moderate brute damage.
  • If body is below 189K:
    • Heals arterial bleeding.
Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries. 0.1u/tick
  • Causes the following if mixed with Butazoline:
    • Itchiness.
    • Amplified dehydration.
    • Moderate genetic damage.
20u, 2% chance of healing arterial bleeding every two seconds when patient has a dose greater than 30u and is experiencing the overdose.

Butazoline

1 Aluminum, 1 Hydrochloric Acid, 1 Bicaridine = 3 units
  • Heals significant brute damage.
  • Causes itchiness.
  • Causes dehydration.
Butazoline, a recent improvement upon Bicaridine, is specialised at treating the most traumatic of wounds, though less so for treating severe bleeding. 0.1u/tick 15u, does not have a chance of healing arterial bleeding

Coagzolug

1 Tricordrazine, 1 Antidexafen = 1 unit
  • Slows down external bleeding by 30%, and arterial bleeding by 20%.
  • Causes dizziness.
A medicine that was stumbled upon by accident, coagzolug encourages blood to clot and slow down bleeding. An overdose causes dangerous blood clots capable of harming the heart.. 0.06u/tick N/A 10u, heart damage

Dermaline

1 Acetone, 1 Phosphorous, 1 Kelotane = 3
  • Heals severe burn damage.
  • Causes itchiness.
  • Causes dehydration.
Dermaline is a recent improvement of kelotane, working in a similar way, though twice as effective. Dermaline is capable of recovering even the most dire of burnt tissues, being able to treat full-thickness burning. 0.1u/tick 15u

Dexalin

2 Acetone, 0.1 Phoron, 1 Phoron (catalyst) = 1 unit
  • Oxygenates the blood to 50%.
    • Does not raise oxygenation in the case of blood loss or heart damage.
  • Removes Lexorin.
  • If patient is Vaurca:
    • Damages organs.
    • Causes blurry vision.
  • If inhaled:
Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions. 0.2u/tick, 0.1 inhaled N/A 20u, minorly damages the brain, barely damages the eyes

Dexalin Plus

1 Carbon, 1 Iron, 1 Dexalin = 3 units
  • Oxygenates the blood to 80%
    • Does not raise oxygenation in the case of blood loss or heart damage.
  • Removes Lexorin
  • If patient is Vaurca:
    • Damages organs.
    • Causes blurry vision.
  • If inhaled:
Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia. 0.2u/tick, 0.1 inhaled N/A 15u, minorly damages the brain, barely damages the eyes

Dylovene

1 Ammonia, 1 Potassium, 1 Silicon = 3 units
  • Minorly heals the liver from any amount of damage less than necrosis.
  • Protects the liver and kidneys from poisons in the bloodstream. Increases the liver's filtration efficiency while poisoned.
  • Removes the Zombie Powder and Toxin reagents from the bloodstream. Metabolizes both them and itself more quickly in the process.
  • Reduces hallucinations.
  • Reduces drowsiness.
Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream. 0.1u/tick N/A 20u, dehydration, hunger.

Inaprovaline

1 Acetone, 1 Carbon, 1 Sugar = 3 units
  • Minorly heals the brain if oxygenation is above 85%.
  • Allows patient to breathe even if heart is stopped.
  • Slows external bleeding down by 20%.
  • Prevents heart damage from chemically-induced tachycardia.
  • Attempts to regulate heart beat.
  • Reduces effects of low blood oxygenation.
  • Reduces speed at which brain takes damage from low blood.
  • Lightly kills pain.
Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic. 0.1u/tick N/A 20u, chest pain, very small chance of curing organ rejection completely

Kelotane

1 Carbon, 1 Silicon = 2 units
  • Heals moderate burn damage.
  • When body is below 192K:
    • Heals disfigurement.
Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated. 0.1u/tick
  • Causes the following if mixed with Dermaline:
    • Itchiness.
    • Amplified dehydration.
    • Moderate genetic damage.
20u, face disfiguration

Tricordrazine

1 Dylovene, 1 Inaprovaline, 1 Water = 3 units
  • Depending on the temperature of the compound:
    • Barely heals brute damage.
    • Barely heals burn damage.
  • Does nothing if inhaled.
Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications. 0.05u/tick N/A 30u, causes itchiness.

Organ Regeneratives

Organ regeneratives, as the name implies, refers to medicines that regenerate internal organs specifically. As such their use is a bit niche, but most make for necessary additions to any medbay.

Name Recipe Effects Description Metabolism Side Effects Overdose

Adipemcina

1 Lithium, 1 Dylovene, 1 Potassium = 3 units
  • Moderately heals the heart.
Adipemcina is a complex, organ-regenerative medication that increases the rate at which cells differentiate into myocardial cells. Adipemcina overdoses result in severe liver damage and vomiting. 0.2u/tick N/A 20u, minor organ damage, vomiting

Alkysine

1 Hydrochloric Acid, 1 Ammonia, 1 Dylovene = 2 units
  • If blood oxygenation is greater than or equal to 85%:
    • If dose is less than 2u:
      • Significantly heals the brain.
      • An IV drip is recommended.
    • If dose is greater than 2u:
      • Moderately heals the brain.
      • Lightly kills pain.
      • Causes dizziness.
  • If blood oxygenation is less than 85%:
    • Does nothing.
Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury. 0.2u/tick N/A 10u, hallucinations, paralysis/aphasia/imaginary friends

Oculine

1 Carbon, 1 Hydrazine, 1 Dylovene = 2 units
  • Moderately heals the eyes.
  • Reduces blurry vision.
  • Removes temporary blindness.
Oculine is a complex organ-regenerative medication which increases the rate at which cells can differentiate into those required to recover damage to ocular tissues. Imidazoline 0.2u/tick N/A 20u, hallucinations

Peridaxon

1 Bicaridine, 1 Clonexadone, 5 Phoron (catalyst) = 1 unit
  • Minorly heals organ damage, on any organ.
    • Does not heal the brain if it has greater than minor damage.
  • Causes disorientation.
  • If body is below 186K:
    • Heals organs twice as fast.
    • Causes benign tumour growth.
  • When in extracool cryogenic conditions below 153K and alongside an antibiotic:
    • Can denecrotise livers and kidneys.
Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness. 0.2u/tick N/A 10u, confusion, pain

Pneumalin

1 Copper, 1 Antidexafen, 1 Pulmodeiectionem = 2 units
  • Slightly oxygenates blood.
  • Moderately heals the lungs.
  • Lowers pulse.
  • Fixes "rescued" lungs.
    • All of this only works if inhaled.
Pneumalin is a powerful, organ-regenerative medication that increases the rate at which lung tissues are regenerated. Pneumalin only works when inhaled, and overdosing can lead to severe bradycardia. 0.2u/tick N/A 15u, bradychardia

Detox and Side-Effect Antagonists

This section covers medicines that help prevent organ damage or other harm, rather than treating it outright. Some of these also just cover medicines that can help a patient back onto their feet.

Name Recipe Effects Description Metabolism Side Effects Overdose

Arithrazine

1 Hydrazine, 1 Hyronalin = 2 units
  • Removes extreme amounts of radiation.
  • Has a 60% chance of dealing moderate brute damage.
  • Causes itchiness.
  • Deals severe damage to Dionae
Arithrazine is a recent improvement of Hyronalin, rapidly destroying any ionised cells, though this often leads to collateral cell damage, resulting in contusions across affected parts of the body. 0.05u/tick N/A 20u, 60% chance of moderate brute damage

Asinodryl

3 Water, 1 Cetahydramine, 1 Synaptizine, 5 Tungsten (catalyst) = 3 units
  • Reduces the chance of vomiting.
Asinodryl is an anti-emetic medication which acts by preventing the two regions in the brain responsible for vomiting from controlling the act of emesis. 0.05u/tick N/A N/A

Cetahydramine

1 Inaprovaline, 1 Cryptobiolin = 2 units
  • Causes drowsiness.
  • Prevents itching.
Cetahydramine is a complex antihistamine medication available OTC which blocks the release of histamine, thus making it effective at suppressing allergies and sneezing. Cetahydramine can cause drowsiness in larger doses, making it an effective sleep aid. 0.01u/tick, 0.2 ingested, 0.4 inhaled N/A N/A

Cytophenolate

1 Ethanol, 1 Fluvectionem, 1u Sugar = 3 units
  • If the donor and recipient are of the same species but different blood types, 10 units or more of cytophenolate will gradually reduce the severity of organ rejection until it cures organ rejection entirely, switching the donated organ's blood type to that of the recipient.
    • Cytophenolate is a slow acting drug, and patients need persistent doses until the rejection goes away.
  • If the donor and recipient are of different species, cytophenolate will never cure the organ rejection only prevent the symptoms of the rejection form worsening.
  • Actively hinders any antibiotics like thetamycin
Cytophenolate is a new immunosuppressant drug designed for mitigating rejection effects from organ transplantations. 0.05u/tick N/A 20u, weakness, dizziness, and vomiting

Ethylredoxrazine

1 Acetone, 1 Carbon, 1 Dylovene = 3 units
  • Neutralizes anything alcohol-related, preferably administered where the alcohol in question is.
  • Reduces dizziness.
  • Reduces drowsiness.
  • Reduces stuttering.
  • Reduces confusion.
Ethylredoxrazine is a powerful medication which oxidises ethanol in the bloodstream, reducing the burden on the liver to complete this task. Ethylredoxrazine also blocks the reuptake of neurotransmitters responsible for symptoms of alcohol intoxication. 0.06u/tick N/A 20u

Fluvectionem

1 Mercury, 1 Ammonia, 1 Sodium Chloride = 3 units
  • Removes 4u of other reagents per unit.
  • Minorly damages organs
  • Barely damages organs for every unit of reagent purged.
    • All of these effects are doubled if overdosed, and done twice as fast.
Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. Calomel 0.1u/tick
  • Blood thinning.
20u, see effects

Hyronalin

1 Radium, 1 Dylovene = 2 units
  • Removes significant amounts of radiation per unit.
  • Deals severe damage to Dionae.
Hyronalin is a complex anti-radiation medication which specifically targets ionised cells, reducing their cell division rate to prevent their growth before gradually destroying these afflicted cells. 0.05u/tick N/A 20u, 60% chance of moderate brute damage

Pulmodeiectionem

1 Fluvectionem, 1 Lexorin = 2 units
  • Removes 5u of other reagents in the lungs per unit.
  • Barely damages the lungs.
  • Causes coughing.
  • Reduces oxygenation.
Pulmodeiectionem is a complex anti-toxin medication that is capable of purging the lungs of toxic reagents by damaging the mucous lining of the bronchi and trachea, allowing particulate to be coughed out of the lungs. Pulmodeiectionem works only when inhaled and can cause long-term damage to the lungs. 0.4u/tick N/A 10u

Synaptizine

1 Lithium, 1 Sugar, 1 Water = 3 units
  • Mildly kills pain.
  • Reduces weakness.
  • Reduces paralysis.
  • Reduces stunning.
  • Removes Mindbreaker Toxin.
  • Removes hallucinations.
  • Removes blurry vision.
  • Removes confusion.
  • Moderately damages organs.
Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver. 0.01u/tick
  • Blood thinning.
20u, seizures

Verunol Syrup

1 Ethanol, 1 Hydrazine, 1 Dylovene = 3 units
  • Causes vomiting if ingested.
  • Minorly damages organs if injected.
A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain. 0.2u/tick

N/A

20u

Painkillers

Specialized medicines used to block pain in an individual. The effectiveness can range from lightly killing pain to causing numbness, however the effectiveness is generally tied with the risk of addiction.

Name Recipe Effects Description Metabolism Side Effects Overdose

Antidexafen

1 Tungsten, 1 Carbon, 1 Water = 3 units
  • Lightly kills pain.
A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs. 0.2u/tick, 0.4 inhaled N/A 20u, vomiting, twitching, drowsiness, brain damage

Perconol

1 Sugar, 1 Water, 1 Mortaphenyl = 3 units
  • Moderately kills pain.
    • Painkiller effect is slightly stronger if injected, rather than ingested.
  • Lowers fevers.
    • Does nothing if inhaled.
Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. Paracetamol 0.02u/tick, 0.4u ingested, 0.8u inhaled N/A 20u, hallucinations

Mortaphenyl

1 Acetone, 1 Ethanol, 1 Inaprovaline = 3 units
  • Effectively kills pain.
  • Causes blurry vision.
  • Causes confusion.
    • Does nothing if inhaled.
Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. Tramadol 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes hallucinations, the feeling of drugginess, and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
15u, nausea, restricted breathing, hallucinations

Morphine

Process and refine from opium poppies
  • Effectively kills pain
  • Causes blurry vision
  • Causes confusion
  • Causes slowdown
    • Is effective if inhaled
Morphine is a very strong medication derived from the opium plant. It is extremely effective at treating severe pain. The drug is highly addictive and sense-numbing. Unlike other painkillers, morphine can be inhaled. 0.02u/tick, 0.4u ingested, 0.8u inhaled 10u, hallucinations, seizures, drugginess, nausea, restricted breathing

Tramarine

1 Potassium Chloride, 1 Polysomnide, 5 Sodium (catalyst) = 1 unit
  • Effectively kills pain
  • Causes blurry vision
  • Causes confusion
  • Causes slowdown
    • Is effective if inhaled
Tramarine is a synthetic form of morphine developed by NanoTrasen early in its history, that can be used in its place for most medical purposes. It is known to be more dangerous however with alcohol, other opiods, or an overdose. 0.02u/tick, 0.4u ingested, 0.8u inhaled 15u, hallucinations, seizures, drugginess, nausea, restricted breathing, fever, increased pulse

Oxycomorphine

1 Morphine, 1 Mortaphenyl, 5 Phoron (catalyst) = 2 units
OR
1 Mortaphenyl, 1 Tramarine, 5 Phoron (catalyst) = 1 unit
  • Ludicrously kills pain.
  • Causes blurry vision.
  • Causes confusion.
  • Causes slowdown
    • Is effective if inhaled
Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Unlike other painkillers, oxycomorphine can be inhaled. Oxycodone 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes intense hallucinations, the feeling of drugginess, and restricted breathing if patient's BAC is greater than 0.04%
  • Causes slowdown
  • See Neurapan.
10u, hallucinations, drugginess, nausea, restricted breathing

Specialized Medicines

Anything semi-common medicine that doesn't really fit into the other categories goes here. These are the niche-est of the niche, and they won't see very frequent use or synthesis.

Name Recipe Effects Description Metabolism Side Effects Overdose

Helmizole

1 Dylovene, Fluvectionem, 1 Leporazine = 2 units
  • Removes parasites from the brain
    • After about 5 minutes, the parasite's symptoms are alleviated
    • After about 7.5 minutes, the parasite is killed
Helmizole is an anti-helminthic medication which combats parasitic worm infections, compromising their nervous system and inducing respiratory paralysis. 0.2u/tick N/A 10u, causes parasite to develop drug resistance

Inacusiate

1 Dylovene, 1 Carbon, 1 Sulfur = 2 units
  • Heals hearing damage.
TODO 0.2u/tick N/A 10u, terrible headaches

Leporazine

1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored. When mixed with other temperature altering chemicals, it can induce rapid changes in the body's core temperature. 0.2u/tick N/A 20u, lowers body temperature

Lipozine

1 Ethanol, 1 Radium, 1 Sodium Chloride = 3 units
  • Quickly burns nutrition.
A chemical compound that causes a powerful fat-burning reaction. 0.2u/tick N/A 20u

Polysomnine

3 Hydrochloric Acid, 1 Ethanol, 1 Water = 1 unit
  • Sedates the patient.
  • Minorly damages the liver.
Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver. 0.1u/tick, 0.05u inhaled N/A 15u

Regenerative-Muscular Tissue Supplements

1 Potassium, 1 Inaprovaline = 2 unit
  • Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness. 0.04u/tick N/A 30u, aching

Rezadone

1 Copper, 1 Cryptobiolin, 1 Carpotoxin = 3 units
  • Heals significant brute damage.
  • Heals significant burn damage.
  • Heals significant gene damage.
  • Slightly improves oxygenation.
  • Restores blood.
  • Minorly heals the liver.
  • If dose is above 3 units:
    • Treats disfiguration.
  • If dose is above 10 units:
    • Causes dizziness.
    • Causes jitteriness.
Rezadone is an extremely expensive, ground-breaking miracle drug. The compound is capable of treating all kinds of physical damage, disfiguration, as well as genetic damage. Excessive consumption of rezadone can lead to severe disorientation. 0.2u/tick N/A 20u

Ryetalyn

1 Carbon, 1 Arithrazine = 2 units
  • Instantly removes all mutations. Only 1 unit is necessary.
    • Does NOT heal gene damage.
  • Forces tumours into recession.
Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by an independent team of Solarian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome. 1u/tick N/A 20u

Soporific

4 Sugar, 1 Polysomnine = 5 units
  • Sedates the patient.
Soporific is highly diluted polysomnine which results in slower and more gradual sedation. This makes the drug ideal at treating insomnia and anxiety disorders, however is generally not reliable for sedation in preparation for surgery except in high doses. 0.1u/tick, 0.033u inhaled N/A 20u

Steramycin

2 Thetamycin, 1 Sterilizine, 1 Radium = 2 units
  • If infection has yet to show:
    • Reduces germ level, the variable that triggers infections once it reaches 100
  • If infection has manifested:
    • Does nothing
A preventative antibiotic that will stop small infections from growing, but only if administered early. Has no effect on internal organs, wounds, or if the infection has grown beyond its early stages. 0.2u/tick N/A 15u, dizziness, minor toxins

Thetamycin

1 Cryptobiolin, 1 Dylovene = 2 units
  • Effects at <5u dosage
    • Treats infections, the speed of recovery dependent on the severity of the infection.
  • Effects at >=5u dosage
    • Does the same as the above.
    • Mild - and types of mild - infections are instantly cured.
    • Prevents septic infections from spreading to other limbs.
Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. Spaceacillin 0.01u/tick, 0.4u inhaled N/A 20u, dizziness, vomiting

Resuscitators

If a patient is in some pretty dire straits, and you've already taken care of the other damage, then these medicines will make sure they don't die. Hopefully. Maybe. If you're quick enough?

Name Recipe Effects Description Metabolism Side Effects Overdose

Adrenaline

1 Inaprovaline, 1 Hyperzine, 1 Dexalin Plus = 3 units
  • Significantly increases the chance that chest compressions (CPR) will restart the heart while in the bloodstream.
  • Doses >5u have a chance to automatically restart the heart, if able. Consumes 5u each time this happens.
    • Moderately damages the heart if restarted this way.
  • Increases heart rate.
    • Further increases as more adrenaline is metabolized.
  • Lightly kills pain.
    • Painkiller effect diminishes as more adrenaline is metabolized.
  • Does nothing if inhaled or ingested.
Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output. 0.2u/tick 20u, pain

Saline Plus

2 Water, 1 Sodium Chloride, 0.5 Sugar, 5 Phoron (catalyst) = 2 unit
  • If injected:
    • Hydrates the patient.
    • Restores blood if dose is less than 2u.
  • If ingested or inhaled:
    • Does nothing.
Saline Plus is an expensive improvement upon the various saline solutions of old. Saline Plus has wide clinical applications in the treatment of dehydration and hypovolaemia, with no more debates as to whether it is effective or not. 1.5u/tick N/A 5u, confusion, jitteriness

Cryogenics

Cryo tube-specific medications go here. Anything under here is only effective if the patient's body has been chilled significantly.

Name Recipe Effects Description Metabolism Side Effects Overdose

Cataleptinol

2 Alkysine, 0.5 Phoron, 1 Clonexadone, 5 Cryosilicate as catalyst = 1 unit
  • If the body is below 170K:
    • Restores 7.5% Brain Activity per tick regardless of Blood Oxygenation level.
    • Causes side-effects.
      • Equates to 40% increase in Brain Activity before liver failure.
  • If the body is above 170K:
    • 75% chance to raise Brain Activity by 2% per tick regardless of Blood Oxygenation level.
    • Causes painshock alongside side-effects.
      • This equates to 25% increase in Brain Activity before liver failure in ideal conditions.
Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used alongside cryogenic treatment to rapidly restore brain tissues, however it is hard on the liver. It can be used outside of cryogenic treatment, however this is risky and unreliable, as well as difficult without the use of an IV to avoid overdose. Because of this, using Cataleptinol outside of cryogenic treatment is relegated to severe emergencies only. 0.6u/tick
  • Hallucinations
  • Blood thinning
  • Liver damage
3u, severe seizures, liver failure, brain damage

Cryoxadone

1 Water, 1 Acetone, 1 Dexalin = 3 units
  • Slows pulse.
  • Prevents effects of cold on the body.
  • If the body is below 170K:
    • Heals significant gene damage.
    • Heals significant brute damage.
    • Heals significant burn damage.
    • Heals significant hypoxia.
    • Slightly heals organ damage; only heals the brain if brain activity is below 60%.
Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cryogenics industry. 0.6u/tick N/A 5u, genetic damage, severe eye damage

Clonexadone

1 Sodium, 1 Cryoxadone, 0.1 Phoron, 5 Phoron (catalyst) = 2 units
  • Slows pulse.
  • Prevents effects of cold on the body.
  • If the body is below 170K:
    • Heals extreme gene damage.
    • Heals extreme brute damage.
    • Heals extreme burn damage.
    • Heals extreme hypoxia.
    • Mildly heals organ damage; only heals the brain if brain activity is below 60%.
Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cryogenics industry. 0.4u/tick N/A 5u, genetic damage, severe eye damage

Psychiatric Medicines

These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used. Do note that many of the effects being suppressed no longer exist, which means a lot of these medicines serve a roleplay purpose rather than a mechanical one, though any medicines that suppress stuttering and hallucinations do still work.

Name Recipe Effects Description Metabolism Side Effects Overdose

Corophenidate

1 Hydrazine, 1 Mindbreaker Toxin = units
  • Removes hallucinations.
  • Suppresses the following:
    • Imaginary friends.
    • Phobias.
Corophenidate is a new generation, psychoactive stimulant used in the treatment of ADHD and ADD. It has far fewer side effects than previous generations of CNS stimulants. Withdrawal symptoms include hallucinations and disruption of focus. 0.002u/tick N/A 20u

Emoxanyl

1 Ethanol, 1 Silicon, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Concussions.
    • Phobias.
Emoxanyl is a novel, antioxidant medication which increases cerebral circulation and is used to treat anxiety, depression, concussion, and epilepsy. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Minaphobin

1 Carbon, 1 Mindbreaker Toxin = 2 units
  • Suppresses the following:
    • Phobias.
    • Monophobias.
Minaphobin is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Nerospectan

1 Silicon, 1 Space Drugs, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Monophobia.
    • Imaginary friends.
    • Speech impediments.
    • Muscle spasms.
    • Tourettes.
Nerospectan is an expensive, new generation anti-psychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Nerospectan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous. 0.004u/tick N/A 20u

Neurapan

1 Ethanol, 1 Space Drugs, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Split personalities.
    • Imaginary friends.
    • Stuttering.
    • Speech impediments.
    • Monophobia.
    • Hallucinations.
    • Muscle spasms.
    • Tourettes.
Neurapan is a groundbreaking, expensive antipsychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Neurapan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous. 0.002u/tick
  • If mixed with Oxycomorphine and overdosing:
    • Causes deafness.
    • Causes drowsiness.
    • Causes confusion.
    • Causes derealization
10u, pacifism, blurred vision, derealization

Neurostabin

1 Iron, 1 Potassium, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
    • Split personalities.
    • Imaginary friends.
    • Muscle weakness.
Neurostabin is a new generation, psychoactive drug used in the treatment of psychoses, and also has clinical significance in treating muscle weakness. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and the development of phobias. 0.002u/tick N/A 20u

Orastabin

1 Sodium, 1 Tungsten, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
    • Monophobia.
    • Stuttering.
Orastabin is a new generation, complex psychoactive medication used in the treatment of anxiety disorders and speech impediments. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Parvosil

1 Aluminum, 1 Potassium, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
Parvosil is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.004u/tick N/A 20u

Paxazide

1 Parvosil, 1 Truth Serum = 1 unit
  • Suppresses the following:
    • Any intent except help.
    • Attacking with objects.
Paxazide is an expensive and unethical, psychoactive drug used to pacify people, suppressing regions of the brain responsible for anger and violence. Paxazide can be addictive due to its tranquilising effects, though withdrawal symptoms are scarce. 0.004u/tick N/A 20u

Truth Serum

1 Synaptizine, 1 Mindbreaker Toxin, 0.1 Phoron = 2 units
  • Suppresses the following:
    • Nothing.
  • Gives many messages about how you should spill the beans.
Truth Serum is an expensive and very unethical psychoactive drug capable of inhibiting defensive measures and reasoning in regards to communication, resulting in those under the effects of the drug to be very open to telling the truth. 0.01u/tick N/A 20u

Narcotics and Other Drugs

Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended! Some of the drugs listed here may even be illegal!

Name Recipe Effects Description Metabolism Side Effects Overdose

Diesel

1u Uranium, 2u Robust Harvest, 3u Caramel Sugar, 1u Welding Fuel = 3u
  • Increases movement speed
  • Irradiates user
  • Causes energetic feeling
Fondly dubbed Diesel by the dionae of the Narrows where it is served in the ship's cafeteria, this viscous sludge is the byproduct of refining radioactive materials and provides an invigorating kick to a dionae's workday. 0.04u/tick
  • Causes headaches when sober
10u, can cause weakness and may stun user

Cocaine

1u Coca Grounds, 1u Hydrochloric Acid = 1u
  • Effectively kills pain
  • Causes numbing feeling
  • Causes shivers and sniffling
A recreational drug known for its sharp, but short, energy boost. Very commonly used by cytherians on Venus. It is illegal in Biesel. 0.05u/tick
  • Causes headaches when sober
10u, hallucinations, stuttering, jitteriness, brain damage, heart damage, chance of heart attack

Colorspace

1u Hydrazine, 1u Ethanol, 1u Silicon = 1u
  • Causes hallucinations
    • Reduced hallucinations for Skrell
  • Causes drugginess
A psychedelic drug that alters thought and perception. 0.05u/tick n/a n/a

Contemplus

1u Cocaine, 1u Synaptizine, 1u Emoxanyl = 1u
  • Enhances thinking ability
  • Somewhat kills pain
A designer varient of cocaine originating from Venus. This is designed to enhance the brain activity to provide enhanced thinking abilities. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Co'qnixq Wuxi

1u Wulumunusha, 1u Synaptizine, 1u Emoxanyl = 3u
  • Increases stamina.
  • Increases concentration and motivation.
Co'qnixq Wuxi, or Co'qnixq Nootropic, has existed since before Glorsh, and was developed as a cognitive enhancer for Skrell with on-set dementia. When taken, one's consciousness is heightened greatly alongside receiving mild energy boost. Frequently used as a 'smart drug' by students and scientists. 0.05u/tick n/a 10u, increases running speed, damages kidneys

Heroin

2u Morphine, 2u Acetone = 1u

OR 3u Tramamine, 2u Acetone = 1u

  • Very effectively kills pain
  • Causes soothing feeling
  • Causes blurry vision
  • Causes confusion
An extremely potent but dangerous and addictive opiate refined from morphine, its use is nearly-universally banned across the Orion Spur. The possession and usage of heroin is illegal in the Republic of Biesel. 0.05u/tick n/a 5u or if BAC is above 0.01, drugginess, loss of breath, see Thetamycin

Hyperzine

1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
  • Increases running speed.
  • Increases pulse.
Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors. It is illegal except in certain specific circumstances. 0.03u/tick, 0.015u inhaled 15u, hallucinations, moderate brute damage

Joy

1u Neurapan, 2 Heroin = 1u
  • Causes drowsiness.
  • Reduces pain.
  • Causes dizziness.
  • Causes paralysis.
An expensive and illegal drug often abused by those who find no other means to numb their physical and mental pains. A Joy addict is a truly sad sight. It is illegal in Biesel. 0.02u/tick n/a 5u

Krok Juice

1 Iron, 1 Welding Fuel, 2 Orange Juice = 4 units
  • Causes malfunctions in prosthetic organs.
An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions. It is illegal in Biesel. 0.2u/tick n/a 15u

Nightlife

1u Corophenidate, 1u Nitroglycerin, 1u Synaptizine at 200 Celsius = 3u
  • Increases running speed.
  • Causes jitteriness.
  • Causes stuttering.
  • Causes drugginess.
  • Causes hallucinations.
  • Removes drowsiness.
  • Damages the heart, depending on dose.
A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses, and illegal in Biesel. 0.04u/tick, 0.02u inhaled, 0.125u ingested n/a 20u

Raskara Dust

1u Monoammoniumphosphate, 1u Space Cleaner, 2u Sodium Chloride at 127 Celsius = 3u
  • If ingested or inhaled:
    • Causes drowsiness.
    • Lightly kills pain.
  • If injected:
    • Causes drowsiness.
    • Mildly kills pain.
A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject. It is illegal in Biesel. 0.02u/tick, 0.04u inhaled, 0.06u ingested n/a 20u

Red Nightshade

1u Stimm, 1u Synaptizine, 0.1u Phoron = 1u
  • Has a chance to moderately damage the brain.
  • Causes jitteriness.
  • Causes berserk, which includes the following:
    • Red screen.
    • Locking to harm intent.
    • Inability to use complex items.
    • Reseting pain.
      • Reduces further pain.
    • Ability to smash windows barehanded.
  • If body is below 151K:
    • Can repair fractured bones.
    • Drains 15-30 blood per tick; on successful fracture repair, drains 30-60 blood.
An illegal combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users. 0.06u/tick n/a 20u, slow heart damage.

Space Drugs

1u Lithium, 1u Mercury, 1u Sugar = 3 units
  • Causes drowsiness.
  • Causes hunger.
  • Forces the patient to step in a random direction.
  • Lightly kills pain.
Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled. 0.1u/tick n/a 20u

Sparkle

1u Cocaine, 1u Synaptizine, 1u Minaphobin = 1u
  • Causes euphoria
  • Causes drugginess
  • Effectively kills pain
A designer variant of cocaine originating from Venus. Primarily present in the nightlife scene, this is designed to decrease a user's inhibitions and increase pleasure. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Snowflake

1u Frost Oil, 1u Welder Fuel, 1u Sulfur= 1u
  • Kills pain
  • Severely reduces body temperature
  • Causes shivering
  • Causes euphoria
A recreational stimulant refined from frost oil, found in certain plants. 0.05u/tick n/a 15u, brain damage, see Thetamycin

Spotlight

1u Cocaine, 1u Synaptizine, 1u Parvosil = 1u
  • Causes artificial confidence
  • Effectively kills pain
A designer varient of cocaine originating from Venus. Commonly used by the acting scene, this is designed to increase the user's confidence. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Tremble

Cannot be created and does not occur naturally.
  • Ineffective when present alongside Oxycomorphine
  • Above 5u:
    • Ludicrously kills pain. Equivalent to Oxycomorphine
    • Moderately heals organs
  • Below 5u:
    • Moderately kills pain
    • Lighlty heals organs
An ancient tribal Unathi narcotic based on the outer gel layer of the seeds of a poisonous flower. The chemical itself acts as a very potent omni-healer when consumed, however as the chemical metabolizes, it causes immense and crippling pain. 0.05u/tick n/a 10u

Xu'Xi Gas

2u Dexalin, 2u Space Drugs, 1u Truth Serum at 137 degrees Celsius = 5u
  • Calms emotions.
  • Causes suggestibility.
A recreational drug hailing from Qerr'Malic that must be inhaled. It produces a mild high similar to Wulumunusha and is known to make users susceptible to persuasion. Most forms of Xu'Xi Gas found outside of the Nralakk Federation are cheap, synthetic substitutes. Only works when inhaled. 0.04u/tick n/a 20u

Poisons

Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!

Name Recipe Effects Description Metabolism Side Effects Overdose

Cryptobiolin

1 Acetone, 1 Potassium, 1 Sugar = 3 units
  • Causes dizziness.
  • Causes confusion.
  • Causes hallucinations.
Cryptobiolin causes confusion and dizzyness. 0.1u/tick N/A 20u

Cyanide

N/A, can be found in apples.
  • Rapidly depletes oxygen levels.
A highly toxic chemical. 0.4u/tick N/A N/A

Dextrotoxin

10 Soporific, 5 Phoron, 3 Carpotoxin = 5 units
  • Paralyzes all limbs.
A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs. 0.04u/tick N/A 20u

Impedrezene

1 Acetone, 1 Mercury, 1 Sugar = 2 units
  • Moderately damages the brain.
Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions. 0.2u/tick N/A 20u

Lexorin

1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
  • Deals minor hypoxia damage.
Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same. 0.2u/tick N/A 20u

Mindbreaker Toxin

1 Silicon, 1 Hydrazine, 1 Dylovene = 3 units
  • Causes hallucinations.
An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally. 0.05u/tick N/A 20u

Potassium Chloride

1 Potassium, 1 Sodium Chloride = 2 units
  • If >20u is injected:
    • Stops the heart.
A delicious salt that stops the heart when injected into cardiac muscle. 0.2u/tick N/A 5u

Potassium Chlorophoride

1 Phoron, 1 Potassium Chloride, 1 Polysomnine = 4 units
  • If >5u is injected:
    • Stops the heart.
Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis. 0.2u/tick N/A 5u

Zombie Powder

5 Copper, 5 Carpotoxin, 5 Soporific = 2 units
  • Deals minor hypoxia damage.
  • Minorly damages organs.
  • Inflicts weakness.
  • Inflicts silence.
  • Gives the autopsy scanner a fake report.
A strong neurotoxin that puts the subject into a death-like state. 0.2u/tick N/A 20u

Experimental Reagents

These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.

Name Recipe Effects Description Metabolism Side Effects Overdose

Stimm

1 Fuel, 5 Rewriter = 6 units
  • Increases running speed.
A homemade stimulant with some serious side-effects. 0.6u/tick N/A N/A

Unstable Mutagen

1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
  • Deals radiation damage.
  • May cause mutations.
Might cause unpredictable mutations. Keep away from children. 0.2u/tick N/A N/A

Venenum

N/A, obtained through less than legitimate means
  • Randomizes appearance and name for every unit metabolized.
    • Reverts patient back to original appearance once no more Venenum is metabolized.
A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream. 0.3u/tick N/A N/A

Weapons

Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job or the server.

Name Recipe Effects Description

Electromagnetic Pulse

1 Iron, 1 Uranium = 1 pulse
  • Generates an EMP, frying and scrambling electronic equipment.
    • The size of the pulse depends on the amount of reagents used.
This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.

Explosion

1 Potassium, 1 Water = 1 explosion
  • Generates an explosion.
    • The size of the explosion depends on the amount of reagents used.
This explodes immediately on mixing, which may knock you over or even kill you.

Flash Powder

1 Aluminum, 1 Potassium, 1 Sulfur = 1 flash
  • Generates a flash.
Creates a flash similar to that of a flashbang immediately on mixing.

Gunpowder

1 Carbon, 1 Potassium, 1 Sulfur = 1u Gunpowder
  • Used as propellant for musket bullets.
Flammable, explosive powder. Used in a drink recipe.

Napalm

1 Aluminum, 1 Phoron, 1 Sulfuric Acid = 1 large fire
  • Generates a fire surrounding the reagent container.
Creates a large fire immediately on mixing.

Nitroglycerin

1 Sulfuric Acid, 1 Glycerol, 1 Polytrinic Acid = 2 units
  • Regulates heart rate.
  • Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.

Polytrinic Acid

1 Potassium, 1 Sulfuric Acid, 1 Hydrochloric Acid = 3 units
  • Deals severe brute damage.
  • Moderately damages the lungs.
Polytrinic acid is a an extremely corrosive chemical substance.

Smoke Reaction

1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
  • Creates smoke around the reagent container.
  • You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.

Thermite

1 Acetone, 1 Aluminum, 1 Iron = 3 units
  • Melts walls if ignited.
Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.

Zo'rane Fire

2 Nitroglycerin, 2 Pyrosilicate, 3 Phoron, 3 Inert Gel = 1 unit
  • Highly flammable.
A highly flammable and cohesive gel once used commonly in the tunnels of Sedantis.

Miscellaneous Reagents

Name Recipe Effects Description Metabolism Side Effects Overdose

Aphrodite

Only produced by Diona nymphs
  • Moderately kills pain
  • May cause blurry vision
  • May cause dizziness
Aphrodite is the name given to the chemical diona inject into organics soon after biting them. It serves a dual purpose of dulling the pain of the wound, and gathering deep-seated fragments of learned skills and memories, such as languages.

It is illegal to harvest Aphrodite, or to coerce a nymph into providing Aphrodite. Possession of the drug is ILLEGAL in Biesel unless it is provided when supplying a nymph a willing blood sample.

0.02u/tick N/A 10u

Azosurfactant

1 Sulfuric Acid, 2 Carbon, 2 Hydrazine = 5 units
  • Reacts instantly when mixed with water to spew foam out of the reagent container.
    • You can mix anything else inside before mixing water inside to make it foam out as well.
An isocyanate liquid that forms a foam when mixed with water. N/A N/A N/A

Cardox

1 Carbon, 1 Platinum, 1 Sterilizine = 3 units
  • Removes phoron from turfs and reagent containers.
    • This includes a Vaurca's phoron reserve.
  • If injected:
    • Damages organs.
Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits. 0.3u/tick N/A N/A

Condensed Capsaicin

2u capsaicin, 5u Phoron (catalyst) = 1 unit
  • Causes severe pain, visual impairment, and coughing.
A chemical agent used for self-defense and in police work. 0.2u/tick N/A N/A

Coolant

1 Acetone, 1 Tungsten, 1 Water = 3 units
  • Does nothing.
Industrial cooling substance. 0.2u/tick N/A N/A

Cryosilicate

1 Ice, 1 Sodium, 1 Silicate = 3 units
  • Cools reagent container contents.
  • Creates oxygen if mixed with Pyrosilicate.
  • Significantly lowers body temperature.
A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water. 0.2u/tick N/A N/A

Diethylamine

1 Ammonia, 1 Ethanol = 2 units
  • Fertilizes plants.
A secondary amine, mildly corrosive. 0.2u/tick N/A N/A

Foaming Agent

1 Lithium, 1 Hydrazine = 1 unit An agent that yields metallic foam when mixed with light metal and a strong acid. 0.2u/tick N/A N/A

Frost Oil

1 Ice Pepper = ~7 units
  • Lowers body temperature.
  • Removes 5u capsaicin per unit.
A special oil that chemically chills the body. Extracted from Ice Peppers. 0.2u/tick N/A N/A

Glucose

5 Nutriment, 5 Sulfuric Acid (catalyst) = 5 units
  • Serves as nutriment.
0.2u/tick N/A N/A

Glycerol

1 Triglyceride, 2 Ethanol, 5 Sulfuric Acid (catalyst) = 3 units
  • Does nothing.
Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity. 0.2u/tick N/A N/A

Inert Gel

1 Sulfuric Acid, 1 Aluminium, 1 Sugar, 3 Azosurfactant = 1 unit
  • Does nothing.
A particularly adhesive but otherwise inert and harmless gel. 0.2u/tick N/A N/A

Luminol

2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
  • If injected/ingested:
    • Does nothing.
  • If sprayed on turfs:
    • Makes blood glow a bright blue.
  • If sprayed on objects:
    • Makes blood glow a bright blue if also used with a UV light.
A compound that interacts with blood on the molecular level. 0.2u/tick N/A 20u

Metal Foam

3 Aluminum/Iron, 1 Foaming Agent, 1 Polytrinic Acid = 5 units
  • Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
    • Iron can make stronger walls.
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. N/A N/A N/A

Monoammoniumphosphate

1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulfuric Acid = 4 units
  • Extinguishes fires.
  • Lowers room temperature if it is too high.
Commonly found in fire extinguishers, also works as a fertilizer. 0.2u/tick, 2u touched N/A N/A

Plant-B-Gone

4 water, 1 toxin = 5 units
  • Moderately damages organs.
    • Damages Dionae greatly.
  • Kills plants.
A toxic mixture designed to kill plant-life. 0.2u/tick N/A N/A

Phoron Solidification

5 iron, 5 frost oil, 20 phoron = 1 sheet of phoron. Turns liquid phoron to solid phoron. N/A N/A N/A

Plastic

1 Polytrinic Acid, 1 Plasticide = 1 sheet of plastic
  • Makes plastic.
A recipe that makes sheets of plastic. You can obtain Plasticide from Plastellium mushrooms. N/A N/A N/A

Pyrosilicate

1 Hydrazine, 1 Iron, 1 Sulfuric Acid, 1 Silicate = 4 units
  • Warms reagent container contents.
  • Creates oxygen if mixed with Cryosilicate.
  • Significantly raises body temperature
A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride. 0.2u/tick N/A N/A

Silicate

1 Acetone, 1 Aluminum, 1 Silicon = 3 units
  • Reinforces glass.
A compound that can be used to reinforce glass. 0.2u/tick N/A N/A

Sodium Chloride

1 Sodium, 1 Hydrochloric Acid = 2 units
  • If ingested:
    • Causes thirstiness.
    • Absorbs alcohol.
  • If injected:
    • Does the above.
    • Minorly damages organs.
A salt made of sodium chloride. Commonly used to season food. 0.2u/tick N/A 20u

Space Cleaner

1 Ammonia, 1 Water = 2 units
  • Cleans stuff!
    • Including blood!
    • And resetting germ level!
  • Wow!!!
A compound used to clean things. Now with 50% more sodium hypochlorite! 5u/tick touched N/A N/A

Space Lube

1 Acetone, 1 Silicon, 1 Water = 4 units
  • Makes the floor extremely slippery.
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. N/A N/A N/A

Sterilizine

1 Ethanol, 1 Hydrochloric Acid, 1 Dylovene = 3 units
  • Cleans blood!
    • Doesn't clean anything else!
    • Resets germ level!
  • Wow!!! It's totally useless!
    • Just use Space Cleaner!
Sterilizine is a chemical product composed of bleach and anti-toxins which can thoroughly disinfect wound sites and any biohazardous waste. 5u/tick touched N/A N/A

Syntimeat

5 Blood, 1 Clonexadone = 1 syntimeat
  • Not actually a reagent; it is a recipe to create synthetic meat.
Synthetic meat. Some call it a tasty alternative to actual meat, not realizing that there is no difference at all. Can be eaten, or used as biomatter for cloning pods. N/A N/A N/A

Uranium Solidification

20 Uranium, 5 Potassium, 5 Frost Oil = 1 sheet of uranium
  • Makes solid uranium from liquid uranium.
A recipe that makes sheets of uranium. You can obtain Frost Oil from ice peppers. N/A N/A N/A

Virus Food

1 Milk, 1 Water, 1 sugar = 5 units
  • If used in the incubator:
    • Increases virus growth rate.
  • If ingested:
    • Functions as regular food.
    • Doesn't make viruses already inside you any nastier, in case you were wondering.
Used in Virology as a growth medium for viruses. Available from a wall dispenser in Virology. 0.4u/tick N/A N/A
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