Guide to Chemistry: Difference between revisions

From Aurora Information Uplink
Jump to navigation Jump to search
AAAAAAAAAA
William Murdoch (talk | contribs)
m Narcotics and Other Drugs: Incorrect OD amount on Raskara Dust
 
(110 intermediate revisions by 25 users not shown)
Line 1: Line 1:
{{wip|assign=Burrito Justice}}
{{TrailingMechanics}}
{{toc_right}}
{{toc_right}}
=Foreword=
=Foreword=
Please note that this list '''does not cover every single chem'''; there are some compounds that can only be found through trial and error. These are '''secret chems''' with recipes not held in the source code.
Please note that this list '''does not cover every single chem'''; it's important to keep in mind that the wiki is not always up to date. If you notice that chemicals are missing, or their information is incorrect, as always please contact a wiki maintainer or staff so that it can be corrected, or better yet submit an edit yourself and wait for it to be approved.
 
Not every chemical can be legally possessed or used on the ship. Certain restrictions may apply that can result in arrest by [[Security]]. For the legal status and restrictions on drugs, see [[Drug Law]].


=Chemistry Equipment=
=Chemistry Equipment=
===Chemical Dispenser===
===Chemical Dispenser===
[[File:Dispenser.png|64px|left]]The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu
The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu


The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the [[#Dispenser|Dispenser section]]
The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the [[#Dispenser Chemicals|dispenser section]]


===ChemMaster 3000===
===ChemMaster 3000===
Line 82: Line 85:
=Infographic and Information=
=Infographic and Information=
[[File:Chemistry_Medical_Aurora.png|thumb|left|alt=|This infographic teaches all of the basic Chems, it is highly recommended you keep it on hand if you're new.]]
[[File:Chemistry_Medical_Aurora.png|thumb|left|alt=|This infographic teaches all of the basic Chems, it is highly recommended you keep it on hand if you're new.]]
A basic Chem infographic will be provided here, it is recommended to keep it on hand for new players; but beware, it only has the basic necessities of Chemistry, for advanced chems you will have to read further. ''Note: Spaceacillin has been split into multiple [[Guide_to_Chemistry#Anti_Microbials|microbials]]. Thetamycin and Cetahydramine. Other than that, this infographic is still up to date.''
A basic Chem infographic will be provided here, it is recommended to keep it on hand for new players; but beware, it only has the basic necessities of Chemistry, for advanced chems you will have to read further. ''Note: Spaceacillin has been split into multiple anti-microbials. [[#Thetamycin|Thetamycin]] and [[#Cetahydramine|Cetahydramine]]. Other than that, this infographic is still up to date.''


==Metabolism and Overdose==
==Metabolism and Overdose==
Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 30 units.
Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 20 units.


The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.
The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.
Line 226: Line 229:
--->
--->
=Chemicals=
=Chemicals=
Below this heading are multiple tables detailing each chemical that can be synthesized as well as their recipes and effects, among other things. Unless there is additional text in the overdose column, assume that overdosing on the chemical in question - if it can be overdosed on - will deal 1 organ damage to the liver per unit, assuming the liver is still alive to absorb the damage.
Below this heading are multiple tables detailing each chemical that can be synthesized as well as their recipes and effects, among other things. Unless there is additional text in the overdose column, assume that overdosing on the chemical in question - if it can be overdosed on - will deal minor organ damage to the liver, assuming the liver is still alive to absorb the damage.
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
==Dispenser Chemicals==
==Dispenser Chemicals==
Line 240: Line 243:
!style='background-color:#f5d7d7;'|Acetone
!style='background-color:#f5d7d7;'|Acetone
|
|
*Damages organs by 3 organ damage per unit.
*Moderately damages organs.
*Dissolves ink on printed material.
*Dissolves ink on printed material.
|A colorless liquid solvent used in chemical synthesis.
|A colorless liquid solvent used in chemical synthesis.
Line 255: Line 258:
!style='background-color:#f5d7d7;'|Ammonia
!style='background-color:#f5d7d7;'|Ammonia
|
|
*Damages organs by 1.5 organ damage per unit.
*If injected:
**Minorly damages kidneys.
*If inhaled:
**Burns the throat.
**Hinders breathing at higher doses.
*If touched:
**Burns the skin.
|A caustic substance commonly used in fertilizer or household cleaners. Poisonous to most lifeforms, lingers for a while if inhaled.
|A caustic substance commonly used in fertilizer or household cleaners. Poisonous to most lifeforms, lingers for a while if inhaled.
|0.1u/tick, 0.05u inhaled
|0.1u/tick, 0.05u inhaled
Line 281: Line 290:
*If injected:
*If injected:
**Damages organs.
**Damages organs.
**Causes all effects from ingestion.
*If ingested:
*If ingested:
**Causes drugginess.
**Causes intoxication.
**May cause hallucinations.
**Raises pulse.
**Damages organs in Unathi and Vaurca patients.
**Damages organs in Unathi and Vaurca patients.
*If Touched:
**Covers with flammable liquid.
|A well-known alcohol with a variety of applications.
|A well-known alcohol with a variety of applications.
|0.2u/tick, 1u ingested
|0.2u/tick, 1u ingested
Line 293: Line 303:
|
|
*If ingested:
*If ingested:
**Damages organs by 4 organ damage per unit.
**Moderately damages organs.
**Unless they have a fuel cell augment, in which case it converts into nutrition.
**Unless they have a fuel cell augment, in which case it converts into nutrition.
*If inhaled:
*If inhaled:
**Damages lungs by 0.5 organ damage per unit.
**Minorly damages lungs.
*If touched:
*If touched:
**Damages organs by 0.2 organ damage per unit.
**Barely damages organs.
**Covers with flammable fuel.
**Covers with flammable liquid.
|A toxic, colorless, flammable liquid with a strong ammonia-like odor, in hydrate form.
|A toxic, colorless, flammable liquid with a strong ammonia-like odor, in hydrate form.
|0.04u/tick, 5u touched
|0.04u/tick, 5u touched
Line 306: Line 316:
!style='background-color:#f5d7d7;'|Hydrochloric Acid
!style='background-color:#f5d7d7;'|Hydrochloric Acid
|
|
*Deals 3 brute damage per unit.
*Deals moderate brute damage.
*Deals 3 burn damage per unit.
*Deals moderate burn damage.
*Damages lungs by 1.5 organ damage per unit if inhaled.
*Minorly damages lungs if inhaled.
*Dissolves items and worn articles of clothing
|A very corrosive mineral acid with the molecular formula HCl.
|A very corrosive mineral acid with the molecular formula HCl.
|0.4u/tick, 50u touched
|0.4u/tick, 50u touched
Line 315: Line 326:
!style='background-color:#c9e5f5;'|Iron
!style='background-color:#c9e5f5;'|Iron
|
|
*If patient is neither Skrell nor Varuca:
*If patient is neither Skrell nor Vaurca:
**Restores blood if ingested.
**Restores blood if ingested.
|Pure iron is a metal.
|Pure iron is a metal.
Line 324: Line 335:
|
|
*Forces the patient to step in a random direction.
*Forces the patient to step in a random direction.
*Causes drooling, among other things.
*Causes drooling, twitching, and moaning.
*Doesn't actually treat depression.
*Doesn't actually treat depression.
|A chemical element, used as antidepressant.
|A chemical element, used as antidepressant.
Line 332: Line 343:
!style='background-color:#f5d7d7;'|Mercury
!style='background-color:#f5d7d7;'|Mercury
|
|
*Damages the brain by 2 organ damage per unit.
*Moderately damages the brain.
*Causes weakness in doses greater than 8u.
*Causes confusion and weakness, scaling with dosage
|A poisonous chemical element, one of two that is a liquid at human room temperature and pressure.
|A poisonous chemical element, one of two that is a liquid at human room temperature and pressure.
|0.2u/tick, 0.08u inhaled, 0.02u ingested
|0.2u/tick, 0.08u inhaled, 0.02u ingested
Line 364: Line 375:
!style='background-color:#ffffff;'|Silicon
!style='background-color:#ffffff;'|Silicon
|
|
*TODO
*Does nothing.
|A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
|A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
|0.2u/tick
|0.2u/tick
Line 371: Line 382:
!style='background-color:#ffffff;'|Sodium
!style='background-color:#ffffff;'|Sodium
|
|
*Explodes if put in contact with water, purging all reagents from the container.
*Does nothing.
|A chemical element, readily reacts with water.
|A chemical element, readily reacts with water.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#c9e5f5;'|Sugar
!style='background-color:#ffffff;'|Sugar
|
|
*Slightly restores blood if injected.
*Nourishes hunger.
|The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
|The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
|0.2u/tick
|0.2u/tick
Line 385: Line 396:
!style='background-color:#c9e5f5;'|Sulfur
!style='background-color:#c9e5f5;'|Sulfur
|
|
*If patient is Varuca:
*If patient is Vaurca:
**Restores blood.
**Restores blood.
|A chemical element with a pungent smell.
|A chemical element with a pungent smell.
Line 391: Line 402:
|N/A
|N/A
|-
|-
!style='background-color:#f5d7d7;'|Sulphuric Acid
!style='background-color:#f5d7d7;'|Sulfuric Acid {{anchor|Sulfuric Acid}}
|
|
*Deals 4 brute damage per unit.
*Deals significant brute damage.
*Deals 4 burn damage per unit.
*Deals significant burn damage.
*Damages lungs by 2 organ damage per unit if inhaled.
*Moderately damages the lungs.
*Dissolves items and worn articles of clothing.
|A very corrosive mineral acid with the molecular formula H2SO4.
|A very corrosive mineral acid with the molecular formula H2SO4.
|0.4u/tick, 50u touched
|0.4u/tick, 50u touched
|N/A
|N/A
|-
|-
!style='background-color:#c9e5f5;'|Tungsten
!style='background-color:#ffffff;'|Tungsten
|
|
*Does nothing.
*Does nothing.
|A chemical element, and a strong oxidizing agent.
|A chemical element, and a strong oxidizing agent.
|0.2u/tick
|0.2u/tick
|N/A
|-
!style='background-color:#c9e5f5;'|Water
|
*Quenches thirst.
|A ubiquitous chemical substance that is composed of hydrogen and oxygen.
|2u/tick ingested
|N/A
|N/A
|}
|}
</div></div>
</div></div>


==Medicines==
==Basic Medicines==
Everything under this heading covers drugs and compounds that are beneficial to the body. Their entries are also color coded: red for brute, yellow for burn, green for toxins, blue for oxygen, lime for radiation, gray for genetic, purple for organs!
Basic medicines refers to medications that are either found in first aid kits/around the medbay, or are medicines that are used very, very often, and should be prioritized first-thing. Everything under this heading and beyond - up until the psychiatric medicines section - covers drugs and compounds that are beneficial to the body. Their entries are also color coded: red for brute, yellow for burn, green for toxins, blue for oxygen, lime for radiation, gray for genetic, purple for organs, pink for painkillers!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 420: Line 439:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Adipemcina}}Adipemcina
!style='background-color:#f5d7d7;'|{{anchor|Bicaridine}}Bicaridine
|1 Lithium, 1 [[#Dylovene|Dylovene]], 1 Potassium = 3 units
|1 Carbon, 1 [[#Inaprovaline|Inaprovaline]] = 2 units
|
|
*Heals the heart by 2 damage per unit.
*Heals moderate brute damage.
|Adipemcina is a complex, organ-regenerative medication that increases the rate at which cells differentiate into myocardial cells. Adipemcina overdoses result in severe liver damage and vomiting.
*If body is below 189K:
|0.2u/tick
**Heals arterial bleeding.
|N/A
|Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries.
|20u, vomiting
|0.1u/tick
|-
!style='background-color:#c9e5f5;'|{{anchor|Adrenaline}}Adrenaline
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Hyperzine|Hyperzine]], 1 [[#Dexalin Plus|Dexalin Plus]] = 3 units
|
|
*Greatly aids in restarting the heart.
*Causes the following if mixed with [[#Butazoline|Butazoline]]:
*Damages the heart by 0.15 organ damage per unit, if successfully resuscitated.
**Itchiness.
*Lightly kills pain.
**Amplified dehydration.
**Does nothing if inhaled or ingested.
**Moderate genetic damage.
|Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output.
|20u,
|0.2u/tick
*Causes dizziness, hunger, thirst
|See [[#Hyperzine|Hyperzine]].
*2% chance of healing arterial bleeding every two seconds when patient has a dose greater than 30u and is experiencing the overdose.
|20u, causes pain
|-
!style='background-color:#f5d7d7;'|{{anchor|Butazoline}}Butazoline
|1 Aluminum, 1 Hydrochloric Acid, 1 [[#Bicaridine|Bicaridine]] = 3 units
|
*Heals significant brute damage.
*Causes itchiness.
*Causes dehydration.
|Butazoline, a recent improvement upon Bicaridine, is specialised at treating the most traumatic of wounds, though less so for treating severe bleeding.
|0.1u/tick
|
*See [[#Bicaridine|Bicaridine]]
|15u, does not have a chance of healing arterial bleeding
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Alkysine}}Alkysine
!style='background-color:#ffffff;'|{{anchor|Coagzolug}}Coagzolug
|1 Hydrochloric Acid, 1 Ammonia, 1 [[#Dylovene|Dylovene]] = 2 units
|1 [[#Tricordrazine|Tricordrazine]], 1 [[#Antidexafen|Antidexafen]] = 1 unit
|
|
*If dose is less than 2u:
*Slows down external bleeding by 30%, and arterial bleeding by 20%.
**Heals brain by 40 organ damage per unit.
*Causes dizziness.
**An IV drip is recommended.
|A medicine that was stumbled upon by accident, coagzolug encourages blood to clot and slow down bleeding. An overdose causes dangerous blood clots capable of harming the heart..
*If dose is greater than 2u:
|0.06u/tick
**Heals brain by 30 organ damage per unit.
**Lightly kills pain.
**Causes dizziness.
**Has a chance to generate one of the following:
***Dumbness.
***Muscle weakness.
***Colorblindness.
|Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury.
|0.2u/tick
|N/A
|N/A
|10u, hallucinations, paralysis/aphasia/imaginary friends
|10u, heart damage
|-
|-
!style='background-color:#b0fca4;'|{{anchor|Arithrazine}}Arithrazine
!style='background-color:#f7f4cb;'|{{anchor|Dermaline}}Dermaline
|1 Hydrazine, 1 [[#Hyronalin|Hyronalin]] = 2 units
|1 Acetone, 1 Phosphorous, 1 [[#Kelotane|Kelotane]] = 3
|
|
*Removes 70 units of radiation per unit.
*Heals severe burn damage.
*Has a 60% chance of dealing 4 brute damage.
*Causes itchiness.
*Causes itchiness.
*Deals severe damage to Dionae
*Causes dehydration.
|Arithrazine is a recent improvement of Hyronalin, rapidly destroying any ionised cells, though this often leads to collateral cell damage, resulting in contusions across affected parts of the body.
|Dermaline is a recent improvement of kelotane, working in a similar way, though twice as effective. Dermaline is capable of recovering even the most dire of burnt tissues, being able to treat full-thickness burning.
|0.05u/tick
|0.1u/tick
|N/A
|20u, 60% chance of 6 brute damage
|-
!style='background-color:#ffffff;'|{{anchor|Asinodryl}}Asinodryl
|3 Water, 1 [[#Cetahydramine|Cetahydramine]], 1 [[#Synaptizine|Synaptizine]], 5 Tungsten (catalyst) = 3 units
|
|
*Reduces the chance of vomiting.
*See [[#Kelotane|Kelotane]].
|Asinodryl is an anti-emetic medication which acts by preventing the two regions in the brain responsible for vomiting from controlling the act of emesis.
|15u
|0.05u/tick
|N/A
|N/A
|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Bicaridine}}Bicaridine
!style='background-color:#c9e5f5;'|{{anchor|Dexalin}}Dexalin
|1 Carbon, 1 [[#Inaprovaline|Inaprovaline]] = 2 units
|2 Acetone, 0.1 Phoron, 1 Phoron (catalyst) = 1 unit
|
|
*Heals 5 brute damage per unit.
*Oxygenates the blood to 50%.
|Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries.
**Does not raise oxygenation in the case of blood loss or heart damage.
|0.1u/tick
*Removes [[#Lexorin|Lexorin]].
*If patient is Vaurca:
**Damages organs.
**Causes blurry vision.
*If inhaled:
**Removes [[#Lexorin|Lexorin]] twice as fast.
|Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions.
|0.2u/tick, 0.1 inhaled
|N/A
|20u, minorly damages the brain, barely damages the eyes
|-
!style='background-color:#c9e5f5;'|{{anchor|Dexalin Plus}}Dexalin Plus
|1 Carbon, 1 Iron, 1 [[#Dexalin|Dexalin]] = 3 units
|
|
*Causes the following if mixed with [[#Butazoline|Butazoline]]:
*Oxygenates the blood to 80%
**Itchiness.
**Does not raise oxygenation in the case of blood loss or heart damage.
**Amplified dehydration.
*Removes [[#Lexorin|Lexorin]]
**2.5 genetic damage per unit.
*If patient is Vaurca:
|20u, 2% chance of healing arterial bleeding every two seconds.
**Damages organs.
**Causes blurry vision.
*If inhaled:
**Removes [[#Lexorin|Lexorin]] twice as fast.
|Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia.
|0.2u/tick, 0.1 inhaled
|N/A
|15u, minorly damages the brain, barely damages the eyes
|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Butazoline}}Butazoline
!style='background-color:#c4ffd1;'|{{anchor|Dylovene}}Dylovene
|1 Aluminum, 1 Hydrochloric Acid, 1 [[#Bicaridine|Bicaridine]] = 3 units
|1 Ammonia, 1 Potassium, 1 Silicon = 3 units
|
|
*Heals 8 brute damage per unit.
*Minorly heals the liver from any amount of damage less than necrosis.
*Causes itchiness.
*Protects the liver and kidneys from poisons in the bloodstream. Increases the liver's filtration efficiency while poisoned.
*Causes dehydration.
*Removes the [[#Zombie Powder|Zombie Powder]] and Toxin reagents from the bloodstream. Metabolizes both them and itself more quickly in the process.
|Butazoline, a recent improvement upon Bicaridine, is specialised at treating the most traumatic of wounds, though less so for treating severe bleeding.
*Reduces hallucinations.
*Reduces drowsiness.
|Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream.
|0.1u/tick
|0.1u/tick
|See [[#Bicaridine|Bicaridine]]
|N/A
|20u, 2% chance of healing arterial bleeding
|20u, dehydration, hunger.
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Cataleptinol}}Cataleptinol
!style='background-color:#c9e5f5;'|{{anchor|Inaprovaline}}Inaprovaline
|1 [[#Alkysine|Alkysine]], 0.1 Phoron, 0.1 [[#Cryoxadone|Cryoxadone]] = 1 unit
|1 Acetone, 1 Carbon, 1 Sugar = 3 units
|
|
*Heals the brain by 10 organ damage per unit.
*Minorly heals the brain if oxygenation is above 85%.
*Heals the brain by 20 organ damage per unit if patient's temperature is below 170K.
*Allows patient to breathe even if heart is stopped.
*Causes dizziness.
*Slows external bleeding down by 20%.
*Has a chance to cure the following, compounded by the amount metabolized:
*Prevents heart damage from chemically-induced tachycardia.
**Dumbness
*Attempts to regulate heart beat.
**Cerebral Blindness
*Reduces effects of low blood oxygenation.
**Cerebral Paralysis
*Reduces speed at which brain takes damage from low blood.
**Colorblindness
*Lightly kills pain.
**Aphasia
|Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic.
|Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used in the treatment of dumbness, cerebral blindness, cerebral paralysis and aphasia. The drug is more effective when the patient’s core temperature is below 170K.
|0.1u/tick
|0.4u/tick
|N/A
|N/A
|15u, paralysis/aphasia/dumbness/weakness/colorblindness/imaginary friends
|20u, chest pain.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cetahydramine}}Cetahydramine
!style='background-color:#f7f4cb;'|{{anchor|Kelotane}}Kelotane
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Cryptobiolin|Cryptobiolin]] = 2 units
|1 Carbon, 1 Silicon = 2 units
|
|
*Causes drowsiness.
*Heals moderate burn damage.
*Prevents itching.
*When body is below 192K:
|Cetahydramine is a complex antihistamine medication available OTC which blocks the release of histamine, thus making it effective at suppressing allergies and sneezing. Cetahydramine can cause drowsiness in larger doses, making it an effective sleep aid.
**Heals disfigurement.
|0.01u/tick, 0.2 ingested, 0.4 inhaled
|Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated.
|N/A
|0.1u/tick
|N/A
|-
!style='background-color:#e8e8e8;'|{{anchor|Clonexadone}}Clonexadone
|1 Sodium, 1 [[#Cryoxadone|Cryoxadone]], 0.1 Phoron, 5 Phoron (catalyst) = 2 units
|
|
*Slows pulse.
*Causes the following if mixed with [[#Dermaline|Dermaline]]:
*If the body is below 170K:
**Itchiness.
**Heals 30 gene damage per unit.
**Amplified dehydration.
**Heals 30 brute damage per unit.
**Moderate genetic damage.
**Heals 30 burn damage per unit.
|20u, face disfiguration
**Heals 30 hypoxia damage per unit.
|Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cloning industry.
|0.1u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cough Syrup}}Cough Syrup
!style='background-color:#f5d7d7;'|{{anchor|Tricordrazine}}Tricordrazine
|1 Ammonia, 1 Carbon, 1 Water = 3 units
|1 [[#Dylovene|Dylovene]], 1 [[#Inaprovaline|Inaprovaline]], 1 Water = 3 units
|
|
*Lightly kills pain.
*Depending on the temperature of the compound:
|A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs.
**Barely heals brute damage.
|0.2u/tick, 0.4 inhaled
**Barely heals burn damage.
*Does nothing if inhaled.
|Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications.
|0.05u/tick
|N/A
|N/A
|20u, vomiting, twitching, drowsiness, brain damage
|30u, causes itchiness.
|-
|}
!style='background-color:#e8e8e8;'|{{anchor|Cryoxadone}}Cryoxadone
 
|1 Water, 1 Acetone, 1 [[#Dexalin|Dexalin]] = 3 units
==Organ Regeneratives==
Organ regeneratives, as the name implies, refers to medicines that regenerate internal organs specifically. As such their use is a bit niche, but most make for necessary additions to any medbay.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
!style='background-color:#efe3ff;'|{{anchor|Adipemcina}}Adipemcina
|1 Lithium, 1 [[#Dylovene|Dylovene]], 1 Potassium = 3 units
|
|
*Slows pulse.
*Moderately heals the heart.
*If the body is below 170K:
|Adipemcina is a complex, organ-regenerative medication that increases the rate at which cells differentiate into myocardial cells. Adipemcina overdoses result in severe liver damage and vomiting.
**Heals 10 gene damage per unit.
|0.2u/tick
**Heals 10 brute damage per unit.
**Heals 10 burn damage per unit.
**Heals 10 hypoxia damage per unit.
|Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cloning industry.
|0.1u/tick
|N/A
|N/A
|N/A
|20u, minor organ damage, vomiting
|-
|-
!style='background-color:#f7f4cb;'|{{anchor|Dermaline}}Dermaline
!style='background-color:#efe3ff;'|{{anchor|Alkysine}}Alkysine
|1 Acetone, 1 Phosphorous, 1 [[#Kelotane|Kelotane]] = 3
|1 Hydrochloric Acid, 1 Ammonia, 1 [[#Dylovene|Dylovene]] = 2 units
|
|
*Heals 12 burn damage per unit.
*If blood oxygenation is greater than or equal to 85%:
*Causes itchiness.
**If dose is less than 2u:
*Causes dehydration.
***Significantly heals the brain.
|Dermaline is a recent improvement of kelotane, working in a similar way, though twice as effective. Dermaline is capable of recovering even the most dire of burnt tissues, being able to treat full-thickness burning.
***An IV drip is recommended.
|0.1u/tick
**If dose is greater than 2u:
|See [[#Kelotane|Kelotane]].
***Moderately heals the brain.
|15u
***Lightly kills pain.
***Causes dizziness.
*If blood oxygenation is less than 85%:
**Does nothing.
|Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury.
|0.2u/tick
|N/A
|10u, hallucinations, paralysis/aphasia/imaginary friends, confusion, slurring.
|-
|-
!style='background-color:#c9e5f5;'|{{anchor|Dexalin}}Dexalin
!style='background-color:#efe3ff;'|{{anchor|Oculine}}Oculine
|2 Acetone, 0.1 Phoron, 1 Phoron (catalyst) = 1 unit
|1 Carbon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 2 units
|
|
*Oxygenates the blood to 50%.
*Moderately heals the eyes.
*Removes [[#Lexorin|Lexorin]].
*Reduces blurry vision.
*If patient is Vaurca:
*Removes temporary blindness.
**Damages organs.
|Oculine is a complex organ-regenerative medication which increases the rate at which cells can differentiate into those required to recover damage to ocular tissues. <span style="color:#ffffff">Imidazoline</span>
**Causes blurry vision.
|0.2u/tick
|Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions. Dexalin is twice as efficient when inhaled.
|0.2u/tick, 0.1 inhaled
|N/A
|N/A
|20u, deals 1 damage to the brain, deals 0.5 damage to the eyes
|20u, hallucinations
|-
|-
!style='background-color:#c9e5f5;'|{{anchor|Dexalin Plus}}Dexalin Plus
!style='background-color:#efe3ff;'|{{anchor|Peridaxon}}Peridaxon
|1 Carbon, 1 Iron, 1 [[#Dexalin|Dexalin]] = 3 units
|1 [[#Bicaridine|Bicaridine]], 1 [[#Clonexadone|Clonexadone]], 5 Phoron (catalyst) = 1 unit
|
|
*Oxygenates the blood to 80%
*Minorly heals organ damage, on any organ.
*Removes [[#Lexorin|Lexorin]]
**Does not heal the brain if it has greater than minor damage.
*If patient is Vaurca:
*Causes disorientation.
**Damages organs.
*If body is below 186K:
**Causes blurry vision.
**Heals organs twice as fast.
|Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia. Dexalin Plus is twice as efficient when inhaled.
**Causes benign tumour growth.
|0.2u/tick, 0.1 inhaled
*When in extracool cryogenic conditions below 153K and alongside an antibiotic:
**Can denecrotise livers and kidneys.
|Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness.
|0.2u/tick
|N/A
|N/A
|15u, deals 1 damage to the brain, deals 0.5 damage to the eyes
|10u, confusion, pain, benign tumour growth
|-
|-
!style='background-color:#c4ffd1;'|{{anchor|Dylovene}}Dylovene
!style='background-color:#c9e5f5;'|{{anchor|Pneumalin}}Pneumalin
|1 Ammonia, 1 Potassium, 1 Silicon = 3 units
|1 Copper, 1 [[#Antidexafen|Antidexafen]], 1 [[#Pulmodeiectionem|Pulmodeiectionem]] = 2 units
|
|
*Heals the liver by 0.3 damage per unit.
*If inhaled:
*Heals the kidneys by 0.3 damage per unit.
**Slightly oxygenates blood.
*Reduces hallucinations.
**Moderately heals the lungs.
*Reduces drowsiness.
**Lowers pulse.
*Removes [[#Zombie Powder|Zombie Powder]]
**Repairs manually reinflated lungs.
|Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream.
|Pneumalin is a powerful, organ-regenerative medication that increases the rate at which lung tissues are regenerated. Pneumalin only works when inhaled, and overdosing can lead to severe bradycardia.
|0.1u/tick
|0.2u/tick
|N/A
|N/A
|20u, causes dehydration and hunger.
|15u, bradychardia
|-
|}
!style='background-color:#ffffff;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine
 
|1 Acetone, 1 Carbon, 1 [[#Dylovene|Dylovene]] = 3 units
==Detox and Side-Effect Antagonists==
This section covers medicines that help ''prevent'' organ damage or other harm, rather than treating it outright. Some of these also just cover medicines that can help a patient back onto their feet.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
!style='background-color:#b0fca4;'|{{anchor|Arithrazine}}Arithrazine
|1 Hydrazine, 1 [[#Hyronalin|Hyronalin]] = 2 units
|
|
*Neutralizes anything alcohol-related, preferably administered where the alcohol in question is.
*Removes extreme amounts of radiation.
*Reduces dizziness.
*Has a 60% chance of dealing moderate brute damage.
*Reduces drowsiness.
*Causes itchiness.
*Reduces stuttering.
*Deals severe damage to Dionae
*Reduces confusion.
|Arithrazine is a recent improvement of Hyronalin, rapidly destroying any ionised cells, though this often leads to collateral cell damage, resulting in contusions across affected parts of the body.
|Ethylredoxrazine is a powerful medication which oxidises ethanol in the bloodstream, reducing the burden on the liver to complete this task. Ethylredoxrazine also blocks the reuptake of neurotransmitters responsible for symptoms of alcohol intoxication.
|0.05u/tick
|0.06u/tick
|N/A
|N/A
|20u
|20u, 60% chance of moderate brute damage
|-
|-
!style='background-color:#ffffff;'|{{anchor|Fluvectionem}}Fluvectionem
!style='background-color:#ffffff;'|{{anchor|Asinodryl}}Asinodryl
|1 Mercury, 1 Ammonia, 1 [[#NACL|Sodium Chloride]] = 3 units
|3 Water, 1 [[#Cetahydramine|Cetahydramine]], 1 [[#Synaptizine|Synaptizine]], 5 Tungsten (catalyst) = 3 units
|
|
*Removes 4u of other reagents per unit.
*Reduces the chance of vomiting.
*Damages organs by 1 organ damage every unit.
|Asinodryl is an anti-emetic medication which acts by preventing the two regions in the brain responsible for vomiting from controlling the act of emesis.
*Damages organs by 0.5 organ damage for every unit of reagent purged.
|0.05u/tick
**All of these effects are doubled if overdosed, and done twice as fast.
|N/A
|Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. Sometimes known as Calomel.
|0.1u/tick
|N/A
|N/A
|20u, see effects
|-
|-
!style='background-color:#ffffff;'|{{anchor|Hyperzine}}Hyperzine
!style='background-color:#ffffff;'|{{anchor|Cetahydramine}}Cetahydramine
|1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Cryptobiolin|Cryptobiolin]] = 2 units
|
|
*Increases running speed.
*Causes drowsiness.
*Increases pulse.
*Prevents itching.
|Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors.
|Cetahydramine is a complex antihistamine medication available OTC which blocks the release of histamine, thus making it effective at suppressing allergies and sneezing. Cetahydramine can cause drowsiness in larger doses, making it an effective sleep aid.
|0.03u/tick, 0.015u inhaled
|0.01u/tick, 0.2 ingested, 0.4 inhaled
|Starts Hyperzine's OD if [[#Adrenaline|Adrenaline]] is mixed.
|N/A
|15u, hallucinations, 5 brute damage
|N/A
|-
|-
!style='background-color:#b0fca4;'|{{anchor|Hyronalin}}Hyronalin
!style='background-color:#ffffff;'|{{anchor|Cytophenolate}}Cytophenolate
|1 Radium, 1 [[#Dylovene|Dylovene]] = 2 units
|1 Ethanol, 1 [[#Fluvectionem|Fluvectionem]], 1u Sugar = 3 units
|
|
*Removes 30 units of radiation per unit.
*If the donor and recipient are of the same species but different blood types, 10 units or more of cytophenolate will gradually reduce the severity of organ rejection until it cures organ rejection entirely, switching the donated organ's blood type to that of the recipient.
*Deals severe damage to Dionae.
**Cytophenolate is a slow acting drug, and patients need persistent doses until the rejection goes away.
|Hyronalin is a complex anti-radiation medication which specifically targets ionised cells, reducing their cell division rate to prevent their growth before gradually destroying these afflicted cells.
*If the donor and recipient are of different species, cytophenolate will never cure the organ rejection only prevent the symptoms of the rejection form worsening.
*Actively hinders any antibiotics like [[#Thetamycin|thetamycin]]
|Cytophenolate is a new immunosuppressant drug designed for mitigating rejection effects from organ transplantations.
|0.05u/tick
|0.05u/tick
|N/A
|N/A
|20u, 60% chance of 4 brute damage
|20u, weakness, dizziness, and vomiting
|-
|-
!style='background-color:#c9e5f5;'|{{anchor|Inaprovaline}}Inaprovaline
!style='background-color:#ffffff;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine
|1 Acetone, 1 Carbon, 1 Sugar = 3 units
|1 Acetone, 1 Carbon, 1 [[#Dylovene|Dylovene]] = 3 units
|
|
*Allows patient to breathe even if heart is stopped.
*Neutralizes anything alcohol-related, preferably administered where the alcohol in question is.
*Slows all bleeding down by 20%.
*Reduces dizziness.
*Prevents heart damage from chemically-induced tachycardia.
*Reduces drowsiness.
*Attempts to regulate heart beat.
*Reduces stuttering.
*Reduces effects of low blood oxygenation.
*Reduces confusion.
*Reduces speed at which brain takes damage from low blood.
|Ethylredoxrazine is a powerful medication which oxidises ethanol in the bloodstream, reducing the burden on the liver to complete this task. Ethylredoxrazine also blocks the reuptake of neurotransmitters responsible for symptoms of alcohol intoxication.
*Heals minor brain damage.
|0.06u/tick
*Lightly kills pain.
|Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic.
|0.1u/tick
|N/A
|N/A
|60u
|20u
|-
|-
!style='background-color:#f7f4cb;'|{{anchor|Kelotane}}Kelotane
!style='background-color:#ffffff;'|{{anchor|Fluvectionem}}Fluvectionem
|1 Carbon, 1 Silicon = 2 units
|1 Mercury, 1 Ammonia, 1 [[#NACL|Sodium Chloride]] = 3 units
|
|
*Heals 6 burn damage per unit.
*Removes 4u of other reagents per unit.
|Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated.
*Minorly damages organs
*Barely damages organs for every unit of reagent purged.
**All of these effects are doubled if overdosed, and done twice as fast.
|Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. <span style="color:#ffffff">Calomel</span>
|0.1u/tick
|0.1u/tick
|
|
*Causes the following if mixed with [[#Dermaline|Dermaline]]:
*Blood thinning.
**Itchiness.
|20u, see effects
**Amplified dehydration.
**2.5 genetic damage per unit.
|20u, face disfiguration
|-
|-
!style='background-color:#ffffff;'|{{anchor|Leporazine}}Leporazine
!style='background-color:#b0fca4;'|{{anchor|Hyronalin}}Hyronalin
|1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units
|1 Radium, 1 [[#Dylovene|Dylovene]] = 2 units
|
|
*Regulates body temperature.
*Removes significant amounts of radiation per unit.
|Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored.
*Deals severe damage to Dionae.
|0.2u/tick
|Hyronalin is a complex anti-radiation medication which specifically targets ionised cells, reducing their cell division rate to prevent their growth before gradually destroying these afflicted cells.
|0.05u/tick
|N/A
|N/A
|20u, lowers body temperature
|20u, 60% chance of moderate brute damage
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mortaphenyl}}Mortaphenyl
!style='background-color:#ffffff;'|{{anchor|Pulmodeiectionem}}Pulmodeiectionem
|1 Acetone, 1 Ethanol, 1 [[#Inaprovaline|Inaprovaline]] = 3 units
|1 [[#Fluvectionem|Fluvectionem]], 1 [[#Lexorin|Lexorin]] = 2 units
|
|
*Effectively kills pain.
*If inhaled:
*Causes blurry vision.
**Removes 5u of other reagents in the lungs per unit.
*Causes confusion.
**Barely damages the lungs.
**Does nothing if inhaled.
**Causes coughing.
|Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. Sometimes known as Tramadol.
**Reduces oxygenation.
|0.02u/tick, 0.4u ingested, 0.8u inhaled
*If ingested:
|
**Might cause lung damage.
*Causes hallucinations and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
**Or might just be coughed up.
|15u, nausea, restricted breathing
*If injected:
**Reduces oxygenation.
**Causes itching.
|Pulmodeiectionem is a complex anti-toxin medication that is capable of purging the lungs of toxic reagents by damaging the mucous lining of the bronchi and trachea, allowing particulate to be coughed out of the lungs. Pulmodeiectionem works only when inhaled and can cause long-term damage to the lungs.
|0.4u/tick
|N/A
|10u
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Oculine}}Oculine
!style='background-color:#ffffff;'|{{anchor|Synaptizine}}Synaptizine
|1 Carbon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 2 units
|1 Lithium, 1 Sugar, 1 Water = 3 units
|
*Mildly kills pain.
*Reduces weakness.
*Reduces paralysis.
*Reduces stunning.
*Removes [[#Mindbreaker|Mindbreaker Toxin]].
*Removes hallucinations.
*Removes blurry vision.
*Removes confusion.
*Moderately damages organs.
|Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver.
|0.01u/tick
|
|
*Heals the eyes by 5 damage per unit.
* Blood thinning.
*Reduces blurry vision.
|20u, seizures
*Removes temporary blindness.
|Oculine is a complex organ-regenerative medication which increases the rate at which cells can differentiate into those required to recover damage to ocular tissues. Sometimes known as Imidazoline.
|0.2u/tick
|N/A
|20u, hallucinations
|-
|-
!style='background-color:#ffffff;'|{{anchor|Oxycomorphine}}Oxycomorphine
!style='background-color:#ffffff;'|{{anchor|Verunol Syrup}}Verunol Syrup
|1 Ethanol, 1 [[#Mortaphenyl|Mortaphenyl]], 5 Phoron (catalyst) = 1 unit
|1 Ethanol, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|
|
*Ludicrously kills pain.
*Causes vomiting if ingested.
*Minorly damages organs if injected.
|A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain.
|0.2u/tick
|
N/A
|20u
|}
==Painkillers==
Specialized medicines used to block pain in an individual. The effectiveness can range from lightly killing pain to causing numbness, however the effectiveness is generally tied with the risk of addiction.
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Antidexafen}}Antidexafen
| 1 Tungsten, 1 Carbon, 1 Water = 3 units
|
* Lightly kills pain.
| A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs.
| 0.2u/tick, 0.4 inhaled
| N/A
| 20u, hallucinations, moderately kills pain, vomiting, twitching, drowsiness, brain damage
|-
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Perconol}}Perconol
| 1 Sugar, 1 Water, 1 [[#Mortaphenyl|Mortaphenyl]] = 3 units
|
* Moderately kills pain.
**Painkiller effect is slightly stronger if injected, rather than ingested.
*Lowers fevers.
**Does nothing if inhaled.
| Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. Paracetamol
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
| N/A
| 20u, hallucinations
|-
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Mortaphenyl}}Mortaphenyl
| 1 Acetone, 1 Ethanol, 1 [[#Inaprovaline|Inaprovaline]] = 3 units
|
*Effectively kills pain.
*Causes blurry vision.
*Causes blurry vision.
*Causes confusion.
*Causes confusion.
**Does nothing if inhaled.
**Does nothing if inhaled.
|Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Oxycomorphine is not effective when inhaled. Sometimes known as Oxycodone.
| Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. Tramadol
|0.02u/tick, 0.4u ingested, 0.8u inhaled
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|Causes intense hallucinations and restricted breathing if patient's BAC is greater than 0.04%
|  
|10u, hallucinations, nausea, restricted breathing
*Causes hallucinations, the feeling of drugginess, and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
*Causes overdose if mixed with [[#Oxycomorphine|Oxycomorphine]]
| 15u, nausea, restricted breathing, hallucinations
|-
|-
!style='background-color:#ffffff;'|{{anchor|Perconol}}Perconol
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Morphine}}Morphine
|1 Sugar, 1 Water, 1 [[#Mortaphenyl|Mortaphenyl]] = 3 units
| Process and refine from opium poppies
|
|  
*Mildly kills pain
*Effectively kills pain
**Does nothing if inhaled.
*Causes blurry vision
|Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. Sometimes known as Paracetamol.
*Causes confusion
|0.02u/tick, 0.4u ingested, 0.8u inhaled
*Causes slowdown
|N/A
**Is effective if inhaled
|20u, hallucinations
| Morphine is a very strong medication derived from the opium plant. It is extremely effective at treating severe pain. The drug is highly addictive and sense-numbing. Unlike other painkillers, morphine can be inhaled.
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|
*Causes slowdown
*See [[#Neurapan|Neurapan]].
*Causes hallucinations, drugginess, nausea at BAC 0.02, restricted breathing at BAC 0.04
| 10u, hallucinations, seizures, drugginess, nausea, restricted breathing
|-
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Tramarine}}Tramarine
| 1 Potassium Chloride, 1 [[#Polysomnide|Polysomnide]], 5 Sodium (catalyst) = 1 unit
|
*Effectively kills pain
*Causes blurry vision
*Causes confusion
*Causes slowdown
**Is effective if inhaled
| Tramarine is a synthetic form of morphine developed by NanoTrasen early in its history, that can be used in its place for most medical purposes. It is known to be more dangerous however with alcohol, other opiods, or an overdose.
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|  
*Causes slowdown
*See [[#Neurapan|Neurapan]].
*Causes hallucinations, drugginess, nausea at BAC 0.02, restricted breathing, raises pulse, and fever at BAC 0.04
| 15u, hallucinations, seizures, drugginess, nausea, restricted breathing, fever, increased pulse
|-
|-
!style='background-color:#efe3ff;'|{{anchor|Peridaxon}}Peridaxon
| style="font-weight:bold; background-color:#ff00ff;" | {{anchor|Oxycomorphine}}Oxycomorphine
|1 [[#Bicaridine|Bicaridine]], 1 [[#Clonexadone|Clonexadone]], 5 Phoron (catalyst) = 1 unit
| 1 [[#Morphine|Morphine]], 1 [[#Mortaphenyl|Mortaphenyl]], 5 Phoron (catalyst) = 2 units<br />'''OR'''<br />1 [[#Mortaphenyl|Mortaphenyl]], 1 [[#Tramarine|Tramarine]], 5 Phoron (catalyst) = 1 unit
|
*Ludicrously kills pain.
*Causes blurry vision.
*Causes confusion.
*Causes slowdown
**Is effective if inhaled
| Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Unlike other painkillers, oxycomorphine can be inhaled. Oxycodone
| 0.02u/tick, 0.4u ingested, 0.8u inhaled
|
*Causes intense hallucinations, the feeling of drugginess, and restricted breathing if patient's BAC is greater than 0.04%
*Causes slowdown
*See [[#Neurapan|Neurapan]].
| 10u, hallucinations, drugginess, nausea, restricted breathing
|}
 
==Specialized Medicines==
Anything semi-common medicine that doesn't really fit into the other categories goes here. These are the niche-est of the niche, and they won't see very frequent use or synthesis.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
!style='background-color:#ffffff;'|{{anchor|Helmizole}}Helmizole
|1 [[#Dylovene|Dylovene]], [[#Fluvectionem|Fluvectionem]], 1 [[#Leporazine|Leporazine]] = 2 units
|
*Removes parasites from the brain
**After about 5 minutes, the parasite's symptoms are alleviated
**After about 7.5 minutes, the parasite is killed
|Helmizole is an anti-helminthic medication which combats parasitic worm infections, compromising their nervous system and inducing respiratory paralysis.
|0.2u/tick
|
*Causes nausea.
|10u, causes parasite to develop drug resistance
|-
|-
!style='background-color:#ffffff;'|{{anchor|Inacusiate}}Inacusiate
|1 [[#Dylovene|Dylovene]], 1 Carbon, 1 Sulfur = 2 units
|
|
*Heals 1 organ damage per unit, on any organ.
*Heals hearing damage.
**Does not heal the brain if it has greater than minor damage.
|TODO
*Causes disorientation.
|Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|10u, dizziness, pain
|10u, terrible headaches
|-
|-
!style='background-color:#ffffff;'|{{anchor|Polysomnine}}Polysomnine
!style='background-color:#ffffff;'|{{anchor|Leporazine}}Leporazine
|1 Ethanol, 1 Hydrochloric Acid, 1 Water = 1 unit
|1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units
|
|
*Sedates the patient.
*Regulates body temperature.
*Damages the liver by 1 damage per unit.
*Regulates fevers.
|Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver.
*Inhibits effects of [[#Pyrosilicate|Pyrosilicate]] and [[#Cryosilicate|Cryosilicate]] on body temperature.
|0.1u/tick, 0.05u inhaled
|Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored. When mixed with other temperature altering chemicals, it can induce rapid changes in the body's core temperature.
|0.2u/tick
|N/A
|N/A
|15u
|20u, lowers body temperature
|-
|-
!style='background-color:#c9e5f5;'|{{anchor|Pneumalin}}Pneumalin
!style='background-color:#ffffff;'|{{anchor|Lipozine}}Lipozine
|1 Copper, 1 [[#Cough Syrup|Cough Syrup]], 1 [[#Pulmodeiectionem|Pulmodeiectionem]] = 2 units
|1 Ethanol, 1 Radium, 1 [[#NACL|Sodium Chloride]] = 3 units
|
|
*Slightly oxygenates the blood.
*Quickly burns nutrition.
*Heals the lungs by 1.5 organ damage per unit.
|A chemical compound that causes a powerful fat-burning reaction.
*Lowers pulse.
*Fixes "rescued" lungs.
**All of this only works if inhaled.
|Pneumalin is a powerful, organ-regenerative medication that increases the rate at which lung tissues are regenerated. Pneumalin only works when inhaled, and overdosing can lead to severe bradycardia.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|15u, bradychardia
|20u, burns nutrition even faster, at the cost of severe hunger cramps.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Pulmodeiectionem}}Pulmodeiectionem
!style='background-color:#ffffff;'|{{anchor|Polysomnine}}Polysomnine
|1 [[#Fluvectionem|Fluvectionem]], 1 [[#Lexorin|Lexorin]] = 2 units
|3 Hydrochloric Acid, 1 Ethanol, 1 Water = 1 unit
|
|
*Removes 5u of other reagents in the lungs per unit.
*Sedates the patient.
*Damages the lungs by 0.2 damage per unit.
*Minorly damages the liver.
*Causes coughing.
|Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver.
*Reduces oxygenation.
|0.1u/tick, 0.05u inhaled
|Pulmodeiectionem is a complex anti-toxin medication that is capable of purging the lungs of toxic reagents by damaging the mucous lining of the bronchi and trachea, allowing particulate to be coughed out of the lungs. Pulmodeiectionem works only when inhaled and can cause long-term damage to the lungs.
|0.4u/tick
|N/A
|N/A
|10u
|15u
|-
|-
!style='background-color:#ffffff;'|{{anchor|RMT}}Regenerative-Muscular Tissue Supplements
!style='background-color:#ffffff;'|{{anchor|RMT}}Regenerative-Muscular Tissue Supplements
Line 798: Line 959:
|
|
*Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
*Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
**This does not work if it is injected.
|RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness.
|RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness.
|0.04u/tick
|0.04u/tick
Line 805: Line 965:
|-
|-
!style='background-color:#f5d7d7;'|{{anchor|Rezadone}}Rezadone
!style='background-color:#f5d7d7;'|{{anchor|Rezadone}}Rezadone
|1 Copper, 1 [[#Cryptobiolin|Cryptobiolin]], 1 [[#Carp|Carpotoxin]] = 3 units
|1 Copper, 1 [[#Cryptobiolin|Cryptobiolin]], 1 Carpotoxin = 3 units
|
|
*Heals 20 brute damage per unit.
*Heals significant brute damage.
*Heals 20 burn damage per unit.
*Heals significant burn damage.
*Heals 20 gene damage per unit.
*Heals significant gene damage.
*Slightly improves oxygenation.
*Slightly improves oxygenation.
*Heals the liver by 1 damage per unit.
*Restores blood.
*Minorly heals the liver.
*Has a 20% chance to restart a stopped heart
*If dose is above 3 units:
**Treats disfiguration.
*If dose is above 10 units:
*If dose is above 10 units:
**Causes dizziness.
**Causes dizziness.
Line 824: Line 988:
|
|
*Instantly removes all mutations. Only 1 unit is necessary.
*Instantly removes all mutations. Only 1 unit is necessary.
**Does <b>NOT</b> heal gene damage.
**Does '''NOT''' heal gene damage.
|Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by Dominian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome.
*Forces tumours into recession.
*Prevents the development of tumours from [[#Peridaxon|Peridaxon]]
|Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by an independent team of Solarian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome.
|1u/tick
|1u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Saline}}Saline Plus
!style='background-color:#ffffff;'|{{anchor|Soporific}}Soporific
|2 Water, 0.4 [[#NACL|Sodium Chloride]], 0.2 Sugar, 5 Phoron (catalyst) = 1 unit
|
*If injected:
**Hydrates the patient.
**Restores blood if dose is less than 2u.
*If ingested or inhaled:
**Does nothing.
|Saline Plus is an expensive improvement upon the various saline solutions of old. Saline Plus has wide clinical applications in the treatment of dehydration and hypovolaemia, with no more debates as to whether it is effective or not.
|1.5u/tick
|N/A
|5u, confusion, jitteriness
|-
!style='background-color:#ffffff;'|{{anchor|Soporific}}Soporific
|4 Sugar, 1 [[#Polysomnine|Polysomnine]] = 5 units
|4 Sugar, 1 [[#Polysomnine|Polysomnine]] = 5 units
|
|
Line 852: Line 1,005:
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Synaptizine}}Synaptizine
!style='background-color:#ffffff;'|{{anchor|Steramycin}}Steramycin
|1 Lithium, 1 Sugar, 1 Water = 3 units
|2 [[#Thetamycin|Thetamycin]], 1 [[#Sterilizine|Sterilizine]], 1 Radium = 2 units
|
|
*Mildly kills pain.
*If infection has yet to show:
*Reduces weakness.
**Reduces germ level, the variable that triggers infections once it reaches 100
*Reduces paralysis.
*If infection has manifested:
*Reduces stunning.
**Does nothing
*Removes [[#Mindbreaker|Mindbreaker Toxin]].
|A preventative antibiotic that will stop small infections from growing, but only if administered early. Has no effect on internal organs, wounds, or if the infection has grown beyond its early stages.
*Removes hallucinations.
|0.2u/tick
*Removes blurry vision.
*Removes confusion.
*Damages organs by 5 organ damage per unit.
|Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver.
|0.01u/tick
|N/A
|N/A
|20u, seizures
|15u, dizziness, minor toxins
|-
|-
!style='background-color:#ffffff;'|{{anchor|Thetamycin}}Thetamycin
!style='background-color:#ffffff;'|{{anchor|Thetamycin}}Thetamycin
Line 873: Line 1,021:
|
|
*Effects at <5u dosage
*Effects at <5u dosage
**None.
**Treats infections, the speed of recovery dependent on the severity of the infection.
*Effects at >=5u dosage
*Effects at >=5u dosage
**Instantly cures germs below infection level 1.
**Does the same as the above.
**Heals infections between level 1 and level 2, at a rate of 3 germ units per second.
**Mild - and types of mild - infections are instantly cured.
**Heals infections between level 2 upwards, at a rate of 1 germ unit per second.
**Prevents septic infections from spreading to other limbs.
*May cause vomiting.
|Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. <span style="color:#ffffff">Spaceacillin</span>
|Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. Sometimes known as Spaceacillin.
|0.01u/tick, 0.4u inhaled
|0.01u/tick, 0.4u inhaled
|N/A
|N/A
|20u, dizziness
|20u, dizziness, vomiting
|-
!style='background-color:#f5d7d7;'|{{anchor|Tricordrazine}}Tricordrazine
|1 [[#Dylovene|Dylovene]], 1 [[#Inaprovaline|Inaprovaline]] = 2 units
|
*Depending on the temperature of the compound:
**Heals 3 brute damage.
**Heals 3 burn damage.
*Does nothing if inhaled.
|Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications.
|0.05u/tick
|N/A
|30u, causes itchiness.
|-
!style='background-color:#ffffff;'|{{anchor|Verunol Syrup}}Verunol Syrup
|1 Ethanol, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|
*Causes vomiting if ingested.
*Damages organs by 2 organ damage per unit if injected.
|A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain.
|0.2u/tick
|N/A
|20u
|}
|}


==Psychiatric Medicines==
==Resuscitators==
These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used.
If a patient is in some pretty dire straits, and you've already taken care of the other damage, then these medicines will make sure they don't die. Hopefully. Maybe. If you're quick enough?
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 918: Line 1,043:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Corophenidate}}Corophenidate
!style='background-color:#c9e5f5;'|{{anchor|Adrenaline}}Adrenaline
|1 Hydrazine, 1 [[#Mindbreaker|Mindbreaker Toxin]] = units
|1 [[#Inaprovaline|Inaprovaline]], 1 [[#Hyperzine|Hyperzine]], 1 [[#Dexalin Plus|Dexalin Plus]] = 3 units
|
|
*Removes hallucinations.
*Significantly increases the chance that chest compressions (CPR) will restart the heart while in the bloodstream.
*Suppresses the following:
*Doses >5u have a chance to automatically restart the heart, if able. Consumes 5u each time this happens.  
**Imaginary friends.
**Moderately damages the heart if restarted this way.
**Phobias.
*Increases heart rate.
|Corophenidate is a new generation, psychoactive stimulant used in the treatment of ADHD and ADD. It has far fewer side effects than previous generations of CNS stimulants. Withdrawal symptoms include hallucinations and disruption of focus.
**Further increases as more adrenaline is metabolized.
|0.002u/tick
*Lightly kills pain.
|N/A
**Painkiller effect diminishes as more adrenaline is metabolized.
|20u
*Does nothing if inhaled or ingested.
|-
|Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output.
!style='background-color:#ffffff;'|{{anchor|Emoxanyl}}Emoxanyl
|0.2u/tick
|1 Ethanol, 1 Silicon, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Suppresses the following:
*See [[#Hyperzine|Hyperzine]].
**Concussions.
|20u, pain
**Phobias.
|Emoxanyl is a novel, antioxidant medication which increases cerebral circulation and is used to treat anxiety, depression, concussion, and epilepsy. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
|0.002u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Minaphobin}}Minaphobin
!style='background-color:#ffffff;'|{{anchor|Saline}}Saline Plus
|1 Carbon, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 2 units
|2 Water, 1 [[#NACL|Sodium Chloride]], 0.5 Sugar, 5 Phoron (catalyst) = 2 unit
|
|
*Suppresses the following:
*If injected:
**Phobias.
**Hydrates the patient.
**Monophobias.
**Restores blood if dose is less than 2u.
|Minaphobin is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
*If ingested or inhaled:
|0.002u/tick
**Does nothing.
|Saline Plus is an expensive improvement upon the various saline solutions of old. Saline Plus has wide clinical applications in the treatment of dehydration and hypovolaemia, with no more debates as to whether it is effective or not.
|1.5u/tick
|N/A
|N/A
|20u
|5u, confusion, jitteriness
|}
 
==Cryogenics==
Cryo tube-specific medications go here. Anything under here is only effective if the patient's body has been chilled significantly.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nerospectan}}Nerospectan
!style='background-color:#efe3ff;'|{{anchor|Cataleptinol}}Cataleptinol
|1 Silicon, 1 [[#Drugs|Space Drugs]], 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|2 [[#Alkysine|Alkysine]], 0.5 Phoron, 1 [[#Clonexadone|Clonexadone]], 5 [[#Cryosilicate|Cryosilicate]] as catalyst = 1 unit
|
|
*Suppresses the following:
*If the body is below 170K:
**Monophobia.
**Restores 7.5% Brain Activity per tick regardless of Blood Oxygenation level.
**Imaginary friends.
**Causes side-effects.
**Speech impediments.
***Equates to 40% increase in Brain Activity before liver failure.
**Muscle spasms.
*If the body is above 170K:
**Tourettes.
**75% chance to raise Brain Activity by 2% per tick regardless of Blood Oxygenation level.
|Nerospectan is an expensive, new generation anti-psychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Nerospectan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous.
**Causes painshock alongside side-effects.
|0.004u/tick
***This equates to 25% increase in Brain Activity before liver failure in ideal conditions.
|Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used alongside cryogenic treatment to rapidly restore brain tissues, however it is hard on the liver. It can be used outside of cryogenic treatment, however this is risky and unreliable, as well as difficult without the use of an IV to avoid overdose. Because of this, using Cataleptinol outside of cryogenic treatment is relegated to severe emergencies only.
|0.6u/tick
|
*Hallucinations
*Blood thinning
*Liver damage
*Causes overdose when mixed with [[#Alkysine|Alkysine]]
|3u, severe seizures, liver failure, brain damage
|-
!style='background-color:#e8e8e8;'|{{anchor|Cryoxadone}}Cryoxadone
|1 Water, 1 Acetone, 1 [[#Dexalin|Dexalin]] = 3 units
|
*Slows pulse.
*Prevents effects of cold on the body.
*If the body is below 170K:
**Heals significant gene damage.
**Heals significant brute damage.
**Heals significant burn damage.
**Heals significant hypoxia.
**Slightly heals organ damage; only heals the brain if brain activity is below 60%.
|Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cryogenics industry.
|0.6u/tick
|N/A
|N/A
|20u
|5u, genetic damage, severe eye damage
|-
|-
!style='background-color:#ffffff;'|{{anchor|Neurapan}}Neurapan
!style='background-color:#e8e8e8;'|{{anchor|Clonexadone}}Clonexadone
|1 Ethanol, 1 [[#Drugs|Space Drugs]], 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|1 Sodium, 1 [[#Cryoxadone|Cryoxadone]], 0.1 Phoron, 5 Phoron (catalyst) = 2 units
|
|
*Suppresses the following:
*Slows pulse.
**Split personalities.
*Prevents effects of cold on the body.
**Imaginary friends.
*If the body is below 170K:
**Stuttering.
**Heals extreme gene damage.
**Speech impediments.
**Heals extreme brute damage.
**Monophobia.
**Heals extreme burn damage.
**Hallucinations.
**Heals extreme hypoxia.
**Muscle spasms.
**Mildly heals organ damage; only heals the brain if brain activity is below 60%.
**Tourettes.
|Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cryogenics industry.
|Neurapan is a groundbreaking, expensive antipsychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Neurapan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous.
|0.4u/tick
|0.002u/tick
|N/A
|N/A
|5u, genetic damage, severe eye damage
|20u
|}
 
==Psychiatric Medicines==
These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used. Do note that many of the effects being suppressed no longer exist, which means a lot of these medicines serve a roleplay purpose rather than a mechanical one, though any medicines that suppress stuttering and hallucinations do still work.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Neurostabin}}Neurostabin
!style='background-color:#ffffff;'|{{anchor|Corophenidate}}Corophenidate
|1 Iron, 1 Potassium, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|1 Hydrazine, 1 [[#Mindbreaker|Mindbreaker Toxin]] = units
|
|
*Removes hallucinations.
*Suppresses the following:
*Suppresses the following:
**Imaginary friends.
**Phobias.
**Phobias.
**Split personalities.
|Corophenidate is a new generation, psychoactive stimulant used in the treatment of ADHD and ADD. It has far fewer side effects than previous generations of CNS stimulants. Withdrawal symptoms include hallucinations and disruption of focus.
**Imaginary friends.
**Muscle weakness.
|Neurostabin is a new generation, psychoactive drug used in the treatment of psychoses, and also has clinical significance in treating muscle weakness. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and the development of phobias.
|0.002u/tick
|0.002u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Orastabin}}Orastabin
!style='background-color:#ffffff;'|{{anchor|Emoxanyl}}Emoxanyl
|1 Sodium, 1 Tungsten, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|1 Ethanol, 1 Silicon, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Suppresses the following:
*Suppresses the following:
**Concussions.
**Phobias.
**Phobias.
**Monophobia.
|Emoxanyl is a novel, antioxidant medication which increases cerebral circulation and is used to treat anxiety, depression, concussion, and epilepsy. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
**Stuttering.
|Orastabin is a new generation, complex psychoactive medication used in the treatment of anxiety disorders and speech impediments. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
|0.002u/tick
|0.002u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Parvosil}}Parvosil
!style='background-color:#ffffff;'|{{anchor|Minaphobin}}Minaphobin
|1 Aluminum, 1 Potassium, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|1 Carbon, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 2 units
|
|
*Suppresses the following:
*Suppresses the following:
**Phobias.
**Phobias.
|Parvosil is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
**Monophobias.
|0.004u/tick
|Minaphobin is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
|0.002u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Paxazide}}Paxazide
!style='background-color:#ffffff;'|{{anchor|Nerospectan}}Nerospectan
|1 [[#Parvosil|Parvosil]], 1 [[#Truth|Truth Serum]] = 1 unit
|1 Silicon, 1 [[#Drugs|Space Drugs]], 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Suppresses the following:
*Suppresses the following:
**Any intent except help.
**Monophobia.
**Attacking with objects.
**Imaginary friends.
|Paxazide is an expensive and unethical, psychoactive drug used to pacify people, suppressing regions of the brain responsible for anger and violence. Paxazide can be addictive due to its tranquilising effects, though withdrawal symptoms are scarce.
**Speech impediments.
**Muscle spasms.
**Tourettes.
|Nerospectan is an expensive, new generation anti-psychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Nerospectan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous.
|0.004u/tick
|0.004u/tick
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Truth}}Truth Serum
!style='background-color:#ffffff;'|{{anchor|Neurapan}}Neurapan
|1 Aluminum, 1 Potassium, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|1 Ethanol, 1 [[#Drugs|Space Drugs]], 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Suppresses the following:
*Suppresses the following:
**Nothing.
**Split personalities.
*Gives many messages about how you should spill the beans.
**Imaginary friends.
|Truth Serum is an expensive and very unethical psychoactive drug capable of inhibiting defensive measures and reasoning in regards to communication, resulting in those under the effects of the drug to be very open to telling the truth.
**Stuttering.
|0.01u/tick
**Speech impediments.
|N/A
**Monophobia.
|20u
**Hallucinations.
|}
**Muscle spasms.
 
**Tourettes.
==Narcotics and Other Drugs==
|Neurapan is a groundbreaking, expensive antipsychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Neurapan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous.
Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended!
|0.002u/tick
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
!style='background-color:#ffffff;'|{{anchor|Krok}}Krok Juice
|1 Iron, 1 Welding Fuel, 2 [[Guide to Food and Drinks#Non-Alcoholic_Drinks|Orange Juice]] = 4 units
|
|
*Causes malfunctions in prosthetic organs.
*If mixed with [[#Oxycomorphine|Oxycomorphine]] and overdosing:
|An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions.
**Causes deafness.
|0.2u/tick
**Causes drowsiness.
|N/A
**Causes confusion.
|15u
**Causes derealization
|10u, pacifism, blurred vision, derealization
|-
|-
!style='background-color:#ffffff;'|{{anchor|Lean}}Lean
!style='background-color:#ffffff;'|{{anchor|Neurostabin}}Neurostabin
|2 [[#Cough Syrup|Cough Syrup]], 2 Space Up, 1 Sugar = 5 units
|1 Iron, 1 Potassium, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Lightly kills pain.
*Suppresses the following:
*Causes drowsiness.
**Phobias.
|A mixture of cough syrup, space-up, and sugar.
**Split personalities.
|0.2u/tick
**Imaginary friends.
**Muscle weakness.
|Neurostabin is a new generation, psychoactive drug used in the treatment of psychoses, and also has clinical significance in treating muscle weakness. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and the development of phobias.
|0.002u/tick
|N/A
|N/A
|10u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nightlife}}Nightlife
!style='background-color:#ffffff;'|{{anchor|Orastabin}}Orastabin
|1 [[#Corophenidate|Corophenidate]], 1 [[#Nitro|Nitroglycerin]], 1 [[#Synaptizine|Synaptizine]] at 200 Celsius = 3 units
|1 Sodium, 1 Tungsten, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*Increases running speed.
*Suppresses the following:
*Causes jitteriness.
**Phobias.
*Causes stuttering.
**Monophobia.
*Causes drugginess.
**Stuttering.
*Causes hallucinations.
|Orastabin is a new generation, complex psychoactive medication used in the treatment of anxiety disorders and speech impediments. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
*Removes drowsiness.
|0.002u/tick
*Damages the heart, depending on dose.
|A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses.
|0.04u/tick, 0.02u inhaled, 0.125u ingested
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Raskara}}Raskara Dust
!style='background-color:#ffffff;'|{{anchor|Parvosil}}Parvosil
|1 [[#MAP|Monoammoniumphosphate]], 1 [[#Cleaner|Space Cleaner]], 2 [[#NACL|Sodium Chloride]] at 127 Celsius = 3 units
|1 Aluminum, 1 Potassium, 1 [[#Mindbreaker|Mindbreaker Toxin]] = 3 units
|
|
*If ingested or inhaled:
*Suppresses the following:
**Causes drowsiness.
**Phobias.
**Lightly kills pain.
|Parvosil is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety.
*If injected:
|0.004u/tick
**Causes drowsiness.
**Mildly kills pain.
|A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject.
|0.02u/tick, 0.04u inhaled, 0.06u ingested
|N/A
|N/A
|20u
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nightshade}}Red Nightshade
!style='background-color:#ffffff;'|{{anchor|Paxazide}}Paxazide
|1 [[Guide to Hydroponics|Psilocybin]], 1 [[Guide to Food and Drinks#Poured Drinks|Moonshine]] = 1 unit
|1 [[#Parvosil|Parvosil]], 1 [[#Truth|Truth Serum]] = 1 unit
|
|
*Has a chance to damage the brain by 5 organ damage per unit.
*Suppresses the following:
*Causes jitteriness.
**Any intent except help.
*Causes berserk, which includes the following:
**Attacking with objects.
**Red screen.
|Paxazide is an expensive and unethical, psychoactive drug used to pacify people, suppressing regions of the brain responsible for anger and violence. Paxazide can be addictive due to its tranquilising effects, though withdrawal symptoms are scarce.
**Locking to harm intent.
|0.004u/tick
**Inability to use complex items.
**Inability to feel pain.
**Ability to smash windows barehanded.
|An illegal combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users.
|0.4u/tick
|N/A
|N/A
|20u
|20u, vomiting
|-
|-
!style='background-color:#ffffff;'|{{anchor|Drugs}}Space Drugs
!style='background-color:#ffffff;'|{{anchor|Truth}}Truth Serum
|1 Lithium, 1 Mercury, 1 Sugar = 3 units
|1 [[#Synaptizine|Synaptizine]], 1 [[#Mindbreaker|Mindbreaker Toxin]], 0.1 Phoron = 2 units
|
|
*Causes drowsiness.
*Suppresses the following:
*Causes hunger.
**Nothing.
*Forces the patient to step in a random direction.
*Gives many messages about how you should spill the beans.
*Lightly kills pain.
|Truth Serum is an expensive and very unethical psychoactive drug capable of inhibiting defensive measures and reasoning in regards to communication, resulting in those under the effects of the drug to be very open to telling the truth.
|Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled.
|0.01u/tick
|0.1u/tick
|N/A
|N/A
|20u
|20u, pacifies violent intent
|-
|}
|}


==Poisons==
==Narcotics and Other Drugs==
Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!
Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended! Some of the drugs listed here may even be illegal!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,141: Line 1,288:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cryptobiolin}}Cryptobiolin
!style='background-color:#ffaa99;'|{{anchor|Aphrodite}}Aphrodite
|1 Acetone, 1 Potassium, 1 Sugar = 3 units
|Only produced by Diona nymphs
|
|
*Causes dizziness.
*Moderately kills pain.
*Causes blurry vision.
*Causes confusion.
*Causes confusion.
*Causes hallucinations.
|Aphrodite is the name given to the chemical diona inject into organics soon after biting them. It serves a dual purpose of dulling the pain of the wound, and gathering deep-seated fragments of learned skills and memories, such as languages.
|Cryptobiolin causes confusion and dizzyness.
 
|0.1u/tick
It is illegal to harvest Aphrodite, or to coerce a nymph into providing Aphrodite. Possession of the drug is '''ILLEGAL''' in Biesel unless it is provided when supplying a nymph a willing blood sample.
|0.02u/tick
|N/A
|N/A
|20u
|10u, see [[#Mortaphenyl|Mortaphenyl]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cyanide}}Cyanide
!style='background-color:#ffaa99;'|{{anchor|Diesel}}Diesel
|N/A, can be found in apples.
|1u Uranium, 2u Robust Harvest, 3u Caramel Sugar, 1u Welding Fuel = 3u
|
*If user is Dionae:
**Increases movement speed.
**Causes energetic feeling.
*Irradiates user.
*Leaves a green goo on the ground if splashed.
|Fondly dubbed Diesel by the dionae of the Narrows where it is served in the ship's cafeteria, this viscous sludge is the byproduct of refining radioactive materials and provides an invigorating kick to a dionae's workday.
|0.04u/tick
|
|
*Rapidly depletes oxygen levels.
*Causes headaches when sober
|A highly toxic chemical.
|10u, may cause a dionae's nymphs to in-fight, causing a stunning and weakening effect.
|0.4u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Dextrotoxin}}Dextrotoxin
!style='background-color:#ffaa99;'|{{anchor|Cocaine}}Cocaine
|10 [[#Soporific|Soporific]], 5 Phoron, 3 Carpotoxin = 5 units
|1u Coca Grounds, 1u Hydrochloric Acid = 1u
|
*Effectively kills pain
*Causes numbing feeling
*Causes shivers and sniffling
|A recreational drug known for its sharp, but short, energy boost. Very commonly used by cytherians on Venus. It is '''illegal''' in Biesel.
|0.05u/tick
|
|
*Paralyzes all limbs.
*Causes headaches when sober
|A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs.
|10u, hallucinations, stuttering, jitteriness, brain damage, heart damage, chance of heart attack
|0.04u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Impedrezene}}Impedrezene
!style='background-color:#ffaa99;'|{{anchor|Colorspace}}Colorspace
|1 Acetone, 1 Mercury, 1 Sugar = 2 units
|1u Hydrazine, 1u Ethanol, 1u Silicon = 1u
|
|
*Damages the brain by 3 organ damage per unit.
*Causes hallucinations
|Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions.
**Reduced hallucinations for Skrell
|0.2u/tick
*Causes drugginess
|N/A
|A psychedelic drug that alters thought and perception.
|20u
|0.05u/tick
|-
|n/a
!style='background-color:#ffffff;'|{{anchor|Lexorin}}Lexorin
|n/a
|1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
|-
!style='background-color:#ffaa99;'|{{anchor|Contemplus}}Contemplus
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Emoxanyl|Emoxanyl]] = 1u
|
|
*Deals 2 hypoxia damage per unit.
*Enhances thinking ability
|Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same.
*Somewhat kills pain
|0.2u/tick
|A designer varient of cocaine originating from Venus. This is designed to enhance the brain activity to provide enhanced thinking abilities. Much like Cocaine, it is '''illegal''' in Biesel.
|N/A
|0.05u/tick
|20u
|n/a
|10u, see [[#Cocaine|Cocaine]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mindbreaker}}Mindbreaker Toxin
!style='background-color:#ffaa99;'|{{anchor|Co'qnixq Wuxi}}Co'qnixq Wuxi
|1 Silicon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|1u [[#Wulumunusha|Wulumunusha]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Emoxanyl|Emoxanyl]] = 3u
|
|
*Causes hallucinations.
*Increases stamina.
|An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally.
*Increases concentration and motivation.
|Co'qnixq Wuxi, or Co'qnixq Nootropic, has existed since before Glorsh, and was developed as a cognitive enhancer for Skrell with on-set dementia. When taken, one's consciousness is heightened greatly alongside receiving mild energy boost. Frequently used as a 'smart drug' by students and scientists.
|0.05u/tick
|0.05u/tick
|N/A
|n/a
|20u
|10u, increases running speed, damages kidneys, causes irritability
|-
|-
!style='background-color:#ffffff;'|{{anchor|KCl}}Potassium Chloride
!style='background-color:#ffaa99;'|{{anchor|Heroin}}Heroin
|1 Potassium, 1 [[#NACL|Sodium Chloride]] = 2 units
|2u [[#Morphine|Morphine]], 2u Acetone = 1u
'''OR'''
3u [[#Tramamine|Tramamine]], 2u Acetone = 1u
|
|
*If >20u is injected:
*Very effectively kills pain
**Stops the heart.
*Causes soothing feeling
|A delicious salt that stops the heart when injected into cardiac muscle.
*Causes blurry vision
|0.2u/tick
*Causes confusion
|N/A
|An extremely potent but dangerous and addictive opiate refined from morphine, its use is nearly-universally banned across the Orion Spur. The possession and usage of heroin is '''illegal''' in the Republic of Biesel.
|5u
|0.05u/tick
|n/a
|5u or if BAC is above 0.01, drugginess, loss of breath, see [[#Thetamycin|Thetamycin]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|KClPh}}Potassium Chlorophoride
!style='background-color:#ffaa99;'|{{anchor|Hyperzine}}Hyperzine
|1 Phoron, 1 [[#KCl|Potassium Chloride]], 1 [[#Polysomnine|Polysomnine]] = 4 units
|1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
|
|
*If >5u is injected:
*Increases running speed.
**Stops the heart.
*Increases pulse.
|Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis.
|Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors. It is '''illegal''' except in certain specific circumstances.
|0.03u/tick, 0.015u inhaled
|
*Starts Hyperzine's OD if [[#Adrenaline|Adrenaline]] is mixed.
|15u, hallucinations, moderate brute damage
|-
!style='background-color:#ffaa99;'|{{anchor|Joy}}Joy
|1u [[#Neurapan|Neurapan]], 2 [[#Heroin|Heroin]] = 1u
|
*Causes drowsiness.
*Reduces pain.
*Causes dizziness.
*Causes paralysis.
*Causes brain damage.
*Pacifies the user.
|An expensive and illegal drug often abused by those who find no other means to numb their physical and mental pains. A Joy addict is a truly sad sight. It is '''illegal''' in Biesel.
|0.02u/tick
|n/a
|5u, nausea, restricted breathing
|-
!style='background-color:#ffaa99;'|{{anchor|Krok}}Krok Juice
|1 Iron, 1 Welding Fuel, 2 [[Guide to Drinks#Non-Alcoholic_Drinks|Orange Juice]] = 4 units
|
*If user has no prosthetics:
**Kills pain.
*If user has prosthetics:
**Moderately kills pain.
**Causes pleasurable malfunctions in prosthetic limbs.
**Causes hallucinations in prosthetic eyes.
|An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions. It is '''illegal''' in Biesel.
|0.2u/tick
|0.2u/tick
|N/A
|n/a
|5u
|15u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Zombie}}Zombie Powder
!style='background-color:#ffaa99;'|{{anchor|Nightlife}}Nightlife
|5 Copper, 5 Carpotoxin, 5 [[#Soporific|Soporific]] = 2 units
|1u [[#Corophenidate|Corophenidate]], 1u [[#Nitro|Nitroglycerin]], 1u [[#Synaptizine|Synaptizine]] at 200 Celsius = 3u
|
|
*Deals 3 hypoxia damage per unit.
*Increases running speed.
*Damages organs by 3 organ damage per unit.
*Causes jitteriness.
*Inflicts weakness.
*Causes stuttering.
*Inflicts silence.
*Causes drugginess.
*Gives the autopsy scanner a fake report.
*Causes euphoria.
|A strong neurotoxin that puts the subject into a death-like state.
*Removes drowsiness.
|0.2u/tick
*Damages the heart, depending on dose.
|N/A
|A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses, and '''illegal''' in Biesel.
|20u
|0.04u/tick, 0.02u inhaled, 0.125u ingested
|}
|n/a
 
|20u, fever, kidney damage.
==Experimental Reagents==
These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mutone}}Mutone
!style='background-color:#ffaa99;'|{{anchor|Raskara}}Raskara Dust
|1 [[#Mutagen|Unstable Mutagen]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|1u [[#MAP|Monoammoniumphosphate]], 1u [[#Cleaner|Space Cleaner]], 2u [[#NACL|Sodium Chloride]] at 127 Celsius = 3u
|
|
*Causes one mutation every five units metabolized.
*If ingested or inhaled:
**75% chance for a good mutation.
**Causes drowsiness.
**25* chance for a bad mutation.
**Lightly kills pain.
|A strange green powder with even stranger properties.
*If injected:
|N/A
**Causes drowsiness.
|N/A
**Mildly kills pain.
|0.8u/tick
|A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject. It is '''illegal''' in Biesel.
|0.02u/tick, 0.04u inhaled, 0.06u ingested
|n/a
|10u, derealization, seizures
|-
|-
!style='background-color:#ffffff;'|{{anchor|Phoron Salts}}Phoron Salts
!style='background-color:#ffaa99;'|{{anchor|Nightshade}}Red Nightshade
|2 Phoron, 1 [[#NACL|Sodium Chloride]] (678 Kelvin) = 1 unit
|1u [[#Stimm|Stimm]], 1u [[#Synaptizine|Synaptizine]], 0.1u Phoron  = 1u
|
|
*TODO
*Has a chance to moderately damage the brain.
|A mysterious molten mixture with strange chemical properties. Incredibly deadly to all lifeforms, especially Vaurca.
*Causes jitteriness.
|N/A
*Causes berserk, which includes the following:
|N/A
**Red screen.
|0.02u/tick
**Locking to harm intent.
**Inability to use complex items.
**Reseting pain.
***Reduces further pain.
**Ability to smash windows barehanded.
*If body is below 151K:
**Can repair fractured bones.
**Drains 15-30 blood per tick; on successful fracture repair, drains 30-60 blood.
|An '''illegal''' combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users.
|0.06u/tick
|n/a
|20u, slow heart damage.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Plexium}}Plexium
!style='background-color:#ffaa99;'|{{anchor|Snowflake}}Snowflake
|1 [[#Alkysine|Alkysine]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|1u Frost Oil, 1u Welder Fuel, 1u Sulfur= 1u
|
|
*Rolls one brain trauma for every five units metabolized.
*Kills pain
**Only one brain trauma per category can exist.
*Severely reduces body temperature
|A yellow, fowl smelling liquid that seems to affect the brain in strange ways.
*Causes shivering
|N/A
*Causes euphoria
|N/A
|A recreational stimulant refined from frost oil, found in certain plants.
|1u/tick
|0.05u/tick
|n/a
|15u, brain damage, see [[#Thetamycin|Thetamycin]]
|-
!style='background-color:#ffaa99;'|{{anchor|Drugs}}Space Drugs
|1u Lithium, 1u Mercury, 1u Sugar = 3 units
|
*Causes drowsiness.
*Causes hunger.
*Forces the patient to step in a random direction.
*Lightly kills pain.
|Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled.
|0.1u/tick
|n/a
|20u, hallucinations
|-
!style='background-color:#ffaa99;'|{{anchor|Sparkle}}Sparkle
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Minaphobin|Minaphobin]] = 1u
|
*Causes euphoria
*Causes drugginess
*Effectively kills pain
|A designer variant of cocaine originating from Venus. Primarily present in the nightlife scene, this is designed to decrease a user's inhibitions and increase pleasure. Much like Cocaine, it is '''illegal''' in Biesel.
|0.05u/tick
|n/a
|10u, see [[#Cocaine|Cocaine]]
|-
!style='background-color:#ffaa99;'|{{anchor|Spectrocybin}}Spectrocybin
|Only found in Ghost Mushrooms or the [[Uplink]].
|
*Causes user to see ghosts
|A hallucinogenic chemical found in a unique strain of fungi. Little research has been conducted into the hallucinogenic properties of spectrocybin, though many spiritual creeds utilise the drug in rituals and claim it allows people to act as mediums between the living and dead. It is '''illegal''' in Biesel.
|0.1u/tick
|n/a
|11u, causes beserk similarly to [[#Red_Nightshade|Red Nightshade]]
|-
!style='background-color:#ffaa99;'|{{anchor|Spotlight}}Spotlight
|1u [[#Cocaine|Cocaine]], 1u [[#Synaptizine|Synaptizine]], 1u [[#Parvosil|Parvosil]] = 1u
|
*Causes artificial confidence
*Effectively kills pain
|A designer varient of cocaine originating from Venus. Commonly used by the acting scene, this is designed to increase the user's confidence. Much like Cocaine, it is '''illegal''' in Biesel.
|0.05u/tick
|n/a
|10u, see [[#Cocaine|Cocaine]]
|-
|-
!style='background-color:#ffffff;'|{{anchor|Stimm}}Stimm
!style='background-color:#ffaa99;'|{{anchor|Stimm}}Stimm
|1 Fuel, 5 [[Guide_to_Food_and_Drinks#Coffee_Drinks|Rewriter]] = 6 units
|1 Fuel, 5 [[Guide_to_Drinks#Coffee_Drinks|Rewriter]] = 6 units
|
|
*Increases running speed.
*Increases running speed.
*Causes minor brute damages.
*Tajara are more susceptible.
|A homemade stimulant with some serious side-effects.
|A homemade stimulant with some serious side-effects.
|0.6u/tick
|N/A
|N/A
|N/A
|N/A
|0.6u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|Mutagen}}Unstable Mutagen
!style='background-color:#ffaa99;'|{{anchor|Tremble}}Tremble
|1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
|Cannot be created and does not occur naturally.
|
|
*Deals radiation damage.
*Ineffective when present alongside Oxycomorphine
*May cause mutations.
*Above 5u:
|Might cause unpredictable mutations. Keep away from children.
**Ludicrously kills pain. Equivalent to [[Guide to Chemistry#Oxycomorphine|Oxycomorphine]]
|N/A
**Moderately heals organs
|N/A
*Below 5u:
|0.2u/tick
**Moderately kills pain
**Lighlty heals organs
|An ancient tribal Unathi narcotic based on the outer gel layer of the seeds of a poisonous flower. The chemical itself acts as a very potent omni-healer when consumed, however as the chemical metabolizes, it causes immense and crippling pain.
|0.05u/tick
|n/a
|10u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Venenum}}Venenum
!style='background-color:#ffaa99;'|{{anchor|Xu'Xi Gas}}Xu'Xi Gas
|1 [[#Phoron Salts|Phoron Salts]], 1 [[#Ryetalyn|Ryetalyn]] = 1 unit
|2u [[#Dexalin|Dexalin]], 2u [[#Space Drugs|Space Drugs]], 1u [[#Truth Serum|Truth Serum]] at 137 degrees Celsius = 5u
|
|
*Randomizes appearance and name for every unit metabolized.
*Calms emotions.
**Reverts patient back to original appearance once no more Venenum is metabolized.
*Causes suggestibility.
|A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream.
*Lowers pulse
|N/A
*Causes drigginess
|N/A
|A recreational drug hailing from Qerr'Malic that must be inhaled. It produces a mild high similar to Wulumunusha and is known to make users susceptible to persuasion. Most forms of Xu'Xi Gas found outside of the Nralakk Federation are cheap, synthetic substitutes. Only works when inhaled.
|0.3u/tick
|0.04u/tick
|n/a
|20u, excessive suggestibility
|-
|}
|}


==Weapons==
==Poisons==
Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job <s>or the server</s>.
Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,309: Line 1,561:
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|EMP}}Electromagnetic Pulse
!style='background-color:#ffffff;'|{{anchor|Cryptobiolin}}Cryptobiolin
|1 Iron, 1 Uranium = 1 pulse
|1 Acetone, 1 Potassium, 1 Sugar = 3 units
|
|
*Generates an EMP, frying and scrambling electronic equipment.
*Causes dizziness.
**The size of the pulse depends on the amount of reagents used.
*Causes confusion.
|This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.
*Causes hallucinations.
|Cryptobiolin causes confusion and dizzyness.
|0.1u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Explosion}}Explosion
!style='background-color:#ffffff;'|{{anchor|Cyanide}}Cyanide
|1 Potassium, 1 Water = 1 explosion
|N/A, can be found in apples.
|
|
*Generates an explosion.
*Rapidly depletes oxygen levels.
**The size of the explosion depends on the amount of reagents used.
|A highly toxic chemical.
|This explodes immediately on mixing, which may knock you over or even kill you.
|0.4u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Flash}}Flash Powder
!style='background-color:#ffffff;'|{{anchor|Dextrotoxin}}Dextrotoxin
|1 Aluminum, 1 Potassium, 1 Sulphuric Acid = 1 flash
|10 [[#Soporific|Soporific]], 5 Phoron, 3 Carpotoxin = 5 units
|
|
*Generates a flash.
*Paralyzes all limbs.
|Creates a flash similar to that of a flashbang immediately on mixing.
|A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs.
|0.04u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Napalm}}Napalm
!style='background-color:#ffffff;'|{{anchor|Impedrezene}}Impedrezene
|1 Aluminum, 1 Phoron, 1 Sulphuric Acid = 1 large fire
|1 Acetone, 1 Mercury, 1 Sugar = 2 units
|
|
*Generates a fire surrounding the reagent container.
*Moderately damages the brain.
|Creates a large fire immediately on mixing.
*Causes jitteriness, confusion, drowsiness
|Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions.
|0.2u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Nitro}}Nitroglycerin
!style='background-color:#ffffff;'|{{anchor|Lexorin}}Lexorin
|1 Sulphuric Acid, 1 [[#Glycerol|Glycerol]], 1 [[#Polyacid|Polytrinic Acid]] = 2 units
|1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
|
|
*Regulates heart rate.
*Deals minor hypoxia damage.
*Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
|Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same.
|Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.
|0.2u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Polyacid}}Polytrinic Acid
!style='background-color:#ffffff;'|{{anchor|Mindbreaker}}Mindbreaker Toxin
|1 Potassium, 1 Sulphuric Acid, 1 Hydrochloric Acid = 3 units
|1 Silicon, 1 Hydrazine, 1 [[#Dylovene|Dylovene]] = 3 units
|
|
*Deals 6 brute damage per unit.
*Causes hallucinations.
*Deals 6 brute damage per unit.
*Causes brain damage.
*Damages lungs by 3 organ damage per unit if inhaled.
|An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally.
|Polytrinic acid is a an extremely corrosive chemical substance.
|0.05u/tick
|N/A
|20u, severe brain damage, extreme pain.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Smoke}}Smoke Reaction
!style='background-color:#ffffff;'|{{anchor|KCl}}Potassium Chloride
|1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
|1 Potassium, 1 [[#NACL|Sodium Chloride]] = 2 units
|
|
*Creates smoke around the reagent container.
*See Overdose.
*You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
|A delicious salt that stops the heart when injected into cardiac muscle.
|This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.
|0.2u/tick
|N/A
|20u, stops the heart.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Thermite}}Thermite
!style='background-color:#ffffff;'|{{anchor|KClPh}}Potassium Chlorophoride
|1 Acetone, 1 Aluminum, 1 Iron = 3 units
|1 Phoron, 1 [[#KCl|Potassium Chloride]], 1 [[#Polysomnine|Polysomnine]] = 4 units
|
|
*Melts walls if ignited.
*See Overdose.
|Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.
|Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis.
|0.2u/tick
|N/A
|5u, stops the heart.
|-
!style='background-color:#ffffff;'|{{anchor|Zombie}}Zombie Powder
|5 Copper, 5 Carpotoxin, 5 [[#Soporific|Soporific]] = 2 units
|
*Deals minor hypoxia damage.
*Minorly damages organs.
*Inflicts weakness.
*Inflicts silence.
*Gives the autopsy scanner a fake report.
|A strong neurotoxin that puts the subject into a death-like state.
|0.2u/tick
|N/A
|20u
|}
|}


==Miscellaneous Reagents==
==Experimental Reagents==
These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
Line 1,375: Line 1,666:
! scope="col" style='background-color:#dd9999;'|Overdose
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Surfactant}}Azosurfactant
!style='background-color:#ffffff;'|{{anchor|Mutagen}}Unstable Mutagen
|1 Sulphuric Acid, 2 Carbon, 2 Hydrazine = 5 units
|1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
|
|
*Reacts instantly when mixed with water to spew foam out of the reagent container.
*Deals radiation damage.
**You can mix anything else inside before mixing water inside to make it foam out as well.
*May cause mutations.
|An isocyanate liquid that forms a foam when mixed with water.
|Might cause unpredictable mutations. Keep away from children.
|N/A
|0.2u/tick
|N/A
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cardox}}Cardox
!style='background-color:#ffffff;'|{{anchor|Venenum}}Venenum
|1 Carbon, 1 Platinum, 1 [[#Sterilizine|Sterilizine]] = 3 units
|<!---1 [[#Phoron Salts|Phoron Salts]], 1 [[#Ryetalyn|Ryetalyn]] = 1 unit--->N/A, obtained through [[Uplink|less than legitimate means]]
|
|
*Removes phoron from turfs and reagent containers.
*Randomizes appearance and name for every unit metabolized.
**This includes a Varuca's phoron reserve.
**Reverts patient back to original appearance once no more Venenum is metabolized.
*If injected:
|A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream.
**Deals organ damage.
|0.3u/tick
|Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits.
|N/A
|N/A
|N/A
|N/A
|0.3u/tick
<!--- the reagents below are supposedly no longer in the game. they are hidden from normal view, and exist here for posterity
|-
!style='background-color:#ffffff;'|{{anchor|Mutone}}Mutone
!style='background-color:#ffffff;'|{{anchor|Coolant}}Coolant
|1 [[#Mutagen|Unstable Mutagen]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|1 Acetone, 1 Tungsten, 1 Water = 3 units
|
|
*Does nothing.
*Causes one mutation every five units metabolized.
|Industrial cooling substance.
**75% chance for a good mutation.
**25* chance for a bad mutation.
|A strange green powder with even stranger properties.
|0.8u/tick
|N/A
|N/A
|N/A
|N/A
|0.2u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cryosurfactant}}Cryosurfacant
!style='background-color:#ffffff;'|{{anchor|Phoron Salts}}Phoron Salts
|1 Ice, 1 Sodium, 1 [[#Surfactant|Surfactant]] = 3 units
|2 Phoron, 1 [[#NACL|Sodium Chloride]] (678 Kelvin) = 1 unit
|
|
*Cools reagent container contents.
*TODO
*Creates oxygen if mixed with [[#Pyrosilicate|Pyrosilicate]].
|A mysterious molten mixture with strange chemical properties. Incredibly deadly to all lifeforms, especially Vaurca.
|A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water.
|0.02u/tick
|N/A
|N/A
|N/A
|N/A
|0.2u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|Diethylamine}}Diethylamine
!style='background-color:#ffffff;'|{{anchor|Plexium}}Plexium
|1 Ammonia, 1 Ethanol = 2 units
|1 [[#Alkysine|Alkysine]], 1 [[#Phoron Salts|Phoron Salts]] = 1 unit
|
|
*Fertilizes plants.
*Rolls one brain trauma for every five units metabolized.
|A secondary amine, mildly corrosive.
**Only one brain trauma per category can exist.
|A yellow, fowl smelling liquid that seems to affect the brain in strange ways.
|1u/tick
|N/A
|N/A
|N/A
|N/A
|0.2u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|Foam}}Foaming Agent
--->
|1 Lithium, 1 Hydrazine = 1 unit
|}
|
 
*Does nothing unless mixed into [[#MetalF|Metal Foam]].
==Weapons==
|An agent that yields metallic foam when mixed with light metal and a strong acid.
Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job <s>or the server</s>.
|N/A
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
|N/A
! scope="col" style='width:150px; background-color:#eeffee;'|Name
|0.2u/tick
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
|-
|-
!style='background-color:#ffffff;'|{{anchor|Glycerol}}Glycerol
!style='background-color:#ffffff;'|{{anchor|EMP}}Electromagnetic Pulse
|1 Corn Oil, 2 Ethanol, 5 Sulphuric Acid = 3 units
|1 Iron, 1 Uranium = 1 pulse
|
|
*Does nothing.
*Generates an EMP, frying and scrambling electronic equipment.
|Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity.
**The size of the pulse depends on the amount of reagents used.
|N/A
|This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.
|N/A
|0.2u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|Lipozine}}Lipozine
!style='background-color:#ffffff;'|{{anchor|Explosion}}Explosion
|1 Ethanol, 1 Radium, 1 [[#NACL|Sodium Chloride]] = 3 units
|1 Potassium, 1 Water = 1 explosion
|
|
*Quickly burns nutrition.
*Generates an explosion.
|A chemical compound that causes a powerful fat-burning reaction.
**The size of the explosion depends on the amount of reagents used.
|0.2u/tick
|This explodes immediately on mixing, which may knock you over or even kill you.
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|Luminol}}Luminol
!style='background-color:#ffffff;'|{{anchor|Flash}}Flash Powder
|2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
|1 Aluminum, 1 Potassium, 1 Sulfur = 1 flash
|
|
*If injected/ingested:
*Generates a flash.
**Does nothing.
|Creates a flash similar to that of a flashbang immediately on mixing.
*If sprayed on turfs:
**Makes blood glow a bright blue.
*If sprayed on objects:
**Makes blood glow a bright blue if also used with a UV light.
|A chemical compound that causes a powerful fat-burning reaction.
|0.2u/tick
|N/A
|20u
|-
|-
!style='background-color:#ffffff;'|{{anchor|MetalF}}Metal Foam
!style='background-color:#ffffff;'|{{anchor|Gunpowder}}Gunpowder
|3 Aluminum/Iron, 1 [[#Foam|Foaming Agent]], 1 [[Polyacid|Polytrinic Acid]] = 5 units
|1 Carbon, 1 Potassium, 1 Sulfur = 1u Gunpowder
|
|
*Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
*Used as propellant for musket bullets.
**Iron can make stronger walls.
|Flammable, explosive powder. Used in a drink recipe.
|Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches.
|-
|N/A
!style='background-color:#ffffff;'|{{anchor|Napalm}}Napalm
|N/A
|1 Aluminum, 1 Phoron, 1 Sulfuric Acid = 1 large fire
|N/A
|
*Generates a fire surrounding the reagent container.
|Creates a large fire immediately on mixing.
|-
|-
!style='background-color:#ffffff;'|{{anchor|MAP}}Monoammoniumphosphate
!style='background-color:#ffffff;'|{{anchor|Nitro}}Nitroglycerin
|1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulphuric Acid = 4 units
|1 Sulfuric Acid, 1 [[#Glycerol|Glycerol]], 1 [[#Polyacid|Polytrinic Acid]] = 2 units
|
|
*Extinguishes fires.
*Regulates heart rate.
*Lowers room temperature if it is too high.
*Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
|Commonly found in fire extinguishers, also works as a fertilizer.
|Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.
|N/A
|N/A
|0.2u/tick, 2u touched
|-
|-
!style='background-color:#ffffff;'|{{anchor|PBG}}Plant-B-Gone
!style='background-color:#ffffff;'|{{anchor|Polyacid}}Polytrinic Acid
|4 water, 1 toxin = 5 units
|1 Potassium, 1 Sulfuric Acid, 1 Hydrochloric Acid = 3 units
|
|
*Damages organs by 4 organ damage per unit.
*Deals severe brute damage.
**Damages Dionae greatly.
*Moderately damages the lungs.
*Kills plants.
|Polytrinic acid is a an extremely corrosive chemical substance.
|A toxic mixture designed to kill plant-life.
|-
|N/A
!style='background-color:#ffffff;'|{{anchor|Smoke}}Smoke Reaction
|N/A
|1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
|0.2u/tick
|
*Creates smoke around the reagent container.
*You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
|This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.
|-
|-
!style='background-color:#ffffff;'|{{anchor|Plastic}}Plastic
!style='background-color:#ffffff;'|{{anchor|Thermite}}Thermite
|1 [[#Polyacid|Polytrinic Acid]], 1 [[Guide_to_Hydroponics|Plasticide]] = 1 sheet of plastic
|1 Acetone, 1 Aluminum, 1 Iron = 3 units
|
|
*Makes plastic.
*Melts walls if ignited.
|A recipe that makes sheets of plastic. You can obtain Plasticide from Plastellium mushrooms.
|Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Pyrosilicate}}Pyrosilicate
!style='background-color:#ffffff;'|{{anchor|Zoranefire}}Zo'rane Fire
|1 Hydrazine, 1 Iron, 1 Sulphuric Acid, 1 [[#Silicate|Silicate]] = 4 units
|2 [[#Nitro|Nitroglycerin]], 2 [[#Pyrosilicate|Pyrosilicate]], 3 Phoron, 3 [[#Gel|Inert Gel]] = 1 unit
|
|
*Warms reagent container contents.
*Highly flammable.
*Creates oxygen if mixed with [[#Cryosurfacant|Cryosurfactant]].
|A highly flammable and cohesive gel once used commonly in the tunnels of Sedantis.
|A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride.
|}
|N/A
 
|N/A
==Miscellaneous Reagents==
|0.2u/tick
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#eeffee;'|Recipe
! scope="col" class="unsortable" style='background-color:#eeffee;'|Effects
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description
! scope="col" class="unsortable" style='background-color:#d5eaff;'|Metabolism
! scope="col" class="unsortable" style='background-color:#f7f4cb;'|Side Effects
! scope="col" style='background-color:#dd9999;'|Overdose
|-
|-
!style='background-color:#ffffff;'|{{anchor|Silicate}}Silicate
!style='background-color:#ffffff;'|{{anchor|Surfactant}}Azosurfactant
|1 Acetone, 1 Aluminum, 1 Silicon = 3 units
|1 Sulfuric Acid, 2 Carbon, 2 Hydrazine = 5 units
|
|
*Reinforces glass.
*Reacts instantly when mixed with water to spew foam out of the reagent container.
|A compound that can be used to reinforce glass.
**You can mix anything else inside before mixing water inside to make it foam out as well.
|An isocyanate liquid that forms a foam when mixed with water.
|N/A
|N/A
|N/A
|N/A
|N/A
|0.2u/tick
|-
|-
!style='background-color:#ffffff;'|{{anchor|NACL}}Sodium Chloride
!style='background-color:#ffffff;'|{{anchor|Cardox}}Cardox
|1 Sodium, 1 Sodium Chloride = 2 units
|1 Carbon, 1 Platinum, 1 [[#Sterilizine|Sterilizine]] = 3 units
|
|
*If ingested:
*Removes phoron from turfs and reagent containers.
**Causes thirstiness.
**This includes a Vaurca's phoron reserve.
**Absorbs alcohol.
*If injected:
*If injected:
**Does the above.
**Damages organs.
**Damages organs by 2 organ damage per unit.
|Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits.
|A salt made of sodium chloride. Commonly used to season food.
|0.3u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Condensed Capsaicin}}Condensed Capsaicin
|2u capsaicin, 5u Phoron (catalyst) = 1 unit
|
*Causes severe pain, visual impairment, and coughing.
|A chemical agent used for self-defense and in police work.
|0.2u/tick
|0.2u/tick
|N/A
|N/A
|20u
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Cleaner}}Space Cleaner
!style='background-color:#ffffff;'|{{anchor|Coolant}}Coolant
|1 Ammonia, 1 Water = 2 units
|1 Acetone, 1 Tungsten, 1 Water = 3 units
|
|
*Cleans stuff!
*Does nothing.
**Including blood!
|Industrial cooling substance.
**And resetting germ level!
|0.2u/tick
*Wow!!!
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Cryosilicate}}Cryosilicate
|1 Ice, 1 Sodium, 1 [[#Silicate|Silicate]] = 3 units
|
*Cools reagent container contents.
*Creates oxygen if mixed with [[#Pyrosilicate|Pyrosilicate]].
*Significantly lowers body temperature.
|A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Diethylamine}}Diethylamine
|1 Ammonia, 1 Ethanol = 2 units
|
*Fertilizes plants.
|A secondary amine, mildly corrosive.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Foam}}Foaming Agent
|1 Lithium, 1 Hydrazine = 1 unit
|
*Does nothing unless mixed into [[#MetalF|Metal Foam]].
|An agent that yields metallic foam when mixed with light metal and a strong acid.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Frost}}Frost Oil
|1 Ice Pepper = ~7 units
|
*Lowers body temperature.
*Removes 5u capsaicin per unit.
|A special oil that chemically chills the body. Extracted from Ice Peppers.
|0.2u/tick
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Glucose}}Glucose
|5 Nutriment, 5 Sulfuric Acid (catalyst) = 5 units
|
*Serves as nutriment.
|
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Glycerol}}Glycerol
|1 Triglyceride, 2 Ethanol, 5 Sulfuric Acid (catalyst) = 3 units
|
*Does nothing.
|Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Gel}}Inert Gel
|1 Sulfuric Acid, 1 Aluminium, 1 Sugar, 3 [[#Surfactant|Azosurfactant]] = 1 unit
|
*Does nothing.
| A particularly adhesive but otherwise inert and harmless gel.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Luminol}}Luminol
|2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
|
*If injected/ingested:
**Does nothing.
*If sprayed on turfs:
**Makes blood glow a bright blue.
*If sprayed on objects:
**Makes blood glow a bright blue if also used with a UV light.
|A compound that interacts with blood on the molecular level.
|0.2u/tick
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|MetalF}}Metal Foam
|3 Aluminum/Iron, 1 [[#Foam|Foaming Agent]], 1 [[#Polyacid|Polytrinic Acid]] = 5 units
|
*Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
**Iron can make stronger walls.
|Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|MAP}}Monoammoniumphosphate
|1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulfuric Acid = 4 units
|
*Extinguishes fires.
*Lowers room temperature if it is too high.
|Commonly found in fire extinguishers, also works as a fertilizer.
|0.2u/tick, 2u touched
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|PBG}}Plant-B-Gone
|4 water, 1 toxin = 5 units
|
*Moderately damages organs.
**Damages Dionae greatly.
*Kills plants.
|A toxic mixture designed to kill plant-life.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Phoron Solidification}}Phoron Solidification
|5 iron, 5 frost oil, 20 phoron = 1 sheet of phoron.
|Turns liquid phoron to solid phoron.
|
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Plastic}}Plastic
|1 [[#Polyacid|Polytrinic Acid]], 1 [[Guide_to_Hydroponics|Plasticide]] = 1 sheet of plastic
|
*Makes plastic.
|A recipe that makes sheets of plastic. You can obtain Plasticide from Plastellium mushrooms.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Pyrosilicate}}Pyrosilicate
|1 Hydrazine, 1 Iron, 1 Sulfuric Acid, 1 [[#Silicate|Silicate]] = 4 units
|
*Warms reagent container contents.
*Creates oxygen if mixed with [[#Cryosilicate|Cryosilicate]].
*Significantly raises body temperature
|A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Silicate}}Silicate
|1 Acetone, 1 Aluminum, 1 Silicon = 3 units
|
*Reinforces glass.
|A compound that can be used to reinforce glass.
|0.2u/tick
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|NACL}}Sodium Chloride
|1 Sodium, 1 Hydrochloric Acid = 2 units
|
*If ingested:
**Causes thirstiness.
**Absorbs alcohol.
*If injected:
**Does the above.
**Minorly damages organs.
|A salt made of sodium chloride. Commonly used to season food.
|0.2u/tick
|N/A
|20u
|-
!style='background-color:#ffffff;'|{{anchor|Cleaner}}Space Cleaner
|1 Ammonia, 1 Water = 2 units
|
*Cleans stuff!
**Including blood!
**And resetting germ level!
*Wow!!!
|A compound used to clean things. Now with 50% more sodium hypochlorite!
|A compound used to clean things. Now with 50% more sodium hypochlorite!
|5u/tick touched
|5u/tick touched
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Lube}}Space Lube
|1 Acetone, 1 Silicon, 1 Water = 4 units
|
*Makes the floor extremely slippery.
|Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Sterilizine}}Sterilizine
|1 Ethanol, 1 Hydrochloric Acid, 1 [[#Dylovene|Dylovene]] = 3 units
|
*Cleans blood!
**Doesn't clean anything else!
**Resets germ level!
*Wow!!! It's totally useless!
**Just use Space Cleaner!
|Sterilizine is a chemical product composed of bleach and anti-toxins which can thoroughly disinfect wound sites and any biohazardous waste.
|5u/tick touched
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Syntimeat}}Syntimeat
|5 Blood, 1 [[#Clonexadone|Clonexadone]] = 1 syntimeat
|
*Not actually a reagent; it is a recipe to create synthetic meat.
|Synthetic meat. Some call it a tasty alternative to actual meat, not realizing that there is no difference at all. Can be eaten, or used as biomatter for cloning pods.
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Lube}}Space Lube
|1 Acetone, 1 Silicon, 1 Water = 4 units
|
*Makes the floor extremely slippery.
|Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them.
|N/A
|N/A
|N/A
|-
!style='background-color:#ffffff;'|{{anchor|Sterilizine}}Sterilizine
|1 Ethanol, 1 Hydrochloric Acid, 1 [[#Dylovene|Dylovene]] = 3 units
|
*Cleans blood!
**Doesn't clean anything else!
**Resets germ level!
*Wow!!! It's totally useless!
**Just use Space Cleaner!
|Sterilizine is a chemical product composed of bleach and anti-toxins which can thoroughly disinfect wound sites and any biohazardous waste.
|5u/tick touched
|N/A
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#ffffff;'|{{anchor|Syntimeat}}Syntimeat
!style='background-color:#ffffff;'|{{anchor|Uranium}}Uranium Solidification
|5 Blood, 1 [[#Clonexadone|Clonexadone]] = 1 syntimeat
|20 Uranium, 5 Potassium, 5 [[#Frost|Frost Oil]] = 1 sheet of uranium
|
|
*Not actually a reagent; it is a recipe to create synthetic meat.
*Makes solid uranium from liquid uranium.
|Synthetic meat. Some call it a tasty alternative to actual meat, not realizing that there is no difference at all. Can be eaten, or used as biomatter for cloning pods.
|A recipe that makes sheets of uranium. You can obtain [[#Frost|Frost Oil]] from [[Guide to Hydroponics|ice peppers]].
|N/A
|N/A
|N/A
|N/A
Line 1,583: Line 2,059:
|-
|-
!style='background-color:#ffffff;'|{{anchor|Virus}}Virus Food
!style='background-color:#ffffff;'|{{anchor|Virus}}Virus Food
|1 Milk, 1 Water = 5 units
|1 Milk, 1 Water, 1 sugar = 5 units
|
|
*If used in the incubator:
*If used in the incubator:
Line 1,597: Line 2,073:


{{Medbay}}
{{Medbay}}
{{Gameplay Guides}}
{{Guides}}
[[Category:Pages]]
[[Category:Pages]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Medbay]]
[[Category:Medbay]]

Latest revision as of 20:42, 25 October 2025

Note: This page or section of it is following Mechanics. Do not edit this page unless the changes are reflected in the code as well. Click here for Details

Foreword

Please note that this list does not cover every single chem; it's important to keep in mind that the wiki is not always up to date. If you notice that chemicals are missing, or their information is incorrect, as always please contact a wiki maintainer or staff so that it can be corrected, or better yet submit an edit yourself and wait for it to be approved.

Not every chemical can be legally possessed or used on the ship. Certain restrictions may apply that can result in arrest by Security. For the legal status and restrictions on drugs, see Drug Law.

Chemistry Equipment

Chemical Dispenser

The Chemical Dispenser is your go-to device for making everything. It's a reagent dispenser, and works the same way as all other dispensers - You put a container into it, in this case a Beaker of some sort, by holding the container in your hand and clicking the dispenser. Then once a container is in, click the dispenser with an empty hand to bring up the menu

The Chemical dispenser can dispense all kinds of elements and chemicals into the beaker. And when you put in the right ingredients for a recipe, they'll automatically react in the beaker and create the result. Some of the things in the dispenser even have effects on their own, without being made into compounds. For a full list of all the things that the dispenser can output, check the dispenser section

ChemMaster 3000

The ChemMaster 3000 is your tool for turning your beakerfuls of medicine, into a useable state, without having to give away your lab equipment. It's also used for analysing the contents of beakers, and for carefully removing parts you want to get rid of, to keep your mixtures pure.

To start, insert a beaker containing some chemical, and then click it with an empty hand to bring up a menu. In addition to holding a beaker, the ChemMaster can also hold a Pill Bottle (both simultaneously), more on these soon.

The Add to Buffer section is where all the juicy info is. It will show you a list of all the reagents inside the beaker, and their quantities. Beside each one are several options. Analyze will just bring up the description of that chemical, to tell you what it is and does. The rest of the buttons (1,5,10,all,custom) just control how much of that chemical you're going to move to the buffer.

The Buffer is the section between the horizontal lines. Imagine this as chemicals inside the ChemMaster. Once they're here, you can do several things with them.

  • The Transfer To section shows where chemicals will go when you transfer them out of the buffer, click it to change the destination. They can either go back into the beaker, or they can go into the disposal
    • This doesn't actually put them in the disposal, it just destroys them. Any reagents destroyed this way are gone forever, and cannot be recovered.
  • Chemicals in the buffer will have the same number control options as those in the beaker. This just transfers them to either of the destinations mentioned above.
  • The Create Bottle option will magically create a glass bottle, and put the contents of the buffer into it. The bottle is created outside of the ChemMaster and will appear on top of it. Bottles have a maximum capacity of 60u, so anything over that will still remain in the buffer.
    • By clicking the Icon to the right of this option, you can choose a visual style for the resulting bottle. Note that the bottle is transparent, and will take on the colour of the liquid inside it. You only choose the shape.
  • The Create Pill option will create a single edible pill out of the buffer contents. Again, up to 60u total dosage. If an empty pill bottle is inserted into the ChemMaster, the pill will be created inside that bottle. Otherwise it will appear on top of the machine.
  • The Create Multiple Pills option will create a number of pills that you get to specify. The contents of the buffer will be evenly divided amongst all the pills you make. And if a pill bottle is in the machine, the pills will be created inside it until it's full. Otherwise they appear on top in a big messy pile
    • By clicking the Icon to the right of this option, you can choose a visual style for the resulting pill(s). This will help people to tell your pills apart at a glance, which can be useful when you're making a bottle filled with a mixture of different pills.

Once you're done making pills and bottles, you'll probably want to make sure your beaker is empty again so you can make something new, if so be sure to transfer everything to the buffer. Once you eject the beaker, everything left in the buffer is destroyed.

If you've made a bottle of pills, don't forget to eject the pill bottle too, and then label it using the Hand Labeller.

All-In-One Grinder

The Grinder is your tool of choice for breaking down objects into reagents. You can put pills in it, to get back the chemicals they're made of. You can breakdown Phoron Crystals into liquid phoron. You can put fruits, vegetables, meals, meat etc into it as well. The results will be outputted into its beaker, which you can extract and stick in the ChemMaster to work with. It's good for undoing your mistakes if you make pills wrong, or for getting rare compounds (like carpotoxin) out of things that contain them. But making liquid phoron is the most common and important thing you'll use it for. Note that it will not break compounds back down into elements, nothing can do that.

Refridgerated Medicine Storage

A fancy Smart Fridge which exists as a wall block between the chem lab and medicine storage. This fridge is where you should put all the medicines and pills that you make, so that doctors can pick them up for usage. Things can be put in and taken out from all sides of it. It will only accept pills, pill bottles, and glass containers. And it has a nice little interface for dispensing things in quantity. It's also ID locked, and will only allow authorized medical staff to take things out, so anything you place there is safe from the grubby hands of drug-seeking assistants.

Tools

Smaller, hand-held things that you'll often use in chemistry.

Beakers

Beakers are the most important tool you have. They come in two sizes, normal and large. Normal beakers hold 60u, large beakers hold 120u.

Normal beakers can be found easily all over medical, and you have a box of six in your lab. Large beakers are much less common, you only have three - two on the tables, and one inside the grinder. They are precious, treasure them.

Beakers are used for putting into the dispenser to mix things, and then into the ChemMaster to make bottles and pills. Sometimes you'll need to use more than one to mix certain tricky things correctly.

If you end up losing them, more beakers can be made at the Autolathe in cargo.

Dropper

Droppers are a simple and occasionally used little tool. Their purpose is being one of very few reagent containers in the game which can transfer less than 5u per click.

Rightclick it in your hand and choose Set Transfer Amount. You can pick 1/2/3/4/5 units Using it on a beaker when it's empty will draw the set quantity of reagents out of that beaker. Using it on a beaker when it's not empty, will squeeze its contents out into the beaker.

The precision this affords is useful for a few complicated recipes, and especially for measuring out tiny amounts of phoron or similar valueable ingredients.

Science Goggles

Science goggles are a completely unnecessary fashion accessory that are supplied on your table in the chemistry lab. They have three functions:

  • They protect against acid splashes, halving damage you take from acid to the face.
  • They provide 10% protection against anomalies, which is not relevant to a chemist at all.
  • They can be turned on and off to toggle an obnoxious purple overlay. This does literally nothing except make you see purple. The other two effects work regardless of whether the overlay is on.

Advanced Mass Spectrometer

The Advanced Mass Spectrometer is your occasionally used tool for blood toxin testing. Rumour has it there was once a non-advanced Mass Spectrometer, but such a thing is definitely obsolete now.

To use it, take a blood sample from your patient with a syringe, and then use the syringe on the spectrometer. Then switch to it and click it in your hand to read the results. It should tell you the chemicals and quantities that are found in their blood. This is the only way to test blood samples, if you inject a blood sample into a beaker and check it in the ChemMaster, it will only show as blood.

Note that this tool can only be used for blood, if you have a beaker/bottle/syringe of something mysterious that isn't blood and you want to see what's in it, use the ChemMaster instead.

Cryostasis Beaker

The Cryostasis Beaker is an advanced tool that you don't have to begin with. It can only be made in the R&D Lab in science, if you want some you have to ask them for it.

The cryostasis beaker holds 60u, and it has the special property of preventing chemical reactions inside it. Any elements or compounds placed into it will not react with each other. If there are any reactions waiting to happen, they'll occur as soon as the contents are transferred into another beaker, or transferred into the buffer of the ChemMaster

Bluespace Beaker

The Chemist's favourite, a Bluespace Beaker will really make your day. It is another advanced tool that you don't start with, and must request from science. However it's somewhat hard to make, so they may not be able to reliably make them for you.

This high-tech beaker uses reality-distorting bluespace technology to create a tiny pocket dimension for storing chemicals, which in practical terms means it can store a tremendous 300u of reagents inside it, making it 250% of the capacity of a Large Beaker. This allows you to easily make much larger batches of medicine - five bottles at a time.

Infographic and Information

This infographic teaches all of the basic Chems, it is highly recommended you keep it on hand if you're new.

A basic Chem infographic will be provided here, it is recommended to keep it on hand for new players; but beware, it only has the basic necessities of Chemistry, for advanced chems you will have to read further. Note: Spaceacillin has been split into multiple anti-microbials. Thetamycin and Cetahydramine. Other than that, this infographic is still up to date.

Metabolism and Overdose

Most medicines and chemicals designed for use in people have an overdose limit. If a person metabolizes more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 20 units.

The most common overdose effect is 'Toxins', the patient will suffer 0.2 points of toxins damage per second, as long as the medicine continues metabolizing in their system. This is only dependent on time, not on the quantity of the dose, so overdosing on medicines that metabolize slowly is far more dangerous, they'll keep poisoning the patient for longer.

It is important to note that metabolism is not the same as just putting the chemicals into a patient. All chemicals that are injected into, or fed to the patient, are stored harmlessly within their body until they can be properly absorbed, or 'metabolized'. This process happens at a variable rate for each chemical, but the most common metabolic rate is 0.2 units per proc, which works out to 0.1u per second

Overdose effects do not trigger until the patient has metabolized enough to reach the overdose limit, which may take several minutes.

Whenever this document mentions the word 'dose', it refers to how much has been metabolized into the patient, not how much has been injected into their blood.

Whenever a patient has fully metabolized all the volume of a drug that is present in their stomach or blood, the dose is instantly cleared, and the drug's effects are stopped. Even if they had overdosed before, once the dose is cleared its safe to administer more of the same thing.

Catalysts

Several of the more advanced chemistry recipes take an ingredient (usually phoron) which is marked as (Catalyst)

A Catalyst is a chemical which is required to help a chemical reaction, but does not become part of the finished result. Whenever a recipe involves a catalyst, the catalyst will be left over in the beaker, alongside the finished product. You can use the ChemMaster to extract the catalyst, put it in a bottle, and reuse it later.

Chemicals

Below this heading are multiple tables detailing each chemical that can be synthesized as well as their recipes and effects, among other things. Unless there is additional text in the overdose column, assume that overdosing on the chemical in question - if it can be overdosed on - will deal minor organ damage to the liver, assuming the liver is still alive to absorb the damage.

Dispenser Chemicals

Unless otherwise stated, all basic chemicals listed below overdose at 20u. They are also all found in the dispenser, and have no recipe.

Name Effects Description Metabolism Side Effects
Acetone
  • Moderately damages organs.
  • Dissolves ink on printed material.
A colorless liquid solvent used in chemical synthesis. 0.04u/tick N/A
Aluminum
  • Does nothing.
A silvery white and ductile member of the boron group of chemical elements. 0.2u/tick N/A
Ammonia
  • If injected:
    • Minorly damages kidneys.
  • If inhaled:
    • Burns the throat.
    • Hinders breathing at higher doses.
  • If touched:
    • Burns the skin.
A caustic substance commonly used in fertilizer or household cleaners. Poisonous to most lifeforms, lingers for a while if inhaled. 0.1u/tick, 0.05u inhaled N/A
Carbon
  • Removes 1u of another reagent per unit, if ingested.
  • Makes turfs dirty if splashed on.
A chemical element, the builing block of life. 1u/tick N/A
Copper
  • If patient is Skrell:
    • Regenerates blood if ingested.
A highly ductile metal. 0.2u/tick N/A
Ethanol
  • Dissolves ink on printed material.
  • If injected:
    • Damages organs.
    • Causes all effects from ingestion.
  • If ingested:
    • Causes intoxication.
    • Damages organs in Unathi and Vaurca patients.
  • If Touched:
    • Covers with flammable liquid.
A well-known alcohol with a variety of applications. 0.2u/tick, 1u ingested N/A
Hydrazine
  • If ingested:
    • Moderately damages organs.
    • Unless they have a fuel cell augment, in which case it converts into nutrition.
  • If inhaled:
    • Minorly damages lungs.
  • If touched:
    • Barely damages organs.
    • Covers with flammable liquid.
A toxic, colorless, flammable liquid with a strong ammonia-like odor, in hydrate form. 0.04u/tick, 5u touched N/A
Hydrochloric Acid
  • Deals moderate brute damage.
  • Deals moderate burn damage.
  • Minorly damages lungs if inhaled.
  • Dissolves items and worn articles of clothing
A very corrosive mineral acid with the molecular formula HCl. 0.4u/tick, 50u touched N/A
Iron
  • If patient is neither Skrell nor Vaurca:
    • Restores blood if ingested.
Pure iron is a metal. 0.2u/tick N/A
Lithium
  • Forces the patient to step in a random direction.
  • Causes drooling, twitching, and moaning.
  • Doesn't actually treat depression.
A chemical element, used as antidepressant. 0.2u/tick N/A
Mercury
  • Moderately damages the brain.
  • Causes confusion and weakness, scaling with dosage
A poisonous chemical element, one of two that is a liquid at human room temperature and pressure. 0.2u/tick, 0.08u inhaled, 0.02u ingested N/A
Phosphorous
  • Does nothing.
A chemical element, the backbone of biological energy carriers. 0.2u/tick N/A
Potassium
  • Raises pulse.
  • Explodes if put in contact with water, purging all reagents from the container.
A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. 0.2u/tick N/A
Radium
  • Irradiates the patient.
    • Significantly increases the chance of curing disease, at the cost of severely damaging organs as a direct result.
  • Spawns glowing goo if thrown onto turfs.
Radium is an alkaline earth metal. It is extremely radioactive. 0.2u/tick N/A
Silicon
  • Does nothing.
A tetravalent metalloid, silicon is less reactive than its chemical analog carbon. 0.2u/tick N/A
Sodium
  • Does nothing.
A chemical element, readily reacts with water. 0.2u/tick N/A
Sugar
  • Nourishes hunger.
The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste. 0.2u/tick N/A
Sulfur
  • If patient is Vaurca:
    • Restores blood.
A chemical element with a pungent smell. 0.2u/tick N/A
Sulfuric Acid
  • Deals significant brute damage.
  • Deals significant burn damage.
  • Moderately damages the lungs.
  • Dissolves items and worn articles of clothing.
A very corrosive mineral acid with the molecular formula H2SO4. 0.4u/tick, 50u touched N/A
Tungsten
  • Does nothing.
A chemical element, and a strong oxidizing agent. 0.2u/tick N/A
Water
  • Quenches thirst.
A ubiquitous chemical substance that is composed of hydrogen and oxygen. 2u/tick ingested N/A

Basic Medicines

Basic medicines refers to medications that are either found in first aid kits/around the medbay, or are medicines that are used very, very often, and should be prioritized first-thing. Everything under this heading and beyond - up until the psychiatric medicines section - covers drugs and compounds that are beneficial to the body. Their entries are also color coded: red for brute, yellow for burn, green for toxins, blue for oxygen, lime for radiation, gray for genetic, purple for organs, pink for painkillers!

Name Recipe Effects Description Metabolism Side Effects Overdose

Bicaridine

1 Carbon, 1 Inaprovaline = 2 units
  • Heals moderate brute damage.
  • If body is below 189K:
    • Heals arterial bleeding.
Bicaridine is a complex medication which specifically targets damaged tissues and damaged blood vessels by encouraging the rate at which the damaged tissues are regenerated. Overdosing bicaridine allows the drug to take effect on damaged muscular tissues of arteries. 0.1u/tick
  • Causes the following if mixed with Butazoline:
    • Itchiness.
    • Amplified dehydration.
    • Moderate genetic damage.
20u,
  • Causes dizziness, hunger, thirst
  • 2% chance of healing arterial bleeding every two seconds when patient has a dose greater than 30u and is experiencing the overdose.

Butazoline

1 Aluminum, 1 Hydrochloric Acid, 1 Bicaridine = 3 units
  • Heals significant brute damage.
  • Causes itchiness.
  • Causes dehydration.
Butazoline, a recent improvement upon Bicaridine, is specialised at treating the most traumatic of wounds, though less so for treating severe bleeding. 0.1u/tick 15u, does not have a chance of healing arterial bleeding

Coagzolug

1 Tricordrazine, 1 Antidexafen = 1 unit
  • Slows down external bleeding by 30%, and arterial bleeding by 20%.
  • Causes dizziness.
A medicine that was stumbled upon by accident, coagzolug encourages blood to clot and slow down bleeding. An overdose causes dangerous blood clots capable of harming the heart.. 0.06u/tick N/A 10u, heart damage

Dermaline

1 Acetone, 1 Phosphorous, 1 Kelotane = 3
  • Heals severe burn damage.
  • Causes itchiness.
  • Causes dehydration.
Dermaline is a recent improvement of kelotane, working in a similar way, though twice as effective. Dermaline is capable of recovering even the most dire of burnt tissues, being able to treat full-thickness burning. 0.1u/tick 15u

Dexalin

2 Acetone, 0.1 Phoron, 1 Phoron (catalyst) = 1 unit
  • Oxygenates the blood to 50%.
    • Does not raise oxygenation in the case of blood loss or heart damage.
  • Removes Lexorin.
  • If patient is Vaurca:
    • Damages organs.
    • Causes blurry vision.
  • If inhaled:
Dexalin is a complex oxygen therapeutic and is available OTC. The chemical utilises carbon nanostructures which cling to oxygen and, in pathological conditions where tissues are hypoxic, will oxygenate these regions. 0.2u/tick, 0.1 inhaled N/A 20u, minorly damages the brain, barely damages the eyes

Dexalin Plus

1 Carbon, 1 Iron, 1 Dexalin = 3 units
  • Oxygenates the blood to 80%
    • Does not raise oxygenation in the case of blood loss or heart damage.
  • Removes Lexorin
  • If patient is Vaurca:
    • Damages organs.
    • Causes blurry vision.
  • If inhaled:
Dexalin Plus was a ground-breaking improvement of Dexalin, capable of transporting several times the amount of oxygen, allowing it to have more clinical uses in treating hypoxia. 0.2u/tick, 0.1 inhaled N/A 15u, minorly damages the brain, barely damages the eyes

Dylovene

1 Ammonia, 1 Potassium, 1 Silicon = 3 units
  • Minorly heals the liver from any amount of damage less than necrosis.
  • Protects the liver and kidneys from poisons in the bloodstream. Increases the liver's filtration efficiency while poisoned.
  • Removes the Zombie Powder and Toxin reagents from the bloodstream. Metabolizes both them and itself more quickly in the process.
  • Reduces hallucinations.
  • Reduces drowsiness.
Dylovene is a broad-spectrum over-the-counter antitoxin. It is used in response to a variety of poisoning cases, being able to neutralise and remove harmful toxins from the bloodstream. 0.1u/tick N/A 20u, dehydration, hunger.

Inaprovaline

1 Acetone, 1 Carbon, 1 Sugar = 3 units
  • Minorly heals the brain if oxygenation is above 85%.
  • Allows patient to breathe even if heart is stopped.
  • Slows external bleeding down by 20%.
  • Prevents heart damage from chemically-induced tachycardia.
  • Attempts to regulate heart beat.
  • Reduces effects of low blood oxygenation.
  • Reduces speed at which brain takes damage from low blood.
  • Lightly kills pain.
Inaprovaline is a cardiostimulant which stabilises myocardial contractility, working towards maintaining a steady pulse and blood pressure. Inaprovaline also acts as a weak analgesic. 0.1u/tick N/A 20u, chest pain.

Kelotane

1 Carbon, 1 Silicon = 2 units
  • Heals moderate burn damage.
  • When body is below 192K:
    • Heals disfigurement.
Kelotane is a complex medication which specifically targets tissues which have been lost to severe burning by encouraging the rate at which these damaged tissues are regenerated. 0.1u/tick
  • Causes the following if mixed with Dermaline:
    • Itchiness.
    • Amplified dehydration.
    • Moderate genetic damage.
20u, face disfiguration

Tricordrazine

1 Dylovene, 1 Inaprovaline, 1 Water = 3 units
  • Depending on the temperature of the compound:
    • Barely heals brute damage.
    • Barely heals burn damage.
  • Does nothing if inhaled.
Tricordrazine is an old, though still useful, medication largely set aside following bicaridine and kelotane’s development. The drug increases the rate at which tissues regenerate, though far slower than modern medications. 0.05u/tick N/A 30u, causes itchiness.

Organ Regeneratives

Organ regeneratives, as the name implies, refers to medicines that regenerate internal organs specifically. As such their use is a bit niche, but most make for necessary additions to any medbay.

Name Recipe Effects Description Metabolism Side Effects Overdose

Adipemcina

1 Lithium, 1 Dylovene, 1 Potassium = 3 units
  • Moderately heals the heart.
Adipemcina is a complex, organ-regenerative medication that increases the rate at which cells differentiate into myocardial cells. Adipemcina overdoses result in severe liver damage and vomiting. 0.2u/tick N/A 20u, minor organ damage, vomiting

Alkysine

1 Hydrochloric Acid, 1 Ammonia, 1 Dylovene = 2 units
  • If blood oxygenation is greater than or equal to 85%:
    • If dose is less than 2u:
      • Significantly heals the brain.
      • An IV drip is recommended.
    • If dose is greater than 2u:
      • Moderately heals the brain.
      • Lightly kills pain.
      • Causes dizziness.
  • If blood oxygenation is less than 85%:
    • Does nothing.
Alkysine is a complex drug which increases cerebral circulation, ensuring the brain does not become hypoxic and increasing the rate at which neurological function returns after a catastrophic injury. 0.2u/tick N/A 10u, hallucinations, paralysis/aphasia/imaginary friends, confusion, slurring.

Oculine

1 Carbon, 1 Hydrazine, 1 Dylovene = 2 units
  • Moderately heals the eyes.
  • Reduces blurry vision.
  • Removes temporary blindness.
Oculine is a complex organ-regenerative medication which increases the rate at which cells can differentiate into those required to recover damage to ocular tissues. Imidazoline 0.2u/tick N/A 20u, hallucinations

Peridaxon

1 Bicaridine, 1 Clonexadone, 5 Phoron (catalyst) = 1 unit
  • Minorly heals organ damage, on any organ.
    • Does not heal the brain if it has greater than minor damage.
  • Causes disorientation.
  • If body is below 186K:
    • Heals organs twice as fast.
    • Causes benign tumour growth.
  • When in extracool cryogenic conditions below 153K and alongside an antibiotic:
    • Can denecrotise livers and kidneys.
Peridaxon is complex, broad-spectrum organ-regenerative medication which increases the rate at which cells can differentiate into organ cells to recover damaged organ tissues. The drug is hard on the body, leading to confusion and drowsiness. 0.2u/tick N/A 10u, confusion, pain, benign tumour growth

Pneumalin

1 Copper, 1 Antidexafen, 1 Pulmodeiectionem = 2 units
  • If inhaled:
    • Slightly oxygenates blood.
    • Moderately heals the lungs.
    • Lowers pulse.
    • Repairs manually reinflated lungs.
Pneumalin is a powerful, organ-regenerative medication that increases the rate at which lung tissues are regenerated. Pneumalin only works when inhaled, and overdosing can lead to severe bradycardia. 0.2u/tick N/A 15u, bradychardia

Detox and Side-Effect Antagonists

This section covers medicines that help prevent organ damage or other harm, rather than treating it outright. Some of these also just cover medicines that can help a patient back onto their feet.

Name Recipe Effects Description Metabolism Side Effects Overdose

Arithrazine

1 Hydrazine, 1 Hyronalin = 2 units
  • Removes extreme amounts of radiation.
  • Has a 60% chance of dealing moderate brute damage.
  • Causes itchiness.
  • Deals severe damage to Dionae
Arithrazine is a recent improvement of Hyronalin, rapidly destroying any ionised cells, though this often leads to collateral cell damage, resulting in contusions across affected parts of the body. 0.05u/tick N/A 20u, 60% chance of moderate brute damage

Asinodryl

3 Water, 1 Cetahydramine, 1 Synaptizine, 5 Tungsten (catalyst) = 3 units
  • Reduces the chance of vomiting.
Asinodryl is an anti-emetic medication which acts by preventing the two regions in the brain responsible for vomiting from controlling the act of emesis. 0.05u/tick N/A N/A

Cetahydramine

1 Inaprovaline, 1 Cryptobiolin = 2 units
  • Causes drowsiness.
  • Prevents itching.
Cetahydramine is a complex antihistamine medication available OTC which blocks the release of histamine, thus making it effective at suppressing allergies and sneezing. Cetahydramine can cause drowsiness in larger doses, making it an effective sleep aid. 0.01u/tick, 0.2 ingested, 0.4 inhaled N/A N/A

Cytophenolate

1 Ethanol, 1 Fluvectionem, 1u Sugar = 3 units
  • If the donor and recipient are of the same species but different blood types, 10 units or more of cytophenolate will gradually reduce the severity of organ rejection until it cures organ rejection entirely, switching the donated organ's blood type to that of the recipient.
    • Cytophenolate is a slow acting drug, and patients need persistent doses until the rejection goes away.
  • If the donor and recipient are of different species, cytophenolate will never cure the organ rejection only prevent the symptoms of the rejection form worsening.
  • Actively hinders any antibiotics like thetamycin
Cytophenolate is a new immunosuppressant drug designed for mitigating rejection effects from organ transplantations. 0.05u/tick N/A 20u, weakness, dizziness, and vomiting

Ethylredoxrazine

1 Acetone, 1 Carbon, 1 Dylovene = 3 units
  • Neutralizes anything alcohol-related, preferably administered where the alcohol in question is.
  • Reduces dizziness.
  • Reduces drowsiness.
  • Reduces stuttering.
  • Reduces confusion.
Ethylredoxrazine is a powerful medication which oxidises ethanol in the bloodstream, reducing the burden on the liver to complete this task. Ethylredoxrazine also blocks the reuptake of neurotransmitters responsible for symptoms of alcohol intoxication. 0.06u/tick N/A 20u

Fluvectionem

1 Mercury, 1 Ammonia, 1 Sodium Chloride = 3 units
  • Removes 4u of other reagents per unit.
  • Minorly damages organs
  • Barely damages organs for every unit of reagent purged.
    • All of these effects are doubled if overdosed, and done twice as fast.
Fluvectionem is a complex anti-toxin medication that is capable of purging the bloodstream of toxic reagents. The drug is capable of neutralising the most difficult of compounds and acts very fast, however it is inefficient and results in benign waste products that can be damaging to the liver. Calomel 0.1u/tick
  • Blood thinning.
20u, see effects

Hyronalin

1 Radium, 1 Dylovene = 2 units
  • Removes significant amounts of radiation per unit.
  • Deals severe damage to Dionae.
Hyronalin is a complex anti-radiation medication which specifically targets ionised cells, reducing their cell division rate to prevent their growth before gradually destroying these afflicted cells. 0.05u/tick N/A 20u, 60% chance of moderate brute damage

Pulmodeiectionem

1 Fluvectionem, 1 Lexorin = 2 units
  • If inhaled:
    • Removes 5u of other reagents in the lungs per unit.
    • Barely damages the lungs.
    • Causes coughing.
    • Reduces oxygenation.
  • If ingested:
    • Might cause lung damage.
    • Or might just be coughed up.
  • If injected:
    • Reduces oxygenation.
    • Causes itching.
Pulmodeiectionem is a complex anti-toxin medication that is capable of purging the lungs of toxic reagents by damaging the mucous lining of the bronchi and trachea, allowing particulate to be coughed out of the lungs. Pulmodeiectionem works only when inhaled and can cause long-term damage to the lungs. 0.4u/tick N/A 10u

Synaptizine

1 Lithium, 1 Sugar, 1 Water = 3 units
  • Mildly kills pain.
  • Reduces weakness.
  • Reduces paralysis.
  • Reduces stunning.
  • Removes Mindbreaker Toxin.
  • Removes hallucinations.
  • Removes blurry vision.
  • Removes confusion.
  • Moderately damages organs.
Synaptizine is an advanced synaptic stimulant and nootropic which improves synaptic transmission and keeps one alert, giving it many clinical uses in the treatment of paralysis, weakness, narcolepsy and hallucinations. Synaptizine is difficult to metabolise and is hard on the liver. 0.01u/tick
  • Blood thinning.
20u, seizures

Verunol Syrup

1 Ethanol, 1 Hydrazine, 1 Dylovene = 3 units
  • Causes vomiting if ingested.
  • Minorly damages organs if injected.
A complex emetic medication that causes the patient to vomit due to gastric irritation and the stimulating of the vomit centres of the brain. 0.2u/tick

N/A

20u

Painkillers

Specialized medicines used to block pain in an individual. The effectiveness can range from lightly killing pain to causing numbness, however the effectiveness is generally tied with the risk of addiction.

Name Recipe Effects Description Metabolism Side Effects Overdose

Antidexafen

1 Tungsten, 1 Carbon, 1 Water = 3 units
  • Lightly kills pain.
A complex antitussive medication available OTC which is very effective at suppressing cough reflexes. The medication also acts as a very weak analgesic medication, leading to it being a very cheap recreational drug or precursor to other recreational drugs. 0.2u/tick, 0.4 inhaled N/A 20u, hallucinations, moderately kills pain, vomiting, twitching, drowsiness, brain damage

Perconol

1 Sugar, 1 Water, 1 Mortaphenyl = 3 units
  • Moderately kills pain.
    • Painkiller effect is slightly stronger if injected, rather than ingested.
  • Lowers fevers.
    • Does nothing if inhaled.
Perconol is an advanced, analgesic medication which is highly effective at treating minor-mild pain, inflammation and high fevers. The drug is available over-the-counter for treating minor illnesses and mild pain. Perconol is not effective when inhaled. Paracetamol 0.02u/tick, 0.4u ingested, 0.8u inhaled N/A 20u, hallucinations

Mortaphenyl

1 Acetone, 1 Ethanol, 1 Inaprovaline = 3 units
  • Effectively kills pain.
  • Causes blurry vision.
  • Causes confusion.
    • Does nothing if inhaled.
Mortaphenyl is an advanced, powerful analgesic medication which is highly effective at treating mild-severe pain as a result of severe, physical injury. Mortaphenyl is not effective when inhaled. Tramadol 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes hallucinations, the feeling of drugginess, and nausea if BAC is greater than 0.03%, oxygen deprivation at 0.08%
  • Causes overdose if mixed with Oxycomorphine
15u, nausea, restricted breathing, hallucinations

Morphine

Process and refine from opium poppies
  • Effectively kills pain
  • Causes blurry vision
  • Causes confusion
  • Causes slowdown
    • Is effective if inhaled
Morphine is a very strong medication derived from the opium plant. It is extremely effective at treating severe pain. The drug is highly addictive and sense-numbing. Unlike other painkillers, morphine can be inhaled. 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes slowdown
  • See Neurapan.
  • Causes hallucinations, drugginess, nausea at BAC 0.02, restricted breathing at BAC 0.04
10u, hallucinations, seizures, drugginess, nausea, restricted breathing

Tramarine

1 Potassium Chloride, 1 Polysomnide, 5 Sodium (catalyst) = 1 unit
  • Effectively kills pain
  • Causes blurry vision
  • Causes confusion
  • Causes slowdown
    • Is effective if inhaled
Tramarine is a synthetic form of morphine developed by NanoTrasen early in its history, that can be used in its place for most medical purposes. It is known to be more dangerous however with alcohol, other opiods, or an overdose. 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes slowdown
  • See Neurapan.
  • Causes hallucinations, drugginess, nausea at BAC 0.02, restricted breathing, raises pulse, and fever at BAC 0.04
15u, hallucinations, seizures, drugginess, nausea, restricted breathing, fever, increased pulse

Oxycomorphine

1 Morphine, 1 Mortaphenyl, 5 Phoron (catalyst) = 2 units
OR
1 Mortaphenyl, 1 Tramarine, 5 Phoron (catalyst) = 1 unit
  • Ludicrously kills pain.
  • Causes blurry vision.
  • Causes confusion.
  • Causes slowdown
    • Is effective if inhaled
Oxycomorphine is a highly advanced, powerful analgesic medication which is extremely effective at treating severe-agonising pain as a result of injuries usually incompatible with life. The drug is highly addictive and sense-numbing. Unlike other painkillers, oxycomorphine can be inhaled. Oxycodone 0.02u/tick, 0.4u ingested, 0.8u inhaled
  • Causes intense hallucinations, the feeling of drugginess, and restricted breathing if patient's BAC is greater than 0.04%
  • Causes slowdown
  • See Neurapan.
10u, hallucinations, drugginess, nausea, restricted breathing

Specialized Medicines

Anything semi-common medicine that doesn't really fit into the other categories goes here. These are the niche-est of the niche, and they won't see very frequent use or synthesis.

Name Recipe Effects Description Metabolism Side Effects Overdose

Helmizole

1 Dylovene, Fluvectionem, 1 Leporazine = 2 units
  • Removes parasites from the brain
    • After about 5 minutes, the parasite's symptoms are alleviated
    • After about 7.5 minutes, the parasite is killed
Helmizole is an anti-helminthic medication which combats parasitic worm infections, compromising their nervous system and inducing respiratory paralysis. 0.2u/tick
  • Causes nausea.
10u, causes parasite to develop drug resistance

Inacusiate

1 Dylovene, 1 Carbon, 1 Sulfur = 2 units
  • Heals hearing damage.
TODO 0.2u/tick N/A 10u, terrible headaches

Leporazine

1 Copper, 1 Silicon, 5 Phoron (catalyst) = 2 units Leporazine is a complex medication which improves thermal homeostasis, stabilising and regulating the body’s core temperature. Leporazine often results in hyperventilation which should be monitored. When mixed with other temperature altering chemicals, it can induce rapid changes in the body's core temperature. 0.2u/tick N/A 20u, lowers body temperature

Lipozine

1 Ethanol, 1 Radium, 1 Sodium Chloride = 3 units
  • Quickly burns nutrition.
A chemical compound that causes a powerful fat-burning reaction. 0.2u/tick N/A 20u, burns nutrition even faster, at the cost of severe hunger cramps.

Polysomnine

3 Hydrochloric Acid, 1 Ethanol, 1 Water = 1 unit
  • Sedates the patient.
  • Minorly damages the liver.
Polysomnine is a complex drug which rapidly induces sedation in preparation for surgery. Polysomnine’s sedative effect is fast acting, and sedated individuals wake up with zero amnesia regarding the events leading up to their sedation, however the only downside is how hard the drug is on the liver. 0.1u/tick, 0.05u inhaled N/A 15u

Regenerative-Muscular Tissue Supplements

1 Potassium, 1 Inaprovaline = 2 unit
  • Removes slowdown on unassisted Off-Worlders, and their subsequent flavor texts.
RMT Supplement is a bioengineered, fast-acting growth factor that specifically helps recover bone and muscle mass caused by prolonged zero-gravity adaptations. It can also be used to treat chronic muscle weakness. 0.04u/tick N/A 30u, aching

Rezadone

1 Copper, 1 Cryptobiolin, 1 Carpotoxin = 3 units
  • Heals significant brute damage.
  • Heals significant burn damage.
  • Heals significant gene damage.
  • Slightly improves oxygenation.
  • Restores blood.
  • Minorly heals the liver.
  • Has a 20% chance to restart a stopped heart
  • If dose is above 3 units:
    • Treats disfiguration.
  • If dose is above 10 units:
    • Causes dizziness.
    • Causes jitteriness.
Rezadone is an extremely expensive, ground-breaking miracle drug. The compound is capable of treating all kinds of physical damage, disfiguration, as well as genetic damage. Excessive consumption of rezadone can lead to severe disorientation. 0.2u/tick N/A 20u

Ryetalyn

1 Carbon, 1 Arithrazine = 2 units
  • Instantly removes all mutations. Only 1 unit is necessary.
    • Does NOT heal gene damage.
  • Forces tumours into recession.
  • Prevents the development of tumours from Peridaxon
Ryetalyn is a novel, highly advanced, broad-spectrum medication, developed by an independent team of Solarian scientists, which has varying clinical uses in treating genetic abnormalities including certain cancers, autoimmune conditions, and Hulk Syndrome. 1u/tick N/A 20u

Soporific

4 Sugar, 1 Polysomnine = 5 units
  • Sedates the patient.
Soporific is highly diluted polysomnine which results in slower and more gradual sedation. This makes the drug ideal at treating insomnia and anxiety disorders, however is generally not reliable for sedation in preparation for surgery except in high doses. 0.1u/tick, 0.033u inhaled N/A 20u

Steramycin

2 Thetamycin, 1 Sterilizine, 1 Radium = 2 units
  • If infection has yet to show:
    • Reduces germ level, the variable that triggers infections once it reaches 100
  • If infection has manifested:
    • Does nothing
A preventative antibiotic that will stop small infections from growing, but only if administered early. Has no effect on internal organs, wounds, or if the infection has grown beyond its early stages. 0.2u/tick N/A 15u, dizziness, minor toxins

Thetamycin

1 Cryptobiolin, 1 Dylovene = 2 units
  • Effects at <5u dosage
    • Treats infections, the speed of recovery dependent on the severity of the infection.
  • Effects at >=5u dosage
    • Does the same as the above.
    • Mild - and types of mild - infections are instantly cured.
    • Prevents septic infections from spreading to other limbs.
Thetamycin is a complex, broad-spectrum antibiotic developed to treat wound infections, organ infections, and septicaemia, even those caused by superbugs with high anti-bacterial resistances. Spaceacillin 0.01u/tick, 0.4u inhaled N/A 20u, dizziness, vomiting

Resuscitators

If a patient is in some pretty dire straits, and you've already taken care of the other damage, then these medicines will make sure they don't die. Hopefully. Maybe. If you're quick enough?

Name Recipe Effects Description Metabolism Side Effects Overdose

Adrenaline

1 Inaprovaline, 1 Hyperzine, 1 Dexalin Plus = 3 units
  • Significantly increases the chance that chest compressions (CPR) will restart the heart while in the bloodstream.
  • Doses >5u have a chance to automatically restart the heart, if able. Consumes 5u each time this happens.
    • Moderately damages the heart if restarted this way.
  • Increases heart rate.
    • Further increases as more adrenaline is metabolized.
  • Lightly kills pain.
    • Painkiller effect diminishes as more adrenaline is metabolized.
  • Does nothing if inhaled or ingested.
Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output. 0.2u/tick 20u, pain

Saline Plus

2 Water, 1 Sodium Chloride, 0.5 Sugar, 5 Phoron (catalyst) = 2 unit
  • If injected:
    • Hydrates the patient.
    • Restores blood if dose is less than 2u.
  • If ingested or inhaled:
    • Does nothing.
Saline Plus is an expensive improvement upon the various saline solutions of old. Saline Plus has wide clinical applications in the treatment of dehydration and hypovolaemia, with no more debates as to whether it is effective or not. 1.5u/tick N/A 5u, confusion, jitteriness

Cryogenics

Cryo tube-specific medications go here. Anything under here is only effective if the patient's body has been chilled significantly.

Name Recipe Effects Description Metabolism Side Effects Overdose

Cataleptinol

2 Alkysine, 0.5 Phoron, 1 Clonexadone, 5 Cryosilicate as catalyst = 1 unit
  • If the body is below 170K:
    • Restores 7.5% Brain Activity per tick regardless of Blood Oxygenation level.
    • Causes side-effects.
      • Equates to 40% increase in Brain Activity before liver failure.
  • If the body is above 170K:
    • 75% chance to raise Brain Activity by 2% per tick regardless of Blood Oxygenation level.
    • Causes painshock alongside side-effects.
      • This equates to 25% increase in Brain Activity before liver failure in ideal conditions.
Cataleptinol is a highly advanced, expensive medication capable of regenerating the most damaged of brain tissues. Cataleptinol is used alongside cryogenic treatment to rapidly restore brain tissues, however it is hard on the liver. It can be used outside of cryogenic treatment, however this is risky and unreliable, as well as difficult without the use of an IV to avoid overdose. Because of this, using Cataleptinol outside of cryogenic treatment is relegated to severe emergencies only. 0.6u/tick
  • Hallucinations
  • Blood thinning
  • Liver damage
  • Causes overdose when mixed with Alkysine
3u, severe seizures, liver failure, brain damage

Cryoxadone

1 Water, 1 Acetone, 1 Dexalin = 3 units
  • Slows pulse.
  • Prevents effects of cold on the body.
  • If the body is below 170K:
    • Heals significant gene damage.
    • Heals significant brute damage.
    • Heals significant burn damage.
    • Heals significant hypoxia.
    • Slightly heals organ damage; only heals the brain if brain activity is below 60%.
Cryoxadone is a ground-breaking and complex medication that, when acting on bodies cooler than 170K, is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Cryoxadone, alongside Clonexadone, are the backbones of the cryogenics industry. 0.6u/tick N/A 5u, genetic damage, severe eye damage

Clonexadone

1 Sodium, 1 Cryoxadone, 0.1 Phoron, 5 Phoron (catalyst) = 2 units
  • Slows pulse.
  • Prevents effects of cold on the body.
  • If the body is below 170K:
    • Heals extreme gene damage.
    • Heals extreme brute damage.
    • Heals extreme burn damage.
    • Heals extreme hypoxia.
    • Mildly heals organ damage; only heals the brain if brain activity is below 60%.
Clonexadone is a ground-breaking, complex medication that improved upon Cryoxadone. When acting on bodies cooler than 170K, the drug is capable of increasing the rate at which wounds regenerate, as well as treating genetic damage. Clonexadone, alongside Cryoxadone, are the backbones of the cryogenics industry. 0.4u/tick N/A 5u, genetic damage, severe eye damage

Psychiatric Medicines

These particular drugs are much more niche in their use compared to the medicines above. They almost exclusively impact the mental state of the patient, either for good or ill, depending on how they're used. Do note that many of the effects being suppressed no longer exist, which means a lot of these medicines serve a roleplay purpose rather than a mechanical one, though any medicines that suppress stuttering and hallucinations do still work.

Name Recipe Effects Description Metabolism Side Effects Overdose

Corophenidate

1 Hydrazine, 1 Mindbreaker Toxin = units
  • Removes hallucinations.
  • Suppresses the following:
    • Imaginary friends.
    • Phobias.
Corophenidate is a new generation, psychoactive stimulant used in the treatment of ADHD and ADD. It has far fewer side effects than previous generations of CNS stimulants. Withdrawal symptoms include hallucinations and disruption of focus. 0.002u/tick N/A 20u

Emoxanyl

1 Ethanol, 1 Silicon, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Concussions.
    • Phobias.
Emoxanyl is a novel, antioxidant medication which increases cerebral circulation and is used to treat anxiety, depression, concussion, and epilepsy. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Minaphobin

1 Carbon, 1 Mindbreaker Toxin = 2 units
  • Suppresses the following:
    • Phobias.
    • Monophobias.
Minaphobin is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Nerospectan

1 Silicon, 1 Space Drugs, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Monophobia.
    • Imaginary friends.
    • Speech impediments.
    • Muscle spasms.
    • Tourettes.
Nerospectan is an expensive, new generation anti-psychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Nerospectan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous. 0.004u/tick N/A 20u

Neurapan

1 Ethanol, 1 Space Drugs, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Split personalities.
    • Imaginary friends.
    • Stuttering.
    • Speech impediments.
    • Monophobia.
    • Hallucinations.
    • Muscle spasms.
    • Tourettes.
Neurapan is a groundbreaking, expensive antipsychotic medication capable of treating a whole spectrum of mental illnesses, including psychoses, anxiety disorders, Tourette Syndrome and depression, and can alleviate symptoms of stress. Neurapan can be addictive due to its tranquilising effects, and withdrawal symptoms are dangerous. 0.002u/tick
  • If mixed with Oxycomorphine and overdosing:
    • Causes deafness.
    • Causes drowsiness.
    • Causes confusion.
    • Causes derealization
10u, pacifism, blurred vision, derealization

Neurostabin

1 Iron, 1 Potassium, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
    • Split personalities.
    • Imaginary friends.
    • Muscle weakness.
Neurostabin is a new generation, psychoactive drug used in the treatment of psychoses, and also has clinical significance in treating muscle weakness. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and the development of phobias. 0.002u/tick N/A 20u

Orastabin

1 Sodium, 1 Tungsten, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
    • Monophobia.
    • Stuttering.
Orastabin is a new generation, complex psychoactive medication used in the treatment of anxiety disorders and speech impediments. It has fewer side effects than many other forms of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.002u/tick N/A 20u

Parvosil

1 Aluminum, 1 Potassium, 1 Mindbreaker Toxin = 3 units
  • Suppresses the following:
    • Phobias.
Parvosil is a new generation, psychoactive drug used in the treatment of anxiety disorders such as phobias and social anxiety. It has far fewer side effects than previous generations of psychoactive drugs. Withdrawal symptoms include hallucinations and heightened anxiety. 0.004u/tick N/A 20u

Paxazide

1 Parvosil, 1 Truth Serum = 1 unit
  • Suppresses the following:
    • Any intent except help.
    • Attacking with objects.
Paxazide is an expensive and unethical, psychoactive drug used to pacify people, suppressing regions of the brain responsible for anger and violence. Paxazide can be addictive due to its tranquilising effects, though withdrawal symptoms are scarce. 0.004u/tick N/A 20u, vomiting

Truth Serum

1 Synaptizine, 1 Mindbreaker Toxin, 0.1 Phoron = 2 units
  • Suppresses the following:
    • Nothing.
  • Gives many messages about how you should spill the beans.
Truth Serum is an expensive and very unethical psychoactive drug capable of inhibiting defensive measures and reasoning in regards to communication, resulting in those under the effects of the drug to be very open to telling the truth. 0.01u/tick N/A 20u, pacifies violent intent

Narcotics and Other Drugs

Unlike everything above, everything in this heading is more or less harmful to the patient rather than beneficial. Nothing here is outright lethal, but frequent use and high dosages are not recommended! Some of the drugs listed here may even be illegal!

Name Recipe Effects Description Metabolism Side Effects Overdose

Aphrodite

Only produced by Diona nymphs
  • Moderately kills pain.
  • Causes blurry vision.
  • Causes confusion.
Aphrodite is the name given to the chemical diona inject into organics soon after biting them. It serves a dual purpose of dulling the pain of the wound, and gathering deep-seated fragments of learned skills and memories, such as languages.

It is illegal to harvest Aphrodite, or to coerce a nymph into providing Aphrodite. Possession of the drug is ILLEGAL in Biesel unless it is provided when supplying a nymph a willing blood sample.

0.02u/tick N/A 10u, see Mortaphenyl

Diesel

1u Uranium, 2u Robust Harvest, 3u Caramel Sugar, 1u Welding Fuel = 3u
  • If user is Dionae:
    • Increases movement speed.
    • Causes energetic feeling.
  • Irradiates user.
  • Leaves a green goo on the ground if splashed.
Fondly dubbed Diesel by the dionae of the Narrows where it is served in the ship's cafeteria, this viscous sludge is the byproduct of refining radioactive materials and provides an invigorating kick to a dionae's workday. 0.04u/tick
  • Causes headaches when sober
10u, may cause a dionae's nymphs to in-fight, causing a stunning and weakening effect.

Cocaine

1u Coca Grounds, 1u Hydrochloric Acid = 1u
  • Effectively kills pain
  • Causes numbing feeling
  • Causes shivers and sniffling
A recreational drug known for its sharp, but short, energy boost. Very commonly used by cytherians on Venus. It is illegal in Biesel. 0.05u/tick
  • Causes headaches when sober
10u, hallucinations, stuttering, jitteriness, brain damage, heart damage, chance of heart attack

Colorspace

1u Hydrazine, 1u Ethanol, 1u Silicon = 1u
  • Causes hallucinations
    • Reduced hallucinations for Skrell
  • Causes drugginess
A psychedelic drug that alters thought and perception. 0.05u/tick n/a n/a

Contemplus

1u Cocaine, 1u Synaptizine, 1u Emoxanyl = 1u
  • Enhances thinking ability
  • Somewhat kills pain
A designer varient of cocaine originating from Venus. This is designed to enhance the brain activity to provide enhanced thinking abilities. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Co'qnixq Wuxi

1u Wulumunusha, 1u Synaptizine, 1u Emoxanyl = 3u
  • Increases stamina.
  • Increases concentration and motivation.
Co'qnixq Wuxi, or Co'qnixq Nootropic, has existed since before Glorsh, and was developed as a cognitive enhancer for Skrell with on-set dementia. When taken, one's consciousness is heightened greatly alongside receiving mild energy boost. Frequently used as a 'smart drug' by students and scientists. 0.05u/tick n/a 10u, increases running speed, damages kidneys, causes irritability

Heroin

2u Morphine, 2u Acetone = 1u

OR 3u Tramamine, 2u Acetone = 1u

  • Very effectively kills pain
  • Causes soothing feeling
  • Causes blurry vision
  • Causes confusion
An extremely potent but dangerous and addictive opiate refined from morphine, its use is nearly-universally banned across the Orion Spur. The possession and usage of heroin is illegal in the Republic of Biesel. 0.05u/tick n/a 5u or if BAC is above 0.01, drugginess, loss of breath, see Thetamycin

Hyperzine

1 Sugar, 1 Phosphorous, 1 Sulfur = 3 units
  • Increases running speed.
  • Increases pulse.
Hyperzine is a complex cardio-synaptic stimulant drug designed to increase the performance of the body. Downsides include violent muscle spasms and tremors. It is illegal except in certain specific circumstances. 0.03u/tick, 0.015u inhaled 15u, hallucinations, moderate brute damage

Joy

1u Neurapan, 2 Heroin = 1u
  • Causes drowsiness.
  • Reduces pain.
  • Causes dizziness.
  • Causes paralysis.
  • Causes brain damage.
  • Pacifies the user.
An expensive and illegal drug often abused by those who find no other means to numb their physical and mental pains. A Joy addict is a truly sad sight. It is illegal in Biesel. 0.02u/tick n/a 5u, nausea, restricted breathing

Krok Juice

1 Iron, 1 Welding Fuel, 2 Orange Juice = 4 units
  • If user has no prosthetics:
    • Kills pain.
  • If user has prosthetics:
    • Moderately kills pain.
    • Causes pleasurable malfunctions in prosthetic limbs.
    • Causes hallucinations in prosthetic eyes.
An advanced Eridanian variant of ancient krokodil, known for causing prosthetic malfunctions. It is illegal in Biesel. 0.2u/tick n/a 15u

Nightlife

1u Corophenidate, 1u Nitroglycerin, 1u Synaptizine at 200 Celsius = 3u
  • Increases running speed.
  • Causes jitteriness.
  • Causes stuttering.
  • Causes drugginess.
  • Causes euphoria.
  • Removes drowsiness.
  • Damages the heart, depending on dose.
A liquid narcotic commonly used by the more wealthy drug-abusing citizens of the Eridani Federation. Works as a potent stimulant that causes extreme awakefulness. Lethal in high doses, and illegal in Biesel. 0.04u/tick, 0.02u inhaled, 0.125u ingested n/a 20u, fever, kidney damage.

Raskara Dust

1u Monoammoniumphosphate, 1u Space Cleaner, 2u Sodium Chloride at 127 Celsius = 3u
  • If ingested or inhaled:
    • Causes drowsiness.
    • Lightly kills pain.
  • If injected:
    • Causes drowsiness.
    • Mildly kills pain.
A powdery narcotic found in the gang-ridden slums of Biesel and Sol. Known for it's relaxing poperties that cause trance-like states when inhaled. Casual users tend to snort or inhale, while hardcore users inject. It is illegal in Biesel. 0.02u/tick, 0.04u inhaled, 0.06u ingested n/a 10u, derealization, seizures

Red Nightshade

1u Stimm, 1u Synaptizine, 0.1u Phoron = 1u
  • Has a chance to moderately damage the brain.
  • Causes jitteriness.
  • Causes berserk, which includes the following:
    • Red screen.
    • Locking to harm intent.
    • Inability to use complex items.
    • Reseting pain.
      • Reduces further pain.
    • Ability to smash windows barehanded.
  • If body is below 151K:
    • Can repair fractured bones.
    • Drains 15-30 blood per tick; on successful fracture repair, drains 30-60 blood.
An illegal combat performance enhancer originating from the criminal syndicates of Mars. The drug stimulates regions of the brain responsible for violence and rage, inducing a feral, berserk state in users. 0.06u/tick n/a 20u, slow heart damage.

Snowflake

1u Frost Oil, 1u Welder Fuel, 1u Sulfur= 1u
  • Kills pain
  • Severely reduces body temperature
  • Causes shivering
  • Causes euphoria
A recreational stimulant refined from frost oil, found in certain plants. 0.05u/tick n/a 15u, brain damage, see Thetamycin

Space Drugs

1u Lithium, 1u Mercury, 1u Sugar = 3 units
  • Causes drowsiness.
  • Causes hunger.
  • Forces the patient to step in a random direction.
  • Lightly kills pain.
Mercury Monolithium Sucrose, or space drugs, is a potent relaxant commonly found in Ambrosia plants. Lasts twice as long when inhaled. 0.1u/tick n/a 20u, hallucinations

Sparkle

1u Cocaine, 1u Synaptizine, 1u Minaphobin = 1u
  • Causes euphoria
  • Causes drugginess
  • Effectively kills pain
A designer variant of cocaine originating from Venus. Primarily present in the nightlife scene, this is designed to decrease a user's inhibitions and increase pleasure. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Spectrocybin

Only found in Ghost Mushrooms or the Uplink.
  • Causes user to see ghosts
A hallucinogenic chemical found in a unique strain of fungi. Little research has been conducted into the hallucinogenic properties of spectrocybin, though many spiritual creeds utilise the drug in rituals and claim it allows people to act as mediums between the living and dead. It is illegal in Biesel. 0.1u/tick n/a 11u, causes beserk similarly to Red Nightshade

Spotlight

1u Cocaine, 1u Synaptizine, 1u Parvosil = 1u
  • Causes artificial confidence
  • Effectively kills pain
A designer varient of cocaine originating from Venus. Commonly used by the acting scene, this is designed to increase the user's confidence. Much like Cocaine, it is illegal in Biesel. 0.05u/tick n/a 10u, see Cocaine

Stimm

1 Fuel, 5 Rewriter = 6 units
  • Increases running speed.
  • Causes minor brute damages.
  • Tajara are more susceptible.
A homemade stimulant with some serious side-effects. 0.6u/tick N/A N/A

Tremble

Cannot be created and does not occur naturally.
  • Ineffective when present alongside Oxycomorphine
  • Above 5u:
    • Ludicrously kills pain. Equivalent to Oxycomorphine
    • Moderately heals organs
  • Below 5u:
    • Moderately kills pain
    • Lighlty heals organs
An ancient tribal Unathi narcotic based on the outer gel layer of the seeds of a poisonous flower. The chemical itself acts as a very potent omni-healer when consumed, however as the chemical metabolizes, it causes immense and crippling pain. 0.05u/tick n/a 10u

Xu'Xi Gas

2u Dexalin, 2u Space Drugs, 1u Truth Serum at 137 degrees Celsius = 5u
  • Calms emotions.
  • Causes suggestibility.
  • Lowers pulse
  • Causes drigginess
A recreational drug hailing from Qerr'Malic that must be inhaled. It produces a mild high similar to Wulumunusha and is known to make users susceptible to persuasion. Most forms of Xu'Xi Gas found outside of the Nralakk Federation are cheap, synthetic substitutes. Only works when inhaled. 0.04u/tick n/a 20u, excessive suggestibility

Poisons

Compared to all of the reagents above, these reagents are without a doubt harmful to the body, and their use is highly regulated. Don't get caught with these!

Name Recipe Effects Description Metabolism Side Effects Overdose

Cryptobiolin

1 Acetone, 1 Potassium, 1 Sugar = 3 units
  • Causes dizziness.
  • Causes confusion.
  • Causes hallucinations.
Cryptobiolin causes confusion and dizzyness. 0.1u/tick N/A 20u

Cyanide

N/A, can be found in apples.
  • Rapidly depletes oxygen levels.
A highly toxic chemical. 0.4u/tick N/A N/A

Dextrotoxin

10 Soporific, 5 Phoron, 3 Carpotoxin = 5 units
  • Paralyzes all limbs.
A complicated to make and highly illegal drug that cause paralysis mostly focused on the limbs. 0.04u/tick N/A 20u

Impedrezene

1 Acetone, 1 Mercury, 1 Sugar = 2 units
  • Moderately damages the brain.
  • Causes jitteriness, confusion, drowsiness
Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions. 0.2u/tick N/A 20u

Lexorin

1 Ammonia, 1 Hydrazine, 1 Tungsten, 5 Phoron (catalyst) = 3 units
  • Deals minor hypoxia damage.
Lexorin is a complex toxin that attempts to induce general hypoxia by weakening the diaphragm to prevent respiration and also by binding to haemoglobins to prevent oxygen molecules from doing the same. 0.2u/tick N/A 20u

Mindbreaker Toxin

1 Silicon, 1 Hydrazine, 1 Dylovene = 3 units
  • Causes hallucinations.
  • Causes brain damage.
An incredibly potent hallucinogen designed to wreak havoc on the brain, resulting in disturbing hallucinations with long-term impacts on those given the drug - this drug is not pleasant, thus the name, and only hardcore addicts use the drug recreationally. 0.05u/tick N/A 20u, severe brain damage, extreme pain.

Potassium Chloride

1 Potassium, 1 Sodium Chloride = 2 units
  • See Overdose.
A delicious salt that stops the heart when injected into cardiac muscle. 0.2u/tick N/A 20u, stops the heart.

Potassium Chlorophoride

1 Phoron, 1 Potassium Chloride, 1 Polysomnine = 4 units
  • See Overdose.
Potassium Chlorophoride is an expensive, vastly improved variant of Potassium Chloride. Potassium Chlorophoride, unlike the original drug, acts immediately to block neuromuscular junctions, causing general paralysis. 0.2u/tick N/A 5u, stops the heart.

Zombie Powder

5 Copper, 5 Carpotoxin, 5 Soporific = 2 units
  • Deals minor hypoxia damage.
  • Minorly damages organs.
  • Inflicts weakness.
  • Inflicts silence.
  • Gives the autopsy scanner a fake report.
A strong neurotoxin that puts the subject into a death-like state. 0.2u/tick N/A 20u

Experimental Reagents

These reagents are wholly experimental in nature, and probably should not see widespread use outside of research.

Name Recipe Effects Description Metabolism Side Effects Overdose

Unstable Mutagen

1 Hydrochloric Acid, 1 Phosphorous, 1 Radium = 3 units
  • Deals radiation damage.
  • May cause mutations.
Might cause unpredictable mutations. Keep away from children. 0.2u/tick N/A N/A

Venenum

N/A, obtained through less than legitimate means
  • Randomizes appearance and name for every unit metabolized.
    • Reverts patient back to original appearance once no more Venenum is metabolized.
A thick tar like liquid that seems to move around on it's own every now and then. Limited data shows it only works when injected into the bloodstream. 0.3u/tick N/A N/A

Weapons

Almost everything under this heading will invariably see use in combat of some sort. Synthesizing these reagents without good reason is pretty good grounds to get booted from your job or the server.

Name Recipe Effects Description

Electromagnetic Pulse

1 Iron, 1 Uranium = 1 pulse
  • Generates an EMP, frying and scrambling electronic equipment.
    • The size of the pulse depends on the amount of reagents used.
This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices. Also known as an 'EMP'.

Explosion

1 Potassium, 1 Water = 1 explosion
  • Generates an explosion.
    • The size of the explosion depends on the amount of reagents used.
This explodes immediately on mixing, which may knock you over or even kill you.

Flash Powder

1 Aluminum, 1 Potassium, 1 Sulfur = 1 flash
  • Generates a flash.
Creates a flash similar to that of a flashbang immediately on mixing.

Gunpowder

1 Carbon, 1 Potassium, 1 Sulfur = 1u Gunpowder
  • Used as propellant for musket bullets.
Flammable, explosive powder. Used in a drink recipe.

Napalm

1 Aluminum, 1 Phoron, 1 Sulfuric Acid = 1 large fire
  • Generates a fire surrounding the reagent container.
Creates a large fire immediately on mixing.

Nitroglycerin

1 Sulfuric Acid, 1 Glycerol, 1 Polytrinic Acid = 2 units
  • Regulates heart rate.
  • Explodes spectacularly if thrown, dropped, heated, attacked, or splashed on anything.
Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.

Polytrinic Acid

1 Potassium, 1 Sulfuric Acid, 1 Hydrochloric Acid = 3 units
  • Deals severe brute damage.
  • Moderately damages the lungs.
Polytrinic acid is a an extremely corrosive chemical substance.

Smoke Reaction

1 Phosphorous, 1 Potassium, 1 Sugar = 1 smokey boi
  • Creates smoke around the reagent container.
  • You can mix anything else inside before mixing the last reagent inside to make it smoke out as well.
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.

Thermite

1 Acetone, 1 Aluminum, 1 Iron = 3 units
  • Melts walls if ignited.
Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.

Zo'rane Fire

2 Nitroglycerin, 2 Pyrosilicate, 3 Phoron, 3 Inert Gel = 1 unit
  • Highly flammable.
A highly flammable and cohesive gel once used commonly in the tunnels of Sedantis.

Miscellaneous Reagents

Name Recipe Effects Description Metabolism Side Effects Overdose

Azosurfactant

1 Sulfuric Acid, 2 Carbon, 2 Hydrazine = 5 units
  • Reacts instantly when mixed with water to spew foam out of the reagent container.
    • You can mix anything else inside before mixing water inside to make it foam out as well.
An isocyanate liquid that forms a foam when mixed with water. N/A N/A N/A

Cardox

1 Carbon, 1 Platinum, 1 Sterilizine = 3 units
  • Removes phoron from turfs and reagent containers.
    • This includes a Vaurca's phoron reserve.
  • If injected:
    • Damages organs.
Cardox is a mildly toxic, expensive, NanoTrasen designed cleaner intended to eliminate liquid phoron stains from suits. 0.3u/tick N/A N/A

Condensed Capsaicin

2u capsaicin, 5u Phoron (catalyst) = 1 unit
  • Causes severe pain, visual impairment, and coughing.
A chemical agent used for self-defense and in police work. 0.2u/tick N/A N/A

Coolant

1 Acetone, 1 Tungsten, 1 Water = 3 units
  • Does nothing.
Industrial cooling substance. 0.2u/tick N/A N/A

Cryosilicate

1 Ice, 1 Sodium, 1 Silicate = 3 units
  • Cools reagent container contents.
  • Creates oxygen if mixed with Pyrosilicate.
  • Significantly lowers body temperature.
A bright cyan liquid consisting of strange self-cooling properties that reacts when exposed to water. 0.2u/tick N/A N/A

Diethylamine

1 Ammonia, 1 Ethanol = 2 units
  • Fertilizes plants.
A secondary amine, mildly corrosive. 0.2u/tick N/A N/A

Foaming Agent

1 Lithium, 1 Hydrazine = 1 unit An agent that yields metallic foam when mixed with light metal and a strong acid. 0.2u/tick N/A N/A

Frost Oil

1 Ice Pepper = ~7 units
  • Lowers body temperature.
  • Removes 5u capsaicin per unit.
A special oil that chemically chills the body. Extracted from Ice Peppers. 0.2u/tick N/A N/A

Glucose

5 Nutriment, 5 Sulfuric Acid (catalyst) = 5 units
  • Serves as nutriment.
0.2u/tick N/A N/A

Glycerol

1 Triglyceride, 2 Ethanol, 5 Sulfuric Acid (catalyst) = 3 units
  • Does nothing.
Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity. 0.2u/tick N/A N/A

Inert Gel

1 Sulfuric Acid, 1 Aluminium, 1 Sugar, 3 Azosurfactant = 1 unit
  • Does nothing.
A particularly adhesive but otherwise inert and harmless gel. 0.2u/tick N/A N/A

Luminol

2 Ammonia, 2 Carbon, 2 Hydrazine = 6 units
  • If injected/ingested:
    • Does nothing.
  • If sprayed on turfs:
    • Makes blood glow a bright blue.
  • If sprayed on objects:
    • Makes blood glow a bright blue if also used with a UV light.
A compound that interacts with blood on the molecular level. 0.2u/tick N/A 20u

Metal Foam

3 Aluminum/Iron, 1 Foaming Agent, 1 Polytrinic Acid = 5 units
  • Reacts instantly to create a barrier of metal foam, size depending on how many reagents were used.
    • Iron can make stronger walls.
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. N/A N/A N/A

Monoammoniumphosphate

1 Ammonium, 1 Phosphorous, 1 Sodium, 1 Sulfuric Acid = 4 units
  • Extinguishes fires.
  • Lowers room temperature if it is too high.
Commonly found in fire extinguishers, also works as a fertilizer. 0.2u/tick, 2u touched N/A N/A

Plant-B-Gone

4 water, 1 toxin = 5 units
  • Moderately damages organs.
    • Damages Dionae greatly.
  • Kills plants.
A toxic mixture designed to kill plant-life. 0.2u/tick N/A N/A

Phoron Solidification

5 iron, 5 frost oil, 20 phoron = 1 sheet of phoron. Turns liquid phoron to solid phoron. N/A N/A N/A

Plastic

1 Polytrinic Acid, 1 Plasticide = 1 sheet of plastic
  • Makes plastic.
A recipe that makes sheets of plastic. You can obtain Plasticide from Plastellium mushrooms. N/A N/A N/A

Pyrosilicate

1 Hydrazine, 1 Iron, 1 Sulfuric Acid, 1 Silicate = 4 units
  • Warms reagent container contents.
  • Creates oxygen if mixed with Cryosilicate.
  • Significantly raises body temperature
A bright orange powder consisting of strange self-heating properties that reacts when exposed to sodium chloride. 0.2u/tick N/A N/A

Silicate

1 Acetone, 1 Aluminum, 1 Silicon = 3 units
  • Reinforces glass.
A compound that can be used to reinforce glass. 0.2u/tick N/A N/A

Sodium Chloride

1 Sodium, 1 Hydrochloric Acid = 2 units
  • If ingested:
    • Causes thirstiness.
    • Absorbs alcohol.
  • If injected:
    • Does the above.
    • Minorly damages organs.
A salt made of sodium chloride. Commonly used to season food. 0.2u/tick N/A 20u

Space Cleaner

1 Ammonia, 1 Water = 2 units
  • Cleans stuff!
    • Including blood!
    • And resetting germ level!
  • Wow!!!
A compound used to clean things. Now with 50% more sodium hypochlorite! 5u/tick touched N/A N/A

Space Lube

1 Acetone, 1 Silicon, 1 Water = 4 units
  • Makes the floor extremely slippery.
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. N/A N/A N/A

Sterilizine

1 Ethanol, 1 Hydrochloric Acid, 1 Dylovene = 3 units
  • Cleans blood!
    • Doesn't clean anything else!
    • Resets germ level!
  • Wow!!! It's totally useless!
    • Just use Space Cleaner!
Sterilizine is a chemical product composed of bleach and anti-toxins which can thoroughly disinfect wound sites and any biohazardous waste. 5u/tick touched N/A N/A

Syntimeat

5 Blood, 1 Clonexadone = 1 syntimeat
  • Not actually a reagent; it is a recipe to create synthetic meat.
Synthetic meat. Some call it a tasty alternative to actual meat, not realizing that there is no difference at all. Can be eaten, or used as biomatter for cloning pods. N/A N/A N/A

Uranium Solidification

20 Uranium, 5 Potassium, 5 Frost Oil = 1 sheet of uranium
  • Makes solid uranium from liquid uranium.
A recipe that makes sheets of uranium. You can obtain Frost Oil from ice peppers. N/A N/A N/A

Virus Food

1 Milk, 1 Water, 1 sugar = 5 units
  • If used in the incubator:
    • Increases virus growth rate.
  • If ingested:
    • Functions as regular food.
    • Doesn't make viruses already inside you any nastier, in case you were wondering.
Used in Virology as a growth medium for viruses. Available from a wall dispenser in Virology. 0.4u/tick N/A N/A
Medical Department
Head of Department Chief Medical Officer
Personnel Physician - Surgeon - Psychologist - Pharmacist - Emergency Medical Technician - Medical Intern
Useful Guides Guide to Medicine - Guide to Surgery - Guide to Chemistry - Guide to Cadavers
Guides of the Horizon
General Getting Started - Guide to Combat - Guide to EVA - Guide to Piloting - Guide to Gunnery - Guide to Communication - Corporate Regulations - Stellar Corporate Conglomerate Occupation Qualifications
Command Guide to Command - Guide to Paperwork - Guide to Standard Procedure - Guide to Faxes - Chain of Command
Security Guide to Security - Guide to Contraband - Corporate Regulations - Guide to Cadavers
Engineering Guide to Construction - Guide to Advanced Construction - Hacking - Guide to Atmospherics - Supermatter Engine - INDRA Engine - Setting up the Solar Array - Telecommunications - Shields
Medical Guide to Medicine - Guide to Surgery - Guide to Chemistry
Research Guide to Research and Development - Guide to Xenobiology - Guide to Xenobotany - Guide to Xenoarchaeology - Guide to Robotics - Guide to Telescience
Operations Guide to Mining - Guide to Robotics
Civilian Guide to Food - Guide to Drinks - Guide to Hydroponics - Guide to Piloting
Non-human cyborg - AI - Guide to Psionics
Special Odyssey - Mercenary - Ninja - Changeling - Vampire - Raider - Revolutionary - Cultist - Technomancer - Guide to Improvised Weapons - Uplink