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Psionics is a catch-all term for abilities that are granted through a developed Zona Bovinae, which the vast majority of species do not have in a usable form. These abilities are somewhat available to [[Skrell]], the only playable sapient species with a developed Zona Bovinae, but can be granted to players through antagonist status or equipment, such as a Loner’s cerebro-enhancer helmet or a [[Borer|cortical borer]] infestation.
'''Psionics''' is the manipulation of metaphysical forces through concentrated effort employing the '''Zona Bovinae''', a term used by [[Skrell]] to denote the frontal lobe structures of the humanoid brain. The manipulation of these forces is, in practice, the use of influence over a '''Psionic Wake''', also known as the [[Skrell#Nlom|Nlom]] by Skrell who interact with it.  


Lore-wise, everyone who has an active Zona Bovinae, developed or otherwise, is at least partially connected to the [[Skrell#Nlom|Psionic Wake]], otherwise known as the Nlom. Only Skrell have naturally developed enough Zona Bovinae to be able to interact with it, and in turn, be significantly influenced by it. However, if someone experiences repeated psionic assault or connection, they can be both influenced by it and [[Skrell_Ailments|develop certain disorders]] because of it. Due to this, most psionic actions against non-psionic sentients are considered to be battery or assault, with exceptions being made for two-way psionic communication.
Interactions with psionics are broken up into two distinctive forms, known as '''Sending''' and '''Receiving'''. Without a Zona Bovina, it is impossible to either send or receive psionic signals.  


In the game itself, psionic abilities come with significant limitations, but can also be quite powerful or useful at higher ranks. All psionic abilities have a cost upon your psionic stamina, which slowly regenerates over time. In addition to this, each psionic ability has a cooldown after it’s used.  
== Receiving Psionics==
Most carbon-based life in the Orion Spur possesses some degree of capacity for Receiving. This capacity comes from having a lobed brain, and can vary not only between species, but also between individuals of a species. This capacity is also known as '''Psi-sensitivity'''.


=Psionic Ranks=
Mechanically, Psi-sensitivity is a sum-total of all of a character's sources for it, starting at 0. These sources can be either positive or negative, and can also be temporary. Characters with a Psi-sensitivity score greater than or equal to 1 are counted by the game as if being psychic, even if they are not capable of sending telepathically. While characters with a negative total Psi-sensitivity are considered "Psi-Deaf", and can situationally be ignored by psionic effects entirely.
Mechanically, there are four ranks of psionic abilities. These ranks are called Operant, Master, Grandmaster, and Paramount, in ascending order of strength. People at the operant level can typically perform mild feats of psionic ability, such as lighting a cigarette with their mind, reading surface thoughts, or sensing nearby psionic signatures. Masters can perform more impressive feats, such as generating EMPs and manifesting psionic tools. Grandmasters are typically the highest you’ll ever see in-game, as well as representing the peak of psionic power, only available with admin intervention and special events, being able to utilize telekinesis or perform psionic assaults on everyone around them. Finally, Paramounts are nigh-godlike in their ability to wield psionics, able to mind control others, raise the dead, and blast people with lightning. For this reason, you're guaranteed to almost never see any in-game.


=Types of Psionics=
Being Psi-Deaf causes telepathic messages to be scrambled and incoherent, if they are even received at all.
There are four types of psionic faculties, each having its own separate ranking. It’s entirely possible to be an operant in one area and a grandmaster in another. Each faculty specializes in different areas and has different abilities related to their field of expertise.


==Coercion==
=== Sources of Psi-sensitivity ===
Coercion is the faculty built around mental interaction, both positive and negative. This faculty contains the secrets of mental assaults, mind reading, and psionic senses.  
This list is not conclusive, and should be updated whenever new sources are added.


{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
'''Positive Sources'''
*'''Being Capable of Sending (+Rank)''': Having any form of telepathy gives a bonus to Psi-sensitivity equal to one's own Psionic Rank.
*'''Having a Psi-Receiver (+1)''': Psi-receivers are a bioaugment consisting of a vatgrown cranial lobe, which has been genetically engineered to enhance the user's sensitivity.
*'''High Psi-sensivity Trait (+1)''': (Temporarily) Available in the Disabilities menu during character creation.
*'''Consuming Psycho-nootropic Drugs''': Certain drugs can provide a temporary bonus.
**'''Wulumunusha (+1, temporary)''': Overdosing on Wulumunusha gives a temporary bonus, which lasts until the drug is fully metabolized.
 
'''Negative Sources'''
*'''Having a Mindshield (-1)''': A mechanical implant that fully blocks telepathy in addition to penalizing sensitivity.
*'''Having a Mindblanker (-1)''': These work identically to Mindshields, except are a Bioaug. Available to Galatean characters.
*'''Low Psi-sensitivity Trait (-1)''': (Temporarily) Available in the Disabilities menu during character creation.
*'''Consuming Psycho-depressants''': Certain drugs can give a penalty. None currently exist in the game, but are planned to be added.
*'''Active Psi-Suppression (-2)''': Activating the Psionic Suppression power gives a debuff that completely blocks telepathy.
 
==Sending Psionics==
[[File:PsiBrain.png|thumb|The Psionic Brain]]
[[Skrell]] are widely believed to be the only species capable of '''Sending''' psionic signals, which is demonstrated by their expression of certain telepathic abilities. It is not canonically known if other sophonts are capable of Sending, though this is not necessarily impossible.
 
'''Non-Canonically''', certain antagonists-- such as [[Loner|Loners]], [[Borer|Cortical Borers]], and [[Traitor|Traitors]] who purchase a psionic augment, are all capable of Sending. Any antagonist with access to an Uplink may purchase a '''Psi-Jumpstarter''' to gain Rank 2, or a '''Psi-Awakener''' to gain Rank 1. Neither of these items exist canonically.
 
The fundamental elements in the use of psionics are '''Psionic Stamina''' (Psi-Stamina) and '''Psionic Powers'''. Psionic Powers use up Psionic Stamina. As powers are used, you Psionic Stamina lowers. Over time it will regenerate, however it is not at a rate able to keep up with constant Psionic use. Over use of your Psionic Powers will lead to '''Psishock''', a state which stuns and damages you through overuse of your Zona Bovinae.
 
[[File:PsiPowers.png|thumb|The default Psionic Powers given to all Sending-capable Sophonts.]]
Keeping track of your Psionic Stamina is essential, as well as access the '''Psionic Shop''' to acquire Psionic Powers. On the right of the HUD, a brain icon is present. Just below this icon is a number representing your current Psionic Stamina. By '''left-clicking''' the brain icon, you can access the Psionic Shop.
 
Psionic Powers appear in the top right of the HUD. You can use an ability by clicking on it, and using the item which spawns on either yourself, someone else, or using it in-hand. By shift-clicking the Psionic Powers, you can see what the ability does.
 
===Psionic Ranks===
'''Psionics Ranks''' are a mechanical method for describing someone's capacity for Sending. These ranks define and limit what powers can be bought from the Psionic Shop, and also define how many '''Psipoints''' you have to gain Psionic Powers.
[[File:PsiShop.png|thumb|The Psionic Shop where you can acquire new abilities.]]
The ranks are:
*'''Rank 0: Psi-Mute:''' No access to powers at all.
*'''Rank 1: Sensitive:''' 2 Psipoints. Most Skrell are at this rank.
*'''Rank 2: Harmonious:''' 10 Psipoints. Provided by a Psi-Jumpstarter. Skrell antagonists can also use a Psi-Jumpstarter to upgrade to this rank, and their starting points stack with those provided by the item.
*'''Rank 3: Apex:''' 14 Psipoints. [[Loner]] starts at this rank.
*'''Rank 4: Limitless:''' 40 points. Admin-only.
 
===Psionic Powers===
Powers are generally split between '''Canon''' and '''Non-Canon'''. Canon powers can be used by either ship characters, event characters, or both. Non-canon powers are exclusively antag abilities and not considered real powers in lore. Within these non-canon powers, some may even be limited on Psionic Rank depending on how powerful they are.
 
The key components of a Psionic Power is its '''Point Cost, Psi-Stamina Cost,''' and '''Cooldown'''. The Point Cost is how many Psipoints you need to gain the ability from the Psionic Shop. After gaining the power, you can use it for the Psi-Stamina Cost, which will lower your Psi-Stamina by that amount. After use, you must wait for however many seconds the Cooldown is before it may be used again.
 
{| class="wikitable sortable" style="width:75%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='background-color:#eeffee;'|Rank Required
! scope="col" class="unsortable" style='background-color:#eeffee;'|Availability/Canonicity
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description/Use
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description/Use
! scope="col" style='background-color:#d5eaff;'|Cost
! scope="col" style='background-color:#d5eaff;'|Point Cost
! scope="col" style='background-color:#d5eaff;'|Psi-Stamina Cost
! scope="col" style='background-color:#f7f4cb;'|Cooldown
! scope="col" style='background-color:#f7f4cb;'|Cooldown
|-
|-
|Psi Ping
| Air Bullet
|Operant
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Activate an empty hand on help intent to detect nearby psionic signatures. This does not work on mindshielded personnel or synthetics, as they lack an active Zova Bovinae to target.
| Wrap air in a psionic bubble, compress it, then send it flying at your enemies. Activate the spell in hand to create up to six air bullets, then fire them by clicking something.
|5
| 3
|30
| 0
| 5
|-
| Assay
!style='background-color:#c9e5f5;'| Automatically given to all Psionic users, Canon
| Touch a person to get a rough estimate of their Psi-sensivivity. This does not provide any direct information on a person's Psi-rank.
| N/A
| 2
| 10
|-
| Barrier
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Activate in hand to give yourself psionic armour. This armour is slightly worse than generic heavy armour, and has a small passive upkeep.
| 1
| 30
| 20
|-
| Bubble
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Create a protective bubble around you that removes your need to breathe or wear voidsuits in EVA.
| 1
| 10
| 10
|-
| Charge
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Use this spell on an item with a cell to charge it.
| 1
| 5
| 5
|-
| Commune
!style='background-color:#c9e5f5;'| Automatically given to all Psionic users, Canon
| Send a telepathic message to the target if they are capable of Receiving. Strong receivers will receive an indication of who sends the message, while Psi-deaf individuals will only partially receive the message. Contrary to popular opinion, this power is completely safe, and will never harm the target regardless of their Psi-sesnitivity.
| N/A
| 10
| 15
|-
| Electrocute
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Administer a painful amount of psionic shock to the nervous system of a foe in melee range, causing burn and agony damage.
| 2
| 5
| 10
|-
| Emotional Suggestion
!style='background-color:#c9e5f5;'| Psionic users, Canon
| Sends an emotion to the target if they are capable of Receiving. Strong receivers will know who sent the message, while Psi-deaf individuals won't receive it at all.
| 1
| 15
| 10
|-
| Focus
!style='background-color:#c9e5f5;'| Event characters, Canon
| Activate this spell in your hand to generate five units of synaptizine in your bloodstream.
| 1
| 20
| 50
|-
| Grip
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Grip a victim with psionic energy. You can squeeze your grip to crush them. Drop your spell to undo the stasis.
| 3
| 10
| 20
|-
| Hollow Technique: Purple
!style='background-color:#f5d7d7;'| Automatically given to Limitless users, Non-canon
| Purple is an extraordinarily destructive energy wave of annihilation that rips whatever it hits from existence.
| N/A
| 50
| 10
|-
| Ion Blast
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Activate in hand to release a 3x3 ion blast around you. Be careful, this ability is expensive to use.
| 3
| 30
| 20
|-
| Jump
!style='background-color:#f5d7d7;'| Loner only, Non-canon
| Teleport to a destination you click on.
| 3
| 25
| 50
|-
| Lightning
!style='background-color:#f5d7d7;'| Automatically given to Apex users, Non-canon
| Fire a concentrated lightning bolt. Activate this spell in hand to switch to a second mode that hits living beings in a 4x3 area in front of you.
| N/A
| 15
| 10
|-
| Mend
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Mend a creature's wounds. This handles internal wounds as well, such as ruptured organs and broken bones.
| 2
| 30
| 50
|-
| Mind Muddle
!style='background-color:#c9e5f5;'| Event characters, Canon
| Use this at range to confuse a target and give them a little bit of pain.
| 1
| 10
| 20
|-
| Mirror Shade
!style='background-color:#c9e5f5;'| Event characters, Canon
| Activate this spell to generate two psionic copies of yourself that will attack nearby mobs. These clones are not dense, will deal pain damage, and disappear after thirty seconds.
| 2
| 20
| 100
|-
| Nlom Eyes
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Roughly locate a mob on your z-level.
| 2
| 5
| 10
|-
| Psi-Awaken (Awaken)
!style='background-color:#f5d7d7;'| Automatically given to Apex users, Non-canon
| Stimulate a living being's Zona Bovinae and bring them to Psionically Harmonious rank.
| N/A
| 100
| 20
|-
| Psi-Drain
!style='background-color:#f5d7d7;'| Automatically given to Apex users, Non-canon
| Drain psi-stamina from a living being. This can be used both in melee and at range.
| N/A
| 5
| 10
|-
| Psi-Punch
!style='background-color:#f5d7d7;'| Antag only, Non-canon
| Imbue your fists with psionic power.
| 2
| 3
| 0
|-
| Psionic Recovery
!style='background-color:#c9e5f5;'| Automatically given to all Psionic users, Canon
| Activate in hand to regenerate psi-stamina.
| N/A
| 0
| 5
|-
|-
|Commune
| Psionic Search
|Operant
!style='background-color:#c9e5f5;'| Automatically given to all Psionic users, Canon
|Target the mouth and click on a creature on disarm intent to psionically send them a message. This does not work on mindshielded personnel or synthetics, as they lack an active Zova Bovinae to target.
| Scan your Z-level for beings who are capable of Receiving.
|15
| N/A
|10
| 10
| 5
|-
|-
|Assay
| Psi-Stamina Weave
|Operant
!style='background-color:#c9e5f5;'| Psionic users, Canon
|Grab a patient, target the head, then use the grab on them while on disarm intent, in order to perform a deep coercive-redactive probe of their psionic potential.
| Activate this spell in your hand to regenerate your psi-stamina a little bit.
|15
| 1
|100
| 0
| 0
|-
|-
|Read Mind
| Psi-Sunder (Sunder)
|Operant
!style='background-color:#f5d7d7;'| Automatically given to Apex users, Non-canon
|Target the head on disarm intent at melee range to attempt to read a victim's surface thoughts. This does not work on mindshielded personnel or synthetics, as they lack an active Zova Bovinae to target.
| Destroy a living being's Zona Bovinae. This will make them psionically deaf.
|30
| N/A
|150
| 20
| 30
|-
|-
|Agony
| Psionic Suppression
|Master
!style='background-color:#c9e5f5;'| Psionic users, Canon
|Target the chest or groin on disarm intent to use a melee attack equivalent to a strike from a stun baton.
| Toggle activate to completely block telepathic messages. While active, it gives a -2 modifier to Receiving, which can be useful for hiding from Assay and Psi-Search.
|8
| 1
|50
| 5
| N/A
|-
|-
|Spasm
| Psi-Sword
|Master
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Target the arms or hands on disarm intent to use a ranged attack that may rip the weapons away from the target.
| Create a psionic sword.
|15
| 3
|100
| 5
| 10
|-
|-
|Focus
| Psi-Tool
|Master
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Grab a patient, target the mouth, then use the grab on them while on disarm intent, in order to cure ailments of the mind. At Grandmaster ranking, this removes hallucinations, awakens patients, and cures paralysis. Otherwise, it is purely an RP effect.
| Create a psionic tool that can change into a screwdriver, crowbar, wrench or wirecutters.
|10
| 1
|80
| 5
| 10
|-
|-
|Blindstrike
| Pull
|Grandmaster
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Target the eyes on disarm intent and click anywhere to use a radial attack that blinds, deafens, and disorients everyone near you.
| Pulls the target straight towards the user, smashing windows along the way. If it can be held in your hands, it goes straight to your hand. Note that you can catch items you pull to yourself if you toggle throw mode before pulling an item.
|8
| 2
|120
| 10
| 50
|-
|-
|Mindslave
| Read Mind
|Paramount
!style='background-color:#c9e5f5;'| Psionic users, Canon
|Grab a victim, target the eyes, then use the grab on them while on disarm intent, in order to convert them into a loyal mind-slave. The process takes some time, and failure is punished harshly. This does not work on mindshielded personnel.
| Rip thoughts from someone's mind. If your rank is Psionically Sensitive, you may only skim the surface thoughts from a person's mind. If your rank is Psionically Harmonious or above, your target is forced to respond to a five-word question with the truth. This power is extremely dangerous, causing a stroke if your Psi-sensitivity is 2 or more points greater than the target, and moderate brain damage otherwise. Psi-sensitive characters are more resistant to this brain damage, but are never completely safe from it.
|28
| 1
|200
| 50
|}
| 10
 
|-
==Energistics==
| Rejuvenate
Energistics is the faculty built around pyrokinesis, electrokinesis, and electromagnetic manipulation. If it burns, shocks, or makes an EMP, it’s in here.
!style='background-color:#f5d7d7;'| Antag only, Non-canon
 
| Restore a creature's blood.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
| 1
! scope="col" style='width:150px; background-color:#eeffee;'|Name
| 30
! scope="col" class="unsortable" style='background-color:#eeffee;'|Rank Required
| 50
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description/Use
! scope="col" style='background-color:#d5eaff;'|Cost
! scope="col" style='background-color:#f7f4cb;'|Cooldown
|-
|-
|Spark
| Rend
|Operant
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Target something in melee range on harm intent to cause some sparks to appear. This can light fires but does no direct harm to any living target. If you target someone who has a cigarette in their mouth, it will light the cigarette.
| Activate it in your hand to switch to a structure mode, in which you cannot target living beings (synthetics included) but you can tear apart walls and airlocks much faster.
|1
| 3
|1
| 35
| 30
|-
|-
|Electropulse
| Shockwave
|Master
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Target the right hand while on harm intent and click an object to use a melee attack that causes a localized EMP. This activates the EMP function on things, but it takes a while and applies a long cooldown, in addition to being expensive.
| Create a wave of telekinetic energy to pummel the ground in a straight line in the direction you're facing. Anyone caught in it falls over unless wearing magboots.
|40
| 2
|100
| 20
| 50
|-
|-
|Lightning
| Singularity
|Master
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Use this ranged lightning attack while on harm intent. Your mastery of Energistics will determine how powerful the lightning is. Be wary of overuse, and try not to fry your own brain.
| Creates a psionic illusion. Anyone within four tiles of it is forced to walk towards it. It will dissipate after ten seconds.
|20
| 2
|20
| 20
| 100
|-
|-
|Electrocute
| Skinsight
|Grandmaster
!style='background-color:#c9e5f5;'| Psionic users, Canon
|Target the chest or groin while on harm intent to use a melee attack that electrocutes a victim.
| Get information on a creature's vitals. Activate in your hand to switch between a normal mode or a slower, more detailed mode. Note that the body scan mode is not 100% accurate with the numbers given.
|15
| 1
|25
| 10
|}
| 10
 
==Psychokinesis==
Psychokinesis is the faculty built around manipulating items and creating items. If you want to make your own sword, make your own tools, or manipulate items from afar, this is the choice for you.
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='background-color:#eeffee;'|Rank Required
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description/Use
! scope="col" style='background-color:#d5eaff;'|Cost
! scope="col" style='background-color:#f7f4cb;'|Cooldown
|-
|-
|Psiblade
| Spasm
|Operant
!style='background-color:#c9e5f5;'| Event characters, Canon
|Click on or otherwise activate an empty hand while on harm intent to manifest a psychokinetic blade. The power of the blade will vary based on your mastery of the faculty.
| Force a target to drop the items in its hands.
|10
| 1
|30
| 20
| 100
|-
|-
|Tinker
| Stasis
|Master
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Click on or otherwise activate an empty hand while on grab intent to manifest a psychokinetic tool. Use it in-hand to switch between tool types.
| Condenses the Nlom field around one person at a time. This immobilises them like an energy net and also applies stasis to them.
|5
| 2
|10
| 20
| 100
|-
|-
|Telekinesis
| Throw
|Grandmaster
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Click on a distant target while on grab intent to manifest a psychokinetic grip. Use it to manipulate objects at a distance.
| "Click this spell with an item to prepare it to be thrown, then use the spell to throw the item with lethal force.
|5
| 3
|10
| 20
|}
| 20
 
==Redaction==
This is the faculty to do with biokinesis and healing. If you’re looking to be a portable health analyzer, heal wounds, or purge radiation, you’ll be right at home here.
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #ccddcc; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#eeffee;'|Name
! scope="col" class="unsortable" style='background-color:#eeffee;'|Rank Required
! scope="col" class="unsortable" style='background-color:#eeffee;'|Description/Use
! scope="col" style='background-color:#d5eaff;'|Cost
! scope="col" style='background-color:#f7f4cb;'|Cooldown
|-
|-
|Skinsight
| Time Stop
|Operant
!style='background-color:#f5d7d7;'| Antag only, Non-canon
|Grab a patient, target the chest, then switch to help intent and use the grab on them to perform a check for wounds and damage.
| Freeze living beings around you in a 5x5 area. '''This power is currently bugged and does nothing.'''
|3
| 2
|30
| 30
| 10
|-
|-
|Mend
| Warp
|Operant
!style='background-color:#f5d7d7;'| Loner only, Non-canon
|Target a patient while on help intent at melee range to mend a variety of maladies, such as bleeding, or broken bones. Zone selection will affect which limb will be healed. Higher ranks in this faculty allow you to mend a wider range of problems. This does not work on prosthetic limbs.
| Teleport to a location you can see.
|7
| 4
|50
| 10
| 50
|-
|-
|Cleanse
| Zona Absorption
|Grandmaster
!style='background-color:#f5d7d7;'| Automatically given to Loner, Non-canon
|Target a patient while on help intent at melee range to cleanse radiation and genetic damage from a patient.
| Absorb a psionic energy from a being's Zona Bovinae, granting you an extra point to be used in the Point Shop.
|9
| N/A
|60
| 10
| 30
|-
|-
|Revive
 
|Paramount
|Obtain a grab on a dead target, target the head, then select help intent and use the grab against them to attempt to bring them back to life. The process is lengthy and failure is punished harshly.
|25
|80
|}
[[Category:Guides]]
[[Category:Guides]]
{{Gameplay Guides}}
{{Guides}}

Latest revision as of 17:56, 2 February 2026

Psionics is the manipulation of metaphysical forces through concentrated effort employing the Zona Bovinae, a term used by Skrell to denote the frontal lobe structures of the humanoid brain. The manipulation of these forces is, in practice, the use of influence over a Psionic Wake, also known as the Nlom by Skrell who interact with it.

Interactions with psionics are broken up into two distinctive forms, known as Sending and Receiving. Without a Zona Bovina, it is impossible to either send or receive psionic signals.

Receiving Psionics

Most carbon-based life in the Orion Spur possesses some degree of capacity for Receiving. This capacity comes from having a lobed brain, and can vary not only between species, but also between individuals of a species. This capacity is also known as Psi-sensitivity.

Mechanically, Psi-sensitivity is a sum-total of all of a character's sources for it, starting at 0. These sources can be either positive or negative, and can also be temporary. Characters with a Psi-sensitivity score greater than or equal to 1 are counted by the game as if being psychic, even if they are not capable of sending telepathically. While characters with a negative total Psi-sensitivity are considered "Psi-Deaf", and can situationally be ignored by psionic effects entirely.

Being Psi-Deaf causes telepathic messages to be scrambled and incoherent, if they are even received at all.

Sources of Psi-sensitivity

This list is not conclusive, and should be updated whenever new sources are added.

Positive Sources

  • Being Capable of Sending (+Rank): Having any form of telepathy gives a bonus to Psi-sensitivity equal to one's own Psionic Rank.
  • Having a Psi-Receiver (+1): Psi-receivers are a bioaugment consisting of a vatgrown cranial lobe, which has been genetically engineered to enhance the user's sensitivity.
  • High Psi-sensivity Trait (+1): (Temporarily) Available in the Disabilities menu during character creation.
  • Consuming Psycho-nootropic Drugs: Certain drugs can provide a temporary bonus.
    • Wulumunusha (+1, temporary): Overdosing on Wulumunusha gives a temporary bonus, which lasts until the drug is fully metabolized.

Negative Sources

  • Having a Mindshield (-1): A mechanical implant that fully blocks telepathy in addition to penalizing sensitivity.
  • Having a Mindblanker (-1): These work identically to Mindshields, except are a Bioaug. Available to Galatean characters.
  • Low Psi-sensitivity Trait (-1): (Temporarily) Available in the Disabilities menu during character creation.
  • Consuming Psycho-depressants: Certain drugs can give a penalty. None currently exist in the game, but are planned to be added.
  • Active Psi-Suppression (-2): Activating the Psionic Suppression power gives a debuff that completely blocks telepathy.

Sending Psionics

The Psionic Brain

Skrell are widely believed to be the only species capable of Sending psionic signals, which is demonstrated by their expression of certain telepathic abilities. It is not canonically known if other sophonts are capable of Sending, though this is not necessarily impossible.

Non-Canonically, certain antagonists-- such as Loners, Cortical Borers, and Traitors who purchase a psionic augment, are all capable of Sending. Any antagonist with access to an Uplink may purchase a Psi-Jumpstarter to gain Rank 2, or a Psi-Awakener to gain Rank 1. Neither of these items exist canonically.

The fundamental elements in the use of psionics are Psionic Stamina (Psi-Stamina) and Psionic Powers. Psionic Powers use up Psionic Stamina. As powers are used, you Psionic Stamina lowers. Over time it will regenerate, however it is not at a rate able to keep up with constant Psionic use. Over use of your Psionic Powers will lead to Psishock, a state which stuns and damages you through overuse of your Zona Bovinae.

The default Psionic Powers given to all Sending-capable Sophonts.

Keeping track of your Psionic Stamina is essential, as well as access the Psionic Shop to acquire Psionic Powers. On the right of the HUD, a brain icon is present. Just below this icon is a number representing your current Psionic Stamina. By left-clicking the brain icon, you can access the Psionic Shop.

Psionic Powers appear in the top right of the HUD. You can use an ability by clicking on it, and using the item which spawns on either yourself, someone else, or using it in-hand. By shift-clicking the Psionic Powers, you can see what the ability does.

Psionic Ranks

Psionics Ranks are a mechanical method for describing someone's capacity for Sending. These ranks define and limit what powers can be bought from the Psionic Shop, and also define how many Psipoints you have to gain Psionic Powers.

The Psionic Shop where you can acquire new abilities.

The ranks are:

  • Rank 0: Psi-Mute: No access to powers at all.
  • Rank 1: Sensitive: 2 Psipoints. Most Skrell are at this rank.
  • Rank 2: Harmonious: 10 Psipoints. Provided by a Psi-Jumpstarter. Skrell antagonists can also use a Psi-Jumpstarter to upgrade to this rank, and their starting points stack with those provided by the item.
  • Rank 3: Apex: 14 Psipoints. Loner starts at this rank.
  • Rank 4: Limitless: 40 points. Admin-only.

Psionic Powers

Powers are generally split between Canon and Non-Canon. Canon powers can be used by either ship characters, event characters, or both. Non-canon powers are exclusively antag abilities and not considered real powers in lore. Within these non-canon powers, some may even be limited on Psionic Rank depending on how powerful they are.

The key components of a Psionic Power is its Point Cost, Psi-Stamina Cost, and Cooldown. The Point Cost is how many Psipoints you need to gain the ability from the Psionic Shop. After gaining the power, you can use it for the Psi-Stamina Cost, which will lower your Psi-Stamina by that amount. After use, you must wait for however many seconds the Cooldown is before it may be used again.

Name Availability/Canonicity Description/Use Point Cost Psi-Stamina Cost Cooldown
Air Bullet Antag only, Non-canon Wrap air in a psionic bubble, compress it, then send it flying at your enemies. Activate the spell in hand to create up to six air bullets, then fire them by clicking something. 3 0 5
Assay Automatically given to all Psionic users, Canon Touch a person to get a rough estimate of their Psi-sensivivity. This does not provide any direct information on a person's Psi-rank. N/A 2 10
Barrier Antag only, Non-canon Activate in hand to give yourself psionic armour. This armour is slightly worse than generic heavy armour, and has a small passive upkeep. 1 30 20
Bubble Antag only, Non-canon Create a protective bubble around you that removes your need to breathe or wear voidsuits in EVA. 1 10 10
Charge Antag only, Non-canon Use this spell on an item with a cell to charge it. 1 5 5
Commune Automatically given to all Psionic users, Canon Send a telepathic message to the target if they are capable of Receiving. Strong receivers will receive an indication of who sends the message, while Psi-deaf individuals will only partially receive the message. Contrary to popular opinion, this power is completely safe, and will never harm the target regardless of their Psi-sesnitivity. N/A 10 15
Electrocute Antag only, Non-canon Administer a painful amount of psionic shock to the nervous system of a foe in melee range, causing burn and agony damage. 2 5 10
Emotional Suggestion Psionic users, Canon Sends an emotion to the target if they are capable of Receiving. Strong receivers will know who sent the message, while Psi-deaf individuals won't receive it at all. 1 15 10
Focus Event characters, Canon Activate this spell in your hand to generate five units of synaptizine in your bloodstream. 1 20 50
Grip Antag only, Non-canon Grip a victim with psionic energy. You can squeeze your grip to crush them. Drop your spell to undo the stasis. 3 10 20
Hollow Technique: Purple Automatically given to Limitless users, Non-canon Purple is an extraordinarily destructive energy wave of annihilation that rips whatever it hits from existence. N/A 50 10
Ion Blast Antag only, Non-canon Activate in hand to release a 3x3 ion blast around you. Be careful, this ability is expensive to use. 3 30 20
Jump Loner only, Non-canon Teleport to a destination you click on. 3 25 50
Lightning Automatically given to Apex users, Non-canon Fire a concentrated lightning bolt. Activate this spell in hand to switch to a second mode that hits living beings in a 4x3 area in front of you. N/A 15 10
Mend Antag only, Non-canon Mend a creature's wounds. This handles internal wounds as well, such as ruptured organs and broken bones. 2 30 50
Mind Muddle Event characters, Canon Use this at range to confuse a target and give them a little bit of pain. 1 10 20
Mirror Shade Event characters, Canon Activate this spell to generate two psionic copies of yourself that will attack nearby mobs. These clones are not dense, will deal pain damage, and disappear after thirty seconds. 2 20 100
Nlom Eyes Antag only, Non-canon Roughly locate a mob on your z-level. 2 5 10
Psi-Awaken (Awaken) Automatically given to Apex users, Non-canon Stimulate a living being's Zona Bovinae and bring them to Psionically Harmonious rank. N/A 100 20
Psi-Drain Automatically given to Apex users, Non-canon Drain psi-stamina from a living being. This can be used both in melee and at range. N/A 5 10
Psi-Punch Antag only, Non-canon Imbue your fists with psionic power. 2 3 0
Psionic Recovery Automatically given to all Psionic users, Canon Activate in hand to regenerate psi-stamina. N/A 0 5
Psionic Search Automatically given to all Psionic users, Canon Scan your Z-level for beings who are capable of Receiving. N/A 10 5
Psi-Stamina Weave Psionic users, Canon Activate this spell in your hand to regenerate your psi-stamina a little bit. 1 0 0
Psi-Sunder (Sunder) Automatically given to Apex users, Non-canon Destroy a living being's Zona Bovinae. This will make them psionically deaf. N/A 20 30
Psionic Suppression Psionic users, Canon Toggle activate to completely block telepathic messages. While active, it gives a -2 modifier to Receiving, which can be useful for hiding from Assay and Psi-Search. 1 5 N/A
Psi-Sword Antag only, Non-canon Create a psionic sword. 3 5 10
Psi-Tool Antag only, Non-canon Create a psionic tool that can change into a screwdriver, crowbar, wrench or wirecutters. 1 5 10
Pull Antag only, Non-canon Pulls the target straight towards the user, smashing windows along the way. If it can be held in your hands, it goes straight to your hand. Note that you can catch items you pull to yourself if you toggle throw mode before pulling an item. 2 10 50
Read Mind Psionic users, Canon Rip thoughts from someone's mind. If your rank is Psionically Sensitive, you may only skim the surface thoughts from a person's mind. If your rank is Psionically Harmonious or above, your target is forced to respond to a five-word question with the truth. This power is extremely dangerous, causing a stroke if your Psi-sensitivity is 2 or more points greater than the target, and moderate brain damage otherwise. Psi-sensitive characters are more resistant to this brain damage, but are never completely safe from it. 1 50 10
Rejuvenate Antag only, Non-canon Restore a creature's blood. 1 30 50
Rend Antag only, Non-canon Activate it in your hand to switch to a structure mode, in which you cannot target living beings (synthetics included) but you can tear apart walls and airlocks much faster. 3 35 30
Shockwave Antag only, Non-canon Create a wave of telekinetic energy to pummel the ground in a straight line in the direction you're facing. Anyone caught in it falls over unless wearing magboots. 2 20 50
Singularity Antag only, Non-canon Creates a psionic illusion. Anyone within four tiles of it is forced to walk towards it. It will dissipate after ten seconds. 2 20 100
Skinsight Psionic users, Canon Get information on a creature's vitals. Activate in your hand to switch between a normal mode or a slower, more detailed mode. Note that the body scan mode is not 100% accurate with the numbers given. 1 10 10
Spasm Event characters, Canon Force a target to drop the items in its hands. 1 20 100
Stasis Antag only, Non-canon Condenses the Nlom field around one person at a time. This immobilises them like an energy net and also applies stasis to them. 2 20 100
Throw Antag only, Non-canon "Click this spell with an item to prepare it to be thrown, then use the spell to throw the item with lethal force. 3 20 20
Time Stop Antag only, Non-canon Freeze living beings around you in a 5x5 area. This power is currently bugged and does nothing. 2 30 10
Warp Loner only, Non-canon Teleport to a location you can see. 4 10 50
Zona Absorption Automatically given to Loner, Non-canon Absorb a psionic energy from a being's Zona Bovinae, granting you an extra point to be used in the Point Shop. N/A 10 30
Guides of the Horizon
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