Off-Duty Crewman

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SERVICE STAFF
Off-Duty Crewmember
Off-Duty Crewmember
Access: Nothing
Qualifications: None
Employers: Idris Incorporated, Nanotrasen Corporation.
Supervisors: Everyone
Duties: Visit the ship. Socialize. Tell people that you have children.
Guides: No external guides.

This job has no access. You should never ask someone like Executive Officer give you access or a job so you can do something. You are at the ship to visit, not to work.

Overview

As an off-duty Crewmember, you'll get the opportunity to talk with people on an "extended break". You can visit the bar and take this opportunity to drink with people. Alternatively, you could also visit the kitchen and try one of the finest dining food abroad the SCCV Horizon. You should not be asking people to give you something to do as a visitor. You are NOT on a paid shift. You should not be assisting with emergencies nor assisting in hunting down antagonists. You should comply with the crew's instructions. You are there to visit. Any actions you take can result in administrative action. You are permitted to only act if the ship is FUBAR.

Traitoring

You could take advantage of your built relationship with the crew to get information resources and material to aid you in accomplishing your goals.

Guides of the Aurora
Game Mechanics Guide to Controls - Guide to Combat - Guide to EVA - Guide to Communication - Corporate Regulations - Job Accessibility Requirements - Guide to Piloting
Command Guide to Command - Guide to Paperwork - Guide to Station Procedure
Security Guide to Security - Guide to Contraband - Corporate Regulations - Guide to Cadavers
Engineering Guide to Construction - Guide to Advanced Construction - Guide to Construction Materials - Hacking - Guide to Atmospherics - Supermatter Engine - Tesla Engine - Setting up the Solar Array - Telecommunications - Shields
Medical Guide to Medicine - Guide to Surgery - Guide to Chemistry
Research Guide to Research and Development - Guide to Toxins - Guide to Xenobiology - Guide to Xenobotany - Guide to Xenoarchaeology - Guide to Robotics - Guide to Telescience
Operations Guide to Mining - Guide to Robotics
Civilian Guide to Food - Guide to Drinks - Guide to Hydroponics - Guide to Piloting
Non-human cyborg - AI - Guide to Psionics
Special Mercenary - Ninja - Changeling - Vampire - Raider - Revolutionary - Cultist - Guide to Improvised Weapons
Jobs on Aurora
Command Captain - Executive Officer - Head of Security - Chief Engineer - Research Director - Chief Medical Officer - Operations Manager
Security Security Officer - Warden - Investigator - Security Cadet
Engineering Engineer - Atmospheric Technician - Engineering Apprentice
Medical Surgeon - Physician - First Responder - Psychologist - Pharmacist - Medical Intern
Research Scientist - Xenobiologist - Lab Assistant
Operations Hangar Technician - Prospector - Machinist
Service NanoTrasen Liaison - Bridge Crewman - Assistant - Off-Duty Crewman - Passenger - Bartender - Chef - Chaplain - Librarian - Janitor - Botanist
Non-human AI - Cyborg - Personal AI
Special Merchant - Emergency Response Team - Foreign Legion - Ghost Roles