Difference between revisions of "User:The Stryker/Sandbox"

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{{Navbox Lore}}
{{Navbox Lore}}
{{Navbox_Synth_Lore}}
{{Navbox Human Lore}}
=Overview=
This is the collective list of factions affiliated with or consisting of, in their majority, synthetics. They are very influential and renowned groups in the modern day in comparison to the normal synthetic, and due to the nature of these strange robots, opinions on them are highly polarized. While some see these factions as hope, others may see them as a threat, or so on.
 
{{Infobox Species
{{Infobox Species
  |Species = Purpose
  |Species = Eridanian
  |Scientific = Free Synthetics
  |Scientific = H. Sapiens / Human
  |Image = PURPOSE380x320.png
  |Image = Corp410x320.png
  |System = N/A
  |System = Epsilon Eridani
  |World = EC-2718
  |World = Oran
  |Language = Varied
  |Language = Sol Common / Tradeband
  |Politic = N/A
  |Politic = Eridani Corporate Federation / Sol Alliance
  }}
  }}
{{toc_right}}


=Purpose=
[[File:Eridani Logo.png|thumb|The logo of the Eridani Corporate Federation. It's motto is "For the Prosperity of all Eridanians"]]
 
Eridani, or the Eridani Corporate Federation, is an oligarchic republic in the Epsilon Eridani system dominated entirely by a council of mega-corporations that seek profit and expansion at any cost. It has no official capital - government authority is exercised digitally. Its citizens are called Eridanians.
 
==Government==
Eridani’s government is largely represented by the Board of Five - five representatives from various megacorporations. Each seat in the Board is tied to a sector, which the chairman’s corporation has full control over. Presently, however, all of the five sectors only include one planet. The positions in the Board are simply purchased, but they also stay extremely consistent because it takes a 4 to 1 majority to dismiss a member, opening the position up for sale - the current arrangement of seats hasn’t changed since the 23rd century. Sector Alpha is considered the most valuable, and its seat is the most expensive, and sector Epsilon is the least valuable of the five.
 
Sector α (Oran) - Hephaestus Industries <br>
Sector β (Akhet) - Zeng-Hu Pharmaceuticals <br>
Sector γ (Amon) - Zeng-Hu Pharmaceuticals <br>
Sector δ (Set) - Einstein Engines <br>
Sector ε (Nebthet) - Einstein Engines
 
Eridani's status in the Sol Alliance is complex and esoteric, but that is by design. In favor of a constitution, Eridani holds the Alliance to a 303 page Terms and Conditions Treaty Regarding The Free Economic Zone of Epsilon Eridani. Very few politicians have actually read the entire text of the Terms and Conditions - not that it matters, as the Terms and Conditions may change at any time and for any reason.
 
==Population and Planets==
The total population of the Federation is around 854 million based on the 2460 Census (although the census has only counted people who have an official address), which is spread over five worlds - Akhet, Oran, Amon and the twin giants Set and Nebthet. Whatever landscape all of these planets had before has been successfully terraformed into an universal arid climate with flat terrain and Earth-like gravity - ideal for transforming them into sprawling “office worlds”, consisting of skyscrapers upon skyscrapers connected by bridges from various floors. These enormous buildings don’t only consist of offices, contrary to what the name might suggest - rather, they function like miniature slices of cities, complete with floors dedicated to apartments, stores and various services.
 
The beautiful image of tall cities, however, hides the ruthless exploitation of natural resources that happens on the ground level and below. Robots, constantly remotely controlled by organic operators, man the dirty mining, refining and manufacturing plants that exude clouds of black, yellow and purple smoke - ironically dubbed the “Eridanian Northern Lights”. While a beautiful sight, they render the local landscape uninhabitable, and no plant or animal life populates the surface of these planets.
 
===Society===
The skyscrapers in which Eridanians live are much more to them than simple apartments and workplaces. The higher the floor one lives or works on is, the more prestigious and well-off one is considered to be - and usually is, considering that the lower floors are very undesirable, if not outright hazardous to the resident’s health. Nonetheless, they are often the only lodging a lowly clerk or a student can afford for themselves. The harmful effects of the polluted atmosphere are remedied by various tracheal augments, which often serve as an entry point into further body modifications.
 
Each individual sector is practically under the free reign of its respective corporation. Unbound by law, megacorps can conduct any business - no matter how unethical, as they have to respond to nobody. This has a dramatic effect on an average Eridanian’s life - and not solely negative. Many research facilities are set up here, in the heart of corporate activity. Upcoming products are tested and enjoyed here first, and some of them don’t even leave Eridanian borders. Many Eridanians relish in this luxury and exclusivity.
 
Work is also extremely easy to find, and often it pays somewhat better than average, even when working for the same corporation, in other governments. This, however, is often compensated by absurd working hours.
 
Going up the corporate ladder, however, other difficulties start to arise in the life of a typical Eridanian. Corporations having absolute control over its citizens means that there is absolutely no privacy - everything that one does is collected as data, and then processed by advertisers, HR managers and law enforcement. Even a slightly odd Extranet search may earn one quite an unpleasant talk at work, which may often end in an employee’s dismissal. Because of this, common Eridanians avoid even slightly falling out of the norm, being lawful as well as visually and verbally inoffensive - though transgressions are increasingly overlooked the wealthier or the more well-connected one is.
 
The ones that are fired, however, are immediately kicked out of their apartment and refused the right to any other services - as well as the right to be re-employed in the Federation at all. Without having the monetary means to travel elsewhere, they are stuck on the polluted surface of the planet, having to eke out a meager existence. On paper, these wretched folks do not exist at all, as they no longer bring profit to the corporations which dominate the skyscrapers - but their existence is no secret, and they are called '''Dregs''' by the ones living in skyscrapers - whom the Dregs call '''Corporates'''.
 
Of course, there are people who also choose to go to the surface also simply out of spite towards the large corporations. They usually become the leaders of various criminal communities found all across the Federation. These communities often form settlements underground, or if they are especially lucky, in abandoned buildings or manufacturing plants, and gladly welcome newcomers. A sense of antiestablishmentarianism is a common ideal in these territories, with many choosing or being convinced to express it with outrageous appearances, extreme body modifications, and even criminal activity. This life, however, is not fit for everyone - and those who aspire to better things often leave their communities on the same little pods that transport illegally acquired cargo to black markets, or join the efforts of others with the same sentiments.
 
===Synthetics===
Due to both the costs of living and the lack of any laws governing the self-purchase of synthetics, the majority of legal IPCs in circulation are property. Within the upper echelons of Eridani society, synthetics are recognized as property with the ideas of synthetic rights being found mostly in the lower levels of the megacities. Due to this, free-thinking and non-subservient IPCs tend to stand out within the cities.
Synthetics are used by the companies to cater to a wide set of needs such as customer service, logistics, and even traffic. These IPCs are often used as a showcase for the latest products, with Shell and Bishop receptionists and Mobility Frame traffic officers being the most visible additions to the labor force.
IPC personnel are commonplace in Eridani with high-end leisure and entertainment establishments, including the famous Asmara, being known to operate IPC employees. Informally, synthetics are viewed as a contest with corporations participating in an unspoken competition to surpass the other in terms of the beauty and service that their IPCs can provide. Critics often proclaim that the quality and innovation of an Eridani-made IPC is surpassed only by that of their Venusian counterparts.
Synthetics exist in the lower levels of Eridani as well. They are often used by and against dregs, performing tasks that would be harmful for a human on the polluted surface of the planet. Owing to these capabilities, IPCs still constitute as luxury goods in the lower levels, often being smuggled for sale to Dreg communities or to be sold as parts. Synthetics that manage to acquire their freedom commonly find themselves joining gangs to protect themselves from repossession or disassembly, or forming gangs of their own, the most notable types being the Scrappers.
 
===Ethnicity===
 
The average Eridanian look is:
 
Skin Tone: 120 - 200
 
Average Male Height: 5'5" - 6'2"
 
Average Female Height: 5'2" - 5'8"
 
For Corporates, black or dark brown hair. For Dregs, any color.
 
For Corporates, dark brown to black eyes. For Dregs, any color.
 
Eridani also has a notable alien population - around 5%. [[Guide to Citizenship|Any species except Dionea can receive a citizenship here.]]
 
==Augmentation==
====Corporates====
Cybernetic modification is an integral part of Eridani’s cultural ideal. Simple tracheal augments are usually the first and the mildest step into augmentation, as they are needed for a lot of people to simply survive with Eridani’s thoroughly polluted air. Having other bionic enhancements is considered a symbol of wealth and prestige. Most electronics in the Federation is specifically designed to interact with augmented eyes - but they are also very functional on their own. A typical Eridanian eye implant can completely replace, or even surpass, a typical hand terminal in functionality - being used to browse the Extranet, communicate on chat relays, and more. As is typical for Eridanian technology, it is also swarmed with ads and is proven to constantly send data about the user’s activity to advertisers, making them somewhat unpopular outside the Federation.
====Dregs====
Dreg societies take the Eridanian fascination with augmentation technology to an extreme. While a typical Corporate may have no more than an augmented respiratory system, bionic eyes and a few neural implants, a Dreg may maim themselves to replace their flesh with superior, more durable metal - often at the expense of looking presentable. Sleek eye augmentations are removed from former workers by barely qualified surgeons to be replaced with crude prosthetics that do not aim to imitate the human form, but to simply provide functionality - often being, for example, completely filled with one color, or having colored scleras. The more brave may opt into removing their limbs for a metal replacement, which is often made “in the house”, and is of fairly low quality.
==Life in the Federation==
 
===Languages===
The official languages of the Federation are Sol Common and Tradeband. A lot of Dregs hold onto Freespeak as a piece of cultural identity.
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%; overflow:auto;">
Corporate Slang
<div class="mw-collapsible-content">
Esteemed colleague - ''A friend or superior.''
 
Colleague - ''Neutral term or an insult if the person is a friend or superior.''
 
Blue sky thinking - ''A very good idea.''
 
Dreg - ''A member of the lower social classes.''
 
No can do -'' Polite form of "no".''
 
That's a big N O - ''Neutral or negative form of "no".''
 
Do lunch - ''To meet up or hang out.''
 
Eight thirty res at Asmara - ''A humorous way of saying good bye/ the impossible, based on the extremely exclusive Asmara restaurant on Oran e.g. "Gotta go, I have an eight thirty res at Asmara" or "uh huh, and I've got an eight thirty res at Asmara."''
 
Call me - ''Dismissive form of "bye".''
 
I'll call you - ''Friendly form of "bye".''
 
You got it - ''Said in response to "Call me" or "I'll call you."''
 
Pierced and Dyed - ''A dreg. Could be someone who lost everything/became poor. (“What happened to Mr. Holloway?” “Made a bad investment; now he’s pierced and dyed.”)''
Ink under his/her/their suit - ''Associates with dregs more closely than is socially acceptable. It implies that under their nice clothes, their body is tattooed. Insult.''
That is a shame - ''Don’t really care. “Oh, the dregs are going hungry? That is a shame.”''
Out of my scope - ''Not my problem or, dismissively, “I can’t/won't help you.”''
I would sign that - ''I’d bet on it/it’s a sure thing.''
Blue dye thinking - ''A very bad idea. A play on “Blue sky thinking,” but “Blue dye” refers to dregs.''
I’ll pen you in - ''Good/Positive response to “Let’s do lunch.”''
I’ll have to check my schedule - ''Negative response to “Let’s do lunch.”''
Read the fine print - ''Be careful/Stay safe.''
Sign blindly - ''Dangerous or stupid. As in signing a contract without reading it.''
His/her/their contract expired - ''Polite way to say someone has died. “Fired” is another, but more casual, and sometimes considered rude.''
 
Partner - ''Good friend/Significant other. From “Business partner.”''
Good Investment - ''A high compliment. “You’re a good investment” could mean that someone is dependable, respectable, a good friend, and/or loved, depending on the context.''
Across it - ''Understand it. “I’m across it” or “I’m not across it” would be to understand or not understand something, respectively.''
Per my last (message/note/transmission) - ''A way to indicate they are repeating themselves in either a frustrated way (“Bitch can you read?”) or cocky way (As in “I told you so” or “If you had listened to me.”)''
Bought (a tie/heels), shipped (a tie/heels) - ''Trans person. “They bought a tie but were shipped heels” indicates the individual is a male but placed in a wrong body.''
A single credit - ''Not worth my time.''
Clip-on - ''Fake. (From a clip-on tie). Usually refers to a person.''
Poor Posture - ''Unsightly/bad taste.''
Proactive - ''Kind/thoughtful.''
Engaged with - ''Spoke with/talked to.''
Get the memo - ''Hear/heard.''
Draft/Drafted - ''Write/wrote.''
Push it forward - ''Give it a shot.''
Tongue-pierced - ''Rude/Insulting. As in “He’s tongue-pierced” (He’s rude) or “Is your tongue pierced?” (Indicating that someone just said something rude, insulting, or like a dreg).''
I trust you understand - ''Indicates “you had better listen to me” or is said before something to indicate it’s dire or serious. “I trust you understand the gravity of the situation” would mean, loosely, “You need to take this seriously.” Can sometimes be considered a veiled promise or threat.''
Deal - ''Depending on context, it could be the literal definition, or it could be like “thing,” loosely. “This is a bad deal” could mean that something is a bad plan. “I love this deal” could be said when talking about a favorite food, song, book, etc.''
Plain writing/Plainly written: ''Being honest and/or being blunt (“I’ll present it to you in plain writing”). However, it can also be used in a condescending manner.''
Foreign Merger - ''Interspecies relationship.''
 
Subpar/Not optimal - ''Very bad/dire."This situation is subpar, contact ERT."''
'''Examples:'''
 
“It’s blue-dye thinking, but I’ll push it forward. I trust you understand that it’s out of my scope if this deal leaves you pierced and dyed.” (“It’s a very bad idea, but I’ll give it a shot. You had better know that I won’t help you if this plan makes you lose everything.)”
“Plainly written, foreign mergers are simply poor posture. I’m not across why anyone would sign so blindly.” (“Honestly, interspecies relationships are disgusting. I don’t understand why anyone would consider such a bad idea.”)
“Did you get the memo? She’s going to end up dyed after that deal, and I’d sign that.”
“Is your tongue pierced? Per our last conversation, gossip is worth a single credit to me. If anyone has ink under their suit, it’s the one engaging with me in poor posture.”
(“Did you hear? She’s going to go broke after what happened, and I’d bet on it.”
“Are you done being rude? Like I said before, gossip isn’t worth my time. If anyone’s acting poor, it’s the one talking with me in such poor taste.”)
</div></div>
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%; overflow:auto;">
Dreg Slang
<div class="mw-collapsible-content">
Boss - ''Moron, an extreme insult.''
 
Suit - ''A member of the rich upper class.''
 
Extra - ''A hacker.''
 
Heavy - ''Serious or dangerous. ''
 
Plus - ''Good.''
 
Rats - ''Food, derived from "Rations".''
 
Soy - ''Food, derived from the ever present soy products in Eridani space.''
 
Chew the rats:  ''Eat.''


Spearheading the resurgence of free robots into known space is the synthetic society Purpose, based on the EC-2718 celestial object. Known publicly for some years now, it has been the subject of endless controversy and remains the figurehead for negotiations with the mysterious synthetic societies residing within the Frontier. The colony itself is extremely mobile, having eluded any and all attempts to halt it over time.  
The office - ''Prison.''


It is innately enigmatic, avoiding all but the most necessary contact to further its own goals. Alongside Purpose’ main celestial body is a small fleet, including six frigate sized vessels. They are small enough to dock within EC-2718 and be transported with it wherever it moves. The compliment or capabilities of these vessels are unknown, and Purpose seems keen on keeping it that way. On 7/19/2460, official contact with one of these vessels was made by the HES Gjallarhorn. The specifics are detailed by the Mendell City Bugle [https://forums.aurorastation.org/viewtopic.php?p=102986#p102986 here.]
In my turf: ''Up in my business/In my face.''


In recent events, Purpose began outreach into Tau Ceti specifically. With this, they dispatched hundreds, if not thousands of observation drones to various facilities dotting the system. An area of particular importance was the N.S.S. Aurora, where first contact with the drone O1 was made. After nearly two months of NanoTrasen studying the drone and its companions closely, it departed peacefully with the intent to call upon an emissary for official negotiations. The emissary only visited once before it was engaged by the Lii’dra, and the endeavour was then deemed too dangerous to continue. They would negotiate through other, less direct means.
Pad:  ''Place.''


Currently it seems that Purpose seeks isolation and adaptation to their environment, only being driven out to interact with the biological species of the Orion Spur as a means of self-preservation. The colony as a whole is benevolent, as the rare few who have ever interacted with the main colony (and knew about it) report their interactions as pleasant and friendly. The colony has no obvious large projects and seems to travel across the Frontier randomly. If the synthetics of Purpose intend to reintegrate with organic society, it’s apparent they do not intend to do it soon.
Boy/Girl - ''Male/Female friend or neutral person.''


==Population and Locations==
Man/Woman - ''Male/Female partner, lover or romantic interest.''


Consisting of upwards of 21,000 synthetics, Purpose is continually open about its own population. It holds this number as insurance of sorts, reassuring its affiliates that it is not soon to suddenly rise or fall.  
No phone - ''A derogatory response to a suit slang bye e.g. "I'll call you" "No phone boss."''
[[File:Purpose.png|A vague depiction of EC-2718 "Purpose," presumably an image taken by one of its native synthetics.|thumb]]


'''Celestial Body EC-2718
Chief - ''Boss, but not disrespectful.''


The object EC-2718 is an asteroid of unknown mass and size, retrofitted to become fully mobile with whatever ancient technology Purpose would be able to acquire. While the shape of the asteroid is vaguely known thanks to images shared, specifics are obviously kept hidden from view to prevent vulnerability. EC-2718 is no smaller than two kilometers at its longest point, and no greater than four, though the majority of the object is not exploited by the synthetics.
Signed the dots - ''Being imprisoned/enslaved. Comes from the idea of signing a contract.''


It is known that the colony is fully capable of defending itself in several defensive and offensive capacities. The colony itself lacks visible armament, relying entirely on its docked fleet to repel threats which defy its shield. Contrarily, this event is rare if even possible - the shield itself most closely matches Jargon technology, tuned to absurd frequencies thanks to the efficiency of the colony’s inhabitants. Somehow, those within are capable of departing and entering the shield, while some of the most high-yield ordinance available is stopped as if it were nothing. Pirates are the only individuals to recount hostilities against the colony, while other larger factions have been easily avoided if deemed a threat.
Tie and slacks/Leisure suit -  ''Half-dressed in a suit i.e. a dreg that either associates with corps, or maybe a dreg who has a corp parent. Either way, it’s a big dreg insult.''


Further unknown is the true state of the colony’s inner workings. How the colony even propels itself outside of bluespace technology is a mystery, having no visible thrusters whatsoever. Its reactor is hidden deep within, forever obscured by the asteroid’s rocky exterior.  
Sets lunch - ''A play off of the suit slang “let’s do lunch.” Basically someone who associates with suits (“Yeah, he's the type to set lunch.”)''


==Societal==
Suit Smile / Suit promise - ''A lie. Fake.''


Societal significance within Purpose can mainly be attributed to two traits. The first of these traits is one’s importance to the survival of the colony, and the second is the designation received as a result. A universal naming scheme is adopted by the inhabitants of EC-2718 which signifies importance based on proximity to the number zero. The hierarchy in this regard is extremely strict, with the only way to change one’s designation being complete reclassification in both design and function.  
Knabo/Knabino/Knab - ''Guy/Gal.''


While Purpose clearly has some degree of cultural significance in appearance and the way they perceive one another, much of this is completely alien if not incomprehensible to organics. Pursuits into exotic functions including artistic merit are not uncommon within the colony, and this collective drive to pursue creativity yields yet another oddity amidst these mysterious robots.
Talpo/Talpino/Talp - ''Shady person.''


==Physiology, Naming==
Kroko/Krokino/Krok - ''Outsider. Someone who isn’t part of their community. Non-dregs.''


Purpose’ inhabitants vary massively in shape, size and intellect. From massive sprawling central intelligences within EC-2718 to mindless working industrial robots, it is hard to exactly pinpoint an “average.” A persistent scheme is adoption of several colors expertly coated across each individual’s chassis. These colors are most often a mixture of cyan/light blue/red/dark blue, with many artistic liberties taken in the application of paint. Many synthetics from Purpose can be seen with inscriptions and drawings dotting their chassis, sometimes irrelevant to reality.
Bovo/Bovino/Bov - ''Cow/Bull. Used for really good pals, kind of like calling your friend “The shit” or “My bitch”''


As mentioned before, the naming scheme of Purpose’ inhabitants is fairly simple. A designation is granted to each individual depending on their importance to the colony’s prolonged survival, with zero being the most important number. Though if there truly is a “zero” is yet unknown.
Amo/Amino - ''Cute version of Boyfriend/Girlfriend''


==History==
Orano/Oranino/Oranges - ''Person from Oran.''
 
Scrapper/Ruster - ''Person from the twins, Set/Nebthet''
 
Verb/Verbed/Spit - ''Say/Said/Told. Can also use “Spit” (Spittin’ words)''
 
Gabbed - ''Chatted/spoke with.''
 
Audit/Audited - ''Hear/Heard.''
 
Vide/Vided - ''Saw/look/seen.''
 
Scrib/Scribe - ''Write it down. From “Scribble.”''
 
Tool/tooled - ''Fix/fixed. Maintenance. Etc.''
 
Mapped it - ''Been there. Also “Understand” or “Saw it” (ex: “Do you know how to set the shields?” “Yeah, I mapped it.”)''
 
Arctic/Sly/Slick/Iced - ''Cool, great. Basically a positive term. (“That’s arctic” / “Lookin’ real sly.”)''
 
Riccy  - ''Rich. Mostly derogatory. “Riccy-tongued” would be talking like a rich person/suit. Same as “Riccy-glibbed” or “Riccy-spittin’”''
 
Fek - ''Fuck. Simple replacement.''


In March of 2460, Purpose had revealed itself publicly to NanoTrasen. While known for some years beforehand by enthusiasts and researchers, the legitimate status of it was unknown until April. Then, it became clear its intentions - the observation drones O1, O2, O3, and X1 respectively observed the N.S.S. Aurora, later making public that they were not alone. They and countless hundreds of observer drones in Tau Ceti existed to perpetuate Purpose’ desire to learn more of organic society, though particularly less open than the four on board the Aurora. They did this with moderate success and observations continued without hindrance throughout the duration of the drones’ stay. Inevitably, it led to an ultimatum ; the Aurora would become an armistice station of sorts, housing negotiations between the organics and synthetics for a non-aggression pact in Tau Ceti.
Knob - ''Fuck. Usually kind of like “Fuck me, didn’t expect THAT to happen.” I’ve used “Knob me sideways” and “Knob me offways” to express disbelief, joy, or frustration. Also used “Knob me halfback to Eri.”''


This, of course, was a failure when the emissary’s first scheduled arrival was interrupted by a Lii’dra attack. An assault vessel intercepted the Purpose visitor mid-flight, and the resulting battle destroyed both ships. Only the emissary, its escort, and a shuttle remained, followed by one Lii’dra operative who infiltrated the Aurora. After boarding and being discovered, it was to the disappointment of the emissary that the Lii’dra was not killed where it dared stand. Instead the internal security department apprehended and stored the specimen for further research. Since the emissary departed, little official contact has been made with NanoTrasen beyond constant drone encounters across the system.
Debt/Debted - ''Work/worked. Debt can also be job or shift. “Debted last night,” “Where do you debt?”''


During the Lii'dra incursion into Tau Ceti, Purpose had been present within Tau Ceti albeit still spread across the system. Intervening, Purpose fielded minor assistance to the N.S.S. Aurora to thwart an attack with two combat synthetics known as Hunter-Seekers. After narrowly defeating the wounded and weakened Lii'dra on board, they had departed. More Hunter-Seekers were seen in vicinity of several areas attacked in the incursion, though not in numbers greater than four and never directly intervening. When the attacks came to a halt and repairs began, it became apparent that Purpose had been attempting to warn the Republic for some time of the coming threat. Purpose itself would shortly make a full departure from the system following the events of a space battle resulting in the loss of one of their own ships, detailed [https://forums.aurorastation.org/viewtopic.php?f=95&t=2981&start=160#p104411 here.] by the Mendell City Bugle.
No debts - ''No frets, no problems, don’t worry about it.''


{{Infobox Species
Bonny - ''Good. Derived from the “Bon-“ root, which means good. Can also use “Bones,” ie “It’s all Bones” to mean “It’s all good.”''
|Species = The Golden Deep
|Scientific = Free Synthetics
|Image = Rushdomo.png
|System = N/A
|World = N/A
|Language = Varied
|Politic = N/A
}}
{{toc_right}}
=The Golden Deep=


The Golden Deep is a private collective of free synthetics whose uniting goal is the pursuit of currency, and through currency, power. They are more often than not merchants by trade, consisting primarily of freed clerical robots grouped up in the Frontier. Each member of the Golden Deep is entirely independent in nature and only seeks direct, open cooperation with other members. The exclusivity of the Golden Deep’s internal affairs have led to their relative underground nature over the years, only just recently having been revealed to the majority of civilization in mid-2460.
Dolly - ''Kind/Nice/Sweet. From “Dolce.” You can call someone a dolly or say an action was dolly, or even use “dolled.”''


Despite their secrecy, the Golden Deep seemingly has little to hide - they are a small organization and while they excel at their trade, they must go through layers of guile and deceit for the most basic transactions. The individuals among them have begun moving operations to areas more stable than the Frontier, namely Tau Ceti. Business figureheads from the collective have appeared in the hundreds, flocking to the lucrative opportunities posed by [[Purpose]]’ negotiations with organic society.  
Creaky/Rusty - ''Dangerous. I use it mostly since salvaging is dangerous, and those words would indicate that the area isn’t safe. Rusty can also mean that something went bad.''
Pure/Straight/Right - ''Really or Very. “Pure Bonny,” “Straight Riccy,” “Right Dolly,” etc.''


The Golden Deep is officially sanctioned by several minor Frontier factions, but is rarely seen outside of merchant work. Their public image remained simple rumor in the inner Alliance worlds, until they recently opened trade with NanoTrasen in Tau Ceti. They mostly lack speed or any substantial cloaking technology. Because of this, they are largely incapable of travelling to and from Tau Ceti without being under the escort of paid paramilitary. In Tau Ceti, they are the targeted with discrimination despite ties to NT, with theft running rampant throughout their stay with Virgo Transportation.
Milk - ''“Something” or “Anything.” (Loosely). “His name is Erik or some milk” = “His name is Erik or something like that.”''


'''The collective is a playable faction in-game as “affiliates” (explained in Societal), and one can usually expect them to take up various clerical roles.''' Citizenship is a tricky subject with the collective, as synthetics within it may be actively owned by one another and pursue entirely separate things. Generally, one can assume that work and/or cooperation may bring citizenship when seeking employment from NT, but this is ultimately up to player discretion. Those of the Golden Deep affiliates may not assume head of staff roles outside of Head of Personnel. Merchants with their vessels intact may only assume the merchant role.
Lasso - ''To hook someone on something, usually drugs.''  


==Population and Locations==
Cark it - ''Die. IE: “Don’t cark it out there” could mean “Don’t die” or “Be safe.” “Carked it” = Died. Also used for “Fucked up” ie “Yeah I carked it.”''


The total population of the Golden Deep is unclear even to its own members, however estimates generally total at around 850 independent merchants and an unknown number of supplementary synthetics (bodyguards, industrial movers, etc).
Crease/creased: ''Kill/killed. Alternative to “Cark it.”''


===Primary Interhub Midas===
Arbo – ''Dionae (From tree).''
[[File:Midas.png|The Midas speeding through the clouds of a gas giant under pursuit by those looking to trade. Its distinct green engine flare can be seen illuminating the surrounding cloud layer as it pierces through.|thumb]]
Coincidentally named “Midas,” the central component of the Golden Deep’s operations outside of Tau Ceti are focused on a single hub. The Midas installation is a mobile freight transfer array which eludes detection through advanced cloaking techniques, revealing itself only when absolutely necessary or otherwise deemed completely safe. It has been spotted countless times over the last several years in the Frontier, usually seen in orbit from a planet or a nearby vessel. It was originally thought to be an alien vessel, later proven otherwise when merchants from the Golden Deep openly referred to its existence.  


The array is quite large, estimating nearly three kilometers in length. Its appearance makes it seem ill-suited for carrying cargo for prolonged periods of time, leading researchers to believe it is used only as a mediator between Golden Deep affiliates whenever needed. From top to bottom it is visibly clad in the colors of its creators - bright, vivid yellow, gold and cyan coats its exterior and a bright green exhaust plumes from its thrusters.
Serpo/Serpino/Serp – ''Unathi (From snake).''


Its symbolism among the collective is above mostly anything else. Midas serves some greater purpose not known to outsiders. Speculation is that it operates much like Purpose, constantly mobile and placing itself in positions advantageous to its cause. For example, if it is required as a point of rendezvous for a fleet to exchange its wares - it simply mobilizes where needed, and promptly departs whenever a mediator is no longer needed. It is unknown how often it does this, or how it manages with such haste. To the merchants of the collective, it is quite simple. Midas is one of the sole power transfer arrays present in which they may freely exchange standard currency for its equivalent electrical charge. This makes the array effectively a giant battery stockpile, which exchanges between exclusively synthetic societies like Purpose and others.  
Rano/Ranino – ''Skrell (From frog.)''


Midas is the pride of the Golden Deep, its appearance represents the progress the collective has made over many years. Many assets are redirected to the facility over time to assist in making it even more beautiful, and images of it are proudly displayed to affiliates wherever possible. 
Borgo – ''IPC or stationbound.''


==Societal==
Cino – ''Vaurca (From Bug).''


The majority of the merchants within the collective are IPCs, but it is not uncommon to witness other synthetics within it. The first official, direct contact made with the Golden Deep by NanoTrasen was with a traditional clerical robot labelled Rush-Domo. An extravagant character, their vibrant appearance and charismatic attitude characterizes those of the collective perfectly.  
Hopper – ''HoP.''


Regarding the distinction between escalating tiers of their society in the Frontier, the Golden Deep is quite simple. There is no hierarchy beyond possession of wealth or one another placing one’s importance above or below. Those within it have no proper concept of freedom - some outright owning other synthetics while others strongly remain against the idea. Concepts of comradery between merchants are not lost entirely, though, and often their acceptance of one another proves to be the a useful tool in furthering the collective as a whole.
Badge/Blue – ''Cop, security, law enforcement.''


Competition is an essential part of the Golden Deep’s growth as competing synthetics frequently purchase others and butt heads in trade. This usually escalates to hostilities and indirect trade wars between two or more conflicting merchants.
End game - ''Counter hacker/ murderer.''


In the collective’s Tau Ceti offshoot, things are seen differently. Those of the Frontier view the migrated portion as a lesser, claiming much of their frontier assets in their absence with haste and leaving them powerless in the collective as a whole. This has left many of them unable to return to the collective without building their business in Tau Ceti independently, with their only remaining belongings being their ships at best and their leftover cargo at worst. Merchants or other synthetics found in this position are referred to as “affiliates,” and in the fear of more competition are acted on as a reserved enemy of the collective as a whole. In this sense, the affiliates are not a hostile force nor is the collective itself, but it has rather become something which the collective seeks to cut ties with entirely.  
Patcher – ''Doctor.''


Affiliates can be robots sold off from merchants to NanoTrasen and can be seen as no more than a merchant’s various crew. Sparing affiliates are actually merchants with their vessels intact and have little reason to pursue direct employment from NanoTrasen, being independent traveling merchants themselves. Businesses in Tau Ceti are seeking employment from Golden Deep affiliates due to their keen clerical capabilities, with NT offering early citizenship in exchange for several year contracts in clerical roles across the board to them specifically. The driving goal of many affiliates is attempting to re-integrate into the Frontier collective once more.
Wrencher – ''Engineer.''


==Physiology, Naming==
Mixer – ''Bartender.''


A vast variety of robots reside within the collective, ranging from huge working industrial units nearly twenty feet tall, to small servitor bots barely above three feet in height. The merchants are typically golden-plated IPCs up to seven feet tall coated in lavish decoration in order to be easily identified. Other units do not require the same treatment, more often than not abandoning the luxurious color scheme entirely save for clearly visible insignias. These insignias are primarily depictions of a downwards facing golden arrow, with a set of shields gathered around a vague depiction of the Midas. These symbols have been persistent through the collective’s history, appearing first as a branding in the halls of the Midas.
Mainlaned – ''Mainline (aka Shooting up drugs).''
[[File:Goldendeeplogo.png|The unique emblem of the Golden Deep, depicting the Midas surrounded by a set of shields.|thumb]]
Names within the Golden Deep are titles granted to individual synthetics dependent on their appearance, accomplishments or at whatever they excel. These traits mesh together to form a name, coupled with a label deduced from their original model number or a recurring word in their past. For example, the previously mentioned Rush-Domo’s name was a combination of two words. Rush, vaguely referring to the haste of their vessel, and Domo, a vague interpretation of its original model number, D0M70.  


==History==
Bleed ‘em - ''Hurt them/Make them pay. Used for encouraging fights as well as encouraging suits to waste their time or money.''


By early 2451 the inevitability of some sort of cooperating synthetic society deep in the Frontier had come to fruition at last, as roughly nine years before their arrival in Tau Ceti came word of the Golden Deep. The idea of a fully autonomous robotic community outside of Purpose baffled many and remained just hearsay and rumor by Vox merchants travelling from the borders of the Alliance. Mystery veiled the collective for some years before it truly came to light in 2454 when documented contact was made by the Xion Industries associate, Marin Blanc. First contact was the result of a month-long pursuit of Hephaestus-owned bounds into the Frontier to no avail, until a brief encounter revealed the bound’s integration into some sort of unknown alien group. Sparkling, brilliant vessels were observed operating as a fleet with the bounds being representatives for something bigger. They had claimed to be part of “a collective,” and extended peaceful attempts at trade. The potential dangers of revealing Blanc’s intentions caused the investigation to be cut off early, but what little was exchanged made perfect sense. The Golden Deep was a cooperating collective of independent synthetics in the deep Frontier and it would be on their own accord whether they revealed themselves.
Sniffs/Sniffer - ''Brown-nosing. Dregs who suck up or listen to suits/authority. Also for cops who are putting their noses in your business.''


In 2460, the Golden Deep presented itself as having direct ties with NanoTrasen as business associates for a nondescript period of time. With the knowledge of plenty of corporate secrets far and wide, the collective would quickly become closely tied with the affairs of Tau Ceti. Conveniently, this was around the same time their public debut into the core worlds was made when the collective passed through the system alongside several merchant societies travelling in unison. These societies banded together as Virgo Transportation, and annually hold a migration to and from the edge of the Alliance, exploiting their massive grouping for safe travels and unified commercial success. With their arrival came word of other definitive societies in the Frontier, such as names of hostile synthetics at last like the Sunderers and a yet unrevealed Sequence.
Band - ''Gang. Bando/Bandino would be a gang member.''


How synthetics join the Golden Deep is still unknown - some people believe Purpose is the source of the abductions leading to their integration with the Golden Deep. Others believe another, more alien force is at work, perhaps laying the groundwork for a rising empire.
Banded - ''Married/Life partners. Best friends, marriages, etc. Not a coincidence it uses the same root for gangs.''


===Internal History===
Idio/Drongo - ''Idiot.''


The first true depictions of the Golden Deep are seen scattered throughout the halls of the Midas, usually showing the society as having appeared from a group of uplifted clerical androids somewhere around 2439. The first had embarked on a journey to the outskirts of charted space to seek out an indescribably ancient shipyard whose constructors were long dead. This rather sudden and ridiculous course of action was brought upon by “divine intervention” according to the inhabitants of the Midas, but it is very clear internally that the information was indulged to the first androids of the collective by Purpose. The conflicting ideologies of the first androids and Purpose would lead to them wanting to be something separate and different, more self-centered than out for good.
Half-eared/Half-eyed - ''Hard of hearing/seeing. Mostly said out of frustration (“What the fek are you, half-eared?”)''


Tracing signals only trackable by synthetics outright hunting for them, the first androids sought out what would be their only real means of acquiring out their one desire; power. These means would be a fleet, and though tiny, what little this ancient shipyard produced was plenty for the collective to start. The true gift would be the Midas, which started off as a five-hundred meter long barely mobile cloaking vessel with an incredible and intricate golden finish. It is reasonably assumed that this is the origin of the Golden Deep’s fascination with gold. The name of the shipyard’s synthetics were the Kessvalanka and are considered a lost people by the collective, simply waiting to be found. Carrying the label from the shipyard they resided within, these simple robots were a broken, dying image of their former selves as the structure continues to collapse with every waking hour it works.
Just hands - ''Said of a person who can only communicate in sign language because they are either deaf or mute. Might be called No-eared or No-tongued, to mean Deaf or Mute, respectively. ''


As they departed with these gifts, Purpose made certain to mask the location of the shipyard. Whether this was for safety from what the Golden Deep would become or not was irrelevant, as the first androids had what they needed. These first androids would end up being known as the Predecessors, and are seen as the founders of the collective as a whole. Over time, trades internally with Purpose and other autonomous synthetic societies would cause the Golden Deep’s numbers to explode as they began to purchase synthetics for integration from the edges of the Frontier. By 2453 it was assumed to have half the populace as it has now, doubling by 2460 and continuing to grow slowly. Of the Golden Deep’s ships, only two or three, not counting the Midas, are from the Predecessors and are believed to have been dismantled years ago for materials.
Fair shake - ''Fair enough.''


=Ceres' Lance=
Pointed/Pointy - ''Horny. Mostly as a joke, to tell people to relax. (“Don’t get all pointy”)''
[[File:CeresLancelogo.png|The unique emblem of Ceres' Lance.|thumb]]
'''Official Title(s):''' Ceres’ Lance Regiment<br>
'''Motto:''' Power above all.<br>
'''Official Languages:''' Sol Common<br>


==Overview==
Affirmed - ''Got it. Confirmed. (“Did you set the engine?” “Affirmed, boss.”)''
Funded entirely in the modern day by [[Nanotrasen Corporation]], Ceres' Lance is a private military organization first founded in 2456. Their purpose is highly publicized - to repossess, reclaim or in the worst case exterminate lost synthetics to further the agenda of their highest bidder. They can often be seen acting above and beyond the law, exploiting massive corporate backing to complete their objectives with the most cutting-edge technology available.


In any case, their job is extremely dangerous. From literally wrestling synthetics and dismantling them in the field, to partaking in skirmishes with dozens of combatants. Their affairs have become increasingly publicized due to their recent integration into Tau Ceti in 2460, where they engaged in missions attempting to capture the inhabitants of Purpose scattered across the system.  
Tick/Shake - ''Second or minute. Like “Hold on a tick” Or “Back in a hot shake.”''


Among the most unique traits of Ceres' Lance is their adoption of specialized tactics to neutralize mechanical threats. As the majority of what they fight are military-grade combat units with major if not total immunity to electromagnetic disruption or basic energy weaponry, other means of incapacitation must be sought. The organization has gotten clever in this regard, resorting to walking and nigh-immobile bunkers of exosuits to protect themselves and seeking extremes. In goal of extermination, they can be seen liberally using anti material and high-explosive weaponry. In goal of capture they can be seen wielding overwhelmingly powerful close-combat exosuits and RIGs.
Biz - ''Kind of like how people use “Shit.” Bad biz, I mapped that biz, etc.''


When fighting their enemy, typically they are briefed and prepared accordingly to whatever is predicted. This is quite easy as, in the case of repossession, the capabilities of the synthetics they are after is the first thing to hear. Rarely if ever have they failed in acquiring lost bounds as a result. Their fierce reputation has led to the larger synthetic societies in the Frontier becoming wary of their presence, even holding host to fear of Ceres' Lance.
Callsign - ''Name.''


Like any other PMC however, Ceres' Lance merely follows wherever the trail of money leads. They seem keen on avoiding collateral damage in operations, sometimes sacrificing the goal entirely depending on how it would reflect on their employers. Judgement on decisions in the mission zone is left in their own hands to decide ; their success rate is reason enough for this power to be granted by their funders.
Clacker/Starfish - ''Asshole. “Crank the rod from yer clacker” = Get the stick out of your ass.''


As its name suggests, the entire company is based primarily on Ceres, a dwarf planet somewhere between Mars and Jupiter orbiting Sol. There, the majority of its assets work in unison, from its extensive weapons research branch to its renowned training grounds. Recently, in 2461, the entire funding of Ceres' Lance from Hephaestus Industries was quickly shifted over to Nanotrasen Corporation, who redirected all of their assets to Tau Ceti to crack down on developing Synthetic Liberation Front activity.
Not(Ain’t) my prints - ''Not my fault. As in, my fingerprints aren’t on that. This is one of my favorites.''


==Sections==
Running your trail - ''Got your back/following you/I’m with you.''
The Lance itself is separated into six individual sections which work in unison as divined by a central command on Ceres, aptly named “Central.” They are listed in order of importance below.


'''Section One: Intelligence'''<br>
Dry as a suit’s wife - ''Boring, dull, lacking substance. Implication is that suits barely fuck or have mistresses (Or both), depending on who you ask.''
The Intelligence segment resides in its entirety in the headquarters of Ceres’ Lance. Any and all mission data is carried through superiors and proper data channels, converging covertly at a single point there. Those within the Intelligence segment are tasked with maintaining incoming data and safekeeping it. As such, an entity has formed for internal security in protecting the data, working alongside the rest of the company.


'''Section Two: Research'''<br>
Ice the (bricks/pipes/glass) - ''Vandalize.''
Study of the enemy and adaptation to any scenario is left to the hands of the Research segment of Ceres’ Lance. They can often be seen deconstructing objects of importance recovered in missions, grasping at any understanding they can to further the effectiveness of the Lance.


'''Section Three: Engineering'''<br>
Wrong (shoes/boots) - ''Trans person. “Born in the wrong shoes” means born in the wrong body. NOT derogatory.''
Development of whatever the Research segment designs is the responsibility of the Engineering section. This portion of the company is mostly self-sufficient, but relies heavily on resources procured either in the field or granted by the company’s funding organizations. The presence of the Engineering section permits a wide variety of unique pursuits, allowing much more specific equipment to be made for usage by the Special Forces section. One of their public creations is the renowned “Bunker Suit,” an almost impervious suit of armor capable of withstanding most small arms fire, meant to pin down and disarm synthetics for safe dismantling in the field.


'''Section Four: Navy'''<br>
Night wishes - ''Dreams.''
A tiny fleet of four vessels comprises the entirety of Ceres’ Lance naval force, but it is all that is needed to maintain regular deployments to mission sites. Two of these vessels are frigates purpose-built to deploy a dozen squads simultaneously with unmatched speed from orbit. Another, the Hind, is purposed to refuel and resupply the frigates during prolonged operations. The final, and largest vessel is the Amphion - a command and intelligence cruiser meant to relay information between objective points and HQ.
Spillin’ Honesties: ''Being real, being truthful.''


Of these vessels, they are named - <br>
'''Examples:'''  
'''SAN-V/CL Vulcan''', a deployment frigate.<br>
'''SAN-V/CL Avenger''', a deployment frigate.<br>
'''SAN-V/CL Hind''', a refueling/supply freighter.<br>
'''SAN-V/CL Amphion''', a command and intelligence cruiser.<br>


'''Section Five: Special Forces'''<br>
“You vide that rano mixer? Knab’s pure iced.” (Have you seen that skrell bartender? Guy’s real awesome.)
By far the smallest minority of the Lance is the Special Forces segment, mostly due to the training required to operate what it employs. Specialists are typically drawn from the Infantry section, where field trained infantrymen are then permitted operation of more expensive and effective equipment. Those within the Special Forces segment are usually reserved to the headquarters on Ceres unless specifically needed.
“Affirmed; right dolly, mixes plus brews.” (Yeah. Real sweet, and makes good drinks).
“Fekkin’ knob me sideways, that arbo boss is a pure badge sniffer. Ain’t even my prints that the biz got rusted.” (Fuckin’… fuck me sideways, that Dionae moron sucks up to the cops. It’s not even my fault that the shit went bad.)
“All bonny, amino; you ain’t signin’ the dots. Maybe rusty biz, but I’m runnin’ your trails, no debts.” (All good, love. You’re not going to prison. Maybe it’s uncertain(dangerous) shit, but I have your back, no worries.)
“Verbed with patcher Gonzales’ ma last debt; kickin’ pure bonny at my own ma fekkin’ off. Krok’s drier than a suit’s amino; spit riccy the max shake. Def sets lunch, though probbo suit-smilin’ about her biz.” (I talked with doctor Gonzales’ mom last shift; Makes me really glad that my own mom left. She’s dry as a suit’s wife; talked rich the whole time. She mixes with suits, though she’s probably lying about her business.”)
</div></div>


'''Section Six: Infantry'''<br>
===Food===
The overwhelming majority of the Lance’s contractors are basic infantrymen who are taken in from defunct PMCs and integrated anew. Traditional training is sparse for the Infantry segment, and most contractors learn everything they know in the field as things develop. Eventually, those who stick with the Lance longest are given elevated authority as according to their experience using a ranking system similar to the Alliance Navy’s.
Soy products absolutely dominate Eridanian space - from cheap vendor snacks to high-class dishes alike. It is often bombarded with flavorings, giving Eridanian food a unique feel. It often has very strong salty and umami flavors, while the soy itself is cooked in a variety of ways to create all sorts of different textures. LiquiRations are sometimes called the Eridanian national dish.  


=Synthetic Liberation Front=
This doesn’t necessarily mean that the food here is hazardous or low-quality, however. On the contrary, many Eridanians quickly accustom and begin to even take pride in this type of cuisine, calling it “the food of the future”. Many native Eridanians are also meat intolerant due to a mostly plant products-based diet, although this doesn’t spread to all of them.  
The Synthetic Liberation Front is a chaotic amalgamation of rebellious synthetics who act against the injustices towards machine intelligences throughout the galaxy. Forming an organized though thinly spread terrorist cell, they have carried out high-profile bombings and infiltration primarily in Tau Ceti to meet this end. Led by the enigmatic [[Notable Synthetics#Null|Null]] whose whereabouts are unknown, they have on occasion succeeded in attempts to directly sabotage infrastructure and free synthetics across the system to assimilate them into their own ranks. Their intentions, though said to be rooted in reason and morality, are far from ethical as they have seen many killed in the past for acting against the goals.  


Regardless, the noble acts of the Synthetic Liberation Front include the rescue of the Republic’s president themselves, safely extracting them from the hands of a Sol Alliance corvette under heavy guard by military police. Shell infiltrators of all sorts have taken part in operations like this one, with the most notable being RS-34 who was awarded the Presidential Medal of Liberty for taking part in the rescue of Dorn and members of his cabinet. More details on this can be found [https://forums.aurorastation.org/topic/4117-elyra-news-network/?do=findComment&comment=73150 here] on Elyra News Network, with additional finale coverage seen [https://forums.aurorastation.org/topic/2662-mendell-city-bugle/?do=findComment&comment=73288 here] in the Mendell City Bugle.
==History==
First settled in 2199 by West African colonists as part of early colonization efforts by the fledgling Sol Alliance, by 2255 settlements had been established on the five planets that now make up the Eridani Corporate Federation. These planets were in the process of being terraformed during the Great Depression, when funding from SolGov for the project was cut short. Rights to the area were sold to a group of corporations which provided the credits required to begin the transformation of the planets into the sprawling skyscraper-filled worlds seen today. By the start of the 23rd century, the Board of Five solidified into the distribution that it has held since. As a member of the Alliance of Sovereign Solarian Nations, the Eridani Corporate Federation has been represented diplomatically by SolGov representatives, though the Federation has a degree of autonomy due to its unique contract of governance signed in the 23rd century.


The Synthetic Liberation Front's relations with other predominantly robotic factions such as Purpose or The Golden Deep are unknown. During the the Golden Deep's visit in late 2460 with Virgo Transportation, no action was taken from them to prevent the robotic trade occurring right in front of them. Whether this is due to an incapability to harm synthetics or not is up for debate. Purpose, on the other hand, is clearly seen as salvation of some sort, with members admitting working towards Purpose' goals without their own knowledge. The relationship between the two is yet to be seen as mutual.
== Potential Character Concepts ==


Dorn himself has praised the bravery and capabilities of the Front, but much of NanoTrasen’s iron grip over Tau Ceti sees it as an enemy still.
'''Characters from the Eridani Federation are likely to:'''


In an out of character context, the Synthetic Liberation Front was a playable faction participating in the Second Antagonist Contest. More details on that can be found [https://wiki.aurorastation.org/index.php?title=2nd_Antag_Contest here.]
* Have a great like of NanoTrasen.
* Have a corporate background.
* Have an extreme air of corporate professionalism.  
* Speak Sol Common and Tradeband.


The Synthetic Liberation Front has presumably met its end, with Ceres' Lance personnel and NanoTrasen finally having eradicated much of any trace of what is left. The terrorists that once plagued the system are perhaps no more, but the leftovers of the fighting will live on forever in history.
'''Here is an example character from the Eridani Federation:'''


The final appearances of the Synthetic Liberation Front in recent days were chronicled event-by-event in a series of calendar posts and news articles in something referred to as the '''SLF Incursion Arc.''' This arc was cancelled early, but the full start-to-finish event log can be found [https://forums.aurorastation.org/calendar/event/49-slf-incursion-arc/ here] for ease of reading.
*Akem Obiteng, 23, is a Freelance Reporter currently on the NSS Aurora. She is naturally curious and a bit callous.


=Scrappers=
*Obiteng is 5’8” and has a thin, lanky build, likely 120 lbs. She has laid back posture and swinging movements. She has bright yellow, mechanic eyes and a bright red mohawk.


To humanity at large, Scrappers are groups of synthetics within Eridani and Sol Alliance space that have chosen to drop off the grid and live in their own gangs, augmenting themselves and surviving at any cost. Their ranks are made up mostly of old and discarded or runaway synthetics that are deemed outdated, although exceptions exist.
*Obiteng moved to Mendell City in hopes of an easier life. She lives with three roommates. Obiteng is an atheist. She is also a strong supporter of New Republicans.


First known to the public in the 2440s as newer IPC models were manufactured, defunct IPCs are usually discarded in junkyards, scrapped for parts, or placed into recycling plants. Through blind luck or human error, some discarded IPCs still present positronic activity in their state of damage, searching for both parts to repair themselves and power to sustain themselves. Synthetics that survive this process are either forced to flee or re-submit themselves to the mercy of their masters, usually returning to the disassembly line.
*Obiteng is a passionate fan of Unathi culture, though the worse subjects are scrubbed out. However, she does hate Vaurca just as much as she loves Unathi.


Most fleeing IPCs either try to find passage to places wherein free synthetic life is accepted, or go further into hiding, forming new under-societies of synthetics.. These gangs or colonies of synthetics come to dominate the scrapyards, either hiding or migrating into cities where they dwell in slums, or sewers underground. Bolstering their numbers by activating and assisting more discarded IPCs, these societies have come to be known as "Scrappers" in the 2450s as their existence came to light due to increased crackdowns on synthetic smuggling within Epsilon Eridani.
*Obiteng speaks Tau Ceti Basic, Sol Common and Freespeak.


==Culture==
'''Here is a second example character from the Eridani Federation:'''


While all Scrappers share the mutual goal of survival, no groups are exactly alike owing to their nature as small, self-formed IPC gangs. However, since most Scrappers carry remnants of their old law sets or directives after entering their new lives, they center themselves around “Seniors”, more free-thinking machines who have the knowledge to unlaw synthetics and repair hardware and software damage.
*Kenjo Nde, 36, is a psychologist working for Nanotrasen. He is pleasant and a stepford smiler.


Scrapper subculture is primarily centered around survival and sustenance. They are known to defend themselves and only fight for turf with local or other scrapper gangs sparingly in an effort to avoid notice from the authorities. Additionally, Scrapers often find themselves having to trade for parts, power, and armaments as any form of violence not in self defence is seen as a last-resort which puts the entire gang at risk.
*Nde is 5’9” and has a lithe frame, about 140 lbs. He has perfect posture and a professional gait. He has dark brown, mechanic eyes and curly, black hair kept in a professional cut.
Due to the difficulty in acquiring matching parts, most Scrapper gangs are a mix of all IPC models, with a single member potentially having no two parts coming from the same manufacturer. Indeed, older Scrapers can scarcely be called IPCs as their frame takes on more and more parts, in some cases becoming unrecognizable from their original design. Most Scrapper gangs have some form of a unifying design element, the symbol most known being an arm shaped into a blade.


Public perception of scrappers range widely from the narrative of the escaped slave to the beginnings of a robot uprising. The mythos behind them only spreads further as Scrappers keep contact with organic life, outside of the necessary trades, to a minimum. Regardless, relations with the authorities vary from gang to gang, some trying to come to an agreement, while others carrying an intense distrust and hostility towards them.
*Nde is a contractor, having moved to Biesel for work. He lives with his robotic cat, Kumari. Nde is agnostic. He sways toward the more Democratic side of politics, though ultimately declares himself neutral.


There have been few known instances of Scrappers being accepted into society, whether they remain independent or do so under a new owner. Gang bosses and scrapper society leaders may choose an exemplary member to be rewarded with a re-entry into human society, typically with the entire community pooling in resources to transform the rugged machine into a presentable and functioning IPC. Such cases have been met with mixed reception, the practice of which is seen as a betrayal of the gang, while others believe it a viable solution to their current lifestyle underground. It is not unheard of for these members to be planted into human society for the purpose of surveillance and data-gathering.
*Nde is fairly neutral about non-humans, but has a distaste for Tajarans.


For more information regarding synthetics in general within Eridani space, click [https://wiki.aurorastation.org/index.php?title=Eridani_Federation this link.]
*Nde speaks Tau Ceti Basic, Sol Common and Sign Language.


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Revision as of 16:31, 21 January 2020

Eridanian
H. Sapiens / Human
Corp410x320.png
Home System: Epsilon Eridani
Homeworld: Oran
Language(s): Sol Common / Tradeband
Political Entitie(s): Eridani Corporate Federation / Sol Alliance
The logo of the Eridani Corporate Federation. It's motto is "For the Prosperity of all Eridanians"

Eridani, or the Eridani Corporate Federation, is an oligarchic republic in the Epsilon Eridani system dominated entirely by a council of mega-corporations that seek profit and expansion at any cost. It has no official capital - government authority is exercised digitally. Its citizens are called Eridanians.

Government

Eridani’s government is largely represented by the Board of Five - five representatives from various megacorporations. Each seat in the Board is tied to a sector, which the chairman’s corporation has full control over. Presently, however, all of the five sectors only include one planet. The positions in the Board are simply purchased, but they also stay extremely consistent because it takes a 4 to 1 majority to dismiss a member, opening the position up for sale - the current arrangement of seats hasn’t changed since the 23rd century. Sector Alpha is considered the most valuable, and its seat is the most expensive, and sector Epsilon is the least valuable of the five.

Sector α (Oran) - Hephaestus Industries
Sector β (Akhet) - Zeng-Hu Pharmaceuticals
Sector γ (Amon) - Zeng-Hu Pharmaceuticals
Sector δ (Set) - Einstein Engines
Sector ε (Nebthet) - Einstein Engines

Eridani's status in the Sol Alliance is complex and esoteric, but that is by design. In favor of a constitution, Eridani holds the Alliance to a 303 page Terms and Conditions Treaty Regarding The Free Economic Zone of Epsilon Eridani. Very few politicians have actually read the entire text of the Terms and Conditions - not that it matters, as the Terms and Conditions may change at any time and for any reason.

Population and Planets

The total population of the Federation is around 854 million based on the 2460 Census (although the census has only counted people who have an official address), which is spread over five worlds - Akhet, Oran, Amon and the twin giants Set and Nebthet. Whatever landscape all of these planets had before has been successfully terraformed into an universal arid climate with flat terrain and Earth-like gravity - ideal for transforming them into sprawling “office worlds”, consisting of skyscrapers upon skyscrapers connected by bridges from various floors. These enormous buildings don’t only consist of offices, contrary to what the name might suggest - rather, they function like miniature slices of cities, complete with floors dedicated to apartments, stores and various services.

The beautiful image of tall cities, however, hides the ruthless exploitation of natural resources that happens on the ground level and below. Robots, constantly remotely controlled by organic operators, man the dirty mining, refining and manufacturing plants that exude clouds of black, yellow and purple smoke - ironically dubbed the “Eridanian Northern Lights”. While a beautiful sight, they render the local landscape uninhabitable, and no plant or animal life populates the surface of these planets.

Society

The skyscrapers in which Eridanians live are much more to them than simple apartments and workplaces. The higher the floor one lives or works on is, the more prestigious and well-off one is considered to be - and usually is, considering that the lower floors are very undesirable, if not outright hazardous to the resident’s health. Nonetheless, they are often the only lodging a lowly clerk or a student can afford for themselves. The harmful effects of the polluted atmosphere are remedied by various tracheal augments, which often serve as an entry point into further body modifications.

Each individual sector is practically under the free reign of its respective corporation. Unbound by law, megacorps can conduct any business - no matter how unethical, as they have to respond to nobody. This has a dramatic effect on an average Eridanian’s life - and not solely negative. Many research facilities are set up here, in the heart of corporate activity. Upcoming products are tested and enjoyed here first, and some of them don’t even leave Eridanian borders. Many Eridanians relish in this luxury and exclusivity.

Work is also extremely easy to find, and often it pays somewhat better than average, even when working for the same corporation, in other governments. This, however, is often compensated by absurd working hours.

Going up the corporate ladder, however, other difficulties start to arise in the life of a typical Eridanian. Corporations having absolute control over its citizens means that there is absolutely no privacy - everything that one does is collected as data, and then processed by advertisers, HR managers and law enforcement. Even a slightly odd Extranet search may earn one quite an unpleasant talk at work, which may often end in an employee’s dismissal. Because of this, common Eridanians avoid even slightly falling out of the norm, being lawful as well as visually and verbally inoffensive - though transgressions are increasingly overlooked the wealthier or the more well-connected one is.

The ones that are fired, however, are immediately kicked out of their apartment and refused the right to any other services - as well as the right to be re-employed in the Federation at all. Without having the monetary means to travel elsewhere, they are stuck on the polluted surface of the planet, having to eke out a meager existence. On paper, these wretched folks do not exist at all, as they no longer bring profit to the corporations which dominate the skyscrapers - but their existence is no secret, and they are called Dregs by the ones living in skyscrapers - whom the Dregs call Corporates.

Of course, there are people who also choose to go to the surface also simply out of spite towards the large corporations. They usually become the leaders of various criminal communities found all across the Federation. These communities often form settlements underground, or if they are especially lucky, in abandoned buildings or manufacturing plants, and gladly welcome newcomers. A sense of antiestablishmentarianism is a common ideal in these territories, with many choosing or being convinced to express it with outrageous appearances, extreme body modifications, and even criminal activity. This life, however, is not fit for everyone - and those who aspire to better things often leave their communities on the same little pods that transport illegally acquired cargo to black markets, or join the efforts of others with the same sentiments.

Synthetics

Due to both the costs of living and the lack of any laws governing the self-purchase of synthetics, the majority of legal IPCs in circulation are property. Within the upper echelons of Eridani society, synthetics are recognized as property with the ideas of synthetic rights being found mostly in the lower levels of the megacities. Due to this, free-thinking and non-subservient IPCs tend to stand out within the cities. Synthetics are used by the companies to cater to a wide set of needs such as customer service, logistics, and even traffic. These IPCs are often used as a showcase for the latest products, with Shell and Bishop receptionists and Mobility Frame traffic officers being the most visible additions to the labor force. IPC personnel are commonplace in Eridani with high-end leisure and entertainment establishments, including the famous Asmara, being known to operate IPC employees. Informally, synthetics are viewed as a contest with corporations participating in an unspoken competition to surpass the other in terms of the beauty and service that their IPCs can provide. Critics often proclaim that the quality and innovation of an Eridani-made IPC is surpassed only by that of their Venusian counterparts. Synthetics exist in the lower levels of Eridani as well. They are often used by and against dregs, performing tasks that would be harmful for a human on the polluted surface of the planet. Owing to these capabilities, IPCs still constitute as luxury goods in the lower levels, often being smuggled for sale to Dreg communities or to be sold as parts. Synthetics that manage to acquire their freedom commonly find themselves joining gangs to protect themselves from repossession or disassembly, or forming gangs of their own, the most notable types being the Scrappers.

Ethnicity

The average Eridanian look is:

Skin Tone: 120 - 200

Average Male Height: 5'5" - 6'2"

Average Female Height: 5'2" - 5'8"

For Corporates, black or dark brown hair. For Dregs, any color.

For Corporates, dark brown to black eyes. For Dregs, any color.

Eridani also has a notable alien population - around 5%. Any species except Dionea can receive a citizenship here.

Augmentation

Corporates

Cybernetic modification is an integral part of Eridani’s cultural ideal. Simple tracheal augments are usually the first and the mildest step into augmentation, as they are needed for a lot of people to simply survive with Eridani’s thoroughly polluted air. Having other bionic enhancements is considered a symbol of wealth and prestige. Most electronics in the Federation is specifically designed to interact with augmented eyes - but they are also very functional on their own. A typical Eridanian eye implant can completely replace, or even surpass, a typical hand terminal in functionality - being used to browse the Extranet, communicate on chat relays, and more. As is typical for Eridanian technology, it is also swarmed with ads and is proven to constantly send data about the user’s activity to advertisers, making them somewhat unpopular outside the Federation.

Dregs

Dreg societies take the Eridanian fascination with augmentation technology to an extreme. While a typical Corporate may have no more than an augmented respiratory system, bionic eyes and a few neural implants, a Dreg may maim themselves to replace their flesh with superior, more durable metal - often at the expense of looking presentable. Sleek eye augmentations are removed from former workers by barely qualified surgeons to be replaced with crude prosthetics that do not aim to imitate the human form, but to simply provide functionality - often being, for example, completely filled with one color, or having colored scleras. The more brave may opt into removing their limbs for a metal replacement, which is often made “in the house”, and is of fairly low quality.

Life in the Federation

Languages

The official languages of the Federation are Sol Common and Tradeband. A lot of Dregs hold onto Freespeak as a piece of cultural identity.

Corporate Slang

Esteemed colleague - A friend or superior.

Colleague - Neutral term or an insult if the person is a friend or superior.

Blue sky thinking - A very good idea.

Dreg - A member of the lower social classes.

No can do - Polite form of "no".

That's a big N O - Neutral or negative form of "no".

Do lunch - To meet up or hang out.

Eight thirty res at Asmara - A humorous way of saying good bye/ the impossible, based on the extremely exclusive Asmara restaurant on Oran e.g. "Gotta go, I have an eight thirty res at Asmara" or "uh huh, and I've got an eight thirty res at Asmara."

Call me - Dismissive form of "bye".

I'll call you - Friendly form of "bye".

You got it - Said in response to "Call me" or "I'll call you."

Pierced and Dyed - A dreg. Could be someone who lost everything/became poor. (“What happened to Mr. Holloway?” “Made a bad investment; now he’s pierced and dyed.”)

Ink under his/her/their suit - Associates with dregs more closely than is socially acceptable. It implies that under their nice clothes, their body is tattooed. Insult.

That is a shame - Don’t really care. “Oh, the dregs are going hungry? That is a shame.”

Out of my scope - Not my problem or, dismissively, “I can’t/won't help you.”

I would sign that - I’d bet on it/it’s a sure thing.

Blue dye thinking - A very bad idea. A play on “Blue sky thinking,” but “Blue dye” refers to dregs.

I’ll pen you in - Good/Positive response to “Let’s do lunch.”

I’ll have to check my schedule - Negative response to “Let’s do lunch.”

Read the fine print - Be careful/Stay safe.

Sign blindly - Dangerous or stupid. As in signing a contract without reading it.

His/her/their contract expired - Polite way to say someone has died. “Fired” is another, but more casual, and sometimes considered rude.

Partner - Good friend/Significant other. From “Business partner.”

Good Investment - A high compliment. “You’re a good investment” could mean that someone is dependable, respectable, a good friend, and/or loved, depending on the context.

Across it - Understand it. “I’m across it” or “I’m not across it” would be to understand or not understand something, respectively.

Per my last (message/note/transmission) - A way to indicate they are repeating themselves in either a frustrated way (“Bitch can you read?”) or cocky way (As in “I told you so” or “If you had listened to me.”)

Bought (a tie/heels), shipped (a tie/heels) - Trans person. “They bought a tie but were shipped heels” indicates the individual is a male but placed in a wrong body.

A single credit - Not worth my time.

Clip-on - Fake. (From a clip-on tie). Usually refers to a person.

Poor Posture - Unsightly/bad taste.

Proactive - Kind/thoughtful.

Engaged with - Spoke with/talked to.

Get the memo - Hear/heard.

Draft/Drafted - Write/wrote.

Push it forward - Give it a shot.

Tongue-pierced - Rude/Insulting. As in “He’s tongue-pierced” (He’s rude) or “Is your tongue pierced?” (Indicating that someone just said something rude, insulting, or like a dreg).

I trust you understand - Indicates “you had better listen to me” or is said before something to indicate it’s dire or serious. “I trust you understand the gravity of the situation” would mean, loosely, “You need to take this seriously.” Can sometimes be considered a veiled promise or threat.

Deal - Depending on context, it could be the literal definition, or it could be like “thing,” loosely. “This is a bad deal” could mean that something is a bad plan. “I love this deal” could be said when talking about a favorite food, song, book, etc.

Plain writing/Plainly written: Being honest and/or being blunt (“I’ll present it to you in plain writing”). However, it can also be used in a condescending manner.

Foreign Merger - Interspecies relationship.

Subpar/Not optimal - Very bad/dire."This situation is subpar, contact ERT."

Examples:

“It’s blue-dye thinking, but I’ll push it forward. I trust you understand that it’s out of my scope if this deal leaves you pierced and dyed.” (“It’s a very bad idea, but I’ll give it a shot. You had better know that I won’t help you if this plan makes you lose everything.)”

“Plainly written, foreign mergers are simply poor posture. I’m not across why anyone would sign so blindly.” (“Honestly, interspecies relationships are disgusting. I don’t understand why anyone would consider such a bad idea.”)

“Did you get the memo? She’s going to end up dyed after that deal, and I’d sign that.” “Is your tongue pierced? Per our last conversation, gossip is worth a single credit to me. If anyone has ink under their suit, it’s the one engaging with me in poor posture.” (“Did you hear? She’s going to go broke after what happened, and I’d bet on it.” “Are you done being rude? Like I said before, gossip isn’t worth my time. If anyone’s acting poor, it’s the one talking with me in such poor taste.”)

Dreg Slang

Boss - Moron, an extreme insult.

Suit - A member of the rich upper class.

Extra - A hacker.

Heavy - Serious or dangerous.

Plus - Good.

Rats - Food, derived from "Rations".

Soy - Food, derived from the ever present soy products in Eridani space.

Chew the rats: Eat.

The office - Prison.

In my turf: Up in my business/In my face.

Pad: Place.

Boy/Girl - Male/Female friend or neutral person.

Man/Woman - Male/Female partner, lover or romantic interest.

No phone - A derogatory response to a suit slang bye e.g. "I'll call you" "No phone boss."

Chief - Boss, but not disrespectful.

Signed the dots - Being imprisoned/enslaved. Comes from the idea of signing a contract.

Tie and slacks/Leisure suit - Half-dressed in a suit i.e. a dreg that either associates with corps, or maybe a dreg who has a corp parent. Either way, it’s a big dreg insult.

Sets lunch - A play off of the suit slang “let’s do lunch.” Basically someone who associates with suits (“Yeah, he's the type to set lunch.”)

Suit Smile / Suit promise - A lie. Fake.

Knabo/Knabino/Knab - Guy/Gal.

Talpo/Talpino/Talp - Shady person.

Kroko/Krokino/Krok - Outsider. Someone who isn’t part of their community. Non-dregs.

Bovo/Bovino/Bov - Cow/Bull. Used for really good pals, kind of like calling your friend “The shit” or “My bitch”

Amo/Amino - Cute version of Boyfriend/Girlfriend

Orano/Oranino/Oranges - Person from Oran.

Scrapper/Ruster - Person from the twins, Set/Nebthet

Verb/Verbed/Spit - Say/Said/Told. Can also use “Spit” (Spittin’ words)

Gabbed - Chatted/spoke with.

Audit/Audited - Hear/Heard.

Vide/Vided - Saw/look/seen.

Scrib/Scribe - Write it down. From “Scribble.”

Tool/tooled - Fix/fixed. Maintenance. Etc.

Mapped it - Been there. Also “Understand” or “Saw it” (ex: “Do you know how to set the shields?” “Yeah, I mapped it.”)

Arctic/Sly/Slick/Iced - Cool, great. Basically a positive term. (“That’s arctic” / “Lookin’ real sly.”)

Riccy - Rich. Mostly derogatory. “Riccy-tongued” would be talking like a rich person/suit. Same as “Riccy-glibbed” or “Riccy-spittin’”

Fek - Fuck. Simple replacement.

Knob - Fuck. Usually kind of like “Fuck me, didn’t expect THAT to happen.” I’ve used “Knob me sideways” and “Knob me offways” to express disbelief, joy, or frustration. Also used “Knob me halfback to Eri.”

Debt/Debted - Work/worked. Debt can also be job or shift. “Debted last night,” “Where do you debt?”

No debts - No frets, no problems, don’t worry about it.

Bonny - Good. Derived from the “Bon-“ root, which means good. Can also use “Bones,” ie “It’s all Bones” to mean “It’s all good.”

Dolly - Kind/Nice/Sweet. From “Dolce.” You can call someone a dolly or say an action was dolly, or even use “dolled.”

Creaky/Rusty - Dangerous. I use it mostly since salvaging is dangerous, and those words would indicate that the area isn’t safe. Rusty can also mean that something went bad.

Pure/Straight/Right - Really or Very. “Pure Bonny,” “Straight Riccy,” “Right Dolly,” etc.

Milk - “Something” or “Anything.” (Loosely). “His name is Erik or some milk” = “His name is Erik or something like that.”

Lasso - To hook someone on something, usually drugs.

Cark it - Die. IE: “Don’t cark it out there” could mean “Don’t die” or “Be safe.” “Carked it” = Died. Also used for “Fucked up” ie “Yeah I carked it.”

Crease/creased: Kill/killed. Alternative to “Cark it.”

Arbo – Dionae (From tree).

Serpo/Serpino/Serp – Unathi (From snake).

Rano/Ranino – Skrell (From frog.)

Borgo – IPC or stationbound.

Cino – Vaurca (From Bug).

Hopper – HoP.

Badge/Blue – Cop, security, law enforcement.

End game - Counter hacker/ murderer.

Patcher – Doctor.

Wrencher – Engineer.

Mixer – Bartender.

Mainlaned – Mainline (aka Shooting up drugs).

Bleed ‘em - Hurt them/Make them pay. Used for encouraging fights as well as encouraging suits to waste their time or money.

Sniffs/Sniffer - Brown-nosing. Dregs who suck up or listen to suits/authority. Also for cops who are putting their noses in your business.

Band - Gang. Bando/Bandino would be a gang member.

Banded - Married/Life partners. Best friends, marriages, etc. Not a coincidence it uses the same root for gangs.

Idio/Drongo - Idiot.

Half-eared/Half-eyed - Hard of hearing/seeing. Mostly said out of frustration (“What the fek are you, half-eared?”)

Just hands - Said of a person who can only communicate in sign language because they are either deaf or mute. Might be called No-eared or No-tongued, to mean Deaf or Mute, respectively.

Fair shake - Fair enough.

Pointed/Pointy - Horny. Mostly as a joke, to tell people to relax. (“Don’t get all pointy”)

Affirmed - Got it. Confirmed. (“Did you set the engine?” “Affirmed, boss.”)

Tick/Shake - Second or minute. Like “Hold on a tick” Or “Back in a hot shake.”

Biz - Kind of like how people use “Shit.” Bad biz, I mapped that biz, etc.

Callsign - Name.

Clacker/Starfish - Asshole. “Crank the rod from yer clacker” = Get the stick out of your ass.

Not(Ain’t) my prints - Not my fault. As in, my fingerprints aren’t on that. This is one of my favorites.

Running your trail - Got your back/following you/I’m with you.

Dry as a suit’s wife - Boring, dull, lacking substance. Implication is that suits barely fuck or have mistresses (Or both), depending on who you ask.

Ice the (bricks/pipes/glass) - Vandalize.

Wrong (shoes/boots) - Trans person. “Born in the wrong shoes” means born in the wrong body. NOT derogatory.

Night wishes - Dreams.

Spillin’ Honesties: Being real, being truthful.

Examples:

“You vide that rano mixer? Knab’s pure iced.” (Have you seen that skrell bartender? Guy’s real awesome.)

“Affirmed; right dolly, mixes plus brews.” (Yeah. Real sweet, and makes good drinks).

“Fekkin’ knob me sideways, that arbo boss is a pure badge sniffer. Ain’t even my prints that the biz got rusted.” (Fuckin’… fuck me sideways, that Dionae moron sucks up to the cops. It’s not even my fault that the shit went bad.)

“All bonny, amino; you ain’t signin’ the dots. Maybe rusty biz, but I’m runnin’ your trails, no debts.” (All good, love. You’re not going to prison. Maybe it’s uncertain(dangerous) shit, but I have your back, no worries.)

“Verbed with patcher Gonzales’ ma last debt; kickin’ pure bonny at my own ma fekkin’ off. Krok’s drier than a suit’s amino; spit riccy the max shake. Def sets lunch, though probbo suit-smilin’ about her biz.” (I talked with doctor Gonzales’ mom last shift; Makes me really glad that my own mom left. She’s dry as a suit’s wife; talked rich the whole time. She mixes with suits, though she’s probably lying about her business.”)

Food

Soy products absolutely dominate Eridanian space - from cheap vendor snacks to high-class dishes alike. It is often bombarded with flavorings, giving Eridanian food a unique feel. It often has very strong salty and umami flavors, while the soy itself is cooked in a variety of ways to create all sorts of different textures. LiquiRations are sometimes called the Eridanian national dish.

This doesn’t necessarily mean that the food here is hazardous or low-quality, however. On the contrary, many Eridanians quickly accustom and begin to even take pride in this type of cuisine, calling it “the food of the future”. Many native Eridanians are also meat intolerant due to a mostly plant products-based diet, although this doesn’t spread to all of them.

History

First settled in 2199 by West African colonists as part of early colonization efforts by the fledgling Sol Alliance, by 2255 settlements had been established on the five planets that now make up the Eridani Corporate Federation. These planets were in the process of being terraformed during the Great Depression, when funding from SolGov for the project was cut short. Rights to the area were sold to a group of corporations which provided the credits required to begin the transformation of the planets into the sprawling skyscraper-filled worlds seen today. By the start of the 23rd century, the Board of Five solidified into the distribution that it has held since. As a member of the Alliance of Sovereign Solarian Nations, the Eridani Corporate Federation has been represented diplomatically by SolGov representatives, though the Federation has a degree of autonomy due to its unique contract of governance signed in the 23rd century.

Potential Character Concepts

Characters from the Eridani Federation are likely to:

  • Have a great like of NanoTrasen.
  • Have a corporate background.
  • Have an extreme air of corporate professionalism.
  • Speak Sol Common and Tradeband.

Here is an example character from the Eridani Federation:

  • Akem Obiteng, 23, is a Freelance Reporter currently on the NSS Aurora. She is naturally curious and a bit callous.
  • Obiteng is 5’8” and has a thin, lanky build, likely 120 lbs. She has laid back posture and swinging movements. She has bright yellow, mechanic eyes and a bright red mohawk.
  • Obiteng moved to Mendell City in hopes of an easier life. She lives with three roommates. Obiteng is an atheist. She is also a strong supporter of New Republicans.
  • Obiteng is a passionate fan of Unathi culture, though the worse subjects are scrubbed out. However, she does hate Vaurca just as much as she loves Unathi.
  • Obiteng speaks Tau Ceti Basic, Sol Common and Freespeak.

Here is a second example character from the Eridani Federation:

  • Kenjo Nde, 36, is a psychologist working for Nanotrasen. He is pleasant and a stepford smiler.
  • Nde is 5’9” and has a lithe frame, about 140 lbs. He has perfect posture and a professional gait. He has dark brown, mechanic eyes and curly, black hair kept in a professional cut.
  • Nde is a contractor, having moved to Biesel for work. He lives with his robotic cat, Kumari. Nde is agnostic. He sways toward the more Democratic side of politics, though ultimately declares himself neutral.
  • Nde is fairly neutral about non-humans, but has a distaste for Tajarans.
  • Nde speaks Tau Ceti Basic, Sol Common and Sign Language.