Difference between revisions of "Dionae Relations"

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Revision as of 16:53, 22 March 2020

Dionae Lore Pages
Species Page Dionae · Dionae Relations · Dionae Clusters

Unless otherwise stated, Dionae must also meet the requirements mentioned here to apply for citizenship in any of the mentioned nations. This can found, here: https://wiki.aurorastation.org/index.php?title=Guide_to_Citizenship

Nymph Chipping

Due to the behavior of Dionae merges and splitting, it can be quite difficult to regulate and keep track of Dionae, although some methods have been made to turn it from a bureaucratic nightmare to somewhat managed, including Diona chips. Diona chips, usually referred to as Nymph Registration chips, are small microchips installed into the back of a nymph that contains information related to the nymph, any gestalts the nymph was apart of, and some minor information on those gestalts. The chip costs roughly 30 credits(might change, fuck if I know money) to be installed, and can be updated remotely. Chips are generally recommended to be changed every ten years. The SOL Alliance and Republic of Biesel both use the same type of chips, so a dionae immigrating from one nation will not need to be rechipped.

Republic Of Biesel

Dionae within the Republic of Biesel are treated mostly fair, although they do suffer from light discrimination, mostly in a lower wage compared to most other species for a majority of workplaces. Citizenship is registered in the gestalt’s name, although this can change fairly simply, so long as ½ of the nymphs registered to the gestalt agree. So long as the gestalt contains two chipped nymphs and the gestalt is considered passable on an intelligence test, they can legally apply for citizenship. Every three years a simple scan is required of the chips to ensure the dionae is the same, although workplaces can require more frequent checkups. Unreported mergings/splitting can be met with a fine, and workplaces can terminate any work contracts.

Sol Alliance

Dionae within the SOL alliance are treated mostly fair, although they do suffer from light discrimination, mostly in a lower wage compared to most other species for a majority of workplaces. Citizenship is registered in the gestalt’s name, although this can change fairly simply, so long as ½ of the nymphs registered to the gestalt agree. So long as the gestalt contains two chipped nymphs and the gestalt is considered passable on an intelligence test, they can legally apply for citizenship. Every three years a simple scan is required of the chips to ensure the dionae is the same, although workplaces can require more frequent checkups. Unreported mergings/splitting can be met with a fine, and workplaces can terminate any work contracts.

Jargon Federation

Dionae within the Jargon Federation are generally treated well, but they can see some issues within the federation. Given their immunity to the Wake, Dionae within the federation can have difficulty with interacting with some aspects of skrell life. Dionae are capable of holding a great deal of positions inside the federation, but are barred from many upper management, governmental, and law enforcement positions. Dionae within the Federation are generally not given pay but are given any accommodations they may need, including housing, power, and a censored extranet. Dionae are able to put in a request for a moderate amount of money if the given reason is approved, and the if the dionae is considered a good worker.

While Dionae do enjoy a great deal of respect within the federation, there is still an eye kept on them to ensure they are still loyal to the federation. With their immunity to the wake, this usually has to be done through more direct means, such as increased surveillance.

Dionae are capable of holding citizenship within the federation, but the Federation limits the number of nymphs that can be apart of a gestalt and a citizen, which is twenty nymphs. ((WIP, pending other changes))

Empire Of Dominia

Dionae are generally a rare sight within the Empire Of Dominia, with a majority coming from [link https://wiki.aurorastation.org/index.php?title=Dionae_Clusters#The_Emperor.27s_Royal_Garden_-_Dominia.28WIP.29] The Emperor’s Royal Garden, or being more of a “showpiece” as part of a noble house. Some Dionae will even become employed as diplomats, as they generally have the utmost loyalty to the empire. Citizen Dionae are not permitted to merge or split any of their nymphs with a gestalt who is not also a citizen. When a Dionae becomes a citizen they are given a necklace called a “Branched Blossom” made up of smaller interlocking necklaces called a “Branch”, each engraved with the first word in a nymph’s name. If a nymph leaves or merges with a gestalt they are expected to bring their Branch piece engraved with their name to be connected with the gestalt’s Branched Blossom. While it is not required to be worn at all times, it is required to be brought with the gestalt if they wish to get a Vista approved, or to a court hearing.

Izweski Hegemony

Dionae within the Hegemony are treated well, and with respect. The Sk’akh religion considers Dionae sacred, possessing a soul. As such a majority of Unathi are quite friendly with Unathi, treating them with respect and reverence. Dionae are also used to help with agriculture and radiation clearing within the Moghes Wasteland. More details can be found here: https://wiki.aurorastation.org/index.php?title=The_Wasteland#The_Spirits_of_the_Oasis