Difference between revisions of "New Player Lore Guide"

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{{Navbox Lore}}
== The Aurora Galaxy ==
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{{Aurora Starmap}}
=New Player Lore Starter Guide=
'''This is a new player's summary to the totality - or at least, as much as we can summarize quickly - of the Aurora server's most essential lore.'''


*The year is [[Timeline| 2462 CE (Common Era)]] in [[Galactic Standard Time]] and since the late 21st century, Humanity has been spreading out among the stars.. Leaving behind their homeworld of [[Earth]], humans proliferated throughout space, expanding hundreds of light-years in all directions under the banner of the [[Sol Alliance]]. After a century, flourishing cities had been established in nearby systems such as [[Tau Ceti]] and [[Eridani Federation]], and in the centuries that would follow, hundreds of systems would fall under the control of humanity. Outposts on garden worlds became metropolises in the span of decades, entire asteroids and moons were mined out and hostile worlds were terraformed and subdued by growing corporations that began to become the dominant economic powers of human space.
'''Below is absolutely recommended reading if you are new to the server!'''
*At the end of the 22nd century, the power and influence of the Sol Alliance was at its height, but this soon came to an end as an economic collapse found Trans-Stellar corporations picking away at Sol Alliance authority piece by piece. In the middle of the prosperity and strife, transtellars have for centuries embarked to make massive profits. The major corporate players had managed to establish a stable, if shaky peace between themselves, with no single corporation able to completely dominate the others. Any semblance of equilibrium between the mega-corps was shattered with NanoTrasen's discovery of the element Phoron in 2417.
*Humanity is not alone in this vast sea of stars. Numerous alien Species have been discovered in the past 50 years, some peaceful, some hostile and some just plain weird. The brilliant [[Skrell]], the crafty [[Tajara]], the proud [[Unathi]], the enigmatic [[Vaurca|Vaurcae]], and the elegant [[Dionae]], are but a few of the Species of this extremely diverse galaxy. Many more exist, and while most are simply apathetic to humanity, others are openly hostile. If one thing can be said to unite the various species, it is the drive to control the powerful element Phoron, which not only has revitalized space travel but also holds untold capabilities. Humanity, specifically NanoTrasen, has taken control of the vast majority of Phoron deposits, drawing the interest of many alien species, extremist cults and even more mysterious forces.
*Within humanity, a divide has begun to form: What is NanoTrasen's role not just economically but in human society? Are they the benevolent corporation that keeps the engine of human interstellar civilization alive or are they the greedy suits dedicated to manipulating galactic society through their stranglehold on the Phoron market? Recently the Syndicate has emerged as an organization dedicated to stopping NanoTrasen. Decentralized, secretive and efficient, the Syndicate has attacked NanoTrasen installations, mining outposts and personnel. Some decry them as terrorists, others see them as the only force with a chance to overthrow NanoTrasen.


===Your Workplace===
*The year is '''2462 CE''' (Common Era). Humanity has long since began its trek into space, and explored territory reaches out dozens of lightyears in every direction. After a century beyond the 2000's, flourishing cities had been established in nearby systems such as Tau Ceti and Eridani Federation, and in the centuries that would follow, hundreds of systems would fall under the control of Humanity. Outposts on garden worlds became metropolises in the span of decades. Entire asteroids and moons were mined out, hostile worlds were terraformed and subdued by growing corporations that began to become the dominant economic powers of Human space. The endeavors into the final frontier were founded beneath the unified banner of the [[Sol Alliance]] - a fading galactic government which exercises official control over the majority of the Human population.
*Welcome to [[Tau Ceti]], a star system approximately 12 light-years away from [[Sol]], under the joint control of the [[Republic of Biesel]] and the trans-stellar corporate conglomerate [[Nanotrasen Corporation|Nanotrasen]]. You have been assigned to work aboard the NSS Aurora, a state-of-the-art research and mining facility orbiting Tau Ceti within the Romanovich Cloud at the very edge of the system. Even after several centuries of being inhabited by human colonists, and flourishing into a central trade hub for human space, the edge of Tau Ceti is still considered to be a frontier of sorts, as are the outer areas of most other star systems.
*After the discovery of a substance known as [[Phoron]] in this system, Nanotrasen quickly established a monopoly that granted them control over Humanity's fuel source and established them as the most powerful corporation in human space.  


===The Economy===
*At the end of the 22nd century, the power and influence of the Sol Alliance was at its height, but this soon came to an end as an unexpected economic collapse found trans-stellar corporations picking away at Sol Alliance authority piece by piece. In the middle of the prosperity and strife, transtellars have for centuries embarked to make massive profits. The major corporate players had managed to establish a stable, if shaky peace between themselves, with no single corporation able to completely dominate the others.
*The most common currency in human space is the [[Economy|Standard Credit]], originally issued by the Sol Alliance in the early 22nd century. Despite the decline of the Sol Alliance, the Standard Credit remains the reserve currency of many polities, and it is accepted on most worlds throughout human space. The Standard Credit is represented by '''cr''' (e.g. 5,000 cr).
*The galactic economy is divided amongst the handful of transtellar corporations that have earned the title of "Mega-Corporations", which are monopolies of vast sizes with the entire economy of known space divided amongst themselves.


==Known Space==
*The foremost megacorporations would ultimately end up becoming [[Nanotrasen Corporation]], [[Einstein Engines]], [[Hephaestus Industries]], [[Idris Incorporated]], [[Zeng-Hu Pharmaceuticals]] and [[Zavodskoi Interstellar]]. Together, they exercised total economic control over the known galaxy.
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===[[Sol]]===
*The home system of humanity, Sol is by far the most populated and, arguably, the most developed system in human space. It has seen great scientific process, prosperity and development but also great upheavals and bitter divides. At the end of the [[Timeline of Humanity|First Interstellar War]], The Sol system was ravaged by economic recession. It has slowly rebuilt itself over the past century, but the recovery remains unstable.
*Earth occupies a place of prestige as humanity's symbolic homeworld. [[Luna]] has become something of a mishmash of galactic society: glittering skyscrapers within pressurized underground caverns share space with slums. [[Mars]] has seen small scale terraforming efforts take hold, with the once "Red Planet" now tinted with green. The administrative center of the [[Sol Alliance]] is the Unity station, in orbit around Earth. It was built after the First Interstellar War to show the Sol Alliance represents all of humanity. The Sol Alliance is roughly divided into three areas based upon distance from Earth.


====[[Sol_Alliance#Key_Colonies|Sols Colonies]]====
*Any semblance of equilibrium between the mega-corps was shattered with NanoTrasen's discovery of the element Phoron in 2417. Phoron is a powerful element which is highly sought after for its untold capabilities and use in the average starship drive. After discovering Phoron, NanoTrasen quickly established a monopoly on it, with themselves sitting on the largest deposits in the known galaxy. The times that followed sent NanoTrasen skyrocketing to unofficially become the foremost power over Humanity. Through determination and overwhelming wealth, it and the other megacorporations have become the dominant governing force over the expanse of the Orion Spur.
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The three divisions of Sol Space: The Inner-to-Outer Colonies.
<div class="mw-collapsible-content">'''Inner Colonies'''
*Also known as the Inner Sphere. The inner colonies lie within 100 lightyears of Sol. The inner sphere is home to 50 billion people. Inner Colonies are the oldest in human space, typically between 200 and 350 years old. These worlds form the heartland of the Sol Alliance and are the technological and economic hub of human space, with endless streams of trade ships flowing through the Bluespace Gates connecting the most developed systems.
*Life here is the best in human space. Much of the population lives in relative comfort, although the average wage tends to be lower than that of the middle and some outer colonies. Towering arcologies, massive city-stations, and great multi-tiered metropolises which can reach over a kilometer tall can be found on the most populated of these systems. The Inner Colonies are home to the greatest cultural diversity in human space, with distinct colonial identities in many of the older systems, and several hundred spoken languages. The average lifespan ranges from 90 - 120 years.


'''Mid Colonies'''
*Humanity is far from alone in the Spur, with multiple other sentient species taking to interstellar travel and contesting Humanity’s claim to the stars. In 2413, the Skrell were discovered, and since, a plethora of others were encountered, including the crafty Tajara, the proud Unathi, the enigmatic Vaurcae, and the elegant Dionae. Many more exist, and while most are simply apathetic to humanity, others are openly hostile. If one thing can be said to unite the various species, it is the drive to control the powerful element Phoron.  
*Also known as the Mid Sphere. The Mid Colonies lie between 100 and 200 lightyears from Sol. The mid sphere has a estimated population of 38 billion, and contains hundreds more systems than the Inner Colonies. Three of these systems have populations of at least a billion. Colonies here are typically 100 to 200 years old. The Sol Alliance remains the dominant power in this region of space, though it's clear the people here share their loyalties between them and their home systems.
*Life here is good, though not quite as nice as in the inner colonies. Metropolises and mega-cities are a rarer site here than in the Inner Colonies, infrastructure tends to be less developed and the lack of direct access to the Bluespace Gates means trading is more expensive. Inhabitants of the mid colonies are more likely to be skeptical of the Sol Alliance, resenting the control the inner colonies exert over the Alliance. The mid colonies are widely considered to be the edge of "developed" space, much to the consternation of the inhabitants of the outer colonies. The average lifespan here generally ranges from 90 - 100.


'''Outer Colonies'''
===Your Workplace===
*Also known as the Outer Sphere. The Outer Colonies lie between 200 and 300 lightyears from Sol. The outer sphere is home to 29 billion people and contains over three hundred systems with more than 100,000 residents. New colonies are still regularly founded in this sphere, and most settlements are less than 100 years old. These worlds lie just beyond the reach of the Sol Alliance, and the power of the Mega-Corporations begin to replace it.
The setting which players have access to is within Tau Ceti, a star system approximately 12 light-years away from Sol, under the joint control of the Republic of Biesel and the trans-stellar corporate conglomerate Nanotrasen. You have been assigned to work aboard the NSS Aurora, a state-of-the-art research and mining facility orbiting Tau Ceti within the Romanovich Cloud at the very edge of the system. A flourishing trade hub in the center of Human space, Tau Ceti - and the Republic which holds it - has become the wealthiest system in the galaxy thanks to NanoTrasen’s uncontested monopoly over its phoron supply.
*Life here is harder than in the Mid colonies, though many see the relative independence from SolGov as being worth the price. People here generally live in towns and cities of around 5,000-50,000 people. The 'Spacer' culture is especially strong in the Outer Colonies as countless migrants mine the asteroid belts in search of fortune. Millions of Outer Colonials live in simple orbitals, many relying on centrifugal force rather than gravity generators. Technology is generally a decade or two behind that of the inner and mid colonies. The average lifespan here ranges from 80 - 100.
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===The Economy===
The most common currency in human space is the Standard Credit, originally issued by the Sol Alliance in the early 22nd century. Despite the decline of the Sol Alliance, the Standard Credit remains the reserve currency of many polities, and it is accepted on most worlds throughout human space. The Standard Credit is represented by cr (e.g. 5,000 cr).


===[[Republic of Biesel]]===
===Known Space - [[The Orion Spur]]===
*The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the NanoTrasen corporation at nearly every level of government. The Republic of Biesel is the government of the Tau Ceti System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti's gravity well. It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.
The setting is based in the majority of the '''Orion Spur,''' the part of the Milky Way in which the [[Sol]] System - and its surrounding hundred lightyears, roughly - resides. It is very open-ended and diverse in its nature, and not wholly charted yet - the deep Frontier hardly scratches the surface of the unknowable depths of the galaxy.  


===[[Coalition of Colonies]]===
'''More details on the expanse of the mapped galaxy can be found [[The Orion Spur|here.]]'''
*This loosely confederated Coalition is the largest power in the frontier, and possibly the most populous entity in the Orion Spur. Once again reborn into its previous form, the systems of the Coalition greatly value their independence and freedom. A few powerful systems dominate the politics of the Frontier. Many of those in the Coalition of Colonies harbor distrust of the Sol Alliance even after the end of the First Intestellar War. Humans and aliens from any and all ethnicities, as well as any combination of them, can be found in the Coalition of Colonies.


===[[Republic of Elyra]]===
The expansion of Humanity has reached out in every direction, only stopping in the galactic west as they border the Jargon Federation. Otherwise, their all-encompassing exploration has given them free reign to conquer the untouched - or abandoned - regions of the galaxy.  
*The Republic of Elyra, or its more official name, The Serene Republic of Elyra, was formed during a large scale colonization and emigration effort from south western Asia and northern Africa during the early years of space colonization from Pre-Alliance Earth. It is made up of multiple star systems. It's national motto is "For Greatness We Strive". Its official language is Tau Ceti Basic, though several old-earth languages cling to life in small enclaves, such as Arabic, Persian, and Farsi.


===[[Empire of Dominia]]===
The major Human factions of the Orion Spur are numerous, but share a common theme in that they are universally affected by a catastrophe known as the Interstellar War. From this disastrous conflict, many new factions cropped up, with most opposed to the rule of the Sol Alliance.
*A heavily religious absolute monarchy with its capital, Nova Luxembourg, on the planet of Moroz in the X’yr Vharn’p system. This autocratic state is ruled by His Imperial Majesty Boleslaw Keeser. The Empire of Dominia was proclaimed in 2437 by Unathi raiders who invaded the planet of Moroz, a colony which had been isolated for hundreds of years. Imperial society is dominated by the Great and Minor Houses under the Emperor and is very socio-economically stratified due to the so-called blood debt, known as the Mor’iz’al.


===The Free Frontier===
{{Aurora Starmap}}
*The frontier consists of all space unclaimed by one of the major interstellar powers. The population of the frontier is difficult to estimate, but conservative guesses place it between 25 and 50 billion. The government, technological development, economy, and social systems of these independent systems vary wildly. Piracy, corporate exploitation, and smuggling are commonplace throughout the frontier. People hailing from these areas, known as frontiersmen, are known for their rugged independence and distrust of megacorporations and government alike.
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==Main Spacefaring Species==
==Common Sentient Species==
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These are common sentient species found throughout known space.
===Humanity===
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:''''Homo Sapiens'. Or as they're more commonly known, Humans.'''
====[[Skrell]]====
[[image:Human_fem.png]][[image:Human_Male.png]]
[[File:Starter_skrell.png]]
*'''Home System:''' [[Sol]]
An amphibian race hailing from Jargon IV, Qerrbalak.
*'''Homeworld:''' [[Earth]]
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*'''Majority Languages:''' Tau Ceti Basic, Sol Common
An amphibious species whose passion mostly lays in the field of the combined sciences, the Skrell are the second oldest and first most advanced known species present on the galactic stage. The Skrell evolved on a planet covered in vast swamps and freshwater seas, also being one of the only species in the Orion Spur to naturally develop psionics.
*'''Major Political Entities:''' [[Sol Alliance]], [[Coalition of Colonies]], [[Republic of Biesel]], [[Republic of Elyra]], [[Empire of Dominia]], [[Eridani Federation|Eridani Corporate Federation]]
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*: The most prevalent species in known space. Collectively, they have more territory under their control than all other known species combined. Most trans-stellar corporations and conglomerates are owned and staffed by humans, giving them significant economic pull in the galactic community.
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*: However, despite their collective achievements, humans are fractured into hundreds of independent factions, severely limiting their ability to organize as a Species.
====[[Unathi]]====
*: Additionally, ideological differences further deteriorate relations between human factions.
[[File:Starter unathi.png]]
*: Highly advanced technologically, humans are one of several known Species to independently achieve viable, interstellar space flight.
A reptilian race hailing from Moghes.
*: A detailed history of humanity can be found on the [[Timeline of Humanity]].
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The cold-blooded Unathi are a race of tall humanoid reptiles from their war-torn homeworld of Moghes. The planet’s history can be summarized as being dominated by various Clans of Unathi, with the strongest being the Hegemon of Moghes. Following first contact with Skrell and Humanity, there was a violent outbreak of nuclear war that formed a vast world-dominating desert called the Wasteland which has made life difficult for the Unathi. The surviving side of this war, the Izweski Hegemony, has struggled to bring a balance between expanding their empire off-world, or reconstructing their ancestral planet. Grandiose and Space-Operatic, the themes behind Unathi follow the struggle of religion, spirituality, honor, and rigid gender roles.
===[[Skrell]]===
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:''''S. Sapiens'. Or as they're more commonly known, Skrell.
<div class="toccolours mw-collapsible mw-collapsed">
[[image:Skrell_Fem.png]][[image:Skrell_Male.png]]
====[[Tajara]]====
*'''Home System:''' [[Skrell| Jargon (Nralakk)]]
[[File:Starter tajaran.png]]
*'''Homeworld:''' [[Skrell| Jargon IV(Qerrbalak)]]
A feline-like race hailing from Adhomai.
*'''Majority Languages:''' Nral'Malic, Tau Ceti Basic
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*'''Major Political Entities:''' [[Skrell#Political_Structure|Jargon Federation]]‏
The Tajaran race is a species of feline-like bipeds hailing from the planet of Adhomai in the S'rendarr system. They have been brought up into the space age by the Humans and Skrell, who alledgedly influenced their eventual revolution that overthrew their ancient monarchies to become a totalitarian - and NanoTrasen friendly - republic. Adhomai is currently under a cold war between three factions in the aftermath of a global conflict, and many Tajara are fleeing their homeworld to seek safety and employment in human space.
*:An amphibious species whose passion lies in the field of the combined sciences, the [[Skrell]] are the oldest and most advanced species present on the galactic stage. The Skrell evolved on a planet covered in vast swamps and freshwater seas, hence their amphibious qualities, such as moist, pliant and nearly translucent skin, as well as their vestigial gill slits.
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*:[[Skrell]] are largely asexual, with most seeing reproduction as a process necessary to continue their lineage and nothing more.
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*:While humanity has largely overtaken the Skrell in the area of system colonization, the Skrell maintain a strong confederation of colonies roughly three-quarters the size of human space. They are also the most technologically advanced species in known space, and possess the strongest and most highly trained military of any spacefaring species.
====[[Vaurca]] (Vaurcae)====
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[[File:Starter vaurca.png]]
===[[Unathi]]===
An insectoid race hailing from Sedantis I.
:''''U. Sapiens', or as they call themselves, Sinta'Unathi. Shortened to Unathi.
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[[image:Unathi_fem.png]][[image:Unathi_Male.png]]
The mostly bipedal, insectoid creatures hailing from the moon known as Sedantis I, Vaurca (Vaurca in singular term and Vaurcae in multiple), were discovered after the first hiveship contact in human space, 2456. They once had access to great technology, however they had to flee their doomed homeworld. They have a complex caste system based on three types, and use something known as the hivenet to communicate in thoughts and feelings near instantly between themselves, and enter a paradisiacal virtual reality. They require phoron to respirate, as well as requiring a unique and dangerous fungus, the k’ois spore, to sustain them. Although barely tolerated in the known galaxy, many have found homes in the more unkempt areas of their host’s society. There are four known hives - Zo’ra, K’lax, C’thur, and Lii’dra. The largest, and most common hive in Tau Ceti is the Zo'ra hive. The Lii’dra, unique in that they are a true hivemind, are known as a powerful and secretive force and are hostile to most other entities known - including the other hives.
*'''Home System:''' [[Uueoa-Esa]]
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*'''Homeworld:''' [[Moghes| Moghes]]
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*'''Majority Languages:''' Sinta'Unathi, Sinta'Azaziba
====[[Dionae]]====
*'''Major Political Entities:''' Izweski Nation
[[File:Starter dionae.png]]
*:The Unathi species is a highly honorbond and clan based species. Unathi hail from their home world of [[Moghes]] and their colony planet [[Ouerea]]. Some are also found in [[Empire_of_Dominia|the Empire of Dominia]]
A mysterious plant-like race hailing from the depths of space.
*:The Hegemony is a feudalistic government that has been struggling to survive and consolidate power after the brutal Contact War in 2439. With their second planet Ouerea liberated from the former Colonial administration of the Sol Alliance and Jargon Federation, many Unathi believe the Hegemony may soon expand beyond Uueoa-Esa to flee the death of Moghes, while others demand their ancestral homeland is saved. Moghean culture has strict gender roles, and breaking them is highly taboo. Many Unathi struggle with the competing cultures of human space with the strong connections they feel to their home culture.
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*:Ouerean Unathi number in the millions, and are ruled by an assembly of elders and clan-mothers who swear fealty to the Hegemony. Just a few years ago they were ruled by humans and skrell who funded their initial growth as Moghes tore itself apart in war. While the cultural differences lead to a revolt that nearly sent the Hegemony into civil war with its first colony, Not'zar Izweski managed to reconcile the two cultures.
Dionae (D. Primis) are a rather strange, cryptic species in comparison to the rest found in the Orion Spur. They have various forms comprised of cat-sized caterpillar-like creatures with a curious, childlike disposition - called Dionae Nymphs.
*:Unathi religion emphasizes respect, loyalty, and worship of their ancestors.
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===[[Tajara]]===
Almost every aspect of the species is a mystery; their origins, their behaviour, and functions. What is known is that they are capable of great intellectual and biological feats that are studied across the Spur. Biologically, Dionae are a form of gestalt consciousness, however, it is only evident in forms that amount to two or more Nymphs. Dionae survive primarily on off of the electromagnetic spectrum and biological matter.
:''''T. Sapiens'. Or as they're commonly known, Tajara.
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[[image:Tajara_fem.png]][[image:Tajara_Male.png]]
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*'''Home System:''' [[Tajara| S'rand'marr]]
====[[IPC|Integrated Positronic Chassis]] (IPC)====
*'''Homeworld:''' [[Adhomai| Adhomai]]
[[File:Starter ipcs.png]]
*'''Majority Languages:''' Siik'maas, Siik'Tajir
Robotic entities making use of Skrellian AI algorithms to match sentience, to a degree.
*'''Major Political Entities:''' [[People's Republic of Adhomai]], [[Democratic People's Republic of Adhomai]] and [[New Kingdom of Adhomai]]
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*:The Tajaran race is a species of feline-like bipeds hailing from the planet of Adhomai in the S'rendarr system. They have been brought up into the space age by the Humans and Skrell, who alledgedly influenced their eventual revolution that overthrew their ancient monarchies to become a totalitarian - and NanoTrasen friendly - republic. Adhomai is currently under a cold war between three factions in the aftermath of a global conflict, and many Tajara are fleeing their homeworld to seek safety and employment in human space. They prefer colder environments, and speak a variety of languages, mostly Siik'Maas, using unique inflections their mouths form.
An Integrated Positronic Chassis, or IPC, is an artificial intelligence inside of a bipedal, humanoid frame. IPCs are primarily characterized by their autonomy, not being bound to a master AI or set of laws. Often built to carry out a single, career-related purpose, they come in many different chassis, with varying degrees of intelligence. Within known space, their existence is a contentious topic with IPCs being seen as property or second-class citizens, undeserving of the rights other species possess.
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====[[Synthetics|Synthetics, more generally]]====
[[File:Starter borg.png]]
Robots in the galaxy, endlessly diverse.
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The term “synthetic” refers to a broad range of autonomous machinery. Dabbled with, first by the ancient skrell, and now humanity, synthetics can be classified primarily by the method of their intelligence. They include simple machinery not out of place in the 21st century, cyborgs, autonomous robots on circuitry, and now, advanced sentient artificial intelligences stored on positronic brains.
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==Major Factions==
These are the dominant political players in the Orion Spur that are relevant to you, the player. Any of these factions can be utilized in backstories or as origins for characters - go crazy!


===[[Dionae]]===
'''Important note : ''' These factions are only the key players in the setting. Nothing stops you from making up your own origin wherever you'd like, so long as it does not contest standing lore's canon. When in doubt, ask a lore writer!
:''''D. Primo'. A Worker Gestalt, or as they're commonly known, Dionae. (Diona for singular, Dionae for their whole species)
<div class="toccolours mw-collapsible mw-collapsed">
[[image:Dionaea.png]]
====[[Republic of Biesel]]====
*'''Home System:''' Epsilon Ursae Minoris
The core location of the setting itself. A bastion of prosperity amidst chaos.
*'''Homeworld:''' N/A
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*'''Majority Languages:''' Rootsong
[[Image:Republicofbieselflag.png|thumb|400px|Flag of the Republic of Biesel.]]
*'''Major Political Entities:''' N/A
The Republic of Biesel is an independent system within the core of Human space. It is heavily tied to the NanoTrasen corporation at every level of government, and may as well be considered as governed by it to begin with. The Republic of Biesel is the government of the Tau Ceti System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti's gravity well. It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.
*:The [[Dionae]] are a peaceful, plantlike race that were discovered by the Skrell in 2294 CE. Each individual Dionae is in fact an amalgamation of millions of smaller organisms operating as a single unit. Gentle and even-tempered, the Dionae have no official government and have no military force to speak of. They possess good relations with the governments of most other sentient species.
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===[[Vaurca]]===
====[[Sol Alliance]]====
:''''V. esseli or V. sapiens', named after the Scientist Phoebe Essel. Commonly known as Vaurcae.
A crumbling giant whose golden age has long passed.
[[image:vaurcafemale.png]][[image:vaurcamale.png]]
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*'''Home System:''' Sedantis (Ske'hazik'staza, "Blinding Light.")
[[File:Sol Alliance Flag.png|Civilian/Government flag of the Sol Alliance.|thumb]]
*'''Homeworld:''' [[Sedantis I]](Vaur'azek'uyuz, "Home.")
One of, if not the most populated singular government entity in known space is the Sol Alliance. It is a fading juggernaut with few who compare to its political power. However, its claims to this power have faded immensely in the years since the Interstellar War, and in its place the Megacorporations now reside. No longer looming overhead, the Sol Alliance still remains a threat to the Free Frontier. The Sol Alliance is a vastly varying mixture of high urban development and rural living, which exemplifies the conditions one can expect as you grow further from the Core Worlds. In the middle and outer ring, quality of life deteriorates, with border worlds often outright opposed to their Solarian control due to mistreatment or utter incapability to maintain proper oversight. However, closer to the Republic of Biesel, and in the center of Humanity’s power lay Earth and the Jewel Worlds, which very few worlds can compare to.
*'''Majority Languages:''' Vaurcese (Vaur'uyit'yaza, "The Old Speech.")
</div></div>
*'''Major Political Entities:''' Zo'ra Hive, K'lax Hive, C'thur Hive
<div class="toccolours mw-collapsible mw-collapsed">
*:The mostly bipedal, insectoid creatures hailing from the moon known as [[Sedantis I]], [[Vaurca]] (Vore-Kah, Vaurca in singular term and Vaurcae in multiple), were discovered after the first Hive-Ship contact in human space, December 21, 2456. They have a complex caste system based on three types, and many even lack sentience. Although barely tolerated on Tau Ceti stations (mostly owned by NanoTrasen) many have found homes in Tau Ceti, whether in isolated and concentrated camps, barren lightless caves below sun-scorched earth or even actual houses. The largest, and most common hive in Tau Ceti is the Zo'ra Hive.
====[[Coalition of Colonies]]====
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Freedom and independence embodied on an interstellar scale.
===[[IPC|IPC]]===
<div class="mw-collapsible-content">
:''''Integrated Positronic Chassis'. Commonly called an IPC.
[[File:Frontier_Alliance_Flag.png|thumb|Offical flag of the Coalition of Colonies, "Infinite Freedom". The blue symbolises freedom, the black frontier space. The three stars represent the three key members of the Coalition and the lemniscate represents the other countless members as well as eternal freedom.]]
[[image:IPC.png]]
This loosely confederated Coalition is the largest power in the frontier, and possibly the most populous entity in the Orion Spur. It is the largest fracture from the Sol Alliance after the Interstellar War, and covers several regions with its utterly tremendous borders. The systems of the Coalition greatly value their independence and freedom. A few powerful systems dominate the politics of the Frontier, headed by the Xanu Free League - the capital of it all. Many of those in the Coalition of Colonies harbor distrust of the Sol Alliance even after the end of the Interstellar War. Humans and aliens from any and all ethnicities, as well as any combination of them, can be found in the Coalition of Colonies.
*'''Home System:''' N/A
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*'''Homeworld:''' N/A
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*'''Majority Languages:''' N/A
====[[Republic of Elyra]]====
*'''Major Political Entities:''' N/A
Glistening utopian city-scapes and technological might.
*:An [[IPC| Integrated Positronic Chassis]], or IPC, is a positronic artificial intelligence inside of a bipedal, humanoid frame. These IPCs are not bound to any master AI or activity-restricting components. Some have collected enough currency to purchase their own freedom from their owners. The existence of IPCs is still a highly inflammatory subject, and as of yet, they lack the basic rights that members of most organic Species possess. While gender neutral, individual intelligences may develop personality quirks to further their "uniqueness." These are only one of many kinds of [[Synthetics]].
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-----
[[File:Elyra Flag.png|thumb|The emblem of the The Serene Republic of Elyra.]]
===[[Vox]]===
The Republic of Elyra, or its more official name, The Serene Republic of Elyra, is a bustling, benevolent independent power in the Badlands. It is made up of multiple star systems, with its capital in the highly developed technological utopia of Perispolis. Its national motto is "For Greatness We Strive". It is known for its exotic culture, highly progressive - if Pro-Human nature, and advanced industrial wonders. Elyra is one of the only three factions in the Orion Spur which innately possess phoron deposits of any sort, something they have exploited to their fullest potential in recent years.
:''''Vox primalis', the subordinates of the 'Vox Apex'. Commonly known as just Vox.
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[[image:Vox Lineup.jpg]]
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*'''Home System:''' Unknown
====[[Empire of Dominia]]====
*'''Homeworld:''' Unknown
Religious pride in the Emperor and country.
*'''Majority Languages:''' Tau Ceti Basic, Vox Standard
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*'''Major Political Entities:''' Unknown
[[File:Dominia_Flag.png|thumb|Imperial standard of Emperor Boleslaw Keeser and the Empire representing the three nation states of old Moroz. ]]
*:A coalition of several different species and subspecies of avian aliens, the [[Vox]] are known throughout civilized space. They are usually in the role of raiders or swindlers. While most other sentient Species have some individuals that turn to a life of piracy, it seems that with the Vox, piracy and theft are important aspects to their culture. They raid shipping convoys and newly established colonies for resources, before retreating back into interstellar space, where most governments do not have the jurisdiction, nor the military power to pursue them. Not much is known about the Vox, despite their ubiquity in known space. Despite the average Vox not being extremely intelligent, extreme caution is still advised if one is encountered.
A heavily religious absolute monarchy with its capital, Nova Luxembourg, on the planet of Moroz in the X’yr Vharn’p system. This autocratic state is ruled by His Imperial Majesty Boleslaw Keeser. The Empire of Dominia was proclaimed in 2437 by Unathi raiders who invaded the planet of Moroz, a colony which had been isolated for hundreds of years. Imperial society is dominated by the Great and Minor Houses under the Emperor and is very socio-economically stratified due to the so-called blood debt, known as the Mor’iz’al.
</div>
</div></div>
 
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==Governing Entities==
====[[Eridani Federation]]====
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Corporation-dominated hell, personified through a terrible societal split.
===Trans-stellar Corporations===
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*The massive corporations, uniquely human entities,  rose to prominence during the advent of space travel, allowing entire planets to be claimed as corporate assets. Trans-stellar corporations normally cooperate with local governments and frontier colonies to establish trade agreements and gain the rights to utilize certain resources. Extremely powerful, most have established their own colonies and exert power over them like any regional government would. Trans-stellar corporations usually employ private military contractors and security consultants to police the areas under their control.
[[File:Eridani Logo.png|thumb|The logo of the Eridani Corporate Federation. It's motto is "For the Prosperity of all Eridanians"]]
*There are a number of major trans-stellars, almost all of which are owned by humans. The six major ones in known space are the [[Nanotrasen Corporation| Nanotrasen Corporate Conglomerate]], [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], [[Hephaestus Industries]], [[Necropolis Industries]] and [[Idris Incorporated]].
Eridani, or the Eridani Corporate Federation, is an oligarchic republic in the Epsilon Eridani system dominated entirely by a council of mega-corporations that seek profit and expansion at any cost. It has no official capital - government authority is exercised digitally. The Corporate Federation is known as one of the core economic powers of Solarian space, and is technically under Solarian supervision - though the true extent of this is up for debate. Corporations, in reality, rule the gloomy landscapes of the Corporate Federation’s worlds. Its citizens are called Eridanians. Eridanians are famed for their vicious treatment of one another, distinguishing between two primary classes ; Dregs, and Suits - who in effect represent a fine line between poverty and wealth.
*Not everyone was in favor of the formation of trans-stellar megacorporations, and many smaller companies [[The Syndicate| allied themselves against them]]. However, these alliances were met with stunning and repeated failures, and by the end of the 23rd century, they had collapsed due to economic ruin and internal intrigue.
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===[[Minor_Factions|Minor Human Factions]]===
====The Free Frontier====
*These are former colony worlds that declared independence from the Sol Alliance. As the Alliance's influence has waned over the centuries, many of these flourished and grew in power, often laying claim to the entirety of their star system. However, not every nation gets along with its neighbors, and sometimes interstellar war can occur between two independent states, just as conventional war happened on Earth up to the late 21st century.  
Whatever you want. Really.
*These groups include (but are not limited to) the [[Empire of Dominia]], [[Republic of Elyra]], [[Republic of Biesel]], and the [[Eridani_Federation|Eridani Federation]]
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The frontier consists of all space unclaimed by one of the major interstellar powers. The population of the frontier is difficult to estimate, but conservative guesses place it between 25 and 50 billion. The government, technological development, economy, and social systems of these independent systems vary wildly. Piracy, corporate exploitation, and smuggling are commonplace throughout the frontier. People hailing from these areas, known as frontiersmen, are known for their rugged independence and distrust of megacorporations and government alike.
===[[Sol Alliance]]===
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*Once the central government of a unified Humanity, the [[Sol Alliance]] is now a shadow of its former glory. Reduced to the human home system of Sol and the inner and mid colonies surrounding it, the Alliance has lost authority over a significant portion of humanity.  
==Non-Human Factions==
*While most transtellars publicly support the Alliance, and many of their corporate profits flow back into the Inner-colonies, some wonder at what point will these megacorporations start threatening (or outright buying) the weakened Alliance. Nanotrasen has gone so far as to establish a foothold within the center of Alliance space, a move some are calling a bloodless coup.
Xeno factions independently hardly parallel the combined prevalence of Humanity. However, major factions such as the Jargon Federation - which borders the Sol Alliance directly, and exercise total authority over their controlled space, are seen as key players in galactic politics.
 
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===[[Skrell#Political_Structure|Jargon Federation]]===
====[[Jargon Federation]]====
*The turmoil of the [[Skrell_History#The_Third_Incident|Third Incident]] and the resulting [[Skrell_History#The_Glorsh_Rebellion|Glorsh Rebellion]] created a collective scar on the Skrell species that remains to this day. With all of their AI-dependent technology knocked out, space-programs had to be entirely rebuilt from the ground up, and only after order and stability had been reestablished on individual planets, with those other planets that didn't survive now being called Tomb Worlds for the billions of dead. [[Notable_Skrell_Systems_and_Locations#Qerrbalak.2C_Homeworld|Jargon IV]] didn't recover from the chaos until 2319 CE, when the many fractured states on the planet reformed into a new, united Federation.
An higher-up galactic player, authoritarian in its nature.
*The scattered colonies of the [[Skrell]] slowly regained contact with one another, and by 2388 CE the various colonies, after months of disagreement and debate, agreed to form a new Federation. The [[Skrell#Political_Structure|Skrell government]] that we know today stems from this agreement. The [[Skrell#Political_Structure|Jargon Federation]] united the [[Skrell]], and they put at its head a [[Notable_Skrell#Weashbi_Jrugl|Grand Councillor]] elected every decade. Not all of the [[Skrell]] have united, however. Many colonies are still believed to be lost within [[Notable_Skrell_Systems_and_Locations#The_Traverse:_.E2.80.9CThe_Skrellian_Frontier.E2.80.9D|the Traverse]], with no means of contact.
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</div>
[[File:jargon_flag.jpg|thumb|The insignia of the Federation as it is commonly seen on modern flags. The colour is called Cosmic Abyss, the star Jargon, and the line through is the galaxy laid flat to explore.]]
The Jargon Federation is a centralized union of systems, ran by councillors representing Skrell interests in a clear hierarchy. Although humans have fractured heavily in their expansion, Skrell have remained in largely a singular government through strict reinforcement of education and laws, working as a democratic meritocracy. Social media is maintained by the Federation government, who gag unacceptable discussions or thoughts and instead encourage people to be like the Idols that they reward with credits, high quality housing, and fine living.
</div></div>
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====[[Unathi|Izweski Nation]]====
The proud Unathi Hegemony in all its glory.
<div class="mw-collapsible-content">
[[File:Moghes_porposal.png|thumb|The flag of the Izweski Hegemony. It is said the flag symbolizes the wildfires that frequented Moghes.]]
The Izweski Clan is led by Clan Leader Not'zar Izweski , a Unathi who has ruled the Hegemony since his father S'kresti Izweski, the previous Hegemon, was assassinated. Under him are the Lords who rule their own subjugated clans. They live in a feudal system, with the Lords usually being clan leaders or important clan members themselves who pledge themselves to Izweski in exchange for land and protection. After the Contact War devestated the Unathi homeworld, the Izweski Hegemony has struggled to follow traditions to keep themselves in power.  
</div></div>
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====[[People's Republic of Adhomai]]====
The official sovereign state of Adhomai and its surrounding space.
<div class="mw-collapsible-content">
[[File:PRA Flag.png|thumb|Flag of the People's Republic of Adhomai. ]]
Led by President Njadrasanukii Hadii, the People’s Republic of Adhomai are considered the 'loyalist' faction on Adhomai and once enjoyed galactic recognition as the government of Adhomai. It claims to be the true keeper of Al’marii’s legacy. However, the PRA can be described as a Hadiist branch of Al’marii’s revolutionary ideology - that means putting the State at the top of a hierarchy of power. The PRA is a very centralized state, but in recent years has slowly been able to start making true its promises to bring revolution to the masses. With land reform, enfranchisement of women and peasantry, literacy initiatives, and the collectivization of farms and the means of production, the PRA is struggling to hold true to its radical ideals while an entrenched upper party stubbornly tries to hold onto power.
</div></div>
{{Navbox Lore}}
{{Navbox Lore}}
[[Category: Lore]]
[[Category: Lore]]
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Revision as of 12:37, 18 May 2020

New Player Lore Starter Guide

This is a new player's summary to the totality - or at least, as much as we can summarize quickly - of the Aurora server's most essential lore.

Below is absolutely recommended reading if you are new to the server!

  • The year is 2462 CE (Common Era). Humanity has long since began its trek into space, and explored territory reaches out dozens of lightyears in every direction. After a century beyond the 2000's, flourishing cities had been established in nearby systems such as Tau Ceti and Eridani Federation, and in the centuries that would follow, hundreds of systems would fall under the control of Humanity. Outposts on garden worlds became metropolises in the span of decades. Entire asteroids and moons were mined out, hostile worlds were terraformed and subdued by growing corporations that began to become the dominant economic powers of Human space. The endeavors into the final frontier were founded beneath the unified banner of the Sol Alliance - a fading galactic government which exercises official control over the majority of the Human population.
  • At the end of the 22nd century, the power and influence of the Sol Alliance was at its height, but this soon came to an end as an unexpected economic collapse found trans-stellar corporations picking away at Sol Alliance authority piece by piece. In the middle of the prosperity and strife, transtellars have for centuries embarked to make massive profits. The major corporate players had managed to establish a stable, if shaky peace between themselves, with no single corporation able to completely dominate the others.
  • Any semblance of equilibrium between the mega-corps was shattered with NanoTrasen's discovery of the element Phoron in 2417. Phoron is a powerful element which is highly sought after for its untold capabilities and use in the average starship drive. After discovering Phoron, NanoTrasen quickly established a monopoly on it, with themselves sitting on the largest deposits in the known galaxy. The times that followed sent NanoTrasen skyrocketing to unofficially become the foremost power over Humanity. Through determination and overwhelming wealth, it and the other megacorporations have become the dominant governing force over the expanse of the Orion Spur.
  • Humanity is far from alone in the Spur, with multiple other sentient species taking to interstellar travel and contesting Humanity’s claim to the stars. In 2413, the Skrell were discovered, and since, a plethora of others were encountered, including the crafty Tajara, the proud Unathi, the enigmatic Vaurcae, and the elegant Dionae. Many more exist, and while most are simply apathetic to humanity, others are openly hostile. If one thing can be said to unite the various species, it is the drive to control the powerful element Phoron.

Your Workplace

The setting which players have access to is within Tau Ceti, a star system approximately 12 light-years away from Sol, under the joint control of the Republic of Biesel and the trans-stellar corporate conglomerate Nanotrasen. You have been assigned to work aboard the NSS Aurora, a state-of-the-art research and mining facility orbiting Tau Ceti within the Romanovich Cloud at the very edge of the system. A flourishing trade hub in the center of Human space, Tau Ceti - and the Republic which holds it - has become the wealthiest system in the galaxy thanks to NanoTrasen’s uncontested monopoly over its phoron supply.

The Economy

The most common currency in human space is the Standard Credit, originally issued by the Sol Alliance in the early 22nd century. Despite the decline of the Sol Alliance, the Standard Credit remains the reserve currency of many polities, and it is accepted on most worlds throughout human space. The Standard Credit is represented by cr (e.g. 5,000 cr).

Known Space - The Orion Spur

The setting is based in the majority of the Orion Spur, the part of the Milky Way in which the Sol System - and its surrounding hundred lightyears, roughly - resides. It is very open-ended and diverse in its nature, and not wholly charted yet - the deep Frontier hardly scratches the surface of the unknowable depths of the galaxy.

More details on the expanse of the mapped galaxy can be found here.

The expansion of Humanity has reached out in every direction, only stopping in the galactic west as they border the Jargon Federation. Otherwise, their all-encompassing exploration has given them free reign to conquer the untouched - or abandoned - regions of the galaxy.

The major Human factions of the Orion Spur are numerous, but share a common theme in that they are universally affected by a catastrophe known as the Interstellar War. From this disastrous conflict, many new factions cropped up, with most opposed to the rule of the Sol Alliance.


The Orion Spur

The Starmap; expand the collapsible, and feel free to open the image link in a new tab for a closer and more detailed look! ▶

Starmap5.png

Common Sentient Species

These are common sentient species found throughout known space.

Skrell

Starter skrell.png

An amphibian race hailing from Jargon IV, Qerrbalak.

An amphibious species whose passion mostly lays in the field of the combined sciences, the Skrell are the second oldest and first most advanced known species present on the galactic stage. The Skrell evolved on a planet covered in vast swamps and freshwater seas, also being one of the only species in the Orion Spur to naturally develop psionics.

Unathi

Starter unathi.png

A reptilian race hailing from Moghes.

The cold-blooded Unathi are a race of tall humanoid reptiles from their war-torn homeworld of Moghes. The planet’s history can be summarized as being dominated by various Clans of Unathi, with the strongest being the Hegemon of Moghes. Following first contact with Skrell and Humanity, there was a violent outbreak of nuclear war that formed a vast world-dominating desert called the Wasteland which has made life difficult for the Unathi. The surviving side of this war, the Izweski Hegemony, has struggled to bring a balance between expanding their empire off-world, or reconstructing their ancestral planet. Grandiose and Space-Operatic, the themes behind Unathi follow the struggle of religion, spirituality, honor, and rigid gender roles.

Tajara

Starter tajaran.png

A feline-like race hailing from Adhomai.

The Tajaran race is a species of feline-like bipeds hailing from the planet of Adhomai in the S'rendarr system. They have been brought up into the space age by the Humans and Skrell, who alledgedly influenced their eventual revolution that overthrew their ancient monarchies to become a totalitarian - and NanoTrasen friendly - republic. Adhomai is currently under a cold war between three factions in the aftermath of a global conflict, and many Tajara are fleeing their homeworld to seek safety and employment in human space.

Vaurca (Vaurcae)

Starter vaurca.png

An insectoid race hailing from Sedantis I.

The mostly bipedal, insectoid creatures hailing from the moon known as Sedantis I, Vaurca (Vaurca in singular term and Vaurcae in multiple), were discovered after the first hiveship contact in human space, 2456. They once had access to great technology, however they had to flee their doomed homeworld. They have a complex caste system based on three types, and use something known as the hivenet to communicate in thoughts and feelings near instantly between themselves, and enter a paradisiacal virtual reality. They require phoron to respirate, as well as requiring a unique and dangerous fungus, the k’ois spore, to sustain them. Although barely tolerated in the known galaxy, many have found homes in the more unkempt areas of their host’s society. There are four known hives - Zo’ra, K’lax, C’thur, and Lii’dra. The largest, and most common hive in Tau Ceti is the Zo'ra hive. The Lii’dra, unique in that they are a true hivemind, are known as a powerful and secretive force and are hostile to most other entities known - including the other hives.

Dionae

Starter dionae.png

A mysterious plant-like race hailing from the depths of space.

Dionae (D. Primis) are a rather strange, cryptic species in comparison to the rest found in the Orion Spur. They have various forms comprised of cat-sized caterpillar-like creatures with a curious, childlike disposition - called Dionae Nymphs.

Almost every aspect of the species is a mystery; their origins, their behaviour, and functions. What is known is that they are capable of great intellectual and biological feats that are studied across the Spur. Biologically, Dionae are a form of gestalt consciousness, however, it is only evident in forms that amount to two or more Nymphs. Dionae survive primarily on off of the electromagnetic spectrum and biological matter.

Integrated Positronic Chassis (IPC)

Starter ipcs.png

Robotic entities making use of Skrellian AI algorithms to match sentience, to a degree.

An Integrated Positronic Chassis, or IPC, is an artificial intelligence inside of a bipedal, humanoid frame. IPCs are primarily characterized by their autonomy, not being bound to a master AI or set of laws. Often built to carry out a single, career-related purpose, they come in many different chassis, with varying degrees of intelligence. Within known space, their existence is a contentious topic with IPCs being seen as property or second-class citizens, undeserving of the rights other species possess.

Synthetics, more generally

Starter borg.png Robots in the galaxy, endlessly diverse.

The term “synthetic” refers to a broad range of autonomous machinery. Dabbled with, first by the ancient skrell, and now humanity, synthetics can be classified primarily by the method of their intelligence. They include simple machinery not out of place in the 21st century, cyborgs, autonomous robots on circuitry, and now, advanced sentient artificial intelligences stored on positronic brains.

Major Factions

These are the dominant political players in the Orion Spur that are relevant to you, the player. Any of these factions can be utilized in backstories or as origins for characters - go crazy!

Important note : These factions are only the key players in the setting. Nothing stops you from making up your own origin wherever you'd like, so long as it does not contest standing lore's canon. When in doubt, ask a lore writer!

Republic of Biesel

The core location of the setting itself. A bastion of prosperity amidst chaos.

Flag of the Republic of Biesel.

The Republic of Biesel is an independent system within the core of Human space. It is heavily tied to the NanoTrasen corporation at every level of government, and may as well be considered as governed by it to begin with. The Republic of Biesel is the government of the Tau Ceti System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti's gravity well. It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.

Sol Alliance

A crumbling giant whose golden age has long passed.

Civilian/Government flag of the Sol Alliance.

One of, if not the most populated singular government entity in known space is the Sol Alliance. It is a fading juggernaut with few who compare to its political power. However, its claims to this power have faded immensely in the years since the Interstellar War, and in its place the Megacorporations now reside. No longer looming overhead, the Sol Alliance still remains a threat to the Free Frontier. The Sol Alliance is a vastly varying mixture of high urban development and rural living, which exemplifies the conditions one can expect as you grow further from the Core Worlds. In the middle and outer ring, quality of life deteriorates, with border worlds often outright opposed to their Solarian control due to mistreatment or utter incapability to maintain proper oversight. However, closer to the Republic of Biesel, and in the center of Humanity’s power lay Earth and the Jewel Worlds, which very few worlds can compare to.

Coalition of Colonies

Freedom and independence embodied on an interstellar scale.

Offical flag of the Coalition of Colonies, "Infinite Freedom". The blue symbolises freedom, the black frontier space. The three stars represent the three key members of the Coalition and the lemniscate represents the other countless members as well as eternal freedom.

This loosely confederated Coalition is the largest power in the frontier, and possibly the most populous entity in the Orion Spur. It is the largest fracture from the Sol Alliance after the Interstellar War, and covers several regions with its utterly tremendous borders. The systems of the Coalition greatly value their independence and freedom. A few powerful systems dominate the politics of the Frontier, headed by the Xanu Free League - the capital of it all. Many of those in the Coalition of Colonies harbor distrust of the Sol Alliance even after the end of the Interstellar War. Humans and aliens from any and all ethnicities, as well as any combination of them, can be found in the Coalition of Colonies.

Republic of Elyra

Glistening utopian city-scapes and technological might.

The emblem of the The Serene Republic of Elyra.

The Republic of Elyra, or its more official name, The Serene Republic of Elyra, is a bustling, benevolent independent power in the Badlands. It is made up of multiple star systems, with its capital in the highly developed technological utopia of Perispolis. Its national motto is "For Greatness We Strive". It is known for its exotic culture, highly progressive - if Pro-Human nature, and advanced industrial wonders. Elyra is one of the only three factions in the Orion Spur which innately possess phoron deposits of any sort, something they have exploited to their fullest potential in recent years.

Empire of Dominia

Religious pride in the Emperor and country.

Imperial standard of Emperor Boleslaw Keeser and the Empire representing the three nation states of old Moroz.

A heavily religious absolute monarchy with its capital, Nova Luxembourg, on the planet of Moroz in the X’yr Vharn’p system. This autocratic state is ruled by His Imperial Majesty Boleslaw Keeser. The Empire of Dominia was proclaimed in 2437 by Unathi raiders who invaded the planet of Moroz, a colony which had been isolated for hundreds of years. Imperial society is dominated by the Great and Minor Houses under the Emperor and is very socio-economically stratified due to the so-called blood debt, known as the Mor’iz’al.

Eridani Federation

Corporation-dominated hell, personified through a terrible societal split.

The logo of the Eridani Corporate Federation. It's motto is "For the Prosperity of all Eridanians"

Eridani, or the Eridani Corporate Federation, is an oligarchic republic in the Epsilon Eridani system dominated entirely by a council of mega-corporations that seek profit and expansion at any cost. It has no official capital - government authority is exercised digitally. The Corporate Federation is known as one of the core economic powers of Solarian space, and is technically under Solarian supervision - though the true extent of this is up for debate. Corporations, in reality, rule the gloomy landscapes of the Corporate Federation’s worlds. Its citizens are called Eridanians. Eridanians are famed for their vicious treatment of one another, distinguishing between two primary classes ; Dregs, and Suits - who in effect represent a fine line between poverty and wealth.

The Free Frontier

Whatever you want. Really.

The frontier consists of all space unclaimed by one of the major interstellar powers. The population of the frontier is difficult to estimate, but conservative guesses place it between 25 and 50 billion. The government, technological development, economy, and social systems of these independent systems vary wildly. Piracy, corporate exploitation, and smuggling are commonplace throughout the frontier. People hailing from these areas, known as frontiersmen, are known for their rugged independence and distrust of megacorporations and government alike.

Non-Human Factions

Xeno factions independently hardly parallel the combined prevalence of Humanity. However, major factions such as the Jargon Federation - which borders the Sol Alliance directly, and exercise total authority over their controlled space, are seen as key players in galactic politics.

Jargon Federation

An higher-up galactic player, authoritarian in its nature.

The insignia of the Federation as it is commonly seen on modern flags. The colour is called Cosmic Abyss, the star Jargon, and the line through is the galaxy laid flat to explore.

The Jargon Federation is a centralized union of systems, ran by councillors representing Skrell interests in a clear hierarchy. Although humans have fractured heavily in their expansion, Skrell have remained in largely a singular government through strict reinforcement of education and laws, working as a democratic meritocracy. Social media is maintained by the Federation government, who gag unacceptable discussions or thoughts and instead encourage people to be like the Idols that they reward with credits, high quality housing, and fine living.

Izweski Nation

The proud Unathi Hegemony in all its glory.

The flag of the Izweski Hegemony. It is said the flag symbolizes the wildfires that frequented Moghes.

The Izweski Clan is led by Clan Leader Not'zar Izweski , a Unathi who has ruled the Hegemony since his father S'kresti Izweski, the previous Hegemon, was assassinated. Under him are the Lords who rule their own subjugated clans. They live in a feudal system, with the Lords usually being clan leaders or important clan members themselves who pledge themselves to Izweski in exchange for land and protection. After the Contact War devestated the Unathi homeworld, the Izweski Hegemony has struggled to follow traditions to keep themselves in power.

People's Republic of Adhomai

The official sovereign state of Adhomai and its surrounding space.

Flag of the People's Republic of Adhomai.

Led by President Njadrasanukii Hadii, the People’s Republic of Adhomai are considered the 'loyalist' faction on Adhomai and once enjoyed galactic recognition as the government of Adhomai. It claims to be the true keeper of Al’marii’s legacy. However, the PRA can be described as a Hadiist branch of Al’marii’s revolutionary ideology - that means putting the State at the top of a hierarchy of power. The PRA is a very centralized state, but in recent years has slowly been able to start making true its promises to bring revolution to the masses. With land reform, enfranchisement of women and peasantry, literacy initiatives, and the collectivization of farms and the means of production, the PRA is struggling to hold true to its radical ideals while an entrenched upper party stubbornly tries to hold onto power.