Difference between revisions of "Guide to Construction"
m (→Machinery and Electronics: - Removes the note on airlocks about needing the bolts to be up for deconstruction, as the opposite is now true.) |
m (→Machinery and Electronics: - Makes another edit that adds how deconstruction of a fully broken airlock now works, given that my PR to fix the bug has been merged.) |
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* Use a [[File:Screwdriver_tool.png|20px]] Screwdriver on the airlock to close the maintenance panel | * Use a [[File:Screwdriver_tool.png|20px]] Screwdriver on the airlock to close the maintenance panel | ||
| | | | ||
'''If broken:''' | |||
* Use [[File:Wirecutters.png|20px]] Wirecutters to cut all of the wires in the airlock | |||
* Use a [[File:welder.gif|20px]] Welder to begin cutting through the airlock cutter, then again to begin cutting through the airlock bolts and then '''again''' to make sure the airlock is welded closed | |||
* Use a [[File:Crowbar.png|20px]] to remove the electronics | |||
* Use [[File:Wirecutters.png|20px]] Wirecutters to remove the wiring | |||
* (OPTIONAL) Use a [[File:welder.gif|20px]] Welder to weld the glass panel out of the assembly | |||
* Use a [[File:Wrench.png|20px]] Wrench to unsecure the assembly | |||
* Use a [[File:welder.gif||20px]] Welder to turn the frame back into [[File:Metal.png|20px]] Metal | |||
'''If NOT broken:''' | |||
* Use a [[File:Screwdriver_tool.png|20px]] Screwdriver on the airlock to open the maintenance panel | * Use a [[File:Screwdriver_tool.png|20px]] Screwdriver on the airlock to open the maintenance panel | ||
* Use a [[File:Multitool.png|20px]] Multitool and [[File:Wirecutters.png|20px]] Wirecutters [[Hacking#Airlocks|to disable everything]]. ''[[File:Gloves_insulated.png|20px]] Insulated gloves are needed if the Powernet is online.'' | * Use a [[File:Multitool.png|20px]] Multitool and [[File:Wirecutters.png|20px]] Wirecutters [[Hacking#Airlocks|to disable everything]]. ''[[File:Gloves_insulated.png|20px]] Insulated gloves are needed if the Powernet is online.'' |
Revision as of 07:23, 12 August 2020
Base Materials
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
Rods | Metal | Click the Metal and choose Metal Rods | Use a File:Welder.gif Welder on Rods to turn them back into Metal | |
Floor tiles | Metal | Click the Metal and choose Floor Tiles | N/A | |
Reinforced Glass | Rods + Glass | Use Rods on Glass | N/A | |
Plasteel (Reinforced Metal) | Phoron + Metal | Produced at Mining via the Smelter there. | N/A |
Flooring and Support
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
Lattice | Rods | Use Rods on space tiles. | Use a File:Welder.gif Welder to turn the Lattice back into Rods. | |
Plating | Floor tiles | Use Floor tiles on a Lattice. | Can be deconstructed with RCD | |
Steel Floor | Floor tiles | Use Floor tiles on a floor. | N/A | |
Wood Floor | Wood tiles | Use on a floor. | N/A | |
Reinforced Floor | Rods | Use Rods on a floor. | Use a Wrench on the flooring. |
Walls and Structures
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
Wall | Metal |
Repair:
|
Or | |
Reinforced Wall |
|
Note: reinforcing a wall can be done with any type of sheet, but Plasteel yields best results. |
| |
Grille | Rods |
Or
|
False Walls
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
False Wall |
| |||
Reinforced False Wall |
|
|
|
Windows
Reinforced Windows
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
One Direction |
Or |
Or
| ||
Full |
Or
| |||
Windoor |
|
|
|
Furniture
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
Chairs and Stools | ||||
Table | ||||
Reinforced Table |
|
|
||
Bookcase |
Machinery and Electronics
Name | Picture | Requirement | Construction | Destruction |
---|---|---|---|---|
APC | File:APC.png |
|
New APCs start locked with the cover engaged and the main breaker turned off APCs may only be placed in areas which have been defined as a Station Area using the Chief Engineer's Station Blueprints |
If broken :
If NOT broken:
|
Air Alarm | File:AirAlarm.png |
|
|
|
Fire Alarm | File:FireAlarm.png |
|
|
|
Airlock |
|
|
If broken:
If NOT broken:
Note : If the door was shorted out by a cryptographic sequencer, you can skip directly to removing the broken electronics with a Crowbar | |
Computers |
|
|
| |
AI Core |
|
NOTE: Once a core is finished it cannot be deconstructed!
|
NOTE: Only works if the core has not been finished!
| |
Light Fixture |
|
|
| |
Security Camera |
|
Available Upgrades: Osmium Ingot for EMP Proofing, a Scanning Module for X-Ray Vision, and a Proximity Sensor for Motion Detection
|
| |
Turrets |
|
|
Standard Deconstruction is not possible. You can however: | |
Solar Panels and Trackers |
Miscellaneous
Disposal Machinery
Requires |
---|
, Welder, |
If Disposal Bin, turn off the pump Screwdriver to remove power connection Welder on machine to remove its joints Wrench to detach it from the plating
Machine
Requires |
---|
, , , |
Screwdriver to open the cover. Crowbar to pry out the circuit. Wirecutters to remove the wires. Wrench to disassemble the frame. Usually returns all or most components used in construction. Some components may become broken.
Recharge Station
Requires |
---|
, , , , |
Unlock the charger with an ID Screwdriver to open the cover. Wrench to dislodge the internal plating. Wirecutters to remove the wires. Crowbar to remove the components. Usually returns all or most components used in construction. Some components may become broken. Template:Gameplay Guides