Sandbox-Scarcity:SettingSummary: Difference between revisions

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Created page with "= General Setting Info Dump cause I haven't figured out a title = Andddddd that's basically all you need to know before hopping into a round! It is encouraged that you start by learning through playing rather than reading - doing the latter immediately tends to overwhelm folks. Aurora Lore is the combined work of dozens of people over the course of over a decade, which means it cannot truly be defined in any one category - it is comprised of dozens of themes, narratives,..."
 
Triogenix (talk | contribs)
Replaced content with "<center>{{Navbox New Player Guides}}</center> {{TOC Hidden}} While you are encouraged to start playing immediately after reading the New Player Lore Guide, this page provides a more in-depth summary of the setting, its history, background, and factions. It is therefore significantly longer than the New Player Lore Guide, and shouldn't be read before playing a few rounds on the server. It goes far more into the worldbuilding, history, and similar aspects of the se..."
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= General Setting Info Dump cause I haven't figured out a title =
<center>{{Navbox New Player Guides}}</center>
Andddddd that's basically all you need to know before hopping into a round! It is encouraged that you start by learning through playing rather than reading - doing the latter immediately tends to overwhelm folks. Aurora Lore is the combined work of dozens of people over the course of over a decade, which means it cannot truly be defined in any one category - it is comprised of dozens of themes, narratives, and writing styles - if you can think of an origin that fits within the wide sandbox outlined above, it probably exists somewhere. That said, here are the primary human factions of the spur.
{{TOC Hidden}}
While you are encouraged to start playing immediately after reading the [[New Player Lore Guide]], this page provides a more in-depth summary of the setting, its history, background, and factions. It is therefore significantly longer than the New Player Lore Guide, and shouldn't be read before playing a few rounds on the server. It goes far more into the worldbuilding, history, and similar aspects of the setting in a way the new player lore guide doesn't. For the sake of brevity, we will not be going too deep into the history of the Orion Spur, outside of the more recent events that occurred in the past decade or so.


===The Solarian Alliance===
= Recent History of the Spur =
The Solarian Alliance was once the sole government of humanity, but after a devastating civil war and two centuries of decline, it has become a shadow of what it once was. All human nations are in some way breakaway states from the Alliance, including the Empire of Dominia which was founded by colonists sent from the Alliance before being cut off. Most of the planets of the Alliance have long and rich histories, rife with heroism, treachery, hope, horror, corruption, and tragedy. It is possibly the most populous nation, still holding most of the earliest human colonies close to the Sol system itself, and therefore also the largest.
I have zero idea how to tackle this section


===The Republic of Biesel===
= The Contemporary Setting =
The Republic of Biesel is the most recently founded nation in the spur, only coming into existence in (date). Since then, the young Republic has faced crisis after crisis, being beaten into the dirt only to get back up over and over. This perseverance in the face of overwhelming odds has seen the Republic through most crises, but it remains uncertain if it will see them through the Phoron Scarcity, given that the Republic's wealth, prosperity, and very existence are thanks to this rare element. Still, while they continue to hang on, ideals such as freedom, inclusivity, and a duty to protect those first two values from outside sources have all become tenets for the young republic's emerging culture - one that is still very young - yet exists all the same.
Our contemporary setting is one defined by an ongoing crisis,
 
===The Coalition of Colonies===
The Coalition of Colonies was the second interstellar human "nation" to form, though to call it a nation is a stretch. There is very little centralized authority, and factitious infighting is a staple of Coalition politics. This is a result of its formation, as a group of disparate frontier rebels fighting against the Alliance's extortion of the colonies to try and soften the blow of a financial crisis in the core worlds. Governments of all types can be found within the Coalition, from the continual martial law of Gadpathur, the Democracy of Xanu, and the Syndicalism of Himeo; all operate under the umbrella of the Coalition of Colonies, but could not be more different from each other. The Coalition prioritizes freedom of above all - but the freedom of states and planets to choose as they see fit - rather than individual freedoms.
 
===The Serene Republic of Elyra===
The Serene Republic of Elyra came into being in the aftermath of the Interstellar War, as a wounded and battered Alliance continued to face civil unrest in its southern reaches. After the death of a scholar during a protest - the Elyran Revolution would occur, and the new nation would be formed. Isolationist in nature, it has maintained an ethnically homogeneous population and culture throughout its history, and it is next to impossible for outsiders to be granted Elyran Citizenship. As such, it people and culture are extremely similar to those peoples and cultures that can be found in the Modern Day Middle East, North Africa, Anatolia, and Persia regions.
 
==The Empire of Dominia==
The Empire of Dominia is an odd nation out when it comes to humanity, as it did not come to be through direct revolt against the Alliance, though its formation still saw plenty of bloodshed. After the disaster of the Interstellar War, Elyran Independence, and a continually worsening economy, the Alliance cut its losses, ceasing to try and expand into the Southern Spur. However, expeditions had already been sent, and would now receive no assistance from the wider alliance. It would not be until the 2300s that the planet Moroz would be united through a brutal series of wars (Known as the War of Moroz), under an autocratic, imperialist, and theocratic state, known as the Empire of Dominia. They are easily the strangest of the human nations, having very different cultures, religions, and similar due to developing in isolation for so long.
 
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{{SpeciesoftheSpur}}

Latest revision as of 18:13, 24 November 2025

New Player Section
This is a navbox. Pressing the links below takes you to the respective pages.

This specific navbox is tailored to new player guides and very important pages across the wiki for newcomers.

Character Starters Getting Started · New Player Lore Guide · Character Creation · Jobs
Alien Whitelist Starters Skrell · Synthetics · Tajara · Dionae · Unathi · Vaurca
Contents

While you are encouraged to start playing immediately after reading the New Player Lore Guide, this page provides a more in-depth summary of the setting, its history, background, and factions. It is therefore significantly longer than the New Player Lore Guide, and shouldn't be read before playing a few rounds on the server. It goes far more into the worldbuilding, history, and similar aspects of the setting in a way the new player lore guide doesn't. For the sake of brevity, we will not be going too deep into the history of the Orion Spur, outside of the more recent events that occurred in the past decade or so.

Recent History of the Spur

I have zero idea how to tackle this section

The Contemporary Setting

Our contemporary setting is one defined by an ongoing crisis,