|
|
| (128 intermediate revisions by 3 users not shown) |
| Line 1: |
Line 1: |
| = Exosuits =
| | Test |
| Construction of exosuits are restricted by ID, so they are typically the product of [[roboticist]]s and the [[Research Director]]. These can be tremendously helpful or tremendously annoying depending on who uses it. They take more work to make than robots and require special circuits, which are obtained through the [[Quartermaster]] or the Research and Development console.
| |
| | |
| Exosuits are wholly modular, meaning what you make can (mostly) be mixed and matched to create whatever vehicle you desire. From chicken-legged brawling mecha to tread-based taxis, the possibilities are endless.
| |
| | |
| The current list of exosuit parts is as follows.
| |
| ==Exosuit Construction==
| |
| <div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
| |
| ===[[File:Mechframe.png]] The Frame===
| |
| | |
| The backbone of the mech itself, this can be modified at any stage of construction.
| |
| <div class="mw-collapsible-content">
| |
| | |
| To finish:
| |
| * Apply 15 steel sheets to the frame.
| |
| * Wrench the steel sheets in place.
| |
| * Weld the steel sheets in place.
| |
| * Wire the frame.
| |
| * Wire cutters to neaten the wiring.
| |
| * The following is the limitation and requirement for the frame's finished parts :
| |
| * - Motivators
| |
| * - Sensors
| |
| * - Manipulators
| |
| * - Chassis
| |
| * Once it's all applied, screwdriver to complete.
| |
| </div></div>
| |
| <div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
| |
| ===[[File:Robotarmor.png]] The Parts===
| |
| | |
| The actual defining features of the mech, appearance and performance wise.
| |
| Each part has unique attributes that make them superior or inferior to the other parts, depending on situation.
| |
| <div class="mw-collapsible-content">
| |
| Individual parts of the mech require various, smaller parts from the mech fabricator to finish. Robot parts are found under the "robot" tab specifically, not the exosuit tab itself.
| |
| | |
| To finish the '''motivators and manipulators''':
| |
| * Apply one robot actuator.
| |
| | |
| To finish the '''sensors''':
| |
| * Apply one robot camera.
| |
| * Apply one robot radio.
| |
| * Apply one ''exosuit control module'', this is among the most important parts of the mech. Details are in "The Details" section below.
| |
| | |
| To finish the '''chassis''':
| |
| * Apply the exosuit armor of your choice. This is very important as it judges the durability of your mech.
| |
| * Apply one power cell of your choice.
| |
| * Apply one robot diagnostic unit.
| |
| | |
| | |
| * Once it's all done, place the parts on the mech frame.
| |
| </div></div>
| |
| <div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
| |
| ===[[File:Robotradio.png]] The Details===
| |
| | |
| The specifics on each frame available to robotics.
| |
| <div class="mw-collapsible-content">
| |
| | |
| [[File:ModularAPLU.png]]'''Powerloader''' - Parts for an industrial-grade power loader. The modular mecha adaptation of the APLU "Ripley," tends to be utilized for mining and heavy lifting.
| |
| * Has decent armor across the board.
| |
| * Has an open chassis, not protected against the environment.
| |
| * Powerful, heavy manipulators with substantial damage per swing.
| |
| * Slow and bulky but hard to damage motivators.
| |
| | |
| [[File:ModularLight.png]]'''Light Chassis''' - Parts for a light, maneuverable and fragile mech. The modular mecha adaptation of the Odysseus, tends to be utilized for medical response and scouting.
| |
| * Has terrible armor, generally.
| |
| * Has a sealed chassis, protected from the environment.
| |
| * Light, nigh harmless manipulators that are unable to damage windows or doors.
| |
| * Fast and agile motivators basically made of glass.
| |
| | |
| [[File:ModularHeavy.png]]'''Heavy Chassis''' - Parts for an absurdly large, heavy-duty mech. The modular mecha adaptation of the Durand, tends to be utilized for really big problem solving.
| |
| * Has phenomenal armor, generally.
| |
| * Has a sealed chassis, protected from the environment.
| |
| * Extremely heavy and equally slow motivators.
| |
| * The heaviest duty manipulators available, presumably carries the impact of a train.
| |
| | |
| [[File:ModularCombat.png]]'''Combat Chassis''' - Parts for a well-balanced combat mech. The modular mecha adaptation of the Gygax, tends to be utilized for dynamic combat situations.
| |
| * Has relatively good armor.
| |
| * Has a sealed chassis, protected from the environment.
| |
| * Moderately armored motivators, still quite fast.
| |
| * Quick, but light manipulators that don't have much force behind them.
| |
| | |
| </div></div>
| |