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	<id>https://wiki.aurorastation.org/index.php?action=history&amp;feed=atom&amp;title=Skrell_Technology</id>
	<title>Skrell Technology - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.aurorastation.org/index.php?action=history&amp;feed=atom&amp;title=Skrell_Technology"/>
	<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;action=history"/>
	<updated>2026-06-12T05:56:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39138&amp;oldid=prev</id>
		<title>Pope Dave The 3th: oops</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39138&amp;oldid=prev"/>
		<updated>2026-05-02T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;oops&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:42, 2 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the past during the Synthetic Age period, the Federation also used what were known as &amp;quot;Seeding Platforms&amp;quot;, gargantuan AI-assisted orbital facilities that would constantly change and monitor planetary conditions to turn barren planets into Qerrbalak-adjacent paradise worlds. The Seeding Platforms would then be repurposed when their task was complete, usually as orbital spaceports or staging grounds for future colonisation efforts. These megastructures were used widely throughout Federation space, both before and during Glorsh-Omega&amp;#039;s reign, but were of such immense scale and complexity that, even had there been no AI bans and archive lockdowns, the sheer amount of labor and resources necessary would render them nigh-impossible to reproduce, a fact exacerbated by the modern Federation&amp;#039;s move away from the kinds of high-intensity terraforming projects Seeding Platforms were designed for.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the past during the Synthetic Age period, the Federation also used what were known as &amp;quot;Seeding Platforms&amp;quot;, gargantuan AI-assisted orbital facilities that would constantly change and monitor planetary conditions to turn barren planets into Qerrbalak-adjacent paradise worlds. The Seeding Platforms would then be repurposed when their task was complete, usually as orbital spaceports or staging grounds for future colonisation efforts. These megastructures were used widely throughout Federation space, both before and during Glorsh-Omega&amp;#039;s reign, but were of such immense scale and complexity that, even had there been no AI bans and archive lockdowns, the sheer amount of labor and resources necessary would render them nigh-impossible to reproduce, a fact exacerbated by the modern Federation&amp;#039;s move away from the kinds of high-intensity terraforming projects Seeding Platforms were designed for.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Weaponry==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Weaponry==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39137&amp;oldid=prev</id>
		<title>Pope Dave The 3th: Skrerraforming</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39137&amp;oldid=prev"/>
		<updated>2026-05-02T17:41:48Z</updated>

		<summary type="html">&lt;p&gt;Skrerraforming&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:41, 2 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Terraforming==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Nralakk Federation uses multiple levels of terraforming methods, depending on the desired results. The current national focus on perfecting pre-existing colonies within the Federation means that planetary weather-modifying facilities, iron-seeding to produce algae, and similar low-intensity methods are predominantly used in order to minimize side effects on the local populace or biosphere. Dedicated orbital structures are common sights for terraformed worlds, with immense solar mirrors and sunshades precisely modifying the amount of exposure and radiation the planet below receives. Such solar arrays are referred to as Quvi’Tasit, or Ray Mirrors. Aliose and Aweiji are notable exceptions to this, as its lack of complex life and pre-existing Skrell population required more impactful methods to make each planet habitable. Aliose previously used facilities that produced oxygen and greenhouse gasses, increasing atmospheric oxygen levels and warming the planet up to more tolerable levels. Today, the focus is on intentionally increasing greenhouse gas emissions and solar radiation, with the goal of giving the planet a similar environment to Qerrbalak.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the past during the Synthetic Age period, the Federation also used what were known as &quot;Seeding Platforms&quot;, gargantuan AI-assisted orbital facilities that would constantly change and monitor planetary conditions to turn barren planets into Qerrbalak-adjacent paradise worlds. The Seeding Platforms would then be repurposed when their task was complete, usually as orbital spaceports or staging grounds for future colonisation efforts. These megastructures were used widely throughout Federation space, both before and during Glorsh-Omega&#039;s reign, but were of such immense scale and complexity that, even had there been no AI bans and archive lockdowns, the sheer amount of labor and resources necessary would render them nigh-impossible to reproduce, a fact exacerbated by the modern Federation&#039;s move away from the kinds of high-intensity terraforming projects Seeding Platforms were designed for.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Weaponry==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Weaponry==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39135&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39135&amp;oldid=prev"/>
		<updated>2026-05-01T14:23:50Z</updated>

		<summary type="html">&lt;p&gt;format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:23, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&amp;#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&amp;#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Wayfarer Network&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Wayfarer Network==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39134&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39134&amp;oldid=prev"/>
		<updated>2026-05-01T14:22:51Z</updated>

		<summary type="html">&lt;p&gt;format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:22, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l67&quot;&gt;Line 67:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 67:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Weaponry&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Weaponry==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39133&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39133&amp;oldid=prev"/>
		<updated>2026-05-01T14:22:37Z</updated>

		<summary type="html">&lt;p&gt;format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:22, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot;&gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, grazers are utilized as a method of intimidation first, and a weapon as a last resort.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, grazers are utilized as a method of intimidation first, and a weapon as a last resort.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=Synthetic Age Technology&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Synthetic Age Technology=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&amp;#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&amp;#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&amp;#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&amp;#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&amp;#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&amp;#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39132&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39132&amp;oldid=prev"/>
		<updated>2026-05-01T14:22:11Z</updated>

		<summary type="html">&lt;p&gt;format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:22, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Computing&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Computing==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39131&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39131&amp;oldid=prev"/>
		<updated>2026-05-01T14:20:38Z</updated>

		<summary type="html">&lt;p&gt;format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:20, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Hover Technology&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Hover Technology==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39130&amp;oldid=prev</id>
		<title>Pope Dave The 3th: formatting</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39130&amp;oldid=prev"/>
		<updated>2026-05-01T14:20:16Z</updated>

		<summary type="html">&lt;p&gt;formatting&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:20, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C&amp;#039;thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C&amp;#039;thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Psionic Technology&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Psionic Technology==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;===Nlom Relay Network&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Nlom Relay Network===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39129&amp;oldid=prev</id>
		<title>Pope Dave The 3th: formatting</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39129&amp;oldid=prev"/>
		<updated>2026-05-01T14:19:13Z</updated>

		<summary type="html">&lt;p&gt;formatting&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:19, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Phoron Revolution==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/ins&gt;==The Phoron Revolution&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Medicine==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Medicine==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39128&amp;oldid=prev</id>
		<title>Pope Dave The 3th: format change</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=39128&amp;oldid=prev"/>
		<updated>2026-05-01T14:18:53Z</updated>

		<summary type="html">&lt;p&gt;format change&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:18, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Medicine&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Medicine==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;===Genetic Modification&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Genetic Modification===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&amp;#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&amp;#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pope Dave The 3th</name></author>
	</entry>
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