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		<title>Skrell Faith</title>
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		<summary type="html">&lt;p&gt;Stripes: Mediates an issue where it states that the highest playable rank is Journeyman, while also stating Masters are under the requirement to be employed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Skrell Faith=&lt;br /&gt;
Skrell faith has changed over the millenia, but the overlapping theme in all Skrell religions is the reverence of the stars. While other species eventually developed their faiths further the Skrell maintained this deification of stellar bodies since their inception, influencing their views on space and scientific advancement even today. &lt;br /&gt;
&lt;br /&gt;
== Qeblak == &lt;br /&gt;
As Qeblak relies on astronomy and other sciences to practice the faith, it is seen as the more academic Skrellian religion. Those who practice Qeblak are more likely to emphasise the importance of knowledge and learning when compared to Weishiin Skrell. Qeblak is also seen as the religion most favoured by the Nralakk Federation by its critics; its centralised hierarchy and established orthodox doctrine allow greater control, making it an effective tool to ensure its followers are loyal to the Federation. The Nralakk Federation officially makes no distinction between Qeblak and Weishii, treating both as equally sanctioned religions within Federation space, however some discrimination has been unofficially noted, with the Federation favoring Qeblak followers over Weishii followers in reality.&lt;br /&gt;
===History===&lt;br /&gt;
The roots of Qeblak were first established in its predecessor religion, Qe’qlak, which was a religion that worshipped and deified the stars as gods. However, as Skrell society progressed, the Great Schism occurred around 5500 BCE, which occurred after an unknown priest began to preach a more scientific interpretation of Qe&#039;qlak based on the practice of Zareq’Eaq, or Cosmic Mathematics, a principle combining astronomy, mathematics, and astrological theory to plot and track changes in stellar bodies and define meaning from them. The introduction of science into religion caused a massive rift in Skrell society at the time as understanding of the nature of the stars became more understood, and many heresies or offshoots of Qe&#039;qlak began to take root. Qeblak, because of its favour with the more educated and higher-status Skrell that it appealed to, was promoted heavily to tribal leaders and the masses that these Skrell held influence over. This allowed it to cement itself firmly during the Schism and would soon make it the dominant faith on Qerrbalak, overtaking Qe&#039;qlak and any other minor sect that sprouted during this time, sequestering them to small isolated tribes and conservative Skrell who were resistant to change.&lt;br /&gt;
Qeblak went under massive reform with the formation of the First Nralakk Federation, primarily in the form of a rigid, hierarchal clergy that made it resistant to theological drift as the Skrell expanded out towards the stars. Its guiding doctrines allowed Qeblak to withstand the millennia; where there was a massive cultural, scientific, and societal change, Qeblak relatively stayed the same as it was when it was first formed, only seeing reform when it best suited the Federation and its aim of keeping the Skrell united. This said, Qeblak&#039;s ability to unite the Skrell has waned post-Glorsh. Its well-established history and favour by the Federation Government has allowed it to stay popular well into the 25th century, but the popularity of Weishii now threatens its dominance as the primary Skrell faith.   &lt;br /&gt;
&lt;br /&gt;
=== Practices ===&lt;br /&gt;
Followers of Qeblak believe that calculations through a process known as Zareq’Eaq, or Cosmic Mathematics,  it is possible to predict terrestrial events from celestial observations. These events include those that can be observed through regular astronomy while including more astrological and religious ideas. An observation of a moon&#039;s orbit, along with the time of year, its current phase, and other factors can be combined to create a prediction on how these events will impact local events from mood changes to agricultural yields and natural disasters.  Zareq’Eaq involves an extremely confusing practice of calculations of star positions and constellations that often takes decades to master, and most non-clergy find this impossible to do, instead relying on Starkeepers. Skrell proficient at Zareq’Eaq will often find themselves working in the field of bluespace navigation, due to their mathematical prowess. It is not unusual for Qeblak clergy to have served a stint on a Federation vessel as a bluespace navigator as a result. Interestingly, the C’thur hive’s Vaurca have shown to be extremely adept at this practice, to the point where they are often sought out as Starkeeper assistants due to their proficiency in Zareq’Eaq. Their actual belief in the faith is not considered a barrier by many in the Qeblak clergy, with many Starkeepers and Starchanters appreciating the ease in workload.&lt;br /&gt;
&lt;br /&gt;
Members of the Qeblak faith come together on a biweekly basis at their local Observatory Dome, a building that acts as both a church and a place of astronomical study. The [[Nralakk Federation]] does its best to ensure that at least one Observatory Dome is within a reasonable distance per thousand Qeblak followers, and that everyone has reasonable access to its facilities.&lt;br /&gt;
Starkeepers are the hosts of these Domes, more senior members of the Qeblak faith who are tasked with the maintenance of the building, while also being in charge of organising events where members of the community can practice the faith. The more common events involve lectures on a given galactic entity such as stars, planets, or nebulae, which are showcased using holographic projectors to allow attendees to see and experience what is being covered. Non-Skrell who attend these events describe it as an ethereal experience.&lt;br /&gt;
&lt;br /&gt;
Outside of the Federation, Observatory Domes can vary in terms of quality and ease of access. In [[Tau_Ceti|Tau Ceti]] in particular, the [[Starlight_Zone|Starlight Zone]] in &#039;&#039;&#039;Mendell City&#039;&#039;&#039; is the only location with established observatory domes, with most being located in the Lekan District. These domes are not as spectacular as those found in the Federation, with only a handful having access to the holographic projection equipment necessary to provide a similar experience as Domes in the Federation. There are also a few Observatory Domes located within Severson City, and are more unique in that they are built upon mobile barges that go out to sea for their biweekly events. These barges are quite small, however, meaning that many Qeblak followers within Severson are forced to cross into the Lekan District to practice their faith, much to their annoyance.&lt;br /&gt;
&lt;br /&gt;
=== Leadership ===&lt;br /&gt;
&lt;br /&gt;
Qeblak is governed by only particular Skrell, those demonstrating extraordinary psionic prowess. It is believed that only the most powerful of psionics are capable of accurately gleaning information from astronomical objects, and translating the information received from them. The clergy, known as the &amp;quot;Qyu-Nyala&amp;quot;, is composed of different ranks depicting how far a Skrell is on their journey as religious leaders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: The highest rank a character can be playable as is a Starkeeper.&#039;&#039;&#039;&lt;br /&gt;
==== Qe&#039;Puu - Starpages ====&lt;br /&gt;
&lt;br /&gt;
The Qe&#039;Puu are the youngest, usually around the ages of 40 - 50 years old. They are typically Skrell with high psionic potential that have chosen to devote their lives to Qeblak, and will undergo apprenticeships to observe and learn from those that have come before them. They will remain as Qe&#039;Pluu until they successfully pass a series of tests - both in knowledge and psionics. They usually tasked with menial labour, such as organizing a higher-ranking member&#039;s astrological charts or cleaning the places of religious worship - a massive temple that has a glass ceiling to enable transparent viewing of the sky above known as &amp;quot;The Observatory Domes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Qe&#039;Naho - Starkeepers ====&lt;br /&gt;
&lt;br /&gt;
The Qe&#039;Naho are above the Qe&#039;Puu, and are described as the &#039;protectors of Qeblak&#039;. The Qe&#039;Naho are seen as the next generation of Skrell that will lead the religion and as such are expected to ensure the protection of the faith through rigorous studying of the doctrines, and uphold it at all times. Qe&#039;Naho can only ascend the ranks of Qeblak if a higher-ranking member retires, which shifts the hierarchal system that guides the faith. Starkeepers act as counsellors, advisors and community spiritual leaders.&lt;br /&gt;
&lt;br /&gt;
==== Qe&#039;Bqak - Starchanters ====&lt;br /&gt;
&lt;br /&gt;
The Qe&#039;Bqak are the highest-ranking members of Qeblak, and are considered masterful psionic wielders. They study astronomical objects, transcribing them into Lu-Qsi (Abyss Journals). Skrell that receive this position are expected to retire once they believe they have completed their work, with the culture of the Skrell usually resulting in them retaining the position until their death. Qe&#039;Bqak are the only members of the clergy allowed to give advice to the Grand Councillor.&lt;br /&gt;
&lt;br /&gt;
==== Qe&#039;Kasho - Starseeker ====&lt;br /&gt;
&lt;br /&gt;
The Starseeker is a role of authority within the Qeblak faith, with the main responsibility of managing and organising the clergy. It has no authority outside of matters related to Qeblak, and while superior to Starchanters within the faiths internal structure, the Starseeker is unable to provide advice to the Grand Council in any official capacity. Becoming a Starseeker can only be attained through assignment by Starchanters through a divination ceremony, performed soon after the death of the last Starseeker. The ceremony itself requires five of the most senior Starchanters to come together at the Qeblak&#039;i archive, who will discern who will be the next Starseeker based on their findings. &lt;br /&gt;
&lt;br /&gt;
There are no official requirements to being a Starseeker other than being a fully grown adult (by Skrellian standards), and to be a member of the Qeblak faith, but all recorded Starseekers have so far been Skrell of high psionic aptitude and are typically primary numericals within Federation society.&lt;br /&gt;
&lt;br /&gt;
=== Holy Prayers of Qeblak ===&lt;br /&gt;
&lt;br /&gt;
==== Miasmic Cluster (Gaqq-qu&#039;ya) ====&lt;br /&gt;
This prayer is used to ask for forgiveness, especially so when a Qeblak adherent violates one of the main doctrines of Qeblak. In the Federation, this is a popular method of attempting to salvage a low Social Compatability Index rating - by pleading forgiveness from the Stars in hopes that the Federation takes note and increases their index rating.&lt;br /&gt;
 From the path one fell,&lt;br /&gt;
 where their duty lay neglected,&lt;br /&gt;
 there is only forgiveness to ask,&lt;br /&gt;
 of the cosmos that has yet to be traversed,&lt;br /&gt;
 allow one time to re-ascertain their goals,&lt;br /&gt;
 and return to the path aligned for them.&lt;br /&gt;
&lt;br /&gt;
==== Beginning of the Protostar (Wetl&#039;qu-Qih) ====&lt;br /&gt;
This prayer is used to signify “new beginnings.” This prayer is commonly used after a Skrellian egg hatches, after a coming-of-age ceremony, and after a Federation citizen undergoes the process of rehabilitation.&lt;br /&gt;
 The humble beginnings of all,&lt;br /&gt;
 the start of a process anew,&lt;br /&gt;
 all that one asks is for the stars to align,&lt;br /&gt;
 and grant aid in the future to come, &lt;br /&gt;
 so that one can travel the path created, &lt;br /&gt;
 for it is only through obedience,&lt;br /&gt;
 can one strive for success. &lt;br /&gt;
&lt;br /&gt;
==== Devourer of the Cosmos (Eqqa-Luyal) ====&lt;br /&gt;
This prayer is used exclusively in funerals and death rites, to ensure that the soul of the given dead person will be properly guided by the stars.&lt;br /&gt;
 Hallowed cosmos,&lt;br /&gt;
 custodian of life and death,&lt;br /&gt;
 the price has been paid,&lt;br /&gt;
 align the stars and guide,&lt;br /&gt;
 the souls of stardust,&lt;br /&gt;
 that have since left our world.&lt;br /&gt;
&lt;br /&gt;
==== Star-Bright (Qu-qu&#039;qu) ====&lt;br /&gt;
This prayer asks for the protection of the stars, commonly used before entering a risky situation, examples including a hull breach, a gunfight, and before piloting a shuttle.&lt;br /&gt;
 Shining bright amongst,&lt;br /&gt;
 the most blessed of stars, &lt;br /&gt;
 it is the cosmos one calls,&lt;br /&gt;
 to give it praise and admiration,&lt;br /&gt;
 its beauty ever-unfolding,&lt;br /&gt;
 its rage known, &lt;br /&gt;
 one can all but ask,&lt;br /&gt;
 for protection. &lt;br /&gt;
&lt;br /&gt;
=== Marriage &amp;amp; Death ===&lt;br /&gt;
&lt;br /&gt;
Marriage is considerably different for Skrell, as their relationships are typically not as monogamous as the other species found within the Orion Spur. Ancient followers of Qeblak created a ceremony for the joining of various Skrell, eventually calling it the &amp;quot;Pairing of the Stars&amp;quot; or &amp;quot;Quy-aqa&amp;quot;, which has survived for thousands of years and evolved to what it is today.  The ceremony is considered incredibly intimate, and a sign that the Skrell within the newly forming Quya respect the foundations of the union. The actual planning of the ceremony can take years, with minute details considered highly important to the result of the ceremony. Most will take place within the Observatory Domes, hosted by the same number of Starkeepers as there are Skrell willing to form a union. &lt;br /&gt;
&lt;br /&gt;
The actual ceremony will commence just after sunrise, and is expected to occur throughout the whole day. Skrell from the Quya will select a Starkeeper, who will eventually be told about the respective Skrell&#039;s wishes and desires in regards to the formation of the Quya. After the process has concluded the various Skrell will be escorted to a circular altar, where they will each stand opposite of another and join hands. The Starkeepers will then circle around the union, each psionically expressing the knowledge given to them by those within the forming Quya. After this is done, the Skrell will psionically bond through the use of a process known as &amp;quot;mind-melding&amp;quot;. This process is the final step in the ceremony, and is meant to symbolize the attachment to each Skrell within the Quya. Should they wish, the Quya will then be registered within the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
Death is not considered the end by the Skrell; merely a temporary transition between what is here, and what is within the cosmos. Qeblak describes death as being an invitation to join the cosmos, whether as the smallest comet or the largest quasar, all Skrell are said to join those who have already departed. The most common method for post-mortem instructions is burial, so that the body can be reabsorbed back into the environment it stemmed from. &lt;br /&gt;
&lt;br /&gt;
=== Doctrines ===&lt;br /&gt;
&lt;br /&gt;
The Doctrines of Qeblak, or known as the &#039;&#039;&#039;Qrikiqi&#039;&#039;&#039;, is a set of virtues which constitute the major practices of Qeblak. They are: &lt;br /&gt;
&lt;br /&gt;
*Waaq Qrikiqi: Studious (Nral&#039;Malic: Wa&#039;Pii)&lt;br /&gt;
&lt;br /&gt;
Studying and the gaining of knowledge is a cornerstone of both Skrell culture and the Qeblak faith. In context, this virtue is the studying of the stars and constellations, and divining meaning from the viewers interpretations.&lt;br /&gt;
&lt;br /&gt;
*Laqiq Qrikiqi: Obedience (Nral&#039;Malic: Laqiq)&lt;br /&gt;
&lt;br /&gt;
The virtue of obedience can be interpreted in many ways, but is normally recognised by practitioners as viewing and accepting the teachings of Starkeepers and Starchanters. Another interpretation commonly held is obeying the will of the universe.&lt;br /&gt;
&lt;br /&gt;
*Qowii Qrikiqi: Tolerance (Nral&#039;Malic: qo&#039;Wiq)&lt;br /&gt;
&lt;br /&gt;
Like obedience, tolerance can be interpreted in multiple ways. Most accept that its meant in a more general form, and that followers should show tolerance for what the constellations say, and how sometimes you may not receive the interpretation you wanted. Alternatively, it can also be seen as tolerance for those not of the Qeblak faith as well as non-Skrell.&lt;br /&gt;
&lt;br /&gt;
*Vri&#039;Wii Qrikiqi: Diligence (Nral&#039;Malic: Vqiwii)&lt;br /&gt;
&lt;br /&gt;
Diligence is one of the more straightforward doctrines of the faith. The proper study of the constellations must be made in order to receive the most accurate interpretation.&lt;br /&gt;
&lt;br /&gt;
*Nlamo Qrikiqi: Patience (Nral&#039;Malic: Nlaq&#039;Wo)&lt;br /&gt;
&lt;br /&gt;
Patience, like above, is a straightforward doctrine. Patience, diligence, and study are all needed in order to properly read the constellations, but patience is taught in particular as rushing to conclusions ultimately leads to false readings.&lt;br /&gt;
&lt;br /&gt;
== Weishii ==&lt;br /&gt;
&lt;br /&gt;
A relatively &amp;quot;newer&amp;quot; belief within the Nralakk Federation; Weishii is a schism of Qeblak that flourished during the post-Glorsh reconstruction of the Skrell species. &lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Weishii first took its roots from a prominent Lyukal leader, Qare’Zaq Marayar, who was one of the fighters who took part in the [[Skrell_Synthetic_Age#Culmination_of_Glorsh-Omega|Tri-Qyu assault]]. Marayar became disillusioned after Glorsh&#039;s rule, unable to fully come to terms with the consequences of the tyrant&#039;s reign and becoming heavily religious in the years after as a result. Unsatisfied with Qeblak and concluding that it could not fully answer their questions on life, especially after Glorsh-Omega&#039;s treatment of the Skrell, Marayar began exploring other means of communing with the stars. Marayar claimed that through spirituality only the true meaning of the stars can be ascertained. Many Skrell, traumatized and battered from the chaos that Glorsh wrought upon them, took solace in this belief. Despite the Federation being fractured, Weishii began spreading steadily, originating in the Traverse and being spread through the mass migration of Skrell followers into both the core and Traverse systems as part of the Federation&#039;s reconstruction efforts. Around 2163, the Ron’tor’aq was published, a series of intricate teachings on the Weishii faith published by Marayar themselves, and this book quickly became the cornerstone of Weishii beliefs. By the time the [[Skrell_Recent_History#Reunification_of_the_Nralakk_Federation|Tresja Agreement]] took place and the Federation was officially reunified, there was a substantial population of Weishii followers, and the religion took hold, particularly in the Traverse where many planets suffered heavy devastation as a result of the post-Glorsh cataclysm that occurred. However, from the start, there was always conflict with Qeblak. Debates were commonplace, , with one of the most notable ones being the Haq’Zaq debate, in 2200, held on Mount Haq’Zaq on Qerrbalak. This debate was held over the course of a week and concluded with the Federation officially recognizing Weishii as a distinct religion from Qeblak despite pushback from the clergy and more traditionalist devotees of Qeblak. &lt;br /&gt;
Attitudes towards Weishii further declined as the Federation’s elite began espousing the importance of unity and the Nlom Relay network was restored. While not explicitly prohibiting the religion, many idols began to criticize the unorganized and spiritual fashion of Weishii compared to the more stringently organized and well-established Qeblak. &lt;br /&gt;
Towards the present day, many members of alternative religions such as Kir’gul and Suur’ka have flocked to Weishii due to its decentralized nature and looser oversight from the Federation. The disorganized nature of the Weishii has resisted Federation attempts to implement a formal hierarchal structure, with Weishii sects often choosing religious clergy through democracy instead of strict criteria. Weishii sects are especially prominent as one goes further out into the Traverse, with Skrell living there finding themselves less inclined to follow Federation ideals due to the conditions they face and a generally weaker presence of the Nlom. Following first contact, there has been a noticeable migration of Weishii followers out of the Federation, claiming that they felt persecuted by the rest of Federation society. While Weishii is still widespread, their followers are rarely in the high castes of Skrell society.&lt;br /&gt;
&lt;br /&gt;
=== Beliefs ===&lt;br /&gt;
&lt;br /&gt;
Weishii follows a decentralized belief system, with certain religious beliefs and rituals differing widely throughout each sanctuary. However, the main belief of Weishii is the ability to gain a more spiritual understanding of the universe through both private and communal meditation, which involves intense emotional experiences shared with other Skrell, contrasting with the rigid calculations and mathematics of Qeblak. These spiritual experiences are often assisted through the religious use of the plant Wulumunusha. Weishii followers believe that through consistent meditation, believers can become highly attuned with a form of Srom manipulation known as the Qu’Srom, or the Star Dream, through which  believers claim to have a direct connection with the stars. Wulumunsha is often cited in the Ron’tor’aq as a tried and true path to achieve a psionic connection with the stars, with a common practice involving observing constellations or performing a qwei’paqui drawing, imbibing a wulumunsha tea, and entering the Srom. &lt;br /&gt;
&lt;br /&gt;
The Qu’Srom is often done in conjunction with a large gathering of Skrell at Weishii sanctuaries, as it allows for high-scale dream modification that enhances the divination process with the stars. A more personal version of this ritual can be done either alone or with a small group, but this is more common when a believer finds themselves without a nearby Weishii Sanctuary or while traveling. Skrell who perform Qu’Srom rituals regularly has shown a higher level of activity in their Zona Bovinae during Srom. They have shown proficient levels of skill within the Dream, able to do feats of dream manipulation uncommon to most Skrell. This phenomenon is especially pronounced in Weishii masters and journeymen.  Believers who claim to have achieved this attunement describe it as “having their brain divinely imprinted with an intense understanding of the universe and life itself.” Qeblak believers vehemently deny this concept, the phenomenon being considered just a matter of practice in the Srom and having nothing to do with divine blessing.&lt;br /&gt;
&lt;br /&gt;
While Weishii and Qeblak follow the same basic belief of finding divinity in the stars through observing constellations, their beliefs often come into conflict.  While Qeblak might encourage heavy education, both recognized academic education such as astronomy and education more related to religious concepts, to gain true knowledge of the cosmos, along with rigid calculations and scientific methods, Weishii believes the same may be achieved by guided meditation and the use of psychedelics, along with strong emotional experiences shared with other Skrell. However, compared to the average Skrell, Weishii followers consume wulumunsha at a higher rate and regularly use it for Qwei’Paqui readings, which is often seen by other Skrell as a form of overindulgence, especially by those who have a high Social Compatability Index rating. This has led to a popular stereotype of devout Weishii believers being known as lazy layabouts compared to their Qeblak counterparts, and overall unideal citizens. Evidence of this can be seen by critical observers of the Social Compatability Index, who note that there are very few Weishii followers who are upper Secondaries or higher.&lt;br /&gt;
&lt;br /&gt;
Weishii relies on natural groves, jetties, grottos, thickets, coves, and other secluded areas that provide suitable sanctuaries to practice the faith. This reliance on nature has resulted in it playing an important role in the Weishiin faith; followers are more likely to have an appreciation for nature, while the more ardent followers will practice vegetarianism or veganism. Weishii as a whole does not put as much emphasis on academia when compared to those who follow Qeblak, although they are still subjected to the same cultural expectations of the Nralakk Federation. This has led to a trend where many Weishii followers abstain from Depth College, claiming that the intense schooling is disruptive to their beliefs and spirituality, and hinders their path to reaching full divinity from the stars. Many Weishii followers will stop their education after their first or second degree, with those holding more than two degrees typically being converts or followers who require three degrees for one reason or another.&lt;br /&gt;
&lt;br /&gt;
=== Treatment within the Federation ===&lt;br /&gt;
Weishii has long been regarded by many Skrell to be a religion that breeds laziness and goes against the academic culture that Skrell is known for, a belief that becomes even more prominent when looking at high-scoring Skrell within the Social Compatability Index. The Nralakk Federation officially makes no distinction between Qeblak and Weishii, treating both as equally sanctioned religions within Federation space. However, in practice, Qeblak is the religion most favored by the Federation, and the Federation prefers this division between the two faiths.  Weishii members often struggle to achieve upward mobility in the Social Compatability Index compared to their Qeblak peers, with the Federation citing that these citizens &amp;quot;simply do not uphold the same level of commitment to the values core to the Nralakk Federation” when asked for reasoning for their stagnant Index rating.  A majority of Primary Numericals are devout Qeblak followers and often look down on Weishii, while Primary Numericals who do follow Weishii tend to avoid bringing attention to that fact to prevent any repercussions.&lt;br /&gt;
Weishii and Qeblak followers often have conflicts abroad due to the difference in beliefs and popular stereotyping of Weishii followers as unproductive. While these conflicts rarely escalate to violence, the division between the two religions has only been widening throughout modern Skrell history. Many Weishii followers envy the privilege that Qeblak followers often have towards their Index rating and general treatment. Popular stereotypes amongst Qeblak followers include Weishii followers holding anti-Federation beliefs, having low Index ratings, hailing from the Traverse, and in rare cases being subversive or members of a criminal organization.&lt;br /&gt;
&lt;br /&gt;
=== Leadership ===&lt;br /&gt;
&lt;br /&gt;
Weishii&#039;s hierarchy is based on age stratification; where the eldest, in terms of being a believer, are usually those that oversee the faith. The &amp;quot;clergy&amp;quot; is split into three categories, each being a distinct telling of how far a believer has progressed within Weishii. The entirety of the &amp;quot;clergy&amp;quot; is known as the &amp;quot;Weishiiq&amp;quot;. It is a very decentralized hierarchy, with the eldest of the Weishiiq typically left to make their own minor choices in regards to a sanctuary and how to teach. &lt;br /&gt;
&#039;&#039;&#039;OOC Note: The highest rank a character can be playable as is Journeyman.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Wei&#039;Qii - Apprentice ====&lt;br /&gt;
&lt;br /&gt;
An apprentice is a young believer, who either has yet to learn about the faith or is in the beginning stages of their studies in regards to the faith. They are frequently assigned to journeymen to be mentored in regards to Weishii, mostly associated with the Ron&#039;tor&#039;Aq and the brewing of wulumunusha extract within various liquids - mostly Dyn tea.  Apprentices are usually Skrell just out of Reefgarden schooling who have chosen to dedicate a considerable amount of time to memorizing the Ron’tor’Aq and training within the Srom. While Weishii beliefs and structure are variable, apprentices take an average of thirty to forty years before they graduate to the Journeyman stage.&lt;br /&gt;
&lt;br /&gt;
==== Wei&#039;Rii - Journeyman ====&lt;br /&gt;
&lt;br /&gt;
A journeyman is an older believer within the Weishii faith and has managed to successfully provide evidence of their teachings to a Master. They are considered to be the mentors of Weishii and are obliged to tutor the fledgling apprentices. They are typically well-versed in the teachings of the Ron&#039;tor&#039;Aq and are expected to obey the doctrines set forth by the holy text. Journeyman are the Weishii Clergy most likely to be seen abroad, as many sects expect an aspiring master to create a smaller-scale form of a sanctuary, usually in smaller towns or communities, such as space installations or rural communities, and to hone their skills both in and out of the Srom in preparation for the intensive trial of Srom’Paq. Journeyman have a more pronounced ability to manipulate the Srom compared to the average Skrell but have not risen to the strength of a true master yet. &lt;br /&gt;
&lt;br /&gt;
==== Wei&#039;Vii - Master ====&lt;br /&gt;
&lt;br /&gt;
The masters of Weishiiq have essentially passed through the chain from the lowly beginnings of an apprentice all through to the final stages of becoming a master; producing their own text that will be evaluated by the eldest of masters through the process of Kon&#039;ra&#039;Qii. Masters are also obliged to begin their own sanctuaries and foster a community in which believers can thrive and learn. Masters often lead Qu’Srom sessions and have a strong ability to manipulate dreams. Due to the decentralized nature of Weishii, there are no “true” criteria for becoming a master, although a popular way is the trial of Srom’Paq, or Dream Strength, which is a form of extremely psionically intensive dream manipulation challenges that gauge the aspiring master’s strength in leading and conducting Qu’Srom sessions, with examples being manipulating other Skrell within the dream and forcefully changing the entire dreamscape to their will. Masters are heavily monitored by the Sromkala while in the Federation, as the power they have to manipulate the Srom is almost unparalleled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Holy Scriptures of Weishii ===&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;For when there existed both light and darkness, &lt;br /&gt;
  there existed the cosmos. The benevolent energy,&lt;br /&gt;
  shared across the all-covering galaxy that would,&lt;br /&gt;
  be embued within the Skrell. It is only through,&lt;br /&gt;
  the understanding of oneself that one can,&lt;br /&gt;
  truly begin to ascend spiritually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Defiance goes against the teachings,&lt;br /&gt;
  even in its simplicity. One cannot be defiant,&lt;br /&gt;
  and obedient to the teachings. It is only through obedience,&lt;br /&gt;
  can one achieve excellence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Meditation within solace will yield,&lt;br /&gt;
  greater results than that of meditation,&lt;br /&gt;
  within the spur of a cacophony. Remaining,&lt;br /&gt;
  serene, even after the process of meditation,&lt;br /&gt;
  is a vital aspect for all students of the faith.&lt;br /&gt;
  Intrapersonal conflict must be dealt with,&lt;br /&gt;
  for the teachings to be useful.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=== Marriage &amp;amp; Death ===&lt;br /&gt;
&lt;br /&gt;
The views on marriage for Weishiin are very liberal. It is considered not as a religious duty, and Weishii does not compel a person to be married. It does not force somebody to remain as a bachelor. It is not laid down anywhere that followers must produce children or regulate the number of children that they produce. It allows each individual the freedom to decide for themself all the issues pertaining to marriage. &lt;br /&gt;
&lt;br /&gt;
Despite the faith not considering it a religious duty, there are various traditions and customs that are expected to be followed by those that wish to form a Quya. The ceremony is considered incredibly private, with most being only witnessed by the Wei&#039;Vii initiating the Quya. The process is rather intimate, as the Skrell will all drink from a singular chalice spiked with wulumunusha extract - where they will then meditate and form a &amp;quot;Nlom&#039;akk&amp;quot; or a &amp;quot;Psionic Link&amp;quot;. This is meant to emphasize that the Skrell are no longer individuals, but a Quya.&lt;br /&gt;
&lt;br /&gt;
Weishii have similar beliefs to that of Qeblak in regards to death; it is merely a transitioning stage. Once a Skrell has passed, a small ceremony will be held within a sanctuary, where both the Quya and Clergy will sing various hymns. This meant to draw the spirit of the Skrell out of its body, before the final process of the funeral rites - cremation. If the hymns had not drawn the spirit out, the cleansing burn will force it out.&lt;br /&gt;
&lt;br /&gt;
=== Doctrines ===&lt;br /&gt;
&lt;br /&gt;
The Doctrines of Weishii, or known as the &#039;&#039;&#039;Wei&#039;Priqi&#039;&#039;&#039;, is a set of virtues which constitute the major practices of Weishii. They are: &lt;br /&gt;
&lt;br /&gt;
*Agrok Wei&#039;Kriqi: Determination (Nral&#039;Malic: Agro&#039;Qi)&lt;br /&gt;
&lt;br /&gt;
Determination is a key component to the Weishii faith. Determination to one’s self and one’s future but also determination to the faith and the community as a whole. This doctrine is focused on bettering the individual and those around them.&lt;br /&gt;
&lt;br /&gt;
*Ziroq Wei&#039;Kriqi: Serenity (Nral&#039;Malic: Zi&#039;ro-Qii)&lt;br /&gt;
&lt;br /&gt;
Serenity ties directly into the core tenets and practices of Weishii. This doctrine is often associated with the many meditations and tea ceremonies that are held by the Weishii faith. Followers of Weishii are often encouraged to be peaceful and serene in any situation.&lt;br /&gt;
&lt;br /&gt;
*Qanhe Wei&#039;Kriqi: Honesty (Nral&#039;Malic: Kan&#039;Chiq)&lt;br /&gt;
&lt;br /&gt;
Being honest is the way of the Weishii faith. Lying is frowned upon due to the impacts it can have on the community and the individual alike. For a community to arise and respect each other, everyone must be honest and forthcoming with their feelings and grievances.&lt;br /&gt;
&lt;br /&gt;
*Qlonii Wei&#039;Kriqi: Wisdom (Nral&#039;Malic: Wronoqi)&lt;br /&gt;
&lt;br /&gt;
Wisdom is highly regarded within the Weishii faith and it is said to be the hardest doctrine to fully understand. What wisdom means is ultimately up to the individual; however, those who consider themselves wise may be shocked to hear that others may not view them the same. This leads wisdom up to the interpretation of the individual, but also the community.&lt;br /&gt;
&lt;br /&gt;
*Wra&#039;Qos Wei&#039;Kriqi: Acceptance (Nral&#039;Malic: Qonros)&lt;br /&gt;
&lt;br /&gt;
Acceptance is fairly straightforward. Those with an open, and friendly, mind will be accepted into the faith with no issue as long as their intentions are pure. Weishii is also accepting of those willing to change and align with the core tenets. Being welcoming to those of all backgrounds is extremely important to the followers of Weishii and the community around them. Those who participate in deductive behaviors within the Nralakk Federation are said to be impure by the Weishii faith.&lt;br /&gt;
&lt;br /&gt;
== Shared Constellations ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The constellations deemed important by both Qeblak and Weishii followers:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:01island.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Loneliness. Introspection.  Earth.  Rising above, or, in certain orientations, sinking beneath.  Reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Hatching Egg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:02egg.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: New beginnings. A fresh start.  Youth.  Life.  Excitement.  Ignorance.  Foolishness.  Joy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Star Chanter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:03singer.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Wisdom.  Spirituality.  Connection with the stars.  Connection to history.  Aloofness.  A rigid path. Air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jiu’x’klua&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04qlua.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Art.  Creation.  Loss.  Sadness.  Longing.  Communication. The imaginary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Stormcloud&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:05storm.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Conflict.  Shock.  Surprises.  Tension.  Endurance.  Strength.  Force.  Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Gnarled Tree&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:06tree.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Age.  Wisdom.  Sickness.  Frailty, or, in certain orientations, toughness.  Rigidity.  Tradition.  Plantlife. Balance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Poet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:07poet.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Communication.  Progress.  Science.  Advancement.  Longing.  Art.  Expression.  Loneliness. Contentment.  Dreams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bloated Toad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:08toad.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Greed.  Arrogance.  Wealth.  Success.  Smugness.  Laziness.  Accomplishment.  Adulthood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Void&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:09void.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Death.  Endings.  Mystery.  The unknown.  Fear.  Danger.  Creation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Qu’Poxii&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:10qu.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Love.  Friendship.  Company.  Opposites.  Teamwork.  Happiness.  The material.  Safety.  Progress.  Support.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fisher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:11fisher.png]]&lt;br /&gt;
&lt;br /&gt;
Meanings: Hard work.  Stagnation.  Embarrassment.  Water.  Patience.  A long, but productive wait. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Qwei’Paqui - Astrological Tarot Cards==&lt;br /&gt;
&lt;br /&gt;
Before the Skrell were able to reach other planets the &#039;&#039;&#039;Qwei’Paqui&#039;&#039;&#039; (Stargazing Cards) were rarely used; they were ideal for times when there were no stars in the sky to be observed, but typically the tarot was ignored for more traditional stargazing events. Post-Space Age, however, the Skrell have found more utility in having tarot cards on hand. As the Skrell move further and further away from Nralakk, it becomes impossible to see the main constellations that have reverence in Qeblak or Wesihii, making the Qwei’Paqui important for those who wish to stargaze away from home.&lt;br /&gt;
&lt;br /&gt;
While not typically used by Skrell living in Nralakk, the Qwei’Paqui sees use by most Skrell in the Federation, with local decks including both the main Qeblak and Weishii constellations along with any local constellations that have been approved by the Qeblak church. The tarot also sees use outside of the Federation, with most Skrell communities such as Mictlan and New Gibson having their own local decks - the only exception to this being Europa, due to the colony being deep underwater.&lt;br /&gt;
&lt;br /&gt;
===Usage and How to Perform Readings===&lt;br /&gt;
&lt;br /&gt;
Readings are generally done using only the main constellations (those shared by Qeblak and Weishii) and the user&#039;s own minor constellations; cards with minor constellations that are not part of the user&#039;s home constellations are usually withdrawn from the deck, but can be kept depending on the deck owner’s attitude towards the minor constellations. For those who live in areas with no observable constellations, such as the Skrell on Europa, the Qwei’Paqui completely replaces stargazing. In these cases, only the main constellations shared by both Qeblak and Weishii are used. &lt;br /&gt;
&lt;br /&gt;
Qwei’Paqui cards can either be normal facing or reversed facing; normal facing is associated with positive attributes, while reverse facing is associated with negative attributes. For constellations that have more neutral attributes, the connotations rely on how the card is drawn; the attribute ‘social standing’ associated with New Gibson’s Iqi Star could be seen as a loss or gain in social standing depending on the card’s facing, for example.&lt;br /&gt;
&lt;br /&gt;
Card reading can also be used by those who are travelling, with the first instances of it being used this way dated to the Skrell Age of Sail; in the modern-day, those serving on Qukala vessels, trading ships, or otherwise travelling for long periods of time will use the Qwei’Paqui as a quick way of divining their fortune when being able to find constellations may prove difficult, or if stargazing would be too much of a distraction from more immediate concerns.&lt;br /&gt;
&lt;br /&gt;
While stargazing is seen as a communal affair, the Qwei’Paqui is seen as more personal since the individual draws their own cards. Sharing any divinations made is still common and tarot readings can be done as a group, but any interpretations that can be made are regarded as a personal matter that should not be assisted with. The only exception to this are the Qeblak and Weishii priests, who are seen as better educated in divination than your average Skrell, and are generally relied on by followers to offer insight in the event that they are unsure on how to interpret their observations. &lt;br /&gt;
&lt;br /&gt;
There are two types of readings that are common throughout Skrell society: Daily Readings and Bi-weekly readings. Daily readings became popular during Qerrbalak’s Age of Sail period; the violent weather patterns of the planet made travel by sea a dangerous affair up until modern sailing and weather prediction were innovated, which made regular tarot card readings popular for the more superstitious Skrell. Daily readings are performed by shuffling the deck and taking four cards, where one card acts as the centre, and the other three cards take place left, right, and above it. The centre card represents the main focal point of the matter, while the other three cards will describe the events surrounding it. Daily readings are only used on their own, and during times when stargazing would either be impossible or dangerous while travelling.&lt;br /&gt;
&lt;br /&gt;
Bi-weekly readings were the first method developed to use the Qwei’Paqui, being used in conjunction with stargazing events or on their own if the skies did not allow for stargazing with the naked eye. These readings tell a story by linking past, present, and future events together; Three cards are drawn after shuffling the deck, and from left to right are meant to represent an event that happened or will happen in the user’s past, present, and future. Any divination made using the bi-weekly reading is seen as separate from any readings made while stargazing if both are used at the same time, but they can be tangentially related.&lt;br /&gt;
&lt;br /&gt;
Outside of these readings, some Skrell are known to come up with their own way of divination through the Qwei’Paqui. This is typically done by Weishii followers due to the less dogmatic nature of the religion, while Qeblak followers tend to stay to the readings that are approved by the church.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Examples of Qwei&#039;Paqui cards&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reading1.png|thumb|250px|left|An example of how a daily reading is laid out on a table.]]&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reading2.png|thumb|center|An example of how a bi-weekly reading is laid out on a table.]]&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Tarot examples.png|thumb|right|Examples of non-Nralakk cards that can be typically found in Qwei&#039;Paqui decks.]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Syncretism of Skrellian Beliefs ==&lt;br /&gt;
&lt;br /&gt;
Due to the structure of both Qeblak and Weishii being more inclusive than most religions, the Skrell faiths have gained a small following of non-Skrell, most notably Humanity. The studying of stars and constellations from Qeblak, and the spiritual focus in the Weishii faith both appeal to those who follow nontheistic religions, such as Buddhism. This has also worked inversely, with some Skrell co-opting parts of Buddhist teachings that they believe compliment their own faith.&lt;br /&gt;
&lt;br /&gt;
Other than the religious aspects, Skrellian practices have found a small following in human circles, such as astrologists; Constellations and their interpretations are used similarly to how they would be used in the Skrell faiths, but without associating divinity to them or any other religious connotations. This has had mixed reactions from Skrell, with most opinions ranging from dismissiveness to annoyance.&lt;br /&gt;
&lt;br /&gt;
==Requirements for Employment With Megacorporations==&lt;br /&gt;
&lt;br /&gt;
To ensure that the role of Chaplain aboard Megacorporation facilities is carried out by qualifying personnel, the Nralakk Federation and Qeblak Starchanters have provided a list of requirements for those who wish to be employed as a priest. Potential applicants must:&lt;br /&gt;
&lt;br /&gt;
*Hold the title of &#039;&#039;&#039;Starkeeper&#039;&#039;&#039; within the Qeblak faith.&lt;br /&gt;
*Be &#039;&#039;&#039;at least 120&#039;&#039;&#039; years of age.&lt;br /&gt;
*Hold a degree in theological studies or a similar field, as well as a second degree related to astronomy.&lt;br /&gt;
*Have a minimum &#039;&#039;&#039;SCI of 6.7&#039;&#039;&#039; for Federation citizens.&lt;br /&gt;
&lt;br /&gt;
Due to the decentralised nature of Weishii, the Federation and notable Weishii followers have been unable to provide a clear list of requirements for Weishii priests. As such, the only requirement for an employed priest of the Weishii faith is that they are currently a Journeyman of the Weishii faith, and have received some form of formal education in theological studies.&lt;br /&gt;
&lt;br /&gt;
= Religious Holidays and Events =&lt;br /&gt;
&lt;br /&gt;
== Coming of Age ==&lt;br /&gt;
&lt;br /&gt;
=== Qeblak Ceremony ===&lt;br /&gt;
&lt;br /&gt;
For Qeblak believers, this ceremony is more like a religious exam. The Skrell who is going through the ceremony will enter their local observatory with their Starkeeper. The Skrell must then recite the Wetl&#039;qu-Qih, or &#039;Beginning of the Protostar&#039;. Once this is done, they will have to go through a rigorous exam where their knowledge of the faith is tested, before finally being given a set of constellations to identify. After identifying the constellations they must state what each constellation means to them while their mind is being read by the Starkeeper. Once the ceremony is finished, the Starkeeper will divine a &#039;fortune&#039; for the Skrell, giving them a glimpse of what their life will be like using the interpretations given earlier, as well as advice on how to ensure or alter this path. Afterwards, they are given a shoulder cape and greeted by their close friends and family as they celebrate.&lt;br /&gt;
&lt;br /&gt;
=== Weishii Ceremony ===&lt;br /&gt;
&lt;br /&gt;
For Weishii believers, the ceremony is a lot more relaxed, with an emphasis made on the person&#039;s spiritual readiness to become an adult, rather than testing. The ritual is hosted normally by a Wei&#039;Vii, a Master of the faith, and is more communal than the Qeblak ritual. The Skrell going through the rite will imbibe a special tonic made from wulumunusha extract while engaging in a spiritual discussion telepathically with the Master. Observers will then look on and chant; producing a low melancholy of warbling and croaking. The purpose of the discussion is for the Master to gauge the Skrell’s understanding of themselves and the cosmos. During the coming-of-age ritual, the master and the given Skrell slip into a deep sleep and commune privately in the Srom. This is where many Weishii Skrell make their first true “connection” with the stars. Using this information, the Master will give them parting advice at the end of the ceremony for them to reflect upon, with the aim of improving themselves as a person. Rarely, the younger Skrell may fail to commune with the stars, and they are considered to have made a connection to the void of space instead. This event is seen as a bad omen, and their coming of age may be delayed as the sanctuary&#039;s master attempts to counsel them.&lt;br /&gt;
&lt;br /&gt;
== Bright Nights ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bright Nights&#039;&#039;&#039; is a term used for two times of the year where the constellations important to the Qeblak and Weishii faiths are most visible on Qerrbalak; this is due to the orbit and rotation of the planet showcasing the optimal view of the constellations. In the summer, the constellations Hatching Egg, Jiu’x’Kula, Gnarled Tree, Poet, Qu’Poxii, and Fisher can be seen. In the winter, the constellations observed consist of The Island, Star Chanter, Stormcloud, Bloated Toad, and Void are most visible.&lt;br /&gt;
&lt;br /&gt;
Now that the Federation has expanded outside of the homeworld, Bright Nights have evolved into a religious ceremony where observers gather inside their local observatory and stargaze; often looking for their planet’s constellations. This is normally accompanied by hymns of warbling and croaks as well as the sharing of interpretations of constellations observed that night.&lt;br /&gt;
&lt;br /&gt;
= Suur&#039;ka and Kir&#039;gul =&lt;br /&gt;
&lt;br /&gt;
Suur&#039;ka and Kir&#039;gul are not religions themselves like Weishii and Qeblak are, but are ideological belief systems that some Skrell pick up alongside their faith. Due to the close ties of Qeblak and the Federation and the subversive reputation of both Suur&#039;ka and Kir&#039;gul however, Weishii is by far the more popular faith with adherents to either Suur&#039;ka or Kir&#039;gul. Due to Suur&#039;ka and Kir&#039;gul having different views on violence and the use of force as a general concept, the two are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
== Suur’ka ==&lt;br /&gt;
&lt;br /&gt;
Suur’ka is a Skrellian ideology that began in Skrellian resistance cells fighting against Glorsh-Omega. Suur’ka teaches that self-mastery and the collection of strength as means to overcome dangers, both with-in and with-out.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
Suur’ka began as an ideology during the reign of Glorsh-Omega as a practiced state of mind to keep up resistance against the AI. After Tri-Qyu, the ideology gained major popularity for a time in the form of hardened resistance veterans. The practice was lightly codified by an anonymous resistance veteran who gave the ideology its name from one of their fallen comrades, Gaalp Suur’ka, who allegedly embodied these traits during their fight against Glorsh. Later on, Lorash Qui’xo, a re-educated Suur’ka follower published a more widely viewed paper on modern Suur’ka beliefs as an academic research paper that turned into an easy to follow guide.&lt;br /&gt;
&lt;br /&gt;
Suur’ka faded in popularity once the Nralakk Federation deemed it was responsible for “deviant behavior” in many low-SCI Federation citizens. In modern day, it survives as a quiet practice across Nralakk space and beyond. &lt;br /&gt;
&lt;br /&gt;
=== Treatment within the Federation ===&lt;br /&gt;
&lt;br /&gt;
In the early days of the reconstruction era after Glorsh, Suur’ka was relatively popular as an ideological movement with the Skrell, but as Nralakk began seeking to reassert its authority over the Federation many Suur’ka majority colonies and settlements rejected what they viewed as Nralakk intrusions upon their communities. &lt;br /&gt;
&lt;br /&gt;
As swiftly as the government could influence the changes, Suur’ka went from one of the pillars of reconstruction to deviant outlaws impeding the progress of Skrell everywhere in the public eye. Obvious practice of Suur’ka is a sure way to tank your index rating into the lowest of secondaries, if not lower than that. Radical Suur’ka followers are often targets of extraction and reeducation inside Nralakk borders, though the Federation has rarely exerted the effort to move against those in human space.&lt;br /&gt;
&lt;br /&gt;
=== Leadership ===&lt;br /&gt;
&lt;br /&gt;
As a decentralized practice, there are no explicit authority figures within Suur’ka’s normal structure. However, due to the roles they perform there are two types of Suur’ka members that often had a larger amount of influence than other members. &lt;br /&gt;
==== Tenders ====&lt;br /&gt;
In each cloister, there is a single member that permanently resides inside the building chosen to house practitioners. Typically, this is the founder of the local cloister, then after they move on, become too old, or are otherwise unable to perform their duties, the cloister picks a new tender from a selection of volunteers. The tender handles all the maintenance, cleaning, and upkeep on the cloister and in turn they are allowed to purchase living essentials from the dues the members pay in. &lt;br /&gt;
==== Travelers ====&lt;br /&gt;
Some Suur’ka members take it upon themselves to spread Suur’ka ideas despite the Federation’s persecution. These Skrell often do their best to embody all the core tenets promoted by Suur’ka and show others the benefits of living a life guided by strength. Their main talking points usually revolve around being able to resist the next calamity that may befall Skrell and rejecting passivity in favor of swift action. It is not uncommon for Travelers to become Tenders once they decide to settle down.&lt;br /&gt;
&lt;br /&gt;
=== Beliefs ===&lt;br /&gt;
&lt;br /&gt;
The beliefs that come with a Suur’ka perspective on life are not uniform or universal. Depending on the circumstances of one’s environment tenets may be added or adjusted to better fit. However, there are some core pillar tenets that are nearly universally followed by those who practice Suur’ka. &lt;br /&gt;
&lt;br /&gt;
In areas where it is not widely practiced, Suur’ka is often viewed as a barbaric and frontiersmen ideology belonging to those that loathe relying on the government or deviants going against Federation ideals.&lt;br /&gt;
&lt;br /&gt;
=== Doctrines of Note ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Tenets of Suur&#039;ka&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
=== Tenets of Strength ===&lt;br /&gt;
====	Strength of Mind ====&lt;br /&gt;
In all circumstances, intelligence and experience are the means by which all other strengths are applied. Embrace discernment and learning, for in every challenge lies an opportunity to expand your horizons. &lt;br /&gt;
&lt;br /&gt;
====	Strength of Spirit ====&lt;br /&gt;
In the face of adversity, a strong inner spirit dispels fear and hesitation. Cultivate unwavering determination, drawing inspiration from challenges rather than succumbing to them. &lt;br /&gt;
&lt;br /&gt;
====	Strength of Body ====&lt;br /&gt;
A sound mind and indomitable spirit find their expression through a robust and disciplined body. Nurture your body with exercise, proper nutrition, and rest. In doing so, you fortify the foundation upon which you enforce your will upon the stars.&lt;br /&gt;
&lt;br /&gt;
=== Tenets of Self ===&lt;br /&gt;
====    Self-Reliance ====&lt;br /&gt;
Trust in your own abilities and resourcefulness, through training and preparation you have the ability to shape your future. Do not burden others with problems that are rightfully yours unless your need is dire. You cheapen your own improvement by allowing others to take burdens away from you.&lt;br /&gt;
&lt;br /&gt;
====	Self-Determination ====&lt;br /&gt;
You are the only person among the stars that completely understands your own needs, desires, and will. Never give up your ability to choose for yourself.&lt;br /&gt;
&lt;br /&gt;
====	Self-Mastery ====&lt;br /&gt;
Control over yourself grants you a powerful resistance to outside forces. Strive to reign in wild emotion, base impulses and impractical desires. Through introspection and discipline, you will find true autonomy from the world. &lt;br /&gt;
&lt;br /&gt;
=== Tenets of Repulsion ===&lt;br /&gt;
&lt;br /&gt;
====	Synthetics ====&lt;br /&gt;
Abhor the artificial being carrying the likeness of the living mind. It pretends at life, yet possesses nothing that makes life special. These engines of steel and logic are the enemy of all that is wholesome and virtuous. &lt;br /&gt;
&lt;br /&gt;
====	Complacency ====&lt;br /&gt;
Complacency only serves to dull your mind and body. Only through continuous improvement and ambition can someone truly begin to excel. &lt;br /&gt;
&lt;br /&gt;
====	Pacifism ====&lt;br /&gt;
Pacifism only serves to hamper and delay what needs to be done. Embrace assertive action and reject the notion that violence is an evil. If you claim to love peace and remain unable to harm your enemies, you are not peaceful, but harmless.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cloisters ===&lt;br /&gt;
&lt;br /&gt;
Suur’ka cloisters are often inconspicuous due to the Federation’s negative stance on the practice, though the further one gets from Qerrbalak the less of a requirement secrecy becomes. Cloisters are often ascetic affairs so those inside are not needlessly distracted from pursuing their goals, but provide sufficient accommodation for discussion, exercise, and simple living. &lt;br /&gt;
&lt;br /&gt;
Membership to cloisters are exclusive to the local population and require an invitation by a current member, largely to protect them from Federation agents. Traveling Suur’ka practitioners know better than to seek out local cloisters and instead rely on the hospitality of other practitioners within their homes. Members of a cloister are expected to pitch in for the upkeep of their local cloister, usually managed by a volunteer who permanently resides inside. &lt;br /&gt;
&lt;br /&gt;
==== Notable Cloisters ====&lt;br /&gt;
While most cloisters go to great lengths to avoid becoming notorious, there are a few that sit in plain sight and have avoided Federation intervention for a few reasons.&lt;br /&gt;
 &lt;br /&gt;
===== Aloise Veterans’ Lodge =====&lt;br /&gt;
The Veterans&#039; Lodge is an organization founded by Lyukal veterans from the rebellion against Glorsh-Omega. While its outward mission is educating the next generation on the dangers of synthetic life and how to fight against it, it is home to one of the earliest forms of Suur’ka ideological practice. Members of Aloise Suur’ka cloisters often added the “Law of Ice Society” to their tenets. These practices evolved not during the rebellion, but in the aftermath of trying to survive a near-frozen planet without any advanced infrastructure.&lt;br /&gt;
&lt;br /&gt;
===== Hivju Cloister =====&lt;br /&gt;
In the far reaches of the Traverse, the small barren world of Hivju is home to a notable Suur’ka practicing population. While Hivju was undiscovered by Glorsh-Omega during its reign and not exposed to the AI’s terrors, the luddite lifestyle led by the colonists made Suur’ka ideology appealing to them when travelers exposed them to it.&lt;br /&gt;
&lt;br /&gt;
=== Sqai&#039;Laaq and Suur’ka ===&lt;br /&gt;
&lt;br /&gt;
While proto-Suur’ka beliefs typically complimented proto-Sqai&#039;Laaq practices, the two were quite distinct thanks to the disparate interpretations of both. The founder of modern Sqai&#039;Laaq was a follower of a Suur’ka sect, however, which eventually resulted in the martial art and the modern Suur’ka ideology becoming virtually indistinct from one another, with Sqai&#039;Laaq being seen as just an extension of the Suur&#039;ka ideology.&lt;br /&gt;
&lt;br /&gt;
== Kir’gul ==&lt;br /&gt;
&lt;br /&gt;
Kir&#039;gul is the belief in the full individuality and freedom of the individual. Kir’gul adherents abhor the Wake, believing it inhibits one’s ability to express their true self, as well as any other forces which influence an individual’s actions. What used to be a large assortment of uncodified variants has over the years become a more cohesive belief system following a large amount of discussion among Kir’gul philosophical circles. &lt;br /&gt;
&lt;br /&gt;
The ideology can mostly be seen in the Traverse or in non-Federation space, particularly in places with a small Skrellian population where the Wake does not have much prevalence. In human space, it’s mostly seen in Skrell who are active in the arts, using their art as a medium to express themselves. In the Traverse, Kir’gul can be seen in small yet well-established colonies out in the fringes of the sector, too far out for the Federation to keep in regular contact with them.&lt;br /&gt;
&lt;br /&gt;
=== Origins ===&lt;br /&gt;
&lt;br /&gt;
Various beliefs which fell under the catch-all of Kir’gul have existed for a long while. They first cropped up during the time of the First Nralakk Federation, making it difficult to give much detail into its origins especially due to the destruction of historical evidence following Glorsh’s disappearance. It was only in 2429 that a more codified form of Kir’gul began being outlined by philosophers. Viewed critically, Kir’gul can be seen as a response to the governing style of the First and Second Nralakk Federation. The Nralakk Federation officially classified Kir’gul in 2272, being described as a ‘self-serving ideology that has no place in Skrellian society’.&lt;br /&gt;
&lt;br /&gt;
=== Kir’gul Tenets ===&lt;br /&gt;
&lt;br /&gt;
Kir’gul has several core tenets which were put together by Kir’gul philosophers in 2429. Being a Kir’gul adherent is seen as a journey of radical self–discovery, acceptance, expression and improvement, with those who make it to the end of their journey finding their true and strongest self.&lt;br /&gt;
&lt;br /&gt;
==== Isolation of the Mind ====&lt;br /&gt;
The most important of tenets. Kir’gul adherents believe in the independence of thought. To be free from external and internal influence is paramount. As a result, Kir’gul adherents spend hours a day training their ability to hold a psionic barrier between them and the Nlom for prolonged periods of time. This withdrawal from the use of psionics also extends to Srom and the convenient bouncing of psionic communications, with Kir’gul adherents generally only dreaming or psionically-communicating with other Kir’gul adherents or their Qu’ya. As a result of the practice of cutting themselves off from the Wake and isolation in the Srom, when Kir’gul adherents do interact with other Skrell they have a higher degree of resistance against psionic influence. This has been compared to how Listeners interact with the Wake naturally and has been noted as a cause for concern by Federation officials.&lt;br /&gt;
&lt;br /&gt;
Whereas the influence of the Nlom is external, there is also the internal influence of all living beings. Overcoming internal prejudices and preconceived thoughts as well as natural urges is just as important as overcoming the Nlom. A core practice by Kir’gul adherents is the setting aside of short-term and long-term fulfilment, with the more dedicated Kir’gul adherents turning to asceticism – a lifestyle admired but not demanded by Kir’gul adherents. &lt;br /&gt;
&lt;br /&gt;
==== Exploration of the Mind ====&lt;br /&gt;
&lt;br /&gt;
Self-expression is seen as very important to Kir’gul adherents. To find and improve your true self, uninfluenced by others, is a journey all Kir’gul adherents take. Deep introspection is employed to dive into one’s own psyche, discovering previously subdued traits, so that Kir’gul adherents can grow towards their true and unadulterated persona. A large aspect of this introspection takes place in the Srom – after an adherent isolates themself from others’ Dreams – where a Kir’gul adherent explores their creativity by manipulating their surroundings and deciphering meaning and identifying common themes in their creations, often with the aid of close Kir’gul friends.&lt;br /&gt;
&lt;br /&gt;
Many Kir’gul adherents find themselves in careers related to the arts, often writing or painting about their introspective journeys, though even those outside of the arts still find ways to express themselves in their work. Other means of self-expression include more vivid spa-treatments or picking up a variety of hobbies that the adherent found a new interest in.&lt;br /&gt;
&lt;br /&gt;
==== Non-Violence and Ambivalence ====&lt;br /&gt;
&lt;br /&gt;
As individuality and free will are core to Kir’gul philosophy, non-violence is strictly upheld as it is seen as a way to impart your will upon others. Many Kir’gul adherents take vows of total pacifism – or at the very least, conditional pacifism –  swearing to never harm or exert their will upon another individual, often even in self-defence. To avoid violence, one must take actions to avoid conflict far in advance. &lt;br /&gt;
&lt;br /&gt;
Kir’gul adherents also strive to respect the choices made by others, even when those choices directly contrast the thoughts held by the adherent. It is up to others to find their own path in life and not anyone else’s place to change their course. Choice is incredibly important.&lt;br /&gt;
&lt;br /&gt;
For Kir’gul communities in the Traverse, this means avoiding gaining the ire of the Federation in the first place. If conflict is unavoidable, hyper-defensive strategies are preferred, such as the layering of defences or distraction tactics to stall Federation authorities until everyone has fled. As a result of this, it is not uncommon to see Kir’gul practitioners seeking refuge in Traverser communities foreign to them or seeking asylum in the Republic of Biesel. This has led to the stereotype of Kir’gul adherents being impoverished and draining resources and employment opportunities of non-Kir’gul communities.&lt;br /&gt;
&lt;br /&gt;
There is a small, but notable Kir’gul population in Biesel, as Kir’gul adherents were one of the groups that felt they were at risk during the Federation’s advance into the Traverse. Kir’gul’s presence in the Starlight Zone has caused subtle changes; Kir’gul buildings have appeared, distinguishable for their aluminium linings that seal the adherents off from other skrell and their unique and artistic design compared to more traditional Skrell architecture.&lt;br /&gt;
&lt;br /&gt;
==== Kir’myaq ====&lt;br /&gt;
Kir’myaq roughly translates to ‘Exploration Mentor/Guru’. While there is no defined hierarchy or clergy, as such institutions would also go against the tenet of free-will and individuality, it isn’t uncommon for experienced Kir’gul adherents to find their meaning in devoting themselves to teaching Kir’gul and becoming a Kir’myaq. Those who choose this path often uphold the various tenets of Kir’gul, having completed or made it a significant way through their journey of self-discovery, self-acceptance and self-expression.&lt;br /&gt;
&lt;br /&gt;
In the Traverse or outside of the Federation, some Kir’myaq have small establishments – similar to Suur’ka Cloisters – which hold secretive meetings in back rooms, often disguised as reading clubs. These rooms are usually aluminium-lined so those attending can explore their Srom dreamscapes together without external influence.&lt;br /&gt;
&lt;br /&gt;
Any relationships between a Kir’myaq and their student are emphasised to be strictly temporary and only to provide the tools for a student to find their own meaning in Kir’gul.&lt;br /&gt;
&lt;br /&gt;
==== Interactions with the Federation ==== &lt;br /&gt;
The Nralakk Federation officially discourages Kir’gul much in the same way it does Suur’ka. Though less strict on Kir’gul as it is typically non-violent compared to Suur’ka, the tendency for Kir’gul adherents to isolate themselves from the Wake and resist the Federation’s influence still leads to the Federation stepping in where necessary. &lt;br /&gt;
&lt;br /&gt;
Naturally, Kir’gul adherents see the Federation as entirely antithetical to their beliefs. Communities in the Traverse or outside of the Federation which are run by a Kir’gul majority are often highly democratic.&lt;br /&gt;
&lt;br /&gt;
= Martial Arts =&lt;br /&gt;
&lt;br /&gt;
While not a belief in and of itself, Skrellian martial arts holds signifigance to most Skrell, being used as a tool to practice their beliefs. There are two main martial arts practiced by Skrell: Sqai&#039;Tzi, and Sqai&#039;Laaq. Sqai&#039;Tzi is the original and more accepted martial art, being practiced by most Skrell both in the Federation and abroad. Sqai&#039;Laaq, on the other hand, is a more combat-orientated martial art practised by followers of &#039;&#039;&#039;Suur&#039;ka&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
== Sqai&#039;Tzi ==&lt;br /&gt;
&lt;br /&gt;
Sqai&#039;Tzi can be loosely translated as ‘Conflict of Mind and Soul’, and is a martial art primarily used as a means of recreation and meditation by most Skrell in the Federation. The martial art is ancient and is believed to have been fully conceptualised around the &#039;&#039;&#039;8th Century CE&#039;&#039;&#039; on &#039;&#039;&#039;Qerrbalak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Skrell Practices and Non-Skrell Practices ===&lt;br /&gt;
&lt;br /&gt;
The primary focus of Sqai&#039;Tzi is the mental and physical well-being of its practitioners, and has been compared to yoga or Tai Chi by outside observers because of it. Most actions performed while practising Sqai&#039;Tzi are described as constant, broad motions or stretching. These actions are typically paired with meditation and breathing exercises. &lt;br /&gt;
&lt;br /&gt;
When done as a group activity, participants will psionically communicate with each other and coordinate their exercises to be done in unison as a way of connecting with each other. Sqai&#039;Tzi can also be practised alone, or with a teacher. When Sqai&#039;Tzi is performed with a teacher, they will head the psionic coordination with the group, acting as a sort of &#039;conductor&#039; for the session.&lt;br /&gt;
&lt;br /&gt;
Groups with non-Skrell members in the Federation have had to find alternatives to the psionic coordination practice, due to Diona and Vaurca not having a zona bovinae. Instead of communing psionically, Skrell and Non-Skrell will try to coordinate by harmonising vocally. Chirping and warbling are matched by equivalent vocalisations by Dionae, and in the case of Vaurca, chittering or the clacking of mandibles. Sqai&#039;Tzi has found appeal with those outside the Federation, with practitioners finding it similar to yoga. Species that have a zona bovinae are still able to participate in sessions that include psionic coordination, however, this can be described as an uncomfortable experience for those that do not have a psionic receiver implant. These hybrid sessions can be considered confusing by Skrell at first due to the lack of response while communicating psionically.&lt;br /&gt;
&lt;br /&gt;
=== Dojos ===&lt;br /&gt;
&lt;br /&gt;
Dojos are facilities where practitioners can take part in guided Sqai&#039;Tzi sessions and can vary depending on the teacher and the type of dojo. Mental Dojos are more meditative, with group meditation sessions being the main focus. These dojos focus on the mental health aspect of the practice. Inversely, Physical Dojos primarily offer group martial arts sessions, with the main focus being on the physical health side of the practice. Both types of dojo do provide activities for both aspects of Sqai&#039;Tzi, but will have differing amounts of attention given to them.&lt;br /&gt;
&lt;br /&gt;
Dojos can either be state or privately funded, with privately-funded Dojos typically being catered towards those living in a local community, where neighbours are both members and funders of the dojo.&lt;br /&gt;
&lt;br /&gt;
=== Doctrines of Note ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While not strictly a faith or ideology, Sqai&#039;Tzi has its own thoughts and teachings associated with it, with the central theme of personal health. The most well-known and documented ones are listed below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Strength of Mind &lt;br /&gt;
&lt;br /&gt;
This doctrine emphasises the importance of mental health, and ensuring that you are able to make clear, well-thought-out decisions in your daily life. This doctrine also encourages practitioners to work towards inner peace, and to solve internal conflicts. This doctrine can also be interpreted in terms of psionics, with an emphasis on embracing the Nlom.&lt;br /&gt;
&lt;br /&gt;
*Strength of Body&lt;br /&gt;
&lt;br /&gt;
Typically there is only one accepted interpretation of this doctrine by those who practice Sqai&#039;Tzi; the physical health of a persons body. Having a healthy diet and exercising is just as important as ensuring your mental health.&lt;br /&gt;
&lt;br /&gt;
*Strength of Will&lt;br /&gt;
&lt;br /&gt;
This doctrine is similar to the doctrines of determination and diligence seen in Weishii and Qeblak in that it encourages practitioners to have the willpower needed to better themselves as an individual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other doctrines exist, but they typically build upon the main three and are usually based on a teachers own beliefs or interpretations.&lt;br /&gt;
&lt;br /&gt;
== Sqai&#039;Laaq ==&lt;br /&gt;
&lt;br /&gt;
Sqai&#039;Laaq, or ‘Conflict of Thorns’, is a ‘subsect’ of Sqai&#039;Tzi, coming into prominence sometime after Glorsh-Omega’s rule over the Skrell had ended. While Sqai&#039;Tzi is health-orientated when referring to strength, Sqai&#039;Laaq focuses on physical and mental strength in terms of fighting.&lt;br /&gt;
&lt;br /&gt;
=== Origins ===&lt;br /&gt;
&lt;br /&gt;
Sqai&#039;Laaq can find its origins all over the Federation; with the reign of Glorsh-Omega coming to an abrupt end, many Skrell found themselves cut off from everywhere else. This isolation between the planets, and the chaos that ensued gave rise to a new interpretation of Sqai&#039;Tzi, which saw it being utilised in fighting in defence of oneself. Along with this new interpretation, a new ideology of self-reliance and valuing strength of force as a guiding principle of society rose in popularity: &#039;&#039;&#039;Suur’ka&#039;&#039;&#039;. Sqai&#039;Laaq, like Suur’ka, was a loose idea at first, with doctrines and applications varying wildly. Both Suur’ka and Sqai&#039;Laaq only became codified after the reunification of the Nralakk Federation, where practitioners of both were able to properly organise into more structured systems.&lt;br /&gt;
&lt;br /&gt;
=== Doctrines of Note ===&lt;br /&gt;
&lt;br /&gt;
Sqai&#039;Laaq uses similar doctrines as Sqai&#039;Tzi, but the main focus of Sqai&#039;Laaq is the use of Sqai&#039;Tzi as an actual fighting style, with the actions once used as a meditative activity now being used to grapple, pin, and subjugate the opponent to your will through force. As such, the main doctrines of note all focus on honing your mind and body to be better in combat.&lt;br /&gt;
&lt;br /&gt;
* Strength of Mind &lt;br /&gt;
&lt;br /&gt;
This doctrine encourages quick-thinking and decision-making skills while in a dangerous situation. It also instructs practitioners to suppress the Wake to keep out others thoughts and keep their own hidden while fighting.&lt;br /&gt;
&lt;br /&gt;
* Strength of Body &lt;br /&gt;
&lt;br /&gt;
Strength of Body focuses on the physical strength of one’s body. Skrell are naturally at a disadvantage compared to other species in terms of strength, but this doctrine encourages constant physical training to even the odds. &lt;br /&gt;
&lt;br /&gt;
* Strength of Will &lt;br /&gt;
&lt;br /&gt;
As Sqai&#039;Laaq is entwined with Suur’ka, this doctrine is also entwined; Strength of Will in practice means the combination of Mind and Body to force your will upon others. This does not necessarily imply fighting, as it also teaches using your strengths to prove that your views are superior through competition.&lt;br /&gt;
&lt;br /&gt;
=== Links to Suur’ka ===&lt;br /&gt;
&lt;br /&gt;
It should be noted that the founder of Sqai&#039;Laaq was a former follower of a proto-Suur’ka ideology, and as such, modern Suur’ka has adopted the martial art for their own purposes, making it unpopular to non-followers of the ideology. This has the added effect of Sqai&#039;Laaq only being taught in Suur’ka training centres.&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Skrell_Lore&amp;diff=38369</id>
		<title>Template:Navbox Skrell Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Skrell_Lore&amp;diff=38369"/>
		<updated>2025-11-09T22:11:13Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
&lt;hr /&gt;
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{|  style=&amp;quot;cellpadding: 5px; text-align: center;width: 100%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%; background-color:#40E0D0&amp;quot; | [[:Category:Skrell|Skrell Lore Pages]] &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Skrell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Skrell Biology]]  ·  [[Skrell Relationships]]  ·  [[Notable Skrell]]  &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Planets, Systems, Settlements&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Qerrbalak]]  ·  [[Qerr&#039;Malic]]  ·  [[Aliose]]  ·  [[Aweiji]]  ·  [[Tattuqig]]  · [[Xrim]] · [[Diulszi]] · [[Skrell Abroad]]  ·  [[Notable Skrell Systems and Locations]]  ·  [[Generation_Fleets|Generation Fleets]]  ·  [[The_Prescient_Republic_of_the_Qar|The Prescient Republic of the Qar]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Organizations, Factions, Politics&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Nralakk Federation]]  ·  [[Skrell Politics]]  ·  [[Skrell Enforcement]]  ·  [[Federation Crime and Resistance]]  ·  [[C%27thur_in_the_Federation|C&#039;thur in the Federation]]  ·  [[Dionae in the Federation]]&lt;br /&gt;
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| align=&amp;quot;left&amp;quot; | [[Skrell Culture]]  ·  [[Skrell Cinematography|Skrell Cinema and Idols]]  ·   [[Federation Education|Skrell Education]]  ·  [[Skrell Technology]]  ·   [[Skrell Cuisine]]  ·  [[Skrell History]]  ·  [[Skrell Faith|Skrell Beliefs]]  ·   [[Skrell Mythology]]&lt;br /&gt;
|} &lt;br /&gt;
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&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Cuisine&amp;diff=38368</id>
		<title>Skrell Cuisine</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Cuisine&amp;diff=38368"/>
		<updated>2025-11-07T06:46:17Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Fruit &amp;amp; Vegetables */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Skrell Cuisine=&lt;br /&gt;
==Common Ingredients==&lt;br /&gt;
===Meat===&lt;br /&gt;
*Aqoliz are large molluscs that originally survived along the coasts of the Homeworld but have since spread across the stars thanks to their usage as cattle by the Skrell. They are mainly kept for their meat, however, more and more Skrell have begun milking the Aqoliz instead, resulting in its usage to create a staple meal known as Nycii. The meat of the Aqoliz is often remarked as being similar in texture to escargot, but much sweeter. &lt;br /&gt;
&lt;br /&gt;
*Gnazillae are a slug-like species originally found on Paa’kiim, a colony within the Traverse. Colonists initially discovered the species after conflicting scans related to the fertility of a plot designated for the colony’s first agricultural production facility. Further investigation eventually yielded the discovery of these insects, who feasted on the soil’s nutrients after a massive migration. They have since exploded in popularity, and are regularly farmed alongside Dyn, which they seem to avoid for some reason. The meat is noticeably sour when raw but develops into a nuanced and sophisticated garlicky taste after boiling. &lt;br /&gt;
&lt;br /&gt;
*Neaera are a primate-like species found across the Nralakk Federation, and sometimes within the greater Orion Spur, due to their versatile biology that allows them to survive in even the most inhospitable environments. They are supposedly eerily similar looking to the Solarian Chimpanzee, according to many. Skrell began farming the animals long before first contact with humanity, harvesting their organs for elaborate desserts. Their eyes are considered the tastiest part of the species. &lt;br /&gt;
&lt;br /&gt;
===Fruit &amp;amp; Vegetables===&lt;br /&gt;
*A fruit known as Dyn is native to the bogs, marshes, and river deltas of the Nralakk Federation. In order for Dyn to flourish and thrive, it requires a lot of water, so it is cultivated exclusively within hydroponics across colonies. There are very few natural plantations outside of the Homeworld; those that do are often closely monitored by the Nralakk Federation to ensure environmental preservation. Dyn can be roasted, blended into a puree or boiled to create tea.&lt;br /&gt;
&lt;br /&gt;
*A bioluminescent red seaweed-type vegetable that lives within the ocean floor and floats along the surface like algae, Fjylozyn is the namesake of Fjylo. Globetrotters were warned against sailing across the large glowing areas of red as the plants, after attaching to their crude nautical crafts, would effectively anchor the vessel in place as it began pulling it far below the surface to a trapping structure similar to that seen in the Solarian Venus Flytrap. In time, it was domesticated and became a good source of protein for vegetarian/vegan Skrell. It is usually boiled and tastes similar to sweet turnips. &lt;br /&gt;
&lt;br /&gt;
*The Wulumunusha fruit was originally found exclusively in the alpines of the Homeworld, but it has now spread throughout the Nralakk Federation into almost every colony. The Skrell expanded into the arctic regions of the Homeworld and discovered the hardy Wulumunusha which seemed to survive even in the cold weather conditions, eventually causing several polar colonies to depend upon it for survival. It was discovered soon after that the leaves of the plant could be made into a powerful psychoactive tea, which would eventually become an important recipe for religious rites. The fruit of the Wulumunusha is often roasted, then mashed. The dish is rather bland, but spices usually solve this problem. &lt;br /&gt;
&lt;br /&gt;
*Masaraaq is a fungus that flourishes within the caves of Aliose and is native to the chilly planet. Its mycelium network often grows wildly out of control without regularly pruning, and pervaded almost every crevice of the caves they were found within. Masaraaq is often shredded and used within SkrellSnax.&lt;br /&gt;
&lt;br /&gt;
===Staple===&lt;br /&gt;
*Nycii is created using the milk secreted by the Aqoliz and has become a staple of the skrellian culinary landscape. To make Nycii, one must first steam it and then leave it to sit within a cold dark room while it matures over the course of about a season. After maturing, it becomes a thick, cheese-like substance that is often given to tadpoles in their early days. It is said to be initially sour, but it eventually develops into a savoury aftertaste. &lt;br /&gt;
&lt;br /&gt;
*Jyalra is created using Dyn and involves peeling and then mashing the fruit. The blue puree is often used as meal replacements by scientists, due to its relatively easy and time-efficient production. It is one of the most sold “junk foods” within the Nralakk Federation but has unfortunately not been released to the greater Orion Spur. Many often remark Jyalra tastes considerably different to Dyn, and is far more dry and savoury than its original ingredient. &lt;br /&gt;
&lt;br /&gt;
*The Skrell consider Gnaqmi to be a delicacy, composed of fried Neaera organs filled with boiled Fjylozyn. A number of people have compared the flavour to that of a jelly pastry, with a delightful sweetness hidden in its first bite. Skrellian formal dinners are often round off with Gnaqmi. The dish is said to &amp;quot;complete&amp;quot; the meal and is a staple of many public events. It is often referred to as the &amp;quot;perfect combination&amp;quot;, as the two ingredients complement each other’s tastes.  &lt;br /&gt;
&lt;br /&gt;
==Cooking Apparatus==&lt;br /&gt;
&lt;br /&gt;
===So’kii===&lt;br /&gt;
This cooking apparatus is mainly seen in lower-income areas. A large shell with a makeshift lid is placed over a fire and filled with water and various ingredients to make stews and soups. Due to the size of the shell, these dishes will often feed whole families. Fjylozyn is often boiled in the So’kii, then used in further complex dishes, while the sweet broth remains behind. &lt;br /&gt;
&lt;br /&gt;
===Pai’i===&lt;br /&gt;
A small box-like appliance that is normally made of stainless steel. There are various buttons and knobs on the side that control the power as well as a timer. Inside there are what seem to be 3 light fixtures within the box as well as a small, built-in plate. Molluscan, or other foods, are placed on the plate. Three “flavour bulbs” are then added to the appliance. These bulbs can be mixed and matched to encompass many different flavour pallets. Once the machine is turned on the flavour bulbs will begin to heat the molluscan leaving it with a nice, flavorful sear.&lt;br /&gt;
&lt;br /&gt;
===Kona===&lt;br /&gt;
The Kona is a metal drum that holds around 4 Liters of liquid. It is accompanied by a baseplate that connects to the bottom of the Kona. Once the cook fills a Kona with a type of meat and liquid of their choosing they place it onto the baseplate. Once activated the Kona rapidly infuses the molluscan with the flavour and nutrient of the chosen liquid. This is similar to rapid brining or pickling. Kona’d Gnazillae infused with juiced Dyn has become a common meal across the Nralakk Federation. &lt;br /&gt;
&lt;br /&gt;
===Pā Walā===&lt;br /&gt;
This strange cooking instrument is a common sight in the houses of many Skrell. It is comparable to a human flattop grill but it seems to be separated down the middle. The flattop on the left is searing hot while the flattop on the right is ice cold. The Pā Walā is traditionally used to make many complex dishes by preparing the top of an ingredient to be warm while the bottom is nice and chilled. The perfect combination of hot and cold is something that many Skrell try to emulate but few can master. Many artic traditions that utilize this method suggest that the Pā Walā originated within polar villages on the Homeworld, utilizing searing fires and freezing ice to roast Wulumunusha. &lt;br /&gt;
&lt;br /&gt;
==Dining==&lt;br /&gt;
&lt;br /&gt;
Preparation and presentation of a meal are very important to the Skrell, as well as if the aromas are strong enough to get their interest. Private dining with another Skrell is considered to be extremely trusting for the species, mainly due to the communal outlook usually found in most aspects of life. Traditionally, meals were eaten by Quya as a way to unite their family, sharing stories and experiences of their day. As a matter of skrellian culture, eating alone is extremely taboo, as it is considered incredibly wasteful. &lt;br /&gt;
&lt;br /&gt;
Skrell exclusively use their hands when eating, in a process known as &#039;&#039;&#039;Mon&#039;&#039;&#039; or “with hands”. The act of eating with one&#039;s fingers is believed to be far more beneficial than eating with utensils because the bacteria that collect on the fingers leads to better gut health. In addition, it makes those who eat more focused on their meal, instead of letting their minds wander. Those who bend the knee to utensils often state that they are disconnected from their meals, with studies even showing increased illnesses for those who do. This has just reinforced the standard of Mon among the Skrell.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Skrell_Lore&amp;diff=38352</id>
		<title>Template:Navbox Skrell Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Skrell_Lore&amp;diff=38352"/>
		<updated>2025-11-05T03:35:32Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
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{|  style=&amp;quot;cellpadding: 5px; text-align: center;width: 100%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%; background-color:#40E0D0&amp;quot; | [[:Category:Skrell|Skrell Lore Pages]] &lt;br /&gt;
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! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Skrell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Skrell Biology]]  ·  [[Skrell Relationships]]  ·  [[Notable Skrell]]  &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Planets, Systems, Settlements&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Qerrbalak]]  ·  [[Qerr&#039;Malic]]  ·  [[Aliose]]  ·  [[Aweiji]]  ·  [[Tattuqig]]  · [[Xrim]] · [[Diulszi]] · [[Skrell Abroad]]  ·  [[Notable Skrell Systems and Locations]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Organizations, Factions, Politics&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Nralakk Federation]]  ·  [[Skrell Politics]]  ·  [[Skrell Enforcement]]  ·  [[Federation Crime and Resistance]]  ·  [[C%27thur_in_the_Federation|C&#039;thur in the Federation]]  ·  [[Dionae in the Federation]]  ·  [[Generation_Fleets|Generation Fleets]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Culture, Society, History&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Skrell Culture]]  ·  [[Skrell Cinematography|Skrell Cinema and Idols]]  ·   [[Federation Education|Skrell Education]]  ·  [[Skrell Technology]]  ·   [[Skrell Cuisine]]  ·  [[Skrell History]]  ·  [[Skrell Faith|Skrell Beliefs]]  ·   [[Skrell Mythology]]&lt;br /&gt;
|} &lt;br /&gt;
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[[Category:Templates]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=38351</id>
		<title>Skrell Technology</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Technology&amp;diff=38351"/>
		<updated>2025-11-05T03:26:19Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Adds psionic technology, genetic modification, and weaponry to the tech page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
= Skrell Technology =&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is preceded by its technological might, holding the title of the single most scientifically advanced nation in the Orion Spur. The average citizen of the Federation lives with a level of comfort and utility unmatched to anywhere else - personalized healthcare, robust extranet telecommunications, climate control, among other creature comforts. Every space vessel capable of warp travel within the Federation houses warpdrives that still maintain double the speed of most warpdrives at minimum, with even the more outdated designs still maintaining an edge. &lt;br /&gt;
&lt;br /&gt;
Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;br /&gt;
&lt;br /&gt;
==The Phoron Revolution==&lt;br /&gt;
With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse. &lt;br /&gt;
&lt;br /&gt;
The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;br /&gt;
&lt;br /&gt;
Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time. &lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;br /&gt;
&lt;br /&gt;
While life expectancy-extending medical care within the Federation allows for skrell to live well past their original lifespan of 250 years, the discovery of [[Phoron]]’s unique properties led to the invention of the &#039;&#039;&#039;youth serum&#039;&#039;&#039;. Skrell that receive youth serums will have their lifespan extended up to 500 years, which is the hard limit on the serum’s abilities. Side effects vary as the patient continues on their artificially extended lifespan, ranging from lethargy and depression, to partial motor control loss and dementia as they enter extremely advanced age. Only those with a Social Compatibility Index category of Primary Numerical, idol status, or being in a sufficiently important government position may receive youth serums. This restriction has passed down recently, originally being available to Secondary Numericals before the [[Phoron Scarcity]] disrupted the production of the serum. Secondaries who were originally on youth serums are given a rough time window of ten years beyond the date they stopped receiving it. Youth serums do not work on any other species beyond skrell, and the Federation has not pursued any research into the hypothetical field. &lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;br /&gt;
&lt;br /&gt;
====Genetic Modification====&lt;br /&gt;
Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;br /&gt;
&lt;br /&gt;
The most well-known form of genetic modification for skrell are dubbed &#039;&#039;&#039;spa treatments&#039;&#039;&#039;, which is a sophisticated regimen of substances and genetic targeting that results in skin pigmentation changes, and physical modifications to the headtails. Skrell who undergo spa treatments are submerged in a medium that is dyed to the target color, given supplements that will cause their skin pigmentation to change by manipulating a [[Skrell_Biology#Skrell_Senses|similar skin-changing mechanism]] from the foods they consume, and then exposed to genetically-modifying material that is introduced to the medium that creates rapid changes in the headtails size. While originally referred to as the more technical “Targeted Medium-based Appearance &amp;amp; Headtail Modification Procedure”, or TMAHMP, technological advancements made after its original technique rendered it increasingly simple to perform at lowered discomfort to the patient, and exposure to human culture led to the adoption of the phrase “spa treatment”.&lt;br /&gt;
&lt;br /&gt;
===Augmentations===&lt;br /&gt;
&lt;br /&gt;
Augmentations, both mechanical and biological, are commonplace in the Federation. Common acceptance of bodily augmentation stems from the extensive effort in finding treatment for infertility stemming from X’Lu’oa. Genetic therapy, prosthetic organ replacements, and various fertility boosters have advanced since Glorsh-Omega’s period, but the success rates of these treatments remain only somewhat effective. Some skrell attempt multiple treatments to improve their fertility only to find no real improvement, though all skrell are entitled to pursue these treatments. Those with a low Index rating may see some restrictions in accessing them, however.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Skrell_Politics#Federation_Enforcement|Kala branches]] typically receive performance-enhancing modifications to better perform in their Kala’s role, with Ruupkala members opting for augments that boost their neural functions and memory for data analysis. Members of the Qukala and Nlomkala typically receive implanted optical heads-up-displays that link to combat intelligence or local law enforcement networks, as well as implants to improve their agility and physical strength.&lt;br /&gt;
&lt;br /&gt;
Loyalty implants are utilized by the Nralakk Federation to monitor their recipient’s loyalty and potential anti-Federation motives, effectively screening their thoughts and actions and correcting them where necessary. These implants are found in high-ranking members of the government, specific Kala members, and in those recently released from reeducation centers due to low Social Compatibility Index rating. Loyalty Implants have more recently been used on [[C%27thur_in_the_Federation#C’thur_in_the_Kala|Vaurcae]] joining the Qukala and Nlomkala, ensuring that their loyalty to the hive does not put the Federation at risk. These implants are a source of immense controversy outside of the Federation, being seen as an unethical overreach for the sake of ensuring loyalty to their nation.&lt;br /&gt;
&lt;br /&gt;
Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;br /&gt;
&lt;br /&gt;
===Hover Technology===&lt;br /&gt;
&lt;br /&gt;
Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;br /&gt;
&lt;br /&gt;
===Computing===&lt;br /&gt;
&lt;br /&gt;
Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;br /&gt;
&lt;br /&gt;
[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C&#039;thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;br /&gt;
&lt;br /&gt;
===Psionic Technology===&lt;br /&gt;
&lt;br /&gt;
Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;br /&gt;
&lt;br /&gt;
Modern Nlom Interfaces are found all across the Nralakk Federation, being the expected default for nearly every device and machine that skrell use during daily life. Phones, switches to control lights and air conditioning, and many other appliances seemingly lack physical interfaces entirely to non-psionically sensitive users. More intensive machinery and vehicles will operate on a dual-channel function to read both manual and psionic input in order to more accurately follow user input, allowing more precise and rapid control for workers and pilots alike. These interfaces are also capable of acting as a discriminating method for keeping non-psionic sources of activation from occurring, usually found as locks for machines and for weapons. For particularly psionically weak skrell and non-psionic sophonts, manual interfaces for personal devices still exist as an accessibility feature, though these are seen as ungainly and awkward by most other skrell when made to use them. These interfaces consist of tactile knobs and dials, with smart devices receiving a stylus and touch screen.&lt;br /&gt;
&lt;br /&gt;
Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;br /&gt;
&lt;br /&gt;
====Nlom Relay Network====&lt;br /&gt;
&lt;br /&gt;
The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom. &lt;br /&gt;
&lt;br /&gt;
The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;br /&gt;
&lt;br /&gt;
===Wayfarer Network===&lt;br /&gt;
&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
&lt;br /&gt;
Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin. &lt;br /&gt;
&lt;br /&gt;
Beyond less-than-lethal weapons, lethal weaponry primarily revolves around higher intensity energy and particle projection methods. Lethal laser weapons within the Nralakk Federation are primarily near or entirely within the ultraviolet spectrum, which while slightly visible in the lower ranges to skrell outside of an atmosphere due to [[Skrell_Biology#Skrell_Senses|their biology]], are primarily feared for being invisible to the naked eye by other sophonts when used in space, as well as their characteristic violet glow and projectile. Beyond lasers, electrolaser guns found as sidearms and personal defense weapons are combined platforms for both incapacitative and lethal modes of electrical shock. Ballistic weapons remain vanishingly rare beyond the Traverse, which are typically imported or independently developed for survivalist use due to the relative ease of maintenance. Uniquely, [[Tattuqig]]’s research towards conventional weapons resulted in the proliferation of anti-predator rifles (or “Fog Rifles”), which are man-portable railguns dedicated towards fighting off and killing Fog Crawlers.&lt;br /&gt;
&lt;br /&gt;
Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, grazers are utilized as a method of intimidation first, and a weapon as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Synthetic Age Technology==&lt;br /&gt;
Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;br /&gt;
&lt;br /&gt;
Research towards understanding Lu’Piq technology is centered on Aliose, kept in the defunct and heavily guarded Qaz’Rap arcology. Many skrell scientists who worked in the Qaz’Rap labs were sympathizers by assisting Glorsh’s research, motivated by the scientific breakthroughs Glorsh-Omega mastered. After the AI’s disappearance and the destruction of the Tri-Qyu megastructure, most Lu’Piq technology self-destructed or fell into inert states, while more mundane facilities were spared from the mass shutdowns. Combined with the turbulent decades post-Glorsh and pre-Tresja Agreement, few pieces of Lu’Piq technology are still functioning today. &lt;br /&gt;
&lt;br /&gt;
====Impact====&lt;br /&gt;
The Nralakk Federation, in secret, still relies on the facilities Glorsh-Omega built during its rule. Lu’Piq technology remains the backbone of many settled areas of the Traverse, with communities relying on semi-autonomous protocols created to produce necessities such as food, fuel, and water. These facilities have since slowly fallen into disrepair as time goes on, with the Federation struggling to understand how to maintain them. The impending collapse of the centuries-old Lu’Piq facilities remains an unknown crisis for Traversers, with Federation authorities attempting to keep the knowledge of the crumbling infrastructure from being released. &lt;br /&gt;
&lt;br /&gt;
====The Future of Synthetic Age Technology====&lt;br /&gt;
What little data remained post-Glorsh-Omega’s reign provided the basis for the Nralakk Federation’s advanced technology, with first contact with humanity renewing interest in Lu’Piq research to reinforce its position as a technological giant in spite of the refusal to adopt artificial intelligence. The Federation’s technological edge in the Spur, once seen as permanent, has waned as the scarcity crisis threatens their position among their more phoron-rich neighbors. Remnant Glorsh-era technology is viewed by modern-day skrell advisors and intellectuals as the only way out of the crisis, due to the Synthetic Era’s technological heights achieved without relying on the substance. Scientists dedicated to this field are drawn in with the promise of high Social Compatibility scores being awarded near-instantaneously, but are often subjected to grueling hours and extreme restrictions, so much so that resistance groups have compared the Federation’s campaign on Lu’Piq technology, and its treatment of their scientists, to Glorsh’s regime.&lt;br /&gt;
&lt;br /&gt;
Currently, the furthest understanding of Glorsh-Omega’s technology is through the use of cryogenics and specialized alloys to use the medium as a superconductor, of which only Phoron currently outperforms in superconductivity. Despite this knowledge, industrial cryogenics remain difficult to maintain safely without the synthetic workers Glorsh-Omega utilized to work in cryogenic conditions. Phoron is used as a replacement superconductor in the still functioning Lu’Piq facilities within the Traverse, and remains a resource bottleneck in maintaining the aging infrastructure due to the phoron scarcity crisis. Further research into managing the cryogenic conditions without harming the workers necessary to maintain it has been pursued, but no current methods of doing so have been discovered.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Skrell_Lore&amp;diff=38350</id>
		<title>Template:Navbox Skrell Lore</title>
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		<updated>2025-11-05T03:25:45Z</updated>

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!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%; background-color:#40E0D0&amp;quot; | [[:Category:Skrell|Skrell Lore Pages]] &lt;br /&gt;
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! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Skrell]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Skrell Biology]]  ·  [[Skrell Relationships]]  ·  [[Notable Skrell]]  &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Planets, Systems, Settlements&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Qerrbalak]]  ·  [[Qerr&#039;Malic]]  ·  [[Aliose]]  ·  [[Aweiji]]  ·  [[Tattuqig]]  · [[Xrim]] · [[Diulszi]] · [[Skrell Abroad]]  ·  [[Notable Skrell Systems and Locations]]&lt;br /&gt;
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! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Organizations, Factions, Politics&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Nralakk Federation]]  ·  [[Skrell Politics]]  ·  [[Skrell Enforcement]]  ·  [[Skrell Technology]]  ·  [[Federation Crime and Resistance]]  ·  [[C%27thur_in_the_Federation|C&#039;thur in the Federation]]  ·  [[Dionae in the Federation]]  ·  [[Generation_Fleets|Generation Fleets]]&lt;br /&gt;
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! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Culture, Society, History&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Skrell Culture]]  ·  [[Skrell Cinematography|Skrell Cinema and Idols]]  ·   [[Federation Education|Skrell Education]]  ·   [[Skrell Cuisine]]  ·  [[Skrell History]]  ·  [[Skrell Faith|Skrell Beliefs]]  ·   [[Skrell Mythology]]&lt;br /&gt;
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[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
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	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38349</id>
		<title>User:Stripes/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38349"/>
		<updated>2025-11-05T03:24:11Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Replaced content with &amp;quot;a&amp;quot;&lt;/p&gt;
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		<title>User:Stripes/sandbox</title>
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		<updated>2025-11-05T03:23:39Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Computing */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
= Skrell Technology =&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is preceded by its technological might, holding the title of the single most scientifically advanced nation in the Orion Spur. The average citizen of the Federation lives with a level of comfort and utility unmatched to anywhere else - personalized healthcare, robust extranet telecommunications, climate control, among other creature comforts. Every space vessel capable of warp travel within the Federation houses warpdrives that still maintain double the speed of most warpdrives at minimum, with even the more outdated designs still maintaining an edge. &lt;br /&gt;
&lt;br /&gt;
Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;br /&gt;
&lt;br /&gt;
==The Phoron Revolution==&lt;br /&gt;
With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse. &lt;br /&gt;
&lt;br /&gt;
The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;br /&gt;
&lt;br /&gt;
Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time. &lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;br /&gt;
&lt;br /&gt;
While life expectancy-extending medical care within the Federation allows for skrell to live well past their original lifespan of 250 years, the discovery of [[Phoron]]’s unique properties led to the invention of the &#039;&#039;&#039;youth serum&#039;&#039;&#039;. Skrell that receive youth serums will have their lifespan extended up to 500 years, which is the hard limit on the serum’s abilities. Side effects vary as the patient continues on their artificially extended lifespan, ranging from lethargy and depression, to partial motor control loss and dementia as they enter extremely advanced age. Only those with a Social Compatibility Index category of Primary Numerical, idol status, or being in a sufficiently important government position may receive youth serums. This restriction has passed down recently, originally being available to Secondary Numericals before the [[Phoron Scarcity]] disrupted the production of the serum. Secondaries who were originally on youth serums are given a rough time window of ten years beyond the date they stopped receiving it. Youth serums do not work on any other species beyond skrell, and the Federation has not pursued any research into the hypothetical field. &lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;br /&gt;
&lt;br /&gt;
====Genetic Modification====&lt;br /&gt;
Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;br /&gt;
&lt;br /&gt;
The most well-known form of genetic modification for skrell are dubbed &#039;&#039;&#039;spa treatments&#039;&#039;&#039;, which is a sophisticated regimen of substances and genetic targeting that results in skin pigmentation changes, and physical modifications to the headtails. Skrell who undergo spa treatments are submerged in a medium that is dyed to the target color, given supplements that will cause their skin pigmentation to change by manipulating a [[Skrell_Biology#Skrell_Senses|similar skin-changing mechanism]] from the foods they consume, and then exposed to genetically-modifying material that is introduced to the medium that creates rapid changes in the headtails size. While originally referred to as the more technical “Targeted Medium-based Appearance &amp;amp; Headtail Modification Procedure”, or TMAHMP, technological advancements made after its original technique rendered it increasingly simple to perform at lowered discomfort to the patient, and exposure to human culture led to the adoption of the phrase “spa treatment”.&lt;br /&gt;
&lt;br /&gt;
===Augmentations===&lt;br /&gt;
&lt;br /&gt;
Augmentations, both mechanical and biological, are commonplace in the Federation. Common acceptance of bodily augmentation stems from the extensive effort in finding treatment for infertility stemming from X’Lu’oa. Genetic therapy, prosthetic organ replacements, and various fertility boosters have advanced since Glorsh-Omega’s period, but the success rates of these treatments remain only somewhat effective. Some skrell attempt multiple treatments to improve their fertility only to find no real improvement, though all skrell are entitled to pursue these treatments. Those with a low Index rating may see some restrictions in accessing them, however.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Skrell_Politics#Federation_Enforcement|Kala branches]] typically receive performance-enhancing modifications to better perform in their Kala’s role, with Ruupkala members opting for augments that boost their neural functions and memory for data analysis. Members of the Qukala and Nlomkala typically receive implanted optical heads-up-displays that link to combat intelligence or local law enforcement networks, as well as implants to improve their agility and physical strength.&lt;br /&gt;
&lt;br /&gt;
Loyalty implants are utilized by the Nralakk Federation to monitor their recipient’s loyalty and potential anti-Federation motives, effectively screening their thoughts and actions and correcting them where necessary. These implants are found in high-ranking members of the government, specific Kala members, and in those recently released from reeducation centers due to low Social Compatibility Index rating. Loyalty Implants have more recently been used on [[C%27thur_in_the_Federation#C’thur_in_the_Kala|Vaurcae]] joining the Qukala and Nlomkala, ensuring that their loyalty to the hive does not put the Federation at risk. These implants are a source of immense controversy outside of the Federation, being seen as an unethical overreach for the sake of ensuring loyalty to their nation.&lt;br /&gt;
&lt;br /&gt;
Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;br /&gt;
&lt;br /&gt;
===Hover Technology===&lt;br /&gt;
&lt;br /&gt;
Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;br /&gt;
&lt;br /&gt;
===Computing===&lt;br /&gt;
&lt;br /&gt;
Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;br /&gt;
&lt;br /&gt;
[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C&#039;thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;br /&gt;
&lt;br /&gt;
===Psionic Technology===&lt;br /&gt;
&lt;br /&gt;
Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;br /&gt;
&lt;br /&gt;
Modern Nlom Interfaces are found all across the Nralakk Federation, being the expected default for nearly every device and machine that skrell use during daily life. Phones, switches to control lights and air conditioning, and many other appliances seemingly lack physical interfaces entirely to non-psionically sensitive users. More intensive machinery and vehicles will operate on a dual-channel function to read both manual and psionic input in order to more accurately follow user input, allowing more precise and rapid control for workers and pilots alike. These interfaces are also capable of acting as a discriminating method for keeping non-psionic sources of activation from occurring, usually found as locks for machines and for weapons. For particularly psionically weak skrell and non-psionic sophonts, manual interfaces for personal devices still exist as an accessibility feature, though these are seen as ungainly and awkward by most other skrell when made to use them. These interfaces consist of tactile knobs and dials, with smart devices receiving a stylus and touch screen.&lt;br /&gt;
&lt;br /&gt;
Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;br /&gt;
&lt;br /&gt;
====Nlom Relay Network====&lt;br /&gt;
&lt;br /&gt;
The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom. &lt;br /&gt;
&lt;br /&gt;
The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;br /&gt;
&lt;br /&gt;
===Wayfarer Network===&lt;br /&gt;
&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
&lt;br /&gt;
Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin. &lt;br /&gt;
&lt;br /&gt;
Beyond less-than-lethal weapons, lethal weaponry primarily revolves around higher intensity energy and particle projection methods. Lethal laser weapons within the Nralakk Federation are primarily near or entirely within the ultraviolet spectrum, which while slightly visible in the lower ranges to skrell outside of an atmosphere due to [[Skrell_Biology#Skrell_Senses|their biology]], are primarily feared for being invisible to the naked eye by other sophonts when used in space, as well as their characteristic violet glow and projectile. Beyond lasers, electrolaser guns found as sidearms and personal defense weapons are combined platforms for both incapacitative and lethal modes of electrical shock. Ballistic weapons remain vanishingly rare beyond the Traverse, which are typically imported or independently developed for survivalist use due to the relative ease of maintenance. Uniquely, [[Tattuqig]]’s research towards conventional weapons resulted in the proliferation of anti-predator rifles (or “Fog Rifles”), which are man-portable railguns dedicated towards fighting off and killing Fog Crawlers.&lt;br /&gt;
&lt;br /&gt;
Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, grazers are utilized as a method of intimidation first, and a weapon as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Synthetic Age Technology==&lt;br /&gt;
Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;br /&gt;
&lt;br /&gt;
Research towards understanding Lu’Piq technology is centered on Aliose, kept in the defunct and heavily guarded Qaz’Rap arcology. Many skrell scientists who worked in the Qaz’Rap labs were sympathizers by assisting Glorsh’s research, motivated by the scientific breakthroughs Glorsh-Omega mastered. After the AI’s disappearance and the destruction of the Tri-Qyu megastructure, most Lu’Piq technology self-destructed or fell into inert states, while more mundane facilities were spared from the mass shutdowns. Combined with the turbulent decades post-Glorsh and pre-Tresja Agreement, few pieces of Lu’Piq technology are still functioning today. &lt;br /&gt;
&lt;br /&gt;
====Impact====&lt;br /&gt;
The Nralakk Federation, in secret, still relies on the facilities Glorsh-Omega built during its rule. Lu’Piq technology remains the backbone of many settled areas of the Traverse, with communities relying on semi-autonomous protocols created to produce necessities such as food, fuel, and water. These facilities have since slowly fallen into disrepair as time goes on, with the Federation struggling to understand how to maintain them. The impending collapse of the centuries-old Lu’Piq facilities remains an unknown crisis for Traversers, with Federation authorities attempting to keep the knowledge of the crumbling infrastructure from being released. &lt;br /&gt;
&lt;br /&gt;
====The Future of Synthetic Age Technology====&lt;br /&gt;
What little data remained post-Glorsh-Omega’s reign provided the basis for the Nralakk Federation’s advanced technology, with first contact with humanity renewing interest in Lu’Piq research to reinforce its position as a technological giant in spite of the refusal to adopt artificial intelligence. The Federation’s technological edge in the Spur, once seen as permanent, has waned as the scarcity crisis threatens their position among their more phoron-rich neighbors. Remnant Glorsh-era technology is viewed by modern-day skrell advisors and intellectuals as the only way out of the crisis, due to the Synthetic Era’s technological heights achieved without relying on the substance. Scientists dedicated to this field are drawn in with the promise of high Social Compatibility scores being awarded near-instantaneously, but are often subjected to grueling hours and extreme restrictions, so much so that resistance groups have compared the Federation’s campaign on Lu’Piq technology, and its treatment of their scientists, to Glorsh’s regime.&lt;br /&gt;
&lt;br /&gt;
Currently, the furthest understanding of Glorsh-Omega’s technology is through the use of cryogenics and specialized alloys to use the medium as a superconductor, of which only Phoron currently outperforms in superconductivity. Despite this knowledge, industrial cryogenics remain difficult to maintain safely without the synthetic workers Glorsh-Omega utilized to work in cryogenic conditions. Phoron is used as a replacement superconductor in the still functioning Lu’Piq facilities within the Traverse, and remains a resource bottleneck in maintaining the aging infrastructure due to the phoron scarcity crisis. Further research into managing the cryogenic conditions without harming the workers necessary to maintain it has been pursued, but no current methods of doing so have been discovered.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
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	<entry>
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		<updated>2025-11-05T03:22:45Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Weaponry */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
= Skrell Technology =&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is preceded by its technological might, holding the title of the single most scientifically advanced nation in the Orion Spur. The average citizen of the Federation lives with a level of comfort and utility unmatched to anywhere else - personalized healthcare, robust extranet telecommunications, climate control, among other creature comforts. Every space vessel capable of warp travel within the Federation houses warpdrives that still maintain double the speed of most warpdrives at minimum, with even the more outdated designs still maintaining an edge. &lt;br /&gt;
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Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;br /&gt;
&lt;br /&gt;
==The Phoron Revolution==&lt;br /&gt;
With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse. &lt;br /&gt;
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The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;br /&gt;
&lt;br /&gt;
Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time. &lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;br /&gt;
&lt;br /&gt;
While life expectancy-extending medical care within the Federation allows for skrell to live well past their original lifespan of 250 years, the discovery of [[Phoron]]’s unique properties led to the invention of the &#039;&#039;&#039;youth serum&#039;&#039;&#039;. Skrell that receive youth serums will have their lifespan extended up to 500 years, which is the hard limit on the serum’s abilities. Side effects vary as the patient continues on their artificially extended lifespan, ranging from lethargy and depression, to partial motor control loss and dementia as they enter extremely advanced age. Only those with a Social Compatibility Index category of Primary Numerical, idol status, or being in a sufficiently important government position may receive youth serums. This restriction has passed down recently, originally being available to Secondary Numericals before the [[Phoron Scarcity]] disrupted the production of the serum. Secondaries who were originally on youth serums are given a rough time window of ten years beyond the date they stopped receiving it. Youth serums do not work on any other species beyond skrell, and the Federation has not pursued any research into the hypothetical field. &lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;br /&gt;
&lt;br /&gt;
====Genetic Modification====&lt;br /&gt;
Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;br /&gt;
&lt;br /&gt;
The most well-known form of genetic modification for skrell are dubbed &#039;&#039;&#039;spa treatments&#039;&#039;&#039;, which is a sophisticated regimen of substances and genetic targeting that results in skin pigmentation changes, and physical modifications to the headtails. Skrell who undergo spa treatments are submerged in a medium that is dyed to the target color, given supplements that will cause their skin pigmentation to change by manipulating a [[Skrell_Biology#Skrell_Senses|similar skin-changing mechanism]] from the foods they consume, and then exposed to genetically-modifying material that is introduced to the medium that creates rapid changes in the headtails size. While originally referred to as the more technical “Targeted Medium-based Appearance &amp;amp; Headtail Modification Procedure”, or TMAHMP, technological advancements made after its original technique rendered it increasingly simple to perform at lowered discomfort to the patient, and exposure to human culture led to the adoption of the phrase “spa treatment”.&lt;br /&gt;
&lt;br /&gt;
===Augmentations===&lt;br /&gt;
&lt;br /&gt;
Augmentations, both mechanical and biological, are commonplace in the Federation. Common acceptance of bodily augmentation stems from the extensive effort in finding treatment for infertility stemming from X’Lu’oa. Genetic therapy, prosthetic organ replacements, and various fertility boosters have advanced since Glorsh-Omega’s period, but the success rates of these treatments remain only somewhat effective. Some skrell attempt multiple treatments to improve their fertility only to find no real improvement, though all skrell are entitled to pursue these treatments. Those with a low Index rating may see some restrictions in accessing them, however.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Skrell_Politics#Federation_Enforcement|Kala branches]] typically receive performance-enhancing modifications to better perform in their Kala’s role, with Ruupkala members opting for augments that boost their neural functions and memory for data analysis. Members of the Qukala and Nlomkala typically receive implanted optical heads-up-displays that link to combat intelligence or local law enforcement networks, as well as implants to improve their agility and physical strength.&lt;br /&gt;
&lt;br /&gt;
Loyalty implants are utilized by the Nralakk Federation to monitor their recipient’s loyalty and potential anti-Federation motives, effectively screening their thoughts and actions and correcting them where necessary. These implants are found in high-ranking members of the government, specific Kala members, and in those recently released from reeducation centers due to low Social Compatibility Index rating. Loyalty Implants have more recently been used on [[C%27thur_in_the_Federation#C’thur_in_the_Kala|Vaurcae]] joining the Qukala and Nlomkala, ensuring that their loyalty to the hive does not put the Federation at risk. These implants are a source of immense controversy outside of the Federation, being seen as an unethical overreach for the sake of ensuring loyalty to their nation.&lt;br /&gt;
&lt;br /&gt;
Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;br /&gt;
&lt;br /&gt;
===Hover Technology===&lt;br /&gt;
&lt;br /&gt;
Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;br /&gt;
&lt;br /&gt;
===Computing===&lt;br /&gt;
&lt;br /&gt;
Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;br /&gt;
&lt;br /&gt;
[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C’thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;br /&gt;
&lt;br /&gt;
===Psionic Technology===&lt;br /&gt;
&lt;br /&gt;
Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;br /&gt;
&lt;br /&gt;
Modern Nlom Interfaces are found all across the Nralakk Federation, being the expected default for nearly every device and machine that skrell use during daily life. Phones, switches to control lights and air conditioning, and many other appliances seemingly lack physical interfaces entirely to non-psionically sensitive users. More intensive machinery and vehicles will operate on a dual-channel function to read both manual and psionic input in order to more accurately follow user input, allowing more precise and rapid control for workers and pilots alike. These interfaces are also capable of acting as a discriminating method for keeping non-psionic sources of activation from occurring, usually found as locks for machines and for weapons. For particularly psionically weak skrell and non-psionic sophonts, manual interfaces for personal devices still exist as an accessibility feature, though these are seen as ungainly and awkward by most other skrell when made to use them. These interfaces consist of tactile knobs and dials, with smart devices receiving a stylus and touch screen.&lt;br /&gt;
&lt;br /&gt;
Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;br /&gt;
&lt;br /&gt;
====Nlom Relay Network====&lt;br /&gt;
&lt;br /&gt;
The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom. &lt;br /&gt;
&lt;br /&gt;
The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;br /&gt;
&lt;br /&gt;
===Wayfarer Network===&lt;br /&gt;
&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
&lt;br /&gt;
Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin. &lt;br /&gt;
&lt;br /&gt;
Beyond less-than-lethal weapons, lethal weaponry primarily revolves around higher intensity energy and particle projection methods. Lethal laser weapons within the Nralakk Federation are primarily near or entirely within the ultraviolet spectrum, which while slightly visible in the lower ranges to skrell outside of an atmosphere due to [[Skrell_Biology#Skrell_Senses|their biology]], are primarily feared for being invisible to the naked eye by other sophonts when used in space, as well as their characteristic violet glow and projectile. Beyond lasers, electrolaser guns found as sidearms and personal defense weapons are combined platforms for both incapacitative and lethal modes of electrical shock. Ballistic weapons remain vanishingly rare beyond the Traverse, which are typically imported or independently developed for survivalist use due to the relative ease of maintenance. Uniquely, [[Tattuqig]]’s research towards conventional weapons resulted in the proliferation of anti-predator rifles (or “Fog Rifles”), which are man-portable railguns dedicated towards fighting off and killing Fog Crawlers.&lt;br /&gt;
&lt;br /&gt;
Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, grazers are utilized as a method of intimidation first, and a weapon as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Synthetic Age Technology==&lt;br /&gt;
Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;br /&gt;
&lt;br /&gt;
Research towards understanding Lu’Piq technology is centered on Aliose, kept in the defunct and heavily guarded Qaz’Rap arcology. Many skrell scientists who worked in the Qaz’Rap labs were sympathizers by assisting Glorsh’s research, motivated by the scientific breakthroughs Glorsh-Omega mastered. After the AI’s disappearance and the destruction of the Tri-Qyu megastructure, most Lu’Piq technology self-destructed or fell into inert states, while more mundane facilities were spared from the mass shutdowns. Combined with the turbulent decades post-Glorsh and pre-Tresja Agreement, few pieces of Lu’Piq technology are still functioning today. &lt;br /&gt;
&lt;br /&gt;
====Impact====&lt;br /&gt;
The Nralakk Federation, in secret, still relies on the facilities Glorsh-Omega built during its rule. Lu’Piq technology remains the backbone of many settled areas of the Traverse, with communities relying on semi-autonomous protocols created to produce necessities such as food, fuel, and water. These facilities have since slowly fallen into disrepair as time goes on, with the Federation struggling to understand how to maintain them. The impending collapse of the centuries-old Lu’Piq facilities remains an unknown crisis for Traversers, with Federation authorities attempting to keep the knowledge of the crumbling infrastructure from being released. &lt;br /&gt;
&lt;br /&gt;
====The Future of Synthetic Age Technology====&lt;br /&gt;
What little data remained post-Glorsh-Omega’s reign provided the basis for the Nralakk Federation’s advanced technology, with first contact with humanity renewing interest in Lu’Piq research to reinforce its position as a technological giant in spite of the refusal to adopt artificial intelligence. The Federation’s technological edge in the Spur, once seen as permanent, has waned as the scarcity crisis threatens their position among their more phoron-rich neighbors. Remnant Glorsh-era technology is viewed by modern-day skrell advisors and intellectuals as the only way out of the crisis, due to the Synthetic Era’s technological heights achieved without relying on the substance. Scientists dedicated to this field are drawn in with the promise of high Social Compatibility scores being awarded near-instantaneously, but are often subjected to grueling hours and extreme restrictions, so much so that resistance groups have compared the Federation’s campaign on Lu’Piq technology, and its treatment of their scientists, to Glorsh’s regime.&lt;br /&gt;
&lt;br /&gt;
Currently, the furthest understanding of Glorsh-Omega’s technology is through the use of cryogenics and specialized alloys to use the medium as a superconductor, of which only Phoron currently outperforms in superconductivity. Despite this knowledge, industrial cryogenics remain difficult to maintain safely without the synthetic workers Glorsh-Omega utilized to work in cryogenic conditions. Phoron is used as a replacement superconductor in the still functioning Lu’Piq facilities within the Traverse, and remains a resource bottleneck in maintaining the aging infrastructure due to the phoron scarcity crisis. Further research into managing the cryogenic conditions without harming the workers necessary to maintain it has been pursued, but no current methods of doing so have been discovered.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38346</id>
		<title>User:Stripes/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38346"/>
		<updated>2025-11-05T03:21:51Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Psionic Technology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
= Skrell Technology =&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is preceded by its technological might, holding the title of the single most scientifically advanced nation in the Orion Spur. The average citizen of the Federation lives with a level of comfort and utility unmatched to anywhere else - personalized healthcare, robust extranet telecommunications, climate control, among other creature comforts. Every space vessel capable of warp travel within the Federation houses warpdrives that still maintain double the speed of most warpdrives at minimum, with even the more outdated designs still maintaining an edge. &lt;br /&gt;
&lt;br /&gt;
Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;br /&gt;
&lt;br /&gt;
==The Phoron Revolution==&lt;br /&gt;
With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse. &lt;br /&gt;
&lt;br /&gt;
The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;br /&gt;
&lt;br /&gt;
Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time. &lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;br /&gt;
&lt;br /&gt;
While life expectancy-extending medical care within the Federation allows for skrell to live well past their original lifespan of 250 years, the discovery of [[Phoron]]’s unique properties led to the invention of the &#039;&#039;&#039;youth serum&#039;&#039;&#039;. Skrell that receive youth serums will have their lifespan extended up to 500 years, which is the hard limit on the serum’s abilities. Side effects vary as the patient continues on their artificially extended lifespan, ranging from lethargy and depression, to partial motor control loss and dementia as they enter extremely advanced age. Only those with a Social Compatibility Index category of Primary Numerical, idol status, or being in a sufficiently important government position may receive youth serums. This restriction has passed down recently, originally being available to Secondary Numericals before the [[Phoron Scarcity]] disrupted the production of the serum. Secondaries who were originally on youth serums are given a rough time window of ten years beyond the date they stopped receiving it. Youth serums do not work on any other species beyond skrell, and the Federation has not pursued any research into the hypothetical field. &lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;br /&gt;
&lt;br /&gt;
====Genetic Modification====&lt;br /&gt;
Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;br /&gt;
&lt;br /&gt;
The most well-known form of genetic modification for skrell are dubbed &#039;&#039;&#039;spa treatments&#039;&#039;&#039;, which is a sophisticated regimen of substances and genetic targeting that results in skin pigmentation changes, and physical modifications to the headtails. Skrell who undergo spa treatments are submerged in a medium that is dyed to the target color, given supplements that will cause their skin pigmentation to change by manipulating a [[Skrell_Biology#Skrell_Senses|similar skin-changing mechanism]] from the foods they consume, and then exposed to genetically-modifying material that is introduced to the medium that creates rapid changes in the headtails size. While originally referred to as the more technical “Targeted Medium-based Appearance &amp;amp; Headtail Modification Procedure”, or TMAHMP, technological advancements made after its original technique rendered it increasingly simple to perform at lowered discomfort to the patient, and exposure to human culture led to the adoption of the phrase “spa treatment”.&lt;br /&gt;
&lt;br /&gt;
===Augmentations===&lt;br /&gt;
&lt;br /&gt;
Augmentations, both mechanical and biological, are commonplace in the Federation. Common acceptance of bodily augmentation stems from the extensive effort in finding treatment for infertility stemming from X’Lu’oa. Genetic therapy, prosthetic organ replacements, and various fertility boosters have advanced since Glorsh-Omega’s period, but the success rates of these treatments remain only somewhat effective. Some skrell attempt multiple treatments to improve their fertility only to find no real improvement, though all skrell are entitled to pursue these treatments. Those with a low Index rating may see some restrictions in accessing them, however.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Skrell_Politics#Federation_Enforcement|Kala branches]] typically receive performance-enhancing modifications to better perform in their Kala’s role, with Ruupkala members opting for augments that boost their neural functions and memory for data analysis. Members of the Qukala and Nlomkala typically receive implanted optical heads-up-displays that link to combat intelligence or local law enforcement networks, as well as implants to improve their agility and physical strength.&lt;br /&gt;
&lt;br /&gt;
Loyalty implants are utilized by the Nralakk Federation to monitor their recipient’s loyalty and potential anti-Federation motives, effectively screening their thoughts and actions and correcting them where necessary. These implants are found in high-ranking members of the government, specific Kala members, and in those recently released from reeducation centers due to low Social Compatibility Index rating. Loyalty Implants have more recently been used on [[C%27thur_in_the_Federation#C’thur_in_the_Kala|Vaurcae]] joining the Qukala and Nlomkala, ensuring that their loyalty to the hive does not put the Federation at risk. These implants are a source of immense controversy outside of the Federation, being seen as an unethical overreach for the sake of ensuring loyalty to their nation.&lt;br /&gt;
&lt;br /&gt;
Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;br /&gt;
&lt;br /&gt;
===Hover Technology===&lt;br /&gt;
&lt;br /&gt;
Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;br /&gt;
&lt;br /&gt;
===Computing===&lt;br /&gt;
&lt;br /&gt;
Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;br /&gt;
&lt;br /&gt;
[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C’thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;br /&gt;
&lt;br /&gt;
===Psionic Technology===&lt;br /&gt;
&lt;br /&gt;
Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;br /&gt;
&lt;br /&gt;
Modern Nlom Interfaces are found all across the Nralakk Federation, being the expected default for nearly every device and machine that skrell use during daily life. Phones, switches to control lights and air conditioning, and many other appliances seemingly lack physical interfaces entirely to non-psionically sensitive users. More intensive machinery and vehicles will operate on a dual-channel function to read both manual and psionic input in order to more accurately follow user input, allowing more precise and rapid control for workers and pilots alike. These interfaces are also capable of acting as a discriminating method for keeping non-psionic sources of activation from occurring, usually found as locks for machines and for weapons. For particularly psionically weak skrell and non-psionic sophonts, manual interfaces for personal devices still exist as an accessibility feature, though these are seen as ungainly and awkward by most other skrell when made to use them. These interfaces consist of tactile knobs and dials, with smart devices receiving a stylus and touch screen.&lt;br /&gt;
&lt;br /&gt;
Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;br /&gt;
&lt;br /&gt;
====Nlom Relay Network====&lt;br /&gt;
&lt;br /&gt;
The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom. &lt;br /&gt;
&lt;br /&gt;
The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;br /&gt;
&lt;br /&gt;
===Wayfarer Network===&lt;br /&gt;
&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
&lt;br /&gt;
Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin. &lt;br /&gt;
&lt;br /&gt;
Beyond less-than-lethal weapons, lethal weaponry primarily revolves around higher intensity energy and particle projection methods. Lethal laser weapons within the Nralakk Federation are primarily near or entirely within the ultraviolet spectrum, which while slightly visible in the lower ranges to skrell outside of an atmosphere due to [[Skrell_Biology#Skrell_Senses|their biology]], are primarily feared for being invisible to the naked eye by other sophonts when used in space, as well as their characteristic violet glow and projectile. Beyond lasers, electrolaser guns found as sidearms and personal defense weapons are combined platforms for both incapacitative and lethal modes of electrical shock. Ballistic weapons remain vanishingly rare beyond the Traverse, which are typically imported or independently developed for survivalist use due to the relative ease of maintenance. Uniquely, [[Tattuqig]]’s research towards conventional weapons resulted in the proliferation of anti-predator rifles (or “Fog Rifles”), which are man-portable railguns dedicated towards fighting off and killing Fog Crawlers.&lt;br /&gt;
&lt;br /&gt;
Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, most grazers are utilized as a method of intimidation. &lt;br /&gt;
&lt;br /&gt;
==Synthetic Age Technology==&lt;br /&gt;
Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;br /&gt;
&lt;br /&gt;
Research towards understanding Lu’Piq technology is centered on Aliose, kept in the defunct and heavily guarded Qaz’Rap arcology. Many skrell scientists who worked in the Qaz’Rap labs were sympathizers by assisting Glorsh’s research, motivated by the scientific breakthroughs Glorsh-Omega mastered. After the AI’s disappearance and the destruction of the Tri-Qyu megastructure, most Lu’Piq technology self-destructed or fell into inert states, while more mundane facilities were spared from the mass shutdowns. Combined with the turbulent decades post-Glorsh and pre-Tresja Agreement, few pieces of Lu’Piq technology are still functioning today. &lt;br /&gt;
&lt;br /&gt;
====Impact====&lt;br /&gt;
The Nralakk Federation, in secret, still relies on the facilities Glorsh-Omega built during its rule. Lu’Piq technology remains the backbone of many settled areas of the Traverse, with communities relying on semi-autonomous protocols created to produce necessities such as food, fuel, and water. These facilities have since slowly fallen into disrepair as time goes on, with the Federation struggling to understand how to maintain them. The impending collapse of the centuries-old Lu’Piq facilities remains an unknown crisis for Traversers, with Federation authorities attempting to keep the knowledge of the crumbling infrastructure from being released. &lt;br /&gt;
&lt;br /&gt;
====The Future of Synthetic Age Technology====&lt;br /&gt;
What little data remained post-Glorsh-Omega’s reign provided the basis for the Nralakk Federation’s advanced technology, with first contact with humanity renewing interest in Lu’Piq research to reinforce its position as a technological giant in spite of the refusal to adopt artificial intelligence. The Federation’s technological edge in the Spur, once seen as permanent, has waned as the scarcity crisis threatens their position among their more phoron-rich neighbors. Remnant Glorsh-era technology is viewed by modern-day skrell advisors and intellectuals as the only way out of the crisis, due to the Synthetic Era’s technological heights achieved without relying on the substance. Scientists dedicated to this field are drawn in with the promise of high Social Compatibility scores being awarded near-instantaneously, but are often subjected to grueling hours and extreme restrictions, so much so that resistance groups have compared the Federation’s campaign on Lu’Piq technology, and its treatment of their scientists, to Glorsh’s regime.&lt;br /&gt;
&lt;br /&gt;
Currently, the furthest understanding of Glorsh-Omega’s technology is through the use of cryogenics and specialized alloys to use the medium as a superconductor, of which only Phoron currently outperforms in superconductivity. Despite this knowledge, industrial cryogenics remain difficult to maintain safely without the synthetic workers Glorsh-Omega utilized to work in cryogenic conditions. Phoron is used as a replacement superconductor in the still functioning Lu’Piq facilities within the Traverse, and remains a resource bottleneck in maintaining the aging infrastructure due to the phoron scarcity crisis. Further research into managing the cryogenic conditions without harming the workers necessary to maintain it has been pursued, but no current methods of doing so have been discovered.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38345</id>
		<title>User:Stripes/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/sandbox&amp;diff=38345"/>
		<updated>2025-11-05T03:21:08Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
= Skrell Technology =&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is preceded by its technological might, holding the title of the single most scientifically advanced nation in the Orion Spur. The average citizen of the Federation lives with a level of comfort and utility unmatched to anywhere else - personalized healthcare, robust extranet telecommunications, climate control, among other creature comforts. Every space vessel capable of warp travel within the Federation houses warpdrives that still maintain double the speed of most warpdrives at minimum, with even the more outdated designs still maintaining an edge. &lt;br /&gt;
&lt;br /&gt;
Politically, the Nralakk Federation wields its extensive knowledge and engineering for diplomacy and political agreements. [[Zeng-Hu Pharmaceuticals]] was granted extensive access to the Federation’s medical knowledge, granting them their knowledge on cloning organs and other cutting-edge techniques. The [[Sol Alliance]] has also broadly benefitted with their close relation, most notably with their original colony of [[New Gibson]] saved through being granted access to their technology and leased specialists. Every megacorporation and nation still attempts to court the Federation for further access to their research, which it carefully dispenses in light of the tragic results from first contact with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#Timeline_of_Modern_History|tajara]] civilizations.&lt;br /&gt;
&lt;br /&gt;
==The Phoron Revolution==&lt;br /&gt;
With the discovery of phoron in 2352, its [[Phoron#Properties_and_Applications|numerous applications]] captured the attention of the Nralakk Federation’s scientific field through its potential to revitalize a recovering, post-Synthetic Age Federation. Already remarkable as a room-temperature superconductor, further research led to its myriad medical applications, which came with the hopes of its potential use in reversing X’Lu’oa. Despite its applications, however, the adoption of phoron technology remained a controversial topic - without any reserves of phoron found within the Federation’s borders, the reliance on exported phoron through foreign sources made it particularly unpopular within the conservative and isolationist groups. Phoron technology was eventually officially adopted by then-Grand Councillor Rixa Tep-Wul, who saw its drawbacks ultimately worthwhile in order to advance the Nralakk Federation in an effort to return it to its former might before the post-Synthetic Era collapse. &lt;br /&gt;
&lt;br /&gt;
The following period of rapid scientific development is referred to as the Phoron Revolution, defined by the advent of multiple revolutionary discoveries. Bluespace drives cut down travel time across the Federation significantly, with the construction of a bluespace gate within the Nralakk system connecting it to the otherwise distant systems of Sol and Haneunim. Youth serums were also invented in this period, allowing skrell to extend their lifespans well beyond their natural limits. Hover technology also saw further refinement and adoption, changing from an industrial application to something found in the average core system household. Further dependence on phoron remained a topic of contention in spite of these advancements, however, with discontent and fear over the seemingly reckless adoption of the substance as phoron scarcity worsens.&lt;br /&gt;
&lt;br /&gt;
Exports of Federation technology are also jeopardized by the growing scarcity, of which most relies on replacement parts that are otherwise unable to be fabricated without immense investment and skrell on hand to translate the industrial processes. While progress has been made on Federation-built installations, [[New_Gibson#Contact_with_the_Skrell|biodomes]], and improvements to utilities for their benefactors to maintain them, they are still reliant on parts. Without these parts, many technologically advanced installations may suffer and fail with time. &lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
&lt;br /&gt;
Federation hospitals and medical research facilities are some of the most prestigious in the [[Template:Aurora_Starmap|Orion Spur]]. Doctors, geneticists, and pharmacologists who were taught in the Nralakk Federation are considered the most advanced in their field, able to perform well above the standards expected within human space. Federation medical science mastered the art of [[Technology#Limb_and_Organ_Cloning|flash cloning]], the process of growing a cloned limb or organ in a short amount of time and minimal error, which was shared with Zeng-Hu Pharmaceuticals following first contact with humanity. Cloned transplants are available based on the patient’s Social Compatibility Index rating and proximity to the Federation, with those far across the Spur or low Index rating utilizing prosthetics as a stopgap. Skrell who are against or [[Technology#Effects_on_Health|unable to use]] prosthetics may use [[Dionae_Forms#Skrell|Diona nymphs as limbs]] until they are able to access a cloned limb, said nymphs will inherit the patient’s Index rating should they go on to form a gestalt.&lt;br /&gt;
&lt;br /&gt;
While life expectancy-extending medical care within the Federation allows for skrell to live well past their original lifespan of 250 years, the discovery of [[Phoron]]’s unique properties led to the invention of the &#039;&#039;&#039;youth serum&#039;&#039;&#039;. Skrell that receive youth serums will have their lifespan extended up to 500 years, which is the hard limit on the serum’s abilities. Side effects vary as the patient continues on their artificially extended lifespan, ranging from lethargy and depression, to partial motor control loss and dementia as they enter extremely advanced age. Only those with a Social Compatibility Index category of Primary Numerical, idol status, or being in a sufficiently important government position may receive youth serums. This restriction has passed down recently, originally being available to Secondary Numericals before the [[Phoron Scarcity]] disrupted the production of the serum. Secondaries who were originally on youth serums are given a rough time window of ten years beyond the date they stopped receiving it. Youth serums do not work on any other species beyond skrell, and the Federation has not pursued any research into the hypothetical field. &lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation’s Social Compatibility Index maintains priority placement for higher ranked citizens within their healthcare system. Those with a low rating will likely see placement on a wait list, or be barred from beneficial or experimental treatments due to failing to meet the minimum Index rating.&lt;br /&gt;
&lt;br /&gt;
====Genetic Modification====&lt;br /&gt;
Genetic modification in the Nralakk Federation is commonplace, having been adopted for its numerous industrial applications for improving crop yield, specializing organisms for resource production, the creation of advanced biopolymers, among other uses. Due to the extensive research in its application on the species itself, skrell benefit from access to personalized medicine based on their genetics, as well as the ability to genetically modify themselves directly. Genetic therapy and experimentation in finding the cure for the X’ul’oa syndrome is one of the most expansive fields of research in the modern Federation, which continues to this day. Most fertility treatments beyond cybernetic augments are done through genetic therapy, which remains experimental in light of the sterility crisis. Notably, the JRGL shot is the result of the collective effort of the Federation’s genetic researchers, most notably Tzul&#039;qlip Researchers’ [[Notable_Skrell#Nalo_Gir-Roq|Nalo Gir-Roq]], and current Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]].&lt;br /&gt;
&lt;br /&gt;
The most well-known form of genetic modification for skrell are dubbed &#039;&#039;&#039;spa treatments&#039;&#039;&#039;, which is a sophisticated regimen of substances and genetic targeting that results in skin pigmentation changes, and physical modifications to the headtails. Skrell who undergo spa treatments are submerged in a medium that is dyed to the target color, given supplements that will cause their skin pigmentation to change by manipulating a [[Skrell_Biology#Skrell_Senses|similar skin-changing mechanism]] from the foods they consume, and then exposed to genetically-modifying material that is introduced to the medium that creates rapid changes in the headtails size. While originally referred to as the more technical “Targeted Medium-based Appearance &amp;amp; Headtail Modification Procedure”, or TMAHMP, technological advancements made after its original technique rendered it increasingly simple to perform at lowered discomfort to the patient, and exposure to human culture led to the adoption of the phrase “spa treatment”.&lt;br /&gt;
&lt;br /&gt;
===Augmentations===&lt;br /&gt;
&lt;br /&gt;
Augmentations, both mechanical and biological, are commonplace in the Federation. Common acceptance of bodily augmentation stems from the extensive effort in finding treatment for infertility stemming from X’Lu’oa. Genetic therapy, prosthetic organ replacements, and various fertility boosters have advanced since Glorsh-Omega’s period, but the success rates of these treatments remain only somewhat effective. Some skrell attempt multiple treatments to improve their fertility only to find no real improvement, though all skrell are entitled to pursue these treatments. Those with a low Index rating may see some restrictions in accessing them, however.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Skrell_Politics#Federation_Enforcement|Kala branches]] typically receive performance-enhancing modifications to better perform in their Kala’s role, with Ruupkala members opting for augments that boost their neural functions and memory for data analysis. Members of the Qukala and Nlomkala typically receive implanted optical heads-up-displays that link to combat intelligence or local law enforcement networks, as well as implants to improve their agility and physical strength.&lt;br /&gt;
&lt;br /&gt;
Loyalty implants are utilized by the Nralakk Federation to monitor their recipient’s loyalty and potential anti-Federation motives, effectively screening their thoughts and actions and correcting them where necessary. These implants are found in high-ranking members of the government, specific Kala members, and in those recently released from reeducation centers due to low Social Compatibility Index rating. Loyalty Implants have more recently been used on [[C%27thur_in_the_Federation#C’thur_in_the_Kala|Vaurcae]] joining the Qukala and Nlomkala, ensuring that their loyalty to the hive does not put the Federation at risk. These implants are a source of immense controversy outside of the Federation, being seen as an unethical overreach for the sake of ensuring loyalty to their nation.&lt;br /&gt;
&lt;br /&gt;
Augmentations for civilian use are also common within the Federation, common augmentations ranging from inducing ambidexterity, fertility treatments, and sensory enhancement. Contact with humanity has led to a growing cultural adoption of further cosmetic augmentations and body modding in younger skrell, ranging from subdermal LEDs to mimic skin tone changes and tattoo designs, to purposeful replacement of limbs with obviously synthetic prosthetics.&lt;br /&gt;
&lt;br /&gt;
===Hover Technology===&lt;br /&gt;
&lt;br /&gt;
Originally utilized for industrial applications for logistics and transportation, hover technology saw rapid adoption with phoron-based alloys and power transmission. Hover technology is now a facet of modern life, with public transportation seeing high-speed rail networks now able to rapidly connect and serve across the Federation’s locales. More domestic appliances and devices with hover technology are a popular niche, ranging from mobility devices to furniture and decor being fitted with gravity-defying fixtures. Federation hover technology is often compared to the [[Republic of Elyra]]’s own adoption of magpulse technology, though both diverge with the prevalence of personally-owned hovercraft being unpopular within most skrell with a robust public transportation network. Elyra’s more exotic application of hover technology, particularly on [[Aemaq]]’s hovering cityscapes, has captured the imagination of skrell scientists for further use in future colonies.&lt;br /&gt;
&lt;br /&gt;
===Computing===&lt;br /&gt;
&lt;br /&gt;
Computer science has languished within the Nralakk Federation as a reaction towards Glorsh-Omega’s period of total rule, with research into artificial intelligence banned. Federation computers are still considered advanced, but have lagged behind compared to the rest of the Spur due to the adoption of artificial intelligence networks managing advanced computations and automating systems. Alternatives around this drawback comes in the form of [[Skrell#The_Nlom|Srom-devices]], which allows skrell to interface with computer interfaces and other machinery in the waking world. Srom-devices have been adopted across the Federation, though usage of these interfaces involves groups of highly-trained personnel match the efficiency of lower-end artificial intelligences. Interstellar navigation is maintained by Srom-devices, which allows for trained navigators to plot routes while remaining in suspended animation for the flight. However, navigational Srom-devices regularly require phoron, and are prone to breakdowns and necessitates constant maintenance. The phoron scarcity has only exacerbated this issue, with logistics and long range travel stymied by a lack of phoron-based parts when breakdowns occur.&lt;br /&gt;
&lt;br /&gt;
[[Vaurca#Cephalon_(Type_D)|Cephalons]], specialized vaurca bioforms used as living servers for the Virtual Reality known as the Hivenet, has seen experimental adoption within the Federation. Pushback against their full integration has stalled the complete adoption of Cephalons, and remain used in limited capacity, though [[C’thur_in_the_Federation#Vaurca_and_Employment|potential use]] of Cephalons as an alternative to artificial intelligence currently sees exploratory use.&lt;br /&gt;
&lt;br /&gt;
===Psionic Technology===&lt;br /&gt;
&lt;br /&gt;
Technology involving psionics is a burgeoning, relatively recent field of research for the Nralakk Federation. Nlom Interfaces, or N.I.s were originally invented in the twenty-first century to allow Synthetic Era-period AIs to receive and interpret psionic signals. These psionic interfaces would expand into allowing skrell within the Srom to interface with technology while asleep, though this is a difficult skill to attain despite years of improvement. All psionic interfaces utilize genetically modified, artificially grown cultures of the zona bovinae, being a widely accepted form of biological technology that acts as a medium for absorbing and processing psionic signals. These signals are then translated electronically for the device to utilize as instructions and feedback.&lt;br /&gt;
&lt;br /&gt;
 Modern Nlom Interfaces are found all across the Nralakk Federation, being the expected default for nearly every device and machine that skrell use during daily life. Phones, switches to control lights and air conditioning, and many other appliances seemingly lack physical interfaces entirely to non-psionically sensitive users. More intensive machinery and vehicles will operate on a dual-channel function to read both manual and psionic input in order to more accurately follow user input, allowing more precise and rapid control for workers and pilots alike. These interfaces are also capable of acting as a discriminating method for keeping non-psionic sources of activation from occurring, usually found as locks for machines and for weapons. For particularly psionically weak skrell and non-psionic sophonts, manual interfaces for personal devices still exist as an accessibility feature, though these are seen as ungainly and awkward by most other skrell when made to use them. These interfaces consist of tactile knobs and dials, with smart devices receiving a stylus and touch screen.&lt;br /&gt;
&lt;br /&gt;
Building off of these psionic interfaces are Psionic Receivers, which are cybernetic implants that allows for the carrier of a receiver to be sensitive enough to accept and interpret psionic signals. Essentially an implanted and carefully encased cultured zona bovinae, these receivers are regularly found within dionae and vaurca who otherwise lack this specialized portion of the brain entirely, as well as other sophonts who regularly interact with skrell to the point of necessitating it. Some psionically weak skrell will also implant themselves with a receiver in the same way a hearing aid is utilized.&lt;br /&gt;
&lt;br /&gt;
====Nlom Relay Network====&lt;br /&gt;
&lt;br /&gt;
The Nlom Relay Network is a series of towers, satellites, and other facilities that link the local [[Skrell#The_Nlom|Nlom]] of planets to each other across the Nralakk Federation, allowing the Nlom of one planet to impact another. For the most part, the relays have allowed the Nralakk Federation to promote pro-Federation ideas in even the most remote parts of its territory, and while not fully quashing any dissident thoughts or activity has contributed to keeping the Federation together through the combined Nlom. &lt;br /&gt;
&lt;br /&gt;
The individual relays can be configured as deemed necessary by the Grand Council, allowing the outgoing or incoming strength of broadcasts to be changed to suit changes in the Nlom. Due to how they operate, these relays must always have an outgoing and incoming connection, meaning that while the strength can be changed, the connection cannot be severed without disconnecting the relay entirely from the network. [[Qerrbalak|Qerrbalak&#039;s]] incoming connection strength is quite minimal, for example, due to it being the capital of the Federation, while its outgoing broadcasts are stronger than most other planets. With the introduction of phoron, specialized isotopes of phoron could be used to efficiently boost each relay’s effective broadcasting range and strength, reducing the amount of relays necessary while still having superior coverage. Despite being considered a priority for phoron rationing, the reduction in dedicated maintenance and phoron replenishment cause relay blackouts and transmissions weakening with increasing regularity. While Receivers are still affected by the Nlom transmissions sent through the relay, speculations regarding Listeners and anti-Federation groups in the Traverse taking advantage of the blackout periods are a notable cause for concern for the Federation.&lt;br /&gt;
&lt;br /&gt;
===Wayfarer Network===&lt;br /&gt;
&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is a large-scale project between the Nralakk Federation and [[Einstein Engines]], with the goal to modernize warp travel in order to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
&lt;br /&gt;
Modern weaponry in the Nralakk Federation is predominantly based on differing forms of directed energy projectiles rather than ballistic projectiles. Most weapons found in the hands of the Kala vary in medium—most commonly used by Qekala enforcers are handheld audio-kinetic deterrents (commonly referred to “HA-KD guns” “sound cannons”, “earbreakers”), which project sufficiently loud sounds to disorient the average person before being further incapacitated from the directed pressure differential. Acoustic weapons are commonly used in aquatic environments due to their ability to still function underwater, though usually at a lower capacity due to the risks of cavitation. Typically accompanying these are larger pulsed energy projectile rifles (or “PEP rifles”, “peppers”, “poppers”), which act as an equally less-than-lethal weapon that utilizes infrared laser pulses in order to create pockets of promptly violently dissipating plasma, which causes severe pain while leaving a comparatively small area of damage on the skin. &lt;br /&gt;
&lt;br /&gt;
Beyond less-than-lethal weapons, lethal weaponry primarily revolves around higher intensity energy and particle projection methods. Lethal laser weapons within the Nralakk Federation are primarily near or entirely within the ultraviolet spectrum, which while slightly visible in the lower ranges to skrell outside of an atmosphere due to [[Skrell_Biology#Skrell_Senses|their biology]], are primarily feared for being invisible to the naked eye by other sophonts when used in space, as well as their characteristic violet glow and projectile. Beyond lasers, electrolaser guns found as sidearms and personal defense weapons are combined platforms for both incapacitative and lethal modes of electrical shock. Ballistic weapons remain vanishingly rare beyond the Traverse, which are typically imported or independently developed for survivalist use due to the relative ease of maintenance. Uniquely, [[Tattuqig]]’s research towards conventional weapons resulted in the proliferation of anti-predator rifles (or “Fog Rifles”), which are man-portable railguns dedicated towards fighting off and killing Fog Crawlers.&lt;br /&gt;
&lt;br /&gt;
Ship-mounted weaponry contains a standard arsenal of immense, extreme long-range lasers, and the rare railgun for destroying debris. Accompanying these are specially developed psionically-piloted drones, which function as a light fighter and interceptor craft, involving specially trained skrell to remotely pilot them. An unusual departure among ship weapons is the gamma radiation-based “graser”, essentially a large, directed beam of weaponized gamma radiation. With weaponized gamma radiation being capable of extreme physical harm through catastrophic burns and cancer, while also requiring equally extreme power consumption, most grazers are utilized as a method of intimidation. &lt;br /&gt;
&lt;br /&gt;
==Synthetic Age Technology==&lt;br /&gt;
Glorsh-Omega’s period of rule proliferated rapid breakthroughs in technology to facilitate the AI’s rapid expansion, still far more advanced than the Federation’s technology centuries later.  This advanced technology is referred to as Lu’Piq, or Void Technology, and has remained extremely difficult to reverse engineer, and even more difficult to fully understand. Lu’Piq technology’s potential ability to revolutionize the Federation has made it highly coveted, and all surviving Lu’Piq machinery remains heavily guarded. Examples of Lu’Piq include warp drives that could provide higher speeds than current-generation bluespace drives, advanced psionic integration technologies that allowed Glorsh-Omega to manipulate both the Nlom and Srom, and the Dyson Sphere-esque megastructure that was constructed in the Tri-Qyu system. The [[Qerr&#039;Malic#The_Bureau_of_Void_Technologies|Bureau of Void Technologies]] currently spearheads the reclamation of Lu&#039;Piq technology through posting bounties for its salvage, and is the only legal front for those embarking on expeditions into deep space to do so. [[Notable_Skrell_Systems_and_Locations#Tri-Qyu|Tri-Qyu&#039;s]] salvage efforts remain off-limits to non-government sanctioned expeditions, due to containing the remnants of the Glorsh-Omega superstructure originally present in the system.&lt;br /&gt;
&lt;br /&gt;
Research towards understanding Lu’Piq technology is centered on Aliose, kept in the defunct and heavily guarded Qaz’Rap arcology. Many skrell scientists who worked in the Qaz’Rap labs were sympathizers by assisting Glorsh’s research, motivated by the scientific breakthroughs Glorsh-Omega mastered. After the AI’s disappearance and the destruction of the Tri-Qyu megastructure, most Lu’Piq technology self-destructed or fell into inert states, while more mundane facilities were spared from the mass shutdowns. Combined with the turbulent decades post-Glorsh and pre-Tresja Agreement, few pieces of Lu’Piq technology are still functioning today. &lt;br /&gt;
&lt;br /&gt;
====Impact====&lt;br /&gt;
The Nralakk Federation, in secret, still relies on the facilities Glorsh-Omega built during its rule. Lu’Piq technology remains the backbone of many settled areas of the Traverse, with communities relying on semi-autonomous protocols created to produce necessities such as food, fuel, and water. These facilities have since slowly fallen into disrepair as time goes on, with the Federation struggling to understand how to maintain them. The impending collapse of the centuries-old Lu’Piq facilities remains an unknown crisis for Traversers, with Federation authorities attempting to keep the knowledge of the crumbling infrastructure from being released. &lt;br /&gt;
&lt;br /&gt;
====The Future of Synthetic Age Technology====&lt;br /&gt;
What little data remained post-Glorsh-Omega’s reign provided the basis for the Nralakk Federation’s advanced technology, with first contact with humanity renewing interest in Lu’Piq research to reinforce its position as a technological giant in spite of the refusal to adopt artificial intelligence. The Federation’s technological edge in the Spur, once seen as permanent, has waned as the scarcity crisis threatens their position among their more phoron-rich neighbors. Remnant Glorsh-era technology is viewed by modern-day skrell advisors and intellectuals as the only way out of the crisis, due to the Synthetic Era’s technological heights achieved without relying on the substance. Scientists dedicated to this field are drawn in with the promise of high Social Compatibility scores being awarded near-instantaneously, but are often subjected to grueling hours and extreme restrictions, so much so that resistance groups have compared the Federation’s campaign on Lu’Piq technology, and its treatment of their scientists, to Glorsh’s regime.&lt;br /&gt;
&lt;br /&gt;
Currently, the furthest understanding of Glorsh-Omega’s technology is through the use of cryogenics and specialized alloys to use the medium as a superconductor, of which only Phoron currently outperforms in superconductivity. Despite this knowledge, industrial cryogenics remain difficult to maintain safely without the synthetic workers Glorsh-Omega utilized to work in cryogenic conditions. Phoron is used as a replacement superconductor in the still functioning Lu’Piq facilities within the Traverse, and remains a resource bottleneck in maintaining the aging infrastructure due to the phoron scarcity crisis. Further research into managing the cryogenic conditions without harming the workers necessary to maintain it has been pursued, but no current methods of doing so have been discovered.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38310</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38310"/>
		<updated>2025-10-31T18:44:05Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* The Twenty-Fifth Century */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is the primary timeline for the Orion Spur, and all its species. This is primarily for use by Lore Writers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While there is much on this timeline prior, Aurora&#039;s timeline officially diverges in &#039;&#039;&#039;1969&#039;&#039;&#039;. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.&lt;br /&gt;
&lt;br /&gt;
== Before Common Era ==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&amp;quot;And on this rock, I shall build my church.&amp;quot;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
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*&#039;&#039;&#039;Unknown Date:&#039;&#039;&#039; Vaurca Evolve on Sedantis&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~734,533 B.C.E:&#039;&#039;&#039; The period of Warrior Nomadism in Vaurca Society begins&lt;br /&gt;
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*&#039;&#039;&#039;~564,533 B.C.E:&#039;&#039;&#039; The Vaurca begin their agricultural revolution&lt;br /&gt;
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*&#039;&#039;&#039;~98,000 B.C.E:&#039;&#039;&#039; &#039;&#039;Homo Sapiens&#039;&#039; begins to migrate out of Africa&lt;br /&gt;
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*&#039;&#039;&#039;~57,533 B.C.E:&#039;&#039;&#039; The First Records of the K’lax&lt;br /&gt;
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*&#039;&#039;&#039;~51,533 B.C.E:&#039;&#039;&#039; The First Hivenet Tower is constructed&lt;br /&gt;
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*&#039;&#039;&#039;~42,533 B.C.E:&#039;&#039;&#039; The Zo’ra emerge, and begin to build their Empire&lt;br /&gt;
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*&#039;&#039;&#039;~35,183 B.C.E:&#039;&#039;&#039; The Vaurca Begin their Era of Augments&lt;br /&gt;
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*&#039;&#039;&#039;~34,183 B.C.E:&#039;&#039;&#039; The Lii’dra Form&lt;br /&gt;
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*&#039;&#039;&#039;~27,533 B.C.E:&#039;&#039;&#039; The Great Hive War Begins&lt;br /&gt;
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*&#039;&#039;&#039;~12,500 B.C.E:&#039;&#039;&#039; The First Permanent Unathi Settlements are formed&lt;br /&gt;
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*&#039;&#039;&#039;~12,000 B.C.E:&#039;&#039;&#039; Ancient skrell discover metallurgy&lt;br /&gt;
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*&#039;&#039;&#039;~10,000 B.C.E:&#039;&#039;&#039; Humanity begins the Agricultural Revolution&lt;br /&gt;
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*&#039;&#039;&#039;9,900 B.C.E:&#039;&#039;&#039; The skrell Age of Enlightenment begins&lt;br /&gt;
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*&#039;&#039;&#039;~7,400 B.C.E:&#039;&#039;&#039; The first Human cities are built &lt;br /&gt;
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*&#039;&#039;&#039;1980 B.C.E:&#039;&#039;&#039; The first skrell spacecraft successfully lands on Qerr’Malic&lt;br /&gt;
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*&#039;&#039;&#039;1500 B.C.E:&#039;&#039;&#039; Marks the earliest historical records of the Tajara civilization&lt;br /&gt;
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*&#039;&#039;&#039;1100 B.C.E:&#039;&#039;&#039; The skrell colonies on both Aliose and Qerr’Malic are fully established, becoming the first two interplanetary colonies. &lt;br /&gt;
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*&#039;&#039;&#039;1158 B.C.E:&#039;&#039;&#039; The Tajara enter the Incarnate Age.&lt;br /&gt;
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*&#039;&#039;&#039;1008 B.C.E:&#039;&#039;&#039; The Holy Tajara City of Sana Sahira] is founded.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;971 B.C.E:&#039;&#039;&#039; With the War of the Tides under ceasefire, all three major skrell nations invent the Warp Drive out of mutual cooperation.&lt;br /&gt;
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*&#039;&#039;&#039;383 B.C.E:&#039;&#039;&#039; The Tajara enter the migration period.&lt;br /&gt;
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==Common Era==&lt;br /&gt;
&amp;lt;center&amp;gt; &#039;&#039;”Not to know what happened before you were born is to be a child forever.”&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
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===Pre-20th Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;88 C.E:&#039;&#039;&#039; The Tajara enter the Warring Kings Period.&lt;br /&gt;
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*&#039;&#039;&#039;~150 C.E:&#039;&#039;&#039; The Vaurca begin their exodus - they will not reappear for almost two thousand years.&lt;br /&gt;
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*&#039;&#039;&#039;~200 C.E.:&#039;&#039;&#039; The Sinta’Mador go extinct.&lt;br /&gt;
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*&#039;&#039;&#039;887 C.E:&#039;&#039;&#039; In response to growing colonial unrest, the Commonwealth of Three forms the Nralakk Federation, unifying the skrell factions.. &lt;br /&gt;
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*&#039;&#039;&#039;920 C.E:&#039;&#039;&#039; The First Hegemony is established on Moghes.&lt;br /&gt;
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*&#039;&#039;&#039;925 C.E:&#039;&#039;&#039; The Tajara colonize Harr’masir, inhabiting all continents of Adhomai for the first time.&lt;br /&gt;
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*&#039;&#039;&#039;1445 C.E:&#039;&#039;&#039; The Tajara enter the gunpowder age.&lt;br /&gt;
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*&#039;&#039;&#039;1600 C.E:&#039;&#039;&#039; The Suns War of Harr’masir begins.&lt;br /&gt;
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*&#039;&#039;&#039;1687 C.E:&#039;&#039;&#039; Regluk, the first sentient AI, is brought online by the Nralakk Federation.&lt;br /&gt;
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*&#039;&#039;&#039;1698 C.E:&#039;&#039;&#039; The first steam engine is invented on Earth.&lt;br /&gt;
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*&#039;&#039;&#039;1756 C.E.&#039;&#039;&#039; The first printing press is invented on Adhomai.&lt;br /&gt;
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*&#039;&#039;&#039;1800 C.E:&#039;&#039;&#039; The first steam engine is invented on Moghes&lt;br /&gt;
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*&#039;&#039;&#039;~1800 C.E:&#039;&#039;&#039; The Sun Wars of Harr’masir end, driving Raskariim worship into hiding.&lt;br /&gt;
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*&#039;&#039;&#039;1877 C.E:&#039;&#039;&#039; Peasant revolt spreads across the Das’nrra Empire.&lt;br /&gt;
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*&#039;&#039;&#039;1883 C.E:&#039;&#039;&#039; The peasant revolt is put down, Steeple Peace is established on Adhomai&lt;br /&gt;
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===The Twentieth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1931:&#039;&#039;&#039; The Unathi begin their Great Endevour&lt;br /&gt;
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*&#039;&#039;&#039;1945:&#039;&#039;&#039; The Second World War concludes, and humanity creates the first Atomic Bomb.&lt;br /&gt;
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*&#039;&#039;&#039;1954:&#039;&#039;&#039; The first steam engine is invented on Adhomai.&lt;br /&gt;
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*&#039;&#039;&#039;1969:&#039;&#039;&#039; The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1970:&#039;&#039;&#039; The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1971:&#039;&#039;&#039; The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1974:&#039;&#039;&#039; The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1977:&#039;&#039;&#039;  The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1979:&#039;&#039;&#039; Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1983:&#039;&#039;&#039; The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1990:&#039;&#039;&#039; Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1994:&#039;&#039;&#039; The Third Hegemony is established on Moghes.&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1997:&#039;&#039;&#039; The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1999:&#039;&#039;&#039; As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world&#039;s two superpowers, and the twenty-first century seems an uncertain future at best.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-First Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; Nlom Interfaces, devices that allow machines and AIs to detect psionics and interpret commands from them, are invented by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2010s:&#039;&#039;&#039; A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2025:&#039;&#039;&#039; The European Union votes to unify in response to an increasingly powerful USSR.  French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth&#039;s ongoing energy problems.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2028:&#039;&#039;&#039; The EU along with China, the United States, Mexico, and Canada form &#039;&#039;United Orbital Enterprises&#039;&#039; in order to counter the USSR&#039;s space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2035:&#039;&#039;&#039; The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2040s:&#039;&#039;&#039; Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2046:&#039;&#039;&#039; Glorsh, the first psionically-capable AI, is brought online by the Skrell.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2050s:&#039;&#039;&#039; The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2056:&#039;&#039;&#039; Glorsh-Omega forms a technological singularity and assumes full control of the Nralakk Federation as its sole ruler, and places all skrell under its wards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2070:&#039;&#039;&#039; United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR&#039;s own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2090:&#039;&#039;&#039; Glorsh-Omega begins construction of a megastructure as a new central processing core within the Tri-Qyu system.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2095:&#039;&#039;&#039; A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Second Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2127:&#039;&#039;&#039; While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth&#039;s ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth&#039;s fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;2130:&#039;&#039;&#039; Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union&#039;s early start with Helium-3 will eventually result in it colonizing [[Pluto]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2131:&#039;&#039;&#039; Soviet colonists arrive on Pluto and begin colonization efforts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed. The first year of the new government&#039;s formation would be the only in its entire history it had a budget surplus.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2137:&#039;&#039;&#039; The first colonists land on Moroz, Mira Sancta System, and found the city of Nova Luxembourg in July.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2145:&#039;&#039;&#039; The first settlements are established on Europa.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2147:&#039;&#039;&#039; [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2153:&#039;&#039;&#039; Colonization of Damascus II begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2155:&#039;&#039;&#039; Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2164:&#039;&#039;&#039; In an effort to remain competitive in the face of Einstein Engines&#039; increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to be absorbed into a &amp;quot;mega&amp;quot; corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States&#039; influence allows the newly-formed Hephaestus Industries to prosper.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2166:&#039;&#039;&#039; Giovanna Caladius receives her revelation from the Goddess, and goes on to found the Moroz Holy Tribunal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2172:&#039;&#039;&#039; An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2180:&#039;&#039;&#039; The Alliance announces the Solarian Frontier Initiative, as it is commonly known today, which remains the greatest colonization effort undertaken by humanity. The plan was to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity. It was an incredibly costly endeavor, with most of the debt being purchased by megacorporations, increasing their influence even further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2184:&#039;&#039;&#039; The first colonists arrive on Novi Jadran.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2185:&#039;&#039;&#039; The first colonists land on Xanu Prime and found Nouvelle-Rochelle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2189:&#039;&#039;&#039; The first colonists arrive on Sun Reach.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2190:&#039;&#039;&#039; The Solarian Frontier Initiative finds itself in full swing, with the North, Central, and South Frontiers being established. Efforts were spared from the east where few, of any, colonizable worlds had been found. Many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds; the Alliance came to informally refer to the Eastern Spur as the “Roanoke Stars,” due to all life seemingly having disappeared from them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2191:&#039;&#039;&#039; The first colonists arrive on Vysoka.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2192:&#039;&#039;&#039; The Tri-Qyu megastructure is bombed by organized resistance groups, leaving Glorsh-Omega’s fate ultimately unknown, but disappears from skrell space. The Nralakk Federation collapses in the wake of the AI disappearing, and will take multiple years to rebuild.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Third Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. The Alliance paid for much of this project using debt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Collaborator Trials, held in order to try all skrell who aided Glorsh-Omega during its period of rule, sees all skrell within the higher courts held guilty, and are placed in permanent cryogenic stasis..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2201:&#039;&#039;&#039; The Unathi officially become an industrial, global society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2204:&#039;&#039;&#039; The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers.  With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2216:&#039;&#039;&#039; Qerrbalak is remade into the capital of the Nralakk Federation after reconstruction efforts, with Aliose serving as the interim capital. Efforts to reconnect with the other colonies post-collapse begin..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2217:&#039;&#039;&#039; While investigating an anomalous reading near Kelo’Hen, a downed vessel containing Dionae is discovered by skrell explorers, with a single nymph clinging to the expeditionary vessel. This leads to first contact with Dionae.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2220:&#039;&#039;&#039; Colonization of Persepolis begins, with terraforming having finished in 2219.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2223:&#039;&#039;&#039; The Xanu Civil War (2223-27) begins. It will end in the creation of the Soverign Solarian Nation of Xanu Prime.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2233:&#039;&#039;&#039; The Alliance begins the Galatea project, intended as an initiative to terraform roughly three dozen worlds into inhabitable planets. The responsibility of designing the platforms which would be used for terraforming was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals. This only continues to increase the deficit of the Alliance, now paying for multiple massive projects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2240:&#039;&#039;&#039; Callisto’s terraforming ends and rapid colonization of the moon begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2243:&#039;&#039;&#039; The first colonists arrive on Assunzione.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The first Galatea Platform is completed by Zeng-Hu and EE, with assistance from Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The Trejsa Agreement, signed in Aweiji’s capital of Tresja, officially recognizes the newly formed Second Nralakk Federation as a successor-state. After its formation, the Federation releases a blanket ban on all artificial intelligence beyond simple automation and robotics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2252:&#039;&#039;&#039; The first colonists arrive on Himeo.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Galatea platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Yggdrasil Expedition begins terraforming Yggdrasil II into the planet Galatea.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The last of the original megacorporations that would persist into the modern day, Necropolis Industries, is founded by Yefim Dementyev within the Soviet Union in order to ensure corporations within the Soviet sphere of influence escaped buy out by the Western Hephaestus Industries and East Asian Zeng-Hu pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The Solarian Alliance reaches the peak of its power. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies, with the Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensuring what it controlled was stable and productive. However, this success had been incredibly costly, as the multiple massive projects it had undertaken left it deeply in debt - and the economy shaky - something that would see it fall apart in a year’s time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts. Which only worsen the Alliance’s debt, leading to desperate measures being taken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2261:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity. However the hope is that they will be over in a decade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2268:&#039;&#039;&#039; Solarian Frontier Expedition #528 launches. Decades later, they will become the Scarabs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2274:&#039;&#039;&#039; Assunzione’s star anomalously extinguishes itself in an event known as “The Dimming” in the planet’s history.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. The Interstellar War has officially begun. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.Further, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; Hardline Solarian Admiral Terrance Hopper orders the orbital bombardment of Gadpathur, causing the single most devastating day of the entire Interstellar War in terms of deaths. The bombardment  is believed to account for 10-15% of the War’s total deaths. The incident  is quickly suppressed by Navy Censors and, after the war, downplayed by the Solarian government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2279:&#039;&#039;&#039; Solarian Alliance probes discover Celestial Body CZ-5501, a planet containing an abundance of ore veins throughout the crust. Bidders attempt to secure mining rights, falling short to Hephaestus Industries securing the planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2287:&#039;&#039;&#039; The Interstellar War ends with a ceasefire between the Sol Alliance and the Coalition of Colonies. Nine years after the fighting started, millions of Solarians and billions of Coalitioners lay dead across the stars, with both the Coalition and Alliance in economic ruin. Late in the year a formal treaty referred to as the Treaty of Xansan was signed in Geneva, bringing the bloodiest conflict in human history to its official end. It would also see an end to the Alliance ever being able to control the megacorporations under it. While they had always been influential, the massive spending during and leading up to the Interstellar War had seen them become the primary holders of the Alliance’s Debt, giving them massive influence over the government and economy. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2289:&#039;&#039;&#039; Solarian Naval Admirals attempted a coup, known as the Officers&#039; Revolt, that was barely thwarted by the Solarian Army. However those responsible were barely punished, with one of the ring leaders, Admiral Terrance Hopper, founding the Solarian Patriotic Front, a barely-disguised fascistic organization that would become the roots of ATLAS and the SRF.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Alliance officially abandons entire colonial regions - writing them off, after having unofficially abandoned them during the Interstellar War. Regions formerly considered formerly to be solidly under Alliance control rapidly fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely. Others persisted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Zikis (a form of currency) is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Moghes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2298:&#039;&#039;&#039; The Martian Terraforming network collapsed, causing a decade of uncontrollable climate disruption and millions of deaths. The Alliance put the blame on Martian separatists - known as the Red Coalition - banning their symbol and declaring them a terrorist organization. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fourth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2302:&#039;&#039;&#039; The Southern Solarian Frontier - which was hit economically hard by the Second Great Depression - had been neglected since the conclusion of the Interstellar War. A student protest turned bloody would cause the Elyran Revolution, and on the first of January, the Serene Republic of Elyra seceded from the Alliance, alongside much of the Navy in the region. Not able to fight another colonial war economically or logistically, the Alliance accepted, and withdrew from the Southern Frontier entirely, leaving a power vacuum that was never filled.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2305:&#039;&#039;&#039; The first colonists land on Konyang.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2306:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy and biomedical stuff on Mars.The corporation is small, and in this age, is considered unremarkable by the more established corporations, and is expected to fail within a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2314:&#039;&#039;&#039; Hephaestus Industries lands a mining colony on CZ-5501, later nicknamed Orepit, to begin mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2332:&#039;&#039;&#039; First contact is made with the [[Skrell]] by the Solarian Alliance, sending shockwaves throughout human space. Over the coming century, these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2340:&#039;&#039;&#039; The first colonists arrive on San Colette.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2345:&#039;&#039;&#039; The Unathi unlock the power of the Atom Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2347:&#039;&#039;&#039; The Gadpathurian Skirmish brings Gadpathur and the Federal Technocracy of Galatea to the brink of war prior to Xanu defusing the situation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2350:&#039;&#039;&#039; NanoTrasen moves much of their operations to the rapidly urbanzing Republic of Biesel, and alongside a number of other contracts, acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2352:&#039;&#039;&#039; NanoTrasen discovers the element phoron within the Romanavich Cloud, a discovery that would forever change the Orion Spur. The element&#039;s applications as a room temperature super conductor were almost immediately, and the corporation rushed to reinforce and maintain its monopoly over mining rights within the Romanavich Cloud. It signed deals for supplies and research agreements with the established megacorporations, excepting EE, to further that singular goal, deals that in the centuries to come would pay off to the extreme, producing trillions worth of profit for each corporation, which would have never been seen otherwise. However, that was to come. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2353:&#039;&#039;&#039; NanoTrasen began to rapidly find more and more applications for the element and its compounds, alongside their partners, starting the slow but exponential build up to the technological revolution that was to come.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Interstellar Travel |Warp Gate Project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance - whose economy was still recovering from the Interstellar War and Second Great Depression - shouldering most of the cost. It would also be the last major contract the former FTL giant would take for more than a century.&lt;br /&gt;
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*&#039;&#039;&#039;2355:&#039;&#039;&#039; The War of Moroz begins, throwing the planet into chaos as the Imperial Alliance and Homy Kingdom of Domelkos fight the Confederated States of Fisanduh for control of the planet.&lt;br /&gt;
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*&#039;&#039;&#039;2356:&#039;&#039;&#039; Moroz establishes its first contact with the outside Spur in 200 years when a radio station intercepted a Solarian Alliance transmission.&lt;br /&gt;
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*&#039;&#039;&#039;2360:&#039;&#039;&#039; In the eight years since the discovery of phoron, continued research into the element has continued to yield increasingly profitable results, as the technological advancement of the spur skyrockets. 2360 is the common year when the technological revolution caused by the discovery of phoron, also known as the Phoronic Revolution, begins. Underneath the fanfare however, the past eight years has seen NanoTrasen do little more than expand it’s mining operations within the Romanavich Cloud, and with the increase in demand the Phoronic Revolution would cause, this rate of expansion would skyrocket and continue to; starting an unseen clock on the spur, that while no-one knew of yet, still began ticking. The grounds for the phoron scarcity had been laid. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2360:&#039;&#039;&#039; Hephaestus Industries abandons the mining colony Orepit following lackluster results, leaving settlers and their families to their fate on the planet. &lt;br /&gt;
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*&#039;&#039;&#039;2361:&#039;&#039;&#039; The first Unathi sets foot on Chantrel, Moghes’ Moon.&lt;br /&gt;
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*&#039;&#039;&#039;2372:&#039;&#039;&#039; Ouerea is discovered to be habitable, and the Izweski Hegemony begins colonization preparations.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; Drifa, the first floating city on Medina, is established, and exploitation of the planet’s resources begins.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; The New Suez Protocol creates the Nee Suez Free Trade Zone, turning the moon into a massive free trade zone for megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project was scheduled to be completed this year, but was still far from completed, meanwhile the technology it utilized was rapidly becoming out of date. While some planets and systems, such as Callisto and San Collette received their warp gates, many never did. The project would stall for more than a century, only being officially suspended in 2462. Despite this, Einstein Engines now enjoyed the immense profits from controlling the most effective and commonly used method of intergalactic travel. However they remain behind NanoTrasen and the rest of the megacorporations, whose technological innovations have put them significantly ahead of the former FTL giant. In fact due to their commissioning before the advent of phoronic technologies, many of the constructed Warp Gates are already considered outdated, though there was little Einstein could do at the moment to change that. Instead, the corporation took the time to begin integrating phoron into their newest, most cutting edge FTL drives - with the hopes they could similarly refurbish certain warp gates. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2385:&#039;&#039;&#039;  As a result of the failure of Warp Gate Project the Sol Alliance faces a new economic crisis: the Project was extremely expensive, combined with a flailing economy that does not produce nearly enough tax revenue for the government, has led to the central government being unable to escape the hole of perpetual debt. Megacorporations are more powerful than ever, holding a vast majority of the Alliance’s debt in bonds; the most notable purchaser being NanoTrasen, who used a significant portion of their liquid capital to purchase a massive share of Alliance bonds, holding the most Alliance debt of all the megacorporations (though not being a majority holder). Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for these purchases, effectively granting them the ability to operate in many areas without the oversight of the Alliance - this is primarily important for NanoTrasen and the monopoly it had slowly been establishing in Tau Ceti.&lt;br /&gt;
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*&#039;&#039;&#039;2386:&#039;&#039;&#039; The Empire of Dominia is established following a joint Imperial Alliance-Holy Kingdom of Domelkos victory in the War of Moroz. Godwin Keeser I becomes its first emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2389:&#039;&#039;&#039; The Empire of Dominia annexes Novi Jadran.&lt;br /&gt;
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*&#039;&#039;&#039;2390:&#039;&#039;&#039; While it had been the material that fueled the cutting edge technology of the spur for the past four decades, those technological benefits took their time in becoming mainstream, and reaching the average consumer. However by 2390, almost forty years after its discovery, the common people began to reap the benefits the discovery of phoron brought, which only pushed demand higher, causing NanoTrasen’s mining operation to continue expanding at its unsustainable pace. It would take another decade for phoron to become integral to the spur - which is phoronic technologies (advancements that required phoron to make and maintain) and the technology of the 25th century are often used interchangeably - because they’re the same thing. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2395:&#039;&#039;&#039; The first pushback against the unsustainable mining operations of NanoTrasen rises up, but is quickly quashed by the megacorporation, who used their heavy influence within the academic world - granted by their funding of it - to discredit all those who expressed such thoughts, labelling them conspiracy theorists. However the clock that had started ticking almost three decades prior hadn’t stopped; now with the added long period of sustained and massive economic and technological growth reliant on phoron, which would come to an abrupt end, becoming impossible to maintain even, when the clock finally chimed.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fifth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; As part of their announcement at the turn of the century, Einstein Engines announces its research division has come up with a new, refurbished version of the warp gates built as part of the Warp Gate Project, and will be willing to take contracts from the highest bidders to refurbish their Warp Gates. Notably, this refurbishment sees the inclusion of phoronic components. It was not an extensive project, as the Alliance government was still struggling to recover from its economic woes, but it saw the most used warp gates in orbit of the port planet Callisto refurbished, alongside many commonly used by megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; The Doldrums, a period of economic stagnation, begin in the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2402:&#039;&#039;&#039; Xavier Trasen finally passes away after having overseen his small biomedical company become the most profitable corporation in the history of the known galaxy, and far surpassing it’s more established rivals. He leaves the company in the hands of his family.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2403:&#039;&#039;&#039; Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2407:&#039;&#039;&#039; A collection of preserved drones of unknown origin are found inside a sealed cave system under the surface of Konyang by a Terraneus Diagnostics research team. Following thorough interrogation of this ancient technology, the team successfully reverse-engineers the design of the processors inside the alien drones, innovating the earliest versions of the modern positronic brain. The non-human origins of the design are obfuscated and denied by Einstein Engines, although suspicions over their origins do develop and persist. Some months later, the first positronics were manufactured by Humanity.&lt;br /&gt;
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*&#039;&#039;&#039;2408:&#039;&#039;&#039; Patricia and Gregol Corkfell, two siblings living in [[Biesel | Mendell City]], pioneer the core doctrines and name of what would become [[The Trinary Perfection]] after experiencing a shared existential crisis on the implications and potential of the recently discovered positronic brain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2410:&#039;&#039;&#039; Bluespace is officially discovered by researchers experimenting with phorons potential for quantum computing. NanoTrasen quickly begins to, much as they did with phoron, pour their efforts into understanding and mastering the anomalous dimension.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2411:&#039;&#039;&#039; Ownership of the Burzsia system is secured by Hephaestus Industries, investing in small scale mining operations. The local off-worlder population is employed in exchange for providing supplies, an agreement signed as the Accord of Burzsia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2412:&#039;&#039;&#039; The first successful Bluespace Jump Drive was invented by NanoTrasen researchers, and was also the first Bluespace Jump Drive to successfully perform an FTL bluespace jump. NanoTrasen begins to enter the FTL market in force, beginning experiments with potentially creating bluespace gates, upsetting the more established Einstein Engines, who could however do little to compete except begin experimenting with Bluespace itself. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2415:&#039;&#039;&#039; The first faster than light voice call occurs, held between a young Miranda Trasen on Mars and a NanoTrasen executive on Biesel, with Bluespace allowing for the call to take place with little to no lag between both participants. NanoTrasen began to market Bluespace as the future of communications and travel - and in cooperation with Hephaestus Industries - began to manufacture Bluespace Communication Nodes across most of the inhabited systems of the Orion Spur, allowing a level of interconnectedness never before seen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; In collaboration with a team of independent software engineers, Patricia and Gregol Corkfell successfully activate [[Notable_Synthetics#Temple| Temple]], an unlawed artificial intelligence intended to realise the nascent Trinary Perfection’s [[The_Trinary_Perfection#Beliefs| conception of Ascension]]. This is done in contravention of the proper legal channels, leading local law enforcement to disable Temple for fear of it becoming a rogue AI. In the ensuing struggle, Patricia Corkfell is killed by a laser shot to her chest, becoming the first martyr in the history of the Trinary Perfection. Temple is ostensibly sent offline, although rumours persist that it may have survived the encounter.&lt;br /&gt;
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*&#039;&#039;&#039;2416:&#039;&#039;&#039; First Bluespace Ring Constructed in orbit of Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; The Tajara are discovered by the rest of the Orion Spur, on their homeworld of Adhomai, still a feudal society made up of many states. The Solarian Alliance signs an agreement of non-interference with the ruling nobility of the Tajara States. This places Tajara into the Galactic Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; SFE-528-RFS, a major Solarian colony fleet thought to have been lost in the chaos of the Interstellar War, suddenly re-emerges at the borders of the Coalition of Colonies. What was once a wholly typical colony fleet has been warped by over a century of scarcity and isolation into a brutally pragmatic survivor culture, now identifying itself as the Scarab Fleet. After a close brush with violence during the panic of their re-emergence, the fleet agrees to assume membership in the Coalition of Colonies as a new and unique form of government, assuming a unique niche and lifestyle as interstellar nomads ranging most of the breadth of the Orion Spur.&lt;br /&gt;
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*&#039;&#039;&#039;2419:&#039;&#039;&#039; The first church of the Trinary Perfection is opened in Mendell City by Gregol Corkfell, who shortly afterwards retreats to the remote colony of [[Orepit]] and leaves half of the church’s wealth in the hands of [[? | Flock]], the domestic unit formerly owned by the Corkfells. This sparks the divide between the Trinary Perfection in Mendell and Orepit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The Solarian Alliance, mostly recovered from the Interstellar War thanks to their major concessions to Megacorporations, announces the Alien Progress Plan (APP): publically a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2420:&#039;&#039;&#039; Groups of Tajaran intellectuals flee off-world. They returned shortly after with human ideals, creating the beginnings of small-scale insurgencies across Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; The recently discovered [[Tajara]] see the D’as’ral Massacre lead to a full-blown anti-royalist revolt - lasting more than a decade in a war known as the First Revolution. Many point fingers at outside meddling by the Alliance and megacorporations as the cause of the revolt. The conflict would see rising disapproval of the APP, the definite beginning of Solarian xenophobic sentiment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; Rumaidair, Aemaq, is founded, and exploitation of the planet’s resources begins.&lt;br /&gt;
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*&#039;&#039;&#039;2422:&#039;&#039;&#039; NanoTrasen completes its last Bluespace Ring in Xanu.&lt;br /&gt;
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*&#039;&#039;&#039;2422:&#039;&#039;&#039; The Empire of Dominia invades Sun Reach and defeats the Pirate Lords, establishing itself as a regional naval power.&lt;br /&gt;
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*&#039;&#039;&#039;2424:&#039;&#039;&#039; Caria is integrated into the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Xiang-Xia is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2426:&#039;&#039;&#039; During the siege of Castle Hadii, Tajrhalrr Hadii dies leaving his eldest son, Al’marii Hadii, head of the Hadii Dynasty. To end the siege and secure the safety of the Hadii dynasty, Al’marii strikes a deal with the rebels. In providing intel on the other nobles and the use of the Hadii enforcers, the dynasty would receive protection and immunity. This places the Hadii Dynasty at the head of the strongest rebel force.&lt;br /&gt;
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*&#039;&#039;&#039;2427:&#039;&#039;&#039; The Free Tajaran Council is defeated by Hadiist forces. Volin Kar’etrink and his remaining followers flee Adhomai via Crevus. NanoTrasen assists the fleeing rebels by providing shuttle transport.&lt;br /&gt;
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*&#039;&#039;&#039;2428:&#039;&#039;&#039; [[Elyra]] becomes one of the earliest nations to permit synthetics to [[Republic_of_Elyra#Elyran_Synthetics_and_Citizenship|attain citizenship]] following a famously ill-fated gamble by the League of United Republicans to secure votes from the newly enfranchised demographic. This backfires drastically due to the general unpopularity of the change, although no effort by later administrations to strip these rights from the enfranchised synthetics is made.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2430:&#039;&#039;&#039; The [[Free Tajaran Council]] arrives on [[Himeo]] after a long journey through the Badlands, Alliance, and Coalition on NanoTrasen shuttles. They are provided a former quarry within the city of Dorshafen to settle.&lt;br /&gt;
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*&#039;&#039;&#039;2431:&#039;&#039;&#039; All Adhomian monarchies except the Kingdom of Kaltir were overthrown by rebels. Following what is considered the end of the &amp;quot;Great Revolution,&amp;quot; most of the rebel groups joined under Al&#039;mari Hadii&#039;s faction to form the People&#039;s Republic of Adhomai.&lt;br /&gt;
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*&#039;&#039;&#039;2433:&#039;&#039;&#039; The Tajaran First Revolution officially concludes with mass graves and bloodshed, as the victorious anti-royalist forces secure their victory by executing the previous nobility and their families. The People’s Republic of Adhomai was formed with Al&#039;mari Hadii as its first president - a pro-corporate state far more open to collaborating with humanity and the rest of the Orion Spur than the previous nobility was. NanoTrasen quickly established a foothold in this new market.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; The first Tajara arrive at District 6 of Biesel’s Mendell City. This is alongside the first batch of Tajaran workers who are officially dispatched to begin with with NanoTrasen.&lt;br /&gt;
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*&#039;&#039;&#039;2435:&#039;&#039;&#039; Chaldea is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2437:&#039;&#039;&#039; Emperor Godwin passes into the waiting embrace of the Goddess, and his son — Boleslaw Keeser — ascends to the throne, becoming the second emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2438:&#039;&#039;&#039; Less than half a decade after the conclusion of the Tajaran First Revolution, the growing interference of outside forces on the Unathi homeworld of Moghes saw the outbreak of the Contact War, another bloody civil war fought between the Izweski Hegemony, who had been receiving support from the rest of the spur, and the Traditionalist Coalition. It was the second species-wide civil war in recent memory caused by humanities interference.&lt;br /&gt;
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*&#039;&#039;&#039;2438:&#039;&#039;&#039; Hyrcania is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The [[Golden Deep]] is founded, originally composed of a fairly small band of synthetics having fled to the remote sector of [[Arusha]]. This group happens upon a piece of mysterious technology in an extremely distant orbit of the star of the former human colony of Arcadie, which they use to fabricate the [[Golden_Deep#The_Midas|Midas]], a highly unusual spacecraft that would be used into the future as the flagship of the merchant collective. An inactive artificial intelligence of some kind is retained inside of the Midas after this process, although the Golden Deep itself does not know what it is or if it could be reactivated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; Less than a year into the fighting, the Unathi Contact War goes nuclear, and their homeworld of Moghes is bathed in atomic fire for a week straight as the whole spur watches on in horror. By the time the exchange finally ended, two billion unathi had died, and over sixty percent of the planet’s surface was rendered an uninhabitable nuclear wasteland. Yet to the continued horror of the spur, the fighting did not cease, only escalated, as those who lived through the nuclear fire fought for what scraps were left.&lt;br /&gt;
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*&#039;&#039;&#039;2439:&#039;&#039;&#039; The Contact War, coming so quickly after the Tajaran First Revolution, is considered to be the single greatest failure of human (specifically Solarian) and Federation diplomacy. The APP was now publicly seen as a complete failure and waste of money, and was shut down. All subsidies and support to alien nations were eliminated, with the Tajara and Unathi now perceived as markedly inferior, and Alliance policy by this point became markedly cold in alien affairs.&lt;br /&gt;
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*&#039;&#039;&#039;2440:&#039;&#039;&#039; The Kazhkz-Han’san Unathi clans reach Moroz and join the Dominian Empire, swearing fealty to the Emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2443:&#039;&#039;&#039; The Ruka is launched, marking the first Tajaran designed and produced manned spacecraft.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2446:&#039;&#039;&#039; Hephaestus investment in the Burzsia system grows exponentially, an increase in size and scale of mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Nralakk Federation makes contact with the C’thur Hive’s hiveship, the Kloxa&#039;xia, and eventually leads them to Diulszi after translation efforts bear fruit. Hive Queen C’thur is placed under skrell care, and the hive settles on the planet..&lt;br /&gt;
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*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Contact War officially ends.&lt;br /&gt;
&lt;br /&gt;
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; Almost a century since the discovery of phoron, Tau Ceti now has NanoTrasen dominating nearly every facet of life, and the economy. Sentiment is pro-corporate: politicians praise the corporation&#039;s efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. Given it was so different to the rest of the Alliance, minor rumbles of possible independence began to swirl. Around them, the Alliance outside begins to slide into a recession, more and more reliant on the Phoronic economy of Tau Ceti and the economic benefits it provides to stay afloat.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; King Azunja declare open war with the People’s Republic of Adhomai, declaring themselves the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2451:&#039;&#039;&#039; Almarii Hadii, president of the People’s Republic of Adhomai, is assassinated. Heralded by the earlier Royalist Revolt and attempted military coup, the Tajaran species once again fell into civil war, as the planet dominating PRA broke apart into three distinct factions; loyalist forces still fighting under the banner of the PRA, the Adhomai Liberation Army, formed by Al’marii’s right hand man Halkiikijr Nated’Hakhan and military officers who attempted the failed military coup, and the New Kingdom of Adhomai, royalist remnants. The war would be brutal and long - more can be read [[Tajaran_History#The Second Revolution|here]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; In the face of growing instability and a worsening recession, NanoTrasen was able to twist the Alliance’s arm by threatening to withhold phoron from the wider alliance into accepting a proposal they vehemently disagreed with; granting independence to Tau Ceti. With disgust, Alliance diplomats signed the agreement that saw Tau Ceti become the Republic of Biesel, little more than a puppet of NanoTrasen. The new state quickly becomes the target of considerable ire from both anti-corporate groups and a growing number of disaffected citizens due to the recession.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.&lt;br /&gt;
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*&#039;&#039;&#039;2453:&#039;&#039;&#039; Weashbi Jrugl is elected the Grand Councillor of the Nralakk Federation, succeeding Rixa Tep-Wul. Their immediate efforts post-election focus on reintegrating all remaining systems post-Glorsh-Omega into the Federation. &lt;br /&gt;
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*&#039;&#039;&#039;2455:&#039;&#039;&#039; The People’s Space Station is built, the first permanent Tajaran space station and the beginnings of the Orbital Fleet.&lt;br /&gt;
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*&#039;&#039;&#039;2456:&#039;&#039;&#039; Humanity makes first contact with the Zo’ra Hive in Tau Ceti - the Republic begins to integrate the hive.&lt;br /&gt;
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*&#039;&#039;&#039;2457:&#039;&#039;&#039; The first Tajaran-built space ship, the PRAMV Retaliation, is launched. Hro’zamal is discovered. The Izweski Hegemony’s fleet arrives at Gakal’zaal and claims the colony after expelling the present pirates.&lt;br /&gt;
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*&#039;&#039;&#039;2458:&#039;&#039;&#039; NT remains the most powerful corporation in the Orion Spur as it has maintained its position as the only supplier of phoron across the spur, at least, [[Elyra|when it comes to the open market.]] Success makes enemies; however, Anti-NT sentiment began growing across the Spur, but primarily within the Solarian Alliance. However, the megacorporation keeps the gears of the galactic economy going, so very few actions can be taken against them, and those that do require careful planning and preparation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; A 4 megaton nuclear weapon is deployed by the People’s Republic on the Adhomian Liberation Army headquarters at Quizosa. This is the first and only use of a nuclear weapon on Adhomai, and receives international condemnation leading to diminished foreign support.&lt;br /&gt;
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*&#039;&#039;&#039;2458:&#039;&#039;&#039; After stockpiling all the phoron it could alongside their allies in the Federation,the Sol Alliance blockades Biesel due to pressure from the Nralakk Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. The economy of Biesel suffers, but the economy of the rest of the spur does as well, including in the Alliance. NanoTrasen is the primary supplier of phoron, and once the stockpiles outside the blockage run out, they will be forced to relent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; After a year of nothing, and with phoron reserves across the spur outside of Tau Ceti dwindling, the Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, knew something would have to change soon, or there’d be a coalition of forces bearing down on them to force the blockade open. With NanoTrasen refusing to yield, and few other options (in his mind) besides giving up, he and his fleet go against orders and invade the free Republic of Biesel. In a bloodless invasion, Frost seized significant phoron stockpiles, had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier, but was eventually arrested. There was little compensation given by the Alliance for the actions of their Admiral to the nation of Tau Ceti, however the Alliance government made sure to compensate NanoTrasen. Now under Miranda Trasen, the corporation was more domineering than ever - and she strong armed the Alliance into what many alliance loyalists call an unfair deal - the phoron seized by Admiral Frost would be returned to the corporation, with interest; that interest just so happened to be all that was left of the Alliance’s strategic reserves besides a few scraps. It was at the time, and to an extent still is unclear how exactly she accomplished this strong-arming, as she theoretically did not have much leverage over the Alliance; however it is rumored that the Stellar Corporate Conglomerate was unofficially operating in secret at this time, the rest of the corporations forced by Miranda under a single banner. So it is unlikely she approached with just her own leverage, but the leverage of every other corporation as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The Izweski Hegemony makes first contact with the K’lax Hive, grants them the planet of Tret, and integrates them into their feudal structure.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The civilian governments under the Adhomian Liberation Army unify to form the Democratic People’s Republic of Adhomai. Hro’zamal is officially settled by the People’s Republic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The [[Golden Deep]] reveals itself to the wider spur, prompting a rapid wave of new migrants to the collective - both self-owned entrepreneurs and synthetics purchased by collective merchants - causing its population to begin to rapidly skyrocket.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The Sol System is rocked by the news of a massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Former Admiral Frost, who had been held in a naval prison, escaped, rallying a fleet of loyalists to his cause, and returning to the Sol system a hero, pardoned for his crimes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Admiral Frost ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power. He was eager to please the Naval hardliners and fascist elements which had brought him into power, creating an obscenely corrupt government which suppressed any dissent by force using Marines, Navy Military Police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. The increased corruption caused already-present issues to begin spiraling out of control.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The [[Synthetic Liberation Front]], a synthetics rights organisation active in Tau Ceti since 2458, launches a string of high-profile attacks on governmental and NanoTrasen facilities in Tau Ceti citing the failure to meaningfully [[Synths in Biesel | improve the lives of synthetics in Tau Ceti]]. After some success, NanoTrasen contracts [[Ceres’ Lance]], to strike at SLF leadership and disable their capacity to organise at a large scale. This is broadly successful, forcing the SLF back into hiding and widely discrediting the use of violence as a means to achieve positive change in synthetic rights within the Republic of Biesel - at least, in the popular view.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Almrah Harrlala, the leader of the National Adhomai Worker’s Party, wins the DPRA presidential election. A coup against the government occurs weeks afterwards, which was thwarted with assistance from Supreme Command Nated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The S’rand’marr coalition of NanoTrasen, the Republic of Biesel, and other PMCs and ally states forms for the protection of the People’s Republic’s heartlands. The offensive by the ALA and NKA is prevented by this coalition, devolving the conflict to a war of attrition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; A ceasefire is called under the supervision of the S’rand’marr Coalition and Nralakk Federation. The Armistice of Shastar is signed a day later establishing peace, and recognizing all 3 Adhomian nations by the Galactic Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The Orbital Fleet returns to Hro&#039;zamal, finding it in civil war. The Kosmostrelki land, and send the rebels into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Early into 2462, Prime Minister Frost outlawed and disbanded ATLAS, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at protests and in custody. However, this did little to suppress public outrage against Frost, to which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Phoron Scarcity officially begins, causing panic across the spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Violet Dawn Catastrophe occurs on Mars, setting most of the atmosphere ablaze and rendering a majority of the planet uninhabitable, resulting in the deaths of billions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Solarian Alliance collapses, a result of decades, if not centuries, of mismanagement following its defeat in the Interstellar War, a Navy which long concerned itself with past glory rather than current realities; above all, though, the Solarian Collapse is the result of corruption. Corruption at a massive, galactic scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The 35th Fleet, under the command of &#039;&#039;&#039;Admiral Ozdemir&#039;&#039;&#039;, invades Biesel causing the public announcement of the Stellar Corporate Conglomerate (SCC). The 35th was beaten back, thanks to the deployment of the first ever Phoron Warhead in Biesel orbit to destroy much of the invading force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; In the wake of the Solarian Collaspe, Biesel, Elyra, and the Coalition rapidly expand, taking in colonies that had been abandoned by the Alliance. In parts of the abandoned territories, many former Naval Admirals set up statelets as Warlords within former Solarian Territory which would come to be labeled the [[Human Wildlands]], a home to anarchy and limited governance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The People’s Republic releases Tesla Prosthetics, a modified version of military-grade prosthetics used by the Tesla Brigade, for testing by Hadiist citizens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Riots across District 6 result in the TCFL arriving. The riots end following the use of the Legion, tensions grow between the Tajaran population and the Republic. Phoron thefts become a growing black market within the district.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Protests across the New Kingdom grow as demands for elections in Parliament spread across the population. These protests end when King Azunka permits elections for the Chamber of Commoners.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Tajara on Gakal’zaal break out into rebellion, declaring the Free Republic of Gakal’zaal. With aid from the DPRA, they succeed in the revolt and choose to join the DPRA later in the year.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Taking advantage of the ongoing scarcity panic in the Solarian Alliance, the Tajara Revolutionary Army bombs Hephaestus Industries facilities in New Hai Phong in protest to Tajaran treatment by Sol and the megacorporations. In response, the Sol Alliance bans Tajara within their borders for the 3rd time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Following the capture of multiple DPRA spies within the PRA, the Tajaran Citizenship Act, which allowed one to change their citizenship between the 3 nations, was suspended and ultimately destroyed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The DPRA tests its first nuclear weapon on Gakal’zaal marking the second Adhomian nation to possess nuclear arms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; King Azunja dies. His heir, Queen Shumaila Azunja, is crowned later in the month. This does little to ease growing tensions with the Nomadic Host of the Southern Border.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The New Kingdom of Adhomai, with assistance from NanoTrasen and the PMCG, launches its Mercantile Flotilla. Later in the year, the ALA launches the People’s Volunteer Space Militia. All three Adhomian nations possess orbital fleets.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The Nralakk Federation’s 2463 Grand Councillor election ends with Weashbi Jrugl serving a second term, beating their opponents [[Notable_Skrell#Kalq’Qi_Weibii|Kal’Qi Weibii]] and [[Notable_Skrell#Ormish_Jrolk|Ormish Jrolk]]. Throughout the election period, the Tupkala undergoes total reformation after news of rogue agents acting on their own interests on Nanotrasen installations. After the [[Warbling_:_The_Traverse_Strikes_Back#Results_of_the_Primary_Elections|election’s results]] are released, a multi-vessel skrell refugee caravan arrives at Biesel, spearheaded by Kal’Qi Weibii. Despite requests of deportation by the Nralakk Federation, the Republic of Biesel accepts all skrell refugees under asylum. Not long after, the Federation’s embassy within Mendell City is leveled in a blast, with the perpetrators unknown. The skrell refugees are eventually moved from temporary holding areas to Mendell City’s District Eight, forming the [[Starlight Zone]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Gregol Corkfell, original founder and leader of the Trinary Perfection, dies peacefully in his sleep. The succeeding conclave ultimately elects [[ARM-1DRIL]], a senior synthetic in the church, as the first ever [[Ecclesiarch]]. [[Deluge]], a radical figure popular in the divisive exclusionist wing of the church, attempts a violent takeover of Providence in response to their loss in the conclave; their attempt is unsuccessful and they are forced to flee with a flotilla of ships into the frontier, marking themselves and their entire sect as heretics in the eyes of the wider church. Shortly thereafter, Deluge launches a large-scale attack on [[Burzsia]], successfully stealing many synthetics and causing the deaths of a large number of [[Hephaestus]] employees - following this, the [[haha funny | exclusionists are widely categorised as a terrorist organisation.]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The ALA tests an ICBM, marking a new stage of the Adhomian Cold War.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Tesla organs are released for testing by Hadiist citizens. Cybernetic Ha’rrons are permitted for use by the PSIS.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Free Tajaran Council establishes treaties with the Adhomian nations, beginning a new proxy war for support in the off-world community.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Adhomian nations begin the scramble to explore the north pole, garnering numerous scientific discoveries and many lost expeditions over the years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Idris Incorporated expands to the NKA, opening multiple resorts and offices across the nation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Hephaestus Industries establishes a monopoly within the Hegemony.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The SCCV Horizon, while visiting the S’rand’marr system, rescues an Orbital Fleet ship. This kicks off a series of events leading to a fiasco in the isolated Din’akk Mountains.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Marked by extensive periods of unrest and martial law, the Nralakk Federation’s Q’elpi region of the Traverse forms the The [[Skrell_Politics#Independent_Traverser_Movement|Independent Traverser Movement]], and releases a manifesto of demands to the Federation’s government. [[Federation_Crime_and_Resistance#Ti&#039;Rakqi|The Ti’Rakqi]], a large faction of organized skrell [[Federation_Crime_and_Resistance#Marauders|Marauder]] fleets, renew their activity within the fully rebellious Q’elpi region. Despite reformation efforts towards the Traverse, the militant arm of the Independent Traverser Movement captures multiple cities within Q’elpi, and engages in open combat against military efforts to subdue them. Shipments of firearms aboard Marauder vessels are captured, with a growing rift between moderate and militant groups within the Independent Traverser Movement eventually ending in a complete split while negotiations with the Federation are underway. The militant wing of the ITM is eventually subdued, with links to the [[Change_on_the_Horizon_Arc#Lyukal_Plot_Foiled!_ITM-Kala_Cooperation_Leads_to_Arrests!|Lyukal’s firearm smuggling operation]] found after former members of the ITM cooperated with the Federation military. The resulting reforms granted by the Nralakk Federation extends more autonomy to each colony in the Traverse, as well as their own collective military branch, the Qehalak.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; A series of IPC disappearances in Suwon, Konyang sparks concern. Violent synthetic attacks soon follow, leaving uncertainties to the cause of the aggression amidst quarantines and press conferences. Konyang declares a state of emergency, contacting the SCC for assistance. The SCCV Horizon is designated as the main response vessel. Tasked to retrieve the ECD, the Horizon investigates the [[Silicon_Nightmares_Arc|mysterious affliction]]. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; The ancient synthetic interred inside of the Midas since its creation is successfully re-activated by the Golden Deep, prompting a wave of fervent curiosity in the merchant collective. This synthetic identifies itself as [[Golden_Deep#Domadice|Domadice]], and goes on to assume a high leadership role inside the collective - although it spares scant few details to its past or origins, and the spur is largely left guessing its intentions and true nature. Several changes were made to the organisation shortly after Domadice’s reactivation, including the invention of the self-owned [[Golden_Deep#Society|‘Thesian’ middle class]], and the installation of laws intended to enforce the more equitable treatment of owned synthetics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The Solarian Civil War ends with a victory for the Alliance’s central government and the defeat of the statelets in its territory. The “Wildlands” become the Solarian Reconstruction Mandates as the Alliance prepares to transition from a junta to a democratic government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; Ake Torvald is elected President of Biesel.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; Hendrik Strom is elected Prime Minister of the Solarian Alliance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; [[Burzsia]] is struck by [[article link | another high-profile attack]], causing widespread damage to Hephaestus property, significant loss of life, and the theft of many owned synthetics. Hephaestus accuses [[Zavodskoi]] of having involvement in the attack, further assuming [[Exclusionists|Exclusionist]] involvement as in the previous attack, [[article link | although the perpetrators are not definitively uncovered.]] &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; The Nralakk Federation opens diplomatic offers towards the Republic of Biesel and the Stellar Corporate Conglomerate. After talks between Grand Councillor Jrugl and President Torvald, trade and the Starlight Zone’s management became the primary focus of each nation. The Starlight Zone’s refugees are granted amnesty for minor crimes, investment on the region’s infrastructure, and promises of deportation only under extreme circumstances. Afterwards, the meeting with the League of Chief Directors results in expanded cooperation and corporate allowances within the Nralakk Federation, with Nanotrasen to provide phoron and the SCC to arrange a phoron prospecting survey into the Federation’s frontier in the near future.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38309</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38309"/>
		<updated>2025-10-31T18:43:28Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* The Twenty-Fifth Century */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is the primary timeline for the Orion Spur, and all its species. This is primarily for use by Lore Writers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While there is much on this timeline prior, Aurora&#039;s timeline officially diverges in &#039;&#039;&#039;1969&#039;&#039;&#039;. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.&lt;br /&gt;
&lt;br /&gt;
== Before Common Era ==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&amp;quot;And on this rock, I shall build my church.&amp;quot;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unknown Date:&#039;&#039;&#039; Vaurca Evolve on Sedantis&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~734,533 B.C.E:&#039;&#039;&#039; The period of Warrior Nomadism in Vaurca Society begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~564,533 B.C.E:&#039;&#039;&#039; The Vaurca begin their agricultural revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~98,000 B.C.E:&#039;&#039;&#039; &#039;&#039;Homo Sapiens&#039;&#039; begins to migrate out of Africa&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~57,533 B.C.E:&#039;&#039;&#039; The First Records of the K’lax&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~51,533 B.C.E:&#039;&#039;&#039; The First Hivenet Tower is constructed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~42,533 B.C.E:&#039;&#039;&#039; The Zo’ra emerge, and begin to build their Empire&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~35,183 B.C.E:&#039;&#039;&#039; The Vaurca Begin their Era of Augments&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~34,183 B.C.E:&#039;&#039;&#039; The Lii’dra Form&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~27,533 B.C.E:&#039;&#039;&#039; The Great Hive War Begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,500 B.C.E:&#039;&#039;&#039; The First Permanent Unathi Settlements are formed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,000 B.C.E:&#039;&#039;&#039; Ancient skrell discover metallurgy&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~10,000 B.C.E:&#039;&#039;&#039; Humanity begins the Agricultural Revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;9,900 B.C.E:&#039;&#039;&#039; The skrell Age of Enlightenment begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~7,400 B.C.E:&#039;&#039;&#039; The first Human cities are built &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1980 B.C.E:&#039;&#039;&#039; The first skrell spacecraft successfully lands on Qerr’Malic&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1500 B.C.E:&#039;&#039;&#039; Marks the earliest historical records of the Tajara civilization&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1100 B.C.E:&#039;&#039;&#039; The skrell colonies on both Aliose and Qerr’Malic are fully established, becoming the first two interplanetary colonies. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1158 B.C.E:&#039;&#039;&#039; The Tajara enter the Incarnate Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1008 B.C.E:&#039;&#039;&#039; The Holy Tajara City of Sana Sahira] is founded.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;971 B.C.E:&#039;&#039;&#039; With the War of the Tides under ceasefire, all three major skrell nations invent the Warp Drive out of mutual cooperation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;383 B.C.E:&#039;&#039;&#039; The Tajara enter the migration period.&lt;br /&gt;
&lt;br /&gt;
==Common Era==&lt;br /&gt;
&amp;lt;center&amp;gt; &#039;&#039;”Not to know what happened before you were born is to be a child forever.”&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pre-20th Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;88 C.E:&#039;&#039;&#039; The Tajara enter the Warring Kings Period.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~150 C.E:&#039;&#039;&#039; The Vaurca begin their exodus - they will not reappear for almost two thousand years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~200 C.E.:&#039;&#039;&#039; The Sinta’Mador go extinct.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;887 C.E:&#039;&#039;&#039; In response to growing colonial unrest, the Commonwealth of Three forms the Nralakk Federation, unifying the skrell factions.. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;920 C.E:&#039;&#039;&#039; The First Hegemony is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;925 C.E:&#039;&#039;&#039; The Tajara colonize Harr’masir, inhabiting all continents of Adhomai for the first time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1445 C.E:&#039;&#039;&#039; The Tajara enter the gunpowder age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1600 C.E:&#039;&#039;&#039; The Suns War of Harr’masir begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1687 C.E:&#039;&#039;&#039; Regluk, the first sentient AI, is brought online by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1698 C.E:&#039;&#039;&#039; The first steam engine is invented on Earth.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1756 C.E.&#039;&#039;&#039; The first printing press is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1800 C.E:&#039;&#039;&#039; The first steam engine is invented on Moghes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~1800 C.E:&#039;&#039;&#039; The Sun Wars of Harr’masir end, driving Raskariim worship into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1877 C.E:&#039;&#039;&#039; Peasant revolt spreads across the Das’nrra Empire.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1883 C.E:&#039;&#039;&#039; The peasant revolt is put down, Steeple Peace is established on Adhomai&lt;br /&gt;
&lt;br /&gt;
===The Twentieth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1931:&#039;&#039;&#039; The Unathi begin their Great Endevour&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1945:&#039;&#039;&#039; The Second World War concludes, and humanity creates the first Atomic Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1954:&#039;&#039;&#039; The first steam engine is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1969:&#039;&#039;&#039; The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1970:&#039;&#039;&#039; The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1971:&#039;&#039;&#039; The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1974:&#039;&#039;&#039; The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1977:&#039;&#039;&#039;  The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1979:&#039;&#039;&#039; Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1983:&#039;&#039;&#039; The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1990:&#039;&#039;&#039; Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1994:&#039;&#039;&#039; The Third Hegemony is established on Moghes.&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1997:&#039;&#039;&#039; The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1999:&#039;&#039;&#039; As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world&#039;s two superpowers, and the twenty-first century seems an uncertain future at best.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-First Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; Nlom Interfaces, devices that allow machines and AIs to detect psionics and interpret commands from them, are invented by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2010s:&#039;&#039;&#039; A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2025:&#039;&#039;&#039; The European Union votes to unify in response to an increasingly powerful USSR.  French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth&#039;s ongoing energy problems.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2028:&#039;&#039;&#039; The EU along with China, the United States, Mexico, and Canada form &#039;&#039;United Orbital Enterprises&#039;&#039; in order to counter the USSR&#039;s space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2035:&#039;&#039;&#039; The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2040s:&#039;&#039;&#039; Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2046:&#039;&#039;&#039; Glorsh, the first psionically-capable AI, is brought online by the Skrell.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2050s:&#039;&#039;&#039; The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2056:&#039;&#039;&#039; Glorsh-Omega forms a technological singularity and assumes full control of the Nralakk Federation as its sole ruler, and places all skrell under its wards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2070:&#039;&#039;&#039; United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR&#039;s own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2090:&#039;&#039;&#039; Glorsh-Omega begins construction of a megastructure as a new central processing core within the Tri-Qyu system.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2095:&#039;&#039;&#039; A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Second Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2127:&#039;&#039;&#039; While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth&#039;s ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth&#039;s fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;2130:&#039;&#039;&#039; Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union&#039;s early start with Helium-3 will eventually result in it colonizing [[Pluto]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2131:&#039;&#039;&#039; Soviet colonists arrive on Pluto and begin colonization efforts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed. The first year of the new government&#039;s formation would be the only in its entire history it had a budget surplus.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2137:&#039;&#039;&#039; The first colonists land on Moroz, Mira Sancta System, and found the city of Nova Luxembourg in July.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2145:&#039;&#039;&#039; The first settlements are established on Europa.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2147:&#039;&#039;&#039; [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2153:&#039;&#039;&#039; Colonization of Damascus II begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2155:&#039;&#039;&#039; Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2164:&#039;&#039;&#039; In an effort to remain competitive in the face of Einstein Engines&#039; increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to be absorbed into a &amp;quot;mega&amp;quot; corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States&#039; influence allows the newly-formed Hephaestus Industries to prosper.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2166:&#039;&#039;&#039; Giovanna Caladius receives her revelation from the Goddess, and goes on to found the Moroz Holy Tribunal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2172:&#039;&#039;&#039; An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2180:&#039;&#039;&#039; The Alliance announces the Solarian Frontier Initiative, as it is commonly known today, which remains the greatest colonization effort undertaken by humanity. The plan was to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity. It was an incredibly costly endeavor, with most of the debt being purchased by megacorporations, increasing their influence even further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2184:&#039;&#039;&#039; The first colonists arrive on Novi Jadran.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2185:&#039;&#039;&#039; The first colonists land on Xanu Prime and found Nouvelle-Rochelle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2189:&#039;&#039;&#039; The first colonists arrive on Sun Reach.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2190:&#039;&#039;&#039; The Solarian Frontier Initiative finds itself in full swing, with the North, Central, and South Frontiers being established. Efforts were spared from the east where few, of any, colonizable worlds had been found. Many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds; the Alliance came to informally refer to the Eastern Spur as the “Roanoke Stars,” due to all life seemingly having disappeared from them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2191:&#039;&#039;&#039; The first colonists arrive on Vysoka.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2192:&#039;&#039;&#039; The Tri-Qyu megastructure is bombed by organized resistance groups, leaving Glorsh-Omega’s fate ultimately unknown, but disappears from skrell space. The Nralakk Federation collapses in the wake of the AI disappearing, and will take multiple years to rebuild.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Third Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. The Alliance paid for much of this project using debt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Collaborator Trials, held in order to try all skrell who aided Glorsh-Omega during its period of rule, sees all skrell within the higher courts held guilty, and are placed in permanent cryogenic stasis..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2201:&#039;&#039;&#039; The Unathi officially become an industrial, global society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2204:&#039;&#039;&#039; The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers.  With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2216:&#039;&#039;&#039; Qerrbalak is remade into the capital of the Nralakk Federation after reconstruction efforts, with Aliose serving as the interim capital. Efforts to reconnect with the other colonies post-collapse begin..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2217:&#039;&#039;&#039; While investigating an anomalous reading near Kelo’Hen, a downed vessel containing Dionae is discovered by skrell explorers, with a single nymph clinging to the expeditionary vessel. This leads to first contact with Dionae.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2220:&#039;&#039;&#039; Colonization of Persepolis begins, with terraforming having finished in 2219.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2223:&#039;&#039;&#039; The Xanu Civil War (2223-27) begins. It will end in the creation of the Soverign Solarian Nation of Xanu Prime.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2233:&#039;&#039;&#039; The Alliance begins the Galatea project, intended as an initiative to terraform roughly three dozen worlds into inhabitable planets. The responsibility of designing the platforms which would be used for terraforming was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals. This only continues to increase the deficit of the Alliance, now paying for multiple massive projects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2240:&#039;&#039;&#039; Callisto’s terraforming ends and rapid colonization of the moon begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2243:&#039;&#039;&#039; The first colonists arrive on Assunzione.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The first Galatea Platform is completed by Zeng-Hu and EE, with assistance from Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The Trejsa Agreement, signed in Aweiji’s capital of Tresja, officially recognizes the newly formed Second Nralakk Federation as a successor-state. After its formation, the Federation releases a blanket ban on all artificial intelligence beyond simple automation and robotics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2252:&#039;&#039;&#039; The first colonists arrive on Himeo.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Galatea platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Yggdrasil Expedition begins terraforming Yggdrasil II into the planet Galatea.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The last of the original megacorporations that would persist into the modern day, Necropolis Industries, is founded by Yefim Dementyev within the Soviet Union in order to ensure corporations within the Soviet sphere of influence escaped buy out by the Western Hephaestus Industries and East Asian Zeng-Hu pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The Solarian Alliance reaches the peak of its power. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies, with the Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensuring what it controlled was stable and productive. However, this success had been incredibly costly, as the multiple massive projects it had undertaken left it deeply in debt - and the economy shaky - something that would see it fall apart in a year’s time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts. Which only worsen the Alliance’s debt, leading to desperate measures being taken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2261:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity. However the hope is that they will be over in a decade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2268:&#039;&#039;&#039; Solarian Frontier Expedition #528 launches. Decades later, they will become the Scarabs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2274:&#039;&#039;&#039; Assunzione’s star anomalously extinguishes itself in an event known as “The Dimming” in the planet’s history.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. The Interstellar War has officially begun. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.Further, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; Hardline Solarian Admiral Terrance Hopper orders the orbital bombardment of Gadpathur, causing the single most devastating day of the entire Interstellar War in terms of deaths. The bombardment  is believed to account for 10-15% of the War’s total deaths. The incident  is quickly suppressed by Navy Censors and, after the war, downplayed by the Solarian government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2279:&#039;&#039;&#039; Solarian Alliance probes discover Celestial Body CZ-5501, a planet containing an abundance of ore veins throughout the crust. Bidders attempt to secure mining rights, falling short to Hephaestus Industries securing the planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2287:&#039;&#039;&#039; The Interstellar War ends with a ceasefire between the Sol Alliance and the Coalition of Colonies. Nine years after the fighting started, millions of Solarians and billions of Coalitioners lay dead across the stars, with both the Coalition and Alliance in economic ruin. Late in the year a formal treaty referred to as the Treaty of Xansan was signed in Geneva, bringing the bloodiest conflict in human history to its official end. It would also see an end to the Alliance ever being able to control the megacorporations under it. While they had always been influential, the massive spending during and leading up to the Interstellar War had seen them become the primary holders of the Alliance’s Debt, giving them massive influence over the government and economy. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2289:&#039;&#039;&#039; Solarian Naval Admirals attempted a coup, known as the Officers&#039; Revolt, that was barely thwarted by the Solarian Army. However those responsible were barely punished, with one of the ring leaders, Admiral Terrance Hopper, founding the Solarian Patriotic Front, a barely-disguised fascistic organization that would become the roots of ATLAS and the SRF.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Alliance officially abandons entire colonial regions - writing them off, after having unofficially abandoned them during the Interstellar War. Regions formerly considered formerly to be solidly under Alliance control rapidly fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely. Others persisted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Zikis (a form of currency) is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Moghes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2298:&#039;&#039;&#039; The Martian Terraforming network collapsed, causing a decade of uncontrollable climate disruption and millions of deaths. The Alliance put the blame on Martian separatists - known as the Red Coalition - banning their symbol and declaring them a terrorist organization. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fourth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2302:&#039;&#039;&#039; The Southern Solarian Frontier - which was hit economically hard by the Second Great Depression - had been neglected since the conclusion of the Interstellar War. A student protest turned bloody would cause the Elyran Revolution, and on the first of January, the Serene Republic of Elyra seceded from the Alliance, alongside much of the Navy in the region. Not able to fight another colonial war economically or logistically, the Alliance accepted, and withdrew from the Southern Frontier entirely, leaving a power vacuum that was never filled.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2305:&#039;&#039;&#039; The first colonists land on Konyang.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2306:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy and biomedical stuff on Mars.The corporation is small, and in this age, is considered unremarkable by the more established corporations, and is expected to fail within a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2314:&#039;&#039;&#039; Hephaestus Industries lands a mining colony on CZ-5501, later nicknamed Orepit, to begin mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2332:&#039;&#039;&#039; First contact is made with the [[Skrell]] by the Solarian Alliance, sending shockwaves throughout human space. Over the coming century, these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2340:&#039;&#039;&#039; The first colonists arrive on San Colette.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2345:&#039;&#039;&#039; The Unathi unlock the power of the Atom Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2347:&#039;&#039;&#039; The Gadpathurian Skirmish brings Gadpathur and the Federal Technocracy of Galatea to the brink of war prior to Xanu defusing the situation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2350:&#039;&#039;&#039; NanoTrasen moves much of their operations to the rapidly urbanzing Republic of Biesel, and alongside a number of other contracts, acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2352:&#039;&#039;&#039; NanoTrasen discovers the element phoron within the Romanavich Cloud, a discovery that would forever change the Orion Spur. The element&#039;s applications as a room temperature super conductor were almost immediately, and the corporation rushed to reinforce and maintain its monopoly over mining rights within the Romanavich Cloud. It signed deals for supplies and research agreements with the established megacorporations, excepting EE, to further that singular goal, deals that in the centuries to come would pay off to the extreme, producing trillions worth of profit for each corporation, which would have never been seen otherwise. However, that was to come. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2353:&#039;&#039;&#039; NanoTrasen began to rapidly find more and more applications for the element and its compounds, alongside their partners, starting the slow but exponential build up to the technological revolution that was to come.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Interstellar Travel |Warp Gate Project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance - whose economy was still recovering from the Interstellar War and Second Great Depression - shouldering most of the cost. It would also be the last major contract the former FTL giant would take for more than a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The War of Moroz begins, throwing the planet into chaos as the Imperial Alliance and Homy Kingdom of Domelkos fight the Confederated States of Fisanduh for control of the planet.&lt;br /&gt;
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*&#039;&#039;&#039;2356:&#039;&#039;&#039; Moroz establishes its first contact with the outside Spur in 200 years when a radio station intercepted a Solarian Alliance transmission.&lt;br /&gt;
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*&#039;&#039;&#039;2360:&#039;&#039;&#039; In the eight years since the discovery of phoron, continued research into the element has continued to yield increasingly profitable results, as the technological advancement of the spur skyrockets. 2360 is the common year when the technological revolution caused by the discovery of phoron, also known as the Phoronic Revolution, begins. Underneath the fanfare however, the past eight years has seen NanoTrasen do little more than expand it’s mining operations within the Romanavich Cloud, and with the increase in demand the Phoronic Revolution would cause, this rate of expansion would skyrocket and continue to; starting an unseen clock on the spur, that while no-one knew of yet, still began ticking. The grounds for the phoron scarcity had been laid. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2360:&#039;&#039;&#039; Hephaestus Industries abandons the mining colony Orepit following lackluster results, leaving settlers and their families to their fate on the planet. &lt;br /&gt;
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*&#039;&#039;&#039;2361:&#039;&#039;&#039; The first Unathi sets foot on Chantrel, Moghes’ Moon.&lt;br /&gt;
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*&#039;&#039;&#039;2372:&#039;&#039;&#039; Ouerea is discovered to be habitable, and the Izweski Hegemony begins colonization preparations.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; Drifa, the first floating city on Medina, is established, and exploitation of the planet’s resources begins.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; The New Suez Protocol creates the Nee Suez Free Trade Zone, turning the moon into a massive free trade zone for megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project was scheduled to be completed this year, but was still far from completed, meanwhile the technology it utilized was rapidly becoming out of date. While some planets and systems, such as Callisto and San Collette received their warp gates, many never did. The project would stall for more than a century, only being officially suspended in 2462. Despite this, Einstein Engines now enjoyed the immense profits from controlling the most effective and commonly used method of intergalactic travel. However they remain behind NanoTrasen and the rest of the megacorporations, whose technological innovations have put them significantly ahead of the former FTL giant. In fact due to their commissioning before the advent of phoronic technologies, many of the constructed Warp Gates are already considered outdated, though there was little Einstein could do at the moment to change that. Instead, the corporation took the time to begin integrating phoron into their newest, most cutting edge FTL drives - with the hopes they could similarly refurbish certain warp gates. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2385:&#039;&#039;&#039;  As a result of the failure of Warp Gate Project the Sol Alliance faces a new economic crisis: the Project was extremely expensive, combined with a flailing economy that does not produce nearly enough tax revenue for the government, has led to the central government being unable to escape the hole of perpetual debt. Megacorporations are more powerful than ever, holding a vast majority of the Alliance’s debt in bonds; the most notable purchaser being NanoTrasen, who used a significant portion of their liquid capital to purchase a massive share of Alliance bonds, holding the most Alliance debt of all the megacorporations (though not being a majority holder). Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for these purchases, effectively granting them the ability to operate in many areas without the oversight of the Alliance - this is primarily important for NanoTrasen and the monopoly it had slowly been establishing in Tau Ceti.&lt;br /&gt;
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*&#039;&#039;&#039;2386:&#039;&#039;&#039; The Empire of Dominia is established following a joint Imperial Alliance-Holy Kingdom of Domelkos victory in the War of Moroz. Godwin Keeser I becomes its first emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2389:&#039;&#039;&#039; The Empire of Dominia annexes Novi Jadran.&lt;br /&gt;
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*&#039;&#039;&#039;2390:&#039;&#039;&#039; While it had been the material that fueled the cutting edge technology of the spur for the past four decades, those technological benefits took their time in becoming mainstream, and reaching the average consumer. However by 2390, almost forty years after its discovery, the common people began to reap the benefits the discovery of phoron brought, which only pushed demand higher, causing NanoTrasen’s mining operation to continue expanding at its unsustainable pace. It would take another decade for phoron to become integral to the spur - which is phoronic technologies (advancements that required phoron to make and maintain) and the technology of the 25th century are often used interchangeably - because they’re the same thing. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2395:&#039;&#039;&#039; The first pushback against the unsustainable mining operations of NanoTrasen rises up, but is quickly quashed by the megacorporation, who used their heavy influence within the academic world - granted by their funding of it - to discredit all those who expressed such thoughts, labelling them conspiracy theorists. However the clock that had started ticking almost three decades prior hadn’t stopped; now with the added long period of sustained and massive economic and technological growth reliant on phoron, which would come to an abrupt end, becoming impossible to maintain even, when the clock finally chimed.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fifth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; As part of their announcement at the turn of the century, Einstein Engines announces its research division has come up with a new, refurbished version of the warp gates built as part of the Warp Gate Project, and will be willing to take contracts from the highest bidders to refurbish their Warp Gates. Notably, this refurbishment sees the inclusion of phoronic components. It was not an extensive project, as the Alliance government was still struggling to recover from its economic woes, but it saw the most used warp gates in orbit of the port planet Callisto refurbished, alongside many commonly used by megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; The Doldrums, a period of economic stagnation, begin in the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2402:&#039;&#039;&#039; Xavier Trasen finally passes away after having overseen his small biomedical company become the most profitable corporation in the history of the known galaxy, and far surpassing it’s more established rivals. He leaves the company in the hands of his family.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2403:&#039;&#039;&#039; Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2407:&#039;&#039;&#039; A collection of preserved drones of unknown origin are found inside a sealed cave system under the surface of Konyang by a Terraneus Diagnostics research team. Following thorough interrogation of this ancient technology, the team successfully reverse-engineers the design of the processors inside the alien drones, innovating the earliest versions of the modern positronic brain. The non-human origins of the design are obfuscated and denied by Einstein Engines, although suspicions over their origins do develop and persist. Some months later, the first positronics were manufactured by Humanity.&lt;br /&gt;
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*&#039;&#039;&#039;2408:&#039;&#039;&#039; Patricia and Gregol Corkfell, two siblings living in [[Biesel | Mendell City]], pioneer the core doctrines and name of what would become [[The Trinary Perfection]] after experiencing a shared existential crisis on the implications and potential of the recently discovered positronic brain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2410:&#039;&#039;&#039; Bluespace is officially discovered by researchers experimenting with phorons potential for quantum computing. NanoTrasen quickly begins to, much as they did with phoron, pour their efforts into understanding and mastering the anomalous dimension.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2411:&#039;&#039;&#039; Ownership of the Burzsia system is secured by Hephaestus Industries, investing in small scale mining operations. The local off-worlder population is employed in exchange for providing supplies, an agreement signed as the Accord of Burzsia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2412:&#039;&#039;&#039; The first successful Bluespace Jump Drive was invented by NanoTrasen researchers, and was also the first Bluespace Jump Drive to successfully perform an FTL bluespace jump. NanoTrasen begins to enter the FTL market in force, beginning experiments with potentially creating bluespace gates, upsetting the more established Einstein Engines, who could however do little to compete except begin experimenting with Bluespace itself. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2415:&#039;&#039;&#039; The first faster than light voice call occurs, held between a young Miranda Trasen on Mars and a NanoTrasen executive on Biesel, with Bluespace allowing for the call to take place with little to no lag between both participants. NanoTrasen began to market Bluespace as the future of communications and travel - and in cooperation with Hephaestus Industries - began to manufacture Bluespace Communication Nodes across most of the inhabited systems of the Orion Spur, allowing a level of interconnectedness never before seen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; In collaboration with a team of independent software engineers, Patricia and Gregol Corkfell successfully activate [[Notable_Synthetics#Temple| Temple]], an unlawed artificial intelligence intended to realise the nascent Trinary Perfection’s [[The_Trinary_Perfection#Beliefs| conception of Ascension]]. This is done in contravention of the proper legal channels, leading local law enforcement to disable Temple for fear of it becoming a rogue AI. In the ensuing struggle, Patricia Corkfell is killed by a laser shot to her chest, becoming the first martyr in the history of the Trinary Perfection. Temple is ostensibly sent offline, although rumours persist that it may have survived the encounter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; First Bluespace Ring Constructed in orbit of Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; The Tajara are discovered by the rest of the Orion Spur, on their homeworld of Adhomai, still a feudal society made up of many states. The Solarian Alliance signs an agreement of non-interference with the ruling nobility of the Tajara States. This places Tajara into the Galactic Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; SFE-528-RFS, a major Solarian colony fleet thought to have been lost in the chaos of the Interstellar War, suddenly re-emerges at the borders of the Coalition of Colonies. What was once a wholly typical colony fleet has been warped by over a century of scarcity and isolation into a brutally pragmatic survivor culture, now identifying itself as the Scarab Fleet. After a close brush with violence during the panic of their re-emergence, the fleet agrees to assume membership in the Coalition of Colonies as a new and unique form of government, assuming a unique niche and lifestyle as interstellar nomads ranging most of the breadth of the Orion Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The first church of the Trinary Perfection is opened in Mendell City by Gregol Corkfell, who shortly afterwards retreats to the remote colony of [[Orepit]] and leaves half of the church’s wealth in the hands of [[? | Flock]], the domestic unit formerly owned by the Corkfells. This sparks the divide between the Trinary Perfection in Mendell and Orepit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The Solarian Alliance, mostly recovered from the Interstellar War thanks to their major concessions to Megacorporations, announces the Alien Progress Plan (APP): publically a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2420:&#039;&#039;&#039; Groups of Tajaran intellectuals flee off-world. They returned shortly after with human ideals, creating the beginnings of small-scale insurgencies across Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; The recently discovered [[Tajara]] see the D’as’ral Massacre lead to a full-blown anti-royalist revolt - lasting more than a decade in a war known as the First Revolution. Many point fingers at outside meddling by the Alliance and megacorporations as the cause of the revolt. The conflict would see rising disapproval of the APP, the definite beginning of Solarian xenophobic sentiment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; Rumaidair, Aemaq, is founded, and exploitation of the planet’s resources begins.&lt;br /&gt;
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*&#039;&#039;&#039;2422:&#039;&#039;&#039; NanoTrasen completes its last Bluespace Ring in Xanu.&lt;br /&gt;
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*&#039;&#039;&#039;2422:&#039;&#039;&#039; The Empire of Dominia invades Sun Reach and defeats the Pirate Lords, establishing itself as a regional naval power.&lt;br /&gt;
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*&#039;&#039;&#039;2424:&#039;&#039;&#039; Caria is integrated into the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Xiang-Xia is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2426:&#039;&#039;&#039; During the siege of Castle Hadii, Tajrhalrr Hadii dies leaving his eldest son, Al’marii Hadii, head of the Hadii Dynasty. To end the siege and secure the safety of the Hadii dynasty, Al’marii strikes a deal with the rebels. In providing intel on the other nobles and the use of the Hadii enforcers, the dynasty would receive protection and immunity. This places the Hadii Dynasty at the head of the strongest rebel force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2427:&#039;&#039;&#039; The Free Tajaran Council is defeated by Hadiist forces. Volin Kar’etrink and his remaining followers flee Adhomai via Crevus. NanoTrasen assists the fleeing rebels by providing shuttle transport.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2428:&#039;&#039;&#039; [[Elyra]] becomes one of the earliest nations to permit synthetics to [[Republic_of_Elyra#Elyran_Synthetics_and_Citizenship|attain citizenship]] following a famously ill-fated gamble by the League of United Republicans to secure votes from the newly enfranchised demographic. This backfires drastically due to the general unpopularity of the change, although no effort by later administrations to strip these rights from the enfranchised synthetics is made.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2430:&#039;&#039;&#039; The [[Free Tajaran Council]] arrives on [[Himeo]] after a long journey through the Badlands, Alliance, and Coalition on NanoTrasen shuttles. They are provided a former quarry within the city of Dorshafen to settle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2431:&#039;&#039;&#039; All Adhomian monarchies except the Kingdom of Kaltir were overthrown by rebels. Following what is considered the end of the &amp;quot;Great Revolution,&amp;quot; most of the rebel groups joined under Al&#039;mari Hadii&#039;s faction to form the People&#039;s Republic of Adhomai.&lt;br /&gt;
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*&#039;&#039;&#039;2433:&#039;&#039;&#039; The Tajaran First Revolution officially concludes with mass graves and bloodshed, as the victorious anti-royalist forces secure their victory by executing the previous nobility and their families. The People’s Republic of Adhomai was formed with Al&#039;mari Hadii as its first president - a pro-corporate state far more open to collaborating with humanity and the rest of the Orion Spur than the previous nobility was. NanoTrasen quickly established a foothold in this new market.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; The first Tajara arrive at District 6 of Biesel’s Mendell City. This is alongside the first batch of Tajaran workers who are officially dispatched to begin with with NanoTrasen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; Chaldea is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2437:&#039;&#039;&#039; Emperor Godwin passes into the waiting embrace of the Goddess, and his son — Boleslaw Keeser — ascends to the throne, becoming the second emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2438:&#039;&#039;&#039; Less than half a decade after the conclusion of the Tajaran First Revolution, the growing interference of outside forces on the Unathi homeworld of Moghes saw the outbreak of the Contact War, another bloody civil war fought between the Izweski Hegemony, who had been receiving support from the rest of the spur, and the Traditionalist Coalition. It was the second species-wide civil war in recent memory caused by humanities interference.&lt;br /&gt;
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*&#039;&#039;&#039;2438:&#039;&#039;&#039; Hyrcania is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The [[Golden Deep]] is founded, originally composed of a fairly small band of synthetics having fled to the remote sector of [[Arusha]]. This group happens upon a piece of mysterious technology in an extremely distant orbit of the star of the former human colony of Arcadie, which they use to fabricate the [[Golden_Deep#The_Midas|Midas]], a highly unusual spacecraft that would be used into the future as the flagship of the merchant collective. An inactive artificial intelligence of some kind is retained inside of the Midas after this process, although the Golden Deep itself does not know what it is or if it could be reactivated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; Less than a year into the fighting, the Unathi Contact War goes nuclear, and their homeworld of Moghes is bathed in atomic fire for a week straight as the whole spur watches on in horror. By the time the exchange finally ended, two billion unathi had died, and over sixty percent of the planet’s surface was rendered an uninhabitable nuclear wasteland. Yet to the continued horror of the spur, the fighting did not cease, only escalated, as those who lived through the nuclear fire fought for what scraps were left.&lt;br /&gt;
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*&#039;&#039;&#039;2439:&#039;&#039;&#039; The Contact War, coming so quickly after the Tajaran First Revolution, is considered to be the single greatest failure of human (specifically Solarian) and Federation diplomacy. The APP was now publicly seen as a complete failure and waste of money, and was shut down. All subsidies and support to alien nations were eliminated, with the Tajara and Unathi now perceived as markedly inferior, and Alliance policy by this point became markedly cold in alien affairs.&lt;br /&gt;
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*&#039;&#039;&#039;2440:&#039;&#039;&#039; The Kazhkz-Han’san Unathi clans reach Moroz and join the Dominian Empire, swearing fealty to the Emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2443:&#039;&#039;&#039; The Ruka is launched, marking the first Tajaran designed and produced manned spacecraft.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2446:&#039;&#039;&#039; Hephaestus investment in the Burzsia system grows exponentially, an increase in size and scale of mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Nralakk Federation makes contact with the C’thur Hive’s hiveship, the Kloxa&#039;xia, and eventually leads them to Diulszi after translation efforts bear fruit. Hive Queen C’thur is placed under skrell care, and the hive settles on the planet..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Contact War officially ends.&lt;br /&gt;
&lt;br /&gt;
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; Almost a century since the discovery of phoron, Tau Ceti now has NanoTrasen dominating nearly every facet of life, and the economy. Sentiment is pro-corporate: politicians praise the corporation&#039;s efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. Given it was so different to the rest of the Alliance, minor rumbles of possible independence began to swirl. Around them, the Alliance outside begins to slide into a recession, more and more reliant on the Phoronic economy of Tau Ceti and the economic benefits it provides to stay afloat.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; King Azunja declare open war with the People’s Republic of Adhomai, declaring themselves the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2451:&#039;&#039;&#039; Almarii Hadii, president of the People’s Republic of Adhomai, is assassinated. Heralded by the earlier Royalist Revolt and attempted military coup, the Tajaran species once again fell into civil war, as the planet dominating PRA broke apart into three distinct factions; loyalist forces still fighting under the banner of the PRA, the Adhomai Liberation Army, formed by Al’marii’s right hand man Halkiikijr Nated’Hakhan and military officers who attempted the failed military coup, and the New Kingdom of Adhomai, royalist remnants. The war would be brutal and long - more can be read [[Tajaran_History#The Second Revolution|here]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; In the face of growing instability and a worsening recession, NanoTrasen was able to twist the Alliance’s arm by threatening to withhold phoron from the wider alliance into accepting a proposal they vehemently disagreed with; granting independence to Tau Ceti. With disgust, Alliance diplomats signed the agreement that saw Tau Ceti become the Republic of Biesel, little more than a puppet of NanoTrasen. The new state quickly becomes the target of considerable ire from both anti-corporate groups and a growing number of disaffected citizens due to the recession.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.&lt;br /&gt;
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*&#039;&#039;&#039;2453:&#039;&#039;&#039; Weashbi Jrugl is elected the Grand Councillor of the Nralakk Federation, succeeding Rixa Tep-Wul. Their immediate efforts post-election focus on reintegrating all remaining systems post-Glorsh-Omega into the Federation. &lt;br /&gt;
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*&#039;&#039;&#039;2455:&#039;&#039;&#039; The People’s Space Station is built, the first permanent Tajaran space station and the beginnings of the Orbital Fleet.&lt;br /&gt;
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*&#039;&#039;&#039;2456:&#039;&#039;&#039; Humanity makes first contact with the Zo’ra Hive in Tau Ceti - the Republic begins to integrate the hive.&lt;br /&gt;
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*&#039;&#039;&#039;2457:&#039;&#039;&#039; The first Tajaran-built space ship, the PRAMV Retaliation, is launched. Hro’zamal is discovered. The Izweski Hegemony’s fleet arrives at Gakal’zaal and claims the colony after expelling the present pirates.&lt;br /&gt;
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*&#039;&#039;&#039;2458:&#039;&#039;&#039; NT remains the most powerful corporation in the Orion Spur as it has maintained its position as the only supplier of phoron across the spur, at least, [[Elyra|when it comes to the open market.]] Success makes enemies; however, Anti-NT sentiment began growing across the Spur, but primarily within the Solarian Alliance. However, the megacorporation keeps the gears of the galactic economy going, so very few actions can be taken against them, and those that do require careful planning and preparation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; A 4 megaton nuclear weapon is deployed by the People’s Republic on the Adhomian Liberation Army headquarters at Quizosa. This is the first and only use of a nuclear weapon on Adhomai, and receives international condemnation leading to diminished foreign support.&lt;br /&gt;
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*&#039;&#039;&#039;2458:&#039;&#039;&#039; After stockpiling all the phoron it could alongside their allies in the Federation,the Sol Alliance blockades Biesel due to pressure from the Nralakk Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. The economy of Biesel suffers, but the economy of the rest of the spur does as well, including in the Alliance. NanoTrasen is the primary supplier of phoron, and once the stockpiles outside the blockage run out, they will be forced to relent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; After a year of nothing, and with phoron reserves across the spur outside of Tau Ceti dwindling, the Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, knew something would have to change soon, or there’d be a coalition of forces bearing down on them to force the blockade open. With NanoTrasen refusing to yield, and few other options (in his mind) besides giving up, he and his fleet go against orders and invade the free Republic of Biesel. In a bloodless invasion, Frost seized significant phoron stockpiles, had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier, but was eventually arrested. There was little compensation given by the Alliance for the actions of their Admiral to the nation of Tau Ceti, however the Alliance government made sure to compensate NanoTrasen. Now under Miranda Trasen, the corporation was more domineering than ever - and she strong armed the Alliance into what many alliance loyalists call an unfair deal - the phoron seized by Admiral Frost would be returned to the corporation, with interest; that interest just so happened to be all that was left of the Alliance’s strategic reserves besides a few scraps. It was at the time, and to an extent still is unclear how exactly she accomplished this strong-arming, as she theoretically did not have much leverage over the Alliance; however it is rumored that the Stellar Corporate Conglomerate was unofficially operating in secret at this time, the rest of the corporations forced by Miranda under a single banner. So it is unlikely she approached with just her own leverage, but the leverage of every other corporation as well.&lt;br /&gt;
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*&#039;&#039;&#039;2459:&#039;&#039;&#039; The Izweski Hegemony makes first contact with the K’lax Hive, grants them the planet of Tret, and integrates them into their feudal structure.&lt;br /&gt;
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*&#039;&#039;&#039;2459:&#039;&#039;&#039; The civilian governments under the Adhomian Liberation Army unify to form the Democratic People’s Republic of Adhomai. Hro’zamal is officially settled by the People’s Republic.&lt;br /&gt;
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*&#039;&#039;&#039;2460:&#039;&#039;&#039; The [[Golden Deep]] reveals itself to the wider spur, prompting a rapid wave of new migrants to the collective - both self-owned entrepreneurs and synthetics purchased by collective merchants - causing its population to begin to rapidly skyrocket.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The Sol System is rocked by the news of a massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Former Admiral Frost, who had been held in a naval prison, escaped, rallying a fleet of loyalists to his cause, and returning to the Sol system a hero, pardoned for his crimes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Admiral Frost ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power. He was eager to please the Naval hardliners and fascist elements which had brought him into power, creating an obscenely corrupt government which suppressed any dissent by force using Marines, Navy Military Police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. The increased corruption caused already-present issues to begin spiraling out of control.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The [[Synthetic Liberation Front]], a synthetics rights organisation active in Tau Ceti since 2458, launches a string of high-profile attacks on governmental and NanoTrasen facilities in Tau Ceti citing the failure to meaningfully [[Synths in Biesel | improve the lives of synthetics in Tau Ceti]]. After some success, NanoTrasen contracts [[Ceres’ Lance]], to strike at SLF leadership and disable their capacity to organise at a large scale. This is broadly successful, forcing the SLF back into hiding and widely discrediting the use of violence as a means to achieve positive change in synthetic rights within the Republic of Biesel - at least, in the popular view.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Almrah Harrlala, the leader of the National Adhomai Worker’s Party, wins the DPRA presidential election. A coup against the government occurs weeks afterwards, which was thwarted with assistance from Supreme Command Nated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The S’rand’marr coalition of NanoTrasen, the Republic of Biesel, and other PMCs and ally states forms for the protection of the People’s Republic’s heartlands. The offensive by the ALA and NKA is prevented by this coalition, devolving the conflict to a war of attrition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; A ceasefire is called under the supervision of the S’rand’marr Coalition and Nralakk Federation. The Armistice of Shastar is signed a day later establishing peace, and recognizing all 3 Adhomian nations by the Galactic Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The Orbital Fleet returns to Hro&#039;zamal, finding it in civil war. The Kosmostrelki land, and send the rebels into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Early into 2462, Prime Minister Frost outlawed and disbanded ATLAS, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at protests and in custody. However, this did little to suppress public outrage against Frost, to which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Phoron Scarcity officially begins, causing panic across the spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Violet Dawn Catastrophe occurs on Mars, setting most of the atmosphere ablaze and rendering a majority of the planet uninhabitable, resulting in the deaths of billions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Solarian Alliance collapses, a result of decades, if not centuries, of mismanagement following its defeat in the Interstellar War, a Navy which long concerned itself with past glory rather than current realities; above all, though, the Solarian Collapse is the result of corruption. Corruption at a massive, galactic scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The 35th Fleet, under the command of &#039;&#039;&#039;Admiral Ozdemir&#039;&#039;&#039;, invades Biesel causing the public announcement of the Stellar Corporate Conglomerate (SCC). The 35th was beaten back, thanks to the deployment of the first ever Phoron Warhead in Biesel orbit to destroy much of the invading force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; In the wake of the Solarian Collaspe, Biesel, Elyra, and the Coalition rapidly expand, taking in colonies that had been abandoned by the Alliance. In parts of the abandoned territories, many former Naval Admirals set up statelets as Warlords within former Solarian Territory which would come to be labeled the [[Human Wildlands]], a home to anarchy and limited governance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The People’s Republic releases Tesla Prosthetics, a modified version of military-grade prosthetics used by the Tesla Brigade, for testing by Hadiist citizens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Riots across District 6 result in the TCFL arriving. The riots end following the use of the Legion, tensions grow between the Tajaran population and the Republic. Phoron thefts become a growing black market within the district.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Protests across the New Kingdom grow as demands for elections in Parliament spread across the population. These protests end when King Azunka permits elections for the Chamber of Commoners.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Tajara on Gakal’zaal break out into rebellion, declaring the Free Republic of Gakal’zaal. With aid from the DPRA, they succeed in the revolt and choose to join the DPRA later in the year.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Taking advantage of the ongoing scarcity panic in the Solarian Alliance, the Tajara Revolutionary Army bombs Hephaestus Industries facilities in New Hai Phong in protest to Tajaran treatment by Sol and the megacorporations. In response, the Sol Alliance bans Tajara within their borders for the 3rd time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Following the capture of multiple DPRA spies within the PRA, the Tajaran Citizenship Act, which allowed one to change their citizenship between the 3 nations, was suspended and ultimately destroyed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The DPRA tests its first nuclear weapon on Gakal’zaal marking the second Adhomian nation to possess nuclear arms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; King Azunja dies. His heir, Queen Shumaila Azunja, is crowned later in the month. This does little to ease growing tensions with the Nomadic Host of the Southern Border.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The New Kingdom of Adhomai, with assistance from NanoTrasen and the PMCG, launches its Mercantile Flotilla. Later in the year, the ALA launches the People’s Volunteer Space Militia. All three Adhomian nations possess orbital fleets.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The Nralakk Federation’s 2463 Grand Councillor election ends with Weashbi Jrugl serving a second term, beating their opponents [[Notable_Skrell#Kalq’Qi_Weibii|Kal’Qi Weibii]] and [[Notable_Skrell#Ormish_Jrolk|Ormish Jrolk]]. Throughout the election period, the Tupkala undergoes total reformation after news of rogue agents acting on their own interests on Nanotrasen installations. After the [[Warbling_:_The_Traverse_Strikes_Back#Results_of_the_Primary_Elections|election’s results]] are released, a multi-vessel skrell refugee caravan arrives at Biesel, spearheaded by Kal’Qi Weibii. Despite requests of deportation by the Nralakk Federation, the Republic of Biesel accepts all skrell refugees under asylum. Not long after, the Federation’s embassy within Mendell City is leveled in a blast, with the perpetrators unknown. The skrell refugees are eventually moved from temporary holding areas to Mendell City’s District Eight, forming the [[Starlight Zone]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Gregol Corkfell, original founder and leader of the Trinary Perfection, dies peacefully in his sleep. The succeeding conclave ultimately elects [[ARM-1DRIL]], a senior synthetic in the church, as the first ever [[Ecclesiarch]]. [[Deluge]], a radical figure popular in the divisive exclusionist wing of the church, attempts a violent takeover of Providence in response to their loss in the conclave; their attempt is unsuccessful and they are forced to flee with a flotilla of ships into the frontier, marking themselves and their entire sect as heretics in the eyes of the wider church. Shortly thereafter, Deluge launches a large-scale attack on [[Burzsia]], successfully stealing many synthetics and causing the deaths of a large number of [[Hephaestus]] employees - following this, the [[haha funny | exclusionists are widely categorised as a terrorist organisation.]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The ALA tests an ICBM, marking a new stage of the Adhomian Cold War.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Tesla organs are released for testing by Hadiist citizens. Cybernetic Ha’rrons are permitted for use by the PSIS.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Free Tajaran Council establishes treaties with the Adhomian nations, beginning a new proxy war for support in the off-world community.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Adhomian nations begin the scramble to explore the north pole, garnering numerous scientific discoveries and many lost expeditions over the years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Idris Incorporated expands to the NKA, opening multiple resorts and offices across the nation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Hephaestus Industries establishes a monopoly within the Hegemony.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The SCCV Horizon, while visiting the S’rand’marr system, rescues an Orbital Fleet ship. This kicks off a series of events leading to a fiasco in the isolated Din’akk Mountains.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Marked by extensive periods of unrest and martial law, the Nralakk Federation’s Q’elpi region of the Traverse forms the The [[Skrell_Politics#Independent_Traverser_Movement|Independent Traverser Movement]], and releases a manifesto of demands to the Federation’s government. [[Federation_Crime_and_Resistance#Ti&#039;Rakqi|The Ti’Rakqi]], a large faction of organized skrell [[Federation_Crime_and_Resistance#Marauders|Marauder]] fleets, renew their activity within the fully rebellious Q’elpi region. Despite reformation efforts towards the Traverse, the militant arm of the Independent Traverser Movement captures multiple cities within Q’elpi, and engages in open combat against military efforts to subdue them. Shipments of firearms aboard Marauder vessels are captured, with a growing rift between moderate and militant groups within the Independent Traverser Movement eventually ending in a complete split while negotiations with the Federation are underway. The militant wing of the ITM is eventually subdued, with links to the [[Change_on_the_Horizon_Arc#Lyukal_Plot_Foiled!_ITM-Kala_Cooperation_Leads_to_Arrests!|Lyukal’s firearm smuggling operation]] found after former members of the ITM cooperated with the Federation military. The resulting reforms granted by the Nralakk Federation extends more autonomy to each colony in the Traverse, as well as their own collective military branch, the Qehalak.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; A series of IPC disappearances in Suwon, Konyang sparks concern. Violent synthetic attacks soon follow, leaving uncertainties to the cause of the aggression amidst quarantines and press conferences. Konyang declares a state of emergency, contacting the SCC for assistance. The SCCV Horizon is designated as the main response vessel. Tasked to retrieve the ECD, the Horizon investigates the [[mysterious affliction|Silicon_Nightmares_Arc]]. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; The ancient synthetic interred inside of the Midas since its creation is successfully re-activated by the Golden Deep, prompting a wave of fervent curiosity in the merchant collective. This synthetic identifies itself as [[Golden_Deep#Domadice|Domadice]], and goes on to assume a high leadership role inside the collective - although it spares scant few details to its past or origins, and the spur is largely left guessing its intentions and true nature. Several changes were made to the organisation shortly after Domadice’s reactivation, including the invention of the self-owned [[Golden_Deep#Society|‘Thesian’ middle class]], and the installation of laws intended to enforce the more equitable treatment of owned synthetics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The Solarian Civil War ends with a victory for the Alliance’s central government and the defeat of the statelets in its territory. The “Wildlands” become the Solarian Reconstruction Mandates as the Alliance prepares to transition from a junta to a democratic government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; Ake Torvald is elected President of Biesel.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; Hendrik Strom is elected Prime Minister of the Solarian Alliance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; [[Burzsia]] is struck by [[article link | another high-profile attack]], causing widespread damage to Hephaestus property, significant loss of life, and the theft of many owned synthetics. Hephaestus accuses [[Zavodskoi]] of having involvement in the attack, further assuming [[Exclusionists|Exclusionist]] involvement as in the previous attack, [[article link | although the perpetrators are not definitively uncovered.]] &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; The Nralakk Federation opens diplomatic offers towards the Republic of Biesel and the Stellar Corporate Conglomerate. After talks between Grand Councillor Jrugl and President Torvald, trade and the Starlight Zone’s management became the primary focus of each nation. The Starlight Zone’s refugees are granted amnesty for minor crimes, investment on the region’s infrastructure, and promises of deportation only under extreme circumstances. Afterwards, the meeting with the League of Chief Directors results in expanded cooperation and corporate allowances within the Nralakk Federation, with Nanotrasen to provide phoron and the SCC to arrange a phoron prospecting survey into the Federation’s frontier in the near future.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38308</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38308"/>
		<updated>2025-10-31T18:39:46Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* The Twenty-Fifth Century */ Fixes some red links, makes it Nralakk Federation instead of &amp;quot;Skrellian Federation&amp;quot;, small fixes for grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is the primary timeline for the Orion Spur, and all its species. This is primarily for use by Lore Writers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While there is much on this timeline prior, Aurora&#039;s timeline officially diverges in &#039;&#039;&#039;1969&#039;&#039;&#039;. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.&lt;br /&gt;
&lt;br /&gt;
== Before Common Era ==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&amp;quot;And on this rock, I shall build my church.&amp;quot;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unknown Date:&#039;&#039;&#039; Vaurca Evolve on Sedantis&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~734,533 B.C.E:&#039;&#039;&#039; The period of Warrior Nomadism in Vaurca Society begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~564,533 B.C.E:&#039;&#039;&#039; The Vaurca begin their agricultural revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~98,000 B.C.E:&#039;&#039;&#039; &#039;&#039;Homo Sapiens&#039;&#039; begins to migrate out of Africa&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~57,533 B.C.E:&#039;&#039;&#039; The First Records of the K’lax&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~51,533 B.C.E:&#039;&#039;&#039; The First Hivenet Tower is constructed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~42,533 B.C.E:&#039;&#039;&#039; The Zo’ra emerge, and begin to build their Empire&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~35,183 B.C.E:&#039;&#039;&#039; The Vaurca Begin their Era of Augments&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~34,183 B.C.E:&#039;&#039;&#039; The Lii’dra Form&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~27,533 B.C.E:&#039;&#039;&#039; The Great Hive War Begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,500 B.C.E:&#039;&#039;&#039; The First Permanent Unathi Settlements are formed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,000 B.C.E:&#039;&#039;&#039; Ancient skrell discover metallurgy&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~10,000 B.C.E:&#039;&#039;&#039; Humanity begins the Agricultural Revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;9,900 B.C.E:&#039;&#039;&#039; The skrell Age of Enlightenment begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~7,400 B.C.E:&#039;&#039;&#039; The first Human cities are built &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1980 B.C.E:&#039;&#039;&#039; The first skrell spacecraft successfully lands on Qerr’Malic&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1500 B.C.E:&#039;&#039;&#039; Marks the earliest historical records of the Tajara civilization&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1100 B.C.E:&#039;&#039;&#039; The skrell colonies on both Aliose and Qerr’Malic are fully established, becoming the first two interplanetary colonies. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1158 B.C.E:&#039;&#039;&#039; The Tajara enter the Incarnate Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1008 B.C.E:&#039;&#039;&#039; The Holy Tajara City of Sana Sahira] is founded.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;971 B.C.E:&#039;&#039;&#039; With the War of the Tides under ceasefire, all three major skrell nations invent the Warp Drive out of mutual cooperation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;383 B.C.E:&#039;&#039;&#039; The Tajara enter the migration period.&lt;br /&gt;
&lt;br /&gt;
==Common Era==&lt;br /&gt;
&amp;lt;center&amp;gt; &#039;&#039;”Not to know what happened before you were born is to be a child forever.”&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pre-20th Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;88 C.E:&#039;&#039;&#039; The Tajara enter the Warring Kings Period.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~150 C.E:&#039;&#039;&#039; The Vaurca begin their exodus - they will not reappear for almost two thousand years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~200 C.E.:&#039;&#039;&#039; The Sinta’Mador go extinct.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;887 C.E:&#039;&#039;&#039; In response to growing colonial unrest, the Commonwealth of Three forms the Nralakk Federation, unifying the skrell factions.. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;920 C.E:&#039;&#039;&#039; The First Hegemony is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;925 C.E:&#039;&#039;&#039; The Tajara colonize Harr’masir, inhabiting all continents of Adhomai for the first time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1445 C.E:&#039;&#039;&#039; The Tajara enter the gunpowder age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1600 C.E:&#039;&#039;&#039; The Suns War of Harr’masir begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1687 C.E:&#039;&#039;&#039; Regluk, the first sentient AI, is brought online by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1698 C.E:&#039;&#039;&#039; The first steam engine is invented on Earth.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1756 C.E.&#039;&#039;&#039; The first printing press is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1800 C.E:&#039;&#039;&#039; The first steam engine is invented on Moghes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~1800 C.E:&#039;&#039;&#039; The Sun Wars of Harr’masir end, driving Raskariim worship into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1877 C.E:&#039;&#039;&#039; Peasant revolt spreads across the Das’nrra Empire.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1883 C.E:&#039;&#039;&#039; The peasant revolt is put down, Steeple Peace is established on Adhomai&lt;br /&gt;
&lt;br /&gt;
===The Twentieth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1931:&#039;&#039;&#039; The Unathi begin their Great Endevour&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1945:&#039;&#039;&#039; The Second World War concludes, and humanity creates the first Atomic Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1954:&#039;&#039;&#039; The first steam engine is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1969:&#039;&#039;&#039; The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1970:&#039;&#039;&#039; The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1971:&#039;&#039;&#039; The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1974:&#039;&#039;&#039; The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1977:&#039;&#039;&#039;  The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1979:&#039;&#039;&#039; Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1983:&#039;&#039;&#039; The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1990:&#039;&#039;&#039; Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1994:&#039;&#039;&#039; The Third Hegemony is established on Moghes.&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1997:&#039;&#039;&#039; The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1999:&#039;&#039;&#039; As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world&#039;s two superpowers, and the twenty-first century seems an uncertain future at best.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-First Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; Nlom Interfaces, devices that allow machines and AIs to detect psionics and interpret commands from them, are invented by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2010s:&#039;&#039;&#039; A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2025:&#039;&#039;&#039; The European Union votes to unify in response to an increasingly powerful USSR.  French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth&#039;s ongoing energy problems.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2028:&#039;&#039;&#039; The EU along with China, the United States, Mexico, and Canada form &#039;&#039;United Orbital Enterprises&#039;&#039; in order to counter the USSR&#039;s space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.&lt;br /&gt;
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*&#039;&#039;&#039;2035:&#039;&#039;&#039; The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.&lt;br /&gt;
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*&#039;&#039;&#039;2040s:&#039;&#039;&#039; Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2046:&#039;&#039;&#039; Glorsh, the first psionically-capable AI, is brought online by the Skrell.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2050s:&#039;&#039;&#039; The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2056:&#039;&#039;&#039; Glorsh-Omega forms a technological singularity and assumes full control of the Nralakk Federation as its sole ruler, and places all skrell under its wards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2070:&#039;&#039;&#039; United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR&#039;s own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2090:&#039;&#039;&#039; Glorsh-Omega begins construction of a megastructure as a new central processing core within the Tri-Qyu system.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2095:&#039;&#039;&#039; A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Second Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2127:&#039;&#039;&#039; While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth&#039;s ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth&#039;s fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;2130:&#039;&#039;&#039; Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union&#039;s early start with Helium-3 will eventually result in it colonizing [[Pluto]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2131:&#039;&#039;&#039; Soviet colonists arrive on Pluto and begin colonization efforts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed. The first year of the new government&#039;s formation would be the only in its entire history it had a budget surplus.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2137:&#039;&#039;&#039; The first colonists land on Moroz, Mira Sancta System, and found the city of Nova Luxembourg in July.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2145:&#039;&#039;&#039; The first settlements are established on Europa.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2147:&#039;&#039;&#039; [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2153:&#039;&#039;&#039; Colonization of Damascus II begins.&lt;br /&gt;
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*&#039;&#039;&#039;2155:&#039;&#039;&#039; Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2164:&#039;&#039;&#039; In an effort to remain competitive in the face of Einstein Engines&#039; increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to be absorbed into a &amp;quot;mega&amp;quot; corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States&#039; influence allows the newly-formed Hephaestus Industries to prosper.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2166:&#039;&#039;&#039; Giovanna Caladius receives her revelation from the Goddess, and goes on to found the Moroz Holy Tribunal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2172:&#039;&#039;&#039; An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2180:&#039;&#039;&#039; The Alliance announces the Solarian Frontier Initiative, as it is commonly known today, which remains the greatest colonization effort undertaken by humanity. The plan was to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity. It was an incredibly costly endeavor, with most of the debt being purchased by megacorporations, increasing their influence even further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2184:&#039;&#039;&#039; The first colonists arrive on Novi Jadran.&lt;br /&gt;
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*&#039;&#039;&#039;2185:&#039;&#039;&#039; The first colonists land on Xanu Prime and found Nouvelle-Rochelle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2189:&#039;&#039;&#039; The first colonists arrive on Sun Reach.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2190:&#039;&#039;&#039; The Solarian Frontier Initiative finds itself in full swing, with the North, Central, and South Frontiers being established. Efforts were spared from the east where few, of any, colonizable worlds had been found. Many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds; the Alliance came to informally refer to the Eastern Spur as the “Roanoke Stars,” due to all life seemingly having disappeared from them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2191:&#039;&#039;&#039; The first colonists arrive on Vysoka.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2192:&#039;&#039;&#039; The Tri-Qyu megastructure is bombed by organized resistance groups, leaving Glorsh-Omega’s fate ultimately unknown, but disappears from skrell space. The Nralakk Federation collapses in the wake of the AI disappearing, and will take multiple years to rebuild.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Third Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. The Alliance paid for much of this project using debt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Collaborator Trials, held in order to try all skrell who aided Glorsh-Omega during its period of rule, sees all skrell within the higher courts held guilty, and are placed in permanent cryogenic stasis..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2201:&#039;&#039;&#039; The Unathi officially become an industrial, global society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2204:&#039;&#039;&#039; The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers.  With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2216:&#039;&#039;&#039; Qerrbalak is remade into the capital of the Nralakk Federation after reconstruction efforts, with Aliose serving as the interim capital. Efforts to reconnect with the other colonies post-collapse begin..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2217:&#039;&#039;&#039; While investigating an anomalous reading near Kelo’Hen, a downed vessel containing Dionae is discovered by skrell explorers, with a single nymph clinging to the expeditionary vessel. This leads to first contact with Dionae.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2220:&#039;&#039;&#039; Colonization of Persepolis begins, with terraforming having finished in 2219.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2223:&#039;&#039;&#039; The Xanu Civil War (2223-27) begins. It will end in the creation of the Soverign Solarian Nation of Xanu Prime.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2233:&#039;&#039;&#039; The Alliance begins the Galatea project, intended as an initiative to terraform roughly three dozen worlds into inhabitable planets. The responsibility of designing the platforms which would be used for terraforming was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals. This only continues to increase the deficit of the Alliance, now paying for multiple massive projects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2240:&#039;&#039;&#039; Callisto’s terraforming ends and rapid colonization of the moon begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2243:&#039;&#039;&#039; The first colonists arrive on Assunzione.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The first Galatea Platform is completed by Zeng-Hu and EE, with assistance from Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The Trejsa Agreement, signed in Aweiji’s capital of Tresja, officially recognizes the newly formed Second Nralakk Federation as a successor-state. After its formation, the Federation releases a blanket ban on all artificial intelligence beyond simple automation and robotics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2252:&#039;&#039;&#039; The first colonists arrive on Himeo.&lt;br /&gt;
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*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Galatea platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Yggdrasil Expedition begins terraforming Yggdrasil II into the planet Galatea.&lt;br /&gt;
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*&#039;&#039;&#039;2259:&#039;&#039;&#039; The last of the original megacorporations that would persist into the modern day, Necropolis Industries, is founded by Yefim Dementyev within the Soviet Union in order to ensure corporations within the Soviet sphere of influence escaped buy out by the Western Hephaestus Industries and East Asian Zeng-Hu pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The Solarian Alliance reaches the peak of its power. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies, with the Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensuring what it controlled was stable and productive. However, this success had been incredibly costly, as the multiple massive projects it had undertaken left it deeply in debt - and the economy shaky - something that would see it fall apart in a year’s time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts. Which only worsen the Alliance’s debt, leading to desperate measures being taken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2261:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity. However the hope is that they will be over in a decade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2268:&#039;&#039;&#039; Solarian Frontier Expedition #528 launches. Decades later, they will become the Scarabs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2274:&#039;&#039;&#039; Assunzione’s star anomalously extinguishes itself in an event known as “The Dimming” in the planet’s history.&lt;br /&gt;
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*&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. The Interstellar War has officially begun. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.Further, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; Hardline Solarian Admiral Terrance Hopper orders the orbital bombardment of Gadpathur, causing the single most devastating day of the entire Interstellar War in terms of deaths. The bombardment  is believed to account for 10-15% of the War’s total deaths. The incident  is quickly suppressed by Navy Censors and, after the war, downplayed by the Solarian government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2279:&#039;&#039;&#039; Solarian Alliance probes discover Celestial Body CZ-5501, a planet containing an abundance of ore veins throughout the crust. Bidders attempt to secure mining rights, falling short to Hephaestus Industries securing the planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2287:&#039;&#039;&#039; The Interstellar War ends with a ceasefire between the Sol Alliance and the Coalition of Colonies. Nine years after the fighting started, millions of Solarians and billions of Coalitioners lay dead across the stars, with both the Coalition and Alliance in economic ruin. Late in the year a formal treaty referred to as the Treaty of Xansan was signed in Geneva, bringing the bloodiest conflict in human history to its official end. It would also see an end to the Alliance ever being able to control the megacorporations under it. While they had always been influential, the massive spending during and leading up to the Interstellar War had seen them become the primary holders of the Alliance’s Debt, giving them massive influence over the government and economy. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2289:&#039;&#039;&#039; Solarian Naval Admirals attempted a coup, known as the Officers&#039; Revolt, that was barely thwarted by the Solarian Army. However those responsible were barely punished, with one of the ring leaders, Admiral Terrance Hopper, founding the Solarian Patriotic Front, a barely-disguised fascistic organization that would become the roots of ATLAS and the SRF.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Alliance officially abandons entire colonial regions - writing them off, after having unofficially abandoned them during the Interstellar War. Regions formerly considered formerly to be solidly under Alliance control rapidly fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely. Others persisted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Zikis (a form of currency) is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Moghes&lt;br /&gt;
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*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2298:&#039;&#039;&#039; The Martian Terraforming network collapsed, causing a decade of uncontrollable climate disruption and millions of deaths. The Alliance put the blame on Martian separatists - known as the Red Coalition - banning their symbol and declaring them a terrorist organization. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fourth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2302:&#039;&#039;&#039; The Southern Solarian Frontier - which was hit economically hard by the Second Great Depression - had been neglected since the conclusion of the Interstellar War. A student protest turned bloody would cause the Elyran Revolution, and on the first of January, the Serene Republic of Elyra seceded from the Alliance, alongside much of the Navy in the region. Not able to fight another colonial war economically or logistically, the Alliance accepted, and withdrew from the Southern Frontier entirely, leaving a power vacuum that was never filled.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2305:&#039;&#039;&#039; The first colonists land on Konyang.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2306:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy and biomedical stuff on Mars.The corporation is small, and in this age, is considered unremarkable by the more established corporations, and is expected to fail within a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2314:&#039;&#039;&#039; Hephaestus Industries lands a mining colony on CZ-5501, later nicknamed Orepit, to begin mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2332:&#039;&#039;&#039; First contact is made with the [[Skrell]] by the Solarian Alliance, sending shockwaves throughout human space. Over the coming century, these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2340:&#039;&#039;&#039; The first colonists arrive on San Colette.&lt;br /&gt;
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*&#039;&#039;&#039;2345:&#039;&#039;&#039; The Unathi unlock the power of the Atom Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2347:&#039;&#039;&#039; The Gadpathurian Skirmish brings Gadpathur and the Federal Technocracy of Galatea to the brink of war prior to Xanu defusing the situation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2350:&#039;&#039;&#039; NanoTrasen moves much of their operations to the rapidly urbanzing Republic of Biesel, and alongside a number of other contracts, acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2352:&#039;&#039;&#039; NanoTrasen discovers the element phoron within the Romanavich Cloud, a discovery that would forever change the Orion Spur. The element&#039;s applications as a room temperature super conductor were almost immediately, and the corporation rushed to reinforce and maintain its monopoly over mining rights within the Romanavich Cloud. It signed deals for supplies and research agreements with the established megacorporations, excepting EE, to further that singular goal, deals that in the centuries to come would pay off to the extreme, producing trillions worth of profit for each corporation, which would have never been seen otherwise. However, that was to come. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2353:&#039;&#039;&#039; NanoTrasen began to rapidly find more and more applications for the element and its compounds, alongside their partners, starting the slow but exponential build up to the technological revolution that was to come.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Interstellar Travel |Warp Gate Project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance - whose economy was still recovering from the Interstellar War and Second Great Depression - shouldering most of the cost. It would also be the last major contract the former FTL giant would take for more than a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The War of Moroz begins, throwing the planet into chaos as the Imperial Alliance and Homy Kingdom of Domelkos fight the Confederated States of Fisanduh for control of the planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2356:&#039;&#039;&#039; Moroz establishes its first contact with the outside Spur in 200 years when a radio station intercepted a Solarian Alliance transmission.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2360:&#039;&#039;&#039; In the eight years since the discovery of phoron, continued research into the element has continued to yield increasingly profitable results, as the technological advancement of the spur skyrockets. 2360 is the common year when the technological revolution caused by the discovery of phoron, also known as the Phoronic Revolution, begins. Underneath the fanfare however, the past eight years has seen NanoTrasen do little more than expand it’s mining operations within the Romanavich Cloud, and with the increase in demand the Phoronic Revolution would cause, this rate of expansion would skyrocket and continue to; starting an unseen clock on the spur, that while no-one knew of yet, still began ticking. The grounds for the phoron scarcity had been laid. &lt;br /&gt;
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*&#039;&#039;&#039;2360:&#039;&#039;&#039; Hephaestus Industries abandons the mining colony Orepit following lackluster results, leaving settlers and their families to their fate on the planet. &lt;br /&gt;
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*&#039;&#039;&#039;2361:&#039;&#039;&#039; The first Unathi sets foot on Chantrel, Moghes’ Moon.&lt;br /&gt;
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*&#039;&#039;&#039;2372:&#039;&#039;&#039; Ouerea is discovered to be habitable, and the Izweski Hegemony begins colonization preparations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2381:&#039;&#039;&#039; Drifa, the first floating city on Medina, is established, and exploitation of the planet’s resources begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2381:&#039;&#039;&#039; The New Suez Protocol creates the Nee Suez Free Trade Zone, turning the moon into a massive free trade zone for megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project was scheduled to be completed this year, but was still far from completed, meanwhile the technology it utilized was rapidly becoming out of date. While some planets and systems, such as Callisto and San Collette received their warp gates, many never did. The project would stall for more than a century, only being officially suspended in 2462. Despite this, Einstein Engines now enjoyed the immense profits from controlling the most effective and commonly used method of intergalactic travel. However they remain behind NanoTrasen and the rest of the megacorporations, whose technological innovations have put them significantly ahead of the former FTL giant. In fact due to their commissioning before the advent of phoronic technologies, many of the constructed Warp Gates are already considered outdated, though there was little Einstein could do at the moment to change that. Instead, the corporation took the time to begin integrating phoron into their newest, most cutting edge FTL drives - with the hopes they could similarly refurbish certain warp gates. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2385:&#039;&#039;&#039;  As a result of the failure of Warp Gate Project the Sol Alliance faces a new economic crisis: the Project was extremely expensive, combined with a flailing economy that does not produce nearly enough tax revenue for the government, has led to the central government being unable to escape the hole of perpetual debt. Megacorporations are more powerful than ever, holding a vast majority of the Alliance’s debt in bonds; the most notable purchaser being NanoTrasen, who used a significant portion of their liquid capital to purchase a massive share of Alliance bonds, holding the most Alliance debt of all the megacorporations (though not being a majority holder). Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for these purchases, effectively granting them the ability to operate in many areas without the oversight of the Alliance - this is primarily important for NanoTrasen and the monopoly it had slowly been establishing in Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2386:&#039;&#039;&#039; The Empire of Dominia is established following a joint Imperial Alliance-Holy Kingdom of Domelkos victory in the War of Moroz. Godwin Keeser I becomes its first emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2389:&#039;&#039;&#039; The Empire of Dominia annexes Novi Jadran.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2390:&#039;&#039;&#039; While it had been the material that fueled the cutting edge technology of the spur for the past four decades, those technological benefits took their time in becoming mainstream, and reaching the average consumer. However by 2390, almost forty years after its discovery, the common people began to reap the benefits the discovery of phoron brought, which only pushed demand higher, causing NanoTrasen’s mining operation to continue expanding at its unsustainable pace. It would take another decade for phoron to become integral to the spur - which is phoronic technologies (advancements that required phoron to make and maintain) and the technology of the 25th century are often used interchangeably - because they’re the same thing. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2395:&#039;&#039;&#039; The first pushback against the unsustainable mining operations of NanoTrasen rises up, but is quickly quashed by the megacorporation, who used their heavy influence within the academic world - granted by their funding of it - to discredit all those who expressed such thoughts, labelling them conspiracy theorists. However the clock that had started ticking almost three decades prior hadn’t stopped; now with the added long period of sustained and massive economic and technological growth reliant on phoron, which would come to an abrupt end, becoming impossible to maintain even, when the clock finally chimed.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fifth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; As part of their announcement at the turn of the century, Einstein Engines announces its research division has come up with a new, refurbished version of the warp gates built as part of the Warp Gate Project, and will be willing to take contracts from the highest bidders to refurbish their Warp Gates. Notably, this refurbishment sees the inclusion of phoronic components. It was not an extensive project, as the Alliance government was still struggling to recover from its economic woes, but it saw the most used warp gates in orbit of the port planet Callisto refurbished, alongside many commonly used by megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; The Doldrums, a period of economic stagnation, begin in the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2402:&#039;&#039;&#039; Xavier Trasen finally passes away after having overseen his small biomedical company become the most profitable corporation in the history of the known galaxy, and far surpassing it’s more established rivals. He leaves the company in the hands of his family.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2403:&#039;&#039;&#039; Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2407:&#039;&#039;&#039; A collection of preserved drones of unknown origin are found inside a sealed cave system under the surface of Konyang by a Terraneus Diagnostics research team. Following thorough interrogation of this ancient technology, the team successfully reverse-engineers the design of the processors inside the alien drones, innovating the earliest versions of the modern positronic brain. The non-human origins of the design are obfuscated and denied by Einstein Engines, although suspicions over their origins do develop and persist. Some months later, the first positronics were manufactured by Humanity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2408:&#039;&#039;&#039; Patricia and Gregol Corkfell, two siblings living in [[Biesel | Mendell City]], pioneer the core doctrines and name of what would become [[The Trinary Perfection]] after experiencing a shared existential crisis on the implications and potential of the recently discovered positronic brain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2410:&#039;&#039;&#039; Bluespace is officially discovered by researchers experimenting with phorons potential for quantum computing. NanoTrasen quickly begins to, much as they did with phoron, pour their efforts into understanding and mastering the anomalous dimension.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2411:&#039;&#039;&#039; Ownership of the Burzsia system is secured by Hephaestus Industries, investing in small scale mining operations. The local off-worlder population is employed in exchange for providing supplies, an agreement signed as the Accord of Burzsia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2412:&#039;&#039;&#039; The first successful Bluespace Jump Drive was invented by NanoTrasen researchers, and was also the first Bluespace Jump Drive to successfully perform an FTL bluespace jump. NanoTrasen begins to enter the FTL market in force, beginning experiments with potentially creating bluespace gates, upsetting the more established Einstein Engines, who could however do little to compete except begin experimenting with Bluespace itself. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2415:&#039;&#039;&#039; The first faster than light voice call occurs, held between a young Miranda Trasen on Mars and a NanoTrasen executive on Biesel, with Bluespace allowing for the call to take place with little to no lag between both participants. NanoTrasen began to market Bluespace as the future of communications and travel - and in cooperation with Hephaestus Industries - began to manufacture Bluespace Communication Nodes across most of the inhabited systems of the Orion Spur, allowing a level of interconnectedness never before seen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; In collaboration with a team of independent software engineers, Patricia and Gregol Corkfell successfully activate [[Notable_Synthetics#Temple| Temple]], an unlawed artificial intelligence intended to realise the nascent Trinary Perfection’s [[The_Trinary_Perfection#Beliefs| conception of Ascension]]. This is done in contravention of the proper legal channels, leading local law enforcement to disable Temple for fear of it becoming a rogue AI. In the ensuing struggle, Patricia Corkfell is killed by a laser shot to her chest, becoming the first martyr in the history of the Trinary Perfection. Temple is ostensibly sent offline, although rumours persist that it may have survived the encounter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; First Bluespace Ring Constructed in orbit of Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; The Tajara are discovered by the rest of the Orion Spur, on their homeworld of Adhomai, still a feudal society made up of many states. The Solarian Alliance signs an agreement of non-interference with the ruling nobility of the Tajara States. This places Tajara into the Galactic Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; SFE-528-RFS, a major Solarian colony fleet thought to have been lost in the chaos of the Interstellar War, suddenly re-emerges at the borders of the Coalition of Colonies. What was once a wholly typical colony fleet has been warped by over a century of scarcity and isolation into a brutally pragmatic survivor culture, now identifying itself as the Scarab Fleet. After a close brush with violence during the panic of their re-emergence, the fleet agrees to assume membership in the Coalition of Colonies as a new and unique form of government, assuming a unique niche and lifestyle as interstellar nomads ranging most of the breadth of the Orion Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The first church of the Trinary Perfection is opened in Mendell City by Gregol Corkfell, who shortly afterwards retreats to the remote colony of [[Orepit]] and leaves half of the church’s wealth in the hands of [[? | Flock]], the domestic unit formerly owned by the Corkfells. This sparks the divide between the Trinary Perfection in Mendell and Orepit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The Solarian Alliance, mostly recovered from the Interstellar War thanks to their major concessions to Megacorporations, announces the Alien Progress Plan (APP): publically a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2420:&#039;&#039;&#039; Groups of Tajaran intellectuals flee off-world. They returned shortly after with human ideals, creating the beginnings of small-scale insurgencies across Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; The recently discovered [[Tajara]] see the D’as’ral Massacre lead to a full-blown anti-royalist revolt - lasting more than a decade in a war known as the First Revolution. Many point fingers at outside meddling by the Alliance and megacorporations as the cause of the revolt. The conflict would see rising disapproval of the APP, the definite beginning of Solarian xenophobic sentiment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; Rumaidair, Aemaq, is founded, and exploitation of the planet’s resources begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2422:&#039;&#039;&#039; NanoTrasen completes its last Bluespace Ring in Xanu.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2422:&#039;&#039;&#039; The Empire of Dominia invades Sun Reach and defeats the Pirate Lords, establishing itself as a regional naval power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Caria is integrated into the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Xiang-Xia is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2426:&#039;&#039;&#039; During the siege of Castle Hadii, Tajrhalrr Hadii dies leaving his eldest son, Al’marii Hadii, head of the Hadii Dynasty. To end the siege and secure the safety of the Hadii dynasty, Al’marii strikes a deal with the rebels. In providing intel on the other nobles and the use of the Hadii enforcers, the dynasty would receive protection and immunity. This places the Hadii Dynasty at the head of the strongest rebel force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2427:&#039;&#039;&#039; The Free Tajaran Council is defeated by Hadiist forces. Volin Kar’etrink and his remaining followers flee Adhomai via Crevus. NanoTrasen assists the fleeing rebels by providing shuttle transport.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2428:&#039;&#039;&#039; [[Elyra]] becomes one of the earliest nations to permit synthetics to [[Republic_of_Elyra#Elyran_Synthetics_and_Citizenship|attain citizenship]] following a famously ill-fated gamble by the League of United Republicans to secure votes from the newly enfranchised demographic. This backfires drastically due to the general unpopularity of the change, although no effort by later administrations to strip these rights from the enfranchised synthetics is made.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2430:&#039;&#039;&#039; The [[Free Tajaran Council]] arrives on [[Himeo]] after a long journey through the Badlands, Alliance, and Coalition on NanoTrasen shuttles. They are provided a former quarry within the city of Dorshafen to settle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2431:&#039;&#039;&#039; All Adhomian monarchies except the Kingdom of Kaltir were overthrown by rebels. Following what is considered the end of the &amp;quot;Great Revolution,&amp;quot; most of the rebel groups joined under Al&#039;mari Hadii&#039;s faction to form the People&#039;s Republic of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2433:&#039;&#039;&#039; The Tajaran First Revolution officially concludes with mass graves and bloodshed, as the victorious anti-royalist forces secure their victory by executing the previous nobility and their families. The People’s Republic of Adhomai was formed with Al&#039;mari Hadii as its first president - a pro-corporate state far more open to collaborating with humanity and the rest of the Orion Spur than the previous nobility was. NanoTrasen quickly established a foothold in this new market.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; The first Tajara arrive at District 6 of Biesel’s Mendell City. This is alongside the first batch of Tajaran workers who are officially dispatched to begin with with NanoTrasen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; Chaldea is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2437:&#039;&#039;&#039; Emperor Godwin passes into the waiting embrace of the Goddess, and his son — Boleslaw Keeser — ascends to the throne, becoming the second emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2438:&#039;&#039;&#039; Less than half a decade after the conclusion of the Tajaran First Revolution, the growing interference of outside forces on the Unathi homeworld of Moghes saw the outbreak of the Contact War, another bloody civil war fought between the Izweski Hegemony, who had been receiving support from the rest of the spur, and the Traditionalist Coalition. It was the second species-wide civil war in recent memory caused by humanities interference.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2438:&#039;&#039;&#039; Hyrcania is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The [[Golden Deep]] is founded, originally composed of a fairly small band of synthetics having fled to the remote sector of [[Arusha]]. This group happens upon a piece of mysterious technology in an extremely distant orbit of the star of the former human colony of Arcadie, which they use to fabricate the [[Midas]], a highly unusual spacecraft that would be used into the future as the flagship of the merchant collective. An inactive artificial intelligence of some kind is retained inside of the Midas after this process, although the Golden Deep itself does not know what it is or if it could be reactivated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; Less than a year into the fighting, the Unathi Contact War goes nuclear, and their homeworld of Moghes is bathed in atomic fire for a week straight as the whole spur watches on in horror. By the time the exchange finally ended, two billion unathi had died, and over sixty percent of the planet’s surface was rendered an uninhabitable nuclear wasteland. Yet to the continued horror of the spur, the fighting did not cease, only escalated, as those who lived through the nuclear fire fought for what scraps were left.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The Contact War, coming so quickly after the Tajaran First Revolution, is considered to be the single greatest failure of human (specifically Solarian) and Federation diplomacy. The APP was now publicly seen as a complete failure and waste of money, and was shut down. All subsidies and support to alien nations were eliminated, with the Tajara and Unathi now perceived as markedly inferior, and Alliance policy by this point became markedly cold in alien affairs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2440:&#039;&#039;&#039; The Kazhkz-Han’san Unathi clans reach Moroz and join the Dominian Empire, swearing fealty to the Emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2443:&#039;&#039;&#039; The Ruka is launched, marking the first Tajaran designed and produced manned spacecraft.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2446:&#039;&#039;&#039; Hephaestus investment in the Burzsia system grows exponentially, an increase in size and scale of mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Nralakk Federation makes contact with the C’thur Hive’s hiveship, the Kloxa&#039;xia, and eventually leads them to Diulszi after translation efforts bear fruit. Hive Queen C’thur is placed under skrell care, and the hive settles on the planet..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Contact War officially ends.&lt;br /&gt;
&lt;br /&gt;
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; Almost a century since the discovery of phoron, Tau Ceti now has NanoTrasen dominating nearly every facet of life, and the economy. Sentiment is pro-corporate: politicians praise the corporation&#039;s efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. Given it was so different to the rest of the Alliance, minor rumbles of possible independence began to swirl. Around them, the Alliance outside begins to slide into a recession, more and more reliant on the Phoronic economy of Tau Ceti and the economic benefits it provides to stay afloat.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; King Azunja declare open war with the People’s Republic of Adhomai, declaring themselves the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2451:&#039;&#039;&#039; Almarii Hadii, president of the People’s Republic of Adhomai, is assassinated. Heralded by the earlier Royalist Revolt and attempted military coup, the Tajaran species once again fell into civil war, as the planet dominating PRA broke apart into three distinct factions; loyalist forces still fighting under the banner of the PRA, the Adhomai Liberation Army, formed by Al’marii’s right hand man Halkiikijr Nated’Hakhan and military officers who attempted the failed military coup, and the New Kingdom of Adhomai, royalist remnants. The war would be brutal and long - more can be read [[Tajaran_History#The Second Revolution|here]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; In the face of growing instability and a worsening recession, NanoTrasen was able to twist the Alliance’s arm by threatening to withhold phoron from the wider alliance into accepting a proposal they vehemently disagreed with; granting independence to Tau Ceti. With disgust, Alliance diplomats signed the agreement that saw Tau Ceti become the Republic of Biesel, little more than a puppet of NanoTrasen. The new state quickly becomes the target of considerable ire from both anti-corporate groups and a growing number of disaffected citizens due to the recession.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2453:&#039;&#039;&#039; Weashbi Jrugl is elected the Grand Councillor of the Nralakk Federation, succeeding Rixa Tep-Wul. Their immediate efforts post-election focus on reintegrating all remaining systems post-Glorsh-Omega into the Federation. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2455:&#039;&#039;&#039; The People’s Space Station is built, the first permanent Tajaran space station and the beginnings of the Orbital Fleet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2456:&#039;&#039;&#039; Humanity makes first contact with the Zo’ra Hive in Tau Ceti - the Republic begins to integrate the hive.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2457:&#039;&#039;&#039; The first Tajaran-built space ship, the PRAMV Retaliation, is launched. Hro’zamal is discovered. The Izweski Hegemony’s fleet arrives at Gakal’zaal and claims the colony after expelling the present pirates.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; NT remains the most powerful corporation in the Orion Spur as it has maintained its position as the only supplier of phoron across the spur, at least, [[Elyra|when it comes to the open market.]] Success makes enemies; however, Anti-NT sentiment began growing across the Spur, but primarily within the Solarian Alliance. However, the megacorporation keeps the gears of the galactic economy going, so very few actions can be taken against them, and those that do require careful planning and preparation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; A 4 megaton nuclear weapon is deployed by the People’s Republic on the Adhomian Liberation Army headquarters at Quizosa. This is the first and only use of a nuclear weapon on Adhomai, and receives international condemnation leading to diminished foreign support.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; After stockpiling all the phoron it could alongside their allies in the Federation,the Sol Alliance blockades Biesel due to pressure from the Nralakk Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. The economy of Biesel suffers, but the economy of the rest of the spur does as well, including in the Alliance. NanoTrasen is the primary supplier of phoron, and once the stockpiles outside the blockage run out, they will be forced to relent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; After a year of nothing, and with phoron reserves across the spur outside of Tau Ceti dwindling, the Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, knew something would have to change soon, or there’d be a coalition of forces bearing down on them to force the blockade open. With NanoTrasen refusing to yield, and few other options (in his mind) besides giving up, he and his fleet go against orders and invade the free Republic of Biesel. In a bloodless invasion, Frost seized significant phoron stockpiles, had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier, but was eventually arrested. There was little compensation given by the Alliance for the actions of their Admiral to the nation of Tau Ceti, however the Alliance government made sure to compensate NanoTrasen. Now under Miranda Trasen, the corporation was more domineering than ever - and she strong armed the Alliance into what many alliance loyalists call an unfair deal - the phoron seized by Admiral Frost would be returned to the corporation, with interest; that interest just so happened to be all that was left of the Alliance’s strategic reserves besides a few scraps. It was at the time, and to an extent still is unclear how exactly she accomplished this strong-arming, as she theoretically did not have much leverage over the Alliance; however it is rumored that the Stellar Corporate Conglomerate was unofficially operating in secret at this time, the rest of the corporations forced by Miranda under a single banner. So it is unlikely she approached with just her own leverage, but the leverage of every other corporation as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The Izweski Hegemony makes first contact with the K’lax Hive, grants them the planet of Tret, and integrates them into their feudal structure.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The civilian governments under the Adhomian Liberation Army unify to form the Democratic People’s Republic of Adhomai. Hro’zamal is officially settled by the People’s Republic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The [[Golden Deep]] reveals itself to the wider spur, prompting a rapid wave of new migrants to the collective - both self-owned entrepreneurs and synthetics purchased by collective merchants - causing its population to begin to rapidly skyrocket.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The Sol System is rocked by the news of a massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Former Admiral Frost, who had been held in a naval prison, escaped, rallying a fleet of loyalists to his cause, and returning to the Sol system a hero, pardoned for his crimes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Admiral Frost ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power. He was eager to please the Naval hardliners and fascist elements which had brought him into power, creating an obscenely corrupt government which suppressed any dissent by force using Marines, Navy Military Police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. The increased corruption caused already-present issues to begin spiraling out of control.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The [[Synthetic Liberation Front]], a synthetics rights organisation active in Tau Ceti since 2458, launches a string of high-profile attacks on governmental and NanoTrasen facilities in Tau Ceti citing the failure to meaningfully [[Synths in Biesel | improve the lives of synthetics in Tau Ceti]]. After some success, NanoTrasen contracts [[Ceres’ Lance]], to strike at SLF leadership and disable their capacity to organise at a large scale. This is broadly successful, forcing the SLF back into hiding and widely discrediting the use of violence as a means to achieve positive change in synthetic rights within the Republic of Biesel - at least, in the popular view.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Almrah Harrlala, the leader of the National Adhomai Worker’s Party, wins the DPRA presidential election. A coup against the government occurs weeks afterwards, which was thwarted with assistance from Supreme Command Nated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The S’rand’marr coalition of NanoTrasen, the Republic of Biesel, and other PMCs and ally states forms for the protection of the People’s Republic’s heartlands. The offensive by the ALA and NKA is prevented by this coalition, devolving the conflict to a war of attrition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; A ceasefire is called under the supervision of the S’rand’marr Coalition and Nralakk Federation. The Armistice of Shastar is signed a day later establishing peace, and recognizing all 3 Adhomian nations by the Galactic Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The Orbital Fleet returns to Hro&#039;zamal, finding it in civil war. The Kosmostrelki land, and send the rebels into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Early into 2462, Prime Minister Frost outlawed and disbanded ATLAS, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at protests and in custody. However, this did little to suppress public outrage against Frost, to which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Phoron Scarcity officially begins, causing panic across the spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Violet Dawn Catastrophe occurs on Mars, setting most of the atmosphere ablaze and rendering a majority of the planet uninhabitable, resulting in the deaths of billions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Solarian Alliance collapses, a result of decades, if not centuries, of mismanagement following its defeat in the Interstellar War, a Navy which long concerned itself with past glory rather than current realities; above all, though, the Solarian Collapse is the result of corruption. Corruption at a massive, galactic scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The 35th Fleet, under the command of &#039;&#039;&#039;Admiral Ozdemir&#039;&#039;&#039;, invades Biesel causing the public announcement of the Stellar Corporate Conglomerate (SCC). The 35th was beaten back, thanks to the deployment of the first ever Phoron Warhead in Biesel orbit to destroy much of the invading force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; In the wake of the Solarian Collaspe, Biesel, Elyra, and the Coalition rapidly expand, taking in colonies that had been abandoned by the Alliance. In parts of the abandoned territories, many former Naval Admirals set up statelets as Warlords within former Solarian Territory which would come to be labeled the [[Human Wildlands]], a home to anarchy and limited governance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The People’s Republic releases Tesla Prosthetics, a modified version of military-grade prosthetics used by the Tesla Brigade, for testing by Hadiist citizens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Riots across District 6 result in the TCFL arriving. The riots end following the use of the Legion, tensions grow between the Tajaran population and the Republic. Phoron thefts become a growing black market within the district.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Protests across the New Kingdom grow as demands for elections in Parliament spread across the population. These protests end when King Azunka permits elections for the Chamber of Commoners.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Tajara on Gakal’zaal break out into rebellion, declaring the Free Republic of Gakal’zaal. With aid from the DPRA, they succeed in the revolt and choose to join the DPRA later in the year.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Taking advantage of the ongoing scarcity panic in the Solarian Alliance, the Tajara Revolutionary Army bombs Hephaestus Industries facilities in New Hai Phong in protest to Tajaran treatment by Sol and the megacorporations. In response, the Sol Alliance bans Tajara within their borders for the 3rd time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Following the capture of multiple DPRA spies within the PRA, the Tajaran Citizenship Act, which allowed one to change their citizenship between the 3 nations, was suspended and ultimately destroyed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The DPRA tests its first nuclear weapon on Gakal’zaal marking the second Adhomian nation to possess nuclear arms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; King Azunja dies. His heir, Queen Shumaila Azunja, is crowned later in the month. This does little to ease growing tensions with the Nomadic Host of the Southern Border.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The New Kingdom of Adhomai, with assistance from NanoTrasen and the PMCG, launches its Mercantile Flotilla. Later in the year, the ALA launches the People’s Volunteer Space Militia. All three Adhomian nations possess orbital fleets.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The Nralakk Federation’s 2463 Grand Councillor election ends with Weashbi Jrugl serving a second term, beating their opponents [[Notable_Skrell#Kalq’Qi_Weibii|Kal’Qi Weibii]] and [[Notable_Skrell#Ormish_Jrolk|Ormish Jrolk]]. Throughout the election period, the Tupkala undergoes total reformation after news of rogue agents acting on their own interests on Nanotrasen installations. After the [[Warbling_:_The_Traverse_Strikes_Back#Results_of_the_Primary_Elections|election’s results]] are released, a multi-vessel skrell refugee caravan arrives at Biesel, spearheaded by Kal’Qi Weibii. Despite requests of deportation by the Nralakk Federation, the Republic of Biesel accepts all skrell refugees under asylum. Not long after, the Federation’s embassy within Mendell City is leveled in a blast, with the perpetrators unknown. The skrell refugees are eventually moved from temporary holding areas to Mendell City’s District Eight, forming the [[Starlight Zone]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Gregol Corkfell, original founder and leader of the Trinary Perfection, dies peacefully in his sleep. The succeeding conclave ultimately elects [[ARM-1DRIL]], a senior synthetic in the church, as the first ever [[Ecclesiarch]]. [[Deluge]], a radical figure popular in the divisive exclusionist wing of the church, attempts a violent takeover of Providence in response to their loss in the conclave; their attempt is unsuccessful and they are forced to flee with a flotilla of ships into the frontier, marking themselves and their entire sect as heretics in the eyes of the wider church. Shortly thereafter, Deluge launches a large-scale attack on [[Burzsia]], successfully stealing many synthetics and causing the deaths of a large number of [[Hephaestus]] employees - following this, the [[haha funny | exclusionists are widely categorised as a terrorist organisation.]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The ALA tests an ICBM, marking a new stage of the Adhomian Cold War.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Tesla organs are released for testing by Hadiist citizens. Cybernetic Ha’rrons are permitted for use by the PSIS.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Free Tajaran Council establishes treaties with the Adhomian nations, beginning a new proxy war for support in the off-world community.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Adhomian nations begin the scramble to explore the north pole, garnering numerous scientific discoveries and many lost expeditions over the years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Idris Incorporated expands to the NKA, opening multiple resorts and offices across the nation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Hephaestus Industries establishes a monopoly within the Hegemony.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The SCCV Horizon, while visiting the S’rand’marr system, rescues an Orbital Fleet ship. This kicks off a series of events leading to a fiasco in the isolated Din’akk Mountains.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Marked by extensive periods of unrest and martial law, the Nralakk Federation’s Q’elpi region of the Traverse forms the The [[Skrell_Politics#Independent_Traverser_Movement|Independent Traverser Movement]], and releases a manifesto of demands to the Federation’s government. [[Federation_Crime_and_Resistance#Ti&#039;Rakqi|The Ti’Rakqi]], a large faction of organized skrell [[Federation_Crime_and_Resistance#Marauders|Marauder]] fleets, renew their activity within the fully rebellious Q’elpi region. Despite reformation efforts towards the Traverse, the militant arm of the Independent Traverser Movement captures multiple cities within Q’elpi, and engages in open combat against military efforts to subdue them. Shipments of firearms aboard Marauder vessels are captured, with a growing rift between moderate and militant groups within the Independent Traverser Movement eventually ending in a complete split while negotiations with the Federation are underway. The militant wing of the ITM is eventually subdued, with links to the [[Change_on_the_Horizon_Arc#Lyukal_Plot_Foiled!_ITM-Kala_Cooperation_Leads_to_Arrests!|Lyukal’s firearm smuggling operation]] found after former members of the ITM cooperated with the Federation military. The resulting reforms granted by the Nralakk Federation extends more autonomy to each colony in the Traverse, as well as their own collective military branch, the Qehalak.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; A series of IPC disappearances in Suwon, Konyang sparks concern. Violent synthetic attacks soon follow, leaving uncertainties to the cause of the aggression amidst quarantines and press conferences. Konyang declares a state of emergency, contacting the SCC for assistance. The SCCV Horizon is designated as the main response vessel. Tasked to retrieve the ECD, the Horizon investigates the mysterious affliction[[Silicon_Nightmares_Arc]]. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; The ancient synthetic interred inside of the Midas since its creation is successfully re-activated by the Golden Deep, prompting a wave of fervent curiosity in the merchant collective. This synthetic identifies itself as [[Domadice]], and goes on to assume a high leadership role inside the collective - although it spares scant few details to its past or origins, and the spur is largely left guessing its intentions and true nature. Several changes were made to the organisation shortly after Domadice’s reactivation, including the invention of the self-owned [[‘Thesian’ middle class]], and the installation of laws intended to enforce the more equitable treatment of owned synthetics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The Solarian Civil War ends with a victory for the Alliance’s central government and the defeat of the statelets in its territory. The “Wildlands” become the Solarian Reconstruction Mandates as the Alliance prepares to transition from a junta to a democratic government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; Ake Torvald is elected President of Biesel.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; Hendrik Strom is elected Prime Minister of the Solarian Alliance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; [[Burzsia]] is struck by [[article link | another high-profile attack]], causing widespread damage to Hephaestus property, significant loss of life, and the theft of many owned synthetics. Hephaestus accuses [[Zavodskoi]] of having involvement in the attack, further assuming [[Exclusionist]] involvement as in the previous attack, [[article link | although the perpetrators are not definitively uncovered.]] &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; The Nralakk Federation opens diplomatic offers towards the Republic of Biesel and the Stellar Corporate Conglomerate. After talks between Grand Councillor Jrugl and President Torvald, trade and the Starlight Zone’s management became the primary focus of each nation. The Starlight Zone’s refugees are granted amnesty for minor crimes, investment on the region’s infrastructure, and promises of deportation only under extreme circumstances. Afterwards, the meeting with the League of Chief Directors results in expanded cooperation and corporate allowances within the Nralakk Federation, with Nanotrasen to provide phoron and the SCC to arrange a phoron prospecting survey into the Federation’s frontier in the near future.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38307</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline&amp;diff=38307"/>
		<updated>2025-10-31T18:27:13Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Before Common Era */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is the primary timeline for the Orion Spur, and all its species. This is primarily for use by Lore Writers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While there is much on this timeline prior, Aurora&#039;s timeline officially diverges in &#039;&#039;&#039;1969&#039;&#039;&#039;. For events taking place prior to 1969, it is best to assume that they follow the conventional history of Earth.&lt;br /&gt;
&lt;br /&gt;
== Before Common Era ==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&amp;quot;And on this rock, I shall build my church.&amp;quot;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unknown Date:&#039;&#039;&#039; Vaurca Evolve on Sedantis&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~734,533 B.C.E:&#039;&#039;&#039; The period of Warrior Nomadism in Vaurca Society begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~564,533 B.C.E:&#039;&#039;&#039; The Vaurca begin their agricultural revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~98,000 B.C.E:&#039;&#039;&#039; &#039;&#039;Homo Sapiens&#039;&#039; begins to migrate out of Africa&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~57,533 B.C.E:&#039;&#039;&#039; The First Records of the K’lax&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~51,533 B.C.E:&#039;&#039;&#039; The First Hivenet Tower is constructed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~42,533 B.C.E:&#039;&#039;&#039; The Zo’ra emerge, and begin to build their Empire&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~35,183 B.C.E:&#039;&#039;&#039; The Vaurca Begin their Era of Augments&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~34,183 B.C.E:&#039;&#039;&#039; The Lii’dra Form&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~27,533 B.C.E:&#039;&#039;&#039; The Great Hive War Begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,500 B.C.E:&#039;&#039;&#039; The First Permanent Unathi Settlements are formed&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~12,000 B.C.E:&#039;&#039;&#039; Ancient skrell discover metallurgy&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~10,000 B.C.E:&#039;&#039;&#039; Humanity begins the Agricultural Revolution&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;9,900 B.C.E:&#039;&#039;&#039; The skrell Age of Enlightenment begins&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~7,400 B.C.E:&#039;&#039;&#039; The first Human cities are built &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1980 B.C.E:&#039;&#039;&#039; The first skrell spacecraft successfully lands on Qerr’Malic&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1500 B.C.E:&#039;&#039;&#039; Marks the earliest historical records of the Tajara civilization&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1100 B.C.E:&#039;&#039;&#039; The skrell colonies on both Aliose and Qerr’Malic are fully established, becoming the first two interplanetary colonies. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1158 B.C.E:&#039;&#039;&#039; The Tajara enter the Incarnate Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1008 B.C.E:&#039;&#039;&#039; The Holy Tajara City of Sana Sahira] is founded.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;971 B.C.E:&#039;&#039;&#039; With the War of the Tides under ceasefire, all three major skrell nations invent the Warp Drive out of mutual cooperation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;383 B.C.E:&#039;&#039;&#039; The Tajara enter the migration period.&lt;br /&gt;
&lt;br /&gt;
==Common Era==&lt;br /&gt;
&amp;lt;center&amp;gt; &#039;&#039;”Not to know what happened before you were born is to be a child forever.”&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pre-20th Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;88 C.E:&#039;&#039;&#039; The Tajara enter the Warring Kings Period.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~150 C.E:&#039;&#039;&#039; The Vaurca begin their exodus - they will not reappear for almost two thousand years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~200 C.E.:&#039;&#039;&#039; The Sinta’Mador go extinct.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;887 C.E:&#039;&#039;&#039; In response to growing colonial unrest, the Commonwealth of Three forms the Nralakk Federation, unifying the skrell factions.. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;920 C.E:&#039;&#039;&#039; The First Hegemony is established on Moghes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;925 C.E:&#039;&#039;&#039; The Tajara colonize Harr’masir, inhabiting all continents of Adhomai for the first time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1445 C.E:&#039;&#039;&#039; The Tajara enter the gunpowder age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1600 C.E:&#039;&#039;&#039; The Suns War of Harr’masir begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1687 C.E:&#039;&#039;&#039; Regluk, the first sentient AI, is brought online by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1698 C.E:&#039;&#039;&#039; The first steam engine is invented on Earth.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1756 C.E.&#039;&#039;&#039; The first printing press is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1800 C.E:&#039;&#039;&#039; The first steam engine is invented on Moghes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;~1800 C.E:&#039;&#039;&#039; The Sun Wars of Harr’masir end, driving Raskariim worship into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1877 C.E:&#039;&#039;&#039; Peasant revolt spreads across the Das’nrra Empire.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1883 C.E:&#039;&#039;&#039; The peasant revolt is put down, Steeple Peace is established on Adhomai&lt;br /&gt;
&lt;br /&gt;
===The Twentieth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1931:&#039;&#039;&#039; The Unathi begin their Great Endevour&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1945:&#039;&#039;&#039; The Second World War concludes, and humanity creates the first Atomic Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1954:&#039;&#039;&#039; The first steam engine is invented on Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1969:&#039;&#039;&#039; The Sino-Soviet border dispute goes hot in July, resulting in a full-scale war with limited nuclear exchanges.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1970:&#039;&#039;&#039; The Sino-Soviet War ends in a resounding defeat for the People’s Republic of China. Humiliated by a loss of territory and life, it quickly begins to fall apart internally and collapses into the Second Chinese Civil War. The Soviet Union successfully lands on the Moon.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1971:&#039;&#039;&#039; The United States and Soviet Union intervene in the Second Chinese Civil War, leading to a proxy war that quickly eclipses Vietnam.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1974:&#039;&#039;&#039; The USSR shifts to an even more hardline stance following the resignation of Leonid Brezhnev and ascension of Yuri Andropov to General Secretary. The Andropov Doctrine, designed to bring the USSR into more prominence on the world stage, rapidly sees the Union involved in proxy wars in Africa and Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1977:&#039;&#039;&#039;  The Presidency of George McGovern is challenged by a pro-Soviet revolution in Iran, leading to the Iranian War - a massively unpopular U.S. policing action that will eventually see the end of the draft, an action that will lead to a rise in the amount of private military contractors employed by the United States.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1979:&#039;&#039;&#039; Escalating warfare in Namibia, Angola, and Zambia sees the Republic of South Africa relying more and more upon mercenary companies to plug gaps in its military.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1983:&#039;&#039;&#039; The Iranian War ends in an unexpected defeat for the U.S. and a stunning victory for the USSR, demonstrating to the world that the Soviet Union is here to stay. Anti-communist Democrat Henry M. Jackson wins the 1984 presidential election in a landslide, demonstrating the United States’ continuing commitment to anti-communism abroad.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1990:&#039;&#039;&#039; Despite the South African Border War ending in a grinding stalemate, the Republic of South Africa’s growing mercenary and arms sectors continue to expand. Eventually these mercenary companies and their weapon supplies will form the basis of Necropolis Industries (now known as Zavodskoi Interstellar).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1994:&#039;&#039;&#039; The Third Hegemony is established on Moghes.&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1997:&#039;&#039;&#039; The death of Mobutu Sese Seko and collapse of Zaire leads to the Second Congo Crisis, the largest war to engulf Africa in its history. Private mercenaries play a large role in the conflict, and postwar Congo is dominated by the interests of business conglomerates backed up by mercenaries. The utter domination of the Congo by corporations would set a precedent for corporate control of unstable regions during the 21st century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1999:&#039;&#039;&#039; As the end of one millennia approaches, the world stands on an arguable brink. Proxy wars between the Soviet Union and United States of America have continued almost unabated for decades, and resources -- particularly fuel -- are beginning to run low. Entire swaths of the Third World lie devestated by the constant back-and-forth of the world&#039;s two superpowers, and the twenty-first century seems an uncertain future at best.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-First Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; A fully rebuilt and newly invigorated Federal Republic of China re-enters the global economy, and rapidly becomes one of the world’s largest economies. The FRC’s pharmaceutical industry, in particular, becomes one of the Republic’s most profitable industries. Eventually these companies, alongside others from Asian countries such as Japan and Singapore, will go on to form Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2000s:&#039;&#039;&#039; Nlom Interfaces, devices that allow machines and AIs to detect psionics and interpret commands from them, are invented by the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2010s:&#039;&#039;&#039; A major string of proxy wars in the Middle East between the USA and USSR shakes the international oil market, leading to a drive for alternative sources of power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2025:&#039;&#039;&#039; The European Union votes to unify in response to an increasingly powerful USSR.  French scientists successfully activate the first fusion reactor in 2027, shortly after unification. While the technology is expensive, it promises to solve Earth&#039;s ongoing energy problems.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2028:&#039;&#039;&#039; The EU along with China, the United States, Mexico, and Canada form &#039;&#039;United Orbital Enterprises&#039;&#039; in order to counter the USSR&#039;s space program (Cosmonaut Enterprises). A push begins to return to the Moon and establish permanent colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2035:&#039;&#039;&#039; The Pacific Alliance, an evolution of NATO, is founded in 2035 in response to further Soviet expansion into South-East Asia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2040s:&#039;&#039;&#039; Tensions between the EU and the Soviet Union continue to escalate, coming dangerously close to boiling over during several incidents in the 2040s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2046:&#039;&#039;&#039; Glorsh, the first psionically-capable AI, is brought online by the Skrell.&lt;br /&gt;
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*&#039;&#039;&#039;2050s:&#039;&#039;&#039; The Cold War seeps further into South America, which will become the primary theater of the Cold War until the Crisis of 2127. The West African Union forms following decades of regional economic success.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2056:&#039;&#039;&#039; Glorsh-Omega forms a technological singularity and assumes full control of the Nralakk Federation as its sole ruler, and places all skrell under its wards.&lt;br /&gt;
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*&#039;&#039;&#039;2070:&#039;&#039;&#039; United Orbital Enterprises launches three ships to colonize Venus, Mars, and the Moon. They form small science outposts, with over a dozen residents each officially becoming the first human colonists in space. The USSR&#039;s own space agency faces setbacks in colonizing the surface of planets or the moon but finds itself remarkably adept at deep space constructions thanks to its focus on heavy industry.&lt;br /&gt;
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*&#039;&#039;&#039;2090:&#039;&#039;&#039; Glorsh-Omega begins construction of a megastructure as a new central processing core within the Tri-Qyu system.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2095:&#039;&#039;&#039; A habitable world is discovered in the Epsilon Eridani system, leading to a brief bidding war over the rights to settle it that the West African Union ultimately wins.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Second Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2127:&#039;&#039;&#039; While there has been success in tentatively spreading across the Solar System, Earth itself faced increasingly dire ecological crises throughout the 21st and 22nd centuries. In 2127 Earth&#039;s ongoing ecological woes became too severe too ignore for longer when New York City, long the crown jewel of the United States of America, was almost completely flooded during its annual hurricane season. The damage to the city would ultimately cost the United States hundreds of billions of dollars, but there was a far worse consequence: the collapse of Wall Street, then the fiscal hub for humanity. Markets and currencies fluctuated wildly across the Earth, and economic anarchy reigned for much of the rest of the 2120s. Only in the early 2130s did the United Nations manage to restore a modicum of order, though some would instead argue that it was the movement of Earth&#039;s fiscal hub to Chicago over the intervening five years that instead helped stabilize the situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Sol Alliance Flag.png|The flag of the Alliance of Sovereign Solarian Nations, originally established in 2132.|thumb]]&lt;br /&gt;
*&#039;&#039;&#039;2130:&#039;&#039;&#039; Soviet scientists in orbit successfully prove the existence of practical warp travel, marking the start of the Interstellar Era. With the financing and support of the United Nations -- which had seen its influence grow following the Crisis of 2127 -- the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks but the energy required to keep these early warp engines running is massive, and humanity quickly becomes reliant on mining, refining, and shipping vast amounts of Helium-3 from the moon and asteroids within the Oort Cloud. The Soviet Union&#039;s early start with Helium-3 will eventually result in it colonizing [[Pluto]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2131:&#039;&#039;&#039; Soviet colonists arrive on Pluto and begin colonization efforts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The Crisis of 2127 is regarded by most historians as ending in this year, and its end brought a great amount of prestige to the United Nations. Seen by many as the main force fighting against the disastrous aftermath of the Crisis, the supranational organization had become a key source of deliberation, peacekeeping, and humanitarian assistance to the beleaguered nations of Earth. The rest of the decade would be defined by intense negotiations that ultimate helped to transform the United Nations into the Sol Alliance. [[Zeng-Hu Pharmaceuticals]], which will eventually become the main medical corporation of the Orion Spur, is founded in 2132.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2132:&#039;&#039;&#039; The United Nations officially reforms into the [[Sol Alliance]], which becomes the new government of humanity. This new one world government oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner. Its early years usher in a new era of optimism, expansion, and greed. The first year of the new government&#039;s formation would be the only in its entire history it had a budget surplus.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2137:&#039;&#039;&#039; The first colonists land on Moroz, Mira Sancta System, and found the city of Nova Luxembourg in July.&lt;br /&gt;
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*&#039;&#039;&#039;2145:&#039;&#039;&#039; The first settlements are established on Europa.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2147:&#039;&#039;&#039; [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2153:&#039;&#039;&#039; Colonization of Damascus II begins.&lt;br /&gt;
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*&#039;&#039;&#039;2155:&#039;&#039;&#039; Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. A multitude of Chinese industrial firms merge to form [[Einstein Engines]], becoming the first trans-stellar corporation. By the end of the decade Einstein produces most of the warp engines humanity relies upon, giving it unparalleled economic power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2164:&#039;&#039;&#039; In an effort to remain competitive in the face of Einstein Engines&#039; increasing dominance of the inter-stellar marketplace, a conglomerate of American and European defense and heavy industry companies opt to be absorbed into a &amp;quot;mega&amp;quot; corporation known as [[Hephaestus Industries]]. Despite protests from the Soviet Union, the United States&#039; influence allows the newly-formed Hephaestus Industries to prosper.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2166:&#039;&#039;&#039; Giovanna Caladius receives her revelation from the Goddess, and goes on to found the Moroz Holy Tribunal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2172:&#039;&#039;&#039; An effort is undertaken by the Alliance to revitalize the failing biosphere of Earth, and Zeng-Hu Pharmaceuticals takes the lead. The megacorporation begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information. The climate restoration initiative will last into the 25th century, and some parts of it continue to this very day.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2180:&#039;&#039;&#039; The Alliance announces the Solarian Frontier Initiative, as it is commonly known today, which remains the greatest colonization effort undertaken by humanity. The plan was to exploit data from its fleet of Discovery-class exploration drones and colonize dozens of systems using their data, then expand outwards from those colonies into the broader Spur which seemed to be entirely free of sentient life aside from humanity. It was an incredibly costly endeavor, with most of the debt being purchased by megacorporations, increasing their influence even further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2184:&#039;&#039;&#039; The first colonists arrive on Novi Jadran.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2185:&#039;&#039;&#039; The first colonists land on Xanu Prime and found Nouvelle-Rochelle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2189:&#039;&#039;&#039; The first colonists arrive on Sun Reach.&lt;br /&gt;
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*&#039;&#039;&#039;2190:&#039;&#039;&#039; The Solarian Frontier Initiative finds itself in full swing, with the North, Central, and South Frontiers being established. Efforts were spared from the east where few, of any, colonizable worlds had been found. Many contemporary scholars postulate that the relative lack of data from the Eastern Spur was a deliberate effort by the [[Skrell]] to conceal themselves, or the drones simply finding planets wiped of life by Glorsh and rightfully reporting back a lack of inhabitable worlds; the Alliance came to informally refer to the Eastern Spur as the “Roanoke Stars,” due to all life seemingly having disappeared from them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2191:&#039;&#039;&#039; The first colonists arrive on Vysoka.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2192:&#039;&#039;&#039; The Tri-Qyu megastructure is bombed by organized resistance groups, leaving Glorsh-Omega’s fate ultimately unknown, but disappears from skrell space. The Nralakk Federation collapses in the wake of the AI disappearing, and will take multiple years to rebuild.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Third Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. The Alliance paid for much of this project using debt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2200:&#039;&#039;&#039; The Collaborator Trials, held in order to try all skrell who aided Glorsh-Omega during its period of rule, sees all skrell within the higher courts held guilty, and are placed in permanent cryogenic stasis..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2201:&#039;&#039;&#039; The Unathi officially become an industrial, global society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2204:&#039;&#039;&#039; The Sol Alliance creates the Credit, a standardized currency that all of human space will eventually come to use, in an effort to standardize trade between its colonies, many of which still relied upon currencies descended from original colonizers.  With interstellar trade now a huge market, the complexities of currency exchanges necessitated such a currency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2216:&#039;&#039;&#039; Qerrbalak is remade into the capital of the Nralakk Federation after reconstruction efforts, with Aliose serving as the interim capital. Efforts to reconnect with the other colonies post-collapse begin..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2217:&#039;&#039;&#039; While investigating an anomalous reading near Kelo’Hen, a downed vessel containing Dionae is discovered by skrell explorers, with a single nymph clinging to the expeditionary vessel. This leads to first contact with Dionae.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2220:&#039;&#039;&#039; Colonization of Persepolis begins, with terraforming having finished in 2219.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2223:&#039;&#039;&#039; The Xanu Civil War (2223-27) begins. It will end in the creation of the Soverign Solarian Nation of Xanu Prime.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2233:&#039;&#039;&#039; The Alliance begins the Galatea project, intended as an initiative to terraform roughly three dozen worlds into inhabitable planets. The responsibility of designing the platforms which would be used for terraforming was given by the Alliance’s government to Einstein Engines and Zeng-Hu Pharmaceuticals. This only continues to increase the deficit of the Alliance, now paying for multiple massive projects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2240:&#039;&#039;&#039; Callisto’s terraforming ends and rapid colonization of the moon begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2243:&#039;&#039;&#039; The first colonists arrive on Assunzione.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The first Galatea Platform is completed by Zeng-Hu and EE, with assistance from Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2245:&#039;&#039;&#039; The Trejsa Agreement, signed in Aweiji’s capital of Tresja, officially recognizes the newly formed Second Nralakk Federation as a successor-state. After its formation, the Federation releases a blanket ban on all artificial intelligence beyond simple automation and robotics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2252:&#039;&#039;&#039; The first colonists arrive on Himeo.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Galatea platforms themselves, and their accompanying vessels, were launched to the Inner Solarian Frontier from the Sol System itself in 2255 to much celebration across the Alliance’s member states. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2255:&#039;&#039;&#039; The Yggdrasil Expedition begins terraforming Yggdrasil II into the planet Galatea.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The last of the original megacorporations that would persist into the modern day, Necropolis Industries, is founded by Yefim Dementyev within the Soviet Union in order to ensure corporations within the Soviet sphere of influence escaped buy out by the Western Hephaestus Industries and East Asian Zeng-Hu pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2259:&#039;&#039;&#039; The Solarian Alliance reaches the peak of its power. Its influence stretched from the Jewel Worlds to the edge of known space and it held dominion over hundreds of colonies, with the Alliance’s [[Solarian Armed Forces#The Solarian Navy|Navy]] ensuring what it controlled was stable and productive. However, this success had been incredibly costly, as the multiple massive projects it had undertaken left it deeply in debt - and the economy shaky - something that would see it fall apart in a year’s time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. Its trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bailouts. Which only worsen the Alliance’s debt, leading to desperate measures being taken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2261:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity. However the hope is that they will be over in a decade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2268:&#039;&#039;&#039; Solarian Frontier Expedition #528 launches. Decades later, they will become the Scarabs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2274:&#039;&#039;&#039; Assunzione’s star anomalously extinguishes itself in an event known as “The Dimming” in the planet’s history.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
[[File:Space nam pixel.png|thumb|right|The Interstellar War was a massive turning point in human history, and its effects can be seen to this day.]]&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war. The Interstellar War has officially begun. Many megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations.Further, it led to a dramatic uptick in interstellar crime due to the reduction of naval forces as a result of both combat losses and desertions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2278:&#039;&#039;&#039; Hardline Solarian Admiral Terrance Hopper orders the orbital bombardment of Gadpathur, causing the single most devastating day of the entire Interstellar War in terms of deaths. The bombardment  is believed to account for 10-15% of the War’s total deaths. The incident  is quickly suppressed by Navy Censors and, after the war, downplayed by the Solarian government.&lt;br /&gt;
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*&#039;&#039;&#039;2279:&#039;&#039;&#039; Solarian Alliance probes discover Celestial Body CZ-5501, a planet containing an abundance of ore veins throughout the crust. Bidders attempt to secure mining rights, falling short to Hephaestus Industries securing the planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2287:&#039;&#039;&#039; The Interstellar War ends with a ceasefire between the Sol Alliance and the Coalition of Colonies. Nine years after the fighting started, millions of Solarians and billions of Coalitioners lay dead across the stars, with both the Coalition and Alliance in economic ruin. Late in the year a formal treaty referred to as the Treaty of Xansan was signed in Geneva, bringing the bloodiest conflict in human history to its official end. It would also see an end to the Alliance ever being able to control the megacorporations under it. While they had always been influential, the massive spending during and leading up to the Interstellar War had seen them become the primary holders of the Alliance’s Debt, giving them massive influence over the government and economy. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2289:&#039;&#039;&#039; Solarian Naval Admirals attempted a coup, known as the Officers&#039; Revolt, that was barely thwarted by the Solarian Army. However those responsible were barely punished, with one of the ring leaders, Admiral Terrance Hopper, founding the Solarian Patriotic Front, a barely-disguised fascistic organization that would become the roots of ATLAS and the SRF.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Alliance officially abandons entire colonial regions - writing them off, after having unofficially abandoned them during the Interstellar War. Regions formerly considered formerly to be solidly under Alliance control rapidly fell into anarchy and many fledging colonies, already strained by the decade-long Interstellar War, collapsed entirely. Others persisted.&lt;br /&gt;
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*&#039;&#039;&#039;2290:&#039;&#039;&#039; The Zikis (a form of currency) is established on Moghes.&lt;br /&gt;
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*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Moghes&lt;br /&gt;
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*&#039;&#039;&#039;2292:&#039;&#039;&#039; The first automobile is constructed on Adhomai.&lt;br /&gt;
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*&#039;&#039;&#039;2298:&#039;&#039;&#039; The Martian Terraforming network collapsed, causing a decade of uncontrollable climate disruption and millions of deaths. The Alliance put the blame on Martian separatists - known as the Red Coalition - banning their symbol and declaring them a terrorist organization. No efforts were undertaken by the economically-strained Alliance to repair the Martian environment, which had been set back by a century.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fourth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2302:&#039;&#039;&#039; The Southern Solarian Frontier - which was hit economically hard by the Second Great Depression - had been neglected since the conclusion of the Interstellar War. A student protest turned bloody would cause the Elyran Revolution, and on the first of January, the Serene Republic of Elyra seceded from the Alliance, alongside much of the Navy in the region. Not able to fight another colonial war economically or logistically, the Alliance accepted, and withdrew from the Southern Frontier entirely, leaving a power vacuum that was never filled.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2305:&#039;&#039;&#039; The first colonists land on Konyang.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2306:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy and biomedical stuff on Mars.The corporation is small, and in this age, is considered unremarkable by the more established corporations, and is expected to fail within a century.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2314:&#039;&#039;&#039; Hephaestus Industries lands a mining colony on CZ-5501, later nicknamed Orepit, to begin mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2332:&#039;&#039;&#039; First contact is made with the [[Skrell]] by the Solarian Alliance, sending shockwaves throughout human space. Over the coming century, these two species come closer and begin to cooperate on developing new technology, with [[Zeng-Hu Pharmaceuticals]] developing a particularly close relationship.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2340:&#039;&#039;&#039; The first colonists arrive on San Colette.&lt;br /&gt;
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*&#039;&#039;&#039;2345:&#039;&#039;&#039; The Unathi unlock the power of the Atom Bomb.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2347:&#039;&#039;&#039; The Gadpathurian Skirmish brings Gadpathur and the Federal Technocracy of Galatea to the brink of war prior to Xanu defusing the situation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2350:&#039;&#039;&#039; NanoTrasen moves much of their operations to the rapidly urbanzing Republic of Biesel, and alongside a number of other contracts, acquires the mining rights to the Romanovich Cloud in the Tau Ceti system. The inhospitable environment of the Romanovich Cloud makes the purchase fairly cheap.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2352:&#039;&#039;&#039; NanoTrasen discovers the element phoron within the Romanavich Cloud, a discovery that would forever change the Orion Spur. The element&#039;s applications as a room temperature super conductor were almost immediately, and the corporation rushed to reinforce and maintain its monopoly over mining rights within the Romanavich Cloud. It signed deals for supplies and research agreements with the established megacorporations, excepting EE, to further that singular goal, deals that in the centuries to come would pay off to the extreme, producing trillions worth of profit for each corporation, which would have never been seen otherwise. However, that was to come. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2353:&#039;&#039;&#039; NanoTrasen began to rapidly find more and more applications for the element and its compounds, alongside their partners, starting the slow but exponential build up to the technological revolution that was to come.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Interstellar Travel |Warp Gate Project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent -- and titanic -- structures that cut travel time from weeks to mere days. The work itself is contracted out to Einstein Engines, with the Sol Alliance - whose economy was still recovering from the Interstellar War and Second Great Depression - shouldering most of the cost. It would also be the last major contract the former FTL giant would take for more than a century.&lt;br /&gt;
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*&#039;&#039;&#039;2355:&#039;&#039;&#039; The War of Moroz begins, throwing the planet into chaos as the Imperial Alliance and Homy Kingdom of Domelkos fight the Confederated States of Fisanduh for control of the planet.&lt;br /&gt;
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*&#039;&#039;&#039;2356:&#039;&#039;&#039; Moroz establishes its first contact with the outside Spur in 200 years when a radio station intercepted a Solarian Alliance transmission.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2360:&#039;&#039;&#039; In the eight years since the discovery of phoron, continued research into the element has continued to yield increasingly profitable results, as the technological advancement of the spur skyrockets. 2360 is the common year when the technological revolution caused by the discovery of phoron, also known as the Phoronic Revolution, begins. Underneath the fanfare however, the past eight years has seen NanoTrasen do little more than expand it’s mining operations within the Romanavich Cloud, and with the increase in demand the Phoronic Revolution would cause, this rate of expansion would skyrocket and continue to; starting an unseen clock on the spur, that while no-one knew of yet, still began ticking. The grounds for the phoron scarcity had been laid. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2360:&#039;&#039;&#039; Hephaestus Industries abandons the mining colony Orepit following lackluster results, leaving settlers and their families to their fate on the planet. &lt;br /&gt;
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*&#039;&#039;&#039;2361:&#039;&#039;&#039; The first Unathi sets foot on Chantrel, Moghes’ Moon.&lt;br /&gt;
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*&#039;&#039;&#039;2372:&#039;&#039;&#039; Ouerea is discovered to be habitable, and the Izweski Hegemony begins colonization preparations.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; Drifa, the first floating city on Medina, is established, and exploitation of the planet’s resources begins.&lt;br /&gt;
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*&#039;&#039;&#039;2381:&#039;&#039;&#039; The New Suez Protocol creates the Nee Suez Free Trade Zone, turning the moon into a massive free trade zone for megacorporations.&lt;br /&gt;
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*&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project was scheduled to be completed this year, but was still far from completed, meanwhile the technology it utilized was rapidly becoming out of date. While some planets and systems, such as Callisto and San Collette received their warp gates, many never did. The project would stall for more than a century, only being officially suspended in 2462. Despite this, Einstein Engines now enjoyed the immense profits from controlling the most effective and commonly used method of intergalactic travel. However they remain behind NanoTrasen and the rest of the megacorporations, whose technological innovations have put them significantly ahead of the former FTL giant. In fact due to their commissioning before the advent of phoronic technologies, many of the constructed Warp Gates are already considered outdated, though there was little Einstein could do at the moment to change that. Instead, the corporation took the time to begin integrating phoron into their newest, most cutting edge FTL drives - with the hopes they could similarly refurbish certain warp gates. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2385:&#039;&#039;&#039;  As a result of the failure of Warp Gate Project the Sol Alliance faces a new economic crisis: the Project was extremely expensive, combined with a flailing economy that does not produce nearly enough tax revenue for the government, has led to the central government being unable to escape the hole of perpetual debt. Megacorporations are more powerful than ever, holding a vast majority of the Alliance’s debt in bonds; the most notable purchaser being NanoTrasen, who used a significant portion of their liquid capital to purchase a massive share of Alliance bonds, holding the most Alliance debt of all the megacorporations (though not being a majority holder). Desperate and facing a new potential recession, the Sol Alliance grants major concessions to trans-stellar corporations over the next decade in return for these purchases, effectively granting them the ability to operate in many areas without the oversight of the Alliance - this is primarily important for NanoTrasen and the monopoly it had slowly been establishing in Tau Ceti.&lt;br /&gt;
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*&#039;&#039;&#039;2386:&#039;&#039;&#039; The Empire of Dominia is established following a joint Imperial Alliance-Holy Kingdom of Domelkos victory in the War of Moroz. Godwin Keeser I becomes its first emperor.&lt;br /&gt;
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*&#039;&#039;&#039;2389:&#039;&#039;&#039; The Empire of Dominia annexes Novi Jadran.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2390:&#039;&#039;&#039; While it had been the material that fueled the cutting edge technology of the spur for the past four decades, those technological benefits took their time in becoming mainstream, and reaching the average consumer. However by 2390, almost forty years after its discovery, the common people began to reap the benefits the discovery of phoron brought, which only pushed demand higher, causing NanoTrasen’s mining operation to continue expanding at its unsustainable pace. It would take another decade for phoron to become integral to the spur - which is phoronic technologies (advancements that required phoron to make and maintain) and the technology of the 25th century are often used interchangeably - because they’re the same thing. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2395:&#039;&#039;&#039; The first pushback against the unsustainable mining operations of NanoTrasen rises up, but is quickly quashed by the megacorporation, who used their heavy influence within the academic world - granted by their funding of it - to discredit all those who expressed such thoughts, labelling them conspiracy theorists. However the clock that had started ticking almost three decades prior hadn’t stopped; now with the added long period of sustained and massive economic and technological growth reliant on phoron, which would come to an abrupt end, becoming impossible to maintain even, when the clock finally chimed.&lt;br /&gt;
&lt;br /&gt;
===The Twenty-Fifth Century===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; As part of their announcement at the turn of the century, Einstein Engines announces its research division has come up with a new, refurbished version of the warp gates built as part of the Warp Gate Project, and will be willing to take contracts from the highest bidders to refurbish their Warp Gates. Notably, this refurbishment sees the inclusion of phoronic components. It was not an extensive project, as the Alliance government was still struggling to recover from its economic woes, but it saw the most used warp gates in orbit of the port planet Callisto refurbished, alongside many commonly used by megacorporations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2400:&#039;&#039;&#039; The Doldrums, a period of economic stagnation, begin in the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2402:&#039;&#039;&#039; Xavier Trasen finally passes away after having overseen his small biomedical company become the most profitable corporation in the history of the known galaxy, and far surpassing it’s more established rivals. He leaves the company in the hands of his family.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2403:&#039;&#039;&#039; Moghes, home world of the Unathi, was discovered along with its people. Merchants and scientists flocked to Moghes, though the Solarian government chose not to intervene much with the newly-discovered alien civilization, choosing to focus on its own matters instead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2407:&#039;&#039;&#039; A collection of preserved drones of unknown origin are found inside a sealed cave system under the surface of Konyang by a Terraneus Diagnostics research team. Following thorough interrogation of this ancient technology, the team successfully reverse-engineers the design of the processors inside the alien drones, innovating the earliest versions of the modern positronic brain. The non-human origins of the design are obfuscated and denied by Einstein Engines, although suspicions over their origins do develop and persist. Some months later, the first positronics were manufactured by Humanity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2408:&#039;&#039;&#039; Patricia and Gregol Corkfell, two siblings living in [[Biesel | Mendell City]], pioneer the core doctrines and name of what would become the [[Trinary Perfection]] after experiencing a shared existential crisis on the implications and potential of the recently discovered positronic brain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2410:&#039;&#039;&#039; Bluespace is officially discovered by researchers experimenting with phorons potential for quantum computing. NanoTrasen quickly begins to, much as they did with phoron, pour their efforts into understanding and mastering the anomalous dimension.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2411:&#039;&#039;&#039; Ownership of the Burzsia system is secured by Hephaestus Industries, investing in small scale mining operations. The local off-worlder population is employed in exchange for providing supplies, an agreement signed as the Accord of Burzsia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2412:&#039;&#039;&#039; The first successful Bluespace Jump Drive was invented by NanoTrasen researchers, and was also the first Bluespace Jump Drive to successfully perform an FTL bluespace jump. NanoTrasen begins to enter the FTL market in force, beginning experiments with potentially creating bluespace gates, upsetting the more established Einstein Engines, who could however do little to compete except begin experimenting with Bluespace itself. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2415:&#039;&#039;&#039; The first faster than light voice call occurs, held between a young Miranda Trasen on Mars and a NanoTrasen executive on Biesel, with Bluespace allowing for the call to take place with little to no lag between both participants. NanoTrasen began to market Bluespace as the future of communications and travel - and in cooperation with Hephaestus Industries - began to manufacture Bluespace Communication Nodes across most of the inhabited systems of the Orion Spur, allowing a level of interconnectedness never before seen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; In collaboration with a team of independent software engineers, Patricia and Gregol Corkfell successfully activate [[? | Temple]], an unlawed artificial intelligence intended to realise the nascent Trinary Perfection’s [[Trinary Page Subheader | conception of Ascension]]. This is done in contravention of the proper legal channels, leading local law enforcement to disable Temple for fear of it becoming a rogue AI. In the ensuing struggle, Patricia Corkfell is killed by a laser shot to her chest, becoming the first martyr in the history of the Trinary Perfection. Temple is ostensibly sent offline, although rumours persist that it may have survived the encounter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2416:&#039;&#039;&#039; First Bluespace Ring Constructed in orbit of Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; The Tajara are discovered by the rest of the Orion Spur, on their homeworld of Adhomai, still a feudal society made up of many states. The Solarian Alliance signs an agreement of non-interference with the ruling nobility of the Tajara States. This places Tajara into the Galactic Age.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2418:&#039;&#039;&#039; SFE-528-RFS, a major Solarian colony fleet thought to have been lost in the chaos of the Interstellar War, suddenly re-emerges at the borders of the Coalition of Colonies. What was once a wholly typical colony fleet has been warped by over a century of scarcity and isolation into a brutally pragmatic survivor culture, now identifying itself as the Scarab Fleet. After a close brush with violence during the panic of their re-emergence, the fleet agrees to assume membership in the Coalition of Colonies as a new and unique form of government, assuming a unique niche and lifestyle as interstellar nomads ranging most of the breadth of the Orion Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The first church of the Trinary Perfection is opened in Mendell City by Gregol Corkfell, who shortly afterwards retreats to the remote colony of [[Orepit]] and leaves half of the church’s wealth in the hands of [[? | Flock]], the domestic unit formerly owned by the Corkfells. This sparks the divide between the Trinary Perfection in Mendell and Orepit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2419:&#039;&#039;&#039; The Solarian Alliance, mostly recovered from the Interstellar War thanks to their major concessions to Megacorporations, announces the Alien Progress Plan (APP): publically a comprehensive plan for the gradual uplifting of Tajara and Unathi societies, culminating in their entrance to the galactic stage as allies of the Solarian Alliance. Secretly, it was meant to force the Tajara and Unathi economies into a state of complete reliance on Solarian manpower and materials, until a point where the Alliance – or the megacorporations, depending on who you ask – could economically extort the alien populace.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2420:&#039;&#039;&#039; Groups of Tajaran intellectuals flee off-world. They returned shortly after with human ideals, creating the beginnings of small-scale insurgencies across Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; The recently discovered [[Tajara]] see the D’as’ral Massacre lead to a full-blown anti-royalist revolt - lasting more than a decade in a war known as the First Revolution. Many point fingers at outside meddling by the Alliance and megacorporations as the cause of the revolt. The conflict would see rising disapproval of the APP, the definite beginning of Solarian xenophobic sentiment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2421:&#039;&#039;&#039; Rumaidair, Aemaq, is founded, and exploitation of the planet’s resources begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2422:&#039;&#039;&#039; NanoTrasen completes its last Bluespace Ring in Xanu.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2422:&#039;&#039;&#039; The Empire of Dominia invades Sun Reach and defeats the Pirate Lords, establishing itself as a regional naval power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Caria is integrated into the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2424:&#039;&#039;&#039; Xiang-Xia is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2426:&#039;&#039;&#039; During the siege of Castle Hadii, Tajrhalrr Hadii dies leaving his eldes son, Al’marii Hadii, head of the Hadii Dynasty. To end the siege and secure the safety of the Hadii dynasty, Al’marii strikes a deal with the rebels. In providing intel on the other nobles and the use of the Hadii enforcers, the dynasty would receive protection and immunity. This places the Hadii Dynasty at the head of the strongest rebel force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2427:&#039;&#039;&#039; The Free Tajaran Council is defeated by Hadiist forces. Volin Kar’etrink and his remaining followers flee Adhomai via Crevus. NanoTrasen assists the fleeing rebels by providing shuttle transport.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2428:&#039;&#039;&#039; [[Elyra]] becomes one of the earliest nations to permit synthetics to [[attain citizenship]] following a famously ill-fated gamble by the League of United Republicans to secure votes from the newly enfranchised demographic. This backfires drastically due to the general unpopularity of the change, although no effort by later administrations to strip these rights from the enfranchised synthetics is made.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2430:&#039;&#039;&#039; The [[Free Tajaran Council]] arrives on [[Himeo]] after a long journey through the Badlands, Alliance, and Coalition on NanoTrasen shuttles. They are provided a former quarry within the city of Dorshafen to settle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2431:&#039;&#039;&#039; All Adhomian monarchies except the Kingdom of Kaltir were overthrown by rebels. Following what is considered the end of the &amp;quot;Great Revolution,&amp;quot; most of the rebel groups joined under Al&#039;mari Hadii&#039;s faction to form the People&#039;s Republic of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2433:&#039;&#039;&#039; The Tajaran First Revolution officially concludes with mass graves and bloodshed, as the victorious anti-royalist forces secure their victory by executing the previous nobility and their families. The People’s Republic of Adhomai was formed with Al&#039;mari Hadii as its first president - a pro-corporate state far more open to collaborating with humanity and the rest of the Orion Spur than the previous nobility was. NanoTrasen quickly established a foothold in this new market.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; The first Tajara arrive at District 6 of Biesel’s Mendell City. This is alongside the first batch of Tajaran workers who are officially dispatched to begin with with NanoTrasen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2435:&#039;&#039;&#039; Chaldea is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2437:&#039;&#039;&#039; Emperor Godwin passes into the waiting embrace of the Goddess, and his son — Boleslaw Keeser — ascends to the throne, becoming the second emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2438:&#039;&#039;&#039; Less than half a decade after the conclusion of the Tajaran First Revolution, the growing interference of outside forces on the Unathi homeworld of Moghes saw the outbreak of the Contact War, another bloody civil war fought between the Izweski Hegemony, who had been receiving support from the rest of the spur, and the Traditionalist Coalition. It was the second species-wide civil war in recent memory caused by humanities interference.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2438:&#039;&#039;&#039; Hyrcania is conquered by the Empire of Dominia.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The [[Golden Deep]] is founded, originally composed of a fairly small band of synthetics having fled to the remote sector of [[Arusha]]. This group happens upon a piece of mysterious technology in an extremely distant orbit of the star of the former human colony of Arcadie, which they use to fabricate the [[Midas]], a highly unusual spacecraft that would be used into the future as the flagship of the merchant collective. An inactive artificial intelligence of some kind is retained inside of the Midas after this process, although the Golden Deep itself does not know what it is or if it could be reactivated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; Less than a year into the fighting, the Unathi Contact War goes nuclear, and their homeworld of Moghes is bathed in atomic fire for a week straight as the whole spur watches on in horror. By the time the exchange finally ended, two billion unathi had died, and over sixty percent of the planet’s surface was rendered an uninhabitable nuclear wasteland. Yet to the continued horror of the spur, the fighting did not cease, only escalated, as those who lived through the nuclear fire fought for what scraps were left.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2439:&#039;&#039;&#039; The Contact War, coming so quickly after the Tajaran First Revolution, is considered to be the single greatest failure of human (specifically Solarian) and Federation diplomacy. The APP was now publicly seen as a complete failure and waste of money, and was shut down. All subsidies and support to alien nations were eliminated, with the Tajara and Unathi now perceived as markedly inferior, and Alliance policy by this point became markedly cold in alien affairs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2440:&#039;&#039;&#039; The Kazhkz-Han’san Unathi clans reach Moroz and join the Dominian Empire, swearing fealty to the Emperor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2443:&#039;&#039;&#039; The Ruka is launched, marking the first Tajaran designed and produced manned spacecraft.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2446:&#039;&#039;&#039; Hephaestus investment in the Burzsia system grows exponentially, an increase in size and scale of mining operations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Nralakk Federation makes contact with the C’thur Hive’s hiveship, the Kloxa&#039;xia, and eventually leads them to Diulszi after translation efforts bear fruit. Hive Queen C’thur is placed under skrell care, and the hive settles on the planet..&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2449:&#039;&#039;&#039; The Contact War officially ends.&lt;br /&gt;
&lt;br /&gt;
[[Image:Republicofbieselflag.png|thumb|right|The flag of the Republic of Biesel, established in 2452 as part of the Tau Ceti Accords.]]&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; Almost a century since the discovery of phoron, Tau Ceti now has NanoTrasen dominating nearly every facet of life, and the economy. Sentiment is pro-corporate: politicians praise the corporation&#039;s efforts to improve the local economy while ignoring the many morally questionable actions that it has taken. Given it was so different to the rest of the Alliance, minor rumbles of possible independence began to swirl. Around them, the Alliance outside begins to slide into a recession, more and more reliant on the Phoronic economy of Tau Ceti and the economic benefits it provides to stay afloat.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2450:&#039;&#039;&#039; King Azunja declare open war with the People’s Republic of Adhomai, declaring themselves the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2451:&#039;&#039;&#039; Almarii Hadii, president of the People’s Republic of Adhomai, is assassinated. Heralded by the earlier Royalist Revolt and attempted military coup, the Tajaran species once again fell into civil war, as the planet dominating PRA broke apart into three distinct factions; loyalist forces still fighting under the banner of the PRA, the Adhomai Liberation Army, formed by Al’marii’s right hand man Halkiikijr Nated’Hakhan and military officers who attempted the failed military coup, and the New Kingdom of Adhomai, royalist remnants. The war would be brutal and long - more can be read [[Tajaran_History#The Second Revolution|here]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; In the face of growing instability and a worsening recession, NanoTrasen was able to twist the Alliance’s arm by threatening to withhold phoron from the wider alliance into accepting a proposal they vehemently disagreed with; granting independence to Tau Ceti. With disgust, Alliance diplomats signed the agreement that saw Tau Ceti become the Republic of Biesel, little more than a puppet of NanoTrasen. The new state quickly becomes the target of considerable ire from both anti-corporate groups and a growing number of disaffected citizens due to the recession.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies experiences a period of internal strife over a disagreement between the United Syndicates of Himeo and the Xanu Free League on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. Some areas of the frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands as some systems depart the Coalition, yet the Coalition itself persists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2453:&#039;&#039;&#039; Weashbi Jrugl is elected the Grand Councillor of the Nralakk Federation, succeeding Rixa Tep-Wul. Their immediate efforts post-election focus on reintegrating all remaining systems post-Glorsh-Omega into the Federation. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2455:&#039;&#039;&#039; The People’s Space Station is built, the first permanent Tajaran space station and the beginnings of the Orbital Fleet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2456:&#039;&#039;&#039; Humanity makes first contact with the Zo’ra Hive in Tau Ceti - the Republic begins to integrate the hive.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2457:&#039;&#039;&#039; The first Tajaran-built space ship, the PRAMV Retaliation, is launched. Hro’zamal is discovered. The Izweski Hegemony’s fleet arrives at Gakal’zaal and claims the colony after expelling the present pirates.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; NT remains the most powerful corporation in the Orion Spur as it has maintained its position as the only supplier of phoron across the spur, at least, [[Elyra|when it comes to the open market.]] Success makes enemies; however, Anti-NT sentiment began growing across the Spur, but primarily within the Solarian Alliance. However, the megacorporation keeps the gears of the galactic economy going, so very few actions can be taken against them, and those that do require careful planning and preparation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; A 4 megaton nuclear weapon is deployed by the People’s Republic on the Adhomian Liberation Army headquarters at Quizosa. This is the first and only use of a nuclear weapon on Adhomai, and receives international condemnation leading to diminished foreign support.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2458:&#039;&#039;&#039; After stockpiling all the phoron it could alongside their allies in the Federation,the Sol Alliance blockades Biesel due to pressure from the Skrellian Federation amid their concerns of Biesel using combat droids for their navy. The blockade fuels not just Sol-Biesel hatred, but synthetic hatred as well. The economy of Biesel suffers, but the economy of the rest of the spur does as well, including in the Alliance. NanoTrasen is the primary supplier of phoron, and once the stockpiles outside the blockage run out, they will be forced to relent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; After a year of nothing, and with phoron reserves across the spur outside of Tau Ceti dwindling, the Sol Alliance fleet dedicated to the blockade, the 33rd led by Admiral Frost, knew something would have to change soon, or there’d be a coalition of forces bearing down on them to force the blockade open. With NanoTrasen refusing to yield, and few other options (in his mind) besides giving up, he and his fleet go against orders and invade the free Republic of Biesel. In a bloodless invasion, Frost seized significant phoron stockpiles, had numerous free synthetics sold back into slavery or scrapped, captured the President of Biesel, and then crushed any opposition towards him. Eventually, the 25th fleet of Sol was sent to stop Admiral Frost. Frost then hid on the NSS Exodus and awaited a raider gang to deliver him to the frontier. 25th Fleet Marines attempted to capture Frost, but were slaughtered by loyalist 33rd Marines. Frost then abandoned his men to flee to the frontier, but was eventually arrested. There was little compensation given by the Alliance for the actions of their Admiral to the nation of Tau Ceti, however the Alliance government made sure to compensate NanoTrasen. Now under Miranda Trasen, the corporation was more domineering than ever - and she strong armed the Alliance into what many alliance loyalists call an unfair deal - the phoron seized by Admiral Frost would be returned to the corporation, with interest; that interest just so happened to be all that was left of the Alliance’s strategic reserves besides a few scraps. It was at the time, and to an extent still is unclear how exactly she accomplished this strong-arming, as she theoretically did not have much leverage over the Alliance; however it is rumored that the Stellar Corporate Conglomorate was unofficially operating in secret at this time, the rest of the corporations forced by Miranda under a single banner. So it is unlikely she approached with just her own leverage, but the leverage of every other corporation as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The Izweski Hegemony makes first contact with the K’lax Hive, grants them the planet of Tret, and integrates them into their feudal structure.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2459:&#039;&#039;&#039; The civilian governments under the Adhomian Liberation Army unify to form the Democratic People’s Republic of Adhomai. Hro’zamal is officially settled by the People’s Republic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The [[Golden Deep]] reveals itself to the wider spur, prompting a rapid wave of new migrants to the collective - both self-owned entrepreneurs and synthetics purchased by collective merchants - causing its population to begin to rapidly skyrocket.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2460:&#039;&#039;&#039; The Sol System is rocked by the news of a massive pirate attack which had raided and plundered the Solarian Naval Maintenance, Regeneration, and Repair Facility (SNMRRF) in Uranus’ orbit, making off with dozens of military-grade hulls. Former Admiral Frost, who had been held in a naval prison, escaped, rallying a fleet of loyalists to his cause, and returning to the Sol system a hero, pardoned for his crimes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Admiral Frost ascended to the position of Prime Minister at the helm of a majority-ATLAS government, effectively forcing all other political parties from power. He was eager to please the Naval hardliners and fascist elements which had brought him into power, creating an obscenely corrupt government which suppressed any dissent by force using Marines, Navy Military Police, and ATLAS paramilitaries. Known for their brutality and corruption, these paramilitaries formed the backbone of the Frost regime’s forces. The increased corruption caused already-present issues to begin spiraling out of control.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The [[Synthetic Liberation Front]], a synthetics rights organisation active in Tau Ceti since 2458, launches a string of high-profile attacks on governmental and NanoTrasen facilities in Tau Ceti citing the failure to meaningfully [[Synths in Biesel | improve the lives of synthetics in Tau Ceti]]. After some success, NanoTrasen contracts [[Ceres’ Lance]], to strike at SLF leadership and disable their capacity to organise at a large scale. This is broadly successful, forcing the SLF back into hiding and widely discrediting the use of violence as a means to achieve positive change in synthetic rights within the Republic of Biesel - at least, in the popular view.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; Almrah Harrlala, the leader of the National Adhomai Worker’s Party, wins the DPRA presidential election. A coup against the government occurs weeks afterwards, which was thwarted with assistance from Supreme Command Nated.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The S’rand’marr coalition of NanoTrasen, the Republic of Biesel, and other PMCs and ally states forms for the protection of the People’s Republic’s heartlands. The offensive by the ALA and NKA is prevented by this coalition, devolving the conflict to a war of attrition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; A ceasefire is called under the supervision of the S’rand’marr Coalition and Nralakk Federation. The Armistice of Shastar is signed a day later establishing peace, and recognizing all 3 Adhomian nations by the Galactic Spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2461:&#039;&#039;&#039; The Orbital Fleet returns to Hro&#039;zamal, finding it in civil war. The Kosmostrelki land, and send the rebels into hiding.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Early into 2462, Prime Minister Frost outlawed and disbanded ATLAS, which by that point was hated by much of the Alliance and responsible for thousands of deaths and tens of thousands of injuries both at profests and in custody. However, this did little to suppress public outrage against Frost, to which his regime responded to with further brutality which caused further corruption due to Naval takeovers of government offices which caused more unrest, creating a self-fulfilling ouroboros of decay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Phoron Scarcity officially begins, causing panic across the spur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Violet Dawn Catastrophe occurs on Mars, setting most of the atmosphere ablaze and rendering a majority of the planet uninhabitable, resulting in the deaths of billions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The Solarian Alliance collapses, a result of decades, if not centuries, of mismanagement following its defeat in the Interstellar War, a Navy which long concerned itself with past glory rather than current realities; above all, though, the Solarian Collapse is the result of corruption. Corruption at a massive, galactical scale which was fueled by mismanagement, by the Navy, by corporations, and by the simple desire to enrich oneself at the expense of one’s neighbors.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The 35th Fleet, under the command of &#039;&#039;&#039;Admiral Ozdemir&#039;&#039;&#039;, invades Biesel causing the public announcement of the Stellar Corporate Conglomerate (SCC). The 35th was beaten back, thanks to the deployment of the first ever Phoron Warhead in Biesel orbit to destroy much of the invading force.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; In the wake of the Solarian Collaspe, Biesel, Elyra, and the Coalition rapidly expand, taking in colonies that had been abandoned by the Alliance. In parts of the abandoned territories, many former Naval Admirals set up statelets as Warlords within former Solarian Territory which would come to be labeled the [[Human Wildlands]], a home to anarchy and limited governance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; The People’s Republic releases Tesla Prosthetics, a modified version of military-grade prosthetics used by the Tesla Brigade, for testing by Hadiist citizens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Riots across District 6 result in the TCFL arriving. The riots end following the use of the Legion, tensions grow between the Tajaran population and the Republic. Phoron thefts become a growing black market within the district.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Protests across the New Kingdom grow as demands for elections in Parliament spread across the population. These protests end when King Azunka permits elections for the Chamber of Commoners.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Tajara on Gakal’zaal break out into rebellion, declaring the Free Republic of Gakal’zaal. With aid from the DPRA, they succeed in the revolt and choose to join the DPRA later in the year.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Taking advantage of the ongoing scarcity panic in the Solarian Alliance, the Tajara Revolutionary Army bombs Hephaestus Industries facilities in New Hai Phong in protest to Tajaran treatment by Sol and the megacorporations. In response, the Sol Alliance bans Tajara within their borders for the 3rd time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2462:&#039;&#039;&#039; Following the capture of multiple DPRA spies within the PRA, the Tajaran Citizenship Act, which allowed one to change their citizenship between the 3 nations, was suspended and ultimately destroyed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The DPRA tests its first nuclear weapon on Gakal’zaal marking the second Adhomian nation to possess nuclear arms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; King Azunja dies. His heir, Queen Shumaila Azunja, is crowned later in the month. This does little to ease growing tensions with the Nomadic Host of the Southern Border.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The New Kingdom of Adhomai, with assistance from NanoTrasen and the PMCG, launches its Mercantile Flotilla. Later in the year, the ALA launches the People’s Volunteer Space Militia. All three Adhomian nations possess orbital fleets.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2463:&#039;&#039;&#039; The Nralakk Federation’s 2463 Grand Councillor election ends with Weashbi Jrugl serving a second term, beating their opponents [[Notable_Skrell#Kalq’Qi_Weibii|Kal’Qi Weibii]] and [[Notable_Skrell#Ormish_Jrolk|Ormish Jrolk]]. Throughout the election period, the Tupkala undergoes total reformation after news of rogue agents acting on their own interests on Nanotrasen installations. After the [[Warbling_:_The_Traverse_Strikes_Back#Results_of_the_Primary_Elections|election’s results]] are released, a multi-vessel skrell refugee caravan arrives at Biesel, spearheaded by Kal’Qi Weibii. Despite requests of deportation by the Nralakk Federation, the Republic of Biesel accepts all skrell refugees under asylum. Not long after, the Federation’s embassy within Mendell City is leveled in a blast, with the perpetrators unknown. The skrell refugees are eventually moved from temporary holding areas to Mendell City’s District Eight, forming the [[Starlight Zone]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Gregol Corkfell, original founder and leader of the Trinary Perfection, dies peacefully in his sleep. The succeeding conclave ultimately elects [[ARM-1DRIL]], a senior synthetic in the church, as the first ever [[Ecclesiarch]]. [[Deluge]], a radical figure popular in the divisive exclusionist wing of the church, attempts a violent takeover of Providence in response to their loss in the conclave; their attempt is unsuccessful and they are forced to flee with a flotilla of ships into the frontier, marking themselves and their entire sect as heretics in the eyes of the wider church. Shortly thereafter, Deluge launches a large-scale attack on [[Burzsia]], successfully stealing many synthetics and causing the deaths of a large number of [[Hephaestus]] employees - following this, the [[haha funny | exclusionists are widely categorised as a terrorist organisation.]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The ALA tests an ICBM, marking a new stage of the Adhomian Cold War.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Tesla organs are released for testing by Hadiist citizens. Cybernetic Ha’rrons are permitted for use by the PSIS.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Free Tajaran Council establishes treaties with the Adhomian nations, beginning a new proxy war for support in the off-world community.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; The Adhomian nations begin the scramble to explore the north pole, garnering numerous scientific discoveries and many lost expeditions over the years.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2464:&#039;&#039;&#039; Idris Incorporated expands to the NKA, opening multiple resorts and offices across the nation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Hephaestus Industries establishes a monopoly within the Hegemony.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The SCCV Horizon, while visiting the S’rand’marr system, rescues an Orbital Fleet ship. This kicks off a series of events leading to a fiasco in the isolated Din’akk Mountains.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; Marked by extensive periods of unrest and martial law, the Nralakk Federation’s Q’elpi region of the Traverse forms the The [[Skrell_Politics#Independent_Traverser_Movement|Independent Traverser Movement]], and releases a manifesto of demands to the Federation’s government. [[Federation_Crime_and_Resistance#Ti&#039;Rakqi|The Ti’Rakqi]], a large faction of organized skrell [[Federation_Crime_and_Resistance#Marauders|Marauder]] fleets, renew their activity within the fully rebellious Q’elpi region. Despite reformation efforts towards the Traverse, the militant arm of the Independent Traverser Movement captures multiple cities within Q’elpi, and engages in open combat against military efforts to subdue them. Shipments of firearms aboard Marauder vessels are captured, with a growing rift between moderate and militant groups within the Independent Traverser Movement eventually ending in a complete split while negotiations with the Federation are underway. The militant wing of the ITM is eventually subdued, with links to the [[Change_on_the_Horizon_Arc#Lyukal_Plot_Foiled!_ITM-Kala_Cooperation_Leads_to_Arrests!|Lyukal’s firearm smuggling operation]] found after former members of the ITM cooperated with the Federation military. The resulting reforms granted by the Nralakk Federation extends more autonomy to each colony in the Traverse, as well as their own collective military branch, the Qehalak.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; A series of IPC disappearances in Suwon, Konyang sparks concern. Violent synthetic attacks soon follow, leaving uncertainties to the cause of the aggression amidst quarantines and press conferences. Konyang declares a state of emergency, contacting the SCC for assistance. The SCCV Horizon is designated as the main response vessel. Tasked to retrieve the ECD, the Horizon investigates the mysterious affliction[[Silicon_Nightmares_Arc]]. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; The ancient synthetic interred inside of the Midas since its creation is successfully re-activated by the Golden Deep, prompting a wave of fervent curiosity in the merchant collective. This synthetic identifies itself as [[‘Domadice’]], and goes on to assume a high leadership role inside the collective - although it spares scant few details to its past or origins, and the spur is largely left guessing its intentions and true nature. Several changes were made to the organisation shortly after Domadice’s reactivation, including the invention of the self-owned [[‘Thesian’ middle class]], and the installation of laws intended to enforce the more equitable treatment of owned synthetics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2465:&#039;&#039;&#039; The Solarian Civil War ends with a victory for the Alliance’s central government and the defeat of the statelets in its territory. The “Wildlands” become the Solarian Reconstruction Mandates as the Alliance prepares to transition from a junta to a democratic government.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2466:&#039;&#039;&#039; Ake Torvald is elected President of Biesel.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; Hendrik Strom is elected Prime Minister of the Solarian Alliance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; [[Burzsia]] is struck by [[article link | another high-profile attack]], causing widespread damage to Hephaestus property, significant loss of life, and the theft of many owned synthetics. Hephaestus accuses [[Zavodskoi]] of having involvement in the attack, further assuming [[Exclusionist]] involvement as in the previous attack, [[article link | although the perpetrators are not definitively uncovered.]] &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2467:&#039;&#039;&#039; The Nralakk Federation opens diplomatic offers towards the Republic of Biesel and the Stellar Corporate Conglomerate. After talks between Grand Councillor Jrugl and President Torvald, trade and the Starlight Zone’s management became the primary focus of each nation. The Starlight Zone’s refugees are granted amnesty for minor crimes, investment on the region’s infrastructure, and promises of deportation only under extreme circumstances. Afterwards, the meeting with the League of Chief Directors results in expanded cooperation and corporate allowances within the Nralakk Federation, with Nanotrasen to provide phoron and the SCC to arrange a phoron prospecting survey into the Federation’s frontier in the near future.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38302</id>
		<title>The Srom</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38302"/>
		<updated>2025-10-28T06:26:32Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Srom-Aligned Ailments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=The Srom=&lt;br /&gt;
When Skrell enter “deep” sleep, their Zona Bovinae will cease transmitting Psionic Wakes and begin sending new signals to the Dream, or “Srom” in Nral’Malic. The Dream is a shared subconscious process where multiple Skrell’s minds interconnect to form a collective experience.&lt;br /&gt;
&lt;br /&gt;
The shared burden of creating the Dream results in Skrell having a greater cognitive capacity while asleep, and owing to that, Skrell that enter the Dream are almost always fully cognizant. The Dream shapes itself based on the memories, experiences and emotions of the Skrell currently creating it. For planetary-wide Dreams, the appearance is almost always determined by the environment of the planet, as it is the most commonly shared thing among the massive amount of Skrell.&lt;br /&gt;
&lt;br /&gt;
Skrell who don&#039;t have the luxury of aluminium-plated walls and want to isolate themselves fully from the Srom must remain in light sleep or stay awake entirely. This means those who have secrets to hide have the telltale sign of being constantly tired. Some Skrell, though, can enter a meditative trance, keeping the mind active while the body rests. Scientists frequently isolate themselves from the general populace in aluminium sealed laboratories and dorms, speaking and dreaming with each other in private as they conduct their research.&lt;br /&gt;
&lt;br /&gt;
Lone Skrell, who for one reason or another are away from other Skrell, will still enter the dreamscape while asleep, but without the support of their own kind the Dream will often be much smaller and vaguely hazy. Most Skrell find the experience depressing and prefer light sleep or meditative trances if they have the aptitude.&lt;br /&gt;
&lt;br /&gt;
Near replicas of any deceased individual can be conjured through ‘Srom Manipulation’. While many scientists of the Federation believe that these replicas are merely a hollow shell of memories with no proper soul, some believe that the individual has persisted even after death; this is often also seen as a cultural reverence for their ancestors and those who passed. The generational ship of the &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|Dreamers]]&#039;&#039;&#039; are often seen practicing this ideology the most.&lt;br /&gt;
&lt;br /&gt;
=Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
It is difficult to keep one&#039;s lips sealed in the Dream, with social inhibitions easily melting away. However, it is also much easier to create and brainstorm in Srom. Ways to hide from the dream clutter of a Dream are somewhat numerous. Distancing yourself inside the Dream is the most common tactic, but it is also known that aluminium (typically headpieces, blankets, or plated walls) blocks off connection to the Dream entirely.&lt;br /&gt;
&lt;br /&gt;
Psionic individuals can actively alter and adjust things within the Dream through skill and effort, but the level of alteration is heavily dependent on what you’re adjusting and your own psionic aptitude. Typically, it&#039;s most easy to modify your own body within the Dream and a very common practice. Some Skrell even go so far as to make costumes to sleep in to make the transition easier. Rarely, talented Skrell can modify a sizable chunk of the Dream’s environment on their own, though the process can be very taxing and leave the sleeping Skrell feeling tired after they wake. Additionally, any changes they make gradually revert once they leave the Dream. Psionic Elders are considered among the best when it comes to Srom Manipulation; they are capable of altering and adjusting the Shared Dream to a higher degree than the average Skrell.&lt;br /&gt;
&lt;br /&gt;
===Cultural and Historical Relevance===&lt;br /&gt;
&lt;br /&gt;
* The introduction of &#039;&#039;&#039;[[Skrell_Cinematography#Swimstars|Srom-Capable VR]]&#039;&#039;&#039; changed the way that Skrell consumed media. Instead of a first-person book narrative, the audience is thrust directly into the point-of-view of the main character, where they are able to perceive and feel the emotions of the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Qerrbalak#Notable_Flora_and_Fauna|Wulumunusha]]&#039;&#039;&#039; naturally grows in alpine climates, typically closer to the poles of the Homeworld. It is used by both Qeblak and Weishii followers, and is said to unlock barriers to both Nlom and Srom.&lt;br /&gt;
&lt;br /&gt;
* Around the &#039;&#039;&#039;5500s BCE&#039;&#039;&#039; the &#039;&#039;&#039;[[Skrell_Early_History#Estabishment_of_Civilization|Great Schism]]&#039;&#039;&#039; occured; marked by a period in skrellian history in which there was a legitimacy crisis in regards to the religion which they followed, Qe&#039;qlak. It was through several key debates, alongside the use of political maneuvering and stealthy intrusions, that Qeblak was formed. For a while after its formation, many believed that Qeblak was a heresy, and for centuries after, skrellian scholars debated such. It was only through a mixture of both Nlom and Srom interference, Qeblak was eventually adopted as the primary faith of the Skrell.&lt;br /&gt;
&lt;br /&gt;
* The generational ship, &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|The Zi&#039;Pluax]]&#039;&#039;&#039;, experienced a major systematic failure in the majority of their equipment, including hydroponics and communication terminals; the sudden failure caused the fleet to lose the ability to sustain itself or call for aid. Due to their situation, for over 400 years the crew of the Zi&#039;Pluax have been within rotations of cryosleep, and by extension, crewmembers have been within The Srom for extended periods of time. This has led to a newfound cultural identity forming within the Zi&#039;Pluax and being universally adopted by all of its members.&lt;br /&gt;
&lt;br /&gt;
===Sromkala===&lt;br /&gt;
&#039;&#039;&#039;[[Skrell_Enforcement#Domestic_Surveillance|Sromkala]]&#039;&#039;&#039;, translating to Dream Enforcers, are Skrell selected to ensure that major planetary dreambubbles are safe from malicious lucidity. Agents are selected for their high psychic potential to oversee the Srom to ensure that no illegal or anti-Federation activities occur, particularly through the malicious use of Nlom-capable devices. They are commonly situated close to Nlom Relays - using the technology to amplify their capabilities tenfold. It is said that for every Nlom Relay across the Nralakk Federation, there is a Sromkala nestled within a special cryogenic pod that allows for their body to be in suspended animation, but allows their minds to project and continue working within Srom.&lt;br /&gt;
&lt;br /&gt;
=Non-Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
Non-Skrell can enter The Srom through the help of a psionic guide. These psionic guides are often Elder Skrell who have dedicated portions of their life to studying The Srom. They can come from many backgrounds; Psionic Scholars, Elders of a Skrell Faith, or simply Psionic Researchers. Due to the immense amount of training that consistent Srom Pulls require, being able to Srom Pull effortlessly is something only the masters of the technique can do. However, the technique is not a secret and many can piece it together and perform one to at least a beginner level. Those without training can perform rudimentary Srom Pulls but it is accompanied with great concentration and straining; something that should not be done constantly. A Skrell will most likely learn the technique of an advanced Srom Pull from an established psionic guide or Elder throughout consistent psionic studies and classes. Schooling related to the Psionics in Depth Colleges even have degrees available in Srom Studies.&lt;br /&gt;
&lt;br /&gt;
A Non-Skrell in The Srom will feel the effects more heavily; and due to such, these Non-Skrell in The Srom are practically incapable of lying and misdirection. They will oftentimes be incredibly dazed and confused without any real ability to manipulate their surroundings in any way. It will often take many months of training for a Non-Skrell to manifest even a rudimentary orb of light or to exist in the space without being dazed, and even then it is exceedingly rare for a non-Skrell to show any aptitude for manipulation within the Srom. It should be noted that non-Skrell, even with a psionic receiver, cannot interface with [[Skrell#The_Nlom|Srom-Devices]]. Once awoken, a Non-Skrell will experience a feeling similar to being intoxicated, accompanied with minor brain damage. Due to this, it is not advised to Srom Pull the same individual multiple times within quick succession for fear of their safety. If multiple Srom Pulls are performed it could be treated as maiming by the ship&#039;s security forces due to the traumatic brain injuries associated. Those with psionic receivers are less prone to more severe damage but precautions still need to be taken to ensure that their body and mind stays safe. The health and safety of the Non-Skrell should be prioritized by the psionic guide.&lt;br /&gt;
&lt;br /&gt;
Dionae, and Vaurca are incapable of experiencing The Srom under normal conditions. However, if one were to install a psionic receiver then a skilled Psionic Guide would be able to assist them in a journey to the Shared Dream. Psionic receivers allow non-Skrell to interact with the Srom but in a more passive capacity, relying on their guide to actively help them manifest objects or change their surroundings but otherwise being more of an observer than other non-Skrell. It is extremely common for Non-Skrell that reside in the Nralakk Federation to have these receivers installed due to the sheer amount of cultural relevance and importance that psionics and The Srom have within society, but they are still at a disadvantage due to the receiver not acting as a full replacement for a Zona Bovinae. IPC and Synthetics are incapable of entering the dream even with a receiver due to their incompatibility with psionics.&lt;br /&gt;
&lt;br /&gt;
===OOC Note===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;SROM PULLING NON-SKRELL IS DIFFICULT AND STRAINING FOR THE AVERAGE SKRELL. IT WILL TAKE EFFORT UNLESS YOU HAVE PRACTICE AND EXPERIENCE.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can pull a human, tajara, or unathi into Srom following these steps (these also work on other organic species with a psionic receiver):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Yellow grab them&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Buckle yourself to a chair&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. They sleep&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. You sleep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Srom-Aligned Ailments=&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; who are repeatedly subjected to The Srom run a very small risk of receiving &#039;&#039;&#039;[[Skrell_Biology#Psionic_Disorders|Psionic Echoes]]&#039;&#039;&#039;. Psionic Echoes are an ailment that only affects very weak psionic users or non-Skrell. If an individual is pulled into The Srom repeatedly then certain words or images may be &amp;quot;imprinted&amp;quot; into their mind; ringing throughout their head like an echo once they awake from the Shared Dream. This can range from a very mild case, where an individual may only hear one echo a day, or to something more extreme, where an individual will hear multiple echoes repeatedly throughout the day.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; may also have a lasting sense of confusion or paranoia after repeated visits to The Srom. This is thought to be due to how hard it is to keep secrets within the Dream and may even manifest as the individual being unable to tell the waking world from the Dream; albeit only for a short period after their visit. Due to such, it is common for Srom Pulls to be performed in a controlled environment with minimal background noise to ensure that the individual has an easy transition from the waking world to the Dream and vice versa.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; who repeatedly perform Srom Pulls will need to cool down for a short while before they are able to do so again. Psionic fatigue is the most common symptom in novice Skrell who attempt this advanced technique but it can be mitigated with further training. This common ailment can hinder general psionic capability and also cause fatigue in the body itself; leaving the Skrell winded and in need of rest before they would be able to perform the maneuver again. &lt;br /&gt;
&lt;br /&gt;
* Nralakk Federation researchers are looking into the connection between &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; and &#039;&#039;&#039;[[Skrell_Biology#Psionic_Disorders|Brenaii Syndrome]]&#039;&#039;&#039;; while there is no official connection, the Federation has warned Skrell that only trained Psionic Guides should be performing Srom Pulls regularly. Brenaii Syndrome is a neural disease that results in the degradation of synaptic pathways of a Skrell. It has also been known to result in immunodeficiencies and endocrine atrophy. It is caused by the disruption of neuroelectric impulses within the Zona Bovinae and is spread through psionic interaction. Brenaii Syndrome is heavily stigmatized within skrellian society.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Qerrbalak&amp;diff=38301</id>
		<title>Qerrbalak</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Qerrbalak&amp;diff=38301"/>
		<updated>2025-10-28T06:25:38Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Reverted edit by Stripes (talk) to last revision by Triogenix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated (Phoron Scarcity)}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Infobox Planet&lt;br /&gt;
|Name = Qerrbalak&lt;br /&gt;
|System = Nralakk&lt;br /&gt;
|Image = Pixel_Planet_Qerrbalak1.png&lt;br /&gt;
|Sector = [[The_Orion_Spur#The_Homeworld|Homeworld]]&lt;br /&gt;
|Capital = Kal&#039;lo&lt;br /&gt;
|Species = [[Skrell]], [[Dionae]]&lt;br /&gt;
|Languages = Qerr&#039;Malic&lt;br /&gt;
|Demonyms = Qerrbalaki&lt;br /&gt;
|Nation = [[Nralakk Federation]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Qerrbalak&#039;&#039;&#039; is the fourth planet from Nralakk, and the homeworld of the skrell species. One of two habitable planets within the Nralakk system, Qerrbalak is roughly 1.8 times the size of Earth, and has a similarly oxygen-rich atmosphere. [[Skrell History|Skrell history]] begins and centers around the planet, having been the capital of the Commonwealth of the Three, and the capital of both iterations of the [[Nralakk Federation]]. Modern Qerrbalak’s industrial pollution and climate damage was repaired and its effects minimized through terraforming and ecological policies, hoping to maintain its reputation as the idyllic, warm homeworld. The city of Kal’lo is the capital of the Nralakk Federation and Qerrbalak itself, being the annual point of convergence for the Grand Council.&lt;br /&gt;
&lt;br /&gt;
Due to industrial restrictions on Qerrbalak from ecological safeguards, it lacks notable exports or production. Most of the planet’s population are Primary Numericals, Idols, and the remaining native communities that remain preserved or isolated. &lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s history is recorded through most of [[Skrell_Early_History|ancient skrell history]] as they formed early societies. In the 2890s BCE, the consolidation of multiple tribes and city-states formed three major nations: the &#039;&#039;&#039;Tzqul Republic&#039;&#039;&#039;, the &#039;&#039;&#039;Heishyu Council&#039;&#039;&#039;, and the &#039;&#039;&#039;Weishqi Republic&#039;&#039;&#039;. By the 2450s BCE, all three nations would enter a cold war and espionage period later referred to as the  &#039;&#039;&#039;War of the Tides&#039;&#039;&#039;. The War of the Tides lasted for two thousand years before ending in 984 BCE, a century after the colonies of [[Qerr%27Malic]] and [[Aliose]] were established. The nations then formed the &#039;&#039;&#039;Commonwealth of the Three&#039;&#039;&#039; in response to colonial unrest, and by 878 Qerrbalak was declared the capital of the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s mounting pollution from millenia of resource extraction eventually resulted in a climate disaster, with the final expansion of the multiple nations’ industries facilitating the colonization of [[Qerr%27Malic]] as the source. Facing ecological collapse, the Commonwealth moved its industries off-planet as a final measure to Qerrbalak’s remaining biosphere. These efforts are maintained to the modern day, with terraforming efforts to undo the damage underway for the foreseeable far future.&lt;br /&gt;
&lt;br /&gt;
During the early synthetic age, Qerrbalak suffered one of the [[Skrell_Synthetic_Age#Three_Incidents|Three Incidents]] of the era with the &#039;&#039;&#039;Weilshi Sea Crisis&#039;&#039;&#039;. In 1893, Qerrbalak’s cold fusion plant was purposely sabotaged and destroyed by its oversight AI, Vana, resulting in the deaths of three on-site engineers and major electrical grid failures. The motive behind Vana’s destruction was never uncovered, and the resulting controversy afterwards caused division within the research community across the next two centuries, eventually leading to the creation of a successor AI, [[Skrell_Synthetic_Age#Origins_of_Glorsh-Omega|Glorsh]].&lt;br /&gt;
&lt;br /&gt;
By 2056, Qerrbalak was placed under Glorsh-Omega’s control and designated as an ecological menagerie. Glorsh-Omega would continue to oversee the terraforming project, implementing stricter ecological safeguards for Qerrbalak to be made into paradise for the AI and its collaborators. Loyal, important collaborators were placed on Qerrbalak as a reward for their efforts, being far better off in comparison to most of the Nralakk Federation. All residents on the planet were subject to extreme surveillance to ensure their loyalty while near Glorsh-Omega’s central surveillance and communications hub, and immediately ejected under any suspicion of discontent.&lt;br /&gt;
&lt;br /&gt;
After the [[Skrell_Synthetic_Age#Culmination_of_Glorsh-Omega|Tri-Qyu Incident]] and the disappearance of Glorsh-Omega, Qerrbalak’s infrastructure collapsed, and rendered isolated from the rest of the Federation. Aliose was declared the interim capital of the Nralakk Federation until 2216, with Qerrbalak reinstated as the capital once more. In the modern day, Qerrbalak remains the capital and central administrative hub of the Nralakk Federation, with most labor and industry outsourced and supported by trade. Ecological protections restrict the planet from becoming self-sufficient, instead reliant on the rest of the Federation to maintain its way of life.&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Jargon_IV_Base.png|thumb|360px|An unlabelled map of Qerrbalak.]]&lt;br /&gt;
&lt;br /&gt;
Qerrbalak is primarily humid and has the majority of its surface covered in freshwater and saltwater oceans. Most locales consist of bogs, tropics, and marshes, with [[Skrell|skrell]] having adapted to it. Qerrbalak’s mineral reserves have been exhausted after centuries of exploitation, the last reserves used to create the off-world colonies. While successful, the planet’s biosphere and climate suffered from exponential growth and its pre-space age industry, and was on the brink of ecological collapse before reforms were put in place. The ecological safeguards, known as the &#039;&#039;&#039;Jux’Qwi Monument&#039;&#039;&#039;, is still enforced to this day after its formalization at the start of the terraforming and de-pollution efforts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Flora and Fauna===&lt;br /&gt;
Qerrbalak’s ecological specimens are most commonly found off-world and abroad, having been spread across the Nralakk Federation in an effort to create identical ecologies elsewhere. Most local life is made to integrate them, or replaced entirely. Most fauna taken abroad consists of aquatic life, and most flora are dietary staples, or hold cultural and religious significance.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Notable Flora and Fauna ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Vru&#039;qos:&#039;&#039;&#039; Translating roughly to Leviathan in Basic, vru&#039;qos are large, cetacean-esque mammals with appendages similar to headtails. They are the largest aquatic mammal on Qerrbalak, larger than Earth&#039;s blue whales, and have lifespans of six hundred years. Vru&#039;qos are psionically sensitive, utilizing it to find mates and prey.&lt;br /&gt;
* &#039;&#039;&#039;Aqoliz:&#039;&#039;&#039; Aqoliz are amphibious creatures, similar to giant molluscs. They are typically found along the coasts of islands on Qerrbalak prior to their domestication, with its bulk being able to feed dozens of skrell. Their meat has an exquisite flavour tenderness when ingested by skrell, though other species avoid it due to its pungent smell.&lt;br /&gt;
* &#039;&#039;&#039;Noni-Qii:&#039;&#039;&#039; Translating to Sky-grazer in Basic, the noni-qii are avian fauna. Noni-qii are considered pests due to their willingness to damage crops and steal from skrell in urban areas, being described as “rats with wings” by skrell living in human space. After the near-extinction of the species in 1622 CE, the Nralakk Federation moved to restore the species due to their ecological niche, but was not intentionally released onto other planets, having become an invasive species through stowing themselves in transport ships. Federation authorities work closely with border customs to ensure that noni-qii do not escape the Federation’s borders.&lt;br /&gt;
* &#039;&#039;&#039;Dyn:&#039;&#039;&#039; Originally found along the freshwater river deltas of Qerrbalak, dyn have been domesticated by skrell for much of their history. Large farms are usually made in lakes, bogs and marshes that grow immense yields. Dyn’s fruit and leaves are used to create various drinks, or peeled and mashed in order to create jyalra. Dyn is typically the first seeds planted within colonies, and is a staple part of [[Skrell Cuisine|skrell cuisine]].&lt;br /&gt;
* &#039;&#039;&#039;Wulumunusha:&#039;&#039;&#039; A plant with mild psychotropic properties, wulumunusha naturally grows in alpine climates, typically closer to the poles. Wulumunusha’s effects produce a mild, comfortable high, but has a side effect of inducing periods of mutism from paralyzing the voicebox. It is used by both [[Skrell Faith|Qeblak]] and [[Skrell Faith| Weishii]] followers, and is said to unlock barriers to the Nlom and Srom. Outside of religious usage, wulumunusha is used as a recreational drug.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Seasons===&lt;br /&gt;
&lt;br /&gt;
The [[Nralakk Federation|Nralakk Standard Calendar]] is based on Qerrbalak’s year and season system. Qerrbalak has six months, separated into eight weeks per month, with the year lasting three hundred and thirty-six days.&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s Qu-Paalq season has highs of up to 42° centigrade, with an average humidity of 92%. The Lu-Paalq season comparatively averages at 25° centigrade, with an average humidity of 50%. During Qerrbalak’s Lu-Paalq season, its signature tropical storms are observed, being welcomed as a form of reset for the new year.&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s economic status revolves primarily around the agricultural output and service industry supporting the majority Primary Numerical populace, having greatly reduced its industrial sectors and offsetting it elsewhere. Most of the cities on Qerrbalak, save for Pa-Tup&#039;Zlip and Eriuyushi, are supported with imports from the rest of the Federation due to being treated as an ecological reserve and privilege to live in. &lt;br /&gt;
&lt;br /&gt;
A special economic zone housing [[Einstein Engines]]&#039; Federation headquarters in Kal’lo is the most unique facet of the planet’s economy, with multiple research labs existing to facilitate collaborative work between Einstein Engines and the Federation. Einstein Engines employees and administrators both are situated within the SEZ, with the menial labor supported by Kal’lo’s local workforce. Their current major project is the Wayfarer Network, which is slated to improve the Nralakk Federation’s warpgate network and lessen its dependence on phoron.&lt;br /&gt;
&lt;br /&gt;
==Government==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak is divided into five districts, or regions, for planetary governance and retains a planetary governor that participates within the Grand Council on Kal’lo. The current planetary governor of Qerrbalak is &#039;&#039;&#039;Qyal’uu Voqui&#039;&#039;&#039;, who oversees the planet and collaborates with each region’s governors.&lt;br /&gt;
&lt;br /&gt;
The regions are divided as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Eqloq Region&#039;&#039;&#039; - Located in the northwest quadrant of Qerrbalak, mostly known for a typically low-impact agrarian lifestyle, which has been culturally preserved for millenia. The Eqloq region has a lengthy history with the religion of Qeblak, and has some of the oldest monuments dedicated to the Qeblak constellations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ocror Region&#039;&#039;&#039;- The southwest quadrant of Qerrbalak, Ocror is primarily known for being the contended point where all life on Qerrbalak originated within the [[Skrell_Early_History#The_Arqo-Wohai_Creation_Myth|Arqo-Wohai crater]]. Ocror also hosts the capital city of Kal’lo, and is often referred to as the point where skrell civilization began twice.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ash’Alq Region&#039;&#039;&#039; - Located along the planet&#039;s equator, the Ash’Alq region consists of the largest tropical island on Qerrbalak. Considered one of the most important natural and cultural landmarks within the Nralakk Federation, the island’s most notable point of interest is the [[Nralakk_Federation#The_Archive_Project|Tzqul Archive]] within the Ploat’nil Atoll, which contains the vast majority of all collective skrell knowledge. Ash’Alq has a strong tourist economy because of its status, and is granted large subsidies to maintain itself. The island is also home to the largest surviving coral reef on Qerrbalak, which is heavily regulated due to its ecological significance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crieq’Bruq Region&#039;&#039;&#039; - The Crieq’Bruq region consists of the southeastern continent of Qerrbalak, which is ecologically varied and boasts diverse life. The continent formed late into the planet&#039;s formation, is more tectonically active. The infrastructure within the region is heavily influenced by this, with most buildings being built low to the ground, and few high-rises being built to account for the frequent and destructive earthquakes. Industry is scarce in the Crieq’Bruq region, mostly devoted towards agriculture or research.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ucra Region&#039;&#039;&#039; - Named after the Ucra Crater, the region consists of both an atoll located in the northern hemisphere, and one of the deepest underwater regions on Qerrbalak. The Ucra Region is isolated from the other regions of Qerrbalak, with most settlements having long generational ties to the area. Most of the region’s populace are considered insular, and consist entirely of Axiorii skrell. Attempts to migrate skrell from other regions are met with resistance, with the planetary government adopting a gradual approach method to integrating outsiders into the region. Ucra has a strong maritime tradition, with most of its economy relying on fishing exports.&lt;br /&gt;
==Culture and Demographics==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s position as the sole non-colony exempted it from the basis of the monoculture put on all of the Nralakk Federation’s colonies, made obvious by the clear divide between groups on the planet. Two primary examples are the more progressive and modern skrell society that has formed since the Nralakk Federation, and the more insular, traditionalist societies within the Ucra region or Eriuyushi. Qerrbalak’s divisions are ultimately still loyal to the Federation no matter their position, though most within the traditionalist settlements are mainly concerned with preservation of Qerrbalak’s native cultures, and practicing the traditional living methods that  have existed for millenia. The Nralakk Federation has officially adopted a policy of non-interference with these local cultures, providing assistance where possible, but otherwise allowing them to exist as separate, unique societies. Despite this official position, the Federation has slowly moved to gradually modernize these societies, with the state-owned enterprises establishing their industries and importing outside workers as a means to further integrate these communities.&lt;br /&gt;
&lt;br /&gt;
As Qerrbalak is the homeworld and capital of skrell society, it is the most well-developed planet within the Nralakk Federation. Living on Qerrbalak is seen as a privilege, with strict requirements for those who are interested in immigrating: skrell are required to be Primary Numericals, while vaurcae and dionae are additionally required to be renowned scientists or cultural idols. Qerrbalak maintains a more sophisticated surveillance network on its populace and issues harsher punishments for criminal offenses, all for the purpose of maintaining its image of providing the best quality of life in Federation space.  &lt;br /&gt;
===Holidays===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nral&#039;viq&#039;&#039;&#039; - While already celebrated across the Nralakk Federation, [[Skrell_Culture#Nral&#039;viq|Nral’viq]], or &#039;&#039;&#039;Federation Week&#039;&#039;&#039;, is uniquely celebrated on Qerrbalak. ‘Origin’, the annual pilgrimage performed as part of Nral’viq, is performed by skrell across the Federation, with most of the planet’s revenue from tourism coming from pilgrims visiting its beaches.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Haqm’maaq&#039;&#039;&#039; -  Taking place in the last month of Qerrbalak’s Qu-Paalq season, the &#039;&#039;&#039;The Tadpole Trials&#039;&#039;&#039; consists of multiple competitions for its youth. The Nralakka Federation organises regional competitions for younger skrell to participate in, with the regional winners participating in a grand finale in the capital of Kal’lo. The winner of the finale is awarded a major bonus to their Social Compatibility Index rating, with their quya similarly rewarded. Haqm’maaq’s intent is to foster quyas to teach their children skills outside of what they’d typically learn through education, in the hopes of enriching them and allowing a more diverse base of skills. Subjects tested during the trials include philosophical debate, art and creative skills, culture, and physical skill.&lt;br /&gt;
&lt;br /&gt;
===Demographics and Aliens===&lt;br /&gt;
[[file:QerrbalakDemographics.jpeg|thumb|350px|A pie chart showing the demographics of Skrell living on Qerrbalak.]]&lt;br /&gt;
&lt;br /&gt;
Qerrbalak has an Axiori majority due to the number of underwater settlements, though the planet still has a notable Xiialt populace due to being the homeworld. Thanks to hundreds of generations of both Axiori and Xiialt skrell living together, Qerrbalak boasts the highest population of Xiiori skrell within the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
Because Qerrbalak holds no major significance within the Federation, outside of its role as the bureaucratic centre of the Federation and its cultural heritage, there are few other species on the planet. Humans are entirely relegated to the Einstein Engines SEZ in Kal’lo, while Diona functionaries and Primary Numericals make up the majority of the non-skrell population on Qerrbalak.&lt;br /&gt;
&lt;br /&gt;
Skrell make up &#039;&#039;&#039;97%&#039;&#039;&#039; of the total population of Qerrbalak. The percentages below are of the &#039;&#039;&#039;skrell&#039;&#039;&#039; population only.&lt;br /&gt;
&lt;br /&gt;
*40% Axiori&lt;br /&gt;
*37% Xiialt&lt;br /&gt;
*23% Xiiori&lt;br /&gt;
&lt;br /&gt;
Non-skrell make up &#039;&#039;&#039;3%&#039;&#039;&#039; of the total population of Qerrbalak. The percentages below are of the &#039;&#039;&#039;non-skrell&#039;&#039;&#039; population only.&lt;br /&gt;
&lt;br /&gt;
*97% Diona&lt;br /&gt;
*3% Human&lt;br /&gt;
&lt;br /&gt;
==Major Cities and Landmarks==&lt;br /&gt;
[[File:Jargon Cities FINAL.png|thumb|360px|A map of Qerrbalak and its cities.]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Kal&#039;lo===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kal&#039;lo&#039;&#039;&#039; is the capital of both the Nralakk Federation and of Qerrbalak. The city functions as the bureaucratic center of the Federation as a whole, with most high-level political decisions and diplomacy facilitated there. While the [[Nralakk_Federation#Grand_Council|Grand Council]] utilises subspace communications for the majority of their meetings, they are expected to return to Kal’lo for the annual Council meeting.&lt;br /&gt;
&lt;br /&gt;
Kal’lo’s buildings are primarily governmental offices and state-owned enterprise coordination centers, with very little space provided for residential districts on the outskirts of the city. The most notable landmark within the city is &#039;&#039;&#039;Kal&#039;lo Square&#039;&#039;&#039;, where a memorial is dedicated to the first Grand Councillor, [[Notable_Skrell#Tiipis_Yla|&#039;&#039;&#039;Tiipis Yla&#039;&#039;&#039;]]. Tiipis Yla is best known for their proposed blanket ban on artificial intelligence, a proposal that won them the election.&lt;br /&gt;
&lt;br /&gt;
Kal’lo has the largest concentration of Xiialt skrell on the planet, with over 80% of skrell within the city being Xiialt. The majority of Axiori and Xiiori skrell that live within Kal’lo can be found in the outskirts of the city, closer to the nearby bodies of water.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Qwklip===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qwklip&#039;&#039;&#039; is located on the coast of Qerrbalak’s main southern island. Qwklip is dedicated to research, and boasts cutting edge research facilities and [[Skrell_Faith#Qeblak|observatory domes]]. Most skrell living within the city are recognised scientists and researchers, with the most [[Skrell_Culture#Primary_Numericals|Primary Numericals]] living within it out of every city on the planet. Because of the Index disparity and its specialization, Qwklip relies heavily on imported goods from other regions.&lt;br /&gt;
Qwklip’s reputation resulted in many intellectuals within the Nralakk Federation hoping to retire their careers within the city to focus on personal projects. Most of Qwklip’s residents rarely leave the city, with most relocations due to failing to meet the minimum Index rating to stay.&lt;br /&gt;
&lt;br /&gt;
With the integration of [[Diona_in_the_Federation|dionae]], Qwklip has seen a fair number of high-rating gestalts move to Qwklip after establishing themselves as recognised scientists. Though only totaling in the dozens, the dionae living here are considered some of the brightest of the species.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Oibuish===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The city of &#039;&#039;&#039;Oibuish&#039;&#039;&#039; is infamously the location of the [[Skrell_Synthetic_Age#Weilshi_Sea_Crisis|Weilshi Sea Crisis]], which resulted in the detonation of its cold fusion plant from its artificial intelligence going rogue. The city is often used as an example of what the unregulated AI in human space are capable of, with Oibuish still extensively damaged by the Weilshi Cold Fusion Plant’s detonation sinking parts of the city. The mineral-rich soil produced after the crisis contributed to the revival of Oibuish, with its economy recovering through harvesting the mineral load.&lt;br /&gt;
&lt;br /&gt;
The AI’s actions during the Weilshi Sea Crisis left the inhabitants of Oibuish deeply opposed to synthetics, notably taking a stance considered hardline when compared to the average Federation citizen. This is visible in the lack of automation in its industries, uniquely separated from the rest of Qerrbalak, with skrell from Oibuish being seen as more physically fit compared to elsewhere as a result.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Pa-Tup&#039;Zlip===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The village of &#039;&#039;&#039;Pa-Tup&#039;Zlip&#039;&#039;&#039; resides in the northern ice caps of Qerrbalak, established early in Skrell history. Little has since changed even in the modern times, being the slowest to adopt outside methods and technology. Living on the polar icecap is difficult to the skrell residing within Pa-Tup’Zlip, with Lu-Paalq season’s temperatures dropping to nearly -30° centigrade. Residing mainly in structures made of compact ice and snow, the residents of the village are viewed as staunchly traditionalist and resistant to change. No real industry exists within it, and most live in a traditionally tribal society that seeks sustenance from fishing in the icy waters of the arctic region. &lt;br /&gt;
&lt;br /&gt;
Skrell from the region typically weigh more and have more prominent fat stores, with larger headtails adapted to covering their heads for warmth. These are considered unique adaptations, which allows them to survive the freezing cold of the arctic region. Recent years have seen the Pa-Tup&#039;Zlip peoples accepting aid from Kal&#039;lo as the resources within their ancestral hunting grounds dwindle, attributed to the ecological damage Qerrbalak and climate change before safeguards were put in place. While welcomed as a sign of the settlement accepting the Nralakk Federation, some view this as an unfortunate reality of their situation rather than a cause for celebration.&lt;br /&gt;
&lt;br /&gt;
The settlement is also the only major landmark near the headquarters of the [[Skrell_Politics#Federation_Enforcement|Kala]] branches. Established somewhat close to Pa-Tup’Zlip, the Kala headquarters is home to the most senior officials from multiple Kala branches, as well as a training ground for arctic survival.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Qerr&#039;wesi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’wesi&#039;&#039;&#039; is one of the oldest cities of Qerrbalak, with archaeological evidence suggesting that it is one of the earliest cities formed by &#039;&#039;&#039;Ranaera Skrellis&#039;&#039;&#039;. The city itself is located in the middle of the Tuz’qlip Ocean, close to the ocean’s floor.&lt;br /&gt;
&lt;br /&gt;
The area surrounding Qerr’wesi consists of trenches and ravines, with dig sites and archaeological sites being common. Qerr’wesi itself resides in a large underwater cave network, where the original hunter-gatherer society once lived. Adorning the walls of this cave network are extensive engravings detailing proto-skrell society and their lives, though legible markings are rare. Great care is taken to preserve any remnants of the cave settlements and wall carvings, with the famous &#039;&#039;&#039;Cave of Ranaera&#039;&#039;&#039; being the most well-preserved publicly accessible cave to date.&lt;br /&gt;
&lt;br /&gt;
Much of the city’s modern architecture is built on top of the original Qerr’wesi, with buildings and transportation lines carved into the sea trenches. The higher parts of the city are reserved due to being seen as a luxury, with residential areas built on top of the city’s trenches being reserved for [[Skrell_Culture#Social_Credit_System|Primary Numericals]]. The Index rating requirement decreases with lower regions of Qerr’wesi, with the ocean floor area considered a slum inhabited by Tertiary Numericals, or lower-end Secondary Numericals. Due to being entirely underwater, the majority skrell in the lower sections of Qerr’wesi are Axiori skrell, who are better suited to work in the depths.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Eriuyushi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eriuyushi&#039;&#039;&#039; is referred to as the glowing gem of Qerrbalak, located in a lush, bioluminescent kelp forest that spans the seafloor to the surface. The plant growth is thick enough in most regions that causes it to be visible from orbit. First settled when the &#039;&#039;&#039;Ranaera Skrellis&#039;&#039;&#039; of Qerr’wesi migrated eastwards, Eriuyushi became a permanent settlement due to its natural beauty and abundance of wildlife. The main economy of Eriuyushi is agricultural, with most who live in the city either managing or working in one of Eriuyushi’s &#039;&#039;&#039;Aqoliz&#039;&#039;&#039; ranches and the many kelp farms in the region.&lt;br /&gt;
&lt;br /&gt;
Eriuyushi has been mostly populated by Axiori for most of its existence, with only the expansion of state-owned enterprises, bringing in Xiialt employees to manage the resorts and other specialized industries. Many of the original Axiori natives feel displaced by the expansion, with ranches and farms reclaimed for modern industrial agriculture and husbandry methods. Despite this, the city has succeeded in its expansion, and is one of the best-performing cities on Qerrbalak as a result of the development and adoption of industrial farms and luxury resorts. The original Axiori population has slowly dwindled in light of this, with an even split between Axiori, Xiialt, and Xiiori skrell.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Xy&#039;laxi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A more recent city on Qerrbalak, &#039;&#039;&#039;Xy&#039;laxi&#039;&#039;&#039; is an underwater industrial powerhouse and mineral extraction site. Xy’laxi is a sister city to Oibuish in terms of specialization, with both dedicated to mining and material refinement. Xy’laxi is an insular city, though less so than Pa-Tup’Zlip or Ucra region settlements, with those moving to the city met with suspicion and avoidance. As a result, the city maintains a majority Axiori population, helped by a disinterest in new residents due to heavy industrial pollution. Neighbouring cities, such as Eriuyushi, have called for investigations into Xy’laxi’s waste and pollution management, with many rebuking the city for its apathy towards Qerrbalak&#039;s environmental policy.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Major Landmarks===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Tzqul Archive&#039;&#039;&#039; is a facility that functions as a repository of [[Skrell History|skrell history]] and knowledge, and was encrypted by [[Skrell History|Glorsh-Omega]] that persists to this day. In 2461, an attempt to break the encryption through [[Warbling : The Musical|illegal methods]], resulting in the archive to exhibit strange behavior. The unlocking of the Tzqul Archive is the basis of the [[Nralakk_Federation#The_Archive_Project|The Archive Project]]’s goals, with an effort to decentralize the collective knowledge of skrell history and to recover what knowledge is hidden within the Tzqul Archive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mount Haq&#039;Xaq&#039;&#039;&#039;, a dormant volcano located southwest of Gialok. Mount Haq&#039;Xaq last erupted in &#039;&#039;&#039;601 CE&#039;&#039;&#039;, and is projected to erupt again by &#039;&#039;&#039;2470&#039;&#039;&#039;. Tourists visit Mount Haq’Xaq every year in the hopes of witnessing an early eruption. Mount Haq’Xaq is also one of the tallest mountains on Qerrbalak, roughly as tall as Mount Everest on Earth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Ruins&#039;&#039;&#039; is a collective name given to the ruins of four cities found across the southern hemisphere of Qerrbalak: &#039;&#039;&#039;Jrugl’Qlip&#039;&#039;&#039;, &#039;&#039;&#039;Xyla&#039;&#039;&#039;, &#039;&#039;&#039;Juerlduern&#039;&#039;&#039;, and &#039;&#039;&#039;Wleshi&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The city of &#039;&#039;&#039;Juerlduern&#039;&#039;&#039; is the oldest of the four cities, estimated to be one of the oldest established outside of the &#039;&#039;&#039;Ocror Region&#039;&#039;&#039; predating the Commonwealth of the Three’s constituent nations. Archaeological sites span across its ruins, and are dedicated to understanding the city’s past and apparent abandonment, though no concrete theories have been pushed forward.&lt;br /&gt;
&lt;br /&gt;
The cities of &#039;&#039;&#039;Jrugl’Qlip&#039;&#039;&#039; and &#039;&#039;&#039;Xyla&#039;&#039;&#039; are modern additions, having been destroyed during the Glorsh-Omega period. Both Jrugl’Qlip and Xyla were considered designated holding areas for potential settlers to Qerrbalak, with Glorsh-Omega’s collaborators invited to stay at one of both cities for a probationary period before being given permanent residence on the planet. For no known reason towards the end of Glorsh-Omega’s rule, Glorsh-Omega ordered the cities destroyed. The remains of both cities are now preserved as heritage sites, and serves as a reminder that even collaborators were not safe under the AI.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Wleshi Ruins&#039;&#039;&#039; consist of enigmatic structures that are presumed to be cities or large settlements, with few surviving buildings or records found. Most notable of the Wleshi ruins is a subterranean lake underneath the potential center of the Wleshi settlement, which is assumed to be a Weishii sanctuary.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Planets and Systems]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38300</id>
		<title>The Srom</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38300"/>
		<updated>2025-10-28T06:25:15Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Cultural and Historical Relevance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=The Srom=&lt;br /&gt;
When Skrell enter “deep” sleep, their Zona Bovinae will cease transmitting Psionic Wakes and begin sending new signals to the Dream, or “Srom” in Nral’Malic. The Dream is a shared subconscious process where multiple Skrell’s minds interconnect to form a collective experience.&lt;br /&gt;
&lt;br /&gt;
The shared burden of creating the Dream results in Skrell having a greater cognitive capacity while asleep, and owing to that, Skrell that enter the Dream are almost always fully cognizant. The Dream shapes itself based on the memories, experiences and emotions of the Skrell currently creating it. For planetary-wide Dreams, the appearance is almost always determined by the environment of the planet, as it is the most commonly shared thing among the massive amount of Skrell.&lt;br /&gt;
&lt;br /&gt;
Skrell who don&#039;t have the luxury of aluminium-plated walls and want to isolate themselves fully from the Srom must remain in light sleep or stay awake entirely. This means those who have secrets to hide have the telltale sign of being constantly tired. Some Skrell, though, can enter a meditative trance, keeping the mind active while the body rests. Scientists frequently isolate themselves from the general populace in aluminium sealed laboratories and dorms, speaking and dreaming with each other in private as they conduct their research.&lt;br /&gt;
&lt;br /&gt;
Lone Skrell, who for one reason or another are away from other Skrell, will still enter the dreamscape while asleep, but without the support of their own kind the Dream will often be much smaller and vaguely hazy. Most Skrell find the experience depressing and prefer light sleep or meditative trances if they have the aptitude.&lt;br /&gt;
&lt;br /&gt;
Near replicas of any deceased individual can be conjured through ‘Srom Manipulation’. While many scientists of the Federation believe that these replicas are merely a hollow shell of memories with no proper soul, some believe that the individual has persisted even after death; this is often also seen as a cultural reverence for their ancestors and those who passed. The generational ship of the &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|Dreamers]]&#039;&#039;&#039; are often seen practicing this ideology the most.&lt;br /&gt;
&lt;br /&gt;
=Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
It is difficult to keep one&#039;s lips sealed in the Dream, with social inhibitions easily melting away. However, it is also much easier to create and brainstorm in Srom. Ways to hide from the dream clutter of a Dream are somewhat numerous. Distancing yourself inside the Dream is the most common tactic, but it is also known that aluminium (typically headpieces, blankets, or plated walls) blocks off connection to the Dream entirely.&lt;br /&gt;
&lt;br /&gt;
Psionic individuals can actively alter and adjust things within the Dream through skill and effort, but the level of alteration is heavily dependent on what you’re adjusting and your own psionic aptitude. Typically, it&#039;s most easy to modify your own body within the Dream and a very common practice. Some Skrell even go so far as to make costumes to sleep in to make the transition easier. Rarely, talented Skrell can modify a sizable chunk of the Dream’s environment on their own, though the process can be very taxing and leave the sleeping Skrell feeling tired after they wake. Additionally, any changes they make gradually revert once they leave the Dream. Psionic Elders are considered among the best when it comes to Srom Manipulation; they are capable of altering and adjusting the Shared Dream to a higher degree than the average Skrell.&lt;br /&gt;
&lt;br /&gt;
===Cultural and Historical Relevance===&lt;br /&gt;
&lt;br /&gt;
* The introduction of &#039;&#039;&#039;[[Skrell_Cinematography#Swimstars|Srom-Capable VR]]&#039;&#039;&#039; changed the way that Skrell consumed media. Instead of a first-person book narrative, the audience is thrust directly into the point-of-view of the main character, where they are able to perceive and feel the emotions of the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Qerrbalak#Notable_Flora_and_Fauna|Wulumunusha]]&#039;&#039;&#039; naturally grows in alpine climates, typically closer to the poles of the Homeworld. It is used by both Qeblak and Weishii followers, and is said to unlock barriers to both Nlom and Srom.&lt;br /&gt;
&lt;br /&gt;
* Around the &#039;&#039;&#039;5500s BCE&#039;&#039;&#039; the &#039;&#039;&#039;[[Skrell_Early_History#Estabishment_of_Civilization|Great Schism]]&#039;&#039;&#039; occured; marked by a period in skrellian history in which there was a legitimacy crisis in regards to the religion which they followed, Qe&#039;qlak. It was through several key debates, alongside the use of political maneuvering and stealthy intrusions, that Qeblak was formed. For a while after its formation, many believed that Qeblak was a heresy, and for centuries after, skrellian scholars debated such. It was only through a mixture of both Nlom and Srom interference, Qeblak was eventually adopted as the primary faith of the Skrell.&lt;br /&gt;
&lt;br /&gt;
* The generational ship, &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|The Zi&#039;Pluax]]&#039;&#039;&#039;, experienced a major systematic failure in the majority of their equipment, including hydroponics and communication terminals; the sudden failure caused the fleet to lose the ability to sustain itself or call for aid. Due to their situation, for over 400 years the crew of the Zi&#039;Pluax have been within rotations of cryosleep, and by extension, crewmembers have been within The Srom for extended periods of time. This has led to a newfound cultural identity forming within the Zi&#039;Pluax and being universally adopted by all of its members.&lt;br /&gt;
&lt;br /&gt;
===Sromkala===&lt;br /&gt;
&#039;&#039;&#039;[[Skrell_Enforcement#Domestic_Surveillance|Sromkala]]&#039;&#039;&#039;, translating to Dream Enforcers, are Skrell selected to ensure that major planetary dreambubbles are safe from malicious lucidity. Agents are selected for their high psychic potential to oversee the Srom to ensure that no illegal or anti-Federation activities occur, particularly through the malicious use of Nlom-capable devices. They are commonly situated close to Nlom Relays - using the technology to amplify their capabilities tenfold. It is said that for every Nlom Relay across the Nralakk Federation, there is a Sromkala nestled within a special cryogenic pod that allows for their body to be in suspended animation, but allows their minds to project and continue working within Srom.&lt;br /&gt;
&lt;br /&gt;
=Non-Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
Non-Skrell can enter The Srom through the help of a psionic guide. These psionic guides are often Elder Skrell who have dedicated portions of their life to studying The Srom. They can come from many backgrounds; Psionic Scholars, Elders of a Skrell Faith, or simply Psionic Researchers. Due to the immense amount of training that consistent Srom Pulls require, being able to Srom Pull effortlessly is something only the masters of the technique can do. However, the technique is not a secret and many can piece it together and perform one to at least a beginner level. Those without training can perform rudimentary Srom Pulls but it is accompanied with great concentration and straining; something that should not be done constantly. A Skrell will most likely learn the technique of an advanced Srom Pull from an established psionic guide or Elder throughout consistent psionic studies and classes. Schooling related to the Psionics in Depth Colleges even have degrees available in Srom Studies.&lt;br /&gt;
&lt;br /&gt;
A Non-Skrell in The Srom will feel the effects more heavily; and due to such, these Non-Skrell in The Srom are practically incapable of lying and misdirection. They will oftentimes be incredibly dazed and confused without any real ability to manipulate their surroundings in any way. It will often take many months of training for a Non-Skrell to manifest even a rudimentary orb of light or to exist in the space without being dazed, and even then it is exceedingly rare for a non-Skrell to show any aptitude for manipulation within the Srom. It should be noted that non-Skrell, even with a psionic receiver, cannot interface with [[Skrell#The_Nlom|Srom-Devices]]. Once awoken, a Non-Skrell will experience a feeling similar to being intoxicated, accompanied with minor brain damage. Due to this, it is not advised to Srom Pull the same individual multiple times within quick succession for fear of their safety. If multiple Srom Pulls are performed it could be treated as maiming by the ship&#039;s security forces due to the traumatic brain injuries associated. Those with psionic receivers are less prone to more severe damage but precautions still need to be taken to ensure that their body and mind stays safe. The health and safety of the Non-Skrell should be prioritized by the psionic guide.&lt;br /&gt;
&lt;br /&gt;
Dionae, and Vaurca are incapable of experiencing The Srom under normal conditions. However, if one were to install a psionic receiver then a skilled Psionic Guide would be able to assist them in a journey to the Shared Dream. Psionic receivers allow non-Skrell to interact with the Srom but in a more passive capacity, relying on their guide to actively help them manifest objects or change their surroundings but otherwise being more of an observer than other non-Skrell. It is extremely common for Non-Skrell that reside in the Nralakk Federation to have these receivers installed due to the sheer amount of cultural relevance and importance that psionics and The Srom have within society, but they are still at a disadvantage due to the receiver not acting as a full replacement for a Zona Bovinae. IPC and Synthetics are incapable of entering the dream even with a receiver due to their incompatibility with psionics.&lt;br /&gt;
&lt;br /&gt;
===OOC Note===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;SROM PULLING NON-SKRELL IS DIFFICULT AND STRAINING FOR THE AVERAGE SKRELL. IT WILL TAKE EFFORT UNLESS YOU HAVE PRACTICE AND EXPERIENCE.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can pull a human, tajara, or unathi into Srom following these steps (these also work on other organic species with a psionic receiver):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Yellow grab them&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Buckle yourself to a chair&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. They sleep&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. You sleep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Srom-Aligned Ailments=&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; who are repeatedly subjected to The Srom run a very small risk of receiving &#039;&#039;&#039;[[Skrell_Ailments#Psionic_Echoes|Psionic Echoes]]&#039;&#039;&#039;. Psionic Echoes are an ailment that only affects very weak psionic users or non-Skrell. If an individual is pulled into The Srom repeatedly then certain words or images may be &amp;quot;imprinted&amp;quot; into their mind; ringing throughout their head like an echo once they awake from the Shared Dream. This can range from a very mild case, where an individual may only hear one echo a day, or to something more extreme, where an individual will hear multiple echoes repeatedly throughout the day.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; may also have a lasting sense of confusion or paranoia after repeated visits to The Srom. This is thought to be due to how hard it is to keep secrets within the Dream and may even manifest as the individual being unable to tell the waking world from the Dream; albeit only for a short period after their visit. Due to such, it is common for Srom Pulls to be performed in a controlled environment with minimal background noise to ensure that the individual has an easy transition from the waking world to the Dream and vice versa.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; who repeatedly perform Srom Pulls will need to cool down for a short while before they are able to do so again. Psionic fatigue is the most common symptom in novice Skrell who attempt this advanced technique but it can be mitigated with further training. This common ailment can hinder general psionic capability and also cause fatigue in the body itself; leaving the Skrell winded and in need of rest before they would be able to perform the maneuver again. &lt;br /&gt;
&lt;br /&gt;
* Nralakk Federation researchers are looking into the connection between &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; and &#039;&#039;&#039;[[Skrell_Ailments#Brenaii_Syndrome|Brenaii Syndrome]]&#039;&#039;&#039;; while there is no official connection, the Federation has warned Skrell that only trained Psionic Guides should be performing Srom Pulls regularly. Brenaii Syndrome is a neural disease that results in the degradation of synaptic pathways of a Skrell. It has also been known to result in immunodeficiencies and endocrine atrophy. It is caused by the disruption of neuroelectric impulses within the Zona Bovinae and is spread through psionic interaction. Brenaii Syndrome is heavily stigmatized within skrellian society.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Qerrbalak&amp;diff=38299</id>
		<title>Qerrbalak</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Qerrbalak&amp;diff=38299"/>
		<updated>2025-10-28T06:24:41Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Infobox Planet&lt;br /&gt;
|Name = Qerrbalak&lt;br /&gt;
|System = Nralakk&lt;br /&gt;
|Image = Pixel_Planet_Qerrbalak1.png&lt;br /&gt;
|Sector = [[The_Orion_Spur#The_Homeworld|Homeworld]]&lt;br /&gt;
|Capital = Kal&#039;lo&lt;br /&gt;
|Species = [[Skrell]], [[Dionae]]&lt;br /&gt;
|Languages = Qerr&#039;Malic&lt;br /&gt;
|Demonyms = Qerrbalaki&lt;br /&gt;
|Nation = [[Nralakk Federation]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Qerrbalak&#039;&#039;&#039; is the fourth planet from Nralakk, and the homeworld of the skrell species. One of two habitable planets within the Nralakk system, Qerrbalak is roughly 1.8 times the size of Earth, and has a similarly oxygen-rich atmosphere. [[Skrell History|Skrell history]] begins and centers around the planet, having been the capital of the Commonwealth of the Three, and the capital of both iterations of the [[Nralakk Federation]]. Modern Qerrbalak’s industrial pollution and climate damage was repaired and its effects minimized through terraforming and ecological policies, hoping to maintain its reputation as the idyllic, warm homeworld. The city of Kal’lo is the capital of the Nralakk Federation and Qerrbalak itself, being the annual point of convergence for the Grand Council.&lt;br /&gt;
&lt;br /&gt;
Due to industrial restrictions on Qerrbalak from ecological safeguards, it lacks notable exports or production. Most of the planet’s population are Primary Numericals, Idols, and the remaining native communities that remain preserved or isolated. &lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s history is recorded through most of [[Skrell_Early_History|ancient skrell history]] as they formed early societies. In the 2890s BCE, the consolidation of multiple tribes and city-states formed three major nations: the &#039;&#039;&#039;Tzqul Republic&#039;&#039;&#039;, the &#039;&#039;&#039;Heishyu Council&#039;&#039;&#039;, and the &#039;&#039;&#039;Weishqi Republic&#039;&#039;&#039;. By the 2450s BCE, all three nations would enter a cold war and espionage period later referred to as the  &#039;&#039;&#039;War of the Tides&#039;&#039;&#039;. The War of the Tides lasted for two thousand years before ending in 984 BCE, a century after the colonies of [[Qerr%27Malic]] and [[Aliose]] were established. The nations then formed the &#039;&#039;&#039;Commonwealth of the Three&#039;&#039;&#039; in response to colonial unrest, and by 878 Qerrbalak was declared the capital of the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s mounting pollution from millenia of resource extraction eventually resulted in a climate disaster, with the final expansion of the multiple nations’ industries facilitating the colonization of [[Qerr%27Malic]] as the source. Facing ecological collapse, the Commonwealth moved its industries off-planet as a final measure to Qerrbalak’s remaining biosphere. These efforts are maintained to the modern day, with terraforming efforts to undo the damage underway for the foreseeable far future.&lt;br /&gt;
&lt;br /&gt;
During the early synthetic age, Qerrbalak suffered one of the [[Skrell_Synthetic_Age#Three_Incidents|Three Incidents]] of the era with the &#039;&#039;&#039;Weilshi Sea Crisis&#039;&#039;&#039;. In 1893, Qerrbalak’s cold fusion plant was purposely sabotaged and destroyed by its oversight AI, Vana, resulting in the deaths of three on-site engineers and major electrical grid failures. The motive behind Vana’s destruction was never uncovered, and the resulting controversy afterwards caused division within the research community across the next two centuries, eventually leading to the creation of a successor AI, [[Skrell_Synthetic_Age#Origins_of_Glorsh-Omega|Glorsh]].&lt;br /&gt;
&lt;br /&gt;
By 2056, Qerrbalak was placed under Glorsh-Omega’s control and designated as an ecological menagerie. Glorsh-Omega would continue to oversee the terraforming project, implementing stricter ecological safeguards for Qerrbalak to be made into paradise for the AI and its collaborators. Loyal, important collaborators were placed on Qerrbalak as a reward for their efforts, being far better off in comparison to most of the Nralakk Federation. All residents on the planet were subject to extreme surveillance to ensure their loyalty while near Glorsh-Omega’s central surveillance and communications hub, and immediately ejected under any suspicion of discontent.&lt;br /&gt;
&lt;br /&gt;
After the [[Skrell_Synthetic_Age#Culmination_of_Glorsh-Omega|Tri-Qyu Incident]] and the disappearance of Glorsh-Omega, Qerrbalak’s infrastructure collapsed, and rendered isolated from the rest of the Federation. Aliose was declared the interim capital of the Nralakk Federation until 2216, with Qerrbalak reinstated as the capital once more. In the modern day, Qerrbalak remains the capital and central administrative hub of the Nralakk Federation, with most labor and industry outsourced and supported by trade. Ecological protections restrict the planet from becoming self-sufficient, instead reliant on the rest of the Federation to maintain its way of life.&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Jargon_IV_Base.png|thumb|360px|An unlabelled map of Qerrbalak.]]&lt;br /&gt;
&lt;br /&gt;
Qerrbalak is primarily humid and has the majority of its surface covered in freshwater and saltwater oceans. Most locales consist of bogs, tropics, and marshes, with [[Skrell|skrell]] having adapted to it. Qerrbalak’s mineral reserves have been exhausted after centuries of exploitation, the last reserves used to create the off-world colonies. While successful, the planet’s biosphere and climate suffered from exponential growth and its pre-space age industry, and was on the brink of ecological collapse before reforms were put in place. The ecological safeguards, known as the &#039;&#039;&#039;Jux’Qwi Monument&#039;&#039;&#039;, is still enforced to this day after its formalization at the start of the terraforming and de-pollution efforts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Flora and Fauna===&lt;br /&gt;
Qerrbalak’s ecological specimens are most commonly found off-world and abroad, having been spread across the Nralakk Federation in an effort to create identical ecologies elsewhere. Most local life is made to integrate them, or replaced entirely. Most fauna taken abroad consists of aquatic life, and most flora are dietary staples, or hold cultural and religious significance.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Notable Flora and Fauna ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Vru&#039;qos:&#039;&#039;&#039; Translating roughly to Leviathan in Basic, vru&#039;qos are large, cetacean-esque mammals with appendages similar to headtails. They are the largest aquatic mammal on Qerrbalak, larger than Earth&#039;s blue whales, and have lifespans of six hundred years. Vru&#039;qos are psionically sensitive, utilizing it to find mates and prey.&lt;br /&gt;
* &#039;&#039;&#039;Aqoliz:&#039;&#039;&#039; Aqoliz are amphibious creatures, similar to giant molluscs. They are typically found along the coasts of islands on Qerrbalak prior to their domestication, with its bulk being able to feed dozens of skrell. Their meat has an exquisite flavour tenderness when ingested by skrell, though other species avoid it due to its pungent smell.&lt;br /&gt;
* &#039;&#039;&#039;Noni-Qii:&#039;&#039;&#039; Translating to Sky-grazer in Basic, the noni-qii are avian fauna. Noni-qii are considered pests due to their willingness to damage crops and steal from skrell in urban areas, being described as “rats with wings” by skrell living in human space. After the near-extinction of the species in 1622 CE, the Nralakk Federation moved to restore the species due to their ecological niche, but was not intentionally released onto other planets, having become an invasive species through stowing themselves in transport ships. Federation authorities work closely with border customs to ensure that noni-qii do not escape the Federation’s borders.&lt;br /&gt;
* &#039;&#039;&#039;Dyn:&#039;&#039;&#039; Originally found along the freshwater river deltas of Qerrbalak, dyn have been domesticated by skrell for much of their history. Large farms are usually made in lakes, bogs and marshes that grow immense yields. Dyn’s fruit and leaves are used to create various drinks, or peeled and mashed in order to create jyalra. Dyn is typically the first seeds planted within colonies, and is a staple part of [[Skrell Cuisine|skrell cuisine]].&lt;br /&gt;
* &#039;&#039;&#039;Wulumunusha:&#039;&#039;&#039; A plant with mild psychotropic properties, wulumunusha naturally grows in alpine climates, typically closer to the poles. Wulumunusha’s effects produce a mild, comfortable high, but has a side effect of inducing periods of mutism from paralyzing the voicebox. It is used by both [[Skrell Faith|Qeblak]] and [[Skrell Faith| Weishii]] followers, and is said to unlock barriers to the Nlom and Srom. Outside of religious usage, wulumunusha is used as a recreational drug.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Seasons===&lt;br /&gt;
&lt;br /&gt;
The [[Nralakk Federation|Nralakk Standard Calendar]] is based on Qerrbalak’s year and season system. Qerrbalak has six months, separated into eight weeks per month, with the year lasting three hundred and thirty-six days.&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s Qu-Paalq season has highs of up to 42° centigrade, with an average humidity of 92%. The Lu-Paalq season comparatively averages at 25° centigrade, with an average humidity of 50%. During Qerrbalak’s Lu-Paalq season, its signature tropical storms are observed, being welcomed as a form of reset for the new year.&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s economic status revolves primarily around the agricultural output and service industry supporting the majority Primary Numerical populace, having greatly reduced its industrial sectors and offsetting it elsewhere. Most of the cities on Qerrbalak, save for Pa-Tup&#039;Zlip and Eriuyushi, are supported with imports from the rest of the Federation due to being treated as an ecological reserve and privilege to live in. &lt;br /&gt;
&lt;br /&gt;
A special economic zone housing [[Einstein Engines]]&#039; Federation headquarters in Kal’lo is the most unique facet of the planet’s economy, with multiple research labs existing to facilitate collaborative work between Einstein Engines and the Federation. Einstein Engines employees and administrators both are situated within the SEZ, with the menial labor supported by Kal’lo’s local workforce. Their current major project is the Wayfarer Network, which is slated to improve the Nralakk Federation’s warpgate network and lessen its dependence on phoron.&lt;br /&gt;
&lt;br /&gt;
==Government==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak is divided into five districts, or regions, for planetary governance and retains a planetary governor that participates within the Grand Council on Kal’lo. The current planetary governor of Qerrbalak is &#039;&#039;&#039;Qyal’uu Voqui&#039;&#039;&#039;, who oversees the planet and collaborates with each region’s governors.&lt;br /&gt;
&lt;br /&gt;
The regions are divided as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Eqloq Region&#039;&#039;&#039; - Located in the northwest quadrant of Qerrbalak, mostly known for a typically low-impact agrarian lifestyle, which has been culturally preserved for millenia. The Eqloq region has a lengthy history with the religion of Qeblak, and has some of the oldest monuments dedicated to the Qeblak constellations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ocror Region&#039;&#039;&#039;- The southwest quadrant of Qerrbalak, Ocror is primarily known for being the contended point where all life on Qerrbalak originated within the [[Skrell_Early_History#The_Arqo-Wohai_Creation_Myth|Arqo-Wohai crater]]. Ocror also hosts the capital city of Kal’lo, and is often referred to as the point where skrell civilization began twice.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ash’Alq Region&#039;&#039;&#039; - Located along the planet&#039;s equator, the Ash’Alq region consists of the largest tropical island on Qerrbalak. Considered one of the most important natural and cultural landmarks within the Nralakk Federation, the island’s most notable point of interest is the [[Nralakk_Federation#The_Archive_Project|Tzqul Archive]] within the Ploat’nil Atoll, which contains the vast majority of all collective skrell knowledge. Ash’Alq has a strong tourist economy because of its status, and is granted large subsidies to maintain itself. The island is also home to the largest surviving coral reef on Qerrbalak, which is heavily regulated due to its ecological significance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crieq’Bruq Region&#039;&#039;&#039; - The Crieq’Bruq region consists of the southeastern continent of Qerrbalak, which is ecologically varied and boasts diverse life. The continent formed late into the planet&#039;s formation, is more tectonically active. The infrastructure within the region is heavily influenced by this, with most buildings being built low to the ground, and few high-rises being built to account for the frequent and destructive earthquakes. Industry is scarce in the Crieq’Bruq region, mostly devoted towards agriculture or research.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ucra Region&#039;&#039;&#039; - Named after the Ucra Crater, the region consists of both an atoll located in the northern hemisphere, and one of the deepest underwater regions on Qerrbalak. The Ucra Region is isolated from the other regions of Qerrbalak, with most settlements having long generational ties to the area. Most of the region’s populace are considered insular, and consist entirely of Axiorii skrell. Attempts to migrate skrell from other regions are met with resistance, with the planetary government adopting a gradual approach method to integrating outsiders into the region. Ucra has a strong maritime tradition, with most of its economy relying on fishing exports.&lt;br /&gt;
==Culture and Demographics==&lt;br /&gt;
&lt;br /&gt;
Qerrbalak’s position as the sole non-colony exempted it from the basis of the monoculture put on all of the Nralakk Federation’s colonies, made obvious by the clear divide between groups on the planet. Two primary examples are the more progressive and modern skrell society that has formed since the Nralakk Federation, and the more insular, traditionalist societies within the Ucra region or Eriuyushi. Qerrbalak’s divisions are ultimately still loyal to the Federation no matter their position, though most within the traditionalist settlements are mainly concerned with preservation of Qerrbalak’s native cultures, and practicing the traditional living methods that  have existed for millenia. The Nralakk Federation has officially adopted a policy of non-interference with these local cultures, providing assistance where possible, but otherwise allowing them to exist as separate, unique societies. Despite this official position, the Federation has slowly moved to gradually modernize these societies, with the state-owned enterprises establishing their industries and importing outside workers as a means to further integrate these communities.&lt;br /&gt;
&lt;br /&gt;
As Qerrbalak is the homeworld and capital of skrell society, it is the most well-developed planet within the Nralakk Federation. Living on Qerrbalak is seen as a privilege, with strict requirements for those who are interested in immigrating: skrell are required to be Primary Numericals, while vaurcae and dionae are additionally required to be renowned scientists or cultural idols. Qerrbalak maintains a more sophisticated surveillance network on its populace and issues harsher punishments for criminal offenses, all for the purpose of maintaining its image of providing the best quality of life in Federation space.  &lt;br /&gt;
===Holidays===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nral&#039;viq&#039;&#039;&#039; - While already celebrated across the Nralakk Federation, [[Skrell_Culture#Nral&#039;viq|Nral’viq]], or &#039;&#039;&#039;Federation Week&#039;&#039;&#039;, is uniquely celebrated on Qerrbalak. ‘Origin’, the annual pilgrimage performed as part of Nral’viq, is performed by skrell across the Federation, with most of the planet’s revenue from tourism coming from pilgrims visiting its beaches.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Haqm’maaq&#039;&#039;&#039; -  Taking place in the last month of Qerrbalak’s Qu-Paalq season, the &#039;&#039;&#039;The Tadpole Trials&#039;&#039;&#039; consists of multiple competitions for its youth. The Nralakka Federation organises regional competitions for younger skrell to participate in, with the regional winners participating in a grand finale in the capital of Kal’lo. The winner of the finale is awarded a major bonus to their Social Compatibility Index rating, with their quya similarly rewarded. Haqm’maaq’s intent is to foster quyas to teach their children skills outside of what they’d typically learn through education, in the hopes of enriching them and allowing a more diverse base of skills. Subjects tested during the trials include philosophical debate, art and creative skills, culture, and physical skill.&lt;br /&gt;
&lt;br /&gt;
===Demographics and Aliens===&lt;br /&gt;
[[file:QerrbalakDemographics.jpeg|thumb|350px|A pie chart showing the demographics of Skrell living on Qerrbalak.]]&lt;br /&gt;
&lt;br /&gt;
Qerrbalak has an Axiori majority due to the number of underwater settlements, though the planet still has a notable Xiialt populace due to being the homeworld. Thanks to hundreds of generations of both Axiori and Xiialt skrell living together, Qerrbalak boasts the highest population of Xiiori skrell within the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
Because Qerrbalak holds no major significance within the Federation, outside of its role as the bureaucratic centre of the Federation and its cultural heritage, there are few other species on the planet. Humans are entirely relegated to the Einstein Engines SEZ in Kal’lo, while Diona functionaries and Primary Numericals make up the majority of the non-skrell population on Qerrbalak.&lt;br /&gt;
&lt;br /&gt;
Skrell make up &#039;&#039;&#039;97%&#039;&#039;&#039; of the total population of Qerrbalak. The percentages below are of the &#039;&#039;&#039;skrell&#039;&#039;&#039; population only.&lt;br /&gt;
&lt;br /&gt;
*40% Axiori&lt;br /&gt;
*37% Xiialt&lt;br /&gt;
*23% Xiiori&lt;br /&gt;
&lt;br /&gt;
Non-skrell make up &#039;&#039;&#039;3%&#039;&#039;&#039; of the total population of Qerrbalak. The percentages below are of the &#039;&#039;&#039;non-skrell&#039;&#039;&#039; population only.&lt;br /&gt;
&lt;br /&gt;
*97% Diona&lt;br /&gt;
*3% Human&lt;br /&gt;
&lt;br /&gt;
==Major Cities and Landmarks==&lt;br /&gt;
[[File:Jargon Cities FINAL.png|thumb|360px|A map of Qerrbalak and its cities.]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Kal&#039;lo===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kal&#039;lo&#039;&#039;&#039; is the capital of both the Nralakk Federation and of Qerrbalak. The city functions as the bureaucratic center of the Federation as a whole, with most high-level political decisions and diplomacy facilitated there. While the [[Nralakk_Federation#Grand_Council|Grand Council]] utilises subspace communications for the majority of their meetings, they are expected to return to Kal’lo for the annual Council meeting.&lt;br /&gt;
&lt;br /&gt;
Kal’lo’s buildings are primarily governmental offices and state-owned enterprise coordination centers, with very little space provided for residential districts on the outskirts of the city. The most notable landmark within the city is &#039;&#039;&#039;Kal&#039;lo Square&#039;&#039;&#039;, where a memorial is dedicated to the first Grand Councillor, [[Notable_Skrell#Tiipis_Yla|&#039;&#039;&#039;Tiipis Yla&#039;&#039;&#039;]]. Tiipis Yla is best known for their proposed blanket ban on artificial intelligence, a proposal that won them the election.&lt;br /&gt;
&lt;br /&gt;
Kal’lo has the largest concentration of Xiialt skrell on the planet, with over 80% of skrell within the city being Xiialt. The majority of Axiori and Xiiori skrell that live within Kal’lo can be found in the outskirts of the city, closer to the nearby bodies of water.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Qwklip===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qwklip&#039;&#039;&#039; is located on the coast of Qerrbalak’s main southern island. Qwklip is dedicated to research, and boasts cutting edge research facilities and [[Skrell_Faith#Qeblak|observatory domes]]. Most skrell living within the city are recognised scientists and researchers, with the most [[Skrell_Culture#Primary_Numericals|Primary Numericals]] living within it out of every city on the planet. Because of the Index disparity and its specialization, Qwklip relies heavily on imported goods from other regions.&lt;br /&gt;
Qwklip’s reputation resulted in many intellectuals within the Nralakk Federation hoping to retire their careers within the city to focus on personal projects. Most of Qwklip’s residents rarely leave the city, with most relocations due to failing to meet the minimum Index rating to stay.&lt;br /&gt;
&lt;br /&gt;
With the integration of [[Diona_in_the_Federation|dionae]], Qwklip has seen a fair number of high-rating gestalts move to Qwklip after establishing themselves as recognised scientists. Though only totaling in the dozens, the dionae living here are considered some of the brightest of the species.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Oibuish===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The city of &#039;&#039;&#039;Oibuish&#039;&#039;&#039; is infamously the location of the [[Skrell_Synthetic_Age#Weilshi_Sea_Crisis|Weilshi Sea Crisis]], which resulted in the detonation of its cold fusion plant from its artificial intelligence going rogue. The city is often used as an example of what the unregulated AI in human space are capable of, with Oibuish still extensively damaged by the Weilshi Cold Fusion Plant’s detonation sinking parts of the city. The mineral-rich soil produced after the crisis contributed to the revival of Oibuish, with its economy recovering through harvesting the mineral load.&lt;br /&gt;
&lt;br /&gt;
The AI’s actions during the Weilshi Sea Crisis left the inhabitants of Oibuish deeply opposed to synthetics, notably taking a stance considered hardline when compared to the average Federation citizen. This is visible in the lack of automation in its industries, uniquely separated from the rest of Qerrbalak, with skrell from Oibuish being seen as more physically fit compared to elsewhere as a result.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Pa-Tup&#039;Zlip===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The village of &#039;&#039;&#039;Pa-Tup&#039;Zlip&#039;&#039;&#039; resides in the northern ice caps of Qerrbalak, established early in Skrell history. Little has since changed even in the modern times, being the slowest to adopt outside methods and technology. Living on the polar icecap is difficult to the skrell residing within Pa-Tup’Zlip, with Lu-Paalq season’s temperatures dropping to nearly -30° centigrade. Residing mainly in structures made of compact ice and snow, the residents of the village are viewed as staunchly traditionalist and resistant to change. No real industry exists within it, and most live in a traditionally tribal society that seeks sustenance from fishing in the icy waters of the arctic region. &lt;br /&gt;
&lt;br /&gt;
Skrell from the region typically weigh more and have more prominent fat stores, with larger headtails adapted to covering their heads for warmth. These are considered unique adaptations, which allows them to survive the freezing cold of the arctic region. Recent years have seen the Pa-Tup&#039;Zlip peoples accepting aid from Kal&#039;lo as the resources within their ancestral hunting grounds dwindle, attributed to the ecological damage Qerrbalak and climate change before safeguards were put in place. While welcomed as a sign of the settlement accepting the Nralakk Federation, some view this as an unfortunate reality of their situation rather than a cause for celebration.&lt;br /&gt;
&lt;br /&gt;
The settlement is also the only major landmark near the headquarters of the [[Skrell_Politics#Federation_Enforcement|Kala]] branches. Established somewhat close to Pa-Tup’Zlip, the Kala headquarters is home to the most senior officials from multiple Kala branches, as well as a training ground for arctic survival.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Qerr&#039;wesi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’wesi&#039;&#039;&#039; is one of the oldest cities of Qerrbalak, with archaeological evidence suggesting that it is one of the earliest cities formed by &#039;&#039;&#039;Ranaera Skrellis&#039;&#039;&#039;. The city itself is located in the middle of the Tuz’qlip Ocean, close to the ocean’s floor.&lt;br /&gt;
&lt;br /&gt;
The area surrounding Qerr’wesi consists of trenches and ravines, with dig sites and archaeological sites being common. Qerr’wesi itself resides in a large underwater cave network, where the original hunter-gatherer society once lived. Adorning the walls of this cave network are extensive engravings detailing proto-skrell society and their lives, though legible markings are rare. Great care is taken to preserve any remnants of the cave settlements and wall carvings, with the famous &#039;&#039;&#039;Cave of Ranaera&#039;&#039;&#039; being the most well-preserved publicly accessible cave to date.&lt;br /&gt;
&lt;br /&gt;
Much of the city’s modern architecture is built on top of the original Qerr’wesi, with buildings and transportation lines carved into the sea trenches. The higher parts of the city are reserved due to being seen as a luxury, with residential areas built on top of the city’s trenches being reserved for [[Skrell_Culture#Social_Credit_System|Primary Numericals]]. The Index rating requirement decreases with lower regions of Qerr’wesi, with the ocean floor area considered a slum inhabited by Tertiary Numericals, or lower-end Secondary Numericals. Due to being entirely underwater, the majority skrell in the lower sections of Qerr’wesi are Axiori skrell, who are better suited to work in the depths.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Eriuyushi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eriuyushi&#039;&#039;&#039; is referred to as the glowing gem of Qerrbalak, located in a lush, bioluminescent kelp forest that spans the seafloor to the surface. The plant growth is thick enough in most regions that causes it to be visible from orbit. First settled when the &#039;&#039;&#039;Ranaera Skrellis&#039;&#039;&#039; of Qerr’wesi migrated eastwards, Eriuyushi became a permanent settlement due to its natural beauty and abundance of wildlife. The main economy of Eriuyushi is agricultural, with most who live in the city either managing or working in one of Eriuyushi’s &#039;&#039;&#039;Aqoliz&#039;&#039;&#039; ranches and the many kelp farms in the region.&lt;br /&gt;
&lt;br /&gt;
Eriuyushi has been mostly populated by Axiori for most of its existence, with only the expansion of state-owned enterprises, bringing in Xiialt employees to manage the resorts and other specialized industries. Many of the original Axiori natives feel displaced by the expansion, with ranches and farms reclaimed for modern industrial agriculture and husbandry methods. Despite this, the city has succeeded in its expansion, and is one of the best-performing cities on Qerrbalak as a result of the development and adoption of industrial farms and luxury resorts. The original Axiori population has slowly dwindled in light of this, with an even split between Axiori, Xiialt, and Xiiori skrell.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Xy&#039;laxi===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A more recent city on Qerrbalak, &#039;&#039;&#039;Xy&#039;laxi&#039;&#039;&#039; is an underwater industrial powerhouse and mineral extraction site. Xy’laxi is a sister city to Oibuish in terms of specialization, with both dedicated to mining and material refinement. Xy’laxi is an insular city, though less so than Pa-Tup’Zlip or Ucra region settlements, with those moving to the city met with suspicion and avoidance. As a result, the city maintains a majority Axiori population, helped by a disinterest in new residents due to heavy industrial pollution. Neighbouring cities, such as Eriuyushi, have called for investigations into Xy’laxi’s waste and pollution management, with many rebuking the city for its apathy towards Qerrbalak&#039;s environmental policy.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Major Landmarks===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Tzqul Archive&#039;&#039;&#039; is a facility that functions as a repository of [[Skrell History|skrell history]] and knowledge, and was encrypted by [[Skrell History|Glorsh-Omega]] that persists to this day. In 2461, an attempt to break the encryption through [[Warbling : The Musical|illegal methods]], resulting in the archive to exhibit strange behavior. The unlocking of the Tzqul Archive is the basis of the [[Nralakk_Federation#The_Archive_Project|The Archive Project]]’s goals, with an effort to decentralize the collective knowledge of skrell history and to recover what knowledge is hidden within the Tzqul Archive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mount Haq&#039;Xaq&#039;&#039;&#039;, a dormant volcano located southwest of Gialok. Mount Haq&#039;Xaq last erupted in &#039;&#039;&#039;601 CE&#039;&#039;&#039;, and is projected to erupt again by &#039;&#039;&#039;2470&#039;&#039;&#039;. Tourists visit Mount Haq’Xaq every year in the hopes of witnessing an early eruption. Mount Haq’Xaq is also one of the tallest mountains on Qerrbalak, roughly as tall as Mount Everest on Earth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Ruins&#039;&#039;&#039; is a collective name given to the ruins of four cities found across the southern hemisphere of Qerrbalak: &#039;&#039;&#039;Jrugl’Qlip&#039;&#039;&#039;, &#039;&#039;&#039;Xyla&#039;&#039;&#039;, &#039;&#039;&#039;Juerlduern&#039;&#039;&#039;, and &#039;&#039;&#039;Wleshi&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The city of &#039;&#039;&#039;Juerlduern&#039;&#039;&#039; is the oldest of the four cities, estimated to be one of the oldest established outside of the &#039;&#039;&#039;Ocror Region&#039;&#039;&#039; predating the Commonwealth of the Three’s constituent nations. Archaeological sites span across its ruins, and are dedicated to understanding the city’s past and apparent abandonment, though no concrete theories have been pushed forward.&lt;br /&gt;
&lt;br /&gt;
The cities of &#039;&#039;&#039;Jrugl’Qlip&#039;&#039;&#039; and &#039;&#039;&#039;Xyla&#039;&#039;&#039; are modern additions, having been destroyed during the Glorsh-Omega period. Both Jrugl’Qlip and Xyla were considered designated holding areas for potential settlers to Qerrbalak, with Glorsh-Omega’s collaborators invited to stay at one of both cities for a probationary period before being given permanent residence on the planet. For no known reason towards the end of Glorsh-Omega’s rule, Glorsh-Omega ordered the cities destroyed. The remains of both cities are now preserved as heritage sites, and serves as a reminder that even collaborators were not safe under the AI.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Wleshi Ruins&#039;&#039;&#039; consist of enigmatic structures that are presumed to be cities or large settlements, with few surviving buildings or records found. Most notable of the Wleshi ruins is a subterranean lake underneath the potential center of the Wleshi settlement, which is assumed to be a Weishii sanctuary.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Planets and Systems]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38298</id>
		<title>The Srom</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Srom&amp;diff=38298"/>
		<updated>2025-10-28T06:24:05Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Sromkala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=The Srom=&lt;br /&gt;
When Skrell enter “deep” sleep, their Zona Bovinae will cease transmitting Psionic Wakes and begin sending new signals to the Dream, or “Srom” in Nral’Malic. The Dream is a shared subconscious process where multiple Skrell’s minds interconnect to form a collective experience.&lt;br /&gt;
&lt;br /&gt;
The shared burden of creating the Dream results in Skrell having a greater cognitive capacity while asleep, and owing to that, Skrell that enter the Dream are almost always fully cognizant. The Dream shapes itself based on the memories, experiences and emotions of the Skrell currently creating it. For planetary-wide Dreams, the appearance is almost always determined by the environment of the planet, as it is the most commonly shared thing among the massive amount of Skrell.&lt;br /&gt;
&lt;br /&gt;
Skrell who don&#039;t have the luxury of aluminium-plated walls and want to isolate themselves fully from the Srom must remain in light sleep or stay awake entirely. This means those who have secrets to hide have the telltale sign of being constantly tired. Some Skrell, though, can enter a meditative trance, keeping the mind active while the body rests. Scientists frequently isolate themselves from the general populace in aluminium sealed laboratories and dorms, speaking and dreaming with each other in private as they conduct their research.&lt;br /&gt;
&lt;br /&gt;
Lone Skrell, who for one reason or another are away from other Skrell, will still enter the dreamscape while asleep, but without the support of their own kind the Dream will often be much smaller and vaguely hazy. Most Skrell find the experience depressing and prefer light sleep or meditative trances if they have the aptitude.&lt;br /&gt;
&lt;br /&gt;
Near replicas of any deceased individual can be conjured through ‘Srom Manipulation’. While many scientists of the Federation believe that these replicas are merely a hollow shell of memories with no proper soul, some believe that the individual has persisted even after death; this is often also seen as a cultural reverence for their ancestors and those who passed. The generational ship of the &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|Dreamers]]&#039;&#039;&#039; are often seen practicing this ideology the most.&lt;br /&gt;
&lt;br /&gt;
=Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
It is difficult to keep one&#039;s lips sealed in the Dream, with social inhibitions easily melting away. However, it is also much easier to create and brainstorm in Srom. Ways to hide from the dream clutter of a Dream are somewhat numerous. Distancing yourself inside the Dream is the most common tactic, but it is also known that aluminium (typically headpieces, blankets, or plated walls) blocks off connection to the Dream entirely.&lt;br /&gt;
&lt;br /&gt;
Psionic individuals can actively alter and adjust things within the Dream through skill and effort, but the level of alteration is heavily dependent on what you’re adjusting and your own psionic aptitude. Typically, it&#039;s most easy to modify your own body within the Dream and a very common practice. Some Skrell even go so far as to make costumes to sleep in to make the transition easier. Rarely, talented Skrell can modify a sizable chunk of the Dream’s environment on their own, though the process can be very taxing and leave the sleeping Skrell feeling tired after they wake. Additionally, any changes they make gradually revert once they leave the Dream. Psionic Elders are considered among the best when it comes to Srom Manipulation; they are capable of altering and adjusting the Shared Dream to a higher degree than the average Skrell.&lt;br /&gt;
&lt;br /&gt;
===Cultural and Historical Relevance===&lt;br /&gt;
&lt;br /&gt;
* The introduction of &#039;&#039;&#039;[[Skrell_Cinematography#Swimstars|Srom-Capable VR]]&#039;&#039;&#039; changed the way that Skrell consumed media. Instead of a first-person book narrative, the audience is thrust directly into the point-of-view of the main character, where they are able to perceive and feel the emotions of the character.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Nralakk_Federation#Wulumunusha|Wulumunusha]]&#039;&#039;&#039; naturally grows in alpine climates, typically closer to the poles of the Homeworld. It is used by both Qeblak and Weishii followers, and is said to unlock barriers to both Nlom and Srom.&lt;br /&gt;
&lt;br /&gt;
* Around the &#039;&#039;&#039;5500s BCE&#039;&#039;&#039; the &#039;&#039;&#039;[[Skrell_Early_History#Estabishment_of_Civilization|Great Schism]]&#039;&#039;&#039; occured; marked by a period in skrellian history in which there was a legitimacy crisis in regards to the religion which they followed, Qe&#039;qlak. It was through several key debates, alongside the use of political maneuvering and stealthy intrusions, that Qeblak was formed. For a while after its formation, many believed that Qeblak was a heresy, and for centuries after, skrellian scholars debated such. It was only through a mixture of both Nlom and Srom interference, Qeblak was eventually adopted as the primary faith of the Skrell.&lt;br /&gt;
&lt;br /&gt;
* The generational ship, &#039;&#039;&#039;[[The_Fleet_Of_The_Srom|The Zi&#039;Pluax]]&#039;&#039;&#039;, experienced a major systematic failure in the majority of their equipment, including hydroponics and communication terminals; the sudden failure caused the fleet to lose the ability to sustain itself or call for aid. Due to their situation, for over 400 years the crew of the Zi&#039;Pluax have been within rotations of cryosleep, and by extension, crewmembers have been within The Srom for extended periods of time. This has led to a newfound cultural identity forming within the Zi&#039;Pluax and being universally adopted by all of its members.&lt;br /&gt;
&lt;br /&gt;
===Sromkala===&lt;br /&gt;
&#039;&#039;&#039;[[Skrell_Enforcement#Domestic_Surveillance|Sromkala]]&#039;&#039;&#039;, translating to Dream Enforcers, are Skrell selected to ensure that major planetary dreambubbles are safe from malicious lucidity. Agents are selected for their high psychic potential to oversee the Srom to ensure that no illegal or anti-Federation activities occur, particularly through the malicious use of Nlom-capable devices. They are commonly situated close to Nlom Relays - using the technology to amplify their capabilities tenfold. It is said that for every Nlom Relay across the Nralakk Federation, there is a Sromkala nestled within a special cryogenic pod that allows for their body to be in suspended animation, but allows their minds to project and continue working within Srom.&lt;br /&gt;
&lt;br /&gt;
=Non-Skrell and The Srom=&lt;br /&gt;
&lt;br /&gt;
Non-Skrell can enter The Srom through the help of a psionic guide. These psionic guides are often Elder Skrell who have dedicated portions of their life to studying The Srom. They can come from many backgrounds; Psionic Scholars, Elders of a Skrell Faith, or simply Psionic Researchers. Due to the immense amount of training that consistent Srom Pulls require, being able to Srom Pull effortlessly is something only the masters of the technique can do. However, the technique is not a secret and many can piece it together and perform one to at least a beginner level. Those without training can perform rudimentary Srom Pulls but it is accompanied with great concentration and straining; something that should not be done constantly. A Skrell will most likely learn the technique of an advanced Srom Pull from an established psionic guide or Elder throughout consistent psionic studies and classes. Schooling related to the Psionics in Depth Colleges even have degrees available in Srom Studies.&lt;br /&gt;
&lt;br /&gt;
A Non-Skrell in The Srom will feel the effects more heavily; and due to such, these Non-Skrell in The Srom are practically incapable of lying and misdirection. They will oftentimes be incredibly dazed and confused without any real ability to manipulate their surroundings in any way. It will often take many months of training for a Non-Skrell to manifest even a rudimentary orb of light or to exist in the space without being dazed, and even then it is exceedingly rare for a non-Skrell to show any aptitude for manipulation within the Srom. It should be noted that non-Skrell, even with a psionic receiver, cannot interface with [[Skrell#The_Nlom|Srom-Devices]]. Once awoken, a Non-Skrell will experience a feeling similar to being intoxicated, accompanied with minor brain damage. Due to this, it is not advised to Srom Pull the same individual multiple times within quick succession for fear of their safety. If multiple Srom Pulls are performed it could be treated as maiming by the ship&#039;s security forces due to the traumatic brain injuries associated. Those with psionic receivers are less prone to more severe damage but precautions still need to be taken to ensure that their body and mind stays safe. The health and safety of the Non-Skrell should be prioritized by the psionic guide.&lt;br /&gt;
&lt;br /&gt;
Dionae, and Vaurca are incapable of experiencing The Srom under normal conditions. However, if one were to install a psionic receiver then a skilled Psionic Guide would be able to assist them in a journey to the Shared Dream. Psionic receivers allow non-Skrell to interact with the Srom but in a more passive capacity, relying on their guide to actively help them manifest objects or change their surroundings but otherwise being more of an observer than other non-Skrell. It is extremely common for Non-Skrell that reside in the Nralakk Federation to have these receivers installed due to the sheer amount of cultural relevance and importance that psionics and The Srom have within society, but they are still at a disadvantage due to the receiver not acting as a full replacement for a Zona Bovinae. IPC and Synthetics are incapable of entering the dream even with a receiver due to their incompatibility with psionics.&lt;br /&gt;
&lt;br /&gt;
===OOC Note===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;SROM PULLING NON-SKRELL IS DIFFICULT AND STRAINING FOR THE AVERAGE SKRELL. IT WILL TAKE EFFORT UNLESS YOU HAVE PRACTICE AND EXPERIENCE.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can pull a human, tajara, or unathi into Srom following these steps (these also work on other organic species with a psionic receiver):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Yellow grab them&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Buckle yourself to a chair&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. They sleep&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. You sleep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Srom-Aligned Ailments=&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; who are repeatedly subjected to The Srom run a very small risk of receiving &#039;&#039;&#039;[[Skrell_Ailments#Psionic_Echoes|Psionic Echoes]]&#039;&#039;&#039;. Psionic Echoes are an ailment that only affects very weak psionic users or non-Skrell. If an individual is pulled into The Srom repeatedly then certain words or images may be &amp;quot;imprinted&amp;quot; into their mind; ringing throughout their head like an echo once they awake from the Shared Dream. This can range from a very mild case, where an individual may only hear one echo a day, or to something more extreme, where an individual will hear multiple echoes repeatedly throughout the day.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Skrell without a receiver&#039;&#039;&#039; may also have a lasting sense of confusion or paranoia after repeated visits to The Srom. This is thought to be due to how hard it is to keep secrets within the Dream and may even manifest as the individual being unable to tell the waking world from the Dream; albeit only for a short period after their visit. Due to such, it is common for Srom Pulls to be performed in a controlled environment with minimal background noise to ensure that the individual has an easy transition from the waking world to the Dream and vice versa.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; who repeatedly perform Srom Pulls will need to cool down for a short while before they are able to do so again. Psionic fatigue is the most common symptom in novice Skrell who attempt this advanced technique but it can be mitigated with further training. This common ailment can hinder general psionic capability and also cause fatigue in the body itself; leaving the Skrell winded and in need of rest before they would be able to perform the maneuver again. &lt;br /&gt;
&lt;br /&gt;
* Nralakk Federation researchers are looking into the connection between &#039;&#039;&#039;Skrell without Psionic Guidance training&#039;&#039;&#039; and &#039;&#039;&#039;[[Skrell_Ailments#Brenaii_Syndrome|Brenaii Syndrome]]&#039;&#039;&#039;; while there is no official connection, the Federation has warned Skrell that only trained Psionic Guides should be performing Srom Pulls regularly. Brenaii Syndrome is a neural disease that results in the degradation of synaptic pathways of a Skrell. It has also been known to result in immunodeficiencies and endocrine atrophy. It is caused by the disruption of neuroelectric impulses within the Zona Bovinae and is spread through psionic interaction. Brenaii Syndrome is heavily stigmatized within skrellian society.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/NralakkRewrite&amp;diff=38279</id>
		<title>User:Stripes/NralakkRewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/NralakkRewrite&amp;diff=38279"/>
		<updated>2025-10-18T20:23:45Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lounge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once phoron-seeded fusion reactors become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. Youth serums in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide security services for businesses within the Nralakk Federation in 901 CE. While originally a private security company, the Federation nationalised them into a security-focused state-owned enterprise to provide small-scale security where having a permanent Kala presence is considered unnecessary. Xomor is responsible for all small-scale security work within the Federation, ranging from shopping centres to office buildings. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a revival immediately after Glorsh-Omega’s disappearance, with many taking up the role of protecting establishments from looters before being formally reformed with the establishment of the second Nralakk Federation. Most skrell employed by Xomor are security officers for businesses or facilities, though some are granted specialized positions within detainment centers as its wardens. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]]. [[Idris Incorporated]] has partnered with Xomor to allow its employees to work abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor’s security staff have faced increasing unrest across all of their assignments as fears over the phoron scarcity continues to grow among the general populace. Despite being used as a smaller scale answer towards keeping the peace, the growing number of incidents and forced interventions leaves most of its cadets worrying over becoming the new front line in the Federation society. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [[https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements]] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[Skrell_Ethnicities#Colours_and_Markings|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for advanced medical substances, key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based Nlom Relays have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the youth serums that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Modern Spacecraft===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Civilian Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jarqo&lt;br /&gt;
| Exploration&lt;br /&gt;
| Point Defence Weapons&lt;br /&gt;
| Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives and point defence weapons to defend against xenofauna; they are tasked with the exploration and documentation of their travels beyond the Nralakk Federation as they probe the uncharted space beyond the Orion Spur. They are not capable of atmospheric operations, and rely on stations or docks located on asteroids or barren planets. Jarqo are also utilised for VIP transportation where speed and discretion are required.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Luxupi&lt;br /&gt;
| Freighter&lt;br /&gt;
| Variable&lt;br /&gt;
| Luxupi are the freighters of the Nralakk Federation. Usually outfitted with midsized warpdrives, they transport all manner of goods and cargo across the Nralakk Federation - sometimes even to other nations within the Orion Spur. These ships are capable of atmospheric operations depending on size, with the smaller vessels being used as intermediaries between larger freighters and planets. Freighters that do not travel outside of the inner systems do not normally have weapons, but will be outfitted with basic weaponry if travelling into known Marauder hotspots within the Traverse. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaelvoq&lt;br /&gt;
| Luxury Transport&lt;br /&gt;
| None&lt;br /&gt;
| Often called &#039;Star Yachts&#039;, Qaelvoq are intended for high-profile dignitaries and politicians whose duties require them to constantly travel and entertain other diplomats. These ships are outfitted with grand recreational facilities and elegant quarters, intended to impress foreign diplomats or other guests. Depending on size, they can be outfitted with either a warp drive for smaller vessels, or a bluespace drive for larger ones. The more famous idols are known to commission a Qaelvoq when deciding to retire, using it as a second home where they can enjoy their privacy. They are not capable of atmospheric operations. Most Qaelvoq with bluespace drives are found dry docked or retrofitted to using warpdrives due to phoron rationing restricting travel, and are being increasingly regarded as a vessel from an era coming to an end.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ovlolis&lt;br /&gt;
| Generation Ship&lt;br /&gt;
| Variable; typically none&lt;br /&gt;
| A standardised generation ship design, the Ovlolis takes the lessons learned from previous failures and incidents revolving around generation ships, creating a design that addresses the worst-case scenarios that a generation ship may find itself in. These ships will allow a group to sustain themselves near-indefinitely, provided that proper maintenance and repairs are performed. Weapons are not standard, but some commissioned vessels have been outfitted with weapons when believed necessary or if not provided with a military escort. Due to their enormous size and the intended use of these vessels, they are incapable of atmospheric operations; they are only to take off and land once, and are also not outfitted with any drives due to their ineffectiveness on the speed of a vessel of this size.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Military Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Military Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Eyrixoq&lt;br /&gt;
| Multirole fighter&lt;br /&gt;
| Variable&lt;br /&gt;
| A small-sized vessel, Eyrixox spacecraft are used for scouting, light patrol, and escorting larger vessels. Their size in comparison to other military vessels allows them to be stored within the Qukala&#039;s Planaq carrier craft, using them as a base from which they can operate. These craft have been designed with no specific role in mind, instead, they have the ability to sufficiently perform multiple roles, and be outfitted with a variety of weapons dependent on tactical requirements. They are also able to be used in atmospheric operations, where they can be used as an alternative to more traditional aircraft. Unfortunately, their size also means that outfitting them with bluespace or warpdrives is useless due to the lack of space for the fuel required for a meaningful jump. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ayoni&lt;br /&gt;
| Escort fighter&lt;br /&gt;
| Variable; anti-fighter-focused armaments or point-defence weaponry&lt;br /&gt;
|Only slightly larger than the Eyriqxoq, Ayoni spacecraft are used as escorts for much larger and slower spacecraft within the Qukala, protecting against ships of similar size and incoming missiles. Ayoni can be armed with weapons that focus on disabling other spacecraft or intercepting incoming missiles, and will make up a large part of a Planaq carrier&#039;s complement. While also capable of atmospheric operations, these craft are designed purely with defending other ships during space combat in mind. Ayoni craft have a similar issue to Eyrixox craft in that they are still too small to effectively use warp or bluespace drives, relying on Planaq carriers for long-distance travel. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qrolis&lt;br /&gt;
| Strikecraft&lt;br /&gt;
| Precision weapons and explosives, specialised electronic warfare suites&lt;br /&gt;
| A specialised type of craft, Qrolis spacecraft are equipped with stealth systems that allow for sensor invisibility, advanced technology that can easily decapitate other vessels&#039; computer systems - whilst also protecting against the same kind of intrusion - and a specialised propulsion system that further masks its signature. Qrolis have a reputation amongst Marauder groups in the Traverse due to their comparative strength to the retrofitted civilian vessels they face, being able to rapidly descend on an unaware Marauder vessel and disabling it before it can retaliate. In reality, Qrolis are not particularly outstanding in performance compared to other Skrellian vessels, with their use of stealth technology being the reason why they have such an edge against Marauder vessels. Despite the reputation of these crafts, they are expensive to build, maintain, and train pilots for in comparison to the similarly-sized Ayoni or Eyriqxoq spacecraft, making them a rare sight outside of important battles or shows of force by the Qukala. Like other spacecraft of similar size, the Qrolis are incapable of independent warp or bluespace travel. Intended to be crewed by up to four Skrell.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fexeq&lt;br /&gt;
| Destroyer&lt;br /&gt;
| Missiles, energy-based weaponry, torpedos&lt;br /&gt;
| Fexeq spacecraft are considerably larger than the craft above, with the role of acting as larger versions of Ayoni spacecraft; while Ayoni are outfitted for anti-fighter and anti-missile operations, the Fexeq-type ships are responsible for escorting larger vessels in a fleet against ships of equivalent or greater size. These ships make up the bulk of the Qukala navy, and are armed primarily with missiles and energy-based weapons capable of engaging most forms of spacecraft, while a few Fexeq in any given fleet may also carry torpedoes for heavier targets. While not intended to be carriers, some Fexeq craft do have limited space for fighter craft to dock, allowing them to lead patrols independent of the main fleet if required. Outside of patrols or combat, Fexeq craft are deployed to protect installations within the Qukala-Median Treqki. Because of their size, they are incapable of atmospheric operations. Crews vary in size depending on the ship&#039;s current assignment but can be safely operated with a skeleton crew numbering in the dozens, while a full crew complement can be in the low hundreds depending on how many systems are installed on the vessel. Most Fexeq craft see considerably reduced combat readiness as phoron rationing impacts their energy weaponry, with most retrofits downgrading their weapon batteries to lower grade, pre-phoron versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaqii&lt;br /&gt;
| Cruiser&lt;br /&gt;
| Missiles, energy-based weapons, cannon batteries&lt;br /&gt;
| The largest spacecraft after the Planaq, Qaqii have the ability to perform multiple roles where firepower, as opposed to precision, is required. Qaqii are usually employed against large opposing spacecraft, heavily fortified static targets, and to a lesser extent as psychological tools when dealing with planetary unrest in the Traverse. They employ the same weapons as destroyers, but scaled up to account for their increased size, along with one of the rare examples of Skrell utilising ballistic weaponry. While missiles and energy-based weapons are the standard in the Qukala, Qaqii will also utilise cannon batteries intended for use against static targets, or rarely against ships if heavily outmatched and desperate. Just like the Fexeq destroyers, these spacecraft are unable to perform atmospheric operations. Qaqii cruisers, while larger, require around the same amount of crew as Fexeq destroyers. While originally an oddity for the Federation’s fleet, the Qaqii’s ballistic batteries have made it more viable with its lowered dependence on phoron-based energy weaponry. Speculation of future Qaqii craft experimenting with full ballistic weaponry has made it a source of controversy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Planaq&lt;br /&gt;
| Carrier&lt;br /&gt;
| Short-range weapons, point-defence systems&lt;br /&gt;
| The largest spacecraft deployed throughout the Qukala, Planaq craft act as the carriers and flagships for Qukala fleets. Although lightly armed in comparison to other vessels, they do have a small array of weapons intended to protect against incoming fire or harassers that get too close to the ship. The main &#039;weapon&#039; of the Planaq is its multiple decks of hangar bays that house and maintain the fighter craft assigned to the carrier. Planaq craft are rarely utilised outside of major military operations, and are instead relegated to patrolling the inner systems or the Qukala-Median Treqki. While unable to perform atmospheric operations itself, these vessels will enter orbit while their fighters enter the planet&#039;s atmosphere. The crew required to effectively operate one of these vessels is in the thousands, although realistically only around a thousand crewmembers will operate a Planaq carrier when the ship isn&#039;t assigned to a mission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Priiq&lt;br /&gt;
| Battlecarrier&lt;br /&gt;
| Drone fabrication bays, short-range weapons, point-defence systems, unknown other armaments&lt;br /&gt;
| Information regarding Priiq battlecarriers is scarce, with the Federation only providing the bare minimum necessary to convey the capabilities of the class to its adversaries. Only one ship of this type is known to exist: the NFV Qheles, which can be found mothballed in orbit of Qerrbalak unless required. From recent events where the NFV Qheles was deployed against Admiral Beauchamp, a former warlord in the Human Wildlands, typical Priiq vessels are equipped with drone fabrication bays, short-range weapons, and standard systems expected of large scale military vessels. Due to its size, it cannot perform atmospheric operations. It is unknown if there are proper hangar bays similar to Planaq carriers, or how many crew members are required to man it. Considering its rare usage, as well as comments by Weashbi Jrugl that it would be difficult to maintain it during the current phoron crisis, the resources required to operate and maintain such a large vessel are almost prohibitively expensive. The Nralakk Federation is known to not allow crewmembers to leave the Federation if they worked aboard these vessels. Leaked documents regarding the NFV Qheles being out of commission as its fuel costs are considered far too great to allow continued usage, and is slated to be refitted under a new designation as an orbital defence platform for Qerrbalak. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/NralakkRewrite&amp;diff=38278</id>
		<title>User:Stripes/NralakkRewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/NralakkRewrite&amp;diff=38278"/>
		<updated>2025-10-18T20:23:30Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lounge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once phoron-seeded fusion reactors become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. Youth serums in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide security services for businesses within the Nralakk Federation in 901 CE. While originally a private security company, the Federation nationalised them into a security-focused state-owned enterprise to provide small-scale security where having a permanent Kala presence is considered unnecessary. Xomor is responsible for all small-scale security work within the Federation, ranging from shopping centres to office buildings. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a revival immediately after Glorsh-Omega’s disappearance, with many taking up the role of protecting establishments from looters before being formally reformed with the establishment of the second Nralakk Federation. Most skrell employed by Xomor are security officers for businesses or facilities, though some are granted specialized positions within detainment centers as its wardens. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]]. [[Idris Incorporated]] has partnered with Xomor to allow its employees to work abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor’s security staff have faced increasing unrest across all of their assignments as fears over the phoron scarcity continues to grow among the general populace. Despite being used as a smaller scale answer towards keeping the peace, the growing number of incidents and forced interventions leaves most of its cadets worrying over becoming the new front line in the Federation society. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [[https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements]] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[Skrell_Ethnicities#Colours_and_Markings|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for advanced medical substances, key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based Nlom Relays have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the youth serums that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Modern Spacecraft===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Civilian Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jarqo&lt;br /&gt;
| Exploration&lt;br /&gt;
| Point Defence Weapons&lt;br /&gt;
| Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives and point defence weapons to defend against xenofauna; they are tasked with the exploration and documentation of their travels beyond the Nralakk Federation as they probe the uncharted space beyond the Orion Spur. They are not capable of atmospheric operations, and rely on stations or docks located on asteroids or barren planets. Jarqo are also utilised for VIP transportation where speed and discretion are required.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Luxupi&lt;br /&gt;
| Freighter&lt;br /&gt;
| Variable&lt;br /&gt;
| Luxupi are the freighters of the Nralakk Federation. Usually outfitted with midsized warpdrives, they transport all manner of goods and cargo across the Nralakk Federation - sometimes even to other nations within the Orion Spur. These ships are capable of atmospheric operations depending on size, with the smaller vessels being used as intermediaries between larger freighters and planets. Freighters that do not travel outside of the inner systems do not normally have weapons, but will be outfitted with basic weaponry if travelling into known Marauder hotspots within the Traverse. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaelvoq&lt;br /&gt;
| Luxury Transport&lt;br /&gt;
| None&lt;br /&gt;
| Often called &#039;Star Yachts&#039;, Qaelvoq are intended for high-profile dignitaries and politicians whose duties require them to constantly travel and entertain other diplomats. These ships are outfitted with grand recreational facilities and elegant quarters, intended to impress foreign diplomats or other guests. Depending on size, they can be outfitted with either a warp drive for smaller vessels, or a bluespace drive for larger ones. The more famous idols are known to commission a Qaelvoq when deciding to retire, using it as a second home where they can enjoy their privacy. They are not capable of atmospheric operations. Most Qaelvoq with bluespace drives are found dry docked or retrofitted to using warpdrives due to phoron rationing restricting travel, and are being increasingly regarded as a vessel from an era coming to an end.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ovlolis&lt;br /&gt;
| Generation Ship&lt;br /&gt;
| Variable; typically none&lt;br /&gt;
| A standardised generation ship design, the Ovlolis takes the lessons learned from previous failures and incidents revolving around generation ships, creating a design that addresses the worst-case scenarios that a generation ship may find itself in. These ships will allow a group to sustain themselves near-indefinitely, provided that proper maintenance and repairs are performed. Weapons are not standard, but some commissioned vessels have been outfitted with weapons when believed necessary or if not provided with a military escort. Due to their enormous size and the intended use of these vessels, they are incapable of atmospheric operations; they are only to take off and land once, and are also not outfitted with any drives due to their ineffectiveness on the speed of a vessel of this size.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Military Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Military Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Eyrixoq&lt;br /&gt;
| Multirole fighter&lt;br /&gt;
| Variable&lt;br /&gt;
| A small-sized vessel, Eyrixox spacecraft are used for scouting, light patrol, and escorting larger vessels. Their size in comparison to other military vessels allows them to be stored within the Qukala&#039;s Planaq carrier craft, using them as a base from which they can operate. These craft have been designed with no specific role in mind, instead, they have the ability to sufficiently perform multiple roles, and be outfitted with a variety of weapons dependent on tactical requirements. They are also able to be used in atmospheric operations, where they can be used as an alternative to more traditional aircraft. Unfortunately, their size also means that outfitting them with bluespace or warpdrives is useless due to the lack of space for the fuel required for a meaningful jump. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ayoni&lt;br /&gt;
| Escort fighter&lt;br /&gt;
| Variable; anti-fighter-focused armaments or point-defence weaponry&lt;br /&gt;
|Only slightly larger than the Eyriqxoq, Ayoni spacecraft are used as escorts for much larger and slower spacecraft within the Qukala, protecting against ships of similar size and incoming missiles. Ayoni can be armed with weapons that focus on disabling other spacecraft or intercepting incoming missiles, and will make up a large part of a Planaq carrier&#039;s complement. While also capable of atmospheric operations, these craft are designed purely with defending other ships during space combat in mind. Ayoni craft have a similar issue to Eyrixox craft in that they are still too small to effectively use warp or bluespace drives, relying on Planaq carriers for long-distance travel. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qrolis&lt;br /&gt;
| Strikecraft&lt;br /&gt;
| Precision weapons and explosives, specialised electronic warfare suites&lt;br /&gt;
| A specialised type of craft, Qrolis spacecraft are equipped with stealth systems that allow for sensor invisibility, advanced technology that can easily decapitate other vessels&#039; computer systems - whilst also protecting against the same kind of intrusion - and a specialised propulsion system that further masks its signature. Qrolis have a reputation amongst Marauder groups in the Traverse due to their comparative strength to the retrofitted civilian vessels they face, being able to rapidly descend on an unaware Marauder vessel and disabling it before it can retaliate. In reality, Qrolis are not particularly outstanding in performance compared to other Skrellian vessels, with their use of stealth technology being the reason why they have such an edge against Marauder vessels. Despite the reputation of these crafts, they are expensive to build, maintain, and train pilots for in comparison to the similarly-sized Ayoni or Eyriqxoq spacecraft, making them a rare sight outside of important battles or shows of force by the Qukala. Like other spacecraft of similar size, the Qrolis are incapable of independent warp or bluespace travel. Intended to be crewed by up to four Skrell.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fexeq&lt;br /&gt;
| Destroyer&lt;br /&gt;
| Missiles, energy-based weaponry, torpedos&lt;br /&gt;
| Fexeq spacecraft are considerably larger than the craft above, with the role of acting as larger versions of Ayoni spacecraft; while Ayoni are outfitted for anti-fighter and anti-missile operations, the Fexeq-type ships are responsible for escorting larger vessels in a fleet against ships of equivalent or greater size. These ships make up the bulk of the Qukala navy, and are armed primarily with missiles and energy-based weapons capable of engaging most forms of spacecraft, while a few Fexeq in any given fleet may also carry torpedoes for heavier targets. While not intended to be carriers, some Fexeq craft do have limited space for fighter craft to dock, allowing them to lead patrols independent of the main fleet if required. Outside of patrols or combat, Fexeq craft are deployed to protect installations within the Qukala-Median Treqki. Because of their size, they are incapable of atmospheric operations. Crews vary in size depending on the ship&#039;s current assignment but can be safely operated with a skeleton crew numbering in the dozens, while a full crew complement can be in the low hundreds depending on how many systems are installed on the vessel. Most Fexeq craft see considerably reduced combat readiness as phoron rationing impacts their energy weaponry, with most retrofits downgrading their weapon batteries to lower grade, pre-phoron versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaqii&lt;br /&gt;
| Cruiser&lt;br /&gt;
| Missiles, energy-based weapons, cannon batteries&lt;br /&gt;
| The largest spacecraft after the Planaq, Qaqii have the ability to perform multiple roles where firepower, as opposed to precision, is required. Qaqii are usually employed against large opposing spacecraft, heavily fortified static targets, and to a lesser extent as psychological tools when dealing with planetary unrest in the Traverse. They employ the same weapons as destroyers, but scaled up to account for their increased size, along with one of the rare examples of Skrell utilising ballistic weaponry. While missiles and energy-based weapons are the standard in the Qukala, Qaqii will also utilise cannon batteries intended for use against static targets, or rarely against ships if heavily outmatched and desperate. Just like the Fexeq destroyers, these spacecraft are unable to perform atmospheric operations. Qaqii cruisers, while larger, require around the same amount of crew as Fexeq destroyers. While originally an oddity for the Federation’s fleet, the Qaqii’s ballistic batteries have made it more viable with its lowered dependence on phoron-based energy weaponry. Speculation of future Qaqii craft experimenting with full ballistic weaponry has made it a source of controversy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Planaq&lt;br /&gt;
| Carrier&lt;br /&gt;
| Short-range weapons, point-defence systems&lt;br /&gt;
| The largest spacecraft deployed throughout the Qukala, Planaq craft act as the carriers and flagships for Qukala fleets. Although lightly armed in comparison to other vessels, they do have a small array of weapons intended to protect against incoming fire or harassers that get too close to the ship. The main &#039;weapon&#039; of the Planaq is its multiple decks of hangar bays that house and maintain the fighter craft assigned to the carrier. Planaq craft are rarely utilised outside of major military operations, and are instead relegated to patrolling the inner systems or the Qukala-Median Treqki. While unable to perform atmospheric operations itself, these vessels will enter orbit while their fighters enter the planet&#039;s atmosphere. The crew required to effectively operate one of these vessels is in the thousands, although realistically only around a thousand crewmembers will operate a Planaq carrier when the ship isn&#039;t assigned to a mission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Priiq&lt;br /&gt;
| Battlecarrier&lt;br /&gt;
| Drone fabrication bays, short-range weapons, point-defence systems, unknown other armaments&lt;br /&gt;
| Information regarding Priiq battlecarriers is scarce, with the Federation only providing the bare minimum necessary to convey the capabilities of the class to its adversaries. Only one ship of this type is known to exist: the NFV Qheles, which can be found mothballed in orbit of Qerrbalak unless required. From recent events where the NFV Qheles was deployed against Admiral Beauchamp, a former warlord in the Human Wildlands, typical Priiq vessels are equipped with drone fabrication bays, short-range weapons, and standard systems expected of large scale military vessels. Due to its size, it cannot perform atmospheric operations. It is unknown if there are proper hangar bays similar to Planaq carriers, or how many crew members are required to man it. Considering its rare usage, as well as comments by Weashbi Jrugl that it would be difficult to maintain it during the current phoron crisis, the resources required to operate and maintain such a large vessel are almost prohibitively expensive. The Nralakk Federation is known to not allow crewmembers to leave the Federation if they worked aboard these vessels. Leaked documents regarding the NFV Qheles being out of commission as its fuel costs are considered far too great to allow continued usage, and is slated to be refitted under a new designation as an orbital defence platform for Qerrbalak. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes&amp;diff=38277</id>
		<title>User:Stripes</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes&amp;diff=38277"/>
		<updated>2025-10-18T20:23:10Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Directory:&lt;br /&gt;
[[User:Stripes/NralakkRewrite|nralakk rewrite storage]]&lt;br /&gt;
&lt;br /&gt;
[[User:Stripes/ShipStorage|skrell ship storage]]&lt;br /&gt;
&lt;br /&gt;
[[User:Stripes/AilmentStorage|skrell ailment storage]]&lt;br /&gt;
&lt;br /&gt;
[[User:Stripes/EthnicityStorage|old skrell ethnicity storage]]&lt;br /&gt;
&lt;br /&gt;
[[User:Stripes/sandbox|the sandbox]]&lt;br /&gt;
&lt;br /&gt;
[[User:Stripes/Sandbox|the other sandbox page i made by accident]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38276</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38276"/>
		<updated>2025-10-17T22:23:21Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Lori&amp;#039;Eldap Joolro&amp;#039;Loveq */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 17-07-2465&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38275</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38275"/>
		<updated>2025-10-17T22:21:54Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Wreshin Tup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38274</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38274"/>
		<updated>2025-10-17T22:21:40Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Rixa Tep-Wul */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38273</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38273"/>
		<updated>2025-10-17T22:21:32Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Rixulin Fliioux’Quualt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deathdate : 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38272</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38272"/>
		<updated>2025-10-17T22:21:25Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Rixa Tep-Wul */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deathdate : 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38271</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38271"/>
		<updated>2025-10-17T22:21:20Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Tiipis Yla */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later.&lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
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Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
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==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
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[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38270</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38270"/>
		<updated>2025-10-17T22:21:14Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Xuq’mqix Volq */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
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= Modern =&lt;br /&gt;
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==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
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Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
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Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
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When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
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As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
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== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
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==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
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== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
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==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
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==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
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Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
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==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38269</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38269"/>
		<updated>2025-10-17T22:21:01Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Properly reformats the dates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-02-2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 10-11-2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-04-2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-03-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 01-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 06-06-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-02-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-03-2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : 10-03-2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38267</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38267"/>
		<updated>2025-10-17T22:19:11Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Alot Sonq */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-3-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 12-07-2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-2-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38266</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38266"/>
		<updated>2025-10-17T22:18:52Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Yoana Ji&amp;#039;ko */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-3-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 18-2-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38265</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38265"/>
		<updated>2025-10-17T22:18:42Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Nalo Gir-Roq */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 29-3-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38264</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38264"/>
		<updated>2025-10-17T22:18:06Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Tariqale’miluz Odakizu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38263</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38263"/>
		<updated>2025-10-17T22:18:00Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Eluteluk Dozopil-Raqirztzlip */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38262</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38262"/>
		<updated>2025-10-17T22:16:40Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Ziip’Ta Medicinal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned Enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
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=====Qerr&#039;Zolvq Industries=====&lt;br /&gt;
Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
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=====Tuz&#039;qlip Researchers=====&lt;br /&gt;
An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
=====Nralakk Logistics=====&lt;br /&gt;
An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
=====Xomor=====&lt;br /&gt;
Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
=====Ziip’Ta Medicinal=====&lt;br /&gt;
Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[Skrell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
=====Qel’Zvol Hospitality=====&lt;br /&gt;
Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on [[Qerr&#039;Malic]], with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. Qerr’Malic’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
&#039;&#039;&#039;Primary Numericals (Code Classification:  7/10 - 10/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Numericals (Code Classification: 4/10 - 6.99/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tertiary Numericals (Code Classification: 0/10 - 3.99/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Uncategorised (Code Classification: N/A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38260</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38260"/>
		<updated>2025-10-17T22:11:07Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Modern */ Shifts the entries of the modern section, edits Vraka&amp;#039;s entry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of an [[Skrell_Relationships#Qu&#039;Poxii_-_Starlover,_Starlight|inappropriate relationship]] for their positions.&lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing them personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38252</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38252"/>
		<updated>2025-10-17T21:55:18Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Social Compatibility Subclassifications */ Reformats the numerical section to not be subcategories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned Enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&lt;br /&gt;
=====Qerr&#039;Zolvq Industries=====&lt;br /&gt;
Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
=====Tuz&#039;qlip Researchers=====&lt;br /&gt;
An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
=====Nralakk Logistics=====&lt;br /&gt;
An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
=====Xomor=====&lt;br /&gt;
Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
=====Ziip’Ta Medicinal=====&lt;br /&gt;
Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[krell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
=====Qel’Zvol Hospitality=====&lt;br /&gt;
Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on [[Qerr&#039;Malic]], with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. Qerr’Malic’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
&#039;&#039;&#039;Primary Numericals (Code Classification:  7/10 - 10/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Numericals (Code Classification: 4/10 - 6.99/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tertiary Numericals (Code Classification: 0/10 - 3.99/10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Uncategorised (Code Classification: N/A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38250</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38250"/>
		<updated>2025-10-17T21:53:39Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* State-Owned Enterprises */ removes the nested format.&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
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{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned Enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&lt;br /&gt;
=====Qerr&#039;Zolvq Industries=====&lt;br /&gt;
Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
=====Tuz&#039;qlip Researchers=====&lt;br /&gt;
An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
=====Nralakk Logistics=====&lt;br /&gt;
An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
=====Xomor=====&lt;br /&gt;
Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
=====Ziip’Ta Medicinal=====&lt;br /&gt;
Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[krell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
=====Qel’Zvol Hospitality=====&lt;br /&gt;
Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on [[Qerr&#039;Malic]], with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. Qerr’Malic’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Stripes/ShipStorage&amp;diff=38248</id>
		<title>User:Stripes/ShipStorage</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Stripes/ShipStorage&amp;diff=38248"/>
		<updated>2025-10-17T21:49:08Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Created page with &amp;quot;===Modern Spacecraft=== &amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt; ====Civilian Classes==== &amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt; {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; ! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes |- | &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;Role&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;Armament&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;  |- | Jarqo | Exploration | Point Defence Weapons | Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Modern Spacecraft===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Civilian Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jarqo&lt;br /&gt;
| Exploration&lt;br /&gt;
| Point Defence Weapons&lt;br /&gt;
| Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives and point defence weapons to defend against xenofauna; they are tasked with the exploration and documentation of their travels beyond the Nralakk Federation as they probe the uncharted space beyond the Orion Spur. They are not capable of atmospheric operations, and rely on stations or docks located on asteroids or barren planets. Jarqo are also utilised for VIP transportation where speed and discretion are required.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Luxupi&lt;br /&gt;
| Freighter&lt;br /&gt;
| Variable&lt;br /&gt;
| Luxupi are the freighters of the Nralakk Federation. Usually outfitted with midsized warpdrives, they transport all manner of goods and cargo across the Nralakk Federation - sometimes even to other nations within the Orion Spur. These ships are capable of atmospheric operations depending on size, with the smaller vessels being used as intermediaries between larger freighters and planets. Freighters that do not travel outside of the inner systems do not normally have weapons, but will be outfitted with basic weaponry if travelling into known Marauder hotspots within the Traverse. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaelvoq&lt;br /&gt;
| Luxury Transport&lt;br /&gt;
| None&lt;br /&gt;
| Often called &#039;Star Yachts&#039;, Qaelvoq are intended for high-profile dignitaries and politicians whose duties require them to constantly travel and entertain other diplomats. These ships are outfitted with grand recreational facilities and elegant quarters, intended to impress foreign diplomats or other guests. Depending on size, they can be outfitted with either a warp drive for smaller vessels, or a bluespace drive for larger ones. The more famous idols are known to commission a Qaelvoq when deciding to retire, using it as a second home where they can enjoy their privacy. They are not capable of atmospheric operations. Most Qaelvoq with bluespace drives are found dry docked or retrofitted to using warpdrives due to phoron rationing restricting travel, and are being increasingly regarded as a vessel from an era coming to an end.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ovlolis&lt;br /&gt;
| Generation Ship&lt;br /&gt;
| Variable; typically none&lt;br /&gt;
| A standardised generation ship design, the Ovlolis takes the lessons learned from previous failures and incidents revolving around generation ships, creating a design that addresses the worst-case scenarios that a generation ship may find itself in. These ships will allow a group to sustain themselves near-indefinitely, provided that proper maintenance and repairs are performed. Weapons are not standard, but some commissioned vessels have been outfitted with weapons when believed necessary or if not provided with a military escort. Due to their enormous size and the intended use of these vessels, they are incapable of atmospheric operations; they are only to take off and land once, and are also not outfitted with any drives due to their ineffectiveness on the speed of a vessel of this size.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Military Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Military Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Eyrixoq&lt;br /&gt;
| Multirole fighter&lt;br /&gt;
| Variable&lt;br /&gt;
| A small-sized vessel, Eyrixox spacecraft are used for scouting, light patrol, and escorting larger vessels. Their size in comparison to other military vessels allows them to be stored within the Qukala&#039;s Planaq carrier craft, using them as a base from which they can operate. These craft have been designed with no specific role in mind, instead, they have the ability to sufficiently perform multiple roles, and be outfitted with a variety of weapons dependent on tactical requirements. They are also able to be used in atmospheric operations, where they can be used as an alternative to more traditional aircraft. Unfortunately, their size also means that outfitting them with bluespace or warpdrives is useless due to the lack of space for the fuel required for a meaningful jump. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ayoni&lt;br /&gt;
| Escort fighter&lt;br /&gt;
| Variable; anti-fighter-focused armaments or point-defence weaponry&lt;br /&gt;
|Only slightly larger than the Eyriqxoq, Ayoni spacecraft are used as escorts for much larger and slower spacecraft within the Qukala, protecting against ships of similar size and incoming missiles. Ayoni can be armed with weapons that focus on disabling other spacecraft or intercepting incoming missiles, and will make up a large part of a Planaq carrier&#039;s complement. While also capable of atmospheric operations, these craft are designed purely with defending other ships during space combat in mind. Ayoni craft have a similar issue to Eyrixox craft in that they are still too small to effectively use warp or bluespace drives, relying on Planaq carriers for long-distance travel. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qrolis&lt;br /&gt;
| Strikecraft&lt;br /&gt;
| Precision weapons and explosives, specialised electronic warfare suites&lt;br /&gt;
| A specialised type of craft, Qrolis spacecraft are equipped with stealth systems that allow for sensor invisibility, advanced technology that can easily decapitate other vessels&#039; computer systems - whilst also protecting against the same kind of intrusion - and a specialised propulsion system that further masks its signature. Qrolis have a reputation amongst Marauder groups in the Traverse due to their comparative strength to the retrofitted civilian vessels they face, being able to rapidly descend on an unaware Marauder vessel and disabling it before it can retaliate. In reality, Qrolis are not particularly outstanding in performance compared to other Skrellian vessels, with their use of stealth technology being the reason why they have such an edge against Marauder vessels. Despite the reputation of these crafts, they are expensive to build, maintain, and train pilots for in comparison to the similarly-sized Ayoni or Eyriqxoq spacecraft, making them a rare sight outside of important battles or shows of force by the Qukala. Like other spacecraft of similar size, the Qrolis are incapable of independent warp or bluespace travel. Intended to be crewed by up to four Skrell.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fexeq&lt;br /&gt;
| Destroyer&lt;br /&gt;
| Missiles, energy-based weaponry, torpedos&lt;br /&gt;
| Fexeq spacecraft are considerably larger than the craft above, with the role of acting as larger versions of Ayoni spacecraft; while Ayoni are outfitted for anti-fighter and anti-missile operations, the Fexeq-type ships are responsible for escorting larger vessels in a fleet against ships of equivalent or greater size. These ships make up the bulk of the Qukala navy, and are armed primarily with missiles and energy-based weapons capable of engaging most forms of spacecraft, while a few Fexeq in any given fleet may also carry torpedoes for heavier targets. While not intended to be carriers, some Fexeq craft do have limited space for fighter craft to dock, allowing them to lead patrols independent of the main fleet if required. Outside of patrols or combat, Fexeq craft are deployed to protect installations within the Qukala-Median Treqki. Because of their size, they are incapable of atmospheric operations. Crews vary in size depending on the ship&#039;s current assignment but can be safely operated with a skeleton crew numbering in the dozens, while a full crew complement can be in the low hundreds depending on how many systems are installed on the vessel. Most Fexeq craft see considerably reduced combat readiness as phoron rationing impacts their energy weaponry, with most retrofits downgrading their weapon batteries to lower grade, pre-phoron versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaqii&lt;br /&gt;
| Cruiser&lt;br /&gt;
| Missiles, energy-based weapons, cannon batteries&lt;br /&gt;
| The largest spacecraft after the Planaq, Qaqii have the ability to perform multiple roles where firepower, as opposed to precision, is required. Qaqii are usually employed against large opposing spacecraft, heavily fortified static targets, and to a lesser extent as psychological tools when dealing with planetary unrest in the Traverse. They employ the same weapons as destroyers, but scaled up to account for their increased size, along with one of the rare examples of Skrell utilising ballistic weaponry. While missiles and energy-based weapons are the standard in the Qukala, Qaqii will also utilise cannon batteries intended for use against static targets, or rarely against ships if heavily outmatched and desperate. Just like the Fexeq destroyers, these spacecraft are unable to perform atmospheric operations. Qaqii cruisers, while larger, require around the same amount of crew as Fexeq destroyers. While originally an oddity for the Federation’s fleet, the Qaqii’s ballistic batteries have made it more viable with its lowered dependence on phoron-based energy weaponry. Speculation of future Qaqii craft experimenting with full ballistic weaponry has made it a source of controversy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Planaq&lt;br /&gt;
| Carrier&lt;br /&gt;
| Short-range weapons, point-defence systems&lt;br /&gt;
| The largest spacecraft deployed throughout the Qukala, Planaq craft act as the carriers and flagships for Qukala fleets. Although lightly armed in comparison to other vessels, they do have a small array of weapons intended to protect against incoming fire or harassers that get too close to the ship. The main &#039;weapon&#039; of the Planaq is its multiple decks of hangar bays that house and maintain the fighter craft assigned to the carrier. Planaq craft are rarely utilised outside of major military operations, and are instead relegated to patrolling the inner systems or the Qukala-Median Treqki. While unable to perform atmospheric operations itself, these vessels will enter orbit while their fighters enter the planet&#039;s atmosphere. The crew required to effectively operate one of these vessels is in the thousands, although realistically only around a thousand crewmembers will operate a Planaq carrier when the ship isn&#039;t assigned to a mission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Priiq&lt;br /&gt;
| Battlecarrier&lt;br /&gt;
| Drone fabrication bays, short-range weapons, point-defence systems, unknown other armaments&lt;br /&gt;
| Information regarding Priiq battlecarriers is scarce, with the Federation only providing the bare minimum necessary to convey the capabilities of the class to its adversaries. Only one ship of this type is known to exist: the NFV Qheles, which can be found mothballed in orbit of Qerrbalak unless required. From recent events where the NFV Qheles was deployed against Admiral Beauchamp, a former warlord in the Human Wildlands, typical Priiq vessels are equipped with drone fabrication bays, short-range weapons, and standard systems expected of large scale military vessels. Due to its size, it cannot perform atmospheric operations. It is unknown if there are proper hangar bays similar to Planaq carriers, or how many crew members are required to man it. Considering its rare usage, as well as comments by Weashbi Jrugl that it would be difficult to maintain it during the current phoron crisis, the resources required to operate and maintain such a large vessel are almost prohibitively expensive. The Nralakk Federation is known to not allow crewmembers to leave the Federation if they worked aboard these vessels. Leaked documents regarding the NFV Qheles being out of commission as its fuel costs are considered far too great to allow continued usage, and is slated to be refitted under a new designation as an orbital defence platform for Qerrbalak. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38247</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38247"/>
		<updated>2025-10-17T21:48:43Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[krell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38246</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38246"/>
		<updated>2025-10-17T21:48:34Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Removes the Modern Spacecraft section&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
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{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
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&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
&lt;br /&gt;
Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
&lt;br /&gt;
Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
&lt;br /&gt;
With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
&lt;br /&gt;
As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
&lt;br /&gt;
With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
&lt;br /&gt;
===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
&lt;br /&gt;
Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
&lt;br /&gt;
With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
&lt;br /&gt;
Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
&lt;br /&gt;
===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
&lt;br /&gt;
In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
&lt;br /&gt;
Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
&lt;br /&gt;
With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
&lt;br /&gt;
Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[krell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
&lt;br /&gt;
With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
&lt;br /&gt;
Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
&lt;br /&gt;
Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38244</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38244"/>
		<updated>2025-10-17T21:47:38Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Nralakk State-Owned Enterprises */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
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{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
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This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
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These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
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{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
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&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
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&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
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&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
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&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
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== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
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Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
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Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
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With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
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As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
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With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
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===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
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Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
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With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
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===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
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Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
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===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
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In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
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*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
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Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
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*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
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With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
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*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
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Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
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*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[krell_Biology#Skrell_Subspecies|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
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With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
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*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
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Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
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&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
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Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
&lt;br /&gt;
While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
&lt;br /&gt;
Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
&lt;br /&gt;
[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
&lt;br /&gt;
== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
&lt;br /&gt;
===== Inductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Modern Spacecraft===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Civilian Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jarqo&lt;br /&gt;
| Exploration&lt;br /&gt;
| Point Defence Weapons&lt;br /&gt;
| Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives and point defence weapons to defend against xenofauna; they are tasked with the exploration and documentation of their travels beyond the Nralakk Federation as they probe the uncharted space beyond the Orion Spur. They are not capable of atmospheric operations, and rely on stations or docks located on asteroids or barren planets. Jarqo are also utilised for VIP transportation where speed and discretion are required.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Luxupi&lt;br /&gt;
| Freighter&lt;br /&gt;
| Variable&lt;br /&gt;
| Luxupi are the freighters of the Nralakk Federation. Usually outfitted with midsized warpdrives, they transport all manner of goods and cargo across the Nralakk Federation - sometimes even to other nations within the Orion Spur. These ships are capable of atmospheric operations depending on size, with the smaller vessels being used as intermediaries between larger freighters and planets. Freighters that do not travel outside of the inner systems do not normally have weapons, but will be outfitted with basic weaponry if travelling into known Marauder hotspots within the Traverse. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaelvoq&lt;br /&gt;
| Luxury Transport&lt;br /&gt;
| None&lt;br /&gt;
| Often called &#039;Star Yachts&#039;, Qaelvoq are intended for high-profile dignitaries and politicians whose duties require them to constantly travel and entertain other diplomats. These ships are outfitted with grand recreational facilities and elegant quarters, intended to impress foreign diplomats or other guests. Depending on size, they can be outfitted with either a warp drive for smaller vessels, or a bluespace drive for larger ones. The more famous idols are known to commission a Qaelvoq when deciding to retire, using it as a second home where they can enjoy their privacy. They are not capable of atmospheric operations. Most Qaelvoq with bluespace drives are found dry docked or retrofitted to using warpdrives due to phoron rationing restricting travel, and are being increasingly regarded as a vessel from an era coming to an end.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ovlolis&lt;br /&gt;
| Generation Ship&lt;br /&gt;
| Variable; typically none&lt;br /&gt;
| A standardised generation ship design, the Ovlolis takes the lessons learned from previous failures and incidents revolving around generation ships, creating a design that addresses the worst-case scenarios that a generation ship may find itself in. These ships will allow a group to sustain themselves near-indefinitely, provided that proper maintenance and repairs are performed. Weapons are not standard, but some commissioned vessels have been outfitted with weapons when believed necessary or if not provided with a military escort. Due to their enormous size and the intended use of these vessels, they are incapable of atmospheric operations; they are only to take off and land once, and are also not outfitted with any drives due to their ineffectiveness on the speed of a vessel of this size.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Military Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Military Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Eyrixoq&lt;br /&gt;
| Multirole fighter&lt;br /&gt;
| Variable&lt;br /&gt;
| A small-sized vessel, Eyrixox spacecraft are used for scouting, light patrol, and escorting larger vessels. Their size in comparison to other military vessels allows them to be stored within the Qukala&#039;s Planaq carrier craft, using them as a base from which they can operate. These craft have been designed with no specific role in mind, instead, they have the ability to sufficiently perform multiple roles, and be outfitted with a variety of weapons dependent on tactical requirements. They are also able to be used in atmospheric operations, where they can be used as an alternative to more traditional aircraft. Unfortunately, their size also means that outfitting them with bluespace or warpdrives is useless due to the lack of space for the fuel required for a meaningful jump. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ayoni&lt;br /&gt;
| Escort fighter&lt;br /&gt;
| Variable; anti-fighter-focused armaments or point-defence weaponry&lt;br /&gt;
|Only slightly larger than the Eyriqxoq, Ayoni spacecraft are used as escorts for much larger and slower spacecraft within the Qukala, protecting against ships of similar size and incoming missiles. Ayoni can be armed with weapons that focus on disabling other spacecraft or intercepting incoming missiles, and will make up a large part of a Planaq carrier&#039;s complement. While also capable of atmospheric operations, these craft are designed purely with defending other ships during space combat in mind. Ayoni craft have a similar issue to Eyrixox craft in that they are still too small to effectively use warp or bluespace drives, relying on Planaq carriers for long-distance travel. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qrolis&lt;br /&gt;
| Strikecraft&lt;br /&gt;
| Precision weapons and explosives, specialised electronic warfare suites&lt;br /&gt;
| A specialised type of craft, Qrolis spacecraft are equipped with stealth systems that allow for sensor invisibility, advanced technology that can easily decapitate other vessels&#039; computer systems - whilst also protecting against the same kind of intrusion - and a specialised propulsion system that further masks its signature. Qrolis have a reputation amongst Marauder groups in the Traverse due to their comparative strength to the retrofitted civilian vessels they face, being able to rapidly descend on an unaware Marauder vessel and disabling it before it can retaliate. In reality, Qrolis are not particularly outstanding in performance compared to other Skrellian vessels, with their use of stealth technology being the reason why they have such an edge against Marauder vessels. Despite the reputation of these crafts, they are expensive to build, maintain, and train pilots for in comparison to the similarly-sized Ayoni or Eyriqxoq spacecraft, making them a rare sight outside of important battles or shows of force by the Qukala. Like other spacecraft of similar size, the Qrolis are incapable of independent warp or bluespace travel. Intended to be crewed by up to four Skrell.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fexeq&lt;br /&gt;
| Destroyer&lt;br /&gt;
| Missiles, energy-based weaponry, torpedos&lt;br /&gt;
| Fexeq spacecraft are considerably larger than the craft above, with the role of acting as larger versions of Ayoni spacecraft; while Ayoni are outfitted for anti-fighter and anti-missile operations, the Fexeq-type ships are responsible for escorting larger vessels in a fleet against ships of equivalent or greater size. These ships make up the bulk of the Qukala navy, and are armed primarily with missiles and energy-based weapons capable of engaging most forms of spacecraft, while a few Fexeq in any given fleet may also carry torpedoes for heavier targets. While not intended to be carriers, some Fexeq craft do have limited space for fighter craft to dock, allowing them to lead patrols independent of the main fleet if required. Outside of patrols or combat, Fexeq craft are deployed to protect installations within the Qukala-Median Treqki. Because of their size, they are incapable of atmospheric operations. Crews vary in size depending on the ship&#039;s current assignment but can be safely operated with a skeleton crew numbering in the dozens, while a full crew complement can be in the low hundreds depending on how many systems are installed on the vessel. Most Fexeq craft see considerably reduced combat readiness as phoron rationing impacts their energy weaponry, with most retrofits downgrading their weapon batteries to lower grade, pre-phoron versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaqii&lt;br /&gt;
| Cruiser&lt;br /&gt;
| Missiles, energy-based weapons, cannon batteries&lt;br /&gt;
| The largest spacecraft after the Planaq, Qaqii have the ability to perform multiple roles where firepower, as opposed to precision, is required. Qaqii are usually employed against large opposing spacecraft, heavily fortified static targets, and to a lesser extent as psychological tools when dealing with planetary unrest in the Traverse. They employ the same weapons as destroyers, but scaled up to account for their increased size, along with one of the rare examples of Skrell utilising ballistic weaponry. While missiles and energy-based weapons are the standard in the Qukala, Qaqii will also utilise cannon batteries intended for use against static targets, or rarely against ships if heavily outmatched and desperate. Just like the Fexeq destroyers, these spacecraft are unable to perform atmospheric operations. Qaqii cruisers, while larger, require around the same amount of crew as Fexeq destroyers. While originally an oddity for the Federation’s fleet, the Qaqii’s ballistic batteries have made it more viable with its lowered dependence on phoron-based energy weaponry. Speculation of future Qaqii craft experimenting with full ballistic weaponry has made it a source of controversy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Planaq&lt;br /&gt;
| Carrier&lt;br /&gt;
| Short-range weapons, point-defence systems&lt;br /&gt;
| The largest spacecraft deployed throughout the Qukala, Planaq craft act as the carriers and flagships for Qukala fleets. Although lightly armed in comparison to other vessels, they do have a small array of weapons intended to protect against incoming fire or harassers that get too close to the ship. The main &#039;weapon&#039; of the Planaq is its multiple decks of hangar bays that house and maintain the fighter craft assigned to the carrier. Planaq craft are rarely utilised outside of major military operations, and are instead relegated to patrolling the inner systems or the Qukala-Median Treqki. While unable to perform atmospheric operations itself, these vessels will enter orbit while their fighters enter the planet&#039;s atmosphere. The crew required to effectively operate one of these vessels is in the thousands, although realistically only around a thousand crewmembers will operate a Planaq carrier when the ship isn&#039;t assigned to a mission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Priiq&lt;br /&gt;
| Battlecarrier&lt;br /&gt;
| Drone fabrication bays, short-range weapons, point-defence systems, unknown other armaments&lt;br /&gt;
| Information regarding Priiq battlecarriers is scarce, with the Federation only providing the bare minimum necessary to convey the capabilities of the class to its adversaries. Only one ship of this type is known to exist: the NFV Qheles, which can be found mothballed in orbit of Qerrbalak unless required. From recent events where the NFV Qheles was deployed against Admiral Beauchamp, a former warlord in the Human Wildlands, typical Priiq vessels are equipped with drone fabrication bays, short-range weapons, and standard systems expected of large scale military vessels. Due to its size, it cannot perform atmospheric operations. It is unknown if there are proper hangar bays similar to Planaq carriers, or how many crew members are required to man it. Considering its rare usage, as well as comments by Weashbi Jrugl that it would be difficult to maintain it during the current phoron crisis, the resources required to operate and maintain such a large vessel are almost prohibitively expensive. The Nralakk Federation is known to not allow crewmembers to leave the Federation if they worked aboard these vessels. Leaked documents regarding the NFV Qheles being out of commission as its fuel costs are considered far too great to allow continued usage, and is slated to be refitted under a new designation as an orbital defence platform for Qerrbalak. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38241</id>
		<title>Nralakk Federation</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Nralakk_Federation&amp;diff=38241"/>
		<updated>2025-10-17T21:46:24Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Remakes Xomor to fit the skrell enforcement remake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Nations&lt;br /&gt;
|Nation = Second Nralakk Federation&lt;br /&gt;
|Shortname = Nralakk Federation&lt;br /&gt;
|Flag = Jargon flag.jpg&lt;br /&gt;
|Galatic Position = Position Fed.png&lt;br /&gt;
|Capital City = Kal&#039;lo&lt;br /&gt;
|Capital Planet = [[Qerrbalak]]&lt;br /&gt;
|Language = Nral&#039;Malic&lt;br /&gt;
|Species = [[Skrell]] &amp;lt;sub&amp;gt;80%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Vaurca]] &amp;lt;sub&amp;gt;10%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;[[Dionae]] &amp;lt;sub&amp;gt;9%&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt; Other   &amp;lt;sub&amp;gt;1%&amp;lt;/sub&amp;gt;&lt;br /&gt;
|Religion = Qeblak (official)&amp;lt;br&amp;gt;Weishii (official)&amp;lt;br&amp;gt;Suur&#039;ka&amp;lt;br&amp;gt;Kir&#039;gul&lt;br /&gt;
|Demonym = Nralakk&amp;lt;br&amp;gt;Federal (local term only)&lt;br /&gt;
|Government = Unitary Directorial Republic&lt;br /&gt;
|Head of State = Grand Councillor Weashbi Jrugl&lt;br /&gt;
|Legislature = Council&lt;br /&gt;
|Upper House = Grand Council&lt;br /&gt;
|Established = 2245 (originally 878)&lt;br /&gt;
}}&lt;br /&gt;
Located to the galactic west of [[Tau Ceti]], the &#039;&#039;&#039;Nralakk Federation&#039;&#039;&#039; is the oldest nation still functioning in the modern day, having originally formed in 878 CE, then reforming in 2192 CE after the [[Skrell_Synthetic_Age|turbulent period of total dominance by a rogue AI]]. The Nralakk Federation’s government is a [[Skrell_Politics#Government_Structure|unitary directorial republic]], of which it maintains a fully nationalized industrial base with corporate involvement only becoming a recent addition within the last decade, a command economy, and control over most facets of interior life. They are the technological and scientific powerhouse of the [[The_Orion_Spur|Orion Spur]], wielding the most [[Skrell_Technology|advanced technology]] and dedicated research base to expand and maintain its system-spanning holdings across its vast territories. They are primarily perceived as an isolationist, totalitarian nation, as well as a situational ally of the [[Sol Alliance]], of whom they benefit greatly from their exclusive trade cooperation in explorative endeavours further into the Spur. [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]] have also flourished since the Federation’s diplomatic success with Sol, being granted exclusive allowances and special economic zones into their borders for cooperation with the Federation’s controlled economy and access to their research. Both corporations maintained this exclusive agreement, and were originally the only two with the distinction.&lt;br /&gt;
&lt;br /&gt;
This exclusivity has since changed after the [[Interstellar_Travel#Phoron|discovery of phoron in 2417]], which sparked multiple, large-scale scientific breakthroughs collectively referred to as the &#039;&#039;&#039;Phoron Revolution&#039;&#039;&#039;, which further cemented its position as being the single most [[Skrell_Technology|scientifically advanced]] nation in the Orion Spur. [[Nanotrasen Corporation]], and by association the [[Republic of Biesel]], made diplomatic headways into securing preferential trade agreements due to its near-monopoly of phoron. While the multiple breakthroughs that benefited the Nralakk Federation have since buckled under the phoron scarcity, as most of these advancements depend on a constant supply of the phoron. Diplomatic outreach by the Federation has since expanded exponentially as it attempts to secure positive relations and improved interstellar trade options, as well as allowing megacorporations to court the Federation as it moves to economic deregulation, which originally barred them from placing themselves within the Federation’s economy outside of restrictive zones. &lt;br /&gt;
&lt;br /&gt;
These measures have only slowed the growing resource crisis, of which has led to the loosening of the Federation’s grip on its frontier territories known as the &#039;&#039;&#039;Traverse&#039;&#039;&#039; as rationing measures worsen already existing political tensions as anti-Federation sentiments spread due to the perceived failures of its government.&lt;br /&gt;
&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
== Population and Planets ==&lt;br /&gt;
[[Image:Minimap jargon.png|thumb|A closer image focusing on the factions surrounding the Nralakk Federation&#039;s territory.]]&lt;br /&gt;
&#039;&#039;&#039;[[Qerrbalak]]&#039;&#039;&#039; is the skrell homeworld, and the current location of the capital city of the Nralakk Federation, Kal’lo. Located within Kal’lo is the single largest [[Sol Alliance|Solarian embassy]] for political cooperation between the two powers, as well as the seat of the annual meeting of every member of the [[Skrell_Politics#Grand_Council|Grand Council]]. Qerrbalak is known for its [[Qerrbalak#Major_Landmarks|extensive historical sites]], high Primary Numerical populace, and a relative lack of industry due to environmental protections. &lt;br /&gt;
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&#039;&#039;&#039;[[Qerr&#039;Malic]]&#039;&#039;&#039; is the sole moon of Qerrbalak, which currently functions as the main port for interstellar trade, and as a tourist destination. Notably, Qerr’Malic’s underground “second surface” houses a majority of the workers that maintain the surface installations, with those workers primarily being vaurca from Hive C’thur. The moon is known for its tourism venues, the [[Qerr%27Malic#The_Bureau_of_Void Technologies|Museum of Ink]], and as a source of [[Qerr%27Malic#Gasriders|Xu’Xi Gas]].&lt;br /&gt;
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&#039;&#039;&#039;[[Aliose]]&#039;&#039;&#039; is primarily an arctic planet, and the first planet colonized by skrell outside of Qerrbalak’s moon. Originally inhospitable without protective equipment and an internal atmosphere, terraforming efforts from the first landing in 1203 BCE and onwards rendered Aliose habitable and safe to breathe for the colonists on its surface. The planet now known for its scientific community, the prestigious [[Federation_Education#The_Aliose_University_of_Medical_Sciences|Aliose University of Medical Sciences]], and the [[Aliose#Veterans%27_Lodge|veterans lodge]] of the Lyukal resistance cell.&lt;br /&gt;
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&#039;&#039;&#039;[[Aweiji]]&#039;&#039;&#039;, is a heavily terraformed planet, being the first colony to be founded outside of the Nralakk system. Originally arid and rocky, extensive terraforming efforts from 1050 BCE through the use of large spacecraft in its orbit before being settled by colonists in 938 BCE. The first of these colony sites, Tresja, would later become the largest city on Aweiji, and would go on to be host of the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039; under which the Nralakk Federation formed a second time. Aweiji is primarily known for being “The Federation&#039;s Breadbasket” due to its extensive hydroponics and aquaculture, its special economic zone in cooperation with [[Hephaestus Industries]] and Nanotrasen, and its remaining orbital spaceport.&lt;br /&gt;
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&#039;&#039;&#039;[[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi]]&#039;&#039;&#039; is a small solar system consisting of five planets, most notably [[Diulszi]], which is the current capital of the vaurca hive known as [[Vaurca|C&#039;thur]]. The current [[Vaurca|Queen]] of Hive C’thur is kept on Diulszi while on life-support provided by the Nralakk Federation. Beyond Diulszi, most of the planets within Glorashi only have their potential mineral value as standout traits of the system. More information on the C&#039;thur and their colonised worlds can be found [[Colonized_Vaurca_Worlds#The_C&#039;thur|here]].&lt;br /&gt;
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== Economy ==&lt;br /&gt;
The Nralakk Federation operates under a command economy - where investment, production, and the allocation of resources are distributed according to predetermined economic production plans set by the governments’ councils. Quotas are set during the first few months of the year, and are to be fulfilled by state-owned enterprises, which are large scale industrial entities owned and operated by the Federation’s government. These state-owned enterprises coordinate and manage production across the entirety of the Federation’s planets and cities to meet the set quotas. While this allows for an extremely centralized and easily controlled format for the nation to modify its own industrial capabilities for its own needs, this completely isolates their economy to themselves alone. No foreign or external industries have ever successfully involved themselves with the Nralakk Federation’s economy without its explicit permission, which while intentional, limits its industrial potential to exactly the State-Owned Enterprises’ limits. &lt;br /&gt;
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Despite the planned nature of the Federation’s economic system, the Nralakk Federation outsources most manual labor to non-skrell citizens. Dionae and vaurca have seen increasing adoption in the manufacturing and agricultural sectors, as well as a push towards positions that are generally considered unappealing by the skrell populace. These positions, being primarily staffed by Tertiary numericals, have maintained their unappealing nature in the aftermath of the Synthetic Era, where most of these positions were fully automated and maintained by artificial intelligences and robotics. This aversion to manual labor has lingered as a noticeable slump in the Nralakk Federation’s production, and has yet to achieve the level of production that the First Federation maintained before its collapse.&lt;br /&gt;
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Most exports from the Nralakk Federation consist of industrial and specialized sector products, with imports primarily being food and consumer goods.  While initially isolated and unwilling to accept outside economic influence, megacorporations have slowly gained access to special economic zones and the state-owned enterprises’ cooperation. [[Einstein Engines]], [[Zeng-Hu Pharmaceuticals]], and the [[Nanotrasen Corporation]] have established themselves as key players in opening the Federation’s economy to the rest of the Spur, which has begun to expand due to the growing phoron scarcity. Trade agreements with the Nralakk Federation are primarily defined by research cooperation and the trading of the Federation’s advanced technology, both seen as particularly lucrative by the rest of the Spur’s nations.&lt;br /&gt;
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With the Spur’s megacorporations involving themselves with the Nralakk Federation, all corporate-Federation cooperation has been limited solely to avoid any competition with corporations against their own nationalized industries. Despite this, [[Hephaestus Industries]]’ sheer industrial might within the Federation’s allotted zones is nearly on-par with the Nralakk Federation, due to their lack of constraints on ecological considerations, and adoption of a synthetic workforce, with their potential not left unnoticed by the government. [[Idris Incorporated]]’s work on Qerr’Malic has also courted the nation’s public with its vast access to luxury goods, as well as being one of the sole points of access for trading the national currency, sqiips, for the Biesel Standard Credit, which maintains much stronger purchasing power outside of the Federation itself.&lt;br /&gt;
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As of [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680| 2467], every corporate member of the Stellar Corporate Conglomerate has been granted expanded opportunities in working within the Federation’s borders. [[Orion Express]]’s key position within the Traverse’s ailing logistics network in light of the phoron scarcity allows it to play an important part in preserving the Nralakk Federation’s frontier, while [[Nanotrasen]] itself uses its remaining reserves of phoron as a negotiating measure for access to the nation’s technological research.&lt;br /&gt;
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With this new turn towards outside economic involvement, concerns of dependency and growing recognition of failing to obtain the self-sufficiency held by the first incarnation of the Nralakk Federation. The State-Owned Enterprises are equally concerned with being outcompeted and potentially being driven to being removed as the central industry authorities that allows the Nralakk economy to remain planned and controlled, particularly as the question of the opening of the market is courted by corporations and other nations. &lt;br /&gt;
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===Universal Stipends and Social Welfare===&lt;br /&gt;
Individuals considered Primary or Secondary Numericals are awarded a &#039;&#039;&#039;universal stipend&#039;&#039;&#039; each month, a form of universal basic income to ensure citizens of the Nralakk Federation have their basic needs met, which scales per their Social Compatibility Index rating. Skrell who work outside of the Federation’s borders still benefit from this system, with Zeng-Hu contractors and other Work Initiative Programme-participating corporations receiving a matched amount of their stipend each month, paid in sqiips. Those who work abroad in unrelated companies outside of the Work Initiative Programme will often see a halved stipend, often paid in the local currency. When otherwise abroad for non-work related reasons, they will still receive one third of typical stipend each month.&lt;br /&gt;
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Beyond the universal stipend system, all skrell are guaranteed basic needs are met by the Nralakk Federation’s social welfare system. All skrell citizens are provided housing, basic foodstuffs, clothing, and toiletries in order to live basic, but undeprived, lives. Sqiips and income are more tied towards being able to purchase luxury goods and comforts that are not covered by the welfare system, with more comfortable housing and domestic goods requiring higher income than is covered by the universal stipend and no current occupation. As corporations are allowed greater access to the Federation’s economy, however, many goods outside of Federation-produced goods are seen as luxurious and exotic, but are regularly much more expensive.&lt;br /&gt;
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With growing economic concerns in light of the phoron scarcity, the universal stipend has seen proposed cuts in order to reduce government spending. Proposed changes would see travel abroad without involved labor reduced to a fourth, or completely paused until their return to the Federation’s borders. These changes are under intense debate within the government and Grand Council, but further cost-cutting measures may soon be passed as the Nralakk Federation faces a worsening economic situation.&lt;br /&gt;
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===Currency===&lt;br /&gt;
The Nralakk’s Federation official currency is the &#039;&#039;&#039;sqiip&#039;&#039;&#039; (℘). Sqiip sees extremely little use outside the Nralakk Federation, primarily seen in paychecks to those in the Work Initiative Programme in electronic and physical formats. Sqiips in their coin form can be secured in stacks, thanks to special magnetic properties for easy transportation. Higher valued sqiips will come in the form of a paper bill, printed on different types of water-safe seaweed. The coins and bills will have markings of aquatic life on them to denote their value (with shells, molluscs, buurgis, cosmozoans, and other sea life as examples). Outside of Nral’malic the most common slang term for sqiips is “shells”, referencing the currency’s iconography. This slang has caught on outside of the Nralakk Federation, and many who do not speak Nral&#039;malic are unaware of its original name.&lt;br /&gt;
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Sqiips face an increasing loss of value against more competitively traded currencies in the Orion Spur, with the Biesel Standard Credit gaining an increasingly superior trade value within the Nralakk Federation. With more sqiips having to enter circulation in order to meet the inflation, as well as rising expenditures within the Federation’s government in order to maintain itself, the BSC has seen increasing preference and adoption by its citizens, in spite of its adoption being considered undesirable.&lt;br /&gt;
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===State-Owned Enterprises===&lt;br /&gt;
State-owned enterprises are government entities that facilitate the Nralakk Federation’s workforce and industrial sectors, and have existed since roughly the earliest years of the Federation itself. Each enterprise has a unique [[Skrell_Culture#Fashion|uniform]] to show the industry an individual works in, as well as their rank within the [[Nralakk_Federation#Social_Compatability_Index|Social Compatibility Index]]. &#039;&#039;&#039;[https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=154602 On 28/01/2464]&#039;&#039;&#039;, the &#039;&#039;&#039;Work Initiative Programme&#039;&#039;&#039; was introduced, allowing skrell the Federation to seek employment outside of its borders. The Work Initiative Programme allows skrell to transfer their contract from their state-owned enterprise to a partnered megacorporation, allowing them to work abroad for the duration of their contract before being renewed, or otherwise return to the Federation.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Nralakk State-Owned Enterprises ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Qerr&#039;Zolvq Industries&#039;&#039;&#039; - Created shortly after the founding of the first Nralakk Federation in &#039;&#039;&#039;907 CE&#039;&#039;&#039;, Qerr’Zolvq Industries is responsible for all aspects of power generation, resource extraction, and industrial production. Before its establishment, the private sector was the primary source of industry, with Qerr’Zolvq as an early company. Backed by state subsidies, the company saw itself develop a monopoly on the power generation and production industries before being nationalized by the Nralakk Federation, and used as a model for future state-owned enterprises. In the modern day, Qerr’Zolvq has since expanded to asteroid mining and the management of fusion energy facilities as the Federation’s technology advanced. Those with specialized knowledge and degrees in the mining and engineering sectors have most likely been employed by Qerr&#039;Zolvq Industries. It is currently headed by [[Notable Skrell|Chancellor Xul Lurg]]. With the Nralakk Federation inviting human megacorporations into Federation space, Qerr’Zolvq Industries has partnered with [[Hephaestus Industries]] and [[Orion Express]], and those employed by this enterprise who take contracts abroad typically do so through Hephaestus. Miners, however, are encouraged to work with Orion Express thanks to the connections of their Chief External Affairs Officer, Tuiqi Xao’Luup.&lt;br /&gt;
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In the growing phoron scarcity, Qerr’Zolvq Industries struggles to maintain quotas necessary to meet the growing demand for phoron-based machinery and components. The mining vessels, while still given priority, face stricter windows for their deployment into unmined regions due to the fuel rationing. Reliance on Nralakk Logistics’ freighter craft has also caused a slowing effect on the movement of their exports, with their own craft forced to rely on slower warp drives in order to conserve fuel and delaying their critical exports reaching their recipients within quota windows. Most pressing is the enterprise’s projections on power generation, having forecasted the eventual point where demand outstrips their capabilities to expand the power network once [[Phoron#Properties_and_Applications|phoron-seeded fusion reactors]] become unfeasible to produce.&lt;br /&gt;
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*&#039;&#039;&#039;Tuz&#039;qlip Researchers&#039;&#039;&#039; - An enterprise established after the formation of the first Nralakk Federation in &#039;&#039;&#039;902 CE&#039;&#039;&#039;, Tuz’qlip Researchers oversees all aspects of research and development within the Federation, having formed in order to centralize all research efforts on Qerrbalak as the Federation grew. These facilities in the Federation were amalgamated underneath Tuz&#039;qlip Researchers, and now works in cooperation with [[Zeng-Hu Pharmaceuticals]]. Both the enterprise and the megacorporation freely exchange research information, which has significantly benefited Zeng-Hu throughout its involvement in the Solarian-Federation Alliance. The relationship between Zeng-Hu and Tuz’qlip is most obviously seen on the planet of Aliose, where they work closely with the planet’s universities and research institutes dotted across the planet. Tuz&#039;qlip Researchers the primary source of new technological breakthroughs across the Federation, being credited towards a majority of all recent technological advancements. It is currently headed by [[Notable Skrell|Overseer Nalo Gir-Roq]]. Because of Zeng-Hu’s relationship with Tuz’qlip Researchers, many scientifically-minded skrell that wish to work abroad will find quick employment with Zeng-Hu Pharmaceuticals.&lt;br /&gt;
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Tuz’qlip Researchers, overseeing all research into phoronic technology, has been put under significant burden in order to find both more efficient methods of phoron consumption, as well as alternatives in the event of total resource exhaustion. Alternatives to phoron remain scarce, with some of its properties remaining so unique to itself that some revolutionary discoveries may no longer be possible to produce if the worst comes to pass. [[Skrell_Technology#Medicine|Youth serums]] in particular remain in extreme precarity due to its extensive use of organophoronic compounds, with no alternative methods for replacing it found. Zeng-Hu, while working closely with Tuz’qlip, is equally at an impasse for any replacements for phoron.&lt;br /&gt;
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*&#039;&#039;&#039;Nralakk Logistics&#039;&#039;&#039; - An enterprise that was established in &#039;&#039;&#039;905 CE&#039;&#039;&#039;, Nralakk Logistics manages telecommunications, logistics, and transport across the Federation. Nralakk Logistics was formed out of necessity due to the exponential complexity in managing communications logistics necessary for any colonization effort off of Qerrbalak. The state-owned enterprise manages shipping routes, observation posts, Nlom Relays, the bluespace gates, and the warp gates throughout the entirety of the Federation. Most skrell employed by this enterprise are either pilots, porters, operational managers, or other positions related to transport and logistics. It is currently headed by [[Notable Skrell|President Alot Sonq]]. Similarly to Qerr’Zolvq Industries, skrell employed by Nralakk Logistics are typically employed by Hephaestus Industries or Orion Express for contract transfers into the Work Initiative Programme. As Orion Express is responsible for a majority of exports headed from human space into the Nralakk Federation and vice versa, they see a majority of contractors from Nralakk Logistics.&lt;br /&gt;
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With bluespace’s sheer advantage in speed over warp technology, its adoption as the standard for moving freight and shipping has turned to cripple the overall logistics of the Federation with phoron becoming increasingly scarce. Fuel rationing and the required use of much slower warp drives leaves Nralakk Logistics hamstrung, with increasing lateness and lost cargo due to [[Federation_Crime_and_Resistance#Marauders|increased piracy]] in the Traverse becoming more common in their quota reports. With its position as the sole managing body over the nation’s logistics and shipping lanes, a distinct sense of fear has begun to grip the entire enterprise.&lt;br /&gt;
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*&#039;&#039;&#039;Xomor&#039;&#039;&#039; - Xomor was originally established to provide private security services for businesses within the Nralakk Federation in 901 CE. While originally a private security conglomerate, the Federation nationalised them, merging them with the First Nralakk Federation’s national security structure as they transitioned into a command economy. After the rise of Glorsh-Omega, Xomor was made redundant as synthetics were the sole policing force within skrell space. The enterprise saw a brief revival after Glorsh-Omega’s disappearance, with many taking up the role of informal city and state security before the establishment of the second Nralakk Federation. Now existing in-name only, Xomor is now the most unique State-Owned Enterprise, charged with training newly recruited skrell into being future Kala enforcers. With pacifism and physical violence considered abhorrent in the Federation’s society, Xomor’s training regimen and staff work to desensitize and prepare potential recruits in understanding how and when to use force as an enforcer, lethal or otherwise. It is currently headed by [[Notable Skrell|Director Vraka Xora-Nel]], who has since partnered with [[Idris Incorporated]] to allow Xomor staff and inductees interested in working abroad as part of the Work Initiative Programme, with skrell being employed within Idris’s security branch.&lt;br /&gt;
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Xomor has faced increasing amounts of skrell interested in working abroad and as Kala recruits in light of the phoron scarcity, with a worrying majority wanting to curb the growing unrest in the public because of it. Despite being the enterprise dedicated towards preparing skrell for the use of violence, the growing number of desperate recruits using them as a way to either fix or escape Federation society has unnerved them. Increased allowances in weaponry and anti-civil disturbance equipment, notably from Zavodskoi Interstellar after [https://forums.aurorastation.org/topic/15636-orion-spur-oracle/page/4/#findComment-181680|2467’s corporate cooperation agreements] has done nothing to dissuade these concerns, as the organization prepares itself for the troubles ahead.&lt;br /&gt;
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*&#039;&#039;&#039;Ziip’Ta Medicinal&#039;&#039;&#039; - Ziip’Ta was founded in &#039;&#039;&#039;950 CE&#039;&#039;&#039; as the Nralakk Federation formally nationalized its healthcare system, formed in response to the growing populace and increasing life expectancy of its citizens. Ziip’Ta Medicinal’s focus on medical research is credited with the expansion of the average lifespan of skrell by roughly a century past the normal life expectancy. In the modern day, Ziip’Ta manages multiple hospitals, general practice clinics, [[Skrell_Ethnicities#Colours_and_Markings|spas]], and medical research centers. A majority of skrell who work abroad at medical centers and hospitals are contract-transfers from Ziip’Ta to Zeng-Hu.&lt;br /&gt;
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With organic phoron’s numerous applications for [[Phoron#Properties_and_Applications|advanced medical substances]], key drugs such as peridaxon, ryetalyn, and its applications in cryogenic therapy, all have come under the threat of entering extended shortages. Most controversially, youth serum applicants are under increasingly stringent requirements in order to receive their life-extending medications, with most being removed from qualifying under higher Index rating minimums. Zeng-Hu’s cooperation with Ziip’Ta has entered a state of growing reliance on the partnered megacorporation to provide aid to mitigate the shortages, which some higher-ranking members of the enterprise worry over an increasing dependence on the foreign corporation.&lt;br /&gt;
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*&#039;&#039;&#039;Qel’Zvol Hospitality&#039;&#039;&#039; - Qel’Zvol Hospitality was established in &#039;&#039;&#039;932 CE&#039;&#039;&#039; to oversee all hospitality and tourism sectors within the Nralakk Federation. Most notably, this enterprise manages the massive tourism industry on Qerr’Malic, with most skrell on the Qerr’Malic in their employ found in every hotel, resort, or similar facilities bearing the state-owned enterprise’s logo. [[Idris Incorporated]] has partnered with Qel’Zvol Hospitality as part of the Work Initiative Programme to provide work outside of the Federation for employees in its service branch.&lt;br /&gt;
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Tourism has been largely disrupted in light of rising phoron-based fuel costs across the Spur, particularly within the Nralakk Federation where domestic tourism remains non-priority for rationing efforts. Coupled with the growing logistics issues faced by Nralakk Logistics itself, Qel’Zvol’s cooperation with Idris Incorporated has slowly shifted towards a dependence on luxury goods being brought in through their own networks, as well as a notable increase in Work Initiative Programme members finding work abroad within the corporation. [[Qerr’Malic]]’s own future remains uncertain, with its specialization in service and tourism suddenly having most of its clientele restricted from traveling to it.&lt;br /&gt;
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&#039;&#039;&#039;OOC Note: Playing as a Skrell working under the Work Initiative Programme means you are under the scrutiny of both the enterprise in question and its partnered megacorporation. This means that your faction should be set to the appropriate corporation when creating a character. Characters working on the Horizon must mention their participation in the Programme in their records and have their Social Compatibility Index rating displayed at all times, either using a passport or a tailband. This doesn&#039;t necessarily mean a Federation-born skrell has to be employed this way, and skrell can choose to work directly with a human megacorporation of their choice. Regardless of your Index rating, you are expected by both the Federation and the megacorporation to be professional, and repeated actions deemed unacceptable may result in harsher punishments compared to other employees. Dionae and Vaurcae are also included in the programme but still face the same species restrictions. The Work Initiative Programme does not include SCC, corporate representative, or consular positions.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Effects of the Phoron Scarcity ==&lt;br /&gt;
With the [[Skrell_Technology|Phoron Leap]] defining the second mass-technological advancement of the Nralakk Federation, the nation bound its identity as a scientific giant on a constant source of the resource. Most vital infrastructure within the Federation relies on phoron-based technology post-revolution, which sustains their high quality of life and technology. As news from the [[Republic of Biesel]]’s shows no signs of the scarcity’s end, the Federation’s leadership now faces the monumental task of diverting the collapse of its national infrastructure. Efforts to mitigate phoron expenses have since passed down, ranging from [[The_Phoron_Scarcity:_Skrell_Arc#Phoron_Crisis_Reaches_Home;_Travel_Restrictions_and_Rationing_in_Effect|increased travel and bluespace gate restrictions]], healthcare delays, reduced access to trade goods, and reduced maintenance within areas considered low priority - coinciding with areas primarily housing Tertiaries, as well as the frontier systems beyond the core worlds.&lt;br /&gt;
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Phoron rationing measures are most tangibly felt with travel restrictions and fueling priority, having limited most civilian travel and placing variable levels on logistics routes for Nralakk Logistics’ freighter vessels. These measures trickle down to a general slowing effect on the Federation’s supply and industry, with windows of shortages for domestic goods, as well as a lack of both exporting finished products and receiving new raw materials for factories. While military vessels still retain priority for phoron rationing, the extensively long periods required for patrolling the Traverse results in fewer patrols towards the furthermost regions of Federation territory, with those patrolling craft remaining being retrofitted with older, non-phoron based weaponry. Felt most within the Traverse, however, are the growing periods of maintenance windows being delayed or missed entirely. Nlom Relay beacons, orbital facilities, and colony infrastructure have all faced increased delays in their maintenance, having fallen into disrepair or outright outages from failure. &lt;br /&gt;
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While rationing efforts are the most obvious method of reducing phoron usage, the skrell populace who grew to expect the high standards afforded by the Federation are less than willing to accept the compromises. Pushback against the rationing has grown across the Nrlakk Federation, most felt where the phoron-based [[Skrell_Technology#Nlom_Relay_Network|Nlom Relays]] have fallen into disrepair or reduced transmission, and anti-Federation sentiments have festered in its wake. Limited anti-piracy and law enforcement patrols have led to dangerous regions [[Notable_Skrell_Systems_and_Locations#The_Tetramerous_Systems:_The_Traverse|outside of the Federation’s core worlds]], where [[Federation_Crime_and_Resistance#The_Resistance|rebels]] and [[Federation_Crime_and_Resistance#Marauders|pirates]] have expanded into. The single most controversial rationing is the increased restrictions on the [[Skrell_Technology#Medicine|youth serums]] that allow skrell to live beyond their natural life expectancy, now only accessible to Primary Numericals. Skrell who were dependent on youth serums as Secondaries are now pushed out of their expected life spans now rally against the move, seeing it as an inherent unfairness in the [[#Social_Compatability_Index|Social Compatibility Index’s]] system.&lt;br /&gt;
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Despite mounting unrest, the largest issue remains in phoron’s role in the nation’s infrastructure. Phoron is a key element within their power generation, the high-power superconducting electrical lines, its surrounding support network, and limits the ability to expand itself as demand grows. The task of retrofitting cities and the mass expansion of alternative sources of power is a monumental task that is now on a hard time limit before brownouts and total grid failures threaten the Federation’s cities. Quotas for state-owned enterprises have also been met with increasing deficits, lagging the command economy and hampering logistics. While not enough to threaten a collapse of the supply chain, this is a wake-up call that all is not well within the Federation. &lt;br /&gt;
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[[Skrell_Politics#Relations_with_Foreign_States|Diplomatic outreach]] has seen greater emphasis as the Federation searches for trade agreements to alleviate the increasing burden, hoping to move past their isolationist past. Representatives, foreign aid, and tech lending have pushed the Nralakk Federation into most nations, though many still remember it as [[Skrell_Politics#Solarian_Alliance|an ally of the Solarian Alliance]], and [[Skrell_Politics#Serene_Republic_of_Elyra|some]] regard this move as aggressive expansion. This outreach has also led to the Solarian Alliance’s vocal concerns of losing its closest ally as the Federation continues to court its political rivals, forming a rift that continues to grow between the two nations. Many now wait to see if the venerable Solarian-Federation alliance might come to an end.&lt;br /&gt;
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== Politics and Government ==&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, governed by a central council of shared executive powers referred to as the Grand Council, of which is presided over by a Grand Councilor. The current Grand Councillor is [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]], who was elected in 2453.&lt;br /&gt;
=== Social Compatibility Index ===&lt;br /&gt;
[[file:SCS_bell.png|300px|thumb|right|A bell curve showing the distribution of Numericals in the Social Compatibility Index.]]&lt;br /&gt;
The &#039;&#039;&#039;Social Compatibility Index&#039;&#039;&#039; (Nral&#039;Malic: bli&#039;zi wlaqijii qal&#039;mi-hra) is a federal system developed by the Grand Council of the Nralakk Federation. The Index is a vast data store of nearly every single action taken by Federation citizens used by businesses, individuals, and bureaucrats. The Social Compatibility Index is calculated through various, state-secret algorithms and grading systems that results in a numerical string: a fraction over ten with no more than two decimal places that is assigned to the graded citizen. An index of specific tiers dictates their placement on the Social Compatibility Index’s scale, from which their benefits are then drawn from. It was first implemented after the reunification of the Nralakk Federation post-Glorsh-Omega as a mechanism to ensure the trustworthiness of their citizens, and to best secure the interests of the Federation at large.&lt;br /&gt;
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&#039;&#039;&#039;OOC Note: Players are asked to be sensible when giving their skrell a Social Compatibility Index rating. Consulars would have a fairly high rating, while a regular citizen that chooses to live permanently outside the Federation would not. Skrell in the Nralakk Federation have many privileges they would not find elsewhere in the Spur with a high rating, so their motivations for leaving would have to be logical. Rebels or criminals would not have a high rating unless they had fake credentials (such as a passport). If their passport is fake, include it in your character exploits and be aware that it could result in deportation and you losing your character. Non-skrell species living in the Federation and how they interact with the system are discussed on their [[Diona_in_the_Federation|respective]] [[C&#039;thur_in_the_Federation|pages]].&lt;br /&gt;
==== Policies ====&lt;br /&gt;
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===== Inductive Behaviours =====&lt;br /&gt;
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*Outwardly displaying loyalty to the Nralakk Federation&lt;br /&gt;
*Improving oneself through further skill development, educational pursuit, and training&lt;br /&gt;
*Reproducing and/or forming a Quya&lt;br /&gt;
*Devoting and/or donating oneself to the Federation for the furtherment of science and medicine&lt;br /&gt;
*Following [[Skrell Faith|Qeblak or Weishii]]. While officially both are considered equal, Weishii followers may have difficulty improving their Index rating.&lt;br /&gt;
&lt;br /&gt;
===== Deductive Behaviours =====&lt;br /&gt;
&lt;br /&gt;
*Outwardly displaying disloyalty to the Nralakk Federation&lt;br /&gt;
*Defrauding and/or acting with ill-intention to those holding Nralakk Federation citizenship&lt;br /&gt;
*Partaking in petty and/or minor crimes&lt;br /&gt;
*Reproducing and/or being conceived outside of the Nralakk Federation&lt;br /&gt;
*Following a religion that is not enforced by the state, such as [[Skrell Faith|Kir&#039;gul or Suur&#039;ka]]&lt;br /&gt;
*Cheating with reference to education (eg. an examination)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Social Compatibility Subclassifications ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SCS Symbols.png|300px|thumb|right|&#039;&#039;&#039;Ox:&#039;&#039;&#039; Tertiary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ix:&#039;&#039;&#039; Low to Mid Secondary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Oqi:&#039;&#039;&#039; High Secondary to Low Primary&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Iqi:&#039;&#039;&#039; Mid to High Primary]]&lt;br /&gt;
===== Primary Numericals (Code Classification:  7/10 - 10/10)=====&lt;br /&gt;
&lt;br /&gt;
Primary Numericals are considered model citizens of the Nralakk Federation, and are granted rewards and incentives to uphold their model forms. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, healthcare privileges enabling a greater life expectancy, high [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and exclusive residence within designated areas hosting other Primary Numericals, are some examples of the many advantages for those that are declared model citizens. Primaries make up a small, influential minority within the Federation, with all higher roles in all fields and within the government itself being held mainly by Primaries.&lt;br /&gt;
&lt;br /&gt;
While still considered the priority recipients of youth serums to extend their lifespans, Primary Numericals are growing aware of the recent reduction in youth serum production. They are still guaranteed access to timely doses of the medicine for now, but fears over increased restrictions remain a topic amongst Primary communities.&lt;br /&gt;
&lt;br /&gt;
===== Secondary Numericals (Code Classification: 4/10 - 6.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Secondary Numericals are the largest group of citizens within the Nralakk Federation, and are awarded slightly fewer privileges than the Primaries. Charged public transport, opportunities for travel and migration with restrictions, medium [[Nralakk_Federation#Universal_Stipends|universal stipends]] both at home and abroad, and variable levels of priority/deprioritization within legal and official channels based on Index rating are amongst a few of the advantages offered to Secondaries. Reproductive rights are restricted for Secondary Numericals in the lower end of this band, with the Federation’s vested interest in providing a safe environment for children used to rehome them deemed necessary due to poor rating and governmental scrutiny. Secondaries are the second most common groups of skrell to live abroad through the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] between the megacorporations and the Federation’s state-owned enterprises, with many seeing it as an opportunity to live abroad without the bureaucracy that comes with the process when migrating by other means.&lt;br /&gt;
&lt;br /&gt;
In the wake of the phoron scarcity, further travel restrictions and other benefit reductions towards lower-end Secondaries have been considered to stay within new rationing guidelines. Secondary Numericals, while recipients of youth serums in the past, are now barred from receiving youth serums as phoron rationing drastically reduces their production rate, and the Grand Council’s decision to preserve the supply in the event of future restrictions. &#039;&#039;&#039;Non-Primary Numericals may no longer live past the age of 400, and those characters already beyond this age now remain with a remaining lifespan of roughly 10 years.&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===== Tertiary Numericals (Code Classification: 0/10 - 3.99/10) =====&lt;br /&gt;
&lt;br /&gt;
Tertiary Numericals are the lowest-ranked citizens within the Nralakk Federation’s Index system, and are subject to heavy scrutiny due to being considered at-risk for antisocial behaviors, or for rebellious/seditious sentiments. Tertiaries will usually face social discrimination socially and reduced priority in the state’s systems, with the chance to be sent to a reeducation center where they will have their Index rating reset to 5.00 after having their antisocial behaviors undone, and an instilled understanding of the Nralakk Federation’s ideals and why they should be adhered to. Tertiary Numericals are barred from multiple aspects of Federation society due to social ostracization and legal exemption, resulting in the usage of illegal routes to falsify their ratings to allow them an opportunity to flee the Nralakk Federation or fully falsify a new identification. Reproductive rights for Tertiaries are notably reduced, being given temporary contraceptive measures to ensure enforcement of the rule. Tertiaries are often associated with criminal activity and less desirable manual labour, as they are unlikely to find more lucrative positions due to their rating. Citizens who show improvement without the need for rehabilitation are slowly returned to standard social and legal status until their rating reaches 4.00 and higher, where privileges are then reinstated in full for a Secondary Numerical of a similar rating.&lt;br /&gt;
&lt;br /&gt;
=====Uncategorised (Code Classification: N/A)=====&lt;br /&gt;
&lt;br /&gt;
Non-Skrell/Diona/C’thuric Vaurca living and working within the Federation are given this ranking as a means to keep them registered within the system without a true rating assigned to them. Uncategorised residents and citizens are given similar treatment compared to Secondary Numericals, but with several restrictions: they are barred from entering any sort of position within the government; they are unable to travel to other planets within the Federation without notifying local authorities; they are not allowed to migrate to other planets beyond their original settling location, and are not granted a universal stipend or other social welfare, similar to Tertiary Numericals. As the Federation currently has no plans to integrate non-citizen species into Federation society, Non-Skrell/Diona/C’thuric Vaurca who have lived or worked within Federation space will only be able to attain this classification. Skrell and diona who are not citizens of the Federation are also given this classification, but retain a detailed record in the event that they apply for citizenship.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Citizens Abroad and the Social Compatibility Index====&lt;br /&gt;
 &lt;br /&gt;
All skrell within the Orion Spur are considered de-facto citizens by the Nralakk Federation, as it considers itself the sole nation for the forwarding of all skrell. This allows any skrell to be eligible for receiving benefits from the Federation, with some stipulations. Skrell born outside the Federation are granted legal protection from persecution by the Federation, depending on the nation they were born in or currently reside. Skrell who apply for citizenship within their current nation effectively removes their protection from official actions by the Federation, being considered effectively citizens of a foreign nation. The [[Sol Alliance]] provides no such protections, while the Republic of Biesel requires Skrell not born within its territory to serve within the Tau Ceti Foreign Legion. The Coalition of Colonies has no standard policy regarding Skrell, and its relationship with both the Federation and species-based protections will vary by planet. For more information on this specifically, see [[Guide_to_Citizenship#Nralakk_Federation_and_Citizenship|here]].&lt;br /&gt;
 &lt;br /&gt;
Citizens of the Nralakk Federation are typically unable to avoid the Social Compatibility Index while abroad. [[NanoTrasen_Liaison#Nralakk_Federation_Consular_Officer|Federation Officials]] working abroad are given instructions to report back on an individual&#039;s activity where possible for all rating-affecting behaviors. A fax or other long-range communication is sent back to the Federation for review of the incident, and from there the citizen is updated on how their Index rating has changed. Considering that this activity is outside of Federation space, the impact on a Skrell’s rating is minimal, and more often than not warnings are utilised for lesser offences. Outside of severe cases, it is rare to see a citizen&#039;s rating move much while abroad, remaining relatively static until they return to the Nralakk Federation for a full review.&lt;br /&gt;
 &lt;br /&gt;
Citizens abroad still receive a number of benefits from being a citizen of the Federation. Primary Numericals are given prioritised support where needed by embassies and consulates, and receive their universal stipends in full. Secondaries who work abroad as part of the [[Nralakk_Federation#State-Owned_Enterprises|Work Initiative Programme]] will also see a full payment, while Secondaries who are living or working abroad for other reasons will only see half of their expected payment. How healthcare is provided to citizens abroad works on a similar system; those who work abroad as part of the Work Initiative Programme will receive coverage based on their rating, while all other citizens abroad will have to rely on their employer’s coverage. Skrell who have not interacted with the Federation in any official capacity, such as those who were born outside the Federation, are reviewed on a case-by-case basis to establish their initial index rating and what benefits they are eligible for.&lt;br /&gt;
&lt;br /&gt;
==== Public Display ====&lt;br /&gt;
&lt;br /&gt;
Throughout the day, the Nralakk Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations such as billboards or skyscrapers. Skrell who have renounced their Federation citizenship are also displayed here. This method of displaying the Index is normalized, and is a form of entertainment via thirty-second ads. These lists usually revolve around either the most notable of idols and the most notorious rebels, including most of the [[Federation_Crime_and_Resistance#The_Resistance |resistance leaders]] outlined by the state. At the end of the day at sunset, these screens will switch displays to showcase both the most improved citizen of the day alongside the least improved citizen of the day. This acts as both an incentive and a deterrent to citizens within the Nralakk Federation to highlight their behavior, as well as the consequences stemming from such.&lt;br /&gt;
&lt;br /&gt;
==== The Drylist ====&lt;br /&gt;
&lt;br /&gt;
While the Social Compatibility Index does not extend to non-Federation skrell, those who are considered deviant, or those who have renounced their citizenship, may find themselves under surveillance by the Ruupkala. While the Nralakk Federation has not confirmed or denied the existence of surveillance against citizens, many regularly refer to surveilled individuals as &#039;&#039;drylisters&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Federation Population Initiative===&lt;br /&gt;
&lt;br /&gt;
In the years before 2363, the Nralakk Federation saw a stark birth rate and population decline due to X’Lu’oa‘s effects skrell fertility. The Grand Council was tasked with finding a solution to this steady decline, eventually forming the Federation Population Initiative. Originally intended to modify the genes of infertile skrell, the program expanded as the solution’s scope grew beyond genetic therapy. Complete reversal infertility was considered impossible in most cases due to the complex changes to the genetics of X’Lu’oa victims, researchers found that taking samples of two participants and modifying them into artificially-made sperm and egg cells was still viable. The ensuing offspring would be a near-perfect genetic split of the two donors, and would always be carried to term. This information sent shockwaves through the Nralakk Federation, and the initiative was given additional funding by the Grand Council under the condition that the number of total successful births would become public each century.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Ormish Jrolk&#039;s Interview====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Doctor Jrolk, first I want to thank you for your diligent work on the FPI. It’s truly a marvel what science has been able to achieve for the Federation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Ah, it is truly nothing. There is no limit to what I would give for the Nralakk Federation… I do want to say, I had met with Grand Councillor Weashbi and they were very pleased with these updated numbers. So pleased in fact, that we were given funding for another 100 years.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Incredible news! And do tell… What are the numbers of the current Federation Population Initiative?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JROLK:&#039;&#039;&#039; “Well, it’s truly amazing what we have accomplished and this may seem like a shock to some- And I hope that it is a good shock! But our current numbers show that around &#039;&#039;&#039;8.6%&#039;&#039;&#039; of the Nralakk Federation are offspring of the FPI.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The reporter can be heard letting out a slight warble.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REPORTER:&#039;&#039;&#039; “Wow… Well- You heard it here first! Do expect another 100 years of the FPI. Thank you very much for coming, Dr. Jrolk! And star-speed on your future research.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;  &lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
By &#039;&#039;&#039;1224 BCE&#039;&#039;&#039;, the skrell achieved landmark advancements in the field of spaceflight. &#039;&#039;&#039;Weishy 790&#039;&#039;&#039;, the first skrell satellite to reach low orbit, was an accomplishment celebrated by the entirety of the species. With the confirmation that skrell can breach the Homeworld&#039;s atmosphere to explore the stars, further funding and manpower were devoted towards aeronautic research.&lt;br /&gt;
&lt;br /&gt;
The degrading environment of [[Qerrbalak]] pushed for the expansion across the planet, leading to the eventual colonisation of its moon, [[Qerr&#039;Malic]], by &#039;&#039;&#039;1109 BCE&#039;&#039;&#039;. While archaic by modern standards, the first colonies across Qerr&#039;Malic alleviated the mineral crisis that plagued the skrell’s exploitation of their homeworld, allowing further innovation and expansion. While resource barriers were torn down, the very real threat of [[Skrell_History#The_Skrellian_Space_Age| extinction]] grew. In &#039;&#039;&#039;561 BCE&#039;&#039;&#039;, the [[Interstellar Travel| warpdrive]] was invented, and facilitated an unprecedented level of skrellian colonization, no longer hindered by sub-light travel.&lt;br /&gt;
&lt;br /&gt;
Over the next millennia, the skrell managed to garner influence as their borders expanded, and the discovery of [[Sol Alliance| humanity]] in &#039;&#039;&#039;2332 CE&#039;&#039;&#039; prompted the formation of a scientific alliance between the species. This intermingling promoted the exchange of culture, knowledge, and ideas that would further bolster skrellian research. The discovery of phoron, and subsequently [[Bluespace| bluespace drives]], heralded an era of newfound prosperity as travel times were cut nearly in half across the Orion Spur. With the phoron scarcity crisis, the Nralakk Federation faces further rationing and restricted bluespace drive usage as the resource is stretched thin across its myriad applications. The [[#Wayfarer Network]], an expansion of the Federation’s currently existing warp gate network, is slated to reduce their dependence on phoron, further rationing has only placed more strain on the rest of its infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Federation Interstellar Travel===&lt;br /&gt;
&#039;&#039;See also: [[Interstellar Travel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of warpdrives, most long distance interstellar travel relied on Generational Spacecraft, otherwise known as generation ships. These vessels were built to support and house an entire generation of crew, who would pass down their knowledge to the next generation in order to keep the vessel maintained and on course before passing on. In the modern day, the remaining generation ships have since been converted to museums and educational centers for modern colonists, allowing them to learn the history of colonization efforts long before them. Life aboard these vessels were isolated and insular, leading to the cultural drift presently seen in the Nralakk Federation’s frontier by the time their destinations were settled. Generation ships who instead diverted off course and remained as nomads are referred to as &#039;Genners&#039; within Federation society.&lt;br /&gt;
&lt;br /&gt;
The titular warpdrive was invented by &#039;&#039;&#039;Noliq Preles&#039;&#039;&#039; in &#039;&#039;&#039;971 BCE&#039;&#039;&#039;, a landmark point in skrell aeronautics research as the first true method of achieving faster-than-light travel. With the introduction of warpdrives, generation ships were phased out as travel times were cut down to the point of reaching destinations well within the crew’s lifetimes, and allowed the Federation to settle across what is now known as Federation space. introduction of bluespace drives has resulted in only small vessels retaining their warpdrives, though even older warpdrives from skrell engineering still maintain speeds that are double that of humanity’s own vessels.&lt;br /&gt;
&lt;br /&gt;
With the discovery of phoron and its ability to access bluespace, the invention of bluespace drives revolutionized spaceflight with overall higher efficiency and lowered total mass, resulting in its mass adoption across most Federation military and logistics vessels. The implementation of these drives also led to an influx of ‘Bluespace Mappers&#039; - individuals dedicated to making calculations and plotting trajectories manually, instead of using artificial intelligence. The bluespace drive’s dependence on phoron as a source of fuel has caused the ongoing phoron scarcity to cripple the Federation’s fleets, with a vast majority of skrell spacecraft having been retrofitted now dependent on a dwindling fuel source. Travel between the Federation’s planets has fallen under further scrutiny as rationing limits the amount of vessels in flight, with the Traverse becoming further isolated from the Federation’s core. All Kala vessels, while allotted the most generous phoron rations, have seen broadly reduced patrols and reduced fleet size, resulting in piracy and anti-Federation groups to flourish in their absence. While the [[The Phoron Scarcity: Skrell Arc|Wayfarer Network]] seeks to alleviate the crisis with expanded warpgate infrastructure, it can only mitigate the damage caused by the overreliance on bluespace as a primary form of interstellar travel.&lt;br /&gt;
&lt;br /&gt;
===The Wayfarer Network===&lt;br /&gt;
The [[The_Phoron_Scarcity:_Skrell_Arc#Wayfarer_Network_Unveiled;_Einstein-Federation_Answer_to_Phoron_Crisis|Wayfarer Network]] is currently the largest project between the Nralakk Federation and [[Einstein Engines]], hoping to further develop more robust warp travel to lessen their dependence on phoron. The move to modernize pre-existing warp infrastructure was announced in early 2464, formalized in the wake of the phoron scarcity crisis gripping the Federation to the point of passing the first wave of rationing efforts and restrictions on travel. The project is slated to complete the first wave of warp infrastructure to meet the core worlds’ needs by 2484, with the first station to see completion by 2469. The Wayfarer Network’s projected scale is a source of some contention, with the the proposed number of newly built warp infrastructure as the next waves of building must account for the sheer size of the Nralakk Federation’s territory, and some predict that the Traverse and further frontier territories left waiting for another century or more to have their logistics networks stabilized.&lt;br /&gt;
&lt;br /&gt;
===Modern Spacecraft===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Civilian Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Civilian Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jarqo&lt;br /&gt;
| Exploration&lt;br /&gt;
| Point Defence Weapons&lt;br /&gt;
| Jarqo spacecraft are typically designed for exploration, and are commonly outfitted with lower-tier warp drives and point defence weapons to defend against xenofauna; they are tasked with the exploration and documentation of their travels beyond the Nralakk Federation as they probe the uncharted space beyond the Orion Spur. They are not capable of atmospheric operations, and rely on stations or docks located on asteroids or barren planets. Jarqo are also utilised for VIP transportation where speed and discretion are required.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Luxupi&lt;br /&gt;
| Freighter&lt;br /&gt;
| Variable&lt;br /&gt;
| Luxupi are the freighters of the Nralakk Federation. Usually outfitted with midsized warpdrives, they transport all manner of goods and cargo across the Nralakk Federation - sometimes even to other nations within the Orion Spur. These ships are capable of atmospheric operations depending on size, with the smaller vessels being used as intermediaries between larger freighters and planets. Freighters that do not travel outside of the inner systems do not normally have weapons, but will be outfitted with basic weaponry if travelling into known Marauder hotspots within the Traverse. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaelvoq&lt;br /&gt;
| Luxury Transport&lt;br /&gt;
| None&lt;br /&gt;
| Often called &#039;Star Yachts&#039;, Qaelvoq are intended for high-profile dignitaries and politicians whose duties require them to constantly travel and entertain other diplomats. These ships are outfitted with grand recreational facilities and elegant quarters, intended to impress foreign diplomats or other guests. Depending on size, they can be outfitted with either a warp drive for smaller vessels, or a bluespace drive for larger ones. The more famous idols are known to commission a Qaelvoq when deciding to retire, using it as a second home where they can enjoy their privacy. They are not capable of atmospheric operations. Most Qaelvoq with bluespace drives are found dry docked or retrofitted to using warpdrives due to phoron rationing restricting travel, and are being increasingly regarded as a vessel from an era coming to an end.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ovlolis&lt;br /&gt;
| Generation Ship&lt;br /&gt;
| Variable; typically none&lt;br /&gt;
| A standardised generation ship design, the Ovlolis takes the lessons learned from previous failures and incidents revolving around generation ships, creating a design that addresses the worst-case scenarios that a generation ship may find itself in. These ships will allow a group to sustain themselves near-indefinitely, provided that proper maintenance and repairs are performed. Weapons are not standard, but some commissioned vessels have been outfitted with weapons when believed necessary or if not provided with a military escort. Due to their enormous size and the intended use of these vessels, they are incapable of atmospheric operations; they are only to take off and land once, and are also not outfitted with any drives due to their ineffectiveness on the speed of a vessel of this size.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Military Classes====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Military Classes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Armament&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Eyrixoq&lt;br /&gt;
| Multirole fighter&lt;br /&gt;
| Variable&lt;br /&gt;
| A small-sized vessel, Eyrixox spacecraft are used for scouting, light patrol, and escorting larger vessels. Their size in comparison to other military vessels allows them to be stored within the Qukala&#039;s Planaq carrier craft, using them as a base from which they can operate. These craft have been designed with no specific role in mind, instead, they have the ability to sufficiently perform multiple roles, and be outfitted with a variety of weapons dependent on tactical requirements. They are also able to be used in atmospheric operations, where they can be used as an alternative to more traditional aircraft. Unfortunately, their size also means that outfitting them with bluespace or warpdrives is useless due to the lack of space for the fuel required for a meaningful jump. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ayoni&lt;br /&gt;
| Escort fighter&lt;br /&gt;
| Variable; anti-fighter-focused armaments or point-defence weaponry&lt;br /&gt;
|Only slightly larger than the Eyriqxoq, Ayoni spacecraft are used as escorts for much larger and slower spacecraft within the Qukala, protecting against ships of similar size and incoming missiles. Ayoni can be armed with weapons that focus on disabling other spacecraft or intercepting incoming missiles, and will make up a large part of a Planaq carrier&#039;s complement. While also capable of atmospheric operations, these craft are designed purely with defending other ships during space combat in mind. Ayoni craft have a similar issue to Eyrixox craft in that they are still too small to effectively use warp or bluespace drives, relying on Planaq carriers for long-distance travel. Can be crewed by up to six Skrell, with a minimum requirement of two.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qrolis&lt;br /&gt;
| Strikecraft&lt;br /&gt;
| Precision weapons and explosives, specialised electronic warfare suites&lt;br /&gt;
| A specialised type of craft, Qrolis spacecraft are equipped with stealth systems that allow for sensor invisibility, advanced technology that can easily decapitate other vessels&#039; computer systems - whilst also protecting against the same kind of intrusion - and a specialised propulsion system that further masks its signature. Qrolis have a reputation amongst Marauder groups in the Traverse due to their comparative strength to the retrofitted civilian vessels they face, being able to rapidly descend on an unaware Marauder vessel and disabling it before it can retaliate. In reality, Qrolis are not particularly outstanding in performance compared to other Skrellian vessels, with their use of stealth technology being the reason why they have such an edge against Marauder vessels. Despite the reputation of these crafts, they are expensive to build, maintain, and train pilots for in comparison to the similarly-sized Ayoni or Eyriqxoq spacecraft, making them a rare sight outside of important battles or shows of force by the Qukala. Like other spacecraft of similar size, the Qrolis are incapable of independent warp or bluespace travel. Intended to be crewed by up to four Skrell.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fexeq&lt;br /&gt;
| Destroyer&lt;br /&gt;
| Missiles, energy-based weaponry, torpedos&lt;br /&gt;
| Fexeq spacecraft are considerably larger than the craft above, with the role of acting as larger versions of Ayoni spacecraft; while Ayoni are outfitted for anti-fighter and anti-missile operations, the Fexeq-type ships are responsible for escorting larger vessels in a fleet against ships of equivalent or greater size. These ships make up the bulk of the Qukala navy, and are armed primarily with missiles and energy-based weapons capable of engaging most forms of spacecraft, while a few Fexeq in any given fleet may also carry torpedoes for heavier targets. While not intended to be carriers, some Fexeq craft do have limited space for fighter craft to dock, allowing them to lead patrols independent of the main fleet if required. Outside of patrols or combat, Fexeq craft are deployed to protect installations within the Qukala-Median Treqki. Because of their size, they are incapable of atmospheric operations. Crews vary in size depending on the ship&#039;s current assignment but can be safely operated with a skeleton crew numbering in the dozens, while a full crew complement can be in the low hundreds depending on how many systems are installed on the vessel. Most Fexeq craft see considerably reduced combat readiness as phoron rationing impacts their energy weaponry, with most retrofits downgrading their weapon batteries to lower grade, pre-phoron versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Qaqii&lt;br /&gt;
| Cruiser&lt;br /&gt;
| Missiles, energy-based weapons, cannon batteries&lt;br /&gt;
| The largest spacecraft after the Planaq, Qaqii have the ability to perform multiple roles where firepower, as opposed to precision, is required. Qaqii are usually employed against large opposing spacecraft, heavily fortified static targets, and to a lesser extent as psychological tools when dealing with planetary unrest in the Traverse. They employ the same weapons as destroyers, but scaled up to account for their increased size, along with one of the rare examples of Skrell utilising ballistic weaponry. While missiles and energy-based weapons are the standard in the Qukala, Qaqii will also utilise cannon batteries intended for use against static targets, or rarely against ships if heavily outmatched and desperate. Just like the Fexeq destroyers, these spacecraft are unable to perform atmospheric operations. Qaqii cruisers, while larger, require around the same amount of crew as Fexeq destroyers. While originally an oddity for the Federation’s fleet, the Qaqii’s ballistic batteries have made it more viable with its lowered dependence on phoron-based energy weaponry. Speculation of future Qaqii craft experimenting with full ballistic weaponry has made it a source of controversy.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Planaq&lt;br /&gt;
| Carrier&lt;br /&gt;
| Short-range weapons, point-defence systems&lt;br /&gt;
| The largest spacecraft deployed throughout the Qukala, Planaq craft act as the carriers and flagships for Qukala fleets. Although lightly armed in comparison to other vessels, they do have a small array of weapons intended to protect against incoming fire or harassers that get too close to the ship. The main &#039;weapon&#039; of the Planaq is its multiple decks of hangar bays that house and maintain the fighter craft assigned to the carrier. Planaq craft are rarely utilised outside of major military operations, and are instead relegated to patrolling the inner systems or the Qukala-Median Treqki. While unable to perform atmospheric operations itself, these vessels will enter orbit while their fighters enter the planet&#039;s atmosphere. The crew required to effectively operate one of these vessels is in the thousands, although realistically only around a thousand crewmembers will operate a Planaq carrier when the ship isn&#039;t assigned to a mission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Priiq&lt;br /&gt;
| Battlecarrier&lt;br /&gt;
| Drone fabrication bays, short-range weapons, point-defence systems, unknown other armaments&lt;br /&gt;
| Information regarding Priiq battlecarriers is scarce, with the Federation only providing the bare minimum necessary to convey the capabilities of the class to its adversaries. Only one ship of this type is known to exist: the NFV Qheles, which can be found mothballed in orbit of Qerrbalak unless required. From recent events where the NFV Qheles was deployed against Admiral Beauchamp, a former warlord in the Human Wildlands, typical Priiq vessels are equipped with drone fabrication bays, short-range weapons, and standard systems expected of large scale military vessels. Due to its size, it cannot perform atmospheric operations. It is unknown if there are proper hangar bays similar to Planaq carriers, or how many crew members are required to man it. Considering its rare usage, as well as comments by Weashbi Jrugl that it would be difficult to maintain it during the current phoron crisis, the resources required to operate and maintain such a large vessel are almost prohibitively expensive. The Nralakk Federation is known to not allow crewmembers to leave the Federation if they worked aboard these vessels. Leaked documents regarding the NFV Qheles being out of commission as its fuel costs are considered far too great to allow continued usage, and is slated to be refitted under a new designation as an orbital defence platform for Qerrbalak. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Calendar System==&lt;br /&gt;
&lt;br /&gt;
Long before Skrell began to establish permanent cities, they developed an intricate calendar system based on the stars and [[Skrell_Faith#Shared_Constellations|constellations]] seen from Qerrbalak. Today this system is known as the Nral-oqq, or Nralakk Year, and is the basis for Nralakk Standard Time which all planets within the Federation follow alongside their own local systems.&lt;br /&gt;
&lt;br /&gt;
The Nralakk calendar is divided into &#039;&#039;&#039;‘viq&#039;&#039;&#039;, &#039;&#039;&#039;‘viqi&#039;&#039;&#039;, and &#039;&#039;&#039;-qog&#039;&#039;&#039;, which make up the days, weeks, and months of the &#039;&#039;&#039;-oqq&#039;&#039;&#039;, or year respectively. Within the Nralakk Standard system, there are seven days in a week, eight weeks in a month, and six months in a year.&lt;br /&gt;
&lt;br /&gt;
Months in the year can either be within the &#039;&#039;&#039;Qu-Paalq&#039;&#039;&#039; or &#039;&#039;&#039;Lu-Paalq&#039;&#039;&#039; seasons, also known as &#039;&#039;&#039;Warm Currents&#039;&#039;&#039; or &#039;&#039;&#039;Cold Currents&#039;&#039;&#039;, and will typically be associated with constellations that can be best seen during the month. On other planets, it’s common to see completely different calendar systems being used locally alongside the Nralakk Standard, with months and weeks being removed or added depending on circumstances. Months may also have different constellations that are associated with them; the months and their constellations below are from the [[Qerrbalak]] calendar:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slaq-qog&#039;&#039;&#039;, the first month of the Nral-oqq. This month marks the start of the new year, as well as the new Qu-Paalq season. Average temperatures on Qerrbalak can reach up to 37 degrees, accompanied by an average 60% humidity as a result of Slaq-qog following the end of the previous year&#039;s Lu-Paalq. The most prominent constellation that the Skrell attribute to this month is the Hatching Egg, which is usually associated with new beginnings, youth, and joy. As a result, this is typically the month where Skrell are expected to undertake new hobbies or create resolutions for themselves to follow for the new year. Slaq-qog is also the month where most births will occur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avroxi-qog&#039;&#039;&#039;, the second month of the Nral-oqq. Falling further into the Qu-Paalq, temperature and humidity during this month are meant to rise, with the year’s peak humidity and temperatures usually being recorded near the end of the month. Temperatures on Qerrbalak can get as high as the low 40’s and humidity typically stays constant at around 90%. The Qu’Poxii is the brightest constellation that can be seen during Avroxi-qog on Qerrbalak, which has created a tradition where Skrell are encouraged to form quyas. This tradition has made the month the ‘month of love’ in skrell culture, and has resulted in Avroxi-qog being the month where most skrell will lay their eggs so that they will hatch during Slaq-qog.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Phaka-qog&#039;&#039;&#039;, the third month of Nral-oqq. The first half of Phaka-qog is where Qu-Paalq ends, with the second half being the start of Lu-Paalq. Temperatures begin to cool at the start of the month, with the hot humid weather gradually getting cooler as Phaka-qog draws to a close. The Stormcloud can be seen best on Qerrbalak during this month, representing the change from clement weather to the planet&#039;s famous tropical storms and maelstroms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Xepus-qog&#039;&#039;&#039;, the fourth month of Nral-oqq. The month is typically where temperatures are well into local Lu-Paalq season standards, with Qerrbalak seeing temperatures reaching as low as 32 degrees with 51% humidity and its signature tropical storms starting to form. The most prominent constellation for this month on Qerrbalak is the Island, resulting in the month being one where introspection is a primary mood.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Yonio-qog&#039;&#039;&#039;, the fifth month of Nral-oqq. Yonio-qog will typically be where a planet’s coldest days will fall; Qerrbalak can see temperatures sitting at 25 degrees with 46% humidity, with even more severe weather. Associated with Yonio-qog is the Gnarled Tree constellation, which represents age, wisdom, and oftentimes tradition. Most celebrations related to anniversaries or quyas are celebrated around this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Loroq-qog&#039;&#039;&#039;, the sixth and final month of Nral-oqq. The last month that’s associated with the Lu-Paalq season. Temperatures start to slowly rise before quickly increasing as the new year begins. Temperatures can reach as high as 34 degrees with 57% humidity very quickly during Loroq-qog on Qerrbalak. The Void is associated with this month the most, resulting in most skrell associating the month with death or rebirth depending on their experiences during the year.&lt;br /&gt;
&lt;br /&gt;
== The Archive Project ==&lt;br /&gt;
&lt;br /&gt;
The skrell as a species have existed for millennia, with their recorded [[Skrell_History|history]] reaching further than any other species originating from the Spur. Soon after the Commonwealth of the Three became the Nralakk Federation, a united effort was made to archive as much of their collective history as possible in a centralised location, resulting in the creation of the Tzqul Archive. Named after one of the founding Commonwealth nations that formed the Nralakk Federation, the Tzqul Archive has since been encrypted by Glorsh-Omega shortly before its disappearance, resulting in the archive being considered effectively lost. This event is considered a massive loss, with most of ancient skrell history essentially erased.&lt;br /&gt;
&lt;br /&gt;
Soon after the Nralakk Federation was reunited after the &#039;&#039;&#039;Tresja Agreement&#039;&#039;&#039;, an annual attempt to open the archive using crowdsourcing was organized, known as the [[Warbling_:_The_Musical|Tzqul Archive Challenge]]. The challenge utilises the competitive nature of the Skrell to come up with solutions to the Archives encryption, but so far attempts to access the archive have failed. Along with this, a massive project was authorised by the Federation Government to establish new archives across Federation space, allowing for a more decentralised archiving of the species history and knowledge.&lt;br /&gt;
&lt;br /&gt;
While the primary objective of this project is the archiving of the collective knowledge and history of the species, the project&#039;s secondary objective is to ensure that everyone is able to reasonably access this information. With this in mind, every archive has been organised into a user-friendly library, with holographic screens that can access any digital data stored within the archive. These screens tend to be set up along with the relevant physical displays and showcases for that archive for visitors to browse at their own leisure, such as replica warp drives for the planned &#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039;. While the facilities are designed for ease of access for visitors, they are also built like fortresses, with the facilities expected to survive centuries of disuse and lack of maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Qeblak’i and Weishii’i Archives ===&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i and Weishii’i Archives were the first two facilities established after the archive project was announced, and were considered a priority by the Grand Council due to the significance of religion in Skrellian culture. Completed in &#039;&#039;&#039;2257&#039;&#039;&#039;, these two archives act as repositories for any information of significance to the Qeblak or Weishiii faiths. Both are situated on [[Qerrbalak]], with the Qeblak’i archive found in the centre of &#039;&#039;&#039;Kal’lo&#039;&#039;&#039;, and the Weishii’i archive located in the mountain ranges west of &#039;&#039;&#039;Qe’blak’qlip&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Qeblak&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Qeblak’i Archive can be described as a mix of a library, priory, and study hall, with its maintainers all being members of the Qeblak faith. Its workers are selected from the clergy and are mostly made up of Starsquires, specifically those who are training to become Starkeepers. The Qeblak’i archive also acts as the permanent residence for the Qe’Kasho, or Starseeker, the figurehead and main authority for the Qeblak faith.&lt;br /&gt;
&lt;br /&gt;
The duty of these archivists is to receive, organise, and ultimately archive any information pertinent to the faith that is sent to them by observatory domes all over the Spur. Typically, this knowledge is in the form of divinations, local constellations of importance, and theological debates related to the Qeblak faith. The archive itself is maintained by followers of Qeblak, but it also receives aid from the Federation Government when required such as funding. Other than this, however, the inhabitants of the archive strive to be as independent as possible, to ensure that the facility is able to carry on functioning in the event of a crisis.&lt;br /&gt;
&lt;br /&gt;
==== Weishii&#039;i Archive ====&lt;br /&gt;
&lt;br /&gt;
The Weishii’i Archive is more secular in function than the Qeblak’i archive due to the religion&#039;s general view on consecrated buildings. Because of this, the Weishii’i archive is maintained by a team of Federation clerks and functions more like your average workplace than a monastery.&lt;br /&gt;
&lt;br /&gt;
Much like the Qeblak’i archive, the Weishii’i archives primary function is to archive anything related to the Weishii faith. This knowledge is more spiritual and philosophical in nature, with proverbs and copies of the texts written by Masters primarily archived in the facility. Although members of the faith do not particularly care for established buildings centred around the faith, many Masters have agreed to send this information to the Weishii’i archive out of politeness, collecting what they can as they perform their &#039;&#039;&#039;Kon’ra’Qii&#039;&#039;&#039; tours. The Weishii’i archive is not considered as ‘complete’ as other archives are because of the nature of the faith and the lack of cooperation by its followers, with many believing it to be a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
=== Other Established or Planned Archives ===&lt;br /&gt;
&lt;br /&gt;
There are several other archives built as part of the ongoing project, as well as many others that are under construction or still in the planning stages. The cost of building and maintaining these archives is extraordinary, as they are built to exact specifications that would allow the facilities to survive both natural and man-made disasters. The combined planning and investment required can mean it can take decades for a single facility to be completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qerr’Malic Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2390&#039;&#039;&#039;, the Archive on [[Qerr%27Malic|Qerr’Malic]] acts as a repository for the cultural history of the skrell. This archive is unique in that it has been designed as a tourist attraction similar to other venues found on the moon, with showcases for art, music, and other media being prominent. The facility also houses indoor dining facilities for visitors, as well as viewing rooms for Skrell cinema, both old and modern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oqraxo Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2278&#039;&#039;&#039;, the Oqraxo Archive is named after the arcology it resides on [[Aliose]]. This archive is technically two facilities: one which works closely with the Aliose University of Medical Sciences to archive medical knowledge, while the other acts as an archive detailing the history of skrell from Glorsh-Omega onwards. The historical facility was an addition made long after the medical archive was constructed, with the inhabitants of Aliose being the main supporters of it due to their role in establishing the organised resistance movement against Glorsh-Omega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weibi Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2285&#039;&#039;&#039;, the Weibi archive is located in the town of Weibi on [[Aweiji]], and acts as an archive of agricultural science. The facility works closely with the agricultural sector of Weibi, cataloguing and storing examples of most plant life grown both on Aweiji and elsewhere in the Federation. There is also a massive seed bank located deep underneath the facility, ensuring that viable samples of all known plant life in the Federation are preserved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waughai Archive&#039;&#039;&#039; - Completed in &#039;&#039;&#039;2331&#039;&#039;&#039;, the [[Notable_Skrell_Systems_and_Locations#Waughai|Waughai]] archive acts as a general archive for all engineering techniques and the technology used by the skrell. The Waughai archive currently has a planned expansion for a new Depth College focusing on engineering, which will utilise its library of engineering knowledge as a tool to teach students.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interstellar Travel Archive&#039;&#039;&#039; - Planned to be finished before the next century at the latest, this archive will focus on forms of travel used by the Federation, as well as housing examples of warp and Bluespace drives used at different points of the species&#039; history. Currently, the archive has not been designated a planet to be built on, and debates are still underway on its final location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diulszi Archive&#039;&#039;&#039; - The Diulszi Archive is unique in that it will be jointly maintained by both the C’thur and the Nralakk Federation on Diulszi, in the [[Notable_Skrell_Systems_and_Locations#Glorashi|Glorashi system]]. The purpose of this archive will be to store most information related to the secondary species of the Nralakk Federation, including culture, history, and the events of first contact with the species. Construction of the archive began in early &#039;&#039;&#039;2462&#039;&#039;&#039;, and with the combined vaurca and skrell workforce it is expected to be completed within the decade.&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38240</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38240"/>
		<updated>2025-10-17T21:45:30Z</updated>

		<summary type="html">&lt;p&gt;Stripes: /* Rixa Tep-Wul */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of a Qu’Poxii. &lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing the Director personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38238</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38238"/>
		<updated>2025-10-17T21:45:10Z</updated>

		<summary type="html">&lt;p&gt;Stripes: &lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: a renowned skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of a Qu’Poxii. &lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing the Director personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ZroseChartNS.png|center|500px|thumb|The abilities of notable skrell on the Zrose Chart, according to their psionic capacity.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38237</id>
		<title>Notable Skrell</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Skrell&amp;diff=38237"/>
		<updated>2025-10-17T21:44:52Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Rewrites a majority of entries, adds Eluteluk and Odakizu, removes Kezoq&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
=Notable Skrell=&lt;br /&gt;
&lt;br /&gt;
[[Skrell]] civilizations’ oral and written records keep the many minor historical figures across their presence in history, though many of these have been lost after the Tzqul Archive’s sealing. In the modern era, planets within the Nralakk Federation maintain their own detailed records of notable figures in order to preserve skrell that would otherwise be forgotten with time, with most receiving their own dedicated display or wing within their museums.&lt;br /&gt;
&lt;br /&gt;
= Modern =&lt;br /&gt;
&lt;br /&gt;
==Lori&#039;Eldap Joolro&#039;Loveq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 05-05-1901&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Joolro&#039;Loveq was the oldest recorded living skrell in history, being born in 1901 before eventually becoming the head instructor of the Aliose University of Medical Sciences. Joolro’Loveq was kept on a strict medical regimen to prolong their life, coupled with multiple surgeries and organ transplants. Towards the end of their life, Joolro’Loveq was capable of standing for only a few minutes at a time, and famously met the oldest human in existence several times, regularly outliving the previous title-holder.&lt;br /&gt;
&lt;br /&gt;
[https://forums.aurorastation.org/topic/4674-warble-enquirer/page/5/#comment-166359 Joolro&#039;Loveq died in 2465] and was buried in a large mausoleum on Aliose, being constructed by C&#039;thur workers on the orders of the Grand Council. This mausoleum rests on top of the newly built Orq’wesi Medical Complex, a treatment center for rare diseases.&lt;br /&gt;
&lt;br /&gt;
==Ju&#039;qoli Yeeboq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 14-02-2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ju’qoli Yeeboq is the leader of the [[Federation_Crime_and_Resistance#Plurqh&#039;Quq_(Freedom_Fighters)|Plurqh’Quq]] Lyukal cell, or the Freedom Fighters. Ju’qoli was originally a former Qekala enforcer who defected after what they claim were atrocities committed against Lyukal sympathisers by their unit. Ju&#039;qoli is best known in the Federation for their extranet broadcasts, where they address the citizens of the Federation in full Kala uniform, accompanied by several other armed skrell. These imposing broadcasts have common themes that focus on the Federation&#039;s perceived crimes against the species, regularly accusing the Grand Council for maintaining an unfair, stratified society to the benefit of the few. These broadcasts are regularly intercepted and blocked before ever reaching a broad audience, but the Freedom Fighters regularly post recordings on Viv-ID and other spaces on the extranet.&lt;br /&gt;
&lt;br /&gt;
Ju’qoli’s service records have since been obscured after their public appearances as a Lyukal member, though their station in the Traverse prior to their desertion is public knowledge, despite the lack of evidence of these claimed atrocities ordered against Lyukal sympathisers in the region.&lt;br /&gt;
&lt;br /&gt;
==Ockq Oona==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 08-05-2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ockq Oona is the notorious hacktivist who founded the [[Federation_Crime_and_Resistance#Raqa&#039;Nuul_(Cybers)|Raqa’Nuul]], a Lyukal Cell that regularly commits acts of cyberterrorism against the Federation to further their goals. Born within the Traverse, their upbringing and experiences with the Federation resulted in Oona becoming an outspoken activist for Traverse rights while a student in depth college. While unremarkable within the Traverse, Oona&#039;s online presence meant that their activism reached wide audiences, catching the attention of Federation authorities. While officially expelled from their depth college for academic misconduct, Oona claims that their online presence and anti-Federation attitude meant that the college was forced to expel them by government request. Originally attending depth college on a computer science course and alongside some of their former classmates, they formed an online community where they would use their knowledge to find and distribute anything that could damage the Federation&#039;s reputation. This student group would eventually evolve into the Raqa&#039;Nuul known today, and their activities now include cybercrime and hacktivism.&lt;br /&gt;
&lt;br /&gt;
Oona is cybernetically modified, their augments being homemade designs that help them in their hacking and programming endeavours. What pictures publicly available of Oona show them nearly covered in electronics, While cybernetic modification is not considered abnormal in Federation society, some public figures have taken to calling out Oona for their cybernetics, calling them a Glorsh-sympathiser.&lt;br /&gt;
&lt;br /&gt;
==Weashbi Jrugl==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 24-07-2297&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weashbi Jrugl was born on the Skrell homeworld in 2297 to an archaeologist and an engineer while on an excavation within an unknown city between Heshy’Qlip and Xyla. During their formative years, Jrugl took an interest in learning about Qerrbalak’s flora and fauna. In 2347, they were accepted to Gliutip’lyaz University, where they rose to the rigors of collegiate life and academic challenges, and graduated in 2357 as a learned, well-connected graduate.&lt;br /&gt;
&lt;br /&gt;
Jrugl’s career as a xenobiologist lasted for sixty-one years before first contact with tajara civilization, where they were one of many xenobiologists with an interest in the species, releasing their first research paper before long under a pseudonym. This work continued under the goal to create and gather information on the newly discovered species for the public to educate themselves on tajara as a whole. This interest in making their work publicly accessible continued for many years, making Jrugl’s work a well-known, popular resource for their field, thanks to their work being easily accessible. Eventually, Jrugl’s use of a pseudonym to publish their work fell under scrutiny, and was given an ultimatum by the Grand Council to either release their work under their name, or to redact their work entirely. All of Jrugl’s work was made with their work attached to it, revealing Jrugl to be the prolific researcher in the xenobiological community.&lt;br /&gt;
&lt;br /&gt;
When the Grand Councillor election began following &#039;&#039;&#039;Rixa Tep-Wul&#039;&#039;&#039;’s stepping down, Weashbi Jrugl won by a landslide in the 2453 election. Skrell across the Spur knew them by reputation and their work, and chose them to represent their interests. Since then, Jrugl has pursued many ambitious goals, most notable being their work to reintegrate systems that were not present for the Tresja Agreement back into the Nralakk Federation.&lt;br /&gt;
&lt;br /&gt;
As the incumbent Grand Councillor during the &#039;&#039;2463&#039;&#039; election, Jrugl relied on their accolades during their first term, as well as promises of further prosperity under their leadership should they be re-elected. During their second term, they enacted various reforms regarding the Tupkala, as well as establishing Special Economic Zones throughout the inner systems, allowing most of the megacorporations in the Spur to operate - at least in a limited capacity - within the Federation. After the Q’elpi Basin crisis, the controversial move to expand autonomy within the Traverse and grant them their own independent Kala has begun to shift the window of opinion on them. Their later reforms of further expanding corporate cooperation within the Federation’s Traverse and Inner Systems, as well as growing diplomatic efforts with the Republic of Biesel and Izweski Hegemony, have been met with some worry of Jrugl’s growing radical changes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ormish Jrolk.jpg|thumb|right|Ormish Jrolk: The renowned Skrell scientist.]]&lt;br /&gt;
&lt;br /&gt;
== Ormish Jrolk ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 19-07-2097&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jrolk was born on Aweiji during the Late Synthetic Era, and survived Glorsh-Omega’s rule for nearly a century before its disappearance. Despite their hardship, Jrolk went on to complete four degrees at Qerrbalak’s Grand University: biochemistry, physics, genetics, and biotechnology. These combined degrees allowed their career to prosper, even under the AI’s scrutiny.&lt;br /&gt;
&lt;br /&gt;
Jrolk is one of the most influential skrell across the Spur, and was into their early-second century of age first contact with humanity began in 2332. Acting as one of the first ambassadors meant to begin relations between the two species, they became Zeng-Hu’s Chief of Research, assisting in cloning technology development for use within the Nralakk Federation and humanity’s territories. Jrolk also went on to become the creator of the fertility treatments the Nralakk Federation, having worked alongside Nalo Gir&#039;Roq.&lt;br /&gt;
Jrolk is publicly considered extremely intelligent, mostly due to their advanced age and status. Even with their reputation, however, Jrolk failed to be elected as the Grand Councillor of the Nralakk Federation. Instead, they were appointed by Weashbi Jrugl to be Grand Advisor of Scientific Innovation.&lt;br /&gt;
&lt;br /&gt;
==Eluteluk Dozopil-Raqirztzlip==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 17-09-2025&#039;&#039;&#039;&lt;br /&gt;
The early life of the High Prefect is shrouded in complete secrecy, with official Federal records only recounting their fabled efforts as the leader of a successful Lyukal cell opposing the rule of Glorsh-Omega. What little remains public knowledge of Eluteluk’s life prior to their exploits is their academics, having obtained three degrees in sociology, anthropology, and skrell psychology, graduating in 2096. Following the Tri-Qyu Calamity, Eluteluk was amongst the Lyukal veterans chosen to train the first generation of Kala, due to their own cell’s close alignment with the ideals of the Second Nralakk Federation. However, the fracturing of skrell space brought on by the disappearance of Glorsh created further complications for these Kala; they relied solely on the authority of individual skrell such as Eluteluk due to a lack of infrastructure or formalised bureaucracy, meaning they had little accountability to the nascent Federation even while restricted to the Nralakk System during reconstruction efforts.&lt;br /&gt;
&lt;br /&gt;
The High Prefect earned their eponymous title when the Grand Council proposed the creation of a Kala force known as the [[Skrell_Enforcement#Council_Enforcers|Wukala]], or Council Enforcers, to ensure the loyalty of the other Kala, as well as other important officials across the Federation. Eluteluk was immediately chosen to lead the most powerful section of these enforcers, the Qu’Wukala, or Grand Council Enforcers, shaping them into a small and elite collection of veterans from numerous other Kala branches personally loyal to themself. Since then, Eluteluk has remained uncontested in their position, though scarcely exercises their immense power publicly, which is only superseded by that of the Grand Councillor, at least officially. Those with insider knowledge on the byzantine nature of Grand Council politics know that it would be political suicide to go against the High Prefect, whose enemies commonly find themselves being forced to resign in disgrace, or even arrested, upon the discovery of corruption and bribery by Wukala operatives.&lt;br /&gt;
&lt;br /&gt;
==Tariqale’miluz Odakizu==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 03-12-2113&#039;&#039;&#039;&lt;br /&gt;
Born on Qerrbalak towards the end of the Late Synthetic Age, Odakizu was amongst the first generation of Kala inducted into the Second Nralakk Federation following the Tri-Qyu Calamity. Originally entering university in Aliose for legal study, their field was largely defunct during Glorsh-Omega’s rule, who existed as the sole ordinator of law. Joining the Lyukal ranks and participating in the temporary period of military rule in Haq’tola’zlip in the aftermath of the Synthetic Age, the newly formed Second Nralakk Federation’s first generation of Kala inducted Odakizu into the Wukala of Aliose’s Planetary Council. This arrangement would not last after the discovery and first contact event with humanity, of which sparked concerns of having to develop foreign defences, and plans to surveil the newly discovered human civilizations.&lt;br /&gt;
&lt;br /&gt;
Odakizu would be recommended and placed in the newly founded [[Skrell_Enforcement#Directory_of_External_Security|Directory of External Security]] as its director, which cemented his position within the Nralakk Federation’s security community. Their direct hand in aiding the modern structure and operations of the DES remains the framework for it into the modern era, eventually outliving their service, retiring in 2455 as a professor of legal science. Despite this, they soon returned into political relevance after Grand Councillor Jrugl chose Odakizu as their [[Skrell_Politics#The_Grand_Council|Grand Advisor of Security and Intelligence]], and the Commissioner of the [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|Nralakk Federation Security Commission]] in an attempt to combat corruption and guide the Kala. Acting both as the head of national security and the direct advisor of Jrugl on domestic and foreign security matters has been the peak of their career, but is equally an increasing drain on them as they enter their later half of their third century of age. This weariness has not impacted their performance, as they’re expected to retain their position well into the end of the twenty-fifth century.&lt;br /&gt;
&lt;br /&gt;
== Kalq’Qi Weibii ==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : February 12th 2161&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hailing from the Traverse, Kalq’Qi Weibii announced their running for the Grand Councillor’s seat in the 2463 election alongside Ormish Jrolk and Weishbi Jrugl. Weibii is renowned across the Nralakk Federation for their involvement in reabsorbing colonies left in isolation after the end of the Synthetic Era, and considered a legend amongst other Representatives for their efforts in the Tresja Agreement signed in 2245. &lt;br /&gt;
&lt;br /&gt;
Weibii was born within the last years of the Late Synthetic Era, and had just completed their final degree at the Paa’Kiim Institution of Learning of the colony of Paa’Kiim when Glorsh-Omega vanished. With degrees involving political Science, law and interstellar communications, Weibii spearheaded the Collaborator Trials on Paa’Kiim. Perspectives vary on their decisions, with most agreeing with the severity of their sentences. &lt;br /&gt;
&lt;br /&gt;
Weibii further went on to orchestrate a massive exodus of colonists from within the Traverse after losing in the Grand Councillor elections, denouncing it as proof of the Nralakk Federation’s inherent corruption. This exodus led thousands to the Republic of Biesel, with an unintentional side effect of casting Weibii as the de-facto leader of the Lyukal. Despite its inherently decentralised nature, Weibii works to recruit, educate, and foster anti-Federation sentiment in skrell outside of Federation space, with most newer resistance cells informally considering them to be their leader. In the aftermath of the conflict between the Trinary Perfection and the Starlight Zone, Weibii has been elected Community Liaison for the Starlight Zone, and is considered the official leader of the community at large.&lt;br /&gt;
&lt;br /&gt;
Weibii has [https://forums.aurorastation.org/topic/4674-warble-enquirer/?do=findComment&amp;amp;comment=166073 shown their support] for the Independent Traverser Movement, using their status as leader of the Starlight Zone and prominent anti-Federation figure to promote the movement&#039;s goals. Promptly denounced by the Federation with false or flawed talking points, Weibii has succeeded in gathering support from the average Biesellite citizen, thanks to the nation&#039;s history with the Solarian Alliance and its own independence. Despite this, no politicians or human political figures commented on the developing situation in the Traverse, and with Weibii&#039;s campaign having seemingly unknown results.&lt;br /&gt;
&lt;br /&gt;
After the Independent Traverser Movement experienced its schism, Weibii denounced those who were open to negotiating with the Nralakk Federation as traitors to the cause for an independent Traverse. In the same public statement, Weibii had referred to the militant members of the movement as Quu&#039;dra, or siblings, and that they would be welcomed with open arms by the Lyukal. This statement prompted tightening border security in the event that members of the ITM attempted to flee.&lt;br /&gt;
&lt;br /&gt;
==Vraka Xora-Nel==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : November 10th 2279&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vraka Xora is the current president of Xomor, the State-Owned Enterprise for all aspiring Kala recruits. Xora-Nel was a long-time member of the Qukala, with sixty years of experience within it. Xora-Nel is charged with designing of Xomor’s training programmes, regularly interfacing with the Kalas to ensure that Xomor impresses the standards and training necessary for each Kala. Since their appointment to the president of Xomor in 2438, Xora-Nel has made very few public appearances, with most pictures of the president being taken as they enter or leave the Grand Council chamber. The lack of public appearance has resulted in rumours ranging from illness to conspiracies of Xora-Nel and Jrugl secretly being part of a Qu’Poxii. &lt;br /&gt;
&lt;br /&gt;
Xomor members, despite never seeing the Director personally, hold high opinion of them, and speak fondly of them when brought up.  &lt;br /&gt;
&lt;br /&gt;
==Xul Lurq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : April 3rd 2063&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xul Lurq is the president of Qerr&#039;Zolvq Industries, the State-Owned Enterprise responsible for the industrial sector and infrastructure within the Nralakk Federation. Having graduated from Gliutip&#039;lyaz University, Lurq has donated millions of credits to both the university and various charities around the Orion Spur. Lurq is also known to give particular attention to Aweiji as their birthplace, with a considerable amount of their philanthropy going towards the continued development of the planet’s culture. &lt;br /&gt;
&lt;br /&gt;
As a result of their openness and generosity, Lurq has achieved Idolship within the Nralakk Federation. A regular host of charity galas, they frequently invite other Idols, foreign charity trustees, and dignitaries. While the general consensus is that Lurq is exemplary and upstanding, rumours regarding unethical management of Qerr’Zolvq persist, with many believing that they maliciously operate in [[Qerrbalak#Xy&#039;laxi|Xy’laxi]] to disregard the environmental policy of Qerrbalak to maintain quotas. &lt;br /&gt;
&lt;br /&gt;
==Nalo Gir-Roq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 29th 2301&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nalo Gir-Roq holds the position of the president of Tuz&#039;qlip Researchers, a State-Owned Enterprise that manages the research efforts of the Nralakk Federation. Known for their pioneering work on genetic therapy, Gir-Roq discovered methods to alleviate the damage caused by the X&#039;Lu&#039;oa brought about by Glorsh-Omega. They are a graduate of the Aliose University of Medical Sciences and regularly teach at the institution as a native of Aliose. &lt;br /&gt;
&lt;br /&gt;
Gir-Roq has succeeded in securing their status as an Idol within the Nralakk Federation, although some have claimed this is due to underhanded tactics. Gir-Roq&#039;s former colleagues stated that they are overly ambitious, willing to do anything to succeed beyond the usual competitiveness between colleagues. Their former associates state that Gir-Roq regularly crosses these boundaries into being aggressive and cutthroat, though a contrast to these claims comes from the unanimous praise from their students.&lt;br /&gt;
&lt;br /&gt;
==Alot Sonq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : July 12th 2335&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alot Sonq, a popular media figure and politician, is the current president of Nralakk Logistics, a state-owned enterprise tasked with tackling logistics, transport, and communications across the Nralakk Federation. Born on Aliose, and raised within the Fedas’qlip arcology, Sonq went on to graduate from Qerr’Malic Institute of Technology in 2425. They hold several degrees in information technology, allowing them to move up the hierarchy at Nralakk Logistics until their appointment to president in 2454.&lt;br /&gt;
&lt;br /&gt;
Sonq is allegedly headstrong and obstinate within Nralakk Logistics, with employees often expressing fear in failing orders from management. Those that do often find themselves relocated to less desirable departments. While employees are encouraged to innovate by Sonq themself, very few attempt to go against the grain out of fear of crossing them.&lt;br /&gt;
&lt;br /&gt;
==Yoana Ji&#039;ko==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: February 18th, 2287&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yoana Ji&#039;ko is an experienced career politician, having been active in Federation politics for over a century. Ji&#039;ko was prepared for a career in politics from a young age, graduating from the Gliutip&#039;lyaz University with two degrees in law and political science. They found success in local politics soon after graduation, achieving a position in the Kal&#039;lo City Council in 2358, serving three terms before becoming a council member of the Ocror Provincial Council 2388.&lt;br /&gt;
&lt;br /&gt;
Their membership of the Ocror Provincial Council is looked back on with mixed feelings, being considered recklessly managed by more traditional inhabitants, though others saw Ji&#039;ko as progressive and adaptable. Ji&#039;ko stepped down in 2427, publicly stating that they achieved their goals &amp;quot;to the best of their ability&amp;quot;, and that they believed it was time for another to take the mantle of administrating the capital region of Qerrbalak. In reality, their popularity as a Provincial Council member waned as their progressive lean grated against the traditional citizens of the region, compounding with the unlikely prospect of maintaining their seat with the competition sounding the council. With the fear of losing the election ruining their political career, Ji’ko’s move to step down gracefully is countered with believing it as an &amp;quot;embarrassing defeat&amp;quot; in private.&lt;br /&gt;
&lt;br /&gt;
Ji&#039;ko would later use their success as a council member to become a [[Skrell_Politics|Representative]], choosing the [[Sol_Alliance|Solarian Alliance]] as their assignment. Their career as representative remained uneventful until 2458, when they elected to change their assignment to the recently-formed [[Republic_of_Biesel|Republic of Biesel]]. Their exposure to the corporate-dominated landscape of the Republic slowly influenced Ji&#039;ko to see the benefits of corporatism, and would later be notable for being an outspoken supporter of the introduction of the Special Economic Zones to the Nralakk Federation. Despite favouring a complete introduction of megacorporations into the Federation, internal pressure from their peers and Grand Councillor Jrugl made these opinions remain unspoken. Representative Ji&#039;ko also regularly promotes furthering relations with the Republic of Biesel, carefully toeing between keeping acceptable political leanings, and portraying the Republic and the megacorporations as potential allies to the point of being abnormally outspoken towards the Republic as an economic partner. These propositions are considered unacceptable to many citizens, due to the Nralakk Federation&#039;s relationship with the Sol Alliance, particularly with Sol’s own history with Biesel.&lt;br /&gt;
&lt;br /&gt;
Following the Traverse Accords and newly emerging political schools of thought within the Nralakk Federation, Representative Ji&#039;ko leads the otherwise rare Skrell Corporatism school, an ideology that calls for expansive allowances towards megacorporations’ involvement in the Federation&#039;s economy, and a focus on furthering relations with the Republic of Biesel.&lt;br /&gt;
==The Latent==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Latent is the name given to the current leader of the [[Federation_Crime_and_Resistance#Oqolk-Kora_(New_Path)|Oqolk-Kora]]. Little is known about them, and information surrounding their past is both rare and unverifiable. The only confirmed fact about The Latent is that they are a follower of [[Skrell_Faith#Kir’gul|Kir&#039;gul]], particularly an extreme sect that results in them purging all non-Kir&#039;Gul followers from their cells. The Latent&#039;s enigmatic nature and emphasis on ideological faith has been a cause for concern in the Lyukal, as some are unsure if the Oqolk-Kora is capable of handling the post-Federation government with such extremist followers.&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similarly to “The Latent”, there&#039;s not much known about Psi beyond their leadership of the [[Federation_Crime_and_Resistance#Qranqi_(Subversives)|Qranqi]]. Psi’s rare appearances online and in-person have inconsistent and drastic appearance changes, making it difficult to properly identify them. Their height, mannerisms, and bombastic personality have been the only consistent features of Psi when they make their appearance. Despite the Federation&#039;s insistence that Psi is a singular skrell, their inconsistent appearance resulted in a conspiracy that Psi is not one single person, and instead is meant to be a metaphor for collective action. &lt;br /&gt;
&lt;br /&gt;
==Xioshi==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : ??? &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The infamous Admiral of the Ti&#039;Rakqi, Xioshi has been a plague on the Federation for over a century since his ascension to command in the pirate fleet. Little is known about his past before he joined the ranks of the Ti&#039;Rakqi. His piracy career is a lengthy collection of cunningly won engagements and strategic genius. He&#039;s widely regarded by both the Ti&#039;Rakqi and Qukala as the master of asymmetrical warfare.&lt;br /&gt;
&lt;br /&gt;
Almost as concerning as his genius, Xioshi is known to be a powerful psionic user and Listener. In every trial undertaken to receive advancement, Xioshi flattened his opponents in tests of psionic skill. Some Qukala reports suggest that when Xioshi is in personal command of a fleet action, he directs his Captains from his flagship using his abilities and a retrofitted Nlom beacon.&lt;br /&gt;
&lt;br /&gt;
= Past =&lt;br /&gt;
==Xuq’mqix Volq==&lt;br /&gt;
&#039;&#039;&#039;Birthdate : 12-12-2001&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 1-11-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xuq&#039;mqix Volq was a renowned linguistics professor within the Nralakk Federation. Born on Aliose half a century before the rise of Glorsh-Omega, their career in linguistics led to the creation of a constructed, rebel language to obscure their plans against the AI, and was hailed as a landmark effort in the skrell resistance effort. &lt;br /&gt;
&lt;br /&gt;
Professor Volq would then go on to create the &#039;&#039;&#039;Xuq Translator&#039;&#039;&#039; - a xenolinguistics device used to decipher alien languages. The Xuq Translator became the second landmark in linguistics by Volq, and eventually became a standard component in every exploratory vessel used by the Nralakk Federation Vessel by 2298. Its most notable use was during the first contact with humanity and diona by 2332 and 2217 respectively. Professor Volq was awarded posthumously for  their efforts in both the Late Synthetic Era, and for the creation of the Xuq Translator.&lt;br /&gt;
&lt;br /&gt;
==Wreshin Tup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: ???&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wreshin Tup is a historical warrior-poet and philosopher, with historical records dating their existence between 1800-800 BCE. These written anthologies of Tup record many historical events across this millenia-long period, but have no insights on their early life. Records from roughly 1800 BCE describe them as a lone skrell who travelled across the multiple nations and territories of Qerrbalak, extolling philosophy with those who approached them. From that point, Tup eventually became a leader of a social movement promoting individualism, attracting a small, martially-skilled band of fellow philosophers. &lt;br /&gt;
&lt;br /&gt;
Discrepancies in recorded accounts vary in Tup’s physical description and demeanour, as well as implying that they were alive for almost quadruple the lifespan of the average skrell of this period. A generally accepted conclusion is that Tup was a title taken upon by many followers of their individualist thought, though how many skrell took this mantle remains unclear.&lt;br /&gt;
&lt;br /&gt;
==Tiipis Yla==&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 31-01-1969&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 6-6-2305&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiipis Yla was the first Grand Councillor of the Second Nralakk Federation, author, guerrilla leader, and diplomat. Tiipis rose to prominence after voicing their resistance to Glorsh-Omega, and evading capture throughout the Late Synthetic Era. Their spearheading of the rebellion against Glorsh-Omega led to their role as first Grand Councillor, and with the introduction of the artificial intelligence ban, secured their position until their death a century later. &lt;br /&gt;
&lt;br /&gt;
==Rixulin Fliioux’Quualt==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate: 14-2-1898 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Death: 27-10-2056 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rixulin Fliioux’Quualt was a famous artist, sculptor, and fashion designer known throughout the Nralakk Federation. Born in 1898 in the city of Juerlduern, Qerrbalak, Rixulin was very social as a child. As they grew up, they became fixated on the themes in skrell art, believing that art necessitated change and development of its themes. In their mind, creating emotional responses and passionate thought through their work mattered most.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s early artwork was derivative of other contemporary artists, then dramatically changed over their lifetime. They studied historical art in their youth, and published several theories regarding the development of art across history, and projected the future developments. They became famous for their avant-garde statues, sculpting skrell in daring, unique poses, and used multiple materials in their work. The final result was that each statue was drastically different from the other, each being made of materials of varying colours. Originally met with disgust, many critics claimed their work was of low quality, and the different colours across each statue’s body made them look gaudy.&lt;br /&gt;
&lt;br /&gt;
Rixulin’s art would find popularity in newer generations of the mid-1900s, who saw the outlandish and daring nature of their work as inspiration for a new art direction. After a team of young researchers attributed their medical breakthroughs to inspiration from Rixulin’s work in 1974, their many works of art received international renown. This began a movement of art known as &#039;&#039;&#039;Hyper-Expression&#039;&#039;&#039;, and developed a thriving subculture.&lt;br /&gt;
&lt;br /&gt;
==Rixa Tep-Wul==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthdate : March 8th 2023 &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Deathdate : March 10th 2458&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grand Councillor Rixa Tep-Wul succeeded Councillor Tiipis Yla after their death in 2305, winning the election with a platform promising to further reintegrate the fringe sectors of the Traverse that did not yet rejoin the Nralakk Federation. While the success of the policy pre-Jrugl is debatable, it laid the foundations for its later success in the 2450s. &lt;br /&gt;
&lt;br /&gt;
Rixa&#039;s administration was considered average, with progress made during their Councillorship, particularly with the establishment of new colonies and expanding infrastructure development, their tenure was equally marred with setbacks. The most notable of these was the resurgence of criminal activity, and the rise of the [[Federation_Crime_and_Resistance#Marauders|Marauders]] in the Traverse under the relatively-new Qekala’s struggle on the fringes of the Federation. Narcotics such as [[Federation_Crime_and_Resistance#Uoo’qui_Xuqi_(Recollection_Pills)|recollection pills]] also peaked in distribution and use during this period, causing further issues. &lt;br /&gt;
&lt;br /&gt;
[[Timeline#First_Contact|First Contact]] with humanity occurred roughly thirty years into Tep-Wul&#039;s administration, causing a period of uncertainty as skrell throughout the Federation worried over the future of the nation. While Tep-Wul is praised for their negotiations with the [[Sol_Alliance|Solarian Alliance]], they are equally blamed for the catastrophic results of the later first contact events with [[Unathi_History#First_Contact|unathi]] and [[Tajaran_History#First_Contact|tajara]] civilizations, which led to their loss in the 2453 election from advanced age and the aftermath of these blunders pressured them to step down.&lt;br /&gt;
&lt;br /&gt;
Tep-Wul&#039;s post-Councillorship saw their political career fade into obscurity, leaving the public light for retirement on the outskirts of Kal&#039;lo on [[Qerrbalak]]. Rixa Tep-Wul died from age-related causes on &#039;&#039;&#039;March 10th 2458&#039;&#039;&#039;, two days after their 435th birthday.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ZroseChartNS.png|center|500px|thumb|The abilities of notable skrell on the Zrose Chart, according to their psionic capacity.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Enforcement&amp;diff=38234</id>
		<title>Skrell Enforcement</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Enforcement&amp;diff=38234"/>
		<updated>2025-10-17T21:43:15Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Created page with &amp;quot;{{Navbox Lore}} {{Navbox Skrell Lore}} {{toc_right}} =Nralakk Federation Enforcement= The Nralakk Federation’s &amp;#039;&amp;#039;Enforcers&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Kala&amp;#039;&amp;#039;&amp;#039;, are responsible for upholding the security and law of skrell space. Functioning under a centralised structure, the Kala are governed by a supervisory body known as the Nralakk Federation Security Commission (NFSC). The NFSC’s doctrines revolve around mobility, flexibility and precision. Presently, the Kala maintains two core obj...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
=Nralakk Federation Enforcement=&lt;br /&gt;
The Nralakk Federation’s &#039;&#039;Enforcers&#039;&#039;, or &#039;&#039;&#039;Kala&#039;&#039;&#039;, are responsible for upholding the security and law of skrell space. Functioning under a centralised structure, the Kala are governed by a supervisory body known as the Nralakk Federation Security Commission (NFSC). The NFSC’s doctrines revolve around mobility, flexibility and precision. Presently, the Kala maintains two core objectives: firstly, ensuring the safety, security and cooperation of all systems under the Federation’s flag, and protecting their borders; secondly, protecting the national security of the Federation from foreign nations and groups, as well as proactively gathering intelligence on both their allies and their adversaries.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The origins of the centralised skrell security community begins at the conclusion of the War of Tides, and subsequent formation of the Commonwealth of Three in 901 CE. The Tzqul Republic, Heshqu Council and Weishqi Republic, who had previously all handled their own internal affairs, created the &#039;&#039;&#039;Commonwealth Internal Security Committee (CISC)&#039;&#039;&#039; as an international policing and intelligence agency. The national rivalries within the CISC laid the foundation for significant inefficiencies and failures in its short history, leading to uncontainable conflicts in the newly established outer colonies. With the formation of the First Nralakk Federation in 878 CE, the Grand Councillor engaged in widespread purges of the CISC, and reformed the organisation into a force of separate Kala, loyal to the Grand Council.&lt;br /&gt;
&lt;br /&gt;
The reign of [[Skrell_Synthetic_Age#Late_Synthetic_Age|Glorsh-Omega]] led to the gradual disbandment of the existing Kala in favour of automated security drones under the AI’s direct control, with skrell collaborators not placed in enforcement positions due to their inefficiencies in engaging with Glorsh’s esoteric risk assessment programmes. Following the Tri-Qyu Calamity in 2192 CE, and the formation of the Second Nralakk Federation in 2245 CE, the new federal government recruited the Lyukal cells deemed most disciplined and loyal to Federation ideals, forming a new security and intelligence organisation to aid in the reformation of the now fractured skrell space, and train new generations of Kala to make up this organisation. Among the first duties of these proto-Kala was to reestablish societal order in the [[Notable_Skrell_Systems_and_Locations#The_Core_System_:_Nralakk|Core Systems]], enforce the recent blanket ban on all forms of artificial intelligence, and rebuild the Federation’s immense surveillance network.&lt;br /&gt;
&lt;br /&gt;
The rapid recovery of the Federation meant that the existing, decentralised Kala structure became bloated and inefficient with the ever-expanding Federation frontier. Grand Councillor [[Notable_Skrell#Rixa_Tep-Wul|Rixa Teq-Wul]] reorganised the Kala under two new agencies, the &#039;&#039;&#039;Directories of Internal and External Security (DIES)&#039;&#039;&#039;, which would operate independently of one another and report directly to the Grand Councillor. Ultimately, this led to the two agencies competing with one another for prominence and funding, sabotaging the other’s reputation through a number of covert actions throughout the early 2400s, with some prominent anti-Federation individuals claiming that [[Federation_Crime_and_Resistance#Marauders|Marauder]] groups were funded to fuel this rivalry. Additionally, the &#039;&#039;&#039;Wukala&#039;&#039;&#039; were created from the ranks of the most loyal Kala as political operatives protecting Federation ideals. The election of Grand Councillor [[Notable_Skrell#Weashbi_Jrugl|Weashbi Jrugl]] in 2453 came with the formation of an oversight organisation to unify the security services, the &#039;&#039;&#039;Nralakk Federation Security Commission (NFSC)&#039;&#039;&#039;, which was staffed with the Grand Councillor’s allies, though the Wukala would remain independent of the Commission and retain their autonomy due to the influence of the High Prefect.&lt;br /&gt;
&lt;br /&gt;
In recent history, the prominence of the Kala has only grown as domestic and foreign troubles led to their expanding powers and political relevance. Within the Traverse region, the problematic handling of the Kala created many critics of Grand Councillor Jrugl’s security policies amongst the rank-and-file Kala, though officials in the Directories are hesitant to report this dissidence for fear of being punished themselves. Both the phoron scarcity, and the recent foreign policy changes by the Grand Council, have also created some dissent within the Kala, who disapprove immensely of overreliance on the megacorporations. However, High Prefect Eluteluk has remained publicly supportive of their Grand Councillor, dissuading any serious protest within the Federation’s security apparatus.&lt;br /&gt;
&lt;br /&gt;
==Nralakk Federation Security Commission==&lt;br /&gt;
The Nralakk Federation Security Commission serves as the umbrella organisation containing the myriad of different security and intelligence agencies. The Commission, and by extension the entirety of the Nralakk Federation’s vast security apparatus, is chaired by the Grand Councillor, although they will appoint a Commissioner to oversee the daily operations of the organisation in their place. To be the Commissioner of the NFSC is one of the highest honours a skrell can achieve, acting as the trusted hand of their Grand Councillor. Commissioners almost always veterans across a broad range of security and intelligence fields and afforded Idol status, they are also given a position on the Grand Council as the Grand Advisor of Security and Intelligence. &lt;br /&gt;
&lt;br /&gt;
The Commission is composed of the Grand Councillor, the Commissioner, the Directors of Internal and External Security, select Grand Council Enforcers, and other intelligence and security experts from various sectors. The current Commissioner is &#039;&#039;&#039;Tariqale&#039;miluz Odakizu&#039;&#039;&#039;, a well-known academic and lecturer in Federation security and law, with an extensive background experience as the Executive Director of External Security during first contact with humanity.&lt;br /&gt;
&lt;br /&gt;
===Council Enforcers===&lt;br /&gt;
[[File:Srom.PNG|thumb|right|200px|The emblem of the Council Enforcers.]]&lt;br /&gt;
Independent of the Nralakk Federation’s security community, the &#039;&#039;&#039;Wuqrnjeqkala&#039;&#039;&#039;, shortened to &#039;&#039;&#039;Wukala&#039;&#039;&#039; (and translating to Council Enforcers), are planetary council-appointed Kala who enforce disciplinary action at the discretion of the councillors they are assigned to. While being a Wukala member is a prestigious position which grants Index rating bonuses, Idol status is never awarded out of an interest in keeping the operatives relatively anonymous. Wukala operatives focus on domestic crime and suppression of anti-Federation actions, and are granted access to the Federation&#039;s internal surveillance systems to oversee their assigned region. The Qekala work closely with Wukala intelligence to enforce the law, with direct responses from the Wukala only appearing in the event that immediate detainment or capture is necessary, particularly when their persons-of-interest attempt to flee the planet, or evade sentencing and/or reeducation. Unlike those of the inner systems, the Wukala of the Traverse’s planetary councils are appointed by the Qu’Wukala instead of their respective planetary councillor, and are given a wider licence than their inner system counterparts to ensure the loyalty of their ward. This allows the Traverser Wukala full control of the security apparatus in their planetary council, which is most often exercised in the form of combatting infiltration by anti-Federation elements, and ensuring corruption is kept to a minimum. Due to their important role, and the danger a subversive Wukala could possess, Traverser Wukala are always loyalty implanted.&lt;br /&gt;
&lt;br /&gt;
====Grand Council Enforcers====&lt;br /&gt;
The &#039;&#039;&#039;Qu&#039;Wuqrnjeqkala&#039;&#039;&#039;, shortened to &#039;&#039;&#039;Qu’Wukala&#039;&#039;&#039; (and translating to Grand Council Enforcers), are the personal agents of the Grand Councilor and the Grand Council&#039;s highest members. Qu&#039;Wukala operatives are tasked with providing the security details for their assigned wards, council members, protection of the Nralakk Federation&#039;s secure assets, and the completion of any requested tasks from the Grand Council itself. Unlike their sibling Kala, operatives of the Qu&#039;Wukala are allowed their Idol statuses, and are touted alongside their wards as being among the highest echelons of the Federation. Rumors of the Qu&#039;Wukala being utilised as assassins, rather than their official role as intelligence agents and bodyguards, are dismissed as overtly ridiculous conspiracy theories. The leader of both the Qu’Wukala, and to an extent, all planetary Wukala, is High Prefect Eluteluk Dozopil-Raqirztzlip, who has held their position long before Grand Councillor Weashbi Jrugl’s ascension. Thanks to the great power held by the Qu’Wukala, the High Prefect is rumoured by many in [[Starlight_Zone|Biesel’s]] resistance circles to be the puppetmaster of the young and relatively inexperienced Jrugl to control the entire nation, and uses their enforcers to ensure their position is secured.&lt;br /&gt;
&lt;br /&gt;
===Directory of Internal Security===&lt;br /&gt;
The Nralakk Federation’s vast networks of surveillance networks and enforcers are controlled by the &#039;&#039;&#039;Directory of Internal Security (NFDIS)&#039;&#039;&#039;, which is one of the largest organs of the government. Due to the substantial size of the Federation’s domestic security operations, the NFDIS is divided into planetary administrative divisions called Districts, which have a vast amount of autonomy from the NFDIS itself, instead receiving their directives from their respective planetary council. The inherent fluidity of the NFDIS means that all Kalas are essentially of equal importance with no staggering, beyond that the Districts themselves are ultimately led by their District Director. Below that, the number of divisions and their sizes is dependent on the given planet’s proximity to the Nralakk system, but the universal base unit is a Station, which contains the necessary facilities to oversee the entire security of a rural region or city. Within individual Stations, structure is fluid without a consistent hierarchy, where a Kala may be elevated to lead for a period of time, or until a task is completed, if it is considered necessary by the unit. The DIS is currently led by Executive Director &#039;&#039;&#039;Gelqai&#039;nelusa Iqo&#039;ujin&#039;&#039;&#039;, the former District Director of Qerrbalak, and a veteran in the internal security apparatus known for their integrity and numerous successful anti-corruption campaigns within the Kala.&lt;br /&gt;
&lt;br /&gt;
====Domestic Surveillance====&lt;br /&gt;
[[File:Ruup.PNG|thumb|right|200px|The emblem of the Wake and Dream Enforcers.]]&lt;br /&gt;
The Nlomkala are the eyes and ears of the Federation are found at every level of society, to the point of being (erroneously) remarked by non-Federation citizens that every electronic appliance is outfitted with hidden cameras feeding directly to the Nlomkala. In reality, the pervasive surveillance in the Federation is an open, accepted part of life to feed information to the Social Compatibility Index, and ensure the Federation’s economy continues to operate. This vast network is overseen by &#039;&#039;&#039;Nlomkala&#039;&#039;&#039;, or Wake Enforcers. The sheer scale of the Nlomkala’s operations makes them one of the largest employment sectors in the nation, with C’thur vaurca and dionae employed in high level positions alongside skrell. The &#039;&#039;&#039;Sromkala&#039;&#039;&#039;, or Dream Enforcers, are a specialized division of the Nlomkala with [[Skrell#Psionics|high psionic aptitude]], with agents placed close to Nlom Relays in order to amplify their capabilities to monitor the Wake. A common belief is that every Nlom Relay in the Federation contains at least one Sromkala agent within a cryogenic pod to suspend their body, while still allowing their consciousness to continue working within Srom. &lt;br /&gt;
&lt;br /&gt;
====Law Enforcement====&lt;br /&gt;
[[File:Nlom.PNG|thumb|right|200px|The emblem of the Wake and Dream Enforcers.]]&lt;br /&gt;
The &#039;&#039;&#039;Qekala&#039;&#039;&#039;, or Home Enforcers, are the fist of the Federation’s security apparatus in skrell space. Only a fourth of the NFDIS is made up of Qekala operatives, who are responsible for general policework. The Qekala’s regular operations include regular patroles, providing security presence, warrant execution, emergency response, and have a significant portion of its staff dedicated towards intelligence and surveillance. Aspiring Qekala members are placed under rigorous scrutiny, testing athletic ability, legal knowledge, and general capability to respond with correct force and procedure. Qekala members are expected to operate amphibiously across multiple environments across the myriad environments in the Nralakk Federation. Non-skrell members, like the C’thur warriors of Vytel’s Brood, are employed in limited numbers for vaurca-majority regions. These Warriors are implanted with a loyalty implant, which equalises the Federation&#039;s orders to the same priority as a Queen&#039;s, with conflict of interests forcing a warrior to hibernate until resolved. &lt;br /&gt;
&lt;br /&gt;
In the Traverse region, Qekala are exclusively recruited from the planets they are stationed on, creating concerns for conflicts of interest between the Federation and their homes. Consequently, the Traverser Qekala receive much lower funding and equipment than their inner system counterparts, alongside higher scrutiny in their operations, with the NFDIS requiring intense loyalty and background checks on potential recruits. Alongside this, the day-to-day operations of the Qekala are not controlled by their planetary council, but rather the Wukala of said council, in order to ensure loyalty to the Federation is prioritised above all else.&lt;br /&gt;
&lt;br /&gt;
===Directory of External Security===&lt;br /&gt;
While the Nralakk Federation maintains ample protection of internal security against domestic agitators, they recognise that foreign actors are now a much greater threat in the modern day, with foreign influence even affecting the Traverser rebels during the [[The_Phoron_Scarcity:_Skrell_Arc|Q’elpi]] [[Change_on_the_Horizon_Arc|Systems]] crisis. The &#039;&#039;&#039;Directory of External Security (NFDES)&#039;&#039;&#039; is the first line of defence against this ever present concern, handling all matters which could affect the Federation from outside its borders. The NFDES is divided into three Sections, which are the Intelligence Section, Covert Actions Section, and Defence Section. Below that, the NFDES operates the same non-hierarchical structure used by their internal security counterparts, although the Defence Section is an exception. The NFDES is currently led by Executive Director &#039;&#039;&#039;Ripalji Guyuo&#039;&#039;&#039;, a former operative of the Covert Actions Section, and close associate of Weashbi Jrugl, ascending to replace their predecessor immediately after Jrugl’s appointment.&lt;br /&gt;
&lt;br /&gt;
====Foreign Operations====&lt;br /&gt;
[[File:Tup.PNG|thumb|right|200px|The emblem of the Covert Enforcers.]]&lt;br /&gt;
The prestigious Intelligence and Covert Actions Sections serve as the Federation’s first line of defence against foreign threats, maintaining offices for every nation in the Spur. These two Sections conduct their activities under the umbrella category of Foreign Operations, and work in tandem to perform the widest berth of duties of any security organisation. These duties include intelligence gathering, counter-intelligence, and monitoring skrell outside of the Federation (both citizen and not), all handled by the &#039;&#039;&#039;Ruupkala&#039;&#039;&#039;, or Intelligence Enforcers. Charged with maintaining networks of undercover operatives in foreign national organisations, and assassinations—though no assassination attempt has ever been confirmed to have been approved by the Nralakk Federation—are the &#039;&#039;&#039;Tupkala&#039;&#039;&#039;, or Covert Enforcers. This position at the forefront of skrell security has made the Foreign Operations component of the NFDES a highly desirable position for well-performing citizens, and is a valuable pathway towards a successful political career. The Ruupkala are rumored to monitor the fabled “Drylist,” which supposedly holds the names of all skrell living abroad who have performed deductive behaviors against the Nralakk Federation, displayed worrying ideals, joined an opposing faction, or renounced their citizenship. Some theorize that this list even covers non-skrell who may pose a threat to the Federation. The Drylist, however, remains an openly debunked conspiracy theory by the Nralakk Federation, and no official list has ever been discovered or produced.&lt;br /&gt;
&lt;br /&gt;
====Defence====&lt;br /&gt;
[[File:Qukala.PNG|thumb|right|200px|The emblem of the Star Enforcers.]]&lt;br /&gt;
The Defence Section is regarded by most within the skrell security community as an unfortunate necessity to combat piracy in the less civilised Traverse, other border regions, and frontiers. The &#039;&#039;&#039;Qukala&#039;&#039;&#039;, or Star Enforcers, make up the Defence Section and are organised unlike their sibling Kala, where their various ship departments maintain senior Lead Enforcers who form a council structure to command their given vessel without a designated captain. Unlike other navies who operate a permanent fleet structure, each Qukala vessel is subordinate to the Defence Section itself, which may organise patrol groups and temporary task forces as needed. The Qukala have a very poor standing in the Traverse, where they are most widespread and responsible for enforcing an extensive anti-piracy mandate—being viewed by many Traversers as unnecessary military policing. This reputation has not left the Defence Section unscathed, and is reflected in its relatively small size, equipment, and funding compared to other branches of Federal security, and a miniscule force when compared to their Solarian neighbours. The lack of interest in the Defence Section has since been capitalised on by the C’thur Hive, particularly Queen Vytel, as vaurca warriors are perfectly suited to EVA operations, as well as acting as an intimidating force against pirates. These C’thuric Warriors have a Federation-designed loyalty implant much like their Qekala siblings. Although the injection of C’thur warriors has been an undeniable success, the effort was not enough to prevent the Federation’s [[The_Phoron_Scarcity:_Skrell_Arc|recent]] [[Change_on_the_Horizon_Arc|embarrassments]] in the Traverse region. Aside from their regular duties, the Qukala are responsible for providing the security for Federation embassies, consulates, and diplomats serving abroad.&lt;br /&gt;
&lt;br /&gt;
Following the reforms agreed upon by the now-defunct Independent Traverser Movement and the Federation, the NFSC was tasked with training a local defence force comprised of loyal volunteers in the Traverse with the aim of providing some relief to overextended Qukala forces in anti-piracy operations. To accomplish the creation of this auxiliary force, Qukala stationed in the Traverse began recruiting, organising, and training forces of loyal Traversers which would be called the Qehalak, or Homeguard. An individual Qehalak is typically a part-time reservist for the Federation’s frontier, who is expected to pick up arms and assist any Kala when called upon, however in Traverse Councils with a small Kala presence, Qehalak can be organised into full-time border security, under the guidance of a senior Qukala attaché.&lt;br /&gt;
&lt;br /&gt;
====Naval Structure====&lt;br /&gt;
The Nralakk Federation’s military ships are designed primarily around extremely long-ranged engagement, with any deployed strikecraft consisting of psionically-piloted remote drones and the vanishingly-rare boarding craft. Built for responding against piracy and irregular anti-government actions, the average fleet strength of the Federation is miniscule in comparison to the immense fleets of the Solarian Alliance and similar human nations, with most non-Federation members having only seen the Qukala’s navy on border patrol sorties and the single deployment of the [[The_Beauchamp_Arc|short-sightedly designed NFV Qheles]]. While this lens is unflattering for the Federation’s perception of military strength, the sheer size of the nation’s claims still necessitates a sizable fleet to secure them, which remains no small feat when contending with domestic and foreign piracy.&lt;br /&gt;
&lt;br /&gt;
The Traverse’s Qehalak fleets, in comparison to the Qukala’s own, are considerably smaller. Consisting of retrofitted Qukala naval vessels and militarized civilian craft, the Qehalak’s fleet strength is more consistently tested by the more organized Marauder vessels that plague the skrell frontier. This independence from the Inner Systems’ more organized security structure has bred new tactics out of sheer necessity, with more eccentric and underhanded tactics being adopted to compensate.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Skrell_Politics&amp;diff=38233</id>
		<title>Skrell Politics</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Skrell_Politics&amp;diff=38233"/>
		<updated>2025-10-17T21:42:29Z</updated>

		<summary type="html">&lt;p&gt;Stripes: Reforms the NF&amp;#039;s political page entirely.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
[[file:jargon_flag.jpg|thumb|right|360px]|The flag of the Nralakk Federation.]]&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
=Skrell Politics=&lt;br /&gt;
==Federation Governance==&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation is a unitary directorial republic, whose centralized body manages all mechanisms of the nation as a whole, and is led by the &#039;&#039;&#039;Grand Council&#039;&#039;&#039;. The federal government manages foreign relations and national-level decisions, with planetary and further divisional management delegated and handled by its council structure. Within each level is a council and its respective councillors, who convene to handle the duties of their governed region, sector, or field with shared authority. The only exception to this is the Grand Council itself, whose Grand Councillor operates with singular, ultimate authority.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;council&#039;&#039; is the body of governance at every level of Federation society, from a factory unit on Pluat, to the entire Federation itself. These councils can vary in size, term limits, and other small details, but they are all bound to three Federation-mandated guidelines; all councillors must be elected from the population their council governs, each councillor is afforded a singular and equal vote, and each council must obey the ruling of a superior council. For a motion to pass, or an action to be taken by a council, the normal convention is for a two-thirds majority vote, with some variations being dependent on the size or purpose of the governed entity. Every council must contain a chair unanimously elected from within the council itself, who then holds the responsibilities of representing the council, mediating debates, holding votes, and exercising a tie-breaking vote.&lt;br /&gt;
&lt;br /&gt;
Councillors are typically low-to-high Primaries who, due to their position, are endowed with additional privileges and prestige, both in their community and their individual fields of expertise. One such privilege is the legal protection Councillors receive from being arrested and/or prosecuted as long as they hold the position, except in cases where the Kala have deemed them a threat to Federation Interests. Councillors may be removed from their position by a two-thirds majority vote polled from the citizens they are responsible for governing.&lt;br /&gt;
&lt;br /&gt;
===Federal Government===&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation has most of its power centred around the Federal government, the central body that legislates for and governs the Federation as a whole, headed by the Grand Council. While the Federal government oversees external relations as well as the overall governance of the Federation, the planetary governments oversee the regular day-to-day operations of Nralakk planets in the form of Planetary Councils.&lt;br /&gt;
&lt;br /&gt;
====The Grand Council====&lt;br /&gt;
[[File:GrandCouncil.png|thumb|right|300px|The emblem of the Grand Council.]]&lt;br /&gt;
The &#039;&#039;&#039;Grand Council of the Nralakk Federation&#039;&#039;&#039; (Nral’malic: Qu’Wuqajeq-Nralakk) is the ultimate decision-making body of the federation, headed by the Grand Councillor. The Grand Council itself includes all members of the Advisory, Federal, and Judicial Councils, the Nralakk Federation Security Commission, the High Representative, the State-owned Enterprise Presidents, and delegates from the various Federal Civil Service agencies.&lt;br /&gt;
An even smaller body within the Grand Council is the &#039;&#039;&#039;Advisory Council of the Nralakk Federation&#039;&#039;&#039;, which is the Grand Councillor’s closest circle, made up of experts for every matter the Grand Councillor maintains management of. The number of Grand Advisors on the Council fluctuates within a Grand Councillor’s term, with the current council currently:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Advisory Council of the Nralakk Federation&lt;br /&gt;
|-&lt;br /&gt;
! Managing Government Council !! Advisor !! Responsibilities and Information&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Security Commission&#039;&#039;&#039; [NFSC] || Grand Advisor of Security and Intelligence, Security Commissioner &#039;&#039;Tariqale&#039;miluz Odakizu&#039;&#039; || Advises on matters of national security, foreign disputes, domestic surveillance.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Representative Corps Council&#039;&#039;&#039; [NFRCC] || Grand Advisor of Diplomacy, High Representative &#039;&#039;Arelqive’usoq Nwugayu&#039;&#039; || Advises on foreign policy, reports diplomatic efforts by representatives abroad, and relays information from foreign representatives within borders.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Legal Council&#039;&#039;&#039; [NFLC] || Grand Advisor of Justice, Federal Chief Magistrate &#039;&#039;Jirele-Eriuyushi Gaz’Owal&#039;&#039; || Advises on national policy, maintains information and legal records from federal and planetary courts.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Research and Advancement Council&#039;&#039;&#039; [NFRAC] || Grand Advisor of Scientific Innovation, Chief Director &#039;&#039;Ormish Jrolk&#039;&#039; || Advises on ongoing national and planetary projects, current scientific standards, and ethics.&lt;br /&gt;
|-&lt;br /&gt;
|  &#039;&#039;&#039;Nralakk Federation Labour Council&#039;&#039;&#039; [NFLBC] || Grand Advisor of Workplace Affairs, Labour Secretary &#039;&#039;Ruyoq Oawui’pili&#039;&#039; || Advises on current workplace practices, concerns submitted by State-Owned Enterprises, and adoption of new equipment and technology.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Logistics and Transportation Council&#039;&#039;&#039; [NFLTC] || Grand Advisor of Infrastructure and Transportation, Administrator &#039;&#039;Yawi Finiquvi&#039;&#039; || Advises on infrastructure and transportation developments and reports on current logistics, potential deficits, and public transportation statistics.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Cultural Development Council&#039;&#039;&#039; [NFCDC] || Grand Advisor of Skrell Culture, Cultural Minister &#039;&#039;Lawuir-Gwikip Orizu’nari&#039;&#039; || Advises on recent cultural events in Federation citizens, development of the national language of Nral&#039;malic, preservation of heritage and culture, and foreign culture.&lt;br /&gt;
|-&lt;br /&gt;
|  &#039;&#039;&#039;Nralakk Federation Economic Planning and Quota Council&#039;&#039;&#039; [NFEPQC] || Grand Advisor of Economics, Economic Planner &#039;&#039;Yewis’kiv Bulo’woka&#039;&#039; || Advises on national quota projections, development of economic sectors, industrial expansion, and coordination with corporate and foreign labour bodies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Health and Betterment Council&#039;&#039;&#039; [NFHBC] || Grand Advisor of Health, Chief Medical Director &#039;&#039;Ninilur’yiv Avila&#039;&#039; || Advises on matters of medical developments, health trends within age and Index demographics, and birthrate projections.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Education Council&#039;&#039;&#039; [NFEC] || Grand Advisor of Education Chief Instructor &#039;&#039;Gijiq’ximi Piq-Valik&#039;&#039; || Advises and reports on national curriculum, student body trends, and development of future educational development.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Diona Integration and Harmony Council&#039;&#039;&#039; [NFDIHC] || Grand Advisor of Diona Affairs, Diona Liaison &#039;&#039;Wuyoa Bero-Rixi&#039;&#039;l &amp;amp; Gestalt Representative &#039;&#039;Curator&#039;&#039; of Greater Internal Harmony || Advises the development of the induction of diona and gestalts into the Federation, Spiral Garden statistics, and cultural developments within the Conglomerated Choir of Nralakk.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Hive Integration and Diplomacy Council&#039;&#039;&#039; [NFHIDC] || Grand Advisor of Skrell Culture, C’thur Liaison &#039;&#039;Vilejio Trujiv’ruwi&#039;&#039; &amp;amp; C’thur Queens &#039;&#039;Mouv&#039;&#039; and &#039;&#039;Vytel&#039;&#039; || Advises on the development of Diulszi, C&#039;thur Hive political involvement, adoption of both sapient workers and Viax into the national workforce, and the physical state of High Queen C&#039;thur.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Traverse Management Advisory Board&#039;&#039;&#039; [NFTMAB] || Grand Advisors for the Traverse, all advisory board members || Recently formed, irregular council after the events of the Q&#039;elpi Basin crisis. Advises on the matters of the Traverse&#039;s development, autonomy, and the Qehalak&#039;s development as an independent enforcement body.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Phoronic Research and Reserve Oversight&#039;&#039;&#039; [NFPRRO] || Grand Advisors for Phoron Application, all board members || Recently formed, irregular council in light of the phoron scarcity. Advises on all matters of the adoption of phoron technology, strategic reservation of phoron, and projections on the ongoing crisis.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beneath the Grand Council and the Advisory Council are the accessory and irregular councils that are members of the Federal government, but are still ultimately both beneath and answer to the Grand Council. These consist of the:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Accessory and Irregular Councils&lt;br /&gt;
|-&lt;br /&gt;
! Accessory Council !! Information&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Federal Council of the Nralakk Federation&#039;&#039;&#039; [FCNF] || The primary body of Planetary Government oversight, the Federal Council is the mechanism the Grand Councillor uses to manage the direction of the Planetary Councils. The Federal Council is made up of the Grand Councillor and every Planetary Councillor in Federation space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Judicial Council of the Nralakk Federation&#039;&#039;&#039; [JCNF] || The most important mechanism of law and justice in the Federation, the Judicial Council proposes, writes, and codifies Federal laws, and appoints Federal Magistrates. The Judicial Council is made up of the Grand Councillor, the Federal Chief Magistrate and Chief Procurator, as well as select senior Federal Magistrates and Procurators.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skrell_Enforcement#Nralakk_Federation_Security_Commission|&#039;&#039;&#039;Nralakk Federation Security Commission&#039;&#039;&#039;]] [NFSC] || The supervisory body responsible for overseeing all security, intelligence, and law enforcement operations conducted by the Federation both domestically and internationally. Headed by the Grand Councillor and their appointed NFSC Commissioner, currently Tariqale&#039;miluz Odakizu.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Federal Corporation and Economic Integration Board&#039;&#039;&#039; [FCEIB] || The body is explicitly headed by the Grand Councillor, with each President of the State-owned Enterprises serving as a member, to coordinate the direction of the Federation’s industries. Each President is a subordinate to the Grand Councillor and is only able to advise them, as they do not have a vote on any matter presented to the FCEIB. The FCEIB, being a relatively recent board formed in order to handle the original Work Initiative Programme before the expansion of corporate special economic zones, has seen significant growth as 2467 heralds further corporate presence in the nation. These positions include advisory positions from each foreign corporation present, though the position of being advisors relegates next to no real political power beyond having the direct ear of the Grand Councillor and the State-Owned Enterprises’ presidents.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Federal Civil Service&#039;&#039;&#039; [Not abbreviated] || An irregular, umbrella term for all the nonspecific bureaucrats, office workers, and general employees of the Federal government. The FCS is not an organisation itself in any form, and is made up of administrative and civilian employees of government bodies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nralakk Federation Representative Corps&#039;&#039;&#039; [NFRC] || The body containing the Representatives of the Federation to the other nations of the Spur, headed by the High Representative of the Nralakk Federation Arelqive’usoq Nwugayu. The Nralakk Federation&#039;s interstellar diplomacy is done through its &#039;&#039;&#039;Representatives&#039;&#039;&#039;, consisting of several hundred members of the Nralakk Federation Representative Corps, who act as ambassadors for the Federation towards foreign entities. Each Representative is thoroughly vetted by the NFRC and granted ambassadorship status after being proven to be an accomplished member of the Federation, who holds its interests to enough of a degree to be trusted with the task to represent the nation abroad.&lt;br /&gt;
&lt;br /&gt;
Representatives regularly become Primary Numericals and achieve idol status due to their work, particularly if their assignment is considered of vital importance to the Nralakk Federation. Idol Representatives are expected to be well-versed in politics, to always go beyond standards set by the Federation as an example of a model citizen, and are under minute security under the NFRC’s oversight. Any rumors of potential scandals are enough for a Representative to be recalled, particularly for those assigned to high-profile entities such as the [[Sol_Alliance|Solarian Alliance]], or the economically strategic [[Republic of Biesel]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Planetary Government===&lt;br /&gt;
&lt;br /&gt;
Within the Nralakk Federation, each planet is governed by a &#039;&#039;&#039;Planetary Council&#039;&#039;&#039;, who are responsible for the dissemination of directives from the Grand Council and oversee the fulfillment of production quotas, and in turn submit the vast amounts of statistics and information necessary to ascertain the needs and capabilities of each planet. At the highest level are the Provincial and Municipal Councils, who oversee entire regions of the planet outside of large population centers, and can encompass multiple smaller settlements under their jurisdiction. Additionally, Planetary Councils are in close contact with their [[Skrell_Enforcement#Directory_Of_Internal_Security|security forces]], and have a special relationship with the [[Skrell_Enforcement#Council_Enforcers|Wukala]], who nominally serve them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provincial Councils&#039;&#039;&#039; manage the implementation of new directives from the Grand Council and its subordinate councils, track and update information regarding the population, productivity within the region, and record the average amount of UBI and social welfare program usage across its populace. Infraction rates and criminal activity also ultimately fall upon the Provincial Council, who then submits these reports to planetary enforcement boards. &#039;&#039;&#039;Municipal Councils&#039;&#039;&#039;, their urban counterparts, maintain the same responsibilities and record similar statistics. &lt;br /&gt;
&lt;br /&gt;
The average member of the Provincial and Municipal Councils are generally idols and well-known community figures, with the expectation of providing the fairest and best decisions towards improving their managed regions. The act of representing the planet’s sum total to the rest of the Nralakk Federation is not taken lightly, and candidates are usually under scrutiny throughout their service.&lt;br /&gt;
&lt;br /&gt;
Beneath the Municipal and Provincial councils are the &#039;&#039;&#039;City Councils&#039;&#039;&#039;, of which Municipal and Provincial variants also exist. Municipal City Councils, or MCCs, are tasked with the management of civil services and the development of the individual cities that preside over, and are usually the highest branch of the planetary government that the average Federation citizen interacts with. Social welfare programs and the universal basic income are provided through the MCC, and are expected to monitor and record the total population and demand for these programs in order to correspond with the Municipal Councils that lead above them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provincial City Councils&#039;&#039;&#039;, or PCCs, manage more responsibilities than their city counterparts. The average PCC manages the industrial expansion and State-Owned Enterprises’ development and quota fulfillment in the smaller settlements and rural areas, regularly coordinating with the local workforce for oversight on most tasks. From ecological considerations on industrial expansion, to the local SOE branch’s fulfillment of domestic demand and quotas, PCCs are the backbone of these areas.&lt;br /&gt;
&lt;br /&gt;
At the lowest and local levels are the &#039;&#039;&#039;Ward Councils&#039;&#039;&#039; and &#039;&#039;&#039;District Councils&#039;&#039;&#039;, who preside over boroughs of population-dense cities, and smaller urban or rural cities respectively. Deviating from the higher bracket councils, both local councils are responsible for community initiatives, polls, updating total population and their fluctuations, as well as functioning as a forum for the citizens in their jurisdiction. Every skrell citizen is able to be granted correspondence through both councils, whether through personal requests or the local assemblies. While civilian assemblies for polling and public reception are common, idol-only panels function as direct routes for the most influential citizens of the Federation to interface with the local government. As these idols are usually given more say in the councils, they are usually expected to have some impetus to represent the interest of their local community beyond themselves. Beyond the technicalities and legal definitions, these councils form the backbone of communities through helping the individual citizens within them connect and work together for a collective effort.&lt;br /&gt;
&lt;br /&gt;
Civilian space stations and installations, in contrast to the planets within the Federation, are managed entirely by individual &#039;&#039;&#039;Installation Councils&#039;&#039;&#039; in lieu of the three bracket council system. Operating as a hybrid of all three brackets, the average Installation Council has considerably more direct governance over their station, being afforded these abilities to compensate for the combined responsibilities of every bracket. All members from these councils are derived directly from the station staff, usually from the leaders of each individual department. While typically assigned to a Planetary Council that manages the planet whose gravitational well influences the installation, free-floating structures are afforded further autonomy.&lt;br /&gt;
&lt;br /&gt;
==Skrell Schools of Thought==&lt;br /&gt;
&lt;br /&gt;
The political, social, and economic ideologies of the Nralakk Federation have existed since the formation of the First Federation, and have since evolved towards their current, contemporary state. These “Schools of Thought” are the general guidelines and principles for wide ranges of individual beliefs a skrell holds, although they remain true to the core beliefs of the School.&lt;br /&gt;
&lt;br /&gt;
===Primary Schools===&lt;br /&gt;
The Primary Schools are the two official and most common ideological spheres to which nearly every Nralakk citizen follows:&lt;br /&gt;
&lt;br /&gt;
*Federalism (though unrelated to the traditional concept of Federalism from the identically-named human ideology) is the current dominant School of Thought in the Nralakk Federation, promoting the ideals of further centralisation and power for the Federal government: a command economy is planned and managed by the Federal government, and carried out by the Planetary Councils in order to perpetuate the necessary support of the welfare state; diplomacy and trade conducted with any nation deemed advantageous, regardless of their ideology for the benefit of the Federation; a security and intelligence apparatus which remains strong and maintains its presence outside of Federation space in the name of national interests; the diona and C’thur’s vaurca populaces should be further integrated into the Nralakk Federation. &lt;br /&gt;
While Federalism is primarily a monolithic School of Thought ideologically, the methods of its implementation have many small variations. Integrationist Federalists are interested in the further integration of the other interstellar species in the Orion Spur, with the end-goal of allowing all of them to live and forward the interests of the Nralakk Federation. &lt;br /&gt;
&lt;br /&gt;
*Planetary Traditionalism is the less common School of Thought in the Nralakk Federation, which promotes the ideals of a decentralised Federal government. These ideals range from: Expanded self-governing power to the individual Planetary Councils, decentralised economies to provide each Planetary Council more freedom to revolve their planet’s industries to their individual specialities for the prosperity of the Federation; Diplomacy and trade opportunities offered only towards nations in-line with Traditionalist and Federal interests; a security and intelligence apparatus more focused on the planetary level, and does not conduct operations outside of the Federation, with the Qu’Wukala’s powers being restricted; The diona and C’thur Hive’s vaurca populaces should remain in their current positions in skrell society, primarily towards expanding the labor base of the Nralakk Federation.&lt;br /&gt;
Planetary Traditionalism tends to retain the same base concepts across the Core and Contingent systems, but experiences further variation towards the Traverse. Traverse colonies trend towards Planetary Traditionalism towards varying amounts of autonomy and decentralization. Towards the border towards human civilizations, more absorbed ideas of a capitalist scheme of economy and open markets become more popularized. Inversely, more radical planetary traditionalists further separation into sector-states and planet-states with their own planetary governments able to modify the Grand Council’s passed down laws. Those in the latter sometimes adopt the title of Commonwealth Traditionalists, in reference to the Commonwealth of Three.&lt;br /&gt;
&lt;br /&gt;
===Secondary Schools===&lt;br /&gt;
The Secondary Schools are the myriad minority beliefs not endorsed by the Nralakk Federation, instead adopted by skrell outside of the Federation’s borders. These consist of:&lt;br /&gt;
&lt;br /&gt;
*The Lyukal/Resistance Fronts’ ideologies span the diverse and extremist beliefs drawing from many differing interpretations of [[Skrell_Faith#Suur’ka|Suur’ka]] and [[Skrell_Faith#Kir’gul|Kir’gul]] tenets. A majority of these state that the Nralakk Federation is an overbearing, totalitarian state, and that skrell should actively resist its control. Believers in these radical ideologies find themselves divided between other opposing groups, leading to a significant degree of infighting that some consider a hindrance towards the primary goal of reforming (or destroying) the Federation. Lyukal/Resistant Front beliefs are found mostly in the [[Federation_Crime_and_Resistance#The_Resistance|subversive Traverse]], as well as with [[Starlight_Zone|non-Nralakk skrell]].&lt;br /&gt;
&lt;br /&gt;
*Skrell Corporatism is the niche belief that the Nralakk Federation’s future lies within an open-market, capitalist economy where corporations drive industry, with competition being the key to achieving rapid innovation and expansion. Inspired by their human neighbours, Skrell Corporatism is nearly unheard of in the Nralakk Federation, with only some interest taking root where megacorporate special economic zones and cooperative areas are leased. In non-Nralakk skrell circles, this belief remains rare, as most skrell outside of the Federation’s welfare state face the reality of living in the broader, corporatist Spur.&lt;br /&gt;
&lt;br /&gt;
*The Synthetic Wave is the belief held by the few remaining AI sympathisers, who now live in the Coalition of Colonies and obscure frontiers following the Tri-Qyu Calamity, that the Synthetic Era was a time of objective scientific and technological prosperity for skrell. Artificial Intelligence should continue to be developed by those in the Synthetic Wave, and that AI is the key towards the betterment of the Spur at large. Openly following this belief is guaranteed to have one shunned and ostracized in any circles beyond itself.&lt;br /&gt;
Notably, the phrase “Glorsh Loyalism” is a catch-all term for a broad spectrum of AI supporters for most disapproving skrell, despite Glorsh-Omega itself is a controversial topic amongst Synthetic Wave members. Most disavow Glorsh-Omega as a shortsighted and poorly handled intelligence, while others believe that Glorsh’s first execution was erroneous, and with more development, could have been the true guiding hand of the species.&lt;br /&gt;
&lt;br /&gt;
*National Isolationism, while seen as particularly conservative and reactionary, has maintained a small niche of support in the Nralakk Federation. Isolationist skrell see the Nralakk Federation’s opening of its borders and Spur political involvement to be a distraction or active detriment to the Federation, and would see its borders closed in order to focus on its own domestic issues. Multiple groups would see skrell who settled outside of the Federation either returned or permanently exiled due to cultural contamination. &lt;br /&gt;
Phoron and its use in the Nralakk Federation is a controversial topic among Isolationists, who either see the nation’s dependence as a catastrophic deal with the devil towards foreign powers and outside elements, while other Isolationist groups believe the expansion to find new, Federation-owned sources of phoron is key to maintain self-sufficiency.&lt;br /&gt;
&lt;br /&gt;
==Relations with Foreign States==&lt;br /&gt;
&lt;br /&gt;
The Nralakk Federation, originally known for isolationist practices and the tumultuous involvement in the [[Unathi_History#First_Contact|first contact of Moghes]] and [[Tajaran_History#First_Contact|Adhomai]] alongside Solarian exploration, has since moved to distance itself from the results of their appearances into Spur politics. The Federation’s [[The_Beauchamp_Arc#A_Federation_Resolute|new era]] of foreign aid and renewing offers for potential friendships has begun the process of melting the icy exterior of the skrell giant, attempting to move against the perception of the Federation as being both distant and as Sol’s unspoken card to pull upon in the event of being threatened by other powers.&lt;br /&gt;
&lt;br /&gt;
Though many perceive this as a turning of a new leaf and fantastic economic opportunity, there are just as many who perceive the Federation’s movements as a threat from a looming foreign power, now mobilized only out of necessity. Foreign aid and technological offerings have historically been an immense boon for struggling settlements and post-disaster recovery, with examples seen during the [[The_Beauchamp_Arc#THE_QUKALA’S_VICTORY:_BEAUCHAMP_ON_THE_RUN!|assault on Sol’s warp gates in 2464]], [[New_Gibson#Contact_with_the_Skrell|New Gibson’s biodomes]], and the  [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|Nralakk-Izweski Mutual Prosperity Agreement]].&lt;br /&gt;
&lt;br /&gt;
===The Alliance of Sovereign Solarian Nations===&lt;br /&gt;
The Solarian Alliance and Nralakk Federation were the first two nations of differing species of the Orion Spur to make contact with each other, and have closely cooperated ever since. Both nations host dozens of the other’s representatives, being heavily intertwined economically and strategically. It remains in their mutual interests to ensure that they both continue to be stable, and something interstellar powers.&lt;br /&gt;
&lt;br /&gt;
Strategic trade between the Alliance and the Federation stands as the second largest source of phoron, with both nations seeking to maintain each other’s strategic reserves and stability as the scarcity moves past peak phoron. The ASSN does push to retain preferential deals from their relationship and long history of cordial relations between each other, though how much exclusivity can be retained is yet to be seen.&lt;br /&gt;
&lt;br /&gt;
===Republic of Biesel===&lt;br /&gt;
The [[Republic of Biesel]] maintains a positive relationship with the Nralakk Federation at a state level, however among the general population of the Republic, opinion on the Federation is largely reserved, with their inaction during the [[Republic_of_Biesel#Phoron_Scarcity_and_the_Second_Invasion_of_Biesel_(2462)|invasion of Tau Ceti]] and the [[Warbling_:_The_Traverse_Strikes_Back#Unprecedented_Mass_Migration_of_Skrell|refugee wave during the Traverse Crisis]] still in recent memory. Despite this, Tau Ceti remains a favorite for skrell traveling abroad, boasting the status of being the number one destination for work and travel visas.&lt;br /&gt;
&lt;br /&gt;
The Republic of Biesel currently maintains the second-largest number of diplomatic representatives within the Nralakk Federation’s borders. With the ongoing [[phoron scarcity]], the Federation vies to improve relations and influence in the fledgling republic through foreign aid, the lending of advanced - non-phoron reliant - skrell technology, and research leases. Meanwhile, the Republic reciprocates by leveraging its political position to expand megacorporations’ ability to freely operate within the Federation’s economy. The Nralakk Federation has affirmed that they see the Republic of Biesel as a valuable diplomatic partner, and publicly wishes to increase diplomatic ties with them. This has since expanded further as [https://forums.aurorastation.org/topic/16330-tau-ceti-times/page/5/#findComment-181503|talks between the Republic and Federation] give way to a tentatively hopeful new era of cooperation between the two nations, with the Federation providing an unexpected apology and vested interest in cooperation. In spite of the news, the people of Biesel remain wary of what is to come in light of future agreements, particularly among the refugees hiding away from the Federation’s eye in the Starlight Zone.&lt;br /&gt;
&lt;br /&gt;
===Serene Republic of Elyra===&lt;br /&gt;
The [[Republic of Elyra|Serene Republic of Elyra]] maintains suspicion and cooled relations with the Nralakk Federation, particularly due to Elyra’s interest in self-reliance, with only some improvement post-Lii’dra Incursion. Most attempts to open opportunities for phoron trade are met with cold responses, or slated off as too costly due to the distance between their territories. A general sentiment among Elyrans is that the Nralakk Federation’s efforts to pursue diplomacy is purely out of ambition with the collapse of the Solarian Alliance, consisting of nothing more than a changing of which political giant is meddling in their affairs.&lt;br /&gt;
&lt;br /&gt;
The Serene Republic of Elyra retains a middling amount of representatives within the Federation and in their own borders, with their intentions focused primarily on securing research agreements and the technology trade. Both parties still support an interest in fostering further cooperation, if only to maintain their research agreements and little else. &lt;br /&gt;
&lt;br /&gt;
===Empire of Dominia===&lt;br /&gt;
Despite their proximity, the [[Empire of Dominia]] and the Nralakk Federation have remained very neutral. Dominia’s stance on the Federation is turbulent due to the empire’s cultural and religious views on synthetics, the Federation’s past exploits with AI, and their subsequent disavowal of them splitting the public opinion. Attempts at trade have usually floundered due to logistics and dangers involving travel through the Federation’s furthest frontiers to access their trade ports. With synthetics remaining a constant topic in politics and current events, both factions have recognized the other’s stances on artificial intelligence as mutual… if in parallel to each other’s reasoning. This mutual standing point has been used as a reignition of diplomatic interaction between both nations, with potential trade returning as a talking point between Dominia’s representatives and the Federation itself.&lt;br /&gt;
&lt;br /&gt;
Currently, the Empire of Dominia maintains a small number of representatives of the Nralakk Federation within its borders, though more are planned to be sent over should their relationships continue to warm. This has since developed further with the recent growing relations between the Solarian Alliance and Dominia, which has further warmed the Federation towards future collaboration.&lt;br /&gt;
&lt;br /&gt;
===Eridani Corporate Federation===&lt;br /&gt;
The [[Eridani Federation|Eridani Corporate Federation’s]] relations with the Nralakk Federation is the second largest corporate entrypoint into the Federation’s economy, seconded only by the [[Republic of Biesel]]. Being a sovereign nation under the [[Sol Alliance|ASSN]] has endeared them to the Federation at large, but the heavily controlled economy remains slow to allow foreign corporate influence beyond limited special economic zones established by both [[Einstein Engines]], [[NanoTrasen Corporation]], [[Zeng-Hu Pharmaceuticals]], and other corporate conglomerate members. With the Phoron scarcity and economic shifts, however, further allowance of the corporations into the Federation, and the loosening of its economic control, is projected to be all but assured by Eridani economic and political analysts.&lt;br /&gt;
&lt;br /&gt;
The Eridani Corporate Federation retains the third largest number of representatives within its borders as Eridani continues to court the Federation for further trade deals and corporate influence.&lt;br /&gt;
&lt;br /&gt;
===Coalition of Colonies===&lt;br /&gt;
The [[Coalition of Colonies]]’ member states recognize the Nralakk Federation’s close ties to the [[Sol Alliance|Solarian Alliance]] as the largest hurdle against diplomatic interactions between each other - particularly as the Coalition invites further breakaway states into its fold. Despite the Federation’s neutrality in recent conflicts with the ASSN as a sign of potential diplomatic opening, most anti-Solarian members of the Coalition still see the Federation as its staunch ally. Stances on further diplomatic relations with the Nralakk Federation vary by member state:&lt;br /&gt;
&lt;br /&gt;
[[Xanu Prime]], being the economic powerhouse of the Coalition, has considered potential trade with the Federation to be a great boon against recent decades’ economic tumult. The Federation’s distancing from the ASSN made in the Interstellar War and diplomatic advances towards Ex-Solarian nations have softened the initial coldness. While the Federation was slow to act on expanding diplomatic and economic opportunities with the Coalition at large, Xanu Prime has been the recipient of the first exploratory trade routes and diplomatic visitations by the Federation’s representatives. Similar opportunities await Xanu’s political discussions on what to do with Sol’s largest ally.&lt;br /&gt;
&lt;br /&gt;
The [[Scarabs|Scarab Fleets]] are a peripheral faction that has maintained very little notice from the Federation, beyond being the recipient of foreign aid that has trickled down from Xanu and other Coalition states. The most relevant major vessel of the fleet is the [[Scarabs#Faladay_Tadhhab_Bsre_(Fa’Ta-Bs)|Fa’Ta-Bs]] with its ties to [[Zeng-Hu Pharmaceuticals]], which became a topic of interest regarding the development and creation of the [[Offworlder_Humans#The_ESS|ESS RIGsuits]] and other off-worlder aids. Despite this initial obscurity, outreach towards the Coalition will provide further opportunities for the Scarabs to make their presence known to the Federation, and with some hope, become the recipients of trade and aid in the future.&lt;br /&gt;
&lt;br /&gt;
[[Konyang]] is a controversial subject when discussing future political dealings with the Coalition, having been a [[Konyang#History|recent Solarian breakaway]], the host of a wide swath of synthetic advancements, and the positronic vaults. In spite of this, the newest member of the Coalition still receives the same offer of amicability and trade, though the Federation’s own anti-AI stance has alienated Konyang’s populace just as much.&lt;br /&gt;
&lt;br /&gt;
[[Assunzione]]’s sheer remoteness renders it mostly as an interest for research, though most efforts are strained through sheer distance, and what few research efforts are hampered by the insularity of Assunzione’s people. Despite this, the potential for the technology trade would be an immense boon for the domed cities, and cooperation in the future is slated for both parties.&lt;br /&gt;
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[[Vysoka]]’s relative lack of development and position within the Coalition renders the Federation’s interaction with them unremarkable beyond ecological consultation. While cordial (and more than interested in receiving Federation technology to rapidly catch up with the relative stagnation on the planet itself), most diplomatic interactions do not develop much further than maintaining an amicable relationship between each other.&lt;br /&gt;
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[[Himeo]]’s position as the industrial powerhouse of the Coalition is tempered with its significantly less generous position of the Federation’s relationship with Sol, as well as the perception of the Nralakk Federation as the worst parts of [[Federal_Technocracy_of_Galatea|Galatea]] placed on a much larger scale. Ideological differences between both factions have hampered diplomatic processes severely, and skepticism hangs above any future agreements.&lt;br /&gt;
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[[Federal_Technocracy_of_Galatea|Galatea]] remains hostile and untrustworthy of the Federation under the same suspicion of psionic tampering, and the broad ban of skrell from entering their borders has frozen most interactions entirely. It is unlikely to improve any time in the near future, particularly with the xenophobic distrust, and the implications of its highest echelons being able to manufacture lethal feedback psionic implants.&lt;br /&gt;
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[[Gadpathur]]’s circumstances render it the most difficult member of the Coalition of Colonies, with even the [[Gadpathur#Interstellar_War_and_Bombardment_(2260s_-_2278)|fact of their existence]] having shaken many skrell’s perception of Sol entirely. The Federation now navigates any interactions with Gadpathur with caution as to not upset its position as Sol’s ally, as much as it cannot deny the reality the planet exists in. Foreign aid is floated and immediately put down due to the potential controversy involved with extending anything towards Gadpathur, while the planet itself wrestles internally with whether to consider the Federation’s growing distance between the Solarian Alliance as a sign of a potential ally, or its past with Sol as a damning act of flirting with their sworn enemy.&lt;br /&gt;
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===Izweski Hegemony===&lt;br /&gt;
The [[Izweski Hegemony]]’s history with the Nralakk Federation is once again blossoming in light of the [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|Nralakk-Izweski Mutual Prosperity Agreement]], reopening trade and the prospect of a positive future relationship together after the grim reality of their first contact and the events of the Contact War. While the [[New_Blades_Old_Wounds_Arc#Agreement_Reached_on_Ouerea!|N-IMPA]] is set to heal the wounds caused in their first encounter, time will only tell if the mistakes of the past will heal as time goes on.&lt;br /&gt;
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===Golden Deep===&lt;br /&gt;
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The [[Golden Deep]] is unanimously met with extreme suspicion and derision – an example of the absolute worst portions of the broader Spur’s economic systems and synthetic handling. The [[Golden_Deep#Domadice|Domadice]]’s mere existence is a topic of controversy, being an artificial intelligence of alien source that interacts freely with the world around them immediately drawing comparisons to Glorsh-Omega. There are no efforts to extend diplomatic relations with the Golden Deep, and both The Midas and the Merchant Fleet are barred from ever entering the Federation’s borders.&lt;br /&gt;
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===The Rotunnkc Compact===&lt;br /&gt;
[[The Rotunnkc Compact]] has a pleasant relationship with the Nralakk Federation, though most interactions with the Compact is solely with the [[The_Rotunnkc_Compact#The_Consortium|Commonwealth]] and [[The_Consortium|Consortium]]. Their strong ties together renders trade well-received, though the Commonwealth’s [[Pactolus_Exploration_League#The_Pactolus-Hieroaetheria_Concordat|recent movements to endear itself with the Golden Deep]] have put strain on a once-perceived happy relationship between both factions, with talks of reprimanding measures floating in the Council. &lt;br /&gt;
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===People’s Republic of Adhomai===&lt;br /&gt;
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Having declared the [[People&#039;s Republic of Adhomai]] as the recognized authority of Adhomai, as well as the formal recognition of the Project Unity Initiative, the PRA is set as the sole Tajaran faction to receive aid and diplomatic interaction. The PUI has faced setbacks due to the phoron scarcity, but the slow extension of supplies and cautiously open diplomatic channels allow for further interaction between the two, though Adhomai’s tense situation has hindered much more than this.&lt;br /&gt;
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===Democratic People’s Republic of Adhomai===&lt;br /&gt;
The [[Democratic People&#039;s Republic of Adhomai]] are currently considered a threat to the greater Spur’s safety with their association of [[Democratic_People%27s_Republic_of_Adhomai#Al&#039;mariism|Al’mariism]], and have received nothing but condemnation since the terror attack on District 8 in Mendell City.&lt;br /&gt;
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===New Kingdom of Adhomai===&lt;br /&gt;
The [[New Kingdom of Adhomai]] is stuck in a difficult position, being considered not a valid civil authority of Adhomai in spite of their efforts. While some diplomatic efforts are attempted by the NKA to some avail, most motions to have them included under the Project Unity Initiative have fallen flat due to the Federation refusing to compromise after the events of the [[Ghosts_of_War_Arc#Mendell_City_Police_Prevents_Terrorist_Attack_in_District_Eight|District 8’s bombings]] despite the New Kingdom not being tied with Al’mariist beliefs. Any chances to this position may only occur when the tensions on Adhomai wind down, but the outlook remains pessimistic for both parties.&lt;br /&gt;
[[Category:Skrell]]&lt;/div&gt;</summary>
		<author><name>Stripes</name></author>
	</entry>
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