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	<id>https://wiki.aurorastation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roostercat</id>
	<title>Aurora Information Uplink - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.aurorastation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roostercat"/>
	<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php/Special:Contributions/Roostercat"/>
	<updated>2026-04-07T14:17:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Triogenix&amp;diff=26476</id>
		<title>User:Triogenix</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Triogenix&amp;diff=26476"/>
		<updated>2022-08-26T19:56:46Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Standard_Operating_Procedure&amp;diff=24403</id>
		<title>Standard Operating Procedure</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Standard_Operating_Procedure&amp;diff=24403"/>
		<updated>2022-04-25T01:08:50Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Removes the mention of Avowals of Responsibility from the page, as they are no longer relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Reference}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vessel Procedures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Stellar Corporate Conglomerate vessels share a set of standard procedures, that are to be followed. These guide the different departments on board the Vessel, outline certain points and clear up some issues that may arise.&lt;br /&gt;
&lt;br /&gt;
=General and Command=&lt;br /&gt;
==Captain Authority==&lt;br /&gt;
The vessel&#039;s assigned Captain has full authority over the operation of the vessel and the attached shuttles. He or she is authorized to shut down departments at their discretion, reassign crew members, issue direct orders to all crew members of the ship, and take actions within reason that may violate regulations in non-standard situations.&lt;br /&gt;
&lt;br /&gt;
The Captain is trusted to act in the best interests of the company, crew, and vessel he or she is assigned to. Any complaints or concerns over the Captain&#039;s decisions should be addressed after their orders have been carried out, and after the situation that prompted those orders has been resolved.&lt;br /&gt;
&lt;br /&gt;
==Command Staff==&lt;br /&gt;
During standard operation, all Departmental Heads of Staff are equal, under the command of the Captain present onboard the vessel. Should a department find itself lacking a Head of Staff, the Captain is able to either assume direct supervision of the department or otherwise appoint a senior crew member to fill the missing role.&lt;br /&gt;
&lt;br /&gt;
During non-standard operation, a specific Departmental Head of Staff may be elevated above others, should the crisis situation fall under the responsibility of their department. At that point, other departments should act in a supporting role.&lt;br /&gt;
&lt;br /&gt;
==Acting Captain==&lt;br /&gt;
Should, during standard operation, the Command Staff be missing a Captain, then it is preferred that all members of the Command Staff present stay on equal terms and act as a singular commanding entity, thus negating the need to promote a specific person to the position of Acting Captain. Under such operations, the Command Staff as a whole carries the authority of the Captain, and can, together, conduct actions that would otherwise require the Captain&#039;s approval. In order for the Command Staff to make a Captain level decision, a unanimous vote in support will be required with at least two (2) able command staff. A single vote in the negative is all that is needed to veto a Captain level decision posed to the Command Staff, however, any Head of Staff may abstain from a vote if they so desire without affecting the outcome. Any votes taken against another Head of Staff will see the implicated party automatically abstained from voting. Additionally, Command Personnel who have been formally detained under orders of the Head of Security will be unable to vote on any Command level decisions until they have have been released and allowed reassume their previous position.&lt;br /&gt;
&lt;br /&gt;
Should the Command Staff decide that they would prefer an Acting Captain present, then they are free to select one from among themselves. There exists no preference towards anyone Department Head of Staff to attain the role before the others. Unlike a typical Command decision, the vote to appoint an Acting Captain does not have to be unanimous. Only a majority of votes is required to appoint a Head of Staff to Acting Captain and there is no minimum number of Command staff required for such a vote.&lt;br /&gt;
&lt;br /&gt;
During non-standard operation, it is recommended that the Head of Staff most knowledgeable in the crisis be selected as Acting Captain and empowered to coordinate a solution to the crisis that has arisen.&lt;br /&gt;
&lt;br /&gt;
==Departmental Ranking==&lt;br /&gt;
Unless stated otherwise, all Departmental Staff are equal in rank, with differing responsibilities and assignments. The exceptions are Departmental Assistants/Interns/Apprentices, and standard Assistants.&lt;br /&gt;
&lt;br /&gt;
It is within the capacity of the Departmental Head of Staff to promote and designate senior leaders as he sees fit, within their own department.&lt;br /&gt;
&lt;br /&gt;
==External Partners==&lt;br /&gt;
Approved External Business Partners (&amp;quot;Merchants&amp;quot;) with a SCC merchant pass possess docking authorization from Central Command, and are permitted to dock and conduct business with the vessel. Merchants are expected to comply with all vessel regulations and rules set by Command Staff while aboard the ship. A merchant has direct authority over their own vessel, and may choose to provide or deny their services as they see fit. Merchants are authorized to carry a concealed weapon for purposes of personal defense while aboard the vessel, unless explicitly prohibited by Command Staff. Employees who purchase items from a merchant take full responsibility for the possession and legality of these purchases. The Internal Security Department is neither responsible for nor authorized to confiscate wares aboard a merchant&#039;s vessel, and may not charge or detain a merchant for the possession of wares that remain aboard that vessel. The Internal Security Department may not enforce regulations aboard a docked merchant vessel, except for issues that arise between Stellar Corporate Conglomerate employees, or to neutralize an immediate hostile and violent threat to the vessel.&lt;br /&gt;
&lt;br /&gt;
==Visitors==&lt;br /&gt;
Visitors to the vessel are not contracted to work or otherwise assume the role of any of the employed crew. Even if they work for the Stellar Corporate Conglomerate, promotion of visitors to vessel ranks, except in the most dire of circumstances, will be regarded as neglect of duty and/or exceeding official powers. During these circumstances, volunteers will not be compensated in any fashion by the Stellar Corporate Conglomerate and will not be insured against any injuries they sustain. Without exception, visitors are not permitted to be promoted to command ranks.&lt;br /&gt;
&lt;br /&gt;
==Press==&lt;br /&gt;
Visiting and subcontracting (&amp;quot;freelance&amp;quot;) journalists are not to be censored via a newschannel D-Notice, unless the vessel&#039;s Captain (or Heads of Staff in an unanimous decision) determine that the content they publish directly endangers the safety of Stellar Corporate Conglomerate employees. Command Staff choosing to apply a D-Notice in this manner are expected to immediately contact Central Command to report that it has been applied, and to await confirmation by Central Command that the application of such a notice is valid. The creator of the channel is also to be made aware of both the notice and the reasoning for its implementation.&lt;br /&gt;
&lt;br /&gt;
Journalists directly employed by the Stellar Corporate Conglomerate voluntarily waive these protections, as per the terms of their employment contract.&lt;br /&gt;
&lt;br /&gt;
==Incident Management==&lt;br /&gt;
During emergency incidents it is expected for departments to assist in the safe resolution of said incident and the recovery of standard operations. When it becomes clear that an significant incident is arising that could effect standard operations of the vessel or cause significant damange to crew or property, it is expected that (when possible) all on board personnel are provided with the following infomation:&lt;br /&gt;
*A brief description of the current incident.&lt;br /&gt;
*What steps have been taken so far to combat this incident.&lt;br /&gt;
*Suggested action for the crew to take.&lt;br /&gt;
*(If applicable) A brief description of the reasoning behind a change in alert level.&lt;br /&gt;
&lt;br /&gt;
Exceptions to this include where the above information would compromise vessel security or safety. If this is the case it is expected that as much information as is safe to do so is dispensed for the crew.&lt;br /&gt;
&lt;br /&gt;
==Representatives and Consular Officers==&lt;br /&gt;
Command staff are expected to engage representatives through diplomacy and to consent to reasonable requests. The representative is not part of the vessel chain of command. The representative is granted special status in relation to corporate regulations:&lt;br /&gt;
*The representative does not serve brig time for low level infractions, the fine alternative can be used in those cases.&lt;br /&gt;
*The representative can be serve brig time for medium and high level infractions, with command staff being able to contact Central Command requesting the revocation of the representative&#039;s privileges.&lt;br /&gt;
*The representative&#039;s office offers immunity to the representative. Security may not enter to conduct arrests under normal circumstances. Entering or refusing to exit the office is considered trespassing.&lt;br /&gt;
*The office&#039;s immunity may be revoked by the captain or a captain level decision.&lt;br /&gt;
*Security is only able to conduct an arrest inside the representative&#039;s if the office&#039;s immunity was revoked or if there is clear evidence that a medium or high level infraction is happening inside the office.&lt;br /&gt;
&lt;br /&gt;
==Cosmetic Alterations==&lt;br /&gt;
Cosmetic remodeling of a department may be performed by any staff with written and signed consent of the department in question. Cosmetic alteration to general areas, such as hallways, arrivals, and departures, require consent from the Chief Engineer, The Captain, or (in the absence of both) Command as a whole.&lt;br /&gt;
&lt;br /&gt;
==Uniforms==&lt;br /&gt;
Personnel should be reminded that regulation requires uniform jumpsuits to be worn rolled up. Tajaran crew members are excepted from this requirement, but are required to wear a non-revealing undershirt or tank top that does not bare the chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Research and Development=&lt;br /&gt;
==Scientific Experimentation==&lt;br /&gt;
Qualified researchers in a given field of science are authorized to conduct experiments in any way they deem appropriate. However, unless authorization for their release is granted by command staff or an emergency situation requires it, the works and derivatives of the research department are to remain within their respective labs and testing areas.&lt;br /&gt;
&lt;br /&gt;
==Slimes Experiments &amp;amp; Non-sapient Xenological Lifeforms==&lt;br /&gt;
Slimes, non-sapient xenoforms, and the subjects of transformative xenobiological experiments are not classified as crew, members of humanity or affiliated alien races, but as test subjects and property of the SCC. Performing transformative xenobiological experiments on a co-worker is considered homicide, and is punishable by corporate regulations and by law.&lt;br /&gt;
&lt;br /&gt;
=Supply=&lt;br /&gt;
==Warehouse Contents==&lt;br /&gt;
The operations department is expected to store and distribute warehouse supplies to the vessel&#039;s departments as deemed appropriate. The stock of the vessels warehouse is not to be regarded as contraband if it remains in the warehouse, or is being transported to an appropriate destination.&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
==Vessel Modifications==&lt;br /&gt;
All non-structural forms of modification, optimization, or upgrades to vessel equipment are permitted so long as the modifying engineer is qualified and has obtained written permission of all staff resident to the department in question. Large-scale structural modifications or additions require written and stamped consent from either the Chief Engineer, the Captain, or (in the absence of both) a delegated representative of Command staff.&lt;br /&gt;
&lt;br /&gt;
=Security=&lt;br /&gt;
==Warden Authority==&lt;br /&gt;
The Warden&#039;s authority is limited to the brig and detainees, and does not extend to the Internal Security department or its personnel. Additionally, the Warden is not a de facto interim Head of Security in the absence of a Head of Security, unless promoted to that position by command staff.&lt;br /&gt;
&lt;br /&gt;
With sufficient cause, the Warden is authorized to independently issue arrest and search warrants. This authority is subject to command staff review.&lt;br /&gt;
&lt;br /&gt;
==Processing Time==&lt;br /&gt;
Personnel detained by Internal Security are expected to be processed in a timely manner. Because a detainee&#039;s brig sentence begins after processing is completed, excessive processing times may result in the Warden or handling Security Officers being liable for illegal detention.&lt;br /&gt;
&lt;br /&gt;
==Uniform Regulation==&lt;br /&gt;
Uniformed security employees are to wear only standard equipment provided by by their employer. Security uniforms do not include personal clothing, or items that would significantly impact the crew&#039;s ability to immediately identify security personnel. Minor alterations to uniform equipment are permitted in order to accommodate non-human species. Investigative personnel are permitted to sport business wear of their choice.&lt;br /&gt;
&lt;br /&gt;
Personnel failing to meet these requirements are in violation of failing to execute an order, and are to be processed for such.&lt;br /&gt;
&lt;br /&gt;
==Responding==&lt;br /&gt;
Upon arriving at the scene, the first responder is expected to gauge the exact nature at the scene.&lt;br /&gt;
&lt;br /&gt;
If the scene is clear:&lt;br /&gt;
*Radio in the situation at the scene.&lt;br /&gt;
*Ensure the safety of any crew in the immediate vicinity.&lt;br /&gt;
*Identify witnesses.&lt;br /&gt;
*Secure the scene in the event of occurrences (tape off area/disallow witness to leave).&lt;br /&gt;
*Proceed to &#039;Collecting Evidence&#039;&lt;br /&gt;
If the scene is not clear:&lt;br /&gt;
*Identify nature of threat.&lt;br /&gt;
*If threat is able to be handled by officers on scene: Proceed with mediation/detainment.&lt;br /&gt;
*If threat is unable to be handled by officers on scene: Request immediate assistance. Upon requesting assistance, await said assistance before proceeding. Ensure your safety before ensuring the safety of others on scene.&lt;br /&gt;
&lt;br /&gt;
==Collecting Evidence==&lt;br /&gt;
*Crime scenes must be sealed off for evidence to be valid. Ensure non-security personnel do not enter the scene. Avoid cordoning off high-traffic areas unless a serious crime (such as murder or mutiny) has been committed. Permission from the relevant head of staff, head of security, or captain should be gained to cordon off high-traffic areas of specific departments.&lt;br /&gt;
*If possible, cordoned-off areas should still allow access around it, via maintenance tunnels, less area taped off, or other methods. *Autopsies should be performed within the morgue.&lt;br /&gt;
*Disrupt standard vessel operation as little as possible around the crime scene.&lt;br /&gt;
*Investigative staff should be requested. Officers on scene are expected to ensure scene security until/during the arrival of/processing of the scene by investigative staff. If no investigative staff is available, officers are expected to secure evidence on scene.&lt;br /&gt;
*Witness statements should be taken (either via recorder or on paper) and physical evidence should be secured.&lt;br /&gt;
&lt;br /&gt;
==Handling Evidence==&lt;br /&gt;
*Ensure gloves are worn to prevent contamination of evidence.&lt;br /&gt;
*Items that can be, must be held in evidence bags for transportation.&lt;br /&gt;
*Crime scene must be preserved until all evidence is collected.&lt;br /&gt;
*After evidence is collected, cadavers may be removed to the morgue and area may be cleaned up.&lt;br /&gt;
&lt;br /&gt;
==Arrest==&lt;br /&gt;
Proceed as follows during the event of detainment:&lt;br /&gt;
*Announce intention to arrest and charges vocally.&lt;br /&gt;
*Request the suspect surrender peaceably&lt;br /&gt;
*If suspect resists, attempt to handcuff. Verbal disagreement or swearing is not resisting. Verbal threats of violence, damage, or death are considered resisting arrest.&lt;br /&gt;
*If suspects fight back or run, apply needed force to cease flight and detain suspect. A charge of resisting arrest should be applied in this case.&lt;br /&gt;
*Remove suspect to brig for processing.&lt;br /&gt;
For witnessed major/violent crime:&lt;br /&gt;
*Immediately attempt detainment of suspect, with charges read out when suspect is secured.&lt;br /&gt;
*Remove suspect to brig for processing.&lt;br /&gt;
&lt;br /&gt;
==Processing==&lt;br /&gt;
*Ensure Warden is aware of incoming prisoner.&lt;br /&gt;
*Bring prisoner to processing/booking room. Leave secured if violent/repeat offender. &lt;br /&gt;
*Check prisoner’s pockets (coat/jumpsuit), pack, and any containers within pack.&lt;br /&gt;
*Confiscate any contraband/evidence found. Note: Evidence must have pertinence to the case. If there is no direct correlation, evidence should be returned to person or respective department.&lt;br /&gt;
*Inform the prisoners superior of the arrest.&lt;br /&gt;
*Proceed to ‘Jailing’.&lt;br /&gt;
&lt;br /&gt;
==Questioning==&lt;br /&gt;
*Questioning should be done in the brig. Booking/Processing is to be used for ‘informal’ interviews. Interrogation should be used in the case of more in depth investigations.&lt;br /&gt;
*The Investigative team should get preference in questioning a suspect unless there&#039;s a good reason. A standard processing interview for an open and shut case is probably not worth their time, but it&#039;s always good to ask.&lt;br /&gt;
*If the person is not a suspect, do not handle them as an offender (handcuffing, stunning, or flashing them is not okay).&lt;br /&gt;
*Ensure usage of recorder during interrogations; ensure the suspect/prisoner/witness is aware they are being recorded. Ensure the suspect/prisoner/witness states their or has their name/occupation stated at the beginning of an interrogation.&lt;br /&gt;
*If person remains uncooperative, make note of this. Seek advice from your Head of Security.&lt;br /&gt;
&lt;br /&gt;
==Jailing==&lt;br /&gt;
*Move prisoner to appropriate cell. &lt;br /&gt;
*Place personal items the prisoner was deemed able to keep upon release in cell locker.&lt;br /&gt;
*Set cell timer to appropriate time and secure cell.&lt;br /&gt;
*Remove handcuffs from prisoner’s person within secure cell if able to do so without severe risk to own wellbeing.&lt;br /&gt;
*Ensure records are properly updated to reflect prisoner’s crimes/status.&lt;br /&gt;
&lt;br /&gt;
=Medical=&lt;br /&gt;
==Do not Borgify ==&lt;br /&gt;
Personnel with a Do Not Borgify order are NOT to be borgified. Failure to heed these orders is considered malpractice by law, and will be treated as such.&lt;br /&gt;
&lt;br /&gt;
==Paramedic Helmet==&lt;br /&gt;
Paramedics are to use their helmet on the same basis as security: on code blue and above, and in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
=AI=&lt;br /&gt;
==AI Monitoring==&lt;br /&gt;
The AI only has to monitor the following secure areas:&lt;br /&gt;
*Armory&lt;br /&gt;
*SAT (The big nuke room)&lt;br /&gt;
*Telecommunications&lt;br /&gt;
*The Vault&lt;br /&gt;
*Command areas (Bridge, head of staff offices, etc.)&lt;br /&gt;
*Secure Storage&lt;br /&gt;
*Research Storage&lt;br /&gt;
*Research Server Room&lt;br /&gt;
*Engine Room (Supermatter specifically, Tesla if it is running)&lt;br /&gt;
*AI Core and AI Upload&lt;br /&gt;
&lt;br /&gt;
==Access to the AI==&lt;br /&gt;
In order to access the AI upload or the AI core a captain level decision is required. All command staff must be informed of the decision.&lt;br /&gt;
&lt;br /&gt;
A machinist may accompany the head/s of staff if their technical skills are required.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca_Culture_and_Society&amp;diff=24402</id>
		<title>Vaurca Culture and Society</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca_Culture_and_Society&amp;diff=24402"/>
		<updated>2022-04-25T01:06:40Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Adds mention of the abolishment of Avowals to the politics section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
==Values==&lt;br /&gt;
Vaurcesian society values and respects the authority each Hive has over its own Vaurcae. This is considered one of the highest values, and the golden rule, so much that an individual that deviates from this norm will be considered defective. While unique ethos and understandings of how to serve the Hive are as plentiful as there are Vaurcae, they mainly resonate that, especially when working in human space, an individual Vaurca takes the role as the representative of the Hive and thus should act accordingly. &lt;br /&gt;
&lt;br /&gt;
===Loyalty and Bound treatment===&lt;br /&gt;
&lt;br /&gt;
The Vaurca concept of loyalty differs from humanity’s in that it is not ideological in any respect. Loyalty to one’s Hive is not considered unique, and is not flaunted, due to the simple fact that all Vaurcae are loyal to their Hive, and disloyalty is an anomaly. Loyalty is furthermore purely biological, the result of pheromone excretion, augmentation, and indoctrination. &lt;br /&gt;
&lt;br /&gt;
While Vaurca Bound are exploited by their Unbound brethren, they are not typically discriminated against. Their value is apparent to the Hive, and except for extreme and rare cases of excess Unbound Vaurca will treat Bound with the same regard one might treat a hammer —a tool and nothing more, nothing less.&lt;br /&gt;
&lt;br /&gt;
===Competitiveness and individual conflict===&lt;br /&gt;
While Vaurcae have their own understanding of sports, some broods are rarely competitive, as sport is often seen as a leisure or part of one’s training. Despite such, many have adopted and enjoyed human sports and activities of the sort, though they will rarely be seen as upset as a human may be if their team loses. &lt;br /&gt;
&lt;br /&gt;
Certain individuals may have feuds with each other. This is rarely taken as anything other than friendly banter, and enemies have a passive relationship. Aggression between Vaurcae is rare if not in the context of war, and not often will one see Vaurcae picking a fight. If the situation leads to that, however, it will mainly happen between Warriors, and sorted in Virtual Reality —fights that do actual damage being uncommon. Workers and Warriors alike, however, often sort their differences, if too great, with their respective hive-cell Breeders.&lt;br /&gt;
&lt;br /&gt;
As busy as the Hivenet is, with many voices and thoughts coming together all times, Vaurcae learn to ‘ignore’ those they disagree with, and filter out conversations that are not their concern. There is an implement block option in the Hivenet, which allows users to cease to listen to others they deem too troublesome. This, however, requires the permission of a Breeder and is seen as a final measure.&lt;br /&gt;
&lt;br /&gt;
===Death and afterlife===&lt;br /&gt;
&lt;br /&gt;
While the normal Vaurcae may claim to not be scared of death, as their afterlife is the Paradise molded by their own Queens, natural instincts are hard to suppress, and survival is seen as a priority, whether the Hive culture has intended for that to be the case or not. Individuals are often mourned, but there is more joy in death than what would be common in human societies, as they remain assured they will meet again. However, the loss of an alien friend can be painful, since they do not form part of the Virtual Reality the Vaurcae have available. &lt;br /&gt;
&lt;br /&gt;
The deceased Unbound’s neural socket is removed and permanently has its data moved onto its respective Lesser Queen’s VR before being reused once more in a new Unbound Vaurca.  The loss of a neural socket before this ritual is a high offense, and stealing one’s socket after death, no matter from which Hive, is considered one of the lowest actions an individual can do. An offense of this magnitude does not go without retaliation, even if the culprit was not Vaurca.&lt;br /&gt;
&lt;br /&gt;
===Wars and honor===&lt;br /&gt;
&lt;br /&gt;
Vaurcae, like humans, are tribalistic when it comes to their own surroundings. Hive pride is common, and the history of conflict with each Hive has led to many clashings. After the [[Vaurca History#The Great Hive War|Great Hive War]], due to the death toll, there has been a great effort by some of the broods to reduce their military strength and avoid such a catastrophe again. Once a war is engaged, however, there are strict honor codes a Warrior should engage in, as war crimes are a huge offense to all parties. The abduction of Unbound Vaurcae is frowned upon, and the killing of another Hive’s Lesser Queens or ultimate Queen is especially taboo. &lt;br /&gt;
&lt;br /&gt;
Warforms and other types of Bound Warriors are regarded as tools, but they are also valued as important assets. As such, while the battle will aim to overcome the strength of the opponent, even to the point of killing their Bound Warriors, the vandalization or sabotage of these assets is also frowned upon, and not honorable.&lt;br /&gt;
&lt;br /&gt;
These rules and values are understood and enforced by Bound Vaurcae too, even if they may fail to grasp the concepts behind such. Punished communities, individuals in exile or Queenless hive-cells may have acquired different notions of values, or even dropped them altogether, as their conditions are poor in their environments. [[The Lii&#039;dra|The Lii’dra]] do not follow these ethical codes.&lt;br /&gt;
&lt;br /&gt;
==Taboos==&lt;br /&gt;
Perhaps unlike other sophonts in the Orion Spur, Vaurcae are the most ashamed about their evolution, and would rather pretend that they were always augmented and biologically engineered. Even at Sedantis, the [[Leto, The Seeker|Leto brood]] would be shunned for their interest in pre-Augment archeology. One of their highest taboos, however, would be references to trophallaxis or their natural language, which relied in mouth-to-mouth hormone distribution for more complex messages. While an Unbound will likely shrug off slurs that superficially link them to Terrestrial insects, if someone were to imply that Vaurcae practice trophallaxis, they would likely take great offense, akin as a human offending a Queen. &lt;br /&gt;
&lt;br /&gt;
Mouth-to-mouth contact is regarded as gross and primitive. A Vaurca would find humans kissing to be disgusting. The pre-contact fashion of covering one’s mandibles was common with some groups that considered showing the mandibles in public to be indecent, but the new filter ports and contact with other societies has rapidly changed their views. Nowadays, only a few older Vaurcae are too prudish to hide their mandibles. &lt;br /&gt;
&lt;br /&gt;
Tas will often cover their faces with shrouds in public, but for the followers of the [[Vaurca Religion#Modern Pantheon|Modern Pantheon]] this is particularly required. While a regular Worker of this religion would never force a Breeder to cover her face, it would believe that staring directly into her face would be immodest and blinding, and thus the Worker would turn away or cover its eyes.&lt;br /&gt;
&lt;br /&gt;
A High Queen, if she has begun a hive of her own, will shed her old name and take the short form only. Any mention of it is the highest of the taboos, perhaps in an attempt for other hives to not link the High Queen with her mother. The full birth names of Zo’ra, K’lax and C’thur are considered hidden words. Even with High Queen Lii’dra, despite their hatred of the Hive, the name would not be mentioned. As much as some of the K’lax may despite C’thur, mentioning her full name would be grounds for voiding by their own Queen.&lt;br /&gt;
&lt;br /&gt;
==Holidays and calendar==&lt;br /&gt;
Like other sapient societies, there are days deemed special for Vaurcae. The traditional Vaurcesian calendar did not follow the moon or the sun, or even agricultural cycles, but rather predictable tectonic movements that were timed and repeated. Because time in Virtual Reality follows  a different logic, often seeing as if there was no time at all, keeping track of time in Virtual Reality is not a common practice in those that reside or remain linked in it. However, [[Vaurca#Cephalon (Type D)|Cephalons]] and traditional Vaurca clocks (Bound Workers meant to count time ever since they left [[Sedantis I|Sedantis]]) have allowed for the notion of time to not be lost in Vaurca society. The Sedantis calendar has become a niche as of late, since Vaurcae quickly adapted to the calendars of the cultures they now interact with.&lt;br /&gt;
&lt;br /&gt;
===Individual Celebrations===&lt;br /&gt;
A regular Vaurca will have some celebrations they may wish to commemorate. One that is universal among Unbound is Transubstantiation Day, or Vata’keilvetk. Typically occurring at or close to half of their lifespan, this day is significant in that the Vaurca’s neural socket has copied the functions of their brain, thus cementing their place in the virtual afterlife. Many Unbound celebrate this day and go to great lengths to celebrate the Transubstantiation Day of their peers. &lt;br /&gt;
&lt;br /&gt;
Vaurcae do not keep track of birthdays, but they may celebrate the day they left their training. This is a common practice with younger individuals that were born after they were introduced to other cultures. Some broods, such as [[Vetju, Iron Queen|Vetju]], reject this idea altogether. Others, such as[[Athvur, The New Goddess|Athvur]], have embraced it and it has become almost universal.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are several milestones a Vaurca may wish to celebrate in their life. This can be any kind of accomplishment, and more often than not are decided among a group of individuals. An example may be a group of Unbound Workers, celebrating together their architectural feat every year. Schools of thought, groups and cliques may produce these days for anything they deem worthy of remembrance. &lt;br /&gt;
&lt;br /&gt;
By request, and if approved by their hive-cells overseeing Ta, an Unbound may forgo incineration upon death for a far older practice of Reclamation. In this practice, the deceased unbounds implants are removed, and their body is specially prepared for consumption by their hive-cell. It is the belief that by consuming the physical remains of the deceased, they may move on into [[Vaurca Religion#Hive Pantheon|the Aether]] without worry of what they leave behind. [[Skrell|Skrellian]] historians believe that this practice likely came around between the [[Vaurca History#The Era of Agriculture|Era of Agriculture]] and the Era of Augments, and probably served a purpose for the hives then. Regardless of its history, this practice had fallen out of favor for the more efficient methods, but it has recently found a resurgence within all Vaurca Hives. &lt;br /&gt;
&lt;br /&gt;
===Hive Celebrations===&lt;br /&gt;
Some other holidays, such as [[The Lii&#039;dra#29930 BCE|the victory of the Zo’ra over the Lii’dra]], are commemorated every year. While some broods may adopt the end of the Hive War as a celebration too, it is only in the Zo’ra Hive that is deemed official. In the human calendar, the 27th of August is when this is celebrated. Since 2461, the Zo’ra Hive has had a parade in [[Flagsdale]] to commemorate it.&lt;br /&gt;
&lt;br /&gt;
A popular holiday among K’lax is Technology Day, which in the human calendar is celebrated every second Sunday of October. This is a mass event that celebrates and remembers the great individuals of each brood, as well as their technological advancements. Originally called [[Vetju, Iron Queen#Ka’Akaix’Yix K’lax|Yix Day]], Technology Day has spread to broods such as [[Mouv, The Recondite Queen|Mouv]] and [[Scay, The Hidden Queen|Scay]].&lt;br /&gt;
&lt;br /&gt;
C’thur celebrates Independence Day every February 1st, which is when the Zo’ra recognized them as an autonomous Hive. Ever since the injury of High Queen C’thur, however, the celebration has become more solemn, as her future is uncertain. However, [[Xetl, The Voracious Queen|Xetl]] is known to be even more excessive this day, and other broods try to avoid contact with Xetl’s spawn as they can really misbehave.&lt;br /&gt;
&lt;br /&gt;
==Entertainment==&lt;br /&gt;
Within the VR, many various activities are performed, and leisure is a vast category. Things from sports and physical activities, to what can be understood as video games, to even esoteric and strange pastimes are what Vaurcae tend to do when connected. However, many working Unbound have become more separated to their Virtual Realities, as the changes in their lifestyle in these past years has required for them to remain in the real world more often than not. Unbound have found new ways to entertain themselves, be it simply socializing with coworkers, performing different activities or just consuming alien media. While seen primitive in some aspects, Vaurcae are known to enjoy human or Skrell media, and find the methods of storytelling in holovision to be novel. Many other hobbies, often considered of other species, have been adopted too.&lt;br /&gt;
&lt;br /&gt;
The strong work ethic in Vaurca society means a Worker will often find pleasure in rendering service to their Hive. While other forms of entertainment are widely sought, many broods will not find themselves bored when performing their designated duties.&lt;br /&gt;
The Bound are completely deprived of pleasure and have no desire to entertain themselves. &lt;br /&gt;
&lt;br /&gt;
==Fashion and Cuisine==&lt;br /&gt;
Throughout Vaurca history, fashion has remained nearly non-existent. Lacking any kind of genitalia, they have nothing to be embarrassed about. Traditionally, they would often go nude or with small garments covering their mouths. Since the Hiveships were built, some Vaurca prefer to wear thin blindfold-like cloth over their eyes to prevent the light from giving them headaches or discomfort. &lt;br /&gt;
Recent human fashion, however, has had a huge boom in the Vaurca society. While some prefer to remain as naked as possible, the recent surge in robes and clothing built for Vaurcae are some examples of clothes they have adopted. Others prefer the saggy look of human-tailored clothes on them, sometimes even to show their affinity to alien lifestyles. &lt;br /&gt;
&lt;br /&gt;
Vaurca cuisine is viewed as extremely bland and tasteless to the other species. Generally consisting completely of their genetically engineered fungus that they grow en masse, it is grinded down into a paste, boiled, or eaten raw. It is described as tasting like boiled cabbage to humans that lived to tell. For Vaurcae themselves, because taste is rarely an issue with their cuisine, many traditional Vaurcesian dishes often have wildly different textures. The more different it is, the more fancy the meal is considered.&lt;br /&gt;
&lt;br /&gt;
The fungus, &#039;&#039;&#039;K’ois&#039;&#039;&#039; (‘The Substance’), is a translucent, bulbous mushroom that thrives in any environment it is placed in, apart from being overly wet. While it appears this fungus is genetically bred to be so adaptable, it is also presumed it was naturally abundant over the Vaurcae home planet. It glows a sickly yellow, and this gives the entire plant a yellow hue.&lt;br /&gt;
&lt;br /&gt;
A dying breed of Sedantian flora, the Sye’mok is a bioluminescent fungus that can be fermented into mead. Unlike humans, Vaurcae don’t get drunk from alcohol but fluoride. Since the Vaurca arrival to Spur, &#039;&#039;&#039;Skye’mok&#039;&#039;&#039; has been mostly forgotten because toothpaste has proven to be a better drink for the Vaurcae. However, this doesn’t stop some traditionalists from making their own Sye’mok breweries, advocating that while not as strong as toothpaste to get somebody drunk, the taste is better.&lt;br /&gt;
&lt;br /&gt;
==Math and numbers==&lt;br /&gt;
While math is deemed universal, the Vaurca understanding of numbers goes beyond the other species’ conception. A proof of this is how Vaurca are named, as each number can have a long connotation, and Vaurcae are known for being able to count to high numbers. Because of such, non-mathematicians have misinterpreted Vaurcesian numeration as simplistic, often regarding that all the numbers assigned to the common Workers translate simply to ‘infinity’. This is untrue, as they are quantifiable. &lt;br /&gt;
&lt;br /&gt;
Base ten and binary systems are seen as primitive to Vaurcae, and the success of their computers depends greatly on their overcoming of this. The complex calculations and immense storage capacity are what made the Cephalon caste possible. &lt;br /&gt;
&lt;br /&gt;
==The Arts==&lt;br /&gt;
Besides their mathematics, Vaurcae have no written language anymore. Instead, all that can be deemed literature is stored in the same Virtual Reality and retold by priests or authorized individuals. The way a Vaurca can consult the data stored in the VR is with an advanced peer-to-peer protocol that allows information to be absorbed and shared easily. Because of this, there has been no need to write or type.&lt;br /&gt;
&lt;br /&gt;
Art still remains an important subject today, with new masonry and sculpture subterranean projects. The word ‘art’ in Vaurca society is similar to the classical understanding of it in human societies, involving technique too. As such, a Vaurca highly knowledgeable in their field of study can be deemed an artist or artisan.&lt;br /&gt;
&lt;br /&gt;
Reliefs and rock gardens are also popular means, and have been the supplement for painting or photography. As Virtual Reality advanced, however, digital art, with its complex avatars that have more dimensions and are seen as ‘beyond real’, has been considered a noble medium through which an artist can develop. &lt;br /&gt;
&lt;br /&gt;
Music is an important part of Vaurca culture, with unique instruments that rely heavily on vibrations and rhythm. As their calendar and antennae, these patterns are deemed superior to any sound. However, introduction of Skrellian and human instruments to the Vaurca repertoire has opened new veins for Vaurca music to follow.&lt;br /&gt;
 &lt;br /&gt;
It is considered heavily Taboo to take a picture of or depict the Queen or Lesser Queen of a Hive in non-VR media, as it is considered a disgrace to their spiritual beauty. Because of this, they rarely make public appearances to humanity or any species outside of their Realms. Queen Athvur is an exception to this.  &lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
Up until 2463, Vaurcae politics between hives was at a standstill due to each hive&#039;s distanced location relative to one another, and due to the fact that each was dedicated to recovering from the exodus. On the date of May 10th, 2463, The Zo&#039;ra invited both of the other hives to a diplomatic summit, reviving the ancient Court of Queens inside of their &amp;quot;Capital&amp;quot;, New Sedantis. This new council was designed to discuss the next steps to move the Vaurca up the ladder in modern society, but has a tendency to devolve into squabbles between individual Queens, especially after the alleged theft of the Bulwark caste by the Zo&#039;ra not too long after the original summit was called. More about this particular event can be found on the [[Court of Queens Arc]] page.&lt;br /&gt;
&lt;br /&gt;
The Court of Queens meets intermittently to discuss all things relating to the Hives, usually at the request of a member. Queens can choose to either make an appearance physically or send a Ta as a proxy if they are busy with other projects, freeing up precious time. Notably, certain Queens tend to not make an appearance at all, including Xetl and Scay, with neither providing consistent reasonings as to why, although Scay&#039;s brood is typically present in some capacity regardless in the form of worker caste Vaurcae operating as observers. &lt;br /&gt;
&lt;br /&gt;
Although tensions between the Hives are higher than they ever have been before, no one Hive has deviated from making regular appearances to the Court, regardless of the topic. The Court of Queens is often seen as the Vaurca&#039;s singular political edge in a world where the species is in the minority, and nobody wants to be left out, even if it could mean yet another accusation or embarrasment. Despite being revived by the Zo&#039;ra, each hive has equal say in Court matters.&lt;br /&gt;
&lt;br /&gt;
A notable achievement of the Court of Queens is the abolishment of Avowals on 4/24/2463, covered [https://forums.aurorastation.org/topic/16567-caprice-sun/#comment-156052 here].&lt;br /&gt;
&lt;br /&gt;
==Xakat’kl’atan==&lt;br /&gt;
One of the highest honors a Worker or Warrior can normally receive in their respective Hives is to be bestowed the title of Xakat&#039;kl&#039;atan or Master of Ideal Forms. Usually achieved after death, this title can only be bestowed by a Queen or Lesser Queen. It recognizes the recipient as an authority in their particular field of study, and it is these respective masters that are approached by those newly born or training, seeking to benefit from their mastery. To become a Xakat&#039;kl&#039;atan while still alive is rare, but when it does occur the Ka or Za in question becomes something akin to a celebrity amongst their Hive, or even others. Regardless of what they choose to do, living or dead, they remain staunch advisors of their Hive Queens. &lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=24401</id>
		<title>Vaurca</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=24401"/>
		<updated>2022-04-25T01:03:59Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Changes mentions of Avowals to fit lore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Infobox Species&lt;br /&gt;
 |Species = Vaurca (Vaur&#039;uyit&#039;zir)&lt;br /&gt;
 |Scientific = V. esseli / V. sapiens&lt;br /&gt;
 |Image = Vaurcaduo.png&lt;br /&gt;
 |System = Sedantis (Sc&#039;theth&#039;stak, &amp;quot;Blinding Light.&amp;quot;)&lt;br /&gt;
 |World = Sedantis I (Vaur&#039;avek&#039;uyit, &amp;quot;Home.&amp;quot;)&lt;br /&gt;
 |Language = Vaurcese, Hivenet.&lt;br /&gt;
 |Politic = Zo&#039;ra Hive, K&#039;lax Hive, C&#039;thur Hive.&lt;br /&gt;
 }}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
==Overview== &lt;br /&gt;
Vaurcae, (/ˈvaʊrkə/ &#039;&#039;VAUR-kah,&#039;&#039; &#039;&#039;Vaurca&#039;&#039; in singular term and &#039;&#039;Vaurcae&#039;&#039; in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. Humanoid in shape, with a pair of arms, hands with four digits, divided equally between thumbs and fingers, and legs, ending in feet perfect for climbing the tunnels and caverns they used to dwell in on their homeworld. The Vaurcae are one of the oldest surviving civilizations in the known galaxy, with a &#039;&#039;&#039;[[Vaurca History|history]]&#039;&#039;&#039; that can be traced back 730,000 years ago. Now they arrive in the Orion Spur as colonists, reluctantly taken in by other civilisations.&lt;br /&gt;
&lt;br /&gt;
They form eusocial groups, hives, lead by a High Queen, whom the hive is usually named after. Under them, Lesser Queens held jurisdiction over specific hive functions. Queens, lesser and high, are the only type of Vaurcae capable of producing eggs to spawn new ones. Being born under a specific Queen places a Vaurca in their brood, where they would often hold unique traits compared to others, and a variant carapace color. More information on these structures, and broods, can be found on the &#039;&#039;&#039;[[Vaurca Hives]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
Their civilizations are separated into three castes, with members of each caste having their biology, psychology, and education determined before they are even even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between being Akaix (Unbound) and Viax (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple minded, running on no more than a desire to do what they are told, designed for their function rather than versatility.&lt;br /&gt;
&lt;br /&gt;
Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld’s flag. K’ois as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as consular officers, and their lore can further be explored through artifacts and merchant items.&lt;br /&gt;
&lt;br /&gt;
Vaurcae can come from the Zo&#039;ra, K&#039;lax, C&#039;thur or Lii&#039;dra hives. The Lii&#039;dra are exclusive to [[Lii&#039;dra guide|antagonists]] and events - this does not mean antagonist vaurcae have to be Lii&#039;dra, however.&lt;br /&gt;
&lt;br /&gt;
To apply to be one of the insect-like Vaurcae, apply [http://aurorastation.org/forums/viewforum.php?f=28 here].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important notes:&#039;&#039;&#039; Vaurcae can&#039;t be any Heads of Staff, including being elevated to an Interim command position. They used to require an Avowal of Responsibility to work any position higher than an intern level, but as of 4/24/2463, Avowals were abolished in SCC facilities.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
*Global Hivenet, accessible via ,9 and heard only by other Vaurcae and station-bound synthetics.&lt;br /&gt;
*Pressure and cold resistant, allowing them to survive in space with internals.&lt;br /&gt;
*Unaffected by phoron gas but require it to breathe&lt;br /&gt;
*Have natural insulation.&lt;br /&gt;
*Immune to slipping.&lt;br /&gt;
*Can only healthily consume food consisting of k&#039;ois paste and byproducts.&lt;br /&gt;
*Do not self-heal.&lt;br /&gt;
*Takes 2x the toxin damage.&lt;br /&gt;
*Suffer from additional blood loss.&lt;br /&gt;
*Can be permanently rendered blind by flashing them several times in a row.&lt;br /&gt;
*Vaurca Warriors can bite and are more resistant to burns.&lt;br /&gt;
*Vaurca Workers cannot bite but are more resistant to radiation&lt;br /&gt;
&lt;br /&gt;
Non-mechanic traits:&lt;br /&gt;
*Dislike light.&lt;br /&gt;
*Generally very specialized, often no inter-department knowledge.&lt;br /&gt;
*Face severe discrimination in human space.&lt;br /&gt;
*Be incredibly sensitive to smells.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
The Vaurcae of today bear little resemblance to their original forms. They appear as humanoid insects, with two pairs of eyes —a larger pair and a smaller— four arms, with two being vestigial, ending in hands that hold two thumbs and two middle fingers each. They rest on two digitigrade legs which can end in a variety of feet structures, and antennae sprout from their heads. These antenna are used for greater perception of their surroundings, with the predominant sense being smell. Some Vaurcae are capable of smelling two different types of rock apart —and this is because of pheromones, which, along with the Hivenet, are key to communicating with others of their kind. Pheromones are like words encased in very fine smells. What one could infer from an inflection or tone of a word, a Vaurca could from the intricacies of a pheromone. As a result, their olfactory sense is highly tuned.&lt;br /&gt;
&lt;br /&gt;
Before a larva is hatched, its purpose is determined by a Breeder in a process called imagotis. Essentially, the Breeder can imagine what they want a specific Vaurca to look like and think like, and subconsciously alter certain factors regarding the larva&#039;s development to facilitate their growth into the Breeder&#039;s image.&lt;br /&gt;
&lt;br /&gt;
More information on the intricate workings of Vaurca-kind can be found on the [[Vaurca Biology|biology]] page.&lt;br /&gt;
===Ka, The Workers (Type A)===&lt;br /&gt;
&lt;br /&gt;
Type A are the most common and can be seen as the &#039;backbone&#039; of Vaurcesian societies. Their most prevalent feature is their hardened exoskeleton, varying in colors in accordance to their hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. They can be bipedal or quadrupedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.&lt;br /&gt;
&lt;br /&gt;
It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent —the sight and smell of blood instills fear and worry for most.&lt;br /&gt;
&lt;br /&gt;
===Za, The Warriors (Type B)===&lt;br /&gt;
Type B are the second most prominent of Vaurcesian society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.&lt;br /&gt;
&lt;br /&gt;
Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Breeder types tend to be poorly suited for the disposition these types of occupations demand. Unlike workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.&lt;br /&gt;
&lt;br /&gt;
The majority of Warrior-caste Vaurcae employed by NanoTrasen are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon.&lt;br /&gt;
&lt;br /&gt;
===Ta, The Breeders (Type C)===&lt;br /&gt;
Type C are rare among Vaurcae, in that they make up around 2-3% of their entire species. They are the only individuals in Vaurcesian hives that are fertile except for the Queens and Lesser Queens themselves. The males are raised as Bound while the females are raised as Unbound, and both of them historically served little practical purpose beyond ensuring that their respective hive-cells possess the resources they need to function and to fertilize eggs or to replace a dying Lesser Queen and to even become an additional Lesser Queen if the hive needs more growth. The males are considered CA and the females CB. Lately, Breeders have been used as representatives for their respective queens, a departure from their traditional duties of overseeing eggs and maintaining the numbers of the hive cells they oversee.&lt;br /&gt;
&lt;br /&gt;
This extension of their duties comes about from their keen social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.&lt;br /&gt;
&lt;br /&gt;
It is possible to play as a Ta as the [[NanoTrasen Liaison|Liaison/Representative role]].&lt;br /&gt;
&lt;br /&gt;
====Playing a Hive Representative====&lt;br /&gt;
As a Ta, you are more valuable than Workers and Warriors, simply due to the virtue that you are capable of making them. You aren’t a logical thinker or a fighter, however, you are the head of the hive cell you produce, providing emotional support and advice, like a mother would. Sometimes you will be called to represent your Queen of your brood, perhaps speaking their message or sharing their ideals.&lt;br /&gt;
&lt;br /&gt;
Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.&lt;br /&gt;
&lt;br /&gt;
*No height taller than 11 feet tall.&lt;br /&gt;
&lt;br /&gt;
*As a Breeder, you are allowed to have a three-syllable name instead of the usual monosyllabic. &lt;br /&gt;
&lt;br /&gt;
*Auto-hiss basic (s becomes z(zzz) or not at all). You’re made to work on a station full of aliens that speak Basic, so you’d have a vocal implant aiding this significantly due to your status.&lt;br /&gt;
&lt;br /&gt;
*Avoid combat, avoid doing any labour or specialised work. You are neither Warrior nor Worker, do not act like them. You can, however, inspire others to do something.&lt;br /&gt;
&lt;br /&gt;
*Avoid social ignorance. You possess a high social intelligence, being literally made for this job, so you’d be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.&lt;br /&gt;
&lt;br /&gt;
===Cephalon (Type D)===&lt;br /&gt;
The Cephalon is the strangest of all Vaurcae beings, if it can still be considered such. They are bombarded from birth by special hormones designed to expand their brains. Their bodies are bombarded with special treatments designed to hypercharge their thyroid and pituitary glands. This results in a brain that will continue growing far, far beyond the needs even of the Unbound. It will grow so much that the Cephalon&#039;s handlers can cut live samples, spread them across trellises and racks, and treat them with more hormones and chemicals to keep them growing further. After a decade of pruning and racking, and some cybernetic wire-work besides, the end result is a new Cephalon —a biomechanical supercomputer that houses a large portion of the Virtual Reality Network, and will live for hundreds of years. Its processing power is somewhere in the tens of zettaflops, if it can even be measured that way. Each Lesser Queen tends to keep several of these, acting as servers from which their Virtual Reality is hosted. Cephalons are not generally considered Bound or Unbound, but inert, motionless equipment. As such they hold no name or designation to any hive at large.&lt;br /&gt;
&lt;br /&gt;
===Ra, The Bulwarks (Type E)===&lt;br /&gt;
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C&#039;thur and the Jargon Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other hives began appearing. &lt;br /&gt;
&lt;br /&gt;
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in. &lt;br /&gt;
&lt;br /&gt;
Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, and the NSS Aurora. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.&lt;br /&gt;
&lt;br /&gt;
=== The Unbound ===&lt;br /&gt;
The Unbound make up the upper castes of Vaurcae society and form the only sentient and self-aware parts of its greater population. Their eggs and larvae are given more graceful care by Bound Workers and they are born with fully developed organs, though Unbound not meant to become Ta or Lesser Queens are still sterilized. They are perfectly capable of making rational, thinking decisions, and are naturally intuitive and curious, much like a human. However, Unbound are not raised in a traditional manner. While in its early years VR was meant as an escape from reality, for modern Vaurcae in known space it&#039;s become every aspect of their lives and supposed afterlife.&lt;br /&gt;
&lt;br /&gt;
Although Unbound are sentient and self-aware, they still typically maintain unwavering subserviency to the respective hierarchy of their hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive cell&#039;s interests.&lt;br /&gt;
&lt;br /&gt;
Unbound disconnected from VR can still connect themselves to the &#039;internet&#039; of a hive, called the Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hive Network. The Bound are barred from most non-utilitarian aspects of the Hive Network, due to biological constraints.&lt;br /&gt;
&lt;br /&gt;
The Unbound take up jobs that require more critical thinking skills or greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.&lt;br /&gt;
&lt;br /&gt;
The Unbound can be any of the types mentioned above except for Type D.&lt;br /&gt;
&lt;br /&gt;
=====Playing Unbound=====&lt;br /&gt;
&lt;br /&gt;
Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the hive birthing chambers and or from their Lesser Queen&#039;s virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, Vaurcae are generally passive and hold more value in a groups opinion rather than their own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unbound are restricted in the jobs they can pick. &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Security: Security Officer, Warden, Investigator, Security Cadet&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: Surgeon, Physician, Psychiatrist, Pharmacist, First Responder, Medical Intern&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: Station Engineer, Atmospheric Technician, Engineer Apprentice&amp;lt;br&amp;gt;&lt;br /&gt;
Science: Scientist (all titles), Xenobiologist, Xenobotanist, Roboticist, Lab Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Chaplain, Librarian, Bartender, Gardener/Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Quartermaster, Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant, Visitor&lt;br /&gt;
&lt;br /&gt;
As of 4/24/2463, Avowals of Responsibility are no longer required for Vaurcae above intern level positions.&lt;br /&gt;
===The Bound===&lt;br /&gt;
[[File:Bound working.png|thumb||While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.]]&lt;br /&gt;
Bound Vaurcae are chosen even before their egg is laid. Eggs designated to be Bound are put in a warm, moisture-rich environment while Worker Bound oversee their care. The larvae that hatches from the eggs is then taken to another specialized, moist environment to be raised and slowly augmented before the Bound are then quickly and efficiently sterilized. Bound are incredibly simple minded, due to effectively being lobotomised —grown with some parts of their brain missing.&lt;br /&gt;
&lt;br /&gt;
=====Playing Bound=====&lt;br /&gt;
&lt;br /&gt;
Bound, or as humans sometimes call them, Drones, have a lot in common with station synthetics in personality and playstyle. They are members of a slave caste trained to obey orders without question. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. The Vaurcesian Drones probably speak slowly and have trouble speaking Basic.&lt;br /&gt;
&lt;br /&gt;
Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive&#039;s Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their hives&#039; Unbound, and heads of staff can order a Bound to deviate from its duties.&lt;br /&gt;
&lt;br /&gt;
Bound can be easily dismissed - or culled - if their performance is unsatisfactory.&lt;br /&gt;
&lt;br /&gt;
They can &#039;&#039;&#039;only&#039;&#039;&#039; take the jobs listed here. If a job title is not on this list, you cannot play them as a bound.&lt;br /&gt;
&lt;br /&gt;
Security: None&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: Physician, Pharmacist, First Responder&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: Station Engineer, Atmospheric Technician&amp;lt;br&amp;gt;&lt;br /&gt;
Science: Scientist, Phoron Researcher, Roboticist&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Bartender, Gardener, Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant&lt;br /&gt;
&lt;br /&gt;
==Modern Day==&lt;br /&gt;
&lt;br /&gt;
For most hives, co-habitation with the other species they have encountered has led to large changes to their way of life. Already suffering a shortage of resources, their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. While it is unknown how rumours circulated that the Vaurcae had large-scale means of producing weapons, and the materials to do so, no one can deny the military domination a war-ready hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy.&lt;br /&gt;
&lt;br /&gt;
However, all hives (barring the unknown machinations of the Lii&#039;dra) do not have the potential to do this. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, there needed to be space for broods as well as materials. Figures such as [[Vaurca_Hives#Zoleth.2C_The_Herald_of_Scars|Ta&#039;Akaix&#039;Zoleth&#039;akeh Zo&#039;ra]] were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars. Their pleas, however, only resulted in minor increases to ship defenses. During their long journey, the majority of resources they had brought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the pitiful states the three known Hiveships are in. Their food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a high majority of warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them.&lt;br /&gt;
&lt;br /&gt;
Politically, all but the &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; have yet to make any substantial political hold in Tau Ceti. The C&#039;thur and K&#039;lax are being used primarily as either labor or military by their allies, with the K&#039;lax as vassals/tributaries to the Hegemony, and the C&#039;thur reliant on the Federation for the survival of their High Queen. However, especially with the recent investment into the [[Tau Ceti Foreign Legion]], the Zo&#039;ra have begun their ascension into the political web that connects the inhabitants of the Orion Spur, despite being locked into debt with Tau Ceti. Though some may attribute this to certain Queens over others, the Zo&#039;ra hive as a whole is benefiting from their increased power. In addition, the Zo&#039;ra have managed to revive the Court of Queens on Caprice, installing its chambers within their &amp;quot;capital&amp;quot; New Sedantis.&lt;br /&gt;
&lt;br /&gt;
Technologically, all but the &#039;&#039;&#039;K&#039;lax&#039;&#039;&#039; have failed to make much progress in terms of adapting to their lack of advanced materials. In recent years, batches of new-generation thermal drills developed by the K&#039;lax and manufactured with common materials were shipped and often cheaply sold across the Orion Spur, with mining facilities seeing huge increases in yields as a result. This was inspired by the hive&#039;s collaboration with the Unathi on Moghes, their agreement to help terraform the planet. Requiring terraforming technology to efficiently carry out this task, the K&#039;lax have been attempting to re-create the machines of old using newer parts and materials. The &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; hive&#039;s most notable technological advancement was the hybridisation of the [[Tau Ceti Foreign Legion]]&#039;s current weaponry and their own personal designs. These resulting weapons are currently employed by the Foreign Legion, and while not the most high quality or effective weaponry, many agree that it is a certain improvement compared to their last.&lt;br /&gt;
&lt;br /&gt;
Economically, all but the &#039;&#039;&#039;C&#039;thur&#039;&#039;&#039; have struggled to make any real money, reliant on collective money pools brought in by employed Bound and Unbound. Being harboured by the generous Jargon Federation has opened up a large amount of opportunities. Queens often hold a share of the total funds of a hive, an example being [[Vaurca_Hives#Athvur.2C_The_New_Goddess|Ta&#039;Akaix&#039;Athvur&#039;zekt&#039;azi Zo&#039;ra]] recently investing the majority of her saved personal funds into the reformation of the [[Tau Ceti Foreign Legion]]. The C&#039;thur have bought a significant portion of [[Einstein Engines]], opening a connection to the [[Eridani Federation|Eridani Corporate Federation]], and many job opportunities. These factors have resulted in the C&#039;thur being the most economically progressed out of all hives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Individuals====&lt;br /&gt;
&lt;br /&gt;
For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive cells are capable of sharing a single bedroom apartment due to their tolerance of confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, however, but usually serve some sort of purpose. An Unbound may purchase a refrigerator, but instead of preserving food, it may instead use it for the construction of an experimental device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Workers&#039;&#039;&#039; mostly shifted from serving the hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike —often showing their ignorance of how Vaurcae operate and live. The recent incidents involving Tajara gangs reacting violently to the Lii&#039;dra invasion, going as far as to murder, have demonstrated a more obvious dislike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warriors&#039;&#039;&#039;, however, did not have such an easy transition —while there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while some found trivial work doing menial or laborious tasks. K&#039;lax warriors mostly serve in the Hegemony. Recently, many Zo&#039;ra Za, and a few of other hives, finally found a place doing what they do best in the [[Tau Ceti Foreign Legion]].&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
Before the invention of the Hivenet in the [[Vaurca History#The Eera of Augments|Era of Augments]], Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.&lt;br /&gt;
&lt;br /&gt;
These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages, such as small onomatopoeic sounds or reactions such as an eye-roll may be sent too. Images and video are too heavy to be encapsulated by pheromones, and can’t be transmitted via this method.&lt;br /&gt;
&lt;br /&gt;
Vaurca have the ability to speak with voice synthesizers, which are responsible for their peculiar accents. These voice modulators are cheap, and based on alien technology in some cases. It also allows the Vaurca in question to be able to translate the message in their heads. Thus, no Vaurca is able to audibly receive or reproduce a xeno language without the aid of this augment. However, despite not having a written language themselves, Vaurcae are able to learn to read and write in Basic, and for an employee on board the NSS Aurora, part of their education would have consisted in such. &lt;br /&gt;
&lt;br /&gt;
====Speaking like a Vaurca====&lt;br /&gt;
Vaurcae working in alien space often have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren&#039;t used to alien culture.&lt;br /&gt;
&lt;br /&gt;
Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter &amp;quot;s&amp;quot;, and instead substitute with a harsh buzzing in the throat. (&amp;quot;May I please have some k&#039;ois?&amp;quot; becomes &amp;quot;May I pleaze have zome k&#039;oiz?&amp;quot;). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by &amp;quot;f&amp;quot; or &amp;quot;ph&amp;quot;, and instead substitute them with a more guttural &amp;quot;vh&amp;quot;. (&amp;quot;Phoron gas is fine!&amp;quot; becomes &amp;quot;Vhoron gas is vhine!&amp;quot;. Some unfortunate specimen may even be plagued with both impediments at once. (&amp;quot;The phoron in these k&#039;ois lets me breathe.&amp;quot; becomes &amp;quot;The vhoron in theze k&#039;oiz letz me breathe.&amp;quot;), or even further, more exotic impediments.&lt;br /&gt;
&lt;br /&gt;
===Naming System===&lt;br /&gt;
The traditional naming system is complex, with first names being made of three parts. The first part is either Ka for Workers, Za for soldiers, or Ta for breeders. The second syllable is Viax for Bound, or Akaix for Unbound.&lt;br /&gt;
&lt;br /&gt;
Finally, the last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a number —like a serial code, it is a unique identifier. The only restriction is that it should not be longer than a single syllable, at the very most two syllables. For a Worker Unbound it might be: &amp;quot;Ka&#039;Akaix&#039;Siith Zo&#039;ra.&amp;quot; With &#039;Siith&#039; being created by the player. The surname is the hive that the Vaurca is a part of, in the example&#039;s case &amp;quot;Zo&#039;ra&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In summary, you create a &#039;&#039;&#039;single unique name&#039;&#039;&#039;, which is slotted after your caste and whether you are Bound or Unbound, and your surname is the Hive you are from. &lt;br /&gt;
&lt;br /&gt;
===Inter-caste Relationships===&lt;br /&gt;
Relationships between each type and each caste tend to be a universal constant among Vaurcesian hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially &amp;quot;lazy&amp;quot; Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.&lt;br /&gt;
&lt;br /&gt;
Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.&lt;br /&gt;
&lt;br /&gt;
As for different types of the same caste, Unbound Ka or Za of the same &#039;duty&#039; tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.&lt;br /&gt;
&lt;br /&gt;
===Inter-hive Relationships===&lt;br /&gt;
The Zo&#039;ra and K&#039;lax hives maintain warm relations, while officially the diplomatic tension between the C&#039;thur and K&#039;lax hives is tenuous at best. The Lii&#039;dra hive is universally hated. The Zo&#039;ra percieve themselves the rightful rulers of the K&#039;lax and C&#039;thur, and the K&#039;lax have thus far made no official statement against this. Meanwhile, the C&#039;thur changes their announcements constantly. The Bound of each hive serve other Vaurcae of their hive firstly and are completely subservient to the will of their hive&#039;s rulership. The K&#039;lax Bound however will also serve Zo&#039;ra Vaurcae should there be no conflict with the desires of K&#039;lax hierarchy. The same can be said to a lesser degree with the C&#039;thur. Zo&#039;ra Bound will rarely ever service K&#039;lax Vaurcae, and only when instructed to do so by Zo&#039;ra Unbound. Zo&#039;ra, C&#039;thur and K&#039;lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.&lt;br /&gt;
&lt;br /&gt;
===Inter-species Relationships===&lt;br /&gt;
&lt;br /&gt;
The Zo&#039;ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their hives. Perhaps in response to, or as a result of this, the Zo&#039;ra hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers.&lt;br /&gt;
&lt;br /&gt;
The Skrell of the Jargon Federation have taken to using a work drafting system to assign duties to Vaurcae of the C&#039;thur hive. The Federation or an empowered representative would requisition an amount of C&#039;thur for a particular job, which would then be supplied by the hive. These C&#039;thur would complete this assignment and then return to their hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation.&lt;br /&gt;
&lt;br /&gt;
K&#039;lax tend to maintain terse, but warm relations with the Izweski Hegemony, sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relation with the human owned Nanotrasen corporation. Due to their unfavorable circumstances within this deal, the K&#039;lax tend to view humans in a negative light.&lt;br /&gt;
&lt;br /&gt;
Overall, the approach all hives have taken when sending their populations to work with aliens is to treat their &#039;workplaces&#039; as an adopted hive cell. All hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same hive cell. This has led to some Vaurcae considering their co-workers a second family.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca_Culture_and_Society&amp;diff=23420</id>
		<title>Vaurca Culture and Society</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca_Culture_and_Society&amp;diff=23420"/>
		<updated>2022-02-17T06:49:09Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Adds a section about the Court of Queens under the politics header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
==Values==&lt;br /&gt;
Vaurcesian society values and respects the authority each Hive has over its own Vaurcae. This is considered one of the highest values, and the golden rule, so much that an individual that deviates from this norm will be considered defective. While unique ethos and understandings of how to serve the Hive are as plentiful as there are Vaurcae, they mainly resonate that, especially when working in human space, an individual Vaurca takes the role as the representative of the Hive and thus should act accordingly. &lt;br /&gt;
&lt;br /&gt;
===Loyalty and Bound treatment===&lt;br /&gt;
&lt;br /&gt;
The Vaurca concept of loyalty differs from humanity’s in that it is not ideological in any respect. Loyalty to one’s Hive is not considered unique, and is not flaunted, due to the simple fact that all Vaurcae are loyal to their Hive, and disloyalty is an anomaly. Loyalty is furthermore purely biological, the result of pheromone excretion, augmentation, and indoctrination. &lt;br /&gt;
&lt;br /&gt;
While Vaurca Bound are exploited by their Unbound brethren, they are not typically discriminated against. Their value is apparent to the Hive, and except for extreme and rare cases of excess Unbound Vaurca will treat Bound with the same regard one might treat a hammer —a tool and nothing more, nothing less.&lt;br /&gt;
&lt;br /&gt;
===Competitiveness and individual conflict===&lt;br /&gt;
While Vaurcae have their own understanding of sports, some broods are rarely competitive, as sport is often seen as a leisure or part of one’s training. Despite such, many have adopted and enjoyed human sports and activities of the sort, though they will rarely be seen as upset as a human may be if their team loses. &lt;br /&gt;
&lt;br /&gt;
Certain individuals may have feuds with each other. This is rarely taken as anything other than friendly banter, and enemies have a passive relationship. Aggression between Vaurcae is rare if not in the context of war, and not often will one see Vaurcae picking a fight. If the situation leads to that, however, it will mainly happen between Warriors, and sorted in Virtual Reality —fights that do actual damage being uncommon. Workers and Warriors alike, however, often sort their differences, if too great, with their respective hive-cell Breeders.&lt;br /&gt;
&lt;br /&gt;
As busy as the Hivenet is, with many voices and thoughts coming together all times, Vaurcae learn to ‘ignore’ those they disagree with, and filter out conversations that are not their concern. There is an implement block option in the Hivenet, which allows users to cease to listen to others they deem too troublesome. This, however, requires the permission of a Breeder and is seen as a final measure.&lt;br /&gt;
&lt;br /&gt;
===Death and afterlife===&lt;br /&gt;
&lt;br /&gt;
While the normal Vaurcae may claim to not be scared of death, as their afterlife is the Paradise molded by their own Queens, natural instincts are hard to suppress, and survival is seen as a priority, whether the Hive culture has intended for that to be the case or not. Individuals are often mourned, but there is more joy in death than what would be common in human societies, as they remain assured they will meet again. However, the loss of an alien friend can be painful, since they do not form part of the Virtual Reality the Vaurcae have available. &lt;br /&gt;
&lt;br /&gt;
The deceased Unbound’s neural socket is removed and permanently has its data moved onto its respective Lesser Queen’s VR before being reused once more in a new Unbound Vaurca.  The loss of a neural socket before this ritual is a high offense, and stealing one’s socket after death, no matter from which Hive, is considered one of the lowest actions an individual can do. An offense of this magnitude does not go without retaliation, even if the culprit was not Vaurca.&lt;br /&gt;
&lt;br /&gt;
===Wars and honor===&lt;br /&gt;
&lt;br /&gt;
Vaurcae, like humans, are tribalistic when it comes to their own surroundings. Hive pride is common, and the history of conflict with each Hive has led to many clashings. After the [[Vaurca History#The Great Hive War|Great Hive War]], due to the death toll, there has been a great effort by some of the broods to reduce their military strength and avoid such a catastrophe again. Once a war is engaged, however, there are strict honor codes a Warrior should engage in, as war crimes are a huge offense to all parties. The abduction of Unbound Vaurcae is frowned upon, and the killing of another Hive’s Lesser Queens or ultimate Queen is especially taboo. &lt;br /&gt;
&lt;br /&gt;
Warforms and other types of Bound Warriors are regarded as tools, but they are also valued as important assets. As such, while the battle will aim to overcome the strength of the opponent, even to the point of killing their Bound Warriors, the vandalization or sabotage of these assets is also frowned upon, and not honorable.&lt;br /&gt;
&lt;br /&gt;
These rules and values are understood and enforced by Bound Vaurcae too, even if they may fail to grasp the concepts behind such. Punished communities, individuals in exile or Queenless hive-cells may have acquired different notions of values, or even dropped them altogether, as their conditions are poor in their environments. [[The Lii&#039;dra|The Lii’dra]] do not follow these ethical codes.&lt;br /&gt;
&lt;br /&gt;
==Taboos==&lt;br /&gt;
Perhaps unlike other sophonts in the Orion Spur, Vaurcae are the most ashamed about their evolution, and would rather pretend that they were always augmented and biologically engineered. Even at Sedantis, the [[Leto, The Seeker|Leto brood]] would be shunned for their interest in pre-Augment archeology. One of their highest taboos, however, would be references to trophallaxis or their natural language, which relied in mouth-to-mouth hormone distribution for more complex messages. While an Unbound will likely shrug off slurs that superficially link them to Terrestrial insects, if someone were to imply that Vaurcae practice trophallaxis, they would likely take great offense, akin as a human offending a Queen. &lt;br /&gt;
&lt;br /&gt;
Mouth-to-mouth contact is regarded as gross and primitive. A Vaurca would find humans kissing to be disgusting. The pre-contact fashion of covering one’s mandibles was common with some groups that considered showing the mandibles in public to be indecent, but the new filter ports and contact with other societies has rapidly changed their views. Nowadays, only a few older Vaurcae are too prudish to hide their mandibles. &lt;br /&gt;
&lt;br /&gt;
Tas will often cover their faces with shrouds in public, but for the followers of the [[Vaurca Religion#Modern Pantheon|Modern Pantheon]] this is particularly required. While a regular Worker of this religion would never force a Breeder to cover her face, it would believe that staring directly into her face would be immodest and blinding, and thus the Worker would turn away or cover its eyes.&lt;br /&gt;
&lt;br /&gt;
A High Queen, if she has begun a hive of her own, will shed her old name and take the short form only. Any mention of it is the highest of the taboos, perhaps in an attempt for other hives to not link the High Queen with her mother. The full birth names of Zo’ra, K’lax and C’thur are considered hidden words. Even with High Queen Lii’dra, despite their hatred of the Hive, the name would not be mentioned. As much as some of the K’lax may despite C’thur, mentioning her full name would be grounds for voiding by their own Queen.&lt;br /&gt;
&lt;br /&gt;
==Holidays and calendar==&lt;br /&gt;
Like other sapient societies, there are days deemed special for Vaurcae. The traditional Vaurcesian calendar did not follow the moon or the sun, or even agricultural cycles, but rather predictable tectonic movements that were timed and repeated. Because time in Virtual Reality follows  a different logic, often seeing as if there was no time at all, keeping track of time in Virtual Reality is not a common practice in those that reside or remain linked in it. However, [[Vaurca#Cephalon (Type D)|Cephalons]] and traditional Vaurca clocks (Bound Workers meant to count time ever since they left [[Sedantis I|Sedantis]]) have allowed for the notion of time to not be lost in Vaurca society. The Sedantis calendar has become a niche as of late, since Vaurcae quickly adapted to the calendars of the cultures they now interact with.&lt;br /&gt;
&lt;br /&gt;
===Individual Celebrations===&lt;br /&gt;
A regular Vaurca will have some celebrations they may wish to commemorate. One that is universal among Unbound is Transubstantiation Day, or Vata’keilvetk. Typically occurring at or close to half of their lifespan, this day is significant in that the Vaurca’s neural socket has copied the functions of their brain, thus cementing their place in the virtual afterlife. Many Unbound celebrate this day and go to great lengths to celebrate the Transubstantiation Day of their peers. &lt;br /&gt;
&lt;br /&gt;
Vaurcae do not keep track of birthdays, but they may celebrate the day they left their training. This is a common practice with younger individuals that were born after they were introduced to other cultures. Some broods, such as [[Vetju, Iron Queen|Vetju]], reject this idea altogether. Others, such as[[Athvur, The New Goddess|Athvur]], have embraced it and it has become almost universal.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are several milestones a Vaurca may wish to celebrate in their life. This can be any kind of accomplishment, and more often than not are decided among a group of individuals. An example may be a group of Unbound Workers, celebrating together their architectural feat every year. Schools of thought, groups and cliques may produce these days for anything they deem worthy of remembrance. &lt;br /&gt;
&lt;br /&gt;
By request, and if approved by their hive-cells overseeing Ta, an Unbound may forgo incineration upon death for a far older practice of Reclamation. In this practice, the deceased unbounds implants are removed, and their body is specially prepared for consumption by their hive-cell. It is the belief that by consuming the physical remains of the deceased, they may move on into [[Vaurca Religion#Hive Pantheon|the Aether]] without worry of what they leave behind. [[Skrell|Skrellian]] historians believe that this practice likely came around between the [[Vaurca History#The Era of Agriculture|Era of Agriculture]] and the Era of Augments, and probably served a purpose for the hives then. Regardless of its history, this practice had fallen out of favor for the more efficient methods, but it has recently found a resurgence within all Vaurca Hives. &lt;br /&gt;
&lt;br /&gt;
===Hive Celebrations===&lt;br /&gt;
Some other holidays, such as [[The Lii&#039;dra#29930 BCE|the victory of the Zo’ra over the Lii’dra]], are commemorated every year. While some broods may adopt the end of the Hive War as a celebration too, it is only in the Zo’ra Hive that is deemed official. In the human calendar, the 27th of August is when this is celebrated. Since 2461, the Zo’ra Hive has had a parade in [[Flagsdale]] to commemorate it.&lt;br /&gt;
&lt;br /&gt;
A popular holiday among K’lax is Technology Day, which in the human calendar is celebrated every second Sunday of October. This is a mass event that celebrates and remembers the great individuals of each brood, as well as their technological advancements. Originally called [[Vetju, Iron Queen#Ka’Akaix’Yix K’lax|Yix Day]], Technology Day has spread to broods such as [[Mouv, The Recondite Queen|Mouv]] and [[Scay, The Hidden Queen|Scay]].&lt;br /&gt;
&lt;br /&gt;
C’thur celebrates Independence Day every February 1st, which is when the Zo’ra recognized them as an autonomous Hive. Ever since the injury of High Queen C’thur, however, the celebration has become more solemn, as her future is uncertain. However, [[Xetl, The Voracious Queen|Xetl]] is known to be even more excessive this day, and other broods try to avoid contact with Xetl’s spawn as they can really misbehave.&lt;br /&gt;
&lt;br /&gt;
==Entertainment==&lt;br /&gt;
Within the VR, many various activities are performed, and leisure is a vast category. Things from sports and physical activities, to what can be understood as video games, to even esoteric and strange pastimes are what Vaurcae tend to do when connected. However, many working Unbound have become more separated to their Virtual Realities, as the changes in their lifestyle in these past years has required for them to remain in the real world more often than not. Unbound have found new ways to entertain themselves, be it simply socializing with coworkers, performing different activities or just consuming alien media. While seen primitive in some aspects, Vaurcae are known to enjoy human or Skrell media, and find the methods of storytelling in holovision to be novel. Many other hobbies, often considered of other species, have been adopted too.&lt;br /&gt;
&lt;br /&gt;
The strong work ethic in Vaurca society means a Worker will often find pleasure in rendering service to their Hive. While other forms of entertainment are widely sought, many broods will not find themselves bored when performing their designated duties.&lt;br /&gt;
The Bound are completely deprived of pleasure and have no desire to entertain themselves. &lt;br /&gt;
&lt;br /&gt;
==Fashion and Cuisine==&lt;br /&gt;
Throughout Vaurca history, fashion has remained nearly non-existent. Lacking any kind of genitalia, they have nothing to be embarrassed about. Traditionally, they would often go nude or with small garments covering their mouths. Since the Hiveships were built, some Vaurca prefer to wear thin blindfold-like cloth over their eyes to prevent the light from giving them headaches or discomfort. &lt;br /&gt;
Recent human fashion, however, has had a huge boom in the Vaurca society. While some prefer to remain as naked as possible, the recent surge in robes and clothing built for Vaurcae are some examples of clothes they have adopted. Others prefer the saggy look of human-tailored clothes on them, sometimes even to show their affinity to alien lifestyles. &lt;br /&gt;
&lt;br /&gt;
Vaurca cuisine is viewed as extremely bland and tasteless to the other species. Generally consisting completely of their genetically engineered fungus that they grow en masse, it is grinded down into a paste, boiled, or eaten raw. It is described as tasting like boiled cabbage to humans that lived to tell. For Vaurcae themselves, because taste is rarely an issue with their cuisine, many traditional Vaurcesian dishes often have wildly different textures. The more different it is, the more fancy the meal is considered.&lt;br /&gt;
&lt;br /&gt;
The fungus, &#039;&#039;&#039;K’ois&#039;&#039;&#039; (‘The Substance’), is a translucent, bulbous mushroom that thrives in any environment it is placed in, apart from being overly wet. While it appears this fungus is genetically bred to be so adaptable, it is also presumed it was naturally abundant over the Vaurcae home planet. It glows a sickly yellow, and this gives the entire plant a yellow hue.&lt;br /&gt;
&lt;br /&gt;
A dying breed of Sedantian flora, the Sye’mok is a bioluminescent fungus that can be fermented into mead. Unlike humans, Vaurcae don’t get drunk from alcohol but fluoride. Since the Vaurca arrival to Spur, &#039;&#039;&#039;Skye’mok&#039;&#039;&#039; has been mostly forgotten because toothpaste has proven to be a better drink for the Vaurcae. However, this doesn’t stop some traditionalists from making their own Sye’mok breweries, advocating that while not as strong as toothpaste to get somebody drunk, the taste is better.&lt;br /&gt;
&lt;br /&gt;
==Math and numbers==&lt;br /&gt;
While math is deemed universal, the Vaurca understanding of numbers goes beyond the other species’ conception. A proof of this is how Vaurca are named, as each number can have a long connotation, and Vaurcae are known for being able to count to high numbers. Because of such, non-mathematicians have misinterpreted Vaurcesian numeration as simplistic, often regarding that all the numbers assigned to the common Workers translate simply to ‘infinity’. This is untrue, as they are quantifiable. &lt;br /&gt;
&lt;br /&gt;
Base ten and binary systems are seen as primitive to Vaurcae, and the success of their computers depends greatly on their overcoming of this. The complex calculations and immense storage capacity are what made the Cephalon caste possible. &lt;br /&gt;
&lt;br /&gt;
==The Arts==&lt;br /&gt;
Besides their mathematics, Vaurcae have no written language anymore. Instead, all that can be deemed literature is stored in the same Virtual Reality and retold by priests or authorized individuals. The way a Vaurca can consult the data stored in the VR is with an advanced peer-to-peer protocol that allows information to be absorbed and shared easily. Because of this, there has been no need to write or type.&lt;br /&gt;
&lt;br /&gt;
Art still remains an important subject today, with new masonry and sculpture subterranean projects. The word ‘art’ in Vaurca society is similar to the classical understanding of it in human societies, involving technique too. As such, a Vaurca highly knowledgeable in their field of study can be deemed an artist or artisan.&lt;br /&gt;
&lt;br /&gt;
Reliefs and rock gardens are also popular means, and have been the supplement for painting or photography. As Virtual Reality advanced, however, digital art, with its complex avatars that have more dimensions and are seen as ‘beyond real’, has been considered a noble medium through which an artist can develop. &lt;br /&gt;
&lt;br /&gt;
Music is an important part of Vaurca culture, with unique instruments that rely heavily on vibrations and rhythm. As their calendar and antennae, these patterns are deemed superior to any sound. However, introduction of Skrellian and human instruments to the Vaurca repertoire has opened new veins for Vaurca music to follow.&lt;br /&gt;
 &lt;br /&gt;
It is considered heavily Taboo to take a picture of or depict the Queen or Lesser Queen of a Hive in non-VR media, as it is considered a disgrace to their spiritual beauty. Because of this, they rarely make public appearances to humanity or any species outside of their Realms. Queen Athvur is an exception to this.  &lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
Up until 2463, Vaurcae politics between hives was at a standstill due to each hive&#039;s distanced location relative to one another, and due to the fact that each was dedicated to recovering from the exodus. On the date of May 10th, 2463, The Zo&#039;ra invited both of the other hives to a diplomatic summit, reviving the ancient Court of Queens inside of their &amp;quot;Capital&amp;quot;, New Sedantis. This new council was designed to discuss the next steps to move the Vaurca up the ladder in modern society, but has a tendency to devolve into squabbles between individual Queens, especially after the alleged theft of the Bulwark caste by the Zo&#039;ra not too long after the original summit was called. More about this particular event can be found on the [[Court of Queens Arc]] page.&lt;br /&gt;
&lt;br /&gt;
The Court of Queens meets intermittently to discuss all things relating to the Hives, usually at the request of a member. Queens can choose to either make an appearance physically or send a Ta as a proxy if they are busy with other projects, freeing up precious time. Notably, certain Queens tend to not make an appearance at all, including Xetl and Scay, with neither providing consistent reasonings as to why, although Scay&#039;s brood is typically present in some capacity regardless in the form of worker caste Vaurcae operating as observers. &lt;br /&gt;
&lt;br /&gt;
Although tensions between the Hives are higher than they ever have been before, no one Hive has deviated from making regular appearances to the Court, regardless of the topic. The Court of Queens is often seen as the Vaurca&#039;s singular political edge in a world where the species is in the minority, and nobody wants to be left out, even if it could mean yet another accusation or embarrasment. Despite being revived by the Zo&#039;ra, each hive has equal say in Court matters.&lt;br /&gt;
&lt;br /&gt;
==Xakat’kl’atan==&lt;br /&gt;
One of the highest honors a Worker or Warrior can normally receive in their respective Hives is to be bestowed the title of Xakat&#039;kl&#039;atan or Master of Ideal Forms. Usually achieved after death, this title can only be bestowed by a Queen or Lesser Queen. It recognizes the recipient as an authority in their particular field of study, and it is these respective masters that are approached by those newly born or training, seeking to benefit from their mastery. To become a Xakat&#039;kl&#039;atan while still alive is rare, but when it does occur the Ka or Za in question becomes something akin to a celebrity amongst their Hive, or even others. Regardless of what they choose to do, living or dead, they remain staunch advisors of their Hive Queens. &lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=23419</id>
		<title>Vaurca</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=23419"/>
		<updated>2022-02-17T05:50:02Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: added a mention of the court of queens.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Infobox Species&lt;br /&gt;
 |Species = Vaurca (Vaur&#039;uyit&#039;zir)&lt;br /&gt;
 |Scientific = V. esseli / V. sapiens&lt;br /&gt;
 |Image = Vaurcaduo.png&lt;br /&gt;
 |System = Sedantis (Sc&#039;theth&#039;stak, &amp;quot;Blinding Light.&amp;quot;)&lt;br /&gt;
 |World = Sedantis I (Vaur&#039;avek&#039;uyit, &amp;quot;Home.&amp;quot;)&lt;br /&gt;
 |Language = Vaurcese, Hivenet.&lt;br /&gt;
 |Politic = Zo&#039;ra Hive, K&#039;lax Hive, C&#039;thur Hive.&lt;br /&gt;
 }}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
==Overview== &lt;br /&gt;
Vaurcae, (/ˈvaʊrkə/ &#039;&#039;VAUR-kah,&#039;&#039; &#039;&#039;Vaurca&#039;&#039; in singular term and &#039;&#039;Vaurcae&#039;&#039; in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. Humanoid in shape, with a pair of arms, hands with four digits, divided equally between thumbs and fingers, and legs, ending in feet perfect for climbing the tunnels and caverns they used to dwell in on their homeworld. The Vaurcae are one of the oldest surviving civilizations in the known galaxy, with a &#039;&#039;&#039;[[Vaurca History|history]]&#039;&#039;&#039; that can be traced back 730,000 years ago. Now they arrive in the Orion Spur as colonists, reluctantly taken in by other civilisations.&lt;br /&gt;
&lt;br /&gt;
They form eusocial groups, hives, lead by a High Queen, whom the hive is usually named after. Under them, Lesser Queens held jurisdiction over specific hive functions. Queens, lesser and high, are the only type of Vaurcae capable of producing eggs to spawn new ones. Being born under a specific Queen places a Vaurca in their brood, where they would often hold unique traits compared to others, and a variant carapace color. More information on these structures, and broods, can be found on the &#039;&#039;&#039;[[Vaurca Hives]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
Their civilizations are separated into three castes, with members of each caste having their biology, psychology, and education determined before they are even even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between being Akaix (Unbound) and Viax (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple minded, running on no more than a desire to do what they are told, designed for their function rather than versatility.&lt;br /&gt;
&lt;br /&gt;
Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld’s flag. K’ois as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as consular officers, and their lore can further be explored through artifacts and merchant items.&lt;br /&gt;
&lt;br /&gt;
Vaurcae can come from the Zo&#039;ra, K&#039;lax, C&#039;thur or Lii&#039;dra hives. The Lii&#039;dra are exclusive to [[Lii&#039;dra guide|antagonists]] and events - this does not mean antagonist vaurcae have to be Lii&#039;dra, however.&lt;br /&gt;
&lt;br /&gt;
To apply to be one of the insect-like Vaurcae, apply [http://aurorastation.org/forums/viewforum.php?f=28 here].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important notes:&#039;&#039;&#039; Vaurcae can&#039;t be any Heads of Staff, including being elevated to an Interim command position. They require and Avowal of Responsibility to be in any position higher than civilian level.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
*Global Hivenet, accessible via ,9 and heard only by other Vaurcae and station-bound synthetics.&lt;br /&gt;
*Pressure and cold resistant, allowing them to survive in space with internals.&lt;br /&gt;
*Unaffected by phoron gas but require it to breathe&lt;br /&gt;
*Have natural insulation.&lt;br /&gt;
*Immune to slipping.&lt;br /&gt;
*Can only healthily consume food consisting of k&#039;ois paste and byproducts.&lt;br /&gt;
*Do not self-heal.&lt;br /&gt;
*Takes 2x the toxin damage.&lt;br /&gt;
*Suffer from additional blood loss.&lt;br /&gt;
*Can be permanently rendered blind by flashing them several times in a row.&lt;br /&gt;
*Vaurca Warriors can bite and are more resistant to burns.&lt;br /&gt;
*Vaurca Workers cannot bite but are more resistant to radiation&lt;br /&gt;
&lt;br /&gt;
Non-mechanic traits:&lt;br /&gt;
*Dislike light.&lt;br /&gt;
*Generally very specialized, often no inter-department knowledge.&lt;br /&gt;
*Face severe discrimination in human space.&lt;br /&gt;
*Be incredibly sensitive to smells.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
The Vaurcae of today bear little resemblance to their original forms. They appear as humanoid insects, with two pairs of eyes —a larger pair and a smaller— four arms, with two being vestigial, ending in hands that hold two thumbs and two middle fingers each. They rest on two digitigrade legs which can end in a variety of feet structures, and antennae sprout from their heads. These antenna are used for greater perception of their surroundings, with the predominant sense being smell. Some Vaurcae are capable of smelling two different types of rock apart —and this is because of pheromones, which, along with the Hivenet, are key to communicating with others of their kind. Pheromones are like words encased in very fine smells. What one could infer from an inflection or tone of a word, a Vaurca could from the intricacies of a pheromone. As a result, their olfactory sense is highly tuned.&lt;br /&gt;
&lt;br /&gt;
Before a larva is hatched, its purpose is determined by a Breeder in a process called imagotis. Essentially, the Breeder can imagine what they want a specific Vaurca to look like and think like, and subconsciously alter certain factors regarding the larva&#039;s development to facilitate their growth into the Breeder&#039;s image.&lt;br /&gt;
&lt;br /&gt;
More information on the intricate workings of Vaurca-kind can be found on the [[Vaurca Biology|biology]] page.&lt;br /&gt;
===Ka, The Workers (Type A)===&lt;br /&gt;
&lt;br /&gt;
Type A are the most common and can be seen as the &#039;backbone&#039; of Vaurcesian societies. Their most prevalent feature is their hardened exoskeleton, varying in colors in accordance to their hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. They can be bipedal or quadrupedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.&lt;br /&gt;
&lt;br /&gt;
It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent —the sight and smell of blood instills fear and worry for most.&lt;br /&gt;
&lt;br /&gt;
===Za, The Warriors (Type B)===&lt;br /&gt;
Type B are the second most prominent of Vaurcesian society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.&lt;br /&gt;
&lt;br /&gt;
Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Breeder types tend to be poorly suited for the disposition these types of occupations demand. Unlike workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.&lt;br /&gt;
&lt;br /&gt;
The majority of Warrior-caste Vaurcae employed by NanoTrasen are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon.&lt;br /&gt;
&lt;br /&gt;
===Ta, The Breeders (Type C)===&lt;br /&gt;
Type C are rare among Vaurcae, in that they make up around 2-3% of their entire species. They are the only individuals in Vaurcesian hives that are fertile except for the Queens and Lesser Queens themselves. The males are raised as Bound while the females are raised as Unbound, and both of them historically served little practical purpose beyond ensuring that their respective hive-cells possess the resources they need to function and to fertilize eggs or to replace a dying Lesser Queen and to even become an additional Lesser Queen if the hive needs more growth. The males are considered CA and the females CB. Lately, Breeders have been used as representatives for their respective queens, a departure from their traditional duties of overseeing eggs and maintaining the numbers of the hive cells they oversee.&lt;br /&gt;
&lt;br /&gt;
This extension of their duties comes about from their keen social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.&lt;br /&gt;
&lt;br /&gt;
It is possible to play as a Ta as the [[NanoTrasen Liaison|Liaison/Representative role]].&lt;br /&gt;
&lt;br /&gt;
====Playing a Hive Representative====&lt;br /&gt;
As a Ta, you are more valuable than Workers and Warriors, simply due to the virtue that you are capable of making them. You aren’t a logical thinker or a fighter, however, you are the head of the hive cell you produce, providing emotional support and advice, like a mother would. Sometimes you will be called to represent your Queen of your brood, perhaps speaking their message or sharing their ideals.&lt;br /&gt;
&lt;br /&gt;
Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.&lt;br /&gt;
&lt;br /&gt;
*No height taller than 11 feet tall.&lt;br /&gt;
&lt;br /&gt;
*As a Breeder, you are allowed to have a three-syllable name instead of the usual monosyllabic. &lt;br /&gt;
&lt;br /&gt;
*Auto-hiss basic (s becomes z(zzz) or not at all). You’re made to work on a station full of aliens that speak Basic, so you’d have a vocal implant aiding this significantly due to your status.&lt;br /&gt;
&lt;br /&gt;
*Avoid combat, avoid doing any labour or specialised work. You are neither Warrior nor Worker, do not act like them. You can, however, inspire others to do something.&lt;br /&gt;
&lt;br /&gt;
*Avoid social ignorance. You possess a high social intelligence, being literally made for this job, so you’d be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.&lt;br /&gt;
&lt;br /&gt;
===Cephalon (Type D)===&lt;br /&gt;
The Cephalon is the strangest of all Vaurcae beings, if it can still be considered such. They are bombarded from birth by special hormones designed to expand their brains. Their bodies are bombarded with special treatments designed to hypercharge their thyroid and pituitary glands. This results in a brain that will continue growing far, far beyond the needs even of the Unbound. It will grow so much that the Cephalon&#039;s handlers can cut live samples, spread them across trellises and racks, and treat them with more hormones and chemicals to keep them growing further. After a decade of pruning and racking, and some cybernetic wire-work besides, the end result is a new Cephalon —a biomechanical supercomputer that houses a large portion of the Virtual Reality Network, and will live for hundreds of years. Its processing power is somewhere in the tens of zettaflops, if it can even be measured that way. Each Lesser Queen tends to keep several of these, acting as servers from which their Virtual Reality is hosted. Cephalons are not generally considered Bound or Unbound, but inert, motionless equipment. As such they hold no name or designation to any hive at large.&lt;br /&gt;
&lt;br /&gt;
===Ra, The Bulwarks (Type E)===&lt;br /&gt;
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C&#039;thur and the Jargon Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other hives began appearing. &lt;br /&gt;
&lt;br /&gt;
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in. &lt;br /&gt;
&lt;br /&gt;
Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, and the NSS Aurora. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.&lt;br /&gt;
&lt;br /&gt;
=== The Unbound ===&lt;br /&gt;
The Unbound make up the upper castes of Vaurcae society and form the only sentient and self-aware parts of its greater population. Their eggs and larvae are given more graceful care by Bound Workers and they are born with fully developed organs, though Unbound not meant to become Ta or Lesser Queens are still sterilized. They are perfectly capable of making rational, thinking decisions, and are naturally intuitive and curious, much like a human. However, Unbound are not raised in a traditional manner. While in its early years VR was meant as an escape from reality, for modern Vaurcae in known space it&#039;s become every aspect of their lives and supposed afterlife.&lt;br /&gt;
&lt;br /&gt;
Although Unbound are sentient and self-aware, they still typically maintain unwavering subserviency to the respective hierarchy of their hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive cell&#039;s interests.&lt;br /&gt;
&lt;br /&gt;
Unbound disconnected from VR can still connect themselves to the &#039;internet&#039; of a hive, called the Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hive Network. The Bound are barred from most non-utilitarian aspects of the Hive Network, due to biological constraints.&lt;br /&gt;
&lt;br /&gt;
The Unbound take up jobs that require more critical thinking skills or greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.&lt;br /&gt;
&lt;br /&gt;
The Unbound can be any of the types mentioned above except for Type D.&lt;br /&gt;
&lt;br /&gt;
=====Playing Unbound=====&lt;br /&gt;
&lt;br /&gt;
Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the hive birthing chambers and or from their Lesser Queen&#039;s virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, Vaurcae are generally passive and hold more value in a groups opinion rather than their own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unbound are restricted in the jobs they can pick. By default, you are unable to be anything higher than an apprentice or a civilian level job without an Avowal of Responsibility.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All jobs listed in &#039;&#039;&#039;bold&#039;&#039;&#039; require an Avowal of Responsibility.&amp;lt;br&amp;gt;&lt;br /&gt;
Security: &#039;&#039;&#039;Security Officer&#039;&#039;&#039;, &#039;&#039;&#039;Warden&#039;&#039;&#039;, &#039;&#039;&#039;Investigator&#039;&#039;&#039;, Security Cadet&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: &#039;&#039;&#039;Surgeon&#039;&#039;&#039;, &#039;&#039;&#039;Physician&#039;&#039;&#039;, &#039;&#039;&#039;Psychiatrist&#039;&#039;&#039;, &#039;&#039;&#039;Pharmacist&#039;&#039;&#039;, &#039;&#039;&#039;First Responder&#039;&#039;&#039;, Medical Intern&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: &#039;&#039;&#039;Station Engineer&#039;&#039;&#039;, &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, Engineer Apprentice&amp;lt;br&amp;gt;&lt;br /&gt;
Science: &#039;&#039;&#039;Scientist (all titles)&#039;&#039;&#039;, &#039;&#039;&#039;Xenobiologist&#039;&#039;&#039;, &#039;&#039;&#039;Xenobotanist&#039;&#039;&#039;, &#039;&#039;&#039;Roboticist&#039;&#039;&#039;, Lab Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Chaplain, Librarian, Bartender, Gardener/Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Quartermaster, Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant, Visitor&lt;br /&gt;
&lt;br /&gt;
Nanotrasen has introduced a &amp;quot;Peer Review&amp;quot; system to accommodate promotion to higher positions. Read the &amp;quot;Avowal of Responsibility&amp;quot; form available in the requests console for more information.&lt;br /&gt;
&lt;br /&gt;
===The Bound===&lt;br /&gt;
[[File:Bound working.png|thumb||While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.]]&lt;br /&gt;
Bound Vaurcae are chosen even before their egg is laid. Eggs designated to be Bound are put in a warm, moisture-rich environment while Worker Bound oversee their care. The larvae that hatches from the eggs is then taken to another specialized, moist environment to be raised and slowly augmented before the Bound are then quickly and efficiently sterilized. Bound are incredibly simple minded, due to effectively being lobotomised —grown with some parts of their brain missing.&lt;br /&gt;
&lt;br /&gt;
=====Playing Bound=====&lt;br /&gt;
&lt;br /&gt;
Bound, or as humans sometimes call them, Drones, have a lot in common with station synthetics in personality and playstyle. They are members of a slave caste trained to obey orders without question. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. The Vaurcesian Drones probably speak slowly and have trouble speaking Basic.&lt;br /&gt;
&lt;br /&gt;
Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive&#039;s Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their hives&#039; Unbound, and heads of staff can order a Bound to deviate from its duties.&lt;br /&gt;
&lt;br /&gt;
Bound do not need an Avowal of Responsibility to take a job, however their positions are easily dismissed if their performance is unsatisfactory.&lt;br /&gt;
&lt;br /&gt;
They can &#039;&#039;&#039;only&#039;&#039;&#039; take the jobs listed here. If a job title is not on this list, you cannot play them as a bound.&lt;br /&gt;
&lt;br /&gt;
Security: None&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: Physician, Pharmacist, First Responder&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: Station Engineer, Atmospheric Technician&amp;lt;br&amp;gt;&lt;br /&gt;
Science: Scientist, Phoron Researcher, Roboticist&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Bartender, Gardener, Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant&lt;br /&gt;
&lt;br /&gt;
==Modern Day==&lt;br /&gt;
&lt;br /&gt;
For most hives, co-habitation with the other species they have encountered has led to large changes to their way of life. Already suffering a shortage of resources, their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. While it is unknown how rumours circulated that the Vaurcae had large-scale means of producing weapons, and the materials to do so, no one can deny the military domination a war-ready hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy.&lt;br /&gt;
&lt;br /&gt;
However, all hives (barring the unknown machinations of the Lii&#039;dra) do not have the potential to do this. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, there needed to be space for broods as well as materials. Figures such as [[Vaurca_Hives#Zoleth.2C_The_Herald_of_Scars|Ta&#039;Akaix&#039;Zoleth&#039;akeh Zo&#039;ra]] were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars. Their pleas, however, only resulted in minor increases to ship defenses. During their long journey, the majority of resources they had brought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the pitiful states the three known Hiveships are in. Their food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a high majority of warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them.&lt;br /&gt;
&lt;br /&gt;
Politically, all but the &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; have yet to make any substantial political hold in Tau Ceti. The C&#039;thur and K&#039;lax are being used primarily as either labor or military by their allies, with the K&#039;lax as vassals/tributaries to the Hegemony, and the C&#039;thur reliant on the Federation for the survival of their High Queen. However, especially with the recent investment into the [[Tau Ceti Foreign Legion]], the Zo&#039;ra have begun their ascension into the political web that connects the inhabitants of the Orion Spur, despite being locked into debt with Tau Ceti. Though some may attribute this to certain Queens over others, the Zo&#039;ra hive as a whole is benefiting from their increased power. In addition, the Zo&#039;ra have managed to revive the Court of Queens on Caprice, installing its chambers within their &amp;quot;capital&amp;quot; New Sedantis.&lt;br /&gt;
&lt;br /&gt;
Technologically, all but the &#039;&#039;&#039;K&#039;lax&#039;&#039;&#039; have failed to make much progress in terms of adapting to their lack of advanced materials. In recent years, batches of new-generation thermal drills developed by the K&#039;lax and manufactured with common materials were shipped and often cheaply sold across the Orion Spur, with mining facilities seeing huge increases in yields as a result. This was inspired by the hive&#039;s collaboration with the Unathi on Moghes, their agreement to help terraform the planet. Requiring terraforming technology to efficiently carry out this task, the K&#039;lax have been attempting to re-create the machines of old using newer parts and materials. The &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; hive&#039;s most notable technological advancement was the hybridisation of the [[Tau Ceti Foreign Legion]]&#039;s current weaponry and their own personal designs. These resulting weapons are currently employed by the Foreign Legion, and while not the most high quality or effective weaponry, many agree that it is a certain improvement compared to their last.&lt;br /&gt;
&lt;br /&gt;
Economically, all but the &#039;&#039;&#039;C&#039;thur&#039;&#039;&#039; have struggled to make any real money, reliant on collective money pools brought in by employed Bound and Unbound. Being harboured by the generous Jargon Federation has opened up a large amount of opportunities. Queens often hold a share of the total funds of a hive, an example being [[Vaurca_Hives#Athvur.2C_The_New_Goddess|Ta&#039;Akaix&#039;Athvur&#039;zekt&#039;azi Zo&#039;ra]] recently investing the majority of her saved personal funds into the reformation of the [[Tau Ceti Foreign Legion]]. The C&#039;thur have bought a significant portion of [[Einstein Engines]], opening a connection to the [[Eridani Federation|Eridani Corporate Federation]], and many job opportunities. These factors have resulted in the C&#039;thur being the most economically progressed out of all hives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Individuals====&lt;br /&gt;
&lt;br /&gt;
For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive cells are capable of sharing a single bedroom apartment due to their tolerance of confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, however, but usually serve some sort of purpose. An Unbound may purchase a refrigerator, but instead of preserving food, it may instead use it for the construction of an experimental device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Workers&#039;&#039;&#039; mostly shifted from serving the hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike —often showing their ignorance of how Vaurcae operate and live. The recent incidents involving Tajara gangs reacting violently to the Lii&#039;dra invasion, going as far as to murder, have demonstrated a more obvious dislike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warriors&#039;&#039;&#039;, however, did not have such an easy transition —while there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while some found trivial work doing menial or laborious tasks. K&#039;lax warriors mostly serve in the Hegemony. Recently, many Zo&#039;ra Za, and a few of other hives, finally found a place doing what they do best in the [[Tau Ceti Foreign Legion]].&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
Before the invention of the Hivenet in the [[Vaurca History#The Eera of Augments|Era of Augments]], Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.&lt;br /&gt;
&lt;br /&gt;
These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages, such as small onomatopoeic sounds or reactions such as an eye-roll may be sent too. Images and video are too heavy to be encapsulated by pheromones, and can’t be transmitted via this method.&lt;br /&gt;
&lt;br /&gt;
Vaurca have the ability to speak with voice synthesizers, which are responsible for their peculiar accents. These voice modulators are cheap, and based on alien technology in some cases. It also allows the Vaurca in question to be able to translate the message in their heads. Thus, no Vaurca is able to audibly receive or reproduce a xeno language without the aid of this augment. However, despite not having a written language themselves, Vaurcae are able to learn to read and write in Basic, and for an employee on board the NSS Aurora, part of their education would have consisted in such. &lt;br /&gt;
&lt;br /&gt;
====Speaking like a Vaurca====&lt;br /&gt;
Vaurcae working in alien space often have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren&#039;t used to alien culture.&lt;br /&gt;
&lt;br /&gt;
Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter &amp;quot;s&amp;quot;, and instead substitute with a harsh buzzing in the throat. (&amp;quot;May I please have some k&#039;ois?&amp;quot; becomes &amp;quot;May I pleaze have zome k&#039;oiz?&amp;quot;). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by &amp;quot;f&amp;quot; or &amp;quot;ph&amp;quot;, and instead substitute them with a more guttural &amp;quot;vh&amp;quot;. (&amp;quot;Phoron gas is fine!&amp;quot; becomes &amp;quot;Vhoron gas is vhine!&amp;quot;. Some unfortunate specimen may even be plagued with both impediments at once. (&amp;quot;The phoron in these k&#039;ois lets me breathe.&amp;quot; becomes &amp;quot;The vhoron in theze k&#039;oiz letz me breathe.&amp;quot;), or even further, more exotic impediments.&lt;br /&gt;
&lt;br /&gt;
===Naming System===&lt;br /&gt;
The traditional naming system is complex, with first names being made of three parts. The first part is either Ka for Workers, Za for soldiers, or Ta for breeders. The second syllable is Viax for Bound, or Akaix for Unbound.&lt;br /&gt;
&lt;br /&gt;
Finally, the last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a number —like a serial code, it is a unique identifier. The only restriction is that it should not be longer than a single syllable, at the very most two syllables. For a Worker Unbound it might be: &amp;quot;Ka&#039;Akaix&#039;Siith Zo&#039;ra.&amp;quot; With &#039;Siith&#039; being created by the player. The surname is the hive that the Vaurca is a part of, in the example&#039;s case &amp;quot;Zo&#039;ra&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In summary, you create a &#039;&#039;&#039;single unique name&#039;&#039;&#039;, which is slotted after your caste and whether you are Bound or Unbound, and your surname is the Hive you are from. &lt;br /&gt;
&lt;br /&gt;
===Inter-caste Relationships===&lt;br /&gt;
Relationships between each type and each caste tend to be a universal constant among Vaurcesian hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially &amp;quot;lazy&amp;quot; Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.&lt;br /&gt;
&lt;br /&gt;
Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.&lt;br /&gt;
&lt;br /&gt;
As for different types of the same caste, Unbound Ka or Za of the same &#039;duty&#039; tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.&lt;br /&gt;
&lt;br /&gt;
===Inter-hive Relationships===&lt;br /&gt;
The Zo&#039;ra and K&#039;lax hives maintain warm relations, while officially the diplomatic tension between the C&#039;thur and K&#039;lax hives is tenuous at best. The Lii&#039;dra hive is universally hated. The Zo&#039;ra percieve themselves the rightful rulers of the K&#039;lax and C&#039;thur, and the K&#039;lax have thus far made no official statement against this. Meanwhile, the C&#039;thur changes their announcements constantly. The Bound of each hive serve other Vaurcae of their hive firstly and are completely subservient to the will of their hive&#039;s rulership. The K&#039;lax Bound however will also serve Zo&#039;ra Vaurcae should there be no conflict with the desires of K&#039;lax hierarchy. The same can be said to a lesser degree with the C&#039;thur. Zo&#039;ra Bound will rarely ever service K&#039;lax Vaurcae, and only when instructed to do so by Zo&#039;ra Unbound. Zo&#039;ra, C&#039;thur and K&#039;lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.&lt;br /&gt;
&lt;br /&gt;
===Inter-species Relationships===&lt;br /&gt;
&lt;br /&gt;
The Zo&#039;ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their hives. Perhaps in response to, or as a result of this, the Zo&#039;ra hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers.&lt;br /&gt;
&lt;br /&gt;
The Skrell of the Jargon Federation have taken to using a work drafting system to assign duties to Vaurcae of the C&#039;thur hive. The Federation or an empowered representative would requisition an amount of C&#039;thur for a particular job, which would then be supplied by the hive. These C&#039;thur would complete this assignment and then return to their hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation.&lt;br /&gt;
&lt;br /&gt;
K&#039;lax tend to maintain terse, but warm relations with the Izweski Hegemony, sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relation with the human owned Nanotrasen corporation. Due to their unfavorable circumstances within this deal, the K&#039;lax tend to view humans in a negative light.&lt;br /&gt;
&lt;br /&gt;
Overall, the approach all hives have taken when sending their populations to work with aliens is to treat their &#039;workplaces&#039; as an adopted hive cell. All hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same hive cell. This has led to some Vaurcae considering their co-workers a second family.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca_Hives&amp;diff=23418</id>
		<title>Vaurca Hives</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca_Hives&amp;diff=23418"/>
		<updated>2022-02-17T05:46:39Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Added the Vaurca flags and links to the life in the x pages to the Zo&amp;#039;ra and C&amp;#039;thur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
There are four major Vaurca Hives known in human space, and it is presumed these were the only ones able to produce the known Hiveships at the time of the [[Vaurca History#The Great Evacuation|Great Evacuation]]. &lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hive&#039;&#039;&#039; is a political structure led by a High Queen, to whom the Lesser Queens of each &#039;&#039;&#039;Brood&#039;&#039;&#039; respond. The High Queen herself has a brood of her own, that has no special benefits over the others, as tribute is divided equally by the Hive. The High Queen is the maximum authority of the Hive, and everybody else is subservient to her. Unlike a regular lesser queen, the High Queen can meddle and reorganize the internal structures of other broods she is in charge of. This was more common in [[Sedantis I|Sedantis]], but has become unlikely as of now since broods have had to adapt in different ways ever since. &lt;br /&gt;
&lt;br /&gt;
Originally, a High Queen would only be led by the starter of the Hive, from which they all carry the name. However, Zo’ra and K’lax have had to elect a High Queen from their lesser queens, in a process that was unprecedented. The choice of Queen Vaur and Queen Zkaii as High Queens proves that Vaurcae do not follow primogeniture, but would rather choose the option that is deemed the safest or most prepared in this new era.&lt;br /&gt;
&lt;br /&gt;
The inside rulings of a brood are all led by female [[Vaurca#The Breeders (Type C)|Breeders]]. They occupy different hierarchical positions, to which their lifespan (maintenance) may depend. Below the Queen are the &#039;&#039;&#039;Surrogates&#039;&#039;&#039;, which may help a Queen lay eggs and are entrusted with the process of [[Vaurca Biology#Life Cycle|imagotis]]. They are considered the council of a Queen, and may help take decisions alongside her.&lt;br /&gt;
 &lt;br /&gt;
Below them are the Supervisors or &#039;&#039;&#039;Aliates&#039;&#039;&#039;, which are Tas entrusted with a &#039;&#039;&#039;hive-cell&#039;&#039;&#039;. A hive-cell is a group of Vaurcae that are considered an unity by the Hive. These are usually established by economical, cultural or historical reasons, with some hive-cells being ancient and serving more-or-less the same purpose they did back in Sedantis. When a Worker refers to “their Ta”, they are likely speaking about their Aliate.&lt;br /&gt;
 &lt;br /&gt;
The size of a hive-cell may vary between half a dozen and a thousand individuals. Typically, the hive-cells composed of Unbound Vaurcae tend to be much smaller, as they are harder to manage. &lt;br /&gt;
&lt;br /&gt;
The Aliates have regional supervisors in some instances, which do not have a hive-cell of their own, but rather serve as a liaison between the Queen and the hive-cell. Although traditionally this was unrequired, the expansion of Vaurcae in the Orion Spur has raised the need for regional supervisors to help organize the brood.&lt;br /&gt;
&lt;br /&gt;
The other type of Breeders are usually referred to as &#039;&#039;&#039;Diplomats&#039;&#039;&#039;. They do not have a hive-cell of their own but rather represent the interests of the brood. Traditionally this job would only have them do so with other Hives, however, they are now also used as consuls or brokers with megacorporations. The pre-contact use of Diplomats was revived with the Court of Queens in Caprice in 2463. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Here is listed general information that Vaurcae from other Hives or broods would know. Click on a Queen for more detailed and specific information.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Zo&#039;ra==&lt;br /&gt;
[[File:Zoraflag.png|thumb||The flag of the Zo&#039;ra represents their position in the Republic of Biesel whilst still being unique enough to identify them alone.]]&lt;br /&gt;
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Known as ‘the Unstoppable’, Zo’ra is the largest and most powerful Hive. It was discovered by humanity following the spotting of their Hiveship, dubbed as &#039;&#039;&#039;‘Titan Prime’&#039;&#039;&#039;. Zo’ra themselves to be the best of their species, and the face of the Vaurca as a whole. They have settled mainly in Tau Ceti across multiple planets including Biesel, New Gibson, Luthien and Caprice. The latter two are official colonies of the hive, with the Zo&#039;ra&#039;s &amp;quot;Capital&amp;quot; of New Sedantis residing on Caprice, along with the reformed Court of Queens chambers. More information about the Zo&#039;ra in the republic can be found on the [[Zo&#039;ra in the Republic of Biesel]] page.&lt;br /&gt;
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They are ruled by five Lesser Queens, each claiming to be in direct representation of High Queen Zo’ra. After much deliberation when arriving to human space, [[Vaur, The Liminal Queen|Ta’Akaix’Vaur’skiyet’sca Zo’ra]] was made the new High Queen, representing the Hive in the [[Republic of Biesel]] Government. Despite this, each brood has decentralized, overseeing very different parts of their populations.&lt;br /&gt;
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The Zo’ra are the most politically developed Hive, helping the funding of the [[Tau Ceti Foreign Legion]] and making active progress to spread their influence. Over the years, the hive has gained much more political sway than most would expect, and even managed to gain access to a body form not yet unveiled by the C&#039;thur, leading to worsened relations between the two Hives. &lt;br /&gt;
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===[[Zoleth, The Herald of Scars]]===&lt;br /&gt;
[[File:zolethwiki.png]]&lt;br /&gt;
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The Warrior brood of the Zo’ra.&lt;br /&gt;
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The proclaimed ‘Warrior’ Lesser Queen of the Zo’ra, she embodies the Zo’ra ideals of warfare and has stylized herself as one of the Hive’s greatest commanders. Stories are told of how other Lesser Queens are often aloof and untouchable, but Zoleth’akeh is on the front, calling for war. She was legendary among the Court of Queens, one of the only cross-diplomatic bodies to exist upon [[Sedantis I|Old Sedantis]].&lt;br /&gt;
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===[[Scay, The Hidden Queen]]===&lt;br /&gt;
[[File:scaywiki.png]]&lt;br /&gt;
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The Zo’rane brood leader in science, especially bio modifications.&lt;br /&gt;
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She is the Zo’ra Lesser Queen placed upon the frozen [[New Gibson]]. Of the five Lesser Queens that have arrived at Tau Ceti, Scay’extiih’aur is the most rarely seen, even amongst other Zo’ra. Upon the Hiveship she oversaw the ship’s entire population. She was responsible for keeping the larger whole of the Hive inside complex growth projections. &lt;br /&gt;
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===[[Vaur, The Liminal Queen]]===&lt;br /&gt;
[[File:vaurwiki.png]]&lt;br /&gt;
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The new High Queen, known for her diplomacy. &lt;br /&gt;
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Vaur’skiyet’sca is the eldest Vaurca within Tau Ceti space, and more recently, the Zo’ra Hive’s new High Queen. In diplomatic human settings, she is often referenced by titles which translate poorly into basic. Titles like High Praetor, First of Mother Zo’ra, Grand Executor, Liminal Queen, are all common references to her authority. She oversees the largest Vaurcesian settlement in [[Mendell City|Mendell]], [[Flagsdale]]. &lt;br /&gt;
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===[[Xakt, Queen of Corpses]]===&lt;br /&gt;
[[File:xaktwiki.png]]&lt;br /&gt;
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Her brood is composed mostly of Bound Workers, however the Unbound are known for their scientific curiosity.&lt;br /&gt;
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Placed upon the desert planet of [[Colonized Vaurca Worlds#Luthien|Luthien]], Xakt’yagz’isk’s brood has quickly monopolized the planet’s cheap labor workforce. Xakt&#039;yagz&#039;isk originally oversaw all matters concerning tech and tech implants aboard the Hiveship. She also supervised Reclamation, the process of reclaiming the implants of dead Vaurca, making many Zo’ra associate her with death. &lt;br /&gt;
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===[[Athvur, The New Goddess]]===&lt;br /&gt;
[[File:athvurwiki.png]]&lt;br /&gt;
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The youngest Queen of the Zo’ra, known for her affection to humanity and human ways.&lt;br /&gt;
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The youngest of the Zo’rane Lesser Queens, she became a Lesser Queen soon after Titan Prime left Sedantis. Born of Ta’Akaix’Vaur’skiyet’sca Zo’ra, she seeks to fill in the void created when her mother ascended to High Queen.&lt;br /&gt;
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Currently, she sees day-to-day operations planetside upon [[Biesel]], overseeing a small population of Vaurca within Phoenixport and Belle Cote.&lt;br /&gt;
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==K&#039;lax==&lt;br /&gt;
[[File:Klaxflag.png|thumb||Under heavy supervision by the Isweski Nation, the K&#039;laxane flag represents the hive&#039;s Vassalage.]]&lt;br /&gt;
Known as ‘The Deceivers’, it was the second Hive discovered by humanity after their Hiveship, &#039;&#039;&#039;Klo’zxera&#039;&#039;&#039;, appeared in the [[Unathi]] system of [[Uueoa-Esa]]. K’lax is known as a client state of the Zo’ra, but since the Exodus from Sedantis they have struggled for political independence. Now parting their own ways, both Hives have developed differently.&lt;br /&gt;
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The K’lax became the newest vassal of the [[Izweski Nation]], and have largely settled in [[Colonized Vaurca Worlds#Tret|Tret]]. They maintain subtly warm, if terse relations with the Hegemony as a whole, and have committed to its terraforming agenda, being instrumental in the implementation of such a monumental undertaking. More information about this relationship can be found on the [[K&#039;lax in the Izweski Nation]] page.&lt;br /&gt;
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Similar to the Zo’ra, the K’lax are represented by three Lesser Queens who once claimed a divine connection to the High Queen of K’lax. This claim is disputed by most of the Zo’ra, who claim to be the only rightful rulers of the K’lax. Unlike the Zo’ra however, they have not been purposefully decentralized, leaving the machinations of each Lesser Queen more aligned with one another.&lt;br /&gt;
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The K’lax are the most technologically developed Hive, and are leading the way in reconstructing the species’ superior technology.&lt;br /&gt;
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===[[Zkaii, The Sleepwalker]]===&lt;br /&gt;
[[File:zkaiiwiki.png]]&lt;br /&gt;
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The new High Queen, known for her brood’s eccentric behavior.&lt;br /&gt;
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Zkai’xay’yil is the current High Overlord of Tret, and High Queen of the K’lax Hive. She is the representative of all K’lax to the Izweski Hegemony. Zkaii and her brood have been largely busy with expansion and colonization efforts over the last few years. Ever the tinkerers, her brood are known for their natural curiosity for all things mechanical, much to the chagrin of local mining companies who prefer their equipment in one piece. In the year since the news of the Zo’ra High Queen&#039;s ultimate fate, Zkaii has been under pressure to assume the role of High Queen from her fellow Lesser Queens. She assumed this duty during a public announcement in 2461.&lt;br /&gt;
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===[[Vetju, Iron Queen]]===&lt;br /&gt;
[[File:vetjuwiki.png]]&lt;br /&gt;
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A pragmatic Queen, making great efforts to maintain her Hive’s technology.&lt;br /&gt;
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Often regarded as Zkaii’s polar opposite, Vetju’tenx’sil is the oldest Kl’axian Vaurca within known space. Known for her great pragmatism, her brood do not busy themselves with the expansion of the Hive’s colonies. Instead, her brood recycles and melts down parts of the hive ship as well as maintaining the technology that all K’lax enjoy. It was Vetju who plotted the great Hiveship Kloz’xera to its final resting place. Much as they did when they entered the system, Vetju used Tret’s environment to land the gargantuan craft on the ground. &lt;br /&gt;
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===[[Leto, The Seeker]]===&lt;br /&gt;
[[File:letowiki.png]]&lt;br /&gt;
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A nostalgic Queen, searching for Vaurcesian artifacts all over space.&lt;br /&gt;
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The second youngest of the K’laxian queens, Leto’yaht’zor is known by some as an idealist, with her interests set in the great past of the Vaurcae. She herself has been regarded as a complete library by those few Unathi that have been able to approach her, with Leto famously being able to recite complete wars, lives and technology. Recently, some human scholars have turned their heads towards her instead, believing her resources to be even more telling of the Vaurcae than the Zo’rane archive they have available. &lt;br /&gt;
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===[[Vedhra, Princess of Configurations]]===&lt;br /&gt;
[[File:vedhrawiki.png]]&lt;br /&gt;
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The Queen leading the preparation for the war against the [[The Lii&#039;dra|Lii’dra]], also known for her predilection to Unathi culture.&lt;br /&gt;
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Seeing the stark technological disadvantage of the Hives over the Lii’dra, Ta’Akaix’Vedhra’rept’ylanze was born with a singular goal in mind: preparation for war with them. There are various ways the brood goes about this, one of which being a large-scale attempt to be biologically superior to Lii’dra specimens. This has caused the brood to be a particular advocate within the K’lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii’dra can throw at them. &lt;br /&gt;
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===[[Tupii, The Surrogate Queen]]===&lt;br /&gt;
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An elect Queen, chosen to revitalize the ancient K’lax brood.&lt;br /&gt;
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Also referred as ‘The Queen-Elect’, Tupii’maxk’rekxak is an anomalous case in Vaurca History, becoming Queen of the original K’lax brood. Due to the lifespan of the Tas, the idea of Queen succession is still fairly novel, as traditionally a brood (or a Hive as a whole) would perish after the Queen does. While both the Zo’ra and K’lax have now chosen a High Queen from the lesser ones to act as a leader, for a different lesser Ta to step in and command a brood is something that Queenless Breeders would have dreamed about, but otherwise never allowed before. The revitalization of the K’lax Hive, however, required drastic measures to be taken, and new protocols enacted to ensure their survival in this modern era.&lt;br /&gt;
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==C&#039;thur==&lt;br /&gt;
[[File:Cthurflag.png|thumb||The flag of the C&#039;thur represents the hive&#039;s independence and gratitude towards their Jargon Federation benefactors.]]&lt;br /&gt;
Known as ‘The Weavers’, they are the third Hive that has developed relationships with other sophonts of the Orion Spur. While their arrival was kept in secret by the [[Jargon Federation]], the revelation has reignited diplomatic disputes between K’lax and C’thur, with outright hostility met by the K’lax towards the C’thur. &lt;br /&gt;
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Historically a minor hive, the C’thur were instrumental in developing inter-hive diplomacy upon Sedantis, often acting as neutral third parties to delegate issues. Indeed for much of their history, the C’thur wove complex political alliances to protect themselves as well as acting as a sort of information broker for many of the larger hives. Prior to their exodus from Sedantis, they maintained relations with both the K&#039;lax and Zo&#039;ra.&lt;br /&gt;
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The C’thur arrived within Glorashi, a system within skrell space only two weeks after the K’laxian Hiveship, the Klo’zxera left the area. It is now known that C’thuric Hiveship, the &#039;&#039;&#039;Kloxa’xia&#039;&#039;&#039;, was originally K’laxian, meant to rendez-vous with the Klo’zxera within [[Vaurca History#The Last Ordeal|Xi’miix]], but the K’lax left soon after a Lii’dra attack. The C&#039;thur continue to report that they secured the Hiveship in diplomatic negotiations with the K’lax during their journey, but the validity of this claim is yet to be proven. The C’thur have quickly integrated into Skrellian colonies. &lt;br /&gt;
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Unlike all other hives, the C’thur are led by their original Hive Queen, who, with a council of three other Lesser Queens, leads the Hive in this new age. In this effort, the Hive has begun dealing with the multitude of governments and corporations of the galaxy, all under the auspices of their Skrellian saviors.&lt;br /&gt;
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The C’thur are the most economically developed hive, having stakes in [[Einstein Engines]] and [[Zeng-Hu Pharmaceuticals]].&lt;br /&gt;
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For their life with Skrell, see [[C&#039;thur in the Federation]].&lt;br /&gt;
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===[[C&#039;thur, Queen of Masques]]===&lt;br /&gt;
[[File:cthurwiki.png]]&lt;br /&gt;
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An old giant who continues to lead despite her new condition.&lt;br /&gt;
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High Queen of the C’thur, she is one of the oldest beings known to exist amongst the Vaurcae and indeed the rest of the Orion Spur. C’thur has borne the C’thur Hive since its inception, taking careful first steps with her brood in the then war-torn Sedantis during the closing of the [[Vaurca History#The Agricultural Revolution|Agricultural Revolution]]. Her injuries by the Lii’dra have left her in the hands of her Skrellian saviors.&lt;br /&gt;
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===[[Mouv, The Recondite Queen]]===&lt;br /&gt;
[[File:wiki_mouv.png]]&lt;br /&gt;
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Her brood leads Vaurca scientific research in Skrellian space, and is also brokering deals with the [[Eridani Federation]].&lt;br /&gt;
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Mouv’lek’tanta is the oldest daughter of C’thur and has quickly developed political alliances within and outside of Federation space. Indeed, As the oldest lesser queen, Mouv’lek’s brood has thrived under the care of Jargon, with thousands of her Unbound Workers and Warriors working in tandem with scientists from the Jargon Federation to develop new technologies, as well to provide information about the enemies the Federation may face. &lt;br /&gt;
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She has made inroads within Eridani, buying a significant portion of Einstein Engines through various Skrellian intermediaries by selling off some of the more complex Vaurcesian virtual reality technology. Perhaps more than any other of her Hive, Mouv’lek realizes the power of money in the new society the C’thur find themselves in and has done all she can to acquire more of it. &lt;br /&gt;
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===[[Vytel, The Just Queen]]===&lt;br /&gt;
[[File:vytelwiki.png]]&lt;br /&gt;
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A Queen that upholds the law and inter-hive diplomacy above anything else, serving as the Warrior brood of the C’thur.&lt;br /&gt;
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A gregarious queen, Vytel’hyr’tkud was lauded as a champion amongst smaller Hive vassals upon Sedantis. She crafted an image of neutrality and fairness that remains to this day. The youngest of the lesser queens brought with the C&#039;thur Hive, little was ever expected of Vytel beyond her peacekeeping missions, who maintained her brood in such numbers more as an afterthought in the consensus of the Hive Queens. &lt;br /&gt;
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===[[Xetl, The Voracious Queen]]===&lt;br /&gt;
[[File:xetlwiki.png]]&lt;br /&gt;
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Kept away from the Hive’s negotiations, Xetl is best known for The Sensate and her hedonistic ways.&lt;br /&gt;
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Xetl’jyatk’yatu is the middle daughter of High Queen C’thur. Tales of Xetl’s excess are legendary, and it is with pride that many of her brood recount stories of such. Despite her hedonistic lifestyle, Xetl’jyatk maintains her Hive’s implants, overseeing the process of Reclamation and development of new implants. She takes pride in her brood’s work, a trait that most of her spawn share. &lt;br /&gt;
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==The Lii&#039;dra==&lt;br /&gt;
The Lii’dra are considered extremely hostile, and pose a threat to life as a whole. A true Hivemind, they seek to assimilate all Vaurca Hives in the Spur. More information can be read [[The Lii&#039;dra|here]].&lt;br /&gt;
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{{Vaurca broods}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=21933</id>
		<title>Vaurca</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=21933"/>
		<updated>2021-11-13T22:25:04Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Playing Bound */&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Infobox Species&lt;br /&gt;
 |Species = Vaurca (Vaur&#039;uyit&#039;zir)&lt;br /&gt;
 |Scientific = V. esseli / V. sapiens&lt;br /&gt;
 |Image = Vaurcaduo.png&lt;br /&gt;
 |System = Sedantis (Sc&#039;theth&#039;stak, &amp;quot;Blinding Light.&amp;quot;)&lt;br /&gt;
 |World = Sedantis I (Vaur&#039;avek&#039;uyit, &amp;quot;Home.&amp;quot;)&lt;br /&gt;
 |Language = Vaurcese, Hivenet.&lt;br /&gt;
 |Politic = Zo&#039;ra Hive, K&#039;lax Hive, C&#039;thur Hive.&lt;br /&gt;
 }}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
==Overview== &lt;br /&gt;
Vaurcae, (/ˈvaʊrkə/ &#039;&#039;VAUR-kah,&#039;&#039; &#039;&#039;Vaurca&#039;&#039; in singular term and &#039;&#039;Vaurcae&#039;&#039; in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. Humanoid in shape, with a pair of arms, hands with four digits, divided equally between thumbs and fingers, and legs, ending in feet perfect for climbing the tunnels and caverns they used to dwell in on their homeworld. The Vaurcae are one of the oldest surviving civilizations in the known galaxy, with a &#039;&#039;&#039;[[Vaurca History|history]]&#039;&#039;&#039; that can be traced back 730,000 years ago. Now they arrive in the Orion Spur as colonists, reluctantly taken in by other civilisations.&lt;br /&gt;
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They form eusocial groups, hives, lead by a High Queen, whom the hive is usually named after. Under them, Lesser Queens held jurisdiction over specific hive functions. Queens, lesser and high, are the only type of Vaurcae capable of producing eggs to spawn new ones. Being born under a specific Queen places a Vaurca in their brood, where they would often hold unique traits compared to others, and a variant carapace color. More information on these structures, and broods, can be found on the &#039;&#039;&#039;[[Vaurca Hives]]&#039;&#039;&#039; page.&lt;br /&gt;
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Their civilizations are separated into three castes, with members of each caste having their biology, psychology, and education determined before they are even even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between being Akaix (Unbound) and Viax (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple minded, running on no more than a desire to do what they are told, designed for their function rather than versatility.&lt;br /&gt;
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Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld’s flag. K’ois as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as consular officers, and their lore can further be explored through artifacts and merchant items.&lt;br /&gt;
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Vaurcae can come from the Zo&#039;ra, K&#039;lax, C&#039;thur or Lii&#039;dra hives. The Lii&#039;dra are exclusive to [[Lii&#039;dra guide|antagonists]] and events - this does not mean antagonist vaurcae have to be Lii&#039;dra, however.&lt;br /&gt;
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To apply to be one of the insect-like Vaurcae, apply [http://aurorastation.org/forums/viewforum.php?f=28 here].&lt;br /&gt;
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&#039;&#039;&#039;Important notes:&#039;&#039;&#039; Vaurcae can&#039;t be any Heads of Staff, including being elevated to an Interim command position. They require and Avowal of Responsibility to be in any position higher than civilian level.&lt;br /&gt;
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==Mechanics==&lt;br /&gt;
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*Global Hivenet, accessible via ,9 and heard only by other Vaurcae and station-bound synthetics.&lt;br /&gt;
*Pressure and cold resistant, allowing them to survive in space with internals.&lt;br /&gt;
*Unaffected by phoron gas but require it to breathe&lt;br /&gt;
*Have natural insulation.&lt;br /&gt;
*Immune to slipping.&lt;br /&gt;
*Can only healthily consume food consisting of k&#039;ois paste and byproducts.&lt;br /&gt;
*Do not self-heal.&lt;br /&gt;
*Takes 2x the toxin damage.&lt;br /&gt;
*Suffer from additional blood loss.&lt;br /&gt;
*Can be permanently rendered blind by flashing them several times in a row.&lt;br /&gt;
*Vaurca Warriors can bite and are more resistant to burns.&lt;br /&gt;
*Vaurca Workers cannot bite but are more resistant to radiation&lt;br /&gt;
&lt;br /&gt;
Non-mechanic traits:&lt;br /&gt;
*Dislike light.&lt;br /&gt;
*Generally very specialized, often no inter-department knowledge.&lt;br /&gt;
*Face severe discrimination in human space.&lt;br /&gt;
*Be incredibly sensitive to smells.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
The Vaurcae of today bear little resemblance to their original forms. They appear as humanoid insects, with two pairs of eyes —a larger pair and a smaller— four arms, with two being vestigial, ending in hands that hold two thumbs and two middle fingers each. They rest on two digitigrade legs which can end in a variety of feet structures, and antennae sprout from their heads. These antenna are used for greater perception of their surroundings, with the predominant sense being smell. Some Vaurcae are capable of smelling two different types of rock apart —and this is because of pheromones, which, along with the Hivenet, are key to communicating with others of their kind. Pheromones are like words encased in very fine smells. What one could infer from an inflection or tone of a word, a Vaurca could from the intricacies of a pheromone. As a result, their olfactory sense is highly tuned.&lt;br /&gt;
&lt;br /&gt;
Before a larva is hatched, its purpose is determined by a Breeder in a process called imagotis. Essentially, the Breeder can imagine what they want a specific Vaurca to look like and think like, and subconsciously alter certain factors regarding the larva&#039;s development to facilitate their growth into the Breeder&#039;s image.&lt;br /&gt;
&lt;br /&gt;
More information on the intricate workings of Vaurca-kind can be found on the [[Vaurca Biology|biology]] page.&lt;br /&gt;
===Ka, The Workers (Type A)===&lt;br /&gt;
&lt;br /&gt;
Type A are the most common and can be seen as the &#039;backbone&#039; of Vaurcesian societies. Their most prevalent feature is their hardened exoskeleton, varying in colors in accordance to their hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. They can be bipedal or quadrupedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.&lt;br /&gt;
&lt;br /&gt;
It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent —the sight and smell of blood instills fear and worry for most.&lt;br /&gt;
&lt;br /&gt;
===Za, The Warriors (Type B)===&lt;br /&gt;
Type B are the second most prominent of Vaurcesian society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.&lt;br /&gt;
&lt;br /&gt;
Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Breeder types tend to be poorly suited for the disposition these types of occupations demand. Unlike workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.&lt;br /&gt;
&lt;br /&gt;
The majority of Warrior-caste Vaurcae employed by NanoTrasen are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon.&lt;br /&gt;
&lt;br /&gt;
===Ta, The Breeders (Type C)===&lt;br /&gt;
Type C are rare among Vaurcae, in that they make up around 2-3% of their entire species. They are the only individuals in Vaurcesian hives that are fertile except for the Queens and Lesser Queens themselves. The males are raised as Bound while the females are raised as Unbound, and both of them historically served little practical purpose beyond ensuring that their respective hive-cells possess the resources they need to function and to fertilize eggs or to replace a dying Lesser Queen and to even become an additional Lesser Queen if the hive needs more growth. The males are considered CA and the females CB. Lately, Breeders have been used as representatives for their respective queens, a departure from their traditional duties of overseeing eggs and maintaining the numbers of the hive cells they oversee.&lt;br /&gt;
&lt;br /&gt;
This extension of their duties comes about from their keen social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.&lt;br /&gt;
&lt;br /&gt;
It is possible to play as a Ta as the [[NanoTrasen Liaison|Liaison/Representative role]].&lt;br /&gt;
&lt;br /&gt;
====Playing a Hive Representative====&lt;br /&gt;
As a Ta, you are more valuable than Workers and Warriors, simply due to the virtue that you are capable of making them. You aren’t a logical thinker or a fighter, however, you are the head of the hive cell you produce, providing emotional support and advice, like a mother would. Sometimes you will be called to represent your Queen of your brood, perhaps speaking their message or sharing their ideals.&lt;br /&gt;
&lt;br /&gt;
Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.&lt;br /&gt;
&lt;br /&gt;
*No height taller than 11 feet tall.&lt;br /&gt;
&lt;br /&gt;
*As a Breeder, you are allowed to have a three-syllable name instead of the usual monosyllabic. &lt;br /&gt;
&lt;br /&gt;
*Auto-hiss basic (s becomes z(zzz) or not at all). You’re made to work on a station full of aliens that speak Basic, so you’d have a vocal implant aiding this significantly due to your status.&lt;br /&gt;
&lt;br /&gt;
*Avoid combat, avoid doing any labour or specialised work. You are neither Warrior nor Worker, do not act like them. You can, however, inspire others to do something.&lt;br /&gt;
&lt;br /&gt;
*Avoid social ignorance. You possess a high social intelligence, being literally made for this job, so you’d be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.&lt;br /&gt;
&lt;br /&gt;
===Cephalon (Type D)===&lt;br /&gt;
The Cephalon is the strangest of all Vaurcae beings, if it can still be considered such. They are bombarded from birth by special hormones designed to expand their brains. Their bodies are bombarded with special treatments designed to hypercharge their thyroid and pituitary glands. This results in a brain that will continue growing far, far beyond the needs even of the Unbound. It will grow so much that the Cephalon&#039;s handlers can cut live samples, spread them across trellises and racks, and treat them with more hormones and chemicals to keep them growing further. After a decade of pruning and racking, and some cybernetic wire-work besides, the end result is a new Cephalon —a biomechanical supercomputer that houses a large portion of the Virtual Reality Network, and will live for hundreds of years. Its processing power is somewhere in the tens of zettaflops, if it can even be measured that way. Each Lesser Queen tends to keep several of these, acting as servers from which their Virtual Reality is hosted. Cephalons are not generally considered Bound or Unbound, but inert, motionless equipment. As such they hold no name or designation to any hive at large.&lt;br /&gt;
&lt;br /&gt;
===Ra, The Bulwarks (Type E)===&lt;br /&gt;
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C&#039;thur and the Jargon Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other hives began appearing. &lt;br /&gt;
&lt;br /&gt;
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in. &lt;br /&gt;
&lt;br /&gt;
Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, and the NSS Aurora. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.&lt;br /&gt;
&lt;br /&gt;
=== The Unbound ===&lt;br /&gt;
The Unbound make up the upper castes of Vaurcae society and form the only sentient and self-aware parts of its greater population. Their eggs and larvae are given more graceful care by Bound Workers and they are born with fully developed organs, though Unbound not meant to become Ta or Lesser Queens are still sterilized. They are perfectly capable of making rational, thinking decisions, and are naturally intuitive and curious, much like a human. However, Unbound are not raised in a traditional manner. While in its early years VR was meant as an escape from reality, for modern Vaurcae in known space it&#039;s become every aspect of their lives and supposed afterlife.&lt;br /&gt;
&lt;br /&gt;
Although Unbound are sentient and self-aware, they still typically maintain unwavering subserviency to the respective hierarchy of their hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive cell&#039;s interests.&lt;br /&gt;
&lt;br /&gt;
Unbound disconnected from VR can still connect themselves to the &#039;internet&#039; of a hive, called the Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hive Network. The Bound are barred from most non-utilitarian aspects of the Hive Network, due to biological constraints.&lt;br /&gt;
&lt;br /&gt;
The Unbound take up jobs that require more critical thinking skills or greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.&lt;br /&gt;
&lt;br /&gt;
The Unbound can be any of the types mentioned above except for Type D.&lt;br /&gt;
&lt;br /&gt;
=====Playing Unbound=====&lt;br /&gt;
&lt;br /&gt;
Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the hive birthing chambers and or from their Lesser Queen&#039;s virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, Vaurcae are generally passive and hold more value in a groups opinion rather than their own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unbound are restricted in the jobs they can pick. By default, you are unable to be anything higher than an apprentice or a civilian level job without an Avowal of Responsibility.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All jobs listed in &#039;&#039;&#039;bold&#039;&#039;&#039; require an Avowal of Responsibility.&amp;lt;br&amp;gt;&lt;br /&gt;
Security: &#039;&#039;&#039;Security Officer&#039;&#039;&#039;, &#039;&#039;&#039;Warden&#039;&#039;&#039;, &#039;&#039;&#039;Investigator&#039;&#039;&#039;, Security Cadet&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: &#039;&#039;&#039;Surgeon&#039;&#039;&#039;, &#039;&#039;&#039;Physician&#039;&#039;&#039;, &#039;&#039;&#039;Psychiatrist&#039;&#039;&#039;, &#039;&#039;&#039;Pharmacist&#039;&#039;&#039;, &#039;&#039;&#039;First Responder&#039;&#039;&#039;, Medical Intern&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: &#039;&#039;&#039;Station Engineer&#039;&#039;&#039;, &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, Engineer Apprentice&amp;lt;br&amp;gt;&lt;br /&gt;
Science: &#039;&#039;&#039;Scientist (all titles)&#039;&#039;&#039;, &#039;&#039;&#039;Xenobiologist&#039;&#039;&#039;, &#039;&#039;&#039;Xenobotanist&#039;&#039;&#039;, &#039;&#039;&#039;Roboticist&#039;&#039;&#039;, Lab Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Chaplain, Librarian, Bartender, Gardener/Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Quartermaster, Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant, Visitor&lt;br /&gt;
&lt;br /&gt;
Nanotrasen has introduced a &amp;quot;Peer Review&amp;quot; system to accommodate promotion to higher positions. Read the &amp;quot;Avowal of Responsibility&amp;quot; form available in the requests console for more information.&lt;br /&gt;
&lt;br /&gt;
===The Bound===&lt;br /&gt;
[[File:Bound working.png|thumb||While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.]]&lt;br /&gt;
Bound Vaurcae are chosen even before their egg is laid. Eggs designated to be Bound are put in a warm, moisture-rich environment while Worker Bound oversee their care. The larvae that hatches from the eggs is then taken to another specialized, moist environment to be raised and slowly augmented before the Bound are then quickly and efficiently sterilized. Bound are incredibly simple minded, due to effectively being lobotomised —grown with some parts of their brain missing.&lt;br /&gt;
&lt;br /&gt;
=====Playing Bound=====&lt;br /&gt;
&lt;br /&gt;
Bound, or as humans sometimes call them, Drones, have a lot in common with station synthetics in personality and playstyle. They are members of a slave caste trained to obey orders without question. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. The Vaurcesian Drones probably speak slowly and have trouble speaking Basic.&lt;br /&gt;
&lt;br /&gt;
Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive&#039;s Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their hives&#039; Unbound, and heads of staff can order a Bound to deviate from its duties.&lt;br /&gt;
&lt;br /&gt;
Bound do not need an Avowal of Responsibility to take a job, however their positions are easily dismissed if their performance is unsatisfactory.&lt;br /&gt;
&lt;br /&gt;
They can &#039;&#039;&#039;only&#039;&#039;&#039; take the jobs listed here. If a job title is not on this list, you cannot play them as a bound.&lt;br /&gt;
&lt;br /&gt;
Security: None&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: Physician, Pharmacist, First Responder&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: Station Engineer, Atmospheric Technician&amp;lt;br&amp;gt;&lt;br /&gt;
Science: Scientist, Phoron Researcher, Roboticist&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Bartender, Gardener, Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant&lt;br /&gt;
&lt;br /&gt;
==Modern Day==&lt;br /&gt;
&lt;br /&gt;
For most hives, co-habitation with the other species they have encountered has led to large changes to their way of life. Already suffering a shortage of resources, their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. While it is unknown how rumours circulated that the Vaurcae had large-scale means of producing weapons, and the materials to do so, no one can deny the military domination a war-ready hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy.&lt;br /&gt;
&lt;br /&gt;
However, all hives (barring the unknown machinations of the Lii&#039;dra) do not have the potential to do this. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, there needed to be space for broods as well as materials. Figures such as [[Vaurca_Hives#Zoleth.2C_The_Herald_of_Scars|Ta&#039;Akaix&#039;Zoleth&#039;akeh Zo&#039;ra]] were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars. Their pleas, however, only resulted in minor increases to ship defenses. During their long journey, the majority of resources they had brought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the pitiful states the three known Hiveships are in. Their food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a high majority of warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them.&lt;br /&gt;
&lt;br /&gt;
Politically, all but the &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; have yet to make any substantial political hold in Tau Ceti. The C&#039;thur and K&#039;lax are being used primarily as either labor or military by their allies, with the K&#039;lax as vassals/tributaries to the Hegemony, and the C&#039;thur reliant on the Federation for the survival of their High Queen. However, especially with the recent investment into the [[Tau Ceti Foreign Legion]], the Zo&#039;ra have begun their ascension into the political web that connects the inhabitants of the Orion Spur, despite being locked into debt with Tau Ceti. Though some may attribute this to certain Queens over others, the Zo&#039;ra hive as a whole is benefiting from their increased power.&lt;br /&gt;
&lt;br /&gt;
Technologically, all but the &#039;&#039;&#039;K&#039;lax&#039;&#039;&#039; have failed to make much progress in terms of adapting to their lack of advanced materials. In recent years, batches of new-generation thermal drills developed by the K&#039;lax and manufactured with common materials were shipped and often cheaply sold across the Orion Spur, with mining facilities seeing huge increases in yields as a result. This was inspired by the hive&#039;s collaboration with the Unathi on Moghes, their agreement to help terraform the planet. Requiring terraforming technology to efficiently carry out this task, the K&#039;lax have been attempting to re-create the machines of old using newer parts and materials. The &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; hive&#039;s most notable technological advancement was the hybridisation of the [[Tau Ceti Foreign Legion]]&#039;s current weaponry and their own personal designs. These resulting weapons are currently employed by the Foreign Legion, and while not the most high quality or effective weaponry, many agree that it is a certain improvement compared to their last.&lt;br /&gt;
&lt;br /&gt;
Economically, all but the &#039;&#039;&#039;C&#039;thur&#039;&#039;&#039; have struggled to make any real money, reliant on collective money pools brought in by employed Bound and Unbound. Being harboured by the generous Jargon Federation has opened up a large amount of opportunities. Queens often hold a share of the total funds of a hive, an example being [[Vaurca_Hives#Athvur.2C_The_New_Goddess|Ta&#039;Akaix&#039;Athvur&#039;zekt&#039;azi Zo&#039;ra]] recently investing the majority of her saved personal funds into the reformation of the [[Tau Ceti Foreign Legion]]. The C&#039;thur have bought a significant portion of [[Einstein Engines]], opening a connection to the [[Eridani Federation|Eridani Corporate Federation]], and many job opportunities. These factors have resulted in the C&#039;thur being the most economically progressed out of all hives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Individuals====&lt;br /&gt;
&lt;br /&gt;
For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive cells are capable of sharing a single bedroom apartment due to their tolerance of confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, however, but usually serve some sort of purpose. An Unbound may purchase a refrigerator, but instead of preserving food, it may instead use it for the construction of an experimental device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Workers&#039;&#039;&#039; mostly shifted from serving the hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike —often showing their ignorance of how Vaurcae operate and live. The recent incidents involving Tajara gangs reacting violently to the Lii&#039;dra invasion, going as far as to murder, have demonstrated a more obvious dislike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warriors&#039;&#039;&#039;, however, did not have such an easy transition —while there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while some found trivial work doing menial or laborious tasks. K&#039;lax warriors mostly serve in the Hegemony. Recently, many Zo&#039;ra Za, and a few of other hives, finally found a place doing what they do best in the [[Tau Ceti Foreign Legion]].&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
Before the invention of the Hivenet in the [[Vaurca History#The Eera of Augments|Era of Augments]], Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.&lt;br /&gt;
&lt;br /&gt;
These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages, such as small onomatopoeic sounds or reactions such as an eye-roll may be sent too. Images and video are too heavy to be encapsulated by pheromones, and can’t be transmitted via this method.&lt;br /&gt;
&lt;br /&gt;
Vaurca have the ability to speak with voice synthesizers, which are responsible for their peculiar accents. These voice modulators are cheap, and based on alien technology in some cases. It also allows the Vaurca in question to be able to translate the message in their heads. Thus, no Vaurca is able to audibly receive or reproduce a xeno language without the aid of this augment. However, despite not having a written language themselves, Vaurcae are able to learn to read and write in Basic, and for an employee on board the NSS Aurora, part of their education would have consisted in such. &lt;br /&gt;
&lt;br /&gt;
====Speaking like a Vaurca====&lt;br /&gt;
Vaurcae working in alien space often have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren&#039;t used to alien culture.&lt;br /&gt;
&lt;br /&gt;
Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter &amp;quot;s&amp;quot;, and instead substitute with a harsh buzzing in the throat. (&amp;quot;May I please have some k&#039;ois?&amp;quot; becomes &amp;quot;May I pleaze have zome k&#039;oiz?&amp;quot;). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by &amp;quot;f&amp;quot; or &amp;quot;ph&amp;quot;, and instead substitute them with a more guttural &amp;quot;vh&amp;quot;. (&amp;quot;Phoron gas is fine!&amp;quot; becomes &amp;quot;Vhoron gas is vhine!&amp;quot;. Some unfortunate specimen may even be plagued with both impediments at once. (&amp;quot;The phoron in these k&#039;ois lets me breathe.&amp;quot; becomes &amp;quot;The vhoron in theze k&#039;oiz letz me breathe.&amp;quot;), or even further, more exotic impediments.&lt;br /&gt;
&lt;br /&gt;
===Naming System===&lt;br /&gt;
The traditional naming system is complex, with first names being made of three parts. The first part is either Ka for Workers, Za for soldiers, or Ta for breeders. The second syllable is Viax for Bound, or Akaix for Unbound.&lt;br /&gt;
&lt;br /&gt;
Finally, the last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a number —like a serial code, it is a unique identifier. The only restriction is that it should not be longer than a single syllable, at the very most two syllables. For a Worker Unbound it might be: &amp;quot;Ka&#039;Akaix&#039;Siith Zo&#039;ra.&amp;quot; With &#039;Siith&#039; being created by the player. The surname is the hive that the Vaurca is a part of, in the example&#039;s case &amp;quot;Zo&#039;ra&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In summary, you create a &#039;&#039;&#039;single unique name&#039;&#039;&#039;, which is slotted after your caste and whether you are Bound or Unbound, and your surname is the Hive you are from. &lt;br /&gt;
&lt;br /&gt;
===Inter-caste Relationships===&lt;br /&gt;
Relationships between each type and each caste tend to be a universal constant among Vaurcesian hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially &amp;quot;lazy&amp;quot; Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.&lt;br /&gt;
&lt;br /&gt;
Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.&lt;br /&gt;
&lt;br /&gt;
As for different types of the same caste, Unbound Ka or Za of the same &#039;duty&#039; tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.&lt;br /&gt;
&lt;br /&gt;
===Inter-hive Relationships===&lt;br /&gt;
The Zo&#039;ra and K&#039;lax hives maintain warm relations, while officially the diplomatic tension between the C&#039;thur and K&#039;lax hives is tenuous at best. The Lii&#039;dra hive is universally hated. The Zo&#039;ra percieve themselves the rightful rulers of the K&#039;lax and C&#039;thur, and the K&#039;lax have thus far made no official statement against this. Meanwhile, the C&#039;thur changes their announcements constantly. The Bound of each hive serve other Vaurcae of their hive firstly and are completely subservient to the will of their hive&#039;s rulership. The K&#039;lax Bound however will also serve Zo&#039;ra Vaurcae should there be no conflict with the desires of K&#039;lax hierarchy. The same can be said to a lesser degree with the C&#039;thur. Zo&#039;ra Bound will rarely ever service K&#039;lax Vaurcae, and only when instructed to do so by Zo&#039;ra Unbound. Zo&#039;ra, C&#039;thur and K&#039;lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.&lt;br /&gt;
&lt;br /&gt;
===Inter-species Relationships===&lt;br /&gt;
&lt;br /&gt;
The Zo&#039;ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their hives. Perhaps in response to, or as a result of this, the Zo&#039;ra hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers.&lt;br /&gt;
&lt;br /&gt;
The Skrell of the Jargon Federation have taken to using a work drafting system to assign duties to Vaurcae of the C&#039;thur hive. The Federation or an empowered representative would requisition an amount of C&#039;thur for a particular job, which would then be supplied by the hive. These C&#039;thur would complete this assignment and then return to their hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation.&lt;br /&gt;
&lt;br /&gt;
K&#039;lax tend to maintain terse, but warm relations with the Izweski Hegemony, sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relation with the human owned Nanotrasen corporation. Due to their unfavorable circumstances within this deal, the K&#039;lax tend to view humans in a negative light.&lt;br /&gt;
&lt;br /&gt;
Overall, the approach all hives have taken when sending their populations to work with aliens is to treat their &#039;workplaces&#039; as an adopted hive cell. All hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same hive cell. This has led to some Vaurcae considering their co-workers a second family.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Queenless&amp;diff=21815</id>
		<title>Queenless</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Queenless&amp;diff=21815"/>
		<updated>2021-11-08T21:15:02Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Life and Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
The Queenless are Vaurcae that do not fall into the lineage of any current queen or lesser queen but remain from the same Hive. For whatever reason, these Vaurcae were sourced for the Hiveship outside of the lineage of the lesser queens, perhaps for different traits only found within their line or brood. In the case of the four hives, Queenless are only an issue within the K’lax and Zo’ra Hives.&lt;br /&gt;
&lt;br /&gt;
Queenless Vaurcae may believe that the Lesser Queens currently in command of the Hive have gone outside of what the High Queen originally intended for them. Other broods may view them with pity, or see them as restless servants of the Hive without a queen to call their own. In general, they are often ignored by the larger Hive populations, with many having little to no oversight by the other hive-cells or broods within their own Hives. Despite this, the Queenless are still supplied larvae, albeit at a greatly reduced amount than other cells, and given limited access to their Hive’s [[Virtual Reality]] when available, though they are the most likely to be denied. It is partly because of this that most Queenless [[Vaurca#Ta, The Breeders (Type C)|Ta]] tend to hide within the [[Virtual Reality#Interstice|Interstice]].&lt;br /&gt;
&lt;br /&gt;
==Life and Organization==&lt;br /&gt;
&lt;br /&gt;
Instead of the Queens, communities of Queenless tend to build themselves around their mother Ta, who raised them since larvae. Unlike the traditional Vaurcae, the bonds are much more similar to the nuclear human family, and they openly consider themselves children of the Ta that raised them. Although many try to be self-sufficient and live fulfilling lives, their training is limited mostly to the teachings of their Ta and their elders, in something similar to homeschooling. Thus, even the best Queenless may be limited in job opportunities due to their education.&lt;br /&gt;
&lt;br /&gt;
Typically the mother Ta of a Queenless Vaurca is the highest authority one can go to, but there have been documented cases of multiple Queenless Ta working together, for different purposes. As for the Ta themselves, some have resigned to their status, and are comfortable with ignoring and being ignored by the lesser queens as a whole, recognizing the shadow that they live under, and the roles that they must carve out for themselves and their spawn if they are to survive. The most hopeful ones believe that the light of their High Queen will never truly be lost, that out of the horrible illumination of the unknown, the High Queen will return to right the direction of her wayward daughters, and to align all surviving broods under her will.&lt;br /&gt;
&lt;br /&gt;
Some communities have [[Vaurca Culture and Society#Xakat’kl’atan|Xakat’kl’atan]] brought from [[Sedantis I|Sedantis]]. Because their Ta lack formal authority, however, new masters cannot be elected. In result, some Queenless groups have made their Xakat’kl’atan Pantheons, with these figures deemed as gods. Their Ta, while holy, is rarely regarded as a Goddess. That title is reserved for High Queen Zo’ra or High Queen K’lax only.&lt;br /&gt;
&lt;br /&gt;
In reality, the Queenless are amongst the poorest and secretive of the Vaurca upon Tau Ceti. Some may resort to crime, drugs and other less than legal means to maintain any comfortable standard of living they might possess.&lt;br /&gt;
&lt;br /&gt;
It is important to note that there are no Queenless Type E Vaurca, also known as Bulwarks, due to the fact their creatio is heavily monitored and restricted under existing broods.&lt;br /&gt;
&lt;br /&gt;
==Notable Queenless groups==&lt;br /&gt;
&lt;br /&gt;
Queenless communities are a varying vast spectrum, with many possibilities and differing sizes, but a few have risen to prominence due to their deeds, whether good or bad. &lt;br /&gt;
&lt;br /&gt;
===Ky’klux===&lt;br /&gt;
&lt;br /&gt;
This Zo’rane Queenless group is mostly known for their flashy signs with apocalyptic messages in broken Basic, and can be found all over [[Mendell City]], especially in bus stops or the metro system. Although their rhetoric can be seen as violent or rightward obscene, Ky’klux mostly keep to themselves and use their beliefs as a way to acquire pocket change. &lt;br /&gt;
&lt;br /&gt;
The most accepted reason behind their doomsday mentality is that their Xakat’kl’atan predicted the phoron shortage galaxy-wide since Sedantis. Now that the effects of the shortage are clear in the economy, they believe that the remaining phoron should be redistributed to Vaurcae, suggesting humanity to find alternative means of energy. Although their beliefs are not widely accepted, some radical environmentalist or anti-corporate groups have identified and endorsed the Ky’klux.&lt;br /&gt;
&lt;br /&gt;
===Ak’riix===&lt;br /&gt;
&lt;br /&gt;
Also known as &#039;&#039;&#039;Venom Mandibles&#039;&#039;&#039;, the Ak’riix are a rebellious faction of Queenless Zo’ra that have taken over Flagsdale. While many know them for their crimes in neighboring districts, they are also infamous for their repurpose of [[Xakt, Queen of Corpses#Za’Akaix’Cimm Zo’ra|Da’loks]] in biker cells inspired by Tajaran street gangs of [[Little Adhomai]]. Although many Ak’riix gangs have beefs with each other, most are in good terms with young Tajara bikers, with whom they share an anti-authoritarian sentiment. Additional information can be found [[Flagsdale#Ak&#039;riix|here]].&lt;br /&gt;
&lt;br /&gt;
===Mi’kuetz=== &lt;br /&gt;
&lt;br /&gt;
The Mi’kuetz are known for being a cheerful, easy-going group of Vaurcae from the [[Moghes#The Wasteland Regions|Moghesian Wasteland]]. More about their importance to their ecosystem and relationships can be read [[The Wasteland#The Mi&#039;kuetz|here]].&lt;br /&gt;
&lt;br /&gt;
===Yiaa’mak’tzut===&lt;br /&gt;
&lt;br /&gt;
Commonly shortened as ‘Yiaa’, and also known as the &#039;&#039;&#039;Metal Mi’kuetz&#039;&#039;&#039;, this group of K’laxian Queenless have found affinity with the [[Aut&#039;akh|Aut’akh]]. Unlike the Mi’kuetz, they are not endorsed by the [[Izweski Nation|Hegemony]] or have close relationships with the K’lax Hive, as official policy requires K’lax to not consider Aut’akh as allies. Because of the nature of both groups, some Aut’akh communes have adopted Yiaa’mak’tzut as their own, believing their struggles to be shared. &lt;br /&gt;
&lt;br /&gt;
Unlike other Queenless, which are tolerated by the Hives to various degrees, the Yiaa’mak’tzut are despised by most K’lax, especially those that are completely loyal to the Hegemony. The only exception would be the [[Vedhra, Princess of Configurations|Vedhra]] brood, which are known to be less hostile, though they tend not to get too close as to not cause any misconceptions.&lt;br /&gt;
&lt;br /&gt;
===Ni’mii’katz===&lt;br /&gt;
&lt;br /&gt;
Ni’mi’katz are the other prominent group of Queenless in [[Flagsdale]], formed entirely of K’lax. The exclusivity is so that no Zo’ra or C’thur can be formally made a member of this exclusive group. Translated as ‘The Dealership’, they operate the biggest market of stolen electronic goods in Biesel, which is only able to operate due to the difficulties the police have accessing District 9. More information can be read [[Flagsdale#Ni&#039;mii&#039;katz|here]].&lt;br /&gt;
&lt;br /&gt;
==Klat’xatl==&lt;br /&gt;
&lt;br /&gt;
Because of the size and organization of the C’thur Hive, as well as the fact that they are still reigned by their original Queen, the concept of Queenless Vaurcae is foreign to them. However, some Tas have fallen into the category of punished or Klat’xatl, alongside their respective hive-cells. Despite what the name originally implies, not all punished communities have been disdained by the Queens. Some have simply fallen out of communication from the Hive, which has isolated them further. Punished Tas do not receive any eggs and, thus, their populations can only decrease. This ultimate wish for survival is what fuels the leaders of these communities, who may take drastic measures for their survival.&lt;br /&gt;
&lt;br /&gt;
Whether they like it or not, they still carry C’thur in their names, and their colorations are characteristic of those from their original brood.&lt;br /&gt;
&lt;br /&gt;
===The Lost of the Traverse===&lt;br /&gt;
Composed mostly of stranded [[Vytel, The Just Queen|Vytel]] Warriors among the [[Notable Skrell Systems and Locations#The Trichotomous Systems: The Traverse|Skrellian Traverse]], they are a result of a failed colonization attempt shortly after C’thur’s arrival to the Federation. Unbeknownst to both [[Skrell]] and Vaurcae at the time, the remote, mostly uncharted sector of &#039;&#039;&#039;Qii’miiq&#039;&#039;&#039; has a zone of radio silence capable of even interfering with Hivenet communications. This radar failure is what caused the Skrell pilot to emergency land in a hostile deserted planet, tolerable to Vaurcae, but fatal to the remaining Skrell crew.&lt;br /&gt;
&lt;br /&gt;
The harsh conditions of famine, as well as general isolation, have resulted in feuds between themselves, with even the few Workers on their lines reacting much more violently than what is commonly seen in Vaurcae behavior. Many of them fear they may never reunite with their Hive and a common pessimistic view, shared by their Tas, is that they are ultimately expendable and there will be no attempts of recovery. While their contact with Skrell has been minor since getting lost, it is known that some cells of this group have sided with [[The Resistance|rebels and Traverse independentists]], mainly as a political strategy. &lt;br /&gt;
&lt;br /&gt;
===The Zinos of the Underworld===&lt;br /&gt;
When the C’thur Hive was in the first stage of negotiations with [[Einstein Engines]], a [[Xetl, The Voracious Queen|Xetl]] embassy traveled to the [[Eridani Federation]] in order to meet with Einstein Executives, as well as to offer cheap labor from their fleets. This resulted in the rest of the Queens, and Xetl herself, to become upset with the delegation and, ultimately, consider them outcasts, while also alerting Einstein Engines that they did not represent the Hive. Although it is rumored it was in fact Xetl who launched this embassy in order to be included in the Hive’s negotiations and politics —and what these Punished Tas claim—, they have been left for dead in the system, as C’thur continues to strive there.&lt;br /&gt;
&lt;br /&gt;
A minority of these Vaurcae still believe they have a chance with Einstein Engines, and remain in [[Set and Nebthet]] with little success. Most of them, however, moved on to [[Oran]], at first in hopes of being noticed by other megacorporations.&lt;br /&gt;
&lt;br /&gt;
Despite this, most of the C’thur from this rogue delegation have found refuge in [[Oran#Underground|the Underworld]], nesting themselves in what they consider ideal because of the little light and vast corridors. Called ‘Cinos’ by the Dregs, and ‘Zinos’ by themselves, they’re still at large unfamiliar with Eridian society and culture, but share the disdainful sentiment towards those that live above, especially the C’thur that have managed to find themselves jobs there.&lt;br /&gt;
&lt;br /&gt;
In short, a Zino is not a [[Eridani Federation#Dregs|Dreg]], but is familiar with the Dregs and their lifestyle. They’re usually pacifist with other groups and gangs, and avoid involvement in gang disputes, mostly because of their low number of Warriors brought with them. Zinos are known for dealing cheap augments, sometimes even going as far as looting those augments of any deceased in the Underworld.&lt;br /&gt;
&lt;br /&gt;
Because there have been no official efforts by the Hives to promote a [[Languages#Freespeak|Freespeak]] translator to the voice modulators, Zinos have managed to create their own, which is regarded as broken and, sometimes, even making communication impossible. If a Zino were, due to some uplift or for some other reason, employed at Tau Ceti, it’s likely it would trade its bootleg Freespeak modulator for a Basic one. &lt;br /&gt;
&lt;br /&gt;
===The New Gibson Refugees===&lt;br /&gt;
Direct descendants of High Queen C’thur herself, they had been in dispute with the rest of the Hive since before their discovery by Skrell. Believing in diplomacy, as well as inter-hive unity, the breaking point in their relationship with the rest of C’thur was regarding the [[Vaurca Hives#C&#039;thur|Glorashi rendez-vous]], which they claim was a C’thur betrayal of K’lax. The Tas of this group believe the Lesser Queens are irresponsible and, because of the current state of Queen C’thur, one of them should raise and become a new Lesser Queen.&lt;br /&gt;
&lt;br /&gt;
Never persecuted and just disliked by the rest of the Hive, the New Gibson Refugees gained their name after their claims that Vytel Warriors attempted to assassinate their Tas. Although [[Scay, The Hidden Queen|Queen Scay]] seems to be mostly indifferent to the group, the refugees claim it was both Scay and the Tau Ceti that managed to save them. Most of their Breeders have given up on these claims of royal succession, and have now focused on a Zo’ra-C’thur alliance, with many of the Unbound claiming they are both Zo’ra and C’thur alike. Despite the population in [[New Gibson#Biodomes|Xerexes]] and their efforts, no political repercussions have occurred because of this.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=21813</id>
		<title>Vaurca</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca&amp;diff=21813"/>
		<updated>2021-11-08T20:27:59Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Infobox Species&lt;br /&gt;
 |Species = Vaurca (Vaur&#039;uyit&#039;zir)&lt;br /&gt;
 |Scientific = V. esseli / V. sapiens&lt;br /&gt;
 |Image = Vaurcaduo.png&lt;br /&gt;
 |System = Sedantis (Sc&#039;theth&#039;stak, &amp;quot;Blinding Light.&amp;quot;)&lt;br /&gt;
 |World = Sedantis I (Vaur&#039;avek&#039;uyit, &amp;quot;Home.&amp;quot;)&lt;br /&gt;
 |Language = Vaurcese, Hivenet.&lt;br /&gt;
 |Politic = Zo&#039;ra Hive, K&#039;lax Hive, C&#039;thur Hive.&lt;br /&gt;
 }}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
==Overview== &lt;br /&gt;
Vaurcae, (/ˈvaʊrkə/ &#039;&#039;VAUR-kah,&#039;&#039; &#039;&#039;Vaurca&#039;&#039; in singular term and &#039;&#039;Vaurcae&#039;&#039; in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. Humanoid in shape, with a pair of arms, hands with four digits, divided equally between thumbs and fingers, and legs, ending in feet perfect for climbing the tunnels and caverns they used to dwell in on their homeworld. The Vaurcae are one of the oldest surviving civilizations in the known galaxy, with a &#039;&#039;&#039;[[Vaurca History|history]]&#039;&#039;&#039; that can be traced back 730,000 years ago. Now they arrive in the Orion Spur as colonists, reluctantly taken in by other civilisations.&lt;br /&gt;
&lt;br /&gt;
They form eusocial groups, hives, lead by a High Queen, whom the hive is usually named after. Under them, Lesser Queens held jurisdiction over specific hive functions. Queens, lesser and high, are the only type of Vaurcae capable of producing eggs to spawn new ones. Being born under a specific Queen places a Vaurca in their brood, where they would often hold unique traits compared to others, and a variant carapace color. More information on these structures, and broods, can be found on the &#039;&#039;&#039;[[Vaurca Hives]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
Their civilizations are separated into three castes, with members of each caste having their biology, psychology, and education determined before they are even even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between being Akaix (Unbound) and Viax (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple minded, running on no more than a desire to do what they are told, designed for their function rather than versatility.&lt;br /&gt;
&lt;br /&gt;
Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld’s flag. K’ois as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as consular officers, and their lore can further be explored through artifacts and merchant items.&lt;br /&gt;
&lt;br /&gt;
Vaurcae can come from the Zo&#039;ra, K&#039;lax, C&#039;thur or Lii&#039;dra hives. The Lii&#039;dra are exclusive to [[Lii&#039;dra guide|antagonists]] and events - this does not mean antagonist vaurcae have to be Lii&#039;dra, however.&lt;br /&gt;
&lt;br /&gt;
To apply to be one of the insect-like Vaurcae, apply [http://aurorastation.org/forums/viewforum.php?f=28 here].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important notes:&#039;&#039;&#039; Vaurcae can&#039;t be any Heads of Staff, including being elevated to an Interim command position. They require and Avowal of Responsibility to be in any position higher than civilian level.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
*Global Hivenet, accessible via ,9 and heard only by other Vaurcae and station-bound synthetics.&lt;br /&gt;
*Pressure and cold resistant, allowing them to survive in space with internals.&lt;br /&gt;
*Unaffected by phoron gas but require it to breathe&lt;br /&gt;
*Have natural insulation.&lt;br /&gt;
*Immune to slipping.&lt;br /&gt;
*Can only healthily consume food consisting of k&#039;ois paste and byproducts.&lt;br /&gt;
*Do not self-heal.&lt;br /&gt;
*Takes 2x the toxin damage.&lt;br /&gt;
*Suffer from additional blood loss.&lt;br /&gt;
*Can be permanently rendered blind by flashing them several times in a row.&lt;br /&gt;
*Vaurca Warriors can bite and are more resistant to burns.&lt;br /&gt;
*Vaurca Workers cannot bite but are more resistant to radiation&lt;br /&gt;
&lt;br /&gt;
Non-mechanic traits:&lt;br /&gt;
*Dislike light.&lt;br /&gt;
*Generally very specialized, often no inter-department knowledge.&lt;br /&gt;
*Face severe discrimination in human space.&lt;br /&gt;
*Be incredibly sensitive to smells.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
The Vaurcae of today bear little resemblance to their original forms. They appear as humanoid insects, with two pairs of eyes —a larger pair and a smaller— four arms, with two being vestigial, ending in hands that hold two thumbs and two middle fingers each. They rest on two digitigrade legs which can end in a variety of feet structures, and antennae sprout from their heads. These antenna are used for greater perception of their surroundings, with the predominant sense being smell. Some Vaurcae are capable of smelling two different types of rock apart —and this is because of pheromones, which, along with the Hivenet, are key to communicating with others of their kind. Pheromones are like words encased in very fine smells. What one could infer from an inflection or tone of a word, a Vaurca could from the intricacies of a pheromone. As a result, their olfactory sense is highly tuned.&lt;br /&gt;
&lt;br /&gt;
Before a larva is hatched, its purpose is determined by a Breeder in a process called imagotis. Essentially, the Breeder can imagine what they want a specific Vaurca to look like and think like, and subconsciously alter certain factors regarding the larva&#039;s development to facilitate their growth into the Breeder&#039;s image.&lt;br /&gt;
&lt;br /&gt;
More information on the intricate workings of Vaurca-kind can be found on the [[Vaurca Biology|biology]] page.&lt;br /&gt;
===Ka, The Workers (Type A)===&lt;br /&gt;
&lt;br /&gt;
Type A are the most common and can be seen as the &#039;backbone&#039; of Vaurcesian societies. Their most prevalent feature is their hardened exoskeleton, varying in colors in accordance to their hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. They can be bipedal or quadrupedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.&lt;br /&gt;
&lt;br /&gt;
It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent —the sight and smell of blood instills fear and worry for most.&lt;br /&gt;
&lt;br /&gt;
===Za, The Warriors (Type B)===&lt;br /&gt;
Type B are the second most prominent of Vaurcesian society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.&lt;br /&gt;
&lt;br /&gt;
Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Breeder types tend to be poorly suited for the disposition these types of occupations demand. Unlike workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.&lt;br /&gt;
&lt;br /&gt;
The majority of Warrior-caste Vaurcae employed by NanoTrasen are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon.&lt;br /&gt;
&lt;br /&gt;
===Ta, The Breeders (Type C)===&lt;br /&gt;
Type C are rare among Vaurcae, in that they make up around 2-3% of their entire species. They are the only individuals in Vaurcesian hives that are fertile except for the Queens and Lesser Queens themselves. The males are raised as Bound while the females are raised as Unbound, and both of them historically served little practical purpose beyond ensuring that their respective hive-cells possess the resources they need to function and to fertilize eggs or to replace a dying Lesser Queen and to even become an additional Lesser Queen if the hive needs more growth. The males are considered CA and the females CB. Lately, Breeders have been used as representatives for their respective queens, a departure from their traditional duties of overseeing eggs and maintaining the numbers of the hive cells they oversee.&lt;br /&gt;
&lt;br /&gt;
This extension of their duties comes about from their keen social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.&lt;br /&gt;
&lt;br /&gt;
It is possible to play as a Ta as the [[NanoTrasen Liaison|Liaison/Representative role]].&lt;br /&gt;
&lt;br /&gt;
====Playing a Hive Representative====&lt;br /&gt;
As a Ta, you are more valuable than Workers and Warriors, simply due to the virtue that you are capable of making them. You aren’t a logical thinker or a fighter, however, you are the head of the hive cell you produce, providing emotional support and advice, like a mother would. Sometimes you will be called to represent your Queen of your brood, perhaps speaking their message or sharing their ideals.&lt;br /&gt;
&lt;br /&gt;
Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.&lt;br /&gt;
&lt;br /&gt;
*No height taller than 11 feet tall.&lt;br /&gt;
&lt;br /&gt;
*As a Breeder, you are allowed to have a three-syllable name instead of the usual monosyllabic. &lt;br /&gt;
&lt;br /&gt;
*Auto-hiss basic (s becomes z(zzz) or not at all). You’re made to work on a station full of aliens that speak Basic, so you’d have a vocal implant aiding this significantly due to your status.&lt;br /&gt;
&lt;br /&gt;
*Avoid combat, avoid doing any labour or specialised work. You are neither Warrior nor Worker, do not act like them. You can, however, inspire others to do something.&lt;br /&gt;
&lt;br /&gt;
*Avoid social ignorance. You possess a high social intelligence, being literally made for this job, so you’d be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.&lt;br /&gt;
&lt;br /&gt;
===Cephalon (Type D)===&lt;br /&gt;
The Cephalon is the strangest of all Vaurcae beings, if it can still be considered such. They are bombarded from birth by special hormones designed to expand their brains. Their bodies are bombarded with special treatments designed to hypercharge their thyroid and pituitary glands. This results in a brain that will continue growing far, far beyond the needs even of the Unbound. It will grow so much that the Cephalon&#039;s handlers can cut live samples, spread them across trellises and racks, and treat them with more hormones and chemicals to keep them growing further. After a decade of pruning and racking, and some cybernetic wire-work besides, the end result is a new Cephalon —a biomechanical supercomputer that houses a large portion of the Virtual Reality Network, and will live for hundreds of years. Its processing power is somewhere in the tens of zettaflops, if it can even be measured that way. Each Lesser Queen tends to keep several of these, acting as servers from which their Virtual Reality is hosted. Cephalons are not generally considered Bound or Unbound, but inert, motionless equipment. As such they hold no name or designation to any hive at large.&lt;br /&gt;
&lt;br /&gt;
===Ra, The Bulwarks (Type E)===&lt;br /&gt;
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C&#039;thur and the Jargon Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other hives began appearing. &lt;br /&gt;
&lt;br /&gt;
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in. &lt;br /&gt;
&lt;br /&gt;
Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, and the NSS Aurora. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.&lt;br /&gt;
&lt;br /&gt;
=== The Unbound ===&lt;br /&gt;
The Unbound make up the upper castes of Vaurcae society and form the only sentient and self-aware parts of its greater population. Their eggs and larvae are given more graceful care by Bound Workers and they are born with fully developed organs, though Unbound not meant to become Ta or Lesser Queens are still sterilized. They are perfectly capable of making rational, thinking decisions, and are naturally intuitive and curious, much like a human. However, Unbound are not raised in a traditional manner. While in its early years VR was meant as an escape from reality, for modern Vaurcae in known space it&#039;s become every aspect of their lives and supposed afterlife.&lt;br /&gt;
&lt;br /&gt;
Although Unbound are sentient and self-aware, they still typically maintain unwavering subserviency to the respective hierarchy of their hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive cell&#039;s interests.&lt;br /&gt;
&lt;br /&gt;
Unbound disconnected from VR can still connect themselves to the &#039;internet&#039; of a hive, called the Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hive Network. The Bound are barred from most non-utilitarian aspects of the Hive Network, due to biological constraints.&lt;br /&gt;
&lt;br /&gt;
The Unbound take up jobs that require more critical thinking skills or greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.&lt;br /&gt;
&lt;br /&gt;
The Unbound can be any of the types mentioned above except for Type D.&lt;br /&gt;
&lt;br /&gt;
=====Playing Unbound=====&lt;br /&gt;
&lt;br /&gt;
Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the hive birthing chambers and or from their Lesser Queen&#039;s virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, Vaurcae are generally passive and hold more value in a groups opinion rather than their own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unbound are restricted in the jobs they can pick. By default, you are unable to be anything higher than an apprentice or a civilian level job without an Avowal of Responsibility.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All jobs listed in &#039;&#039;&#039;bold&#039;&#039;&#039; require an Avowal of Responsibility.&amp;lt;br&amp;gt;&lt;br /&gt;
Security: &#039;&#039;&#039;Security Officer&#039;&#039;&#039;, &#039;&#039;&#039;Warden&#039;&#039;&#039;, &#039;&#039;&#039;Investigator&#039;&#039;&#039;, Security Cadet&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: &#039;&#039;&#039;Surgeon&#039;&#039;&#039;, &#039;&#039;&#039;Physician&#039;&#039;&#039;, &#039;&#039;&#039;Psychiatrist&#039;&#039;&#039;, &#039;&#039;&#039;Pharmacist&#039;&#039;&#039;, &#039;&#039;&#039;First Responder&#039;&#039;&#039;, Medical Intern&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: &#039;&#039;&#039;Station Engineer&#039;&#039;&#039;, &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, Engineer Apprentice&amp;lt;br&amp;gt;&lt;br /&gt;
Science: &#039;&#039;&#039;Scientist (all titles)&#039;&#039;&#039;, &#039;&#039;&#039;Xenobiologist&#039;&#039;&#039;, &#039;&#039;&#039;Xenobotanist&#039;&#039;&#039;, &#039;&#039;&#039;Roboticist&#039;&#039;&#039;, Lab Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Chaplain, Librarian, Bartender, Gardener/Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Quartermaster, Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant, Visitor&lt;br /&gt;
&lt;br /&gt;
Nanotrasen has introduced a &amp;quot;Peer Review&amp;quot; system to accommodate promotion to higher positions. Read the &amp;quot;Avowal of Responsibility&amp;quot; form available in the requests console for more information.&lt;br /&gt;
&lt;br /&gt;
===The Bound===&lt;br /&gt;
[[File:Bound working.png|thumb||While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.]]&lt;br /&gt;
Bound Vaurcae are chosen even before their egg is laid. Eggs designated to be Bound are put in a warm, moisture-rich environment while Worker Bound oversee their care. The larvae that hatches from the eggs is then taken to another specialized, moist environment to be raised and slowly augmented before the Bound are then quickly and efficiently sterilized. Bound are incredibly simple minded, due to effectively being lobotomised —grown with some parts of their brain missing.&lt;br /&gt;
&lt;br /&gt;
=====Playing Bound=====&lt;br /&gt;
&lt;br /&gt;
Bound, or as humans sometimes call them, Drones, have a lot in common with station synthetics in personality and playstyle. They are members of a slave caste trained to obey orders without question. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. The Vaurcesian Drones probably speak slowly and have trouble speaking Basic.&lt;br /&gt;
&lt;br /&gt;
Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive&#039;s Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their hives&#039; Unbound, and heads of staff can order a Bound to deviate from its duties.&lt;br /&gt;
&lt;br /&gt;
Bound do not need an Avowal of Responsibility to take a job, however their positions are easily dismissed if their performance is unsatisfactory.&lt;br /&gt;
&lt;br /&gt;
They can &#039;&#039;&#039;only&#039;&#039;&#039; take the jobs listed here. If a job title is not on this list, you cannot play them as a bound.&lt;br /&gt;
&lt;br /&gt;
Security: Investigator&amp;lt;br&amp;gt;&lt;br /&gt;
Medical: Physician, Pharmacist, First Responder&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering: Station Engineer, Atmospheric Technician&amp;lt;br&amp;gt;&lt;br /&gt;
Science: Scientist, Phoron Researcher, Roboticist&amp;lt;br&amp;gt;&lt;br /&gt;
Service: Chef, Bartender, Gardener, Hydroponicist, Janitor&amp;lt;br&amp;gt;&lt;br /&gt;
Cargo: Cargo Technician, Shaft Miner (all titles)&amp;lt;br&amp;gt;&lt;br /&gt;
Civilian: Assistant&lt;br /&gt;
&lt;br /&gt;
==Modern Day==&lt;br /&gt;
&lt;br /&gt;
For most hives, co-habitation with the other species they have encountered has led to large changes to their way of life. Already suffering a shortage of resources, their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. While it is unknown how rumours circulated that the Vaurcae had large-scale means of producing weapons, and the materials to do so, no one can deny the military domination a war-ready hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy.&lt;br /&gt;
&lt;br /&gt;
However, all hives (barring the unknown machinations of the Lii&#039;dra) do not have the potential to do this. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, there needed to be space for broods as well as materials. Figures such as [[Vaurca_Hives#Zoleth.2C_The_Herald_of_Scars|Ta&#039;Akaix&#039;Zoleth&#039;akeh Zo&#039;ra]] were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars. Their pleas, however, only resulted in minor increases to ship defenses. During their long journey, the majority of resources they had brought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the pitiful states the three known Hiveships are in. Their food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a high majority of warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them.&lt;br /&gt;
&lt;br /&gt;
Politically, all but the &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; have yet to make any substantial political hold in Tau Ceti. The C&#039;thur and K&#039;lax are being used primarily as either labor or military by their allies, with the K&#039;lax as vassals/tributaries to the Hegemony, and the C&#039;thur reliant on the Federation for the survival of their High Queen. However, especially with the recent investment into the [[Tau Ceti Foreign Legion]], the Zo&#039;ra have begun their ascension into the political web that connects the inhabitants of the Orion Spur, despite being locked into debt with Tau Ceti. Though some may attribute this to certain Queens over others, the Zo&#039;ra hive as a whole is benefiting from their increased power.&lt;br /&gt;
&lt;br /&gt;
Technologically, all but the &#039;&#039;&#039;K&#039;lax&#039;&#039;&#039; have failed to make much progress in terms of adapting to their lack of advanced materials. In recent years, batches of new-generation thermal drills developed by the K&#039;lax and manufactured with common materials were shipped and often cheaply sold across the Orion Spur, with mining facilities seeing huge increases in yields as a result. This was inspired by the hive&#039;s collaboration with the Unathi on Moghes, their agreement to help terraform the planet. Requiring terraforming technology to efficiently carry out this task, the K&#039;lax have been attempting to re-create the machines of old using newer parts and materials. The &#039;&#039;&#039;Zo&#039;ra&#039;&#039;&#039; hive&#039;s most notable technological advancement was the hybridisation of the [[Tau Ceti Foreign Legion]]&#039;s current weaponry and their own personal designs. These resulting weapons are currently employed by the Foreign Legion, and while not the most high quality or effective weaponry, many agree that it is a certain improvement compared to their last.&lt;br /&gt;
&lt;br /&gt;
Economically, all but the &#039;&#039;&#039;C&#039;thur&#039;&#039;&#039; have struggled to make any real money, reliant on collective money pools brought in by employed Bound and Unbound. Being harboured by the generous Jargon Federation has opened up a large amount of opportunities. Queens often hold a share of the total funds of a hive, an example being [[Vaurca_Hives#Athvur.2C_The_New_Goddess|Ta&#039;Akaix&#039;Athvur&#039;zekt&#039;azi Zo&#039;ra]] recently investing the majority of her saved personal funds into the reformation of the [[Tau Ceti Foreign Legion]]. The C&#039;thur have bought a significant portion of [[Einstein Engines]], opening a connection to the [[Eridani Federation|Eridani Corporate Federation]], and many job opportunities. These factors have resulted in the C&#039;thur being the most economically progressed out of all hives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Individuals====&lt;br /&gt;
&lt;br /&gt;
For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive cells are capable of sharing a single bedroom apartment due to their tolerance of confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, however, but usually serve some sort of purpose. An Unbound may purchase a refrigerator, but instead of preserving food, it may instead use it for the construction of an experimental device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Workers&#039;&#039;&#039; mostly shifted from serving the hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike —often showing their ignorance of how Vaurcae operate and live. The recent incidents involving Tajara gangs reacting violently to the Lii&#039;dra invasion, going as far as to murder, have demonstrated a more obvious dislike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warriors&#039;&#039;&#039;, however, did not have such an easy transition —while there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while some found trivial work doing menial or laborious tasks. K&#039;lax warriors mostly serve in the Hegemony. Recently, many Zo&#039;ra Za, and a few of other hives, finally found a place doing what they do best in the [[Tau Ceti Foreign Legion]].&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
Before the invention of the Hivenet in the [[Vaurca History#The Eera of Augments|Era of Augments]], Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.&lt;br /&gt;
&lt;br /&gt;
These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages, such as small onomatopoeic sounds or reactions such as an eye-roll may be sent too. Images and video are too heavy to be encapsulated by pheromones, and can’t be transmitted via this method.&lt;br /&gt;
&lt;br /&gt;
Vaurca have the ability to speak with voice synthesizers, which are responsible for their peculiar accents. These voice modulators are cheap, and based on alien technology in some cases. It also allows the Vaurca in question to be able to translate the message in their heads. Thus, no Vaurca is able to audibly receive or reproduce a xeno language without the aid of this augment. However, despite not having a written language themselves, Vaurcae are able to learn to read and write in Basic, and for an employee on board the NSS Aurora, part of their education would have consisted in such. &lt;br /&gt;
&lt;br /&gt;
====Speaking like a Vaurca====&lt;br /&gt;
Vaurcae working in alien space often have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren&#039;t used to alien culture.&lt;br /&gt;
&lt;br /&gt;
Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter &amp;quot;s&amp;quot;, and instead substitute with a harsh buzzing in the throat. (&amp;quot;May I please have some k&#039;ois?&amp;quot; becomes &amp;quot;May I pleaze have zome k&#039;oiz?&amp;quot;). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by &amp;quot;f&amp;quot; or &amp;quot;ph&amp;quot;, and instead substitute them with a more guttural &amp;quot;vh&amp;quot;. (&amp;quot;Phoron gas is fine!&amp;quot; becomes &amp;quot;Vhoron gas is vhine!&amp;quot;. Some unfortunate specimen may even be plagued with both impediments at once. (&amp;quot;The phoron in these k&#039;ois lets me breathe.&amp;quot; becomes &amp;quot;The vhoron in theze k&#039;oiz letz me breathe.&amp;quot;), or even further, more exotic impediments.&lt;br /&gt;
&lt;br /&gt;
===Naming System===&lt;br /&gt;
The traditional naming system is complex, with first names being made of three parts. The first part is either Ka for Workers, Za for soldiers, or Ta for breeders. The second syllable is Viax for Bound, or Akaix for Unbound.&lt;br /&gt;
&lt;br /&gt;
Finally, the last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a number —like a serial code, it is a unique identifier. The only restriction is that it should not be longer than a single syllable, at the very most two syllables. For a Worker Unbound it might be: &amp;quot;Ka&#039;Akaix&#039;Siith Zo&#039;ra.&amp;quot; With &#039;Siith&#039; being created by the player. The surname is the hive that the Vaurca is a part of, in the example&#039;s case &amp;quot;Zo&#039;ra&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In summary, you create a &#039;&#039;&#039;single unique name&#039;&#039;&#039;, which is slotted after your caste and whether you are Bound or Unbound, and your surname is the Hive you are from. &lt;br /&gt;
&lt;br /&gt;
===Inter-caste Relationships===&lt;br /&gt;
Relationships between each type and each caste tend to be a universal constant among Vaurcesian hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially &amp;quot;lazy&amp;quot; Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.&lt;br /&gt;
&lt;br /&gt;
Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.&lt;br /&gt;
&lt;br /&gt;
As for different types of the same caste, Unbound Ka or Za of the same &#039;duty&#039; tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.&lt;br /&gt;
&lt;br /&gt;
===Inter-hive Relationships===&lt;br /&gt;
The Zo&#039;ra and K&#039;lax hives maintain warm relations, while officially the diplomatic tension between the C&#039;thur and K&#039;lax hives is tenuous at best. The Lii&#039;dra hive is universally hated. The Zo&#039;ra percieve themselves the rightful rulers of the K&#039;lax and C&#039;thur, and the K&#039;lax have thus far made no official statement against this. Meanwhile, the C&#039;thur changes their announcements constantly. The Bound of each hive serve other Vaurcae of their hive firstly and are completely subservient to the will of their hive&#039;s rulership. The K&#039;lax Bound however will also serve Zo&#039;ra Vaurcae should there be no conflict with the desires of K&#039;lax hierarchy. The same can be said to a lesser degree with the C&#039;thur. Zo&#039;ra Bound will rarely ever service K&#039;lax Vaurcae, and only when instructed to do so by Zo&#039;ra Unbound. Zo&#039;ra, C&#039;thur and K&#039;lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.&lt;br /&gt;
&lt;br /&gt;
===Inter-species Relationships===&lt;br /&gt;
&lt;br /&gt;
The Zo&#039;ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their hives. Perhaps in response to, or as a result of this, the Zo&#039;ra hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers.&lt;br /&gt;
&lt;br /&gt;
The Skrell of the Jargon Federation have taken to using a work drafting system to assign duties to Vaurcae of the C&#039;thur hive. The Federation or an empowered representative would requisition an amount of C&#039;thur for a particular job, which would then be supplied by the hive. These C&#039;thur would complete this assignment and then return to their hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation.&lt;br /&gt;
&lt;br /&gt;
K&#039;lax tend to maintain terse, but warm relations with the Izweski Hegemony, sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relation with the human owned Nanotrasen corporation. Due to their unfavorable circumstances within this deal, the K&#039;lax tend to view humans in a negative light.&lt;br /&gt;
&lt;br /&gt;
Overall, the approach all hives have taken when sending their populations to work with aliens is to treat their &#039;workplaces&#039; as an adopted hive cell. All hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same hive cell. This has led to some Vaurcae considering their co-workers a second family.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Colonized_Vaurca_Worlds&amp;diff=20401</id>
		<title>Colonized Vaurca Worlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Colonized_Vaurca_Worlds&amp;diff=20401"/>
		<updated>2021-06-30T21:55:11Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
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&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
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=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
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==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
[[File:Caprice2.png|thumb|A map of the planet Caprice. Dis and the capital of New Sedantis are visible. While this is not all settlements on the planet,  this map showcases the largest of them.]]&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
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=The K&#039;lax= &lt;br /&gt;
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===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;br /&gt;
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&lt;br /&gt;
=The C&#039;thur=&lt;br /&gt;
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[[File:Diulszi.png|thumb|The Jargon Federation planet Diulszi. Visible are multiple settlements, with the settlements of Gelpen and Sulvix largely being used for research, and the three cities around the equator purposed as tourist locations for Jargon Federation citizens and otherwise. The city of Xevrax, visible in the bottom right, is off limits to everyone but C&#039;thur and authorized officials.]]&lt;br /&gt;
The C&#039;thur hive have, with one real exception, no planet to call their own. They have instead intermingled with Jargon society near seamlessly, being offered citizenship and places to stay and work within the Federation whilst being left to their own devices. The only real catch being that they are not permitted to serve in the Jargon Federation military, at least not officially, and that they must leave Federation space to have dealings with any megacorporations such as Zeng-Hu, the EPMC, or most notably, Einstein Engines. For the latter, the Corporate Reconstruction Zone around Tau Ceti and Frontier space are used heavily for facilities involving C&#039;thur and Megacorporation collaborating, as well as a few spots around Epsilon Eridani. &lt;br /&gt;
&lt;br /&gt;
The one exception to the C&#039;thur&#039;s lack of planets is Diulszi, otherwise known as Glorashi 4. This planet is inhabited by a large majority of C&#039;thur, and a minority of Skrell. Most of the planet is used for technological research and, in a few cases, resorts run by the C&#039;thur for extra income. The city of Xevrax hosts the location of High Queen C&#039;thur, currently being treated for her injuries. The city and the surrounding area is off limits for everyone aside from the C&#039;thur and authorized Jargon Federation officials, under penalty of arrest and a significant fine.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:Diulszi.png&amp;diff=20400</id>
		<title>File:Diulszi.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:Diulszi.png&amp;diff=20400"/>
		<updated>2021-06-30T21:00:23Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Jargon Federation planet Diulszi. Visible are numerous settlements, with research oriented ones based in the north, and resorts placed underwater or around coastal areas.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:Caprice2.png&amp;diff=20399</id>
		<title>File:Caprice2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:Caprice2.png&amp;diff=20399"/>
		<updated>2021-06-30T20:45:23Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: A map of the planet Caprice. Dis and the capital of New Sedantis are visible. While this is not all settlements on the planet,  this map showcases the largest of them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map of the planet Caprice. Dis and the capital of New Sedantis are visible. While this is not all settlements on the planet,  this map showcases the largest of them.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19259</id>
		<title>The Lii&#039;dra</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19259"/>
		<updated>2021-03-14T21:15:11Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: fixed a link to Vedhra&amp;#039;s page&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
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{{Navbox Vaurca Lore}}&lt;br /&gt;
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===NOTE: This is an antagonist faction! Do not attempt to make characters from the Lii’dra hive on station unless you are an antagonist!===&lt;br /&gt;
&lt;br /&gt;
The Lii’dra are the fourth Vaurca hive making their home in the Orion Spur and are, by far, the most resented of the four. They are considered extremely hostile, inconsiderate of other groups, and a threat to sentient life as a whole. This is due in part to a few reasons, all of which will be discussed on this page. &lt;br /&gt;
&lt;br /&gt;
Unlike the main three hives, the Lii’dra are a true hivemind. This means they think and act as one being instead of a group of many individuals, and are for all intents and purposes more or less the same creature, their consciousnesses linked in VR until death. In addition, it is well known that they have zero regard for the lives of other groups of living beings, and are typically killed on sight, assuming they are ever found to begin with. The only brood currently actively seeking groups of Lii’dra out is [[Vedhra, Princess of Configurations]]’ brood, who are tasked with the destruction of the hive and pursue this goal fervorously. &lt;br /&gt;
&lt;br /&gt;
Outside of this information, little is known about the hive outside of Zo’rane archives and data gathered during the Invasion. Most Vaurca are reluctant to ever discuss the hive, and will always regard them with resentment, seeming to only describe them with the foulest terms. What is known, however, is the general history of how the hive came to be what it is today, through collections of recordings and other such archived data as well as how they tend to operate to achieve their goals. &lt;br /&gt;
&lt;br /&gt;
As for said goal, the general consensus is that the Lii’dra seek to assimilate all Vaurca hives in the spur. It is unknown what they intend for the rest of the factions, but it can be assumed to be violent in nature.&lt;br /&gt;
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=Operation=&lt;br /&gt;
&lt;br /&gt;
In the past, the Lii’dra were fighters in the same manner as most every other hive present on Sedantis, through sheer numbers and firepower. In recent times however,  due to vastly decreased size and being much more spread out the Lii’dra have found their favorite way to combat their rivals is through acts of secrecy and espionage. They much prefer acting in the shadows, striking fast and hard at vital locations to achieve their goals, or even destroying their enemies from the inside out covertly. To this end, a lot of their equipment - much of which having been brought from Sedantis - is aimed towards these tactics.&lt;br /&gt;
&lt;br /&gt;
==Small Numbers==&lt;br /&gt;
The Lii’dra have adapted to working in small cells, with anywhere from 5 - 50 numbers depending on need. These groups can perform a wide variety of goals, from reconnaissance to fighting and anywhere in between. Most of the time these groups are disguised or hidden to avoid detection, a lot of the time working from a base away from the actual area of operation.&lt;br /&gt;
&lt;br /&gt;
The gear these groups utilise is often much more aimed at utility and speed rather than brute firepower, though equipment accommodating such still exists, they are mostly used for the defense of said bases or nests in the event they are not abandoned in time. Whenever this is the case, all Lii’dra will fight to the death, with no instances of surrender thus far. In most cases, bases are stripped of equipment and left behind long before anyone actually arrives to fight them, much to Vedhra’s annoyance. &lt;br /&gt;
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==Offense vs. Defense==&lt;br /&gt;
The tactics the Lii’dra utilize vary greatly depending on which side is doing the attacking. When the Lii’dra are on the offensive, they are often kitted out with gear that accommodates speed and stealth when the operation is overt, such as jetpacks, stealth hardsuits, and silenced weaponry. When secrecy is needed however, they most often make use of disguises and similar equipment to fool their enemies, with small arms for defense. Although for both examples the equipment realistically changes wildly depending on what the Lii’dra are actually doing, as a large amount of planning is done before any actions.&lt;br /&gt;
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When it comes to Defense, the vast majority of the time the Lii’dra attempt to avoid the need to defend at all, opting to evacuate and take - or destroy - equipment as they leave, meaning attackers actually end up assaulting an empty location with nothing of actual value. In the event this is not performed in time, however, the Lii’dra switch to heavy firepower and sustainability, with heavy armor and warforms to match whatever is thrown at them until death, following a scorched earth-esque policy in the event they are losing the battle by destroying anything they have before the enemy can obtain them, denying information leaks to the Spur. &lt;br /&gt;
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In years following the invasion however, neither offensive or defensive actions (barring the abandoned bases Vedhra has found) have been recorded as the hive, presumably, attempts to recuperate their losses, meaning all above information is more of an educated assumption of Lii’dra tactics using evidence from the past. &lt;br /&gt;
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==Warforms==&lt;br /&gt;
The warforms of the Lii’dra change greatly in comparison to the other three hives present in the Spur. As with the rest of their tactics and equipment, Lii’dra warforms are much better suited to agility and firepower rather than brute force tanks. This means that while they are typically less resistant to damage than the typical warform, they are far faster and in most cases, and armed with deadlier weapons. The actual forms they take varies, with the most radical including a centipede-like creature capable of scaling most any surface with armaments attached at the side, and a much smaller, wasp like warform capable of flight. &lt;br /&gt;
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Warforms are never involved with the espionage aspects of the hive and are instead used in overt attacks against the Lii’dra’s enemies, usually against specific targets.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The Lii’dra have quite a few gadgets and weapons in their arsenal that are heavily rooted in Vaurcesian technology, the majority coinciding with quieter operations with the more destructive pieces of equipment being used in terror attacks or as a last resort. The Lii’dra are known to use the below examples the most commonly, and they have, to no surprise, riled up a plethora of conspiracies and odd beliefs regarding the Lii’dra, both within Vaurca hives and otherwise.&lt;br /&gt;
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===P.P.S.===&lt;br /&gt;
The Programmable Polymer Suit is the main armor the Lii’dra use. On its own, it is fairly unimpressive in the protection it provides, but the benefit it allows is adaptability. The more damage of a specific type the suit takes, the better it defends against it. This doesn’t hold up very long however as out of combat the suit ‘forgets’ how to defend against whatever was attacking it over time.&lt;br /&gt;
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===Amnion Gun===&lt;br /&gt;
The Amnion Gun is a weapon that is assumed to be designed to ensnare and capture victims rather than outright kill. Any evidence of its existence is mostly from anecdotal experiences and a small handful of recordings of it in action, with only cocoons presumably filled with captured prisoners being left after a firefight. Not much else is known, as it is a relatively rare tool.&lt;br /&gt;
&lt;br /&gt;
===Black K’ois===&lt;br /&gt;
This is a strain of the already deadly fungus, K’ois. It is jet black, and sucks in any and all light in a radius around it, making it impossible to truly see. It is extremely contagious and, more importantly, deadly to all non-Lii’dra lifeforms, including Vaurca from other hives. In most cases victims of Black K’ois exhibit mycosis that is much faster and violent than the normal K’ois, with spores bursting from the mouth and pores as their victim is enveloped completely. When Vaurca and - in rare cases - some members of other species’ are affected, they become zombie-like creatures loyal to the Lii’dra, extremely violent and shadows of their former selves. Black K’ois is the Lii’dra’s most successful bio-weapon to date, and has seen extensive use on New Gibson and Bursa, with the only real weaknesses being to fire and the NT-produced chemical, Cardox.&lt;br /&gt;
&lt;br /&gt;
=Resistance=&lt;br /&gt;
There are several groups who have particular interest in destroying the hive, whether due to past aggressions or because of other reasons.&lt;br /&gt;
&lt;br /&gt;
===The Other Hives===&lt;br /&gt;
The most obvious, the K’lax, C’thur, and Zo’ra are united in at least one thing - the destruction of the Lii’dra. They are despised in every sense of the word, and any Lii’dra encountered are killed on sight by members of any of the big three. Although as of recent years only the Zo’ra and Vedhra’s brood have had any actual experience with the Lii’dra leading to the hives’ queens mostly focusing on other, currently more important duties.&lt;br /&gt;
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===Vedhra===&lt;br /&gt;
Ta’Akaix’Vedhra’rept’ylanze, the Princess of Configurations, is a lesser queen of the K’lax mostly concerned with one goal, the death of the Lii’dra. Her efforts are focused into the research and manufacture of new weapons and equipment to fight the hive, and her Warriors rove nearby territories feverishly searching for pockets of Lii’dra, to no real effect so far. This even goes as far as to the revival of an old religion, Preeminence.&lt;br /&gt;
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===Elyra===&lt;br /&gt;
The Serene Republic of Elyra was hit the hardest by the Lii’dra’s invasion, with Bursa and New Cairo experiencing far more casualties to aggressors and Black K’ois alike than New Gibson even got close to. This has led to resentment of Vaurca as a whole throughout the nation, and military divisions with equipment dedicated to fighting Vaurca opponents such as plasma weaponry and Cardox.&lt;br /&gt;
&lt;br /&gt;
===Purpose===&lt;br /&gt;
The reclusive synthetic society ‘Purpose’ is rarely seen in civilized space and equally seldom contacted. However there have been numerous examples of Purpose getting into combat with the Lii’dra, and Purpose even offering aid in destroying the hiveship above Biesel in the Invasion of 2460. The start of hostility between the two groups is unknown, as well as the length - and cost - of the fighting.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==30696 BCE==&lt;br /&gt;
The year of 36674 BCE is the origin of the oldest information that has been uncovered regarding the Lii’dra. Found within the records on Titan Prime, Zo’ra’s Hiveship, this information consists of a recording of a meeting between the Court of Queens, a form of inter-hive regulatory body believed to be headed by hive Zo’ra, on Sedantis I. On top of this being the first insight as to how life on Sedantis worked, it also provided much more interesting information. The meeting itself covered a brand new invention produced by the Lii’dra, with the same hive petitioning the Court for more resources to further their research and production for this technology that has, today, become one of the most pervasive parts of Vaurcesian society, Virtual Reality. &lt;br /&gt;
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A small hive back then, The Lii’dra lacked the resources to further the technology on their own, and the meeting went on for many hours whilst they explained how their early prototypes functioned in an attempt to impress the Queens. This was done to great effect, as the then small hive was granted their wish of more resources to further research in exchange for VR tech becoming available to all hives represented by the council, with the Zo’ra being the first hive above all others to receive it. This is where the meeting ends, along with the recording. &lt;br /&gt;
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==30085 BCE==&lt;br /&gt;
For nearly 700 years, no further mentions of the Lii’dra were found within the archives, though it is believed that the Queens know more than they let on. The next oldest recording details another Court meeting on Sedantis I regarding the Lii’dra. This meeting began very similarly to the last recorded one, though by this time it has become obvious that VR has begun to pervade Vaurca society to a great extent. With many in attendance having augments believed by Vaurca scholars to be early versions of the Neural Socket present in all Vaurca of today that allows them to interface with VR remotely.&lt;br /&gt;
&lt;br /&gt;
After a relentless barrage of questions regarding the Lii’dra’s next project, VR having been a massive success that helped the Lii’dra hive grow exponentially at a rate rarely ever seen before, the representatives of the hive began their presentation. They revealed that their studies have led to further breakthroughs in the technology behind Virtual Reality. It was revealed that they had, somehow, managed to find a way to transmit not just sensory information, but thought itself, through VR in a way no other hive has possessed since. The ambassadors go into great detail explaining to an increasingly silent Court into how this remarkable breakthrough would be the last step towards unifying the species, as when linked through VR, individual thought ceases to be. All who connect will become a part of the whole and the Vaurca will become a singularity intelligence. In addition, it was revealed that they had already taken the liberty of putting their theory to the test, and the Lii’dra by this time had already assimilated several small, seemingly nameless hives into the collective, at the horror of the other Queens present. &lt;br /&gt;
&lt;br /&gt;
Having finished their presentation, the ambassadors had expected applause and agreement, but what they had received instead was hostility and anger. The Court very quickly became a mess of voices discussing what the Lii’dra had done, almost none of said voices being in agreement with the newly formed hivemind. The recording ends with the ambassadors being ejected from the Court’s chamber and the Queens speaking in hushed tones. It is believed that the First Hive War began shortly after this event with Xtykt&#039;lotec, a large city hosting a technology summit, being seized by the Lii’dra.&lt;br /&gt;
&lt;br /&gt;
==29930 BCE==&lt;br /&gt;
This year marks the end of the First Hive War with the historic capital and seat of the Lii’dra hive, Illuau&#039;tia, being destroyed after a very prolonged and costly battle. At this point, around 80 percent of the Vaurcesian population had been slain or assimilated into the Lii’dra hivemind, and the Lii’dra were forced to forgo their offensive and go into hiding to survive, now a shadow of their former splendor. This ultimately ended up working in their favor, as most of the planet was recently made vacant, and the Hive easily began to recuperate as the others struggled to bounce back, leading to a significant Lii’dra presence on Sedantis once again by the time the Great Evacuation had occurred, which also coincidentally led to the Lii’dra being vastly superior both numbers and technology wise to any one of the hives alone. The colossal loss of life in the conflict is believed to be one of the driving forces behind the current idea of the Vaurca afterlife, with advances in VR technology still being pursued despite the already unprecedented costs.&lt;br /&gt;
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==346 CE==&lt;br /&gt;
This year marks the date the Lii’dra finally began to evacuate Sedantis, not too long after the rest of the hives had already departed towards wherever they would go. The Lii’dra left in droves, with multiple Hiveships darting off in any given direction whilst a smaller group was left behind on Sedantis to clean up the stragglers abandoned during the Great Evacuation. Most hive ships are currently in unknown locations, though they are not believed to be within the Orion Spur. A select few, however, decided to try and follow the hiveships belonging to their rivals, mainly the Zo’ra and C’thur. This eventually led to several events, such as the attacks on the hiveship containing the C’thur leading to the permanent injury of the High Queen, the disappearance of High Queen Zo’ra, and of course, the arrival of the Lii’dra to the Spur.&lt;br /&gt;
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==2456 CE==&lt;br /&gt;
This year marks the arrival of the Lii’dra to the civilized portion of the Orion Spur, hot on the trail of their enemies’ respective ships. Having been following them for quite some time, probes were sent out to determine just what had been encountered. Upon learning of the various nations of the Spur,  it is presumed that the Lii’dra decided to lie low, finding barren planets to lie in wait on, slowly building themselves back up after their extremely long and unforgiving journey. It is unknown how many Lii’dra hiveships are currently in the Spur. &lt;br /&gt;
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==2458 CE==&lt;br /&gt;
On 08/21/2458, the Lii’dra made their first act of aggression in the Orion Spur against a non-vaurca entity. A Lii’dra hiveship had been found approaching the Cairo United star system inside the Serene Republic of Elyra, with hostilities occurring soon after. This invasion, in contrast to the Tau Ceti incident, was much longer, persisting for over two weeks before the Lii’dra lesser queen present perished, forcing a major disruption in the hivenet system of the Lii’dra and causing a full pullback, though fighting pursued for a week thereafter before the conflict was officially considered ‘over’. A memorial was constructed on Bursa commemorating the fallen in this conflict, and this invasion resulted in the overall resentment of Vaurca in the Serene Republic and the creation of various anti-Vaurca weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2460 CE==&lt;br /&gt;
The date 08/18/2460 marks the beginning of the Lii’dra invasion of Tau Ceti. The attack begins with a colossal signal appearing next to New Gibson - A Lii’dra ship. The Lii’dra immediately invaded New Gibson shortly after, sending the entire system into a state of emergency as the government struggled to respond to the sheer numbers of the aggressors. Curiously enough, it was fairly obvious that the Lii’dra were actually targeting infrastructure and buildings with their main attack force, and were intentionally letting living targets flee - so long as there was something else to blow up that is. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, there was still a massive loss of life due to their deployment of their most deadly bioweapon, Black K’ois. It spread like a virus, appearing in a very large amount of biodomes throughout the planet, killing swathes of people and even turning some into zombie-like aggressors. &lt;br /&gt;
&lt;br /&gt;
Shortly after, a number of groups nearby came to the young Republic’s aid. A few were obvious, such as Hive Zo’ra and NanoTrasen who were the main defence force against the Lii’dra. However one group in particular made an unexpected appearance, the solely synthetic society ‘Purpose’. Normally reclusive, the reason for Purpose giving aid is still in question, but their help was greatly appreciated as they dealt massive damage to the main Lii’dra carrier. &lt;br /&gt;
&lt;br /&gt;
A few days of intense fighting passed, with most of the actual casualties on the Republic’s side resulting from the Black K’ois rather than the actual warriors. During this time an intense space battle raged above Biesel, with the center ship being the colossal carrier of the Lii’dra. The vessel was, eventually, struck down, due largely in part to the use of  Zo’rane Thermal Lances and a Purpose ship ramming directly into the behemoth for unknown reasons. The ship crash landed into Severson’s Rift, with various chunks of the alien craft washing ashore every so often, even after years of scuba divers seeking them out. &lt;br /&gt;
&lt;br /&gt;
=Recent Years= &lt;br /&gt;
With all of the above information, only one question really remains. What have the Lii’dra been doing? The hive as a whole has gone completely dark (at least from the Spur’s eyes) since the failed invasion of Tau Ceti, and it is assumed that the Hive either broke apart completely due to their losses being far too great, or they have been taking the past few years to recuperate and prepare for their next move. &lt;br /&gt;
&lt;br /&gt;
There is evidence that the Lii’dra had at least one hiveship present, with the attack on Elyra and the attack on Biesel believed to be orchestrated by two different ships, one being the hiveship in Elyra, and a much smaller carrier in Biesel, and it is unknown if there are any more beyond those two, one having not been destroyed at all. &lt;br /&gt;
&lt;br /&gt;
Over time, other events in the galaxy have turned the majority of the Spur’s attention away from the Lii’dra, leading to a relative lack of care into what they are doing, with the general consensus being that the Lii’dra incurred far too many losses to recover. &lt;br /&gt;
&lt;br /&gt;
Whether or not that is true, will only be revealed by time...&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Vaurca_Lore&amp;diff=19258</id>
		<title>Template:Navbox Vaurca Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Vaurca_Lore&amp;diff=19258"/>
		<updated>2021-03-14T21:04:49Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px;width: 100%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%; background-color:#E6E600&amp;quot; | [[:Category:Vaurca|Vaurca Lore Pages]] &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Fundamentals&lt;br /&gt;
| [[Vaurca]]  ·  [[Vaurca Biology]]  ·  [[Vaurca Hives]] · [[Colonized Vaurca Worlds]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| History and Culture&lt;br /&gt;
| [[Vaurca History]]  ·  [[Vaurca Religion]]  ·  [[Sedantis_I|Sedantis I]]  ·  [[Vaurca Culture and Society]]  ·  [[The Lii&#039;dra]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19257</id>
		<title>The Lii&#039;dra</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19257"/>
		<updated>2021-03-14T21:01:52Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
===NOTE: This is an antagonist faction! Do not attempt to make characters from the Lii’dra hive on station unless you are an antagonist!===&lt;br /&gt;
&lt;br /&gt;
The Lii’dra are the fourth Vaurca hive making their home in the Orion Spur and are, by far, the most resented of the four. They are considered extremely hostile, inconsiderate of other groups, and a threat to sentient life as a whole. This is due in part to a few reasons, all of which will be discussed on this page. &lt;br /&gt;
&lt;br /&gt;
Unlike the main three hives, the Lii’dra are a true hivemind. This means they think and act as one being instead of a group of many individuals, and are for all intents and purposes more or less the same creature, their consciousnesses linked in VR until death. In addition, it is well known that they have zero regard for the lives of other groups of living beings, and are typically killed on sight, assuming they are ever found to begin with. The only brood currently actively seeking groups of Lii’dra out is [[Ta’Akaix’Vedhra’rept’ylanze, Princess of Configurations]]’ brood, who are tasked with the destruction of the hive and pursue this goal fervorously. &lt;br /&gt;
&lt;br /&gt;
Outside of this information, little is known about the hive outside of Zo’rane archives and data gathered during the Invasion. Most Vaurca are reluctant to ever discuss the hive, and will always regard them with resentment, seeming to only describe them with the foulest terms. What is known, however, is the general history of how the hive came to be what it is today, through collections of recordings and other such archived data as well as how they tend to operate to achieve their goals. &lt;br /&gt;
&lt;br /&gt;
As for said goal, the general consensus is that the Lii’dra seek to assimilate all Vaurca hives in the spur. It is unknown what they intend for the rest of the factions, but it can be assumed to be violent in nature.&lt;br /&gt;
&lt;br /&gt;
=Operation=&lt;br /&gt;
&lt;br /&gt;
In the past, the Lii’dra were fighters in the same manner as most every other hive present on Sedantis, through sheer numbers and firepower. In recent times however,  due to vastly decreased size and being much more spread out the Lii’dra have found their favorite way to combat their rivals is through acts of secrecy and espionage. They much prefer acting in the shadows, striking fast and hard at vital locations to achieve their goals, or even destroying their enemies from the inside out covertly. To this end, a lot of their equipment - much of which having been brought from Sedantis - is aimed towards these tactics.&lt;br /&gt;
&lt;br /&gt;
==Small Numbers==&lt;br /&gt;
The Lii’dra have adapted to working in small cells, with anywhere from 5 - 50 numbers depending on need. These groups can perform a wide variety of goals, from reconnaissance to fighting and anywhere in between. Most of the time these groups are disguised or hidden to avoid detection, a lot of the time working from a base away from the actual area of operation.&lt;br /&gt;
&lt;br /&gt;
The gear these groups utilise is often much more aimed at utility and speed rather than brute firepower, though equipment accommodating such still exists, they are mostly used for the defense of said bases or nests in the event they are not abandoned in time. Whenever this is the case, all Lii’dra will fight to the death, with no instances of surrender thus far. In most cases, bases are stripped of equipment and left behind long before anyone actually arrives to fight them, much to Vedhra’s annoyance. &lt;br /&gt;
&lt;br /&gt;
==Offense vs. Defense==&lt;br /&gt;
The tactics the Lii’dra utilize vary greatly depending on which side is doing the attacking. When the Lii’dra are on the offensive, they are often kitted out with gear that accommodates speed and stealth when the operation is overt, such as jetpacks, stealth hardsuits, and silenced weaponry. When secrecy is needed however, they most often make use of disguises and similar equipment to fool their enemies, with small arms for defense. Although for both examples the equipment realistically changes wildly depending on what the Lii’dra are actually doing, as a large amount of planning is done before any actions.&lt;br /&gt;
&lt;br /&gt;
When it comes to Defense, the vast majority of the time the Lii’dra attempt to avoid the need to defend at all, opting to evacuate and take - or destroy - equipment as they leave, meaning attackers actually end up assaulting an empty location with nothing of actual value. In the event this is not performed in time, however, the Lii’dra switch to heavy firepower and sustainability, with heavy armor and warforms to match whatever is thrown at them until death, following a scorched earth-esque policy in the event they are losing the battle by destroying anything they have before the enemy can obtain them, denying information leaks to the Spur. &lt;br /&gt;
&lt;br /&gt;
In years following the invasion however, neither offensive or defensive actions (barring the abandoned bases Vedhra has found) have been recorded as the hive, presumably, attempts to recuperate their losses, meaning all above information is more of an educated assumption of Lii’dra tactics using evidence from the past. &lt;br /&gt;
&lt;br /&gt;
==Warforms==&lt;br /&gt;
The warforms of the Lii’dra change greatly in comparison to the other three hives present in the Spur. As with the rest of their tactics and equipment, Lii’dra warforms are much better suited to agility and firepower rather than brute force tanks. This means that while they are typically less resistant to damage than the typical warform, they are far faster and in most cases, and armed with deadlier weapons. The actual forms they take varies, with the most radical including a centipede-like creature capable of scaling most any surface with armaments attached at the side, and a much smaller, wasp like warform capable of flight. &lt;br /&gt;
&lt;br /&gt;
Warforms are never involved with the espionage aspects of the hive and are instead used in overt attacks against the Lii’dra’s enemies, usually against specific targets.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The Lii’dra have quite a few gadgets and weapons in their arsenal that are heavily rooted in Vaurcesian technology, the majority coinciding with quieter operations with the more destructive pieces of equipment being used in terror attacks or as a last resort. The Lii’dra are known to use the below examples the most commonly, and they have, to no surprise, riled up a plethora of conspiracies and odd beliefs regarding the Lii’dra, both within Vaurca hives and otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===P.P.S.===&lt;br /&gt;
The Programmable Polymer Suit is the main armor the Lii’dra use. On its own, it is fairly unimpressive in the protection it provides, but the benefit it allows is adaptability. The more damage of a specific type the suit takes, the better it defends against it. This doesn’t hold up very long however as out of combat the suit ‘forgets’ how to defend against whatever was attacking it over time.&lt;br /&gt;
&lt;br /&gt;
===Amnion Gun===&lt;br /&gt;
The Amnion Gun is a weapon that is assumed to be designed to ensnare and capture victims rather than outright kill. Any evidence of its existence is mostly from anecdotal experiences and a small handful of recordings of it in action, with only cocoons presumably filled with captured prisoners being left after a firefight. Not much else is known, as it is a relatively rare tool.&lt;br /&gt;
&lt;br /&gt;
===Black K’ois===&lt;br /&gt;
This is a strain of the already deadly fungus, K’ois. It is jet black, and sucks in any and all light in a radius around it, making it impossible to truly see. It is extremely contagious and, more importantly, deadly to all non-Lii’dra lifeforms, including Vaurca from other hives. In most cases victims of Black K’ois exhibit mycosis that is much faster and violent than the normal K’ois, with spores bursting from the mouth and pores as their victim is enveloped completely. When Vaurca and - in rare cases - some members of other species’ are affected, they become zombie-like creatures loyal to the Lii’dra, extremely violent and shadows of their former selves. Black K’ois is the Lii’dra’s most successful bio-weapon to date, and has seen extensive use on New Gibson and Bursa, with the only real weaknesses being to fire and the NT-produced chemical, Cardox.&lt;br /&gt;
&lt;br /&gt;
=Resistance=&lt;br /&gt;
There are several groups who have particular interest in destroying the hive, whether due to past aggressions or because of other reasons.&lt;br /&gt;
&lt;br /&gt;
===The Other Hives===&lt;br /&gt;
The most obvious, the K’lax, C’thur, and Zo’ra are united in at least one thing - the destruction of the Lii’dra. They are despised in every sense of the word, and any Lii’dra encountered are killed on sight by members of any of the big three. Although as of recent years only the Zo’ra and Vedhra’s brood have had any actual experience with the Lii’dra leading to the hives’ queens mostly focusing on other, currently more important duties.&lt;br /&gt;
&lt;br /&gt;
===Vedhra===&lt;br /&gt;
Ta’Akaix’Vedhra’rept’ylanze, the Princess of Configurations, is a lesser queen of the K’lax mostly concerned with one goal, the death of the Lii’dra. Her efforts are focused into the research and manufacture of new weapons and equipment to fight the hive, and her Warriors rove nearby territories feverishly searching for pockets of Lii’dra, to no real effect so far. This even goes as far as to the revival of an old religion, Preeminence.&lt;br /&gt;
&lt;br /&gt;
===Elyra===&lt;br /&gt;
The Serene Republic of Elyra was hit the hardest by the Lii’dra’s invasion, with Bursa and New Cairo experiencing far more casualties to aggressors and Black K’ois alike than New Gibson even got close to. This has led to resentment of Vaurca as a whole throughout the nation, and military divisions with equipment dedicated to fighting Vaurca opponents such as plasma weaponry and Cardox.&lt;br /&gt;
&lt;br /&gt;
===Purpose===&lt;br /&gt;
The reclusive synthetic society ‘Purpose’ is rarely seen in civilized space and equally seldom contacted. However there have been numerous examples of Purpose getting into combat with the Lii’dra, and Purpose even offering aid in destroying the hiveship above Biesel in the Invasion of 2460. The start of hostility between the two groups is unknown, as well as the length - and cost - of the fighting.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==30696 BCE==&lt;br /&gt;
The year of 36674 BCE is the origin of the oldest information that has been uncovered regarding the Lii’dra. Found within the records on Titan Prime, Zo’ra’s Hiveship, this information consists of a recording of a meeting between the Court of Queens, a form of inter-hive regulatory body believed to be headed by hive Zo’ra, on Sedantis I. On top of this being the first insight as to how life on Sedantis worked, it also provided much more interesting information. The meeting itself covered a brand new invention produced by the Lii’dra, with the same hive petitioning the Court for more resources to further their research and production for this technology that has, today, become one of the most pervasive parts of Vaurcesian society, Virtual Reality. &lt;br /&gt;
&lt;br /&gt;
A small hive back then, The Lii’dra lacked the resources to further the technology on their own, and the meeting went on for many hours whilst they explained how their early prototypes functioned in an attempt to impress the Queens. This was done to great effect, as the then small hive was granted their wish of more resources to further research in exchange for VR tech becoming available to all hives represented by the council, with the Zo’ra being the first hive above all others to receive it. This is where the meeting ends, along with the recording. &lt;br /&gt;
&lt;br /&gt;
==30085 BCE==&lt;br /&gt;
For nearly 700 years, no further mentions of the Lii’dra were found within the archives, though it is believed that the Queens know more than they let on. The next oldest recording details another Court meeting on Sedantis I regarding the Lii’dra. This meeting began very similarly to the last recorded one, though by this time it has become obvious that VR has begun to pervade Vaurca society to a great extent. With many in attendance having augments believed by Vaurca scholars to be early versions of the Neural Socket present in all Vaurca of today that allows them to interface with VR remotely.&lt;br /&gt;
&lt;br /&gt;
After a relentless barrage of questions regarding the Lii’dra’s next project, VR having been a massive success that helped the Lii’dra hive grow exponentially at a rate rarely ever seen before, the representatives of the hive began their presentation. They revealed that their studies have led to further breakthroughs in the technology behind Virtual Reality. It was revealed that they had, somehow, managed to find a way to transmit not just sensory information, but thought itself, through VR in a way no other hive has possessed since. The ambassadors go into great detail explaining to an increasingly silent Court into how this remarkable breakthrough would be the last step towards unifying the species, as when linked through VR, individual thought ceases to be. All who connect will become a part of the whole and the Vaurca will become a singularity intelligence. In addition, it was revealed that they had already taken the liberty of putting their theory to the test, and the Lii’dra by this time had already assimilated several small, seemingly nameless hives into the collective, at the horror of the other Queens present. &lt;br /&gt;
&lt;br /&gt;
Having finished their presentation, the ambassadors had expected applause and agreement, but what they had received instead was hostility and anger. The Court very quickly became a mess of voices discussing what the Lii’dra had done, almost none of said voices being in agreement with the newly formed hivemind. The recording ends with the ambassadors being ejected from the Court’s chamber and the Queens speaking in hushed tones. It is believed that the First Hive War began shortly after this event with Xtykt&#039;lotec, a large city hosting a technology summit, being seized by the Lii’dra.&lt;br /&gt;
&lt;br /&gt;
==29930 BCE==&lt;br /&gt;
This year marks the end of the First Hive War with the historic capital and seat of the Lii’dra hive, Illuau&#039;tia, being destroyed after a very prolonged and costly battle. At this point, around 80 percent of the Vaurcesian population had been slain or assimilated into the Lii’dra hivemind, and the Lii’dra were forced to forgo their offensive and go into hiding to survive, now a shadow of their former splendor. This ultimately ended up working in their favor, as most of the planet was recently made vacant, and the Hive easily began to recuperate as the others struggled to bounce back, leading to a significant Lii’dra presence on Sedantis once again by the time the Great Evacuation had occurred, which also coincidentally led to the Lii’dra being vastly superior both numbers and technology wise to any one of the hives alone. The colossal loss of life in the conflict is believed to be one of the driving forces behind the current idea of the Vaurca afterlife, with advances in VR technology still being pursued despite the already unprecedented costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==346 CE==&lt;br /&gt;
This year marks the date the Lii’dra finally began to evacuate Sedantis, not too long after the rest of the hives had already departed towards wherever they would go. The Lii’dra left in droves, with multiple Hiveships darting off in any given direction whilst a smaller group was left behind on Sedantis to clean up the stragglers abandoned during the Great Evacuation. Most hive ships are currently in unknown locations, though they are not believed to be within the Orion Spur. A select few, however, decided to try and follow the hiveships belonging to their rivals, mainly the Zo’ra and C’thur. This eventually led to several events, such as the attacks on the hiveship containing the C’thur leading to the permanent injury of the High Queen, the disappearance of High Queen Zo’ra, and of course, the arrival of the Lii’dra to the Spur.&lt;br /&gt;
&lt;br /&gt;
==2456 CE==&lt;br /&gt;
This year marks the arrival of the Lii’dra to the civilized portion of the Orion Spur, hot on the trail of their enemies’ respective ships. Having been following them for quite some time, probes were sent out to determine just what had been encountered. Upon learning of the various nations of the Spur,  it is presumed that the Lii’dra decided to lie low, finding barren planets to lie in wait on, slowly building themselves back up after their extremely long and unforgiving journey. It is unknown how many Lii’dra hiveships are currently in the Spur. &lt;br /&gt;
&lt;br /&gt;
==2458 CE==&lt;br /&gt;
On 08/21/2458, the Lii’dra made their first act of aggression in the Orion Spur against a non-vaurca entity. A Lii’dra hiveship had been found approaching the Cairo United star system inside the Serene Republic of Elyra, with hostilities occurring soon after. This invasion, in contrast to the Tau Ceti incident, was much longer, persisting for over two weeks before the Lii’dra lesser queen present perished, forcing a major disruption in the hivenet system of the Lii’dra and causing a full pullback, though fighting pursued for a week thereafter before the conflict was officially considered ‘over’. A memorial was constructed on Bursa commemorating the fallen in this conflict, and this invasion resulted in the overall resentment of Vaurca in the Serene Republic and the creation of various anti-Vaurca weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2460 CE==&lt;br /&gt;
The date 08/18/2460 marks the beginning of the Lii’dra invasion of Tau Ceti. The attack begins with a colossal signal appearing next to New Gibson - A Lii’dra ship. The Lii’dra immediately invaded New Gibson shortly after, sending the entire system into a state of emergency as the government struggled to respond to the sheer numbers of the aggressors. Curiously enough, it was fairly obvious that the Lii’dra were actually targeting infrastructure and buildings with their main attack force, and were intentionally letting living targets flee - so long as there was something else to blow up that is. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, there was still a massive loss of life due to their deployment of their most deadly bioweapon, Black K’ois. It spread like a virus, appearing in a very large amount of biodomes throughout the planet, killing swathes of people and even turning some into zombie-like aggressors. &lt;br /&gt;
&lt;br /&gt;
Shortly after, a number of groups nearby came to the young Republic’s aid. A few were obvious, such as Hive Zo’ra and NanoTrasen who were the main defence force against the Lii’dra. However one group in particular made an unexpected appearance, the solely synthetic society ‘Purpose’. Normally reclusive, the reason for Purpose giving aid is still in question, but their help was greatly appreciated as they dealt massive damage to the main Lii’dra carrier. &lt;br /&gt;
&lt;br /&gt;
A few days of intense fighting passed, with most of the actual casualties on the Republic’s side resulting from the Black K’ois rather than the actual warriors. During this time an intense space battle raged above Biesel, with the center ship being the colossal carrier of the Lii’dra. The vessel was, eventually, struck down, due largely in part to the use of  Zo’rane Thermal Lances and a Purpose ship ramming directly into the behemoth for unknown reasons. The ship crash landed into Severson’s Rift, with various chunks of the alien craft washing ashore every so often, even after years of scuba divers seeking them out. &lt;br /&gt;
&lt;br /&gt;
=Recent Years= &lt;br /&gt;
With all of the above information, only one question really remains. What have the Lii’dra been doing? The hive as a whole has gone completely dark (at least from the Spur’s eyes) since the failed invasion of Tau Ceti, and it is assumed that the Hive either broke apart completely due to their losses being far too great, or they have been taking the past few years to recuperate and prepare for their next move. &lt;br /&gt;
&lt;br /&gt;
There is evidence that the Lii’dra had at least one hiveship present, with the attack on Elyra and the attack on Biesel believed to be orchestrated by two different ships, one being the hiveship in Elyra, and a much smaller carrier in Biesel, and it is unknown if there are any more beyond those two, one having not been destroyed at all. &lt;br /&gt;
&lt;br /&gt;
Over time, other events in the galaxy have turned the majority of the Spur’s attention away from the Lii’dra, leading to a relative lack of care into what they are doing, with the general consensus being that the Lii’dra incurred far too many losses to recover. &lt;br /&gt;
&lt;br /&gt;
Whether or not that is true, will only be revealed by time...&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19256</id>
		<title>The Lii&#039;dra</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19256"/>
		<updated>2021-03-14T20:56:33Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===NOTE: This is an antagonist faction! Do not attempt to make characters from the Lii’dra hive on station unless you are an antagonist!===&lt;br /&gt;
&lt;br /&gt;
The Lii’dra are the fourth Vaurca hive making their home in the Orion Spur and are, by far, the most resented of the four. They are considered extremely hostile, inconsiderate of other groups, and a threat to sentient life as a whole. This is due in part to a few reasons, all of which will be discussed on this page. &lt;br /&gt;
&lt;br /&gt;
Unlike the main three hives, the Lii’dra are a true hivemind. This means they think and act as one being instead of a group of many individuals, and are for all intents and purposes more or less the same creature, their consciousnesses linked in VR until death. In addition, it is well known that they have zero regard for the lives of other groups of living beings, and are typically killed on sight, assuming they are ever found to begin with. The only brood currently actively seeking groups of Lii’dra out is [[Ta’Akaix’Vedhra’rept’ylanze, Princess of Configurations]]’ brood, who are tasked with the destruction of the hive and pursue this goal fervorously. &lt;br /&gt;
&lt;br /&gt;
Outside of this information, little is known about the hive outside of Zo’rane archives and data gathered during the Invasion. Most Vaurca are reluctant to ever discuss the hive, and will always regard them with resentment, seeming to only describe them with the foulest terms. What is known, however, is the general history of how the hive came to be what it is today, through collections of recordings and other such archived data as well as how they tend to operate to achieve their goals. &lt;br /&gt;
&lt;br /&gt;
As for said goal, the general consensus is that the Lii’dra seek to assimilate all Vaurca hives in the spur. It is unknown what they intend for the rest of the factions, but it can be assumed to be violent in nature.&lt;br /&gt;
&lt;br /&gt;
=Operation=&lt;br /&gt;
&lt;br /&gt;
In the past, the Lii’dra were fighters in the same manner as most every other hive present on Sedantis, through sheer numbers and firepower. In recent times however,  due to vastly decreased size and being much more spread out the Lii’dra have found their favorite way to combat their rivals is through acts of secrecy and espionage. They much prefer acting in the shadows, striking fast and hard at vital locations to achieve their goals, or even destroying their enemies from the inside out covertly. To this end, a lot of their equipment - much of which having been brought from Sedantis - is aimed towards these tactics.&lt;br /&gt;
&lt;br /&gt;
==Small Numbers==&lt;br /&gt;
The Lii’dra have adapted to working in small cells, with anywhere from 5 - 50 numbers depending on need. These groups can perform a wide variety of goals, from reconnaissance to fighting and anywhere in between. Most of the time these groups are disguised or hidden to avoid detection, a lot of the time working from a base away from the actual area of operation.&lt;br /&gt;
&lt;br /&gt;
The gear these groups utilise is often much more aimed at utility and speed rather than brute firepower, though equipment accommodating such still exists, they are mostly used for the defense of said bases or nests in the event they are not abandoned in time. Whenever this is the case, all Lii’dra will fight to the death, with no instances of surrender thus far. In most cases, bases are stripped of equipment and left behind long before anyone actually arrives to fight them, much to Vedhra’s annoyance. &lt;br /&gt;
&lt;br /&gt;
==Offense vs. Defense==&lt;br /&gt;
The tactics the Lii’dra utilize vary greatly depending on which side is doing the attacking. When the Lii’dra are on the offensive, they are often kitted out with gear that accommodates speed and stealth when the operation is overt, such as jetpacks, stealth hardsuits, and silenced weaponry. When secrecy is needed however, they most often make use of disguises and similar equipment to fool their enemies, with small arms for defense. Although for both examples the equipment realistically changes wildly depending on what the Lii’dra are actually doing, as a large amount of planning is done before any actions.&lt;br /&gt;
&lt;br /&gt;
When it comes to Defense, the vast majority of the time the Lii’dra attempt to avoid the need to defend at all, opting to evacuate and take - or destroy - equipment as they leave, meaning attackers actually end up assaulting an empty location with nothing of actual value. In the event this is not performed in time, however, the Lii’dra switch to heavy firepower and sustainability, with heavy armor and warforms to match whatever is thrown at them until death, following a scorched earth-esque policy in the event they are losing the battle by destroying anything they have before the enemy can obtain them, denying information leaks to the Spur. &lt;br /&gt;
&lt;br /&gt;
In years following the invasion however, neither offensive or defensive actions (barring the abandoned bases Vedhra has found) have been recorded as the hive, presumably, attempts to recuperate their losses, meaning all above information is more of an educated assumption of Lii’dra tactics using evidence from the past. &lt;br /&gt;
&lt;br /&gt;
==Warforms==&lt;br /&gt;
The warforms of the Lii’dra change greatly in comparison to the other three hives present in the Spur. As with the rest of their tactics and equipment, Lii’dra warforms are much better suited to agility and firepower rather than brute force tanks. This means that while they are typically less resistant to damage than the typical warform, they are far faster and in most cases, and armed with deadlier weapons. The actual forms they take varies, with the most radical including a centipede-like creature capable of scaling most any surface with armaments attached at the side, and a much smaller, wasp like warform capable of flight. &lt;br /&gt;
&lt;br /&gt;
Warforms are never involved with the espionage aspects of the hive and are instead used in overt attacks against the Lii’dra’s enemies, usually against specific targets.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The Lii’dra have quite a few gadgets and weapons in their arsenal that are heavily rooted in Vaurcesian technology, the majority coinciding with quieter operations with the more destructive pieces of equipment being used in terror attacks or as a last resort. The Lii’dra are known to use the below examples the most commonly, and they have, to no surprise, riled up a plethora of conspiracies and odd beliefs regarding the Lii’dra, both within Vaurca hives and otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===P.P.S.===&lt;br /&gt;
The Programmable Polymer Suit is the main armor the Lii’dra use. On its own, it is fairly unimpressive in the protection it provides, but the benefit it allows is adaptability. The more damage of a specific type the suit takes, the better it defends against it. This doesn’t hold up very long however as out of combat the suit ‘forgets’ how to defend against whatever was attacking it over time.&lt;br /&gt;
&lt;br /&gt;
===Amnion Gun===&lt;br /&gt;
The Amnion Gun is a weapon that is assumed to be designed to ensnare and capture victims rather than outright kill. Any evidence of its existence is mostly from anecdotal experiences and a small handful of recordings of it in action, with only cocoons presumably filled with captured prisoners being left after a firefight. Not much else is known, as it is a relatively rare tool.&lt;br /&gt;
&lt;br /&gt;
===Black K’ois===&lt;br /&gt;
This is a strain of the already deadly fungus, K’ois. It is jet black, and sucks in any and all light in a radius around it, making it impossible to truly see. It is extremely contagious and, more importantly, deadly to all non-Lii’dra lifeforms, including Vaurca from other hives. In most cases victims of Black K’ois exhibit mycosis that is much faster and violent than the normal K’ois, with spores bursting from the mouth and pores as their victim is enveloped completely. When Vaurca and - in rare cases - some members of other species’ are affected, they become zombie-like creatures loyal to the Lii’dra, extremely violent and shadows of their former selves. Black K’ois is the Lii’dra’s most successful bio-weapon to date, and has seen extensive use on New Gibson and Bursa, with the only real weaknesses being to fire and the NT-produced chemical, Cardox.&lt;br /&gt;
&lt;br /&gt;
=Resistance=&lt;br /&gt;
There are several groups who have particular interest in destroying the hive, whether due to past aggressions or because of other reasons.&lt;br /&gt;
&lt;br /&gt;
===The Other Hives===&lt;br /&gt;
The most obvious, the K’lax, C’thur, and Zo’ra are united in at least one thing - the destruction of the Lii’dra. They are despised in every sense of the word, and any Lii’dra encountered are killed on sight by members of any of the big three. Although as of recent years only the Zo’ra and Vedhra’s brood have had any actual experience with the Lii’dra leading to the hives’ queens mostly focusing on other, currently more important duties.&lt;br /&gt;
&lt;br /&gt;
===Vedhra===&lt;br /&gt;
Ta’Akaix’Vedhra’rept’ylanze, the Princess of Configurations, is a lesser queen of the K’lax mostly concerned with one goal, the death of the Lii’dra. Her efforts are focused into the research and manufacture of new weapons and equipment to fight the hive, and her Warriors rove nearby territories feverishly searching for pockets of Lii’dra, to no real effect so far. This even goes as far as to the revival of an old religion, Preeminence.&lt;br /&gt;
&lt;br /&gt;
===Elyra===&lt;br /&gt;
The Serene Republic of Elyra was hit the hardest by the Lii’dra’s invasion, with Bursa and New Cairo experiencing far more casualties to aggressors and Black K’ois alike than New Gibson even got close to. This has led to resentment of Vaurca as a whole throughout the nation, and military divisions with equipment dedicated to fighting Vaurca opponents such as plasma weaponry and Cardox.&lt;br /&gt;
&lt;br /&gt;
===Purpose===&lt;br /&gt;
The reclusive synthetic society ‘Purpose’ is rarely seen in civilized space and equally seldom contacted. However there have been numerous examples of Purpose getting into combat with the Lii’dra, and Purpose even offering aid in destroying the hiveship above Biesel in the Invasion of 2460. The start of hostility between the two groups is unknown, as well as the length - and cost - of the fighting.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==30696 BCE==&lt;br /&gt;
The year of 36674 BCE is the origin of the oldest information that has been uncovered regarding the Lii’dra. Found within the records on Titan Prime, Zo’ra’s Hiveship, this information consists of a recording of a meeting between the Court of Queens, a form of inter-hive regulatory body believed to be headed by hive Zo’ra, on Sedantis I. On top of this being the first insight as to how life on Sedantis worked, it also provided much more interesting information. The meeting itself covered a brand new invention produced by the Lii’dra, with the same hive petitioning the Court for more resources to further their research and production for this technology that has, today, become one of the most pervasive parts of Vaurcesian society, Virtual Reality. &lt;br /&gt;
&lt;br /&gt;
A small hive back then, The Lii’dra lacked the resources to further the technology on their own, and the meeting went on for many hours whilst they explained how their early prototypes functioned in an attempt to impress the Queens. This was done to great effect, as the then small hive was granted their wish of more resources to further research in exchange for VR tech becoming available to all hives represented by the council, with the Zo’ra being the first hive above all others to receive it. This is where the meeting ends, along with the recording. &lt;br /&gt;
&lt;br /&gt;
==30085 BCE==&lt;br /&gt;
For nearly 700 years, no further mentions of the Lii’dra were found within the archives, though it is believed that the Queens know more than they let on. The next oldest recording details another Court meeting on Sedantis I regarding the Lii’dra. This meeting began very similarly to the last recorded one, though by this time it has become obvious that VR has begun to pervade Vaurca society to a great extent. With many in attendance having augments believed by Vaurca scholars to be early versions of the Neural Socket present in all Vaurca of today that allows them to interface with VR remotely.&lt;br /&gt;
&lt;br /&gt;
After a relentless barrage of questions regarding the Lii’dra’s next project, VR having been a massive success that helped the Lii’dra hive grow exponentially at a rate rarely ever seen before, the representatives of the hive began their presentation. They revealed that their studies have led to further breakthroughs in the technology behind Virtual Reality. It was revealed that they had, somehow, managed to find a way to transmit not just sensory information, but thought itself, through VR in a way no other hive has possessed since. The ambassadors go into great detail explaining to an increasingly silent Court into how this remarkable breakthrough would be the last step towards unifying the species, as when linked through VR, individual thought ceases to be. All who connect will become a part of the whole and the Vaurca will become a singularity intelligence. In addition, it was revealed that they had already taken the liberty of putting their theory to the test, and the Lii’dra by this time had already assimilated several small, seemingly nameless hives into the collective, at the horror of the other Queens present. &lt;br /&gt;
&lt;br /&gt;
Having finished their presentation, the ambassadors had expected applause and agreement, but what they had received instead was hostility and anger. The Court very quickly became a mess of voices discussing what the Lii’dra had done, almost none of said voices being in agreement with the newly formed hivemind. The recording ends with the ambassadors being ejected from the Court’s chamber and the Queens speaking in hushed tones. It is believed that the First Hive War began shortly after this event with Xtykt&#039;lotec, a large city hosting a technology summit, being seized by the Lii’dra.&lt;br /&gt;
&lt;br /&gt;
==29930 BCE==&lt;br /&gt;
This year marks the end of the First Hive War with the historic capital and seat of the Lii’dra hive, Illuau&#039;tia, being destroyed after a very prolonged and costly battle. At this point, around 80 percent of the Vaurcesian population had been slain or assimilated into the Lii’dra hivemind, and the Lii’dra were forced to forgo their offensive and go into hiding to survive, now a shadow of their former splendor. This ultimately ended up working in their favor, as most of the planet was recently made vacant, and the Hive easily began to recuperate as the others struggled to bounce back, leading to a significant Lii’dra presence on Sedantis once again by the time the Great Evacuation had occurred, which also coincidentally led to the Lii’dra being vastly superior both numbers and technology wise to any one of the hives alone. The colossal loss of life in the conflict is believed to be one of the driving forces behind the current idea of the Vaurca afterlife, with advances in VR technology still being pursued despite the already unprecedented costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==346 CE==&lt;br /&gt;
This year marks the date the Lii’dra finally began to evacuate Sedantis, not too long after the rest of the hives had already departed towards wherever they would go. The Lii’dra left in droves, with multiple Hiveships darting off in any given direction whilst a smaller group was left behind on Sedantis to clean up the stragglers abandoned during the Great Evacuation. Most hive ships are currently in unknown locations, though they are not believed to be within the Orion Spur. A select few, however, decided to try and follow the hiveships belonging to their rivals, mainly the Zo’ra and C’thur. This eventually led to several events, such as the attacks on the hiveship containing the C’thur leading to the permanent injury of the High Queen, the disappearance of High Queen Zo’ra, and of course, the arrival of the Lii’dra to the Spur.&lt;br /&gt;
&lt;br /&gt;
==2456 CE==&lt;br /&gt;
This year marks the arrival of the Lii’dra to the civilized portion of the Orion Spur, hot on the trail of their enemies’ respective ships. Having been following them for quite some time, probes were sent out to determine just what had been encountered. Upon learning of the various nations of the Spur,  it is presumed that the Lii’dra decided to lie low, finding barren planets to lie in wait on, slowly building themselves back up after their extremely long and unforgiving journey. It is unknown how many Lii’dra hiveships are currently in the Spur. &lt;br /&gt;
&lt;br /&gt;
==2458 CE==&lt;br /&gt;
On 08/21/2458, the Lii’dra made their first act of aggression in the Orion Spur against a non-vaurca entity. A Lii’dra hiveship had been found approaching the Cairo United star system inside the Serene Republic of Elyra, with hostilities occurring soon after. This invasion, in contrast to the Tau Ceti incident, was much longer, persisting for over two weeks before the Lii’dra lesser queen present perished, forcing a major disruption in the hivenet system of the Lii’dra and causing a full pullback, though fighting pursued for a week thereafter before the conflict was officially considered ‘over’. A memorial was constructed on Bursa commemorating the fallen in this conflict, and this invasion resulted in the overall resentment of Vaurca in the Serene Republic and the creation of various anti-Vaurca weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2460 CE==&lt;br /&gt;
The date 08/18/2460 marks the beginning of the Lii’dra invasion of Tau Ceti. The attack begins with a colossal signal appearing next to New Gibson - A Lii’dra ship. The Lii’dra immediately invaded New Gibson shortly after, sending the entire system into a state of emergency as the government struggled to respond to the sheer numbers of the aggressors. Curiously enough, it was fairly obvious that the Lii’dra were actually targeting infrastructure and buildings with their main attack force, and were intentionally letting living targets flee - so long as there was something else to blow up that is. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, there was still a massive loss of life due to their deployment of their most deadly bioweapon, Black K’ois. It spread like a virus, appearing in a very large amount of biodomes throughout the planet, killing swathes of people and even turning some into zombie-like aggressors. &lt;br /&gt;
&lt;br /&gt;
Shortly after, a number of groups nearby came to the young Republic’s aid. A few were obvious, such as Hive Zo’ra and NanoTrasen who were the main defence force against the Lii’dra. However one group in particular made an unexpected appearance, the solely synthetic society ‘Purpose’. Normally reclusive, the reason for Purpose giving aid is still in question, but their help was greatly appreciated as they dealt massive damage to the main Lii’dra carrier. &lt;br /&gt;
&lt;br /&gt;
A few days of intense fighting passed, with most of the actual casualties on the Republic’s side resulting from the Black K’ois rather than the actual warriors. During this time an intense space battle raged above Biesel, with the center ship being the colossal carrier of the Lii’dra. The vessel was, eventually, struck down, due largely in part to the use of  Zo’rane Thermal Lances and a Purpose ship ramming directly into the behemoth for unknown reasons. The ship crash landed into Severson’s Rift, with various chunks of the alien craft washing ashore every so often, even after years of scuba divers seeking them out. &lt;br /&gt;
&lt;br /&gt;
=Recent Years= &lt;br /&gt;
With all of the above information, only one question really remains. What have the Lii’dra been doing? The hive as a whole has gone completely dark (at least from the Spur’s eyes) since the failed invasion of Tau Ceti, and it is assumed that the Hive either broke apart completely due to their losses being far too great, or they have been taking the past few years to recuperate and prepare for their next move. &lt;br /&gt;
&lt;br /&gt;
There is evidence that the Lii’dra had at least one hiveship present, with the attack on Elyra and the attack on Biesel believed to be orchestrated by two different ships, one being the hiveship in Elyra, and a much smaller carrier in Biesel, and it is unknown if there are any more beyond those two, one having not been destroyed at all. &lt;br /&gt;
&lt;br /&gt;
Over time, other events in the galaxy have turned the majority of the Spur’s attention away from the Lii’dra, leading to a relative lack of care into what they are doing, with the general consensus being that the Lii’dra incurred far too many losses to recover. &lt;br /&gt;
&lt;br /&gt;
Whether or not that is true, will only be revealed by time...&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19255</id>
		<title>The Lii&#039;dra</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Lii%27dra&amp;diff=19255"/>
		<updated>2021-03-14T20:43:12Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot;===NOTE: This is an antagonist faction! Do not attempt to make characters from the Lii’dra hive on station unless you are an antagonist!===  The Lii’dra are the fourth Vau...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===NOTE: This is an antagonist faction! Do not attempt to make characters from the Lii’dra hive on station unless you are an antagonist!===&lt;br /&gt;
&lt;br /&gt;
The Lii’dra are the fourth Vaurca hive making their home in the Orion Spur and are, by far, the most resented of the four. They are considered extremely hostile, inconsiderate of other groups, and a threat to sentient life as a whole. This is due in part to a few reasons, all of which will be discussed on this page. &lt;br /&gt;
&lt;br /&gt;
Unlike the main three hives, the Lii’dra are a true hivemind. This means they think and act as one being instead of a group of many individuals, and are for all intents and purposes more or less the same creature, their consciousnesses linked in VR until death. In addition, it is well known that they have zero regard for the lives of other groups of living beings, and are typically killed on sight, assuming they are ever found to begin with. The only brood currently actively seeking groups of Lii’dra out is [[Ta’Akaix’Vedhra’rept’ylanze, Princess of Configurations]]’ brood, who are tasked with the destruction of the hive and pursue this goal fervorously. &lt;br /&gt;
&lt;br /&gt;
Outside of this information, little is known about the hive outside of Zo’rane archives and data gathered during the Invasion. Most Vaurca are reluctant to ever discuss the hive, and will always regard them with resentment, seeming to only describe them with the foulest terms. What is known, however, is the general history of how the hive came to be what it is today, through collections of recordings and other such archived data as well as how they tend to operate to achieve their goals. &lt;br /&gt;
&lt;br /&gt;
As for said goal, the general consensus is that the Lii’dra seek to assimilate all Vaurca hives in the spur. It is unknown what they intend for the rest of the factions, but it can be assumed to be violent in nature.&lt;br /&gt;
&lt;br /&gt;
=Operation=&lt;br /&gt;
&lt;br /&gt;
In the past, the Lii’dra were fighters in the same manner as most every other hive present on Sedantis, through sheer numbers and firepower. In recent times however,  due to vastly decreased size and being much more spread out the Lii’dra have found their favorite way to combat their rivals is through acts of secrecy and espionage. They much prefer acting in the shadows, striking fast and hard at vital locations to achieve their goals, or even destroying their enemies from the inside out covertly. To this end, a lot of their equipment - much of which having been brought from Sedantis - is aimed towards these tactics.&lt;br /&gt;
&lt;br /&gt;
==Small Numbers==&lt;br /&gt;
The Lii’dra have adapted to working in small cells, with anywhere from 5 - 50 numbers depending on need. These groups can perform a wide variety of goals, from reconnaissance to fighting and anywhere in between. Most of the time these groups are disguised or hidden to avoid detection, a lot of the time working from a base away from the actual area of operation.&lt;br /&gt;
&lt;br /&gt;
The gear these groups utilise is often much more aimed at utility and speed rather than brute firepower, though equipment accommodating such still exists, they are mostly used for the defense of said bases or nests in the event they are not abandoned in time. Whenever this is the case, all Lii’dra will fight to the death, with no instances of surrender thus far. In most cases, bases are stripped of equipment and left behind long before anyone actually arrives to fight them, much to Vedhra’s annoyance. &lt;br /&gt;
&lt;br /&gt;
==Offense vs. Defense==&lt;br /&gt;
The tactics the Lii’dra utilize vary greatly depending on which side is doing the attacking. When the Lii’dra are on the offensive, they are often kitted out with gear that accommodates speed and stealth when the operation is overt, such as jetpacks, stealth hardsuits, and silenced weaponry. When secrecy is needed however, they most often make use of disguises and similar equipment to fool their enemies, with small arms for defense. Although for both examples the equipment realistically changes wildly depending on what the Lii’dra are actually doing, as a large amount of planning is done before any actions.&lt;br /&gt;
&lt;br /&gt;
When it comes to Defense, the vast majority of the time the Lii’dra attempt to avoid the need to defend at all, opting to evacuate and take - or destroy - equipment as they leave, meaning attackers actually end up assaulting an empty location with nothing of actual value. In the event this is not performed in time, however, the Lii’dra switch to heavy firepower and sustainability, with heavy armor and warforms to match whatever is thrown at them until death, following a scorched earth-esque policy in the event they are losing the battle by destroying anything they have before the enemy can obtain them, denying information leaks to the Spur. &lt;br /&gt;
&lt;br /&gt;
In years following the invasion however, neither offensive or defensive actions (barring the abandoned bases Vedhra has found) have been recorded as the hive, presumably, attempts to recuperate their losses, meaning all above information is more of an educated assumption of Lii’dra tactics using evidence from the past. &lt;br /&gt;
&lt;br /&gt;
==Warforms==&lt;br /&gt;
The warforms of the Lii’dra change greatly in comparison to the other three hives present in the Spur. As with the rest of their tactics and equipment, Lii’dra warforms are much better suited to agility and firepower rather than brute force tanks. This means that while they are typically less resistant to damage than the typical warform, they are far faster and in most cases, and armed with deadlier weapons. The actual forms they take varies, with the most radical including a centipede-like creature capable of scaling most any surface with armaments attached at the side, and a much smaller, wasp like warform capable of flight. &lt;br /&gt;
&lt;br /&gt;
Warforms are never involved with the espionage aspects of the hive and are instead used in overt attacks against the Lii’dra’s enemies, usually against specific targets.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The Lii’dra have quite a few gadgets and weapons in their arsenal that are heavily rooted in Vaurcesian technology, the majority coinciding with quieter operations with the more destructive pieces of equipment being used in terror attacks or as a last resort. The Lii’dra are known to use the below examples the most commonly, and they have, to no surprise, riled up a plethora of conspiracies and odd beliefs regarding the Lii’dra, both within Vaurca hives and otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===P.P.S.===&lt;br /&gt;
The Programmable Polymer Suit is the main armor the Lii’dra use. On its own, it is fairly unimpressive in the protection it provides, but the benefit it allows is adaptability. The more damage of a specific type the suit takes, the better it defends against it. This doesn’t hold up very long however as out of combat the suit ‘forgets’ how to defend against whatever was attacking it over time.&lt;br /&gt;
&lt;br /&gt;
===Amnion Gun===&lt;br /&gt;
The Amnion Gun is a weapon that is assumed to be designed to ensnare and capture victims rather than outright kill. Any evidence of its existence is mostly from anecdotal experiences and a small handful of recordings of it in action, with only cocoons presumably filled with captured prisoners being left after a firefight. Not much else is known, as it is a relatively rare tool.&lt;br /&gt;
&lt;br /&gt;
===Black K’ois===&lt;br /&gt;
This is a strain of the already deadly fungus, K’ois. It is jet black, and sucks in any and all light in a radius around it, making it impossible to truly see. It is extremely contagious and, more importantly, deadly to all non-Lii’dra lifeforms, including Vaurca from other hives. In most cases victims of Black K’ois exhibit mycosis that is much faster and violent than the normal K’ois, with spores bursting from the mouth and pores as their victim is enveloped completely. When Vaurca and - in rare cases - some members of other species’ are affected, they become zombie-like creatures loyal to the Lii’dra, extremely violent and shadows of their former selves. Black K’ois is the Lii’dra’s most successful bio-weapon to date, and has seen extensive use on New Gibson and Bursa, with the only real weaknesses being to fire and the NT-produced chemical, Cardox.&lt;br /&gt;
&lt;br /&gt;
=Resistance=&lt;br /&gt;
There are several groups who have particular interest in destroying the hive, whether due to past aggressions or because of other reasons.&lt;br /&gt;
&lt;br /&gt;
===The Other Hives===&lt;br /&gt;
The most obvious, the K’lax, C’thur, and Zo’ra are united in at least one thing - the destruction of the Lii’dra. They are despised in every sense of the word, and any Lii’dra encountered are killed on sight by members of any of the big three. Although as of recent years only the Zo’ra and Vedhra’s brood have had any actual experience with the Lii’dra leading to the hives’ queens mostly focusing on other, currently more important duties.&lt;br /&gt;
&lt;br /&gt;
===Vedhra===&lt;br /&gt;
Ta’Akaix’Vedhra’rept’ylanze, the Princess of Configurations, is a lesser queen of the K’lax mostly concerned with one goal, the death of the Lii’dra. Her efforts are focused into the research and manufacture of new weapons and equipment to fight the hive, and her Warriors rove nearby territories feverishly searching for pockets of Lii’dra, to no real effect so far. This even goes as far as to the revival of an old religion, Preeminence.&lt;br /&gt;
&lt;br /&gt;
===Elyra===&lt;br /&gt;
The Serene Republic of Elyra was hit the hardest by the Lii’dra’s invasion, with Bursa and New Cairo experiencing far more casualties to aggressors and Black K’ois alike than New Gibson even got close to. This has led to resentment of Vaurca as a whole throughout the nation, and military divisions with equipment dedicated to fighting Vaurca opponents such as plasma weaponry and Cardox.&lt;br /&gt;
&lt;br /&gt;
===Purpose===&lt;br /&gt;
The reclusive synthetic society ‘Purpose’ is rarely seen in civilized space and equally seldom contacted. However there have been numerous examples of Purpose getting into combat with the Lii’dra, and Purpose even offering aid in destroying the hiveship above Biesel in the Invasion of 2460. The start of hostility between the two groups is unknown, as well as the length - and cost - of the fighting.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==30696 BCE==&lt;br /&gt;
The year of 36674 BCE is the origin of the oldest information that has been uncovered regarding the Lii’dra. Found within the records on Titan Prime, Zo’ra’s Hiveship, this information consists of a recording of a meeting between the Court of Queens, a form of inter-hive regulatory body believed to be headed by hive Zo’ra, on Sedantis I. On top of this being the first insight as to how life on Sedantis worked, it also provided much more interesting information. The meeting itself covered a brand new invention produced by the Lii’dra, with the same hive petitioning the Court for more resources to further their research and production for this technology that has, today, become one of the most pervasive parts of Vaurcesian society, Virtual Reality. &lt;br /&gt;
&lt;br /&gt;
A small hive back then, The Lii’dra lacked the resources to further the technology on their own, and the meeting went on for many hours whilst they explained how their early prototypes functioned in an attempt to impress the Queens. This was done to great effect, as the then small hive was granted their wish of more resources to further research in exchange for VR tech becoming available to all hives represented by the council, with the Zo’ra being the first hive above all others to receive it. This is where the meeting ends, along with the recording. &lt;br /&gt;
&lt;br /&gt;
==30085 BCE==&lt;br /&gt;
For nearly 700 years, no further mentions of the Lii’dra were found within the archives, though it is believed that the Queens know more than they let on. The next oldest recording details another Court meeting on Sedantis I regarding the Lii’dra. This meeting began very similarly to the last recorded one, though by this time it has become obvious that VR has begun to pervade Vaurca society to a great extent. With many in attendance having augments believed by Vaurca scholars to be early versions of the Neural Socket present in all Vaurca of today that allows them to interface with VR remotely.&lt;br /&gt;
&lt;br /&gt;
After a relentless barrage of questions regarding the Lii’dra’s next project, VR having been a massive success that helped the Lii’dra hive grow exponentially at a rate rarely ever seen before, the representatives of the hive began their presentation. They revealed that their studies have led to further breakthroughs in the technology behind Virtual Reality. It was revealed that they had, somehow, managed to find a way to transmit not just sensory information, but thought itself, through VR in a way no other hive has possessed since. The ambassadors go into great detail explaining to an increasingly silent Court into how this remarkable breakthrough would be the last step towards unifying the species, as when linked through VR, individual thought ceases to be. All who connect will become a part of the whole and the Vaurca will become a singularity intelligence. In addition, it was revealed that they had already taken the liberty of putting their theory to the test, and the Lii’dra by this time had already assimilated several small, seemingly nameless hives into the collective, at the horror of the other Queens present. &lt;br /&gt;
&lt;br /&gt;
Having finished their presentation, the ambassadors had expected applause and agreement, but what they had received instead was hostility and anger. The Court very quickly became a mess of voices discussing what the Lii’dra had done, almost none of said voices being in agreement with the newly formed hivemind. The recording ends with the ambassadors being ejected from the Court’s chamber and the Queens speaking in hushed tones. It is believed that the First Hive War began shortly after this event with Xtykt&#039;lotec, a large city hosting a technology summit, being seized by the Lii’dra.&lt;br /&gt;
&lt;br /&gt;
==29930 BCE==&lt;br /&gt;
This year marks the end of the First Hive War with the historic capital and seat of the Lii’dra hive, Illuau&#039;tia, being destroyed after a very prolonged and costly battle. At this point, around 80 percent of the Vaurcesian population had been slain or assimilated into the Lii’dra hivemind, and the Lii’dra were forced to forgo their offensive and go into hiding to survive, now a shadow of their former splendor. This ultimately ended up working in their favor, as most of the planet was recently made vacant, and the Hive easily began to recuperate as the others struggled to bounce back, leading to a significant Lii’dra presence on Sedantis once again by the time the Great Evacuation had occurred, which also coincidentally led to the Lii’dra being vastly superior both numbers and technology wise to any one of the hives alone. The colossal loss of life in the conflict is believed to be one of the driving forces behind the current idea of the Vaurca afterlife, with advances in VR technology still being pursued despite the already unprecedented costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==346 CE==&lt;br /&gt;
This year marks the date the Lii’dra finally began to evacuate Sedantis, not too long after the rest of the hives had already departed towards wherever they would go. The Lii’dra left in droves, with multiple Hiveships darting off in any given direction whilst a smaller group was left behind on Sedantis to clean up the stragglers abandoned during the Great Evacuation. Most hive ships are currently in unknown locations, though they are not believed to be within the Orion Spur. A select few, however, decided to try and follow the hiveships belonging to their rivals, mainly the Zo’ra and C’thur. This eventually led to several events, such as the attacks on the hiveship containing the C’thur leading to the permanent injury of the High Queen, the disappearance of High Queen Zo’ra, and of course, the arrival of the Lii’dra to the Spur.&lt;br /&gt;
&lt;br /&gt;
==2456 CE==&lt;br /&gt;
This year marks the arrival of the Lii’dra to the civilized portion of the Orion Spur, hot on the trail of their enemies’ respective ships. Having been following them for quite some time, probes were sent out to determine just what had been encountered. Upon learning of the various nations of the Spur,  it is presumed that the Lii’dra decided to lie low, finding barren planets to lie in wait on, slowly building themselves back up after their extremely long and unforgiving journey. It is unknown how many Lii’dra hiveships are currently in the Spur. &lt;br /&gt;
&lt;br /&gt;
==2458 CE==&lt;br /&gt;
On 08/21/2458, the Lii’dra made their first act of aggression in the Orion Spur against a non-vaurca entity. A Lii’dra hiveship had been found approaching the Cairo United star system inside the Serene Republic of Elyra, with hostilities occurring soon after. This invasion, in contrast to the Tau Ceti incident, was much longer, persisting for over two weeks before the Lii’dra lesser queen present perished, forcing a major disruption in the hivenet system of the Lii’dra and causing a full pullback, though fighting pursued for a week thereafter before the conflict was officially considered ‘over’. A memorial was constructed on Bursa commemorating the fallen in this conflict, and this invasion resulted in the overall resentment of Vaurca in the Serene Republic and the creation of various anti-Vaurca weaponry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2460 CE==&lt;br /&gt;
The date 08/18/2460 marks the beginning of the Lii’dra invasion of Tau Ceti. The attack begins with a colossal signal appearing next to New Gibson - A Lii’dra hiveship. The Lii’dra immediately invaded New Gibson shortly after, sending the entire system into a state of emergency as the government struggled to respond to the sheer numbers of the aggressors. Curiously enough, it was fairly obvious that the Lii’dra were actually targeting infrastructure and buildings with their main attack force, and were intentionally letting living targets flee - so long as there was something else to blow up that is. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, there was still a massive loss of life due to their deployment of their most deadly bioweapon, Black K’ois. It spread like a virus, appearing in a very large amount of biodomes throughout the planet, killing swathes of people and even turning some into zombie-like aggressors. &lt;br /&gt;
&lt;br /&gt;
Shortly after, a number of groups nearby came to the young Republic’s aid. A few were obvious, such as Hive Zo’ra and NanoTrasen who were the main defence force against the Lii’dra. However one group in particular made an unexpected appearance, the solely synthetic society ‘Purpose’. Normally reclusive, the reason for Purpose giving aid is still in question, but their help was greatly appreciated as they dealt massive damage to the main Lii’dra hiveship. &lt;br /&gt;
&lt;br /&gt;
A few days of intense fighting passed, with most of the actual casualties on the Republic’s side resulting from the Black K’ois rather than the actual warriors. During this time an intense space battle raged above Biesel, with the center ship being the colossal hiveship of the Lii’dra. The vessel was, eventually, struck down, due largely in part to the use of  Zo’rane Thermal Lances and a Purpose ship ramming directly into the behemoth for unknown reasons. The ship crash landed into Severson’s Rift, with various chunks of the alien craft washing ashore every so often, even after years of scuba divers seeking them out. &lt;br /&gt;
&lt;br /&gt;
=Recent Years= &lt;br /&gt;
With all of the above information, only one question really remains. What have the Lii’dra been doing? The hive as a whole has gone completely dark (at least from the Spur’s eyes) since the failed invasion of Tau Ceti, and it is assumed that the Hive either broke apart completely due to their losses being far too great, or they have been taking the past few years to recuperate and prepare for their next move. &lt;br /&gt;
&lt;br /&gt;
There is evidence that the Lii’dra had at least two different hiveships present, with the attack on Elyra and the attack on Biesel believed to be orchestrated by two different ships, and it is unknown if there are any more beyond those two, one having not been destroyed at all. &lt;br /&gt;
&lt;br /&gt;
Over time, other events in the galaxy have turned the majority of the Spur’s attention away from the Lii’dra, leading to a relative lack of care into what they are doing, with the general consensus being that the Lii’dra incurred far too many losses to recover. &lt;br /&gt;
&lt;br /&gt;
Whether or not that is true, will only be revealed by time...&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Uueoa-Esa&amp;diff=17382</id>
		<title>Uueoa-Esa</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Uueoa-Esa&amp;diff=17382"/>
		<updated>2020-11-17T21:50:20Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Tret */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Unathi Lore}}&lt;br /&gt;
&lt;br /&gt;
== System Information ==&lt;br /&gt;
&lt;br /&gt;
The home of the [[Unathi]] race, Uueoa-Esa is a solar system with 4 rocky planets and 1 gas giant.&lt;br /&gt;
&lt;br /&gt;
=== Uueoa-Esa ===&lt;br /&gt;
&lt;br /&gt;
Translated to &amp;quot;Burning Mother&amp;quot;, Uueoa-Esa is the star that gives the system its namesake. It is a common main-sequence star not unlike Sol. While the star is actually white, it looks yellow when viewed within an atmosphere. The sun is believed to be 5.12 billion years old, and is expected to live, increasing in temperature and radius, for another 4 billion years.&lt;br /&gt;
&lt;br /&gt;
=== Omzoli ===&lt;br /&gt;
&lt;br /&gt;
The closest planet to its star, Omzoli has the shortest orbital period of any other planet in the system, at a mere 105 days for a year. Its rotation is also unique in that the planet&#039;s rotation spins counter-clockwise at an angle, against the spin of the star and the other planets in the system. This baffled early Unathi astronomers who theorized the planet must have suffered a glancing hit by a rogue planet or super large asteroid. Modern astronomers, pointing to the planet&#039;s extremely eccentric and tilted orbit, as well as its age being dated to be at least a 1.2 billion years older than Uueoa-Esa itself, theorize the planet was actually once a rogue planet that got caught by the star. The planet has no atmosphere and suffers from extremely wild temperature fluctuates during its rapid day and night cycles as well as no protection from meteors, which cover the planet in craters. Manned missions remain incredibly sparse as the planet boasts no material interest and remains a purely scientific anomaly for astronomers.&lt;br /&gt;
&lt;br /&gt;
=== Tret ===&lt;br /&gt;
&lt;br /&gt;
The second planet from its star, Tret is a small rocky planet a third the size of Moghes with a thin atmosphere unable to support life. The planet is believed to have formed 4.32 billion years ago. Expeditions have revealed the planet once had a molten core and active tectonics that created familiar mineral and ore deposits. This discovery lead to [[Nanotrasen Corporation|NanoTrasen]], and then [[Hephaestus Industries]] to undertake mining operations. Currently the planet enjoys a small population of 13,400, predominately humans, living in scattered mining outposts, which are increasingly encroached upon by a colonizing force of several hundred thousand K&#039;lax [[Vaurca]] who were granted the planet by the Lord-Regent Not&#039;Zar Izweski. Read more about the K&#039;laxan colony on the [[Colonized Vaurca Worlds]] page.&lt;br /&gt;
&lt;br /&gt;
==== Pid ====&lt;br /&gt;
&lt;br /&gt;
Tret&#039;s only natural satellite. It is similar in size to Chantarel and is otherwise unremarkable outside of a nearby asteroid field being taken over by the K&#039;lax for k&#039;ois farming. The dark sides of the asteroids are covered in the deadly yellow fungus, much to the dismay of nearby travellers as by the time they see the spores, their ship is already infected, leading this field to be known as the &#039;Cursed Asteroids&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Moghes ===&lt;br /&gt;
&lt;br /&gt;
The homeworld of the Unathi and third from its mother star. It takes 360 standard Earth days for Moghes to complete one orbit around its star. It is similar in density and composition to Earth and held host to varied and complex environments and local fauna and flora. It&#039;s surface area of salt water is much lower than most other habitable planets. [[Moghes]] is currently experiencing immense environmental degradation following a global nuclear war in the 2430&#039;s. The planet formed 4.23 billion years ago. Geological evidence shows life on Moghes may have began 3.9 billion years ago. The planet has gone through frequent mass extinction events in its history, with modern times experiencing what many fear many be its last. &lt;br /&gt;
&lt;br /&gt;
==== Chantarel ====&lt;br /&gt;
&lt;br /&gt;
The only moon of Moghes, Chantarel is a third the size of Earth&#039;s own moon. It has an uneven, lumpy surface. It is too small to cause a solar eclipse - or to have any major impact on Moghean tides, lending it an unremarkable reputation. When observed from the surface of Moghes, Chantarel rises in the west and sets in the east. Modern examinations have revealed the moon is most likely a large asteroid that was caught in Moghean orbit roughly 2.6 billion years ago, and which will escape Moghean gravity within another 50 million years. It is primarily composed of iron with a rich nickel core. [[Hephaestus Industries]] has expressed minor interest in mining the moon, but the Hegemony has denied the requests, citing wishes to conserve its untouched state.&lt;br /&gt;
&lt;br /&gt;
=== Ouerea ===&lt;br /&gt;
&lt;br /&gt;
Ouerea, which is the fourth planet from the Uueoa-Esa star, is the first planet to be colonized by the Unathi. The planet takes 510 days to complete an orbit of its star. The planet was discovered 1483 by Izweski astronomer Kizar Yuiz&#039;ku, who made accurate models of its orbit. In the 20th century astronomers discovered it was habitable to Unathi life. The planet was formed 4.23 billion years ago, with life theorized to have developed 2.1 billion years ago. In general the planet&#039;s biome is roughly similar to Moghes with mild variations and a generally lower temperature range. The ecosystem is a lot less complex than Moghes, with most of the planet covered in grasslands and forests with small, simplistic wildlife and fish. However these ecosystems are under threat by extensive and exhaustive mining operations being done by Hephaestus Industries as well as invasive plants and animals being brought from Moghes and introduced to the planet. The planet has no natural satellites, which cause gradual shifts in Ouerea&#039;s axis over thousands of years, similar to a top wobbling as it spins.&lt;br /&gt;
&lt;br /&gt;
=== Omgolo ===&lt;br /&gt;
&lt;br /&gt;
The system&#039;s only gas giant, Omgolo is the largest planet that orbits its star, 11 times the size of Moghes. It takes 11 years for Omgolo to complete an orbit around the star. Primarily purple and blue in color, it has swirling stripes on its surface and intense storms in its atmosphere. It has 102 recorded natural satellites. The ring system of the planet remains a popular tourist attraction for Unathi that can afford the trip.&lt;br /&gt;
&lt;br /&gt;
=== The Ytizi Belt ===&lt;br /&gt;
&lt;br /&gt;
The Belt extended shell of asteroids and other icy objects that exist in the outermost reaches of the system. It is a thick asteroid field that surrounds the entire system and is the primary source of meteor collisions for the innermost planets. Despite its thick density it is still rare to find two objects within the same proximity; such is the staggering size of space.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unathi]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Vaurca_Lore&amp;diff=17381</id>
		<title>Template:Navbox Vaurca Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Vaurca_Lore&amp;diff=17381"/>
		<updated>2020-11-17T21:43:54Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px;width: 100%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%; background-color:#E6E600&amp;quot; | [[:Category:Vaurca|Vaurca Lore Pages]] &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| Fundamentals&lt;br /&gt;
| [[Vaurca]]  ·  [[Vaurca Biology]]  ·  [[Vaurca Hives]] · [[Colonized Vaurca Worlds]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 10%&amp;quot; colspan=&amp;quot;2&amp;quot;| History and Culture&lt;br /&gt;
| [[Vaurca History]]  ·  [[Vaurca Religion]]  ·  [[Sedantis_I|Sedantis I]]  ·  [[Vaurca Culture and Society]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DO NOT EDIT THIS PAGE WITHOUT TESTING FIRST!!!!&#039;&#039;&#039;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Colonized_Vaurca_Worlds&amp;diff=17293</id>
		<title>Colonized Vaurca Worlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Colonized_Vaurca_Worlds&amp;diff=17293"/>
		<updated>2020-11-08T20:19:05Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot;{{Navbox Lore}}   {{Navbox Vaurca Lore}}  =Colonized Vaurca Worlds=  Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few wo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The C&#039;thur=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C&#039;thur hive have no defined planet to call their own, but they have instead integrated into a plethora of Skrellian colonies almost seamlessly with the Jargon Federation&#039;s blessing. The C&#039;thur can be found in most areas the Federation owns, having been given a few select barren planets for K&#039;ois production and being used for labor throughout the nation as a whole. Most planets with a significant C&#039;thuric presence will have their own embassy for the hive, with housing facilities and other amenities included to keep the hive from spreading too far and too quickly on any given planet. &lt;br /&gt;
&lt;br /&gt;
Although the Federation allows them to wander on their own terms, they are not permitted in the Jargon Federation military, or at least not officially, and have to leave the Federation to have dealings with any Megacorporations, such as [[Einstein Engines]], which they have a considerable stake in. Another place the C&#039;thur have significant presence in is the [[Eridani Federation]], Where the EPMC Corps often use the C&#039;thur for technical jobs and occasionally as soldiers.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17209</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17209"/>
		<updated>2020-10-26T23:30:45Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The C&#039;thur=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C&#039;thur hive have no defined planet to call their own, but they have instead integrated into a plethora of Skrellian colonies almost seamlessly with the Jargon Federation&#039;s blessing. The C&#039;thur can be found in most areas the Federation owns, having been given a few select barren planets for K&#039;ois production and being used for labor throughout the nation as a whole. Most planets with a significant C&#039;thuric presence will have their own embassy for the hive, with housing facilities and other amenities included to keep the hive from spreading too far and too quickly on any given planet. &lt;br /&gt;
&lt;br /&gt;
Although the Federation allows them to wander on their own terms, they are not permitted in the Jargon Federation military, or at least not officially, and have to leave the Federation to have dealings with any Megacorporations, such as [[Einstein Engines]], which they have a considerable stake in. Another place the C&#039;thur have significant presence in is the [[Eridani Federation]], Where the EPMC Corps often use the C&#039;thur for technical jobs and occasionally as soldiers.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17208</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17208"/>
		<updated>2020-10-26T23:24:01Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The C&#039;thur=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C&#039;thur hive have no defined planet to call their own, but they have instead integrated into a plethora of Skrellian colonies almost seamlessly with the Jargon Federation&#039;s blessing. The C&#039;thur can be found in most areas the Federation owns, having been given a few select barren planets for K&#039;ois production and being used for labor throughout the nation as a whole. Most planets with a significant C&#039;thuric presence will have their own embassy for the hive, with housing facilities and other amenities included to keep the hive from spreading too far and too quickly on any given planet. &lt;br /&gt;
&lt;br /&gt;
Although the Federation allows them to wander on their own terms, they are not permitted in the Jargon Federation military, or at least not officially, and have to leave the Federation to have dealings with any Megacorporations, such as [[Einstein Engines]], which they have a considerable stake in. Another place the C&#039;thur have significant presence in is the [[Eridani Corporate Federation]], Where the EPMC Corps often use the C&#039;thur for technical jobs and occasionally as soldiers.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17207</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17207"/>
		<updated>2020-10-26T23:07:33Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The C&#039;thur=&lt;br /&gt;
&lt;br /&gt;
The C&#039;thur hive have no defined planet to call their own, but they have instead integrated into a plethora of Skrellian colonies almost seamlessly with the Jargon Federation&#039;s blessing. The C&#039;thur can be found in most areas the Federation owns, having been given a few select barren planets for K&#039;ois production and being used for labor throughout the nation as a whole. Most planets with a significant C&#039;thuric presence will have their own embassy for the hive, with housing facilities and other amenities included to keep the hive from spreading too far and too quickly on any given planet.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17206</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17206"/>
		<updated>2020-10-26T22:43:24Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred thousand K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. In exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with Ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti. This means the workforce on Tret is increasingly more favorable of Vaurca, both for their work ethic and ability to operate in dangerous conditions. The most recent fruits of this cooperative effort is the construction of the new Orbital Factory above Tret revealed in 2462, which has been supplying much of the Hegemony with manufactured materials and uses a majority Vaurca workforce with a Unathi minority. The most prevalent feature of this factory is the inclusion of a K&#039;laxan Neutron Forge, capable of rearranging the atoms in any material to turn it into something else (except phoron).&lt;br /&gt;
&lt;br /&gt;
Due to concerns revolving mycosis on the still remaining human population of Tret, all K&#039;ois farming has been conducted on asteroids in a field near Pid, Tret&#039;s moon. This form of agriculture was devised by [[Leto, The Seeker]] and is slowly reversing the effects of famine on Tret&#039;s populace, although it has caused some discourse with the Unathi community of Uueoa-Esa as any ships passing near the deathly yellow glow of the asteroids are often infected with its spores, leading this field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17205</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17205"/>
		<updated>2020-10-26T22:29:14Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in [[Tau Ceti]] within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The K&#039;lax= &lt;br /&gt;
&lt;br /&gt;
===Tret===&lt;br /&gt;
&lt;br /&gt;
A small, mountainous planet roughly a third of the size of Moghes located in [[Uueoa-Esa]], Tret contains a wealth of various minerals left over from the planet&#039;s previously volcanic past. Tret was given to several hundred K&#039;laxan colonists by Lord-Regent Not&#039;zar Izweski as a world to grow their hive upon. in exchange, The K&#039;lax hive provides bountiful labor, research, and levies to the Izweski Hegemony in what is typically criticized as complicated slavery, although the K&#039;lax do not tend to speak out against it themselves. Most of Tret&#039;s colonies are a mixture of underground tunnel routes and surface level complexes dedicated mostly to mining and the creation of technologies, with ka from Leto&#039;s brood being found near everywhere on the planet in spades. &lt;br /&gt;
&lt;br /&gt;
Due to the mineral content of the planet, [[Hephaestus Industries]] has taken an interest to the planet, and around 14,000 humans are present in mining colonies spattered across it&#039;s surface, constantly being encroached upon by the K&#039;lax. Despite the circumstances, Hephaestus has been more than willing to cooperate with the hive, offering them jobs both in the facilities on Tret and beyond, including places such as Tau Ceti.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17204</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17204"/>
		<updated>2020-10-26T21:39:19Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in Tau Ceti within the Republic of Biesel, Luthien is home to a large amount of Vaurca (mostly from the brood of [[Xakt, Queen of Corpses]]) and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years, struggling to maintain the brood and expand at the same time to not much success. The surface of Caprice is host to incredible temperatures in certain spots, so colonies are almost exclusively created in underground complexes with only a few exceptions. These colonies usually focus on maintaining whatever k&#039;ois farms they can and excavating larger caverns for Zoleth&#039;s needs, as well as having significant Cephalon storage units and armories spread throughout the planet for Zo&#039;rane use, the latter causing strife with Tau Ceti&#039;s government.&lt;br /&gt;
&lt;br /&gt;
Despite what it may seem, there is progress being made on Caprice on a consistent basis, with the planet importing the most construction materials throughout the entire Republic on a daily basis to fuel the expansion process. The cavernous colonies are constantly upgraded and shaped to the point they rarely even look like caverns to begin with, instead beginning to look like underground cities, though the construction process is still slow.&lt;br /&gt;
&lt;br /&gt;
Since Zoleth&#039;s brood is the unofficial &amp;quot;Warrior brood&amp;quot; of the Zo&#039;ra, they have a far more significant number of Za and Warforms in particular than other broods of the Zo&#039;ra, so much so to a point where there is a special, government run facility near the south pole commonly referred to as &amp;quot;Dis&amp;quot; that has the specific purpose of storing all inactive Bound Warforms on the planet for very close supervision, as well as housing the Caprician embassy the Tau Ceti government uses to communicate with Zoleth, on top of many other official functions. While Zoleth does not approve of the government supervision, she makes no attempts to undermine it or defy it in any way.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17203</id>
		<title>User:Roostercat/colonizedbugworlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/colonizedbugworlds&amp;diff=17203"/>
		<updated>2020-10-26T21:11:09Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot;{{Navbox Lore}}   {{Navbox Vaurca Lore}}  =Colonized Vaurca Worlds=  Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few wo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Colonized Vaurca Worlds=&lt;br /&gt;
&lt;br /&gt;
Despite only being present in the Orion Spur for a few years, the Vaurca have managed to colonize a few worlds of their own, whether being given them by someone else or taking them of their own volition. Most of the time nobody makes attempts to take these worlds away due to the fact they are usually uninhabitable to other species anyway, and also tend to have high concentrations of K&#039;ois, a deadly Vaurca fungus. &lt;br /&gt;
&lt;br /&gt;
==The Zo&#039;ra==&lt;br /&gt;
&lt;br /&gt;
===Luthien===&lt;br /&gt;
&lt;br /&gt;
A Desert planet found in Tau Ceti within the Republic of Biesel, Luthien is home to a large amount of Vaurca and a few colonies of humans near the poles. It has a thin, unbreathable atmosphere and a small amount of water. Despite the conditions, The Vaurca&#039;s adaptability to rough terrain has allowed them to make Luthien their home. at least for some of them. As with most Vaurca colonies, they mostly consist of large, elaborate tunnel complexes that stretch far beneath the sands and heat of the surface, most of the colonies having rooms dedicated to reclaiming augments and tech from fallen Vaurca and retrieved hiveship parts. &lt;br /&gt;
&lt;br /&gt;
Another thing to note about Luthien is its clear K&#039;ois presence, as many areas of the desert planet can now be distinguished by their uncanny yellow sheen as the fungus grows just barely in control, twisting through and even under the dunes. This leads to some strife with the small human population near the poles, as bouts of mycosis are semi-common and have lead to calls for help multiple times.&lt;br /&gt;
&lt;br /&gt;
On the other hand, some humans have found cooperation to be of value with the Zo&#039;ra, allowing them to work in their laboratories scattered throughout the planet as they can typically be relied on to keep secrets and are invaluable for their VR and general scientific ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caprice===&lt;br /&gt;
&lt;br /&gt;
Caprice is a scorching hot, volcanic planet in Tau Ceti that is mostly devoid of any life, other than the Zo&#039;rane brood of [[Zoleth, The Herald of Scars]], who have been stuck on the planet for the past five years.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Leto,_The_Seeker&amp;diff=17202</id>
		<title>Leto, The Seeker</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Leto,_The_Seeker&amp;diff=17202"/>
		<updated>2020-10-26T19:36:54Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Ta&amp;#039;Akaix&amp;#039;Leto&amp;#039;yahkt&amp;#039;zor K&amp;#039;lax, The Seeker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the K&#039;laxan queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself Leto&#039;s brood takes the task of logistics upon themselves, making sure the rest of the broods get supplies and tools that they need. This causes her brood to be more or less all around the place, with Vaurca from Leto&#039;s brood being found everywhere in areas the K&#039;lax inhabit, including Moghes as the Hegemony often uses the K&#039;lax for labor and levies alike. Tasks Ka from this brood tend to end up doing include transportation, construction, agriculture, terraforming, and scavenging the wasteland. &lt;br /&gt;
&lt;br /&gt;
The small amount of Ka not dedicated to upholding the logistics of the hive, however, are tasked with unraveling the species&#039; past that took place well over 2000 years ago. These Ka tend to be spread out throughout space, including Biesel and the CoC, in an attempt to find any clues as to their history that are not already in Leto&#039;s archives. Any artifacts from Sedantis are prized highly and meticulously studied both in real life and her VR simulation for information.&lt;br /&gt;
&lt;br /&gt;
Leto&#039;s VR consists mainly of a colossal archive, filled to the brim with both information regarding the history of the Vaurca species as a whole and other portions dedicated to the other species&#039; of the Orion Spur, as they have been deemed as potentially important in the search for Sedantis. This is visualized as a vast library with various books being the manifested concepts of information on bookcases stretching far above where the eye can actually see. This library is maintained by a small army of archivists, carefully looking over said &amp;quot;books&amp;quot; for anything they may have missed as well as combing through new information flooding in at a constant rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large k&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting phoron poisoning, and even mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing k&#039;ois. Due to the nature of k&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of k&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, k&#039;ois and its spores are incinerated. This means that k&#039;ois can only be planted and grown on the side of asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/leto&amp;diff=17162</id>
		<title>User:Roostercat/leto</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/leto&amp;diff=17162"/>
		<updated>2020-10-23T18:59:49Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Ta&amp;#039;Akaix&amp;#039;Leto&amp;#039;yahkt&amp;#039;zor K&amp;#039;lax, The Seeker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself Leto&#039;s brood takes the task of logistics upon themselves. Making sure the rest of the broods get supplies and everyone gets what they need in general. This causes her brood to be more or less all around the planet, with Vaurca from Leto&#039;s brood being found everywhere in areas the K&#039;lax inhabit, including Moghes as the Hegemony often uses the K&#039;lax for labor and levies alike. Tasks Ka from this brood tend to end up doing include transportation, construction, agriculture, terraforming, and scavenging the wasteland. &lt;br /&gt;
&lt;br /&gt;
The small amount of Ka not dedicated to upholding the logistics of the hive, however, are tasked with unraveling the species&#039; past that took place well over 2000 years ago. These Ka tend to be spread out throughout space, including Biesel and the CoC, in an attempt to find any clues as to their history that are not already in Leto&#039;s archives. Any artifacts from Sedantis are prized highly and meticulously studied both in real life and her VR simulation for information.&lt;br /&gt;
&lt;br /&gt;
Leto&#039;s VR consists mainly of a colossal archive, filled to the brim with both information regarding the history of the Vaurca species as a whole and other portions dedicated to the other species&#039; of the Orion Spur, as they have been deemed as potentially important in the search for Sedantis. This is visualized as a vast library with various books being the manifested concepts of information on bookcases stretching far above where the eye can actually see. This library is maintained by a small army of archivists, carefully looking over said &amp;quot;books&amp;quot; for anything they may have missed as well as combing through new information flooding in at a constant rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large k&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting phoron poisoning, and even mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing k&#039;ois. Due to the nature of k&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of k&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, k&#039;ois and its spores are incinerated. This means that k&#039;ois can only be planted and grown on the side of asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/leto&amp;diff=17161</id>
		<title>User:Roostercat/leto</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/leto&amp;diff=17161"/>
		<updated>2020-10-23T18:56:37Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot;=Ta&amp;#039;Akaix&amp;#039;Leto&amp;#039;yahkt&amp;#039;zor K&amp;#039;lax, The Seeker= Her brood is identified amongst other K&amp;#039;lax by their scent and exoskeletal color. ::Unbound of any type: (RGB 0, 80, 60) File:wik...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
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::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
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::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself Leto&#039;s brood takes the task of logistics upon themselves. Making sure the rest of the broods get supplies and everyone gets what they need in general. This causes her brood to be more or less all around the planet, with Vaurca from Leto&#039;s brood being found everywhere in areas the K&#039;lax inhabit, including Moghes as the Hegemony often uses the K&#039;lax for labor and levies alike. Tasks Ka from this brood tend to end up doing include transportation, construction, agriculture, terraforming, and scavenging the wasteland. &lt;br /&gt;
&lt;br /&gt;
The small amount of Ka not dedicated to upholding the logistics of the hive, however, are tasked with unraveling the species&#039; past that took place well over 2000 years ago. These Ka tend to be spread out throughout space, including Biesel and the CoC, in an attempt to find any clues as to their history that are not already in Leto&#039;s archives. Any artifacts from Sedantis are prized highly and meticulously studied both in real life and her VR simulation for information.&lt;br /&gt;
&lt;br /&gt;
Leto&#039;s VR consists mainly of a colossal archive, filled to the brim with both information regarding the history of the Vaurca species as a whole and other portions dedicated to the other species&#039; of the Orion Spur, as they could be important. This is visualized as a vast library with various books being the visualized concepts of information on bookcases stretching far above where the eye can actually see. This library is maintained by a small army of archivists, carefully looking over said &amp;quot;books&amp;quot; for anything they may have missed as well as combing through new information flooding in at a constant rate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large k&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting phoron poisoning, and even mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing k&#039;ois. Due to the nature of k&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of k&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, k&#039;ois and its spores are incinerated. This means that k&#039;ois can only be planted and grown on the side of asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vaurca_Hives&amp;diff=15232</id>
		<title>Vaurca Hives</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vaurca_Hives&amp;diff=15232"/>
		<updated>2020-06-13T04:30:55Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
[[File:VaurcaQUEEN.jpg|thumb|350px|alt=One of the only pictures allowed to be taken of the current high Queen of the Zo&#039;ra, Ta&#039;Akaix&#039;Vaur&#039;skiyet&#039;sca Zo&#039;ra.|One of the only pictures allowed to be taken of the current high Queen of the Zo&#039;ra, Ta&#039;Akaix&#039;Vaur&#039;skiyet&#039;sca Zo&#039;ra.]]&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
==Overview==&lt;br /&gt;
There are four major Vaurca factions present in human space, and it is presumed that these hives were the most capable of producing or acquiring Ark-Ships. It is currently unknown how many hives there were on Sedantis I at the time of the Great Evacuation. Every hive ship contains a number of Lesser Queens, who act as overseers for the entire population. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Here listed is general information, that Vaurca from other hives or broods would commonly know. Click on a Queen for more detailed and specfic information.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Zo&#039;ra==&lt;br /&gt;
Zo&#039;ra - &amp;quot;Unstoppable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zo&#039;ra, the largest and most powerful hive, and also the first one discovered by Humanity following their Hive-ship &#039;Titan Prime&#039;. Information gained through contact with Vaurca present in Tau Ceti has lead to unconfirmed projections putting their population in Vaurca space at 77 billion (17.1 million in known space). Zo&#039;ra believe themselves to be the Alpha of the Vaurca and the face of their species. They make up the majority of the Vaurca present in Tau Ceti and human space.&lt;br /&gt;
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They are ruled by 5 Lesser Queens who organized a ruling caste shortly after contact with humanity, due to the necessity of someone representing the Vaurca in the Hiveship. They each had claimed to be direct representatives of the Zo&#039;ra High Queen. After much deliberation between them, Ta&#039;Akaix&#039;Vaur&#039;skiyet&#039;sca Zo&#039;ra was made the new High Queen, holding something of an interim position. Despite this, each Lesser Queen has spoken less and less of each other, often overseeing very different parts of Zo&#039;ra&#039;s population. More information upon each Queen can be found on their respective pages. &lt;br /&gt;
&lt;br /&gt;
The Zo&#039;ra are the most politically developed hive, recently [https://forums.aurorastation.org/topic/2662-mendell-city-bugle/?page=7&amp;amp;tab=comments#comment-101090 helping in the funding of the Tau Ceti Foreign Legion], and making active progress to spread their influence.&lt;br /&gt;
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===[[Zoleth, The Herald of Scars]]===&lt;br /&gt;
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The proclaimed &#039;Warrior&#039; Lesser Queen of the Zo&#039;ra, she embodies the Zo&#039;ra ideals of warfare and has stylized herself as one of the hive&#039;s greatest commanders. She is known by many names, The Queen of Warfare, The Herald of Scars, Mother of Victories. Stories are told of how other Lesser Queens are often aloof and untouchable, but Zoleth&#039;akeh is on the front, calling for war. She has been labeled a warmonger by some because of this. Indeed to the galaxy at large, it may seem that way, but Zoleth&#039;akeh does not hate peace. She is just not stymied by its disruption. To her, it is the height of wisdom to make war when it is needed and to make peace when it is not, to not cling to idealistic notions that cannot exist. Even before the exodus from Sedantis, Zoleth&#039;akeh was legendary among the Court of Queens, one of the only cross-hive diplomatic bodies to exist upon old Sedantis.&lt;br /&gt;
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===[[Scay, The Hidden Queen]]===&lt;br /&gt;
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The Zo&#039;ra Lesser Queen placed upon frozen New Gibson. Of the five Lesser Queens that have arrived at Tau Ceti, Scay’extiih’aur is the most rarely seen, even amongst other Zo&#039;ra. Upon the hive ship, she oversaw the ship&#039;s entire population. She was responsible for keeping the larger whole of the hive inside complex growth projections. Yet, none of her calculations could have foreseen the events of the last five years. Her brood largely encompasses Ka, and most of them oversee birthing procedures, as well as a complex catalog of body forms and DNA sequences. These body types range wildly from hexapod body types to the traditional biped. The DNA sequences kept include traits that the hive have determined is useful to instill into its populations. Eggs from all remaining Lesser Queens are stored and cataloged here. No larvae or DNA is left without the practiced care of Scay’extiih’aur&#039;s gene weavers. She and her brood remain undaunted and have taken a keen interest in the various species of Tau Ceti, as a new opportunity to document and collect new DNA. Experimentation is the norm for Scay’extiih’aur&#039;s brood, with the Lesser Queen even to be rumored to experiment on herself.&lt;br /&gt;
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===[[Vaur, The Liminal Queen]]===&lt;br /&gt;
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Vaur&#039;skiyet&#039;sca is the eldest Vaurca within Tau Ceti space, and more recently, the Zo&#039;ra hive&#039;s new High Queen. In diplomatic human settings, she is often referenced by titles which translate poorly into basic. Titles like High Praetor, First of Mother Zo&#039;ra, Grand Executor, Liminal Queen, are all common references to her authority. She oversees the largest Vaurcan settlement, District Nine. Being the Lesser Queen originally chosen to represent the hive, to the galaxy at large, she is the face of Zo&#039;ra. This was not always the case however, as she was originally responsible for ship-navigation upon Titan Prime. Procedure for succession is virtually nonexistent and the revelation of mother Zo&#039;ra&#039;s death has catapulted Vaur&#039;skiyet&#039;sca to this status to the displeasure of some Lesser Queens. Vaur&#039;skiyet&#039;sca&#039;s time overseeing District Nine has been fraught with peril. Facing famine, human exploitation as well as militant extremists, life in District Nine is uneasy but Vaur&#039;skiyet&#039;sca approaches these problems with long-term goals in mind. She sees the levers of galactic power that revolve around Tau Ceti and the potential if all levers were under her control. In this, she has proven to possess a keen political intelligence, evidenced in handling Sol&#039;s occupation with minimal effort. She has brokered deals with countless human corporations, as well as governments and maintains the largest amount of monetary capital of any Vaurca alive.&lt;br /&gt;
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===[[Xakt, Queen of Corpses]] ===&lt;br /&gt;
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Placed upon the desert planet of Luthien, Xakt&#039;yagz&#039;isk&#039;s brood has quickly monopolized the planets cheap labor work-force. Xakt&#039;yagz&#039;isk originally oversaw all matters concerning tech and tech implants aboard the Hive-ship. Xakt&#039;yagz&#039;isk&#039;s brood contains mostly bound, a much higher percentage than any other Lesser Queen. She also supervised Reclamation, the process of reclaiming the implants of dead Vaurca, making many Zo&#039;ra associate Xakt&#039;yagz&#039;isk with death. Upon Luthien itself, her brood has thrived, creating massive kois fields that pose little risk to their surroundings. The fungus burrows into the silt-like sand of the desert, and finds little purchase, but grows all the same. The sands make it harder for the plant to grow uncontrollably, allowing large-scale cultivation. Armies of bound Ka work tirelessly in the sweltering heat of the blooming desert, exporting tons of kois throughout the system. Unbound Ka and Za also find work with several exotic florae, or weapons testing labs scattered throughout the planet, respectively. Others may field massive scrap yards, full of debris from across the galaxy, searching for exotic tech that may catch the Queens&#039; eyes. The single largest employer of Vaurca however, would be the Getmore Corporation, who source their refined kois products here. The massive plantations that cover the desert sands of Luthien are dwarfed only by the processing plants themselves. Since landing, Xakt&#039;yagz&#039;isk, with support from her Getmore suppliers has created several &#039;&#039;Uta&#039;ka&#039;yat&#039;&#039; or &#039;&#039;All-Factories&#039;&#039;. According to Vaurca claims, these All-Factories can fabricate any complex or simple part using revolutionary mass production techniques and are limited only by their size.&lt;br /&gt;
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===[[Athvur, The New Goddess]] ===&lt;br /&gt;
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The youngest of the Zor&#039;ane Lesser Queens, she molted into a Lesser Queen soon after Titan Prime left Sedantis. Born of Ta&#039;Akaix&#039;Vaur&#039;skiyet&#039;sca Zo&#039;ra, she seeks to fill in the void created when her mother ascended to High Queen. Currently, she sees day to day operations planetside upon Biesel, overseeing a small population of Vaurca within Phoenixport. Of Athvur&#039;zekt&#039;azi amongst Lesser Queens, much is unsaid. She has yet to prove herself towards any of the other Lesser Queens. To the Zo&#039;ra at large, they see Athvur&#039;zekt&#039;azi as a reminder of the past and a new hope for the future. Athvur&#039;zekt&#039;azi shares her mother&#039;s ideals towards humanity, and have taken steps to integrate her brood. She takes delight in many human traditions, often showcasing Vaurca adaptations of human fashion. What Athvur&#039;zekt&#039;azi finds fashionable is known to Vaurca even beyond the Zo&#039;ra hive. Unlike her mother or any of the other Lesser Queens, she believes that past allegiances and vassals should remain such. To her, past obligations ended with their exodus from Sedantis. Athvur&#039;zekt&#039;azi and her brood seek to learn from their shared history and move forward together. Not because of a romanticized sense of idealism, but rather a practical one. To her, the Zo&#039;ra are not what they once were. She understands that change is needed. That to continue forward pretending otherwise is to invite disaster within the political spheres that the hive is ensnared in.&lt;br /&gt;
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==K&#039;lax==&lt;br /&gt;
K&#039;lax - &amp;quot;The Deceivers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
K&#039;lax, the second most powerful hive and second faction discovered by humanity after an additional Hive-ship Klo’zxera appeared in the [[Skrell#Political_Structure|Jargon Federation]] system Glorashi. The K&#039;lax hive is a client state to the Zo&#039;ra, but since contact with the Vaurca homeworld has been lost, both factions in known space are completely cut off. This has lead to a sort of fuel for independence, with many K&#039;lax outright rejecting the claims of leadership the Zo&#039;ra in known space have over them. Based on secondary accounts it is believed that they have 33 billion individuals in Vaurca space. (14.3 million in known space.) After arriving within Skrell space, the Kloxa&#039;xia or the Fortoken as it is called by the Unathi, quickly moved into Izweski Hegemon space. Following a tense first contact situation, the K&#039;lax became the newest vassal of the Izweski Hegemony and settled Tret, the second planet of Uueoa-Esa system. They maintain subtly warm, if terse relations with the Hegemon as a whole, and have committed to its terraforming agenda, being instrumental in the implementation of such a monumental undertaking.&lt;br /&gt;
&lt;br /&gt;
Similar to the Zo&#039;ra, the K&#039;lax Hiveship is represented by three Lesser Queens who once claimed a divine connection to the High Queen of K&#039;lax. This claim is disputed by most of the Zo&#039;ra, who claim to be the only rightful rulers of the K&#039;lax. Unlike the Zo&#039;ra however, they have not been purposefully decentralized, leaving the machinations of each Lesser Queen more aligned with one another.&lt;br /&gt;
&lt;br /&gt;
The K&#039;lax are the most technologically developed hive, and are leading the way in reconstructing the species&#039; superior technology.&lt;br /&gt;
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===[[Zkaii, The Sleepwalker]]===&lt;br /&gt;
&lt;br /&gt;
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The current High overlord of Tret, and the de facto representative of all K&#039;lax to the Izweski Hegemony. Zkaii&#039;xay&#039;yil and her brood have been largely busy with expansion and colonization efforts over the last few years. Ever the tinkerers, her brood are known for their natural curiosity for all things mechanical, much to the chagrin of local mining companies who prefer their equipment in one piece. In the year since news of the Zo&#039;ra high queens ultimate fate, Zkaii&#039;xay&#039;yil has been under pressure to assume the role of High Queen by her fellow Lesser Queens, a subject that she is quick to change, should it arise. For perhaps more than any other brood of K&#039;lax, Zkaii&#039;xay&#039;yil&#039;s spawn share a deeply spiritual connection to their High Queen, that even surpasses what is experienced in VR by other Vaurca.&lt;br /&gt;
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===[[Vetju, Iron Queen]]===&lt;br /&gt;
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If Ta&#039;Akaix&#039;Zkaii&#039;xay&#039;yil K&#039;lax could have a polar opposite, it would be Ta&#039;Akaix&#039; Vetju&#039;tenx&#039;sil K&#039;lax. The oldest K&#039;laxan Vaurca within known space, pragmatic Vetju&#039;tenx&#039;sil and her brood do not busy themselves with the expansion of the hives colonies. Instead, her brood recycles and melts down parts of the hive ship as well maintain the technology that all K&#039;lax enjoy. It was Vetju&#039;tenx&#039;sil who plotted the great hive ship Kloxa&#039;xia to its final resting place. Much as they did when they entered the system, Vetju&#039;tenx&#039;sil used Trets environment to land the gargantuan craft on the ground. The Kloxa&#039;xia impacted the northern pole of Tret, obliterating its ice cap and cushioning the impact of the monolithic vessel. It is from here that Vetju&#039;tenx&#039;sil makes her home. Within the bowels of the earth and the ship, billions of tons of plasteel and technology are melted down into lakes of molten metal heated by the miles long dismembered engines of the great Kloxa&#039;xia. Though the ship may have landed, its engines burn still at the center of a sea of ice. Ignited with residual heat and flame from two thousand years of travel.&lt;br /&gt;
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===[[Leto, The Seeker]]===&lt;br /&gt;
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The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
===[[Vedhra, Princess of Configurations]]===&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
==C&#039;thur==&lt;br /&gt;
C&#039;thur- &amp;quot;The Weavers&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The third hive that the species of the Orion Spur have been able to communicate with, the C&#039;thur and their arrival has been a closely guarded secret of the [[Skrell#Political_Structure|Jargon Federation]] for the last few years. The revelation of their survival has re-ignited diplomatic disputes between the K&#039;lax and Zo&#039;ra, with outright hostility met by some K&#039;lax towards the C&#039;thur. Historically a minor hive, the C&#039;thur were instrumental in developing inter-hive diplomacy upon Sedantis, often acting as neutral third parties to delegate issues. Indeed for much of their history, the C&#039;thur wove complex political alliances to protect themselves as well as acting as a sort of information broker for many of the larger hives. Prior to their exodus from Sedantis, they maintained relations with both the K&#039;lax and Zo&#039;ra.&lt;br /&gt;
&lt;br /&gt;
The C&#039;thur arrived within [[Notable Skrell Systems and Locations|Glorashi]], a system within skrell space only two weeks after the Klaxian hiveship, the Klo’zxera left the area. It is now known that C&#039;thur hiveship, the Kloxa&#039;xia was originally A Klaxian hive ship meant to rendezvous with the Klo’zxera within Glorashi, but left soon after detecting incoming Jargon Federation vessels. The C&#039;thur continue to report that they secured the hiveship in diplomatic negotiations with the K&#039;lax upon Sedantis, but the validity of this claim is yet to be proven. The C&#039;thur have quickly integrated into Skrellian colonies within Glorashi and are predominately accepted in skrellian socioeconomic systems.Unlike all other hives, the C&#039;thur are led by their original hive queen, who, with a council of three other Lesser Queens leads the hive in this new age. In this effort, the hive has begun dealing with the multitude of governments and corporations of the galaxy, all under the auspices of their skrellian saviors.&lt;br /&gt;
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The C&#039;thur are the most economically developed hive, having stakes in [[Einstein Engines]].&lt;br /&gt;
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===[[C&#039;thur, Queen of Masques]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High Queen of the C&#039;thur, she is one of the oldest beings known to exist amongst the Vaurca and indeed the rest of the Orion Spur. C&#039;thur has borne the C&#039;thur hive since its inception, taking careful first steps with her brood in the then war-torn Sedantis during the closing of the Agricultural Revolution. The C&#039;thur hive began as a birth vassal of the Zo&#039;ra hive, being produced from the absorption of T&#039;yat, another hive of conquest within the Zo&#039;ra hive. With firm biological roots in both hives, history would think that the C&#039;thur would be another nameless lesser hive, forgotten by all with the slow passage of time. This would have likely been the case if not for clever maneuvering by the high queen that saw the founding of the Court of Queens. However, the biggest contributor to their prominence would be the original Lii&#039;dra and Zo&#039;ra conflict, nearly 6000 years ago. Through their efforts in that conflict, the C&#039;thur brought to arms hundreds of lesser hives that would otherwise be consumed by the Lii&#039;dra assault. Their contribution as a unifying force to the Zo&#039;ra was apparent, who rewarded the hive with independence contingent upon their continued diplomatic forays. C&#039;thur succeeded in this and more, creating the modern power structure of hives that is known today through various mergers and vassaldoms.&lt;br /&gt;
&lt;br /&gt;
===[[Mouv, The Recondite Queen]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mouv&#039;lek&#039;tanta is the oldest daughter of C&#039;thur and has quickly developed political alliances within and outside of Federation space. Indeed, As the oldest lesser queen, Mouv&#039;lek&#039;s brood has thrived under the care of Jargon, with thousands of her unbound Ka and Za working in tandem with scientists from the Jargon federation to develop new technologies, as well to provide information about the enemies the federation may face. Upon planet Diulszi most of her bound spawn has taken to the sea, assisting the skrell with dozens of underwater construction projects.A practitioner of mutable biology, her brood, especially the bound, possess a wide variety of body forms, with new ones being developed continuously. Typically lightly colored, Mouv&#039;lek&#039;s brood used this to their advantage historically as the hives primary diplomats. By virtue of being clearly visible in the darkened chasms of old Sedantis, it was harder to mistake them as hostile or armed. She has kept this mutation alive in her spawn, holding onto the hope that perceptions of her hive remain disarming to those that view them. Diplomacy aside, she has made inroads within Eriandi, buying a significant portion of Einstein Engines through various skrellian intermediaries by selling off some of the more complex Vaurcan virtual reality technology. Perhaps more than any other of her hive, Mouv&#039;lek realizes the power of money in the new society the C&#039;thur finds itself in and has done all she can to acquire more of it.&lt;br /&gt;
&lt;br /&gt;
===[[Vytel, The Just Queen]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A gregarious queen, Vytel, and her brood maintain the C&#039;thur&#039;s hives warriors. Vytel was lauded as a champion amongst smaller hive vassals upon Sedantis. She crafted an image of neutrality and fairness that remains to this day. The youngest of the lesser queens brought with the C&#039;thur hive, little was ever expected of Vytel beyond her peacekeeping missions, who maintained her brood in such numbers more as an afterthought in the consensus of the hive queens. Still, they were historically small brood, as the C&#039;thur made a point of using as little force whenever possible. In what her brood lacked in numbers Vytel made up for it with profound charisma. Her broods duties typically concerned peacekeeping and as such many of her brood interacted regularly with other hives. Ever since the exodus from Sedantis however, Vytel&#039;s brood has been pressed the hardest. For the length of their 2000 year journey to the Orion spur, Vytel and her brood would be tasked with investigating the function of unknown devices and areas of the massive Klaxian hive ship. Through almost 2000 years of trial and error, as well as many bound and unbound deaths she was able to approximate the functions of every device and room upon the hive ship. This unexpected use that the hive has called her for has colored her perceptions of the other lesser queens, sanitizing their relationship.&lt;br /&gt;
&lt;br /&gt;
===[[Xetl, The Voracious Queen]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Xetl&#039;jyatk&#039;yatu is the middle daughter of high queen C&#039;thur. Tales of Xetl&#039;s excess are legendary, and it is with pride that many C&#039;thur of her brood recount stories of such. Despite her hedonistic lifestyle,  Xetl&#039;jyatk maintains her hives implants, overseeing the process of Reclamation and development of new implants. She takes pride in her broods work, a trait that most of her spawn share. Her brood primarily consists of bound, and it is these bound that tales of excess stem from. Perhaps more than any other brood of Vaurca, the exploitation of the bound here has reached new heights. Bound from her brood could be born for something as trivial as being a chair that moves on its own, as well as countless other superfluous examples. When compared to the exploitation of bound from other broods, Xetl&#039;jyatk&#039;s is the exception to the standard. Unbound from her brood are often desensitized to pleasurable experiences, causing them to look to ever greater highs to satisfy their needs. Prone to taking risks, her brood is largely left out of diplomatic dealings within the hive, leaving her brood to fill the void of many utilitarian duties that the hive may need. Unbound of her brood are primarily Ka, with tens of thousands of them currently developing the hives new colonies. As for the few Za of her brood, they primarily guard their queen, who remains aboard the Kloxa&#039;xia. The broods VR is actively edited on a whim by Xetl&#039;jyatk, who may change its very nature on something as simple as a feeling or the day of the week. As such, those few that live within it are often swept into her machinations for better or worse and are used to stark changes in their very reality. As for Xetl&#039;jyatk herself, she is obsessed with sensation in all its forms, and as such, some static features within her realm remain.&lt;br /&gt;
&lt;br /&gt;
==Lii&#039;dra==&lt;br /&gt;
&lt;br /&gt;
Most of what is known about their hive comes from Zorane records discovered upon Titan Prime. The few Vaurca alive that would possess direct information about this time tend to describe them reluctantly, often in the most foulest terms. Indeed, this is how much of the populations in the Zo&#039;ra, K&#039;lax and C&#039;thur hives view the Lii&#039;dra, a contempt and hatred born from centuries of second hand accounts. Primary sources do exist however, and several human and skrellian scientists have uncovered new information regarding the Lii&#039;dra hive, its history, and possibly a motive for the destruction and hostility they exhibit to the galaxy at large. A recording, dating back to 36674 BCE Galactic Standard Time depicts a sort of assembly, with several Vaurca from several hives in attendance. From what can be inferred from Vaurcan accounts and translations, this was a meeting within the Court of Queens, a type of inter-hive regulatory body. In it a Lii&#039;dra representative details the revolutionary technology of Virtual Reality, making a case for the allotment of resources to the assembled major hives, most notably the Zo&#039;ra. A small hive then, the Lii&#039;dra representative succeeded in securing the resources needed to begin serious research and development, provided that this technology was made available to all member hives, with the Zo&#039;ra first amongst equals.&lt;br /&gt;
&lt;br /&gt;
The video ends at the conclusion of the meeting, and it would be nearly 700 years before any further mention of the Lii&#039;dra hive is found within the Titan Prime databanks. A video of the meeting begins much as it did 700 years prior, with representatives of each hive in attendance. It&#039;s clear that by now some measure of VR has prevaded within Vaurcan society, with many hives congratulating the Lii&#039;dra upon their success, and questions about their next project. The Lii&#039;dra details an even greater form of VR in its presentation, transmitting more than just sensory information, but thought itself. It proposes that with enough interconnectedness, individual thought ceases to be. The Lii&#039;dra representative details horrifying experiments performed on smaller, nameless hives, consuming their entire populations within the Lii&#039;dra VR intelligence, a type of overriding mind that is speaking to them, even now through its own body. This VR intelligence explains to an increasingly silent assembly the potential of uniting all thought of a hive into one, of all thought of all hives into one and truly unifying their entire species into one supreme intelligence before the video cuts to static. The video is too corrupted to make out further detail, but the best estimates place the original conflict between the Lii&#039;dra occurring not long after this recording.&lt;br /&gt;
&lt;br /&gt;
Observing Lii&#039;dra specimens themselves is difficult, but the few observed seem to go into a type of shock when isolated from all forms of wavelengths within anechoic chambers. Thought patterns are still present, but prolonged stay within such chambers cause death from apparent circulatory shock. Similar experiments to willing Vaurca from the Zo&#039;ra and K&#039;lax hives reveal a much more muted response, with each describing extreme discomfort within a anechoic chamber. While still being researched, it&#039;s clear that the Lii&#039;dra are more biologically dependant upon VR than the other Vaurca of their species, but the ultimate reason for this is unknown at this time.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Vaurca]]&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Vedhra,_Princess_of_Configurations&amp;diff=13947</id>
		<title>Vedhra, Princess of Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Vedhra,_Princess_of_Configurations&amp;diff=13947"/>
		<updated>2020-01-06T23:34:38Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both unbound and bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. Attempts have been made to EMP-shield the neural socket present in all Vaurca. And all of these attempts thus far have failed, as altering something so embedded in the brain is very difficult to do without making sacrifices. Other attempts to remove weakness include refining internal prosthetics that have proven unreliable in the past, as well as making said prosthetics less clunky and interfering with the body.&lt;br /&gt;
&lt;br /&gt;
Her brood is so dedicated to uniting species and giving them purpose in the war against Lii&#039;dra that they have revived an ancient religious sect known as Preimminence. This serves to explain the role of everyone in the fight against Lii&#039;dra as well as the roles all must play to ultimately create the perfect fighting force. Most of her brood follows Preimminence, but not all. More information can be found on the [[Vaurca Religion]] page.&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood. This sometimes leads to confrontations and similar treatment most Sinta give to Aut&#039;akh.&lt;br /&gt;
&lt;br /&gt;
Her VR consists mainly of grand laboratories and forges dedicated to studying and understanding the weapons and techniques of other cultures. As well as things like medicine, tools, architecture, and genetics. Workers and warriors alike forge different weapons together and test them endlessly against simulated Lii&#039;dra opponents in scenarios that are almost never the same thing twice. There are also other parts of her VR dedicated to storing records of previous battles of many different cultures for the purpose of evaluating the strategies involved, making Vedhra&#039;s brood produce some of the better tacticians of the K&#039;lax.&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood as of late have been trying to secure resources for their increasing state of augmentation, given how expensive it is. To do this, they have been offering their services to a variety of different groups, the chief among them being NanoTrasen. It is believed some other groups have also experienced interest in the brood&#039;s augmentative capability but none have officially made a statement on it as of yet.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13933</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13933"/>
		<updated>2020-01-03T21:48:37Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: /* Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both unbound and bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. Attempts have been made to EMP-shield the neural socket present in all Vaurca. And all of these attempts thus far have failed, as altering something so embedded in the brain is very difficult to do without making sacrifices. Other attempts to remove weakness include refining internal prosthetics that have proven unreliable in the past, as well as making said prosthetics less clunky and interfering with the body.&lt;br /&gt;
&lt;br /&gt;
Her brood is so dedicated to uniting species and giving them purpose in the war against Lii&#039;dra that they have revived an ancient religious sect known as Preimminence. This serves to explain the role of everyone in the fight against Lii&#039;dra as well as the roles all must play to ultimately create the perfect fighting force. Most of her brood follows Preimminence, but not all. More information can be found on the [[Vaurca Religion]] page.&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood. This sometimes leads to confrontations and similar treatment most Sinta give to Aut&#039;akh.&lt;br /&gt;
&lt;br /&gt;
Her VR consists mainly of grand laboratories and forges dedicated to studying and understanding the weapons and techniques of other cultures. As well as things like medicine, tools, architecture, and genetics. Workers and warriors alike forge different weapons together and test them endlessly against simulated Lii&#039;dra opponents in scenarios that are almost never the same thing twice. There are also other parts of her VR dedicated to storing records of previous battles of many different cultures for the purpose of evaluating the strategies involved, making Vedhra&#039;s brood produce some of the better tacticians of the K&#039;lax.&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood as of late have been trying to secure resources for their increasing state of augmentation, given how expensive it is. To do this, they have been offering their services to a variety of different groups, the chief among them being NanoTrasen. It is believed some other groups have also experienced interest in the brood&#039;s augmentative capability but none have officially made a statement on it as of yet.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13932</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13932"/>
		<updated>2020-01-03T21:45:09Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both unbound and bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. Attempts have been made to EMP-shield the neural socket present in all Vaurca. And all of these attempts thus far have failed, as altering something so embedded in the brain is very difficult to do without making sacrifices. Other attempts to remove weakness include refining internal prosthetics that have proven unreliable in the past, as well as making said prosthetics less clunky and interfering with the body.&lt;br /&gt;
&lt;br /&gt;
Her brood is so dedicated to uniting species and giving them purpose in the war against Lii&#039;dra that they have revived an ancient religious sect known as Preimminence. This serves to explain the role of everyone in the fight against Lii&#039;dra as well as the roles all must play to ultimately create the perfect fighting force. Most of her brood follows Preimminence, but not all. More information can be found on the [[Vaurca Religion]] page.&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood. This sometimes leads to confrontations and similar treatment most Sinta give to Aut&#039;akh.&lt;br /&gt;
&lt;br /&gt;
Her VR consists mainly of grand laboratories and forges dedicated to studying and understanding the weapons and techniques of other cultures. As well as things like medicine, tools, architecture, and genetics. Workers and warriors alike forge different weapons together and test them endlessly against simulated Lii&#039;dra opponents in scenarios that are almost never the same thing twice. There are also other parts of her VR dedicated to storing records of pervious battles of many different cultures for the purpose of evaluating the strategies involved, making Vedhra&#039;s brood produce some of the better tacticians of the K&#039;lax.&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood as of late have been trying to secure resources for their increasing state of augmentation, given how expensive it is. To do this, they have been offering their services to a variety of different groups, the chief among them being NanoTrasen. It is believed some other groups have also experienced interest in the brood&#039;s augmentative capability but none have officially made a statement on it as of yet.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13931</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13931"/>
		<updated>2020-01-03T21:43:25Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both Unbound and Bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The Unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. Attempts have been made to EMP-shield the neural socket present in all Vaurca. And all of these attempts thus far have failed, as altering something so embedded in the brain is very difficult to do without making sacrifices. Other attempts to remove weakness include refining internal prosthetics that have proven unreliable in the past, as well as making said prosthetics less clunky and interfering with the body.&lt;br /&gt;
&lt;br /&gt;
Her brood is so dedicated to uniting species and giving them purpose in the war against Lii&#039;dra that they have revived an ancient religious sect known as Preimminence. This serves to explain the role of everyone in the fight against Lii&#039;dra as well as the roles all must play to ultimately create the perfect fighting force. Most of her brood follows Preimminence but not all. More information can be found on the [[Vaurca Religion]] page.&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood. This sometimes leads to confrontations and similar treatment most Sinta give to Aut&#039;akh.&lt;br /&gt;
&lt;br /&gt;
Her VR consists mainly of grand laboratories and forges dedicated to studying and understanding the weapons and techniques of other cultures. As well as things like medicine, tools, architecture, and genetics. Workers and warriors alike forge different weapons together and test them endlessly against simulated Lii&#039;dra opponents in scenarios that are almost never the same thing twice. There are also other parts of her VR dedicated to storing records of pervious battles of many different cultures for the purpose of evaluating the strategies involved, making Vedhra&#039;s brood produce some of the better tacticians of the K&#039;lax.&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood as of late have been trying to secure resources for their increasing state of augmentation, given how expensive it is. To do this, they have been offering their services to a variety of different groups, the chief among them being NanoTrasen. It is believed some other groups have also experienced interest in the brood&#039;s augmentative capability but none have officially made a statement on it as of yet.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13930</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13930"/>
		<updated>2020-01-03T21:39:17Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both Unbound and Bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The Unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. Attempts have been made to EMP-shield the neural socket present in all Vaurca. And all of these attempts thus far have failed, as altering something so embedded in the brain is very difficult to do without making sacrifices. Other attempts to remove weakness include refining internal prosthetics that have proven unreliable in the past, as well as making said prosthetics less clunky and interfering with the body.&lt;br /&gt;
&lt;br /&gt;
Her brood is so dedicated to uniting species and giving them purpose in the war against Lii&#039;dra that they have revived an ancient religious sect known as Preimminence. This serves to explain the role of everyone in the fight against Lii&#039;dra as well as the roles all must play to ultimately create the perfect fighting force. Most of her brood follows Preimminence but not all. More information can be found on the [[Vaurca Religion]] page&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood. This sometimes leads to confrontations and similar treatment most Sinta give to Aut&#039;akh.&lt;br /&gt;
&lt;br /&gt;
Her VR consists mainly of grand laboratories and forges dedicated to studying and understanding the weapons and techniques of other cultures. As well as things like medicine, tools, architecture, and genetics. Workers and warriors alike forge different weapons together and test them endlessly against simulated Lii&#039;dra opponents in scenarios that are almost never the same thing twice. There are also other parts of her VR dedicated to storing records of pervious battles of many different cultures for the purpose of evaluating the strategies involved, making Vedhra&#039;s brood produce some of the better tacticians of the K&#039;lax.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13928</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13928"/>
		<updated>2020-01-03T21:09:08Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both Unbound and Bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently. Augments range from simple prosthetics to eye augments and even extra limbs mounted with weapons. The Unbound, although still significantly less augmented than the bound, usually have more augments than those of other broods. Though they tend to be internal, such as artificial organs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part of these developments also includes ironing out weaknesses with current technology. The main one currently being the use of Electromagnetic Pulses (EMP). These are incredibly dangerous to those in Vedhra&#039;s brood due to their often heavily augmented nature. EMP blasts could fully disable or even outright kill the most augmented bound and unbound alike. Multiple other weaknesses are being worked on, such as the sometimes unreliable nature of prosthetic organs.&lt;br /&gt;
&lt;br /&gt;
Vedhra&#039;s brood also causes quite a bit of controversy within the Hegemony, as various groups have different stances on mass augmentation and prosthetics. Sk&#039;akh Unathi abhor the idea, and often speak out against it, whereas Aut&#039;akh tend to be incredibly receptive and friendly towards the brood.&lt;br /&gt;
==Recent Events==&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13926</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13926"/>
		<updated>2020-01-03T20:58:10Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
The worker caste of Vedhra&#039;s brood are generally used as weapon-smiths, biomechanical engineers, and scientists. The weapon-smiths take pieces of various other culture&#039;s weapons and meld them together, to effectively make the differences between them moot. The engineers and scientists try to meld together parts of other species in an effort to make a superior organism, as well as manufacturing new augments to be applied to both Unbound and Bound. Vedhra&#039;s brood tend to be the most heavily augmented of the K&#039;lax, which is sometimes much to the distaste of the Hegemony, though this does allow for more efficiency and reliability. This also makes Vedhra&#039;s brood one of the most costly broods to maintain efficiently.&lt;br /&gt;
==Recent Events==&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13871</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13871"/>
		<updated>2019-12-29T02:21:01Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage of the hives over Lii&#039;dra,Ta’Akaix’Vedhra’rept’ylanze was birth with a singular goal in mind, preparation for war with the Lii&#039;dra.There are various ways the brood goes about this, one of which being a large scale attempt to be biologically superior to Lii&#039;dra specimens. This has caused the brood to be a particular advocate within the K&#039;lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii&#039;dra can throw at them. Her Za are generally more comfortable with the weapons of other cultures, especially those of Unathi origin.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13848</id>
		<title>User:Roostercat/Vedhra rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Vedhra_rewrite&amp;diff=13848"/>
		<updated>2019-12-28T02:37:08Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot;{{Navbox Lore}}   {{Navbox Vaurca Lore}}  =Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations= File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
&lt;br /&gt;
=Ta’Akaix’Vedhra’rept’ylanze K’lax, Princess of Configurations=&lt;br /&gt;
[[File:Asteroids.jpg|thumb|350px|alt=|Simulations of combat within the outer reaches of Tau Ceti are only a few of the scenarios simulated in preparation for the Endwar.]]&lt;br /&gt;
::Unbound of any type: (RGB 130, 150, 20)&lt;br /&gt;
[[File:wiki_vedhra.png|300px|thumb|left|(RGB 130, 150, 20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 50,160, 50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 20, 170, 20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the stark technological disadvantage their hive has over what forces they have seen from the Lii’dra thus far caused Ta&#039;Akaix&#039;Zkaii&#039;xay&#039;yil K&#039;lax to birth Vedhra with one goal in mind, to prepare for continued war with the Lii’dra. Vedha’s and by proxy, her brood are fatalistic by design, flirting with or passing alien and Vaurca ethical boundaries for the sole purpose of winning a prophesied conflict simply called the Endwar. Born in 2461, she is the youngest Vaurca Queen, and also the first Vaurca Queen born within the Orion Spur. To advance the development of her brood, she laid the first of her eggs before being fully born herself.&lt;br /&gt;
&lt;br /&gt;
So ingrained is their mission to win this conflict that her brood have revitalized an ancient sect of Vaurca religious canon to explain the role of aliens in the Endwar. All children of her brood believe to some degree in Preimminence, a religion that can trace its beginnings from the first age of Vaurca history. The canticles of the faith are simple, and decree that the Goddess does not exist, but could exist should all beings align to their predetermined destiny. Once all pieces of all beings are aligned, the Goddess will exist. It is the belief of modern K’lax in this brood that they are to witness the end of days come time of the Endwar, that the Goddess will emerge from the breaking of the universe should they succeed in their conflict against the Lii’dra.&lt;br /&gt;
&lt;br /&gt;
To overcome their technological limitations compared to their enemy and to prepare aliens for their role in the Endwar, Vedhra has began to canvas the biodiversity of the Orion Spur, seeking the biological traits necessary to bridge the technological gap of the Endwar in their favor, as well as ways to bridge the differences between each species themselves. Vedhra and her brood see any conflict with aliens or other hives as a waste of resources and time, a fatal one if not corrected come time of the Endwar. To this end, she seeks to evolve every species beyond their differences, so all may play their part come the appointed conflict against their united enemy rather than each other.&lt;br /&gt;
&lt;br /&gt;
On Tret, Vedhra’s brood of Ka and Za are often secluded in small, newly formed hive-cells busy developing and creating augments with the intent of bypassing the species barrier, and to ever prepare for the prophesied conflict.&lt;br /&gt;
&lt;br /&gt;
Her VR is one of constant conflict, with endless battles and permutations of the Endwar running at any time. Larva born in this virtual world are trained in this armageddon, with each larva thrust into different theaters of the war to experience. Aliens of all known species are simulated, with entire battles being held together against their common Lii’dra enemy. She allows her spawn to modify their own avatar within the construct, as well as the avatars of other simulated beings. Particularly religious Vaurca in her brood adopts the role of Shapers, seeing it as it is their religious belief that they must discover the best way to conform themselves and others into the plan of the Goddess design.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Leto,_The_Seeker&amp;diff=13677</id>
		<title>Leto, The Seeker</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Leto,_The_Seeker&amp;diff=13677"/>
		<updated>2019-12-03T21:10:37Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself her brood continues providing logistical support and structures for the hives growing colony. Building roads or providing traffic control of Tret space for various Non-Vaurcan vessels. Her brood often interacts with non-Vaurcan entities and may own advanced voice implants to allow unimpeded speech. Unbound Klax of Leto&#039;yahkt&#039;zor&#039;s brood tend to hold their personal beliefs closely, with great offense taken when they are mocked. Leto&#039;yahkt&#039;zor herself has developed an obsession of sort with the Vox, kindled after gaining access to many skrell and human research papers on their sordid history. It is her belief, that the similarities between Vaurca and Vox technology are not happenstance, that with the all but assured destruction of Sedantis, finding the Voxian homeworld is their last, best chance at reclaiming the past. An effort she has committed considerable resources to, much to the displeasure of the other Klaxian queens. It is partly because of this, and of Nanotrasens mining presence on Tret, that Letyk&#039;aht&#039;zor brokered several agreements with Nanotrasen. as well as several other administrations of Humanity. Leto&#039;yahkt&#039;zor is committed to restoring what was, and to gain access to all corners of the galaxy to find the means to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Letyk&#039;aht&#039;zor&#039;s VR is a curious mix of several ancient alien structures and environments. The Klax within this VR spend time examining human, dionae, tajaran, unathi and skrell history for any evidence to their claims or the location of the Voxian homeworld. Each species has a section of the VR of their own, with whole environments recreated. In particular, the legendary Tomb of the Emissary is of great interest to Leto&#039;yahkt&#039;zor, with entire swaths of Moghean desert recreated in an attempt to divine its location. Several offers have been made to the unathi clans of Imas&#039;hi for this information, yet so far all offers have been rebuked. For humanity in particular, the Great Pyramids are prominent within this simulated landscape. Ka and Za pour over xeno-history, noting dozens of human hieroglyphics that depict a bipedal vox-like god. All these and more have caught her broods attention as possible evidence with more sources being sought from other species to confirm their findings.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large k&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting phoron poisoning, and even mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing k&#039;ois. Due to the nature of k&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of k&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, k&#039;ois and its spores are incinerated. This means that k&#039;ois can only be planted and grown on the side of asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13676</id>
		<title>User:Roostercat/Asteroidfarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13676"/>
		<updated>2019-12-03T21:09:56Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself her brood continues providing logistical support and structures for the hives growing colony. Building roads or providing traffic control of Tret space for various Non-Vaurcan vessels. Her brood often interacts with non-Vaurcan entities and may own advanced voice implants to allow unimpeded speech. Unbound Klax of Leto&#039;yahkt&#039;zor&#039;s brood tend to hold their personal beliefs closely, with great offense taken when they are mocked. Leto&#039;yahkt&#039;zor herself has developed an obsession of sort with the Vox, kindled after gaining access to many skrell and human research papers on their sordid history. It is her belief, that the similarities between Vaurca and Vox technology are not happenstance, that with the all but assured destruction of Sedantis, finding the Voxian homeworld is their last, best chance at reclaiming the past. An effort she has committed considerable resources to, much to the displeasure of the other Klaxian queens. It is partly because of this, and of Nanotrasens mining presence on Tret, that Letyk&#039;aht&#039;zor brokered several agreements with Nanotrasen. as well as several other administrations of Humanity. Leto&#039;yahkt&#039;zor is committed to restoring what was, and to gain access to all corners of the galaxy to find the means to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Letyk&#039;aht&#039;zor&#039;s VR is a curious mix of several ancient alien structures and environments. The Klax within this VR spend time examining human, dionae, tajaran, unathi and skrell history for any evidence to their claims or the location of the Voxian homeworld. Each species has a section of the VR of their own, with whole environments recreated. In particular, the legendary Tomb of the Emissary is of great interest to Leto&#039;yahkt&#039;zor, with entire swaths of Moghean desert recreated in an attempt to divine its location. Several offers have been made to the unathi clans of Imas&#039;hi for this information, yet so far all offers have been rebuked. For humanity in particular, the Great Pyramids are prominent within this simulated landscape. Ka and Za pour over xeno-history, noting dozens of human hieroglyphics that depict a bipedal vox-like god. All these and more have caught her broods attention as possible evidence with more sources being sought from other species to confirm their findings.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large k&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting phoron poisoning, and even mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing k&#039;ois. Due to the nature of k&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of k&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, k&#039;ois and its spores are incinerated. This means that k&#039;ois can only be planted and grown on the side of asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13675</id>
		<title>User:Roostercat/Asteroidfarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13675"/>
		<updated>2019-12-03T03:21:51Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself her brood continues providing logistical support and structures for the hives growing colony. Building roads or providing traffic control of Tret space for various Non-Vaurcan vessels. Her brood often interacts with non-Vaurcan entities and may own advanced voice implants to allow unimpeded speech. Unbound Klax of Leto&#039;yahkt&#039;zor&#039;s brood tend to hold their personal beliefs closely, with great offense taken when they are mocked. Leto&#039;yahkt&#039;zor herself has developed an obsession of sort with the Vox, kindled after gaining access to many skrell and human research papers on their sordid history. It is her belief, that the similarities between Vaurca and Vox technology are not happenstance, that with the all but assured destruction of Sedantis, finding the Voxian homeworld is their last, best chance at reclaiming the past. An effort she has committed considerable resources to, much to the displeasure of the other Klaxian queens. It is partly because of this, and of Nanotrasens mining presence on Tret, that Letyk&#039;aht&#039;zor brokered several agreements with Nanotrasen. as well as several other administrations of Humanity. Leto&#039;yahkt&#039;zor is committed to restoring what was, and to gain access to all corners of the galaxy to find the means to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Letyk&#039;aht&#039;zor&#039;s VR is a curious mix of several ancient alien structures and environments. The Klax within this VR spend time examining human, dionae, tajaran, unathi and skrell history for any evidence to their claims or the location of the Voxian homeworld. Each species has a section of the VR of their own, with whole environments recreated. In particular, the legendary Tomb of the Emissary is of great interest to Leto&#039;yahkt&#039;zor, with entire swaths of Moghean desert recreated in an attempt to divine its location. Several offers have been made to the unathi clans of Imas&#039;hi for this information, yet so far all offers have been rebuked. For humanity in particular, the Great Pyramids are prominent within this simulated landscape. Ka and Za pour over xeno-history, noting dozens of human hieroglyphics that depict a bipedal vox-like god. All these and more have caught her broods attention as possible evidence with more sources being sought from other species to confirm their findings.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large K&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting Phoron poisoning, and even Mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather Unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing K&#039;ois. Due to the nature of K&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by Bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous Bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of K&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
There is one major complication with this form of agriculture however, that being solar radiation. This is a problem due to the fact that, without shielding from it, K&#039;ois and its spores are incinerated. This means that K&#039;ois can only be planted and grown on the side of Asteroids not facing the sun. The main problem with this, other than the fact that much of the asteroid is unfarmable, is that ships passing by are usually unawares of the nearby farm. What appears to be a harmless asteroid field (as harmless as one can be, anyway) on one side, is then found to harbor a ghastly yellow glow on the other. Said ships are usually infected with spores by the time the pilots or passengers lay eyes on the harrowing sight, leading this particular asteroid field to be known as &amp;quot;The Cursed Asteroids&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13646</id>
		<title>User:Roostercat/Asteroidfarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=User:Roostercat/Asteroidfarm&amp;diff=13646"/>
		<updated>2019-11-27T06:06:15Z</updated>

		<summary type="html">&lt;p&gt;Roostercat: Created page with &amp;quot; {{Navbox Lore}}   {{Navbox Vaurca Lore}} =Ta&amp;#039;Akaix&amp;#039;Leto&amp;#039;yahkt&amp;#039;zor K&amp;#039;lax, The Seeker= Her brood is identified amongst other K&amp;#039;lax by their scent and exoskeletal color. ::Unbou...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Vaurca Lore}}&lt;br /&gt;
=Ta&#039;Akaix&#039;Leto&#039;yahkt&#039;zor K&#039;lax, The Seeker=&lt;br /&gt;
Her brood is identified amongst other K&#039;lax by their scent and exoskeletal color.&lt;br /&gt;
::Unbound of any type: (RGB 0, 80, 60)&lt;br /&gt;
[[File:wiki_leto.png|300px|thumb|left|(RGB 0, 80, 60)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Warriors: (RGB 21,81, 51)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Bound Workers: (RGB 41, 59, 26)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second youngest of the Klaxian queens, Leto&#039;yahkt&#039;zor&#039;s brood is home to the hives general Ka population. Food production and logistics are common duties for the bound. Still more bound and unbound get shipped out of system for work throughout known space. To other broods amongst the Klax, Leto&#039;yahkt&#039;zor spawn share a furtive mania of digging up the past that is often seen as annoying. Even 2000 years removed from their native area of space, Leto&#039;yahkt&#039;zor and her brood still try to trace any artifacts found back to the Era of Augments or even further. Citing a long discredited and disbelieved theory that ancient aliens interfered with their species so long ago. While dueful to their hive, the Ka and Za of Leto&#039;yahkt&#039;zor&#039;s brood tend to share her obsession with the past, seeing it as the only way to return to the glory of old. Letyk&#039;aht&#039;zor herself believes much the same, and has come to the conclusion that older races of the galaxy need to be examined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Tret itself her brood continues providing logistical support and structures for the hives growing colony. Building roads or providing traffic control of Tret space for various Non-Vaurcan vessels. Her brood often interacts with non-Vaurcan entities and may own advanced voice implants to allow unimpeded speech. Unbound Klax of Leto&#039;yahkt&#039;zor&#039;s brood tend to hold their personal beliefs closely, with great offense taken when they are mocked. Leto&#039;yahkt&#039;zor herself has developed an obsession of sort with the Vox, kindled after gaining access to many skrell and human research papers on their sordid history. It is her belief, that the similarities between Vaurca and Vox technology are not happenstance, that with the all but assured destruction of Sedantis, finding the Voxian homeworld is their last, best chance at reclaiming the past. An effort she has committed considerable resources to, much to the displeasure of the other Klaxian queens. It is partly because of this, and of Nanotrasens mining presence on Tret, that Letyk&#039;aht&#039;zor brokered several agreements with Nanotrasen. as well as several other administrations of Humanity. Leto&#039;yahkt&#039;zor is committed to restoring what was, and to gain access to all corners of the galaxy to find the means to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Letyk&#039;aht&#039;zor&#039;s VR is a curious mix of several ancient alien structures and environments. The Klax within this VR spend time examining human, dionae, tajaran, unathi and skrell history for any evidence to their claims or the location of the Voxian homeworld. Each species has a section of the VR of their own, with whole environments recreated. In particular, the legendary Tomb of the Emissary is of great interest to Leto&#039;yahkt&#039;zor, with entire swaths of Moghean desert recreated in an attempt to divine its location. Several offers have been made to the unathi clans of Imas&#039;hi for this information, yet so far all offers have been rebuked. For humanity in particular, the Great Pyramids are prominent within this simulated landscape. Ka and Za pour over xeno-history, noting dozens of human hieroglyphics that depict a bipedal vox-like god. All these and more have caught her broods attention as possible evidence with more sources being sought from other species to confirm their findings.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor&#039;s brood have of late been working to reduce the shortage of food across Vaurcan colonies, namely the ones on Tret. She was unable to successfully create large K&#039;ois farms on Tret itself due to a number of reasons, chief among them being the fact that the predominantly human population of Tret, albeit small, would be at risk of contracting Phoron poisoning, and even Mycosis. Thus Leto&#039;yahkt&#039;zor&#039;s brood had to take a rather Unorthodox method of agriculture, asteroid farms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leto&#039;yahkt&#039;zor herself had the idea of utilizing an asteroid field near Pid, Tret&#039;s only natural satellite, as an area for growing K&#039;ois. Due to the nature of K&#039;ois, being that it can grow virtually anywhere except for places that are overly wet, planting the spores on the asteroids was not only possible, but rather simple. The process is rather uniform and is typically maintained by Bound Ka along with a breeder acting as a supervisor. The process itself involves hurdling spores onto a selected asteroid, with numerous Bound then examining the asteroid to make sure the spores actually stuck. Then over the course of a couple of days, the spores are left to grow freely, usually enveloping the entire asteroid with ease. Bound workers are then sent to examine the final product, and ultimately harvest them all, leading to a large amount of K&#039;ois being available for consumption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not only is this form of agriculture extremely efficient, with asteroids being plentiful and more or less unoccupied, but it is also safe for all lifeforms. Since it is centered in an asteroid field, there is no risk of humans or other species contracting Mycosis, and all Vaurca leaving the area, along with their shuttles, are checked meticulously for any K&#039;ois spores that may have latched on. This way there is also no risk of an uncontrolled growth of the fungus, making it a safe and relatively simple method of mass agriculture.&lt;/div&gt;</summary>
		<author><name>Roostercat</name></author>
	</entry>
</feed>