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	<updated>2026-07-23T07:56:41Z</updated>
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		<id>https://wiki.aurorastation.org/index.php?title=Federation_Education&amp;diff=39596</id>
		<title>Federation Education</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Federation_Education&amp;diff=39596"/>
		<updated>2026-06-11T23:57:07Z</updated>

		<summary type="html">&lt;p&gt;Fyni: /* The Gliutip&amp;#039;lyaz University */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Navbox Skrell Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&lt;br /&gt;
==Education Outside of the Federation==&lt;br /&gt;
&lt;br /&gt;
Skrell raised outside the Federation are reside in relatively new situation. They will not have access to the advanced educational infrastructure of the Nralakk Federation. Private Skrell education facilities have been established by philopatric and entrepreneurial Skrell from the Federation; however, these schools do not report back to the Federation in any capacity. These facilities merely mimic the style, system and environment found in Federation facilities. &lt;br /&gt;
&lt;br /&gt;
Those who do not have access to either of these education sources must completely rely on their Quya to educate them.  Most Skrell are only capable of educating their children up to a Reef Garden level with what would be the equivalent to a college internship in their Quya&#039;s field; but if the Qrri&#039;Myaq were a professor or established teacher of their field then the Skrell&#039;s education would be equal to that of a Depth College.  If Skrell want to pursue a different field than their Qrri&#039;Myaq, they will need to seek out a Skrell with the correct skillset and ask to apprentice under them. &lt;br /&gt;
&lt;br /&gt;
Human Schooling has proven to be detrimental to Skrell for several reasons. Since Skrell mature mentally and physically slower than Humans, the socialization process critical to upbringing is thrown wildly off-balance. By the time a human reaches young adulthood, Skrell are still juveniles. This gap often leads to feelings of extreme social isolation, which can severely harm the development of Skrell children.&lt;br /&gt;
Additionally, Skrell learning is partially tied to their relationship with psionics. Skrell Teachers can passively use the Nlom to help cultivate understanding of new concepts or skills. Skrell students rely on this phenomenon heavily, as in addition to their teachers, in groups they can easily communicate their own understanding and thoughts with psionic assistance. Human environments lack this component, which can severely stunt the rate at which Skrell learn from their non-psionic teachers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This does not mean it is completely impossible for non-Skrell to teach Skrell, simple ideas that require little deep thinking or low-complexity concepts can be learned easily. But, in the long-term, Skrell learn best from other Skrell. Major universities will often have separate Skrell campuses. This means that Skrell can hold a degree from &amp;quot;human&amp;quot; universities thanks to their Skrell sister campuses.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Federation Education ==&lt;br /&gt;
The Skrell have always believed that acquiring knowledge to be the basis of their society, with even their most followed faith, confirming this perspective. There are three climacteric stages within established education, usually marked by biochemical and physiological changes that are associated with age: Scuttle School, Reefgarden and Depth College. Although biologically based, it is not universal or inflexible. Skrell are regarded as commencing each stage according to their own assessments, as well as supportive examinations from instructors, rather than chronological age or other indicators. While rare, it is not unheard of for Skrell to descend the rankings when they realize they are not equipped to handle the higher levels. &lt;br /&gt;
 &lt;br /&gt;
=== Scuttle Schooling ===&lt;br /&gt;
 &lt;br /&gt;
Scuttle Schooling, or &#039;&#039;&#039;Ukutanii&#039;&#039;&#039; is a process that all Skrell undertake and commences shortly before birth. During the later stages of an egg’s utero-development, the entirety of the egg’s Quya will begin a process known as &#039;&#039;&#039;Aqi’qa (Tethering)&#039;&#039;&#039; in order to determine the egg’s designated [[Skrell_Relationships| Qrri’Myaq]]. The process of Aqi’qa will usually begin about a season before the egg is meant to hatch, and typically involves rigorous rituals and tribal chanting until the egg has developed a psionic connection with one of the Skrell in the Quya. The Skrell will henceforth undertake the role of [[Skrell_Relationships| Qrri’Myaq]] and solely tend to the developing egg until it hatches -- incubating them within their headtails. It is often said that those that do not engage in the &#039;&#039;&#039;Aqi’qa&#039;&#039;&#039; are creating those born without the ability to perpetuate deep psionic signals instead producing Listeners. &lt;br /&gt;
 &lt;br /&gt;
Majority of Ukutanii is provided by a [[Skrell_Relationships| Qrri’Myaq]], however, there are supplementary development courses that tadpoles are enrolled in to ensure that their initial education is well-rounded. Ukutanii typically involves the passing of basic knowledge onto the juvenile (such as motor or communication skills) which are required to prepare them for Untuk’mak, or Reefgarden. Nowadays, the Nralakk Federation keeps a much more watchful eye on tadpoles, with many citing the &#039;&#039;&#039;X’Lu’oa&#039;&#039;&#039; as the reason for such. Scuttle Schools are also some of the most well-guarded facilities within the Nralakk Federation. &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ukutanii occurs between pre-birth and 30 years of age.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
=== Reefgardens ===&lt;br /&gt;
 &lt;br /&gt;
Reefgardens, or &#039;&#039;&#039;Untuk’mak&#039;&#039;&#039;, is a process that usually occurs after a Skrell has reasonably progressed in Ukutanii. Before a Skrell can commence Untuk’mak, they must undergo an &#039;&#039;&#039;Odurserr&#039;&#039;&#039;, or &#039;&#039;&#039;coming-of-age ceremony&#039;&#039;&#039;, to signify their readiness to advance to established academia. Odurserr is usually overseen by the[[Skrell_Relationships| Qrri’Myaq]], and involves the Quya of the juvenile gifting items usually symbolic of what they wish the tadpole to achieve in their life. After the gifting is complete, one of the items must be burnt as a representation of the Skrell’s choice and what they wish to achieve. Once the Odurserr has been completed, the tadpole will commence Untuk’mak.&lt;br /&gt;
 &lt;br /&gt;
Untuk’mak is the equivalent of high school for the Skrell. It is here that the [[Skrell_Relationships| Qrri’Myaq]] is relieved of academically supervising the juvenile Skrell, and is instead replaced with Counselors tasked with teaching subjects such as language, math, galactic history and much more. The foundation laid during the Untuk’mak is considered critical and invokes increased observation from the Nralakk Federation to ensure the levels of teaching are satisfactory. As Skrell progress through Untuk’mak, additional modules will become available and allow them to begin specializing in career paths decades before they start any dedicated degrees in Uyi’vesi, or College. Untuk’mak usually encompasses about two decades, however, it is ultimately up to the Skrell to decide whether they are ready or not to advance. &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Untuk’mak usually occurs between 30-50 years of age.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
=== Depth Colleges ===&lt;br /&gt;
&lt;br /&gt;
Depth College, or &#039;&#039;&#039;Uyi’vesi&#039;&#039;&#039;, is the last stage of skrellian education and is equivalent to college for the Skrell. Whilst not mandatory, majority of the Skrell will undergo Uyi’vesi in order to further engorge themselves in all kinds of knowledge in order to climb the social ranks of skrellian society. Facilities dedicated to hosting those undertaking Uyi’vesi are usually hyperspecific on their education, such as the Aliose University of Medical Sciences which only educates those undertaking Uyi’vesi wishing to engage in studies related to medicine. &lt;br /&gt;
&lt;br /&gt;
Skrell undertaking Uyi’vesi will usually devote about a decade of their life to complete a degree, however, many more will persevere and acquire roughly two or three degrees during their extended Uyi’vesi of about three decades. Over the years, it has become far more common for Skrell to extend their Uyi’vesi as employment opportunities begin to seek more and more individuals with advanced knowledge. &lt;br /&gt;
&lt;br /&gt;
A skrellian degree is typically equivalent to a PhD outside of the Nralakk Federation, however, internally there is no differentiation between bachelor, master and doctorate programs. Skrell will also often be awarded adornments for their headtails dependent on their academic success in the Uyi’vesi, with the longer adornments usually symbolizing great academic feats.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Uyi’vesi usually occurs between 50-80 years of age.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Honorifics====&lt;br /&gt;
* Lu&#039;vesi - Dropout - Lvs. - Void Graduate&lt;br /&gt;
* Aqm&#039;vesi - 1 degree - Aqvs. - Junior Graduate&lt;br /&gt;
* Qro&#039;vesi - 2 degrees - Qrvs. - Graduate&lt;br /&gt;
* Qu&#039;vesi - 3 degrees - Quvs. - Star Graduate&lt;br /&gt;
&lt;br /&gt;
==Notable Universities==&lt;br /&gt;
&lt;br /&gt;
===The Gliutip&#039;lyaz University===&lt;br /&gt;
&lt;br /&gt;
Among the most prestigious centres of learning in the Nralakk Federation is the Gliutip’lyaz University. Founded in 2350 BCE on the [[Qerrbalak|Homeworld]], the establishment has been hailed as having the most diverse and strenuous courses in the Federation, with the majority of courses offered by the university being science-related. Aside from science, the Gliutip’lyaz University primarily offers courses in liberal arts such as history and philosophy, as well as courses that teach martial arts, music, politics, and law.&lt;br /&gt;
&lt;br /&gt;
The Gliutip&#039;lyaz University remains one of the most prestigious schools almost four millennia later, mostly producing a majority of the Nralakk Federation&#039;s most accomplished individuals. It has since developed a &amp;quot;remote learning&amp;quot; branch in which Skrell can explore the Orion Spur and still attend their classes while abroad. Alumni of the Gliutip’lyaz University have historically been incredibly driven, with most graduates becoming pioneers in their respective fields. This trend of producing capable, well-rounded graduates has earned the establishment a colloquial title as “The Grand University.” Students of The Gliutip’lyaz University are subject to harsh testing and critique as their grades are periodically released to the public. Scoring under seventy percent on an applied knowledge exam, or any other graded activity is grounds for prompt expulsion. Each year, only a hundred Federation citizens are accepted by the school’s board. In order to graduate, a student must attend the university for 23 years. New students are expected to have a working understanding of physics and chemistry before attending classes.&lt;br /&gt;
&lt;br /&gt;
====Relavant Careers====&lt;br /&gt;
&lt;br /&gt;
The Grand University primarily focuses on educating students in the fields of [[scientist|science]], but some graduates are known to go into [[NanoTrasen_Liaison|politics]] or law.&lt;br /&gt;
&lt;br /&gt;
====Famous Graduates====&lt;br /&gt;
&lt;br /&gt;
The most prominent example of the calibre of Skrell produced by the Gliutip’lyaz is &#039;&#039;&#039;Grand Councillor Weashbi Jrugl&#039;&#039;&#039; themselves. Since becoming Grand Councillor, Jrugl has also become the current dean of the University.&lt;br /&gt;
&lt;br /&gt;
===The Aliose University of Medical Sciences===&lt;br /&gt;
&lt;br /&gt;
Founded in 500 BCE, the [[Aliose#Orq’wesi|Aliose]] University of Medical Sciences was established as a means to further centralize research and development related to health services for the ever-growing population of the Skrell. It quickly shot to the forefront of medical, biomechanical and genetics research within the Nralakk Federation, and is where the Skrell first began to develop their life-extending medical care.&lt;br /&gt;
&lt;br /&gt;
The university quickly became the go-to university for Skrell wishing to enter the medical field, which resulted in its reputation as a prestigious university. Students are expected to have a working knowledge of biology at the very least, with chemistry or other fields being requirements based on what course an applicant is applying for. Graduates from AUMS are known to become well-renowned doctors, medical researchers, and geneticists within the Federation. With the university’s relationship with Zeng-Hu Pharmaceuticals, many students tend to find work almost as soon as they graduate, being offered contracts to work for Zeng-Hu abroad. &lt;br /&gt;
&lt;br /&gt;
Since its establishment, the Aliose University of Medical Sciences helped propel Skrell forward technologically, making the species one of the most medically advanced in the Spur. With the rise of Glorsh-Omega and the Era of Synthetic Oppression, however, the university had a more sinister purpose. The Intelligence would have Skrell halt all research into certain fields, having the university staff begin new projects that would eventually culminate in the species-wide inoculation of the Skrell, causing irreversible damage that’s still being researched to this day. While most Skrell have grown to accept AUMS’ part in the X&#039;Lu&#039;oa, there is a radical minority that has begun associating the university with Glorsh and its sympathisers.&lt;br /&gt;
&lt;br /&gt;
In 2332 CE, Humanity and Skrell met. Almost as soon as first contact was made, academic talks had started between the Skrell and the various human megacorporations. The Skrell had concerns with sharing their knowledge with a species that was nowhere near their technological level, and most scientific leaders refused to work with the greedy, business-focused approach that many of the megacorporations had shown with their proposals. For the Dean of AUMS Lori&#039;Eldap Joolro&#039;Loveq, however, one company had stood out: Zeng-Hu Pharmaceuticals. Their vision, along with their emphasis on cooperative research teams over wanting access to Skrellian technology outright, impressed the staff of the university. Zeng-Hu was able to demonstrate the benefits of this relationship through the unveiling of viable limb-cloning techniques, and as a result brought AUMS to the forefront of medical research in the eyes of human society. This has resulted in a high number of requests from non-Skrell for attendance, with a small number of applicants being admitted. Although there are no official rules regarding non-Skrell attendance at the university, it is generally thought that the best way to attend is to apply through Zeng-Hu Pharmaceuticals. There have been claims of xenophobia due to the lack of non-Skrell students, but the university has denied these claims, insisting that all applicants are expected to fulfill the same academic requirements.&lt;br /&gt;
&lt;br /&gt;
====Relevant Careers====&lt;br /&gt;
&lt;br /&gt;
The university primarily offers courses related to [[Roboticist| biomechanics]], [[Pharmacist| chemistry]], [[Physician| biology and anatomy]], and even [[Xenobiologist| xenosciences]]. The relationship between Zeng-Hu Pharmaceuticals and AUMS has resulted in a number of graduates signing contracts with the megacorporation to work abroad almost as soon as they graduate, seeing it as an easy way of living outside of the Federation without taking a hit to their Social Compatability Index rating and with a stable job already lined up.&lt;br /&gt;
&lt;br /&gt;
====Famous Graduates====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lori&#039;Eldap Joolro&#039;Loveq&#039;&#039;&#039; was the Dean of the university, and the longest living Skrell in the galaxy - having lived for a total of &#039;&#039;&#039;559 years&#039;&#039;&#039;. They were treated hourly with chemicals - and had several organ surgeries. Although weak physically, they were very strong mentally and &#039;&#039;&#039;taught [[Skrell#Telepathic|telepathically in the Dream,]]&#039;&#039;&#039; in an aluminium classroom.  She was capable of standing for a few minutes, and famously met the oldest Human in existence several times - and met the oldest human every time the oldest died.&lt;br /&gt;
&lt;br /&gt;
==Non-Skrell Education==&lt;br /&gt;
While the Federation continues to maintain a large Skrell majority populace, there are aliens living within its borders. Ideal educational environments are different for each species, so there are different spaces for learning depending on which species you belong too.&lt;br /&gt;
&lt;br /&gt;
===C&#039;thur===&lt;br /&gt;
The Vaurca needed the least amount of support from the Federation when it comes to educating their broods. Federation academics assembled a comprehensive information packet on current technology, galactic history, cultural studies, biology, engineering and economics then provided it to each brood for their own use. Besides the packet and routine monitoring, the Federation has largely left the C&#039;thur to their own devices.&lt;br /&gt;
&lt;br /&gt;
===Humans===&lt;br /&gt;
Human citizens are a rarity in the Federation, but a few exist. If human children need education, the Federation strongly recommends hiring a personal tutor or homeschooling, as Skrell learning environments are not suitable for humans, especially during their developmental years.&lt;br /&gt;
&lt;br /&gt;
Human applicants to Skrellian Universities are far more common. Few Depth Colleges accept humans, and all those that do have made a modified curriculum for them. While not made to be &amp;quot;easier&amp;quot; outright, without the longevity and psionics of Skrell, the finer points of Skrell learning are lost on them. Even with these modifications, human students report that the work is taxing and difficult. Most Humans graduate after five to six years, with one degree.&lt;br /&gt;
&lt;br /&gt;
===Diona===&lt;br /&gt;
Diona Gestalts that are assigned to simple jobs within the Federation are provided with blood samples from Skrell in the same field to rapidly accelerate the process of integrating them in the workplace. For more complex occupations, Skrell place them in a semi-traditional Skrell learning environment with a Diona Teacher, while providing a steady (but minute) flow of relevant blood to the students. Diona who are not in good standing within the Social Compatability Index will have their access to blood as part of their education restricted or removed.&lt;br /&gt;
&lt;br /&gt;
The Federation only takes blood from Skrell with high Social Compatability Index rating attempt to instill strong pro-federation sentiment during their education. Blood samples for a gestalt&#039;s education must still adhere to the[[Restrictions_on_Dionae-specific_Actions|criteria on who can provide blood samples]]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category:Skrell]]&lt;br /&gt;
[[Category:Education]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=39595</id>
		<title>Atmospheric Technician</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=39595"/>
		<updated>2026-06-11T23:56:33Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Alt-titles}}&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Atmosphericstechnician-nbt.png&lt;br /&gt;
|jobtitle = Atmospheric Technician&lt;br /&gt;
|access = Atmospherics, Maintenance&lt;br /&gt;
|difficulty = Medium to Hard&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field, and meets the [[Stellar Corporate Conglomerate Occupation Qualifications]].&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Ensure the air is breathable on the ship, fight fires, repair pipes, keep the thrusters going, help out the [[Station Engineer|Engineers]].&lt;br /&gt;
|guides = [[Guide to Construction]], [[Guide to Atmospherics]], [[Guide to Thrusters]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As an &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, what you do is rather simple. Firstly, your ship&#039;s atmospherics system starts up and running, but there is always room for improvement. Secondly, if there is any sort of environmental disaster, head off and fix it! Most of the crew requires air to survive and a good atmospheric tech can change the flow of an entire round. You have your tools, your [[Guide_to_Communication_Devices#Headset|engineering headset]], portable and mobile pipe dispensers, several space heaters, and atmospheric survival equipment. When things get quiet, sit back and start your own little projects, usually consisting of plotting ways to flood the ship with a variety of toxic gases or finding the exact amount of high powered pumps to crash that power supply and yell at the inferior engineers.&lt;br /&gt;
&lt;br /&gt;
== Atmospherics ==&lt;br /&gt;
&lt;br /&gt;
This is your home. This is your motherland. Atmosia loves you, and you love Atmosia. Treat her right, and she&#039;ll never leave you hanging or gasping.&lt;br /&gt;
&lt;br /&gt;
Atmosia is a beautiful land of pipes and various bits of atmospheric regulation equipment. Here, you&#039;ll find the pipes that distribute gas to the rest of the ship, the means to control that gas, the supplies to keep that gas moving, breathable, and on the ship rather than out in the vacuum of space, and the computers that will let you monitor the atmosphere on the whole ship or remotely control them. Ever wondered why cargo loves wearing the Ushanka? Probably has to do with an atmos tech making their workplace a freezer with a button on their console.&lt;br /&gt;
&lt;br /&gt;
At first glance, the tangled mess of pipes that is Atmosia proper can seem intimidating. Don&#039;t let that frighten you. Atmosia is not nearly as confusing as she seems - and she is well worth the effort.&lt;br /&gt;
If you are in need of a little training jump in as engineering apprentice and have someone explain the basics to you once or twice, before starting to yell at them for constantly stealing your pipe dispenser.&lt;br /&gt;
&lt;br /&gt;
== Your Job ==&lt;br /&gt;
&lt;br /&gt;
Your job is air. You keep the ship breathing. Without you, this place would suffocate while sucking on a hard vacuum. Or freeze to death. Or die of depressurization. Or catch on fire. Or poison itself with phoron. You get the picture.&lt;br /&gt;
&lt;br /&gt;
In more specific terms, though, you have three primary duties: keeping the ship&#039;s atmospheric systems running at full capacity, taking care of any specific atmospheric problems that pop up on the ship, and managing the ship&#039;s thrusters. This means that you refill areas that have been depressurized, drain areas that have overpressurized, filter out [[Bluespace#Phoron|toxic gases]], fight fires, and any number of other things. See the [[Guide to Atmospherics]] and the [[Guide to Thrusters]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Repressurization ===&lt;br /&gt;
&lt;br /&gt;
Repressurizing an area that has lost some of its atmosphere is the most common task you&#039;ll face as an Atmospheric Technician. Areas usually undergo depressurization when something exposes them to the cold void of space. This causes all of its atmosphere to rush out, along with anything unlucky enough to be caught in the windstorm. Coordinate with your fellow engineers. They can repair the walls while you layout your majestic pipes or drag along another pipe dispenser. It is usually good to have them aware that you are active and able to fix the atmos issue while they focus on changing lightbulbs.&lt;br /&gt;
&lt;br /&gt;
After your [[Engineer|engineering buddies]] have taken care of a hull breach, it&#039;ll be your job to refill the area and make it breathable. This can be done by using the Air Alarms mounted on the walls in most areas, as well as the local vents and scrubbers. Atmosia, fortunately, is largely self-regulating; after a hull breach is sealed and the system is set to filter or fill in fresh air, the vents on the ship will automatically begin replacing lost air as long as the pipes to the vents in the area are undamaged. This process is usually rather slow, unless you have upgraded your atmos systems to get the most out of it. You&#039;ll mainly be called to focus on critical or high-traffic areas, and the crew needs it to be breathable &#039;&#039;now&#039;&#039;. A well prepared portable air pump can fill an area within seconds. If your hands are full have the apprentices drag them in for you.&lt;br /&gt;
&lt;br /&gt;
=== Filtering and Depressurizing ===&lt;br /&gt;
&lt;br /&gt;
Less commonly, you&#039;ll be called on to filter out toxins from the air or drain an area that&#039;s become overpressurized. Removing excess atmosphere from a room is as simple as going to the air alarm and selecting the replace setting (or Panic Syphon in extreme cases), then waiting for it to go back to green before switching back to Filter. &lt;br /&gt;
&lt;br /&gt;
Getting rid of toxins, on the other hand, is usually more difficult. Setting the air alarm filters to scrub out toxins and N2O from the air will help, but it might not be enough. Air scrubbers can be used to get rid of toxins, but if the spill is very large, you might have to resort to Panic Syphon or Replace Air settings. Remember to keep people out of the room as long as you&#039;re working. Not only are the toxins dangerous, but the fact that depressurization is probably your best option adds another threat. Just make sure to enable your magboots before bashing in a window and that the grill is not shocked. If it&#039;s a phoron spill, be damn sure there&#039;s nothing around that can set it off (unless you&#039;re planning on burning off the phoron, which is extremely dangerous and shouldn&#039;t be attempted in anything but the most extreme cases or by experienced Atmospheric Technicians).&lt;br /&gt;
&lt;br /&gt;
=== Thruster Setup ===&lt;br /&gt;
&lt;br /&gt;
The thrusters and their prompt setup is also a key part of your job as an Atmospheric Technician aboard the Horizon, as is their maintenance in the event of a problem. Generally, thruster setup should be your first priority on a normal shift, and luckily it&#039;s fairly easy. Start in the port thruster near the oxygen and air tanks, and start filling the burn chambers by maxing and enabling input and output on the terminal and then maxing and enabling the pump next to the gas mixer. After that, repeat the process in the starboard thruster. Once they&#039;ve gotten sufficiently pressurized, hit the ignition switch next to the terminals in both rooms and then max and enable the output pump near the burn chambers - all done!&lt;br /&gt;
&lt;br /&gt;
If you still need help, the [[Guide to Thrusters]] is your friend.&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Drive ===&lt;br /&gt;
&lt;br /&gt;
Running and maintaining the expensive Phoron-fueled Bluespace Drive that allows the Horizon to jump is another part of your job, one that you handle in conjunction with [[Engineer|Engineers]]. While they handle the mechanical and electrical side of things, you are responsible for loading it with Phoron gas, and a second moderator gas mix. Generally, the Drive can wait until everything else is done, and ultimately is optional to even set up. But if you and the Engineers choose to, you can load it up for some happy jumping. When it doubt, consult the [[Bluespace Drive|Guide to the Bluespace Drive]].&lt;br /&gt;
&lt;br /&gt;
=== Fire! ===&lt;br /&gt;
&lt;br /&gt;
There&#039;s a fire! This is a comparatively rare occurrence, but when there is one, you&#039;re expected to suit up and get the problem fixed without hesitation. Generally, this involves locking the area down and using Panic Syphon and/or Replace Air to quell the fire. Keep in mind that your atmos suit is designed for EVA operations. Your firefighter suit is not.&lt;br /&gt;
&lt;br /&gt;
=== Total Emergency: The Fire Axe and You ===&lt;br /&gt;
&lt;br /&gt;
The Fire Axe is your tool of choice during emergencies since you can use it as a crowbar to open doors when the power is off &#039;&#039;and&#039;&#039; use it as an incredibly powerful melee weapon or just to get rid of a window quickly. Just keep in mind that you have to be holding it with both hands to use it effectively (click on it while you&#039;re holding it to do this). Because it&#039;s so dangerous and it doesn&#039;t fit in a backpack or satchel, it should usually be left in its case in the computer room. If you have to have it, though, use a multi tool to unlock its case. Just be aware that, once it&#039;s out, you are seen as armed and dangerous, and [[Traitor|some people]] want to get their hands on it. Security will probably want to know why you grabbed it, too.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
&lt;br /&gt;
Atmospherics is already sensitive work, and it&#039;s just complex enough that people who don&#039;t know how it works themselves will generally let you do what you say needs to be done rather than question you when there&#039;s an Atmospherics alert in the area. This combined with the ability to remotely trigger such alarms or cause atmos troubles, gives you a free pass to enter almost all of the ship without raising an eyebrow. This gives you all sorts of opportunity for shenanigans. Beyond that, you can sabotage the entire ship&#039;s air supply very, very easily if you know what you&#039;re doing - but do it carefully, because you&#039;ll be one of those most under suspicion. You have easy access to phoron and other harmful substances as well. With a bit of inventiveness, you can do a lot of damage. Make sure to clear it with admins if you plan to send an entire department to sleep or declare the bridge a new construction zone via rapid phoron induced deconstruction.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Construction&amp;diff=39520</id>
		<title>Guide to Construction</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Construction&amp;diff=39520"/>
		<updated>2026-06-02T01:01:45Z</updated>

		<summary type="html">&lt;p&gt;Fyni: /* Furniture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains most of the typical construction recipes on Aurora. These recipes range from basic construction materials to advanced machines.&lt;br /&gt;
&lt;br /&gt;
Construction recipes have been condensed into a few large sections. Each of these sections can be expanded to show the individual recipes. Each item has all necessary steps including: Construction, deconstruction, and, where applicable, repair steps. These steps have icons whenever possible.&lt;br /&gt;
&lt;br /&gt;
To better navigate this page, use the table of contents below by clicking the blue arrow.&lt;br /&gt;
{{TOC Hidden}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
==[[File:Construction_materials.gif]]Materials==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;A selection of materials made from base construction materials.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Rods.png]] Metal Rods===&lt;br /&gt;
Rods are equally as useful as steel. They are used to make a wide variety of useful items that are commonly used around the vessel. &lt;br /&gt;
&lt;br /&gt;
To make metal rods:&lt;br /&gt;
#Use[[File:Metal.png]]steel in your active hand to open the construction menu.&lt;br /&gt;
#Select “construction recipes”&lt;br /&gt;
#Select “metal rod”&lt;br /&gt;
From there, use the metal rods as needed. They have their own construction menu as well. &lt;br /&gt;
&lt;br /&gt;
To deconstruct metal rods:&lt;br /&gt;
*Click on the stack of rods with a [[File:Welderon.gif]] welder.&lt;br /&gt;
===[[File:Floor_tile.png]] Floor tiles===&lt;br /&gt;
As the name implies, these are used to cover plating with tiles that are nicer to look at. &lt;br /&gt;
&lt;br /&gt;
To make floor tiles:&lt;br /&gt;
#Use [[File:Metal.png]] steel in your active hand to open the construction menu.&lt;br /&gt;
#Select “construction recipes”&lt;br /&gt;
#Select either “regular floor tile” or “full regular floor tile”. The difference is looks, primarily.&lt;br /&gt;
#Floor tiles &#039;&#039;&#039;CANNOT&#039;&#039;&#039; be deconstructed after they are made. Make sure to not make too much!&lt;br /&gt;
===[[File:Glass_r.png]]Reinforced Glass===&lt;br /&gt;
Reinforced glass is used in almost the exact same way as standard glass, however it is stronger and is typically the only form of glass used on ship (aside from broscillate glass). &lt;br /&gt;
&lt;br /&gt;
To make reinforced glass:&lt;br /&gt;
*Use a stack of [[File:Rods.png]] rods on [[File:Glass.png]] glass.&lt;br /&gt;
*Reinforced glass &#039;&#039;&#039;CANNOT&#039;&#039;&#039; be separated back into [[File:Rods.png]] metal rods and [[File:Glass.png]] glass after it is made.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
==[[File:Flooring_and_support.gif]]Flooring and Support==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;The what and how that keeps you grounded.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Lattice.png]] Lattice===&lt;br /&gt;
Lattices are the most basic form of support. They are just collections of rods connected together that allow you to stand. You can move down through lattices, although this comes at the cost of not being airtight.&lt;br /&gt;
&lt;br /&gt;
To construct a lattice:&lt;br /&gt;
*Use [[File:Rods.png]] rods on open space.&lt;br /&gt;
&lt;br /&gt;
To deconstruct a lattice:&lt;br /&gt;
*Use a[[File:Welderon.gif]] welder on the [[File:Lattice.png]] lattice to cut it back into [[File:Rods.png]] rods.&lt;br /&gt;
===[[File:Plating.png]] Plating===&lt;br /&gt;
Plating is the bare minimum for airtight flooring. Similar to [[File:Lattice.png]] lattices, you can stand on plating, however you cannot move down unlike lattices. Plating is airtight, however.&lt;br /&gt;
&lt;br /&gt;
To construct plating:&lt;br /&gt;
*Use [[File:Floor_tile.png]] floor tiles on a [[File:Lattice.png]] lattice.&lt;br /&gt;
&lt;br /&gt;
To deconstruct plating:&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut out the plating.&lt;br /&gt;
**The RCD given to [[Chief Engineer]]s can also be used to rapidly deconstruct plating.&lt;br /&gt;
&lt;br /&gt;
===Floors===&lt;br /&gt;
Every kind of flooring is constructed in the same way:&lt;br /&gt;
#Create floor tiles using their respective material, as shown [[#Materials|before]].&lt;br /&gt;
#Use the floor tiles on bare [[File:Plating.png]] plating.&lt;br /&gt;
While the way of placing flooring is the same, the process of removing it is different for different types of flooring.&lt;br /&gt;
Note that typically, removing flooring will give back one tile of that piece of flooring. If the floor is too damaged, however, no tiles will be returned.&lt;br /&gt;
*[[File:Floor.png]] Steel floors: [[File:Crowbar.png]] Crowbar&lt;br /&gt;
*[[File:WoodFloor.png]] Wood floors: [[File:Screwdriver_tool.png]] Screwdriver&lt;br /&gt;
*[[File:Enginefloor.png]] Reinforced floors: [[File:Wrench.png]] Wrench&lt;br /&gt;
If you are unsure how to remove a certain type of flooring, just examine the floor. Towards the bottom of the examine message, the required tool will be listed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
==[[File:Walls_and_structures.gif]]Walls and Structures==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Rated the best way to hold an atmosphere by 9 out of 10 Atmospheric Technicians!&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Wall_generic.png]] Wall===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
This is a standard steel wall. It prevents passage, blocks vision, and can contain atmosphere within a room.&lt;br /&gt;
&lt;br /&gt;
To make a steel wall:&lt;br /&gt;
*Stand in the desired location of the wall.&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;wall girders&amp;quot;&lt;br /&gt;
*Use at least 2 sheets of [[File:Metal.png]] steel on the girders.&lt;br /&gt;
A wall can be damaged in numerous ways. To repair a wall:&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder on the damaged wall.&lt;br /&gt;
&lt;br /&gt;
To deconstruct a wall:&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut away the wall&#039;s plating&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; If the wall is damaged, the wall must be repaired before it can be deconstructed.&lt;br /&gt;
*Either use a [[File:Crowbar.png]] crowbar to dislodge the girder allowing it to move, or use a [[File:Wrench.png]] wrench to disassemble the girder back into [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Wall_reinforced.png]] Reinforced Wall===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The reinforced wall is much like the standard wall. The primary difference, aside from looks, is that the reinforced wall is sturdier and can take more damage, and also takes longer to deconstruct.&lt;br /&gt;
&lt;br /&gt;
To make a reinforced wall:&lt;br /&gt;
*Make a wall girder as described above.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girders.&lt;br /&gt;
*Use [[File:Metal_r.png]] plasteel to reinforce the girder.&lt;br /&gt;
*Use [[File:Metal_r.png]] plasteel again to reinforce the wall again and finish the wall.&lt;br /&gt;
To repair a reinforced wall, use the same method as a standard wall.&lt;br /&gt;
&lt;br /&gt;
To deconstruct a reinforced wall:&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to cut the outer grille.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the reinforced cover.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut the reinforced cover.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to remove the reinforced cover.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to loosen the support rods.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut the support rods.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to remove the inner cover.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the inner supports.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to cut the inner supports.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to disassemble the girder.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Grille.png]] Grille===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A grille is a pattern of overlapping metal rods. They are most commonly used in a role similar to fencing, protecting external parts of the vessel that need to be exposed to the void but also need to be physically protected. Light and atmosphere can pass through grilles, however physical objects cannot.&lt;br /&gt;
&lt;br /&gt;
To construct a grille:&lt;br /&gt;
*Use [[File:Rods.png]] rods in hand.&lt;br /&gt;
*Select &amp;quot;grille&amp;quot;&lt;br /&gt;
Grilles cannot be repaired, and deconstructing them is as easy as constructing them.&lt;br /&gt;
&lt;br /&gt;
To deconstruct grilles:&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters on the grille.&lt;br /&gt;
*Alternatively, use brute force and hit the grille until it breaks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:False_Wall.gif]] False walls===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
False walls look and act like normal walls in every way except they can be opened when someone pushes on them. Useful for making secret hideouts or being an overachiever.&lt;br /&gt;
&lt;br /&gt;
To construct a false wall:&lt;br /&gt;
*Make a wall girder as shown above.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to displace the girder.&lt;br /&gt;
*Use [[File:Metal.png]] steel to finish the wall.&lt;br /&gt;
To construct a &#039;reinforced&#039; false wall:&lt;br /&gt;
*Make a wall girder as shown above.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver on the girder.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to displace the girder.&lt;br /&gt;
*Use [[File:Metal_r.png]] plasteel to reinforce the girder.&lt;br /&gt;
*Use [[File:Metal_r.png]] plasteel on the girder again to add the external cover.&lt;br /&gt;
Deconstructing false walls uses the same method as their normal versions.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Windows.gif]]Windows==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Like a wall, but weaker and see through. Look at those pretty stars!&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Glass_panel.png]] Glass Panel===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A glass panel is as it appears, a thin sheet of glass that faces one direction. They are useful as dividers within a room but are weak and not generally used beyond that role. They can hold an atmosphere, although glass panels should never be relied on for that.&lt;br /&gt;
&lt;br /&gt;
To construct a glass panel:&lt;br /&gt;
*Use either [[File:Glass.png]] normal glass or [[File:Glass_r.png]] reinforced glass in your active hand.&lt;br /&gt;
*Face the desired direction for the glass panel.&lt;br /&gt;
*Click &amp;quot;one direction&amp;quot;&lt;br /&gt;
*If the panel is facing the wrong direction, right-click and select rotate or alt-click on the panel to change its direction.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Use either [[File:Glass.png]] standard glass or [[File:Glass_r.png]] reinforced glass on a [[File:Grille.png]] grille.&lt;br /&gt;
*Right-click and select rotate or alt-click the panel until it is facing the correct direction.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to fasten the panel down.&lt;br /&gt;
To deconstruct a glass panel:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the panel.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to disassemble the glass panel.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Use an object to smash the panel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Windoor.png]] Windoor===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Windoors are similar in size to a glass panel except they can open and close like an airlock. They are very useful for smaller areas where an airlock may too large, or as a way to keep an area open while still have ID restrictions on certain spaces, like the medical lobby. They are best used alongside glass panels.&lt;br /&gt;
&lt;br /&gt;
To construct a windoor:&lt;br /&gt;
*Use [[File:Glass_r.png]] reinforced glass in your hand. A windoor can &#039;&#039;&#039;only&#039;&#039;&#039; be made with reinforced glass.&lt;br /&gt;
*Click on &amp;quot;windoor&amp;quot; while facing the desired direction of the door.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to secure the windoor frame.&lt;br /&gt;
*Use [[File:Rods.png]] rods to make a &#039;secure windoor&#039;&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the windoor.&lt;br /&gt;
*Insert a [[File:Airlock_control.png]] airlock control circuit.&lt;br /&gt;
**If you want to add ID restrictions to the door, use a [[File:multitool.gif]] multitool on the [[File:Airlock_control.png]] circuit and set the restrictions before inserting it.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to secure the electronics and engage the windoor.&lt;br /&gt;
To deconstruct a windoor:&lt;br /&gt;
*Hit the windoor with a blunt or sharp object, or a welder until it shatters.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Full_window.png]] Window===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Windows are the second most common structure type. They act like walls in that they can hold an atmosphere and take effort to deconstruct. However, unlike walls, windows allow lasers to pass through and hit anything on the other side.&lt;br /&gt;
&lt;br /&gt;
To construct a window:&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Click on &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;steel window frame&amp;quot;&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the frame.&lt;br /&gt;
*Use either [[File:Glass_r.png]] 4 reinforced glass or [[File:Phoron_glass_r.png]] 4 reinforced broscillate glass (the latter is stronger) on the frame.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to fit the window into place.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the window.&lt;br /&gt;
To deconstruct a window:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the window.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the glass.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to undo the safety bolts and remove the glass.&lt;br /&gt;
*After removing the glass, use a [[File:Screwdriver_tool.png]] screwdriver to unfasten the frame.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Furniture==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Reminder that interior decoration is not a required skill for engineers.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Chair.png]] Chairs===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Chairs are perhaps one of the more useful pieces of furniture around and are easy to make. Why grab a chair when you can make it?&lt;br /&gt;
&lt;br /&gt;
To construct a chair:&lt;br /&gt;
*Use a material in your active hand, this is most commonly [[File:Planks.png]] wood or [[File:Metal.png]] steel.&lt;br /&gt;
*Select &amp;quot;generic construction&amp;quot;&lt;br /&gt;
*Select &amp;quot;(Material name) chair&amp;quot;&lt;br /&gt;
There are other types of chairs that can be made as well. Steel can make office chairs and padded chairs alongside the standard chair from above.&lt;br /&gt;
&lt;br /&gt;
To construct office chairs and padded chairs:&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;miscellaneous construction&amp;quot;&lt;br /&gt;
*Select either &amp;quot;dark office chair&amp;quot;, &amp;quot;light office chair&amp;quot;, or &amp;quot;plain padded chair&amp;quot;&lt;br /&gt;
**Similar to the office and padded chair, steel can also make sofas. Sofas, unlike chairs, have different parts allowing you to make as long or short of a sofa as you want.&lt;br /&gt;
**Within the &amp;quot;miscellaneous construction&amp;quot; menu, you can select the left, right, middle, and corner sofa options to make a sofa of any length.&lt;br /&gt;
*Both padded chairs and sofas are constructed without padding. To add padding (and color) to both, use either leather, cloth, or carpet on the chair or sofa.&lt;br /&gt;
To deconstruct a chair:&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench on the chair to deconstruct it back into its base material.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Table.png]] Table===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Tables are a common piece of furniture that allows items to be set down. Tables can also be flipped over as improvised pieces of cover.&lt;br /&gt;
&lt;br /&gt;
The following list of materials can be used to create a table:&lt;br /&gt;
*[[File:Metal.png]] Steel&lt;br /&gt;
*[[File:Planks.png]] Wood&lt;br /&gt;
*[[File:Glass.png]] Glass&lt;br /&gt;
*[[File:Marble.png]] Marble&lt;br /&gt;
*[[File:Plastic.png]] Plastic&lt;br /&gt;
*[[File:Sandstone.png]] Sandstone&lt;br /&gt;
*[[File:Carpet.png]] Carpet (when added to a wood table)&lt;br /&gt;
To construct a table:&lt;br /&gt;
*Use [[File:rods.png]]  rods in your active hand.&lt;br /&gt;
*Select &amp;quot;table frame&amp;quot;&lt;br /&gt;
*Use your desired material on the frame.&lt;br /&gt;
To deconstruct a table:&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench on the table to remove the covering.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench again to disassemble the frame.&lt;br /&gt;
Tables can also be [[File:R-table.png]] reinforced.&lt;br /&gt;
&lt;br /&gt;
To construct a reinforced table:&lt;br /&gt;
*Follow the same steps for a normal table.&lt;br /&gt;
*Click and drag the reinforcing material onto the table.&lt;br /&gt;
&lt;br /&gt;
To deconstruct a reinforced table:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the reinforcement.&lt;br /&gt;
*Follow the same deconstruction steps for a normal table.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Machinery and Electronics==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Batteries not included.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
===[[File:Apc.png]]APC===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Area Power Controllers (APC) are what powers each room around the vessel. Every piece of machinery from guns to newsreaders and even doors pull power from APCs. In turn, APCs draw power from the vessel&#039;s power grid.&lt;br /&gt;
These are most often where electrical issues lie, whether they be a virus that blue-screens the controller to an imbalance if input-output.&lt;br /&gt;
&lt;br /&gt;
To construct an APC:&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;apc frame&amp;quot;&lt;br /&gt;
*Use the APC frame on the desired wall.&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the APC to the electrical grid.&lt;br /&gt;
**&#039;&#039;&#039;Important:&#039;&#039;&#039; Green wires are used for &#039;department&#039; grids which connect to the associated department sub station. Red wires are the &#039;main&#039; grid which connects to the engine. &#039;&#039;&#039;Always&#039;&#039;&#039; connect APCs to the green department grid unless it is an emergency.&lt;br /&gt;
*Fit a [[File:Circuit_board.png]] power control board into the frame.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics.&lt;br /&gt;
*Insert a [[File:Power_cell.png]] power cell into the frame.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to shut the cover and finish the APC.&lt;br /&gt;
**Note: New APCs start with a locked cover and with the main breaker off. Use your ID to unlock the interface and cover.&lt;br /&gt;
**Another note: APCs can only be built where there is a defined Vessel Area that does not already have an APC. To make a new Vessel Area, use the Chief Engineer&#039;s blueprints.&lt;br /&gt;
To deconstruct the APC while it is &#039;&#039;&#039;broken&#039;&#039;&#039;:&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut open the broken cover.&lt;br /&gt;
*Pull out the [[File:Power_cell.png]] with a free hand.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to unsecure the broken electronics.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the broken electronics.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar again to remove the flooring beneath the APC.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to clear off the broken frame.&lt;br /&gt;
If the APC is &#039;&#039;&#039;NOT broken&#039;&#039;&#039;:&lt;br /&gt;
*Use an [[File:Id_regular.png]] ID to unlock the APC and its cover.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry open the cover.&lt;br /&gt;
*Pull out the [[File:Power_cell.png]] power cell with an open hand.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to remove the electronics.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to remove the flooring beneath the APC.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to disconnect the APC terminal.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; If the grid the APC is connected to is powered, wear [[File:Gloves_insulated.png]] insulated gloves to not get shocked.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] power control board.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut apart the APC frame.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Airalarm.gif]]Air Alarm===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Air Alarms are the main devices which manage the vessel&#039;s atmosphere. These useful machines check room&#039;s atmospheric contents for any harmful gases or for the lack of oxygen. They control the vents and scrubbers in each room as well. They can only work in designated areas, however, so keep that in mind when making new ones.&lt;br /&gt;
&lt;br /&gt;
To construct an air alarm:&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;air alarm frame&amp;quot;&lt;br /&gt;
*Use the frame on whichever wall surface you would like.&lt;br /&gt;
*Fit in the [[File:Circuit_board.png]] circuit board into the frame.&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the frame.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame.&lt;br /&gt;
To deconstruct:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] Screwdriver to open the cover.&lt;br /&gt;
*Interact with the air alarm using an empty hand and cut all wires using [[File:Wirecutters.png]] wirecutters.&lt;br /&gt;
*Cut the remaining wires by using [[File:Wirecutters.png]] wirecutters on the air alarm.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to remove the [[File:Circuit_board.png]] circuit board.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to remove the frame from the wall.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to turn the frame into [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:Fire_alarm.gif]] Fire Alarm===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Fire Alarms are simple but useful devices. These devices monitor an area for a fire and, when a fire is detected, shut all emergency shutters in the area to contain the flames. These alarms can be manually triggered or reset as well which is commonly used to block line of sight with Space Carp to avoid structural damage to windows.&lt;br /&gt;
&lt;br /&gt;
To construct a fire alarm:&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;fire alarm frame&amp;quot;&lt;br /&gt;
*Place the frame onto a wall.&lt;br /&gt;
*Insert the [[File:Circuit_board.png]] fire alarm circuit board.&lt;br /&gt;
*Use [[File:CableCoils.png]] to wire the alarm.&lt;br /&gt;
*Close the device with a [[file:Screwdriver_tool.png]] screwdriver.&lt;br /&gt;
To deconstruct:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the frame.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to cut the alarm&#039;s wiring.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the [[File:Circuit_board.png]] circuit board.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to remove the frame from the wall.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench again to turn the frame back to [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:Airlock.gif]] Airlock===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Airlocks are the most basic door on any space-faring vessel. They can hold an atmosphere, lock, shock, and link to the ship&#039;s systems allowing an AI or bound robot to open them remotely. Airlocks can also have their access restricted to a select range of access levels, and even have no restrictions going one direction and restricted access going to other. Make sure you know how to change these settings!&lt;br /&gt;
&lt;br /&gt;
To construct an airlock:&lt;br /&gt;
*Stand in the desired location of the airlock.&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;airlock assemblies&amp;quot;&lt;br /&gt;
*Select desired airlock type.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The emergency shutter is NOT a standard airlock. It will only connect to the fire alarms and air alarms and cannot be controlled like a standard airlock.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to secure the frame into place.&lt;br /&gt;
*Use a [[File:Pen.png]] pen to name the airlock, if desired.&lt;br /&gt;
*Use [[File:Glass_r.png]] reinforced glass on the frame to insert glass panels, if desired.&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the frame.&lt;br /&gt;
*Insert a [[File:Circuit_board.png]] airlock board into the frame.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; To change access requirements, use your ID on the airlock circuit board, then interact with it in your active hand.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the maintenance panel.&lt;br /&gt;
To deconstruct a &#039;&#039;&#039;BROKEN&#039;&#039;&#039; airlock:&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to remove the airlock&#039;s wiring.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to weld the airlock closed.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder again to cut the airlock bolts.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the airlock electronics.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring.&lt;br /&gt;
*If there is glass, use a [[File:Welderon.gif]] welder to cut out the glass panels.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to unsecure the airlock frame.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.&lt;br /&gt;
To deconstruct a &#039;&#039;&#039;NON-BROKEN&#039;&#039;&#039; airlock:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the maintenance panel.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to disable everything.&lt;br /&gt;
**Make sure to wear [[File:Gloves_insulated.png]] insulated gloves if there is power connected!&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to weld the door shut.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry out the electronics.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring.&lt;br /&gt;
*Optionally, use a [[File:Welderon.gif]] welder to cut out glass panels.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to unsecure the frame.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut the frame back into [[File:Metal.png]] steel.&lt;br /&gt;
To deconstruct an airlock shorted by a cryptographic sequencer, skip immediately to using a [[File:Crowbar.png]] crowbar to pry out the electronics.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:AI_Camera.gif]] Camera===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Camera&#039;s are the watchful eyes of the vessel. In standard operation, it is the only system through which the [[AI]] can see the vessel and its crew. In certain circumstances, it is a way which Security can help secure areas and watch hostile actors. They are also one of three systems that can cause an alarm for [[Engineer]]s.&lt;br /&gt;
&lt;br /&gt;
To repair a camera:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to open the frame&lt;br /&gt;
*Use a [[File:welderon.gif]] welder to repair the frame&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to close the frame&lt;br /&gt;
*Select which direction the camera should be mounted&lt;br /&gt;
*Enter which networks the camera should be connected to&lt;br /&gt;
**By default, both the direction and networks are set correctly. HOWEVER, make sure to remove the CAMERA ALARM network before closing the prompt&lt;br /&gt;
To construct a camera:&lt;br /&gt;
*Use lathe to construct a camera assembly&lt;br /&gt;
*Place the frame on a floor tile adjacent to the desired surface&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench on the frame&lt;br /&gt;
*Use a [[File:welderon.gif]] welder to attach the frame to the surface&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the frame&lt;br /&gt;
*Use a [[File:screwdriver_tool.png]] screwdriver to close the assembly&lt;br /&gt;
*Select the desired location, name, and network for the camera&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Modular_Computer.gif]] Computer===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Modular Computers are the silent workhorses for most jobs on the vessel. They are capable of running a wide range of programs from alarm monitors to warrant systems. Every department uses modular computers to some extent, so it is useful to know how to construct and deconstruct them. Just try not to take over the [[Librarian|Tech Support&#039;s]] job!&lt;br /&gt;
&lt;br /&gt;
To construct a modular computer:&lt;br /&gt;
*Stand in the desired spot of the computer.&lt;br /&gt;
*Use [[File:Metal.png]] steel in your active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;computer frame&amp;quot;&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to bolt the frame in place.&lt;br /&gt;
*Insert the [[File:Circuit_board.png]] desired circuit board into the frame.&lt;br /&gt;
**Some computers have specific circuit boards that dictate their function. Make sure you choose the right one!&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the electronics.&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to wire the frame.&lt;br /&gt;
*Add [[File:Glass.png]] glass to the computer.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to connect the monitor and finish the computer.&lt;br /&gt;
To deconstruct a modular computer:&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to disconnect the monitor.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry off the monitor.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to cut out the wiring.&lt;br /&gt;
*Use a [[File:Crowbar.png]] to pry out the electronics.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to unsecure the frame.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to cut apart the frame back into [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:AI.gif]] AI Core ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
AI Cores are the brain of the ship. They can control most systems, and command the shipbound synthetics under them. While there&#039;s usually only one, found at roundstart on the ship, you may come across an extremely rare circuit board and want to build one for yourself. Note that an AI Core cannot be deconstructed once it&#039;s finished, and that you can&#039;t put in a brain controlled by a player who doesn&#039;t have an AI whitelist. Consider asking over LOOC before you go through the trouble of trying to turn that brain into an AI.&lt;br /&gt;
To construct an AI Core:&lt;br /&gt;
* Stand in the desired spot for the AI Core.&lt;br /&gt;
* [[File:0AICore.png]] : Click the [[File:Metal_r.png]] Plasteel and choose &#039;&#039;AI Core&#039;&#039;&lt;br /&gt;
* Use a [[File:Wrench.png]] Wrench to bolt the mainframe into place&lt;br /&gt;
* [[File:1AICore.png]] : Add an [[File:Circuit_board.png]] AI Core circuit board&lt;br /&gt;
* [[File:2AICore.png]] : Use a [[File:Screwdriver_tool.png]] Screwdriver to secure the [[File:Circuit_board.png]] AI Core circuit board&lt;br /&gt;
* [[File:3AICore.png]] : Use [[File:CableCoils.png]] Cable coil to add wiring to the mainframe&lt;br /&gt;
* [[File:4AICore.png]] : Add the [[File:MMI.png]] finished MMI or an active [[File:Positronicbrain.gif]]&#039;&#039;&#039;Posibrain&#039;&#039;&#039; to make the AI Core functional&lt;br /&gt;
* [[File:5AICore.png]] : Add [[File:Glass_r.png]] Reinforced glass to finish the screen&lt;br /&gt;
* Use a [[File:Screwdriver_tool.png]] Screwdriver to connect the screen to the mainframe&lt;br /&gt;
To deconstruct an AI Core:&lt;br /&gt;
* Use a [[File:Crowbar.png]] Crowbar to pry off the screen.&lt;br /&gt;
* Remove the [[File:MMI.png]] MMI or [[File:Positronicbrain.gif]] &#039;&#039;&#039;Posibrain&#039;&#039;&#039;&lt;br /&gt;
* Use [[File:Wirecutters.png]] Wirecutters to remove the mainframe&#039;s wiring&lt;br /&gt;
* Use a [[File:Screwdriver_tool.png]] Screwdriver to unsecure the [[File:Circuit_board.png]] AI Core circuit board&lt;br /&gt;
* Use a [[File:Crowbar.png]] Crowbar to pry out the [[File:Circuit_board.png]] AI Core circuit board&lt;br /&gt;
* Use a [[File:Wrench.png]] Wrench to unbolt the mainframe&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:lightfixture.gif]] Light Fixture===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Light Fixtures are one of few ways to light up the vessel&#039;s numerous halls and rooms. Light fixtures connect to the APC of the room they are within and remain on so long as a connected light switch is on, although keep in mind that new light switches CANNOT be made. Each light fixture is capable of three light levels: Off, night lighting, and full-brightness. Alongside this, light fixtures can accept a wide variety of light tubes from colored lights to plain lights. Keep them handy in case a virus shatters all of the light tubes!&lt;br /&gt;
&lt;br /&gt;
To construct a light fixture:&lt;br /&gt;
*Click the [[File:Metal.png]] steel in an active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select either &amp;quot;small light fixture frame&amp;quot; or &amp;quot;light fixture frame&amp;quot;&lt;br /&gt;
*Use the frame on the wall you wish to use.&lt;br /&gt;
*Use [[File:CableCoils.png]] cable coil to add wiring.&lt;br /&gt;
*Use [[File:Screwdriver_tool.png]] screwdriver to secure wiring.&lt;br /&gt;
*Add a [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb depending on chosen frame.&lt;br /&gt;
To deconstruct a light fixture:&lt;br /&gt;
*Remove the [[File:Light_tube.png]] light tube or [[File:Light_bulb.png]] light bulb. &lt;br /&gt;
**Note: The light should be off beforehand, or [[File:BGloves.png]] gloves should be used.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to expose the wiring.&lt;br /&gt;
*Use [[File:Wirecutters.png]] wirecutters to remove the wiring.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to detach the frame from the wall.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to turn the frame back into [[File:Metal.png]] steel.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:Turretcover.png]] Turret===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Turrets are perhaps not the most used piece of machinery on any vessel, but can be incredibly useful depending on the location, purpose, and situation. Just keep in find that turrets target indiscriminately, which may include you and coworkers. However, they are very useful in secure areas, such as the vault, which is why it can be equally useful to know how to construct them.&lt;br /&gt;
&lt;br /&gt;
To construct a turret:&lt;br /&gt;
*Use [[File:Metal.png]] steel in an active hand&lt;br /&gt;
*Select &amp;quot;turret frames&amp;quot;&lt;br /&gt;
*Select desired frame.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to bolt the turret frame.&lt;br /&gt;
*Use [[File:Metal.png]] steel to add a turret cover.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to bolt the cover.&lt;br /&gt;
*Add [[File:Laserrifle.png]] any energy-type weapon.&lt;br /&gt;
*Add a [[File:Proximitysensor.png]] proximity sensor.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the assembly.&lt;br /&gt;
*Use more [[File:Metal.png]] steel to add a turret hatch.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to secure the turret hatch.&lt;br /&gt;
To deconstruct a turret:&lt;br /&gt;
*Destroy the turret.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Unless it is absolutely necessary, do not destroy active turrets. Attempt to turn them off using turret controls first, if possible.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to salvage any components left.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
=== [[File:Gravity_activated.gif|32px]] Gravity Generator===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Gravity Generators are some of the most useful and complex pieces of machinery on any vessel. They are the sole reason, aside from magboots, that anyone is capable of walking on a vessel as well as having objects and processes replicate those of a planet. There is usually just one on each vessel, but these very delicate devices are vital to standard operations and should be well-maintained and powered. While some disturbances may happen that lead to the temporary suspension of gravity, these devices will keep running as long as they are powered and working.&lt;br /&gt;
&lt;br /&gt;
To REPAIR a gravity generator:&lt;br /&gt;
*Before starting, put on a radiation suit in case the generator outputs radiation during repairs.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry open the back panel.&lt;br /&gt;
*Use a [[File:Screwdriver_tool.png]] screwdriver to secure the screws on the framework.&lt;br /&gt;
*Use a [[File:Welderon.gif]] welder to mend the damage on the framework.&lt;br /&gt;
*Use at least 10 sheets of [[File:Metal_r.png]] plasteel to replace plating on the framework.&lt;br /&gt;
*Use a [[File:Wrench.png]] wrench to secure the plating onto the framework.&lt;br /&gt;
*Use a [[File:Crowbar.png]] crowbar to pry the back panel back into place.&lt;br /&gt;
*Turn on the generator&#039;s main breaker.&lt;br /&gt;
There is a manual containing all of this information, alongside other guidelines in the gravity generator observation room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; A new generator CANNOT be made. If the generator is damaged beyond repair, there is no way to replace it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:99%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Machinery==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Putting the work in workplace.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The following machines are all &amp;quot;advanced machines&amp;quot;. Each machine serves a specific purpose and, unlike previous machines, can be upgraded by Research and Development with new parts which can make the machine better in certain ways.&lt;br /&gt;
&lt;br /&gt;
Alongside this, ever machine under this section is made in the same way. The steps to constructing an advanced machine are:&lt;br /&gt;
*Stand in the desired location of the machine&lt;br /&gt;
*Use [[File:Metal.png]] steel in an active hand.&lt;br /&gt;
*Select &amp;quot;construction recipes&amp;quot;&lt;br /&gt;
*Select &amp;quot;machine blueprint&amp;quot; [[File:Machine Frame.png]]&lt;br /&gt;
*Rotate the blueprint as desired.&lt;br /&gt;
** If you want to build a gas cooler or gas heater, don&#039;t forget to use a screwdriver on the board before inserting it into the blueprint to change the orientation.&lt;br /&gt;
*Click on the blueprint with an empty hand to finalize its rotation.&lt;br /&gt;
*Add wires to the frame. [[File:Wired Frame.png]]&lt;br /&gt;
*Add the specific circuit board. [[File:Circuit Frame.png]]&lt;br /&gt;
*You will receive a prompt showing the items required for the machine. You can examine the frame to see what items it still requires, and add items to the machine by clicking on it with the items in-hand.&lt;br /&gt;
*When all the parts are added, use a [[File:Screwdriver_tool.png]] screwdriver on the machine frame to finish it.&lt;br /&gt;
&lt;br /&gt;
The following list contains the specific machines that can found on the vessel, what their purpose is, and what items are needed.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Autolathe.gif]] Autolathe===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 1 Manipulator &lt;br /&gt;
 3 Matter bins &lt;br /&gt;
 1 Console screen &lt;br /&gt;
The Autolathe, a more simplified version of the Protolathe for Civilian use. it can create a variety of common tools.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Protolathe.gif]] Protolathe===&lt;br /&gt;
 2 Small beakers&lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 2 Matter bins &lt;br /&gt;
The Protolathe, a more advanced version of the Autolathe for professional use. It can create much more advanced tools due to its complexity.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Destructive_analyzer.gif]] Destructive Analyzer===&lt;br /&gt;
 1 Manipulator &lt;br /&gt;
 1 Scanning Module &lt;br /&gt;
 1 Micro laser&lt;br /&gt;
The Destructive Analyzer. Used in Research &amp;amp; Development to obtain Research levels. Science couldn&#039;t be done without this.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Circuit_imprinter.gif]] Circuit Imprinter===&lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Manipulator &lt;br /&gt;
 2 Small beakers&lt;br /&gt;
The Circuit Imprinter. Used in Robotic and Research &amp;amp; Development. Required for many Scientific tasks, including creating mechs. You will need the server synced to make good use of this.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Broad.gif]] Subspace Broadcaster===&lt;br /&gt;
 1 Pieces of Cable &lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 1 subspace crystal&lt;br /&gt;
 1 subspace filter&lt;br /&gt;
 2 High-powered Micro laser&lt;br /&gt;
The Subspace Broadcaster. Very important for a variety of tasks, including Telecommunications.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Sreceiver.gif]] Subspace Receiver===&lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 1 Scanning Module &lt;br /&gt;
 1 Micro laser&lt;br /&gt;
 1 subspace filter&lt;br /&gt;
 1 subspace ansible&lt;br /&gt;
The Subspace Receiver. Very important for a variety of tasks, including Telecommunications and Telescience. It functions by &#039;receiving&#039; whoever is standing on the platform between locations.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Exofab.png]] Exosuit Fabricator===&lt;br /&gt;
 1 Manipulator &lt;br /&gt;
 2 Matter bins &lt;br /&gt;
 1 Console screen &lt;br /&gt;
 1 Micro laser&lt;br /&gt;
The Exosuit Fabricator. Used to create Cyborgs, Androids, Robots, and Mechs. One can be found in Robotics and Engineering. it is also capable of printing Robotics limbs and other useful items.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Rndserver.png]] RnD Scanner===&lt;br /&gt;
 2 Cable coils&lt;br /&gt;
 1 Scanning module&lt;br /&gt;
The research &amp;amp; development Server. Critical for scientific research and capable of syncing between multiple departments. Syncing it across areas is very important for Robotics.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Hub.gif]] Telecomms Hub===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 2 Subspace filters &lt;br /&gt;
The telecommunications hub. Critical for the distribution of messages across the vessel.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Bus.gif]] Telecomms Bus===&lt;br /&gt;
 1 Piece of Cable &lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 1 Subspace filters &lt;br /&gt;
The telecommunications bus. Critical for the distribution of messages across the vessel.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Relay.gif]] Telecomms Relay===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 2 Subspace filters &lt;br /&gt;
The telecommunications relay. Critical for the distribution of messages across the vessel.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Server.gif]] Telecoms Server===&lt;br /&gt;
 1 Piece of Cable &lt;br /&gt;
 2 Manipulators &lt;br /&gt;
 1 Subspace filter &lt;br /&gt;
The telecommunications server. Critical for the distribution of messages across the vessel.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Pro.gif]] Telecomms Processor===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 3 Manipulators &lt;br /&gt;
 1 Subspace filter &lt;br /&gt;
 2 Subspace treatment&lt;br /&gt;
 1 Subspace analyzer&lt;br /&gt;
 1 Subspace amplifier&lt;br /&gt;
The telecommunications processor. Critical for the distribution of messages across the vessel.&lt;br /&gt;
----&lt;br /&gt;
===[[File:portgen_on.gif]] Portable Generator===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 1 Micro-laser &lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Capacitor&lt;br /&gt;
A mobile generator. Helpful for power generation in a pinch.&lt;br /&gt;
----&lt;br /&gt;
===[[File:advanced_portgen_on.gif]] Advanced Portable Generator===&lt;br /&gt;
 2 Pieces of Cable &lt;br /&gt;
 1 Micro-laser &lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Capacitor&lt;br /&gt;
A mobile generator. Helpful for power generation in a pinch.&lt;br /&gt;
----&lt;br /&gt;
===[[File:CyborgRecharger.png]] Cyborg Recharging Station===&lt;br /&gt;
 2 Capacitators&lt;br /&gt;
 2 Manipulators&lt;br /&gt;
 1 Power cell&lt;br /&gt;
 5 Pieces of cable&lt;br /&gt;
A cyborg recharging Station. Critical for all station-bound Synthetics. IPCs can also make use of them.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Freezer.gif]] Gas Cooling System===&lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Manipulator&lt;br /&gt;
 2 Capacitors&lt;br /&gt;
 2 Pieces of Cable&lt;br /&gt;
A gas cooling System. Critical for many departments, this is constructed to aid in reducing gas temperatures.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Heater.png]] Gas Heating System===&lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Manipulator&lt;br /&gt;
 2 Capacitors&lt;br /&gt;
 5 Pieces of Cable&lt;br /&gt;
A gas heating System. Critical for many departments, this is constructed to aid in increasing gas temperatures.&lt;br /&gt;
----&lt;br /&gt;
===[[File:Biogenerator.gif]] Biogenerator===&lt;br /&gt;
 1 Matter bin&lt;br /&gt;
 1 Manipulator&lt;br /&gt;
A Biogenerator, it creates a complex item from biomass, this includes an array of useful items, including food.&lt;br /&gt;
----&lt;br /&gt;
===[[File:SMES.gif]] Super Magnetic Energy Storage (SMES)===&lt;br /&gt;
 30 Pieces of Cable (one full stack)&lt;br /&gt;
 1-6 Coils&lt;br /&gt;
The SMES is the beefier older brother to the power cell. It allows for the storage of immense amounts of energy which allows for a steady flow of power to the vessel. A SMES is capable of remote control via RCON, as well as variations based on the types and numbers of coils inserted during or after construction. Make sure there&#039;s no power stored and you&#039;re wearing insulated gloves when working on these beasts of power management.&lt;br /&gt;
&lt;br /&gt;
To connect a SMES to the grid:&lt;br /&gt;
*Unscrew the SMES&#039;s maintenance hatch using a [[File:Screwdriver_tool.png]] screwdriver.&lt;br /&gt;
*Stand where you want the terminal to go, then use 10 [[File:CableCoils.png]] cable coils on the SMES to create the terminal connection. &lt;br /&gt;
*Use the [[File:Screwdriver_tool.png]] screwdriver to screw the maintenance panel shut.&lt;br /&gt;
**Make sure a powered line is running into the terminal and the output line under the PSU is connected to the grid you want powered. &lt;br /&gt;
**If the wiring is laid correctly, the input should read as charging and the output as outputting. If not, refer to the PSU diagram [[Engineer#Power Supply Unit|here]] to troubleshoot what may have gone wrong.&lt;br /&gt;
*(Optional) With the hatch unscrewed use a [[File:Multitool.gif]] multitool on the SMES to add it to the RCON. Always make sure it&#039;s screwed shut when you&#039;re done. You can check by examining.&lt;br /&gt;
&lt;br /&gt;
Deconstructing a SMES is a lengthy process. As such, proper planning should be done before starting the process of discharging, dismantling, and rebuilding a SMES to minimize power disruption, and not waste time on an unneeded process.&lt;br /&gt;
&lt;br /&gt;
To deconstruct a SMES:&lt;br /&gt;
*Maximise the output while disabling the input and wait for the charge to reach 0%.&lt;br /&gt;
**Once the SMES is discharged, make sure both input and output are off. It will forbid you from modifying it if either is on.&lt;br /&gt;
*Use a [[File:screwdriver_tool.png]] screwdriver to unscrew the SMES&#039;s maintenance hatch.&lt;br /&gt;
*Use [[File:wirecutters.png]] wirecutters to cut out the terminal.&lt;br /&gt;
*Use a [[file:Crowbar.png]] crowbar to pry out the PSU&#039;s components.&lt;br /&gt;
**This will result in a SMES machine blueprint. See [[#Super Magnetic Energy Storage (SMES) Blueprint|here]] for details.&lt;br /&gt;
*Strip the blueprint&#039;s wires with [[File:Wirecutters.png]] wirecutters.&lt;br /&gt;
*Disassemble the blueprint with a [[File:Wrench.png]] wrench.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
{{Guides}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Lore&amp;diff=39423</id>
		<title>Template:Navbox Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Lore&amp;diff=39423"/>
		<updated>2026-05-20T01:50:27Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--If you want to make the template wider to fit another planet, remember to shorten it by moving stuff in General, Corporations, and Major Factions up into the same line whenever there&#039;s room. Also, both the width directly below this line and the Width at the start of the table need to be adjusted to the same number. Then, all the cell widths need to be adjusted.--&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;55%&amp;quot; style=&amp;quot;font-size: 13px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;cellpadding: 1px; text-align: center; width: 55%&amp;quot; class=&amp;quot;mw-collapsible {{#if:{{{Collapsed|}}}| mw-collapsed | mw-uncollapsed}} wikitable&amp;quot; data-expandtext=&amp;amp;#9660; data-collapsetext=&amp;amp;#9660;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 10%; text-align: center; background-color: #404EBF&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;Quick Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!--Whatever you do, don&#039;t touch this section, unless you know what you&#039;re doing. Touching it wrong will break the whole template.--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3 &amp;quot;text-align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Background summary|New Player Lore Starter Guide]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Lore|General]]&lt;br /&gt;
&amp;lt;!--Any further general pages can be added after the SCCV Horizon Hyperlink. It should keep them on that lower row--&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Languages]] · [[Interstellar Travel]] · [[Timeline]] · [[Phoron]] · [[Orion Spur|Starmap]] · [[SCCV Horizon| &#039;&#039;&#039;SCCV Horizon&#039;&#039;&#039;]] · &#039;&#039;&#039;[[Lore Arcs]]&#039;&#039;&#039; · [[Deep Space]] · [[Guide to Law]] · [[Spurian Economy|Economics]] · [[Guide to Citizenship | Citizenship]] · [[Technology]] · [[Terraforming]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Megacorporations]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| [[File:II-teal.png|20px|link=]][[Idris Incorporated]] · [[File:EinsteinEngines2.png|20px|link=]][[Einstein Engines]] · [[File:SCC logo.png|20px|link=]][[Stellar Corporate Conglomerate]] · [[File:Nt-logo.jpeg|20px|link=]][[NanoTrasen Corporation]] · [[File:ORION SPUR LOGISTICS.png|20px|link=]][[Orion Express]] &amp;lt;br&amp;gt; [[File:ZH-lightpurple.png|20px|link=]][[Zeng-Hu Pharmaceuticals]] [[File:Hephaestuslogo4.png|20px|link=]][[Hephaestus Industries]] · [[File:Zavodskoi Interestellar.png|10px|link=]][[Zavodskoi Interstellar]] · [[File:PMCGsmallogo.png|20px|link=]][[Private Military Contracting Group]] &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Factions|Major Factions]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| [[File:Sol Alliance Flag.png|20px|link=]][[Sol Alliance| Solarian Alliance]] · [[File:Republicofbieselflag.png|20px|link=]][[ Republic of Biesel]] · [[File:Dominian Flag Horizontal.png|20px|link=]][[Empire_of_Dominia| Empire of Dominia]] · [[File:Frontier Alliance Flag.png|20px|link=]][[ Coalition of Colonies]] · [[File:Eridani Logo.png|20px|link=]][[Eridani_Federation| Eridani Federation]] · [[File:Elyra Flag.png|20px|link=]][[Republic_of_Elyra| Serene Republic of Elyra]] · [[File:Jargon flag.jpg|20px|link=]][[ Nralakk Federation]] · [[File:Goldendeeplogo2.png|20px|link=]][[Golden Deep| The Golden Deep]] &amp;lt;br&amp;gt; [[File:PRA Flag.png|20px|link=]][[ People&#039;s Republic of Adhomai]] · [[File:DiamondALA.png|20px|link=]][[ Democratic People&#039;s Republic of Adhomai]] · [[File:New Kingdom of Adhomai.png|20px|link=]][[ New Kingdom of Adhomai]] · [[File:Moghes porposal.png|20px|link=]][[ Karszekani Moghes]] · [[File:Eum_flag.png|20px|link=]][[The Rotunnkc Compact]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Planets and Systems|Important Locations]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starmap_5navboxlore.png|link=The Orion Spur|alt=|86px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[The Orion Spur| &#039;&#039;&#039;The Spur&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Biesel1.png|link=Tau Ceti|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Tau_Ceti | &#039;&#039;&#039;Tau Ceti&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Earth1.png|link=Sol|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt; [[Sol| &#039;&#039;&#039;Sol&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Moghes1.png|link=Uueoa-Esa|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Uueoa-Esa| &#039;&#039;&#039;Uueoa-Esa&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Adhomai1.png|link=Adhomai|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Adhomai| &#039;&#039;&#039;Adhomai&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Oran1.png|link=Eridani Federation|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Eridani_Federation| &#039;&#039;&#039;Eridani&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Xanu1.png|link=Xanu Prime|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Xanu Prime| &#039;&#039;&#039;Xanu Prime&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel_Planet_Qerrbalak1.png|link=Qerrbalak|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Qerrbalak| &#039;&#039;&#039;Qerrbalak&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Background_summary|Races]] &lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; | &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_skrell.png|upright=1|link=Skrell|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Skrell| &#039;&#039;&#039;Skrell&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_tajaran.png|upright=1|link=Tajara|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Tajara| &#039;&#039;&#039;Tajara&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_unathi.png|upright=1|link=Unathi|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Unathi| &#039;&#039;&#039;Unathi&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_dionae.png|upright=1|link=Dionae|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Dionae| &#039;&#039;&#039;Dionae&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_vaurca.png|upright=1|link=Vaurca|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Vaurca| &#039;&#039;&#039;Vaurca&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Navboxipc.png|upright=1|link=IPC|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[IPC| &#039;&#039;&#039;IPC&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Wikiborg.png|upright=1|link=Synthetics|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Synthetics| &#039;&#039;&#039;Synths&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FOLLOW THE NOTES WRITTEN INTO THE BACKEND AND KNOW WHAT YOU&#039;RE DOING!!!!!!!! DO NOT EDIT THIS PAGE WITHOUT TESTING FIRST!!!!&#039;&#039;&#039;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Navbox Lore&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;|Collapsed=Yes}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
{{Navbox Lore&lt;br /&gt;
 |Collapsed=Yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:Navbox_Lore&amp;diff=39422</id>
		<title>Template:Navbox Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:Navbox_Lore&amp;diff=39422"/>
		<updated>2026-05-20T01:49:34Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--If you want to make the template wider to fit another planet, remember to shorten it by moving stuff in General, Corporations, and Major Factions up into the same line whenever there&#039;s room. Also, both the width directly below this line and the Width at the start of the table need to be adjusted to the same number. Then, all the cell widths need to be adjusted.--&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;55%&amp;quot; style=&amp;quot;font-size: 13px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;cellpadding: 1px; text-align: center; width: 55%&amp;quot; class=&amp;quot;mw-collapsible {{#if:{{{Collapsed|}}}| mw-collapsed | mw-uncollapsed}} wikitable&amp;quot; data-expandtext=&amp;amp;#9660; data-collapsetext=&amp;amp;#9660;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 10%; text-align: center; background-color: #404EBF&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;Quick Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!--Whatever you do, don&#039;t touch this section, unless you know what you&#039;re doing. Touching it wrong will break the whole template.--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3 &amp;quot;text-align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Background summary|New Player Lore Starter Guide]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Lore|General]]&lt;br /&gt;
&amp;lt;!--Any further general pages can be added after the SCCV Horizon Hyperlink. It should keep them on that lower row--&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Languages]] · [[Interstellar Travel]] · [[Timeline]] · [[Phoron]] · [[Orion Spur|Starmap]] · [[SCCV Horizon| &#039;&#039;&#039;SCCV Horizon&#039;&#039;&#039;]] · &#039;&#039;&#039;[[Lore Arcs]]&#039;&#039;&#039; · [[Deep Space]] · [[Guide to Law]] · [[Spurian Economy|Economics]] · [[Guide to Citizenship | Citizenship]] · [[Technology]] · [[Terraforming]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Megacorporations]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| [[File:II-teal.png|20px|link=]][[Idris Incorporated]] · [[File:EinsteinEngines2.png|20px|link=]][[Einstein Engines]] · [[File:SCC logo.png|20px|link=]][[Stellar Corporate Conglomerate]] · [[File:Nt-logo.jpeg|20px|link=]][[NanoTrasen Corporation]] · [[File:ORION SPUR LOGISTICS.png|20px|link=]][[Orion Express]] &amp;lt;br&amp;gt; [[File:ZH-lightpurple.png|20px|link=]][[Zeng-Hu Pharmaceuticals]] [[File:Hephaestuslogo4.png|20px|link=]][[Hephaestus Industries]] · [[File:Zavodskoi Interestellar.png|10px|link=]][[Zavodskoi Interstellar]] · [[File:PMCGsmallogo.png|20px|link=]][[Private Military Contracting Group]] &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Factions|Major Factions]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| [[File:Sol Alliance Flag.png|20px|link=]][[Sol Alliance| Solarian Alliance]] · [[File:Republicofbieselflag.png|20px|link=]][[Republic of Biesel]] · [[File:Dominian Flag Horizontal.png|20px|link=]][[Empire_of_Dominia|Empire of Dominia]] · [[File:Frontier Alliance Flag.png|20px|link=]][[Coalition of Colonies]] · [[File:Eridani Logo.png|20px|link=]][[Eridani_Federation|Eridani Federation]] · [[File:Elyra Flag.png|20px|link=]][[Republic_of_Elyra|Serene Republic of Elyra]] · [[File:Jargon flag.jpg|20px|link=]][[Nralakk Federation]] · [[File:Goldendeeplogo2.png|20px|link=]][[Golden Deep|The Golden Deep]] &amp;lt;br&amp;gt; [[File:PRA Flag.png|20px|link=]][[People&#039;s Republic of Adhomai]] · [[File:DiamondALA.png|20px|link=]][[Democratic People&#039;s Republic of Adhomai]] · [[File:New Kingdom of Adhomai.png|20px|link=]][[New Kingdom of Adhomai]] · [[File:Moghes porposal.png|20px|link=]][[Karszekani Moghes]] · [[File:Eum_flag.png|20px|link=]][[The Rotunnkc Compact]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[:Category:Planets and Systems|Important Locations]]&lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; nowrap| &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starmap_5navboxlore.png|link=The Orion Spur|alt=|86px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[The Orion Spur| &#039;&#039;&#039;The Spur&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Biesel1.png|link=Tau Ceti|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Tau_Ceti | &#039;&#039;&#039;Tau Ceti&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Earth1.png|link=Sol|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt; [[Sol| &#039;&#039;&#039;Sol&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Moghes1.png|link=Uueoa-Esa|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Uueoa-Esa| &#039;&#039;&#039;Uueoa-Esa&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Adhomai1.png|link=Adhomai|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Adhomai| &#039;&#039;&#039;Adhomai&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Oran1.png|link=Eridani Federation|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Eridani_Federation| &#039;&#039;&#039;Eridani&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel Planet Xanu1.png|link=Xanu Prime|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Xanu Prime| &#039;&#039;&#039;Xanu Prime&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Pixel_Planet_Qerrbalak1.png|link=Qerrbalak|alt=|95px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; margin:0; padding:.1em; color:#000;&amp;gt;[[Qerrbalak| &#039;&#039;&#039;Qerrbalak&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Background_summary|Races]] &lt;br /&gt;
| text-align=&amp;quot;center&amp;quot; | &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_skrell.png|upright=1|link=Skrell|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Skrell| &#039;&#039;&#039;Skrell&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_tajaran.png|upright=1|link=Tajara|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Tajara| &#039;&#039;&#039;Tajara&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_unathi.png|upright=1|link=Unathi|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Unathi| &#039;&#039;&#039;Unathi&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_dionae.png|upright=1|link=Dionae|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Dionae| &#039;&#039;&#039;Dionae&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Starter_vaurca.png|upright=1|link=Vaurca|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Vaurca| &#039;&#039;&#039;Vaurca&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Navboxipc.png|upright=1|link=IPC|alt=|110px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[IPC| &#039;&#039;&#039;IPC&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt; &amp;lt;li style=&amp;quot;display: inline-block; border:2px solid #ccc;&amp;quot;&amp;gt; [[File:Wikiborg.png|upright=1|link=Synthetics|alt=|55px]]&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;font-size:115%; border:none; margin:0; padding:.1em; color:#000;&amp;gt;[[Synthetics| &#039;&#039;&#039;Synths&#039;&#039;&#039;]]&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FOLLOW THE NOTES WRITTEN INTO THE BACKEND AND KNOW WHAT YOU&#039;RE DOING!!!!!!!! DO NOT EDIT THIS PAGE WITHOUT TESTING FIRST!!!!&#039;&#039;&#039;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Navbox Lore&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;|Collapsed=Yes}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
{{Navbox Lore&lt;br /&gt;
 |Collapsed=Yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39003</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39003"/>
		<updated>2026-04-09T20:41:17Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- yeah well it doesn&#039;t fucking work at the moment so I&#039;m hiding it for now--&amp;gt;&lt;br /&gt;
&amp;lt;!-- __NOCACHE__ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Do not remove the above line. It tells Mediawiki to not cache this page, due to the fact that we use time variables here. --&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:50px; text-align: center;&amp;quot;&amp;gt;[[File:Title.png|592x128px|link=https://aurorastation.org/|alt=Aurorastation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery perrow=2 mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- The following tiles need their own special file to not ruin the page formatting. The image size should be 540x180px --&amp;gt;&lt;br /&gt;
File:Mainpage_horizon.png|link=phoron|The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.|alt= The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.&lt;br /&gt;
File:Mainpage_outer_eyes.png|link=|The SCCV Horizon has tangled with an enigmatic group calling themselves the Outer Eyes.&lt;br /&gt;
File:Mainpage_lemurian_sea.png|link=Lemurian Sea|The SCCV Horizon prepares to enter the Lemurian Sea, a place of deep mystery.&lt;br /&gt;
File:Mainpage humans 26.png|link=|The major human nations face increase tensions as Elyran and Dominian ships increasingly end up in conflict.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 45%; border:1px solid #a2a9b1; padding:10px;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Wiki Resources&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Guides&lt;br /&gt;
|Label=Guides&lt;br /&gt;
|Image=Mainpagenav_gameplay.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Getting_Started&lt;br /&gt;
|Label=&#039;&#039;&#039;New Players&#039;&#039;&#039;&lt;br /&gt;
|Image=Mainpagenav basics green.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Jobs&lt;br /&gt;
|Label=Jobs&lt;br /&gt;
|Image=Mainpagenav_Jobs.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Rules and Regulations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://aurorastation.org/rules.html#&lt;br /&gt;
|Label=Server Rules&lt;br /&gt;
|Image=Mainpagenav rules red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Corporate_Regulations&lt;br /&gt;
|Label=IC Regulations&lt;br /&gt;
|Image=Mainpagenav Regulations red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Staff_Guidelines&lt;br /&gt;
|Label=Staff Rules&lt;br /&gt;
|Image=Mainpagenav staff red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Server Platforms&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://discord.gg/0sYA49zHYGnKWM9p&lt;br /&gt;
|Label=Discord&lt;br /&gt;
|Image=Mainpagenav_discord.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/&lt;br /&gt;
|Label=Forums&lt;br /&gt;
|Image=Mainpagenav_forums.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://byond.aurorastation.org/&lt;br /&gt;
|Label=Web INTG&lt;br /&gt;
|Image=Mainpagenav_webintegration.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://map.aurorastation.org/&lt;br /&gt;
|Label=In-Game Map&lt;br /&gt;
|Image=Mainpagenav_map.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Lore and Development&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=New_Player_Lore_Guide&lt;br /&gt;
|Label=Lore&lt;br /&gt;
|Image=Mainpagenav_lore.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/viewforum.php?f=95&lt;br /&gt;
|Label=News&lt;br /&gt;
|Image=Mainpagenav_News.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Help:Basic_Editing_Guide&lt;br /&gt;
|Label=Editing&lt;br /&gt;
|Image=Mainpagenav_contrib.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 55%; border:1px solid #a2a9b1; padding:20px; vertical-align:top;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font: 38px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Welcome to the Aurorastation Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; margin-bottom:16px;&amp;quot;&amp;gt;&amp;lt;!--T-2--&amp;gt;The wiki for the Aurorastation branch of &#039;&#039;Space Station 13&#039;&#039; with {{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles) since 28 December 2015.&amp;lt;br&amp;gt;&amp;lt;!--T-3--&amp;gt;Please feel free to contribute by creating a new article or expanding upon an existing one.&lt;br /&gt;
Most content copied or edited gratefully from [http://tgstation13.org/wiki/Main_Page /tg/ station] and [http://wiki.baystation12.net/index.php/Main_Page Baystation 12].&amp;lt;br&amp;gt;&lt;br /&gt;
Editing guides copied/inspired by the [https://pzwiki.net/wiki/Main_Page Project Zomboid wiki].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Today&#039;s date for the [[SCCV Horizon]] ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font-size:300%; Bahnschrift, serif;&amp;quot;&amp;gt;{{CURRENTDAYNAME}}, {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{#expr:{{CURRENTYEAR}} + 442}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== About Space Station 13 ===&lt;br /&gt;
&#039;&#039;Space Station 13 is a top down space simulation game that follows the activity of the crewmembers of various types of space installations depending on server.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Read more [[What is SS13|here]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Aurorastation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aurorastation is a Space Station 13 heavy roleplay server that takes place on the SCCV Horizon, a megacorporate starship. &lt;br /&gt;
It focuses on character and setting interaction through both canonical events and noncanonical antagonist rounds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The setting features a progressing canon and constant development.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Server ===&lt;br /&gt;
The Aurorastation server is hosted by [https://forums.aurorastation.org/profile/918-arrow768/ Arrow768], operating on modified Baystation12 code.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download [http://www.byond.com/download/ BYOND] to play.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aurorastation: Heavy Roleplay Server — SCCV Horizon&#039;&#039;&#039; : byond://server.aurorastation.org:1234&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Aurora_Starmap}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS13]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39002</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39002"/>
		<updated>2026-04-09T20:41:10Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- yeah well it doesn&#039;t fucking work at the moment so I&#039;m hiding it for now--&amp;gt;&lt;br /&gt;
&amp;lt;!-- __NOCACHE__ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Do not remove the above line. It tells Mediawiki to not cache this page, due to the fact that we use time variables here. --&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:50px; text-align: center;&amp;quot;&amp;gt;[[File:Title.png|592x128px|link=https://aurorastation.org/|alt=Aurorastation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery perrow=2 mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- The following tiles need their own special file to not ruin the page formatting. The image size should be 540x180px --&amp;gt;&lt;br /&gt;
File:Mainpage_horizon.png|link=phoron|The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.|alt= The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.&lt;br /&gt;
File:Mainpage_outer_eyes.png|link=|The SCCV Horizon has tangled with an enigmatic group calling themselves the Outer Eyes.&lt;br /&gt;
File:Mainpage_lemurian_sea.png|link=Lemurian Sea|The SCCV Horizon prepares to enter the Lemurian Sea, a place of deep mystery.&lt;br /&gt;
File:Mainpage humans 26.png|link=|The major human nations face increase tensions as Elyrna and Dominian ships increasingly end up in conflict.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 45%; border:1px solid #a2a9b1; padding:10px;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Wiki Resources&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Guides&lt;br /&gt;
|Label=Guides&lt;br /&gt;
|Image=Mainpagenav_gameplay.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Getting_Started&lt;br /&gt;
|Label=&#039;&#039;&#039;New Players&#039;&#039;&#039;&lt;br /&gt;
|Image=Mainpagenav basics green.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Jobs&lt;br /&gt;
|Label=Jobs&lt;br /&gt;
|Image=Mainpagenav_Jobs.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Rules and Regulations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://aurorastation.org/rules.html#&lt;br /&gt;
|Label=Server Rules&lt;br /&gt;
|Image=Mainpagenav rules red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Corporate_Regulations&lt;br /&gt;
|Label=IC Regulations&lt;br /&gt;
|Image=Mainpagenav Regulations red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Staff_Guidelines&lt;br /&gt;
|Label=Staff Rules&lt;br /&gt;
|Image=Mainpagenav staff red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Server Platforms&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://discord.gg/0sYA49zHYGnKWM9p&lt;br /&gt;
|Label=Discord&lt;br /&gt;
|Image=Mainpagenav_discord.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/&lt;br /&gt;
|Label=Forums&lt;br /&gt;
|Image=Mainpagenav_forums.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://byond.aurorastation.org/&lt;br /&gt;
|Label=Web INTG&lt;br /&gt;
|Image=Mainpagenav_webintegration.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://map.aurorastation.org/&lt;br /&gt;
|Label=In-Game Map&lt;br /&gt;
|Image=Mainpagenav_map.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Lore and Development&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=New_Player_Lore_Guide&lt;br /&gt;
|Label=Lore&lt;br /&gt;
|Image=Mainpagenav_lore.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/viewforum.php?f=95&lt;br /&gt;
|Label=News&lt;br /&gt;
|Image=Mainpagenav_News.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Help:Basic_Editing_Guide&lt;br /&gt;
|Label=Editing&lt;br /&gt;
|Image=Mainpagenav_contrib.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 55%; border:1px solid #a2a9b1; padding:20px; vertical-align:top;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font: 38px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Welcome to the Aurorastation Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; margin-bottom:16px;&amp;quot;&amp;gt;&amp;lt;!--T-2--&amp;gt;The wiki for the Aurorastation branch of &#039;&#039;Space Station 13&#039;&#039; with {{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles) since 28 December 2015.&amp;lt;br&amp;gt;&amp;lt;!--T-3--&amp;gt;Please feel free to contribute by creating a new article or expanding upon an existing one.&lt;br /&gt;
Most content copied or edited gratefully from [http://tgstation13.org/wiki/Main_Page /tg/ station] and [http://wiki.baystation12.net/index.php/Main_Page Baystation 12].&amp;lt;br&amp;gt;&lt;br /&gt;
Editing guides copied/inspired by the [https://pzwiki.net/wiki/Main_Page Project Zomboid wiki].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Today&#039;s date for the [[SCCV Horizon]] ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font-size:300%; Bahnschrift, serif;&amp;quot;&amp;gt;{{CURRENTDAYNAME}}, {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{#expr:{{CURRENTYEAR}} + 442}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== About Space Station 13 ===&lt;br /&gt;
&#039;&#039;Space Station 13 is a top down space simulation game that follows the activity of the crewmembers of various types of space installations depending on server.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Read more [[What is SS13|here]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Aurorastation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aurorastation is a Space Station 13 heavy roleplay server that takes place on the SCCV Horizon, a megacorporate starship. &lt;br /&gt;
It focuses on character and setting interaction through both canonical events and noncanonical antagonist rounds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The setting features a progressing canon and constant development.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Server ===&lt;br /&gt;
The Aurorastation server is hosted by [https://forums.aurorastation.org/profile/918-arrow768/ Arrow768], operating on modified Baystation12 code.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download [http://www.byond.com/download/ BYOND] to play.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aurorastation: Heavy Roleplay Server — SCCV Horizon&#039;&#039;&#039; : byond://server.aurorastation.org:1234&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Aurora_Starmap}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS13]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39001</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Main_Page&amp;diff=39001"/>
		<updated>2026-04-09T17:02:51Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- yeah well it doesn&#039;t fucking work at the moment so I&#039;m hiding it for now--&amp;gt;&lt;br /&gt;
&amp;lt;!-- __NOCACHE__ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Do not remove the above line. It tells Mediawiki to not cache this page, due to the fact that we use time variables here. --&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:50px; text-align: center;&amp;quot;&amp;gt;[[File:Title.png|592x128px|link=https://aurorastation.org/|alt=Aurorastation]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;gallery perrow=2 mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- The following tiles need their own special file to not ruin the page formatting. The image size should be 540x180px --&amp;gt;&lt;br /&gt;
File:Mainpage_horizon.png|link=phoron|The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.|alt= The Setting has recently undergone a large rework relating to phoron and the ongoing scarcity.&lt;br /&gt;
File:Mainpage_outer_eyes.png|link=|The SCCV Horizon has tangled with an enigmatic group calling themselves the Outer Eyes.&lt;br /&gt;
File:Mainpage_lemurian_sea.png|link=Lemurian Sea|The SCCV Horizon prepares to enter the Lemurian Sea, a place of deep mystery.&lt;br /&gt;
File:Mainpage humans 26.png|link=|The major human nations face increase tensions as Elyra and Dominia ships increasingly end up in conflict.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 45%; border:1px solid #a2a9b1; padding:10px;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Wiki Resources&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Guides&lt;br /&gt;
|Label=Guides&lt;br /&gt;
|Image=Mainpagenav_gameplay.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Getting_Started&lt;br /&gt;
|Label=&#039;&#039;&#039;New Players&#039;&#039;&#039;&lt;br /&gt;
|Image=Mainpagenav basics green.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Jobs&lt;br /&gt;
|Label=Jobs&lt;br /&gt;
|Image=Mainpagenav_Jobs.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Rules and Regulations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://aurorastation.org/rules.html#&lt;br /&gt;
|Label=Server Rules&lt;br /&gt;
|Image=Mainpagenav rules red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Corporate_Regulations&lt;br /&gt;
|Label=IC Regulations&lt;br /&gt;
|Image=Mainpagenav Regulations red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Staff_Guidelines&lt;br /&gt;
|Label=Staff Rules&lt;br /&gt;
|Image=Mainpagenav staff red.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 24px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Server Platforms&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://discord.gg/0sYA49zHYGnKWM9p&lt;br /&gt;
|Label=Discord&lt;br /&gt;
|Image=Mainpagenav_discord.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/&lt;br /&gt;
|Label=Forums&lt;br /&gt;
|Image=Mainpagenav_forums.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://byond.aurorastation.org/&lt;br /&gt;
|Label=Web INTG&lt;br /&gt;
|Image=Mainpagenav_webintegration.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://map.aurorastation.org/&lt;br /&gt;
|Label=In-Game Map&lt;br /&gt;
|Image=Mainpagenav_map.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font: 32px Bahnschrift, serif; margin-bottom:10px; margin-top:10px;&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Lore and Development&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-shrink:1; display:flex; flex-wrap:wrap; align-content:space-between; justify-content:center; gap:16px 16px; padding-top:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=New_Player_Lore_Guide&lt;br /&gt;
|Label=Lore&lt;br /&gt;
|Image=Mainpagenav_lore.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://forums.aurorastation.org/viewforum.php?f=95&lt;br /&gt;
|Label=News&lt;br /&gt;
|Image=Mainpagenav_News.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MainPageButton&lt;br /&gt;
|Link=https://wiki.aurorastation.org/index.php?title=Help:Basic_Editing_Guide&lt;br /&gt;
|Label=Editing&lt;br /&gt;
|Image=Mainpagenav_contrib.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 55%; border:1px solid #a2a9b1; padding:20px; vertical-align:top;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font: 38px Bahnschrift, serif; margin-bottom:10px&amp;quot;&amp;gt;&amp;lt;!--T-1--&amp;gt;Welcome to the Aurorastation Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; margin-bottom:16px;&amp;quot;&amp;gt;&amp;lt;!--T-2--&amp;gt;The wiki for the Aurorastation branch of &#039;&#039;Space Station 13&#039;&#039; with {{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles) since 28 December 2015.&amp;lt;br&amp;gt;&amp;lt;!--T-3--&amp;gt;Please feel free to contribute by creating a new article or expanding upon an existing one.&lt;br /&gt;
Most content copied or edited gratefully from [http://tgstation13.org/wiki/Main_Page /tg/ station] and [http://wiki.baystation12.net/index.php/Main_Page Baystation 12].&amp;lt;br&amp;gt;&lt;br /&gt;
Editing guides copied/inspired by the [https://pzwiki.net/wiki/Main_Page Project Zomboid wiki].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Today&#039;s date for the [[SCCV Horizon]] ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left; font-size:300%; Bahnschrift, serif;&amp;quot;&amp;gt;{{CURRENTDAYNAME}}, {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{#expr:{{CURRENTYEAR}} + 442}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== About Space Station 13 ===&lt;br /&gt;
&#039;&#039;Space Station 13 is a top down space simulation game that follows the activity of the crewmembers of various types of space installations depending on server.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Read more [[What is SS13|here]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Aurorastation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aurorastation is a Space Station 13 heavy roleplay server that takes place on the SCCV Horizon, a megacorporate starship. &lt;br /&gt;
It focuses on character and setting interaction through both canonical events and noncanonical antagonist rounds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The setting features a progressing canon and constant development.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Server ===&lt;br /&gt;
The Aurorastation server is hosted by [https://forums.aurorastation.org/profile/918-arrow768/ Arrow768], operating on modified Baystation12 code.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download [http://www.byond.com/download/ BYOND] to play.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aurorastation: Heavy Roleplay Server — SCCV Horizon&#039;&#039;&#039; : byond://server.aurorastation.org:1234&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Aurora_Starmap}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS13]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:Mainpage_humans_26.png&amp;diff=39000</id>
		<title>File:Mainpage humans 26.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:Mainpage_humans_26.png&amp;diff=39000"/>
		<updated>2026-04-09T17:00:50Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elyra, Biesel, Sol and Dominia face heightened tensions.&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38999</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38999"/>
		<updated>2026-04-09T14:14:02Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = [[Lemurian Sea]]&lt;br /&gt;
|ArcSummary = The [[SCCV Horizon]] begins a new mission to find phoron and secure a brighter tomorrow for the [[SCC]] and the status quo.&lt;br /&gt;
|Image = A Dream for Tomorrow.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38998</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38998"/>
		<updated>2026-04-09T12:55:39Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = [[Lemurian Sea]]&lt;br /&gt;
|ArcSummary = The [[SCCV Horizon]] begins a new mission to find phoron and secure tomorrow for the [[SCC]] and the status quo.&lt;br /&gt;
|Image = A Dream for Tomorrow.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38997</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38997"/>
		<updated>2026-04-09T12:55:24Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = Lemurian Sea&lt;br /&gt;
|ArcSummary = The SCCV Horizon begins a new mission to find phoron and secure tomorrow for the SCC and the status quo.&lt;br /&gt;
|Image = A Dream for Tomorrow.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38996</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38996"/>
		<updated>2026-04-09T12:55:15Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = Lemurian Sea&lt;br /&gt;
|ArcSummary = The SCCV Horizon beginds a new mission to find phoron and secure tomorrow for the SCC and the status quo.&lt;br /&gt;
|Image = A Dream for Tomorrow.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38995</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38995"/>
		<updated>2026-04-09T12:53:41Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = N/A&lt;br /&gt;
|ArcSummary = This pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&lt;br /&gt;
|Image = A Dream for Tomorrow.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38994</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38994"/>
		<updated>2026-04-09T12:53:01Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = N/A&lt;br /&gt;
|ArcSummary = This pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&lt;br /&gt;
|Image = A Dream for Tomorrow&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:A_Dream_for_Tomorrow.png&amp;diff=38993</id>
		<title>File:A Dream for Tomorrow.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:A_Dream_for_Tomorrow.png&amp;diff=38993"/>
		<updated>2026-04-09T12:52:50Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A dream for tomorrow art, by Gman&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38992</id>
		<title>Template:2026 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38992"/>
		<updated>2026-04-09T12:52:10Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2026 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[The Wounded Eagle Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[A Dream for Tomorrow Arc]] · [[Sworn to Pride Arc]] · [[A Council Divided Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38991</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38991"/>
		<updated>2026-04-09T12:42:48Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Elyran Security Act Signed into Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  01/08/2467&lt;br /&gt;
|Article =   UTHMA, PERSEPOLIS (GST) - Earlier today the prime minister signed the controversial Elyran Security Act (ESA) into law. Championed by MoA Aydan Gökay of the EPP, the Act imposes harsh penalties for noncitizens convicted of a felony in Elyran space and increases funding for police agencies across the Republic. While criticized by immigrant rights groups, polling by the ENN indicates the ESA has support across Elyra.&lt;br /&gt;
&lt;br /&gt;
The ESA calls for the government to begin deportation proceedings for any noncitizen convicted of a felony offense. If this is not possible, such as in the case of Dominian refugees, the convicted person is to be held in prison until a suitable third party country can be found. MoA Said Malik (MDC - NEW SUEZ) called this compromise a “bandage on a gaping wound” and claimed the ESA goes against Elyran principles of human rights. MoA Gökay referred to this compromise as a necessary measure to ensure the effectiveness of the procedure.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
All-Xanu Republic Condemns ESA&lt;br /&gt;
The Biesellite Corporate Reconstruction Zone: Can it Survive?&lt;br /&gt;
Solarian Embassy Moves to Reduce Staff: “Little to Discuss”&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Non-Citizen Riot on Aemaq Seizes Major Chemical Plant &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  16/11/2467&lt;br /&gt;
|Article =    U NUZHEID, AEMAQ (GST) - Earlier today the Mahammad Aydamir Chemical Plant was seized by non-citizen person rioters previously employed by the plant. Rioters armed themselves with a variety of industrial equipment used in the chemical industry and have demanded the government reverse the Elyran Security Act and cease the deportation of noncitizen criminals to third parties. The Elyran employees of the MACP were able to flee the facility with assistance from a nearby off-duty police officer and the plant’s security guard staff, and the Nuzheid Police Department has established a cordon of the plant with a negotiation team. The singular hostage held by the rioters, a chemical engineer surveying the lower levels, was released shortly after the cordon was established and delivered a copy of the rioters’ manifesto to police given to her by their leader.&lt;br /&gt;
&lt;br /&gt;
Chief Hakim Abbas, NPD, stated the plant seizure is a major security concern for the floating city due to it containing large amounts of highly volatile phoron and other chemicals which pose a risk to public safety, and has requested support from the EAF to secure the area and contain any possible explosion. National Guard troops in the city have already been activated and are working with the NPD to prevent any further escalation by the rioters. Admiral Zubair el-Yamin has stated the Ministry of Defense will take, “any means necessary,” to restore order in the plant from the rioters.&lt;br /&gt;
&lt;br /&gt;
The rioters are believed to be former employees of the chemical plant. Little information is available about their identities, and Chief Abbas has stated the NPD is working with the Special Threat Section to determine if foreign intelligence services have any links to the rioters. Municipal authorities in Nuzheid have declared a state of emergency and evacuated a two kilometer radius surrounding the plant, temporarily disabling much of the city’s chemical production. Many private citizens have opted to leave the floating city temporarily due to risk of an explosion at the MACP, with Jewel Starlines reporting it has redirected more flights to handle the increased volume of travel.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Chemical Warfare Command to Deploy to Nuzheid&lt;br /&gt;
Republican Assembly Condemns Plant Seizure: “Chemical Terrorism”&lt;br /&gt;
Phoron Contamination: How to Know the Signs&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Institute for a Free Galaxy Releases 2467 Report: Solarians Up, Elyrans Down &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  17/11/2467&lt;br /&gt;
|Article =     NOUVELLE-ROCHELLE, XANU (GST) - The Institute for a Free Galaxy (IGL) has released its yearly report on democracy across the Orion Spur, the Index of Interstellar Democracy. This report has dramatically changed from the IGL’s 2466 report, with the Alliance moving from a hybrid authoritarian regime to a flawed democracy. The IGL cites ongoing corruption in major Solarian states such as Silversun and New Hai Phong and the potential for future military intervention in its democratic process as the reason for the Alliance’s flawed rating. The Coalition has seen no major changes: Xanu and Assunzione remain full democracies, Konyang and Himeo flawed democracies, and both Gadpathur and Galatea being authoritarian regimes. The Federal Technocracy has filed an official complaint with the government of the All-Xanu Republic against the IGL over its rating, citing it as potentially damaging to interstellar trade and its domestic tourism industry.&lt;br /&gt;
&lt;br /&gt;
Abroad, Biesel remains a flawed democracy due to issues in the Corporate Reconstruction Zone and with non-human voting. Despite rumors, Biesel’s rating was not downgraded to a hybrid regime by the IGL, though it has become the lowest ranked flawed democracy on the Index following the demotion of the Republic of Elyra to a hybrid regime from a flawed democracy. A spokesperson for the IGL cited Elyra’s oppression of non-citizen workers as the reason for its demotion, describing the country as, “an exclusionary society.” The Empire of Dominia remains the lowest-scoring human state on the Index, scoring a 2.87 out of a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
The 2467 Index of Interstellar Democracy can be viewed here and contains further information such as the ratings of Vysokan city-states and major Solarian member-planets.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Solarian Charity Criticizes Index’s Rating of Biesel, Citing Conflict on Mictlan&lt;br /&gt;
Himean Government Decries Rating as Flawed Democracy&lt;br /&gt;
Xanans Prepare for Holiday Season as Air and Spaceports Brace for Travelers&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Chemical Plant Siege Enters Third Day &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/11/2467&lt;br /&gt;
|Article =     NUZHEID, AEMAQ (GST) - 72 hours have passed since the seizure of the Mahammad Aydamir Chemical Plant without a resolution. Security forces continue to maintain their cordon and NPD Chief Abbas had advised, in a press conference earlier today, that progress has been made in breaking the rioters’ hold on the plant. However, Chief Abbas stated negotiations may take several more days and the rioters have likely stockpiled supplies in anticipation of trying to “wait out” government authorities.&lt;br /&gt;
&lt;br /&gt;
Admiral el-Yamin countered by stating if the rioters have stockpiled supplies, they may have also stockpiled weapons and explosives to destroy the chemical plant. National Guard and regular Army troops have joined the existing police cordon and specialist chemical troops have been deployed in the unlikely event of a major detonation at the site. Residents of Nuzheid have spent much of the past three days in a state of panic and shock at the prospect of their city being at risk of a major chemical disaster. Information obtained from the city’s government has revealed a worst case scenario explosion may contaminate up to half of the city.&lt;br /&gt;
&lt;br /&gt;
“It’s insane,” said Latef Salam, insurance salesman. “Things like this, you hear about them happening in Biesel, but here? We have the National Guard in the street handing out gas masks! Is this what the NCPs want? For us to live in terror?”&lt;br /&gt;
&lt;br /&gt;
Municipal authorities in Nuzheid have ordered an evacuation of all residents in a four kilometer radius of the plant and have announced a fund to cover temporary citizen relocations during the ongoing state of emergency. Some are calling the MACP siege the greatest crisis the Republic has faced since the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Himean Ambassador Expelled for Statements in Support of Rioters&lt;br /&gt;
Solarian Government Urges Citizens to Evacuate Nuzheid&lt;br /&gt;
National Guard Provides Ships, Shuttles for Evacuation&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Elyran Republic Expels Himean Ambassador - United Syndicates Close Embassy in Response &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  21/11/2467&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - In a vote by its assembly, the Council of Himeo, today, the United Syndicates has opted to close its embassy in the Serene Republic of Elyra in response to the expulsion of Himeo’s ambassador to Elyra. First Speaker Marja-Leena Helminen has indicated her government intends to pursue an expulsion of the Elyran ambassador to Himeo in response to, “grievous wrongs committed by the Elyran state against its people.” Himeo’s announcement makes it the first major Coalition government to formally denounce the Elyran government for its handling of a strike in its chemical industry, which some have called a massacre waiting to happen.&lt;br /&gt;
&lt;br /&gt;
During the voting session Himean politician Oskar Ljungberg, leader of the radical National Himean Worker’s Vanguard, called on the Himean government to send military aid to non-citizen Elyran workers and threatened he would, “find any means to carry out our goal of ensuring the rights of workers everywhere,” if his motion was denied. Ljungberg received cheers from members of his party and boos from other parties, who shouted Ljungberg down as a provocateur uninterested in the plight of Elyran workers.&lt;br /&gt;
&lt;br /&gt;
The Elyran embassy in the All-Xanu Republic issued an official statement condemning Himeo’s actions and accusing it of meddling in Elyran national affairs. Polling conducted by the XNS across Xanu has shown strong disapproval of Elyra’s recent actions by most Xanans, with Himean-Xanans showing the highest disapproval rating at 93%. Members of the All-Xanu Socialist Union and Popular Democratic Party have called upon the Republic to issue an official condemnation of Elyra’s actions. The Office of the President has advised the matter is being taken, “under consideration,” by President Afzal. However, the Assembly may be able to force through a condemnation with sufficient votes.&lt;br /&gt;
&lt;br /&gt;
Stocks in both Kulkarni and on Callisto’s exchanges closed lower following Himeo’s announcement as the interstellar business community braced for lower levels of Coalition-Elyra trade in the event of worsening relations.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
United Syndicates Debate Extending Universal Refugee Status to Elyran NCPs&lt;br /&gt;
Solarian Government Evacuates Consulate in Nuzheid, Urges Citizens to Depart City&lt;br /&gt;
OPINION: Chemical Plant Crisis Merely Latest Incident of Elyran Government Repression&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     Department of State Evacuates Personnel from Elyran City in Face of Potential Phoron Attack &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  22/11/2467&lt;br /&gt;
|Article =       The camera zooms in on the unmistakable face of Harold MacMillan, host of the State of Sol. He gives the camera a confident nod and puts down a few papers he was holding, then begins to speak.  Across from him is an older woman in a well-maintained suit and sweater with eye augmentations in place of what should rightfully be glasses.&lt;br /&gt;
&lt;br /&gt;
“Continuing news from the city of Nuzheid on the Elyran colony of Aemaq, where striking workers have seized control over the Mahammad Aydamir Chemical Plant, a major industrial complex responsible for some of Aemaq’s phoron production. Earlier this week the Department of State evacuated its staff from the city and issued a notice that all Solarians should depart as soon as they are able. As our correspondent, Cèline Eylenbosch, was denied entry to the Elyran Republic, I am joined now by Professor Alexandria Chan, who teaches chemistry at the Commonwealth University of Adlinda. Professor Chan, thank you for coming onto the program.”&lt;br /&gt;
&lt;br /&gt;
Chan nods politely. “Thank you for having me.”&lt;br /&gt;
&lt;br /&gt;
“Now, professor, what can you tell us about this facility? Should we be concerned about a potential disaster? Is this an overreaction by the Department of State?”&lt;br /&gt;
&lt;br /&gt;
“I don’t believe it is, Harold. As you and your audience likely know, phoron is an extremely volatile compound in a gaseous state, similar to fossil fuel vapors when that fuel was common in the 20th and 21st century. The, ah, this chemical plant likely has most of its phoron sitting in an unrefined but liquid state, though we can’t rule out the possibility it has solid photon storage.”&lt;br /&gt;
&lt;br /&gt;
“Presumably coming from either Medina or Persepolis, the capital world?” MacMillan interjects.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That’s correct. Both planets are home to significant deposits of phoron’s solid form, known sometimes as ‘crystalline’ phoron. Specialists in phoronics have long considered these to be the largest practical deposits outside of the Alliance, which controlled most phoron deposits until very recently.”&lt;br /&gt;
&lt;br /&gt;
“And what would we expect to see if an explosion at the plant happened?”&lt;br /&gt;
&lt;br /&gt;
“Initially, assuming you were far enough from the blast to survive it and its shockwave, you would first hear and then feel the blast. Windows would be shaken or blown out by the shockwave, people outside may be flung or seriously injured, but you wouldn’t immediately see phoronic contamination. We’ve seen phoron facilities explode before, primarily on D’Anzin during the civil war, and the smoke from them is generally tinged with purple as are any fires, though these generally take on a purple-orange tint.”&lt;br /&gt;
&lt;br /&gt;
“What should Solarians in Nuzheid do?”&lt;br /&gt;
&lt;br /&gt;
Chan ponders the question for a second before speaking. “I believe the best thing you can do in this situation is to evacuate the area. Phoron contamination can be very deadly, Harold. Look at what’s happening on Mars.”&lt;br /&gt;
&lt;br /&gt;
MacMillan, looking a bit concerned, nods his head. “Thank you for your time, Professor Chan.”&lt;br /&gt;
&lt;br /&gt;
“Thank you for having me,” Chan nods politely.&lt;br /&gt;
&lt;br /&gt;
“Viewers, that was Professor Alexandria Chan. The State of Sol will be right back after a short commercial break, so stay tuned.”&lt;br /&gt;
&lt;br /&gt;
MacMillan points at the camera as the view of the studio fades out and into a regular commercial break. &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     VICTORY AT LAST! ARMY SEIZES CHEMICAL PLANT FROM TERRORISTS &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  25/11/2467&lt;br /&gt;
|Article =      NUZHEID, AEMAQ (GST) - Encouraging news has finally arrived from Aemaq following the seizure of the Mahammad Aydamir Chemical Plant from the rioters who have been in control of the facility for the past four days. Late yesterday negotiations between the Nuzheid Police Department and the rioters broke down, and the local EAF commander, Colonel Aiyla Nabi, took over the perimeter. Shortly afterwards a local power company reported a spike in energy usage by the MACP, a likely indication the rioters — officially declared terrorists by the Ministry of Internal Affairs following the incident — were attempting to critically overload phoron processing centrifuges in the facility.&lt;br /&gt;
&lt;br /&gt;
Acting quickly, National Guard and Army troops under Colonel Nabi stormed the facility with assistance from NPD riot police officers, rapidly seizing control over the facility with minimal casualties before the terrorists could cause a massive explosion which may have destroyed most of the floating city, potentially crippling g Aemaq’s chemical production for years to come. Ninety after the assault began, National Guard troops with the 15th Infantry Regiment raised the Aemaqii flag over the facility’s control tower, signaling the plant had been fully retaken and terrorist forces had been eliminated. Official casualties stand at 22 injured, five severely,  for government forces; and 98 detained, 12 killed for the terrorist force that seized control of the plant. Recovered from the plant was an assortment of improvised weaponry, 22 firearms, and five high-yield explosives likely intended to be used in the facility’s destruction.&lt;br /&gt;
&lt;br /&gt;
EAF and police forces are currently in the process of sweeping the plant for any hidden terrorists or concealed explosives. Residents of Nuzheid are expected to be able to return to the floating city tomorrow after the all-clear is given. Admiral el-Yamin, Minister of Defense, started he is impressed at the quick thinking and professionalism displayed by Colonel Nabi and her troops, stating the EAF’s ability to rapidly respond to a crisis situation is owed to lessons learned during the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Elco to Perform Review of Non-Citizen Employees Following Plant Crisis&lt;br /&gt;
EPP Calls for Death Penalty for Terrorist Leaders&lt;br /&gt;
Aemaq Board of Tourism Predicts Decreased Visitor Traffic&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =      Prime Minister Condemns Elyran Human Rights Violations After Nuzheid Massacre &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  25/11/2467&lt;br /&gt;
|Article =         UNITY STATION (GST) - The Office of the Prime Minister has issued an official Solarian government statement condemning the Republic of Elyra for its response to protests in its fuel industry. Describing the Elyran response as, “an unacceptable violation of human dignity,” Prime Minister Strom condemned the Elyran state as, “sliding into the same authoritarianism we have so recently escaped,” and called on other members of the galactic community to join the Alliance in condemning Elyra’s response in an address to the assembled Senate.&lt;br /&gt;
&lt;br /&gt;
Shadow President Renaud has led a senatorial effort to officially sanction Elyran phoron exports in response to the suppression of Nuzheid labor protests, and has been joined by several members of the SPP’s factions along with SPDP and SPP senators. Senatorial President Sumida and the SFP, alongside other members of both SPP factions and the CPASSN,  have called for sanctions on Elyran political, business, and military leaders instead, citing the Republic of Elyra as one of the only practical non-Tau Cetite sources of phoron. Negotiations may take weeks to resolve as neither faction has enough votes for a supermajority due to the SPP’s split and the CPASSN acting as a spoiler. Senator Pavlov (PLU), CPASSN leading senator, advised his party had chosen to back Sen. Sumida’s proposition due to it directly targeting leading figures of the Elyran system and stated he expects, “full backing,” from his party members.&lt;br /&gt;
&lt;br /&gt;
Polls conducted by the SANN indicate there is widespread support for action against Elyra for its response to the protests, with 76% of respondents favoring some level of response and 34% favoring a “very harsh” economic response. Abroad, Coalition states have already moved to condemn Elyran for its actions.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Workers Rally on New Hai Phong, Callisto, Pluto, Others in Support of Elyran Non-Citizen Workers&lt;br /&gt;
Callisto-Visegrad-Moroz Route Reported as On Schedule&lt;br /&gt;
Silversun Tourism Down, Callisto Tourism Up: The SANN’s Report on 2467 in Travel&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     BREAKING: NUZHEID MASSACRE EXPOSED! &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  Kintsugi&lt;br /&gt;
|Date =  17/12/2467&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - The violent confrontation between the Elyran government and protesting “Non-Citizen Persons” on the world of Aemaq has once again been thrust into the public consciousness, as a shocking new report reveals an account of the Nuzheid crisis that contradicts the official narrative out of Persepolis.&lt;br /&gt;
&lt;br /&gt;
The report, published by the Himean Interstellar Labor Relations syndicate, draws upon eyewitness testimony, leaked Elyran government after-action reports, and footage captured of the confrontation as it happened to rebuke the claims of the Elyran administration. Contrary to official statistics, the number of protesters killed is claimed to be at least double the figure given by the authorities, while also suggesting the quantity of wounded protesters has been inflated to cover up the true death toll of the crisis.&lt;br /&gt;
&lt;br /&gt;
Most shocking of all is footage apparently acquired from an ENN camera team that went unaired, which seemingly captured a group of unarmed protesters attempting to leave the facility during the height of the assault before being suddenly gunned down by a squad of Elyran National Guardsmen.&lt;br /&gt;
&lt;br /&gt;
The following is the clip presented by the syndicate in its entirety; viewer discretion is advised, as it contains graphic content.&lt;br /&gt;
&lt;br /&gt;
The footage opens with a broad view of the Mahammad Aydamir Chemical Plant, draped in the exotic colors of the Aemaqii skyline. The muddy purples, browns, and oranges resulting from the interplay of the planet’s starlight with the alien atmosphere lends the image an ominous, otherworldly feeling. Briefly someone appears to walk in front of the camera, before it begins to zoom in on the facility and the surrounding cordon. &lt;br /&gt;
&lt;br /&gt;
It is clearly late into the crisis, as the responsibility for perimeter security has been taken over by the EAF, with Aemaqii police taking a reserve posture. The Elyran armed forces units present are a diverse mixture of regulars, specialist personnel, and national guardsmen, who appear to be responsible for holding the cordon while regular forces begin to move in.&lt;br /&gt;
&lt;br /&gt;
The camera pans over to show a squad of the Elyran Army in the process of attaching a breaching charge to a secondary entrance. A moment later, several explosions ring out, as the squad of infantrymen alongside a number of other entry teams begin their assault. Gunshots are audible, with staccatos of automatic fire nearly incessant for the first few moments of the assault. Smoke billows from several access points and windows, and flashes from firearms and concussion grenades alike are oftentimes visible. &lt;br /&gt;
&lt;br /&gt;
After several minutes of footage, the intensity of the fighting within the building appears to wind down, but it doesn’t cease. At some point, a fire appears to have been ignited from within the facility, apparently within the primary lobby atrium. Thick clouds of black smoke pour out of the front entrance, and the camera seems to focus on the opaque clouds billowing from the building, framed by the facility’s front edifice. &lt;br /&gt;
&lt;br /&gt;
Unexpectedly, a group of people emerge from the smoke - they are clearly workers at the facility, wearing protective gear and their work uniforms. A few of them appear injured, wrapped in bandages or showing signs of burns. At the front of the group is a man in a fire-retardant jumpsuit, wearing a gas mask and holding a fire axe. As he stumbles forward, he twists around to usher forward the others, pointing in the direction of the cordon with his axe.&lt;br /&gt;
&lt;br /&gt;
Just as he lifts his arm, another staccato of automatic fire rings out, and the man at the front of the group crumples down to the ground limp. The opening salvo seems to invite further fire, as several other weapons firing become audible. The entire exchange lasts only a few seconds, and by the end of it, a half dozen people lie dead, piled almost in a heap directly outside of the front entryway to the chemical plant. &lt;br /&gt;
&lt;br /&gt;
The audio suddenly cuts out, but the footage continues rolling, as the camera frantically pans to the cordon in an attempt to locate the shooters. After several seconds of shaky searching, the footage zooms in on a squad of national guardsmen positioned to hold the main approach to the facility. One of them, a paunchy older man with a light machine gun and an ashen look on his face, appears to be in an animated conversation with a woman in an Elyran Army officer’s uniform, with the machine gunner pointing towards the pile of bodies. Several other national guardsmen are briefly visible, in various states of confusion and surprise, before the video comes to an abrupt end.&lt;br /&gt;
&lt;br /&gt;
The Elyran foreign ministry has denounced the report as fabricated propaganda meant to undermine its security. Internally, it appears the government censor’s office has moved to suppress the story, with attempts to access the report from within Elyran territory leading to connection failures. &lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Empire of Dominia Condemns Elyran Human Rights Violations&lt;br /&gt;
Gastronomists Agree: Xanu Remains Cuisine Capital of Spur for 2467&lt;br /&gt;
Biesel, Elyra Reportedly Reach Prison Space Leasing Agreement&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =         Non-Citizen Substance Control Act Passes Parliament &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =   Kintsugi &lt;br /&gt;
|Date =  09/01/2468&lt;br /&gt;
|Article =           UTHMA, PERSEPOLIS (GST) - Having been proposed weeks ago by MP (EPP) Gökay and finally floored today after several rounds of revision, the Elyran People’s Party’s Non-Citizen Substance Control Act has passed with a vote mostly along party lines. The EPP, Muslim Democratic Conference, and Republican Revolutionary Party have all unanimously backed the proposal, with only the League of United Republicans voting against it, though several members of the LUR broke from party ranks with votes of abstention or support.&lt;br /&gt;
&lt;br /&gt;
The bill, which restricts Non-Citizen Persons from purchasing alcohol, other legal recreational substances, and certain precursors to commonly abused illicit drugs, is meant to decrease the rates of NCP-caused workplace incidents and to suppress crime, which has skyrocketed among Non-Citizens over the past two years. It also includes penalties for those citizens found to be selling banned substances to NCPs, including fines and even jail time.&lt;br /&gt;
&lt;br /&gt;
When pressed for comment about the success of the motion to codify the act into law, Representative Gökay had this to say to ENN reporters:&lt;br /&gt;
&lt;br /&gt;
“This act is a huge victory for all Elyran citizens, who for far too long have had to tolerate absolutely unacceptable behavior from the Non-Citizen populace. Hooliganism, petty crime, rioting, pure laziness – we invite these people into our country, give them work, and this is what they give us in return. Now that’s changing; they come here for employment, not to party, and that’s what they should be doing. If they lack the self control to manage their vices, the Republic will have to do what is necessary to correct this.”&lt;br /&gt;
&lt;br /&gt;
Enforcement of the act is set to begin effective immediately, with the government ordering all licensed liquor vendors in the nation to immediately cease sales to NCPs and for the police to begin actively monitoring NCP communities for illicit substance use or manufacture. &lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
2467 Sees Record Number of Dominian Incursions into Republic Border Space&lt;br /&gt;
Recipes from Biesel: Cuisine from Around the Spur&lt;br /&gt;
NCP Interests Organization Protests Substance Control Act’s Passage&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =       Republic of Elyra Hit by Hardest Tariffs of Decade in New Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  28/01/2468&lt;br /&gt;
|Article =          UNITY STATION, EARTH (GST) - Deadlock over the Nuzheid Act has been resolved by the Senate following a compromise between it and the opposing Sultan Act, which primarily dealt with Elyran economic and political leaders. Under the Nuzheid Act all imports from Elyra are subject to an incense 45% tariff, the highest imposed by the Alliance since a 100% tariff against Biesel was lifted in 2460, and accounts held in the Alliance by prominent Elyran military, economic, and political leaders are to be frozen until further notice. Sen. Pres. Sumida (SFP-LUNA) led the push to pass the Act following news of attacks by Elyran Navy ships on independent vessels.&lt;br /&gt;
&lt;br /&gt;
Describing the actions of the Elyrans as, “no better than piracy,” Sumida officially declared the measure as passed. PM Strom is expected to sign the Nuzheid Act into law and there is broad support in the Alliance for retaliation against Elyra following its actions against striking workers last year and the subsequent naval incident in January of this year, with 74% of respondents favoring some level of tariffs, roughly the same level as in December 2468.&lt;br /&gt;
&lt;br /&gt;
Some members of the Alliance’s business community have expressed concern about potential phoron price increases in the near future, as a minority of the Alliance’s phoron comes from the Republic of Elyra, and the price of the fuel has only increased since 2462.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Reportedly Increasing Patrols in Equatorial Lycoris&lt;br /&gt;
Heavy Rainfalls Inundate Dominian Planet&lt;br /&gt;
Coalition World Mourns Dead, Celebrates Living in Mine Disaster’s Aftermath&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =          BREAKING: The Citizenship Draft is Instated&lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =   MattAtlas&lt;br /&gt;
|Date =  04/03/2468&lt;br /&gt;
|Article =            UTHMA, PERSEPOLIS (GST) – Following recent events and instability in the border regions, the Ministry of Defense and War has continued the elevated readiness level of all nearby military forces. Additionally, a new draft has been instated for human Non-Citizen Persons – a mandatory draft lottery of ten years in the Elyran Armed Force for one third of all Non-Citizen Persons below 35 years of age and above 20 years of age, with citizenship awarded at the end of the term of service, following a much more streamlined citizenship test. Non-Citizen Persons of the ages of 18 and 19, and those aged 35 to 50 are given orders to not leave during the duration of the elevated readiness.&lt;br /&gt;
&lt;br /&gt;
This measure has proven popular in Persepolis, but protests and riots have broken out on worlds with large non-citizen person populations such as Medina, New Suez and Aemaq. Security forces are working alongside the National Guard to quell ongoing noncitizen rioting in the areas.&lt;br /&gt;
&lt;br /&gt;
UPDATE 0300 GST: At the time of this update, major riots are still present on Medina and Aemaq, with heavy damage reported to major phoron mining depots and guilds. The Ministry of Internal Affairs has deployed Special Threat Section units to both worlds in an effort to bring stability to the worlds, “before our enemies can take advantage of any weakness.”&lt;br /&gt;
&lt;br /&gt;
Domestically, the Citizenship Draft is a popular solution among Elyrans. Most (74%) approve of the measure, citing insecurity in the border and increasing aggression by the Empire of Dominia as their top reasons for support. The Elyran Armed Forces (EAF) has welcomed the projected influx of manpower, with high-ranking sources citing the cuts to the military following the Solarian Civil War as, “a key part of the reason why our great military military has decayed, and why Moroz feels emboldened.” Manpower shortages have been a documented, and ongoing, serious problem for the EAF for a decade, with enlistment reaching a historical low as of 2466 but rising during 2467. The Ministry reports that as such, all Non-Citizen Persons enlisted as part of the draft will participate in specific units sent to reinforce the theatres that are most in need. The MDW has specified NCP units will be led by Elyran officers to ensure effectiveness in the field, and assured the public no citizens will be assigned to these units.&lt;br /&gt;
&lt;br /&gt;
The MDW has predicted this draft will increase the size of the Armed Forces to the largest since the immediate aftermath of the invasion of Bursa, where reservist call-ups temporarily increased the military significantly. The Ministry of Economics, Revenue, and Commerce has advised it is, “immediately able and ready,” to finance an enlarged military.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Testimonies from the Reserves: “We are Ready”&lt;br /&gt;
Insider: ELCO to Redirect More Phoron Production to Military Purposes&lt;br /&gt;
Aemaqi Phoron Output Expected to Reach All Time High: What Does This Mean for the Phoron Sector?&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38990</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38990"/>
		<updated>2026-04-09T12:39:14Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Elyran Security Act Signed into Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  01/08/2468&lt;br /&gt;
|Article =   UTHMA, PERSEPOLIS (GST) - Earlier today the prime minister signed the controversial Elyran Security Act (ESA) into law. Championed by MoA Aydan Gökay of the EPP, the Act imposes harsh penalties for noncitizens convicted of a felony in Elyran space and increases funding for police agencies across the Republic. While criticized by immigrant rights groups, polling by the ENN indicates the ESA has support across Elyra.&lt;br /&gt;
&lt;br /&gt;
The ESA calls for the government to begin deportation proceedings for any noncitizen convicted of a felony offense. If this is not possible, such as in the case of Dominian refugees, the convicted person is to be held in prison until a suitable third party country can be found. MoA Said Malik (MDC - NEW SUEZ) called this compromise a “bandage on a gaping wound” and claimed the ESA goes against Elyran principles of human rights. MoA Gökay referred to this compromise as a necessary measure to ensure the effectiveness of the procedure.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
All-Xanu Republic Condemns ESA&lt;br /&gt;
The Biesellite Corporate Reconstruction Zone: Can it Survive?&lt;br /&gt;
Solarian Embassy Moves to Reduce Staff: “Little to Discuss”&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Non-Citizen Riot on Aemaq Seizes Major Chemical Plant &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  16/11/2468&lt;br /&gt;
|Article =    U NUZHEID, AEMAQ (GST) - Earlier today the Mahammad Aydamir Chemical Plant was seized by non-citizen person rioters previously employed by the plant. Rioters armed themselves with a variety of industrial equipment used in the chemical industry and have demanded the government reverse the Elyran Security Act and cease the deportation of noncitizen criminals to third parties. The Elyran employees of the MACP were able to flee the facility with assistance from a nearby off-duty police officer and the plant’s security guard staff, and the Nuzheid Police Department has established a cordon of the plant with a negotiation team. The singular hostage held by the rioters, a chemical engineer surveying the lower levels, was released shortly after the cordon was established and delivered a copy of the rioters’ manifesto to police given to her by their leader.&lt;br /&gt;
&lt;br /&gt;
Chief Hakim Abbas, NPD, stated the plant seizure is a major security concern for the floating city due to it containing large amounts of highly volatile phoron and other chemicals which pose a risk to public safety, and has requested support from the EAF to secure the area and contain any possible explosion. National Guard troops in the city have already been activated and are working with the NPD to prevent any further escalation by the rioters. Admiral Zubair el-Yamin has stated the Ministry of Defense will take, “any means necessary,” to restore order in the plant from the rioters.&lt;br /&gt;
&lt;br /&gt;
The rioters are believed to be former employees of the chemical plant. Little information is available about their identities, and Chief Abbas has stated the NPD is working with the Special Threat Section to determine if foreign intelligence services have any links to the rioters. Municipal authorities in Nuzheid have declared a state of emergency and evacuated a two kilometer radius surrounding the plant, temporarily disabling much of the city’s chemical production. Many private citizens have opted to leave the floating city temporarily due to risk of an explosion at the MACP, with Jewel Starlines reporting it has redirected more flights to handle the increased volume of travel.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Chemical Warfare Command to Deploy to Nuzheid&lt;br /&gt;
Republican Assembly Condemns Plant Seizure: “Chemical Terrorism”&lt;br /&gt;
Phoron Contamination: How to Know the Signs&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Institute for a Free Galaxy Releases 2467 Report: Solarians Up, Elyrans Down &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  17/11/2468&lt;br /&gt;
|Article =     NOUVELLE-ROCHELLE, XANU (GST) - The Institute for a Free Galaxy (IGL) has released its yearly report on democracy across the Orion Spur, the Index of Interstellar Democracy. This report has dramatically changed from the IGL’s 2466 report, with the Alliance moving from a hybrid authoritarian regime to a flawed democracy. The IGL cites ongoing corruption in major Solarian states such as Silversun and New Hai Phong and the potential for future military intervention in its democratic process as the reason for the Alliance’s flawed rating. The Coalition has seen no major changes: Xanu and Assunzione remain full democracies, Konyang and Himeo flawed democracies, and both Gadpathur and Galatea being authoritarian regimes. The Federal Technocracy has filed an official complaint with the government of the All-Xanu Republic against the IGL over its rating, citing it as potentially damaging to interstellar trade and its domestic tourism industry.&lt;br /&gt;
&lt;br /&gt;
Abroad, Biesel remains a flawed democracy due to issues in the Corporate Reconstruction Zone and with non-human voting. Despite rumors, Biesel’s rating was not downgraded to a hybrid regime by the IGL, though it has become the lowest ranked flawed democracy on the Index following the demotion of the Republic of Elyra to a hybrid regime from a flawed democracy. A spokesperson for the IGL cited Elyra’s oppression of non-citizen workers as the reason for its demotion, describing the country as, “an exclusionary society.” The Empire of Dominia remains the lowest-scoring human state on the Index, scoring a 2.87 out of a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
The 2467 Index of Interstellar Democracy can be viewed here and contains further information such as the ratings of Vysokan city-states and major Solarian member-planets.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Solarian Charity Criticizes Index’s Rating of Biesel, Citing Conflict on Mictlan&lt;br /&gt;
Himean Government Decries Rating as Flawed Democracy&lt;br /&gt;
Xanans Prepare for Holiday Season as Air and Spaceports Brace for Travelers&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Chemical Plant Siege Enters Third Day &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/11/2468&lt;br /&gt;
|Article =     NUZHEID, AEMAQ (GST) - 72 hours have passed since the seizure of the Mahammad Aydamir Chemical Plant without a resolution. Security forces continue to maintain their cordon and NPD Chief Abbas had advised, in a press conference earlier today, that progress has been made in breaking the rioters’ hold on the plant. However, Chief Abbas stated negotiations may take several more days and the rioters have likely stockpiled supplies in anticipation of trying to “wait out” government authorities.&lt;br /&gt;
&lt;br /&gt;
Admiral el-Yamin countered by stating if the rioters have stockpiled supplies, they may have also stockpiled weapons and explosives to destroy the chemical plant. National Guard and regular Army troops have joined the existing police cordon and specialist chemical troops have been deployed in the unlikely event of a major detonation at the site. Residents of Nuzheid have spent much of the past three days in a state of panic and shock at the prospect of their city being at risk of a major chemical disaster. Information obtained from the city’s government has revealed a worst case scenario explosion may contaminate up to half of the city.&lt;br /&gt;
&lt;br /&gt;
“It’s insane,” said Latef Salam, insurance salesman. “Things like this, you hear about them happening in Biesel, but here? We have the National Guard in the street handing out gas masks! Is this what the NCPs want? For us to live in terror?”&lt;br /&gt;
&lt;br /&gt;
Municipal authorities in Nuzheid have ordered an evacuation of all residents in a four kilometer radius of the plant and have announced a fund to cover temporary citizen relocations during the ongoing state of emergency. Some are calling the MACP siege the greatest crisis the Republic has faced since the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Himean Ambassador Expelled for Statements in Support of Rioters&lt;br /&gt;
Solarian Government Urges Citizens to Evacuate Nuzheid&lt;br /&gt;
National Guard Provides Ships, Shuttles for Evacuation&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Elyran Republic Expels Himean Ambassador - United Syndicates Close Embassy in Response &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  21/11/2468&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - In a vote by its assembly, the Council of Himeo, today, the United Syndicates has opted to close its embassy in the Serene Republic of Elyra in response to the expulsion of Himeo’s ambassador to Elyra. First Speaker Marja-Leena Helminen has indicated her government intends to pursue an expulsion of the Elyran ambassador to Himeo in response to, “grievous wrongs committed by the Elyran state against its people.” Himeo’s announcement makes it the first major Coalition government to formally denounce the Elyran government for its handling of a strike in its chemical industry, which some have called a massacre waiting to happen.&lt;br /&gt;
&lt;br /&gt;
During the voting session Himean politician Oskar Ljungberg, leader of the radical National Himean Worker’s Vanguard, called on the Himean government to send military aid to non-citizen Elyran workers and threatened he would, “find any means to carry out our goal of ensuring the rights of workers everywhere,” if his motion was denied. Ljungberg received cheers from members of his party and boos from other parties, who shouted Ljungberg down as a provocateur uninterested in the plight of Elyran workers.&lt;br /&gt;
&lt;br /&gt;
The Elyran embassy in the All-Xanu Republic issued an official statement condemning Himeo’s actions and accusing it of meddling in Elyran national affairs. Polling conducted by the XNS across Xanu has shown strong disapproval of Elyra’s recent actions by most Xanans, with Himean-Xanans showing the highest disapproval rating at 93%. Members of the All-Xanu Socialist Union and Popular Democratic Party have called upon the Republic to issue an official condemnation of Elyra’s actions. The Office of the President has advised the matter is being taken, “under consideration,” by President Afzal. However, the Assembly may be able to force through a condemnation with sufficient votes.&lt;br /&gt;
&lt;br /&gt;
Stocks in both Kulkarni and on Callisto’s exchanges closed lower following Himeo’s announcement as the interstellar business community braced for lower levels of Coalition-Elyra trade in the event of worsening relations.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
United Syndicates Debate Extending Universal Refugee Status to Elyran NCPs&lt;br /&gt;
Solarian Government Evacuates Consulate in Nuzheid, Urges Citizens to Depart City&lt;br /&gt;
OPINION: Chemical Plant Crisis Merely Latest Incident of Elyran Government Repression&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     Department of State Evacuates Personnel from Elyran City in Face of Potential Phoron Attack &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  22/11/2468&lt;br /&gt;
|Article =       The camera zooms in on the unmistakable face of Harold MacMillan, host of the State of Sol. He gives the camera a confident nod and puts down a few papers he was holding, then begins to speak.  Across from him is an older woman in a well-maintained suit and sweater with eye augmentations in place of what should rightfully be glasses.&lt;br /&gt;
&lt;br /&gt;
“Continuing news from the city of Nuzheid on the Elyran colony of Aemaq, where striking workers have seized control over the Mahammad Aydamir Chemical Plant, a major industrial complex responsible for some of Aemaq’s phoron production. Earlier this week the Department of State evacuated its staff from the city and issued a notice that all Solarians should depart as soon as they are able. As our correspondent, Cèline Eylenbosch, was denied entry to the Elyran Republic, I am joined now by Professor Alexandria Chan, who teaches chemistry at the Commonwealth University of Adlinda. Professor Chan, thank you for coming onto the program.”&lt;br /&gt;
&lt;br /&gt;
Chan nods politely. “Thank you for having me.”&lt;br /&gt;
&lt;br /&gt;
“Now, professor, what can you tell us about this facility? Should we be concerned about a potential disaster? Is this an overreaction by the Department of State?”&lt;br /&gt;
&lt;br /&gt;
“I don’t believe it is, Harold. As you and your audience likely know, phoron is an extremely volatile compound in a gaseous state, similar to fossil fuel vapors when that fuel was common in the 20th and 21st century. The, ah, this chemical plant likely has most of its phoron sitting in an unrefined but liquid state, though we can’t rule out the possibility it has solid photon storage.”&lt;br /&gt;
&lt;br /&gt;
“Presumably coming from either Medina or Persepolis, the capital world?” MacMillan interjects.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That’s correct. Both planets are home to significant deposits of phoron’s solid form, known sometimes as ‘crystalline’ phoron. Specialists in phoronics have long considered these to be the largest practical deposits outside of the Alliance, which controlled most phoron deposits until very recently.”&lt;br /&gt;
&lt;br /&gt;
“And what would we expect to see if an explosion at the plant happened?”&lt;br /&gt;
&lt;br /&gt;
“Initially, assuming you were far enough from the blast to survive it and its shockwave, you would first hear and then feel the blast. Windows would be shaken or blown out by the shockwave, people outside may be flung or seriously injured, but you wouldn’t immediately see phoronic contamination. We’ve seen phoron facilities explode before, primarily on D’Anzin during the civil war, and the smoke from them is generally tinged with purple as are any fires, though these generally take on a purple-orange tint.”&lt;br /&gt;
&lt;br /&gt;
“What should Solarians in Nuzheid do?”&lt;br /&gt;
&lt;br /&gt;
Chan ponders the question for a second before speaking. “I believe the best thing you can do in this situation is to evacuate the area. Phoron contamination can be very deadly, Harold. Look at what’s happening on Mars.”&lt;br /&gt;
&lt;br /&gt;
MacMillan, looking a bit concerned, nods his head. “Thank you for your time, Professor Chan.”&lt;br /&gt;
&lt;br /&gt;
“Thank you for having me,” Chan nods politely.&lt;br /&gt;
&lt;br /&gt;
“Viewers, that was Professor Alexandria Chan. The State of Sol will be right back after a short commercial break, so stay tuned.”&lt;br /&gt;
&lt;br /&gt;
MacMillan points at the camera as the view of the studio fades out and into a regular commercial break. &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     VICTORY AT LAST! ARMY SEIZES CHEMICAL PLANT FROM TERRORISTS &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  25/11/2468&lt;br /&gt;
|Article =      NUZHEID, AEMAQ (GST) - Encouraging news has finally arrived from Aemaq following the seizure of the Mahammad Aydamir Chemical Plant from the rioters who have been in control of the facility for the past four days. Late yesterday negotiations between the Nuzheid Police Department and the rioters broke down, and the local EAF commander, Colonel Aiyla Nabi, took over the perimeter. Shortly afterwards a local power company reported a spike in energy usage by the MACP, a likely indication the rioters — officially declared terrorists by the Ministry of Internal Affairs following the incident — were attempting to critically overload phoron processing centrifuges in the facility.&lt;br /&gt;
&lt;br /&gt;
Acting quickly, National Guard and Army troops under Colonel Nabi stormed the facility with assistance from NPD riot police officers, rapidly seizing control over the facility with minimal casualties before the terrorists could cause a massive explosion which may have destroyed most of the floating city, potentially crippling g Aemaq’s chemical production for years to come. Ninety after the assault began, National Guard troops with the 15th Infantry Regiment raised the Aemaqii flag over the facility’s control tower, signaling the plant had been fully retaken and terrorist forces had been eliminated. Official casualties stand at 22 injured, five severely,  for government forces; and 98 detained, 12 killed for the terrorist force that seized control of the plant. Recovered from the plant was an assortment of improvised weaponry, 22 firearms, and five high-yield explosives likely intended to be used in the facility’s destruction.&lt;br /&gt;
&lt;br /&gt;
EAF and police forces are currently in the process of sweeping the plant for any hidden terrorists or concealed explosives. Residents of Nuzheid are expected to be able to return to the floating city tomorrow after the all-clear is given. Admiral el-Yamin, Minister of Defense, started he is impressed at the quick thinking and professionalism displayed by Colonel Nabi and her troops, stating the EAF’s ability to rapidly respond to a crisis situation is owed to lessons learned during the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Elco to Perform Review of Non-Citizen Employees Following Plant Crisis&lt;br /&gt;
EPP Calls for Death Penalty for Terrorist Leaders&lt;br /&gt;
Aemaq Board of Tourism Predicts Decreased Visitor Traffic&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =      Prime Minister Condemns Elyran Human Rights Violations After Nuzheid Massacre &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  25/11/2468&lt;br /&gt;
|Article =         UNITY STATION (GST) - The Office of the Prime Minister has issued an official Solarian government statement condemning the Republic of Elyra for its response to protests in its fuel industry. Describing the Elyran response as, “an unacceptable violation of human dignity,” Prime Minister Strom condemned the Elyran state as, “sliding into the same authoritarianism we have so recently escaped,” and called on other members of the galactic community to join the Alliance in condemning Elyra’s response in an address to the assembled Senate.&lt;br /&gt;
&lt;br /&gt;
Shadow President Renaud has led a senatorial effort to officially sanction Elyran phoron exports in response to the suppression of Nuzheid labor protests, and has been joined by several members of the SPP’s factions along with SPDP and SPP senators. Senatorial President Sumida and the SFP, alongside other members of both SPP factions and the CPASSN,  have called for sanctions on Elyran political, business, and military leaders instead, citing the Republic of Elyra as one of the only practical non-Tau Cetite sources of phoron. Negotiations may take weeks to resolve as neither faction has enough votes for a supermajority due to the SPP’s split and the CPASSN acting as a spoiler. Senator Pavlov (PLU), CPASSN leading senator, advised his party had chosen to back Sen. Sumida’s proposition due to it directly targeting leading figures of the Elyran system and stated he expects, “full backing,” from his party members.&lt;br /&gt;
&lt;br /&gt;
Polls conducted by the SANN indicate there is widespread support for action against Elyra for its response to the protests, with 76% of respondents favoring some level of response and 34% favoring a “very harsh” economic response. Abroad, Coalition states have already moved to condemn Elyran for its actions.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Workers Rally on New Hai Phong, Callisto, Pluto, Others in Support of Elyran Non-Citizen Workers&lt;br /&gt;
Callisto-Visegrad-Moroz Route Reported as On Schedule&lt;br /&gt;
Silversun Tourism Down, Callisto Tourism Up: The SANN’s Report on 2467 in Travel&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     BREAKING: NUZHEID MASSACRE EXPOSED! &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  Kintsugi&lt;br /&gt;
|Date =  17/11/2468&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - The violent confrontation between the Elyran government and protesting “Non-Citizen Persons” on the world of Aemaq has once again been thrust into the public consciousness, as a shocking new report reveals an account of the Nuzheid crisis that contradicts the official narrative out of Persepolis.&lt;br /&gt;
&lt;br /&gt;
The report, published by the Himean Interstellar Labor Relations syndicate, draws upon eyewitness testimony, leaked Elyran government after-action reports, and footage captured of the confrontation as it happened to rebuke the claims of the Elyran administration. Contrary to official statistics, the number of protesters killed is claimed to be at least double the figure given by the authorities, while also suggesting the quantity of wounded protesters has been inflated to cover up the true death toll of the crisis.&lt;br /&gt;
&lt;br /&gt;
Most shocking of all is footage apparently acquired from an ENN camera team that went unaired, which seemingly captured a group of unarmed protesters attempting to leave the facility during the height of the assault before being suddenly gunned down by a squad of Elyran National Guardsmen.&lt;br /&gt;
&lt;br /&gt;
The following is the clip presented by the syndicate in its entirety; viewer discretion is advised, as it contains graphic content.&lt;br /&gt;
&lt;br /&gt;
The footage opens with a broad view of the Mahammad Aydamir Chemical Plant, draped in the exotic colors of the Aemaqii skyline. The muddy purples, browns, and oranges resulting from the interplay of the planet’s starlight with the alien atmosphere lends the image an ominous, otherworldly feeling. Briefly someone appears to walk in front of the camera, before it begins to zoom in on the facility and the surrounding cordon. &lt;br /&gt;
&lt;br /&gt;
It is clearly late into the crisis, as the responsibility for perimeter security has been taken over by the EAF, with Aemaqii police taking a reserve posture. The Elyran armed forces units present are a diverse mixture of regulars, specialist personnel, and national guardsmen, who appear to be responsible for holding the cordon while regular forces begin to move in.&lt;br /&gt;
&lt;br /&gt;
The camera pans over to show a squad of the Elyran Army in the process of attaching a breaching charge to a secondary entrance. A moment later, several explosions ring out, as the squad of infantrymen alongside a number of other entry teams begin their assault. Gunshots are audible, with staccatos of automatic fire nearly incessant for the first few moments of the assault. Smoke billows from several access points and windows, and flashes from firearms and concussion grenades alike are oftentimes visible. &lt;br /&gt;
&lt;br /&gt;
After several minutes of footage, the intensity of the fighting within the building appears to wind down, but it doesn’t cease. At some point, a fire appears to have been ignited from within the facility, apparently within the primary lobby atrium. Thick clouds of black smoke pour out of the front entrance, and the camera seems to focus on the opaque clouds billowing from the building, framed by the facility’s front edifice. &lt;br /&gt;
&lt;br /&gt;
Unexpectedly, a group of people emerge from the smoke - they are clearly workers at the facility, wearing protective gear and their work uniforms. A few of them appear injured, wrapped in bandages or showing signs of burns. At the front of the group is a man in a fire-retardant jumpsuit, wearing a gas mask and holding a fire axe. As he stumbles forward, he twists around to usher forward the others, pointing in the direction of the cordon with his axe.&lt;br /&gt;
&lt;br /&gt;
Just as he lifts his arm, another staccato of automatic fire rings out, and the man at the front of the group crumples down to the ground limp. The opening salvo seems to invite further fire, as several other weapons firing become audible. The entire exchange lasts only a few seconds, and by the end of it, a half dozen people lie dead, piled almost in a heap directly outside of the front entryway to the chemical plant. &lt;br /&gt;
&lt;br /&gt;
The audio suddenly cuts out, but the footage continues rolling, as the camera frantically pans to the cordon in an attempt to locate the shooters. After several seconds of shaky searching, the footage zooms in on a squad of national guardsmen positioned to hold the main approach to the facility. One of them, a paunchy older man with a light machine gun and an ashen look on his face, appears to be in an animated conversation with a woman in an Elyran Army officer’s uniform, with the machine gunner pointing towards the pile of bodies. Several other national guardsmen are briefly visible, in various states of confusion and surprise, before the video comes to an abrupt end.&lt;br /&gt;
&lt;br /&gt;
The Elyran foreign ministry has denounced the report as fabricated propaganda meant to undermine its security. Internally, it appears the government censor’s office has moved to suppress the story, with attempts to access the report from within Elyran territory leading to connection failures. &lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Empire of Dominia Condemns Elyran Human Rights Violations&lt;br /&gt;
Gastronomists Agree: Xanu Remains Cuisine Capital of Spur for 2467&lt;br /&gt;
Biesel, Elyra Reportedly Reach Prison Space Leasing Agreement&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38989</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38989"/>
		<updated>2026-04-09T12:34:53Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Elyran Security Act Signed into Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  01/08/2468&lt;br /&gt;
|Article =   UTHMA, PERSEPOLIS (GST) - Earlier today the prime minister signed the controversial Elyran Security Act (ESA) into law. Championed by MoA Aydan Gökay of the EPP, the Act imposes harsh penalties for noncitizens convicted of a felony in Elyran space and increases funding for police agencies across the Republic. While criticized by immigrant rights groups, polling by the ENN indicates the ESA has support across Elyra.&lt;br /&gt;
&lt;br /&gt;
The ESA calls for the government to begin deportation proceedings for any noncitizen convicted of a felony offense. If this is not possible, such as in the case of Dominian refugees, the convicted person is to be held in prison until a suitable third party country can be found. MoA Said Malik (MDC - NEW SUEZ) called this compromise a “bandage on a gaping wound” and claimed the ESA goes against Elyran principles of human rights. MoA Gökay referred to this compromise as a necessary measure to ensure the effectiveness of the procedure.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
All-Xanu Republic Condemns ESA&lt;br /&gt;
The Biesellite Corporate Reconstruction Zone: Can it Survive?&lt;br /&gt;
Solarian Embassy Moves to Reduce Staff: “Little to Discuss”&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Non-Citizen Riot on Aemaq Seizes Major Chemical Plant &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  16/11/2468&lt;br /&gt;
|Article =    U NUZHEID, AEMAQ (GST) - Earlier today the Mahammad Aydamir Chemical Plant was seized by non-citizen person rioters previously employed by the plant. Rioters armed themselves with a variety of industrial equipment used in the chemical industry and have demanded the government reverse the Elyran Security Act and cease the deportation of noncitizen criminals to third parties. The Elyran employees of the MACP were able to flee the facility with assistance from a nearby off-duty police officer and the plant’s security guard staff, and the Nuzheid Police Department has established a cordon of the plant with a negotiation team. The singular hostage held by the rioters, a chemical engineer surveying the lower levels, was released shortly after the cordon was established and delivered a copy of the rioters’ manifesto to police given to her by their leader.&lt;br /&gt;
&lt;br /&gt;
Chief Hakim Abbas, NPD, stated the plant seizure is a major security concern for the floating city due to it containing large amounts of highly volatile phoron and other chemicals which pose a risk to public safety, and has requested support from the EAF to secure the area and contain any possible explosion. National Guard troops in the city have already been activated and are working with the NPD to prevent any further escalation by the rioters. Admiral Zubair el-Yamin has stated the Ministry of Defense will take, “any means necessary,” to restore order in the plant from the rioters.&lt;br /&gt;
&lt;br /&gt;
The rioters are believed to be former employees of the chemical plant. Little information is available about their identities, and Chief Abbas has stated the NPD is working with the Special Threat Section to determine if foreign intelligence services have any links to the rioters. Municipal authorities in Nuzheid have declared a state of emergency and evacuated a two kilometer radius surrounding the plant, temporarily disabling much of the city’s chemical production. Many private citizens have opted to leave the floating city temporarily due to risk of an explosion at the MACP, with Jewel Starlines reporting it has redirected more flights to handle the increased volume of travel.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Chemical Warfare Command to Deploy to Nuzheid&lt;br /&gt;
Republican Assembly Condemns Plant Seizure: “Chemical Terrorism”&lt;br /&gt;
Phoron Contamination: How to Know the Signs&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Institute for a Free Galaxy Releases 2467 Report: Solarians Up, Elyrans Down &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  17/11/2468&lt;br /&gt;
|Article =     NOUVELLE-ROCHELLE, XANU (GST) - The Institute for a Free Galaxy (IGL) has released its yearly report on democracy across the Orion Spur, the Index of Interstellar Democracy. This report has dramatically changed from the IGL’s 2466 report, with the Alliance moving from a hybrid authoritarian regime to a flawed democracy. The IGL cites ongoing corruption in major Solarian states such as Silversun and New Hai Phong and the potential for future military intervention in its democratic process as the reason for the Alliance’s flawed rating. The Coalition has seen no major changes: Xanu and Assunzione remain full democracies, Konyang and Himeo flawed democracies, and both Gadpathur and Galatea being authoritarian regimes. The Federal Technocracy has filed an official complaint with the government of the All-Xanu Republic against the IGL over its rating, citing it as potentially damaging to interstellar trade and its domestic tourism industry.&lt;br /&gt;
&lt;br /&gt;
Abroad, Biesel remains a flawed democracy due to issues in the Corporate Reconstruction Zone and with non-human voting. Despite rumors, Biesel’s rating was not downgraded to a hybrid regime by the IGL, though it has become the lowest ranked flawed democracy on the Index following the demotion of the Republic of Elyra to a hybrid regime from a flawed democracy. A spokesperson for the IGL cited Elyra’s oppression of non-citizen workers as the reason for its demotion, describing the country as, “an exclusionary society.” The Empire of Dominia remains the lowest-scoring human state on the Index, scoring a 2.87 out of a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
The 2467 Index of Interstellar Democracy can be viewed here and contains further information such as the ratings of Vysokan city-states and major Solarian member-planets.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Solarian Charity Criticizes Index’s Rating of Biesel, Citing Conflict on Mictlan&lt;br /&gt;
Himean Government Decries Rating as Flawed Democracy&lt;br /&gt;
Xanans Prepare for Holiday Season as Air and Spaceports Brace for Travelers&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Chemical Plant Siege Enters Third Day &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/11/2468&lt;br /&gt;
|Article =     NUZHEID, AEMAQ (GST) - 72 hours have passed since the seizure of the Mahammad Aydamir Chemical Plant without a resolution. Security forces continue to maintain their cordon and NPD Chief Abbas had advised, in a press conference earlier today, that progress has been made in breaking the rioters’ hold on the plant. However, Chief Abbas stated negotiations may take several more days and the rioters have likely stockpiled supplies in anticipation of trying to “wait out” government authorities.&lt;br /&gt;
&lt;br /&gt;
Admiral el-Yamin countered by stating if the rioters have stockpiled supplies, they may have also stockpiled weapons and explosives to destroy the chemical plant. National Guard and regular Army troops have joined the existing police cordon and specialist chemical troops have been deployed in the unlikely event of a major detonation at the site. Residents of Nuzheid have spent much of the past three days in a state of panic and shock at the prospect of their city being at risk of a major chemical disaster. Information obtained from the city’s government has revealed a worst case scenario explosion may contaminate up to half of the city.&lt;br /&gt;
&lt;br /&gt;
“It’s insane,” said Latef Salam, insurance salesman. “Things like this, you hear about them happening in Biesel, but here? We have the National Guard in the street handing out gas masks! Is this what the NCPs want? For us to live in terror?”&lt;br /&gt;
&lt;br /&gt;
Municipal authorities in Nuzheid have ordered an evacuation of all residents in a four kilometer radius of the plant and have announced a fund to cover temporary citizen relocations during the ongoing state of emergency. Some are calling the MACP siege the greatest crisis the Republic has faced since the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Himean Ambassador Expelled for Statements in Support of Rioters&lt;br /&gt;
Solarian Government Urges Citizens to Evacuate Nuzheid&lt;br /&gt;
National Guard Provides Ships, Shuttles for Evacuation&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Elyran Republic Expels Himean Ambassador - United Syndicates Close Embassy in Response &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  21/11/2468&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - In a vote by its assembly, the Council of Himeo, today, the United Syndicates has opted to close its embassy in the Serene Republic of Elyra in response to the expulsion of Himeo’s ambassador to Elyra. First Speaker Marja-Leena Helminen has indicated her government intends to pursue an expulsion of the Elyran ambassador to Himeo in response to, “grievous wrongs committed by the Elyran state against its people.” Himeo’s announcement makes it the first major Coalition government to formally denounce the Elyran government for its handling of a strike in its chemical industry, which some have called a massacre waiting to happen.&lt;br /&gt;
&lt;br /&gt;
During the voting session Himean politician Oskar Ljungberg, leader of the radical National Himean Worker’s Vanguard, called on the Himean government to send military aid to non-citizen Elyran workers and threatened he would, “find any means to carry out our goal of ensuring the rights of workers everywhere,” if his motion was denied. Ljungberg received cheers from members of his party and boos from other parties, who shouted Ljungberg down as a provocateur uninterested in the plight of Elyran workers.&lt;br /&gt;
&lt;br /&gt;
The Elyran embassy in the All-Xanu Republic issued an official statement condemning Himeo’s actions and accusing it of meddling in Elyran national affairs. Polling conducted by the XNS across Xanu has shown strong disapproval of Elyra’s recent actions by most Xanans, with Himean-Xanans showing the highest disapproval rating at 93%. Members of the All-Xanu Socialist Union and Popular Democratic Party have called upon the Republic to issue an official condemnation of Elyra’s actions. The Office of the President has advised the matter is being taken, “under consideration,” by President Afzal. However, the Assembly may be able to force through a condemnation with sufficient votes.&lt;br /&gt;
&lt;br /&gt;
Stocks in both Kulkarni and on Callisto’s exchanges closed lower following Himeo’s announcement as the interstellar business community braced for lower levels of Coalition-Elyra trade in the event of worsening relations.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
United Syndicates Debate Extending Universal Refugee Status to Elyran NCPs&lt;br /&gt;
Solarian Government Evacuates Consulate in Nuzheid, Urges Citizens to Depart City&lt;br /&gt;
OPINION: Chemical Plant Crisis Merely Latest Incident of Elyran Government Repression&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     Department of State Evacuates Personnel from Elyran City in Face of Potential Phoron Attack &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Sol Alliance News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  22/11/2468&lt;br /&gt;
|Article =       The camera zooms in on the unmistakable face of Harold MacMillan, host of the State of Sol. He gives the camera a confident nod and puts down a few papers he was holding, then begins to speak.  Across from him is an older woman in a well-maintained suit and sweater with eye augmentations in place of what should rightfully be glasses.&lt;br /&gt;
&lt;br /&gt;
“Continuing news from the city of Nuzheid on the Elyran colony of Aemaq, where striking workers have seized control over the Mahammad Aydamir Chemical Plant, a major industrial complex responsible for some of Aemaq’s phoron production. Earlier this week the Department of State evacuated its staff from the city and issued a notice that all Solarians should depart as soon as they are able. As our correspondent, Cèline Eylenbosch, was denied entry to the Elyran Republic, I am joined now by Professor Alexandria Chan, who teaches chemistry at the Commonwealth University of Adlinda. Professor Chan, thank you for coming onto the program.”&lt;br /&gt;
&lt;br /&gt;
Chan nods politely. “Thank you for having me.”&lt;br /&gt;
&lt;br /&gt;
“Now, professor, what can you tell us about this facility? Should we be concerned about a potential disaster? Is this an overreaction by the Department of State?”&lt;br /&gt;
&lt;br /&gt;
“I don’t believe it is, Harold. As you and your audience likely know, phoron is an extremely volatile compound in a gaseous state, similar to fossil fuel vapors when that fuel was common in the 20th and 21st century. The, ah, this chemical plant likely has most of its phoron sitting in an unrefined but liquid state, though we can’t rule out the possibility it has solid photon storage.”&lt;br /&gt;
&lt;br /&gt;
“Presumably coming from either Medina or Persepolis, the capital world?” MacMillan interjects.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That’s correct. Both planets are home to significant deposits of phoron’s solid form, known sometimes as ‘crystalline’ phoron. Specialists in phoronics have long considered these to be the largest practical deposits outside of the Alliance, which controlled most phoron deposits until very recently.”&lt;br /&gt;
&lt;br /&gt;
“And what would we expect to see if an explosion at the plant happened?”&lt;br /&gt;
&lt;br /&gt;
“Initially, assuming you were far enough from the blast to survive it and its shockwave, you would first hear and then feel the blast. Windows would be shaken or blown out by the shockwave, people outside may be flung or seriously injured, but you wouldn’t immediately see phoronic contamination. We’ve seen phoron facilities explode before, primarily on D’Anzin during the civil war, and the smoke from them is generally tinged with purple as are any fires, though these generally take on a purple-orange tint.”&lt;br /&gt;
&lt;br /&gt;
“What should Solarians in Nuzheid do?”&lt;br /&gt;
&lt;br /&gt;
Chan ponders the question for a second before speaking. “I believe the best thing you can do in this situation is to evacuate the area. Phoron contamination can be very deadly, Harold. Look at what’s happening on Mars.”&lt;br /&gt;
&lt;br /&gt;
MacMillan, looking a bit concerned, nods his head. “Thank you for your time, Professor Chan.”&lt;br /&gt;
&lt;br /&gt;
“Thank you for having me,” Chan nods politely.&lt;br /&gt;
&lt;br /&gt;
“Viewers, that was Professor Alexandria Chan. The State of Sol will be right back after a short commercial break, so stay tuned.”&lt;br /&gt;
&lt;br /&gt;
MacMillan points at the camera as the view of the studio fades out and into a regular commercial break. &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =     VICTORY AT LAST! ARMY SEIZES CHEMICAL PLANT FROM TERRORISTS &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  25/11/2468&lt;br /&gt;
|Article =      NUZHEID, AEMAQ (GST) - Encouraging news has finally arrived from Aemaq following the seizure of the Mahammad Aydamir Chemical Plant from the rioters who have been in control of the facility for the past four days. Late yesterday negotiations between the Nuzheid Police Department and the rioters broke down, and the local EAF commander, Colonel Aiyla Nabi, took over the perimeter. Shortly afterwards a local power company reported a spike in energy usage by the MACP, a likely indication the rioters — officially declared terrorists by the Ministry of Internal Affairs following the incident — were attempting to critically overload phoron processing centrifuges in the facility.&lt;br /&gt;
&lt;br /&gt;
Acting quickly, National Guard and Army troops under Colonel Nabi stormed the facility with assistance from NPD riot police officers, rapidly seizing control over the facility with minimal casualties before the terrorists could cause a massive explosion which may have destroyed most of the floating city, potentially crippling g Aemaq’s chemical production for years to come. Ninety after the assault began, National Guard troops with the 15th Infantry Regiment raised the Aemaqii flag over the facility’s control tower, signaling the plant had been fully retaken and terrorist forces had been eliminated. Official casualties stand at 22 injured, five severely,  for government forces; and 98 detained, 12 killed for the terrorist force that seized control of the plant. Recovered from the plant was an assortment of improvised weaponry, 22 firearms, and five high-yield explosives likely intended to be used in the facility’s destruction.&lt;br /&gt;
&lt;br /&gt;
EAF and police forces are currently in the process of sweeping the plant for any hidden terrorists or concealed explosives. Residents of Nuzheid are expected to be able to return to the floating city tomorrow after the all-clear is given. Admiral el-Yamin, Minister of Defense, started he is impressed at the quick thinking and professionalism displayed by Colonel Nabi and her troops, stating the EAF’s ability to rapidly respond to a crisis situation is owed to lessons learned during the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Elco to Perform Review of Non-Citizen Employees Following Plant Crisis&lt;br /&gt;
EPP Calls for Death Penalty for Terrorist Leaders&lt;br /&gt;
Aemaq Board of Tourism Predicts Decreased Visitor Traffic&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38988</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38988"/>
		<updated>2026-04-09T12:32:13Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Elyran Security Act Signed into Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  01/08/2468&lt;br /&gt;
|Article =   UTHMA, PERSEPOLIS (GST) - Earlier today the prime minister signed the controversial Elyran Security Act (ESA) into law. Championed by MoA Aydan Gökay of the EPP, the Act imposes harsh penalties for noncitizens convicted of a felony in Elyran space and increases funding for police agencies across the Republic. While criticized by immigrant rights groups, polling by the ENN indicates the ESA has support across Elyra.&lt;br /&gt;
&lt;br /&gt;
The ESA calls for the government to begin deportation proceedings for any noncitizen convicted of a felony offense. If this is not possible, such as in the case of Dominian refugees, the convicted person is to be held in prison until a suitable third party country can be found. MoA Said Malik (MDC - NEW SUEZ) called this compromise a “bandage on a gaping wound” and claimed the ESA goes against Elyran principles of human rights. MoA Gökay referred to this compromise as a necessary measure to ensure the effectiveness of the procedure.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
All-Xanu Republic Condemns ESA&lt;br /&gt;
The Biesellite Corporate Reconstruction Zone: Can it Survive?&lt;br /&gt;
Solarian Embassy Moves to Reduce Staff: “Little to Discuss”&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Non-Citizen Riot on Aemaq Seizes Major Chemical Plant &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  16/11/2468&lt;br /&gt;
|Article =    U NUZHEID, AEMAQ (GST) - Earlier today the Mahammad Aydamir Chemical Plant was seized by non-citizen person rioters previously employed by the plant. Rioters armed themselves with a variety of industrial equipment used in the chemical industry and have demanded the government reverse the Elyran Security Act and cease the deportation of noncitizen criminals to third parties. The Elyran employees of the MACP were able to flee the facility with assistance from a nearby off-duty police officer and the plant’s security guard staff, and the Nuzheid Police Department has established a cordon of the plant with a negotiation team. The singular hostage held by the rioters, a chemical engineer surveying the lower levels, was released shortly after the cordon was established and delivered a copy of the rioters’ manifesto to police given to her by their leader.&lt;br /&gt;
&lt;br /&gt;
Chief Hakim Abbas, NPD, stated the plant seizure is a major security concern for the floating city due to it containing large amounts of highly volatile phoron and other chemicals which pose a risk to public safety, and has requested support from the EAF to secure the area and contain any possible explosion. National Guard troops in the city have already been activated and are working with the NPD to prevent any further escalation by the rioters. Admiral Zubair el-Yamin has stated the Ministry of Defense will take, “any means necessary,” to restore order in the plant from the rioters.&lt;br /&gt;
&lt;br /&gt;
The rioters are believed to be former employees of the chemical plant. Little information is available about their identities, and Chief Abbas has stated the NPD is working with the Special Threat Section to determine if foreign intelligence services have any links to the rioters. Municipal authorities in Nuzheid have declared a state of emergency and evacuated a two kilometer radius surrounding the plant, temporarily disabling much of the city’s chemical production. Many private citizens have opted to leave the floating city temporarily due to risk of an explosion at the MACP, with Jewel Starlines reporting it has redirected more flights to handle the increased volume of travel.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Chemical Warfare Command to Deploy to Nuzheid&lt;br /&gt;
Republican Assembly Condemns Plant Seizure: “Chemical Terrorism”&lt;br /&gt;
Phoron Contamination: How to Know the Signs&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Institute for a Free Galaxy Releases 2467 Report: Solarians Up, Elyrans Down &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  17/11/2468&lt;br /&gt;
|Article =     NOUVELLE-ROCHELLE, XANU (GST) - The Institute for a Free Galaxy (IGL) has released its yearly report on democracy across the Orion Spur, the Index of Interstellar Democracy. This report has dramatically changed from the IGL’s 2466 report, with the Alliance moving from a hybrid authoritarian regime to a flawed democracy. The IGL cites ongoing corruption in major Solarian states such as Silversun and New Hai Phong and the potential for future military intervention in its democratic process as the reason for the Alliance’s flawed rating. The Coalition has seen no major changes: Xanu and Assunzione remain full democracies, Konyang and Himeo flawed democracies, and both Gadpathur and Galatea being authoritarian regimes. The Federal Technocracy has filed an official complaint with the government of the All-Xanu Republic against the IGL over its rating, citing it as potentially damaging to interstellar trade and its domestic tourism industry.&lt;br /&gt;
&lt;br /&gt;
Abroad, Biesel remains a flawed democracy due to issues in the Corporate Reconstruction Zone and with non-human voting. Despite rumors, Biesel’s rating was not downgraded to a hybrid regime by the IGL, though it has become the lowest ranked flawed democracy on the Index following the demotion of the Republic of Elyra to a hybrid regime from a flawed democracy. A spokesperson for the IGL cited Elyra’s oppression of non-citizen workers as the reason for its demotion, describing the country as, “an exclusionary society.” The Empire of Dominia remains the lowest-scoring human state on the Index, scoring a 2.87 out of a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
The 2467 Index of Interstellar Democracy can be viewed here and contains further information such as the ratings of Vysokan city-states and major Solarian member-planets.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Solarian Charity Criticizes Index’s Rating of Biesel, Citing Conflict on Mictlan&lt;br /&gt;
Himean Government Decries Rating as Flawed Democracy&lt;br /&gt;
Xanans Prepare for Holiday Season as Air and Spaceports Brace for Travelers&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Chemical Plant Siege Enters Third Day &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/11/2468&lt;br /&gt;
|Article =     NUZHEID, AEMAQ (GST) - 72 hours have passed since the seizure of the Mahammad Aydamir Chemical Plant without a resolution. Security forces continue to maintain their cordon and NPD Chief Abbas had advised, in a press conference earlier today, that progress has been made in breaking the rioters’ hold on the plant. However, Chief Abbas stated negotiations may take several more days and the rioters have likely stockpiled supplies in anticipation of trying to “wait out” government authorities.&lt;br /&gt;
&lt;br /&gt;
Admiral el-Yamin countered by stating if the rioters have stockpiled supplies, they may have also stockpiled weapons and explosives to destroy the chemical plant. National Guard and regular Army troops have joined the existing police cordon and specialist chemical troops have been deployed in the unlikely event of a major detonation at the site. Residents of Nuzheid have spent much of the past three days in a state of panic and shock at the prospect of their city being at risk of a major chemical disaster. Information obtained from the city’s government has revealed a worst case scenario explosion may contaminate up to half of the city.&lt;br /&gt;
&lt;br /&gt;
“It’s insane,” said Latef Salam, insurance salesman. “Things like this, you hear about them happening in Biesel, but here? We have the National Guard in the street handing out gas masks! Is this what the NCPs want? For us to live in terror?”&lt;br /&gt;
&lt;br /&gt;
Municipal authorities in Nuzheid have ordered an evacuation of all residents in a four kilometer radius of the plant and have announced a fund to cover temporary citizen relocations during the ongoing state of emergency. Some are calling the MACP siege the greatest crisis the Republic has faced since the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Himean Ambassador Expelled for Statements in Support of Rioters&lt;br /&gt;
Solarian Government Urges Citizens to Evacuate Nuzheid&lt;br /&gt;
National Guard Provides Ships, Shuttles for Evacuation&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Elyran Republic Expels Himean Ambassador - United Syndicates Close Embassy in Response &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  21/11/2468&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - In a vote by its assembly, the Council of Himeo, today, the United Syndicates has opted to close its embassy in the Serene Republic of Elyra in response to the expulsion of Himeo’s ambassador to Elyra. First Speaker Marja-Leena Helminen has indicated her government intends to pursue an expulsion of the Elyran ambassador to Himeo in response to, “grievous wrongs committed by the Elyran state against its people.” Himeo’s announcement makes it the first major Coalition government to formally denounce the Elyran government for its handling of a strike in its chemical industry, which some have called a massacre waiting to happen.&lt;br /&gt;
&lt;br /&gt;
During the voting session Himean politician Oskar Ljungberg, leader of the radical National Himean Worker’s Vanguard, called on the Himean government to send military aid to non-citizen Elyran workers and threatened he would, “find any means to carry out our goal of ensuring the rights of workers everywhere,” if his motion was denied. Ljungberg received cheers from members of his party and boos from other parties, who shouted Ljungberg down as a provocateur uninterested in the plight of Elyran workers.&lt;br /&gt;
&lt;br /&gt;
The Elyran embassy in the All-Xanu Republic issued an official statement condemning Himeo’s actions and accusing it of meddling in Elyran national affairs. Polling conducted by the XNS across Xanu has shown strong disapproval of Elyra’s recent actions by most Xanans, with Himean-Xanans showing the highest disapproval rating at 93%. Members of the All-Xanu Socialist Union and Popular Democratic Party have called upon the Republic to issue an official condemnation of Elyra’s actions. The Office of the President has advised the matter is being taken, “under consideration,” by President Afzal. However, the Assembly may be able to force through a condemnation with sufficient votes.&lt;br /&gt;
&lt;br /&gt;
Stocks in both Kulkarni and on Callisto’s exchanges closed lower following Himeo’s announcement as the interstellar business community braced for lower levels of Coalition-Elyra trade in the event of worsening relations.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
United Syndicates Debate Extending Universal Refugee Status to Elyran NCPs&lt;br /&gt;
Solarian Government Evacuates Consulate in Nuzheid, Urges Citizens to Depart City&lt;br /&gt;
OPINION: Chemical Plant Crisis Merely Latest Incident of Elyran Government Repression&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38979</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38979"/>
		<updated>2026-04-08T22:45:20Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Elyran Security Act Signed into Law &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  01/08/2468&lt;br /&gt;
|Article =   UTHMA, PERSEPOLIS (GST) - Earlier today the prime minister signed the controversial Elyran Security Act (ESA) into law. Championed by MoA Aydan Gökay of the EPP, the Act imposes harsh penalties for noncitizens convicted of a felony in Elyran space and increases funding for police agencies across the Republic. While criticized by immigrant rights groups, polling by the ENN indicates the ESA has support across Elyra.&lt;br /&gt;
&lt;br /&gt;
The ESA calls for the government to begin deportation proceedings for any noncitizen convicted of a felony offense. If this is not possible, such as in the case of Dominian refugees, the convicted person is to be held in prison until a suitable third party country can be found. MoA Said Malik (MDC - NEW SUEZ) called this compromise a “bandage on a gaping wound” and claimed the ESA goes against Elyran principles of human rights. MoA Gökay referred to this compromise as a necessary measure to ensure the effectiveness of the procedure.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
All-Xanu Republic Condemns ESA&lt;br /&gt;
The Biesellite Corporate Reconstruction Zone: Can it Survive?&lt;br /&gt;
Solarian Embassy Moves to Reduce Staff: “Little to Discuss”&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Jewel Starlines Reports Major Drop in Profits from FY66: The End for Interstellar Travel? &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/08/2468&lt;br /&gt;
|Article =    UTHMA, PERSEPOLIS (GST) - Jewel Aerospace (JEA), parent company of flagship carrier Jewel Starlines, has reported an overall loss for financial year 2466. This comes as a surprising drop in fortune for the company, with FY66 having been one of its best on record. Other interstellar carriers, such as Pan Solarian and Air Konyang, have reported net profits for the fiscal year, leaving some shockholders confused at how JEA could be operating Jewel Starliners at a loss. Professor Mücahit Okur, of the Harun Al-Rashid University of Economics and Humanities, provided the following statement to the ENN via email.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
“The problem is fuel. Jewel Starlines has long prided itself on being the sole flagship carrier to exclusively use phoron-based bluespace engines in its interstellar fleet, while other carriers — such as Pan Solarian — use primarily Helium-3-based warp engines. Being the fastest, most luxurious carrier in the Spur does not matter if you cannot turn a profit due to fuel costs and exorbitant ticket prices.”&lt;br /&gt;
&lt;br /&gt;
Jewel Aerospace told the ENN it has, “the utmost confidence in Jewel Starlines to turn a profit,” and has no intention of cutting staff or routes from the company. Despite this assurance, shares  of Jewel Aerospace took a dive on the New Suez Stock Exchange, closing down 5.73% from their opening price. Analysts fear this may be a sign of worse to come for the flagship carrier, with similar one-day share drops having occurred before the bankruptcy of companies such as Uthma Interstellar and Medina Warpways.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Warp Speed?: Behind Pan Solarian Interstellar’s Unexpected Success&lt;br /&gt;
F.C. Uthma Reaffirms Commitment to Fly Jewel Starlines: “Flagship Team, Flagship Carrier”&lt;br /&gt;
United Syndicates of Himeo Condemns ESA, Refuses to Accept NCP Repatriations&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Non-Citizen Riot on Aemaq Seizes Major Chemical Plant &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  16/11/2468&lt;br /&gt;
|Article =    U NUZHEID, AEMAQ (GST) - Earlier today the Mahammad Aydamir Chemical Plant was seized by non-citizen person rioters previously employed by the plant. Rioters armed themselves with a variety of industrial equipment used in the chemical industry and have demanded the government reverse the Elyran Security Act and cease the deportation of noncitizen criminals to third parties. The Elyran employees of the MACP were able to flee the facility with assistance from a nearby off-duty police officer and the plant’s security guard staff, and the Nuzheid Police Department has established a cordon of the plant with a negotiation team. The singular hostage held by the rioters, a chemical engineer surveying the lower levels, was released shortly after the cordon was established and delivered a copy of the rioters’ manifesto to police given to her by their leader.&lt;br /&gt;
&lt;br /&gt;
Chief Hakim Abbas, NPD, stated the plant seizure is a major security concern for the floating city due to it containing large amounts of highly volatile phoron and other chemicals which pose a risk to public safety, and has requested support from the EAF to secure the area and contain any possible explosion. National Guard troops in the city have already been activated and are working with the NPD to prevent any further escalation by the rioters. Admiral Zubair el-Yamin has stated the Ministry of Defense will take, “any means necessary,” to restore order in the plant from the rioters.&lt;br /&gt;
&lt;br /&gt;
The rioters are believed to be former employees of the chemical plant. Little information is available about their identities, and Chief Abbas has stated the NPD is working with the Special Threat Section to determine if foreign intelligence services have any links to the rioters. Municipal authorities in Nuzheid have declared a state of emergency and evacuated a two kilometer radius surrounding the plant, temporarily disabling much of the city’s chemical production. Many private citizens have opted to leave the floating city temporarily due to risk of an explosion at the MACP, with Jewel Starlines reporting it has redirected more flights to handle the increased volume of travel.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Army Chemical Warfare Command to Deploy to Nuzheid&lt;br /&gt;
Republican Assembly Condemns Plant Seizure: “Chemical Terrorism”&lt;br /&gt;
Phoron Contamination: How to Know the Signs&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Institute for a Free Galaxy Releases 2467 Report: Solarians Up, Elyrans Down &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  17/11/2468&lt;br /&gt;
|Article =     NOUVELLE-ROCHELLE, XANU (GST) - The Institute for a Free Galaxy (IGL) has released its yearly report on democracy across the Orion Spur, the Index of Interstellar Democracy. This report has dramatically changed from the IGL’s 2466 report, with the Alliance moving from a hybrid authoritarian regime to a flawed democracy. The IGL cites ongoing corruption in major Solarian states such as Silversun and New Hai Phong and the potential for future military intervention in its democratic process as the reason for the Alliance’s flawed rating. The Coalition has seen no major changes: Xanu and Assunzione remain full democracies, Konyang and Himeo flawed democracies, and both Gadpathur and Galatea being authoritarian regimes. The Federal Technocracy has filed an official complaint with the government of the All-Xanu Republic against the IGL over its rating, citing it as potentially damaging to interstellar trade and its domestic tourism industry.&lt;br /&gt;
&lt;br /&gt;
Abroad, Biesel remains a flawed democracy due to issues in the Corporate Reconstruction Zone and with non-human voting. Despite rumors, Biesel’s rating was not downgraded to a hybrid regime by the IGL, though it has become the lowest ranked flawed democracy on the Index following the demotion of the Republic of Elyra to a hybrid regime from a flawed democracy. A spokesperson for the IGL cited Elyra’s oppression of non-citizen workers as the reason for its demotion, describing the country as, “an exclusionary society.” The Empire of Dominia remains the lowest-scoring human state on the Index, scoring a 2.87 out of a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
The 2467 Index of Interstellar Democracy can be viewed here and contains further information such as the ratings of Vysokan city-states and major Solarian member-planets.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Solarian Charity Criticizes Index’s Rating of Biesel, Citing Conflict on Mictlan&lt;br /&gt;
Himean Government Decries Rating as Flawed Democracy&lt;br /&gt;
Xanans Prepare for Holiday Season as Air and Spaceports Brace for Travelers&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Chemical Plant Siege Enters Third Day &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Elyra News Network&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  19/11/2468&lt;br /&gt;
|Article =     NUZHEID, AEMAQ (GST) - 72 hours have passed since the seizure of the Mahammad Aydamir Chemical Plant without a resolution. Security forces continue to maintain their cordon and NPD Chief Abbas had advised, in a press conference earlier today, that progress has been made in breaking the rioters’ hold on the plant. However, Chief Abbas stated negotiations may take several more days and the rioters have likely stockpiled supplies in anticipation of trying to “wait out” government authorities.&lt;br /&gt;
&lt;br /&gt;
Admiral el-Yamin countered by stating if the rioters have stockpiled supplies, they may have also stockpiled weapons and explosives to destroy the chemical plant. National Guard and regular Army troops have joined the existing police cordon and specialist chemical troops have been deployed in the unlikely event of a major detonation at the site. Residents of Nuzheid have spent much of the past three days in a state of panic and shock at the prospect of their city being at risk of a major chemical disaster. Information obtained from the city’s government has revealed a worst case scenario explosion may contaminate up to half of the city.&lt;br /&gt;
&lt;br /&gt;
“It’s insane,” said Latef Salam, insurance salesman. “Things like this, you hear about them happening in Biesel, but here? We have the National Guard in the street handing out gas masks! Is this what the NCPs want? For us to live in terror?”&lt;br /&gt;
&lt;br /&gt;
Municipal authorities in Nuzheid have ordered an evacuation of all residents in a four kilometer radius of the plant and have announced a fund to cover temporary citizen relocations during the ongoing state of emergency. Some are calling the MACP siege the greatest crisis the Republic has faced since the vaurca invasion.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Himean Ambassador Expelled for Statements in Support of Rioters&lt;br /&gt;
Solarian Government Urges Citizens to Evacuate Nuzheid&lt;br /&gt;
National Guard Provides Ships, Shuttles for Evacuation&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =    Elyran Republic Expels Himean Ambassador - United Syndicates Close Embassy in Response &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  21/11/2468&lt;br /&gt;
|Article =      RAUTAKAIVOS KAUPUNKI, HIMEO (GST) - In a vote by its assembly, the Council of Himeo, today, the United Syndicates has opted to close its embassy in the Serene Republic of Elyra in response to the expulsion of Himeo’s ambassador to Elyra. First Speaker Marja-Leena Helminen has indicated her government intends to pursue an expulsion of the Elyran ambassador to Himeo in response to, “grievous wrongs committed by the Elyran state against its people.” Himeo’s announcement makes it the first major Coalition government to formally denounce the Elyran government for its handling of a strike in its chemical industry, which some have called a massacre waiting to happen.&lt;br /&gt;
&lt;br /&gt;
During the voting session Himean politician Oskar Ljungberg, leader of the radical National Himean Worker’s Vanguard, called on the Himean government to send military aid to non-citizen Elyran workers and threatened he would, “find any means to carry out our goal of ensuring the rights of workers everywhere,” if his motion was denied. Ljungberg received cheers from members of his party and boos from other parties, who shouted Ljungberg down as a provocateur uninterested in the plight of Elyran workers.&lt;br /&gt;
&lt;br /&gt;
The Elyran embassy in the All-Xanu Republic issued an official statement condemning Himeo’s actions and accusing it of meddling in Elyran national affairs. Polling conducted by the XNS across Xanu has shown strong disapproval of Elyra’s recent actions by most Xanans, with Himean-Xanans showing the highest disapproval rating at 93%. Members of the All-Xanu Socialist Union and Popular Democratic Party have called upon the Republic to issue an official condemnation of Elyra’s actions. The Office of the President has advised the matter is being taken, “under consideration,” by President Afzal. However, the Assembly may be able to force through a condemnation with sufficient votes.&lt;br /&gt;
&lt;br /&gt;
Stocks in both Kulkarni and on Callisto’s exchanges closed lower following Himeo’s announcement as the interstellar business community braced for lower levels of Coalition-Elyra trade in the event of worsening relations.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
United Syndicates Debate Extending Universal Refugee Status to Elyran NCPs&lt;br /&gt;
Solarian Government Evacuates Consulate in Nuzheid, Urges Citizens to Depart City&lt;br /&gt;
OPINION: Chemical Plant Crisis Merely Latest Incident of Elyran Government Repression&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38978</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38978"/>
		<updated>2026-04-08T22:37:44Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = BDBBB5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38977</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38977"/>
		<updated>2026-04-08T22:37:11Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = F7E7B5&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38976</id>
		<title>The Wounded Eagle Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=The_Wounded_Eagle_Arc&amp;diff=38976"/>
		<updated>2026-04-08T22:36:47Z</updated>

		<summary type="html">&lt;p&gt;Fyni: Created page with &amp;quot;{{LoreArc |Title = The Wounded Eagle |PrimaryColour = EDB626 |SecondaryColour = 97998D |Border = ccc |Year = 2026 |StartDate = August 1, 2025 |Lore = Serene Republic of Elyra  |ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest. |Image = Elyra Flag.png }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = The Wounded Eagle&lt;br /&gt;
|PrimaryColour = EDB626&lt;br /&gt;
|SecondaryColour = 97998D&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = August 1, 2025&lt;br /&gt;
|Lore = [[Elyra|Serene Republic of Elyra ]]&lt;br /&gt;
|ArcSummary = As the tension builds in the Spur, Elyra suffers more and more unrest.&lt;br /&gt;
|Image = Elyra Flag.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38970</id>
		<title>Template:2025 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38970"/>
		<updated>2026-04-08T19:32:25Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2025 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Winner Takes All Arc]], [[Pharsalia Arc]], [[Of Pale Blue Dots Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Further Below Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38969</id>
		<title>Template:2025 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38969"/>
		<updated>2026-04-08T19:21:11Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2025 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Winner Takes All Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Pharsalia Arc]], [[Of Pale Blue Dots Arc]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#E09C04&amp;quot; colspan=&amp;quot;2&amp;quot;| Local Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Further Below Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38968</id>
		<title>Template:2025 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38968"/>
		<updated>2026-04-08T19:21:05Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2025 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Winner Takes All Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Pharsalia Arc]], [[Of Pale Blue Dots Arc]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#E09C04&amp;quot; colspan=&amp;quot;2&amp;quot;| Local Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Further Below Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38967</id>
		<title>Further Below Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38967"/>
		<updated>2026-04-08T19:19:22Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Further Below&lt;br /&gt;
|PrimaryColour = 5B5B55&lt;br /&gt;
|SecondaryColour = 97998D&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2025&lt;br /&gt;
|StartDate = November 3, 2025&lt;br /&gt;
|Lore = [[Vysoka]]&lt;br /&gt;
|ArcSummary = An industrial accident on Vysoka could lead to disaster...&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Major Explosion Rocks Himean-Operated Vysokan Mine&lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  03/11/2467&lt;br /&gt;
|Article =   SEVASCHAIV, VYSOKA (GST) - Shock and dismay have gripped the industrial capital of Vysoka following a deadly mine explosion earlier today that is believed to have killed more than fifty miners and potentially injured hundreds more. Rescue efforts are currently underway at the Iijoki Iron Mine, operated by the Himean United Mineworkers’ Alliance, in an effort to locate any trapped survivors of the blast. UMA managers and Sevaschaiv authorities are enthusiastic about the rescue operation so far, with heavy equipment having arrived from other mines and a nearby Galatean agricultural research operation having provided medical staff.&lt;br /&gt;
&lt;br /&gt;
The cause of the explosion is currently unknown, with XNS reporters having discovered the mine was reported as having no known safety hazards during its recent biyearly inspection by the UMA in June. Vysokan authorities have called for a full, independent investigation by a third party, with some Sevaschaiv officials claiming the accident may have been caused by problems Himean inspectors concealed. Anti-Himean unrest has already been reported within the city itself, and its Civil Guard, supported by private military companies such as Chevauchée Asset Protection, has been deployed to prevent rioting. UMA representatives have denied any attempt to cover up flaws in the mine, citing their obligations to protect worker safety and health as a Himean syndicate.&lt;br /&gt;
&lt;br /&gt;
A major Himean syndicate, UMA operates most Himean-owned mines on Vysoka and has drawn criticism from environmental groups across the Coalition for “sloppy” handling of its pollution and environmental impact. Despite this controversy, many Vysokans employed by the syndicate have a positive view of it. This is the first major mining disaster on the planet since the early 2400s when an unlicensed mining operation collapsed, killing anywhere from 125-231 mostly Vysokan miners.&lt;br /&gt;
&lt;br /&gt;
Casualty and cost estimates are still ongoing as of the time of publication, but initial rescue efforts have uncovered several dozen living trapped miners and removed them from the site, suggesting the damage underground may be extensive.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Xanan Tourist Released from Hospital After 11 Days Missing on Visegrad: “I’m lucky to be alive.”&lt;br /&gt;
Air Konyang Announces Route Partnership with Pan Solarian Interstellar for 2467&lt;br /&gt;
Corporate Vessel Returns After Months Lost in Crescent Expanse&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  87 Dead, 209 Injured, 52 Missing as Mine Rescue Effort Continues &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  04/11/2467&lt;br /&gt;
|Article =    SEVASCHAIV, VYSOKA (GST) - Rescue and engineering crews have worked day and night in the partially-collapsed Iijoki Iron Mine on Sevaschaiv’s outskirts, with all but 52 of the mine’s 600 on-shift workers accounted for. Of the mine’s workers, roughly 300 — including some injured — were able to evacuate from other shafts or dig themselves out from small cave-ins, with some of these miners citing United Mineworkers’ Alliance equipment and training as the reason for their survival, with the mine having multiplied “hard point” shelters for workers in the event of a collapse. Others were discovered by emergency crews. Including some 45 miners who survived inside an underground cafeteria.&lt;br /&gt;
&lt;br /&gt;
The source of the explosion remains under investigation by Vysokan and UMA authorities, with a team of mine safety experts from across the Coalition having arrived yesterday. Rescued miners have reported hearing a large explosion from underneath them, followed by rumbling and shaking throughout the cave, suggesting an explosion deeper in the mine. Rescue teams have reported dangerous instability lower in the mines, preventing them from going deeper until reinforcements can be set. However, authorities have yet to determine an official cause and have stressed caution, citing the need for all available resources to ensure any trapped workers survive.&lt;br /&gt;
&lt;br /&gt;
The missing workers are believed to work on the lower levels of the mine, where rich iron deposits had been recently discovered by the UMA. The lower shaft — known as the “Golden Gurmori” by miners due to its high iron levels — is equipped with a shelter that can last for up to two months, assuming air circulation systems remain intact. Per UMA reports, there is no reason to believe the system is nonfunctional. However, attempts to raise the lower shelter by radio have been unsuccessful, suggesting it may be suffering from a power outage.&lt;br /&gt;
&lt;br /&gt;
While Sevaschaiv remains calm, local police and private security forces are still on high alert following mostly peaceful protests against Himean presence in the Free System of Vysoka. The city’s Civil Guard has deployed riot gas to disperse crowds gathered outside its general hospital, citing concerns for patient safety as many injured mine workers are being treated inside.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Republic of Assunzione Aid Arrives on Vysoka&lt;br /&gt;
Galatean Authorities Call for Coalition-Run Investigation into Mine Disaster&lt;br /&gt;
OPINION: Iijoki Disaster Startlingly Similar to pre-&#039;62 Martian Iron Mine Collapses&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Lowest Levels of Iijoki Mine Contacted — Missing Miners Located Alive! &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  06/11/2467&lt;br /&gt;
|Article =  SEVASCHAIV, VYSOKA (GST) - Cheers erupted across Sevaschaiv today as rescuers re-established contact with the Golden Gurmori shelter at the Iijoki Iron Mine’s lowest level. A team of telecommunications specialists working for Siddharta Systems used a small cable-laying robot to reconnect cut wires in the shelter’s power and communications lines, allowing the trapped miners to re-establish contact with the surface. All 52 missing minors were found to be in the shelter, with high spirits and a functional air circulation system. UMA specialists have begun construction of a supply shelf and anticipate being able to resupply the trapped miners by the end of next week. The trapped miners have requested several copies of the latest “Monkey King” movie be included in the first supply list to address their boredom.&lt;br /&gt;
&lt;br /&gt;
Miners in the Golden Gurmori are under the leadership of mine foreman Ganzorig Baatar, a 20 year veteran of the mining industry who, according to a UMA spokesperson, is responsible for the mine’s lowest levels and is well-regarded for his expertise and dedication, having attained a masters of engineering from the Dorshafen School of Mines on a work scholarship. Baatar spoke briefly with Coalition media via a video connection and stated he has the, “utmost confidence in my boys and girls,” and in the Arihuin, a protective spirit in Vysokan religion, and hoped they would be rescued before the new year.&lt;br /&gt;
&lt;br /&gt;
Tensions in Sevaschaiv remain high but appear to have dropped with the reestablishment of contact between the surface and lowest levels. The city’s Civil Guard has reported a higher than average amount of arrests for public disturbance-related crimes since the disaster earlier this week, and has called on residents to remain calm and keep emergency service lanes clear. Vysokan-Xanans have picketed the headquarters of Chevauchée Asset Protection in response to the PMC’s deployment to Vysoka. Chevauchée declined a request for comment by the XNS, citing company policy which prevents them from commenting on active contracts.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Vysokan-Xanan Community Rallies to Support Injured Miners&lt;br /&gt;
Solarian Government Deadlock Continues&lt;br /&gt;
Is Elyra a Democracy? Answer the XNS’ Latest Poll Here&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Resupply Shaft to Iijoki Mine Finished, Miners in “Good Spirits” &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date = 15/11/2467&lt;br /&gt;
|Article =  SEVASCHAIV, VYSOKA (GST) - Himean and Vysokan engineers have announced the successful completion of a resupply shaft to the Iijoki Iron Mine’s Golden Gumori shelter as of earlier this morning. The United Mineworkers’ Alliance project supervisor Jaakko Honkonen advised the resupply shaft was, “a tremendous accomplishment and done in near-record time,” by a team of UMA-certified engineers and mining experts working around the clock. The shaft allows for a several meter long supply tube to be lowered to the mine’s lowest levels and unloaded by the miners, who then load the tube with anything they need disposed of.&lt;br /&gt;
&lt;br /&gt;
Honkonen stated the supply shaft is a long, sloping tunnel designed to prevent a runaway supply container from slamming into the shelter’s level, and that it may be possible to evacuate individual miners up the shaft. However, the packages currently take nearly two hours to complete a one-way trip, making its use as an evacuation vector impractical for the time being. UMA officials have stated they are working on the creation of a rescue apparatus and urged patience as they attempt to ensure the safety of escaping workers. Tensions in Sevaschaiv itself have calmed since the disaster one week ago and the city’s Civil Guard has ended its nightfall curfew order for the areas surrounding its government offices and general hospital.&lt;br /&gt;
&lt;br /&gt;
Mine workers are reported to be in good spirits with the arrival of new supplies and the prospect of rescue drawing closer. Ganzorig Baatar, foreman of the mine level, sent a photograph of himself and the mining crew trapped in the shelter up with the first returning supply container which he has requested the XNS publish to show the Coalition the miners are alive and, “very thankful the Coalition cares about all of us.”&lt;br /&gt;
&lt;br /&gt;
Attached at the bottom of this article is a very crowded photograph taken somewhere in a mine, in front of a shelter. It’s well-lit — the miners appear to have used some floodlights as lighting — and features two rows of Vysokan miners in dirty fatigues and boilersuits. There’s quite a few human details. A woman in the back, her face covered in soot, is waving at the camera while a young man next to her gives her a dirty look. A bearded man off to the side is clinking a bottle with another miner and smiling at the camera. They’re tired and dirty, but these men and women are alive and enthusiastic. At the front and center is an older man wearing a dirt-stained collated shirt and UMA jacket with “BAATAR” written on a pocket in permanent marker, the foreman is grinning widely and holding a sign with “SURFACE OR BUST” written on it.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Xanan Companies Seek Solarian Government Reconstruction Contracts, Spark Gadpathurian Condemnation&lt;br /&gt;
Air Konyang Announced Discount on Nouvelle-Rochelle to Suwon Flights in Government Tourism Bid&lt;br /&gt;
Sevaschaiv Miner&#039;s Charity Alliance Seeks to Aid Local Miners with Coalition-Wide Campaign: The XNS Interviews its Founder&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Iijoki Mine Rescue Completed - Miners Return to Families &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date = 14/01/2468&lt;br /&gt;
|Article =  SEVASCHAIV, VYSOKA (GST) - After  two months underground, local authorities in Sevaschaiv have announced the successful recovery of miners trapped in the “Golden Gurmori” shelter. Foreman Ganzorig Baatar, leader of the trapped miners, was the last to be extracted from the shelter via a rescue tunnel where miners were extracted two at a time by United Mineworkers’ Alliance engineers. Initial medical checks note the miners are in good health, but have generally lost weight and are suffering from sunlight sensitivity. They are expected to make full recoveries.&lt;br /&gt;
&lt;br /&gt;
Jaakko Honkonen, UMA’s manager for the rescue operations, thanked both the miners, his team, and local authorities for their cooperation during the rescue operation. An investigation into the cause of the explosion in Iijoki Mine is ongoing, and a UMA spokesperson advised the syndicate is, “fully cooperating with relevant authorities,” in the matter. Public opinion about Himeo in Sevaschaiv remains mixed, with 57% of respondents to a XNS survey expressing a belief the UMA had some or all responsibility for the explosion. The UMA has consistently denied any responsibility and stated it uses, “the highest level of mine safety procedures,” in its facilities per Himean law.&lt;br /&gt;
&lt;br /&gt;
Investigations into the cause of the accident may take until late 2468 due to the number of witnesses, hazardous nature of the accident site, and interplanetary nature of the incident. The mine is not expected to reopen before 2470, assuming it remains practical to operate.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Alliance Forces Respond to Growing Unrest in Northern Reaches&lt;br /&gt;
Xanu, Alliance Enter Talks to Ease Tourist Visa Requirements&lt;br /&gt;
Suwon Voted “Most Congested Coalition City” for Fourth Year Straight in 2467&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title = Months Later, Vysokan Mine Remains Closed After Disaster&lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date = 14/01/2468&lt;br /&gt;
|Article =   SEVASCHAIV, VYSOKA (GST) - As Himean, Vysokan, and Coalition authorities continue to investigate the deadly explosion at the Iijoki Iron Mine, the facility itself has remained closed and shuttered, with its employees placed on temporary paid leave until the Himean United Mineworkers Association (UMA), which operated the mine, can transfer them to another facility, “or otherwise resolve career issues for our employees,” per a spokesperson contacted by the XNS.&lt;br /&gt;
&lt;br /&gt;
Some residents of Sevaschaiv, such as UMA contractors and those associated with the town’s mining and metal industries, are concerned the mine’s closure will negatively impact the city’s industrial sector. Ganzorig Borjigin, who owns and operates the Great Host Steel Plant, described the mine’s closure as, “having a noticeable impact on our flow of iron ore. Iijoki was only one mine, but it had Himean equipment and Himean-trained engineers. They were fast and efficient – men and women you could count on to get something done.&lt;br /&gt;
&lt;br /&gt;
Sevaschaiv’s government has urged patience from its residents as it works with the UMA to reopen the mine, and anti-Himean protests in the city proper have increased since the explosion. The city’s police force, the Sevaschaiv Civil Guard, has struggled to quell recent protests and stop rioting, and has contracted d.N.A.’s Chevauchée Asset Protection through the end of the year for security assistance work.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
dNAC on Course for “Record Setting” Fiscal Year&lt;br /&gt;
Coalition Governments Continue to Debate Frontier Protection Bureau Funding&lt;br /&gt;
“Fourteen Days in Nueva Isabela: A Vysokan Fighting Against Fascism” Tops XNS’ Bestseller List for Nonfiction&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38966</id>
		<title>Further Below Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38966"/>
		<updated>2026-04-08T19:17:08Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Further Below&lt;br /&gt;
|PrimaryColour = 5B5B55&lt;br /&gt;
|SecondaryColour = 97998D&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = November 3, 2025&lt;br /&gt;
|Lore = [[Vysoka]]&lt;br /&gt;
|ArcSummary = An industrial accident on Vysoka could lead to disaster...&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Major Explosion Rocks Himean-Operated Vysokan Mine&lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  03/11/2466&lt;br /&gt;
|Article =   SEVASCHAIV, VYSOKA (GST) - Shock and dismay have gripped the industrial capital of Vysoka following a deadly mine explosion earlier today that is believed to have killed more than fifty miners and potentially injured hundreds more. Rescue efforts are currently underway at the Iijoki Iron Mine, operated by the Himean United Mineworkers’ Alliance, in an effort to locate any trapped survivors of the blast. UMA managers and Sevaschaiv authorities are enthusiastic about the rescue operation so far, with heavy equipment having arrived from other mines and a nearby Galatean agricultural research operation having provided medical staff.&lt;br /&gt;
&lt;br /&gt;
The cause of the explosion is currently unknown, with XNS reporters having discovered the mine was reported as having no known safety hazards during its recent biyearly inspection by the UMA in June. Vysokan authorities have called for a full, independent investigation by a third party, with some Sevaschaiv officials claiming the accident may have been caused by problems Himean inspectors concealed. Anti-Himean unrest has already been reported within the city itself, and its Civil Guard, supported by private military companies such as Chevauchée Asset Protection, has been deployed to prevent rioting. UMA representatives have denied any attempt to cover up flaws in the mine, citing their obligations to protect worker safety and health as a Himean syndicate.&lt;br /&gt;
&lt;br /&gt;
A major Himean syndicate, UMA operates most Himean-owned mines on Vysoka and has drawn criticism from environmental groups across the Coalition for “sloppy” handling of its pollution and environmental impact. Despite this controversy, many Vysokans employed by the syndicate have a positive view of it. This is the first major mining disaster on the planet since the early 2400s when an unlicensed mining operation collapsed, killing anywhere from 125-231 mostly Vysokan miners.&lt;br /&gt;
&lt;br /&gt;
Casualty and cost estimates are still ongoing as of the time of publication, but initial rescue efforts have uncovered several dozen living trapped miners and removed them from the site, suggesting the damage underground may be extensive.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Xanan Tourist Released from Hospital After 11 Days Missing on Visegrad: “I’m lucky to be alive.”&lt;br /&gt;
Air Konyang Announces Route Partnership with Pan Solarian Interstellar for 2467&lt;br /&gt;
Corporate Vessel Returns After Months Lost in Crescent Expanse&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  87 Dead, 209 Injured, 52 Missing as Mine Rescue Effort Continues &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  04/11/2466&lt;br /&gt;
|Article =    SEVASCHAIV, VYSOKA (GST) - Rescue and engineering crews have worked day and night in the partially-collapsed Iijoki Iron Mine on Sevaschaiv’s outskirts, with all but 52 of the mine’s 600 on-shift workers accounted for. Of the mine’s workers, roughly 300 — including some injured — were able to evacuate from other shafts or dig themselves out from small cave-ins, with some of these miners citing United Mineworkers’ Alliance equipment and training as the reason for their survival, with the mine having multiplied “hard point” shelters for workers in the event of a collapse. Others were discovered by emergency crews. Including some 45 miners who survived inside an underground cafeteria.&lt;br /&gt;
&lt;br /&gt;
The source of the explosion remains under investigation by Vysokan and UMA authorities, with a team of mine safety experts from across the Coalition having arrived yesterday. Rescued miners have reported hearing a large explosion from underneath them, followed by rumbling and shaking throughout the cave, suggesting an explosion deeper in the mine. Rescue teams have reported dangerous instability lower in the mines, preventing them from going deeper until reinforcements can be set. However, authorities have yet to determine an official cause and have stressed caution, citing the need for all available resources to ensure any trapped workers survive.&lt;br /&gt;
&lt;br /&gt;
The missing workers are believed to work on the lower levels of the mine, where rich iron deposits had been recently discovered by the UMA. The lower shaft — known as the “Golden Gurmori” by miners due to its high iron levels — is equipped with a shelter that can last for up to two months, assuming air circulation systems remain intact. Per UMA reports, there is no reason to believe the system is nonfunctional. However, attempts to raise the lower shelter by radio have been unsuccessful, suggesting it may be suffering from a power outage.&lt;br /&gt;
&lt;br /&gt;
While Sevaschaiv remains calm, local police and private security forces are still on high alert following mostly peaceful protests against Himean presence in the Free System of Vysoka. The city’s Civil Guard has deployed riot gas to disperse crowds gathered outside its general hospital, citing concerns for patient safety as many injured mine workers are being treated inside.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Republic of Assunzione Aid Arrives on Vysoka&lt;br /&gt;
Galatean Authorities Call for Coalition-Run Investigation into Mine Disaster&lt;br /&gt;
OPINION: Iijoki Disaster Startlingly Similar to pre-&#039;62 Martian Iron Mine Collapses&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Lowest Levels of Iijoki Mine Contacted — Missing Miners Located Alive! &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  06/11/2466&lt;br /&gt;
|Article =  SEVASCHAIV, VYSOKA (GST) - Cheers erupted across Sevaschaiv today as rescuers re-established contact with the Golden Gurmori shelter at the Iijoki Iron Mine’s lowest level. A team of telecommunications specialists working for Siddharta Systems used a small cable-laying robot to reconnect cut wires in the shelter’s power and communications lines, allowing the trapped miners to re-establish contact with the surface. All 52 missing minors were found to be in the shelter, with high spirits and a functional air circulation system. UMA specialists have begun construction of a supply shelf and anticipate being able to resupply the trapped miners by the end of next week. The trapped miners have requested several copies of the latest “Monkey King” movie be included in the first supply list to address their boredom.&lt;br /&gt;
&lt;br /&gt;
Miners in the Golden Gurmori are under the leadership of mine foreman Ganzorig Baatar, a 20 year veteran of the mining industry who, according to a UMA spokesperson, is responsible for the mine’s lowest levels and is well-regarded for his expertise and dedication, having attained a masters of engineering from the Dorshafen School of Mines on a work scholarship. Baatar spoke briefly with Coalition media via a video connection and stated he has the, “utmost confidence in my boys and girls,” and in the Arihuin, a protective spirit in Vysokan religion, and hoped they would be rescued before the new year.&lt;br /&gt;
&lt;br /&gt;
Tensions in Sevaschaiv remain high but appear to have dropped with the reestablishment of contact between the surface and lowest levels. The city’s Civil Guard has reported a higher than average amount of arrests for public disturbance-related crimes since the disaster earlier this week, and has called on residents to remain calm and keep emergency service lanes clear. Vysokan-Xanans have picketed the headquarters of Chevauchée Asset Protection in response to the PMC’s deployment to Vysoka. Chevauchée declined a request for comment by the XNS, citing company policy which prevents them from commenting on active contracts.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Vysokan-Xanan Community Rallies to Support Injured Miners&lt;br /&gt;
Solarian Government Deadlock Continues&lt;br /&gt;
Is Elyra a Democracy? Answer the XNS’ Latest Poll Here&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =   Resupply Shaft to Iijoki Mine Finished, Miners in “Good Spirits” &lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date = 15/11/2466&lt;br /&gt;
|Article =  SEVASCHAIV, VYSOKA (GST) - Himean and Vysokan engineers have announced the successful completion of a resupply shaft to the Iijoki Iron Mine’s Golden Gumori shelter as of earlier this morning. The United Mineworkers’ Alliance project supervisor Jaakko Honkonen advised the resupply shaft was, “a tremendous accomplishment and done in near-record time,” by a team of UMA-certified engineers and mining experts working around the clock. The shaft allows for a several meter long supply tube to be lowered to the mine’s lowest levels and unloaded by the miners, who then load the tube with anything they need disposed of.&lt;br /&gt;
&lt;br /&gt;
Honkonen stated the supply shaft is a long, sloping tunnel designed to prevent a runaway supply container from slamming into the shelter’s level, and that it may be possible to evacuate individual miners up the shaft. However, the packages currently take nearly two hours to complete a one-way trip, making its use as an evacuation vector impractical for the time being. UMA officials have stated they are working on the creation of a rescue apparatus and urged patience as they attempt to ensure the safety of escaping workers. Tensions in Sevaschaiv itself have calmed since the disaster one week ago and the city’s Civil Guard has ended its nightfall curfew order for the areas surrounding its government offices and general hospital.&lt;br /&gt;
&lt;br /&gt;
Mine workers are reported to be in good spirits with the arrival of new supplies and the prospect of rescue drawing closer. Ganzorig Baatar, foreman of the mine level, sent a photograph of himself and the mining crew trapped in the shelter up with the first returning supply container which he has requested the XNS publish to show the Coalition the miners are alive and, “very thankful the Coalition cares about all of us.”&lt;br /&gt;
&lt;br /&gt;
Attached at the bottom of this article is a very crowded photograph taken somewhere in a mine, in front of a shelter. It’s well-lit — the miners appear to have used some floodlights as lighting — and features two rows of Vysokan miners in dirty fatigues and boilersuits. There’s quite a few human details. A woman in the back, her face covered in soot, is waving at the camera while a young man next to her gives her a dirty look. A bearded man off to the side is clinking a bottle with another miner and smiling at the camera. They’re tired and dirty, but these men and women are alive and enthusiastic. At the front and center is an older man wearing a dirt-stained collated shirt and UMA jacket with “BAATAR” written on a pocket in permanent marker, the foreman is grinning widely and holding a sign with “SURFACE OR BUST” written on it.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Xanan Companies Seek Solarian Government Reconstruction Contracts, Spark Gadpathurian Condemnation&lt;br /&gt;
Air Konyang Announced Discount on Nouvelle-Rochelle to Suwon Flights in Government Tourism Bid&lt;br /&gt;
Sevaschaiv Miner&#039;s Charity Alliance Seeks to Aid Local Miners with Coalition-Wide Campaign: The XNS Interviews its Founder&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38965</id>
		<title>Template:2025 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38965"/>
		<updated>2026-04-08T19:14:30Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2025 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Winner Takes All Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Pharsalia Arc]], [[Of Pale Blue Dots Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38964</id>
		<title>Further Below Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Further_Below_Arc&amp;diff=38964"/>
		<updated>2026-04-08T19:13:54Z</updated>

		<summary type="html">&lt;p&gt;Fyni: Created page with &amp;quot;{{LoreArc |Title = Further Below |PrimaryColour = 5B5B55 |SecondaryColour = 97998D |Border = ccc |Year = 2025 |StartDate = November 3, 2025 |Lore = Vysoka |ArcSummary = An industrial accident on Vysoka could lead to disaster... |Image =  }} {{LoreArticle |Title =  Major Explosion Rocks Himean-Operated Vysokan Mine |Type =  Article |Publisher =  Xanan News Service |Author/Admin =  NewOriginalSchwann |Date =  03/11/2466 |Article =   SEVASCHAIV, VYSOKA (GST) - Shock and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Further Below&lt;br /&gt;
|PrimaryColour = 5B5B55&lt;br /&gt;
|SecondaryColour = 97998D&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2025&lt;br /&gt;
|StartDate = November 3, 2025&lt;br /&gt;
|Lore = [[Vysoka]]&lt;br /&gt;
|ArcSummary = An industrial accident on Vysoka could lead to disaster...&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Major Explosion Rocks Himean-Operated Vysokan Mine&lt;br /&gt;
|Type =  Article&lt;br /&gt;
|Publisher =  Xanan News Service&lt;br /&gt;
|Author/Admin =  NewOriginalSchwann&lt;br /&gt;
|Date =  03/11/2466&lt;br /&gt;
|Article =   SEVASCHAIV, VYSOKA (GST) - Shock and dismay have gripped the industrial capital of Vysoka following a deadly mine explosion earlier today that is believed to have killed more than fifty miners and potentially injured hundreds more. Rescue efforts are currently underway at the Iijoki Iron Mine, operated by the Himean United Mineworkers’ Alliance, in an effort to locate any trapped survivors of the blast. UMA managers and Sevaschaiv authorities are enthusiastic about the rescue operation so far, with heavy equipment having arrived from other mines and a nearby Galatean agricultural research operation having provided medical staff.&lt;br /&gt;
&lt;br /&gt;
The cause of the explosion is currently unknown, with XNS reporters having discovered the mine was reported as having no known safety hazards during its recent biyearly inspection by the UMA in June. Vysokan authorities have called for a full, independent investigation by a third party, with some Sevaschaiv officials claiming the accident may have been caused by problems Himean inspectors concealed. Anti-Himean unrest has already been reported within the city itself, and its Civil Guard, supported by private military companies such as Chevauchée Asset Protection, has been deployed to prevent rioting. UMA representatives have denied any attempt to cover up flaws in the mine, citing their obligations to protect worker safety and health as a Himean syndicate.&lt;br /&gt;
&lt;br /&gt;
A major Himean syndicate, UMA operates most Himean-owned mines on Vysoka and has drawn criticism from environmental groups across the Coalition for “sloppy” handling of its pollution and environmental impact. Despite this controversy, many Vysokans employed by the syndicate have a positive view of it. This is the first major mining disaster on the planet since the early 2400s when an unlicensed mining operation collapsed, killing anywhere from 125-231 mostly Vysokan miners.&lt;br /&gt;
&lt;br /&gt;
Casualty and cost estimates are still ongoing as of the time of publication, but initial rescue efforts have uncovered several dozen living trapped miners and removed them from the site, suggesting the damage underground may be extensive.&lt;br /&gt;
&lt;br /&gt;
Further Reading:&lt;br /&gt;
&lt;br /&gt;
Xanan Tourist Released from Hospital After 11 Days Missing on Visegrad: “I’m lucky to be alive.”&lt;br /&gt;
Air Konyang Announces Route Partnership with Pan Solarian Interstellar for 2467&lt;br /&gt;
Corporate Vessel Returns After Months Lost in Crescent Expanse&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Into_the_Expanse_Arc&amp;diff=38963</id>
		<title>Into the Expanse Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Into_the_Expanse_Arc&amp;diff=38963"/>
		<updated>2026-04-08T19:04:10Z</updated>

		<summary type="html">&lt;p&gt;Fyni: Fyni moved page Into the Expanse Arc to Warp Lane 7 Arc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Warp Lane 7 Arc]]&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38962</id>
		<title>Warp Lane 7 Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38962"/>
		<updated>2026-04-08T19:04:10Z</updated>

		<summary type="html">&lt;p&gt;Fyni: Fyni moved page Into the Expanse Arc to Warp Lane 7 Arc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Warp Lane 7&lt;br /&gt;
|PrimaryColour = E5DFED&lt;br /&gt;
|SecondaryColour = 5A5761&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2025&lt;br /&gt;
|StartDate = August 30, 2025&lt;br /&gt;
|Lore = [[SCC]]&lt;br /&gt;
|ArcSummary = The SCCV Horizon goes on an expedition into the Cresent Expanse.&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38961</id>
		<title>Warp Lane 7 Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38961"/>
		<updated>2026-04-08T19:04:00Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Warp Lane 7&lt;br /&gt;
|PrimaryColour = E5DFED&lt;br /&gt;
|SecondaryColour = 5A5761&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2025&lt;br /&gt;
|StartDate = August 30, 2025&lt;br /&gt;
|Lore = [[SCC]]&lt;br /&gt;
|ArcSummary = The SCCV Horizon goes on an expedition into the Cresent Expanse.&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38960</id>
		<title>Warp Lane 7 Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Warp_Lane_7_Arc&amp;diff=38960"/>
		<updated>2026-04-08T18:56:04Z</updated>

		<summary type="html">&lt;p&gt;Fyni: Created page with &amp;quot;{{LoreArc |Title = Into the Expanse |PrimaryColour = E5DFED |SecondaryColour = 5A5761 |Border = ccc |Year = 2025 |StartDate = August 30, 2025 |Lore = SCC |ArcSummary = The SCCV Horizon goes on an expedition into the Cresent Expanse. |Image =  }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = Into the Expanse&lt;br /&gt;
|PrimaryColour = E5DFED&lt;br /&gt;
|SecondaryColour = 5A5761&lt;br /&gt;
|Border = ccc&lt;br /&gt;
|Year = 2025&lt;br /&gt;
|StartDate = August 30, 2025&lt;br /&gt;
|Lore = [[SCC]]&lt;br /&gt;
|ArcSummary = The SCCV Horizon goes on an expedition into the Cresent Expanse.&lt;br /&gt;
|Image = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38950</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38950"/>
		<updated>2026-04-08T17:59:15Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = N/A&lt;br /&gt;
|ArcSummary = This pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&lt;br /&gt;
|Image = A Dream for Tomorrow 50&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Fyni&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38949</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38949"/>
		<updated>2026-04-08T17:59:05Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = N/A&lt;br /&gt;
|ArcSummary = This pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&lt;br /&gt;
|Image = A Dream for Tomorrow 50&lt;br /&gt;
}}&lt;br /&gt;
{{LoreArticle&lt;br /&gt;
|Title =  Something Wicked This Way Comes&lt;br /&gt;
|Type =  Event&lt;br /&gt;
|Author/Admin =  Alberyk&lt;br /&gt;
|Date =  01/01/2468&lt;br /&gt;
|Summary = The Horizon&#039;s crew get a new years message...&lt;br /&gt;
|Article =  The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38948</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38948"/>
		<updated>2026-04-08T17:56:53Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LoreArc&lt;br /&gt;
|Title = A Dream for Tomorrow&lt;br /&gt;
|PrimaryColour = 404040&lt;br /&gt;
|SecondaryColour = 838287&lt;br /&gt;
|Border = 000000&lt;br /&gt;
|Year = 2026&lt;br /&gt;
|StartDate = Janurary 1, 2026&lt;br /&gt;
|Lore = N/A&lt;br /&gt;
|ArcSummary = This pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&lt;br /&gt;
|Image = A Dream for Tomorrow 50&lt;br /&gt;
}}&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host: Fyni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01/01/2468&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38946</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38946"/>
		<updated>2026-04-08T15:22:10Z</updated>

		<summary type="html">&lt;p&gt;Fyni: /* Something Wicked This Way Comes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host: Fyni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01/01/2468&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through piggy backing off the SCC&#039;s christmas message.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38945</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38945"/>
		<updated>2026-04-08T15:21:39Z</updated>

		<summary type="html">&lt;p&gt;Fyni: /* Something Wicked This Way Comes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host: Fyni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01/01/2468&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Horizon&#039;s telecomms system is hijacked, causing a mysterious message to get through.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38944</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38944"/>
		<updated>2026-04-08T15:21:29Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host: Fyni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01/01/2468&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Horizon&#039;s telecomms system is hijacked, causing an mysterious message to get through.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38943</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38943"/>
		<updated>2026-04-08T15:21:21Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hose: Fyni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01/01/2468&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Horizon&#039;s telecomms system is hijacked, causing an mysterious message to get through.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38942</id>
		<title>Template:2025 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2025_Event_Timeline&amp;diff=38942"/>
		<updated>2026-04-08T15:18:58Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2025 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Winner Takes All Arc]]&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[Pharsalia Arc]], [[Of Pale Blue Dots Arc]], [[Into the Expanse Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38941</id>
		<title>Template:2026 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38941"/>
		<updated>2026-04-08T15:18:37Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2026 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[A Dream for Tomorrow Arc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38940</id>
		<title>Template:2026 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38940"/>
		<updated>2026-04-08T15:18:19Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2026 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [[A Dream for Tomorrow]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38939</id>
		<title>Template:2026 Event Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Template:2026_Event_Timeline&amp;diff=38939"/>
		<updated>2026-04-08T15:18:00Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;padded&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;font-size: 12px; padding: 5px&amp;quot;&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;cellpadding: 5px; text-align: left;width: 35%&amp;quot; class=&amp;quot;mw-collapsible mw-uncollapsed wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!  colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 100%; background-color:#000080&amp;quot; | &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;2026 Event Timeline&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#c53434&amp;quot; colspan=&amp;quot;2&amp;quot;| Galactic Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#3462c5&amp;quot; colspan=&amp;quot;2&amp;quot;| Major Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | N/A&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; background-color:#34c578&amp;quot; colspan=&amp;quot;2&amp;quot;| Minor Events&lt;br /&gt;
| &amp;quot; align=&amp;quot;left&amp;quot; | [A Dream for Tomorrow]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Event Timelines]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38938</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38938"/>
		<updated>2026-04-08T15:16:32Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=Something Wicked This Way Comes=&lt;br /&gt;
&#039;&#039;&#039;Minor Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Publisher: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writer: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Content here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38937</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38937"/>
		<updated>2026-04-08T15:12:09Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the A Dream for Tomorrow arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=TITLE=&lt;br /&gt;
&#039;&#039;&#039;News Article / Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Publisher: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writer: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Content here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38936</id>
		<title>Sandbox:A Dream for Tomorrow Arc</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:A_Dream_for_Tomorrow_Arc&amp;diff=38936"/>
		<updated>2026-04-08T15:09:09Z</updated>

		<summary type="html">&lt;p&gt;Fyni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| id=&amp;quot;mp-eventarc&amp;quot; style=&amp;quot;width:65%; background:#404040; text-align:center; border:4px solid #000000; margin:0 auto; width:950px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:56%; color:#000000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%; border:2px solid #000000; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;A Dream for Tomorrow&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Template:2026 Event Timeline}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;This is the overview and timeline page for the Pharsalia arc which began on &#039;&#039;&#039;Janurary 1st, 2026&#039;&#039;&#039; and pertains largely to the &#039;&#039;&#039;Outer Eyes and [[Lemurian Sea]] lore.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;What lies in the Lemurian Sea?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%; border:2px solid #838287; margin:0; background:#838287; padding:.1em; color:#000000;&amp;quot;&amp;gt;Below is a summary of the arc&#039;s applicable news articles, and additions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Dream for Tomorrow 50.jpg|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=TITLE=&lt;br /&gt;
&#039;&#039;&#039;News Article / Event&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Publisher: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Writer: N/A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Content here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fyni</name></author>
	</entry>
</feed>