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		<summary type="html">&lt;p&gt;Furrycactus: generic elyran accent icon&lt;/p&gt;
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&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
The languages of the known Galaxy are diverse. While many regional languages exist, there are few major languages which are of particular note for their large number of native speakers and status as official administrative and official species languages by governments and transtellars.&lt;br /&gt;
==Human languages==&lt;br /&gt;
===Sol Common===&lt;br /&gt;
With its roots in Mandarin Chinese, Common evolved as the official language of the Sol Alliance, with officials working to tie it together with a common tongue. It&#039;s spoken by state officials, taught in schools, and spoken by those who either feel a sense of national pride in the Alliance or otherwise fell sway to the culture. It became the Alliance&#039; official language in 2105.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Solarian&#039;&#039;&#039;: The typical Solarian accent has a hundred tiny variants and can be found on a multitude of planets in countless systems, and is often simply regarded as “the accent of humanity” due to its prevalence. It can be found on planets as prominent as Earth or as obscure as settlements of only a few million in the Sol Alliance’s Outer Ring.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Mercurian&#039;&#039;&#039;: Mercurian Common is often heard in the boardrooms of Einstein Engines, which employs much of the planet’s population. Those who speak with this accent are often – to no fault of their own – regarded with suspicion by the SCC due to this association.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_venus_surfacer.png|64px]] &#039;&#039;&#039;Cytherean&#039;&#039;&#039;: Venusian Common (referred to as Cytherean Common on Venus itself) is often regarded as one of the most prevalent forms of Sol Common due to Venus&#039; massive entertainment industry. On Venus itself this accent is associated with the entertainment industry and Cytherea, and many prospective actors will attempt to adopt it in order to better fit into the industry. Many high-end entertainment IPCs used throughout human space come pre-programmed with this accent, due to its association with the Venusian entertainment industry.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_venus_under.png|64px]] &#039;&#039;&#039;Jintarian&#039;&#039;&#039;: While Cytherean Common has a reputation abroad as \&amp;quot;Venusian Common\&amp;quot; it is the accent of working-class Jintarians that is, to many on the planet, the true form of Venusian Common. On Venus itself this accent is associated with the working and middle-class population of the planet rather than the entertainment industry, and many Cythereans look down upon those with this accent as unrefined. Hendrik Strom, one of the Sol Alliance&#039;s most notable politicians, is well-known for having a strong Jintarian accent he makes no attempt to hide.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_earth.png|64px]] &#039;&#039;&#039;Earth&#039;&#039;&#039;: The typical Earth, or Terran, accent of the modern era has its roots in Mandarin Chinese, the dominant language of Earth for much of its modern history. All accents found in human space - from Luna to Xanu - are, one way or another, descended from this ancient accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_luna.png|64px]] &#039;&#039;&#039;Lunarian&#039;&#039;&#039;: The Lunarian accent is regarded throughout the Sol Alliance, and beyond, as a distinctive mark of being Lunarian. The accent is extremely hard for immigrants to Luna to pick up and replicate, and is carefully maintained by Lunarians abroad to keep their accent distinct. It is essentially impossible for a human not living on Luna to replicate a Lunarian accent, and it is considered a major faux paus to pretend to have one. Many Idris Incorporated IPCs are programmed with Lunarian accents to make them seem high-class in both appearance and in accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_mars.png|64px]] &#039;&#039;&#039;Martian&#039;&#039;&#039;: Martian Common is a more guttural form of Sol Common that borrows some elements of Freespeak. The distinctive accent is, as a result, looked down upon as a “hick” dialect on Luna and Venus and regarded as the dialect of quarrelsome and annoying Martians elsewhere. Some Martians go to great lengths to hide their accents due to this reputation, which is still alive in the Republic of Biesel despite its separation from the greater Sol Alliance.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Enceladian&#039;&#039;&#039;: Enceladian Common is descended from the accents of North and South America, and the residents of this moon of Saturn take pride in ensuring their accent calls back to their ancestral homes on Earth.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Cassinian&#039;&#039;&#039;: Cassinian Common, the accent of Iapetus, a moon of Saturn, is typically associated with the Solarian Interstellar Intelligence Bureau, and characters affiliated with it in Solarian movies will often talk like a Cassinian: soft-spoken and generally polite, but reserved and often distant.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Titanii&#039;&#039;&#039;: The accent of Titania, a moon of Uranus home to Sol’s largest offworlder population, Titanii Common involves plentiful hand gestures and other visual signals. Linguists have long theorized the prominence of hand gestures in this accent comes from the moon’s EVA-centric industries.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Pluto.png|64px]] &#039;&#039;&#039;Pluto&#039;&#039;&#039;: The Plutonian accent is one of many Sol Common accents found throughout the Sol System itself, though it is almost undoubtedly the furthest one out from the Sun itself. Rooted in a combination of Central Asian and Eastern European dialects, the Plutonian accent is notable for its slow, methodical method of speech. Very few positronics can be found with this accent, due to Pluto&#039;s unusual relationship with corporations&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Erisian&#039;&#039;&#039;: Erisian Common bears some resemblance to Lunarian Common due to the planetoid’s long association with the Solarian Navy. Like its counterpart, it is very hard to effectively replicate for an outsider.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_silversun.png|64px]] &#039;&#039;&#039;Native Silversun&#039;&#039;&#039;: The native accent of Silversun is a sing-song take on standard Sol Common that has, since massive investment into the planet by Idris Incorporated, come to be associated with the planet’s renowned tourism industry. Many native residents of Silversun are bitter that their accent - and planet - are seen as nothing more than an enormous vacation retreat by the greater Orion Spur. This accent is commonly used by Idris Incorporated shell positronicframes, much to the consternation of Silversun&#039;s Originals.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Konyang.png|64px]] &#039;&#039;&#039;Konyanger&#039;&#039;&#039;: The Konyanger Common accent is quite similar to standard Sol Common, but has drawn some influence from Freespeak due to Konyang’s position near the border between the Sol Alliance and the Coalition of Colonies. A significant number of IPCs possess a Konyanger accent, due to the planet being the origin of IPCs and a major producer of them.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_nhp.png|64px]] &#039;&#039;&#039;New Hai Phongese&#039;&#039;&#039;: New Hai Phongese Common is, compared to the typical Sol Common accent, much more tonal. This has lent it a distinctive pattern of speech that is easy to tell apart from the standard Sol Common accent associated with the Solarian core worlds. The accent is often imitated by performers, particularly musicians, due to its unique tonal style. Due to the hazardous environmental conditions present on New Hai Phong, many residents of New Hai Phong carry another distinctive auditory cue: coughing and wheezing due to asthma.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_himeo.png|64px]] &#039;&#039;&#039;Himean&#039;&#039;&#039;: Himean Common is more guttural and harsh-sounding than the typical Sol Common accent, due to Himeo’s position in the Coalition of Colonies. The Himean accent and its distinctive guttural method of speaking are easily distinguishable from other Sol Common speakers, even when speaking Tau Ceti Basic or Freespeak. Himean Common has the unusual reputation of making its speaker always sound angry, no matter their mood, due to its more guttural nature.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_gadpathur.png|64px]] &#039;&#039;&#039;Gadpathurian&#039;&#039;&#039;: The Gadpathurian accent, otherwise known as Gadpathurian Common, is an older dialect of Sol Common that is often regarded as dated-sounding by other speakers due to the isolation of the planet during its period of reunification. Due to the government&#039;s tight control over Gadpathur, and push for unity in the face of the Sol Alliance, Gadpathurians have been described as sounding relatively similar no matter which area of the planet they hail from.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_eridani_reinstated.png|64px]] &#039;&#039;&#039;Reinstated Eridani Dreg&#039;&#039;&#039;: The clipped and clinical tones of proper &amp;quot;corporate&amp;quot; speech in Eridani are difficult to perfect even for those born into positions of privilege. For those unfortunate individuals born outside Eridani&#039;s shining skyscrapers and silver spires, the distinctly uncorporate flow of &amp;quot;dreg&amp;quot; speech can make attaining the standard Eridanian accent almost impossible to fully achieve. The curious middle-ground accent of the so-called &amp;quot;reinstated&amp;quot; in Eridani society allows an individual to go much further than its more criminally-aligned counterpart, but still falls short of most suits&#039; expectations.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_dominia.png|64px]] &#039;&#039;&#039;Vulgar Morozi&#039;&#039;&#039;: The most common Dominian accent is Vulgar Morozi, a variation of Sol Common found upon Moroz itself. Dominian-spoken Sol Common and Tau Ceti Basic are both heavily influenced by Tradeband, the common language of both human and unathi nobility in the Empire. Vulgar Morozi has regional variations on the colonies of the Dominian Empire, and in the rebellious Morozian region of Fisanduh. The Fisanduhian accent is considered to be a distinctive higher-pitched variation of Vulgar Morozi that is often suppressed by insurgents to better blend in with the greater Imperial population.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_fisanduh.png|64px]] &#039;&#039;&#039;Fisanduhian&#039;&#039;&#039;: While it is similar to the typical Morozian accent, to those not familiar with it; or not from the Empire of Dominia, the standard Fisanduhian accent has some variations that mark it as distinctive.	The accent is higher pitched than its Dominian counterpart, and has been described as more tonal. Members of the Fisanduh Freedom Front will often go to great lengths to disguise this accent, though most will slip back into it when off-world.&lt;br /&gt;
&lt;br /&gt;
* [[File:Novi Jadran Accent.png|64px]] &#039;&#039;&#039;Novi Jadranic&#039;&#039;&#039;: Much like the planet itself, the Jadranic dialect of Solarian Common sits between standard Solarian Common-influenced Vulgar Morozi and the more Freespeak-derived accents of the Imperial Frontier. The dialect possesses grammar and pronunciation similar to Vulgar Morozi but possesses multiple loan words from Freespeak which make it distinct from its Morozian counterpart. Jadraners are valued highly for their loyalty and this dialect is often regarded as the most common accent of the Imperial Army. More educated Jadraners, such as those from the planet&#039;s few urban centers, will often leave the dialect&#039;s Freespeak loan words our while talking with Morozians or other Dominians.&lt;br /&gt;
&lt;br /&gt;
* [[File:Lyodii_Accent.png|64px]] &#039;&#039;&#039;Lyodic Morozi&#039;&#039;&#039;: Most commonly associated with Lyodii, otherwise known as the People of the Lyod, Lyodic Morozi is a variation of the common Vulgar Morozi dialect which is most notable for its sing-song pace of speech which makes it distinctive from standard Vulgar Morozi and its higher-pitched counterpart in Fisanduh. Lyodic Morozi is uncommon to hear in the broader Empire, or abroad, due to the isolation of the Lyodii in the Morozian poles, and contains slight variations between the Northern and Southern Lyod. Those who speak the dialect are sometimes looked down upon as backwards savages by their Morozian counterparts. Those who hear the dialect spoken or sing during Lyodic rituals often state it has an eerie beauty, as the sounds of these rituals can carry for kilometers across the barren landscape of the Lyod.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Orepit.png|64px]] &#039;&#039;&#039;Native Orepitter&#039;&#039;&#039;:  Native Orepitters developed their own way of speech that stemmed from centuries of complete isolation. The vast distances of the planet&#039;s desert surface required loud, high pitched sounds for reliable communication, making it the primary characteristic of the Orepitter accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Providence.png|64px]] &#039;&#039;&#039;Providence Trinarist&#039;&#039;&#039;: While the capital of the Trinarists never had a sole language, its people from all over the Spur have come to adopt a unified accent. Characterised by fast-paced speaking and unique intonations to match the style of their synthetic brethren, IPCs have also come to adopt the accent for non-EAL languages.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Galatea.png|64px]] &#039;&#039;&#039;Galatean&#039;&#039;&#039;: Galatean Ministerial Common is one of two Ministerial Common dialects within the Federal Technocracy. Centrally managed by the Ministry of Galatean Culture (MfGC), Galatea proper&#039;s dialect is an unusual Solarian Common dialect characterized by its total lack of loan words and use of antiquated Common terms which date to the early 2300s when it was established as a dialect and have since fallen out of common use. Linguistically it is similar to Gadpathurian Common but lacks the Freespeak influence of Gadpathurian Common due to the MfGC&#039;s tight control over the language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Tsukuyomi.png|64px]] &#039;&#039;&#039;Tsukuyomian&#039;&#039;&#039;:  Significantly more rare abroad than Galatean Ministerial Common, Tsukuyomian Standard is one of two Ministerial Common dialects managed by the Ministry of Galatean Culture (MfGC). Like Galatean Ministerial Common, it lacks loan words due to central management and sounds comparatively antiquated when compared to more modern Solarian Common dialects. Tsukuyomian Standard is commonly associated with the Galatean Federal Navy, which has its headquarters on Tsukuyomi.&lt;br /&gt;
&lt;br /&gt;
===Tau Ceti Basic/Common===&lt;br /&gt;
A spiritual successor of Esperanto, established in 2404 in Tau Ceti by Ceti intellectuals. Its unique, fully customized alphabet and structure allow it to be spoken even by most alien species. It&#039;s the official language of Tau Ceti and has growing traction in diplomatic circles and Universalists across human space. It is the most common trade language in human space and the official language of commerce in the Sol Alliance and numerous systems as well as being heavily promoted in non-human business schools.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Biesellite&#039;&#039;&#039;: Often described as the “true” way of speaking Tau Ceti Basic, the Biesellite accent is easy to reproduce due to the phonetics of TCB.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gibson Ovan.png|64px]] &#039;&#039;&#039;Ovanstad&#039;&#039;&#039;: The New Gibson Ovanstad accent is very close to the accent of Tau Ceti proper, due to the nature of the planet&#039;s colonization. However, New Gibsoners are known for talking with a faster and more clipped accent than those from Biesel and, at times, sound as if they are tripping over their words due to the rapid pace at which they speak.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gibson Under.png|64px]] &#039;&#039;&#039;Undirstad&#039;&#039;&#039;: The New Gibson Undirstad accent is not wildly known or heard outside of New Gibson itself, as those hailing from the Undirstads are quite insular and isolated from the more attractive surface archologies. The Undirstad accent is much slower than the Ovanstad accent, and keeps more to its cultural roots.&lt;br /&gt;
&lt;br /&gt;
*[[File:Valk accent.png|64px]] &#039;&#039;&#039;Valkyrian&#039;&#039;&#039;: The Valkyrian accent is a difficult accent to replicate, mostly due to the cultural melting pot in which it exists. Influences from across the Orion Spur have impacted the development of the accent, with traces of Sol Common, Tau Ceti Basic, Elyran Common and even Vulgar Morozi.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Reade&#039;&#039;&#039;: Though it is far from wholly unified, the manner of speaking native to Reade is ubiquitous throughout the outer regions of Tau Ceti and its spacefaring populations. Due to the isolation of these communities from the wider system, most describe the dialect as both strongly archaic and very colloquial, similar to the voice of a Biesellite heard from an old recording.&lt;br /&gt;
&lt;br /&gt;
===Tradeband===&lt;br /&gt;
Descended from Latin and romance languages of old Earth, Tradeband remains the main tongue of the upper class of humanity. The language sounds elegant and well structured to most ears. It remains in popular use with traders, diplomats, and those seeking to hold onto a piece of a romantic past. It gained Sol Alliance recognized legal status in 2317 and is prominent in systems that have historically been major centers of trade.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_eridani_suit.png|64px]] &#039;&#039;&#039;Eridanian&#039;&#039;&#039;: The accent of Eridanian “suits” is almost universally looked upon as the accent of corporate excellence throughout the Sol Alliance and Republic of Biesel. Speaking with this accent is a surefire way to get one’s foot into the door in the corporate world, and wealthier Suits often devote time and resources to refining their accent to be more properly Eridanian.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_highdominia.png|64px]] &#039;&#039;&#039;High Morozi&#039;&#039;&#039;: The less common Dominian accent is High Morozi, a variation of Tradeband found upon Moroz itself. While Vulgar Morozi is typically associated with the common citizenry of the Empire, High Morozi is associated with the Imperial nobility. While most typically associated with nobles it is often taught to wealthy commoners in order to more easily brush shoulders with nobility. This accent is one of the most readily-recognised markers of Dominian nobility abroad.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_jupiter.png|64px]] &#039;&#039;&#039;Jovian&#039;&#039;&#039;: The Jovian accent is an odd mish-mash of accents from Jupiter’s various moons, and has heavy variation on each of the moons. On Idris Incorporated-dominated Europa, the Jovian accent often takes on traces of Tradeband due to the amount of high-income tourism, while the Callistean Jovian accent is known for the rapid, breathless pace at which it is typically spoken. Ganymede is often seen as the “standard” Jovian accent, though some on Callisto vehemently believe that the Callistean accent should be the standard.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_europa.png|64px]] &#039;&#039;&#039;Europan&#039;&#039;&#039;: Europans are known to be much quieter and speak at a slower pace than their counterparts on Callisto, despite the close proximity of the two moons. Solarian linguists have traced the whisper-like nature of the accent origins to the planet’s submarines: crews believed that quieter voices interfered less with sonar, and were less likely to be heard by whatever was outside the hull. Europans that have succumbed to &amp;quot;Deep Crazy&amp;quot;, a psychological phenomenon found on the moon, are known to abandon the typically hushed nature of Europan speech for screaming hysterically.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_silversunexpat.png|64px]] &#039;&#039;&#039;Silversun Expatriate&#039;&#039;&#039;: The accent of Silversun&#039;s wealthy Idris Incorporated-aligned minority population is rooted in Tradeband dialects from Eridani and Luna rather than the Sol Common dialect of the Originals, making it audibly distinctive compared to the &#039;native&#039; accent of the planet. This accent is most commonly associated with Idris Incorporated employees from Silversun, which tend to be overwhelmingly from the Expatriate population. Many Idris Incorporated positronics are programmed with this accent, and it is often regarded as the unofficial accent of the megacorporation.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_assunzione.png|64px]] &#039;&#039;&#039;Assunzionii&#039;&#039;&#039;: The Assunzionii accent is one of the most unusual found in the Coalition of Colonies, due to the planet&#039;s colonial roots in the Mediterranean. Heavily influenced by Romance languages the Assunzionii dialect is most notable for its elegant-sounding and evenly-paced method of speaking compared to rougher-sounding Coalition and frontier dialects. Liturgical Assunzionii is a small subset of this dialect, and is generally only spoken during Luceian services and can be distinguished by its use of archaic language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_visigrad.png|64px]] &#039;&#039;&#039;Visegradi&#039;&#039;&#039;: The Visegradi accent is unique for that of a Solarian world, being a Tradeband accent with strong influences from the various languages of the Warsaw Pact on Earth. Decidedly harsh and characterized by unusual and eclectic pronunciation, it can be fairly difficult to parse for those unfamiliar with it. This is only somewhat stymied by the fact that Visegradi people tend to speak very loudly, an adaptation necessitated by the need to make oneself heard during the planet&#039;s torrential downpours.&lt;br /&gt;
&lt;br /&gt;
* [[File:Callisto Accent.png|64px]] &#039;&#039;&#039;Callistean&#039;&#039;&#039;: Considered to be one of the most recognizable accents in the Sol System due to its uniquely breathless pace, the stereotypical Callistean accent has its roots in the moon&#039;s port district of New Valletta. While not all Callisteans speak with the breathless pace of those from New Valletta, the district&#039;s status as a port has led to its accent becoming the moon&#039;s most recognized one. As a whole the Callistean accent can be easily recognized by its fast pace of speaking and seeking disregard for pauses.&lt;br /&gt;
&lt;br /&gt;
*[[File:San Collette Accent.png|64px]] &#039;&#039;&#039;San Colettish&#039;&#039;&#039;: The Colettish dialect belongs to the larger linguistic family of Tradeband but unlike many of its counterparts, it is descended from Earth-based Tradeband dialects rather than Luna-based dialects. It is easily distinguished from its Lunan contemporaries by its differences in pronunciation and tone, and still retains many of its linguistic roots from Earth.&lt;br /&gt;
&lt;br /&gt;
*[[File:Port Ant.png|64px]] &#039;&#039;&#039;Port Antillean&#039;&#039;&#039;: There are two distinct dialects present on the planet: one that sees heavy lifting from Tradeband and the other more influenced by Solarian Common. It is relatively easy to identify the differences between the two: Antilleans influenced by Tradeband sound more nasal and rhythmic, whereas those that grew up in regions where Solarian Common is the dominant language are more soft-spoken and enunciated.&lt;br /&gt;
&lt;br /&gt;
* [[File:Mictlan Accent.png|64px]] &#039;&#039;&#039;Mictalani&#039;&#039;&#039;: The Mictlanian accent is a variation on Tradeband that is usually recognized as being folksy and warm. This welcoming, soft voice is one of the reasons the planet of Mictlan has seen a boom in tourism. While some youth may try to sound rebellious and conceal the softness of their voice, this musicality is still prevalent and universally recognizable.&lt;br /&gt;
&lt;br /&gt;
===Freespeak===&lt;br /&gt;
A language of renegades and frontiersmen descending from various languages from Earth like Hindi combined into a multi-rooted jumble that sounds incoherent or even barbarian to non-native speakers. This language is the only common cultural identity for humans in the frontier. Speaking this language in itself boldly declares the speaker a free spirit. Often called &#039;Gutter&#039; by Alliance citizens. It was Recognized by Sol Alliance as a spoken language in 2321. Considered a &#039;rough, informal&#039; language, Freespeak is believed to have evolved in Martian slums, quickly spreading throughout the Galaxy. It is prominent in working class settlements across human space leading it to be the most common language in the frontier and second most common in the outer rim of known space. It is one of the few frontier cultural identity pieces.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_coalition.png|64px]] &#039;&#039;&#039;Frontiers Folk&#039;&#039;&#039;: The frontier is home to an unknowably vast amount of humans and settlements, covering everything from small outposts of only a few hundred to major planets such as Xanu Prime. It is difficult to define a standard &amp;quot;Coalition accent,&amp;quot; or dialect due to the diversity and regionalism of the Coalition, along with its lack of a strong central government. Solarian linguists generally define the Coalition dialect as an umbrella encompassing all Freespeak native speakers not from a major settlement of the Coalition.&lt;br /&gt;
&lt;br /&gt;
* [[File:Xanu Accent.png|64px]] &#039;&#039;&#039;Xanu Standard&#039;&#039;&#039;: The Xanu Standard dialect is arguably the most notable Freespeak dialect. Xanu Standard first emerged as an informal creole designed to make communication between the various nationalities who settled the planet more easily and possessed loan words from upwards of a half-dozen languages during this early period. Over time this creole would morph into the Xanu Standard dialect of Freespeak and is arguably the oldest and most widespread of the 25th century&#039;s common Freespeak dialects. Freespeak taught abroad, such as in the Serene Republic of Elyra and Republic of Biesel, is most often based upon the Xanu Standard dialect.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_scarabs.png|64px]] &#039;&#039;&#039;Scarabs&#039;&#039;&#039;: The common accent of the Scarab Fleet has dozens, perhaps hundreds, of small variations due to the Fleet itself being spread throughout a massive number of individual ships, most of which have their own unique variations upon the standard Scarab accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_eridani_dreg.png|64px]] &#039;&#039;&#039;Eridanian, Dreg&#039;&#039;&#039;: The Eridanian “dreg” accent is almost universally looked upon as the accent of petty criminals and ne’er-do-wells throughout the Orion Spur. Speaking with this accent in the proximity of most humans is a surefire way to gain their suspicion, and those speaking with this accent often find themselves under enhanced security surveillance in corporate facilities. Eagle Corp, one of the major employers of dregs in Eridani, devotes a significant amount of its training to making its dreg recruits drop this distinctive accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_vysoka.png|64px]] &#039;&#039;&#039;Vysokan&#039;&#039;&#039;: The typical Vyoskan accent is regarded as a throatier and harsher variation of Freespeak, with the planetary accent possessing many harsh tones. Some non-Vysokans have noted that the accent sounds similar to Himean Common at times, due to both accents being more guttural than average. However, the Vysokan accent remains distinctive from Himean Common due to its roots in Freespeak rather than Sol Common.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_deepfrontier.png|64px]] &#039;&#039;&#039;Non-Coalition Frontier&#039;&#039;&#039;: The non-Coalition frontier &#039;accent&#039; is not a true accent in of itself, but is instead used as a catch-all term for human accents originating outside of the frontier controlled by the Coalition of Colonies. These planets and systems vary wildly, and all sorts of people and places can be found within them.&lt;br /&gt;
&lt;br /&gt;
* [[File:Imperial Frontier Accent.png|64px]] &#039;&#039;&#039;Imperial Frontier&#039;&#039;&#039;: Resembling more Freespeak than the Vulgar Morozi dialect found in more civilised regions of the Empire, most accents of the Imperial Frontier are looked down upon by those from the Core Worlds. Many Primaries and Secondaries look down upon the dialects of the Imperial Frontier as rogue, coarse, and often grating to hear compared to their Common-descended dialects. Many from this region who wish to rise through the ranks of the Empire&#039;s Ma&#039;zals spend great amounts of time learning an ersatz Solarian Common dialect based upon this one which is known as the Refined Imperial Frontier Dialect. While not nearly as prestigious see its counterparts the Refined Frontier dialect is often viewed as a mark of loyalty and dedication to the Empire.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Empyrean.png|64px]] &#039;&#039;&#039;Empyrean&#039;&#039;&#039;: Empyrean Federal Freespeak is a creole of Coalition Freespeak and Ministerial Common which features a multitude of Solarian Common loanwords due to most residents of Empyrean being bilingual, and often speaking Freespeak and Solarian Common. Compared to Svarogite Freespeak it features a heavier influence from foreign Freespeak and Solarian Common dialects due to Empyrean&#039;s status as a major point of entry for the Yggdrasil System. &lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Svarog.png|64px]] &#039;&#039;&#039;Svarogite&#039;&#039;&#039;: Svarogite Federal Freespeak is an unusual creole which combines Coalition Freespeak with the Ministerial Common dialect of Solarian Common. It features many Solarian Common loanwords and speakers of this dialect are almost always bilingual, speaking both Solarian Common and Freespeak, which can lead to further linguistic blending. The universal lung bioaugmentations of Svarogites ensure that they, unlike their New Hai Phongese counterparts, do not suffer from chronic lung issues which would impact their speech.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sunreach.png|64px]] &#039;&#039;&#039;Sun Reach&#039;&#039;&#039;: Regarded by most linguists as a Freespeak dialect, but classified by the Empire as a dialect of Vulgar Morozi, the Sun Reacher dialect is one of the more well-known accents of the Imperial Frontier. Previously associated with the Pirate Lords of Sun Reach and their raids on nearby worlds, the Reacher accent is now commonly heard from the voidsmen and officers of the Imperial Fleet and Goddess&#039; Flotilla. Reachers who wish to demonstrate their loyalty to the Empire and a desire to assimilate into its culture will often go to great lengths to learn and speak a House Zhao-design pronunciation system which replaces the more guttural sounds of the Reacher dialect with lighter sounds closer in pronunciation to Jadranic Common.&lt;br /&gt;
&lt;br /&gt;
===Elyran Standard===&lt;br /&gt;
Elyran Standard, so-called because it was the language created to be the standardised method of communication across the Elyran Republic after its revolution, is the official language of the Republic of Elyra. It was created by the Ministry of Education shortly after the Elyran Revolution at the behest of Prime Minister Abd Al-Hamid for the purposes of giving his new republic a single language that could be used for government, law, military organization, and trade. Many in the Republic praised this initiative as they saw it as either the practical thing to do or saw it as just another step in the Elyran Revolution, creating a new language that was untainted by Solarian influence. A large mass-education and literacy program began in 2317 to educate the Elyran people on this new language, to a point where the government banned the teaching of old Earth languages, such as in public schools, though still allowed them to be taught and used in higher education and religious institutions. The program was completed in 2336, with almost all of the Elyran population being fluent in the new language created by taking influences and grammar from Arabic, Turkish, and Farsi.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
*[[File:Accent_elyra.png|64px]] &#039;&#039;&#039;Elyran:&#039;&#039;&#039; The typical Elyran accent is a relatively nondescript affair, typically sticking close to the accepted dictionary norms of pronunciation. The standard language of the Republic of Elyra is Elyran Standard, a constructed language which melds elements of Arabic, Farsi, and Turkish into one standardised tongue. This variation of Elyran Standard is the one officially taught in schools, but is rarely able to overpower more significant regional variations in the language.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Persepolis.png|64px]] &#039;&#039;&#039;Persepolitian:&#039;&#039;&#039; Well-known across Elyra for its rapid-fire, energetic cadence, the Persepolitian accent is characterised by a vibrant and fast-paced nature that represents the New Ankaran Jewel&#039;s cosmopolitan nature. Speakers of this variant of Elyran Standard tend to be affluent and well-cultured, in keeping with the Elyran capital&#039;s general prosperity.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Damacus.png|64px]] &#039;&#039;&#039;Damascene:&#039;&#039;&#039; One of the most venerable of all Elyra&#039;s linguistic variations, the Damascene accent is famous across the Serene Republic for its scholarly, almost archaic air. Drawing more heavily from Arabic influence than the standard dictionary might, Damascene Elyran retains a refined, cultured, and historically resonant weight to its words, much like the storied planet itself.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Medina.png|64px]] &#039;&#039;&#039;Medinan:&#039;&#039;&#039; Medinan Elyran is characterised by its breathy and almost stutter-step characteristics, both of which are thought to result from the elevated altitudes citizens experience living day-to-day in their sand-skimming cities. The variation has seen little spread outside Medina itself, owing to the planet&#039;s relatively minimal footprint on Elyran cinema and television.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Aemaq.png|64px]] &#039;&#039;&#039;Aemaqi:&#039;&#039;&#039; Aemaqi Elyran is often described as a more considered and methodical variation on the standard dictionary dialect, and its speakers are frequently stereotyped as speaking slowly and languidly. Elements of Tradeband from the planet&#039;s Dominian refugee population have helped to reinforce this effect, and the variation is rarely found in those born off Aemaq itself or its innumerable orbital stations.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_New_Suez.png|64px]] &#039;&#039;&#039;New Suezi:&#039;&#039;&#039; Often labelled the most divergent large-scale variation of Elyran Standard, the New Suezi accent has evolved rapidly since the moon&#039;s megacorporate opening to mix elements of Freespeak, Basic, and even Solarian Common into its vocabulary and grammar. While purists might frown upon these deviations from the accepted linguistic standard, the melodic and almost singsong tones of the New Suezi variation feature increasingly often across many forms of Elyran media.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Bursa.png|64px]] &#039;&#039;&#039;Bursa:&#039;&#039;&#039; The Bursan accent is characterized by its soft and slightly lisping intonations, compared to the throatier sounds of most other Elyran accents. Across the wider Republic of Elyra, the Bursan accent is usually stereotyped as belonging to a country bumpkin or a career soldier.&lt;br /&gt;
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&lt;br /&gt;
==Tajaran languages==&lt;br /&gt;
===Siik&#039;maas===&lt;br /&gt;
Siik&#039;maas is theorized to have been the ancient language of the Tajara, the &#039;religious&#039; tongue shared between most Tajara from their onset as a species. Despite Tajaran society evolving to a point where religious devotion became less encouraged, the universal service language used in all churches and worship sessions became the lingua franca and almost every Tajara knows how to speak it. It has been taught as the primary educational language amongst most Tajaran ethnicities since the [[Tajaran History#Migration Period|Migration Age]] and continues to be the most prevalent tongue on Adhomai since.&lt;br /&gt;
&lt;br /&gt;
It is capable of being spoken by a learned human, as it is not as reliant on body language as Siik&#039;tajr or the other native languages on Adhomai. However, just as Tau Ceti basic is difficult for Tajara to master given their muzzle structure, Siik&#039;maas is the same to humans, since they lack the proper biology to perform certain inflections properly. Despite it focusing more on spoken word than others, some of the vocabulary requires subtle body movements that are challenging for humans to grasp, no less perform. Even if one were to learn these movements, they tend to be sluggish and slower, giving the speech a sort of &#039;drunken&#039; feeling. Tajara speaking this over the radio often find themselves in similar positions.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Siktag.png|64px]] &#039;&#039;&#039;Republican Siik&#039;maas&#039;&#039;&#039;: the dialect of north and central Ras&#039;nrr. It was spoken by the Hadii dynasty and its subjects before being adopted as the official version of the [[People&#039;s Republic of Adhomai|People&#039;s Republic]] Siik&#039;maas. This variation is taught in all Republican schools since the end of the first revolution and is considered as the most pure and correct form. PRA citizens are encouraged to learn and adopt it, as speaking another accent is frowned upon. It is notable for its unusually rigid grammatical construction as opposed to most other Adhomian dialects. Republican Siik’maas is the language of Hadiist loyalists, both in and outside of S&#039;rand&#039;marr.&lt;br /&gt;
&lt;br /&gt;
* [[File:Siiknazira.png|64px]] &#039;&#039;&#039;Nazira Siik&#039;maas&#039;&#039;&#039;: native to the southern regions of Ras&#039;nrr. This accent is the oldest and most solemn form of Siik&#039;maas, avoiding contractions of words and speaking its sentences slowly. It is commonly associated with the [[S&#039;rendarr and Messa|church of S&#039;rand&#039;marr]], due to its proximity to Sana Sahira. Priests are taught to replicate this dialect when conducting religious service.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tajcrevan.png|64px]] &#039;&#039;&#039;Crevan Creole&#039;&#039;&#039;: once the dialect of merchants and sailors across all Adhomai. Born from the melting pot that is [[Crevus]], where Tajara from all the planet would bring and mix their cultures. Thanks to the importance of the city during its trading age, it can be found in most Tajara ports as well. Crevan Creole is known for its heavy focus on nasal sounds, with many Adhomian comedians parodying it.&lt;br /&gt;
&lt;br /&gt;
* [[File:Dprasiik.png|64px]] &#039;&#039;&#039;Das&#039;nrra Siik&#039;maas&#039;&#039;&#039;: found on the island of Das’nrra, this accent is famous for its emphasis at the end of vowels and uncommon pronunciation of glottal stops. While tracing its origins back to the rural population, it was shaped by the urban workers that emerged after the first revolution. It is associated with Democratic People’s Republic citizens and its offworld community.&lt;br /&gt;
&lt;br /&gt;
* [[File:Nkasiik.png|64px]] &#039;&#039;&#039;High-Harr&#039;masir Siik&#039;maas&#039;&#039;&#039;: used by the natives of northern Harr&#039;masir. It is deemed to be a rustic and harsh-sounding form of siik&#039;maas; the accent is associated with peasants and uneducated Tajara. It is the most common dialect among [[New Kingdom of Adhomai]] commoners. The nobility usually attempts to mask this accent due to its relationship with the common people. It is also spoken by the New Kingdom population living in Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
* [[File:Lowerrasiik.png|64px]] &#039;&#039;&#039;Lower-Harr&#039;masir Siik&#039;maas&#039;&#039;&#039;: native to the southern area of Harr&#039;masir. In comparison to other Siik&#039;maas dialects - it is the one that deviates the most from the standard version. Thanks to Republican propaganda, it has gained the fame of being the tongue of criminals and guerrilla fighters. Most speakers are [[Democratic People&#039;s Republic of Adhomai]] citizens. Its words are spoken in a hushed manner.&lt;br /&gt;
&lt;br /&gt;
* [[File:Amohdasiik.png|64px]] &#039;&#039;&#039;Amohdan Siik’maas&#039;&#039;&#039;: spoken by the Tajara from the [[Democratic People&#039;s Republic of Adhomai#Island of Amohda|island of Amohda]]. Despite past Republican attempts to destroy this dialect; it survived and is now undergoing a period of revival by Amohdan nationalists. It can also be found in the New Kingdom because of the Amohda Exiles. Due to royalist influence, it has many Ya’ssa loan words. Amohdan Siik’maas has a characteristic drawl tone to it.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tajara northrasnrr.png|64px]] &#039;&#039;&#039;Northern Ras&#039;nrr Siik&#039;maas&#039;&#039;&#039;: While similar to the Republican Siik&#039;maas, Northern Ras&#039;nrr Siik’maas is relatively free from the Hadiist additions. It is known for its short, sharp vowel sounds and clear pronunciation. Most speakers are found in the DPRA controlled area of the region, but some do exist within the PRA borders.&lt;br /&gt;
&lt;br /&gt;
* [[File:Dinnakaccent.png|64px]] &#039;&#039;&#039;Din&#039;akk Mountains Siik&#039;maas&#039;&#039;&#039;: Found in the isolated valleys of the Din&#039;akk Mountains, little has changed in this accent since the first contact. It still clings to words and grammatical structures that have long since fallen out of use by other Siik&#039;maas speakers. It is described as strong and abrupt by other Tajara.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zarrjiriaccent.png|64px]] &#039;&#039;&#039;Zarr&#039;jiri Siik&#039;mas&#039;&#039;&#039;: Located only in the Zarr&#039;jirah mountain range, this accent is rarity outside of the New Kingdom. Speakers of it are often noted for a soft, almost sing-song voice and hand gestures which carry over from Nal&#039;rasan.&lt;br /&gt;
&lt;br /&gt;
* [[File:Harrnrriaccent.png|64px]] &#039;&#039;&#039;Harr&#039;nrri Siik&#039;mas&#039;&#039;&#039;: The dialect of the people of the Harr&#039;nrr peninsula. This accent shares some similarity with Republican Siik&#039;mas thanks to a shared origin and the later PRA rule of Harr&#039;nrr, but differs with a deeper tone when spoken.&lt;br /&gt;
&lt;br /&gt;
===Siik&#039;tajr===&lt;br /&gt;
&#039;&#039;&#039;Siik&#039;tajr&#039;&#039;&#039; is the opposite of Siik&#039;mas completely. A recent construction, it has seen more use recently following the overthrowing of the plutocracy. It was birthed from the necessity for a language that was difficult for law enforcers to understand, enabling revolutionaries to converse privately without having their conversations monitored or overheard. Revolutionary radicals have been a part of Adhomai&#039;s history for a long while, but were always small; however, when the Great War broke out, Siik&#039;tajr saw widespread use by rebel forces during military operations similar to Navajo radio operators. It is a combination of Siik&#039;mas and the more body language inclined Nal&#039;rasan, a tongue traditionally used by hunters. It is not normally used in daily life due to its complexity, it is often maintained as a secondary language, especially for families who fought in the Great War.&lt;br /&gt;
&lt;br /&gt;
===Delvahhi===&lt;br /&gt;
Delvahhi is a language closely related to the Zhan-Khazan Tajara. It is still widely used in religious ceremonies dedicated to Ma&#039;take and amongst settlements comprised mostly of Zhan-Khazan. It is also the favored language of farmers, who have adopted it in the wake of government intrusions into the agricultural industry of Adhomai. It is considered a subversive tongue by People&#039;s Republic authorities.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Delvahi.png|64px]] &#039;&#039;&#039;Rural Delvahhi&#039;&#039;&#039;: the form of Delvahhi spoken by settled Zhan-Khazan communities. It has been heavily influenced by Siik’maas. It is also used as the liturgical language by some Ma’ta’ke priests. Rural Delvahhi speakers usually speak siik’maas with a slower and throaty tone.&lt;br /&gt;
&lt;br /&gt;
* [[File:Nomadspeak.png|64px]] &#039;&#039;&#039;Nomadic Delvahhi&#039;&#039;&#039;: the version of Delvahhi used by the [[Tajaran Ethnicities#Rhazar&#039;Hrujmagh|Rhazar&#039;Hrujmagh]]. It emerged after the breakup in the primordial Zhan-Khazan population. Unlike the rural dialect, it remained relatively unchanged over time. It is far more guttural and brief than its sister tongue. &lt;br /&gt;
&lt;br /&gt;
===Nal&#039;rasan===&lt;br /&gt;
Siik&#039;maas and Siik&#039;tajr were always widely used by M&#039;sai, but the body-focused language of Nal&#039;rasan was their creation. Because the mrowling and vocal expressions of Siik&#039;maas could sometimes alert prey to their presence and drive them away, hunting parties adopted this language to prevent such a thing from occurring. Rebel sects saw the use of this language and made use of it for covert discussions and the transmission of highly classified information before and during the Great War.&lt;br /&gt;
&lt;br /&gt;
===Ya&#039;ssa===&lt;br /&gt;
Siik&#039;maas was the widely spoken language of Njarir, though amongst themselves they preferred to use the Ya&#039;ssa dialect. Presumed to be the traditional tongue of the nobility, it uses a more refined alphabet and speech pattern believed to have evolved from a less-used ancient dialect. Hadii members have been recorded to still use Ya&#039;ssa, though ultimately with the widespread annihilation of noble families, this language has fallen into disuse until its revival by the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Oldyassa.png|64px]] &#039;&#039;&#039;Old Ya&#039;ssa&#039;&#039;&#039;: the tongue of the old Tajaran nobility, spoken by those who were born before the first revolution. It differs from the modern Ya&#039;ssa by having a far more complex set of rules, long-drawn-out sentences, and compound words. Old Ya’ssa is a dying tongue; as the version taught by the New Kingdom of Adhomai has mostly replaced it in the post-revolution noble generation.&lt;br /&gt;
&lt;br /&gt;
* [[File:Newyassaaccent.png|64px]] &#039;&#039;&#039;New Ya&#039;ssa&#039;&#039;&#039;: A consciously learned accent created by New Kingdom&#039;s intellectuals in an attempt to replicate Old Ya&#039;ssa. It is adopted by the nobility who want to reinforce their noble heritage. Commoners consider New Ya&#039;ssa to be pretentious. Pre-contact Ya&#039;ssa speakers consider it a poorly made copy. This accent is also commonly used in the New Kingdom&#039;s	entertainment sector.&lt;br /&gt;
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==Unathi languages==&lt;br /&gt;
===Sinta&#039;Unathi===&lt;br /&gt;
The common language of Izweski-controlled Moghes, composed of sibilant hisses and rattles. Historically, it is a symbol of the Izweski Hegemony&#039;s domination across half the planet of Moghes. It is believed to be the language of &#039;&#039;&#039;&amp;quot;the civilized Unathi&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:accent_heg_noble.png|64px]] &#039;&#039;&#039;Heartlands Noble&#039;&#039;&#039;: The The Noble Heartlands accent is eloquent and flowing, staying near the front of the mouth. Airy and filled with hissing, this accent requires birth-right or years of practice to properly convey. The families of Lords, Sk&#039;akh Priests, noble warriors, and some merchants will often share this accent, and will mostly find the Sinta&#039;Azaziba language and associated accents more savage. The Noble Heartlands accent originates from the Sinta&#039;Unathi language.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_heg_pes.png|64px]] &#039;&#039;&#039;Heartland Peasant&#039;&#039;&#039;: Lowborn guilds-workers, first-generation merchants, simple warrior levymen, and hundreds of other tasks for the common Clans - this is the most common accent for Unathi of the Izweski Heartland. It still holds a slight air of royalty to it compared to accents from the rest of Moghes. It can be heard across Moghes and in colonies, but is most common by far in its birthplace, the crowded Izweski Heartland. It originates from the Sinta&#039;Unathi language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Southlands noble accent.png|64px]] &#039;&#039;&#039;Southlands Noble&#039;&#039;&#039;: The accent of the Southlands nobility is somewhat slower than that of the peasants, as it has remained less changed by migration to the region. While it has diverged from the original accent of the Southlands, it is closer to that than the fast-paced speech of the peasants. The Southlands noble accent is widely considered pleasing to the ear, with some merchants and bards attempting to mimic it to aid in their own business.&lt;br /&gt;
&lt;br /&gt;
* [[File:Southlands peasant.png|64px]] &#039;&#039;&#039;Southlands Peasant&#039;&#039;&#039;: Centuries of trade and immigration have shaped the Southlands accent into an odd blend of sounds from many regions and languages. The result is a sharp, nasal and rapid-paced accent, where the original influences can be vaguely heard to a keen listener. The fast manner of speech and the general energy with which it is spoken is one of the first things that comes to mind from an outsider when considering the region.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zaza noble.png|64px]] &#039;&#039;&#039;Zazalai Mountains Noble&#039;&#039;&#039;: The accent of the Zazalai Mountains nobility is generally clearer than that of the peasantry, though it carries the same slow and monotone sound to it. This accent is something of an artificial construction, having been widely influenced by the accent of the Izweski Heartlands nobility due to the historic ties between the two regions. To many, this accent is carefully crafted to give an air of civilised refinement in the harsh mountains of Zazalai.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zaza peasant.png|64px]] &#039;&#039;&#039;Zazalai Mountains Peasant&#039;&#039;&#039;: The accent of the Zazalai Mountains is a rather monotone one. The Sinta of the region tend to speak slowly and with little expressed emotion, leading to a common joke that they speak like they have a mouthful of rocks. The particular dialect of Sinta&#039;Unathi spoken in the region can often be hard to understand to outsiders, with some of the more isolated communities having developed dialects that are nearly distinct languages of their own, to the fascination of many Unathi linguists.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent ouerea.png|64px]] &#039;&#039;&#039;Ouerea&#039;&#039;&#039;: The Ouerean accent is a curious thing - influenced in equal parts by human, Skrell and Unathi tongues. This leads many to find it confusing to the ear, and a common stereotype of Ouereans among other Unathi is their propensity for talking quickly and their frequent use of loan words from alien languages. Among Ouereans, whether Skrell, human or Unathi, however, their accent is a mark of pride, representing the fierce and independent spirit that the colony values highly.&lt;br /&gt;
&lt;br /&gt;
* [[File:Unathi spacer.png|64px]] &#039;&#039;&#039;Spacer&#039;&#039;&#039;: The Hegemony has been, for long, the only power on Moghes with access to interstellar travel technology. Naturally, then, most Spacers and Unathi colonists on distant worlds speak Sinta&#039;Unathi. details of this accent vary between communities, but these Unathi pioneers generally speak with a surprisingly softer tones than most accents. Rumors say that it is to save every bit of energy while working on developing new colonies, or living in ships for extended periods of time.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent hazana.png|64px]] &#039;&#039;&#039;Ha&#039;zana&#039;&#039;&#039;: It often rains on Ha&#039;zana, and and it rains hard, so hard in fact that it&#039;s often complicated for people to hear each other, with some sounds like more subtle, faint hissings literally drowned in the pirate world&#039;s downpours. Thus, the Ha&#039;zanan accent was born, one in which Sinta speaking it speak loudly, and clearly. Accentuations sometimes demand that a Sinta nearly roars, and insistence on originally quieter sounds leads to more guttural tones here and there. In a discussion between Unathi of all places, the Ha&#039;zanan are the most likely ones to get heard over anyone else, for better or for worse.&lt;br /&gt;
&lt;br /&gt;
* [[File:Autakh accent.png|64px]] &#039;&#039;&#039;Aut&#039;akh&#039;&#039;&#039;: Incorporating both Hegemonic and Traditionalist elements, the Aut&#039;akh accent is recognisable for its lack of accentuation and intonations, both owing to the occasional implants of questionable quality having some influence on speech, and the general isolation of most Aut&#039;akh communes. Though there is some variation across the various communes of the Orion Spur, the Aut&#039;akh accent has become a recognisable dialect of its own.&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
===Sinta&#039;Azaziba===&lt;br /&gt;
A language of Moghes consisting of a combination of spoken word and gesticulation. While waning since Moghes entered the galactic stage, it enjoys popular use by Unathi that never fell to the Hegemony&#039;s cultural dominance. It was notable for being the primary language of the now eradicated Coalition of Kingdoms against the Izweski Hegemony.&lt;br /&gt;
&lt;br /&gt;
Because of its history against the Izweski Hegemony, Sinta&#039;Azaziba is looked down upon as the language of &#039;savages&#039; and &#039;wastelanders&#039;. In reality, it is a language filled with culture and traditional beauty that helps many Unathi cling to their ancestral language.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:accent_trad_noble.png|64px]] &#039;&#039;&#039;Traditional Noble&#039;&#039;&#039;: A more guttural, droning accent - although one that would demand respect on Moghes before the Contact War, and still demands it in the Wasteland. Primarily born from the guttural intonations and physical movement required to communicate in Sinta&#039;Azaziba, this Noble Traditional accent requires clan-training from a family member or shaman - and has become either a sign of survival or defeat to most who see this ancient accent fading from existence.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_trad_pes.png|64px]] &#039;&#039;&#039;Traditional Peasant&#039;&#039;&#039;: Primarily derived from the guttural intonations and physical movement of Sinta&#039;Azaziba, common Unathi from the Wasteland would have this grittier speech pattern. Although filled with variety due to the multitude of kingdoms composed in the Wasteland, the borders of where these accents used to be set no longer exist and have simply become what it is now, struggling to find identity.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tza noble.png|64px]] &#039;&#039;&#039;Tza Prairie Noble&#039;&#039;&#039;: A slow, droning and guttural accent, with heavy physical movement involved, the noble accent of the Tza Prairie has remained unchanged for centuries, passed down the ancient lines of the mountains. While it sounds similar to the accent of Traditionalist nobles, most with a noble&#039;s education would be able to clearly tell the difference.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tza peasant.png|64px]] &#039;&#039;&#039;Tza Prairie Peasant&#039;&#039;&#039;: A guttural, deep accent, the accent of the Tza Prairie has heavy Azaziba inflections, as the language that has most often been spoken in the region. While the region did support the Izweski during the Contact War, it was originally a kingdom of the Traditionalist Coalition, and can sound similar to that accent to the untrained ear.&lt;br /&gt;
&lt;br /&gt;
* [[File:Broken noble.png|64px]] &#039;&#039;&#039;Broken Coalition Noble&#039;&#039;&#039;: The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta&#039;Azaziba. This guttural, droning dialect was once associated with the nobility of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory.&lt;br /&gt;
&lt;br /&gt;
* [[File:Broken peasant.png|64px]] &#039;&#039;&#039;Broken Coalition Peasant&#039;&#039;&#039;: The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta&#039;Azaziba. This gravelly dialect was once associated with the peasantry of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory.&lt;br /&gt;
&lt;br /&gt;
* [[File:Torn.png|64px]] &#039;&#039;&#039;Torn Cities&#039;&#039;&#039;: The accent of the Kopesk States, now the Torn Cities, is one that has traditionally grown from the guttural intonations and physical gestures of Sinta&#039;Azaziba. Where the Kopesk accent differentiates itself, however, is in its clarity and volume, as the fierce sermons of the Storm Heralds were often given during thunderstorms and required truly impressive volme prior to the invention of speakers. The accent has also become known as an intellectual one, due to the historically high standards of education in the Kopesk States. When the idea of a scholar comes to mind, the accent of the Torn Cities is one of the first that any Sinta would think of.&lt;br /&gt;
&lt;br /&gt;
* [[File:Queendom.png|64px]] &#039;&#039;&#039;Queendom of Szek&#039;Hakh&#039;&#039;&#039;: From deep in the Wasteland there are some who hail from a society unlike most others that inhabit the radioactive sands, those from the Queendom. Those from the Queendom are recognizable by their Traditionalist inflections in speech, but with slight differences that have evolved in the decades since first contact.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_deep_wastelander.png|64px]] &#039;&#039;&#039;Deep Wastelander&#039;&#039;&#039;: Deep within the Wasteland, the most savage lands dominated by bandits, death cults, and nomadic peoples that have lost any connection to their ancestors culturally.  The Deep Wasteland accent comes from a disconnection to original talking styles, and adds in more aggressive speech patterns. To both Hegemonic and Traditionalist, the Deep Wastelander accent is the sign of an individual who has grown up without a home or clan that could have taught them an ancestral dialect. The accent is apparent in both Sinta&#039;Unathi and Sinta&#039;Azaziba.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Unathi Morozi&#039;&#039;&#039;: An accent most often heard in Unathi Communities across Moroz, and spoken by most members of the Kazhkz and Han&#039;san clans. The Unathi Morozi accent, also called Dominian Unathi by some, is a phonetic mixbag. Finding its origins in Sinta&#039;azaziba, the Unathi Morozi accent carries the droning tones of its predecessor, though it trades the usual guttural sounds of traditional Azaziba with the more elegant tones of High Morozi&#039;s tradeband and lighter pitch sounds of Vulgar Morozi&#039;s Sol Common, resulting an accent sounding deep and droning but otherwise surprisingly dignified.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Skrell Languages==&lt;br /&gt;
===Nral&#039;Malic===&lt;br /&gt;
Nral&#039;Malic sounds like a series of warbles, croaks, and weird crackling-like sounds that seem to not resonate in the ear, but the neck or the jaw. This is due to Skrell having a range of pitches beyond human perception. These sounds are crucial to understanding the language properly as they elicit specific responses in a Skrell&#039;s brain, allowing for both easy and correct transmission of emotion.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Standard Skrell Accent.png|64px]] &#039;&#039;&#039;Nral&#039;Malic Standard:&#039;&#039;&#039; In the Nralakk Federation, the typical skrellian accent has dozens of minute and tiny variations and can be found across a multitude of planets (and their colonies) and in a wide range of sectors. Its generality has resulted in the belief that it is the &#039;standard&#039; accent for all Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Qerrbalak Accent.png|64px]] &#039;&#039;&#039;Qerrbalak:&#039;&#039;&#039; The typical accent of the Homeworld (or Qerrbalak), is very much more distinct and enunciated than other variations of Nral&#039;Malic. It puts specific emphasis on a melodious manner of speaking, their tones often jumping out of the standard human hearing range.&lt;br /&gt;
&lt;br /&gt;
* [[File:Qerr&#039;Malic_Accent.png|64px]] &#039;&#039;&#039;Qerr&#039;Malic:&#039;&#039;&#039; The Qerr&#039;Malic accent is known for being rather soft, even hushed at some points. Because of the moon&#039;s tourist industry, it borrows elements from other accents to form a rather unique mixture that makes specific reference to keeping low tones accessible to non-Skrell, further cementing the overall &#039;quietness&#039; to other Skrell as their sentences sound half-finished.&lt;br /&gt;
&lt;br /&gt;
* [[File:Aliose Accent.png|64px]] &#039;&#039;&#039;Aliose:&#039;&#039;&#039; It is often noted that those from Aliose have a distinctive shrill to their voices, emphasizing high notes frequently throughout their speech. The Skrell view this as guttural, mostly due to the resonations felt deep within their throats when attempting to replicate the accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Aweiji Accent.png|64px]] &#039;&#039;&#039;Aweiji:&#039;&#039;&#039; This type of accent emphasizes on a balance of highs and lows. It uses the nasal canal to further produce a harmonic pattern of speech. Idols are often found replicating this accent due to how gentle it is on both Skrell and non-Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tattuqig Accent.png|64px]] &#039;&#039;&#039;Tattuqig:&#039;&#039;&#039; The Tattuqig accent is seen as &amp;quot;unrefined&amp;quot; by other Skrell, being known for its drawl and the dropping or merging of vowels when speaking. Just like any other Traverse accent, there&#039;s a certain stigma attached to it by Skrell from the inner systems.&lt;br /&gt;
&lt;br /&gt;
* [[File:Traverse Accent.png|64px]] &#039;&#039;&#039;Traverse:&#039;&#039;&#039; Traverse accents are similar to those of Standard Nral&#039;Malic accents; there are some differences on colonies in the sector, but the general trend of the accent seems to remain within the low ranges, often described as high-pitched and nasal in tone.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Genner.png|64px]] &#039;&#039;&#039;Generational Fleets:&#039;&#039;&#039; The Generation Fleet accent is actually a catch-all term for the various accents that have developed aboard the Generation Fleets of the Nralakk Federation. As a result of being separated from their planet of origin for generations, these accents don&#039;t have much in common with any modern Skrell accent, and are usually described as sounding &#039;older&#039; by other Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Coalition.png|64px]] &#039;&#039;&#039;Coalition Skrell Standard:&#039;&#039;&#039; Coalition Skrell Standard refers to the various accents of Skrell living within the Coalition of Colonies. Heavily influenced by Freespeak, this accent is more guttural, with lower-pitched tones being more prevalent. The Coalition of Colonies has a reputation for being generally anti-Federation in policy, which has resulted in this accent being seen by Skrell as anti-Federation by association.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Sol.png|64px]] &#039;&#039;&#039;Solarian Skrell Standard:&#039;&#039;&#039; Solarian Skrell Standard can be seen as the Skrellian equivalent of the Solarian accent, having hundreds of variants that can be found on planets across the Sol Alliance. The accent has kept the notable tones from accents found in the Federation, while still heavily influenced by the pacing and pronunciation common in the average Solarian accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Biesel.png|64px]] &#039;&#039;&#039;Biesellite Skrell Standard:&#039;&#039;&#039; While the Biesel accent is easy to pick up by most Tau Ceti Basic speakers, the Biesellite Skrell Standard accent is common in the more insular Skrell communities, especially those who are strongly pro-Federation. Biesellite Skrell Standard has many holdovers from Nralakk accents while also having some of the more obvious characteristics of the Biesellite accent.&lt;br /&gt;
&lt;br /&gt;
==Diona Languages==&lt;br /&gt;
===Rootsong===&lt;br /&gt;
Rootsong is spoken through a combination of sounds created by limbs, membranes, and movement that all come together to create a “song” that can be understood as words and sentences. To the uninitiated these sounds tend to sound more &amp;quot;natural&amp;quot;, with many comparing their songs to an orchestra of leaves rustling in the wind, branches rubbing together, and sometimes softer instrumental sounds such as a noise akin to a flute.&lt;br /&gt;
&lt;br /&gt;
===Accents===&lt;br /&gt;
&lt;br /&gt;
* [[File:Rootsong Accent.png|64px]] &#039;&#039;&#039;Rootsong&#039;&#039;&#039;: An accent native to the Dionae born within atmospheric conditions, more specifically that of planets. More commonly found in Dionae that were exposed to non-ionising or trace amounts of radiation during their formative years. To non-Dionae, this accent is akin to that of singing - a high pitched voice that has various rises and falls between Soprano and Mezzo-soprano.&lt;br /&gt;
&lt;br /&gt;
* [[File:Voidsong Accent.png|64px]] &#039;&#039;&#039;Voidsong&#039;&#039;&#039;: An innate accent spoken by Dionae that were born within the vacuum of space, or near extreme amounts of ionising radiation. The accent is said to be incredibly deep, and some have said that the Dionae that have the accent sound extremely similar to Baritones - a type of voice whose vocals differ between basslike and tenorlike.&lt;br /&gt;
&lt;br /&gt;
==Vaurca Languages==&lt;br /&gt;
===Hivenet===&lt;br /&gt;
Hivenet is the name of the protocol used by most major Hives to communicate with each other. It is considered the evolution of the traditional Vaurca method of communication, allowing Vaurcae to communicate from across great distances.&lt;br /&gt;
&lt;br /&gt;
===Accents===&lt;br /&gt;
* [[File:Zora Accent.png|64px]] &#039;&#039;&#039;Zo&#039;rane&#039;&#039;&#039;: Zo&#039;rane is the modern day dialect of the Zo&#039;ra hive, composed of buzzing, cheap Biesellite voice modulators that manage to sway most voices into a more gender neutral tone, while retaining a distinct alien dialect. To other Vaurcae, this accent is reminiscent of the authority the Zo&#039;ra held regal and noble. Their vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat.&lt;br /&gt;
&lt;br /&gt;
* [[File:Klax Accent.png|64px]] &#039;&#039;&#039;K&#039;laxane&#039;&#039;&#039;: K&#039;laxane is the modern day dialect of the K&#039;lax hive. Primitive modulators, even among K&#039;lax standards, manage to capture a similarity to the peasantry of the Izweski Hegemony on Moghes  however, they do not fully replicate it, retaining a more drawn out and dreamy tone. To other Vaurcae, this is a more subservient manner of speaking, akin to how Bound tend to draw out their thoughts - a common trait instilled in most vassal Hives as a brand. Vaurca vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat - the K&#039;lax experience less of this - no Unathi would be content listening to a Vaurca buzz incessantly when trying to hiss a sentence in the Hegemonic tongue.&lt;br /&gt;
&lt;br /&gt;
* [[File:Cthur Accent.png|64px]] &#039;&#039;&#039;C&#039;thuric&#039;&#039;&#039;: C&#039;thuric is the modern day dialect of the C&#039;thur hive, a sly and sneering take on the unyielding Nral&#039;Malic. Modulators are unfortunately still cheap, capturing a very monotone and unchanging method of speaking. Voices are warped into being clear and concise, many C&#039;thur adopting a blunt and to-the-point method of speaking - yet, when needed to be verbose, delivery is often swift and intelligible. Other Vaurcae would recognize this tone as being infamous of the C&#039;thur&#039;s past deeds. Their vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent liidra.png|64px]] &#039;&#039;&#039;Lii&#039;draic&#039;&#039;&#039;: The Lii&#039;dra speech, as understood by those that have heard the Hivemind and live to tell, is characterized by a monotonous voice that sounds even more robotical than the rest of the modulators used by the other Hives. It is believed to be a modified technology reverse engineered from stolen Zo&#039;rane modulators. While, with its flaws, the Zo&#039;ra accent might sound quirky to some, it is often said that this is to add more personality to each individual. Since the Lii&#039;dra do not think of themselves as such, these variations were deemed useless. The Connected individuals will often speak in plural, while the Disconnected are prone to use the first person when referring to others&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category:Humanity]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=36523</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=36523"/>
		<updated>2025-08-03T12:48:40Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: looks like the dominian unathi accent was missing too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
The languages of the known Galaxy are diverse. While many regional languages exist, there are few major languages which are of particular note for their large number of native speakers and status as official administrative and official species languages by governments and transtellars.&lt;br /&gt;
==Human languages==&lt;br /&gt;
===Sol Common===&lt;br /&gt;
With its roots in Mandarin Chinese, Common evolved as the official language of the Sol Alliance, with officials working to tie it together with a common tongue. It&#039;s spoken by state officials, taught in schools, and spoken by those who either feel a sense of national pride in the Alliance or otherwise fell sway to the culture. It became the Alliance&#039; official language in 2105.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Solarian&#039;&#039;&#039;: The typical Solarian accent has a hundred tiny variants and can be found on a multitude of planets in countless systems, and is often simply regarded as “the accent of humanity” due to its prevalence. It can be found on planets as prominent as Earth or as obscure as settlements of only a few million in the Sol Alliance’s Outer Ring.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Mercurian&#039;&#039;&#039;: Mercurian Common is often heard in the boardrooms of Einstein Engines, which employs much of the planet’s population. Those who speak with this accent are often – to no fault of their own – regarded with suspicion by the SCC due to this association.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_venus_surfacer.png|64px]] &#039;&#039;&#039;Cytherean&#039;&#039;&#039;: Venusian Common (referred to as Cytherean Common on Venus itself) is often regarded as one of the most prevalent forms of Sol Common due to Venus&#039; massive entertainment industry. On Venus itself this accent is associated with the entertainment industry and Cytherea, and many prospective actors will attempt to adopt it in order to better fit into the industry. Many high-end entertainment IPCs used throughout human space come pre-programmed with this accent, due to its association with the Venusian entertainment industry.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_venus_under.png|64px]] &#039;&#039;&#039;Jintarian&#039;&#039;&#039;: While Cytherean Common has a reputation abroad as \&amp;quot;Venusian Common\&amp;quot; it is the accent of working-class Jintarians that is, to many on the planet, the true form of Venusian Common. On Venus itself this accent is associated with the working and middle-class population of the planet rather than the entertainment industry, and many Cythereans look down upon those with this accent as unrefined. Hendrik Strom, one of the Sol Alliance&#039;s most notable politicians, is well-known for having a strong Jintarian accent he makes no attempt to hide.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_earth.png|64px]] &#039;&#039;&#039;Earth&#039;&#039;&#039;: The typical Earth, or Terran, accent of the modern era has its roots in Mandarin Chinese, the dominant language of Earth for much of its modern history. All accents found in human space - from Luna to Xanu - are, one way or another, descended from this ancient accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_luna.png|64px]] &#039;&#039;&#039;Lunarian&#039;&#039;&#039;: The Lunarian accent is regarded throughout the Sol Alliance, and beyond, as a distinctive mark of being Lunarian. The accent is extremely hard for immigrants to Luna to pick up and replicate, and is carefully maintained by Lunarians abroad to keep their accent distinct. It is essentially impossible for a human not living on Luna to replicate a Lunarian accent, and it is considered a major faux paus to pretend to have one. Many Idris Incorporated IPCs are programmed with Lunarian accents to make them seem high-class in both appearance and in accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_mars.png|64px]] &#039;&#039;&#039;Martian&#039;&#039;&#039;: Martian Common is a more guttural form of Sol Common that borrows some elements of Freespeak. The distinctive accent is, as a result, looked down upon as a “hick” dialect on Luna and Venus and regarded as the dialect of quarrelsome and annoying Martians elsewhere. Some Martians go to great lengths to hide their accents due to this reputation, which is still alive in the Republic of Biesel despite its separation from the greater Sol Alliance.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Enceladian&#039;&#039;&#039;: Enceladian Common is descended from the accents of North and South America, and the residents of this moon of Saturn take pride in ensuring their accent calls back to their ancestral homes on Earth.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Cassinian&#039;&#039;&#039;: Cassinian Common, the accent of Iapetus, a moon of Saturn, is typically associated with the Solarian Interstellar Intelligence Bureau, and characters affiliated with it in Solarian movies will often talk like a Cassinian: soft-spoken and generally polite, but reserved and often distant.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Titanii&#039;&#039;&#039;: The accent of Titania, a moon of Uranus home to Sol’s largest offworlder population, Titanii Common involves plentiful hand gestures and other visual signals. Linguists have long theorized the prominence of hand gestures in this accent comes from the moon’s EVA-centric industries.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Pluto.png|64px]] &#039;&#039;&#039;Pluto&#039;&#039;&#039;: The Plutonian accent is one of many Sol Common accents found throughout the Sol System itself, though it is almost undoubtedly the furthest one out from the Sun itself. Rooted in a combination of Central Asian and Eastern European dialects, the Plutonian accent is notable for its slow, methodical method of speech. Very few positronics can be found with this accent, due to Pluto&#039;s unusual relationship with corporations&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Erisian&#039;&#039;&#039;: Erisian Common bears some resemblance to Lunarian Common due to the planetoid’s long association with the Solarian Navy. Like its counterpart, it is very hard to effectively replicate for an outsider.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_silversun.png|64px]] &#039;&#039;&#039;Native Silversun&#039;&#039;&#039;: The native accent of Silversun is a sing-song take on standard Sol Common that has, since massive investment into the planet by Idris Incorporated, come to be associated with the planet’s renowned tourism industry. Many native residents of Silversun are bitter that their accent - and planet - are seen as nothing more than an enormous vacation retreat by the greater Orion Spur. This accent is commonly used by Idris Incorporated shell positronicframes, much to the consternation of Silversun&#039;s Originals.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Konyang.png|64px]] &#039;&#039;&#039;Konyanger&#039;&#039;&#039;: The Konyanger Common accent is quite similar to standard Sol Common, but has drawn some influence from Freespeak due to Konyang’s position near the border between the Sol Alliance and the Coalition of Colonies. A significant number of IPCs possess a Konyanger accent, due to the planet being the origin of IPCs and a major producer of them.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_nhp.png|64px]] &#039;&#039;&#039;New Hai Phongese&#039;&#039;&#039;: New Hai Phongese Common is, compared to the typical Sol Common accent, much more tonal. This has lent it a distinctive pattern of speech that is easy to tell apart from the standard Sol Common accent associated with the Solarian core worlds. The accent is often imitated by performers, particularly musicians, due to its unique tonal style. Due to the hazardous environmental conditions present on New Hai Phong, many residents of New Hai Phong carry another distinctive auditory cue: coughing and wheezing due to asthma.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_himeo.png|64px]] &#039;&#039;&#039;Himean&#039;&#039;&#039;: Himean Common is more guttural and harsh-sounding than the typical Sol Common accent, due to Himeo’s position in the Coalition of Colonies. The Himean accent and its distinctive guttural method of speaking are easily distinguishable from other Sol Common speakers, even when speaking Tau Ceti Basic or Freespeak. Himean Common has the unusual reputation of making its speaker always sound angry, no matter their mood, due to its more guttural nature.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_gadpathur.png|64px]] &#039;&#039;&#039;Gadpathurian&#039;&#039;&#039;: The Gadpathurian accent, otherwise known as Gadpathurian Common, is an older dialect of Sol Common that is often regarded as dated-sounding by other speakers due to the isolation of the planet during its period of reunification. Due to the government&#039;s tight control over Gadpathur, and push for unity in the face of the Sol Alliance, Gadpathurians have been described as sounding relatively similar no matter which area of the planet they hail from.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_eridani_reinstated.png|64px]] &#039;&#039;&#039;Reinstated Eridani Dreg&#039;&#039;&#039;: The clipped and clinical tones of proper &amp;quot;corporate&amp;quot; speech in Eridani are difficult to perfect even for those born into positions of privilege. For those unfortunate individuals born outside Eridani&#039;s shining skyscrapers and silver spires, the distinctly uncorporate flow of &amp;quot;dreg&amp;quot; speech can make attaining the standard Eridanian accent almost impossible to fully achieve. The curious middle-ground accent of the so-called &amp;quot;reinstated&amp;quot; in Eridani society allows an individual to go much further than its more criminally-aligned counterpart, but still falls short of most suits&#039; expectations.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_dominia.png|64px]] &#039;&#039;&#039;Vulgar Morozi&#039;&#039;&#039;: The most common Dominian accent is Vulgar Morozi, a variation of Sol Common found upon Moroz itself. Dominian-spoken Sol Common and Tau Ceti Basic are both heavily influenced by Tradeband, the common language of both human and unathi nobility in the Empire. Vulgar Morozi has regional variations on the colonies of the Dominian Empire, and in the rebellious Morozian region of Fisanduh. The Fisanduhian accent is considered to be a distinctive higher-pitched variation of Vulgar Morozi that is often suppressed by insurgents to better blend in with the greater Imperial population.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_fisanduh.png|64px]] &#039;&#039;&#039;Fisanduhian&#039;&#039;&#039;: While it is similar to the typical Morozian accent, to those not familiar with it; or not from the Empire of Dominia, the standard Fisanduhian accent has some variations that mark it as distinctive.	The accent is higher pitched than its Dominian counterpart, and has been described as more tonal. Members of the Fisanduh Freedom Front will often go to great lengths to disguise this accent, though most will slip back into it when off-world.&lt;br /&gt;
&lt;br /&gt;
* [[File:Novi Jadran Accent.png|64px]] &#039;&#039;&#039;Novi Jadranic&#039;&#039;&#039;: Much like the planet itself, the Jadranic dialect of Solarian Common sits between standard Solarian Common-influenced Vulgar Morozi and the more Freespeak-derived accents of the Imperial Frontier. The dialect possesses grammar and pronunciation similar to Vulgar Morozi but possesses multiple loan words from Freespeak which make it distinct from its Morozian counterpart. Jadraners are valued highly for their loyalty and this dialect is often regarded as the most common accent of the Imperial Army. More educated Jadraners, such as those from the planet&#039;s few urban centers, will often leave the dialect&#039;s Freespeak loan words our while talking with Morozians or other Dominians.&lt;br /&gt;
&lt;br /&gt;
* [[File:Lyodii_Accent.png|64px]] &#039;&#039;&#039;Lyodic Morozi&#039;&#039;&#039;: Most commonly associated with Lyodii, otherwise known as the People of the Lyod, Lyodic Morozi is a variation of the common Vulgar Morozi dialect which is most notable for its sing-song pace of speech which makes it distinctive from standard Vulgar Morozi and its higher-pitched counterpart in Fisanduh. Lyodic Morozi is uncommon to hear in the broader Empire, or abroad, due to the isolation of the Lyodii in the Morozian poles, and contains slight variations between the Northern and Southern Lyod. Those who speak the dialect are sometimes looked down upon as backwards savages by their Morozian counterparts. Those who hear the dialect spoken or sing during Lyodic rituals often state it has an eerie beauty, as the sounds of these rituals can carry for kilometers across the barren landscape of the Lyod.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Orepit.png|64px]] &#039;&#039;&#039;Native Orepitter&#039;&#039;&#039;:  Native Orepitters developed their own way of speech that stemmed from centuries of complete isolation. The vast distances of the planet&#039;s desert surface required loud, high pitched sounds for reliable communication, making it the primary characteristic of the Orepitter accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Providence.png|64px]] &#039;&#039;&#039;Providence Trinarist&#039;&#039;&#039;: While the capital of the Trinarists never had a sole language, its people from all over the Spur have come to adopt a unified accent. Characterised by fast-paced speaking and unique intonations to match the style of their synthetic brethren, IPCs have also come to adopt the accent for non-EAL languages.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Galatea.png|64px]] &#039;&#039;&#039;Galatean&#039;&#039;&#039;: Galatean Ministerial Common is one of two Ministerial Common dialects within the Federal Technocracy. Centrally managed by the Ministry of Galatean Culture (MfGC), Galatea proper&#039;s dialect is an unusual Solarian Common dialect characterized by its total lack of loan words and use of antiquated Common terms which date to the early 2300s when it was established as a dialect and have since fallen out of common use. Linguistically it is similar to Gadpathurian Common but lacks the Freespeak influence of Gadpathurian Common due to the MfGC&#039;s tight control over the language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Tsukuyomi.png|64px]] &#039;&#039;&#039;Tsukuyomian&#039;&#039;&#039;:  Significantly more rare abroad than Galatean Ministerial Common, Tsukuyomian Standard is one of two Ministerial Common dialects managed by the Ministry of Galatean Culture (MfGC). Like Galatean Ministerial Common, it lacks loan words due to central management and sounds comparatively antiquated when compared to more modern Solarian Common dialects. Tsukuyomian Standard is commonly associated with the Galatean Federal Navy, which has its headquarters on Tsukuyomi.&lt;br /&gt;
&lt;br /&gt;
===Tau Ceti Basic/Common===&lt;br /&gt;
A spiritual successor of Esperanto, established in 2404 in Tau Ceti by Ceti intellectuals. Its unique, fully customized alphabet and structure allow it to be spoken even by most alien species. It&#039;s the official language of Tau Ceti and has growing traction in diplomatic circles and Universalists across human space. It is the most common trade language in human space and the official language of commerce in the Sol Alliance and numerous systems as well as being heavily promoted in non-human business schools.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Biesellite&#039;&#039;&#039;: Often described as the “true” way of speaking Tau Ceti Basic, the Biesellite accent is easy to reproduce due to the phonetics of TCB.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gibson Ovan.png|64px]] &#039;&#039;&#039;Ovanstad&#039;&#039;&#039;: The New Gibson Ovanstad accent is very close to the accent of Tau Ceti proper, due to the nature of the planet&#039;s colonization. However, New Gibsoners are known for talking with a faster and more clipped accent than those from Biesel and, at times, sound as if they are tripping over their words due to the rapid pace at which they speak.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gibson Under.png|64px]] &#039;&#039;&#039;Undirstad&#039;&#039;&#039;: The New Gibson Undirstad accent is not wildly known or heard outside of New Gibson itself, as those hailing from the Undirstads are quite insular and isolated from the more attractive surface archologies. The Undirstad accent is much slower than the Ovanstad accent, and keeps more to its cultural roots.&lt;br /&gt;
&lt;br /&gt;
*[[File:Valk accent.png|64px]] &#039;&#039;&#039;Valkyrian&#039;&#039;&#039;: The Valkyrian accent is a difficult accent to replicate, mostly due to the cultural melting pot in which it exists. Influences from across the Orion Spur have impacted the development of the accent, with traces of Sol Common, Tau Ceti Basic, Elyran Common and even Vulgar Morozi.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Reade&#039;&#039;&#039;: Though it is far from wholly unified, the manner of speaking native to Reade is ubiquitous throughout the outer regions of Tau Ceti and its spacefaring populations. Due to the isolation of these communities from the wider system, most describe the dialect as both strongly archaic and very colloquial, similar to the voice of a Biesellite heard from an old recording.&lt;br /&gt;
&lt;br /&gt;
===Tradeband===&lt;br /&gt;
Descended from Latin and romance languages of old Earth, Tradeband remains the main tongue of the upper class of humanity. The language sounds elegant and well structured to most ears. It remains in popular use with traders, diplomats, and those seeking to hold onto a piece of a romantic past. It gained Sol Alliance recognized legal status in 2317 and is prominent in systems that have historically been major centers of trade.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_eridani_suit.png|64px]] &#039;&#039;&#039;Eridanian&#039;&#039;&#039;: The accent of Eridanian “suits” is almost universally looked upon as the accent of corporate excellence throughout the Sol Alliance and Republic of Biesel. Speaking with this accent is a surefire way to get one’s foot into the door in the corporate world, and wealthier Suits often devote time and resources to refining their accent to be more properly Eridanian.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_highdominia.png|64px]] &#039;&#039;&#039;High Morozi&#039;&#039;&#039;: The less common Dominian accent is High Morozi, a variation of Tradeband found upon Moroz itself. While Vulgar Morozi is typically associated with the common citizenry of the Empire, High Morozi is associated with the Imperial nobility. While most typically associated with nobles it is often taught to wealthy commoners in order to more easily brush shoulders with nobility. This accent is one of the most readily-recognised markers of Dominian nobility abroad.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_jupiter.png|64px]] &#039;&#039;&#039;Jovian&#039;&#039;&#039;: The Jovian accent is an odd mish-mash of accents from Jupiter’s various moons, and has heavy variation on each of the moons. On Idris Incorporated-dominated Europa, the Jovian accent often takes on traces of Tradeband due to the amount of high-income tourism, while the Callistean Jovian accent is known for the rapid, breathless pace at which it is typically spoken. Ganymede is often seen as the “standard” Jovian accent, though some on Callisto vehemently believe that the Callistean accent should be the standard.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_europa.png|64px]] &#039;&#039;&#039;Europan&#039;&#039;&#039;: Europans are known to be much quieter and speak at a slower pace than their counterparts on Callisto, despite the close proximity of the two moons. Solarian linguists have traced the whisper-like nature of the accent origins to the planet’s submarines: crews believed that quieter voices interfered less with sonar, and were less likely to be heard by whatever was outside the hull. Europans that have succumbed to &amp;quot;Deep Crazy&amp;quot;, a psychological phenomenon found on the moon, are known to abandon the typically hushed nature of Europan speech for screaming hysterically.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_silversunexpat.png|64px]] &#039;&#039;&#039;Silversun Expatriate&#039;&#039;&#039;: The accent of Silversun&#039;s wealthy Idris Incorporated-aligned minority population is rooted in Tradeband dialects from Eridani and Luna rather than the Sol Common dialect of the Originals, making it audibly distinctive compared to the &#039;native&#039; accent of the planet. This accent is most commonly associated with Idris Incorporated employees from Silversun, which tend to be overwhelmingly from the Expatriate population. Many Idris Incorporated positronics are programmed with this accent, and it is often regarded as the unofficial accent of the megacorporation.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_assunzione.png|64px]] &#039;&#039;&#039;Assunzionii&#039;&#039;&#039;: The Assunzionii accent is one of the most unusual found in the Coalition of Colonies, due to the planet&#039;s colonial roots in the Mediterranean. Heavily influenced by Romance languages the Assunzionii dialect is most notable for its elegant-sounding and evenly-paced method of speaking compared to rougher-sounding Coalition and frontier dialects. Liturgical Assunzionii is a small subset of this dialect, and is generally only spoken during Luceian services and can be distinguished by its use of archaic language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_visigrad.png|64px]] &#039;&#039;&#039;Visegradi&#039;&#039;&#039;: The Visegradi accent is unique for that of a Solarian world, being a Tradeband accent with strong influences from the various languages of the Warsaw Pact on Earth. Decidedly harsh and characterized by unusual and eclectic pronunciation, it can be fairly difficult to parse for those unfamiliar with it. This is only somewhat stymied by the fact that Visegradi people tend to speak very loudly, an adaptation necessitated by the need to make oneself heard during the planet&#039;s torrential downpours.&lt;br /&gt;
&lt;br /&gt;
* [[File:Callisto Accent.png|64px]] &#039;&#039;&#039;Callistean&#039;&#039;&#039;: Considered to be one of the most recognizable accents in the Sol System due to its uniquely breathless pace, the stereotypical Callistean accent has its roots in the moon&#039;s port district of New Valletta. While not all Callisteans speak with the breathless pace of those from New Valletta, the district&#039;s status as a port has led to its accent becoming the moon&#039;s most recognized one. As a whole the Callistean accent can be easily recognized by its fast pace of speaking and seeking disregard for pauses.&lt;br /&gt;
&lt;br /&gt;
*[[File:San Collette Accent.png|64px]] &#039;&#039;&#039;San Colettish&#039;&#039;&#039;: The Colettish dialect belongs to the larger linguistic family of Tradeband but unlike many of its counterparts, it is descended from Earth-based Tradeband dialects rather than Luna-based dialects. It is easily distinguished from its Lunan contemporaries by its differences in pronunciation and tone, and still retains many of its linguistic roots from Earth.&lt;br /&gt;
&lt;br /&gt;
*[[File:Port Ant.png|64px]] &#039;&#039;&#039;Port Antillean&#039;&#039;&#039;: There are two distinct dialects present on the planet: one that sees heavy lifting from Tradeband and the other more influenced by Solarian Common. It is relatively easy to identify the differences between the two: Antilleans influenced by Tradeband sound more nasal and rhythmic, whereas those that grew up in regions where Solarian Common is the dominant language are more soft-spoken and enunciated.&lt;br /&gt;
&lt;br /&gt;
* [[File:Mictlan Accent.png|64px]] &#039;&#039;&#039;Mictalani&#039;&#039;&#039;: The Mictlanian accent is a variation on Tradeband that is usually recognized as being folksy and warm. This welcoming, soft voice is one of the reasons the planet of Mictlan has seen a boom in tourism. While some youth may try to sound rebellious and conceal the softness of their voice, this musicality is still prevalent and universally recognizable.&lt;br /&gt;
&lt;br /&gt;
===Freespeak===&lt;br /&gt;
A language of renegades and frontiersmen descending from various languages from Earth like Hindi combined into a multi-rooted jumble that sounds incoherent or even barbarian to non-native speakers. This language is the only common cultural identity for humans in the frontier. Speaking this language in itself boldly declares the speaker a free spirit. Often called &#039;Gutter&#039; by Alliance citizens. It was Recognized by Sol Alliance as a spoken language in 2321. Considered a &#039;rough, informal&#039; language, Freespeak is believed to have evolved in Martian slums, quickly spreading throughout the Galaxy. It is prominent in working class settlements across human space leading it to be the most common language in the frontier and second most common in the outer rim of known space. It is one of the few frontier cultural identity pieces.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_coalition.png|64px]] &#039;&#039;&#039;Frontiers Folk&#039;&#039;&#039;: The frontier is home to an unknowably vast amount of humans and settlements, covering everything from small outposts of only a few hundred to major planets such as Xanu Prime. It is difficult to define a standard &amp;quot;Coalition accent,&amp;quot; or dialect due to the diversity and regionalism of the Coalition, along with its lack of a strong central government. Solarian linguists generally define the Coalition dialect as an umbrella encompassing all Freespeak native speakers not from a major settlement of the Coalition.&lt;br /&gt;
&lt;br /&gt;
* [[File:Xanu Accent.png|64px]] &#039;&#039;&#039;Xanu Standard&#039;&#039;&#039;: The Xanu Standard dialect is arguably the most notable Freespeak dialect. Xanu Standard first emerged as an informal creole designed to make communication between the various nationalities who settled the planet more easily and possessed loan words from upwards of a half-dozen languages during this early period. Over time this creole would morph into the Xanu Standard dialect of Freespeak and is arguably the oldest and most widespread of the 25th century&#039;s common Freespeak dialects. Freespeak taught abroad, such as in the Serene Republic of Elyra and Republic of Biesel, is most often based upon the Xanu Standard dialect.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_scarabs.png|64px]] &#039;&#039;&#039;Scarabs&#039;&#039;&#039;: The common accent of the Scarab Fleet has dozens, perhaps hundreds, of small variations due to the Fleet itself being spread throughout a massive number of individual ships, most of which have their own unique variations upon the standard Scarab accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_eridani_dreg.png|64px]] &#039;&#039;&#039;Eridanian, Dreg&#039;&#039;&#039;: The Eridanian “dreg” accent is almost universally looked upon as the accent of petty criminals and ne’er-do-wells throughout the Orion Spur. Speaking with this accent in the proximity of most humans is a surefire way to gain their suspicion, and those speaking with this accent often find themselves under enhanced security surveillance in corporate facilities. Eagle Corp, one of the major employers of dregs in Eridani, devotes a significant amount of its training to making its dreg recruits drop this distinctive accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_vysoka.png|64px]] &#039;&#039;&#039;Vysokan&#039;&#039;&#039;: The typical Vyoskan accent is regarded as a throatier and harsher variation of Freespeak, with the planetary accent possessing many harsh tones. Some non-Vysokans have noted that the accent sounds similar to Himean Common at times, due to both accents being more guttural than average. However, the Vysokan accent remains distinctive from Himean Common due to its roots in Freespeak rather than Sol Common.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_deepfrontier.png|64px]] &#039;&#039;&#039;Non-Coalition Frontier&#039;&#039;&#039;: The non-Coalition frontier &#039;accent&#039; is not a true accent in of itself, but is instead used as a catch-all term for human accents originating outside of the frontier controlled by the Coalition of Colonies. These planets and systems vary wildly, and all sorts of people and places can be found within them.&lt;br /&gt;
&lt;br /&gt;
* [[File:Imperial Frontier Accent.png|64px]] &#039;&#039;&#039;Imperial Frontier&#039;&#039;&#039;: Resembling more Freespeak than the Vulgar Morozi dialect found in more civilised regions of the Empire, most accents of the Imperial Frontier are looked down upon by those from the Core Worlds. Many Primaries and Secondaries look down upon the dialects of the Imperial Frontier as rogue, coarse, and often grating to hear compared to their Common-descended dialects. Many from this region who wish to rise through the ranks of the Empire&#039;s Ma&#039;zals spend great amounts of time learning an ersatz Solarian Common dialect based upon this one which is known as the Refined Imperial Frontier Dialect. While not nearly as prestigious see its counterparts the Refined Frontier dialect is often viewed as a mark of loyalty and dedication to the Empire.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Empyrean.png|64px]] &#039;&#039;&#039;Empyrean&#039;&#039;&#039;: Empyrean Federal Freespeak is a creole of Coalition Freespeak and Ministerial Common which features a multitude of Solarian Common loanwords due to most residents of Empyrean being bilingual, and often speaking Freespeak and Solarian Common. Compared to Svarogite Freespeak it features a heavier influence from foreign Freespeak and Solarian Common dialects due to Empyrean&#039;s status as a major point of entry for the Yggdrasil System. &lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_Svarog.png|64px]] &#039;&#039;&#039;Svarogite&#039;&#039;&#039;: Svarogite Federal Freespeak is an unusual creole which combines Coalition Freespeak with the Ministerial Common dialect of Solarian Common. It features many Solarian Common loanwords and speakers of this dialect are almost always bilingual, speaking both Solarian Common and Freespeak, which can lead to further linguistic blending. The universal lung bioaugmentations of Svarogites ensure that they, unlike their New Hai Phongese counterparts, do not suffer from chronic lung issues which would impact their speech.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sunreach.png|64px]] &#039;&#039;&#039;Sun Reach&#039;&#039;&#039;: Regarded by most linguists as a Freespeak dialect, but classified by the Empire as a dialect of Vulgar Morozi, the Sun Reacher dialect is one of the more well-known accents of the Imperial Frontier. Previously associated with the Pirate Lords of Sun Reach and their raids on nearby worlds, the Reacher accent is now commonly heard from the voidsmen and officers of the Imperial Fleet and Goddess&#039; Flotilla. Reachers who wish to demonstrate their loyalty to the Empire and a desire to assimilate into its culture will often go to great lengths to learn and speak a House Zhao-design pronunciation system which replaces the more guttural sounds of the Reacher dialect with lighter sounds closer in pronunciation to Jadranic Common.&lt;br /&gt;
&lt;br /&gt;
===Elyran Standard===&lt;br /&gt;
Elyran Standard, so-called because it was the language created to be the standardised method of communication across the Elyran Republic after its revolution, is the official language of the Republic of Elyra. It was created by the Ministry of Education shortly after the Elyran Revolution at the behest of Prime Minister Abd Al-Hamid for the purposes of giving his new republic a single language that could be used for government, law, military organization, and trade. Many in the Republic praised this initiative as they saw it as either the practical thing to do or saw it as just another step in the Elyran Revolution, creating a new language that was untainted by Solarian influence. A large mass-education and literacy program began in 2317 to educate the Elyran people on this new language, to a point where the government banned the teaching of old Earth languages, such as in public schools, though still allowed them to be taught and used in higher education and religious institutions. The program was completed in 2336, with almost all of the Elyran population being fluent in the new language created by taking influences and grammar from Arabic, Turkish, and Farsi.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
*[[File:Accent_sol.png|64px]] &#039;&#039;&#039;Elyran:&#039;&#039;&#039; The typical Elyran accent is a relatively nondescript affair, typically sticking close to the accepted dictionary norms of pronunciation. The standard language of the Republic of Elyra is Elyran Standard, a constructed language which melds elements of Arabic, Farsi, and Turkish into one standardised tongue. This variation of Elyran Standard is the one officially taught in schools, but is rarely able to overpower more significant regional variations in the language.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Persepolis.png|64px]] &#039;&#039;&#039;Persepolitian:&#039;&#039;&#039; Well-known across Elyra for its rapid-fire, energetic cadence, the Persepolitian accent is characterised by a vibrant and fast-paced nature that represents the New Ankaran Jewel&#039;s cosmopolitan nature. Speakers of this variant of Elyran Standard tend to be affluent and well-cultured, in keeping with the Elyran capital&#039;s general prosperity.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Damacus.png|64px]] &#039;&#039;&#039;Damascene:&#039;&#039;&#039; One of the most venerable of all Elyra&#039;s linguistic variations, the Damascene accent is famous across the Serene Republic for its scholarly, almost archaic air. Drawing more heavily from Arabic influence than the standard dictionary might, Damascene Elyran retains a refined, cultured, and historically resonant weight to its words, much like the storied planet itself.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Medina.png|64px]] &#039;&#039;&#039;Medinan:&#039;&#039;&#039; Medinan Elyran is characterised by its breathy and almost stutter-step characteristics, both of which are thought to result from the elevated altitudes citizens experience living day-to-day in their sand-skimming cities. The variation has seen little spread outside Medina itself, owing to the planet&#039;s relatively minimal footprint on Elyran cinema and television.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Aemaq.png|64px]] &#039;&#039;&#039;Aemaqi:&#039;&#039;&#039; Aemaqi Elyran is often described as a more considered and methodical variation on the standard dictionary dialect, and its speakers are frequently stereotyped as speaking slowly and languidly. Elements of Tradeband from the planet&#039;s Dominian refugee population have helped to reinforce this effect, and the variation is rarely found in those born off Aemaq itself or its innumerable orbital stations.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_New_Suez.png|64px]] &#039;&#039;&#039;New Suezi:&#039;&#039;&#039; Often labelled the most divergent large-scale variation of Elyran Standard, the New Suezi accent has evolved rapidly since the moon&#039;s megacorporate opening to mix elements of Freespeak, Basic, and even Solarian Common into its vocabulary and grammar. While purists might frown upon these deviations from the accepted linguistic standard, the melodic and almost singsong tones of the New Suezi variation feature increasingly often across many forms of Elyran media.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Bursa.png|64px]] &#039;&#039;&#039;Bursa:&#039;&#039;&#039; The Bursan accent is characterized by its soft and slightly lisping intonations, compared to the throatier sounds of most other Elyran accents. Across the wider Republic of Elyra, the Bursan accent is usually stereotyped as belonging to a country bumpkin or a career soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tajaran languages==&lt;br /&gt;
===Siik&#039;maas===&lt;br /&gt;
Siik&#039;maas is theorized to have been the ancient language of the Tajara, the &#039;religious&#039; tongue shared between most Tajara from their onset as a species. Despite Tajaran society evolving to a point where religious devotion became less encouraged, the universal service language used in all churches and worship sessions became the lingua franca and almost every Tajara knows how to speak it. It has been taught as the primary educational language amongst most Tajaran ethnicities since the [[Tajaran History#Migration Period|Migration Age]] and continues to be the most prevalent tongue on Adhomai since.&lt;br /&gt;
&lt;br /&gt;
It is capable of being spoken by a learned human, as it is not as reliant on body language as Siik&#039;tajr or the other native languages on Adhomai. However, just as Tau Ceti basic is difficult for Tajara to master given their muzzle structure, Siik&#039;maas is the same to humans, since they lack the proper biology to perform certain inflections properly. Despite it focusing more on spoken word than others, some of the vocabulary requires subtle body movements that are challenging for humans to grasp, no less perform. Even if one were to learn these movements, they tend to be sluggish and slower, giving the speech a sort of &#039;drunken&#039; feeling. Tajara speaking this over the radio often find themselves in similar positions.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Siktag.png|64px]] &#039;&#039;&#039;Republican Siik&#039;maas&#039;&#039;&#039;: the dialect of north and central Ras&#039;nrr. It was spoken by the Hadii dynasty and its subjects before being adopted as the official version of the [[People&#039;s Republic of Adhomai|People&#039;s Republic]] Siik&#039;maas. This variation is taught in all Republican schools since the end of the first revolution and is considered as the most pure and correct form. PRA citizens are encouraged to learn and adopt it, as speaking another accent is frowned upon. It is notable for its unusually rigid grammatical construction as opposed to most other Adhomian dialects. Republican Siik’maas is the language of Hadiist loyalists, both in and outside of S&#039;rand&#039;marr.&lt;br /&gt;
&lt;br /&gt;
* [[File:Siiknazira.png|64px]] &#039;&#039;&#039;Nazira Siik&#039;maas&#039;&#039;&#039;: native to the southern regions of Ras&#039;nrr. This accent is the oldest and most solemn form of Siik&#039;maas, avoiding contractions of words and speaking its sentences slowly. It is commonly associated with the [[S&#039;rendarr and Messa|church of S&#039;rand&#039;marr]], due to its proximity to Sana Sahira. Priests are taught to replicate this dialect when conducting religious service.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tajcrevan.png|64px]] &#039;&#039;&#039;Crevan Creole&#039;&#039;&#039;: once the dialect of merchants and sailors across all Adhomai. Born from the melting pot that is [[Crevus]], where Tajara from all the planet would bring and mix their cultures. Thanks to the importance of the city during its trading age, it can be found in most Tajara ports as well. Crevan Creole is known for its heavy focus on nasal sounds, with many Adhomian comedians parodying it.&lt;br /&gt;
&lt;br /&gt;
* [[File:Dprasiik.png|64px]] &#039;&#039;&#039;Das&#039;nrra Siik&#039;maas&#039;&#039;&#039;: found on the island of Das’nrra, this accent is famous for its emphasis at the end of vowels and uncommon pronunciation of glottal stops. While tracing its origins back to the rural population, it was shaped by the urban workers that emerged after the first revolution. It is associated with Democratic People’s Republic citizens and its offworld community.&lt;br /&gt;
&lt;br /&gt;
* [[File:Nkasiik.png|64px]] &#039;&#039;&#039;High-Harr&#039;masir Siik&#039;maas&#039;&#039;&#039;: used by the natives of northern Harr&#039;masir. It is deemed to be a rustic and harsh-sounding form of siik&#039;maas; the accent is associated with peasants and uneducated Tajara. It is the most common dialect among [[New Kingdom of Adhomai]] commoners. The nobility usually attempts to mask this accent due to its relationship with the common people. It is also spoken by the New Kingdom population living in Tau Ceti.&lt;br /&gt;
&lt;br /&gt;
* [[File:Lowerrasiik.png|64px]] &#039;&#039;&#039;Lower-Harr&#039;masir Siik&#039;maas&#039;&#039;&#039;: native to the southern area of Harr&#039;masir. In comparison to other Siik&#039;maas dialects - it is the one that deviates the most from the standard version. Thanks to Republican propaganda, it has gained the fame of being the tongue of criminals and guerrilla fighters. Most speakers are [[Democratic People&#039;s Republic of Adhomai]] citizens. Its words are spoken in a hushed manner.&lt;br /&gt;
&lt;br /&gt;
* [[File:Amohdasiik.png|64px]] &#039;&#039;&#039;Amohdan Siik’maas&#039;&#039;&#039;: spoken by the Tajara from the [[Democratic People&#039;s Republic of Adhomai#Island of Amohda|island of Amohda]]. Despite past Republican attempts to destroy this dialect; it survived and is now undergoing a period of revival by Amohdan nationalists. It can also be found in the New Kingdom because of the Amohda Exiles. Due to royalist influence, it has many Ya’ssa loan words. Amohdan Siik’maas has a characteristic drawl tone to it.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tajara northrasnrr.png|64px]] &#039;&#039;&#039;Northern Ras&#039;nrr Siik&#039;maas&#039;&#039;&#039;: While similar to the Republican Siik&#039;maas, Northern Ras&#039;nrr Siik’maas is relatively free from the Hadiist additions. It is known for its short, sharp vowel sounds and clear pronunciation. Most speakers are found in the DPRA controlled area of the region, but some do exist within the PRA borders.&lt;br /&gt;
&lt;br /&gt;
* [[File:Dinnakaccent.png|64px]] &#039;&#039;&#039;Din&#039;akk Mountains Siik&#039;maas&#039;&#039;&#039;: Found in the isolated valleys of the Din&#039;akk Mountains, little has changed in this accent since the first contact. It still clings to words and grammatical structures that have long since fallen out of use by other Siik&#039;maas speakers. It is described as strong and abrupt by other Tajara.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zarrjiriaccent.png|64px]] &#039;&#039;&#039;Zarr&#039;jiri Siik&#039;mas&#039;&#039;&#039;: Located only in the Zarr&#039;jirah mountain range, this accent is rarity outside of the New Kingdom. Speakers of it are often noted for a soft, almost sing-song voice and hand gestures which carry over from Nal&#039;rasan.&lt;br /&gt;
&lt;br /&gt;
* [[File:Harrnrriaccent.png|64px]] &#039;&#039;&#039;Harr&#039;nrri Siik&#039;mas&#039;&#039;&#039;: The dialect of the people of the Harr&#039;nrr peninsula. This accent shares some similarity with Republican Siik&#039;mas thanks to a shared origin and the later PRA rule of Harr&#039;nrr, but differs with a deeper tone when spoken.&lt;br /&gt;
&lt;br /&gt;
===Siik&#039;tajr===&lt;br /&gt;
&#039;&#039;&#039;Siik&#039;tajr&#039;&#039;&#039; is the opposite of Siik&#039;mas completely. A recent construction, it has seen more use recently following the overthrowing of the plutocracy. It was birthed from the necessity for a language that was difficult for law enforcers to understand, enabling revolutionaries to converse privately without having their conversations monitored or overheard. Revolutionary radicals have been a part of Adhomai&#039;s history for a long while, but were always small; however, when the Great War broke out, Siik&#039;tajr saw widespread use by rebel forces during military operations similar to Navajo radio operators. It is a combination of Siik&#039;mas and the more body language inclined Nal&#039;rasan, a tongue traditionally used by hunters. It is not normally used in daily life due to its complexity, it is often maintained as a secondary language, especially for families who fought in the Great War.&lt;br /&gt;
&lt;br /&gt;
===Delvahhi===&lt;br /&gt;
Delvahhi is a language closely related to the Zhan-Khazan Tajara. It is still widely used in religious ceremonies dedicated to Ma&#039;take and amongst settlements comprised mostly of Zhan-Khazan. It is also the favored language of farmers, who have adopted it in the wake of government intrusions into the agricultural industry of Adhomai. It is considered a subversive tongue by People&#039;s Republic authorities.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Delvahi.png|64px]] &#039;&#039;&#039;Rural Delvahhi&#039;&#039;&#039;: the form of Delvahhi spoken by settled Zhan-Khazan communities. It has been heavily influenced by Siik’maas. It is also used as the liturgical language by some Ma’ta’ke priests. Rural Delvahhi speakers usually speak siik’maas with a slower and throaty tone.&lt;br /&gt;
&lt;br /&gt;
* [[File:Nomadspeak.png|64px]] &#039;&#039;&#039;Nomadic Delvahhi&#039;&#039;&#039;: the version of Delvahhi used by the [[Tajaran Ethnicities#Rhazar&#039;Hrujmagh|Rhazar&#039;Hrujmagh]]. It emerged after the breakup in the primordial Zhan-Khazan population. Unlike the rural dialect, it remained relatively unchanged over time. It is far more guttural and brief than its sister tongue. &lt;br /&gt;
&lt;br /&gt;
===Nal&#039;rasan===&lt;br /&gt;
Siik&#039;maas and Siik&#039;tajr were always widely used by M&#039;sai, but the body-focused language of Nal&#039;rasan was their creation. Because the mrowling and vocal expressions of Siik&#039;maas could sometimes alert prey to their presence and drive them away, hunting parties adopted this language to prevent such a thing from occurring. Rebel sects saw the use of this language and made use of it for covert discussions and the transmission of highly classified information before and during the Great War.&lt;br /&gt;
&lt;br /&gt;
===Ya&#039;ssa===&lt;br /&gt;
Siik&#039;maas was the widely spoken language of Njarir, though amongst themselves they preferred to use the Ya&#039;ssa dialect. Presumed to be the traditional tongue of the nobility, it uses a more refined alphabet and speech pattern believed to have evolved from a less-used ancient dialect. Hadii members have been recorded to still use Ya&#039;ssa, though ultimately with the widespread annihilation of noble families, this language has fallen into disuse until its revival by the New Kingdom of Adhomai.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Oldyassa.png|64px]] &#039;&#039;&#039;Old Ya&#039;ssa&#039;&#039;&#039;: the tongue of the old Tajaran nobility, spoken by those who were born before the first revolution. It differs from the modern Ya&#039;ssa by having a far more complex set of rules, long-drawn-out sentences, and compound words. Old Ya’ssa is a dying tongue; as the version taught by the New Kingdom of Adhomai has mostly replaced it in the post-revolution noble generation.&lt;br /&gt;
&lt;br /&gt;
* [[File:Newyassaaccent.png|64px]] &#039;&#039;&#039;New Ya&#039;ssa&#039;&#039;&#039;: A consciously learned accent created by New Kingdom&#039;s intellectuals in an attempt to replicate Old Ya&#039;ssa. It is adopted by the nobility who want to reinforce their noble heritage. Commoners consider New Ya&#039;ssa to be pretentious. Pre-contact Ya&#039;ssa speakers consider it a poorly made copy. This accent is also commonly used in the New Kingdom&#039;s	entertainment sector.&lt;br /&gt;
&lt;br /&gt;
==Unathi languages==&lt;br /&gt;
===Sinta&#039;Unathi===&lt;br /&gt;
The common language of Izweski-controlled Moghes, composed of sibilant hisses and rattles. Historically, it is a symbol of the Izweski Hegemony&#039;s domination across half the planet of Moghes. It is believed to be the language of &#039;&#039;&#039;&amp;quot;the civilized Unathi&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:accent_heg_noble.png|64px]] &#039;&#039;&#039;Heartlands Noble&#039;&#039;&#039;: The The Noble Heartlands accent is eloquent and flowing, staying near the front of the mouth. Airy and filled with hissing, this accent requires birth-right or years of practice to properly convey. The families of Lords, Sk&#039;akh Priests, noble warriors, and some merchants will often share this accent, and will mostly find the Sinta&#039;Azaziba language and associated accents more savage. The Noble Heartlands accent originates from the Sinta&#039;Unathi language.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_heg_pes.png|64px]] &#039;&#039;&#039;Heartland Peasant&#039;&#039;&#039;: Lowborn guilds-workers, first-generation merchants, simple warrior levymen, and hundreds of other tasks for the common Clans - this is the most common accent for Unathi of the Izweski Heartland. It still holds a slight air of royalty to it compared to accents from the rest of Moghes. It can be heard across Moghes and in colonies, but is most common by far in its birthplace, the crowded Izweski Heartland. It originates from the Sinta&#039;Unathi language.&lt;br /&gt;
&lt;br /&gt;
* [[File:Southlands noble accent.png|64px]] &#039;&#039;&#039;Southlands Noble&#039;&#039;&#039;: The accent of the Southlands nobility is somewhat slower than that of the peasants, as it has remained less changed by migration to the region. While it has diverged from the original accent of the Southlands, it is closer to that than the fast-paced speech of the peasants. The Southlands noble accent is widely considered pleasing to the ear, with some merchants and bards attempting to mimic it to aid in their own business.&lt;br /&gt;
&lt;br /&gt;
* [[File:Southlands peasant.png|64px]] &#039;&#039;&#039;Southlands Peasant&#039;&#039;&#039;: Centuries of trade and immigration have shaped the Southlands accent into an odd blend of sounds from many regions and languages. The result is a sharp, nasal and rapid-paced accent, where the original influences can be vaguely heard to a keen listener. The fast manner of speech and the general energy with which it is spoken is one of the first things that comes to mind from an outsider when considering the region.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zaza noble.png|64px]] &#039;&#039;&#039;Zazalai Mountains Noble&#039;&#039;&#039;: The accent of the Zazalai Mountains nobility is generally clearer than that of the peasantry, though it carries the same slow and monotone sound to it. This accent is something of an artificial construction, having been widely influenced by the accent of the Izweski Heartlands nobility due to the historic ties between the two regions. To many, this accent is carefully crafted to give an air of civilised refinement in the harsh mountains of Zazalai.&lt;br /&gt;
&lt;br /&gt;
* [[File:Zaza peasant.png|64px]] &#039;&#039;&#039;Zazalai Mountains Peasant&#039;&#039;&#039;: The accent of the Zazalai Mountains is a rather monotone one. The Sinta of the region tend to speak slowly and with little expressed emotion, leading to a common joke that they speak like they have a mouthful of rocks. The particular dialect of Sinta&#039;Unathi spoken in the region can often be hard to understand to outsiders, with some of the more isolated communities having developed dialects that are nearly distinct languages of their own, to the fascination of many Unathi linguists.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent ouerea.png|64px]] &#039;&#039;&#039;Ouerea&#039;&#039;&#039;: The Ouerean accent is a curious thing - influenced in equal parts by human, Skrell and Unathi tongues. This leads many to find it confusing to the ear, and a common stereotype of Ouereans among other Unathi is their propensity for talking quickly and their frequent use of loan words from alien languages. Among Ouereans, whether Skrell, human or Unathi, however, their accent is a mark of pride, representing the fierce and independent spirit that the colony values highly.&lt;br /&gt;
&lt;br /&gt;
* [[File:Unathi spacer.png|64px]] &#039;&#039;&#039;Spacer&#039;&#039;&#039;: The Hegemony has been, for long, the only power on Moghes with access to interstellar travel technology. Naturally, then, most Spacers and Unathi colonists on distant worlds speak Sinta&#039;Unathi. details of this accent vary between communities, but these Unathi pioneers generally speak with a surprisingly softer tones than most accents. Rumors say that it is to save every bit of energy while working on developing new colonies, or living in ships for extended periods of time.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent hazana.png|64px]] &#039;&#039;&#039;Ha&#039;zana&#039;&#039;&#039;: It often rains on Ha&#039;zana, and and it rains hard, so hard in fact that it&#039;s often complicated for people to hear each other, with some sounds like more subtle, faint hissings literally drowned in the pirate world&#039;s downpours. Thus, the Ha&#039;zanan accent was born, one in which Sinta speaking it speak loudly, and clearly. Accentuations sometimes demand that a Sinta nearly roars, and insistence on originally quieter sounds leads to more guttural tones here and there. In a discussion between Unathi of all places, the Ha&#039;zanan are the most likely ones to get heard over anyone else, for better or for worse.&lt;br /&gt;
&lt;br /&gt;
* [[File:Autakh accent.png|64px]] &#039;&#039;&#039;Aut&#039;akh&#039;&#039;&#039;: Incorporating both Hegemonic and Traditionalist elements, the Aut&#039;akh accent is recognisable for its lack of accentuation and intonations, both owing to the occasional implants of questionable quality having some influence on speech, and the general isolation of most Aut&#039;akh communes. Though there is some variation across the various communes of the Orion Spur, the Aut&#039;akh accent has become a recognisable dialect of its own.&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
===Sinta&#039;Azaziba===&lt;br /&gt;
A language of Moghes consisting of a combination of spoken word and gesticulation. While waning since Moghes entered the galactic stage, it enjoys popular use by Unathi that never fell to the Hegemony&#039;s cultural dominance. It was notable for being the primary language of the now eradicated Coalition of Kingdoms against the Izweski Hegemony.&lt;br /&gt;
&lt;br /&gt;
Because of its history against the Izweski Hegemony, Sinta&#039;Azaziba is looked down upon as the language of &#039;savages&#039; and &#039;wastelanders&#039;. In reality, it is a language filled with culture and traditional beauty that helps many Unathi cling to their ancestral language.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:accent_trad_noble.png|64px]] &#039;&#039;&#039;Traditional Noble&#039;&#039;&#039;: A more guttural, droning accent - although one that would demand respect on Moghes before the Contact War, and still demands it in the Wasteland. Primarily born from the guttural intonations and physical movement required to communicate in Sinta&#039;Azaziba, this Noble Traditional accent requires clan-training from a family member or shaman - and has become either a sign of survival or defeat to most who see this ancient accent fading from existence.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_trad_pes.png|64px]] &#039;&#039;&#039;Traditional Peasant&#039;&#039;&#039;: Primarily derived from the guttural intonations and physical movement of Sinta&#039;Azaziba, common Unathi from the Wasteland would have this grittier speech pattern. Although filled with variety due to the multitude of kingdoms composed in the Wasteland, the borders of where these accents used to be set no longer exist and have simply become what it is now, struggling to find identity.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tza noble.png|64px]] &#039;&#039;&#039;Tza Prairie Noble&#039;&#039;&#039;: A slow, droning and guttural accent, with heavy physical movement involved, the noble accent of the Tza Prairie has remained unchanged for centuries, passed down the ancient lines of the mountains. While it sounds similar to the accent of Traditionalist nobles, most with a noble&#039;s education would be able to clearly tell the difference.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tza peasant.png|64px]] &#039;&#039;&#039;Tza Prairie Peasant&#039;&#039;&#039;: A guttural, deep accent, the accent of the Tza Prairie has heavy Azaziba inflections, as the language that has most often been spoken in the region. While the region did support the Izweski during the Contact War, it was originally a kingdom of the Traditionalist Coalition, and can sound similar to that accent to the untrained ear.&lt;br /&gt;
&lt;br /&gt;
* [[File:Broken noble.png|64px]] &#039;&#039;&#039;Broken Coalition Noble&#039;&#039;&#039;: The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta&#039;Azaziba. This guttural, droning dialect was once associated with the nobility of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory.&lt;br /&gt;
&lt;br /&gt;
* [[File:Broken peasant.png|64px]] &#039;&#039;&#039;Broken Coalition Peasant&#039;&#039;&#039;: The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta&#039;Azaziba. This gravelly dialect was once associated with the peasantry of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory.&lt;br /&gt;
&lt;br /&gt;
* [[File:Torn.png|64px]] &#039;&#039;&#039;Torn Cities&#039;&#039;&#039;: The accent of the Kopesk States, now the Torn Cities, is one that has traditionally grown from the guttural intonations and physical gestures of Sinta&#039;Azaziba. Where the Kopesk accent differentiates itself, however, is in its clarity and volume, as the fierce sermons of the Storm Heralds were often given during thunderstorms and required truly impressive volme prior to the invention of speakers. The accent has also become known as an intellectual one, due to the historically high standards of education in the Kopesk States. When the idea of a scholar comes to mind, the accent of the Torn Cities is one of the first that any Sinta would think of.&lt;br /&gt;
&lt;br /&gt;
* [[File:Queendom.png|64px]] &#039;&#039;&#039;Queendom of Szek&#039;Hakh&#039;&#039;&#039;: From deep in the Wasteland there are some who hail from a society unlike most others that inhabit the radioactive sands, those from the Queendom. Those from the Queendom are recognizable by their Traditionalist inflections in speech, but with slight differences that have evolved in the decades since first contact.&lt;br /&gt;
&lt;br /&gt;
* [[File:accent_deep_wastelander.png|64px]] &#039;&#039;&#039;Deep Wastelander&#039;&#039;&#039;: Deep within the Wasteland, the most savage lands dominated by bandits, death cults, and nomadic peoples that have lost any connection to their ancestors culturally.  The Deep Wasteland accent comes from a disconnection to original talking styles, and adds in more aggressive speech patterns. To both Hegemonic and Traditionalist, the Deep Wastelander accent is the sign of an individual who has grown up without a home or clan that could have taught them an ancestral dialect. The accent is apparent in both Sinta&#039;Unathi and Sinta&#039;Azaziba.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Unathi Morozi&#039;&#039;&#039;: An accent most often heard in Unathi Communities across Moroz, and spoken by most members of the Kazhkz and Han&#039;san clans. The Unathi Morozi accent, also called Dominian Unathi by some, is a phonetic mixbag. Finding its origins in Sinta&#039;azaziba, the Unathi Morozi accent carries the droning tones of its predecessor, though it trades the usual guttural sounds of traditional Azaziba with the more elegant tones of High Morozi&#039;s tradeband and lighter pitch sounds of Vulgar Morozi&#039;s Sol Common, resulting an accent sounding deep and droning but otherwise surprisingly dignified.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Skrell Languages==&lt;br /&gt;
===Nral&#039;Malic===&lt;br /&gt;
Nral&#039;Malic sounds like a series of warbles, croaks, and weird crackling-like sounds that seem to not resonate in the ear, but the neck or the jaw. This is due to Skrell having a range of pitches beyond human perception. These sounds are crucial to understanding the language properly as they elicit specific responses in a Skrell&#039;s brain, allowing for both easy and correct transmission of emotion.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Standard Skrell Accent.png|64px]] &#039;&#039;&#039;Nral&#039;Malic Standard:&#039;&#039;&#039; In the Nralakk Federation, the typical skrellian accent has dozens of minute and tiny variations and can be found across a multitude of planets (and their colonies) and in a wide range of sectors. Its generality has resulted in the belief that it is the &#039;standard&#039; accent for all Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Qerrbalak Accent.png|64px]] &#039;&#039;&#039;Qerrbalak:&#039;&#039;&#039; The typical accent of the Homeworld (or Qerrbalak), is very much more distinct and enunciated than other variations of Nral&#039;Malic. It puts specific emphasis on a melodious manner of speaking, their tones often jumping out of the standard human hearing range.&lt;br /&gt;
&lt;br /&gt;
* [[File:Qerr&#039;Malic_Accent.png|64px]] &#039;&#039;&#039;Qerr&#039;Malic:&#039;&#039;&#039; The Qerr&#039;Malic accent is known for being rather soft, even hushed at some points. Because of the moon&#039;s tourist industry, it borrows elements from other accents to form a rather unique mixture that makes specific reference to keeping low tones accessible to non-Skrell, further cementing the overall &#039;quietness&#039; to other Skrell as their sentences sound half-finished.&lt;br /&gt;
&lt;br /&gt;
* [[File:Aliose Accent.png|64px]] &#039;&#039;&#039;Aliose:&#039;&#039;&#039; It is often noted that those from Aliose have a distinctive shrill to their voices, emphasizing high notes frequently throughout their speech. The Skrell view this as guttural, mostly due to the resonations felt deep within their throats when attempting to replicate the accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Aweiji Accent.png|64px]] &#039;&#039;&#039;Aweiji:&#039;&#039;&#039; This type of accent emphasizes on a balance of highs and lows. It uses the nasal canal to further produce a harmonic pattern of speech. Idols are often found replicating this accent due to how gentle it is on both Skrell and non-Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tattuqig Accent.png|64px]] &#039;&#039;&#039;Tattuqig:&#039;&#039;&#039; The Tattuqig accent is seen as &amp;quot;unrefined&amp;quot; by other Skrell, being known for its drawl and the dropping or merging of vowels when speaking. Just like any other Traverse accent, there&#039;s a certain stigma attached to it by Skrell from the inner systems.&lt;br /&gt;
&lt;br /&gt;
* [[File:Traverse Accent.png|64px]] &#039;&#039;&#039;Traverse:&#039;&#039;&#039; Traverse accents are similar to those of Standard Nral&#039;Malic accents; there are some differences on colonies in the sector, but the general trend of the accent seems to remain within the low ranges, often described as high-pitched and nasal in tone.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Genner.png|64px]] &#039;&#039;&#039;Generational Fleets:&#039;&#039;&#039; The Generation Fleet accent is actually a catch-all term for the various accents that have developed aboard the Generation Fleets of the Nralakk Federation. As a result of being separated from their planet of origin for generations, these accents don&#039;t have much in common with any modern Skrell accent, and are usually described as sounding &#039;older&#039; by other Skrell.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Coalition.png|64px]] &#039;&#039;&#039;Coalition Skrell Standard:&#039;&#039;&#039; Coalition Skrell Standard refers to the various accents of Skrell living within the Coalition of Colonies. Heavily influenced by Freespeak, this accent is more guttural, with lower-pitched tones being more prevalent. The Coalition of Colonies has a reputation for being generally anti-Federation in policy, which has resulted in this accent being seen by Skrell as anti-Federation by association.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Sol.png|64px]] &#039;&#039;&#039;Solarian Skrell Standard:&#039;&#039;&#039; Solarian Skrell Standard can be seen as the Skrellian equivalent of the Solarian accent, having hundreds of variants that can be found on planets across the Sol Alliance. The accent has kept the notable tones from accents found in the Federation, while still heavily influenced by the pacing and pronunciation common in the average Solarian accent.&lt;br /&gt;
&lt;br /&gt;
* [[File:Skrell Biesel.png|64px]] &#039;&#039;&#039;Biesellite Skrell Standard:&#039;&#039;&#039; While the Biesel accent is easy to pick up by most Tau Ceti Basic speakers, the Biesellite Skrell Standard accent is common in the more insular Skrell communities, especially those who are strongly pro-Federation. Biesellite Skrell Standard has many holdovers from Nralakk accents while also having some of the more obvious characteristics of the Biesellite accent.&lt;br /&gt;
&lt;br /&gt;
==Diona Languages==&lt;br /&gt;
===Rootsong===&lt;br /&gt;
Rootsong is spoken through a combination of sounds created by limbs, membranes, and movement that all come together to create a “song” that can be understood as words and sentences. To the uninitiated these sounds tend to sound more &amp;quot;natural&amp;quot;, with many comparing their songs to an orchestra of leaves rustling in the wind, branches rubbing together, and sometimes softer instrumental sounds such as a noise akin to a flute.&lt;br /&gt;
&lt;br /&gt;
===Accents===&lt;br /&gt;
&lt;br /&gt;
* [[File:Rootsong Accent.png|64px]] &#039;&#039;&#039;Rootsong&#039;&#039;&#039;: An accent native to the Dionae born within atmospheric conditions, more specifically that of planets. More commonly found in Dionae that were exposed to non-ionising or trace amounts of radiation during their formative years. To non-Dionae, this accent is akin to that of singing - a high pitched voice that has various rises and falls between Soprano and Mezzo-soprano.&lt;br /&gt;
&lt;br /&gt;
* [[File:Voidsong Accent.png|64px]] &#039;&#039;&#039;Voidsong&#039;&#039;&#039;: An innate accent spoken by Dionae that were born within the vacuum of space, or near extreme amounts of ionising radiation. The accent is said to be incredibly deep, and some have said that the Dionae that have the accent sound extremely similar to Baritones - a type of voice whose vocals differ between basslike and tenorlike.&lt;br /&gt;
&lt;br /&gt;
==Vaurca Languages==&lt;br /&gt;
===Hivenet===&lt;br /&gt;
Hivenet is the name of the protocol used by most major Hives to communicate with each other. It is considered the evolution of the traditional Vaurca method of communication, allowing Vaurcae to communicate from across great distances.&lt;br /&gt;
&lt;br /&gt;
===Accents===&lt;br /&gt;
* [[File:Zora Accent.png|64px]] &#039;&#039;&#039;Zo&#039;rane&#039;&#039;&#039;: Zo&#039;rane is the modern day dialect of the Zo&#039;ra hive, composed of buzzing, cheap Biesellite voice modulators that manage to sway most voices into a more gender neutral tone, while retaining a distinct alien dialect. To other Vaurcae, this accent is reminiscent of the authority the Zo&#039;ra held regal and noble. Their vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat.&lt;br /&gt;
&lt;br /&gt;
* [[File:Klax Accent.png|64px]] &#039;&#039;&#039;K&#039;laxane&#039;&#039;&#039;: K&#039;laxane is the modern day dialect of the K&#039;lax hive. Primitive modulators, even among K&#039;lax standards, manage to capture a similarity to the peasantry of the Izweski Hegemony on Moghes  however, they do not fully replicate it, retaining a more drawn out and dreamy tone. To other Vaurcae, this is a more subservient manner of speaking, akin to how Bound tend to draw out their thoughts - a common trait instilled in most vassal Hives as a brand. Vaurca vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat - the K&#039;lax experience less of this - no Unathi would be content listening to a Vaurca buzz incessantly when trying to hiss a sentence in the Hegemonic tongue.&lt;br /&gt;
&lt;br /&gt;
* [[File:Cthur Accent.png|64px]] &#039;&#039;&#039;C&#039;thuric&#039;&#039;&#039;: C&#039;thuric is the modern day dialect of the C&#039;thur hive, a sly and sneering take on the unyielding Nral&#039;Malic. Modulators are unfortunately still cheap, capturing a very monotone and unchanging method of speaking. Voices are warped into being clear and concise, many C&#039;thur adopting a blunt and to-the-point method of speaking - yet, when needed to be verbose, delivery is often swift and intelligible. Other Vaurcae would recognize this tone as being infamous of the C&#039;thur&#039;s past deeds. Their vocal augments stereotypically have difficulty, typically when producing sounds related to the letter &#039;s&#039;, instead substituting with a harsh buzzing in the throat.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent liidra.png|64px]] &#039;&#039;&#039;Lii&#039;draic&#039;&#039;&#039;: The Lii&#039;dra speech, as understood by those that have heard the Hivemind and live to tell, is characterized by a monotonous voice that sounds even more robotical than the rest of the modulators used by the other Hives. It is believed to be a modified technology reverse engineered from stolen Zo&#039;rane modulators. While, with its flaws, the Zo&#039;ra accent might sound quirky to some, it is often said that this is to add more personality to each individual. Since the Lii&#039;dra do not think of themselves as such, these variations were deemed useless. The Connected individuals will often speak in plural, while the Disconnected are prone to use the first person when referring to others&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category:Humanity]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=36522</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=36522"/>
		<updated>2025-08-03T12:43:58Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: extra accent stuff WIP&lt;/p&gt;
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&lt;div&gt;==Human languages==&lt;br /&gt;
===Sol Common===&lt;br /&gt;
With its roots in Mandarin Chinese, Common evolved as the official language of the Sol Alliance, with officials working to tie it together with a common tongue. It&#039;s spoken by state officials, taught in schools, and spoken by those who either feel a sense of national pride in the Alliance or otherwise fell sway to the culture. It became the Alliance&#039; official language in 2105.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Solarian&#039;&#039;&#039;: The typical Solarian accent has a hundred tiny variants and can be found on a multitude of planets in countless systems, and is often simply regarded as “the accent of humanity” due to its prevalence. It can be found on planets as prominent as Earth or as obscure as settlements of only a few million in the Sol Alliance’s Outer Ring.&lt;br /&gt;
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* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Mercurian&#039;&#039;&#039;: Mercurian Common is often heard in the boardrooms of Einstein Engines, which employs much of the planet’s population. Those who speak with this accent are often – to no fault of their own – regarded with suspicion by the SCC due to this association.&lt;br /&gt;
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* [[File:Accent_venus_surfacer.png|64px]] &#039;&#039;&#039;Cytherean&#039;&#039;&#039;: Venusian Common (referred to as Cytherean Common on Venus itself) is often regarded as one of the most prevalent forms of Sol Common due to Venus&#039; massive entertainment industry. On Venus itself this accent is associated with the entertainment industry and Cytherea, and many prospective actors will attempt to adopt it in order to better fit into the industry. Many high-end entertainment IPCs used throughout human space come pre-programmed with this accent, due to its association with the Venusian entertainment industry.&lt;br /&gt;
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* [[File:Accent_venus_under.png|64px]] &#039;&#039;&#039;Jintarian&#039;&#039;&#039;: While Cytherean Common has a reputation abroad as \&amp;quot;Venusian Common\&amp;quot; it is the accent of working-class Jintarians that is, to many on the planet, the true form of Venusian Common. On Venus itself this accent is associated with the working and middle-class population of the planet rather than the entertainment industry, and many Cythereans look down upon those with this accent as unrefined. Hendrik Strom, one of the Sol Alliance&#039;s most notable politicians, is well-known for having a strong Jintarian accent he makes no attempt to hide.&lt;br /&gt;
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* [[File:Accent_earth.png|64px]] &#039;&#039;&#039;Earth&#039;&#039;&#039;: The typical Earth, or Terran, accent of the modern era has its roots in Mandarin Chinese, the dominant language of Earth for much of its modern history. All accents found in human space - from Luna to Xanu - are, one way or another, descended from this ancient accent.&lt;br /&gt;
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* [[File:Accent_luna.png|64px]] &#039;&#039;&#039;Lunarian&#039;&#039;&#039;: The Lunarian accent is regarded throughout the Sol Alliance, and beyond, as a distinctive mark of being Lunarian. The accent is extremely hard for immigrants to Luna to pick up and replicate, and is carefully maintained by Lunarians abroad to keep their accent distinct. It is essentially impossible for a human not living on Luna to replicate a Lunarian accent, and it is considered a major faux paus to pretend to have one. Many Idris Incorporated IPCs are programmed with Lunarian accents to make them seem high-class in both appearance and in accent.&lt;br /&gt;
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* [[File:Accent_mars.png|64px]] &#039;&#039;&#039;Martian&#039;&#039;&#039;: Martian Common is a more guttural form of Sol Common that borrows some elements of Freespeak. The distinctive accent is, as a result, looked down upon as a “hick” dialect on Luna and Venus and regarded as the dialect of quarrelsome and annoying Martians elsewhere. Some Martians go to great lengths to hide their accents due to this reputation, which is still alive in the Republic of Biesel despite its separation from the greater Sol Alliance.&lt;br /&gt;
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* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Enceladian&#039;&#039;&#039;: Enceladian Common is descended from the accents of North and South America, and the residents of this moon of Saturn take pride in ensuring their accent calls back to their ancestral homes on Earth.&lt;br /&gt;
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* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Cassinian&#039;&#039;&#039;: Cassinian Common, the accent of Iapetus, a moon of Saturn, is typically associated with the Solarian Interstellar Intelligence Bureau, and characters affiliated with it in Solarian movies will often talk like a Cassinian: soft-spoken and generally polite, but reserved and often distant.&lt;br /&gt;
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* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Titanii&#039;&#039;&#039;: The accent of Titania, a moon of Uranus home to Sol’s largest offworlder population, Titanii Common involves plentiful hand gestures and other visual signals. Linguists have long theorized the prominence of hand gestures in this accent comes from the moon’s EVA-centric industries.&lt;br /&gt;
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* [[File:Accent_Pluto.png|64px]] &#039;&#039;&#039;Pluto&#039;&#039;&#039;: The Plutonian accent is one of many Sol Common accents found throughout the Sol System itself, though it is almost undoubtedly the furthest one out from the Sun itself. Rooted in a combination of Central Asian and Eastern European dialects, the Plutonian accent is notable for its slow, methodical method of speech. Very few positronics can be found with this accent, due to Pluto&#039;s unusual relationship with corporations&lt;br /&gt;
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* [[File:Accent_sol.png|64px]] &#039;&#039;&#039;Erisian&#039;&#039;&#039;: Erisian Common bears some resemblance to Lunarian Common due to the planetoid’s long association with the Solarian Navy. Like its counterpart, it is very hard to effectively replicate for an outsider.&lt;br /&gt;
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* [[File:Accent_silversun.png|64px]] &#039;&#039;&#039;Native Silversun&#039;&#039;&#039;: The native accent of Silversun is a sing-song take on standard Sol Common that has, since massive investment into the planet by Idris Incorporated, come to be associated with the planet’s renowned tourism industry. Many native residents of Silversun are bitter that their accent - and planet - are seen as nothing more than an enormous vacation retreat by the greater Orion Spur. This accent is commonly used by Idris Incorporated shell positronicframes, much to the consternation of Silversun&#039;s Originals.&lt;br /&gt;
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* [[File:Accent_Konyang.png|64px]] &#039;&#039;&#039;Konyanger&#039;&#039;&#039;: The Konyanger Common accent is quite similar to standard Sol Common, but has drawn some influence from Freespeak due to Konyang’s position near the border between the Sol Alliance and the Coalition of Colonies. A significant number of IPCs possess a Konyanger accent, due to the planet being the origin of IPCs and a major producer of them.&lt;br /&gt;
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* [[File:Accent_nhp.png|64px]] &#039;&#039;&#039;New Hai Phongese&#039;&#039;&#039;: New Hai Phongese Common is, compared to the typical Sol Common accent, much more tonal. This has lent it a distinctive pattern of speech that is easy to tell apart from the standard Sol Common accent associated with the Solarian core worlds. The accent is often imitated by performers, particularly musicians, due to its unique tonal style. Due to the hazardous environmental conditions present on New Hai Phong, many residents of New Hai Phong carry another distinctive auditory cue: coughing and wheezing due to asthma.&lt;br /&gt;
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* [[File:Accent_himeo.png|64px]] &#039;&#039;&#039;Himean&#039;&#039;&#039;: Himean Common is more guttural and harsh-sounding than the typical Sol Common accent, due to Himeo’s position in the Coalition of Colonies. The Himean accent and its distinctive guttural method of speaking are easily distinguishable from other Sol Common speakers, even when speaking Tau Ceti Basic or Freespeak. Himean Common has the unusual reputation of making its speaker always sound angry, no matter their mood, due to its more guttural nature.&lt;br /&gt;
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* [[File:Accent_gadpathur.png|64px]] &#039;&#039;&#039;Gadpathurian&#039;&#039;&#039;: The Gadpathurian accent, otherwise known as Gadpathurian Common, is an older dialect of Sol Common that is often regarded as dated-sounding by other speakers due to the isolation of the planet during its period of reunification. Due to the government&#039;s tight control over Gadpathur, and push for unity in the face of the Sol Alliance, Gadpathurians have been described as sounding relatively similar no matter which area of the planet they hail from.&lt;br /&gt;
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* [[File:Accent_eridani_reinstated.png|64px]] &#039;&#039;&#039;Reinstated Eridani Dreg&#039;&#039;&#039;: The clipped and clinical tones of proper &amp;quot;corporate&amp;quot; speech in Eridani are difficult to perfect even for those born into positions of privilege. For those unfortunate individuals born outside Eridani&#039;s shining skyscrapers and silver spires, the distinctly uncorporate flow of &amp;quot;dreg&amp;quot; speech can make attaining the standard Eridanian accent almost impossible to fully achieve. The curious middle-ground accent of the so-called &amp;quot;reinstated&amp;quot; in Eridani society allows an individual to go much further than its more criminally-aligned counterpart, but still falls short of most suits&#039; expectations.&lt;br /&gt;
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* [[File:Accent_dominia.png|64px]] &#039;&#039;&#039;Vulgar Morozi&#039;&#039;&#039;: The most common Dominian accent is Vulgar Morozi, a variation of Sol Common found upon Moroz itself. Dominian-spoken Sol Common and Tau Ceti Basic are both heavily influenced by Tradeband, the common language of both human and unathi nobility in the Empire. Vulgar Morozi has regional variations on the colonies of the Dominian Empire, and in the rebellious Morozian region of Fisanduh. The Fisanduhian accent is considered to be a distinctive higher-pitched variation of Vulgar Morozi that is often suppressed by insurgents to better blend in with the greater Imperial population.&lt;br /&gt;
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* [[File:Accent_fisanduh.png|64px]] &#039;&#039;&#039;Fisanduhian&#039;&#039;&#039;: While it is similar to the typical Morozian accent, to those not familiar with it; or not from the Empire of Dominia, the standard Fisanduhian accent has some variations that mark it as distinctive.	The accent is higher pitched than its Dominian counterpart, and has been described as more tonal. Members of the Fisanduh Freedom Front will often go to great lengths to disguise this accent, though most will slip back into it when off-world.&lt;br /&gt;
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* [[File:Novi Jadran Accent.png|64px]] &#039;&#039;&#039;Novi Jadranic&#039;&#039;&#039;: Much like the planet itself, the Jadranic dialect of Solarian Common sits between standard Solarian Common-influenced Vulgar Morozi and the more Freespeak-derived accents of the Imperial Frontier. The dialect possesses grammar and pronunciation similar to Vulgar Morozi but possesses multiple loan words from Freespeak which make it distinct from its Morozian counterpart. Jadraners are valued highly for their loyalty and this dialect is often regarded as the most common accent of the Imperial Army. More educated Jadraners, such as those from the planet&#039;s few urban centers, will often leave the dialect&#039;s Freespeak loan words our while talking with Morozians or other Dominians.&lt;br /&gt;
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* [[File:Lyodii_Accent.png|64px]] &#039;&#039;&#039;Lyodic Morozi&#039;&#039;&#039;: Most commonly associated with Lyodii, otherwise known as the People of the Lyod, Lyodic Morozi is a variation of the common Vulgar Morozi dialect which is most notable for its sing-song pace of speech which makes it distinctive from standard Vulgar Morozi and its higher-pitched counterpart in Fisanduh. Lyodic Morozi is uncommon to hear in the broader Empire, or abroad, due to the isolation of the Lyodii in the Morozian poles, and contains slight variations between the Northern and Southern Lyod. Those who speak the dialect are sometimes looked down upon as backwards savages by their Morozian counterparts. Those who hear the dialect spoken or sing during Lyodic rituals often state it has an eerie beauty, as the sounds of these rituals can carry for kilometers across the barren landscape of the Lyod.&lt;br /&gt;
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* [[File:Accent_Orepit.png|64px]] &#039;&#039;&#039;Native Orepitter&#039;&#039;&#039;:  Native Orepitters developed their own way of speech that stemmed from centuries of complete isolation. The vast distances of the planet&#039;s desert surface required loud, high pitched sounds for reliable communication, making it the primary characteristic of the Orepitter accent.&lt;br /&gt;
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* [[File:Accent_Providence.png|64px]] &#039;&#039;&#039;Providence Trinarist&#039;&#039;&#039;: While the capital of the Trinarists never had a sole language, its people from all over the Spur have come to adopt a unified accent. Characterised by fast-paced speaking and unique intonations to match the style of their synthetic brethren, IPCs have also come to adopt the accent for non-EAL languages.&lt;br /&gt;
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* [[File:Accent_Galatea.png|64px]] &#039;&#039;&#039;Galatean&#039;&#039;&#039;: Galatean Ministerial Common is one of two Ministerial Common dialects within the Federal Technocracy. Centrally managed by the Ministry of Galatean Culture (MfGC), Galatea proper&#039;s dialect is an unusual Solarian Common dialect characterized by its total lack of loan words and use of antiquated Common terms which date to the early 2300s when it was established as a dialect and have since fallen out of common use. Linguistically it is similar to Gadpathurian Common but lacks the Freespeak influence of Gadpathurian Common due to the MfGC&#039;s tight control over the language.&lt;br /&gt;
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* [[File:Accent_Tsukuyomi.png|64px]] &#039;&#039;&#039;Tsukuyomian&#039;&#039;&#039;:  Significantly more rare abroad than Galatean Ministerial Common, Tsukuyomian Standard is one of two Ministerial Common dialects managed by the Ministry of Galatean Culture (MfGC). Like Galatean Ministerial Common, it lacks loan words due to central management and sounds comparatively antiquated when compared to more modern Solarian Common dialects. Tsukuyomian Standard is commonly associated with the Galatean Federal Navy, which has its headquarters on Tsukuyomi.&lt;br /&gt;
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===Tau Ceti Basic/Common===&lt;br /&gt;
A spiritual successor of Esperanto, established in 2404 in Tau Ceti by Ceti intellectuals. Its unique, fully customized alphabet and structure allow it to be spoken even by most alien species. It&#039;s the official language of Tau Ceti and has growing traction in diplomatic circles and Universalists across human space. It is the most common trade language in human space and the official language of commerce in the Sol Alliance and numerous systems as well as being heavily promoted in non-human business schools.&lt;br /&gt;
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====Accents====&lt;br /&gt;
* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Biesellite&#039;&#039;&#039;: Often described as the “true” way of speaking Tau Ceti Basic, the Biesellite accent is easy to reproduce due to the phonetics of TCB.&lt;br /&gt;
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* [[File:Gibson Ovan.png|64px]] &#039;&#039;&#039;Ovanstad&#039;&#039;&#039;: The New Gibson Ovanstad accent is very close to the accent of Tau Ceti proper, due to the nature of the planet&#039;s colonization. However, New Gibsoners are known for talking with a faster and more clipped accent than those from Biesel and, at times, sound as if they are tripping over their words due to the rapid pace at which they speak.&lt;br /&gt;
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* [[File:Gibson Under.png|64px]] &#039;&#039;&#039;Undirstad&#039;&#039;&#039;: The New Gibson Undirstad accent is not wildly known or heard outside of New Gibson itself, as those hailing from the Undirstads are quite insular and isolated from the more attractive surface archologies. The Undirstad accent is much slower than the Ovanstad accent, and keeps more to its cultural roots.&lt;br /&gt;
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*[[File:Valk accent.png|64px]] &#039;&#039;&#039;Valkyrian&#039;&#039;&#039;: The Valkyrian accent is a difficult accent to replicate, mostly due to the cultural melting pot in which it exists. Influences from across the Orion Spur have impacted the development of the accent, with traces of Sol Common, Tau Ceti Basic, Elyran Common and even Vulgar Morozi.&lt;br /&gt;
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* [[File:Accent_biesel.png|64px]] &#039;&#039;&#039;Reade&#039;&#039;&#039;: Though it is far from wholly unified, the manner of speaking native to Reade is ubiquitous throughout the outer regions of Tau Ceti and its spacefaring populations. Due to the isolation of these communities from the wider system, most describe the dialect as both strongly archaic and very colloquial, similar to the voice of a Biesellite heard from an old recording.&lt;br /&gt;
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===Tradeband===&lt;br /&gt;
Descended from Latin and romance languages of old Earth, Tradeband remains the main tongue of the upper class of humanity. The language sounds elegant and well structured to most ears. It remains in popular use with traders, diplomats, and those seeking to hold onto a piece of a romantic past. It gained Sol Alliance recognized legal status in 2317 and is prominent in systems that have historically been major centers of trade.&lt;br /&gt;
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====Accents====&lt;br /&gt;
* [[File:Accent_eridani_suit.png|64px]] &#039;&#039;&#039;Eridanian&#039;&#039;&#039;: The accent of Eridanian “suits” is almost universally looked upon as the accent of corporate excellence throughout the Sol Alliance and Republic of Biesel. Speaking with this accent is a surefire way to get one’s foot into the door in the corporate world, and wealthier Suits often devote time and resources to refining their accent to be more properly Eridanian.&lt;br /&gt;
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* [[File:Accent_highdominia.png|64px]] &#039;&#039;&#039;High Morozi&#039;&#039;&#039;: The less common Dominian accent is High Morozi, a variation of Tradeband found upon Moroz itself. While Vulgar Morozi is typically associated with the common citizenry of the Empire, High Morozi is associated with the Imperial nobility. While most typically associated with nobles it is often taught to wealthy commoners in order to more easily brush shoulders with nobility. This accent is one of the most readily-recognised markers of Dominian nobility abroad.&lt;br /&gt;
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* [[File:Accent_jupiter.png|64px]] &#039;&#039;&#039;Jovian&#039;&#039;&#039;: The Jovian accent is an odd mish-mash of accents from Jupiter’s various moons, and has heavy variation on each of the moons. On Idris Incorporated-dominated Europa, the Jovian accent often takes on traces of Tradeband due to the amount of high-income tourism, while the Callistean Jovian accent is known for the rapid, breathless pace at which it is typically spoken. Ganymede is often seen as the “standard” Jovian accent, though some on Callisto vehemently believe that the Callistean accent should be the standard.&lt;br /&gt;
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* [[File:Accent_europa.png|64px]] &#039;&#039;&#039;Europan&#039;&#039;&#039;: Europans are known to be much quieter and speak at a slower pace than their counterparts on Callisto, despite the close proximity of the two moons. Solarian linguists have traced the whisper-like nature of the accent origins to the planet’s submarines: crews believed that quieter voices interfered less with sonar, and were less likely to be heard by whatever was outside the hull. Europans that have succumbed to &amp;quot;Deep Crazy&amp;quot;, a psychological phenomenon found on the moon, are known to abandon the typically hushed nature of Europan speech for screaming hysterically.&lt;br /&gt;
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* [[File:Accent_silversunexpat.png|64px]] &#039;&#039;&#039;Silversun Expatriate&#039;&#039;&#039;: The accent of Silversun&#039;s wealthy Idris Incorporated-aligned minority population is rooted in Tradeband dialects from Eridani and Luna rather than the Sol Common dialect of the Originals, making it audibly distinctive compared to the &#039;native&#039; accent of the planet. This accent is most commonly associated with Idris Incorporated employees from Silversun, which tend to be overwhelmingly from the Expatriate population. Many Idris Incorporated positronics are programmed with this accent, and it is often regarded as the unofficial accent of the megacorporation.&lt;br /&gt;
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* [[File:Accent_assunzione.png|64px]] &#039;&#039;&#039;Assunzionii&#039;&#039;&#039;: The Assunzionii accent is one of the most unusual found in the Coalition of Colonies, due to the planet&#039;s colonial roots in the Mediterranean. Heavily influenced by Romance languages the Assunzionii dialect is most notable for its elegant-sounding and evenly-paced method of speaking compared to rougher-sounding Coalition and frontier dialects. Liturgical Assunzionii is a small subset of this dialect, and is generally only spoken during Luceian services and can be distinguished by its use of archaic language.&lt;br /&gt;
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* [[File:Accent_visigrad.png|64px]] &#039;&#039;&#039;Visegradi&#039;&#039;&#039;: The Visegradi accent is unique for that of a Solarian world, being a Tradeband accent with strong influences from the various languages of the Warsaw Pact on Earth. Decidedly harsh and characterized by unusual and eclectic pronunciation, it can be fairly difficult to parse for those unfamiliar with it. This is only somewhat stymied by the fact that Visegradi people tend to speak very loudly, an adaptation necessitated by the need to make oneself heard during the planet&#039;s torrential downpours.&lt;br /&gt;
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* [[File:Callisto Accent.png|64px]] &#039;&#039;&#039;Callistean&#039;&#039;&#039;: Considered to be one of the most recognizable accents in the Sol System due to its uniquely breathless pace, the stereotypical Callistean accent has its roots in the moon&#039;s port district of New Valletta. While not all Callisteans speak with the breathless pace of those from New Valletta, the district&#039;s status as a port has led to its accent becoming the moon&#039;s most recognized one. As a whole the Callistean accent can be easily recognized by its fast pace of speaking and seeking disregard for pauses.&lt;br /&gt;
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*[[File:San Collette Accent.png|64px]] &#039;&#039;&#039;San Colettish&#039;&#039;&#039;: The Colettish dialect belongs to the larger linguistic family of Tradeband but unlike many of its counterparts, it is descended from Earth-based Tradeband dialects rather than Luna-based dialects. It is easily distinguished from its Lunan contemporaries by its differences in pronunciation and tone, and still retains many of its linguistic roots from Earth.&lt;br /&gt;
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*[[File:Port Ant.png|64px]] &#039;&#039;&#039;Port Antillean&#039;&#039;&#039;: There are two distinct dialects present on the planet: one that sees heavy lifting from Tradeband and the other more influenced by Solarian Common. It is relatively easy to identify the differences between the two: Antilleans influenced by Tradeband sound more nasal and rhythmic, whereas those that grew up in regions where Solarian Common is the dominant language are more soft-spoken and enunciated.&lt;br /&gt;
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* [[File:Mictlan Accent.png|64px]] &#039;&#039;&#039;Mictalani&#039;&#039;&#039;: The Mictlanian accent is a variation on Tradeband that is usually recognized as being folksy and warm. This welcoming, soft voice is one of the reasons the planet of Mictlan has seen a boom in tourism. While some youth may try to sound rebellious and conceal the softness of their voice, this musicality is still prevalent and universally recognizable.&lt;br /&gt;
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===Freespeak===&lt;br /&gt;
A language of renegades and frontiersmen descending from various languages from Earth like Hindi combined into a multi-rooted jumble that sounds incoherent or even barbarian to non-native speakers. This language is the only common cultural identity for humans in the frontier. Speaking this language in itself boldly declares the speaker a free spirit. Often called &#039;Gutter&#039; by Alliance citizens. It was Recognized by Sol Alliance as a spoken language in 2321. Considered a &#039;rough, informal&#039; language, Freespeak is believed to have evolved in Martian slums, quickly spreading throughout the Galaxy. It is prominent in working class settlements across human space leading it to be the most common language in the frontier and second most common in the outer rim of known space. It is one of the few frontier cultural identity pieces.&lt;br /&gt;
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====Accents====&lt;br /&gt;
* [[File:Accent_coalition.png|64px]] &#039;&#039;&#039;Frontiers Folk&#039;&#039;&#039;: The frontier is home to an unknowably vast amount of humans and settlements, covering everything from small outposts of only a few hundred to major planets such as Xanu Prime. It is difficult to define a standard &amp;quot;Coalition accent,&amp;quot; or dialect due to the diversity and regionalism of the Coalition, along with its lack of a strong central government. Solarian linguists generally define the Coalition dialect as an umbrella encompassing all Freespeak native speakers not from a major settlement of the Coalition.&lt;br /&gt;
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* [[File:Xanu Accent.png|64px]] &#039;&#039;&#039;Xanu Standard&#039;&#039;&#039;: The Xanu Standard dialect is arguably the most notable Freespeak dialect. Xanu Standard first emerged as an informal creole designed to make communication between the various nationalities who settled the planet more easily and possessed loan words from upwards of a half-dozen languages during this early period. Over time this creole would morph into the Xanu Standard dialect of Freespeak and is arguably the oldest and most widespread of the 25th century&#039;s common Freespeak dialects. Freespeak taught abroad, such as in the Serene Republic of Elyra and Republic of Biesel, is most often based upon the Xanu Standard dialect.&lt;br /&gt;
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* [[File:Accent_scarabs.png|64px]] &#039;&#039;&#039;Scarabs&#039;&#039;&#039;: The common accent of the Scarab Fleet has dozens, perhaps hundreds, of small variations due to the Fleet itself being spread throughout a massive number of individual ships, most of which have their own unique variations upon the standard Scarab accent.&lt;br /&gt;
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* [[File:Accent_eridani_dreg.png|64px]] &#039;&#039;&#039;Eridanian, Dreg&#039;&#039;&#039;: The Eridanian “dreg” accent is almost universally looked upon as the accent of petty criminals and ne’er-do-wells throughout the Orion Spur. Speaking with this accent in the proximity of most humans is a surefire way to gain their suspicion, and those speaking with this accent often find themselves under enhanced security surveillance in corporate facilities. Eagle Corp, one of the major employers of dregs in Eridani, devotes a significant amount of its training to making its dreg recruits drop this distinctive accent.&lt;br /&gt;
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* [[File:Accent_vysoka.png|64px]] &#039;&#039;&#039;Vysokan&#039;&#039;&#039;: The typical Vyoskan accent is regarded as a throatier and harsher variation of Freespeak, with the planetary accent possessing many harsh tones. Some non-Vysokans have noted that the accent sounds similar to Himean Common at times, due to both accents being more guttural than average. However, the Vysokan accent remains distinctive from Himean Common due to its roots in Freespeak rather than Sol Common.&lt;br /&gt;
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* [[File:Accent_deepfrontier.png|64px]] &#039;&#039;&#039;Non-Coalition Frontier&#039;&#039;&#039;: The non-Coalition frontier &#039;accent&#039; is not a true accent in of itself, but is instead used as a catch-all term for human accents originating outside of the frontier controlled by the Coalition of Colonies. These planets and systems vary wildly, and all sorts of people and places can be found within them.&lt;br /&gt;
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* [[File:Imperial Frontier Accent.png|64px]] &#039;&#039;&#039;Imperial Frontier&#039;&#039;&#039;: Resembling more Freespeak than the Vulgar Morozi dialect found in more civilised regions of the Empire, most accents of the Imperial Frontier are looked down upon by those from the Core Worlds. Many Primaries and Secondaries look down upon the dialects of the Imperial Frontier as rogue, coarse, and often grating to hear compared to their Common-descended dialects. Many from this region who wish to rise through the ranks of the Empire&#039;s Ma&#039;zals spend great amounts of time learning an ersatz Solarian Common dialect based upon this one which is known as the Refined Imperial Frontier Dialect. While not nearly as prestigious see its counterparts the Refined Frontier dialect is often viewed as a mark of loyalty and dedication to the Empire.&lt;br /&gt;
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* [[File:Accent_Empyrean.png|64px]] &#039;&#039;&#039;Empyrean&#039;&#039;&#039;: Empyrean Federal Freespeak is a creole of Coalition Freespeak and Ministerial Common which features a multitude of Solarian Common loanwords due to most residents of Empyrean being bilingual, and often speaking Freespeak and Solarian Common. Compared to Svarogite Freespeak it features a heavier influence from foreign Freespeak and Solarian Common dialects due to Empyrean&#039;s status as a major point of entry for the Yggdrasil System. &lt;br /&gt;
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* [[File:Accent_Svarog.png|64px]] &#039;&#039;&#039;Svarogite&#039;&#039;&#039;: Svarogite Federal Freespeak is an unusual creole which combines Coalition Freespeak with the Ministerial Common dialect of Solarian Common. It features many Solarian Common loanwords and speakers of this dialect are almost always bilingual, speaking both Solarian Common and Freespeak, which can lead to further linguistic blending. The universal lung bioaugmentations of Svarogites ensure that they, unlike their New Hai Phongese counterparts, do not suffer from chronic lung issues which would impact their speech.&lt;br /&gt;
&lt;br /&gt;
* [[File:Accent_sunreach.png|64px]] &#039;&#039;&#039;Sun Reach&#039;&#039;&#039;: Regarded by most linguists as a Freespeak dialect, but classified by the Empire as a dialect of Vulgar Morozi, the Sun Reacher dialect is one of the more well-known accents of the Imperial Frontier. Previously associated with the Pirate Lords of Sun Reach and their raids on nearby worlds, the Reacher accent is now commonly heard from the voidsmen and officers of the Imperial Fleet and Goddess&#039; Flotilla. Reachers who wish to demonstrate their loyalty to the Empire and a desire to assimilate into its culture will often go to great lengths to learn and speak a House Zhao-design pronunciation system which replaces the more guttural sounds of the Reacher dialect with lighter sounds closer in pronunciation to Jadranic Common.&lt;br /&gt;
&lt;br /&gt;
===Elyran Standard===&lt;br /&gt;
Elyran Standard, so-called because it was the language created to be the standardised method of communication across the Elyran Republic after its revolution, is the official language of the Republic of Elyra. It was created by the Ministry of Education shortly after the Elyran Revolution at the behest of Prime Minister Abd Al-Hamid for the purposes of giving his new republic a single language that could be used for government, law, military organization, and trade. Many in the Republic praised this initiative as they saw it as either the practical thing to do or saw it as just another step in the Elyran Revolution, creating a new language that was untainted by Solarian influence. A large mass-education and literacy program began in 2317 to educate the Elyran people on this new language, to a point where the government banned the teaching of old Earth languages, such as in public schools, though still allowed them to be taught and used in higher education and religious institutions. The program was completed in 2336, with almost all of the Elyran population being fluent in the new language created by taking influences and grammar from Arabic, Turkish, and Farsi.&lt;br /&gt;
&lt;br /&gt;
====Accents====&lt;br /&gt;
*[[File:Accent_sol.png|64px]] &#039;&#039;&#039;Elyran:&#039;&#039;&#039; The typical Elyran accent is a relatively nondescript affair, typically sticking close to the accepted dictionary norms of pronunciation. The standard language of the Republic of Elyra is Elyran Standard, a constructed language which melds elements of Arabic, Farsi, and Turkish into one standardised tongue. This variation of Elyran Standard is the one officially taught in schools, but is rarely able to overpower more significant regional variations in the language.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Persepolis.png|64px]] &#039;&#039;&#039;Persepolitian:&#039;&#039;&#039; Well-known across Elyra for its rapid-fire, energetic cadence, the Persepolitian accent is characterised by a vibrant and fast-paced nature that represents the New Ankaran Jewel&#039;s cosmopolitan nature. Speakers of this variant of Elyran Standard tend to be affluent and well-cultured, in keeping with the Elyran capital&#039;s general prosperity.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Damacus.png|64px]] &#039;&#039;&#039;Damascene:&#039;&#039;&#039; One of the most venerable of all Elyra&#039;s linguistic variations, the Damascene accent is famous across the Serene Republic for its scholarly, almost archaic air. Drawing more heavily from Arabic influence than the standard dictionary might, Damascene Elyran retains a refined, cultured, and historically resonant weight to its words, much like the storied planet itself.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Medina.png|64px]] &#039;&#039;&#039;Medinan:&#039;&#039;&#039; Medinan Elyran is characterised by its breathy and almost stutter-step characteristics, both of which are thought to result from the elevated altitudes citizens experience living day-to-day in their sand-skimming cities. The variation has seen little spread outside Medina itself, owing to the planet&#039;s relatively minimal footprint on Elyran cinema and television.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Aemaq.png|64px]] &#039;&#039;&#039;Aemaqi:&#039;&#039;&#039; Aemaqi Elyran is often described as a more considered and methodical variation on the standard dictionary dialect, and its speakers are frequently stereotyped as speaking slowly and languidly. Elements of Tradeband from the planet&#039;s Dominian refugee population have helped to reinforce this effect, and the variation is rarely found in those born off Aemaq itself or its innumerable orbital stations.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_New_Suez.png|64px]] &#039;&#039;&#039;New Suezi:&#039;&#039;&#039; Often labelled the most divergent large-scale variation of Elyran Standard, the New Suezi accent has evolved rapidly since the moon&#039;s megacorporate opening to mix elements of Freespeak, Basic, and even Solarian Common into its vocabulary and grammar. While purists might frown upon these deviations from the accepted linguistic standard, the melodic and almost singsong tones of the New Suezi variation feature increasingly often across many forms of Elyran media.&lt;br /&gt;
&lt;br /&gt;
*[[File:Accent_Bursa.png|64px]] &#039;&#039;&#039;Bursa:&#039;&#039;&#039; The Bursan accent is characterized by its soft and slightly lisping intonations, compared to the throatier sounds of most other Elyran accents. Across the wider Republic of Elyra, the Bursan accent is usually stereotyped as belonging to a country bumpkin or a career soldier.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35231</id>
		<title>Engineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35231"/>
		<updated>2025-01-19T09:57:12Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineer&lt;br /&gt;
|access = Engineering, Tech Storage, External Airlocks, Maintenance, Engines&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Start the engine, repair the hull, point an emitter at a blob. Forget your insulated gloves and shock all of the blood from your body after touching a wire.&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]], [[Guide to Gunnery]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Ship Engineer&#039;&#039;&#039;, you are the individual who provides power to the ship and keeps it running. When called upon, you may also be asked to hack a door, debug a vending machine, and clean up a [[Xenobotanist]]&#039;s [[K&#039;ois|mess]]. You watch over the engine, ensure the electrical machinery aboard the ship is up and running, and, most of all, repair the ship when it inevitably explodes due to [[Guides#Antagonist_Guides|unforeseen consequences]].&lt;br /&gt;
&lt;br /&gt;
== Starting Out and Equipment ==&lt;br /&gt;
You spawn in your engineering break room, right next to shield control and above the engineering deck. Your initial equipment is a hard hat, [[File:T-ray.gif]] a t-ray scanner, [[File:Beltengineer.png]] a tool belt, and assorted departmental uniforms and headsets. Downstairs you will find the storerooms with numerous items to add to your loadout, some more useful than others:&lt;br /&gt;
 &lt;br /&gt;
* [[File:Gloves_insulated.png]] &#039;&#039;&#039;Insulated gloves:&#039;&#039;&#039; Impossibly useful and found in an electrical locker, they shield your hands from any electrical damage you might take while you&#039;re dealing with wires. &#039;&#039;&#039;Never forget insulated gloves.&#039;&#039;&#039;&lt;br /&gt;
* [[File:Multitool.gif]] &#039;&#039;&#039;Multitool:&#039;&#039;&#039; Found in an electrical locker. Useful for hacking doors, checking the power running through cables, and changing the color of cable coil.&lt;br /&gt;
* &#039;&#039;&#039;Debugger:&#039;&#039;&#039; An entire IT department, now in your pocket! Fixes rampant software in vending machines and APCs&lt;br /&gt;
* [[File:Gps.png]] &#039;&#039;&#039;Global positioning device:&#039;&#039;&#039; Found in your personal locker. Click on it while it is in your hand to set your GPS tag, and track other GPSes.&lt;br /&gt;
* [[File:Station Bounced Radio.png]] &#039;&#039;&#039;Shortwave radio:&#039;&#039;&#039; Like your headset, except not dependent on [[Telecommunications|telecomms]] infrastructure. This makes it a necessity for emergency situations where the network is down. You&#039;ll want to leave the speaker on and the microphone off, otherwise you&#039;ll broadcast every sound around you at all times. To speak into it without switching the mic on, preface your messages with :r if it&#039;s in your right hand or :l if in your left. For example: &amp;quot;:r Oh no, comms are down!&amp;quot;&lt;br /&gt;
* [[File:WeldingHelmet.png]] &#039;&#039;&#039;Welding goggles/helmet:&#039;&#039;&#039; A helmet or set of goggles to be worn when you are welding; if you don&#039;t wear them while you weld, say hello to eye damage.&lt;br /&gt;
* &#039;&#039;&#039;Geiger counter:&#039;&#039;&#039; Measures radiation in IUs. Good for safe reactor operation or confirming suspected radiation.&lt;br /&gt;
* &#039;&#039;&#039;Antifuel grenade:&#039;&#039;&#039; Neutralises fuel in a circular radius. Perfect for handling spillages quickly.&lt;br /&gt;
* &#039;&#039;&#039;Engineering tape:&#039;&#039;&#039; Cordons off work areas and blocks airlocks. The tape can be taken down with wirecutters or by clicking with harm intent.&lt;br /&gt;
* [[File:Analyzer.png]] &#039;&#039;&#039;Analyzer:&#039;&#039;&#039; An air alarm that fits in your hand! Either use in hand to analyse gases around you or on a container of gas. &lt;br /&gt;
* &#039;&#039;&#039;Tape roll:&#039;&#039;&#039; Not to be confused with engineering tape. Allows you to stick notes to surfaces.&lt;br /&gt;
* &#039;&#039;&#039;Hammer:&#039;&#039;&#039; Similar uses to a crowbar. Also capable of repairing damaged (but not broken) airlocks: click the airlock with a hammer and steel in your other hand to place the sheets, then weld them in place.&lt;br /&gt;
* &#039;&#039;&#039;Extinguisher refiller:&#039;&#039;&#039; Use on an empty extinguisher to refill it. To refill the refiller, unscrew and use it on an extinguisher cart, such as the one in hard storage. Make sure to screw it back before refilling another extinguisher.&lt;br /&gt;
&lt;br /&gt;
In your loadout and in your personal equipment locker, you can equip items such as drop pouches, webbing, and engineering overalls. These have several extra storage slots that you can use to store your myriad equipment. Hazard vests enable an engineer to wear an emergency oxygen tank in the suit storage slot. And of course, your suit sensors are excellent to enable for when you fall victim to a workplace accident.&lt;br /&gt;
&lt;br /&gt;
In the Engineering storage room, there are also stacks of steel, glass, plasteel, and inflatable doors. It is highly recommended you prepare a duffel bag with materials, circuit boards, and any extra gear you may require, so you may quickly respond to any damages that occur. It is also helpful to have a [[Guide to EVA|prepared voidsuit]]. To assemble one for yourself, apply magboots and a helmet to the main suit item, and fill an oxygen tank. Attach the oxygen tank to the suit, and equip the suit when necessary. Remember your magboots when entering a vacuum!&lt;br /&gt;
&lt;br /&gt;
Hard storage, located next to the supermatter reactor access, contains several essential pieces of equipment:&lt;br /&gt;
* &#039;&#039;&#039;Portable generator:&#039;&#039;&#039; Sends power into the grid below it, assuming it&#039;s on top of a wire knot. The stock one runs on graphite. First, make sure you have laid a wire knot where you want the generator to go. The simplest way is to just click the bare tile with your cables—but make sure it runs into the grid you want powered. Then wrench the generator on top, put in the graphite found in the yellow crate, and switch it on. Now you have power! Remember: you can ensure it&#039;s connected properly by using a multitool on the line. If there&#039;s power, you did it right. &#039;&#039;&#039;Remember to inspect the generator for its safe output and not to exceed it.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Radial floodlight:&#039;&#039;&#039; The power of the sun in the bounds of a tile (or at least the light of it). Anchor it on a wire knot like the generator and switch it on. If you laid the line properly and it&#039;s powered your retinas should be burned out.&lt;br /&gt;
* &#039;&#039;&#039;Shield generator:&#039;&#039;&#039; Used in pairs. Anchor each on a wire knot and make sure there is a direct line between them, then flick them on. Creates a straight impenetrable energy barrier that notably doesn&#039;t block atmosphere. Not covered by warranty.&lt;br /&gt;
* [[File:Emitter.png]] &#039;&#039;&#039;Emitter:&#039;&#039;&#039; Feared by eldritch horrors across the Spur. Turn it towards what you want to atomise, lay a wire knot below it, wrench, weld, and you&#039;re ready to fire! &#039;&#039;Don&#039;t stand in front of it...&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Shield projector:&#039;&#039;&#039; Not to be confused with the shield generator, these work by themselves. Simply wrench one on a knot, mark where you want the shield to be with engineering tape, use a multitool on the tape, and switch it on. The resulting shield blocks atmosphere but is vulnerable to kinetic forces, like carp or your coworkers. &lt;br /&gt;
&lt;br /&gt;
More materials and equipment can be found in maintenance near hard storage or downstairs by the starboard thrusters, but if at any point you&#039;re missing something don&#039;t hesitate to order it from Operations!&lt;br /&gt;
&lt;br /&gt;
== Doing Your Duty ==&lt;br /&gt;
Your primary task is to keep the ship powered, and the air supply breathable and inside the ship. Apart from that, you will frequently face smaller events such as glitching vending machines, broken cameras, or the occasional wall-destroying fungi. All of these are simple to fix, and can be overcome by communication with your team and a clear head. Your teamwork, however, will be tested when the level 7 biohazard alarm rings.&lt;br /&gt;
&lt;br /&gt;
=== Starting the Engine ===&lt;br /&gt;
&#039;&#039;See: [[Supermatter Engine]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your most important task at the start of the shift. Luckily, provided you follow directions, it is simple to set up. It is &#039;&#039;highly recommended&#039;&#039; that you ask a more senior engineer to assist you with engine setup if you are new to the work.&lt;br /&gt;
&lt;br /&gt;
=== Working the Thrusters ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Thrusters]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The thrusters are the purview of your Atmospheric Technician colleagues; however, if they&#039;re not around, you might have to set them up yourself. Use the guide as a reference, and good luck!&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Drive ===&lt;br /&gt;
&#039;&#039;See: [[Bluespace Drive|Guide to the Bluespace Drive]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Running and maintaining the expensive Phoron-fueled Bluespace Drive that allows the Horizon to jump is another part of your job, one that you handle in conjunction with [[Atmospheric Technician|Atmospheric Technicians]]. While they handle the procurement and loading of Phoron and moderator gas mixes, you are responsible for the mechanical and electrical systems of it. Generally, the Drive can wait until everything else is done, and ultimately is optional to even set up. But if you and the Atmospheric Technicians choose to, you can load it up for some happy jumping.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Ship ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Construction]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an engineer, it is your job to repair a door, re-pressurize a vented area, seal a hull breach, or repair broken furniture. This versatility also gives you the leeway to start renovation projects on the ship, and add elements that weren&#039;t there prior for convenience. However, this requires permission from the [[Chief Engineer]] to start out on.&lt;br /&gt;
&lt;br /&gt;
=== Power Management ===&lt;br /&gt;
You can use your ID on the Power Monitoring Computer to remotely controls APCs. In the event that your power sources run dry, it may be worth turning off a few unneeded APCs or entire departments via the RCON. On the other hand, make sure to charge everything with excess power in advance whenever possible.&lt;br /&gt;
&lt;br /&gt;
===Power Storage Units ===&lt;br /&gt;
&#039;&#039;See: [[Guide_to_Hacking#Supermagnetic_Energy_Storage_Unit|Guide to Hacking]] and [[Guide_to_Construction#Super_Magnetic_Energy_Storage_(SMES)|Guide to Construction]]&#039;&#039;&lt;br /&gt;
&amp;lt;!-- This section could be made into a whole new page, perhaps a Guide to Power, or merged with the construction page. For now, since PSUs are solely engineer&#039;s domain, it&#039;s set here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:PSU Diagram.png|thumb|A diagram of the supermatter&#039;s PSU.&lt;br /&gt;
&#039;&#039;&#039;Red&#039;&#039;&#039; indicates at least one wire knot where a cable line ends. When lines have overlapping knots they are connected. &lt;br /&gt;
&#039;&#039;&#039;Green&#039;&#039;&#039; is the input line. Note it ends with a knot under the terminal, the only way they can work. &lt;br /&gt;
&#039;&#039;&#039;Blue&#039;&#039;&#039; is the output. Note how it feeds into the terminal of an APC. &lt;br /&gt;
&#039;&#039;&#039;Cyan&#039;&#039;&#039; is the bypass, running from input into the breaker box and then output, merging them. The wires directly under the breaker disappear when it&#039;s disabled, separating the grids.]]&lt;br /&gt;
A Power Storage Unit (PSU), or Superconducting Magnetic Energy Storage (SMES), is an industrial battery capable of drawing electricity from one power grid and sending it to another. This allows Horizon&#039;s grid to be divided into multiple sub-grids, each powered by a self-sustaining PSU called a &amp;quot;substation&amp;quot;. The reactors feed power into their PSUs, which feed the master grid, which feeds the substations, which feed the local department grids, which feed their APCs. If you&#039;re ever confused between the master grid and a sub-grid, remember that the master grid is the red line and the department grids are all green.&lt;br /&gt;
&lt;br /&gt;
Power enters both PSUs and Area Power Controllers (APC) through a terminal. The output leaves through a wire knot under the PSU, which if wired properly never has to touch the input line running into the terminal. If a PSU lacks the power demanded by its local grid, you can open the floodgates to the master grid by enabling its &#039;&#039;&#039;breaker bypass&#039;&#039;&#039;. A breaker, which is always beside a PSU, creates a wire bypass from the input grid to the output grid when enabled, and removes it when disabled. This merges the grids and &amp;quot;bypasses&amp;quot; the PSU entirely, hence the term. All substation breakers start the round enabled. You can learn more about breakers and when to turn them off in the RCON section further down.&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Coils ====&lt;br /&gt;
Every PSU is comprised of 1-6 magnetic coils which determine the unit&#039;s stats. A PSU will always start with 1 coil when it&#039;s constructed. More can be added by clicking a unit with a coil while it&#039;s screwed open, has 0% charge, and completely turned off. But be careful: once a coil is in, the only way to get it out is to disassemble the entire unit. You can see what coils are in a PSU by examining it while the hatch is open. Coils have 2 stats: &#039;&#039;&#039;capacity&#039;&#039;&#039;, how much more charge a PSU with it can hold, and &#039;&#039;&#039;throughput&#039;&#039;&#039;, how much more power it can input/output. Our Lord and Saviour [[Notable_Humans#Titanius_Aeson|Titanius Aeson]] has bestowed upon us 3 types of magnetic coils, each with varying stats:&lt;br /&gt;
* &#039;&#039;&#039;Superconductive magnetic coil&#039;&#039;&#039;. Jack of all trades, master of none. While it has only decent throughput and capacity, it&#039;s a safe bet for a basic PSU and is the only coil that can be ordered from operations.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive transmission coil&#039;&#039;&#039;. As its name suggests, it &#039;&#039;transmits&#039;&#039; the most power with the highest throughput. The downside is its capacity is a fraction of the throughput, meaning though it will charge fast it will deplete itself just as quickly.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive capacitance coil&#039;&#039;&#039;. The opposite of the transmission coil with the highest &#039;&#039;capacity&#039;&#039; at the cost of abysmal throughput. A PSU with these will hold a charge for hours—assuming you have time to charge it to 100% with such low input.&lt;br /&gt;
You can find a crate with every type of coil in engineering hard storage. Mix and match to experiment with different setups!&lt;br /&gt;
==== Construction ====&lt;br /&gt;
# Set a wire knot on the tile the PSU will go, ideally not facing where you want the terminal to be. This is the output line, and you&#039;ll want to plan ahead of time where it runs before the finished machine is in the way.&lt;br /&gt;
# Use in hand at least 2 steel sheets, navigate to construction recipes and then machine blueprint. This will be your new PSU. You can pull it around if need-be or scrap it with wirecutters.&lt;br /&gt;
# Click the machine blueprint with an empty hand to &amp;quot;finalise&amp;quot; it.&lt;br /&gt;
# Add 5 power cable coils to the blueprint.&lt;br /&gt;
# Insert a &amp;quot;superconductive magnetic energy storage&amp;quot; circuit board into the blueprint. You can find a crate with one in engineering hard storage or request one from the machinist/scientist.&lt;br /&gt;
# If you examine the blueprint you can now see all parts required to finish it: 1 magnetic coil of any type and 30 power cable coils. Magnetic coils can be found in the same box with the circuit board or you can order them from operations.&lt;br /&gt;
# Use a screwdriver on the blueprint once everything is in. You now have an anchored PSU.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and, standing where you want the terminal to go, use 10 power cable coils on it. Screw the hatch back shut and your brand new PSU is finished! Make sure a powered line is running into the terminal and the output line under the PSU is connected to the grid you want powered. If you laid the wiring correctly the input should read as charging and the output as outputting. If not, refer to the PSU diagram to troubleshoot what you did wrong.&lt;br /&gt;
# (Optional) With the hatch unscrewed use a multitool on the PSU to add it to the RCON. Always make sure it&#039;s screwed shut when you&#039;re done. You can check by examining.&lt;br /&gt;
==== Deconstruction ====&lt;br /&gt;
# To safely diassemble a PSU it must first be fully discharged. Maximise the output while disabling the input and wait for the charge to reach 0%.&lt;br /&gt;
# Once the PSU is discharged, make sure both input and output are off. It will forbid you from modifying it if either is on.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and use wirecutters on it. This will cut the terminal.&lt;br /&gt;
# Use a crowbar to pry out the PSU&#039;s components. You will be left with a machine blueprint.&lt;br /&gt;
# Strip the blueprint&#039;s wires with wirecutters.&lt;br /&gt;
# Disassemble the blueprint with a wrench.&lt;br /&gt;
&lt;br /&gt;
=== Setting Up RCON ===&lt;br /&gt;
&lt;br /&gt;
RCON is the term for the remote-control power network that runs through the entire ship. When you set up the Supermatter at the start of the round, the power it generates will run freely through its connected power storage unit [[file:SMES.gif]], and to the rest of the ship. Depending on the setup you are using, this can mean any amount of electricity from three to ten megawatts running through the grid.&lt;br /&gt;
&lt;br /&gt;
There are several issues with this:&lt;br /&gt;
* If someone accidentally touches a wire, they will be severely injured.&lt;br /&gt;
* With no prior changes to RCON, the grid will attempt to supply every APC on the ship with an equal amount of power. Depending on the amount of power being generated by the engines, this can overload the grid and bottleneck the power.&lt;br /&gt;
&lt;br /&gt;
In practice, what this means is editing how much power each power storage unit receives from the engine. If you browse the &amp;lt;code&amp;gt;RCON Remote Control&amp;lt;/code&amp;gt; program on an engineering console, you can see all of the substations on the ship. Each of these substations is labelled with the department and area they power.&lt;br /&gt;
&lt;br /&gt;
By default, the values all substations are set to are set to &#039;&#039;&#039;15,0000 watts input&#039;&#039;&#039;, and &#039;&#039;&#039;14,0000 watts output&#039;&#039;&#039;. Below is a table that recommends values you can set each substation to.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RCON Values&lt;br /&gt;
|-&lt;br /&gt;
! Substation !! Input Value (W) !! Output Value (W)&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Civilian || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Command || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Lower Deck || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Main Deck || 110,000 || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Hangar || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Medical || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Operations || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Research || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Security || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Service || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Xenoarchaeology || 110,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Research, which includes the [[Machinist]] workshop, draws a significant amount of power due to the many machines running off its grid. Engineering Lower Deck requires a large amount of power because of the atmospheric systems. It&#039;s worth noting that the power needs may change throughout the round &amp;lt;s&amp;gt;depending on how many guns security is charging at the moment&amp;lt;/s&amp;gt;. You can use the Power Monitoring program on an engineering console to get a good idea of what departments may need more power at any given moment.&lt;br /&gt;
&lt;br /&gt;
At the bottom of the RCON program, you will see a list of breaker controls. These control whether the bypass that allows the main grid to directly power the department grids is on or off. You will want to turn all of these off, but &#039;&#039;&#039;make sure that the substations mentioned above are slightly charged before you turn off bypasses&#039;&#039;&#039;. At best, you&#039;ll have the common channel annoyedly informing you their power is gone; at worst, you&#039;ll have ship-wide blackouts as power adjusts.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
Being a traitor engineer can be both the easiest and hardest task on the ship. On the one hand, you can go almost everywhere on the ship, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don&#039;t bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work (&amp;quot;I need this to repair hull damage, Captain!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
On the other hand, Engineers lack ranged weapons. With the right know-how, you can easily use the fire axe or make your own weapons. Also note, engineers loitering near their target may quickly arouse suspicion without a good task at hand. Find something to do like APC upgrades or installing some spare stuff like lights or machines.&lt;br /&gt;
And finally, if you truly hate the ship, it is within your grasp to generally sabotage the power supply of the ship, but you should only touch the main engines after making sure that it is okay with staff via an ahelp.&lt;br /&gt;
&lt;br /&gt;
== Engineering Apprentice ==&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineering Apprentice&lt;br /&gt;
|access = Engineering, Tech Storage, External airlocks, Maintenance&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = At least 18 years of age, currently studying for an applicable Bachelors degree or under 7 years experience in any engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|education = [[Ceres University]] - [[Hongsun Park Engineering Institute]] - [[Tajaran Educational Institutions#Shastar Technical University|Shastar Technical University]] - [[Tajaran Educational Institutions#Hadii Institute of Orbital Research|Hadii Institute of Orbital Research]] - [[Tajaran Educational Institutions#Dymtris Polytechnic College|Dymtris Polytechnic College]]&lt;br /&gt;
|superior = [[Chief Engineer]], All of Engineering.&lt;br /&gt;
|duties = Assist Engineering in all of their tasks, be supervised. Learn!&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]]&lt;br /&gt;
}}&lt;br /&gt;
As an Engineering Apprentice, you are here to get hands-on experience in Engineering. Either you are new to engineering, demoted, or waiting for some missing paperwork, like your bachelor&#039;s degree. This is a learners&#039; role, you shouldn&#039;t be expected to know much about Engineering in this role, but the skill gap is pretty much open-ended. Someone at the end of their studies might just lack practical experience for example but know a ton about the power grid theory. Established characters shouldn&#039;t jump into this position outside of very unique circumstances like CCIA actions or other staff approval.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35230</id>
		<title>Engineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35230"/>
		<updated>2025-01-19T09:56:51Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineer&lt;br /&gt;
|access = Engineering, Tech Storage, External Airlocks, Maintenance, Engines&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Start the engine, repair the hull, point an emitter at a blob. Forget your insulated gloves and shock all of the blood from your body after touching a wire.&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]], [[Guide to Gunnery]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Ship Engineer&#039;&#039;&#039;, you are the individual who provides power to the ship and keeps it running. When called upon, you may also be asked to hack a door, debug a vending machine, and clean up a [[Xenobotanist]]&#039;s [[K&#039;ois|mess]]. You watch over the engine, ensure the electrical machinery aboard the ship is up and running, and, most of all, repair the ship when it inevitably explodes due to [[Guides#Antagonist_Guides|unforeseen consequences]].&lt;br /&gt;
&lt;br /&gt;
== Starting Out and Equipment ==&lt;br /&gt;
You spawn in your engineering break room, right next to shield control and above the engineering deck. Your initial equipment is a hard hat, [[File:T-ray.gif]] a t-ray scanner, [[File:Beltengineer.png]] a tool belt, and assorted departmental uniforms and headsets. Downstairs you will find the storerooms with numerous items to add to your loadout, some more useful than others:&lt;br /&gt;
 &lt;br /&gt;
* [[File:Gloves_insulated.png]] &#039;&#039;&#039;Insulated gloves:&#039;&#039;&#039; Impossibly useful and found in an electrical locker, they shield your hands from any electrical damage you might take while you&#039;re dealing with wires. &#039;&#039;&#039;Never forget insulated gloves.&#039;&#039;&#039;&lt;br /&gt;
* [[File:Multitool.gif]] &#039;&#039;&#039;Multitool:&#039;&#039;&#039; Found in an electrical locker. Useful for hacking doors, checking the power running through cables, and changing the color of cable coil.&lt;br /&gt;
* &#039;&#039;&#039;Debugger:&#039;&#039;&#039; An entire IT department, now in your pocket! Fixes rampant software in vending machines and APCs&lt;br /&gt;
* [[File:Gps.png]] &#039;&#039;&#039;Global positioning device:&#039;&#039;&#039; Found in your personal locker. Click on it while it is in your hand to set your GPS tag, and track other GPSes.&lt;br /&gt;
* [[File:Station Bounced Radio.png]] &#039;&#039;&#039;Shortwave radio:&#039;&#039;&#039; Like your headset, except not dependent on [[Telecommunications|telecomms]] infrastructure. This makes it a necessity for emergency situations where the network is down. You&#039;ll want to leave the speaker on and the microphone off, otherwise you&#039;ll broadcast every sound around you at all times. To speak into it without switching the mic on, preface your messages with :r if it&#039;s in your right hand or :l if in your left. For example: &amp;quot;:r Oh no, comms are down!&amp;quot;&lt;br /&gt;
* [[File:WeldingHelmet.png]] &#039;&#039;&#039;Welding goggles/helmet:&#039;&#039;&#039; A helmet or set of goggles to be worn when you are welding; if you don&#039;t wear them while you weld, say hello to eye damage.&lt;br /&gt;
* &#039;&#039;&#039;Geiger counter:&#039;&#039;&#039; Measures radiation in IUs. Good for safe reactor operation or confirming suspected radiation.&lt;br /&gt;
* &#039;&#039;&#039;Antifuel grenade:&#039;&#039;&#039; Neutralises fuel in a circular radius. Perfect for handling spillages quickly.&lt;br /&gt;
* &#039;&#039;&#039;Engineering tape:&#039;&#039;&#039; Cordons off work areas and blocks airlocks. The tape can be taken down with wirecutters or by clicking with harm intent.&lt;br /&gt;
* [[File:Analyzer.png]] &#039;&#039;&#039;Analyzer:&#039;&#039;&#039; An air alarm that fits in your hand! Either use in hand to analyse gases around you or on a container of gas. &lt;br /&gt;
* &#039;&#039;&#039;Tape roll:&#039;&#039;&#039; Not to be confused with engineering tape. Allows you to stick notes to surfaces.&lt;br /&gt;
* &#039;&#039;&#039;Hammer:&#039;&#039;&#039; Similar uses to a crowbar. Also capable of repairing damaged (but not broken) airlocks: click the airlock with a hammer and steel in your other hand to place the sheets, then weld them in place.&lt;br /&gt;
* &#039;&#039;&#039;Extinguisher refiller:&#039;&#039;&#039; Use on an empty extinguisher to refill it. To refill the refiller, unscrew and use it on an extinguisher cart, such as the one in hard storage. Make sure to screw it back before refilling another extinguisher.&lt;br /&gt;
&lt;br /&gt;
In your loadout and in your personal equipment locker, you can equip items such as drop pouches, webbing, and engineering overalls. These have several extra storage slots that you can use to store your myriad equipment. Hazard vests enable an engineer to wear an emergency oxygen tank in the suit storage slot. And of course, your suit sensors are excellent to enable for when you fall victim to a workplace accident.&lt;br /&gt;
&lt;br /&gt;
In the Engineering storage room, there are also stacks of steel, glass, plasteel, and inflatable doors. It is highly recommended you prepare a duffel bag with materials, circuit boards, and any extra gear you may require, so you may quickly respond to any damages that occur. It is also helpful to have a [[Guide to EVA|prepared voidsuit]]. To assemble one for yourself, apply magboots and a helmet to the main suit item, and fill an oxygen tank. Attach the oxygen tank to the suit, and equip the suit when necessary. Remember your magboots when entering a vacuum!&lt;br /&gt;
&lt;br /&gt;
Hard storage, located next to the supermatter reactor access, contains several essential pieces of equipment:&lt;br /&gt;
* &#039;&#039;&#039;Portable generator:&#039;&#039;&#039; Sends power into the grid below it, assuming it&#039;s on top of a wire knot. The stock one runs on graphite. First, make sure you have laid a wire knot where you want the generator to go. The simplest way is to just click the bare tile with your cables—but make sure it runs into the grid you want powered. Then wrench the generator on top, put in the graphite found in the yellow crate, and switch it on. Now you have power! Remember: you can ensure it&#039;s connected properly by using a multitool on the line. If there&#039;s power, you did it right. &#039;&#039;&#039;Remember to inspect the generator for its safe output and not to exceed it.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Radial floodlight:&#039;&#039;&#039; The power of the sun in the bounds of a tile (or at least the light of it). Anchor it on a wire knot like the generator and switch it on. If you laid the line properly and it&#039;s powered your retinas should be burned out.&lt;br /&gt;
* &#039;&#039;&#039;Shield generator:&#039;&#039;&#039; Used in pairs. Anchor each on a wire knot and make sure there is a direct line between them, then flick them on. Creates a straight impenetrable energy barrier that notably doesn&#039;t block atmosphere. Not covered by warranty.&lt;br /&gt;
* [[File:Emitter.png]] &#039;&#039;&#039;Emitter:&#039;&#039;&#039; Feared by eldritch horrors across the Spur. Turn it towards what you want to atomise, lay a wire knot below it, wrench, weld, and you&#039;re ready to fire! &#039;&#039;Don&#039;t stand in front of it...&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Shield projector:&#039;&#039;&#039; Not to be confused with the shield generator, these work by themselves. Simply wrench one on a knot, mark where you want the shield to be with engineering tape, use a multitool on the tape, and switch it on. The resulting shield blocks atmosphere but is vulnerable to kinetic forces, like carp or your coworkers. &lt;br /&gt;
&lt;br /&gt;
More materials and equipment can be found in maintenance near hard storage or downstairs by the starboard thrusters, but if at any point you&#039;re missing something don&#039;t hesitate to order it from Operations!&lt;br /&gt;
&lt;br /&gt;
== Doing Your Duty ==&lt;br /&gt;
Your primary task is to keep the ship powered, and the air supply breathable and inside the ship. Apart from that, you will frequently face smaller events such as glitching vending machines, broken cameras, or the occasional wall-destroying fungi. All of these are simple to fix, and can be overcome by communication with your team and a clear head. Your teamwork, however, will be tested when the level 7 biohazard alarm rings.&lt;br /&gt;
&lt;br /&gt;
=== Starting the Engine ===&lt;br /&gt;
&#039;&#039;See: [[Supermatter Engine]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your most important task at the start of the shift. Luckily, provided you follow directions, it is simple to set up. It is &#039;&#039;highly recommended&#039;&#039; that you ask a more senior engineer to assist you with engine setup if you are new to the work.&lt;br /&gt;
&lt;br /&gt;
=== Working the Thrusters ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Thrusters]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The thrusters are the purview of your Atmospheric Technician colleagues; however, if they&#039;re not around, you might have to set them up yourself. Use the guide as a reference, and good luck!&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Drive ===&lt;br /&gt;
``See: [[Bluespace Drive|Guide to the Bluespace Drive]]``&lt;br /&gt;
&lt;br /&gt;
Running and maintaining the expensive Phoron-fueled Bluespace Drive that allows the Horizon to jump is another part of your job, one that you handle in conjunction with [[Atmospheric Technician|Atmospheric Technicians]]. While they handle the procurement and loading of Phoron and moderator gas mixes, you are responsible for the mechanical and electrical systems of it. Generally, the Drive can wait until everything else is done, and ultimately is optional to even set up. But if you and the Atmospheric Technicians choose to, you can load it up for some happy jumping.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Ship ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Construction]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an engineer, it is your job to repair a door, re-pressurize a vented area, seal a hull breach, or repair broken furniture. This versatility also gives you the leeway to start renovation projects on the ship, and add elements that weren&#039;t there prior for convenience. However, this requires permission from the [[Chief Engineer]] to start out on.&lt;br /&gt;
&lt;br /&gt;
=== Power Management ===&lt;br /&gt;
You can use your ID on the Power Monitoring Computer to remotely controls APCs. In the event that your power sources run dry, it may be worth turning off a few unneeded APCs or entire departments via the RCON. On the other hand, make sure to charge everything with excess power in advance whenever possible.&lt;br /&gt;
&lt;br /&gt;
===Power Storage Units ===&lt;br /&gt;
&#039;&#039;See: [[Guide_to_Hacking#Supermagnetic_Energy_Storage_Unit|Guide to Hacking]] and [[Guide_to_Construction#Super_Magnetic_Energy_Storage_(SMES)|Guide to Construction]]&#039;&#039;&lt;br /&gt;
&amp;lt;!-- This section could be made into a whole new page, perhaps a Guide to Power, or merged with the construction page. For now, since PSUs are solely engineer&#039;s domain, it&#039;s set here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:PSU Diagram.png|thumb|A diagram of the supermatter&#039;s PSU.&lt;br /&gt;
&#039;&#039;&#039;Red&#039;&#039;&#039; indicates at least one wire knot where a cable line ends. When lines have overlapping knots they are connected. &lt;br /&gt;
&#039;&#039;&#039;Green&#039;&#039;&#039; is the input line. Note it ends with a knot under the terminal, the only way they can work. &lt;br /&gt;
&#039;&#039;&#039;Blue&#039;&#039;&#039; is the output. Note how it feeds into the terminal of an APC. &lt;br /&gt;
&#039;&#039;&#039;Cyan&#039;&#039;&#039; is the bypass, running from input into the breaker box and then output, merging them. The wires directly under the breaker disappear when it&#039;s disabled, separating the grids.]]&lt;br /&gt;
A Power Storage Unit (PSU), or Superconducting Magnetic Energy Storage (SMES), is an industrial battery capable of drawing electricity from one power grid and sending it to another. This allows Horizon&#039;s grid to be divided into multiple sub-grids, each powered by a self-sustaining PSU called a &amp;quot;substation&amp;quot;. The reactors feed power into their PSUs, which feed the master grid, which feeds the substations, which feed the local department grids, which feed their APCs. If you&#039;re ever confused between the master grid and a sub-grid, remember that the master grid is the red line and the department grids are all green.&lt;br /&gt;
&lt;br /&gt;
Power enters both PSUs and Area Power Controllers (APC) through a terminal. The output leaves through a wire knot under the PSU, which if wired properly never has to touch the input line running into the terminal. If a PSU lacks the power demanded by its local grid, you can open the floodgates to the master grid by enabling its &#039;&#039;&#039;breaker bypass&#039;&#039;&#039;. A breaker, which is always beside a PSU, creates a wire bypass from the input grid to the output grid when enabled, and removes it when disabled. This merges the grids and &amp;quot;bypasses&amp;quot; the PSU entirely, hence the term. All substation breakers start the round enabled. You can learn more about breakers and when to turn them off in the RCON section further down.&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Coils ====&lt;br /&gt;
Every PSU is comprised of 1-6 magnetic coils which determine the unit&#039;s stats. A PSU will always start with 1 coil when it&#039;s constructed. More can be added by clicking a unit with a coil while it&#039;s screwed open, has 0% charge, and completely turned off. But be careful: once a coil is in, the only way to get it out is to disassemble the entire unit. You can see what coils are in a PSU by examining it while the hatch is open. Coils have 2 stats: &#039;&#039;&#039;capacity&#039;&#039;&#039;, how much more charge a PSU with it can hold, and &#039;&#039;&#039;throughput&#039;&#039;&#039;, how much more power it can input/output. Our Lord and Saviour [[Notable_Humans#Titanius_Aeson|Titanius Aeson]] has bestowed upon us 3 types of magnetic coils, each with varying stats:&lt;br /&gt;
* &#039;&#039;&#039;Superconductive magnetic coil&#039;&#039;&#039;. Jack of all trades, master of none. While it has only decent throughput and capacity, it&#039;s a safe bet for a basic PSU and is the only coil that can be ordered from operations.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive transmission coil&#039;&#039;&#039;. As its name suggests, it &#039;&#039;transmits&#039;&#039; the most power with the highest throughput. The downside is its capacity is a fraction of the throughput, meaning though it will charge fast it will deplete itself just as quickly.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive capacitance coil&#039;&#039;&#039;. The opposite of the transmission coil with the highest &#039;&#039;capacity&#039;&#039; at the cost of abysmal throughput. A PSU with these will hold a charge for hours—assuming you have time to charge it to 100% with such low input.&lt;br /&gt;
You can find a crate with every type of coil in engineering hard storage. Mix and match to experiment with different setups!&lt;br /&gt;
==== Construction ====&lt;br /&gt;
# Set a wire knot on the tile the PSU will go, ideally not facing where you want the terminal to be. This is the output line, and you&#039;ll want to plan ahead of time where it runs before the finished machine is in the way.&lt;br /&gt;
# Use in hand at least 2 steel sheets, navigate to construction recipes and then machine blueprint. This will be your new PSU. You can pull it around if need-be or scrap it with wirecutters.&lt;br /&gt;
# Click the machine blueprint with an empty hand to &amp;quot;finalise&amp;quot; it.&lt;br /&gt;
# Add 5 power cable coils to the blueprint.&lt;br /&gt;
# Insert a &amp;quot;superconductive magnetic energy storage&amp;quot; circuit board into the blueprint. You can find a crate with one in engineering hard storage or request one from the machinist/scientist.&lt;br /&gt;
# If you examine the blueprint you can now see all parts required to finish it: 1 magnetic coil of any type and 30 power cable coils. Magnetic coils can be found in the same box with the circuit board or you can order them from operations.&lt;br /&gt;
# Use a screwdriver on the blueprint once everything is in. You now have an anchored PSU.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and, standing where you want the terminal to go, use 10 power cable coils on it. Screw the hatch back shut and your brand new PSU is finished! Make sure a powered line is running into the terminal and the output line under the PSU is connected to the grid you want powered. If you laid the wiring correctly the input should read as charging and the output as outputting. If not, refer to the PSU diagram to troubleshoot what you did wrong.&lt;br /&gt;
# (Optional) With the hatch unscrewed use a multitool on the PSU to add it to the RCON. Always make sure it&#039;s screwed shut when you&#039;re done. You can check by examining.&lt;br /&gt;
==== Deconstruction ====&lt;br /&gt;
# To safely diassemble a PSU it must first be fully discharged. Maximise the output while disabling the input and wait for the charge to reach 0%.&lt;br /&gt;
# Once the PSU is discharged, make sure both input and output are off. It will forbid you from modifying it if either is on.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and use wirecutters on it. This will cut the terminal.&lt;br /&gt;
# Use a crowbar to pry out the PSU&#039;s components. You will be left with a machine blueprint.&lt;br /&gt;
# Strip the blueprint&#039;s wires with wirecutters.&lt;br /&gt;
# Disassemble the blueprint with a wrench.&lt;br /&gt;
&lt;br /&gt;
=== Setting Up RCON ===&lt;br /&gt;
&lt;br /&gt;
RCON is the term for the remote-control power network that runs through the entire ship. When you set up the Supermatter at the start of the round, the power it generates will run freely through its connected power storage unit [[file:SMES.gif]], and to the rest of the ship. Depending on the setup you are using, this can mean any amount of electricity from three to ten megawatts running through the grid.&lt;br /&gt;
&lt;br /&gt;
There are several issues with this:&lt;br /&gt;
* If someone accidentally touches a wire, they will be severely injured.&lt;br /&gt;
* With no prior changes to RCON, the grid will attempt to supply every APC on the ship with an equal amount of power. Depending on the amount of power being generated by the engines, this can overload the grid and bottleneck the power.&lt;br /&gt;
&lt;br /&gt;
In practice, what this means is editing how much power each power storage unit receives from the engine. If you browse the &amp;lt;code&amp;gt;RCON Remote Control&amp;lt;/code&amp;gt; program on an engineering console, you can see all of the substations on the ship. Each of these substations is labelled with the department and area they power.&lt;br /&gt;
&lt;br /&gt;
By default, the values all substations are set to are set to &#039;&#039;&#039;15,0000 watts input&#039;&#039;&#039;, and &#039;&#039;&#039;14,0000 watts output&#039;&#039;&#039;. Below is a table that recommends values you can set each substation to.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RCON Values&lt;br /&gt;
|-&lt;br /&gt;
! Substation !! Input Value (W) !! Output Value (W)&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Civilian || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Command || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Lower Deck || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Main Deck || 110,000 || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Hangar || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Medical || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Operations || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Research || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Security || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Service || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Xenoarchaeology || 110,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Research, which includes the [[Machinist]] workshop, draws a significant amount of power due to the many machines running off its grid. Engineering Lower Deck requires a large amount of power because of the atmospheric systems. It&#039;s worth noting that the power needs may change throughout the round &amp;lt;s&amp;gt;depending on how many guns security is charging at the moment&amp;lt;/s&amp;gt;. You can use the Power Monitoring program on an engineering console to get a good idea of what departments may need more power at any given moment.&lt;br /&gt;
&lt;br /&gt;
At the bottom of the RCON program, you will see a list of breaker controls. These control whether the bypass that allows the main grid to directly power the department grids is on or off. You will want to turn all of these off, but &#039;&#039;&#039;make sure that the substations mentioned above are slightly charged before you turn off bypasses&#039;&#039;&#039;. At best, you&#039;ll have the common channel annoyedly informing you their power is gone; at worst, you&#039;ll have ship-wide blackouts as power adjusts.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
Being a traitor engineer can be both the easiest and hardest task on the ship. On the one hand, you can go almost everywhere on the ship, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don&#039;t bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work (&amp;quot;I need this to repair hull damage, Captain!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
On the other hand, Engineers lack ranged weapons. With the right know-how, you can easily use the fire axe or make your own weapons. Also note, engineers loitering near their target may quickly arouse suspicion without a good task at hand. Find something to do like APC upgrades or installing some spare stuff like lights or machines.&lt;br /&gt;
And finally, if you truly hate the ship, it is within your grasp to generally sabotage the power supply of the ship, but you should only touch the main engines after making sure that it is okay with staff via an ahelp.&lt;br /&gt;
&lt;br /&gt;
== Engineering Apprentice ==&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineering Apprentice&lt;br /&gt;
|access = Engineering, Tech Storage, External airlocks, Maintenance&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = At least 18 years of age, currently studying for an applicable Bachelors degree or under 7 years experience in any engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|education = [[Ceres University]] - [[Hongsun Park Engineering Institute]] - [[Tajaran Educational Institutions#Shastar Technical University|Shastar Technical University]] - [[Tajaran Educational Institutions#Hadii Institute of Orbital Research|Hadii Institute of Orbital Research]] - [[Tajaran Educational Institutions#Dymtris Polytechnic College|Dymtris Polytechnic College]]&lt;br /&gt;
|superior = [[Chief Engineer]], All of Engineering.&lt;br /&gt;
|duties = Assist Engineering in all of their tasks, be supervised. Learn!&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]]&lt;br /&gt;
}}&lt;br /&gt;
As an Engineering Apprentice, you are here to get hands-on experience in Engineering. Either you are new to engineering, demoted, or waiting for some missing paperwork, like your bachelor&#039;s degree. This is a learners&#039; role, you shouldn&#039;t be expected to know much about Engineering in this role, but the skill gap is pretty much open-ended. Someone at the end of their studies might just lack practical experience for example but know a ton about the power grid theory. Established characters shouldn&#039;t jump into this position outside of very unique circumstances like CCIA actions or other staff approval.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=35229</id>
		<title>Atmospheric Technician</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=35229"/>
		<updated>2025-01-19T09:54:04Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Atmosphericstechnician-nbt.png&lt;br /&gt;
|jobtitle = Atmospheric Technician&lt;br /&gt;
|access = Atmospherics, Maintenance&lt;br /&gt;
|difficulty = Medium to Hard&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Ensure the air is breathable on the ship, fight fires, repair pipes, keep the thrusters going, help out the [[Station Engineer|Engineers]].&lt;br /&gt;
|guides = [[Guide to Construction]], [[Guide to Atmospherics]], [[Guide to Thrusters]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As an &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, what you do is rather simple. Firstly, your ship&#039;s atmospherics system starts up and running, but there is always room for improvement. Secondly, if there is any sort of environmental disaster, head off and fix it! Most of the crew requires air to survive and a good atmospheric tech can change the flow of an entire round. You have your tools, your [[Guide_to_Communication_Devices#Headset|engineering headset]], portable and mobile pipe dispensers, several space heaters, and atmospheric survival equipment. When things get quiet, sit back and start your own little projects, usually consisting of plotting ways to flood the ship with a variety of toxic gases or finding the exact amount of high powered pumps to crash that power supply and yell at the inferior engineers.&lt;br /&gt;
&lt;br /&gt;
== Atmospherics ==&lt;br /&gt;
&lt;br /&gt;
This is your home. This is your motherland. Atmosia loves you, and you love Atmosia. Treat her right, and she&#039;ll never leave you hanging or gasping.&lt;br /&gt;
&lt;br /&gt;
Atmosia is a beautiful land of pipes and various bits of atmospheric regulation equipment. Here, you&#039;ll find the pipes that distribute gas to the rest of the ship, the means to control that gas, the supplies to keep that gas moving, breathable, and on the ship rather than out in the vacuum of space, and the computers that will let you monitor the atmosphere on the whole ship or remotely control them. Ever wondered why cargo loves wearing the Ushanka? Probably has to do with an atmos tech making their workplace a freezer with a button on their console.&lt;br /&gt;
&lt;br /&gt;
At first glance, the tangled mess of pipes that is Atmosia proper can seem intimidating. Don&#039;t let that frighten you. Atmosia is not nearly as confusing as she seems - and she is well worth the effort.&lt;br /&gt;
If you are in need of a little training jump in as engineering apprentice and have someone explain the basics to you once or twice, before starting to yell at them for constantly stealing your pipe dispenser.&lt;br /&gt;
&lt;br /&gt;
== Your Job ==&lt;br /&gt;
&lt;br /&gt;
Your job is air. You keep the ship breathing. Without you, this place would suffocate while sucking on a hard vacuum. Or freeze to death. Or die of depressurization. Or catch on fire. Or poison itself with phoron. You get the picture.&lt;br /&gt;
&lt;br /&gt;
In more specific terms, though, you have three primary duties: keeping the ship&#039;s atmospheric systems running at full capacity, taking care of any specific atmospheric problems that pop up on the ship, and managing the ship&#039;s thrusters. This means that you refill areas that have been depressurized, drain areas that have overpressurized, filter out [[Bluespace#Phoron|toxic gases]], fight fires, and any number of other things. See the [[Guide to Atmospherics]] and the [[Guide to Thrusters]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Repressurization ===&lt;br /&gt;
&lt;br /&gt;
Repressurizing an area that has lost some of its atmosphere is the most common task you&#039;ll face as an Atmospheric Technician. Areas usually undergo depressurization when something exposes them to the cold void of space. This causes all of its atmosphere to rush out, along with anything unlucky enough to be caught in the windstorm. Coordinate with your fellow engineers. They can repair the walls while you layout your majestic pipes or drag along another pipe dispenser. It is usually good to have them aware that you are active and able to fix the atmos issue while they focus on changing lightbulbs.&lt;br /&gt;
&lt;br /&gt;
After your [[Engineer|engineering buddies]] have taken care of a hull breach, it&#039;ll be your job to refill the area and make it breathable. This can be done by using the Air Alarms mounted on the walls in most areas, as well as the local vents and scrubbers. Atmosia, fortunately, is largely self-regulating; after a hull breach is sealed and the system is set to filter or fill in fresh air, the vents on the ship will automatically begin replacing lost air as long as the pipes to the vents in the area are undamaged. This process is usually rather slow, unless you have upgraded your atmos systems to get the most out of it. You&#039;ll mainly be called to focus on critical or high-traffic areas, and the crew needs it to be breathable &#039;&#039;now&#039;&#039;. A well prepared portable air pump can fill an area within seconds. If your hands are full have the apprentices drag them in for you.&lt;br /&gt;
&lt;br /&gt;
=== Filtering and Depressurizing ===&lt;br /&gt;
&lt;br /&gt;
Less commonly, you&#039;ll be called on to filter out toxins from the air or drain an area that&#039;s become overpressurized. Removing excess atmosphere from a room is as simple as going to the air alarm and selecting the replace setting (or Panic Syphon in extreme cases), then waiting for it to go back to green before switching back to Filter. &lt;br /&gt;
&lt;br /&gt;
Getting rid of toxins, on the other hand, is usually more difficult. Setting the air alarm filters to scrub out toxins and N2O from the air will help, but it might not be enough. Air scrubbers can be used to get rid of toxins, but if the spill is very large, you might have to resort to Panic Syphon or Replace Air settings. Remember to keep people out of the room as long as you&#039;re working. Not only are the toxins dangerous, but the fact that depressurization is probably your best option adds another threat. Just make sure to enable your magboots before bashing in a window and that the grill is not shocked. If it&#039;s a phoron spill, be damn sure there&#039;s nothing around that can set it off (unless you&#039;re planning on burning off the phoron, which is extremely dangerous and shouldn&#039;t be attempted in anything but the most extreme cases or by experienced Atmospheric Technicians).&lt;br /&gt;
&lt;br /&gt;
=== Thruster Setup ===&lt;br /&gt;
&lt;br /&gt;
The thrusters and their prompt setup is also a key part of your job as an Atmospheric Technician aboard the Horizon, as is their maintenance in the event of a problem. Generally, thruster setup should be your first priority on a normal shift, and luckily it&#039;s fairly easy. Start in the port thruster near the oxygen and air tanks, and start filling the burn chambers by maxing and enabling input and output on the terminal and then maxing and enabling the pump next to the gas mixer. After that, repeat the process in the starboard thruster. Once they&#039;ve gotten sufficiently pressurized, hit the ignition switch next to the terminals in both rooms and then max and enable the output pump near the burn chambers - all done!&lt;br /&gt;
&lt;br /&gt;
If you still need help, the [[Guide to Thrusters]] is your friend.&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Drive ===&lt;br /&gt;
&lt;br /&gt;
Running and maintaining the expensive Phoron-fueled Bluespace Drive that allows the Horizon to jump is another part of your job, one that you handle in conjunction with [[Engineer|Engineers]]. While they handle the mechanical and electrical side of things, you are responsible for loading it with Phoron gas, and a second moderator gas mix. Generally, the Drive can wait until everything else is done, and ultimately is optional to even set up. But if you and the Engineers choose to, you can load it up for some happy jumping. When it doubt, consult the [[Bluespace Drive|Guide to the Bluespace Drive]].&lt;br /&gt;
&lt;br /&gt;
=== Fire! ===&lt;br /&gt;
&lt;br /&gt;
There&#039;s a fire! This is a comparatively rare occurrence, but when there is one, you&#039;re expected to suit up and get the problem fixed without hesitation. Generally, this involves locking the area down and using Panic Syphon and/or Replace Air to quell the fire. Keep in mind that your atmos suit is designed for EVA operations. Your firefighter suit is not.&lt;br /&gt;
&lt;br /&gt;
=== Total Emergency: The Fire Axe and You ===&lt;br /&gt;
&lt;br /&gt;
The Fire Axe is your tool of choice during emergencies since you can use it as a crowbar to open doors when the power is off &#039;&#039;and&#039;&#039; use it as an incredibly powerful melee weapon or just to get rid of a window quickly. Just keep in mind that you have to be holding it with both hands to use it effectively (click on it while you&#039;re holding it to do this). Because it&#039;s so dangerous and it doesn&#039;t fit in a backpack or satchel, it should usually be left in its case in the computer room. If you have to have it, though, use a multi tool to unlock its case. Just be aware that, once it&#039;s out, you are seen as armed and dangerous, and [[Traitor|some people]] want to get their hands on it. Security will probably want to know why you grabbed it, too.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
&lt;br /&gt;
Atmospherics is already sensitive work, and it&#039;s just complex enough that people who don&#039;t know how it works themselves will generally let you do what you say needs to be done rather than question you when there&#039;s an Atmospherics alert in the area. This combined with the ability to remotely trigger such alarms or cause atmos troubles, gives you a free pass to enter almost all of the ship without raising an eyebrow. This gives you all sorts of opportunity for shenanigans. Beyond that, you can sabotage the entire ship&#039;s air supply very, very easily if you know what you&#039;re doing - but do it carefully, because you&#039;ll be one of those most under suspicion. You have easy access to phoron and other harmful substances as well. With a bit of inventiveness, you can do a lot of damage. Make sure to clear it with admins if you plan to send an entire department to sleep or declare the bridge a new construction zone via rapid phoron induced deconstruction.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guides&amp;diff=35228</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guides&amp;diff=35228"/>
		<updated>2025-01-19T09:48:28Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Getting Started==&lt;br /&gt;
*If you&#039;re unsure of something, read the [https://aurorastation.org/rules.html Server Rules]&lt;br /&gt;
*If you plan to edit the wiki, please see this guide: [[Guide_to_Editing|Guide to Editing]]&lt;br /&gt;
*Remember the golden rule; when you&#039;re not sure if something is against the rules or not, Ahelp!&lt;br /&gt;
&lt;br /&gt;
== Quick Start ==&lt;br /&gt;
New to Aurora? Here&#039;s what you do!&lt;br /&gt;
&lt;br /&gt;
* Read our [https://aurorastation.org/rules.html rules] to avoid unnecessary banning from the server.&lt;br /&gt;
* Browse our [[Background_summary| Lore]]. Aurora has it&#039;s own expanded lore maintained by a group of developers&lt;br /&gt;
* Figure out how to make a [[Guides/Character Creation|character]] taking advantage of said lore&lt;br /&gt;
* When you try out a new job, always look over the wiki page for that job. These are concentrated tips and how-to guides to get you started.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re still confused, feel free to ask in-game over the OOC channel, an adminhelp (F1), or by creating a thread on [https://forums.aurorastation.org/ our forums], or joining the [https://discord.gg/3wgjgRN/ discord server] for Aurora, while faster, you may receive more in depth and helpful answers on the forums.&lt;br /&gt;
&lt;br /&gt;
== Game Mechanics ==&lt;br /&gt;
*[[File:Paper.png|link=Getting Started]] [[Getting Started|Getting Started]]&lt;br /&gt;
*[[File:Headset.png|link=Guide to Communication Devices]] [[Guide to Communication Devices]]&lt;br /&gt;
*[[File:Suit_cycler.png|link=Guide to EVA]] [[Guide to EVA]]&lt;br /&gt;
*[[File:Paper.png|link=Guide to Paperwork]] [[Guide to Paperwork]]&lt;br /&gt;
*[[File:Paper.png|link=Guide to Character Records]] [[Guide to Character Records]]&lt;br /&gt;
*[[File:SpaceLaw.png|link=Guide to Standard Procedure]][[Guide to Standard Procedure]]&lt;br /&gt;
*[[File:SpaceLaw.png|link=Guide to Law]][[Guide to Law]]&lt;br /&gt;
*[[File:SpaceLaw.png|link=Guide to Command]][[Guide to Command]]&lt;br /&gt;
*[[File:Harm.png|link=Combat]] [[Guide to Combat]]&lt;br /&gt;
*[[File:Golddone.png|link=Guide to Wages and Pay]] [[Guide to Wages and Pay]]&lt;br /&gt;
&lt;br /&gt;
== Professions ==&lt;br /&gt;
For a more detailed explanation of all of the jobs available, see the [[Job Guides|job guides page]].&lt;br /&gt;
&lt;br /&gt;
=== Ships and the Overmap ===&lt;br /&gt;
*[[File:Shuttle.gif|link=Guide_to_Piloting]] [[Guide to Piloting]]&lt;br /&gt;
*[[File:Shuttle.gif|link=Guide_to_Gunnery]] [[Guide to Gunnery]]&lt;br /&gt;
&lt;br /&gt;
=== Civilian ===&lt;br /&gt;
*[[File:Vegepizza.png|32px|link=Guide to Food]] [[Guide to Food]]&lt;br /&gt;
*[[File:olympusmons.gif|link=Guide to Drinks]] [[Guide to Drinks]]&lt;br /&gt;
*[[File:Carrot.png|link=Guide to Hydroponics]] [[Guide to Hydroponics]]&lt;br /&gt;
*[[File:OreSatchel.png|link=Guide to Mining]] [[Guide to Mining]]&lt;br /&gt;
*[[File:Clowncard.png|link=Guide_to_Battlemonsters|26px]] [[Guide_to_Battlemonsters|&amp;lt;span style=&amp;quot;color:white&amp;quot;&amp;gt;..&amp;lt;/span&amp;gt;Guide to Battlemonsters]]&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
*[[File:Modular Computer.gif|link=Guide_to_Construction]] [[Guide to Construction]]&lt;br /&gt;
*[[File:Meteor.gif|link=Guide to Shields]] [[Guide to Shields]]&lt;br /&gt;
*[[File:Oxygen_canister.png|link=Guide to Atmospherics]] [[Guide to Atmospherics]]&lt;br /&gt;
*[[File:Supermatter.png|link=Supermatter Engine]] [[Supermatter Engine|Guide to the Supermatter]]&lt;br /&gt;
*[[File:CableCoils.png|link=Solars]] [[Solars|Guide to Solars]]&lt;br /&gt;
*[[File:Fusion core.gif|link=Guide to the INDRA]] [[Guide to the INDRA]]&lt;br /&gt;
*[[File:Shuttle.gif|link=Guide_to_Thrusters]] [[Guide to Thrusters]]&lt;br /&gt;
*[[File:Intercom.gif|link=Telecommunications]] [[Telecommunications|Guide to Telecommunications]]&lt;br /&gt;
*[[File:Multitool.gif|link=Guide_to_Hacking]] [[Guide_to_Hacking|Guide to Hacking]]&lt;br /&gt;
*[[File:Bscrystal.png|link=Bluespace Drive]] [[Bluespace Drive|Guide to the Bluespace Drive]]&lt;br /&gt;
&lt;br /&gt;
=== Science ===&lt;br /&gt;
*[[File:Disk.gif|link=Guide to Research and Development]] [[Guide to Research and Development]]&lt;br /&gt;
*[[File:MetroidBaby.gif|link=Guide to Xenobiology]] [[Guide to Xenobiology]] / [[Guide to Xenobotany]]&lt;br /&gt;
*[[File:Generic borg.png|32px|link=Guide to Robotics]] [[Guide to Robotics]]&lt;br /&gt;
*[[File:MiningPick.gif|32px|link=Guide to Xenoarchaeology]] [[Guide to Xenoarchaeology]]&lt;br /&gt;
*[[File:Laptop2.png|link=Guide_to_NTSL2]] [[Guide_to_NTSL2|Guide to NTSL2+]]&lt;br /&gt;
*[[File:Laptop2.png|link=Guide_to_NTSL2++]] [[Guide_to_NTSL2++|Guide to NTSL2++]]&lt;br /&gt;
*[[File:Shuttle.gif|link=Guide_to_Away_Missions]] [[Guide_to_Away_Missions|Guide to Away Missions]]&lt;br /&gt;
&lt;br /&gt;
=== Medical ===&lt;br /&gt;
*[[File:Healthanalyzer.gif|link=Guide to Medicine]] [[Guide to Medicine]]&lt;br /&gt;
*[[File:Scalpel.png|link=Surgery]] [[Surgery|Guide to Surgery]]&lt;br /&gt;
*[[File:Beaker.png|link=Guide to Chemistry]] [[Guide to Chemistry]]&amp;lt;!---&lt;br /&gt;
*[[File:Beaker.png|link=Guide to Genetics]] [[Guide to Genetics]]---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
*[[File:SpaceLaw.png|link=Corporate Regulations]] [[Corporate Regulations]] &lt;br /&gt;
*[[File:Mag glass.gif|link=Guide to Forensics]] [[Guide to Forensics]]&lt;br /&gt;
*[[File:Autopsy scanner.gif]] [[Guide to Cadavers]]&lt;br /&gt;
*[[File:SpaceLaw.png|link=Guide to Contraband]] [[Guide to Contraband]]&lt;br /&gt;
&lt;br /&gt;
== Antagonist Guides ==&lt;br /&gt;
*[[File:PDA_uplink.png|link=Uplink|32px]] [[Uplink|A Pocket-sized Black Market]]&lt;br /&gt;
*[[File:Emag.png|link=Cryptographic Sequencer|32px]] [[Cryptographic Sequencer|Universal lockpick]]&lt;br /&gt;
*[[File:Generic_nukesyndie.png|32px|link=Traitor]] [[Traitor|How to be Evil For Dummies]]&lt;br /&gt;
*[[File:SpaceNinja.png|32px|link=Ninja]] [[Ninja|Being a Ninja]]&lt;br /&gt;
*[[File:Generic_nukesyndie.png|32px|link=Mercenary]] [[Mercenary|Life as a Hired Gun]]&lt;br /&gt;
*[[File:HeistRaider.png|32px|link=Raider]] [[Raider|One More Job]]&lt;br /&gt;
*[[File:ChangelingLarge2.gif|32px|link=Revolutionary]][[Revolutionary|Someone Tired of the Establishment]]&lt;br /&gt;
*[[File:ChangelingLarge2.gif|32px|link=Vampire]][[Vampire|A Cunning Bloodsucker]]&lt;br /&gt;
*[[File:ChangelingLarge2.gif|32px|link=Changeling]][[Changeling|A Genetic Abomination]]&lt;br /&gt;
*[[File:Generic_cultist.gif|32px|link=Cult]][[Cult|Other Dimensional Beings and How to Summon Them]]&lt;br /&gt;
*[[File:Revenant96x.png|32px|link=Revenant]][[Revenant|Being an Other Dimensional Being]]&lt;br /&gt;
*[[File:Borer.png|link=Borer]][[Borer|Neurology for Slugs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:Bscrystal.png&amp;diff=35227</id>
		<title>File:Bscrystal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:Bscrystal.png&amp;diff=35227"/>
		<updated>2025-01-19T09:48:10Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=35226</id>
		<title>Atmospheric Technician</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Atmospheric_Technician&amp;diff=35226"/>
		<updated>2025-01-19T09:39:39Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Atmosphericstechnician-nbt.png&lt;br /&gt;
|jobtitle = Atmospheric Technician&lt;br /&gt;
|access = Atmospherics, Maintenance&lt;br /&gt;
|difficulty = Medium to Hard&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Ensure the air is breathable on the ship, fight fires, repair pipes, keep the thrusters going, help out the [[Station Engineer|Engineers]].&lt;br /&gt;
|guides = [[Guide to Construction]], [[Guide to Atmospherics]], [[Guide to Thrusters]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As an &#039;&#039;&#039;Atmospheric Technician&#039;&#039;&#039;, what you do is rather simple. Firstly, your ship&#039;s atmospherics system starts up and running, but there is always room for improvement. Secondly, if there is any sort of environmental disaster, head off and fix it! Most of the crew requires air to survive and a good atmospheric tech can change the flow of an entire round. You have your tools, your [[Guide_to_Communication_Devices#Headset|engineering headset]], portable and mobile pipe dispensers, several space heaters, and atmospheric survival equipment. When things get quiet, sit back and start your own little projects, usually consisting of plotting ways to flood the ship with a variety of toxic gases or finding the exact amount of high powered pumps to crash that power supply and yell at the inferior engineers.&lt;br /&gt;
&lt;br /&gt;
== Atmospherics ==&lt;br /&gt;
&lt;br /&gt;
This is your home. This is your motherland. Atmosia loves you, and you love Atmosia. Treat her right, and she&#039;ll never leave you hanging or gasping.&lt;br /&gt;
&lt;br /&gt;
Atmosia is a beautiful land of pipes and various bits of atmospheric regulation equipment. Here, you&#039;ll find the pipes that distribute gas to the rest of the ship, the means to control that gas, the supplies to keep that gas moving, breathable, and on the ship rather than out in the vacuum of space, and the computers that will let you monitor the atmosphere on the whole ship or remotely control them. Ever wondered why cargo loves wearing the Ushanka? Probably has to do with an atmos tech making their workplace a freezer with a button on their console.&lt;br /&gt;
&lt;br /&gt;
At first glance, the tangled mess of pipes that is Atmosia proper can seem intimidating. Don&#039;t let that frighten you. Atmosia is not nearly as confusing as she seems - and she is well worth the effort.&lt;br /&gt;
If you are in need of a little training jump in as engineering apprentice and have someone explain the basics to you once or twice, before starting to yell at them for constantly stealing your pipe dispenser.&lt;br /&gt;
&lt;br /&gt;
== Your Job ==&lt;br /&gt;
&lt;br /&gt;
Your job is air. You keep the ship breathing. Without you, this place would suffocate while sucking on a hard vacuum. Or freeze to death. Or die of depressurization. Or catch on fire. Or poison itself with phoron. You get the picture.&lt;br /&gt;
&lt;br /&gt;
In more specific terms, though, you have three primary duties: keeping the ship&#039;s atmospheric systems running at full capacity, taking care of any specific atmospheric problems that pop up on the ship, and managing the ship&#039;s thrusters. This means that you refill areas that have been depressurized, drain areas that have overpressurized, filter out [[Bluespace#Phoron|toxic gases]], fight fires, and any number of other things. See the [[Guide to Atmospherics]] and the [[Guide to Thrusters]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Repressurization ===&lt;br /&gt;
&lt;br /&gt;
Repressurizing an area that has lost some of its atmosphere is the most common task you&#039;ll face as an Atmospheric Technician. Areas usually undergo depressurization when something exposes them to the cold void of space. This causes all of its atmosphere to rush out, along with anything unlucky enough to be caught in the windstorm. Coordinate with your fellow engineers. They can repair the walls while you layout your majestic pipes or drag along another pipe dispenser. It is usually good to have them aware that you are active and able to fix the atmos issue while they focus on changing lightbulbs.&lt;br /&gt;
&lt;br /&gt;
After your [[Engineer|engineering buddies]] have taken care of a hull breach, it&#039;ll be your job to refill the area and make it breathable. This can be done by using the Air Alarms mounted on the walls in most areas, as well as the local vents and scrubbers. Atmosia, fortunately, is largely self-regulating; after a hull breach is sealed and the system is set to filter or fill in fresh air, the vents on the ship will automatically begin replacing lost air as long as the pipes to the vents in the area are undamaged. This process is usually rather slow, unless you have upgraded your atmos systems to get the most out of it. You&#039;ll mainly be called to focus on critical or high-traffic areas, and the crew needs it to be breathable &#039;&#039;now&#039;&#039;. A well prepared portable air pump can fill an area within seconds. If your hands are full have the apprentices drag them in for you.&lt;br /&gt;
&lt;br /&gt;
=== Filtering and Depressurizing ===&lt;br /&gt;
&lt;br /&gt;
Less commonly, you&#039;ll be called on to filter out toxins from the air or drain an area that&#039;s become overpressurized. Removing excess atmosphere from a room is as simple as going to the air alarm and selecting the replace setting (or Panic Syphon in extreme cases), then waiting for it to go back to green before switching back to Filter. &lt;br /&gt;
&lt;br /&gt;
Getting rid of toxins, on the other hand, is usually more difficult. Setting the air alarm filters to scrub out toxins and N2O from the air will help, but it might not be enough. Air scrubbers can be used to get rid of toxins, but if the spill is very large, you might have to resort to Panic Syphon or Replace Air settings. Remember to keep people out of the room as long as you&#039;re working. Not only are the toxins dangerous, but the fact that depressurization is probably your best option adds another threat. Just make sure to enable your magboots before bashing in a window and that the grill is not shocked. If it&#039;s a phoron spill, be damn sure there&#039;s nothing around that can set it off (unless you&#039;re planning on burning off the phoron, which is extremely dangerous and shouldn&#039;t be attempted in anything but the most extreme cases or by experienced Atmospheric Technicians).&lt;br /&gt;
&lt;br /&gt;
=== Thruster Setup ===&lt;br /&gt;
&lt;br /&gt;
The thrusters and their prompt setup is also a key part of your job as an Atmospheric Technician aboard the Horizon, as is their maintenance in the event of a problem. Generally, thruster setup should be your first priority on a normal shift, and luckily it&#039;s fairly easy. Start in the port thruster near the oxygen and air tanks, and start filling the burn chambers by maxing and enabling input and output on the terminal and then maxing and enabling the pump next to the gas mixer. After that, repeat the process in the starboard thruster. Once they&#039;ve gotten sufficiently pressurized, hit the ignition switch next to the terminals in both rooms and then max and enable the output pump near the burn chambers - all done!&lt;br /&gt;
&lt;br /&gt;
If you still need help, the [[Guide to Thrusters]] is your friend.&lt;br /&gt;
&lt;br /&gt;
=== Fire! ===&lt;br /&gt;
&lt;br /&gt;
There&#039;s a fire! This is a comparatively rare occurrence, but when there is one, you&#039;re expected to suit up and get the problem fixed without hesitation. Generally, this involves locking the area down and using Panic Syphon and/or Replace Air to quell the fire. Keep in mind that your atmos suit is designed for EVA operations. Your firefighter suit is not.&lt;br /&gt;
&lt;br /&gt;
=== Total Emergency: The Fire Axe and You ===&lt;br /&gt;
&lt;br /&gt;
The Fire Axe is your tool of choice during emergencies since you can use it as a crowbar to open doors when the power is off &#039;&#039;and&#039;&#039; use it as an incredibly powerful melee weapon or just to get rid of a window quickly. Just keep in mind that you have to be holding it with both hands to use it effectively (click on it while you&#039;re holding it to do this). Because it&#039;s so dangerous and it doesn&#039;t fit in a backpack or satchel, it should usually be left in its case in the computer room. If you have to have it, though, use a multi tool to unlock its case. Just be aware that, once it&#039;s out, you are seen as armed and dangerous, and [[Traitor|some people]] want to get their hands on it. Security will probably want to know why you grabbed it, too.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
&lt;br /&gt;
Atmospherics is already sensitive work, and it&#039;s just complex enough that people who don&#039;t know how it works themselves will generally let you do what you say needs to be done rather than question you when there&#039;s an Atmospherics alert in the area. This combined with the ability to remotely trigger such alarms or cause atmos troubles, gives you a free pass to enter almost all of the ship without raising an eyebrow. This gives you all sorts of opportunity for shenanigans. Beyond that, you can sabotage the entire ship&#039;s air supply very, very easily if you know what you&#039;re doing - but do it carefully, because you&#039;ll be one of those most under suspicion. You have easy access to phoron and other harmful substances as well. With a bit of inventiveness, you can do a lot of damage. Make sure to clear it with admins if you plan to send an entire department to sleep or declare the bridge a new construction zone via rapid phoron induced deconstruction.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35225</id>
		<title>Engineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Engineer&amp;diff=35225"/>
		<updated>2025-01-19T09:38:47Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineer&lt;br /&gt;
|access = Engineering, Tech Storage, External Airlocks, Maintenance, Engines&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|qualifications = At least 25 years of age, applicable Bachelors degree or 7 years experience in engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Start the engine, repair the hull, point an emitter at a blob. Forget your insulated gloves and shock all of the blood from your body after touching a wire.&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]], [[Guide to Gunnery]], [[Bluespace Drive]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Ship Engineer&#039;&#039;&#039;, you are the individual who provides power to the ship and keeps it running. When called upon, you may also be asked to hack a door, debug a vending machine, and clean up a [[Xenobotanist]]&#039;s [[K&#039;ois|mess]]. You watch over the engine, ensure the electrical machinery aboard the ship is up and running, and, most of all, repair the ship when it inevitably explodes due to [[Guides#Antagonist_Guides|unforeseen consequences]].&lt;br /&gt;
&lt;br /&gt;
== Starting Out and Equipment ==&lt;br /&gt;
You spawn in your engineering break room, right next to shield control and above the engineering deck. Your initial equipment is a hard hat, [[File:T-ray.gif]] a t-ray scanner, [[File:Beltengineer.png]] a tool belt, and assorted departmental uniforms and headsets. Downstairs you will find the storerooms with numerous items to add to your loadout, some more useful than others:&lt;br /&gt;
 &lt;br /&gt;
* [[File:Gloves_insulated.png]] &#039;&#039;&#039;Insulated gloves:&#039;&#039;&#039; Impossibly useful and found in an electrical locker, they shield your hands from any electrical damage you might take while you&#039;re dealing with wires. &#039;&#039;&#039;Never forget insulated gloves.&#039;&#039;&#039;&lt;br /&gt;
* [[File:Multitool.gif]] &#039;&#039;&#039;Multitool:&#039;&#039;&#039; Found in an electrical locker. Useful for hacking doors, checking the power running through cables, and changing the color of cable coil.&lt;br /&gt;
* &#039;&#039;&#039;Debugger:&#039;&#039;&#039; An entire IT department, now in your pocket! Fixes rampant software in vending machines and APCs&lt;br /&gt;
* [[File:Gps.png]] &#039;&#039;&#039;Global positioning device:&#039;&#039;&#039; Found in your personal locker. Click on it while it is in your hand to set your GPS tag, and track other GPSes.&lt;br /&gt;
* [[File:Station Bounced Radio.png]] &#039;&#039;&#039;Shortwave radio:&#039;&#039;&#039; Like your headset, except not dependent on [[Telecommunications|telecomms]] infrastructure. This makes it a necessity for emergency situations where the network is down. You&#039;ll want to leave the speaker on and the microphone off, otherwise you&#039;ll broadcast every sound around you at all times. To speak into it without switching the mic on, preface your messages with :r if it&#039;s in your right hand or :l if in your left. For example: &amp;quot;:r Oh no, comms are down!&amp;quot;&lt;br /&gt;
* [[File:WeldingHelmet.png]] &#039;&#039;&#039;Welding goggles/helmet:&#039;&#039;&#039; A helmet or set of goggles to be worn when you are welding; if you don&#039;t wear them while you weld, say hello to eye damage.&lt;br /&gt;
* &#039;&#039;&#039;Geiger counter:&#039;&#039;&#039; Measures radiation in IUs. Good for safe reactor operation or confirming suspected radiation.&lt;br /&gt;
* &#039;&#039;&#039;Antifuel grenade:&#039;&#039;&#039; Neutralises fuel in a circular radius. Perfect for handling spillages quickly.&lt;br /&gt;
* &#039;&#039;&#039;Engineering tape:&#039;&#039;&#039; Cordons off work areas and blocks airlocks. The tape can be taken down with wirecutters or by clicking with harm intent.&lt;br /&gt;
* [[File:Analyzer.png]] &#039;&#039;&#039;Analyzer:&#039;&#039;&#039; An air alarm that fits in your hand! Either use in hand to analyse gases around you or on a container of gas. &lt;br /&gt;
* &#039;&#039;&#039;Tape roll:&#039;&#039;&#039; Not to be confused with engineering tape. Allows you to stick notes to surfaces.&lt;br /&gt;
* &#039;&#039;&#039;Hammer:&#039;&#039;&#039; Similar uses to a crowbar. Also capable of repairing damaged (but not broken) airlocks: click the airlock with a hammer and steel in your other hand to place the sheets, then weld them in place.&lt;br /&gt;
* &#039;&#039;&#039;Extinguisher refiller:&#039;&#039;&#039; Use on an empty extinguisher to refill it. To refill the refiller, unscrew and use it on an extinguisher cart, such as the one in hard storage. Make sure to screw it back before refilling another extinguisher.&lt;br /&gt;
&lt;br /&gt;
In your loadout and in your personal equipment locker, you can equip items such as drop pouches, webbing, and engineering overalls. These have several extra storage slots that you can use to store your myriad equipment. Hazard vests enable an engineer to wear an emergency oxygen tank in the suit storage slot. And of course, your suit sensors are excellent to enable for when you fall victim to a workplace accident.&lt;br /&gt;
&lt;br /&gt;
In the Engineering storage room, there are also stacks of steel, glass, plasteel, and inflatable doors. It is highly recommended you prepare a duffel bag with materials, circuit boards, and any extra gear you may require, so you may quickly respond to any damages that occur. It is also helpful to have a [[Guide to EVA|prepared voidsuit]]. To assemble one for yourself, apply magboots and a helmet to the main suit item, and fill an oxygen tank. Attach the oxygen tank to the suit, and equip the suit when necessary. Remember your magboots when entering a vacuum!&lt;br /&gt;
&lt;br /&gt;
Hard storage, located next to the supermatter reactor access, contains several essential pieces of equipment:&lt;br /&gt;
* &#039;&#039;&#039;Portable generator:&#039;&#039;&#039; Sends power into the grid below it, assuming it&#039;s on top of a wire knot. The stock one runs on graphite. First, make sure you have laid a wire knot where you want the generator to go. The simplest way is to just click the bare tile with your cables—but make sure it runs into the grid you want powered. Then wrench the generator on top, put in the graphite found in the yellow crate, and switch it on. Now you have power! Remember: you can ensure it&#039;s connected properly by using a multitool on the line. If there&#039;s power, you did it right. &#039;&#039;&#039;Remember to inspect the generator for its safe output and not to exceed it.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Radial floodlight:&#039;&#039;&#039; The power of the sun in the bounds of a tile (or at least the light of it). Anchor it on a wire knot like the generator and switch it on. If you laid the line properly and it&#039;s powered your retinas should be burned out.&lt;br /&gt;
* &#039;&#039;&#039;Shield generator:&#039;&#039;&#039; Used in pairs. Anchor each on a wire knot and make sure there is a direct line between them, then flick them on. Creates a straight impenetrable energy barrier that notably doesn&#039;t block atmosphere. Not covered by warranty.&lt;br /&gt;
* [[File:Emitter.png]] &#039;&#039;&#039;Emitter:&#039;&#039;&#039; Feared by eldritch horrors across the Spur. Turn it towards what you want to atomise, lay a wire knot below it, wrench, weld, and you&#039;re ready to fire! &#039;&#039;Don&#039;t stand in front of it...&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Shield projector:&#039;&#039;&#039; Not to be confused with the shield generator, these work by themselves. Simply wrench one on a knot, mark where you want the shield to be with engineering tape, use a multitool on the tape, and switch it on. The resulting shield blocks atmosphere but is vulnerable to kinetic forces, like carp or your coworkers. &lt;br /&gt;
&lt;br /&gt;
More materials and equipment can be found in maintenance near hard storage or downstairs by the starboard thrusters, but if at any point you&#039;re missing something don&#039;t hesitate to order it from Operations!&lt;br /&gt;
&lt;br /&gt;
== Doing Your Duty ==&lt;br /&gt;
Your primary task is to keep the ship powered, and the air supply breathable and inside the ship. Apart from that, you will frequently face smaller events such as glitching vending machines, broken cameras, or the occasional wall-destroying fungi. All of these are simple to fix, and can be overcome by communication with your team and a clear head. Your teamwork, however, will be tested when the level 7 biohazard alarm rings.&lt;br /&gt;
&lt;br /&gt;
=== Starting the Engine ===&lt;br /&gt;
&#039;&#039;See: [[Supermatter Engine]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your most important task at the start of the shift. Luckily, provided you follow directions, it is simple to set up. It is &#039;&#039;highly recommended&#039;&#039; that you ask a more senior engineer to assist you with engine setup if you are new to the work.&lt;br /&gt;
&lt;br /&gt;
=== Working the Thrusters ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Thrusters]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The thrusters are the purview of your Atmospheric Technician colleagues; however, if they&#039;re not around, you might have to set them up yourself. Use the guide as a reference, and good luck!&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Ship ===&lt;br /&gt;
&#039;&#039;See: [[Guide to Construction]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As an engineer, it is your job to repair a door, re-pressurize a vented area, seal a hull breach, or repair broken furniture. This versatility also gives you the leeway to start renovation projects on the ship, and add elements that weren&#039;t there prior for convenience. However, this requires permission from the [[Chief Engineer]] to start out on.&lt;br /&gt;
&lt;br /&gt;
=== Power Management ===&lt;br /&gt;
You can use your ID on the Power Monitoring Computer to remotely controls APCs. In the event that your power sources run dry, it may be worth turning off a few unneeded APCs or entire departments via the RCON. On the other hand, make sure to charge everything with excess power in advance whenever possible.&lt;br /&gt;
&lt;br /&gt;
===Power Storage Units ===&lt;br /&gt;
&#039;&#039;See: [[Guide_to_Hacking#Supermagnetic_Energy_Storage_Unit|Guide to Hacking]] and [[Guide_to_Construction#Super_Magnetic_Energy_Storage_(SMES)|Guide to Construction]]&#039;&#039;&lt;br /&gt;
&amp;lt;!-- This section could be made into a whole new page, perhaps a Guide to Power, or merged with the construction page. For now, since PSUs are solely engineer&#039;s domain, it&#039;s set here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:PSU Diagram.png|thumb|A diagram of the supermatter&#039;s PSU.&lt;br /&gt;
&#039;&#039;&#039;Red&#039;&#039;&#039; indicates at least one wire knot where a cable line ends. When lines have overlapping knots they are connected. &lt;br /&gt;
&#039;&#039;&#039;Green&#039;&#039;&#039; is the input line. Note it ends with a knot under the terminal, the only way they can work. &lt;br /&gt;
&#039;&#039;&#039;Blue&#039;&#039;&#039; is the output. Note how it feeds into the terminal of an APC. &lt;br /&gt;
&#039;&#039;&#039;Cyan&#039;&#039;&#039; is the bypass, running from input into the breaker box and then output, merging them. The wires directly under the breaker disappear when it&#039;s disabled, separating the grids.]]&lt;br /&gt;
A Power Storage Unit (PSU), or Superconducting Magnetic Energy Storage (SMES), is an industrial battery capable of drawing electricity from one power grid and sending it to another. This allows Horizon&#039;s grid to be divided into multiple sub-grids, each powered by a self-sustaining PSU called a &amp;quot;substation&amp;quot;. The reactors feed power into their PSUs, which feed the master grid, which feeds the substations, which feed the local department grids, which feed their APCs. If you&#039;re ever confused between the master grid and a sub-grid, remember that the master grid is the red line and the department grids are all green.&lt;br /&gt;
&lt;br /&gt;
Power enters both PSUs and Area Power Controllers (APC) through a terminal. The output leaves through a wire knot under the PSU, which if wired properly never has to touch the input line running into the terminal. If a PSU lacks the power demanded by its local grid, you can open the floodgates to the master grid by enabling its &#039;&#039;&#039;breaker bypass&#039;&#039;&#039;. A breaker, which is always beside a PSU, creates a wire bypass from the input grid to the output grid when enabled, and removes it when disabled. This merges the grids and &amp;quot;bypasses&amp;quot; the PSU entirely, hence the term. All substation breakers start the round enabled. You can learn more about breakers and when to turn them off in the RCON section further down.&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Coils ====&lt;br /&gt;
Every PSU is comprised of 1-6 magnetic coils which determine the unit&#039;s stats. A PSU will always start with 1 coil when it&#039;s constructed. More can be added by clicking a unit with a coil while it&#039;s screwed open, has 0% charge, and completely turned off. But be careful: once a coil is in, the only way to get it out is to disassemble the entire unit. You can see what coils are in a PSU by examining it while the hatch is open. Coils have 2 stats: &#039;&#039;&#039;capacity&#039;&#039;&#039;, how much more charge a PSU with it can hold, and &#039;&#039;&#039;throughput&#039;&#039;&#039;, how much more power it can input/output. Our Lord and Saviour [[Notable_Humans#Titanius_Aeson|Titanius Aeson]] has bestowed upon us 3 types of magnetic coils, each with varying stats:&lt;br /&gt;
* &#039;&#039;&#039;Superconductive magnetic coil&#039;&#039;&#039;. Jack of all trades, master of none. While it has only decent throughput and capacity, it&#039;s a safe bet for a basic PSU and is the only coil that can be ordered from operations.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive transmission coil&#039;&#039;&#039;. As its name suggests, it &#039;&#039;transmits&#039;&#039; the most power with the highest throughput. The downside is its capacity is a fraction of the throughput, meaning though it will charge fast it will deplete itself just as quickly.&lt;br /&gt;
* &#039;&#039;&#039;Superconductive capacitance coil&#039;&#039;&#039;. The opposite of the transmission coil with the highest &#039;&#039;capacity&#039;&#039; at the cost of abysmal throughput. A PSU with these will hold a charge for hours—assuming you have time to charge it to 100% with such low input.&lt;br /&gt;
You can find a crate with every type of coil in engineering hard storage. Mix and match to experiment with different setups!&lt;br /&gt;
==== Construction ====&lt;br /&gt;
# Set a wire knot on the tile the PSU will go, ideally not facing where you want the terminal to be. This is the output line, and you&#039;ll want to plan ahead of time where it runs before the finished machine is in the way.&lt;br /&gt;
# Use in hand at least 2 steel sheets, navigate to construction recipes and then machine blueprint. This will be your new PSU. You can pull it around if need-be or scrap it with wirecutters.&lt;br /&gt;
# Click the machine blueprint with an empty hand to &amp;quot;finalise&amp;quot; it.&lt;br /&gt;
# Add 5 power cable coils to the blueprint.&lt;br /&gt;
# Insert a &amp;quot;superconductive magnetic energy storage&amp;quot; circuit board into the blueprint. You can find a crate with one in engineering hard storage or request one from the machinist/scientist.&lt;br /&gt;
# If you examine the blueprint you can now see all parts required to finish it: 1 magnetic coil of any type and 30 power cable coils. Magnetic coils can be found in the same box with the circuit board or you can order them from operations.&lt;br /&gt;
# Use a screwdriver on the blueprint once everything is in. You now have an anchored PSU.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and, standing where you want the terminal to go, use 10 power cable coils on it. Screw the hatch back shut and your brand new PSU is finished! Make sure a powered line is running into the terminal and the output line under the PSU is connected to the grid you want powered. If you laid the wiring correctly the input should read as charging and the output as outputting. If not, refer to the PSU diagram to troubleshoot what you did wrong.&lt;br /&gt;
# (Optional) With the hatch unscrewed use a multitool on the PSU to add it to the RCON. Always make sure it&#039;s screwed shut when you&#039;re done. You can check by examining.&lt;br /&gt;
==== Deconstruction ====&lt;br /&gt;
# To safely diassemble a PSU it must first be fully discharged. Maximise the output while disabling the input and wait for the charge to reach 0%.&lt;br /&gt;
# Once the PSU is discharged, make sure both input and output are off. It will forbid you from modifying it if either is on.&lt;br /&gt;
# Unscrew the PSU&#039;s maintenance hatch and use wirecutters on it. This will cut the terminal.&lt;br /&gt;
# Use a crowbar to pry out the PSU&#039;s components. You will be left with a machine blueprint.&lt;br /&gt;
# Strip the blueprint&#039;s wires with wirecutters.&lt;br /&gt;
# Disassemble the blueprint with a wrench.&lt;br /&gt;
&lt;br /&gt;
=== Setting Up RCON ===&lt;br /&gt;
&lt;br /&gt;
RCON is the term for the remote-control power network that runs through the entire ship. When you set up the Supermatter at the start of the round, the power it generates will run freely through its connected power storage unit [[file:SMES.gif]], and to the rest of the ship. Depending on the setup you are using, this can mean any amount of electricity from three to ten megawatts running through the grid.&lt;br /&gt;
&lt;br /&gt;
There are several issues with this:&lt;br /&gt;
* If someone accidentally touches a wire, they will be severely injured.&lt;br /&gt;
* With no prior changes to RCON, the grid will attempt to supply every APC on the ship with an equal amount of power. Depending on the amount of power being generated by the engines, this can overload the grid and bottleneck the power.&lt;br /&gt;
&lt;br /&gt;
In practice, what this means is editing how much power each power storage unit receives from the engine. If you browse the &amp;lt;code&amp;gt;RCON Remote Control&amp;lt;/code&amp;gt; program on an engineering console, you can see all of the substations on the ship. Each of these substations is labelled with the department and area they power.&lt;br /&gt;
&lt;br /&gt;
By default, the values all substations are set to are set to &#039;&#039;&#039;15,0000 watts input&#039;&#039;&#039;, and &#039;&#039;&#039;14,0000 watts output&#039;&#039;&#039;. Below is a table that recommends values you can set each substation to.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RCON Values&lt;br /&gt;
|-&lt;br /&gt;
! Substation !! Input Value (W) !! Output Value (W)&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Civilian || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Deck 3 Command || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Lower Deck || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Engineering Main Deck || 110,000 || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Hangar || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Medical || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Operations || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Research || 210,000 || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Security || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Service || 150,000 || 140,000&lt;br /&gt;
|-&lt;br /&gt;
| Xenoarchaeology || 110,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Research, which includes the [[Machinist]] workshop, draws a significant amount of power due to the many machines running off its grid. Engineering Lower Deck requires a large amount of power because of the atmospheric systems. It&#039;s worth noting that the power needs may change throughout the round &amp;lt;s&amp;gt;depending on how many guns security is charging at the moment&amp;lt;/s&amp;gt;. You can use the Power Monitoring program on an engineering console to get a good idea of what departments may need more power at any given moment.&lt;br /&gt;
&lt;br /&gt;
At the bottom of the RCON program, you will see a list of breaker controls. These control whether the bypass that allows the main grid to directly power the department grids is on or off. You will want to turn all of these off, but &#039;&#039;&#039;make sure that the substations mentioned above are slightly charged before you turn off bypasses&#039;&#039;&#039;. At best, you&#039;ll have the common channel annoyedly informing you their power is gone; at worst, you&#039;ll have ship-wide blackouts as power adjusts.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
Being a traitor engineer can be both the easiest and hardest task on the ship. On the one hand, you can go almost everywhere on the ship, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don&#039;t bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work (&amp;quot;I need this to repair hull damage, Captain!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
On the other hand, Engineers lack ranged weapons. With the right know-how, you can easily use the fire axe or make your own weapons. Also note, engineers loitering near their target may quickly arouse suspicion without a good task at hand. Find something to do like APC upgrades or installing some spare stuff like lights or machines.&lt;br /&gt;
And finally, if you truly hate the ship, it is within your grasp to generally sabotage the power supply of the ship, but you should only touch the main engines after making sure that it is okay with staff via an ahelp.&lt;br /&gt;
&lt;br /&gt;
== Engineering Apprentice ==&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #E8891D&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|imagebgcolor = #E8C61D&lt;br /&gt;
|img = Engineer-nbt.png&lt;br /&gt;
|jobtitle = Engineering Apprentice&lt;br /&gt;
|access = Engineering, Tech Storage, External airlocks, Maintenance&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = At least 18 years of age, currently studying for an applicable Bachelors degree or under 7 years experience in any engineering-related field.&lt;br /&gt;
|employers = [[Hephaestus Industries]], [[Zavodskoi Interstellar]]&lt;br /&gt;
|education = [[Ceres University]] - [[Hongsun Park Engineering Institute]] - [[Tajaran Educational Institutions#Shastar Technical University|Shastar Technical University]] - [[Tajaran Educational Institutions#Hadii Institute of Orbital Research|Hadii Institute of Orbital Research]] - [[Tajaran Educational Institutions#Dymtris Polytechnic College|Dymtris Polytechnic College]]&lt;br /&gt;
|superior = [[Chief Engineer]], All of Engineering.&lt;br /&gt;
|duties = Assist Engineering in all of their tasks, be supervised. Learn!&lt;br /&gt;
|guides = &amp;lt;!--[[Guide to Engineering]]--&amp;gt; [[Hacking]], [[Guide to Construction]], [[Guide to Thrusters]], [[Supermatter Engine]], [[Telecommunications]], [[Guide to Shields]]&lt;br /&gt;
}}&lt;br /&gt;
As an Engineering Apprentice, you are here to get hands-on experience in Engineering. Either you are new to engineering, demoted, or waiting for some missing paperwork, like your bachelor&#039;s degree. This is a learners&#039; role, you shouldn&#039;t be expected to know much about Engineering in this role, but the skill gap is pretty much open-ended. Someone at the end of their studies might just lack practical experience for example but know a ton about the power grid theory. Established characters shouldn&#039;t jump into this position outside of very unique circumstances like CCIA actions or other staff approval.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Pages]]&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Bluespace_Drive&amp;diff=35224</id>
		<title>Bluespace Drive</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Bluespace_Drive&amp;diff=35224"/>
		<updated>2025-01-19T09:37:43Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Guide to the Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the moderator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the moderator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the moderator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the moderator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump. &#039;&#039;&#039;The shield that they project is hazardous, and can fling you away from them with potentially &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;life-threatening injuries&amp;lt;/span&amp;gt;! Do not stand adjacent to them!&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Moderator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console. &#039;&#039;&#039;Make sure to wear welding goggles for this, as there&#039;ll be a flash that can blind you!&#039;&#039;&#039;&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;br /&gt;
In the event that the drive must be shut down for an emergency, or to abort a jump, this can be accomplished in two ways; de-energizing the drive, or dumping the gasses, both doable via the console. However, electing to dump the gasses will render those gasses lost, so this is not recommended outside of extreme circumstances, and it is recommended to at least pump out the Phoron beforehand so it&#039;s not wasted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;However!&#039;&#039;&#039; Shutting down the drive while in operation can have consequences. Whichever method you use, when aborting a jump in-progress, the energy stored within the core will disperse and cause a bluespace flash across the ship. While the risk to life and limb is low, it can cause temporary disruption to the sight and hearing of the crew. If time allows, the crew should be informed of an emergency jump abortion in advance. &#039;&#039;&#039;This includes you, too! Make sure you wear welding goggles before you do this, or you&#039;ll be blinded!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Advanced Information =&lt;br /&gt;
===&amp;lt;big&amp;gt;Calculations&amp;lt;/big&amp;gt;===&lt;br /&gt;
The information below contains technical information in regards to moderator gas mixes, and is the purview of &#039;&#039;&#039;Atmospheric Technicians&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, the jump distance that a drive can achieve is determined by the &#039;&#039;&#039;power&#039;&#039;&#039; of a moderator gas/mix. &#039;&#039;&#039;Power&#039;&#039;&#039; is determined by the number of &#039;&#039;&#039;moles&#039;&#039;&#039;, their &#039;&#039;&#039;temperature&#039;&#039;&#039;, and the &#039;&#039;&#039;gas type&#039;&#039;&#039; itself. Each gas has its own power factor, which determines how much power-per-mole it can provide. Additionally, higher temperatures offer better results, with diminishing returns after a point. This offers us the following calculations.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Power&#039;&#039;&#039; = &#039;&#039;Moles x Gas Power Factor x Temperature&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Distance&#039;&#039;&#039; = &#039;&#039;Power/1000&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You can mix different gasses together for the moderator gas/mix; these calculations assume you are using a single gas moderator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As for specific gasses, below is a table listing various gasses, their power factor, and whether they are readily available on the Horizon or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Moderator Gas Power Factors&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Amount (moles) !! Achieved Power !! Available on the Horizon (Y/N)&lt;br /&gt;
|-&lt;br /&gt;
| Phoron || 1.00 || 1.00 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen || 1.00 || 0.70 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Deuteruim || 1.00 || 1.67 || N&lt;br /&gt;
|-&lt;br /&gt;
| Tritium || 1.00|| 1.68 || N&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen || 1.00|| 0.30 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 1.00|| 0.50 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 1.00|| 0.90 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 1.00|| 0.24 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Sulphur Dioxide || 1.00 || 1.20 || N&lt;br /&gt;
|-&lt;br /&gt;
| Chlorine || 1.00 || 1.00 || N&lt;br /&gt;
|-&lt;br /&gt;
| Helium || 1.00 || 1.60 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Boron || 1.00 || 1.69 || Y&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Modification and Experimentation&amp;lt;/big&amp;gt;===&lt;br /&gt;
With all that information out of the way, you might be wondering how to actually utilise it in an effective way. Admittedly, much of the experimentation with a Bluespace Drive lies in trying out various gas moderator compositions in Atmospherics. As with most of Atmospherics, most of the fun is in experimentation! With the information given to you here, go forth and try out various mixes and gas compositions.&lt;br /&gt;
&lt;br /&gt;
As for modifying the drive itself, perhaps one might consider how best to allow for a more precise way of injecting 1000 moles into the Phoron line. Or, how to manage the intake of your custom moderator gas mix.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Bluespace_Drive&amp;diff=35223</id>
		<title>Bluespace Drive</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Bluespace_Drive&amp;diff=35223"/>
		<updated>2025-01-19T09:36:46Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Guide to the Bluespace Drive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the moderator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the moderator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the moderator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the moderator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump. &#039;&#039;&#039;The shield that they project is hazardous, and can fling you away from them with potentially &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;life-threatening injuries&amp;lt;/span&amp;gt;! Do not stand adjacent to them!&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Moderator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console. &#039;&#039;&#039;Make sure to wear welding goggles for this, as there&#039;ll be a flash that can blind you!&#039;&#039;&#039;&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;br /&gt;
In the event that the drive must be shut down for an emergency, or to abort a jump, this can be accomplished in two ways; de-energizing the drive, or dumping the gasses, both doable via the console. However, electing to dump the gasses will render those gasses lost, so this is not recommended outside of extreme circumstances, and it is recommended to at least pump out the Phoron beforehand so it&#039;s not wasted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;However!&#039;&#039;&#039; Shutting down the drive while in operation can have consequences. Whichever method you use, when aborting a jump in-progress, the energy stored within the core will disperse and cause a bluespace flash across the ship. While the risk to life and limb is low, it can cause temporary disruption to the sight and hearing of the crew. If time allows, the crew should be informed of an emergency jump abortion in advance. &#039;&#039;&#039;This includes you, too! Make sure you wear welding goggles before you do this, or you&#039;ll be blinded!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Advanced Information =&lt;br /&gt;
===&amp;lt;big&amp;gt;Calculations&amp;lt;/big&amp;gt;===&lt;br /&gt;
The information below contains technical information in regards to moderator gas mixes, and is the purview of &#039;&#039;&#039;Atmospheric Technicians&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, the jump distance that a drive can achieve is determined by the &#039;&#039;&#039;power&#039;&#039;&#039; of a moderator gas/mix. &#039;&#039;&#039;Power&#039;&#039;&#039; is determined by the number of &#039;&#039;&#039;moles&#039;&#039;&#039;, their &#039;&#039;&#039;temperature&#039;&#039;&#039;, and the &#039;&#039;&#039;gas type&#039;&#039;&#039; itself. Each gas has its own power factor, which determines how much power-per-mole it can provide. Additionally, higher temperatures offer better results, with diminishing returns after a point. This offers us the following calculations.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Power&#039;&#039;&#039; = &#039;&#039;Moles x Gas Power Factor x Temperature&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Distance&#039;&#039;&#039; = &#039;&#039;Power/1000&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You can mix different gasses together for the moderator gas/mix; these calculations assume you are using a single gas moderator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As for specific gasses, below is a table listing various gasses, their power factor, and whether they are readily available on the Horizon or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Moderator Gas Power Factors&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Amount (moles) !! Achieved Power !! Available on the Horizon (Y/N)&lt;br /&gt;
|-&lt;br /&gt;
| Phoron || 1.00 || 1.00 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen || 1.00 || 0.70 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Deuteruim || 1.00 || 1.67 || N&lt;br /&gt;
|-&lt;br /&gt;
| Tritium || 1.00|| 1.68 || N&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen || 1.00|| 0.30 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 1.00|| 0.50 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 1.00|| 0.90 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 1.00|| 0.24 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Sulphur Dioxide || 1.00 || 1.20 || N&lt;br /&gt;
|-&lt;br /&gt;
| Chlorine || 1.00 || 1.00 || N&lt;br /&gt;
|-&lt;br /&gt;
| Helium || 1.00 || 1.60 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Boron || 1.00 || 1.69 || Y&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Modification and Experimentation&amp;lt;/big&amp;gt;===&lt;br /&gt;
With all that information out of the way, you might be wondering how to actually utilise it in an effective way. Admittedly, much of the experimentation with a Bluespace Drive lies in trying out various gas moderator compositions in Atmospherics. As with most of Atmospherics, most of the fun is in experimentation! With the information given to you here, go forth and try out various mixes and gas compositions.&lt;br /&gt;
&lt;br /&gt;
As for modifying the drive itself, perhaps one might consider how best to allow for a more precise way of injecting 1000 moles into the Phoron line. Or, how to manage the intake of your custom moderator gas mix.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35202</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35202"/>
		<updated>2025-01-18T12:05:22Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Round-start Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
=In-game Manual=&lt;br /&gt;
This is temporary and for reference, I&#039;ll move it or totally cut it from the wiki page when it&#039;s done&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the moderator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the moderator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the moderator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the moderator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump. &#039;&#039;&#039;The shield that they project is hazardous, and can fling you away from them with potentially &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;life-threatening injuries&amp;lt;/span&amp;gt;! Do not stand adjacent to them!&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Moderator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console. &#039;&#039;&#039;Make sure to wear welding goggles for this, as there&#039;ll be a flash that can blind you!&#039;&#039;&#039;&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;br /&gt;
In the event that the drive must be shut down for an emergency, or to abort a jump, this can be accomplished in two ways; de-energizing the drive, or dumping the gasses, both doable via the console. However, electing to dump the gasses will render those gasses lost, so this is not recommended outside of extreme circumstances, and it is recommended to at least pump out the Phoron beforehand so it&#039;s not wasted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;However!&#039;&#039;&#039; Shutting down the drive while in operation can have consequences. Whichever method you use, when aborting a jump in-progress, the energy stored within the core will disperse and cause a bluespace flash across the ship. While the risk to life and limb is low, it can cause temporary disruption to the sight and hearing of the crew. If time allows, the crew should be informed of an emergency jump abortion in advance. &#039;&#039;&#039;This includes you, too! Make sure you wear welding goggles before you do this, or you&#039;ll be blinded!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Advanced Information =&lt;br /&gt;
===&amp;lt;big&amp;gt;Calculations&amp;lt;/big&amp;gt;===&lt;br /&gt;
The information below contains technical information in regards to moderator gas mixes, and is the purview of &#039;&#039;&#039;Atmospheric Technicians&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, the jump distance that a drive can achieve is determined by the &#039;&#039;&#039;power&#039;&#039;&#039; of a moderator gas/mix. &#039;&#039;&#039;Power&#039;&#039;&#039; is determined by the number of &#039;&#039;&#039;moles&#039;&#039;&#039;, their &#039;&#039;&#039;temperature&#039;&#039;&#039;, and the &#039;&#039;&#039;gas type&#039;&#039;&#039; itself. Each gas has its own power factor, which determines how much power-per-mole it can provide. Additionally, higher temperatures offer better results, with diminishing returns after a point. This offers us the following calculations.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Power&#039;&#039;&#039; = &#039;&#039;Moles x Gas Power Factor x Temperature&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Distance&#039;&#039;&#039; = &#039;&#039;Power/1000&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You can mix different gasses together for the moderator gas/mix; these calculations assume you are using a single gas moderator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As for specific gasses, below is a table listing various gasses, their power factor, and whether they are readily available on the Horizon or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Moderator Gas Power Factors&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Amount (moles) !! Achieved Power !! Available on the Horizon (Y/N)&lt;br /&gt;
|-&lt;br /&gt;
| Phoron || 1.00 || 1.00 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen || 1.00 || 0.70 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Deuteruim || 1.00 || 1.67 || N&lt;br /&gt;
|-&lt;br /&gt;
| Tritium || 1.00|| 1.68 || N&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen || 1.00|| 0.30 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 1.00|| 0.50 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 1.00|| 0.90 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 1.00|| 0.24 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Sulphur Dioxide || 1.00 || 1.20 || N&lt;br /&gt;
|-&lt;br /&gt;
| Chlorine || 1.00 || 1.00 || N&lt;br /&gt;
|-&lt;br /&gt;
| Helium || 1.00 || 1.60 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Boron || 1.00 || 1.69 || Y&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Modification and Experimentation&amp;lt;/big&amp;gt;===&lt;br /&gt;
With all that information out of the way, you might be wondering how to actually utilise it in an effective way. Admittedly, much of the experimentation with a Bluespace Drive lies in trying out various gas moderator compositions in Atmospherics. As with most of Atmospherics, most of the fun is in experimentation! With the information given to you here, go forth and try out various mixes and gas compositions.&lt;br /&gt;
&lt;br /&gt;
As for modifying the drive itself, perhaps one might consider how best to allow for a more precise way of injecting 1000 moles into the Phoron line. Or, how to manage the intake of your custom moderator gas mix.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35172</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35172"/>
		<updated>2025-01-15T05:09:32Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: BS Drive Guide Corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
=In-game Manual=&lt;br /&gt;
This is temporary and for reference, I&#039;ll move it or totally cut it from the wiki page when it&#039;s done&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the moderator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the moderator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the moderator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the moderator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump. &#039;&#039;&#039;The shield that they project is hazardous, and can fling you away from them with potentially &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;life-threatening injuries&amp;lt;/span&amp;gt;! Do not stand adjacent to them!&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Moderator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Moderator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console.&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;br /&gt;
In the event that the drive must be shut down for an emergency, or to abort a jump, this can be accomplished in two ways; de-energizing the drive, or dumping the gasses, both doable via the console. However, electing to dump the gasses will render those gasses lost, so this is not recommended outside of extreme circumstances, and it is recommended to at least pump out the Phoron beforehand so it&#039;s not wasted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;However!&#039;&#039;&#039; Shutting down the drive while in operation can have consequences. Whichever method you use, when aborting a jump in-progress, the energy stored within the core will disperse and cause a bluespace flash across the ship. While the risk to life and limb is low, it can cause temporary disruption to the sight and hearing of the crew. If time allows, the crew should be informed of an emergency jump abortion in advance. &#039;&#039;&#039;This includes you, too! Make sure you wear welding goggles before you do this, or you&#039;ll be blinded!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Advanced Information =&lt;br /&gt;
===&amp;lt;big&amp;gt;Calculations&amp;lt;/big&amp;gt;===&lt;br /&gt;
The information below contains technical information in regards to moderator gas mixes, and is the purview of &#039;&#039;&#039;Atmospheric Technicians&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, the jump distance that a drive can achieve is determined by the &#039;&#039;&#039;power&#039;&#039;&#039; of a moderator gas/mix. &#039;&#039;&#039;Power&#039;&#039;&#039; is determined by the number of &#039;&#039;&#039;moles&#039;&#039;&#039;, their &#039;&#039;&#039;temperature&#039;&#039;&#039;, and the &#039;&#039;&#039;gas type&#039;&#039;&#039; itself. Each gas has its own power factor, which determines how much power-per-mole it can provide. Additionally, higher temperatures offer better results, with diminishing returns after a point. This offers us the following calculations.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Power&#039;&#039;&#039; = &#039;&#039;Moles x Gas Power Factor x Temperature&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Distance&#039;&#039;&#039; = &#039;&#039;Power/1000&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You can mix different gasses together for the moderator gas/mix; these calculations assume you are using a single gas moderator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As for specific gasses, below is a table listing various gasses, their power factor, and whether they are readily available on the Horizon or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Moderator Gas Power Factors&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Amount (moles) !! Achieved Power !! Available on the Horizon (Y/N)&lt;br /&gt;
|-&lt;br /&gt;
| Phoron || 1.00 || 1.00 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen || 1.00 || 0.70 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Deuteruim || 1.00 || 1.67 || N&lt;br /&gt;
|-&lt;br /&gt;
| Tritium || 1.00|| 1.68 || N&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen || 1.00|| 0.30 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 1.00|| 0.50 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 1.00|| 0.90 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 1.00|| 0.24 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Sulphur Dioxide || 1.00 || 1.20 || N&lt;br /&gt;
|-&lt;br /&gt;
| Chlorine || 1.00 || 1.00 || N&lt;br /&gt;
|-&lt;br /&gt;
| Helium || 1.00 || 1.60 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Boron || 1.00 || 1.69 || Y&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Modification and Experimentation&amp;lt;/big&amp;gt;===&lt;br /&gt;
With all that information out of the way, you might be wondering how to actually utilise it in an effective way. Admittedly, much of the experimentation with a Bluespace Drive lies in trying out various gas moderator compositions in Atmospherics. As with most of Atmospherics, most of the fun is in experimentation! With the information given to you here, go forth and try out various mixes and gas compositions.&lt;br /&gt;
&lt;br /&gt;
As for modifying the drive itself, perhaps one might consider how best to allow for a more precise way of injecting 1000 moles into the Phoron line. Or, how to manage the intake of your custom moderator gas mix.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35171</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35171"/>
		<updated>2025-01-15T04:06:59Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: BS Drive Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
=In-game Manual=&lt;br /&gt;
This is temporary and for reference, I&#039;ll move it or totally cut it from the wiki page when it&#039;s done&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the modulator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the modulator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the modulator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the modulator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Modulator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Modulator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Modulator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console.&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;br /&gt;
In the event that the drive must be shut down for an emergency, or to abort a jump, this can be accomplished in two ways; de-energizing the drive, or dumping the gasses, both doable via the console. However, electing to dump the gasses will render those gasses lost, so this is not recommended outside of extreme circumstances, and it is recommended to at least pump out the Phoron beforehand so it&#039;s not wasted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;However!&#039;&#039;&#039; Shutting down the drive while in operation can have consequences. Whichever method you use, when aborting a jump in-progress, the energy stored within the core will disperse and cause a bluespace flash across the ship. While the risk to life and limb is low, it can cause temporary disruption to the sight and hearing of the crew. If time allows, the crew should be informed of an emergency jump abortion in advance.&lt;br /&gt;
&lt;br /&gt;
= Advanced Information =&lt;br /&gt;
===&amp;lt;big&amp;gt;Calculations&amp;lt;/big&amp;gt;===&lt;br /&gt;
The information below contains technical information in regards to moderator gas mixes, and is the purview of &#039;&#039;&#039;Atmospheric Technicians&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, the jump distance that a drive can achieve is determined by the &#039;&#039;&#039;power&#039;&#039;&#039; of a moderator gas/mix. &#039;&#039;&#039;Power&#039;&#039;&#039; is determined by the number of &#039;&#039;&#039;moles&#039;&#039;&#039;, their &#039;&#039;&#039;temperature&#039;&#039;&#039;, and the &#039;&#039;&#039;gas type&#039;&#039;&#039; itself. Each gas has its own power factor, which determines how much power-per-mole it can provide. Additionally, higher temperatures offer better results, with diminishing returns after a point. This offers us the following calculations.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Power&#039;&#039;&#039; = &#039;&#039;Moles x Gas Power Factor x Temperature&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Distance&#039;&#039;&#039; = &#039;&#039;Power/1000&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You can mix different gasses together for the moderator gas/mix; these calculations assume you are using a single gas moderator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As for specific gasses, below is a table listing various gasses, their power factor, and whether they are readily available on the Horizon or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Moderator Gas Power Factors&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Amount (moles) !! Achieved Power !! Available on the Horizon (Y/N)&lt;br /&gt;
|-&lt;br /&gt;
| Phoron || 1.00 || 1.00 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen || 1.00 || 0.70 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Deuteruim || 1.00 || 1.67 || N&lt;br /&gt;
|-&lt;br /&gt;
| Tritium || 1.00|| 1.68 || N&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen || 1.00|| 0.30 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 1.00|| 0.50 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 1.00|| 0.90 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 1.00|| 0.24 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Sulphur Dioxide || 1.00 || 1.20 || N&lt;br /&gt;
|-&lt;br /&gt;
| Chlorine || 1.00 || 1.00 || N&lt;br /&gt;
|-&lt;br /&gt;
| Helium || 1.00 || 1.60 || Y&lt;br /&gt;
|-&lt;br /&gt;
| Boron || 1.00 || 1.69 || Y&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Modification and Experimentation&amp;lt;/big&amp;gt;===&lt;br /&gt;
With all that information out of the way, you might be wondering how to actually utilise it in an effective way. Admittedly, much of the experimentation with a Bluespace Drive lies in trying out various gas moderator compositions in Atmospherics. As with most of Atmospherics, most of the fun is in experimentation! With the information given to you here, go forth and try out various mixes and gas compositions.&lt;br /&gt;
&lt;br /&gt;
As for modifying the drive itself, perhaps one might consider how best to allow for a more precise way of injecting 1000 moles into the Phoron line. Or, how to manage the intake of your custom modulator gas mix.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35170</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35170"/>
		<updated>2025-01-14T13:24:36Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Bluespace Drive Guide WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
=In-game Manual=&lt;br /&gt;
This is temporary and for reference, I&#039;ll move it or totally cut it from the wiki page when it&#039;s done&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the goal whenever possible.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
===&amp;lt;big&amp;gt;Overview&amp;lt;/big&amp;gt;===&lt;br /&gt;
The Bluespace Drive combines principles from both Engineering and Atmospherics. In order to be activated, the Bluespace Drive requires Phoron gas, and a moderator gas mixture. It also requires two layers of shielding - inner and outer - to be powered and active. &lt;br /&gt;
&lt;br /&gt;
By default, you are provided with a canister of Phoron gas for fuel, and a canister of Boron gas to serve as the modulator, but they are not particularly effective on their own. The drive has a base amount of Phoron fuel required for the drive to work at all, and the modulator gas mix is responsible for influencing the power of the jump itself and determines the distance able to be achieved. &lt;br /&gt;
&lt;br /&gt;
For simplicity&#039;s sake, the drive requires a &#039;&#039;&#039;minimum of 1000 moles&#039;&#039;&#039; of Phoron per jump in the fuel line, but any moles in excess of this number are also consumed for &#039;&#039;&#039;no additional gain&#039;&#039;&#039;. Meanwhile, the &#039;&#039;&#039;more moles of gas&#039;&#039;&#039; provided in the modulator line, the &#039;&#039;&#039;more power&#039;&#039;&#039; you achieve for the jump&#039;s distance. However, not all gasses are worth the same power per mole, and the temperature of the modulator gas/mix plays a role, too. &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Layout&amp;lt;/big&amp;gt;===&lt;br /&gt;
[[File:BSdriveHorizon.png|right|thumb|A diagram of the Bluespace Drive workspace.|500x420px]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console:&#039;&#039;&#039;&amp;lt;/span&amp;gt; This console allows for energising the drive, purging the charge from the drive, setting the rotational direction of an intended jump, and for initiating the jump. Without it, the drive is little more than a very expensive hunk of metal.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils):&#039;&#039;&#039;&amp;lt;/span&amp;gt; These devices exist to ground any electrical discharges from the Bluespace Drive.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the moderately hazardous Inner Shield wall around the Bluespace Drive. They contain the bluespace-field-driver singularity during a jump.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Heavy-duty industrial lasers that provide thermal energy to the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. These must all be active to power the Inner Shield wall.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The generators that project the safe Outer Shield wall, insulating the crew from the hazardous repelling effects of the more volatile Inner Shield projected by the Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Phoron gas required for the drive to function is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Modulator Gas/Mix Port:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The connector port where the Modulator gas/mixture that powers the drive&#039;s jump distance is loaded in.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt; that power the Inner Shield wall&#039;s Field Generators.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The SMES unit that stores and distributes charge to the Outer Shield wall&#039;s &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and the room&#039;s APC.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Round-start Setup&amp;lt;/big&amp;gt;===&lt;br /&gt;
# Max the Input/Output ratings on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF7F27&amp;quot;&amp;gt;&#039;&#039;&#039;Main Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench down the &amp;lt;span style=&amp;quot;color:#22B14C&amp;quot;&amp;gt;&#039;&#039;&#039;Warper Receivers (Tesla Coils)&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Wrench and weld down the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; and the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Phoron onto the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Fuel Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Secure the canister of Boron onto the &amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Modulator Gas/Mix Port&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Emitters&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
# Activate the &amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Field Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Make sure to move away from them as soon as you turn them on, as the active shield can violently repel you!&lt;br /&gt;
# Unlock the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; with your ID card and turn them on. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This can only be done by an &#039;&#039;&#039;Engineer&#039;&#039;&#039; or &#039;&#039;&#039;Chief Engineer/Captain&#039;&#039;&#039;.&lt;br /&gt;
# Interface with the &amp;lt;span style=&amp;quot;color:#FFC90E&amp;quot;&amp;gt;&#039;&#039;&#039;Bluespace Drive Control Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, and &#039;&#039;&#039;Energize&#039;&#039;&#039; the drive.&lt;br /&gt;
# Set the rotation of the jump on the dial, in absolute galactic degrees. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is easiest to do by clicking once on the dial, typing in the number, and hitting Enter. Click-dragging the dial is imprecise and difficult to see.&lt;br /&gt;
# &#039;&#039;&#039;Announce the jump and ensure no personnel are outside the ship! Being outside the ship during a Bluespace jump will instantly &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;KILL&amp;lt;/span&amp;gt; you!&#039;&#039;&#039;&lt;br /&gt;
# Activate the &#039;&#039;&#039;Jump&#039;&#039;&#039; button. The drive will take approximately 30 seconds to energize the field, then it will jump automatically. &#039;&#039;Do not panic when you see the singularity appear, unless you&#039;ve somehow not put both shields up and it&#039;s not tethered to the drive.&#039;&#039;&lt;br /&gt;
# After the jump has concluded, &#039;&#039;&#039;De-energize&#039;&#039;&#039; the drive with the console.&lt;br /&gt;
# Disable the output on the &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt;&#039;&#039;&#039;Inner Shield Circuit SMES&#039;&#039;&#039;&amp;lt;/span&amp;gt; and wait for the Inner Shield wall to dissipate.&lt;br /&gt;
# Disable the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Shield Generators&#039;&#039;&#039;&amp;lt;/span&amp;gt; to allow the Outer Shield wall to dissipate.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The primary pitfall of this Round-start setup is that it&#039;s frankly not very good. Typically it only allows the Horizon to jump a single tile on the overmap. This is not particularly useful, and the cost in Phoron and Boron is steep for such little pay-of. But, it technically provides a means for the ship to move in an emergency where it can&#039;t be piloted normally, albiet an extremely costly, tedious, inefficient one. It&#039;s generally never worth doing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Emergency Procedures&amp;lt;/big&amp;gt;===&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35166</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35166"/>
		<updated>2025-01-13T10:16:47Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
=In-game Manual=&lt;br /&gt;
This is temporary and for reference, I&#039;ll move it or totally cut it from the wiki page when it&#039;s done&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the aspiration whenever possible.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35165</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35165"/>
		<updated>2025-01-13T10:12:46Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BSdriveHorizon2.png|thumb|The C-Goliath Bluespace Drive, in all its glory.]]{{toc_right}}&lt;br /&gt;
===&amp;lt;big&amp;gt;What is it?&amp;lt;/big&amp;gt;===&lt;br /&gt;
The &#039;&#039;&#039;[[Bluespace#Bluespace Drives|Bluespace Drive]]&#039;&#039;&#039; - also known as the &#039;&#039;&#039;C-Goliath Drive&#039;&#039;&#039; - is a highly sophisticated piece of machinery, and its importance and impact on the history of the modern Orion Spur cannot be understated. Developed by [[NanoTrasen]], it allows a spacefaring vessel to fold space around itself using the [[Bluespace]] dimension, and is powered by [[Bluespace#Phoron|Phoron]]. It allows for a ship to jump across distances without making use of the [[Guide to Thrusters|thrusters]]. While it is somewhat capable of being operated in its starting configuration, it performs at its best when operated in partnership between [[Engineer|Engineers]] and [[Atmospheric Technician|Atmospheric Technicians]], and this should be the aspiration whenever possible.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:BSdriveHorizon2.png&amp;diff=35164</id>
		<title>File:BSdriveHorizon2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:BSdriveHorizon2.png&amp;diff=35164"/>
		<updated>2025-01-13T10:01:23Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=File:BSdriveHorizon.png&amp;diff=35163</id>
		<title>File:BSdriveHorizon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=File:BSdriveHorizon.png&amp;diff=35163"/>
		<updated>2025-01-13T09:59:10Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35162</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=35162"/>
		<updated>2025-01-13T04:27:57Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Working on BS Drive Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;C-Goliath Drive Field Handbook - Quick Reference&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How to use the C-Goliath Drive for bluespace jumping.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive comes equipped with:&lt;br /&gt;
&lt;br /&gt;
* Two separate gas feeding circuits: A Phoron line on the west and a moderator gas mix line on the north.&lt;br /&gt;
* Two independent power circuits: The primary circuit, which feeds the outer shield ring, the room APC and the drive itself, and the secondary circuit, which feeds the inner shield ring.&lt;br /&gt;
* A same-room control console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Operational Instructions:&lt;br /&gt;
&lt;br /&gt;
# Energize and charge the two SMES circuits to an acceptable level.&lt;br /&gt;
# Wrench down the coils and the outer shield ring generators, wrench down and weld down the inner shield ring generators and the emitters.&lt;br /&gt;
# Prepare 1000 moles of Phoron to be pulled into the drive, on the Phoron line.&lt;br /&gt;
# Prepare the moderator gas mixture to be fed into the drive, on the moderator gas mix line.&lt;br /&gt;
# Once sure the calculations for the gasses are correct and the drive can feed, activate the emitters.&lt;br /&gt;
# Wait for the charge bar indicators on the inner shield generators to reach 100%.&lt;br /&gt;
# Operate the inner shield generators to turn them on. Move away from them as soon as activated, the shield can and will repel you too!&lt;br /&gt;
# Unlock with your ID card and activate the outer shield generators, if non-specialized personnel is present, lock them back after activation.&lt;br /&gt;
# Operate the control console, energize the drive and observe the gasses being fed into it.&lt;br /&gt;
# Set the rotation of the jump on the knob, in absolute galactic degrees.&lt;br /&gt;
# Announce the jump and ensure no personnel is outside the ship!&lt;br /&gt;
# Activate the jump, the drive will take approximately 30 seconds to energize the field, then it will jump automatically.&lt;br /&gt;
# De-energize the drive in the control console.&lt;br /&gt;
# Disable the secondary circuit SMES output to disable the emitters, and wait for the inner shield generators to discharge and the shield to extinguish.&lt;br /&gt;
# Disable the outer shield generators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emergency Procedure:&lt;br /&gt;
&lt;br /&gt;
Should the drive need to be shut down for an emergency, or to abort the jump, it&#039;s possible to de-energize it from the control console.&lt;br /&gt;
Likewise, it&#039;s possible to dump unwanted gas mixtures contained in it via the appropriate dump button located in the control console.&lt;br /&gt;
Dumping gasses will cause the gasses to be lost, it&#039;s recommended to only do that in extreme circumstances, and pump out the Phoron from the Phoron line before.&lt;br /&gt;
Please note, the dissipation of the stored energy would cause a bluespace flash across the ship, which can cause temporary hearing and vision disturbances, when the drive is de-energizedwhile operational or the gasses are dumped. If time allows, the crew should be informed about it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dr. Marivek&#039;s notes:&lt;br /&gt;
&lt;br /&gt;
The C-Goliath Drive will create the bluespace-field-driver singularity only when energized and fed with any valid gas in the moderator circuit and the Phoron line.&lt;br /&gt;
Any quantity above 1000 moles of Phoron is wasted, precise calculation is therefore encourage for efficiency.&lt;br /&gt;
Various gasses can be used for the moderation mix, any gas that is not valid will simply be absorbed without contributing to the bluespace effect.&lt;br /&gt;
Temperature of the moderation gas mixture is also influential, in my observations, ontop of the specific gas and the amount. Higher temperatures seems to increase the effect per mole.&lt;br /&gt;
The field-driver singularity is not self-sustaining, and can be destroyed by depowering the C-Goliath Drive.&lt;br /&gt;
Should the field-driver singularity become loose from the quantum entanglement tunnel, unless fed, it won&#039;t destroy more than its size and won&#039;t move.&lt;br /&gt;
It has been noted that, at times, it has been observed to escape the first shield ring. It is extremely important to ensure both shield rings are engaged for maximum safety.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
text&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Warden&amp;diff=34124</id>
		<title>Warden</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Warden&amp;diff=34124"/>
		<updated>2024-09-06T11:17:34Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Watch Hound */ Removed mention of ordering weapons for the Armoury at Headstaff request.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #05A3A4&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = SECURITY&lt;br /&gt;
|imagebgcolor = #9eb7ff&lt;br /&gt;
|img = Warden-nbt.png&lt;br /&gt;
|jobtitle = Warden&lt;br /&gt;
|access = [[Security_Officer#The_Equipment|Armory]], [[Job_Guides#Internal_Security|Security]], [[Security_Officer#The_Brig|Brig]] Timers,  Warden&#039;s Office, [[Security_Officer#The_Brig|Prison Wing]], Maintenance&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|qualifications = At least 25 years of age, applicable criminal justice degree or 7 years experience in Prisoner Management field.&lt;br /&gt;
|employers = [[Zavodskoi Interstellar]], [[Idris Incorporated]], [[Private Military Contracting Group | The Private Military Contracting Group]]&lt;br /&gt;
|duties = Ensure the arrested prisoners don&#039;t escape, issue weapons to security, manage the Brig.&lt;br /&gt;
|superior = [[Head of Security]]&lt;br /&gt;
|guides = [[Security_Officer#Standard_Procedure|The Standard Procedure]], [[Corporate Regulations]], [[Guide to EVA]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Warden&#039;&#039;&#039; is a member of the security staff and is responsible for the brig and the prisoners. They also have access to the armory and are responsible for handing out equipment. They have control over the [[Security_Officer#The_Brig|Brig]] and the [[Security_Officer#Processing|Processing]]. Much like the rest of the department, wardens are expected to have EVA training.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Intra&#039;&#039;departmental Relations==&lt;br /&gt;
=== Head of Security ===&lt;br /&gt;
The [[Head of Security]] holds authority over the entire department. The main priorities of the Head of Security (often shortened to HOS or Commander) are to organize and manage Security such that the ship and crew remain safe and that anyone who breaks regulations is dealt with swiftly and properly. Because of the coordination required in Security, and the Head of Security being one person, they need the best and most up-to-date information. As a Warden, you are expected to assist the Head of Security in handling of equipment, warrants, and communication about new and current prisoners in the brig.&lt;br /&gt;
&lt;br /&gt;
=== Security Officer ===&lt;br /&gt;
[[Security Officer|Security Officers]] are the bulk of Security&#039;s manpower, and are who you will be working with the most. In normal operations, Officers find and arrest wanted crew members based on warrants which you authorize. The Officers then bring the arrested crew member to the Brig for you to process into a prisoner. Remember that you are &#039;&#039;&#039;NOT&#039;&#039;&#039; the superior of the Officers. Only the Head of Security holds a higher rank.&lt;br /&gt;
&lt;br /&gt;
=== Investigator ===&lt;br /&gt;
The [[Investigator]] is the primary crime investigation force aboard the ship. During standard operations, the Investigator and Warden remain relatively isolated from each other. Outside of reviewing evidence to apply certain charges and coordinated warrants to end or further a case, the interaction between Investigator and Warden is outside of normal job duties.&lt;br /&gt;
&lt;br /&gt;
Investigators are not exempt from the Warden&#039;s authority in the brig, however are equal in authority and rank to the Warden beyond this.&lt;br /&gt;
&lt;br /&gt;
=== Cadet ===&lt;br /&gt;
The Cadet is the learner of the department. While their experience may vary, each cadet is here to learn about the department in some way. Not all cadets are learning exclusively to become an officer. Some are being oriented to later become an Investigator or Warden. Find out what a cadet is aiming for and help them in their journey to one day shift into that role with experience. The Cadet is only position which all other positions in Security have authority over.&lt;br /&gt;
&lt;br /&gt;
=== Problematic Colleagues ===&lt;br /&gt;
While the Warden does &#039;&#039;&#039;NOT&#039;&#039;&#039; hold authority over other Security members except when in the Brig, there is a expectation of the Warden, as well as fellow Security staff, to hold problematic coworkers accountable. This can go from warnings up to a full arrest. No one in Security is above the regulations with some regulations, such as illegal detention, being targeted towards Security itself. If you see a coworker breaking a regulation, hold them accountable. You can authorize an arrest warrant should the issue escalate to a level requiring an arrest. Letting issues slide is a negative for both the ship and the department.&lt;br /&gt;
&lt;br /&gt;
==Watch Hound==&lt;br /&gt;
Half of your job is to look after the prisoners; make sure they [[NanoTrasen_Liaison#Submitting_an_Incident_Report|aren&#039;t abused]] or given [[Corporate Regulations|unfair sentences]] and that they [[Traitor|don&#039;t escape]]. The other half of your job is to arm security with weapons in [[Captain#Alerts_and_SOP|emergencies]]. You are not a [[Security Officer]] and &#039;&#039;&#039;should not leave the brig if possible.&#039;&#039;&#039; However, you may operate as an officer shall the need arise, under the permission of your [[Head of Security]].&lt;br /&gt;
&lt;br /&gt;
If you have no prisoners to watch out for, you can be helpful to your team by coordinating with officers over your radio channel, checking cameras when people call for help, and updating arrest records. You can also do roll call every so often, to make sure that the officers are still alive and well. You have the opportunity to make Security run like a well-oiled machine, but don&#039;t start acting like [[Head of Security|your boss.]]&lt;br /&gt;
&lt;br /&gt;
Also make sure you keep track of what&#039;s in the armory. While you do not start with a list of everything in the armory, it is the same between shifts. You should keep track of who and what is being taken and their reason why.&lt;br /&gt;
&lt;br /&gt;
Remember to follow [[Corporate Regulations]] and not abuse your prisoners. Some may get rowdy or hostile, but make sure to use appropriate force. You don&#039;t need to stun baton a mouthy prisoner. Keep in mind the Brig is outfitted with flashes throughout the cells, communal cell, and solitary. Use them when needed, alongside using the solitary cell, to keep overly aggressive prisoners from causing too many issues.&lt;br /&gt;
&lt;br /&gt;
==Running the Brig==&lt;br /&gt;
As a Warden, you have full control over the entirety of the [[Security_Officer#The_Brig|Brig]]. Other than that, you are on the same level as [[Investigator|everyone else]] [[Security Officer|in Security]]. You report to the [[Head of Security]] just like every other officer. &lt;br /&gt;
&lt;br /&gt;
Unlike every other officer, you have the independent authority to issue arrest and search warrants as long as there is sufficient cause to. This responsibility is not an indicator of elevated rank - it just allows security to function appropriately when the Command Staff normally responsible are missing. &#039;&#039;&#039;You should not be issuing warrants unless your normal oversight&#039;&#039;&#039; (in the form of a [[Head of Security]] or the [[Captain]]) &#039;&#039;&#039;is not present.&#039;&#039;&#039; Even then, it&#039;s a good idea to ask or inform any present command staff if the warrant is a for a crime of level 200 and above. Any warrants you issue independently will be subject to review by either of these people later on. &lt;br /&gt;
&lt;br /&gt;
Have an advanced knowledge of [[Corporate Regulations]] and [[Guide to Standard Procedure|ship procedure]], and also be aware of all [[Guide to Standard Procedure|CCIA Notices]]. There aren&#039;t many people who want to be brigged for no reason, and &#039;&#039;nobody&#039;&#039; wants to be held until transfer without due cause. If necessary, you might even need to release a prisoner for being held unlawfully.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
All of the necessary equipment needed to be a warden can be found in the Warden&#039;s Locker within the Warden&#039;s office. It carries the expected array of equipment, including a disruptor, police tape, body armor, duty belt, and so on. This equipment is the same as what the Security Officers receive. There are additional items, however, that assist in running the brig.&lt;br /&gt;
&lt;br /&gt;
The Warden receives two boxes of grenades in their locker; one box contains flashbangs and the other contains pepperspray grenades. These grenades are not for routine use, however are available to hand out to officers as needed to deal with certain situations aboard the vessel.&lt;br /&gt;
&lt;br /&gt;
In order to service fines, the Warden receives an EFTPOS. This device is essentially a card reader that charges an inputted amount from whichever card is swiped. The device comes with a list of instructions on use alongside the access code needed to set-up the scanner.&lt;br /&gt;
&lt;br /&gt;
In some cases, there is not an ID available for a prisoner. In these situations, there is a box of blank id-cards in your closet.&lt;br /&gt;
These can be used to process prisoners who have &amp;quot;lost&amp;quot; their own id-cards.&lt;br /&gt;
To do so, get one of the blank id-cards from the box in your closet, remove any gloves the prisoner might be wearing, then target their hands and click on them with the blank id-card in hand.&lt;br /&gt;
This is done to imprint the biometric details of the prisoner onto the id-card.&lt;br /&gt;
Once you have done that, you can use the id-card to sentence them as usual.&lt;br /&gt;
&lt;br /&gt;
===Processing===&lt;br /&gt;
One of the main duties of the Warden is to process incoming criminals for their charges. This process can be quick or excruciatingly long. Either way, spend as little time processing while still being thorough, otherwise you risk [[Guide to Standard Procedure#Processing Time|breaking the regulations yourself]]. The following are the general steps to processing new prisoners.&lt;br /&gt;
&lt;br /&gt;
====The Hand-Off====&lt;br /&gt;
The first step of processing any new prisoner is the hand-off from the Officers to you. In some cases, especially those where there isn&#039;t an on-going situation, it can be incredibly useful to ask the Officer to remain for the duration of processing. Beyond this, the Officer will bring the prisoner to a processing cell, buckle them to the chair within, and typically give a summary of charges or of the incident itself over radio, then return to patrolling. In this time you are expected to make your way to the processing cells.&lt;br /&gt;
&lt;br /&gt;
====Evidence and Charges====&lt;br /&gt;
The next step of the process is searching the prisoner and determining the charges. The former is simple: Search every bag, jacket, and pocket the prisoner possesses. Make sure to grab their ID as well as it will be useful later. If the prisoner is wearing boots, it may be useful to check the boots for a hidden knife as well. Any [[Guide to Contraband|contraband]] or evidence can be set aside and bagged for storage while the remaining items are set aside to be returned after the prisoner&#039;s sentence is over. Remember, anything that isn&#039;t contraband is the property of the arrested crew member. You cannot withhold it without a good reason, otherwise it is [[Corporate Regulations|theft]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helpful tip:&#039;&#039;&#039; To make quick work of searching bags, you can click on a bag that is in your active hand to dump all of its contents onto the floor.&lt;br /&gt;
&lt;br /&gt;
Next, ask the arresting officer for a summary of the incident. This summary will be used for both record keeping and for determining the exact charges that will be applied. In some cases, having an informal interview with the prisoner can be useful as well, especially if the situation leading to their arrest was unclear and multiple parties involved are present in security. Once you have determined the charges being applied, inform the prisoner. If the charges have applicable fines, make sure to ask whether the prisoner would rather brig time or a fine instead. If they lack enough credits to pay a fine, the prisoner must serve the brig time instead.&lt;br /&gt;
&lt;br /&gt;
====Applying the Charges====&lt;br /&gt;
Now comes the final step involving the processing cell. Take the prisoner&#039;s ID, any evidence in the case, and witness IDs if available. Open the processing terminal on the wall opposite of the prisoner and start a &amp;quot;new report&amp;quot;. Swipe the prisoner&#039;s ID to register them as the target for the charges, then scan in each witness ID and piece of evidence into their respective categories. Then write a summary of the incident. This summary should be brief as a way to get an idea across of what caused the charges. Now the charges can be applied. There are individual categories for the different levels of charges, make sure to select the correct level for a given charge. After the charges have been selected, the brig time or fine can be chosen. The terminal automatically sets the range of time or credits for the applied charges, however it is up to you to determine how high or low the punishment is within this range.&lt;br /&gt;
&lt;br /&gt;
With the charges prepared and everything ready, all that needs to be done is to render the prisoner guilty. This can be done by pressing the &amp;quot;render guilty&amp;quot; button. There is a second button that applies the fine rather than the brig time. Make sure to select the appropriate one.&lt;br /&gt;
&lt;br /&gt;
====Serving the Consequences====&lt;br /&gt;
Now with the charges applied, you can finish processing and hand out the chosen punishment. If the guilty crew member must pay a fine, prepare your EFTPOS within your office for the amount listed and swipe their ID. This should transfer the credits and service the fine. After this, the crew member in question can be released back to the ship with their belongings and ID.&lt;br /&gt;
&lt;br /&gt;
If the crew member is to serve brig time, a decision needs to be made based on the length of their sentence. If the sentence is long enough, or even a Hold Until Transfer, it may be worth spending the time to change their clothing into prisoner oranges. This orange jumpsuit has its sensors permanently on allowing easy tracking should the prisoner attempt escape or self-harm. If the sentence is too short, however, simply letting the prisoner serve their time in their normal clothes is fine.&lt;br /&gt;
&lt;br /&gt;
After this decision has been made, the prisoner and their belongings should be transferred to an open cell. The belongings should be placed within the cell&#039;s locker with that locker then locked. The prisoner should be buckled to the bed, their handcuffs removed, and the cell timer started. To begin the cell timer, insert the encryption paper created by the processing terminal when the charges were applied and select &amp;quot;start timer&amp;quot;. After the brig timer has passed, the cell door will open and allow the crew member to leave. When this happens, security will receive an alert. You should attempt to be present and assist the crew member in leaving.&lt;br /&gt;
&lt;br /&gt;
===Don&#039;t Sit Around===&lt;br /&gt;
Sitting at your desk is alright, but you should make sure to scan the cell blocks every once in a while to make sure no one is hurt in the cells, or there are any areas of break in. Your job is to protect all of security from people busting in, or out. A quick sweep every few minutes should be fine, being a warden is a mostly relaxing job, just make sure to stun anyone who is behaving suspiciously in security and hold them till the Head of Security comes. Remember, talk first, disarm second, kill if that&#039;s your only option (it never is).&lt;br /&gt;
&lt;br /&gt;
If you are going to sit around, it may be worthwhile to update the security records for your prisoners. Seriously. Update the security records. Alternatively, you can help coordinate officers by taking the role of dispatch. Listen for calls for security over the radio and direct officers to these situations. Help with information or suggestions when it&#039;s necessary. Just  remember to not start taking the roll of [[Head of Security|your boss]].&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[category: jobs]]&lt;br /&gt;
[[Category: Security]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33993</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33993"/>
		<updated>2024-07-28T03:35:16Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|access = Hydroponics&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer for meat, though take care as you&#039;ll need to order replacement livestock from Operations if you do.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are for the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or its byproducts.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Pharmacist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33992</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33992"/>
		<updated>2024-07-28T03:34:38Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer for meat, though take care as you&#039;ll need to order replacement livestock from Operations if you do.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are for the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or its byproducts.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Pharmacist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33991</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33991"/>
		<updated>2024-07-28T03:17:00Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Chemicals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer for meat, though take care as you&#039;ll need to order replacement livestock from Operations if you do.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are for the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or its byproducts.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Pharmacist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33990</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33990"/>
		<updated>2024-07-28T03:16:33Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* The Bartender */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer for meat, though take care as you&#039;ll need to order replacement livestock from Operations if you do.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are for the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or its byproducts.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33989</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33989"/>
		<updated>2024-07-28T03:15:55Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* The Chef */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer for meat, though take care as you&#039;ll need to order replacement livestock from Operations if you do.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are with the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or byproducts thereof.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33988</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33988"/>
		<updated>2024-07-28T03:14:49Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Seeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
Sometimes, someone might locate rare or strange plant seeds in maintenance, or someone might take a clipping of biohazardous vines that start spreading throughout the ship. Usually these would be given to a [[Xenobotanist]] if they&#039;re present, but that isn&#039;t always the case. Provided you&#039;re careful, growing these samples could be a great boon to the crew - particularly Medical, as sometimes these strange plants contain rare or extremely useful chemicals or medications when processed. Watch out though! Some strange plants might have thorns that sting or inject you with chemicals if you&#039;re not wearing gardening gloves, or they might start to rapidly spread outside the tray and take over if you don&#039;t use the tray lids responsibly.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer, though take care as you&#039;ll need to order replacement livestock from Operations.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are with the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or byproducts thereof.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33684</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33684"/>
		<updated>2024-07-16T14:06:57Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Hydroponicist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Hydroponicist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for Medical or the Pharmacist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer, though take care as you&#039;ll need to order replacement livestock from Operations.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are with the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or byproducts thereof.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Hydroponicist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33683</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33683"/>
		<updated>2024-07-16T14:00:24Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Botanist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Botanist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for medical or the chemist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
=== Plants ===&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
*&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
*&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
*&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
You play a vital role in helping stock the Kitchen with your produce! Ask the Kitchen at the start of the shift if they have any particular produce requests from you, and try to oblige them as best you can. There are many different foods and condiments the Chef can make from different produce you grow. Additionally, you&#039;re in the more unique position of being able to replace other various kitchen supplies with products from your Biogenerator; such as eggs, milk, synthmeat, plant-based meat substitute, fish fillets, butter, and nutrient spread. You also have access to cows and chickens downstairs for milk and eggs direct from the source, provided you feed them some wheat so they can begin production. These animals can also be butchered or put through the gibber in the Freezer, though take care as you&#039;ll need to order replacement livestock from Operations.&lt;br /&gt;
&lt;br /&gt;
=== The [[Bartender]] ===&lt;br /&gt;
Though not as vital as you are with the Kitchen, you can still provide assistance to the Bar staff in your line of work! Some of their drink recipes require products that can be a little trickier to acquire - such as cherry jelly from cherries, cocoa powder from cacao, or honey from beekeeping. They will likely not require your services nearly as desperately as the Kitchen will, but there&#039;s never any harm in asking if the Bar might be interested in some of your produce, or byproducts thereof.&lt;br /&gt;
&lt;br /&gt;
=== [[Hangar Technician#Bounties|Operations]] Bounties ===&lt;br /&gt;
Often, the Operations staff will receive various bounties for fresh produce, and just as often they&#039;ll fax a copy of these to your desk. If you have the time and free trays, you can try to fulfill some of these bounties. Operations staff are typically capable of sourcing many of these bounties themselves from the public garden right next to your workspace, but your specialized Hydroponics equipment and plant analyzers leave you uniquely equipped to grow these plants faster and closer to their optimal conditions.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Botanist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33682</id>
		<title>Sandbox:furrycactus2</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus2&amp;diff=33682"/>
		<updated>2024-07-16T13:22:41Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Botanist Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = #BBC2CC&lt;br /&gt;
|headerfontcolor = black&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|imagebgcolor = #BBC2AA&lt;br /&gt;
|img = Botanist-nbt.png&lt;br /&gt;
|jobtitle = Botanist&lt;br /&gt;
|access = [https://wiki.aurorastation.org/index.php?title=Civilian#Hydroponics Hydroponics]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|qualifications = Bachelors degree in applicable field, or pass (75%+) Horticulture Test.&lt;br /&gt;
|employers = [[Idris Incorporated]], [[Nanotrasen Corporation]], [[Orion Express]].&lt;br /&gt;
|education = [[Tajaran Educational Institutions#Nal&#039;tor College of Career Excellence|Nal&#039;tor College of Career Excellence]] - [[Tajaran &lt;br /&gt;
Educational Institutions#Shungsta University of Agrarian Sciences|Shungsta University of Agrarian Sciences]]&lt;br /&gt;
|superior = [[Executive Officer]]&lt;br /&gt;
|duties = Grow plants for the kitchen and operations bounties. Take care of animals in pen.&lt;br /&gt;
|guides = [[Guide to Hydroponics]]&lt;br /&gt;
}}&lt;br /&gt;
As a &#039;&#039;&#039;Botanist&#039;&#039;&#039;, it&#039;s your job to grow stuff for the [[Chef]] to keep the crew fed. There are plenty of vegetables to grow, and if you&#039;re feeling adventurous, there are some other less edible plants to experiment growing with. You may also come in handy for medical or the chemist, as many plants can provide useful chemicals when ground up and purified in a ChemMaster 3000.&lt;br /&gt;
&lt;br /&gt;
== Plants ==&lt;br /&gt;
For the full chart with plant types, what they look like, and what they do, please check out the [[Guide to Hydroponics]].&lt;br /&gt;
&lt;br /&gt;
=== Fertilizer Types ===&lt;br /&gt;
&#039;&#039;&#039;EZ Nutrient:&#039;&#039;&#039; The standard fertilizer, keeps plants alive. Won&#039;t increase yield.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Left-4-Zed:&#039;&#039;&#039; Increases the potency by a large amount, but takes forever to harvest. Switch to another fertilizer if it takes too long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robust Harvest:&#039;&#039;&#039; The amount harvested increases dramatically.&lt;br /&gt;
&lt;br /&gt;
=== Seeds ===&lt;br /&gt;
The seed storage gives you seeds to start growing. There&#039;s a couple of hidden seeds too if you get the tools to hack it, but remember that it&#039;s very slightly illegal.&lt;br /&gt;
&lt;br /&gt;
=== The [[Chef]] ===&lt;br /&gt;
Take your vegetables to the chef, then have him cook them up! There are many different foods the chef can make from different foods you grow. Or, as an alternative, have him blend different things for you. Blended foods provide a concentration of various materials that can be separated from nutriment reagents.&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
You get a few fun tools as a Botanist that will make your life easier when growing plants. Many of these are found in your locker:&lt;br /&gt;
* &#039;&#039;&#039;Plant Analyzer:&#039;&#039;&#039; Use to determine various traits about your plants and seeds. Good to determine best lighting conditions for optimal growing time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Bag:&#039;&#039;&#039; Collects harvestables and seed packets in bulk. Just click on the pile with the bag to collect, and click the bag on the fridge or seed vendor to store.&lt;br /&gt;
* &#039;&#039;&#039;Hydrobelt:&#039;&#039;&#039; Useful for carrying all your planting needs at hand.&lt;br /&gt;
* &#039;&#039;&#039;Hatchet:&#039;&#039;&#039; Use cut down plants from your trays when you are ready to remove them. Also used to chop tower caps into wooden planks.&lt;br /&gt;
* &#039;&#039;&#039;Mini Hoe:&#039;&#039;&#039; Use to remove weeds from the hydroponic trays. Weeds are more common on soil beds than in trays, but it&#039;s good to check from time to time.&lt;br /&gt;
* &#039;&#039;&#039;Plant Clippers:&#039;&#039;&#039; Used to take a sample from a plant and make a new seed packet you can grow before the plant is mature. This harms the plant&#039;s health somewhat, and some plants are more fragile than others.&lt;br /&gt;
* &#039;&#039;&#039;Plant-B-Gone:&#039;&#039;&#039; Makes plants unhealthy, and easier to chop down. Does minor toxin damage. May cause strange weeds or mushrooms to grow in place of the plant.&lt;br /&gt;
* &#039;&#039;&#039;Backpack Water Tank:&#039;&#039;&#039; A quick and easy way to fill your trays (or spray the ground wet) but it takes up your backpack slot. Holds 500 units. Detach the sprayer and use it to fill the pack at the sink.&lt;br /&gt;
* &#039;&#039;&#039;Bucket:&#039;&#039;&#039; Fill at the sink and water your trays. Doesn&#039;t take up your back slot. Holds 300 units.&lt;br /&gt;
&lt;br /&gt;
== Other Useful Tools ==&lt;br /&gt;
* &#039;&#039;&#039;Tray Lids:&#039;&#039;&#039; When setting light conditions, use the lids (alt+click the tray). This will keep the temperature and set light condition stable in the tray. Defaults at level 5 light.&lt;br /&gt;
&lt;br /&gt;
=== Chemicals ===&lt;br /&gt;
Ammonia is a much better fertilizer than EZ-Grow, and unstable mutagens can cause some interesting plant variations.&lt;br /&gt;
&lt;br /&gt;
Most chemicals can be requested from the [[Chemist]], but you&#039;re quite low down on the list of people who need them, so try giving them some useful plants to blend.&lt;br /&gt;
&lt;br /&gt;
Different chemicals do different things to your plants when injected. Feel free to experiment until you find a blend you like!&lt;br /&gt;
&lt;br /&gt;
== Traitor ==&lt;br /&gt;
You can use Nettles as an interesting weapon, but they take a very long time to grow to effective potency levels. If you have an easy objective, quickly rush out and get it out of the way, head back and get your plants growing. Your leather gloves leave no prints at a crime scene, so if you ditch your equipment (or hide it) you should be fine enough so no one knows it was you. You can also intoxicate some food if you get your hands on a dropper. Just make sure your give it to the right person!&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33681</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33681"/>
		<updated>2024-07-16T13:14:36Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
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	<entry>
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		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33680"/>
		<updated>2024-07-16T13:12:36Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Foreword */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility and specialty field. Regular [[Engineer|Engineers]] should never be held to the same standard as Atmospheric Technicians in regard to thrusters, and cannot be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a [[Guide to Thrusters#Cold_Setup|Cold Setup]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling cold (20C), pure Phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, are new to the job, or don&#039;t know how to make their own setup yet. Generally speaking, this is the preferred default. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as you are not an Atmospherics specialist, and it achieves the purpose of setting up thrust. It is also extremely unobtrusive and easy to adjust post-startup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33679</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33679"/>
		<updated>2024-07-16T13:12:08Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Foreword */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility and specialty field. Regular [[Engineer|Engineers]] should never be held to the same standard as Atmospheric Technicians in regard to thrusters, and cannot be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a [[Guide to Thrusters#Cold_Setup|Cold Setup]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling cold (20C), pure Phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, are new to the job, or don&#039;t know how to make their own setup yet. Generally speaking, this is the preferred default. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as you are not an Atmospherics specialist, and it achieves the purpose of setting up thrust. It is also extremely unobtrusive and easy to adjust post-startup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33678</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33678"/>
		<updated>2024-07-16T13:10:03Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Foreword */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as Atmospheric Technicians in regard to thrusters, and cannot be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a [[Guide to Thrusters#Cold_Setup|Cold Setup]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling cold (20C), pure Phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, are new to the job, or don&#039;t know how to make their own setup yet. Generally speaking, this is the preferred default. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as you are not an Atmospherics specialist, and it achieves the purpose of setting up thrust. It is also extremely unobtrusive and easy to adjust post-startup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33677</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33677"/>
		<updated>2024-07-16T13:06:51Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Cold Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling cold (20C), pure Phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, are new to the job, or don&#039;t know how to make their own setup yet. Generally speaking, this is the preferred default. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as you are not an Atmospherics specialist, and it achieves the purpose of setting up thrust. It is also extremely unobtrusive and easy to adjust post-startup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
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		<summary type="html">&lt;p&gt;Furrycactus: /* Cold Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling cold (20C), pure Phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, are new to the job, or don&#039;t know how to make their own setup yet. Generally speaking, this is the preferred default. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as you are not an Atmospherics specialist, and it achieves the purpose of setting up thrust. It is also extremely unobtrusive, and easy to adjust post-startup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
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&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
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		<updated>2024-07-16T13:00:36Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Basic Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, or are an Atmospheric Technician who is new or doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as it achieves the purpose of attaining thrust and is an extremely unobtrusive setup, easy to adjust and alter post-setup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
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	<entry>
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		<summary type="html">&lt;p&gt;Furrycactus: /* Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Equalization Valve:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve when opened will act as a two-way gate between the Phoron supply line and the Propellant line. &#039;&#039;&#039;This will allow for backflow and should not be turned unless you know what you are doing.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, or are an Atmospheric Technician who is new or doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as it achieves the purpose of attaining thrust and is an extremely unobtrusive setup, easy to adjust and alter post-setup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
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	<entry>
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		<summary type="html">&lt;p&gt;Furrycactus: /* Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and Oxidant are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate Phoron and Hydrogen supply lines from each other, though they share the same Oxidant supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for Phoron, one for Hydrogen, these consoles allow you to pressurize a thruster’s Phoron/Hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 supply tanks through vents, which act like pumps. (This means there is no backflow into the tank.)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control the chamber’s input.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of Phoron/Hydrogen/Oxidant you wish here. Draws Phoron from the north purple pipe, Hydrogen from the west red pipe, and Oxidant from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pumps that draw from the fuel lines into the Fuel Mixer. One for Phoron, one for Hydrogen, these pumps draw from their respective supply tanks and control the mixer’s access to these fuels.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Oxidizer to Burn Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt; High-power pump that draws from the Oxidant line into the Fuel Mixer. Controls the mixer’s Oxidant supply, which can be any choice or combination of O2/N2O when primed in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Propellant Line to Heat Exchangers:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This valve is what allows the fuel in the Propellant line to enter the heat exchanger pipes inside the combustion chamber.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron to Propellant Line:&#039;&#039;&#039;&amp;lt;/span&amp;gt; High-power pump that draws from Phoron from the supply line directly into the Propellant line, one-way.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, or are an Atmospheric Technician who is new or doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as it achieves the purpose of attaining thrust and is an extremely unobtrusive setup, easy to adjust and alter post-setup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33672</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33672"/>
		<updated>2024-07-16T12:36:14Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Modifications and Experimentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and oxygen are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate phoron and hydrogen supply lines from each other, though they share the same oxygen supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these consoles allow you to pressurize a thuster’s phoron/hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 storage tanks through vents, which act like pumps. (This means there is no backflow into the tank)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control both the chamber’s input and output.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of phoron/hydrogen/oxygen you wish here. Draws phoron from the north purple pipe, hydrogen from the west red pipe, and oxygen from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these pumps draw from their respective supply lines and control the mixer’s access to these fuels. They start offline.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Oxygen Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Best to leave untouched. Controls the mixer’s oxygen supply, and is automatically set to 15,000kPa. Takes its input directly from the output of the Oxygen Supply Tank in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Acts as the chamber’s output. These three vents draw gas from the chamber at a rate of up to 200 L/s each, and can pressurize their connected pipeline up to 15,000kPa. It’s important to note that these vents only pump gas to the thruster pumps, not directly into the thruster line.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Thruster Pump/Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; These are what actually allow the heated burn mix into the thruster line itself. They draw from the output of the chamber’s vents.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Bypass Regulator:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Allows flow of phoron from the phoron supply line directly into the thruster line itself, if desired.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, or are an Atmospheric Technician who is new or doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as it achieves the purpose of attaining thrust and is an extremely unobtrusive setup, easy to adjust and alter post-setup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of Phoron, Hydrogen, N2O, or very hot gas, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, connectors, vents, and scrubbers.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the Bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the Phoron line to the Thruster line itself is bottle-necked by the &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Propellant Line Pump&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The pump itself is high-powered and certainly gets the job done, but maybe you could find some way to increase efficiency further.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; are not utilized by default in the thrust setup, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the combustion chamber, leaving you with an empty chamber once again. How you handle that super-heated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up any pipes too much, or somehow leak into the surrounding air. It may not be flammable, but it&#039;ll be &#039;&#039;&#039;very&#039;&#039;&#039; hot.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33671</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33671"/>
		<updated>2024-07-16T11:47:44Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Cold Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and oxygen are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate phoron and hydrogen supply lines from each other, though they share the same oxygen supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these consoles allow you to pressurize a thuster’s phoron/hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 storage tanks through vents, which act like pumps. (This means there is no backflow into the tank)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control both the chamber’s input and output.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of phoron/hydrogen/oxygen you wish here. Draws phoron from the north purple pipe, hydrogen from the west red pipe, and oxygen from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these pumps draw from their respective supply lines and control the mixer’s access to these fuels. They start offline.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Oxygen Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Best to leave untouched. Controls the mixer’s oxygen supply, and is automatically set to 15,000kPa. Takes its input directly from the output of the Oxygen Supply Tank in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Acts as the chamber’s output. These three vents draw gas from the chamber at a rate of up to 200 L/s each, and can pressurize their connected pipeline up to 15,000kPa. It’s important to note that these vents only pump gas to the thruster pumps, not directly into the thruster line.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Thruster Pump/Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; These are what actually allow the heated burn mix into the thruster line itself. They draw from the output of the chamber’s vents.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Bypass Regulator:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Allows flow of phoron from the phoron supply line directly into the thruster line itself, if desired.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The Cold Setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, or are an Atmospheric Technician who is new or doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred. &#039;&#039;&#039;If you are an Engineer&#039;&#039;&#039;, this is the setup you should be using as it achieves the purpose of attaining thrust and is an extremely unobtrusive setup, easy to adjust and alter post-setup should an Atmospheric Technician arrive later and wish to make changes.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the Starboard and Port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron to Propellant Line&#039;&#039;&#039; &amp;lt;/span&amp;gt; pump to 15,000 kPa, and toggle power &amp;quot;On&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide perfectly functional thrust, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of phoron, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, and connectors.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the combustion chamber to the thruster line itself is bottlenecked by the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The regulator itself isn’t very useful here, as it can’t work as a pump. Maybe you could find some way to increase efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; can output at 15,000kPa instead of 5,000kPa, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the thruster line, leaving you with a line of pure phoron. How you handle that superheated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up the flow to the thrusters too much, or you may have difficulty sustaining any reasonable pressure throughout extended use.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33670</id>
		<title>Sandbox:furrycactus</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sandbox:furrycactus&amp;diff=33670"/>
		<updated>2024-07-16T10:47:53Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Foreword */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined Engineering, the Bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only Atmospheric Technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, Engineers should really only be setting up the thrusters in the absence of an Atmospheric Technician, and even then should only be doing a cold Phoron setup.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and oxygen are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate phoron and hydrogen supply lines from each other, though they share the same oxygen supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these consoles allow you to pressurize a thuster’s phoron/hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 storage tanks through vents, which act like pumps. (This means there is no backflow into the tank)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control both the chamber’s input and output.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of phoron/hydrogen/oxygen you wish here. Draws phoron from the north purple pipe, hydrogen from the west red pipe, and oxygen from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these pumps draw from their respective supply lines and control the mixer’s access to these fuels. They start offline.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Oxygen Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Best to leave untouched. Controls the mixer’s oxygen supply, and is automatically set to 15,000kPa. Takes its input directly from the output of the Oxygen Supply Tank in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Acts as the chamber’s output. These three vents draw gas from the chamber at a rate of up to 200 L/s each, and can pressurize their connected pipeline up to 15,000kPa. It’s important to note that these vents only pump gas to the thruster pumps, not directly into the thruster line.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Thruster Pump/Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; These are what actually allow the heated burn mix into the thruster line itself. They draw from the output of the chamber’s vents.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Bypass Regulator:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Allows flow of phoron from the phoron supply line directly into the thruster line itself, if desired.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The cold gas setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, and should be your main go-to if you’re just a regular engineer or just an atmos tech who doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Bypass Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; target pressure to 15,000 kPa, and toggle valve to “Unlocked”.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide more thrust than a standard hot gas setup ever possibly could, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of phoron, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, and connectors.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the combustion chamber to the thruster line itself is bottlenecked by the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The regulator itself isn’t very useful here, as it can’t work as a pump. Maybe you could find some way to increase efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; can output at 15,000kPa instead of 5,000kPa, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the thruster line, leaving you with a line of pure phoron. How you handle that superheated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up the flow to the thrusters too much, or you may have difficulty sustaining any reasonable pressure throughout extended use.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
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		<summary type="html">&lt;p&gt;Furrycactus: Working on a Guide to Thrusters Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;big&amp;gt;Foreword&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;To every action, there is always opposed an equal reaction; or, the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
{{toc_right}}&lt;br /&gt;
&#039;&#039;&#039;So you&#039;re new, no one else has joined engineering, the bridge needs thrust, and you have no idea how to set up the thrusters? Skip to [[Guide to Thrusters#Cold_Setup|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that it is &#039;&#039;&#039;not required&#039;&#039;&#039; for you to read this entire page before you get started with thrusters. Much of the guide has been written to serve as reference material as you progress on your journey, especially the advanced guide. However, if you’re a new [[Atmospheric Technician]], it’s definitely advised to read through the [[Guide to Thrusters#Basic Guide|basic guide]] in its entirety. &lt;br /&gt;
&lt;br /&gt;
Generally, only atmospheric technicians should be expected to know how to utilize the burn chamber, as the thrusters are their responsibility. Regular [[Engineer|Engineers]] should never be held to the same standard as atmos techs in regards to thrusters, and can&#039;t be relied on to do anything advanced. Remember, regular engineers should really only be setting up the thrusters in the absence of an atmos tech, and even then they&#039;re only expected to do a simple cold phoron setup.&lt;br /&gt;
&lt;br /&gt;
= Basic Guide =&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To best understand what you&#039;re doing, it is important to know how thrusters function. Luckily, this is not too hard.&lt;br /&gt;
&lt;br /&gt;
Whenever someone on the bridge presses a movement button, the thruster nodules (the things sticking out the back of the ship that look like rocket engines) shoot out a bit of whatever gas is inside them and their connected pipe network. The type of gas and its pressure affect how much the ship accelerates each time a movement button is pressed. Any gas in the thruster will move the ship a little bit, but the higher the pressure, the faster the gas shoots out. The higher the [[Guide to Atmospherics#Moles|molar mass]], the more force you provide to move in the direction you want. &lt;br /&gt;
&lt;br /&gt;
As far as molar mass goes, it&#039;s all about equal and opposite reactions. A good way to illustrate this is to the difference between throwing a small item, like a pen, and a larger item, like a crowbar, when the ship gravity goes out. Obviously, throwing the crowbar will move you more in the opposite direction from where you threw it.&lt;br /&gt;
&lt;br /&gt;
For pressure, it&#039;s important to remember that (for our purposes) pressure refers to the force that a gas exerts on its container from the inside. This means that when an opening is made in a container, the pressure is proportional to how much force the gas escapes the container with. With the increase in force comes an increase in thrust per burn.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s too difficult to understand right away, you can get a basic idea of gas pressure by thinking of a big balloon: when you blow up a balloon very full and let it go, it at first moves quite quickly and steadily slows down as the pressure inside it diminishes.&lt;br /&gt;
&lt;br /&gt;
To get back to the point, mass is the larger factor in thrust. Therefore, gases with higher molar masses are essential (hence the frequent use of phoron with its chunky molar mass). As for pressure, the unmodified thruster design allows for a maximum thruster line pressure of 15,000kPa. Whenever the thrusters are fired, some gas is expelled from the thrusters resulting in acceleration for the ship and a decrease of thruster line pressure as some gas escapes.&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
Fuel and oxygen are moved from large tanks in Engineering Air Mixing through mixing equipment in the nacelles and finally into the burn chambers through fuel supply lines. Starboard and Port thrusters have separate phoron and hydrogen supply lines from each other, though they share the same oxygen supply line. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each thruster also has an airlock to the exterior. Both thrusters are found in the aft of deck one, and are identical in layout. Starboard Propulsion can be entered directly through maintenance by all of engineering. Port Propulsion must be accessed through a segment of atmospherics called Air Mixing. Unlike the rest of atmospherics, regular engineers have access to this area through maintenance near the living quarters lift. &lt;br /&gt;
&lt;br /&gt;
The far ends of the starboard and port wing frames on deck two each have a maneuvering thruster, as well. They are very low power (together offer only 0.05 gm/h acceleration per burn) but only require power to operate. You won’t ever have to worry about touching these, but it’s good to know they’re there.&lt;br /&gt;
&lt;br /&gt;
Below, you can see a color coded map of a nacelle and the important things inside it.&lt;br /&gt;
&lt;br /&gt;
[[File:Thrusterguidepic.png|right|thumb|A diagram of port propulsion.|500x420px]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Supply Monitors:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these consoles allow you to pressurize a thuster’s phoron/hydrogen supply lines (purple/red pipes) anywhere up to 15,000kPa. The gas is drawn directly from their respective 3x3 storage tanks through vents, which act like pumps. (This means there is no backflow into the tank)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console:&#039;&#039;&#039; &amp;lt;/span&amp;gt; This console provides live readouts of the combustion chamber’s pressure, temperature, and gas composition, as well as allowing you to fully control both the chamber’s input and output.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Exactly what it sounds like. Pressing this will strike a spark in the combustion chamber, igniting any gases if possible.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt;&#039;&#039;&#039;Fuel Mixer:&#039;&#039;&#039; &amp;lt;/span&amp;gt;Creates your fuel mix for the combustion chamber. You may set any ratio of phoron/hydrogen/oxygen you wish here. Draws phoron from the north purple pipe, hydrogen from the west red pipe, and oxygen from the south cyan pipe.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#499AF1&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Fuel Pumps:&#039;&#039;&#039; &amp;lt;/span&amp;gt; One for phoron, one for hydrogen, these pumps draw from their respective supply lines and control the mixer’s access to these fuels. They start offline.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#49F1ED&amp;quot;&amp;gt;&#039;&#039;&#039;Mixer Oxygen Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Best to leave untouched. Controls the mixer’s oxygen supply, and is automatically set to 15,000kPa. Takes its input directly from the output of the Oxygen Supply Tank in Atmospherics.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EE99D8&amp;gt;&#039;&#039;&#039;Chamber Fuel Injector:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Acts as the chamber’s input. The injector pumps fresh fuel mix into the combustion chamber to be burned at a rate of up to 700 L/s. Unlike most devices, the injector has no pressurization limit, but its effectiveness will still be significantly impacted by any large difference between input and output pressures.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Acts as the chamber’s output. These three vents draw gas from the chamber at a rate of up to 200 L/s each, and can pressurize their connected pipeline up to 15,000kPa. It’s important to note that these vents only pump gas to the thruster pumps, not directly into the thruster line.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt;Exterior Blast Door:&#039;&#039;&#039; &amp;lt;/span&amp;gt; In any emergencies involving a fiery death in propulsion, this is your best friend. Opening the exterior blast doors will vent the chamber very quickly.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;Thruster Pump/Regulator:&#039;&#039;&#039; &amp;lt;/span&amp;gt; These are what actually allow the heated burn mix into the thruster line itself. They draw from the output of the chamber’s vents.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt;&#039;&#039;&#039;Phoron Bypass Regulator:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Allows flow of phoron from the phoron supply line directly into the thruster line itself, if desired.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F3D70C&amp;quot;&amp;gt; &#039;&#039;&#039;Thrusters:&#039;&#039;&#039; &amp;lt;/span&amp;gt; Vroom-vroom. Thrusters are what make the ship go. They act as 200 L containers, open to their connected pipe network (the thruster line). There’s no way to physically interact with these except to destroy them, and they cannot be rebuilt or replaced in-game. Don’t lose them!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
&lt;br /&gt;
==== Cold Setup ====&lt;br /&gt;
The cold gas setup propels the ship by expelling pure, cold (20C) phoron out the thrusters. This setup is by far the quickest and simplest there is, and provides considerable thrust. This makes it a very appealing option for those who don’t care to spend much time or effort on thrusters, and should be your main go-to if you’re just a regular engineer or just an atmos tech who doesn&#039;t know how to make their own setup yet. Generally speaking, this is the preferred.&lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*Set target output pressure on &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000 kPa.&lt;br /&gt;
*Set &amp;lt;span style=&amp;quot;color:#DC0CF3&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Bypass Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; target pressure to 15,000 kPa, and toggle valve to “Unlocked”.&lt;br /&gt;
&lt;br /&gt;
That’s it, really. If done correctly, you will see the meter in front of the pressure regulator begin to fill up to 15,000 kPa. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It&#039;s worth noting that this is the least fuel efficient method of propelling the ship, but if the SCC didn&#039;t want you doing it, it wouldn&#039;t be the recommended basic option. Despite the inefficiency, this setup can provide more thrust than a standard hot gas setup ever possibly could, providing the ship with an acceleration of ~1.34 Gm/h per burn when the thrusters are filled to 15,000 kPa.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Hot Setup ====&lt;br /&gt;
The hot gas setup propels the ship by igniting a fuel rich mixture of phoron and oxygen which is then pumped into and expelled out of the thrusters. This typically produces superheated phoron and CO2, which provides ample pressure just from the high temperatures. &#039;&#039;&#039;Contrary to intuition, this setup does not produce more thrust than the cold gas setup, but it does make a much more efficient use of phoron.&#039;&#039;&#039; Why that is is covered [[Guide to Thrusters#The_Pressure_Limitation|here]] in depth. &lt;br /&gt;
&lt;br /&gt;
These steps should be performed on both the starboard and port thrusters for full effect:&lt;br /&gt;
*(Optional) In Atmospherics just outside of Port Propulsion, set the max output pressure on the Oxygen Supply Monitor to 15,000kPa. This will help speed up fuel mixing.&lt;br /&gt;
*Set the max output pressure on the &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;&#039;&#039; &amp;lt;/span&amp;gt; to 15,000kPa.&lt;br /&gt;
*Open the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Fuel Mixer&#039;&#039;&#039;&amp;lt;/span&amp;gt;, click configure, then click on the green button next to the port corresponding to the red pipeline. This will disconnect the Hydrogen line from the mixer, as it will not be used here. Leave the ratios kept at 80% North (Phoron), and 20% South (Oxygen). Once done, turn the Fuel Mixer back on.&lt;br /&gt;
*Turn on the &amp;lt;span style=&amp;quot;color:#0A0995&amp;quot;&amp;gt; &#039;&#039;&#039;Mixer Phoron Pump&#039;&#039;&#039; &amp;lt;/span&amp;gt; just to the north of the mixer, and MAX its target pressure to 15,000kPa. Fuel mix should start filling the Chamber Fuel Injector line now.&lt;br /&gt;
*On the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;, set input flow rate limit to 700 L/s and toggle power to “Injecting”. You should now see the chamber filling up with fuel mix on the console readout.&lt;br /&gt;
*Once the chamber reaches 500-1,000kPa, hit the &amp;lt;span style=&amp;quot;color:#C6311E&amp;quot;&amp;gt;&#039;&#039;&#039;Ignition Switch&#039;&#039;&#039;&amp;lt;/span&amp;gt;. &lt;br /&gt;
*Watch the &amp;lt;span style=&amp;quot;color:#B3EA2C&amp;quot;&amp;gt;&#039;&#039;&#039;Atmosphere Monitoring Console&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Once the temperature has stopped increasing dramatically, and O2 composition is ~2-3%, you can now toggle the chamber output ON. Set the target output pressure to 15,000kPa.&lt;br /&gt;
*Turn the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039; &amp;lt;/span&amp;gt; on and MAX their target pressure to 15,000kPa. &lt;br /&gt;
&lt;br /&gt;
If done correctly, you should see the meter in front of the thruster pump/regulator begin filling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is strongly advised to keep an eye on the phoron supply&#039;&#039;&#039;, as leaving this setup to mix and inject new fuel mix indefinitely can and will empty the entire phoron tank into the combustion chambers. Once in the chamber, this phoron cannot feasibly be retrieved. A good time to shut off a thruster&#039;s &amp;lt;span style=&amp;quot;color:#13DD2F&amp;quot;&amp;gt; &#039;&#039;&#039;Phoron Supply Monitor&#039;s&#039;&#039;&#039; &amp;lt;/span&amp;gt; output would be when the chamber pressure approaches 12,000 kPa - 15,000 kPa after ignition.&lt;br /&gt;
&lt;br /&gt;
==== Emergency Procedure ====&lt;br /&gt;
Oh no, that damn meddling apprentice somehow totally screwed the thrusters, and everything is on fire! Oh, the humanity! Grab your voidsuit, some inflatables, and prepare to die a fiery death!&lt;br /&gt;
&lt;br /&gt;
Most thruster accidents involve a rather hot phoron fire, or the superheated leftovers of one. Atmos voidsuits can handle up to 40,000 Kelvin, but regular engineering voidsuits can’t withstand more than 5,000 Kelvin, which some thruster fires can surpass. This means that unless you’re an atmos tech, you may need to act quickly once inside. For that reason, it’s advised that you check the damages on camera before approaching, and have a plan beforehand. Remember to check emergency shutter readings, too! &lt;br /&gt;
&lt;br /&gt;
Luckily, most thruster related catastrophes can be handled with a quick two-step plan!&lt;br /&gt;
TURN OFF CHAMBER INJECTION. If it’s off, leave it. The only thing that can sustain long lasting thruster room fires is the injection of new fuel mix through the combustion chamber. In the likely case of the chamber walls melting, the thruster room will be acting as part of the chamber.&lt;br /&gt;
VENT THE AFFECTED AREA. If the chamber walls have melted, or if the problem is otherwise related to the chamber, simply OPEN THE &amp;lt;span style=&amp;quot;color:#E3E3A6&amp;quot;&amp;gt; &#039;&#039;&#039;EXTERIOR BLAST DOOR&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Otherwise, pry out some floor plating, or force open the thruster airlock. Don’t forget your magboots, or Sir Isaac Newton might be sweeping you off your feet.&lt;br /&gt;
&lt;br /&gt;
==== Afterword ====&lt;br /&gt;
If you know the above, congratulations! You have the basic certifications of an atmospheric technician. There&#039;s more to learn, of course, but most players can stop here. Even if you do want to go further, though, remember that experimentation is half the fun of atmospherics. Still want more? If you&#039;re certain you&#039;re ready, then go on to the advanced guide.&lt;br /&gt;
&lt;br /&gt;
= Advanced Guide =&lt;br /&gt;
This section of the guide is for those who want to take a much deeper dive into thrusters or wish for a better understanding of everything that’s going on behind the scenes. The concepts covered from here on are NOT at all required to be understood for most thruster operations, but can be useful if you intend to experiment with thrusters. It is mostly included for reference, but it can fast track you to advanced thruster knowledge without having to do some painstaking code dives and experiments on your own.&lt;br /&gt;
&lt;br /&gt;
This section of the guide is, to tell the truth, a lot. Don’t let that discourage you if you have a particular interest in thrusters. You don’t need to know everything here to start experimenting with thrusters, but the more you know, the better you’ll know how to approach them in your own shenanigans. Always remember, even failed thruster experiments are good so long as you learned something from it. Just try not to blow up the ship in the process!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Again, this is advanced material. Do not discourage yourself if you can&#039;t learn everything at once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thrusters ==&lt;br /&gt;
=== Thrusters and Thruster Lines ===&lt;br /&gt;
While not always identical in sprite, all thrusters are mechanically identical. Thrusters are 200 L containers which act as part of the network they’re attached to. This means that the pressure in the thrusters will always be the same as the pressure in the thruster line. When a thruster is fired, it expels 15 L from that container, multiplied by the engine’s thrust limiter modifier (0-1). By default, thrust limiters are set to 100%, corresponding to a value of 1. It’s the gas inside the expelled portion that ultimately determines the thrust.&lt;br /&gt;
&lt;br /&gt;
The thruster line itself can have a significant impact on the performance of the thrusters. The larger the thruster line, the larger the volume of the thruster network. A larger volume network takes more burns to drain to a certain pressure than a smaller volume network, allowing the thruster line to better maintain higher pressures throughout extended use even if no new gas is being pumped in. Likewise, it takes more time to pump a larger network to those higher pressures. &lt;br /&gt;
&lt;br /&gt;
=== Ideal Thrust ===&lt;br /&gt;
As mentioned earlier, thrust is determined by the mass and pressure of the propellant. For ideal thrust, we want to maximize both factors. Mass is the larger factor here, by no small margin. To be precise, let’s look at the thrust equation. This equation allows you to calculate the thrust given by a single thruster when provided the propellant mass and pressure within the thruster. &lt;br /&gt;
&lt;br /&gt;
[[File:Thrustequation.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass:&#039;&#039;&#039; Total mass in the 200 L container of the thruster, not the mass used per burn. Can be found by solving for moles with the [[Guide_to_Atmospherics#Math|Ideal Gas Law]], and multiplying by molar mass of gas (make sure to account for gas composition). Measured in kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pressure:&#039;&#039;&#039; Pressure in the thruster, measured in kPa. (Remember that 1 MPa = 1000 kPa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ThrustLim:&#039;&#039;&#039; Thrust limiter setting. The bridge controls this from the engine consoles on a range from 0% - 100%, corresponding to values of 0 - 1. Set to 100% by default.&lt;br /&gt;
&lt;br /&gt;
The molar mass of your propellant is crucial to how much thrust you get. Just to compare the gases you might see in the thrusters, the molar mass of phoron is about 10x that of CO2, and 200x that of hydrogen. Ship mass affects how much force it needs to move and is a coded variable. Most ships and shuttles can get by with just CO2, but for a ship as massive as the Horizon, phoron is a necessity for moving at any reasonable pace.&lt;br /&gt;
&lt;br /&gt;
As can be seen in the thrust equation, pressure is a relatively insignificant factor compared to mass. This isn’t to say it&#039;s not relevant, however. With a combustion chamber at our disposal, achieving incredibly high pressures is almost trivial. Unfortunately, our ability to utilize that benefit is severely limited by other equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Pressure Limitation ===&lt;br /&gt;
No matter what pressure the combustion chamber might reach, &#039;&#039;&#039;all the devices we use in moving gas to the thruster line can only pressurize any given network to 15,000kPa at maximum.&#039;&#039;&#039; This includes any gas pump, as well as the vents that pull gas from the combustion chamber and phoron supply tank. The only notable exceptions are gas mixers and filters, but they also tend to struggle past 15,000kPa.&lt;br /&gt;
&lt;br /&gt;
It’s very important to recognize how you reached that 15,000kPa point. In a fixed volume environment such as the thrusters, pressure can be raised in two ways. One, force more gas in. Two, increase the temperature of the gas. &lt;br /&gt;
&lt;br /&gt;
So, what does this mean? Why is this so important?&lt;br /&gt;
&lt;br /&gt;
It means that a &#039;&#039;hot molecule&#039;&#039; of any given gas will always produce more thrust than a &#039;&#039;cold one of the same type&#039;&#039; due to its higher pressure. &#039;&#039;&#039;However, between two pipelines of identical pressure, the cold one will have a higher density of gas due to most of its pressure coming from the quantity of gas, not temperature.&#039;&#039;&#039; Recall the significance of mass in determining thrust. Since we can ensure that the thrusters can always reach 15,000kPa regardless of setup, using cold gas will always provide higher levels of thrust than hot gas of the same type, though suffering in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
This doesn’t mean that high temperatures are eternally doomed to provide low thrust, however. There are ways to modify the thrusters to bypass the normal pressure limitations and allow for both high mass density and high pressures.&lt;br /&gt;
&lt;br /&gt;
==Combustion and Gasses==&lt;br /&gt;
Whilst the happenings of the combustion chamber are rather self evident, it can still help to take a closer look at precisely what’s going on in there.&lt;br /&gt;
&lt;br /&gt;
=== Fuel and Oxidizers ===&lt;br /&gt;
Much like in real life, combustion on Aurora follows the combustion triangle, meaning you require heat, fuel, and oxidizer for a fire. However, for better or worse, the similarities end there. &lt;br /&gt;
&lt;br /&gt;
Contrary to all known laws of science and common sense, all combustion produces CO2 exclusively. It doesn’t matter what combination of fuel and oxidizer you have, you will always get CO2 as a result. It doesn’t make any sense, but that’s just how it works here. &lt;br /&gt;
&lt;br /&gt;
====Fuels====&lt;br /&gt;
[[File:Phoron_canister.png]] &#039;&#039;&#039;Phoron (Ph)&#039;&#039;&#039;. Has a molar heat capacity value of 200, and a molar mass of 0.405 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hydrogen_canister.png]] &#039;&#039;&#039;Hydrogen (H2)&#039;&#039;&#039;. Has a molar heat capacity value of 100, and a molar mass of 0.002 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Oxidizers====&lt;br /&gt;
[[File:Oxygen_canister.png]] &#039;&#039;&#039;Oxygen (O2)&#039;&#039;&#039;. Has a molar heat capacity value of 20, and a molar mass of 0.032 kg/mol.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Nitrous_canister.png]] &#039;&#039;&#039;Nitrous Oxide (N2O)&#039;&#039;&#039;. Has a molar heat capacity value of 40, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
====Products====&lt;br /&gt;
[[File:Carbon_canister.png]] &#039;&#039;&#039;Carbon Dioxide (CO2)&#039;&#039;&#039;. Has a molar heat capacity value of 30, and a molar mass of 0.044 kg/mol.&lt;br /&gt;
&lt;br /&gt;
=== Burn Ratio ===&lt;br /&gt;
Similarly, the stoichiometric fuel-oxidizer ratio is the same between all gases. Burning a mixture of 40% fuel to 60% oxidizer will always use up all components, leaving behind pure CO2. This means that burning any mixture with more than 40% fuel will result in extra fuel left over while burning any mixture with more than 60% oxidizer will result in extra oxidizer left over. &amp;lt;br&amp;gt;&lt;br /&gt;
The basic equation goes like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; 2&#039;&#039;&#039;Fuel&#039;&#039;&#039; + 3&#039;&#039;&#039;Oxidizer&#039;&#039;&#039; = 3&#039;&#039;&#039;Product&#039;&#039;&#039; &amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The farther you are from the 40/60 ratio, the more extra oxidizer or fuel you’ll have, as well as a lower temperature combustion. To better display this relationship, this collapsible has a table of the results of some phoron-oxygen burns at several different ratios.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Thrustreactiontable.png]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice how as the burn ratio approaches 40/60, not only is the temperature increasing dramatically, but the high concentrations of phoron are being replaced with CO2, a much lighter gas. This has a two-pronged negative impact on thrust levels under the 15,000 kPa limitation.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combustion ===&lt;br /&gt;
There are a couple more aspects to combustion that are rarely seen or touched, but are worth covering as they have plenty of potential for more creative projects.&lt;br /&gt;
&lt;br /&gt;
The temperature that a combustion reaches depends strictly on the fuel-oxidizer ratio, as well as the combustion component’s temperature and molar heat capacity. What this means is that if you preheat the fuel or oxidizer beforehand, you can reach higher temperatures than are possible with regular 20C components. Otherwise, the final temperature for a given fuel-oxidizer mix will always be the same. It should be noted that the quantity of fuel mix has no importance here.&lt;br /&gt;
&lt;br /&gt;
This also ties into flash points. You don’t always need a spark to cause combustion. If there’s already enough heat, combustion will occur spontaneously. This can occur not just within the combustion chamber, but also within closed systems such as pipes and canisters. &lt;br /&gt;
&lt;br /&gt;
Autoignition temperature for all mixtures is 125C.&lt;br /&gt;
&lt;br /&gt;
===Combustion Chamber Handling ===&lt;br /&gt;
The combustion chamber walls are tough, but reinforced plastitanium alloy isn’t indestructible. When exposed to flames at 6,000 K or higher, the chamber walls start to take damage. They aren’t quick to melt, but they will eventually. &lt;br /&gt;
&lt;br /&gt;
So, how do you keep from turning the thruster room into the sector’s largest bonfire? There’s two ways. &lt;br /&gt;
&lt;br /&gt;
The first is to simply make sure that your fuel mixer isn’t creating too hot of a mix. As a general rule of thumb, the higher the oxygen concentration, the hotter the burn. The highest concentration of oxygen you can have in your burn mix without burning hotter than 6,000 K depends on what fuel you&#039;re using. For phoron, it&#039;s 48% O2. For hydrogen, it&#039;s 41% O2. &lt;br /&gt;
&lt;br /&gt;
The second way is to simply turn off the injection once the combustion starts. Without new fuel mix being injected, the combustion will run out of either fuel or oxidizer and simmer out. Both flame and sufficient temperature is required to melt the chamber walls, so the superheated gas alone is safe to hold.&lt;br /&gt;
&lt;br /&gt;
Additionally, for the sake of efficiency, it can sometimes be beneficial to fill the chamber with a large amount of cold burn mix before ignition rather than ignite almost immediately. This is because pump performance dramatically suffers when pumping lower pressures to higher pressures. When you ignite a burn mix, the pressure will rapidly shoot up and make any further injection of fresh burn mix much slower.&lt;br /&gt;
&lt;br /&gt;
== Modifications and Experimentation ==&lt;br /&gt;
=== Foreword === &lt;br /&gt;
Well done for making it this far; at some point you probably began wondering what the practical application of all this knowledge was. This section is dedicated to covering that, with a caveat: It&#039;s not here to give you all the answers. Part of the fun of atmospherics is testing and putting things together in different ways, and if a wiki guide were to tell you how to do 99% of every advanced setup you&#039;d want to do, then a lot of the fun would be lost. &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s also no fun to be left in the dark, so this section collects some general ideas on what you could do without getting in to too many specifics.&lt;br /&gt;
&lt;br /&gt;
First things first, though: &#039;&#039;&#039;it is strongly advised to perform any pipe related modifications before the pipes are filled.&#039;&#039;&#039; When you unwrench a pipe segment, the contents of that particular segment are released into the air. If a pipe is full of phoron, that can be a problem. There are some exceptions; notable pieces of equipment that are safe to remove at any time include pumps, regulators, valves, and connectors.&lt;br /&gt;
&lt;br /&gt;
If you’re experimenting with thrusters, try to be mindful of the ship&#039;s needs as well. Experimentation tends to be a large time commitment, and the bridge typically won’t want to wait the whole round for thrust. If you’re delving into uncharted territory, you might want to set one side of the ship up with a cold setup while you focus on messing with the other side. Otherwise, if you already have a solid idea on what you’re trying to do, great! Go get ‘em, champ.&lt;br /&gt;
&lt;br /&gt;
==== Improved Gas Flow ====&lt;br /&gt;
The simplest kind of modification you can make to the thrusters. The flow from the combustion chamber to the thruster line itself is bottlenecked by the &amp;lt;span style=&amp;quot;color:#F09F25&amp;quot;&amp;gt;&#039;&#039;&#039;Thruster Pump/Regulator&#039;&#039;&#039;&amp;lt;/span&amp;gt;. The regulator itself isn’t very useful here, as it can’t work as a pump. Maybe you could find some way to increase efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Increased Thruster Line Volume ====&lt;br /&gt;
Another simple modification. While it’s not as useful as it once was now that &amp;lt;span style=&amp;quot;color:#EF3B1C&amp;quot;&amp;gt; &#039;&#039;&#039;Chamber Vents&#039;&#039;&#039;&amp;lt;/span&amp;gt; can output at 15,000kPa instead of 5,000kPa, it can sometimes be beneficial to increase the volume of the thruster line to make it easier for thrusters to maintain higher or more stable pressures during extended use. There are plenty of ways to do this - use your imagination.&lt;br /&gt;
&lt;br /&gt;
==== CO2 Filtering ====&lt;br /&gt;
This is more of an intermediate modification. The idea is to simply filter out the CO2 from the thruster line, leaving you with a line of pure phoron. How you handle that superheated CO2 is where you have to get a little creative. The main thing you&#039;ll want to be mindful of is to make sure the filtering process doesn&#039;t clog up the flow to the thrusters too much, or you may have difficulty sustaining any reasonable pressure throughout extended use.&lt;br /&gt;
&lt;br /&gt;
==== Heat Exchangers ====&lt;br /&gt;
Heat exchanger related designs are on the advanced end of modifications, and as such are one of the more difficult but productive modifications to tackle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Heat exchangers are devices that equalize temperatures between two networks or systems without allowing their contents to mix together. They come in two forms:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchangers&#039;&#039;&#039;: Also known as heat exchanger plates. In order to operate, a pair of these must be wrenched down facing each other. Each has an end for a pipeline to merge into. The attached pipe networks will automatically exchange heat with each other until their temperature equalizes.&lt;br /&gt;
*&#039;&#039;&#039;Heat Exchange Pipes&#039;&#039;&#039;: Also known as radiators. These act just like regular pipes in terms of flow. Instead of equalizing two pipelines, these equalize the temperature of the pipe’s contents with the surrounding air. Essentially, heat transfer between an open and closed environment.&lt;br /&gt;
&lt;br /&gt;
As for heat exchangers, recall above the discussion on the relationship between heat and pressure under The Pressure Limitation, and some ideas might jump in to your head.&lt;br /&gt;
&lt;br /&gt;
==== Checking Your Work ====&lt;br /&gt;
If you plan to experiment with your own designs, it’s important to be able to measure your work and compare it to your other efforts to see if you’ve made an improvement, or if you’ve messed up in some way. &lt;br /&gt;
&lt;br /&gt;
Besides keeping a close eye on your pipes with a gas analyzer, the best way to check your work is to confer with the bridge. Ask for a thrust and acceleration reading! Simply ask them to turn on the thrusters for a minute, and take a look at the acceleration on a navigation console or ask them for it yourself.&lt;br /&gt;
&lt;br /&gt;
Note that if the bridge reports an acceleration of 1.0 Gm/h, it’s likely to be more in reality, as the helm’s default acceleration limiter is set to 1.0 gm/h. Furthermore, they&#039;ll likely try to tell you total thrust, propellant mass, etc. from the engine console; this information is worthless to you as you can already calculate most of that from the thruster bay. Insist upon the acceleration value if you want an accurate measurement.&lt;br /&gt;
&lt;br /&gt;
If you’ve been working on just a single set of thrusters, you might want to ask the bridge to turn on/off specific thrusters to get the readings you want.&lt;br /&gt;
&lt;br /&gt;
{{Engineering}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Engineering]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=32757</id>
		<title>Guide to Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=32757"/>
		<updated>2024-04-05T03:47:20Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: /* Stove */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Foreword==&lt;br /&gt;
Please note that this page takes time to be maintained and updated. If a recipe is missing, please notify a Wiki Maintainer or submit an edit to add it. In the mean time, all Service roles have a &#039;&#039;&#039;Cooking Codex&#039;&#039;&#039; pre-installed on their PDAs, which is otherwise available for download by anyone. This codex contains all available recipes regardless of whether this page is up-to-date or not.&lt;br /&gt;
&lt;br /&gt;
==Nutrition==&lt;br /&gt;
As you walk, run, and spend time on the station, your character&#039;s nutrition level will drop. Eating food that contains nutriment, protein, or certain other reagents (see below) will replenish your nutrition value.&lt;br /&gt;
&lt;br /&gt;
Food needs to be metabolized by your body after you&#039;ve eaten. Wait a few moments after a meal for your new satiation level to take effect.&lt;br /&gt;
&lt;br /&gt;
Several reagents will increase your nutrition:&lt;br /&gt;
* Very effective: Fats (Corn oil, peanut oil, and triglycerides in meat), caramel, glucose, nutriment (found in most foods), protein (found in meat, cheese, eggs, tofu, and seafood), and k&#039;ois (if you are a Vaurca; it is poisonous otherwise).&lt;br /&gt;
* Somewhat effective: Honey, ketchup, coco powder, peanut butter/roasted peanuts, hot ramen, Hell Ramen, barbecue sauce, garlic sauce, mayonnaise, and batter.&lt;br /&gt;
* Minor increase: Soy sauce, hot cocoa, potato juice, sprinkles, dry ramen, flour, rice, moss, cherry jelly, coffee/tea grounds, alcoholic drinks. There may be others!&lt;br /&gt;
&lt;br /&gt;
Alien species have special dietary needs: &lt;br /&gt;
* [[Vaurca|Vaurca]] are only nourished by k&#039;ois paste, which is found in the k&#039;ois products on station. These foods also contain phoron, which the species needs to survive. Consuming any other food reagent will poison them.&lt;br /&gt;
* [[Unathi|Unathi]] are only nourished by animal products: meat, eggs, dairy, and so forth. Though they can eat other foods, these will not provide an Unathi with nourishment. Unathi are sensitive to foods that lower body temperature.&lt;br /&gt;
* [[Skrell|Skrell]] do not have special dietary needs and are not allergic to animal protein. However, they do not have teeth and prefer soft foods.&lt;br /&gt;
* [[Tajara|Tajara]] do not have special dietary needs, but are sensitive to foods that raise body temperature.&lt;br /&gt;
* [[IPC|IPCs]] do not eat food. They require power from cyborg recharge stations or station APCs.&lt;br /&gt;
&lt;br /&gt;
===Fullness/Starvation===&lt;br /&gt;
If you are very hungry or thirsty, you will start to move very slowly due to starvation. This effect will continue until you eat some food, so head to the [[chef]] for a wholesome snack!&lt;br /&gt;
* IPCs that run out of nutrition due to a lack of power will be temporarily immobilized.&lt;br /&gt;
* Vaurca are affected by nutrition like other species, but will also begin to suffocate if they do not replenish their internal phoron supply by consuming k&#039;ois or finding an external source of phoron.&lt;br /&gt;
&lt;br /&gt;
Some things will decrease your nutrition quickly:&lt;br /&gt;
* Sprinting by toggling &#039;Walk&#039; to &#039;Run&#039;&lt;br /&gt;
* Vomiting&lt;br /&gt;
* Being cold (by exposure to cold environments or because you were in a cryo tube)&lt;br /&gt;
* Recovering from blood loss&lt;br /&gt;
* Taking Lipozine&lt;br /&gt;
&lt;br /&gt;
==Food Recipes==&lt;br /&gt;
* Liquids, condiments, ground fruits and vegetables, and eggs that have been cracked into a container are all measured in reagent units. They can be poured directly into the oven or pan. Eggs are special: Adding an egg to a container such as a skillet with intent set to Help will add the egg as a whole ingredient; any other intent will crack the egg into the skillet, adding the egg&#039;s reagents (usually 3u egg yolk) instead.&lt;br /&gt;
&lt;br /&gt;
* Sliceable foods can be divided into smaller portions by slicing them with a sharp object. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices.&lt;br /&gt;
&lt;br /&gt;
* Condiments and reagents can be added to food, possibly increasing their nutrition value or adding some [[traitor|fun]] extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, dylovene on your fish fingers, or psilocybin on your xenoburger--the possibilities are endless. Foods hold a maximum of fifty units of reagents.&lt;br /&gt;
&lt;br /&gt;
* Some poisonous foods can be prepared safely if the poisonous reagent is neutralized or removed somehow (try using syringes!). Experienced chefs only!&lt;br /&gt;
&lt;br /&gt;
* Poisonous reagents are marked in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red text&amp;lt;/span&amp;gt;. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce--are marked in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue text&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Microwaves do not exist. Most of their functions have been relegated to plates, bowls, and stoves instead.&lt;br /&gt;
&lt;br /&gt;
* To create most foods, you need a container to mix ingredients. Containers include skillets, saucepans, pots, serving bowls and plates, oven dishes, and deep-fryer baskets.&lt;br /&gt;
&lt;br /&gt;
* Some recipes must be baked, boiled, fried, or cooked. Pick up a container from its appliance, insert the various ingredients, and then put the container back. If the appliance isn&#039;t turned on, your food won&#039;t cook; turn it on with an alt-click on the appliance, then select the desired temperature.&lt;br /&gt;
&lt;br /&gt;
* Food is done when it reaches a set temperature; your appliance will sound a helpful ping to notify you. If left too long after it is cooked, it burns; but there is plenty of time to reach the appliance and retrieve the food between cooked and burnt, so don&#039;t be afraid to set your fryer, stove, and oven to their max temperatures.&lt;br /&gt;
&lt;br /&gt;
* Traitor chefs can make some sneaky substitutions:&lt;br /&gt;
** Psychedelic or poisonous mushrooms can be substituted for mushrooms in most mushroom dishes. If your victim gets medical treatment in a reasonable amount of time, they should survive.&lt;br /&gt;
** Poisonous apples (Xenobotany) can be used in all apple dishes, and the final dish will be poisoned. Unlike poisonous mushrooms, cyanide apples can easily kill, since cyanide causes paralysis and heart failure.&lt;br /&gt;
** Slime jelly (Xenobiology) can be substituted for cherry jelly, and will poison the resulting food. Slime jelly is highly toxic; your victim will require intensive medical care to survive.&lt;br /&gt;
** Anything made with meat can be made with human meat. (It&#039;s still necessary to emag the gibber before butchering one&#039;s murder victims.)&lt;br /&gt;
** Anything made with fish can be made with carp. This will poison your victim with carpotoxin. It will also upset the pharmacist, since carpotoxin can be made into rare chemicals.&lt;br /&gt;
&lt;br /&gt;
===Mixed Recipes===&lt;br /&gt;
Some recipes do not need to be heated, just mixed together. A few recipes can be created by clicking on one ingredient with the other; most require a mixing bowl or other container. Simply stuff the ingredients into a serving bowl or plate, drag the container&#039;s sprite onto your character&#039;s, and watch the delicious goodies appear in the container. If you can fit multiples of the same recipe into your container, you can even speed up the process: for example, combining six cabbages, three tomatoes, three carrots, and three apples in a bowl before dragging it to yourself will net you three tossed salads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aesirsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aesir salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ambrosia deus, 1 golden apple&lt;br /&gt;
| 8 Nutriment, 4 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 2 Apple Juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Bicaridine&amp;lt;/span&amp;gt;, 3 Gold, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Synaptizine&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;The Doctor&#039;s Delight&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ambrosia Deus and Golden Apple are mutant plants obtainable from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baconburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 2 [[#bacon|bacon]], 1 meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana_split.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Split&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 5u ice&lt;br /&gt;
| 5 nutriment, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bearburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 bear meat&lt;br /&gt;
| 12 animal protein, 4 nutriment, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bigbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Big Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 3 meat&amp;lt;br&amp;gt;3u egg yolk&lt;br /&gt;
| 4 nutriment, 10 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BLT.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;BLT&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;1 cabbage, 1 tomato&lt;br /&gt;
| 7.75 nutriment, 4 animal protein, 0.25 salt, 11 tomato juice, 0.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breakfest_of_Guwandi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Breakfast of champions&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat steak, 1 omelette du fromage, 1 sausage&lt;br /&gt;
| 12 animal protein, 8 egg yolk, .64 nutriment, 1 pepper, 1 salt, 2.33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun Bun&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 [[#Bun|bun]]&lt;br /&gt;
| 8 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunkerbuster.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bunker Buster Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 flatbread, 1 over-easy fried egg&amp;lt;br&amp;gt;3u space spice&lt;br /&gt;
| 6 nutriment, 2 egg yolk, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plain Burger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burger&lt;br /&gt;
| None&lt;br /&gt;
| 1 [[#Bun|bun]], [1 Cutlet OR 1 Meatball]&lt;br /&gt;
| With Cutlet: 4 nutriment, 2 animal protein, .67 triglyceride&amp;lt;br&amp;gt;With Meatball: 4 Nutriment, 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Caesar_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Caesar Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Fish Fillet, 1 Cheese Wedge&amp;lt;br&amp;gt;1 cabbage, 1 garlic&amp;lt;br&amp;gt;3u Egg Yolk, 5u Lemon Juice&lt;br /&gt;
| 6 nutriment, 8 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:candiedapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candied Apple&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 apple juice, 5 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheeseburger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Boardw&lt;br /&gt;
| 1 Burger, 1 Cheese wedge&lt;br /&gt;
| 4 nutriment, 3 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesy Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 space fries&lt;br /&gt;
| 4 nutriment, 3 cheese, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Fillet Sandwich&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Katsu&lt;br /&gt;
| 4 nutriment, 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chilicheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chili Cheese Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Saucepan OR Skillet&lt;br /&gt;
| 1 Space Fries, 1 Hot Chili, 1 Cheese Wedge&lt;br /&gt;
| 8 nutriment, 2 animal protein, &amp;lt;span style=&amp;quot;Color: Blue&amp;quot;&amp;gt;2 capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Citrus_delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Citrus delight&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Lemon, 1 Lime, 1 Orange&lt;br /&gt;
| 7 nutriment, 10 Lemon Juice, 10 Lime Juice, 10 Orange Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatepita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotcorgi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Classic Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Corgi meat&lt;br /&gt;
| 5 nutriment, 16 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creamice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dirt berries&amp;lt;br&amp;gt;10u fatshouter  milk, 10u ice, 10u sugar&lt;br /&gt;
| 8 nutriment, 11 dirt berry juice, 10 fatshouter milk, 8 ice, 3 oil, 10 sugar&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:deepdive.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Deep Dive&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 Fish Fillet&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 Nutriment, 5 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donerkebab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Doner Kebab&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 pita, 1 cutlet&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 7 nutriment, 4 animal protein, 1 space spice, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;1 earthen-root, 2 messa&#039;s tear, 1 dirt berries&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon Stick.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggpop&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 boiled egg&lt;br /&gt;
| 3 animal protein, 2 egg yolk, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggsbenedict.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggs Benedict&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cutlet, 1 Plump Helmet Biscuit, 1 Poached Egg&amp;lt;br&amp;gt;3u Egg Yolk, 1u Pepper&lt;br /&gt;
| 2 animal protein, 6 egg yolk, 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hellburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;El Diablo&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 spicy meat burrito&amp;lt;br&amp;gt;10 chili&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fairy Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;3u Sprinkles&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Hummus, 1 Falafel Balls&amp;lt;br&amp;gt;1 Tomato&lt;br /&gt;
| 7 nutriment. Can also make with 1 Hummus Pita instead of the Hummus and Pita.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Banana&lt;br /&gt;
| 6 Nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy White Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 White Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Strawberries&lt;br /&gt;
| 6 Nutriment, 4 Sugar, 2 Vanilla Extract&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_fermented.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fermented hma&#039;trra meat, 2 hardbread slices&lt;br /&gt;
| 10 nutriment, 15 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;5u Soy Sauce&lt;br /&gt;
| 3 Seafood Protein, 5 Soy Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 watermelon slice&amp;lt;br&amp;gt;1 apple, 1 grapes, 1 orange&lt;br /&gt;
| 10 nutriment, 3 grape juice, 3 orange juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hengsharolls.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hengsha Rolls&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Mashed Potato, 1 Tofu&amp;lt;br&amp;gt;1 Cabbage, 1 Corn, &lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fillet -o- Fish Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Fish Fillet&lt;br /&gt;
| 4 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fishtaco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 fish fillet, 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 lemon&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 10 lemon juice, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:floatingisland.gif|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Floating Island&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Pineapple Ring&amp;lt;br&amp;gt;1 Cherry&amp;lt;br&amp;gt;5u Gelatin, 5u Ice&lt;br /&gt;
| 3u nutriment, 5u Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegello_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garden Vegetable Gelatin Salad&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 messa&#039;s tear, 2 earthen-root, 2 dirt berries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fruitgello_dessert.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin Dessert&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 sugar tree fruit, 1 dirt berries&amp;lt;br&amp;gt;10u gelatin, 5u water, 5u sugar, 5u cream&lt;br /&gt;
| 4 nutriment, 4 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:guacdip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Guacamole Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu&amp;lt;br&amp;gt;1 chili, 1 lime&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotdog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Sausage&lt;br /&gt;
| 4 nutriment, 6 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hrikhir&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 messa&#039;s tear, 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u blizzard ear flour&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lardwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hro&#039;zamal Lard Sandwhich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 flatbread, 1 lard&lt;br /&gt;
| 6 nutriment, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 chickpea&amp;lt;br&amp;gt;10u garlic sauce, 2u space spice&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Hummus, 1 Pita&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecreamsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;5u ice, 5u milk&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:izuixu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Izu-Ixu&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 strawberries&amp;lt;br&amp;gt;5u milk, 5u ice, 5u xuizi juice&lt;br /&gt;
| 4 Nutriment, 5 Xuizi Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jellied Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 2 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;5u cherry Jelly&lt;br /&gt;
| 4 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellysandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jungle_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jungle Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Watermelon Slice&amp;lt;br&amp;gt;1 apple, 2 banana, 1 grapes&lt;br /&gt;
| 10 nutriment, 3 grape juice, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jyalra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jyalra&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Dyn&lt;br /&gt;
| 10 nutriment, 4 dyn juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiskebab3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois on a stick&lt;br /&gt;
| None&lt;br /&gt;
| Metal Rod, 1-3 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6/8/10 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9/12/15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LadyLulaine.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lady Lulaine&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Muffin&amp;lt;br&amp;gt;1 Berry, 1 Blueberry&amp;lt;br&amp;gt;5u cream, 6u egg yolk, 5u ice, 10u sugar&lt;br /&gt;
| 15 nutriment, 5 berry juice&lt;br /&gt;
*Sliceable: 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dried q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_mash.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed Earthen-root&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthen-root&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed potato&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 potato&lt;br /&gt;
| 4 nutriment, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Cheese Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 cheese wedge&lt;br /&gt;
| 6 nutriment, animal protein, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 5 Nutriment, 6 Animal Protein, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 meat, 1 metal rod&lt;br /&gt;
| 12 animal protein, 4 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mysteryburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 mystery soup&lt;br /&gt;
| 13 nutriment, 6 animal protein, 1 space spice.&lt;br /&gt;
*Also contains whatever reagents were in the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mystery Soup&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_skewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera-Kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 1 Neaera Meat, 1 Neaera Kidneys&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:nomadskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nomad Skewer&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 adhomian meat, 1 metal rod&amp;lt;br&amp;gt;1 dirt berries, 1 earthen-root&lt;br /&gt;
| 8 nutriment, 6 animal protein, 11 dirt berry juice, 6 earthen-root juice, 3 oil, 3 sugar, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:seafoodplatter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North Sixty Sea Platter&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 ras&#039;val clam meat, 1 crab meat&amp;lt;br&amp;gt;5u beer, 2u pepper, 2u space spice&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Bread Slice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 Nutriment, 0.625 Animal Protein, 5 Choco-Nut Spread, 0.125 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi_Roll.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ouerean Fish Log&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 boiled rice&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 nutriment, 10 rice, 6 seafood protein, 5 water&lt;br /&gt;
*Sliceable: 3 Ouerean fish cake&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbj.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;PBJ Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice &amp;lt;br&amp;gt;5u cherry jelly, 5u peanut butter&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, 5 peanut butter, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u peanut butter&lt;br /&gt;
| 2 nutriment, 5 peanut butter&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Potato_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Potato Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Boiled Egg&amp;lt;br&amp;gt;1 onion, 2 potato&amp;lt;br&amp;gt;5u mayonnaise&lt;br /&gt;
| 12 nutriment, 4 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:qlguabi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qlguabi&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Guami&amp;lt;br&amp;gt;10u Dyn Juice, 10u Milk&lt;br /&gt;
| 3 nutriment, 5 Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ratburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 rat meat&lt;br /&gt;
| 4 nutriment, 5 animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reubensandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Reuben Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 cutlet, 1 sauerkraut, 2 toast&amp;lt;br&amp;gt;5u mayonnaise, 5u ketchup&lt;br /&gt;
| 8 nutriment, 2 animal protein, 2 ketchup, 2 mayonnaise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:salsadip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salsa Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 chili, 1 tomato, 1 lime&amp;lt;br&amp;gt;1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 1 cheese wedge, 1 Meat Steak&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir {{anchor|sarmikhir}}&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 15u fermented fatshouter milk, 15u cream, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hardbread_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 12 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sauerkraut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sauerkraut&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fish_mousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Seafood Mousse&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 ras&#039;val clam meat, 1 [[#sarmikhir|sarmikhir]] &amp;lt;br&amp;gt;1 dirt berries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 4 nutriment, 6 seafood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyspicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Cheese Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito, 1 cheese wedge&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Spicy_Clams.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Ras&#039;val Clams&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Ras&#039;val clam meat&amp;lt;br&amp;gt;1 cabbage, 1 chili&amp;lt;br&amp;gt;1u &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 4 seafood protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spring_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spring Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage, 1 carrot, 1 peas&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffed Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Meatball&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 meatball&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 animal protein, 2.5 cheese, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:superbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Super Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Big Bite Burger, 1 boiled egg, 1 cheese wedge, 1 dough, 1 meat&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;5u pepper, 5u salt&lt;br /&gt;
| 25 nutriment, 25 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheese_Cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Supreme Cheese Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [Butter OR nutri-spread OR lard], 1 bread slice, 1 cheese wedge&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 8 nutriment, .16 animal protein, .63 cheese, .28 salt, .25 space spice, 5 triglyceride&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sushi&lt;br /&gt;
| None&lt;br /&gt;
| 1 boiled rice, 1 [Tofu or Sashimi or Chicken or Fried Egg or Cutlet]&lt;br /&gt;
| Depends on ingredients&amp;lt;br&amp;gt;Each Boiled Rice can make several pieces of Sushi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tannoulehsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tabbouleh Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Lemon, 3 Mint Leaf, 1 Tomato, 1 Wheat&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 tortilla&lt;br /&gt;
| 6 nutriment, 3 animal protein, 2.5 cheese, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubuger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Tofu&lt;br /&gt;
| 4 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 2 tofu&lt;br /&gt;
| 8 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Herbsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tossed Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple, 2 cabbage, 1 carrot, 1 tomato&lt;br /&gt;
| 9 nutriment, 2 apple juice, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Pasta Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Boiled Spaghetti, 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 3 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunapita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Tuna Salad&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:twobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Two Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u wine&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, .25 salt, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;wine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Validsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Valid Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;3 ambrosia vulgaris, 1 potato&lt;br /&gt;
| 6 nutriment, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bicaridine&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:veganburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegan Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu, 1 tortilla&lt;br /&gt;
| 6 Nutriment, 6 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_veggie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 cabbage&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 9 Nutriment, 4 Capsaicin Oil, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Bar&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2u Vanilla Extract, 2u [Milk or Soymilk], 2u Sugar&lt;br /&gt;
| 2 Nutriment&amp;lt;br&amp;gt;Also available from Getmore Chocolate vending machines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xenoburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenoburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Xeno-meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stove===&lt;br /&gt;
[[File:Stove_on.gif|64px]]&lt;br /&gt;
&lt;br /&gt;
To cook on a stove, the stove must be preheated (ctrl+left click to choose temperature), and the right container must be used. Some recipes, like meatballs, can be mass produced. If reagents are not used in the recipe, they will be left over in the pan. Remove the container from the stove, add all the reagents to it, and put it back on the stove. The stove will &amp;quot;ping&amp;quot; when the food is finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adhomian_fish_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Fish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;1 messa&#039;s tear&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oatmeal.png|64px]] &amp;lt;!-- Oatmeal sprite is a placeholder -farofa --&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Porridge&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u blizzard ear flour, 10u fatshouter milk, 10u water&lt;br /&gt;
| 8 nutriment, 5 fatshouter milk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 adhomian meat&amp;lt;br&amp;gt;2 dirt berries, 1 Messa&#039;s Tear, 1 mushroom&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 13.2 nutriment, 12 animal protein, 10.8 dirt berry juice, 6 oil, 4 triglyceride, 4 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmanitaJelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u amatoxin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment,  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vodka&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aoyama_ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aoyama Ramen&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 moss, 1 chili&amp;lt;br&amp;gt;5u soy sauce, 10u water&lt;br /&gt;
| 2 nutriment, 2 moss, 5 protein, 2 water, 4 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon {{anchor|bacon}}&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw bacon&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon and Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon and eggs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 fried egg&lt;br /&gt;
| 3 animal protein, 3 egg yolk, 1 pepper, 1 salt, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baconmacandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 3 Animal Protein, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearchili.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;, 2 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 6 nutriment, 4 animal protein, 5 tomato juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 hyperzine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berry_pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 8 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bibimbap.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bibimbap Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cutlet, 1 egg&amp;lt;br&amp;gt;1 cabbage, 1 carrot, 1 chantrelle&amp;lt;br&amp;gt;5u rice, 2u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 3 egg yolk, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black_eyed_gumbo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Black Eyed Gumbo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [Meat OR Fish Fillet]&amp;lt;br&amp;gt;1 bell pepper, 1 chili, 1 onion&amp;lt;br&amp;gt;5u rice, 10u water&lt;br /&gt;
| 6 animal protein, 2 nutriment, 2 triglyceride, 7 capsaicin oil, 3 onion juice, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bluemoon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blue Moon&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;1 Blue Raspberry&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fjylozyn_boiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Fjylozyn&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fjylozyn&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 1.75 &amp;lt;span style=”color:red”&amp;gt;Toxin&amp;lt;/span&amp;gt;, 6.25 &amp;lt;span style=”color:red”&amp;gt;Plant-B-Gone&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boiledrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Rice&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u rice, 5u water&lt;br /&gt;
| 2 nutriment, 10 rice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spagettiboiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 3 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beetsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Borscht&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cabbage, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burnedmess.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burned Mess&lt;br /&gt;
| Oven OR Stove&lt;br /&gt;
| Created when you leave a finished item in the oven or on the stove too long.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1 toxin&amp;lt;/span&amp;gt;, 3 carbon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chana masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chana Masala&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chili, 2 chickpeas, 1 tomato&amp;lt;br&amp;gt;10u rice, 2u space spice&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chantrelle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 mushroom&amp;lt;br&amp;gt;5u milk, 5u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chawanmushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chawanmushi&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;6u egg yolk, 5u soy sauce, 5u water&lt;br /&gt;
| 5 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chetroinuoc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Che Troi Nuoc&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Soybean&amp;lt;br&amp;gt;10u Rice, 5u Vanilla Extract&lt;br /&gt;
| 6 Nutriment, 6u Rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Cheese Wedge, 3 Dough Slice&amp;lt;br&amp;gt;1 Tomato&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chicken meat, 3 dough slice&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 9 nutriment, 6 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:parmsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Parm Hero&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bun, 1 cheese wedge, 1 chicken meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 4 nutriment, 4 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chilied Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chilied Eggs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 boiled egg, 1 hot chili&lt;br /&gt;
| 3 nutriment, 6 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 6 egg yolk, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chocolate bar, 1 egg&lt;br /&gt;
| 3 nutriment, 3 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe &amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 2 Nutriment, 5 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cold Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 ice pepper, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;7 frost oil&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cremebrulee.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creme Brulee&lt;br /&gt;
| Welding Tool&lt;br /&gt;
| 1 Custard&lt;br /&gt;
| 3 nutriment, 1 egg yolk, 2 sugar, 4 caramel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:custard.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 3u egg yolk, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 egg yolk, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;3u egg yolk, 1u space spice, 5u water&lt;br /&gt;
| 6 nutriment, 2 animal protein, 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cutlet&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw cutlet&lt;br /&gt;
| 2 Animal Protein, .66 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionasoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dionae Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 cabbage&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 11 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;, 5 water&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionastew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dionae Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 2 carrot juice, 2 potato juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynpozole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn pozole&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 cabbage, 1 dyn, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8.2 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 dylovene&amp;lt;span&amp;gt;, 7 dyn juice, 6.25 dyn tea, 10.5 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenrootravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthenroot Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 earthen-root, 1 Pumpkin, 1 Tomato&amp;lt;br&amp;gt;5u Soymilk, 5u Water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 earthen-root&amp;lt;br&amp;gt;1u salt, 1u space spice, 10u water&lt;br /&gt;
| 4 nutriment, 10 earthen-root juice, 1 salt, 1 space spice, 4 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggbasket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg in the Basket&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice, 1 egg&lt;br /&gt;
| 2 nutriment, .63 animal protein, 3 egg yolk, .13 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eyebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eyebowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 aghrassh nut, 1 tomato&amp;lt;br&amp;gt;2u black pepper, 6u egg yolk&lt;br /&gt;
| 3 nutriment, 12 animal protein&lt;br /&gt;
*Sliceable (2 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouters_bloodpudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouters Blood Pudding {{anchor|fatpudding}}&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 lard&amp;lt;br&amp;gt;5u blizzard ear flour, 10u blood&lt;br /&gt;
| 12 animal protein, 7 triglyceride, 5 blizzard ear flour, 10 blood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishandchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish and Chips&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 fish fillet, 1 space fries&lt;br /&gt;
| 4 nutriment, 7 seafood protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_wedges.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Earthen-root wedges&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chopped earthen-root&lt;br /&gt;
| 4 nutriment, 1.2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 over-easy fried egg&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedkois.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried K&#039;ois&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 k&#039;ois paste&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Rice&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cabbage, 1 carrot&amp;lt;br&amp;gt;10u rice, 5u soy sauce, 5u water&lt;br /&gt;
| 6 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fufu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fufu Dumplings&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 banana&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 9 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlicbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Bread&lt;br /&gt;
| Skillet OR Oven&lt;br /&gt;
| 1 bread slice, 1 butter&amp;lt;br&amp;gt;5u garlic sauce&lt;br /&gt;
| 5 nutriment, 3 garlic sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:greencurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Green Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 tofu&amp;lt;br&amp;gt;1 chili&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 space spice, 5 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grilled Cheese Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 bread slice, 1 cheese wedge&lt;br /&gt;
| 3.75 nutriment, 4 animal protein, 2.5 cheese, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gukhefish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gukhe Fish&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 gukhe bloom&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 1 nutriment, 6 seafood protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:parmsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hakhma Parm Hero&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bun, 1 cheese wedge, 1 hakhma meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:hamcheesecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham and Cheese Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 plain crepe&lt;br /&gt;
| 5 Nutriment, 2 Animal Protein, 2.5 Cheese, .67 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hashbrown.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hash Browns&lt;br /&gt;
| Skillet OR Grill&lt;br /&gt;
| 1 raw potato sticks&amp;lt;br&amp;gt; 1u salt, 1u pepper&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hatchlingsurprise.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hatchling Surprise&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 [[#bacon|bacon]], 1 poached egg&lt;br /&gt;
| 1 nutriment, 4 animal protein, 2 egg yolk, 1 pepper, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialScallops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Scallops&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 slimy meat, 1 butter&amp;lt;br&amp;gt;2 garlic, 1 lemon&amp;lt;br&amp;gt;1u black pepper, 2u salt, 5u water&lt;br /&gt;
| 6 seafood, 2 nutriment, 5 water, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialPot.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Pot&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 fish cutlet, 2 slimy meat&amp;lt;br&amp;gt;1 garlic, 2 lemon, 1 onion, 2 potato&amp;lt;br&amp;gt;30u rice, 15u water&amp;lt;br&amp;gt;&lt;br /&gt;
| 20 seafood, 20 rice, 20 nutriment, 20 lemon juice, 5 space spice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 dylovene&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellystew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 cutlet, 1 slimy fillet, 1 butter&amp;lt;br&amp;gt;2 chili&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 3 animal protein, 6 seafood protein, 3 Cosmozoan protein, 13.3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 Salt, 20.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisjelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 K’ois Paste&amp;lt;br&amp;gt;2 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;20 Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissteak.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiswaffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;12 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seared Carp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Korlaaskak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 6 fish fillet&amp;lt;br&amp;gt;1 cabbage, 1 lime&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 nutriment, 10 lime juice, 18 seafood protein, 1 space spice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:krakensoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Kraken Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Squid Meat&amp;lt;br&amp;gt;1 Pumpkin&amp;lt;br&amp;gt;2u Space Spice, 10u Water&lt;br /&gt;
| 2 Nutriment, 6 Seafood Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lomein.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lo Mein&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;5u soy sauce, 5u water&lt;br /&gt;
| 8 nutriment, 2 animal protein, 3 carrot juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:macandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:matsuul.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Matsuul&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 Sashimi&amp;lt;br&amp;gt;1 earthen-root, 1 Eki, 1 Mint Leaf&lt;br /&gt;
| 5 nutriment, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:maeuntang.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maeuntang&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 chili, 1 moss&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 seafood protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice, 1 raw cutlet&amp;lt;br&amp;gt;1u space spice, 5u water&lt;br /&gt;
| 5 nutriment, 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat Pancake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pancake&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 meatball, 1 omelette du fromage&lt;br /&gt;
| 9 animal protein, 8 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:raviolimeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 6 Nutriment, 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatstake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 raw meatball&lt;br /&gt;
| 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatballs_and_peas.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatballs and Peas&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 meatball&amp;lt;br&amp;gt;1 peas, 1 tomato&lt;br /&gt;
| 4 nutriment, 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;1 carrot, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 18 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:minerpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miner&#039;s Pie&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 dough, 1 meat&amp;lt;br&amp;gt;1 onion, 1 plump helmet&amp;lt;br&amp;gt;5u cream, 2u pepper, 2u space spice&lt;br /&gt;
| 6 nutriment, 4 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mint.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mint&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u frost oil, 5u sugar&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miso_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miso Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 soy dope, 2 tofu&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 tofu protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miyeokguk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miyeokguk&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 moss, 1 seaweed&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 animal protein, 2 triglyceride, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moghresian Sea Delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moghresian Sea delight&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 egg&amp;lt;br&amp;gt;15u blood&lt;br /&gt;
| 15 blood, 9 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_brudet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Brudet&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 seafood protein, 11 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 moss&amp;lt;br&amp;gt;3u egg yolk, 5u water&lt;br /&gt;
| 2 nutriment, 3 egg yolk, 6 moss, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mysterysoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Burned Mess, 1 cheese wedge, 1 tofu&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| Always contains 7 nutriment.&lt;br /&gt;
Possible other reagents: nutriment, banana juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;frost oil&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;, tomato juice, or water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crozets.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Naya Khyber Crozets&lt;br /&gt;
| Pot or Saucepan&lt;br /&gt;
| 1 fish fillet, 1 lard, 1 spaghetti&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;2u pepper, 2u space spice&lt;br /&gt;
| 6 nutriment, 2 seafood protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Neaera Meat&amp;lt;br&amp;gt;2 eki, 2 guami&amp;lt;br&amp;gt;5u cream, 10u dyn juice&lt;br /&gt;
| 35 Nutriment, 3 Animal Protein, 4 Dyn Juice, 6 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nettlesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nettle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 nettle, 1 potato&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| 3 egg yolk, 11 potato juice, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;sulphuric acid&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
* Nettles from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NT muffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NT Muffin&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plump helmet biscuit, 1 sausage, 1 fried egg, 1 cheese wedge&lt;br /&gt;
| 3 Nutriment, 5 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oatmeal.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oatmeal&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 wheat&amp;lt;br&amp;gt;10u milk, 10u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Omelette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Omelette Du Fromage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;6u egg yolk&lt;br /&gt;
| 8u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 onion&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 3 onion juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Over-easy fried egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
Add syrup to create specialty pancakes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pan-cooked Bacon&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xanuvindaloo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Paaskraan Vindaloo&lt;br /&gt;
| Pot or Saucepan&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;5u cream, 2u pepper, 2u space spice, 3u vanilla&lt;br /&gt;
| 4 nutriment, 4 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xanucurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pataliputra Curried Rice&lt;br /&gt;
| Pot or Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chickpeas, 1 garlic, 1 onion&amp;lt;br&amp;gt;5u milk, 10u rice, 4u space spice	&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pea_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pea soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 peas, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperoni.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 sausage&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| .46 Nutriment, 6 Animal Protein, 0.5 Seafood Protein, .33 Triglyceride, 1 Salt, 1 Space Spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Piece of Honeyed Toast&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 1 nutriment, 2 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plaincrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plain Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u Batter Mix&lt;br /&gt;
| 1 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nachos.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Nachos&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chip basket, 1 cheese wedge&lt;br /&gt;
| 10 nutriment, 2.5 cheese, 1 salt, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poachedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poached Egg&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice, 5u water&lt;br /&gt;
| 1 nutriment, 1 pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:popcorn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Popcorn&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Corn&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Porkbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pork Bowl&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;10u rice, 5u water&lt;br /&gt;
| 4 animal protein, 6 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puffpuffs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Puff-Puff Bowl&lt;br /&gt;
| Skillet&lt;br /&gt;
| 10u flour, 5u water, 2u space spice, 1u salt&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qilvo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qilvo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 slimy meat&amp;lt;br&amp;gt;2 seaweed&amp;lt;br&amp;gt;5u cream, 10u water&lt;br /&gt;
| 5 nutriment, 3 cream, 3 seafood protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesedip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Queso Dip&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ramenbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ramen Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]], 1 Meat, 1 Egg&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Soy Sauce, 10u Water&lt;br /&gt;
| 5 Nutriment, 4 Animal Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_clambake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Pasta&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 ras&#039;val clam&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 6 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razirnoodles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razir Noodles&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg, 1 worm fillet&amp;lt;br&amp;gt;1 lime&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 3 nutriment, 8 seafood protein, 3 egg yolk, 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:redcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cutlet&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 7 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sun Special.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Sun Special&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 sausage&lt;br /&gt;
| 6 Animal Protein, 2.5 Cheese, .33 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ricepudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 10u rice&lt;br /&gt;
| 4 nutriment, 5 milk, 10 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risotto.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;10u rice, 1u space spice, 5u wine&lt;br /&gt;
| 9 nutriment, 1 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sausage.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sausage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cutlet, 1 meatball&lt;br /&gt;
| 6 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savorycrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Savory Breakfast Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Cheese Wedge, 1 Plain Crepe&amp;lt;br&amp;gt;3u Egg Yolk&lt;br /&gt;
| 5 Nutriment, 2.5 Cheese, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shakshouka.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Shakshouka&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 Tomato&amp;lt;br&amp;gt;6u Egg Yolk, 1u pepper, 2u Space Spice&lt;br /&gt;
| 4 Nutriment, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClamsCasino.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Silversun Clams Casino&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 bread slice, 2 slimy meat&amp;lt;br&amp;gt;1 bell pepper&lt;br /&gt;
| 6 seafood, 2 animal protein, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sintapudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sinta Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;15u blood, 5u coco, 10u sugar&lt;br /&gt;
| 1 nutriment, 1 animal protein, 15 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 3 coco, 1 salt, 9 sugar, 20 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slime Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u slime jelly, 10u water&lt;br /&gt;
| 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloppyjoe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sloppy Joe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;6u animal protein, 5u barbecue sauce&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pastatomato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;2 tomato&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 7 nutriment, 2 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatballspag.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti and Meatballs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bolognese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti Bolognese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 garlic, 1 onion, 1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein, 5 Tomato Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spesslaw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spesslaw&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 4 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 12 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiced Shrieker Wings&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 bat wings, 1 butter&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 2.7 nutriment, 3 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;14 capsaicin&amp;lt;/span&amp;gt;, 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:swirlsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiral Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bluespace tomato, 1 ice pepper&amp;lt;br&amp;gt;10u water, 5u Cream&lt;br /&gt;
| 5 nutriment, 3 &amp;lt;span style=”color:blue”&amp;gt;bluespace dust&amp;lt;/span&amp;gt;, 1 &amp;lt;span style=”color:blue”&amp;gt;Frost Oil&amp;lt;/span&amp;gt;, 12 &amp;lt;span style=”color:blue”&amp;gt;Singulo&amp;lt;/span&amp;gt;, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steakxanu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steak Xanu&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u cream, 2u pepper, 2u space spice	&lt;br /&gt;
| 4 nutriment, 4 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steamedcrab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steamed Crab Legs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 crab legs, 1 nutri-spread&amp;lt;br&amp;gt;1u salt, 10u water&lt;br /&gt;
| 2 nutriment, 6 seafood protein, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steelworkersandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steelworker&#039;s Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 meat steak, 1 space fries&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;2u pepper, 2u space spice	&lt;br /&gt;
| 6 nutriment, 4 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 4 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 6 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stewedsoymeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stewed Soy Meat&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 2 soy dope&amp;lt;br&amp;gt;1 carrot, 1 tomato&lt;br /&gt;
| 8 nutriment, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stokskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stok Skewers&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 raw cutlet&amp;lt;br&amp;gt;1 gukhe bloom&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 1 nutriment, 2 animal protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffedfish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Fish Fillet&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 fish fillet, 1 roe sack&lt;br /&gt;
| 3 nutriment, 2 cheese, 7 seafood protein, possibly &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:omgtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Bread&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;1u triglyceride&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Sandwich&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2 carbon, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 22 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup [Blood]&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 30u Blood&lt;br /&gt;
| 2 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 blood&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tortilla.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tortilla&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u flour, 5u water&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:traumwurst.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Traumwurst&lt;br /&gt;
| Skillet OR Saucepan&lt;br /&gt;
| 2 Sausage&amp;lt;br&amp;gt;1 Eggplant, 1 Plump Helmet&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 7 Animal Protein, 4 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triolademousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triolade Mousse&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Chocolate Bar, 1 White Chocolate&amp;lt;br&amp;gt;5u Cocoa, 5u Cream&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunneler_scotchegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Meategg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 hardbread slice, 1 tunneler egg&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 egg, 7 protein, 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 corn, 1 eggplant, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 10 carrot juice, 3 corn oil, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 13 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 4 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:waffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 8 nutriment, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe, 1 white chocolate&lt;br /&gt;
| 3 Nutriment, 4 Choco-Nut Spread, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 20u water&lt;br /&gt;
| 10 water, 25% chance of 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:yellowcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Yellow Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 peanut, 1 potato&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zantiri.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zantiri&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 eki, 2 guami&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zkahnkowa.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zkah&#039;nkowa&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Adhomian Meat&amp;lt;br&amp;gt;10u blood, 5u blizzard-ear flour, 1u pepper, 1u salt&lt;br /&gt;
| 25 animal protein, 5 blizzard ear flour, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oven===&lt;br /&gt;
[[File:Ovenclosed_on.gif|64px]]&lt;br /&gt;
*Before you can use the oven, it must be preheated. Ctrl+click and select your preferred temperature to turn it on. Preheating takes several minutes, but after a short while it can be used to cook even if not fully preheated. The food will cook more slowly until preheating is complete. Examine the oven while next to it to see how hot it is. &lt;br /&gt;
**You can alt+click the oven to open and close the oven door.&lt;br /&gt;
**If the oven door is left open, heat will escape. Make sure it&#039;s closed, especially when cooking and preheating.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the oven, use the food directly on the oven, which will place it into an empty oven tray. If you want to cook a recipe that requires multiple ingredients, remove one of the oven trays, put all recipe ingredients into it, and then put the tray back in the oven. &lt;br /&gt;
&lt;br /&gt;
*The oven can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single tray. &lt;br /&gt;
*When not making a recipe, the oven can also be used to just bake any food, which will cook it, giving it a nice brown color.&lt;br /&gt;
&lt;br /&gt;
*The oven can also be used for Combination Cooking, which allows you to make custom bread, pies, cakes, and pizzas with whatever fillings/toppings you want. To do this, right click and Choose Output, select the combine target, and then insert an oven tray full of ingredients. &lt;br /&gt;
**The quantity of stuff used to make an item will determine the size of the result.&lt;br /&gt;
**Combination Cooking can only make one item at a time - whatever output is set will only work for the next item cooked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flatbread&amp;lt;br&amp;gt;1 dirt berries&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Hard Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian bread&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 15 nutriment, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aghrassh cake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aghrassh Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1 aghrassh nut&amp;lt;br&amp;gt;3u coco, 3u pepper, 3u salt, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 animal protein, 3 coco, 3 black pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amapie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u amatoxin&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:angrybread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Angry Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Cheese Wedge, 1 Flatbread, 1 Xeno-meat&amp;lt;br&amp;gt;1 Carrot&lt;br /&gt;
| 5 nutriment, 9 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, &lt;br /&gt;
|-&lt;br /&gt;
|[[File:applecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 apple&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:applepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 5 Nutriment, 2 Apple Juice, 5 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Cheese Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 [[#bacon|bacon]], 2 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 7 nutriment, 5 animal protein, 2.5 cheese, 22 tomato juice, 1.333 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bagel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bagel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 4 Nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Morphine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baguette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Baguette&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 Nutriment, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Cream Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 4 nutriment, 10 banana juice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bananabread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana-nut Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment, 20 banana juice, 5 milk, 5 sugar&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:berryclafoutis.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Clafoutis&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 5 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berrymuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;2 berry&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bdaycake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Birthday Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 candle&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment, 10 sprinkles&lt;br /&gt;
*Sliceable: Makes 5 slices. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastedpeanutsbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bowl of Roasted Peanuts&lt;br /&gt;
| Oven&lt;br /&gt;
| 10 [Peanut OR Dry Peanut]&lt;br /&gt;
| 15 ground roasted peanuts, 5 peanut oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 dough&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 15 nutriment, 5 animal protein, 1 salt&lt;br /&gt;
*Sliceable: Makes 8 slices.&lt;br /&gt;
*Bread slices can be turned into custom sandwiches by combining them with any food item. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:brownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 2 brownie mix&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun {{anchor|Bun}}&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&lt;br /&gt;
| 4 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
Buns can be turned into custom burgers by combining them with any food item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cakepops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cake Pops&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;5u brownie mix, 2u Sprinkles, 5u Vanilla Extract&lt;br /&gt;
| 3 nutriment (each)&lt;br /&gt;
*Container: 5 Cake Pops&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carrotcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 carrot&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 25 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 10 nutriment, 15 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherrypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cherry Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 cherry&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 4 nutriment, 10 cherry jelly, 11 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choccake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 1 chocolate bar&amp;lt;br&amp;gt;5u cream&lt;br /&gt;
| 8 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolateroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar, 1 flat dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 15 nutriment&amp;lt;br&amp;gt;Sliceable (5 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Truffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Truffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 chocolate bar&amp;lt;br&amp;gt; 2u coco, 5u cream&lt;br /&gt;
| 6 coco powder&amp;lt;br&amp;gt;&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Conecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cone Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 15u blizzard ear flour, 5u fatshouters milk, 15u sugar, 5u water&lt;br /&gt;
| 15 nutriment, 15 blizzard ear flour, 5 fatshouters milk, 10 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cooked Donk-Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Donk-Pocket OR Takoyaki Donk-Pocket OR Teriyaki Donk-Pocket]&lt;br /&gt;
| 2 nutriment, 2 animal protein, 5 tricordrazine&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 chocolate bar&amp;lt;br&amp;gt;10u milk, 10u sugar&lt;br /&gt;
| 2 nutriment, 3 sugar&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cosmicbrownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cosmic Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 ambrosia vulgaris&amp;lt;br&amp;gt;10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;4 ambrosia extract&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 bicaridine&amp;lt;/span&amp;gt;, 4 brownie mix, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 kelotane&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 toxin&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cracker&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2u nutriment, 1u salt&lt;br /&gt;
*Also obtainable by butchering a parrot.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:creambread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream Cheese Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge, 2 dough&lt;br /&gt;
| 6 Nutriment, 15 Cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Croissant.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Croissant&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u milk, 5u water, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crownfurter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crown Roast of Adhomian Sausage&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 [[#fatpudding|fatshouter blood pudding]], 1 [[#sarmikhir|sarmikhir]], 1 dirt berries&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 14 nutriment, 14 protein&lt;br /&gt;
*Sharing Platter i.e. chips&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donk-Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggplantparmigiana.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggplant Parmigiana&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;1 eggplant&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enchi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Enchiladas&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cutlet, 1 tortilla&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, .66 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouter_bake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Bake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 canned fatshouter meat&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 8 nutriment, 16 protein&lt;br /&gt;
*Sliceable: 4 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fatshouterfillet_full.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Fillet&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 4 adhomian meat, 1 lard&amp;lt;br&amp;gt;2 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour, 5u Messa’s mead, 1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 10 nutrients, 10 protein, 5 Messa&#039;s mead&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatgello_cube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter in Aspic&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian meat, 2 ice tunneler egg, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 10 nutriment, 15 protein, 5 egg&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fortunecookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fortune Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 piece of paper&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar&lt;br /&gt;
*The recipe will not work unless something is written on the paper.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu fruit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 Messa&#039;s tear&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment, 2 honey, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:giffypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Giffy Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u flour, 5u milk, 5u sugar, 3u egg yolk, 10 grape  jelly, 10 peanut butter&lt;br /&gt;
| 15 Nutriment.&amp;lt;br&amp;gt;&lt;br /&gt;
*Sliceable (5 slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gappletart.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Apple Streusel Tart&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 golden apple&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 5 gold&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pineapple_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham &amp;amp; Pineapple Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 2 pineapple rings&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 30 nutriment, 4 animal protein, 5 cheese, 5 pineapple juice, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices. &lt;br /&gt;
*Pineapple rings can be bought from snack vendors.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_whole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Pudding&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 hardbread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u cream, 5u sugar&lt;br /&gt;
| 30 nutriment, 15 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeybun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey Bun&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 5u nutriment, 5 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jadrica.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jadrica&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;2 carrot, 1 garlic&amp;lt;br&amp;gt;5u universal enzyme, 5u wine, 1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 8 animal protein, 4 nutriment, 4 triglyceride, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:keylimepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Key Lime Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 16 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koismuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 fried k&#039;ois, 1 k&#039;ois paste&amp;lt;br&amp;gt;1 k&#039;ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sliceable: 5 Slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemoncake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lemon&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:limecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lime Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bakedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Loaded Baked Potato&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 potato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 2.5 cheese, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Margheritapizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Margherita&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 35 nutriment, 9 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatlasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Lasagna Tray&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 flat dough, 2 meat&amp;lt;br&amp;gt;3 tomato&lt;br /&gt;
| 24 nutriment, 24 animal protein, 12 cheese&amp;lt;br&amp;gt;&lt;br /&gt;
*Sliceable (6 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat_pocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein, 1.25 cheese&lt;br /&gt;
Makes 2 pockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian meat, 1 adhomian bread&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 5 nutriment, 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 7.5 cheese, 6 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatpizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 10 nutriment, 44 animal protein, 10 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossdumplings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss dumplings&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 moss&lt;br /&gt;
| 3 Nutriment, 3 Moss&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:msairation.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;M&#039;sai scout ration&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 Adhomian Meat&amp;lt;br&amp;gt;2 dirt berries&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:muffins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroompizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mushroom Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;5 chantrelle, 1 tomato&lt;br /&gt;
| 35 nutriment, 5 cheese&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_brain_loaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Neaera Brain&amp;lt;br&amp;gt;10u Cream&lt;br /&gt;
| 6 Seafood Protein, 10 Cream, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NTellacheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Cheesecake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 6 mini cookie&amp;lt;br&amp;gt;15u choco-nut spread, 5u milk, 10u sugar&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:orangecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Orange Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 orange&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oven-cooked Bacon&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pazillo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pazillo&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 chickpeas, 1 onion, 1 tomato&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperonipizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 cheese wedge, 1 pepperoni&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronriverloaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron River Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Fried K&#039;ois, 1 Phoron Rock Candy&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;35 phoron&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pita&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 7 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_candied_eyes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Candied Neaera Eyes&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 Neaera Eyes&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| &lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:ribplate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Ribs&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u honey, 2u space spice, 1u pepper.&lt;br /&gt;
| 6 animal protein, 5 honey, 1 pepper, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajcadny.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Sugar Tree Candy&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u fatshouter milk, 3u egg yolk&lt;br /&gt;
| 26 nutriment&lt;br /&gt;
*Makes 26 candy cubes.&lt;br /&gt;
*Get fatshouter milk from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phelmbiscuit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Helmet Biscuit&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 plump helmet&amp;lt;br&amp;gt;5u flour, 5u water&lt;br /&gt;
| 5 nutriment, 5 water, 5 flour; 10% chance of adding 3 nutriment and 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumppie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 plump helmet&lt;br /&gt;
| 8 nutriment; 10% chance of adding &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poppypretzel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poppy Pretzel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pumpkinpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u pumpkin pulp, 2u pumpkin spice, 10u sugar&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:quiche.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Quiche&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;9u egg yolk, 10u flour, 5u milk&lt;br /&gt;
| 10 nutriment, 10 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastchicken.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Chicken&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 chicken meat, 1 stuffing&amp;lt;br&amp;gt;2 potato&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 24 animal protein, 12 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionaroast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Diona&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;2u space spice&lt;br /&gt;
| 6 nutriment, 2 Apple Juice, 10 Dionae Powder, 2 Space Spice&lt;br /&gt;
*Sliceable: Makes 3 slices.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roast dirtberries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roasted Dirtberries&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u sugar&lt;br /&gt;
| 4 nutriment, 4 caramel sugar, 11 dirt berry juice, 3 oil, 1 space spice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roffle Waffles&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;5u psilocybin, 10u sugar&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;8 psilocybin&amp;lt;/span&amp;gt;, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soylent_yellow.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Wafers&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 soybean&amp;lt;br&amp;gt;10u flour&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:duff.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacy Liberty Duff&lt;br /&gt;
| Oven&lt;br /&gt;
| 5u psilocybin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Starcake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 orange&amp;lt;br&amp;gt;5u cream, 10u coco, 6u egg yolk, 10u flour, 15u sugar&lt;br /&gt;
| 15 nutriment, 3 glucose&amp;lt;br&amp;gt;&lt;br /&gt;
*Sliceable (6 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:strawberrycrumblebars.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Strawberry Crumble Bars&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;2 strawberries&amp;lt;br&amp;gt;10u flour, 10u sugar&lt;br /&gt;
| 10 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
*Sliceable (4 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_stuffed.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Earthen-root&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthen-root&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]], 1 hardbread slice, 1 zkah&#039;nkowa slice&lt;br /&gt;
| 8 nutriment, 7 protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stuffing.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffing&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Bread&amp;lt;br&amp;gt;1u pepper, 1u salt, 5u water&lt;br /&gt;
| 10 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofubread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 tofu&lt;br /&gt;
| 30 nutriment, 7.5 cheese, 9 tofu protein&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 tofu&lt;br /&gt;
| 8 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofurkey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofurkey&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Stuffing, 2 Tofu&lt;br /&gt;
| 41 nutriment, 6 tofu protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tunneler_souffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Souffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]], 1 tunneler egg&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 3 egg, 5 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:regularcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 9u egg yolk, 15u flour, 5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegepizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 carrot, 1 corn, 1 eggplant, 1 tomato&lt;br /&gt;
| 25 nutriment, 4.5 carrot juice, 2.5 cheese, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu veg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 8 nutriment, 5 blizzard ear flour, 5 earthen-root juice, 2 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Veggielasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Lasagna Tray&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 flat dough&amp;lt;br&amp;gt;1 eggplant, 1 mushroom, 1 onion, 3 tomato&lt;br /&gt;
| 48 nutriment, 12 cheese&amp;lt;br&amp;gt;&lt;br /&gt;
*Sliceable (6 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenomeatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 xeno-meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 2 cheese, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;18 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 xeno-meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xuqqil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuq&#039;qil&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 slimy meat&amp;lt;br&amp;gt;1 plump helmet.&lt;br /&gt;
| 4 nutriment, 3 cheese, 3 mollusc protein, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ylpharoulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ylpha Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 white chocolate&amp;lt;br&amp;gt;10u sugar, 10u Ylpha Berry Juice.&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Fryer===&lt;br /&gt;
[[File:Fryer_on.gif|64px]]&lt;br /&gt;
*Before you can use the fryer, it must be preheated. Right-click and select Toggle Power to turn it on. Heating up takes a while, so be sure to do it early. Prepare other ingredients while it warms up!&lt;br /&gt;
*The deep fryer has an oil level that you should keep an eye on - cooking efficiency will fall as it drops, and it starts off at a randomized level. For optimal cooking, keep the oil topped up to the maximum. &lt;br /&gt;
**You can find a spare tank of cooking oil in the cold room behind the kitchen. If you need more, you can order another from cargo.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the fryer, use the food directly on it, which will place that item into an empty fryer basket. If you want to cook a recipe that requires multiple ingredients, remove one of the fryer baskets by clicking the fryer with an empty hand and put all your ingredients into the basket. Once everything for the recipe is inside, put the basket back in the fryer. &lt;br /&gt;
&lt;br /&gt;
*The fryer can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single basket. &lt;br /&gt;
**Many fryer recipes require an ingredient to be coated in batter or beer-batter for the recipe to work. To coat an item in batter, hold the item and click on the batter.&lt;br /&gt;
*The fryer can also be used to just &amp;quot;deep fry&amp;quot; any food, which will cook it, give it a nice brown color, and add some extra nutrition to it.&lt;br /&gt;
*Food fried in the deep fryer will usually have a small, random amount of corn oil added to the final product.&lt;br /&gt;
*Food that is battered before being fried will usually have a small, random amount of the appropriate batter in the final product.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avah.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Avah&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 cheese wedge, 1 dough&amp;lt;br&amp;gt;5u fatshouter milk, 5u sugar&lt;br /&gt;
| 7 nutriment, 5 cheese, 5 fatshouters milk, 5 sugar, corn oil&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chip_basket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Basket of Chips&lt;br /&gt;
| Fryer OR Skillet&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Katsu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Katsu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat (Beer Battered)&lt;br /&gt;
| 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chicknugget.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Nugget&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;5u flour&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Corndog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn dog&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 sausage (Battered)&lt;br /&gt;
| 4 nutriment, 6 animal protein, 2.2 batter, 1.5 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cubancarp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cuban Fish Sandwich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough, 1 fish fillet&amp;lt;br&amp;gt;1 chili&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 Seafood Protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chopped earthen-root&lt;br /&gt;
| 4 nutriment, 1.2 tryglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafelballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Chickpeas&lt;br /&gt;
| 3 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishfingers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fingers&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 fish fillet (Battered)&lt;br /&gt;
| 7 seafood protein, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedmushroom.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Mushroom&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Plump Helmet (Beer Battered)&lt;br /&gt;
| 4 nutriment, 2 animal protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympia.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympiacheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia with Cheese&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Cheese Wedge&amp;lt;br&amp;gt;1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin, 3 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:funnelcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Funnel Cake&lt;br /&gt;
| Fryer&lt;br /&gt;
| 10u batter, 5u sugar&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:gnaqmi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gnaqmi&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Boiled Fjylozyn, 1 Neaera Liver&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|[[File:Jalapenopop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jalapeno Popper&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chili (Battered)&lt;br /&gt;
| 2 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jdonuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar, 10u cherry jelly&lt;br /&gt;
| 3 nutriment, 5 cherry jelly, 1 sprinkles, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisdonut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;, corn oil&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miniavahs_3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mini-avah Basket&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 adhomian meat, 1 dough&amp;lt;br&amp;gt;5u blizzard ear flour, 1u space spice&lt;br /&gt;
| 9 nutriment, 9 protein&lt;br /&gt;
*Makes a basket of 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:north60squid.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North 60 Squid&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 squid meat (Beer Battered)&amp;lt;br&amp;gt;5u Apple Juice, 5u Lemon Juice, 10u Garlic Sauce&lt;br /&gt;
| 4 Seafood Protein, 1 Nutriment, 3 Garlic Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionrings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Rings&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 onion&lt;br /&gt;
| 5 nutriment, 3 onion juice, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pisanggoreng.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pisang Goreng&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Banana (Battered)&lt;br /&gt;
| 8 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pizzacrunch.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pizza Crunch&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 pizza (Battered)&lt;br /&gt;
| 35 nutriment, 5 cheese, batter, corn oil&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
*Can be made with any whole pizza; final reagents depend on pizza used.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risottoballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Risotto (Battered)&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 2 Nutriment, 1 pepper, 4 rice, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roefritters.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe fritters&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 roe sack&amp;lt;br&amp;gt;10u batter&lt;br /&gt;
| 3 Nutriment, 5 batter, 6 seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sabich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sabich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Boiled Egg, 1 Hummus, 1 Pita&amp;lt;br&amp;gt;1 Eggplant&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 raw potato sticks&lt;br /&gt;
| 5 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sweet and Sour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sweet and Sour Pork&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 cutlet&amp;lt;br&amp;gt;10u batter, 5u soy sauce&lt;br /&gt;
| 16 nutriment, 3 animal protein, 10 batter, 5 corn oil, 5 soy sauce, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wingchu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wing Fang Chu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 xeno-meat&amp;lt;br&amp;gt;5u soy sauce&lt;br /&gt;
| 6 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, 5 soy sauce, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Batter===&lt;br /&gt;
You can coat food in batter before putting it in the deep fryer!&lt;br /&gt;
*Nearly everything you can fry can be coated in batter. &lt;br /&gt;
*Put all of the ingredients of the batter in a container to create the batter, then use a food item on the container to cover it in batter.&lt;br /&gt;
*The ingredients for the batter can be mixed in any kind of container.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Batter Mix&lt;br /&gt;
| 10u flour, 2u salt, 5u water, 3u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer Batter Mix&lt;br /&gt;
| 5u beer, 10u flour, 2u salt, 3u egg yolk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intermediate Ingredients===&lt;br /&gt;
Some ingredients need special preparation. Animals need to be butchered, items need to be cut up into smaller pieces, and dough needs to be flattened with a rolling pin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Tool&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pineapple_rings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Can of Pineapple Rings&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 6 Pineapple Ring&lt;br /&gt;
| 2 nutriment, 3 pineapple juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:canned.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Canned Fatshouters Meat&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
|&lt;br /&gt;
|5 Animal Protein, 2 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carrotfries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Fries&lt;br /&gt;
| Knife&lt;br /&gt;
| Carrot&lt;br /&gt;
| 3 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_chopped.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chopped Earthen-root&lt;br /&gt;
| Knife&lt;br /&gt;
| Earthen-root&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough Slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Flat Dough&lt;br /&gt;
| 2 nutriment, .33 animal protein.&lt;br /&gt;
*Makes 3.&lt;br /&gt;
*Sliceable: Makes 1 Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg&lt;br /&gt;
| Kitchen Stock, Biogenerator&lt;br /&gt;
| Can be colored with Crayons&lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Knife&lt;br /&gt;
| Fish Fillet&lt;br /&gt;
| 4 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flat Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flat Dough&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
*Sliceable: Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Adhomian Hardbread&lt;br /&gt;
|&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Bun&lt;br /&gt;
| Knife&lt;br /&gt;
| Hardbread Pudding&lt;br /&gt;
| &lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Cone&lt;br /&gt;
| Ice Cream Cart&lt;br /&gt;
| [Various ingredients]&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Tunneler Egg&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K’ois Paste&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Substitute&lt;br /&gt;
| Biogenerator&lt;br /&gt;
|&lt;br /&gt;
| 6 Animal Protein, 3 Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Monkeycube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Monkey Cube&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Research and Medical stock&lt;br /&gt;
|&lt;br /&gt;
| Run under water in the sink to create a monkey.&amp;lt;br&amp;gt;&lt;br /&gt;
Also comes in Stok, Farwa, and Naera varieties.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-spread&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| 80 Biomass&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Bacon&lt;br /&gt;
| Knife&lt;br /&gt;
| Raw Cutlet&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Cutlet&lt;br /&gt;
| Knife&lt;br /&gt;
| Meat&lt;br /&gt;
| 2 animal protein, .67 triglyceride&lt;br /&gt;
*Sliceable: Makes 2 raw bacon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Sticks.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Potato Sticks&lt;br /&gt;
| Knife&lt;br /&gt;
| Potato&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soydope.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Dope&lt;br /&gt;
| Knife&lt;br /&gt;
| Soybean&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spaghetti.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti [Raw] {{anchor|spaghetti}}&lt;br /&gt;
| Knife&lt;br /&gt;
| Dough Slice&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Butchery====&lt;br /&gt;
Butchering turns animals into ingredients. You have three ways to butcher animals:&lt;br /&gt;
* The gibber. This large machine, located in the kitchen cold room, will turn any animal into its component parts. Click and drag the animal to the gibber to put it in; click on the gibber to turn it on. If the animal in question is a human, monkey, or similar creature, the gibber produces organs and limbs as well as meat. These organs and limbs can be eaten or ground up for animal protein, but often contain toxins. There is a safety guard that must be disabled before humans can be put into the gibber.&lt;br /&gt;
* The meat spike. Smaller animals can be put on the meat spike by grabbing them (Grab intent) and clicking on the meat spike. Then they can be butchered by clicking on the meat spike.&lt;br /&gt;
* Cleaver and table. Animals can be put on a table and butchered with a cleaver. Be aware that humans, monkeys, and similar creatures cannot be butchered this way, and butchering other animals with a cleaver is inefficient. However, it is the only way to obtain special products like Hide, Lard, and Roe Sac.&lt;br /&gt;
* Clams, Barnacles, Molluscs and Ras&#039;Val clams are grown in hydroponics trays, and are butchered by hitting them with a hatchet or knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Animal (Yield)&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:adhomianmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Meat&lt;br /&gt;
| Farwa (3), Climber (4), Cybernetic Schlorrgo (1), Fatshouter (30), Ha&#039;rron (5), Ice Catcher (10), Ice Tunneler (2), Nose-Horn (50), Scavenger (1), Schlorrgo (3), Sham&#039;Tyr, Snow Strider (20), Steed of Mata&#039;ke, Wriggler (5), Tajara (3). The gibber will not accept people unless emagged.&lt;br /&gt;
| 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwingsraw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bat Wings&lt;br /&gt;
| Swarm of Space Bats (6)&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bearmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Meat&lt;br /&gt;
| Bear, Space Bear (5)&lt;br /&gt;
| 12 animal protein, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carp Meat&lt;br /&gt;
| Space Carp (3), Gnat (3), Eel (5), Reaver (5), Space Shark (5)&lt;br /&gt;
| 3 seafood protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Meat&lt;br /&gt;
| Chicken (4)&lt;br /&gt;
| 6u Animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corgi Meat&lt;br /&gt;
| Corgi (3)&lt;br /&gt;
| 6u Animal Protein, 2u Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crablegs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crab Legs&lt;br /&gt;
| Crab (3)&lt;br /&gt;
| 2 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Nymph Meat&lt;br /&gt;
| Diona Nymph (3)&lt;br /&gt;
| 10 Dionae Powder&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fillet&lt;br /&gt;
| Available in the kitchen cold room&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hma&#039;trra fillet&lt;br /&gt;
| &lt;br /&gt;
| 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Huge Mushroom Slice&lt;br /&gt;
| Walking Mushroom&lt;br /&gt;
| 3 nutriment, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lard&lt;br /&gt;
| Fatshouter (5) (Cleaver Only), Nose-horn (20) (Cleaver Only)&lt;br /&gt;
|5u Triglycerideqa&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat&lt;br /&gt;
| Cat (3), Cow (40), Fox (3), Goat (6), Monkey (3), most other creatures (3)&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Human]&lt;br /&gt;
| Human (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Insect]&lt;br /&gt;
| V&#039;krexi (3) or Vaurca (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
|6u Animal Protein, 2u Triglyceride, 27u Phoron&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:brain_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!--- Broken Recipe|-&lt;br /&gt;
|[[File:eyes_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Eyes&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:kidneys_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Kidneys&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:liver_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Liver&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neaera_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Meat (3)&lt;br /&gt;
| Neaera&lt;br /&gt;
| 3 Animal Protein, 3 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pig Meat&lt;br /&gt;
| Pig (20)&lt;br /&gt;
| 6u Animal protein, 4u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rasvalclam.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Clam Meat&lt;br /&gt;
| Ras&#039;val Clam (1)&lt;br /&gt;
| 2 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat Meat&lt;br /&gt;
| Rat (2)&lt;br /&gt;
| 5 Animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishroe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe Sack&lt;br /&gt;
| Space Carp (1) (Cleaver Only; will yield only 1 carp fillet)&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Fillet&lt;br /&gt;
| Cosmozoan (2)&lt;br /&gt;
| 3 Cosmozoan protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Meat&lt;br /&gt;
| Clam, barnacle, or Mollusc (1)&lt;br /&gt;
| 3 mollusc protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:squidmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Squid Meat&lt;br /&gt;
| &lt;br /&gt;
| 3 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatoslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Slice&lt;br /&gt;
| Killer Tomato (3)&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vannameat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanna Meat&lt;br /&gt;
| Vannatusk (3-6)&lt;br /&gt;
| 6 Animal Protein, 6 Mindbreaker Toxin, 3.1 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Worm Fillet&lt;br /&gt;
| Cavern Dweller (3)&lt;br /&gt;
| 6 seafood protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 15 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xenomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Meat&lt;br /&gt;
| Greimorian (3) or Xenomorph&lt;br /&gt;
| 6 animal protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reagents/Condiments/Recipes from Blending or Mixing===&lt;br /&gt;
To mix reagents, put them in the same container. You will hear a bubbling sound if mixing is successful.&lt;br /&gt;
*To see exactly what you&#039;ve mixed, use a beaker and then add it to a nearby All-In-One Grinder or ChemMaster machine.&lt;br /&gt;
*Grinding a completed food item in the grinder reduces it to the reagents inside.&lt;br /&gt;
&lt;br /&gt;
====Processed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amatoxin&lt;br /&gt;
| Process Fly Amanita&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ambrosiaextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ambrosia Extract&lt;br /&gt;
| Process Ambrosia Vulgaris or Ambrosia Deus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Animal Protein&#039;&#039;&#039;&lt;br /&gt;
| Process meat or protein-containing foods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:glass_apple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Juice&#039;&#039;&#039;&lt;br /&gt;
| Process Apple&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blizzard Ear Flour&#039;&#039;&#039;&lt;br /&gt;
| Process blizzard ears&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blood&lt;br /&gt;
| Draw with a syringe or process organs and limbs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Capsaicin&#039;&#039;&#039;&lt;br /&gt;
| Process chili peppers. Capsaicin causes discomfort when eaten.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyjar.png|64px]] &lt;br /&gt;
|&#039;&#039;&#039;Cherry Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process cherries.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cocoapowder.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Coco&lt;br /&gt;
| Process cacao fruit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:oliveoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn oil&#039;&#039;&#039;&lt;br /&gt;
| Process corn from the garden. Found in a tank in the cold room. Can be spread on the floor as a lubricant to slip people!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream&#039;&#039;&#039;&lt;br /&gt;
| Soda or Coffee dispenser&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynjuice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn Juice&#039;&#039;&#039;&lt;br /&gt;
| Process Dyn; ask the bartender&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggyolkcarton.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg Yolk&#039;&#039;&#039;&lt;br /&gt;
| Process an egg or crack an egg into a container.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:glass_white.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Milk&#039;&#039;&#039;&lt;br /&gt;
| Ask the Bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flour&#039;&#039;&#039;&lt;br /&gt;
| Process wheat from the garden, or pour directly from a flour sack.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Frost Oil&#039;&#039;&#039;&lt;br /&gt;
| Process an ice pepper (Xenobotany).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Juice&lt;br /&gt;
| Process garlic.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gello.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin&#039;&#039;&#039;&lt;br /&gt;
| Process sugar tree fruit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:grapejelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape juice&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:groundpeanut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ground roasted peanuts&lt;br /&gt;
| Process Bowl of Roasted Peanuts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey&lt;br /&gt;
| Product of beekeeping (ask the gardener); or, process Messa&#039;s Tear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:iceglass.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice&lt;br /&gt;
| Soda or Booze dispenser&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemonjuice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Juice&lt;br /&gt;
| Process Lemon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Milk&lt;br /&gt;
| Kitchen stock or Biogenerator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:messa_mead_glass.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Messa&#039;s Mead&lt;br /&gt;
| Mix 1u Honey and 1u Earthen-Root Juice = 2u&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss&lt;br /&gt;
| Process Moss&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutriment&#039;&#039;&#039;&lt;br /&gt;
| Process almost any food.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Oil&#039;&#039;&#039;&lt;br /&gt;
| Process roasted peanuts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepper.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepper&#039;&#039;&#039;&lt;br /&gt;
| Process peppercorn. Extra pepper mills are in the bar, or can be ordered in a Kitchen Supply Crate from cargo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:psilocybin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Psilocybin&lt;br /&gt;
| Process Reishi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinpulp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pulp&lt;br /&gt;
| Process Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice&#039;&#039;&#039;&lt;br /&gt;
| Process Rice. Ground rice is what is used in most recipes, rather than the whole plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:spacespicebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Spice&#039;&#039;&#039;&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprinklesbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sprinkles&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sugar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sugar&#039;&#039;&#039;&lt;br /&gt;
| Process white-beet or sugarcane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triglyceridebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triglyceride&lt;br /&gt;
| Process Butter or Nutri-Spread.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enzyme.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Universal Enzyme&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VanillaExtract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Extract&lt;br /&gt;
| Process vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;Krexi Taffy&lt;br /&gt;
| Process V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:glass_clear.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Water&lt;br /&gt;
| Sink&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wuluextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wulumunusha Extract&lt;br /&gt;
| Process Wulumunusha&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xuiziglass.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuizi Juice&lt;br /&gt;
| Process Xuizi&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:barbecue.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Barbecue Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u garlic sauce, 2u ketchup, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beerbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer&lt;br /&gt;
| 10u flour, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownie Mix&#039;&#039;&#039;&lt;br /&gt;
| 5u cocoa, 5u flour, 5u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choconutspread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Choco-Nut Spread&#039;&#039;&#039;&lt;br /&gt;
| 1u Ground Roasted Peanuts, 2u Sugar, 1u Cocoa, 1u Soymilk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk_can.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Fatshouters Milk&#039;&#039;&#039;&lt;br /&gt;
| 1u Fatshouters Milk, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlic_sauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u Corn Oil, 1u Garlic Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ketchup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ketchup&#039;&#039;&#039;&lt;br /&gt;
| 1u sugar, 2u tomato juice, 1u water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mayo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mayonnaise&#039;&#039;&#039;&lt;br /&gt;
| 10u corn oil, 3u egg yolk, 2u lemon juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutbutter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter&#039;&#039;&#039;&lt;br /&gt;
| 5u ground roasted peanuts, 1u salt, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinspice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Spice&lt;br /&gt;
| 2u pumpkin pulp, 8u space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salt.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salt&#039;&#039;&#039;&lt;br /&gt;
| 1u sodium, 1u hydrochloric acid (ask the chemist). Extra salt shakers are in the bar, or order more from Ops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soysauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Sauce&#039;&#039;&#039;&lt;br /&gt;
|4u soy milk, 1u salt, 5u universal enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soymilk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soymilk&#039;&#039;&#039;&lt;br /&gt;
|Process Soybean; Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vodkabottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vodka&lt;br /&gt;
| 5u potato juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vwinebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wine&lt;br /&gt;
| 5u grape juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Foods====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Food&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Contains&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Butter&#039;&#039;&#039;&lt;br /&gt;
| 20u cream, 1u salt&lt;br /&gt;
| 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheesewheel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Wheel&#039;&#039;&#039;&lt;br /&gt;
| 40u milk, 5u universal enzyme (catalyst)&lt;br /&gt;
| 20 cheese&lt;br /&gt;
*Sliceable: 8 cheese wedge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| 2u coco, 2u [Milk OR Soymilk], 2u sugar&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough&lt;br /&gt;
| 3u egg yolk, 10u flour&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fermentedhmatrra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra&lt;br /&gt;
| 1 Hma&#039;trra meat&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 20 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawmeatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Meatball&#039;&#039;&#039;&lt;br /&gt;
| 3u animal protein, 5u flour&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Synthflesh&#039;&#039;&#039;&lt;br /&gt;
| Ask the Chemist to make this from clonexadone and blood.&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tofu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu&#039;&#039;&#039;&lt;br /&gt;
| 10u soymilk, 5u universal enzyme (catalyst).&lt;br /&gt;
| 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Cooking Equipment==&lt;br /&gt;
*The &#039;&#039;&#039;Candy Maker&#039;&#039;&#039; can be set to make various sorts of candy. Add any item to the machine, optionally set it to make a specific sort of candy (or leave it unset to candy the item generically), and activate it.&lt;br /&gt;
*The &#039;&#039;&#039;Grill&#039;&#039;&#039;, which can be built by anyone trained in basic construction, can be used to grill either Meat or Xeno-Meat. Grilled Xeno-Meat is made safe to eat; the heat of the grill burns the polytrinic acid out. To add spice to meat when grilling, add 1 unit each of pepper, salt, and space spice.&lt;br /&gt;
*The &#039;&#039;&#039;Cereal Maker&#039;&#039;&#039; will turn any item inserted into it into cereal. It must be built and requires a special circuit board.&lt;br /&gt;
*&#039;&#039;&#039;Slime cores&#039;&#039;&#039;, specifically those from silver slimes, can be activated to generate random food. Some of it will be poisonous or just odd, so take care.&lt;br /&gt;
&lt;br /&gt;
==Junk Food==&lt;br /&gt;
When there&#039;s no chef, the chef is serving toxic glop, or the chef is trying to murder you and your friends, most people resort to one of two things: [[Guide to Hydroponics|grazing on produce]], or the vending machines.&lt;br /&gt;
&lt;br /&gt;
Junk food requires no chef or machinery, but it&#039;s generally not as filling or as interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Item&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Source&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mints.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ad-Mints&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Mint&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanuts_choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Annapurna Cinnamon Chocolate&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 5 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:peanuts_xanu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Annapurna Classic Munch&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 5 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:peanuts_masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Annapurna Masala Masterpiece&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 5 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:peanuts_sp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Annapurna Salt N&#039; Pepper&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 5 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:breadtube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread Tube&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 nutriment, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:foypack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brown Palace cocoa biscuits&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| Contains 6 foy biscuits&amp;lt;br&amp;gt; 0.5 nutriment per cookie&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy_corn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy Corn&#039;&#039;&#039;&lt;br /&gt;
| Rations Box&lt;br /&gt;
| 4 Nutriment, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carpsahoy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carps Ahoy! Miniature Cookies&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Miniature Cookie&lt;br /&gt;
| .5 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CheesieHonkers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesie Honkers&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 3 cheese, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gum_pack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chewy Fruit flavored gum&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 5 pieces; to chew, place in mouth slot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choctruffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dalyoni Dimlights&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 5 Nutriment, 1 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore chicken potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cucumberchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore cucumber potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dirtberrychips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore dirtberry potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore phoron potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore salted potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamy Spongecake&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 4 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb08.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crisp Bar &#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb04.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crunchy Crisp&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatcube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cubed Meat&#039;&#039;&#039;&lt;br /&gt;
| Protein MRE&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cup Ramen &#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 30 dry ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Figgy Pudding&#039;&#039;&#039;&lt;br /&gt;
| Christmas gift&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raisins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore Raisins&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp vending machine&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gogomoss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Go-Go Gwok! Authentic Konyanger moss&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb05.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hearsay Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hell Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 1u capsaicin, 6u Hot Ramen&lt;br /&gt;
Raises body temperature.&lt;br /&gt;
| Makes 6u Hell Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 3u Dry Ramen, 1u water&lt;br /&gt;
| Makes 3u Hot Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb02.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hundred Thousand Credit Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 Filtered K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kokobar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Koko Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;koko reed juice&amp;lt;/span&amp;gt;, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb06.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Latte Crunch&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb10.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Laughter Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 5 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:liquidfood.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;LiquidFood Ration&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Mining reward vending machine&lt;br /&gt;
| 10 nutriment, 3 iron&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lollipop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lollipop&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 sugar, 20 [fruit] juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mapsham.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maps salty ham&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 animal protein, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb07.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Martian Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mogunzpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mo&#039;gunz Meat Pie&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment, 12 animal protein, 4 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chanamild.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NexChana Mild&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 6 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chanawild.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NexChana Wild&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 6 nutriment, 3 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syndiecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-Cakes&#039;&#039;&#039;&lt;br /&gt;
| Hack a Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| 4 nutriment, 5 The Doctor&#039;s Delight&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb09.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oh Daddy Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 6 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Organic K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine (Hacked).&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
* Unfiltered k&#039;ois can cause k&#039;ois mycosis in non-Vaurca, but the phoron in this bar will prove fatal before the mycosis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ricebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Packed Rice Bowl&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoron_candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron Rock Candy&#039;&#039;&#039;&lt;br /&gt;
| Obtained from the lunchbox loadout item for Vaurca&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25u Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
Poisonous to everything except Vaurca.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:proteinbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Protein Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 9 nutriment, 4 animal protein, random flavoring reagent&lt;br /&gt;
|-&lt;br /&gt;
|[[File:razibeef.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razi-snack corned beef&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 animal protein, 3 iron, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:riceball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Ball&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jerky.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Scaredy&#039;s Private Reserve Beef Jerky&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 animal protein, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkrellSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;SkrellSnax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb03.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacewind Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb01.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tau Ceti Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunaSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pemmicanbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vedabar&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexisnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;krexi Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&amp;lt;br&amp;gt;Contains 6 V&#039;Krexi Taffy&lt;br /&gt;
| .5 V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:papadapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vollendaal Awesome Apple&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 4 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:papadginger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vollendaal Ginger Justice&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 4 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:papadgarlic.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vollendaal Gracious Garlic&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 4 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:papad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vollendaal Papad Crackers&#039;&#039;&#039;&lt;br /&gt;
| FrontierVend vending machine&lt;br /&gt;
| 4 nutriment, 2 salt&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Cooking==&lt;br /&gt;
&lt;br /&gt;
Some reagents in finished recipes are poisonous or have undesirable effects. If you&#039;re a traitor that may be the point, but if you&#039;re just feeling fancy you may want to try and serve these items safely. A little creative chemistry or careful preparation can help get rid of the dangerous reagents in your food.&lt;br /&gt;
&lt;br /&gt;
Any piece of food can contain up to 50 units of reagents.&lt;br /&gt;
&lt;br /&gt;
*Reagents can be removed from food with a syringe and separated using the CondiMaster in the kitchen. After removing undesirable reagents, the rest can be injected or poured back into the food.&lt;br /&gt;
*Some poisonous reagents will react with other reagents to create non-toxic results. When neutralizing reagents this way, make sure to get the amounts right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|How to Neutralize&lt;br /&gt;
|-&lt;br /&gt;
| Blood&lt;br /&gt;
| Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.&lt;br /&gt;
O-negative blood is always safe.&lt;br /&gt;
Alcoholic drinks created with blood of any type are safe. Be sure there is no blood left over after the reaction.&lt;br /&gt;
Blood can also be neutralized with clonexadone (1 unit clonexadone to 5 units blood), which creates synthetic meat.&lt;br /&gt;
|-&lt;br /&gt;
| Carpotoxin&lt;br /&gt;
| Anything made with carp meat will have carpotoxin in it.&amp;lt;br&amp;gt;Carpotoxin reacts with copper and cryptobiolin to form rezadone, a wonderful healing medicine with minor side effects. The pharmacist most likely wants your carpotoxin.&lt;br /&gt;
|-&lt;br /&gt;
| Radium&lt;br /&gt;
| Found in roast diona. This will cause radiation poisoning. Add 1 unit of dylovene per unit of radium, which will react to form hyronalin, an anti-radiation medicine.&lt;br /&gt;
|-&lt;br /&gt;
| Sulphuric Acid&lt;br /&gt;
| Neutralize each 1 unit of Sulphuric acid with 5 units of wine (creates Acid Spit, an alcoholic cocktail).&lt;br /&gt;
|-&lt;br /&gt;
| Polytrinic Acid&lt;br /&gt;
| You&#039;re serious about serving that xeno meat, huh? Well, don&#039;t serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a gruesome manner. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid with 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| Phoron&lt;br /&gt;
| Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31986</id>
		<title>Guide to Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31986"/>
		<updated>2024-02-16T12:45:43Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Correction to Imperial Pot ingredients.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nutrition==&lt;br /&gt;
As you walk, run, and spend time on the station, your character&#039;s nutrition level will drop. Eating food that contains nutriment, protein, or certain other reagents (see below) will replenish this value. It isn&#039;t good to go without food for too long, or to overeat! Keep in mind how much you&#039;ve eaten and how long it has been since you last ate, and try to stay comfortably full. &lt;br /&gt;
&lt;br /&gt;
Note that nutriment and other reagents need to be metabolized by your body after you&#039;ve eaten, so if you don&#039;t fill up immediately after a meal, you may after a few moments.&lt;br /&gt;
&lt;br /&gt;
Several reagents will increase your nutrition:&lt;br /&gt;
* Very effective: Fats (Corn oil, peanut oil, and triglycerides in meat), caramel, glucose, nutriment (found in most foods), protein (found in meat, cheese, eggs, tofu, and seafood), and k&#039;ois (if you are a Vaurca; it is poisonous otherwise).&lt;br /&gt;
* Somewhat effective: Honey, ketchup, coco powder, peanut butter/roasted peanuts, hot ramen, Hell Ramen, barbecue sauce, garlic sauce, mayonnaise, and batter.&lt;br /&gt;
* Minor increase: Soy sauce, hot cocoa, potato juice, sprinkles, dry ramen, flour, rice, moss, cherry jelly, coffee/tea grounds, alcoholic drinks. There may be others!&lt;br /&gt;
&lt;br /&gt;
Alien species have special dietary needs: &lt;br /&gt;
* [[Vaurca|Vaurca]] are only nourished by k&#039;ois paste, which is found in the k&#039;ois products on station. These foods also contain phoron, which the species needs to survive. Consuming any other food reagent will poison them.&lt;br /&gt;
* [[Unathi|Unathi]] are only nourished by animal products: meat, eggs, dairy, and so forth. Though they can eat other foods, these will not provide an Unathi with nourishment. Unathi are sensitive to foods that lower body temperature.&lt;br /&gt;
* [[Skrell|Skrell]] do not have special dietary needs and are not allergic to animal protein. However, they do not have teeth and prefer soft foods.&lt;br /&gt;
* [[Tajara|Tajara]] do not have special dietary needs, but are sensitive to foods that raise body temperature.&lt;br /&gt;
* [[IPC|IPCs]] do not eat food. They require power from cyborg recharge stations or station APCs.&lt;br /&gt;
&lt;br /&gt;
===Fullness/Starvation===&lt;br /&gt;
If you are very hungry or thirsty, you will start to move very slowly due to starvation. This effect can be severe and will continue until you eat some food, so head to the [[chef]] for a wholesome snack!&lt;br /&gt;
* IPCs that run out of nutrition due to a lack of power will be temporarily immobilized.&lt;br /&gt;
* Vaurca are affected by nutrition like other species, but will also begin to suffocate if they do not replenish their internal phoron supply by consuming k&#039;ois or finding an external source of phoron.&lt;br /&gt;
&lt;br /&gt;
Some things will decrease your nutrition quickly:&lt;br /&gt;
* Sprinting by toggling &#039;Walk&#039; to &#039;Run&#039;&lt;br /&gt;
* Vomiting&lt;br /&gt;
* Being cold (by exposure to cold environments or because you were in a cryo tube)&lt;br /&gt;
* Recovering from blood loss&lt;br /&gt;
* Taking Lipozine&lt;br /&gt;
&lt;br /&gt;
==Food Recipes==&lt;br /&gt;
* Liquids, condiments, ground fruits and vegetables, and eggs that have been cracked into a container are all measured in reagent units. They can be poured directly into the oven or pan. Eggs are special: Adding an egg to a container such as a skillet with intent set to Help will add the egg as a whole ingredient; any other intent will crack the egg into the skillet, adding the egg&#039;s reagents (usually 3u egg yolk) instead.&lt;br /&gt;
&lt;br /&gt;
* Sliceable foods can be divided into smaller portions by slicing them with a sharp object. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices.&lt;br /&gt;
&lt;br /&gt;
* Condiments and reagents can be added to food, possibly increasing their nutrition value or adding some [[traitor|fun]] extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, dylovene on your fish fingers, or psilocybin on your xenoburger--the possibilities are endless. Foods hold a maximum of fifty units of reagents.&lt;br /&gt;
&lt;br /&gt;
* Some poisonous foods can be prepared safely if the poisonous reagent is neutralized or removed somehow (try using syringes!). Experienced chefs only!&lt;br /&gt;
&lt;br /&gt;
* Poisonous reagents are marked in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red text&amp;lt;/span&amp;gt;. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce--are marked in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue text&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Microwaves do not exist. Most of their functions have been relegated to plates, bowls, and stoves instead.&lt;br /&gt;
&lt;br /&gt;
* To create most foods, you need a container to mix ingredients. Containers include skillets, saucepans, pots, serving bowls and plates, oven dishes, and deep-fryer baskets.&lt;br /&gt;
&lt;br /&gt;
* Some recipes must be baked, boiled, fried, or cooked. For these, pick up a container from its appliance, insert the various ingredients, and then put the container back. If the appliance isn&#039;t turned on, your food won&#039;t cook; turn it on with an alt-click on the appliance, then select the desired temperature.&lt;br /&gt;
&lt;br /&gt;
* Food is done when it reaches a set temperature; your appliance will sound a helpful ping to notify you. If left too long after it is cooked, it burns; but there is plenty of time to reach the appliance and retrieve the food between cooked and burnt, so don&#039;t be afraid to set your fryer, stove, and oven to their max temperatures.&lt;br /&gt;
&lt;br /&gt;
* Traitor chefs can make some sneaky substitutions:&lt;br /&gt;
** Psychedelic or poisonous mushrooms can be substituted for mushrooms in most mushroom dishes. If your victim gets medical treatment in a reasonable amount of time, they should survive.&lt;br /&gt;
** Poisonous apples (Xenobotany) can be used in all apple dishes, and the final dish will be poisoned. Unlike poisonous mushrooms, cyanide apples can easily kill, since cyanide causes paralysis and heart failure.&lt;br /&gt;
** Slime jelly (Xenobiology) can be substituted for cherry jelly, and will poison the resulting food. Slime jelly is highly toxic; your victim will require intensive medical care to survive.&lt;br /&gt;
** Anything made with meat can be made with human meat. (It&#039;s still necessary to emag the gibber before butchering one&#039;s murder victims.)&lt;br /&gt;
** Anything made with fish can be made with carp. This will poison your victim with carpotoxin. It will also upset the pharmacist, since carpotoxin can be made into rare chemicals.&lt;br /&gt;
&lt;br /&gt;
===Mixed Recipes===&lt;br /&gt;
Some recipes do not need to be heated, just mixed together. A few recipes can be created by clicking on one ingredient with the other; most require a mixing bowl or other container. Simply stuff the ingredients into a serving bowl or plate, drag the container&#039;s sprite onto your character&#039;s, and watch the delicious goodies appear in the container. If you can fit multiples of the same recipe into your container, you can even speed up the process: for example, combining six cabbages, three tomatoes, three carrots, and three apples in a bowl before dragging it to yourself will net you three tossed salads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aesirsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aesir salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ambrosia deus, 1 golden apple&lt;br /&gt;
| 8 Nutriment, 4 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 2 Apple Juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Bicaridine&amp;lt;/span&amp;gt;, 3 Gold, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Synaptizine&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;The Doctor&#039;s Delight&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ambrosia Deus and Golden Apple are mutant plants obtainable from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baconburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 2 [[#bacon|bacon]], 1 meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana_split.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Split&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 5u ice&lt;br /&gt;
| 5 nutriment, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bearburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 bear meat&lt;br /&gt;
| 12 animal protein, 4 nutriment, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bigbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Big Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 3 meat&amp;lt;br&amp;gt;3u egg yolk&lt;br /&gt;
| 4 nutriment, 10 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BLT.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;BLT&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;1 cabbage, 1 tomato&lt;br /&gt;
| 7.75 nutriment, 4 animal protein, 0.25 salt, 11 tomato juice, 0.6 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breakfest_of_Guwandi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Breakfast of champions&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat steak, 1 omelette du fromage, 1 sausage&lt;br /&gt;
| 12 animal protein, 8 egg yolk, .64 nutriment, 1 pepper, 1 salt, 2.33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun Bun&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 [[#Bun|bun]]&lt;br /&gt;
| 8 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plain Burger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]] and [1 Cutlet OR 1 Meatball]&lt;br /&gt;
| 4 nutriment, 2 animal protein, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:candiedapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candied Apple&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 apple juice, 5 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheeseburger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 1 Cheese wedge&lt;br /&gt;
| 4 nutriment, 3 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesy Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 space fries&lt;br /&gt;
| 4 nutriment, 3 cheese, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Fillet Sandwich&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Katsu&lt;br /&gt;
| 4 nutriment, 8 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chilicheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chili Cheese Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Saucepan OR Skillet&lt;br /&gt;
| 1 Space Fries, 1 Hot Chili, 1 Cheese Wedge&lt;br /&gt;
| 8 nutriment, 2 animal protein, &amp;lt;span style=&amp;quot;Color: Blue&amp;quot;&amp;gt;2 capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatepita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 5u Choco-Nut Spread&lt;br /&gt;
| 4 nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotcorgi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Classic Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Corgi meat&lt;br /&gt;
| 5 nutriment, 16 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creamice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamice&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;10u fatshouter  milk, 10u ice, 10u sugar&lt;br /&gt;
| 8 nutriment, 11 dirt berry juice, 10 fatshouter milk, 8 ice, 3 oil, 10 sugar&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:deepdive.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Deep Dive&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 fish Fillet, 1 Seaweed&amp;lt;br&amp;gt;1 Cheese, 5u Cream&lt;br /&gt;
| 3u Nutriment, 5u Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donerkebab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Doner Kebab&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 pita, 1 cutlet&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 7 nutriment, 4 animal protein, 1 space spice, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthen root, 2 messa&#039;s tears, 1 dirtberries&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon Stick.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggpop&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 boiled egg&lt;br /&gt;
| 3 animal protein, 2 egg yolk, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggsbenedict.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggs Benedict&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Poached Egg, 1 Plump Helmet Biscuit&amp;lt;br&amp;gt;1 Cutlet&amp;lt;br&amp;gt;3u Egg Yolk, 1u Pepper&lt;br /&gt;
| 2 animal protein, 6 egg yolk, 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hellburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;El Diablo&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 spicy meat burrito&amp;lt;br&amp;gt;10 chili&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fairy Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice, 3 sprinkle&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Hummus, 1 Falafel Balls,&amp;lt;br&amp;gt;1 Tomato&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Banana&lt;br /&gt;
| 6 Nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy White Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 White Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Strawberries&lt;br /&gt;
| 6 Nutriment, 4 Sugar, 2 Vanilla Extract&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_fermented.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 fermented hma&#039;trra meat&lt;br /&gt;
| 10 nutriment, 15 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hengsharolls.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hengsha Rolls&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cabbage, 1 Corn, 1 Mashed Potatoes, 1 Tofu&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fillet -o- Fish Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Fish Fillet&lt;br /&gt;
| 4 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fishtaco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 fish fillet, 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 lemon&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 10 lemon juice, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:floatingisland.gif|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Floating Island&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Pineapple Rings,&amp;lt;br&amp;gt;1 Cherry, 5u Gelatin, 5u Ice&lt;br /&gt;
| 3u nutriment, 5u Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegello_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garden Vegetable Gelatin Salad&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 messa&#039;s tear, 2 earthen root, 2 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fruitgello_dessert.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin Dessert&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 sugar tree fruit, 1 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 5u sugar, 5u cream&lt;br /&gt;
| 4 nutriment, 4 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:guacdip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Guacamole Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu&amp;lt;br&amp;gt;1 chili, 1 lime&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotdog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Sausage&lt;br /&gt;
| 4 nutriment, 6 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hrikhir&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 messa&#039;s tear, 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u blizzard ear flour&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Hummus, 1 Pita&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lardwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hro&#039;zamal Lard Sandwhich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 flatbread, 1 lard&lt;br /&gt;
| 6 nutriment, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 chickpea, 10u garlic sauce, 2u space spice&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecreamsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;5u ice, 5u milk&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:izuixu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Izu-Ixu&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 strawberries&amp;lt;br&amp;gt;5u milk, 5u ice, 5u xuizi juice&lt;br /&gt;
| 4 Nutriment, 5 Xuizi Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jellied Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 2 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;5u cherry Jelly&lt;br /&gt;
| 4 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellysandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jyalra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jyalra&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Dyn&lt;br /&gt;
| 10 nutriment, 4 dyn juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiskebab3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois on a stick&lt;br /&gt;
| None&lt;br /&gt;
| Metal Rod, 1-3 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6/8/10 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9/12/15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LadyLulaine.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lady Lulaine&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 blueberry, 1 berry&amp;lt;br&amp;gt;2 muffins&amp;lt;br&amp;gt;6u egg yolk, 5u ice, 5u cream, 10u sugar&lt;br /&gt;
| 15 nutriment, 5 berry juice&lt;br /&gt;
*Sliceable: 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dried q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_mash.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed Earthen-root&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed potato&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 potato&lt;br /&gt;
| 4 nutriment, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Cheese Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 cheese wedge&lt;br /&gt;
| 6 nutriment, animal protein, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 5 Nutriment, 6 Animal Protein, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 meat, 1 metal rod&lt;br /&gt;
| 12 animal protein, 4 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mysteryburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 mystery soup&lt;br /&gt;
| 13 nutriment, 6 animal protein, 1 space spice.&lt;br /&gt;
*Also contains whatever reagents were in the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mystery Soup&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_skewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera-Kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 1 Neaera Meat, 1 Neaera Kidneys&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:nomadskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nomad Skewer&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 adhomian meat, 1 metal rod&amp;lt;br&amp;gt;1 dirtberry, 1 earthenroot&lt;br /&gt;
| 8 nutriment, 6 animal protein, 11 dirt berry juice, 6 earthen-root juice, 3 oil, 3 sugar, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Bread Slice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 Nutriment, 0.625 Animal Protein, 5 Choco-Nut Spread, 0.125 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi_Roll.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ouerean Fish Log&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 boiled rice&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 nutriment, 10 rice, 6 seafood protein, 5 water&lt;br /&gt;
*Sliceable: 3 Ouerean fish cake&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbj.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;PBJ Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice &amp;lt;br&amp;gt;5u cherry jelly, 5u peanut butter&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, 5 peanut butter, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u peanut butter&lt;br /&gt;
| 2 nutriment, 5 peanut butter&lt;br /&gt;
|-&lt;br /&gt;
|[[File:qlguabi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qlguabi&lt;br /&gt;
| Bowl&lt;br /&gt;
| 4 Guami fruit&amp;lt;br&amp;gt;10u Dyn Juice, 10u Milk&lt;br /&gt;
| 3 nutriment, 5 Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ratburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 rat meat&lt;br /&gt;
| 4 nutriment, 5 animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reubensandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Reuben Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 cutlet, 1 Sauerkraut, 2 toast&amp;lt;br&amp;gt;5u mayonnaise, 5u ketchup&lt;br /&gt;
| 8 nutriment, 2 animal protein, 2 ketchup, 2 mayonnaise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:salsadip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salsa Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 chili, 1 tomato, 1 lime&amp;lt;br&amp;gt;1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 1 cheese wedge, 1 Meat Steak&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir {{anchor|sarmikhir}}&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 15u fermented fatshouter milk, 15u cream, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hardbread_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 12 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sauerkraut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sauerkraut&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fish_mousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Seafood Mousse&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 ras&#039;val clam meat, 1 dirtberries, 1 [[#sarmikhir|sarmikhir]] &amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 4 nutriment, 6 seafood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyspicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Cheese Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito, 1 cheese wedge&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Spicy_Clams.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Ras&#039;val Clams&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Ras&#039;val clam meat&amp;lt;br&amp;gt;1 cabbage, 1 chili&amp;lt;br&amp;gt;1u &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 4 seafood protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffed Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Meatball&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 meatball&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 animal protein, 2.5 cheese, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:superbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Super Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Big Bite Burger, 1 boiled egg, 1 cheese wedge, 1 dough, 1 meat&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;5u pepper, 5u salt&lt;br /&gt;
| 25 nutriment, 25 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheese_Cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Supreme Cheese Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [Butter OR nutri-spread OR lard], 1 bread slice, 1 cheese wedge&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 8 nutriment, .16 animal protein, .63 cheese, .28 salt, .25 space spice, 5 triglyceride&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sushi&lt;br /&gt;
| None&lt;br /&gt;
| 1 boiled rice, 1 [Tofu or Sashimi or Chicken or Fried Egg or Cutlet]&lt;br /&gt;
| Depends on ingredients&amp;lt;br&amp;gt;Each Boiled Rice can make several pieces of Sushi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tannoulehsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tabbouleh Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 3 Mint Leaf, 1 Tomato, 1 Wheat, 1 Lemon&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 tortilla&lt;br /&gt;
| 6 nutriment, 3 animal protein, 2.5 cheese, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubuger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Tofu&lt;br /&gt;
| 4 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 2 tofu&lt;br /&gt;
| 8 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Herbsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tossed Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple, 2 cabbbage, 1 carrot, 1 tomato&lt;br /&gt;
| 9 nutriment, 2 apple juice, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Pasta Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Boiled Spaghetti, 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 3 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunapita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 1 Tuna Salad&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:twobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Two Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u wine&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, .25 salt, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;wine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Validsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Valid Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;3 ambrosia vulgaris, 1 potato&lt;br /&gt;
| 6 nutriment, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bicaridine&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:veganburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegan Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu, 1 tortilla&lt;br /&gt;
| 6 Nutriment, 6 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_veggie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 cabbage&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 9 Nutriment, 4 Capsaicin Oil, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Bar&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2u Vanilla Extract, 2u [Milk or Soymilk], 2u Sugar&lt;br /&gt;
| 2 Nutriment&amp;lt;br&amp;gt;Also available from Getmore Chocolate vending machines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xenoburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenoburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Xeno-meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stove===&lt;br /&gt;
[[File:Stove_on.gif|64px]]&lt;br /&gt;
&lt;br /&gt;
To cook on a stove, the stove must be preheated (ctrl+left click to choose temperature), and the right container must be used. Some recipes, like meatballs, can be mass produced. If reagents are not used in the recipe, they will be left over in the pan. Remove the container from the stove, add all the reagents to it, and put it back on the stove. The stove will &amp;quot;ping&amp;quot; when the food is finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adhomian_fish_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Fish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 messa&#039;s tear&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]] dip, 1 fish fillet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 adhomian meat&amp;lt;br&amp;gt;2 dirtberry, 1 Messa&#039;s Tear, 1 mushroom&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 13.2 nutriment, 12 animal protein, 10.8 dirt berry juice, 6 oil, 4 triglyceride, 4 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmanitaJelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u amatoxin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment,  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vodka&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon {{anchor|bacon}}&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw bacon&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon and Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon and eggs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 fried egg&lt;br /&gt;
| 3 animal protein, 3 egg yolk, 1 pepper, 1 salt, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baconmacandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 3 Animal Protein, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearchili.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;, 2 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 6 nutriment, 4 animal protein, 5 tomato juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 hyperzine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berry_pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 8 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bibimbap.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bibimbap Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cutlet, 1 egg&amp;lt;br&amp;gt;1 cabbage, 1 carrot, 1 chantrelle&amp;lt;br&amp;gt;5u rice, 2u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 3 egg yolk, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bluemoon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blue Moon&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;1 Blue Raspberry&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fjylozyn_boiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Fjylozyn&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fjylozyn&amp;lt;br&amp;gt;5 water&lt;br /&gt;
| 4 nutriment, 1.75 &amp;lt;span style=”color:red”&amp;gt;Toxin&amp;lt;/span&amp;gt;, 6.25 &amp;lt;span style=”color:red”&amp;gt;Plant-B-Gone&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boiledrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Rice&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u rice, 5u water&lt;br /&gt;
| 2 nutriment, 10 rice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spagettiboiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 3 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beetsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Borscht&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cabbage, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chana masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chana Masala&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 chickpeas, 1 tomato,&amp;lt;br&amp;gt;1 chili, 2u space spice, 10u rice&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chantrelle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 mushroom&amp;lt;br&amp;gt;5u milk, 5u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chawanmushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chawanmushi&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;6u egg yolk, 5u soy sauce, 5u water&lt;br /&gt;
| 5 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chetroinuoc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Che Troi Nuoc&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Soybeans&amp;lt;br&amp;gt;10u Rice, 5u Vanilla Extract&lt;br /&gt;
| 6 Nutriment, 6u Rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Cheese Wedge, 3 Dough Slice&amp;lt;br&amp;gt;1 Tomato&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chicken meat, 3 dough slice&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 9 nutriment, 6 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chilied Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chilied Eggs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 boiled egg, 1 hot chili&lt;br /&gt;
| 3 nutriment, 6 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 6 egg yolk, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chocolate bar, 1 egg&lt;br /&gt;
| 3 nutriment, 3 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe &amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 2 Nutriment, 5 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClamsCasino.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Clams Casino&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 slimy meat, 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;2 bread slice&amp;lt;br&amp;gt;2u space spice&lt;br /&gt;
| 6 seafood, 2 animal protein, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cold Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 ice pepper, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;7 frost oil&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cremebrulee.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creme Brulee&lt;br /&gt;
| Welding Tool&lt;br /&gt;
| 1 Custard&lt;br /&gt;
| 3 nutriment, 1 egg yolk, 2 sugar, 4 caramel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:custard.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 3u egg yolk, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 egg yolk, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;3u egg yolk, 1u space spice, 5u water&lt;br /&gt;
| 6 nutriment, 2 animal protein, 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cutlet&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw cutlet&lt;br /&gt;
| 2 Animal Protein, .66 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionasoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 cabbage&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 11 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;, 5 water&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionastew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 2 carrot juice, 2 potato juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynpozole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn pozole&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 cabbage, 1 dyn, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8.2 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 dylovene&amp;lt;span&amp;gt;, 7 dyn juice, 6.25 dyn tea, 10.5 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenrootravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthenroot Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Earthenroot, 1 Pumpkin, 1 Tomato&amp;lt;br&amp;gt;5u Soymilk, 5u Water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 earthenroot&amp;lt;br&amp;gt;1u salt, 1u space spice, 10u water&lt;br /&gt;
| 4 nutriment, 10 earthen-root juice, 1 salt, 1 space spice, 4 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggbasket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg in the Basket&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice, 1 egg&lt;br /&gt;
| 2 nutriment, .63 animal protein, 3 egg yolk, .13 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouters_bloodpudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Blood Pudding {{anchor|fatpudding}}&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 lard&amp;lt;br&amp;gt;5u blizzard ear flour, 10u blood&lt;br /&gt;
| 12 animal protein, 7 triglyceride, 5 blizzard ear flour, 10 blood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishandchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish &amp;amp; Chips&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 fish fillet, 1 space fries&lt;br /&gt;
| 4 nutriment, 7 seafood protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_wedges.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Earthen-root wedges&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chopped earthen root&lt;br /&gt;
| 4 nutriment, 1.2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 over-easy fried egg&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedkois.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried K&#039;ois&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 k&#039;ois paste&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Rice&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cabbage, 1 carrot&amp;lt;br&amp;gt;10u rice, 5u soy sauce, 5u water&lt;br /&gt;
| 6 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fufu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fufu&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 banana&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 9 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlicbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Bread&lt;br /&gt;
| Skillet OR Oven&lt;br /&gt;
| 1 bread slice, 1 butter&amp;lt;br&amp;gt;5u garlic sauce&lt;br /&gt;
| 5 nutriment, 3 garlic sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:greencurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Green Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 tofu&amp;lt;br&amp;gt;1 chili&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 space spice, 5 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grilled Cheese Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 bread slice, 1 cheese wedge&lt;br /&gt;
| 3.75 nutriment, 4 animal protein, 2.5 cheese, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gukhefish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gukhe Fish&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;1 fish fillet&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 1 nutriment, 6 seafood protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hamcheesecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham and Cheese Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 plain crepe&lt;br /&gt;
| 5 Nutriment, 2 Animal Protein, 2.5 Cheese, .67 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hashbrown.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hashbrown&lt;br /&gt;
| Skillet OR Grill&lt;br /&gt;
| 1 raw potato sticks&amp;lt;br&amp;gt; 1u salt, 1u pepper&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hatchlingsurprise.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hatchling Surprise&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 [[#bacon|bacon]], 1 poached egg&lt;br /&gt;
| 1 nutriment, 4 animal protein, 2 egg yolk, 1 pepper, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialScallops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Scallops&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 lemon, 2 garlic&amp;lt;br&amp;gt;5u water, 2u salt, 1u black pepper&amp;lt;br&amp;gt;2 slimy meat, 1 butter&lt;br /&gt;
| 6 seafood, 2 nutriment, 5 water, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialPot.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Pot&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 potato, 2 lemon, 1 garlic, 1 onion&amp;lt;br&amp;gt;15u water, 30u rice&amp;lt;br&amp;gt;2 fish cutlet, 2 slimy meat&lt;br /&gt;
| 20 seafood, 20 rice, 20 nutriment, 20 lemon juice, 5 space spice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 dylovene&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellystew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 cutlet, 1 slimy fillet, 1 butter&amp;lt;br&amp;gt;2 chili&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 3 animal protein, 6 seafood protein, 3 Cosmozoan protein, 13.3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 Salt, 20.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisjelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 K’ois Paste&amp;lt;br&amp;gt;2 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;20 Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissteak.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiswaffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;12 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seared Carp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Korlaaskak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 6 fish fillet&amp;lt;br&amp;gt;1 cabbage, 1 lime&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 nutriment, 10 lime juice, 18 seafood protein, 1 space spice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:krakensoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Kraken Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Squid Meat&amp;lt;br&amp;gt;1 Pumpkin&amp;lt;br&amp;gt;10u Water, 2u Space Spice&lt;br /&gt;
| 2 Nutriment, 6 Seafood Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lomein.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lo Mein&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;5u soy sauce, 5u water&lt;br /&gt;
| 8 nutriment, 2 animal protein, 3 carrot juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:macandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:matsuul.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Matsuul&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 Sashimi&amp;lt;br&amp;gt;1 Earthenroot, 1 Eki, 1 Mint Leaf&lt;br /&gt;
| 5 nutriment, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:maeuntang.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maeuntang&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 chili, 1 moss&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 seafood protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice, 1 raw cutlet&amp;lt;br&amp;gt;1u space spice, 5u water&lt;br /&gt;
| 5 nutriment, 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat Pancake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pancake&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 meatball, 1 omelette du fromage&lt;br /&gt;
| 9 animal protein, 8 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:raviolimeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Ravioli&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 6 Nutriment, 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatstake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 raw meatball&lt;br /&gt;
| 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;1 carrot, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 18 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mint.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mint&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u frost oil, 5u sugar&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miso_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miso Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 soy dope, 2 tofu&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 tofu protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miyeokguk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miyeokguk&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 moss, 1 seaweed&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 animal protein, 2 triglyceride, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moghresian Sea Delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moghresian Sea delight&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 egg&amp;lt;br&amp;gt;15u blood&lt;br /&gt;
| 15 blood, 9 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_brudet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Brudet&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 seafood protein, 11 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 moss&amp;lt;br&amp;gt;3u egg yolk, 5u water&lt;br /&gt;
| 2 nutriment, 3 egg yolk, 6 moss, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mysterysoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Burned Mess, 1 cheese wedge, 1 tofu&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| Always contains 7 nutriment.&lt;br /&gt;
Possible other reagents: nutriment, banana juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;frost oil&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;, tomato juice, or water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Neaera Meat&amp;lt;br&amp;gt;2 eki, 2 guami&amp;lt;br&amp;gt;5 cream, 10 dyn juice&lt;br /&gt;
| 35 Nutriment, 3 Animal Protein, 4 Dyn Juice, 6 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nettlesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nettle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 nettle, 1 potato&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| 3 egg yolk, 11 potato juice, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;sulphuric acid&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
* Nettles from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NT muffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NT Muffin&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plump helment biscuit, 1 sausage, 1 fried egg, 1 cheese wedge&lt;br /&gt;
| 3 Nutriment, 5 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Omelette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Omelette Du Fromage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;6u egg yolk&lt;br /&gt;
| 8u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 onion&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 3 onion juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Over-easy fried egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pan-cooked Bacon&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperoni.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 sausage&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| .46 Nutriment, 6 Animal Protein, 0.5 Seafood Protein, .33 Triglyceride, 1 Salt, 1 Space Spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Piece of Honeyed Toast&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 1 nutriment, 2 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plaincrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plain Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u Batter Mix&lt;br /&gt;
| 1 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nachos.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Nachos&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chip basket, 1 cheese wedge&lt;br /&gt;
| 10 nutriment, 2.5 cheese, 1 salt, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poachedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poached Egg&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice, 5u water&lt;br /&gt;
| 1 nutriment, 1 pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:popcorn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Popcorn&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Corn&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Porkbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Porkbowl&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;10u rice, 5u water&lt;br /&gt;
| 4 animal protein, 6 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puffpuffs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Puff-Puffs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 10u flour, 5u water, 2u space spice, 1u salt&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qilvo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qilvo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 slimy meat&amp;lt;br&amp;gt;2 seaweed&amp;lt;br&amp;gt;5u cream, 10u water&lt;br /&gt;
| 5 nutriment, 3 cream, 3 seafood protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesedip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Queso Dip&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ramenbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ramen Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]], 1 Meat, 1 Egg&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Soy Sauce, 10u Water&lt;br /&gt;
| 5 Nutriment, 4 Animal Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_clambake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Pasta&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 ras&#039;val clam&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 6 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razirnoodles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razir Noodles&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg, 1 worm fillet&amp;lt;br&amp;gt;1 lime&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 3 nutriment, 8 seafood protein, 3 egg yolk, 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:redcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cutlet&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 7 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sun Special.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Sun Special&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 sausage&lt;br /&gt;
| 6 Animal Protein, 2.5 Cheese, .33 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ricepudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 10u rice&lt;br /&gt;
| 4 nutriment, 5 milk, 10 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risotto.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;10u rice, 1u space spice, 5u wine&lt;br /&gt;
| 9 nutriment, 1 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sausage.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sausage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cutlet, 1 meatball&lt;br /&gt;
| 6 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savorycrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Savory Breakfast Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Cheese Wedge, 1 Plain Crepe&amp;lt;br&amp;gt;3u Egg Yolk&lt;br /&gt;
| 5 Nutriment, 2.5 Cheese, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shakshouka.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Shakshouka&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 Tomato&amp;lt;br&amp;gt;6u Egg Yolk, 1u pepper, 2u Space Spice&lt;br /&gt;
| 4 Nutriment, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sintapudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sinta Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;15u blood, 5u coco, 10u sugar&lt;br /&gt;
| 1 nutriment, 1 animal protein, 15 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 3 coco, 1 salt, 9 sugar, 20 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:swirlsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiral Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bluespace tomato. 1 Ice Chili&amp;lt;br&amp;gt;10u water, 5u Cream&lt;br /&gt;
| 5 nutriment, 3 &amp;lt;span style=”color:blue”&amp;gt;bluespace dust&amp;lt;/span&amp;gt;, 1 &amp;lt;span style=”color:blue”&amp;gt;Frost Oil&amp;lt;/span&amp;gt;, 12 &amp;lt;span style=”color:blue”&amp;gt;Singulo&amp;lt;/span&amp;gt;, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slime Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u slime jelly, 10u water&lt;br /&gt;
| 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloppyjoe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sloppy Joe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;6u animal protein, 5u barbecue sauce&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pastatomato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;2 tomato&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 7 nutriment, 2 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bolognese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti Bolognese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 garlic, 1 onion, 1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein, 5 Tomato Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatballspag.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti &amp;amp; Meatballs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spesslaw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spesslaw&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 4 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 12 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiced Shrieker Wings&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 bat wings, 1 butter&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 2.7 nutriment, 3 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;14 capsaicin&amp;lt;/span&amp;gt;, 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steamedcrab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steamed Crab Legs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 crab legs, 1 nutri-spread&amp;lt;br&amp;gt;1u salt, 10u water&lt;br /&gt;
| 2 nutriment, 6 seafood protein, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 4 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 6 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stewedsoymeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stewed Soy Meat&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 2 soy dope&amp;lt;br&amp;gt;1 carrot, 1 tomato&lt;br /&gt;
| 8 nutriment, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stokskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stok Skewers&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;2 raw cutlet&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 1 nutriment, 2 animal protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffedfish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Fish Fillet&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 fish fillet, 1 roe sack&lt;br /&gt;
| 3 nutriment, 2 cheese, 7 seafood protein, possibly &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:omgtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Bread&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;1u triglyceride&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Sandwich&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2 carbon, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 22 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup [Blood]&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 30u Blood&lt;br /&gt;
| 2 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 blood&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tortilla.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tortilla&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u flour, 5u water&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triolademousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triolade Mousse&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Chocolate Bar, 1 White Chocolate&amp;lt;br&amp;gt;5u Cocoa, 5u Cream&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunneler_scotchegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Meategg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 hardbread slice, 1 adhomian meat, 1 tunneler egg, 1u space spice&lt;br /&gt;
| 3 egg, 7 protein, 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 corn, 1 eggplant, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 10 carrot juice, 3 corn oil, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 13 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 4 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:waffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 8 nutriment, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe, 1 white chocolate&lt;br /&gt;
| 3 Nutriment, 4 Choco-Nut Spread, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 20u water&lt;br /&gt;
| 10 water, 25% chance of 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:yellowcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Yellow Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 peanut, 1 potato&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zantiri.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zantiri&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 eki, 2 guami&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zkahnkowa.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zkah&#039;nkowa&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Adhomian Meat&amp;lt;br&amp;gt;10u blood, 5u blizzard-ear flour, 1u pepper, 1u salt&lt;br /&gt;
| 25 animal protein, 5 blizzard ear flour, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oven===&lt;br /&gt;
[[File:Ovenclosed_on.gif|64px]]&lt;br /&gt;
*Before you can use the oven, it must be preheated. Ctrl+click and select your preferred temperature to turn it on. Preheating takes several minutes, but after a short while it can be used to cook even if not fully preheated. The food will cook more slowly until preheating is complete. Examine the oven while next to it to see how hot it is. &lt;br /&gt;
**You can alt+click the oven to open and close the oven door.&lt;br /&gt;
**If the oven door is left open, heat will escape. Make sure it&#039;s closed, especially when cooking and preheating.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the oven, use the food directly on the oven, which will place it into an empty oven tray. If you want to cook a recipe that requires multiple ingredients, remove one of the oven trays, put all recipe ingredients into it, and then put the tray back in the oven. &lt;br /&gt;
&lt;br /&gt;
*The oven can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single tray. &lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*When not making a recipe, the oven can also be used to just bake any food, which will cook it, giving it a nice brown color.&lt;br /&gt;
&lt;br /&gt;
*The oven can also be used for Combination Cooking, which allows you to make custom bread, pies, cakes, and pizzas with whatever fillings/toppings you want. To do this, right click and Choose Output, select the combine target, and then insert an oven tray full of ingredients. &lt;br /&gt;
**The quantity of stuff used to make an item will determine the size of the result.&lt;br /&gt;
**Combination Cooking can only make one item at a time - whatever output is set will only work for the next item cooked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flatbread&amp;lt;br&amp;gt;1 dirtberry&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Hard Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian bread&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 15 nutriment, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aghrassh cake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aghrassh Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 aghrassh nut&amp;lt;br&amp;gt;1 egg&amp;lt;br&amp;gt;3u salt, 3u pepper, 3u coco, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 animal protein, 3 coco, 3 black pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amapie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u amatoxin&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:angrybread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Angry Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Flatbread&amp;lt;br&amp;gt;1 Cheese Wedge, 1 Xeno-meat&amp;lt;br&amp;gt;1 Carrot&lt;br /&gt;
| 5 nutriment, 9 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, &lt;br /&gt;
|-&lt;br /&gt;
|[[File:applecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 apple&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:applepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 5 Nutriment, 2 Apple Juice, 5 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Cheese Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 [[#bacon|bacon]], 2 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 7 nutriment, 5 animal protein, 2.5 cheese, 22 tomato juice, 1.333 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bagel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bagel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 poppy&lt;br /&gt;
| 2 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baguette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Baguette&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 Nutriment, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Cream Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 4 nutriment, 10 banana juice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bananabread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana-nut Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment, 20 banana juice, 5 milk, 5 sugar&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:berryclafoutis.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Clafoutis&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 5 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berrymuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;2 berry&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bdaycake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Birthday Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 candle&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment, 10 sprinkles&lt;br /&gt;
*Sliceable: Makes 5 slices. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastedpeanutsbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bowl of Roasted Peanuts&lt;br /&gt;
| Oven&lt;br /&gt;
| 10 [Peanut OR Dry Peanut]&lt;br /&gt;
| 15 ground roasted peanuts, 5 peanut oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 dough&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 15 nutriment, 5 animal protein, 1 salt&lt;br /&gt;
*Sliceable: Makes 8 slices.&lt;br /&gt;
*Bread slices can be turned into custom sandwiches by combining them with any food item. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:brownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 2 brownie mix&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun {{anchor|Bun}}&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&lt;br /&gt;
| 4 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
Buns can be turned into custom burgers by combining them with any food item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cakepops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cake Pops&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;5u brownie mix, 2u Sprinkles, 5u Vanilla Extract&lt;br /&gt;
| 3 nutriment (each)&lt;br /&gt;
*Container: 5 Cake Pops&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carrotcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 carrot&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 25 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 10 nutriment, 15 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherrypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cherry Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 cherry&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 4 nutriment, 10 cherry jelly, 11 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choccake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 1 chocolate bar&amp;lt;br&amp;gt;5u cream&lt;br /&gt;
| 8 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolateroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar, 1 flat dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 15 nutriment&amp;lt;br&amp;gt;Sliceable (5 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Truffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Truffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 chocolate bar&amp;lt;br&amp;gt; 2u coco, 5u cream&lt;br /&gt;
| 6 coco powder&amp;lt;br&amp;gt;&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Conecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cone Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 15u blizzard ear flour, 5u fatshouters milk, 15u sugar, 5u water&lt;br /&gt;
| 15 nutriment, 15 blizzard ear flour, 5 fatshouters milk, 10 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cooked Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Donk Pocket&lt;br /&gt;
| 2 nutriment, 2 animal protein, 5 tricordrazine&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 chocolate bar&amp;lt;br&amp;gt;10u milk, 10u sugar&lt;br /&gt;
| 2 nutriment, 3 sugar&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cosmicbrownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cosmic Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 ambrosia vulgaris&amp;lt;br&amp;gt;10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;4 ambrosia extract&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 bicaridine&amp;lt;/span&amp;gt;, 4 brownie mix, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 kelotane&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 toxin&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cracker&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2u nutriment, 1u salt&lt;br /&gt;
*Also obtainable by butchering a parrot.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:creambread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream Cheese Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge, 2 dough&lt;br /&gt;
| 6 Nutriment, 15 Cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Croissant.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Croissant&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u milk, 5u water, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crownfurter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crown Roast of Adhomian Sausage&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 [[#fatpudding|fatshouter blood pudding]], 1 [[#sarmikhir|sarmikhir]], 1 dirtberries&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 14 nutriment, 14 protein&lt;br /&gt;
*Sharing Platter i.e. chips&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggplantparmigiana.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggplant Parmigiana&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;1 eggplant&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enchi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Enchiladas&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cutlet, 1 tortilla&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, .66 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouter_bake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Bake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 canned fatshouter meat, 2 sugar tree fruit&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 8 nutriment, 16 protein&lt;br /&gt;
*Sliceable: 4 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fatshouterfillet_full.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Fillet&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 4 adhomian meat, 1 lard&amp;lt;br&amp;gt;2 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour, 5u Messa’s mead, 1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 10 nutrients, 10 protein, 5 Messa&#039;s mead&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatgello_cube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter in Aspic&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian meat, 2 ice tunneler egg, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 10 nutriment, 15 protein, 5 egg&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fortunecookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fortune Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 piece of paper&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar&lt;br /&gt;
*The recipe will not work unless something is written on the paper.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu fruit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 Messa&#039;s tear&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment, 2 honey, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:giffypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Giffy Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u flour, 5u milk, 5u sugar, 3u egg yolk, 10 grape  jelly, 10 peanut butter&lt;br /&gt;
| 15 Nutriment.&amp;lt;br&amp;gt;Sliceable (5 slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gappletart.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Apple Streusel Tart&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 golden apple&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 5 gold&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pineapple_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham &amp;amp; Pineapple Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 2 pineapple rings&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 30 nutriment, 4 animal protein, 5 cheese, 5 pineapple juice, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices. &lt;br /&gt;
*Pineapple rings can be bought from snack vendors.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_whole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Pudding&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;2 hardbread&amp;lt;br&amp;gt;5u cream, 5u sugar&lt;br /&gt;
| 30 nutriment, 15 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeybun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey Bun&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 5u nutriment, 5 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jadrica.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jadrica&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat, 2 [[#bacon|bacon]], 2 carrot, 1 garlic&amp;lt;br&amp;gt;5u universal enzyme, 5u wine, 1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 8 animal protein, 4 nutriment, 4 triglyceride, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:keylimepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Key Lime Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 16 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koismuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 fried k&#039;ois, 1 k&#039;ois paste&amp;lt;br&amp;gt;1 k&#039;ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sliceable: 5 Slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lasagna&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 flat dough, 2 meat&amp;lt;br&amp;gt;1 eggplant, 2 tomato&lt;br /&gt;
| 12 nutriment, 12 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemoncake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lemon&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:limecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lime Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bakedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Loaded Baked Potato&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 potato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 2.5 cheese, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Margheritapizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Margherita&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 35 nutriment, 9 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat_pocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein, 1.25 cheese&lt;br /&gt;
Makes 2 pockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian meat, 1 adhomian bread&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 5 nutriment, 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 7.5 cheese, 6 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatpizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 10 nutriment, 44 animal protein, 10 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossdumplings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss dumplings&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 moss&lt;br /&gt;
| 3 Nutriment, 3 Moss&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:msairation.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;M&#039;sai scout ration&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 Adhomian Meat&amp;lt;br&amp;gt;2 Dirtberry&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:muffins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroompizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mushroom Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;5 chantrelle, 1 tomato&lt;br /&gt;
| 35 nutriment, 5 cheese&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_brain_loaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Neaera Brain&amp;lt;br&amp;gt;10 Cream&lt;br /&gt;
| 6 Seafood Protein, 10 Cream, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NTellacheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Cheesecake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 6 mini cookie&lt;br /&gt;
| 15u choco-nut spread, 5u milk, 10u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orangecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Orange Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 orange&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oven-cooked Bacon&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperonipizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 cheese wedge, 1 pepperoni&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronriverloaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron River Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Fried K&#039;ois&amp;lt;br&amp;gt;1 Phoron Rock Candy&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;35 phoron&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pita&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 7 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_candied_eyes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Candied Neaera Eyes&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 Neaera Eyes&amp;lt;br&amp;gt;5 Cream&lt;br /&gt;
| &lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:ribplate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Ribs&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u honey, 2u space spice, 1u pepper.&lt;br /&gt;
| 6 animal protein, 5 honey, 1 pepper, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajcadny.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Sugar Tree Candy&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u fatshouter milk, 3u egg yolk&lt;br /&gt;
| 26 nutriment&lt;br /&gt;
*Makes 26 candy cubes.&lt;br /&gt;
*Get fatshouter milk from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phelmbiscuit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Helmet Biscuit&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 plump helmet&amp;lt;br&amp;gt;5u flour, 5u water&lt;br /&gt;
| 5 nutriment, 5 water, 5 flour; 10% chance of adding 3 nutriment and 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumppie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 plump helmet&lt;br /&gt;
| 8 nutriment; 10% chance of adding &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poppypretzel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poppy Pretzel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1.5 bicaridine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pumpkinpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u pumpkin pulp, 2u pumpkin spice, 10u sugar&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:quiche.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Quiche&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;9u egg yolk, 10u flour, 5u milk&lt;br /&gt;
| 10 nutriment, 10 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastchicken.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Chicken&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 chicken meat&amp;lt;br&amp;gt;1 stuffing, 2 potatoes&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 24 animal protein, 12 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionaroast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Diona&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;2 space spice&lt;br /&gt;
| 6 nutriment, 2 Apple Juice, 10 Dionae Powder, 2 Space Spice&lt;br /&gt;
*Sliceable: Makes 3 slices.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roast dirtberries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roasted Dirtberries&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;1u space spice, 5u sugar&lt;br /&gt;
| 4 nutriment, 4 caramel sugar, 11 dirt berry juice, 3 oil, 1 space spice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roffle Waffles&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;5u psilocybin, 10u sugar&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;8 psilocybin&amp;lt;/span&amp;gt;, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soylent_yellow.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Wafers&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 soybean&amp;lt;br&amp;gt;10u flour&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:duff.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacy Liberty Duff&lt;br /&gt;
| Oven&lt;br /&gt;
| 5u psilocybin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:strawberrycrumblebars.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Strawberry Crumble Bars&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;2 strawberries&amp;lt;br&amp;gt;10u flour, 10u sugar&lt;br /&gt;
| 10 nutriment&amp;lt;br&amp;gt;Sliceable (4 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_stuffed.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Earthen-root&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]], 1 hardbread slice, 1 zkah&#039;nkowa slice&lt;br /&gt;
| 8 nutriment, 7 protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stuffing.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffing&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Bread&amp;lt;br&amp;gt;1u pepper, 1u salt, 5u water&lt;br /&gt;
| 10 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofubread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 tofu&lt;br /&gt;
| 30 nutriment, 7.5 cheese, 9 tofu protein&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 tofu&lt;br /&gt;
| 8 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofurkey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofurkey&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Stuffing, 2 Tofu&lt;br /&gt;
| 41 nutriment, 6 tofu protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tunneler_souffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Souffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]], 1 tunneler egg&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 3 egg, 5 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:regularcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 9u egg yolk, 15u flour, 5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegepizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 carrot, 1 corn, 1 eggplant, 1 tomato&lt;br /&gt;
| 25 nutriment, 4.5 carrot juice, 2.5 cheese, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu veg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 8 nutriment, 5 blizzard ear flour, 5 earthen-root juice, 2 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenomeatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 xeno-meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 2 cheese, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;18 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 xeno-meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xuqqil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuq&#039;qil&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 slimy meat&amp;lt;br&amp;gt;1 plump helmet.&lt;br /&gt;
| 4 nutriment, 3 cheese, 3 mollusc protein, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ylpharoulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ylpha Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 white chocolate&amp;lt;br&amp;gt;10 sugaru, 10u Ylpha Berry Juice.&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Fryer===&lt;br /&gt;
[[File:Fryer_on.gif|64px]]&lt;br /&gt;
*Before you can use the fryer, it must be preheated. Right-click and select Toggle Power to turn it on. Heating up takes a while, so be sure to do it early. Prepare other ingredients while it warms up!&lt;br /&gt;
*The deep fryer has an oil level that you should keep an eye on - cooking efficiency will fall as it drops, and it starts off at a randomized level. For optimal cooking, keep the oil topped up to the maximum. &lt;br /&gt;
**You can find a spare tank of cooking oil in the cold room behind the kitchen. If you need more, you can order one from cargo.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the fryer, use the food directly on it, which will place that item into an empty fryer basket. If you want to cook a recipe that requires multiple ingredients, remove one of the fryer baskets by clicking the fryer with an empty hand and put all your ingredients into the basket. Once everything for the recipe is inside, put the basket back in the fryer. &lt;br /&gt;
&lt;br /&gt;
*The fryer can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single basket. &lt;br /&gt;
**Many fryer recipes require an ingredient to be coated in batter or beer-batter for the recipe to work. To coat an item in batter, hold the item and click on the batter.&lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*The fryer can also be used to just &amp;quot;deep fry&amp;quot; any food, which will cook it, give it a nice brown color, and add some extra nutrition to it.&lt;br /&gt;
*Food fried in the deep fryer will usually have a small, random amount of corn oil added to the final product.&lt;br /&gt;
*Food that is battered before being fried will usually have a small, random amount of the appropriate batter in the final product.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avah.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Avah&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 cheese slice, 1 dough&amp;lt;br&amp;gt;5u fatshouter milk, 5u sugar&lt;br /&gt;
| 7 nutriment, 5 cheese, 5 fatshouters milk, 5 sugar, corn oil&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chip_basket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Basket of Chips&lt;br /&gt;
| Fryer OR Skillet&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burnedmess.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burned Mess&lt;br /&gt;
| Fryer OR Oven OR Stove&lt;br /&gt;
| Created when you leave a finished item in the oven, stove, or fryer too long.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1 toxin&amp;lt;/span&amp;gt;, 3 carbon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Katsu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Katsu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat (Beer Battered)&lt;br /&gt;
| 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chicknugget.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Nugget&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;5u flour&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Corndog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn dog&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 sausage (Battered)&lt;br /&gt;
| 4 nutriment, 6 animal protein, 2.2 batter, 1.5 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cubancarp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cuban Fish Sandwich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough, 1 fish fillet&amp;lt;br&amp;gt;1 chili&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 Seafood Protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chopped earthenroot&lt;br /&gt;
| 4 nutriment, 1.2 tryglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafelballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Chickpeas&lt;br /&gt;
| 3 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishfingers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fingers&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 fish fillet (Battered)&lt;br /&gt;
| 7 seafood protein, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedmushroom.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Mushroom&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Plump Helmet (Beer Battered)&lt;br /&gt;
| 4 nutriment, 2 animal protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympia.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympiacheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia with Cheese&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;1 Cheese Wedge&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin, 3 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:funnelcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Funnel Cake&lt;br /&gt;
| Fryer&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:gnaqmi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gnaqmi&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Boiled Fjylozyn, 1 Neaera Liver&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|[[File:Jalapenopop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jalapeno Popper&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chili (Battered)&lt;br /&gt;
| 2 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jdonuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar, 10u cherry jelly&lt;br /&gt;
| 3 nutriment, 5 cherry jelly, 1 sprinkles, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisdonut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;, corn oil&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miniavahs_3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mini-avah Basket&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 adhomian meat, 1 dough&amp;lt;br&amp;gt;5u blizzard ear flour, 1u space spice&lt;br /&gt;
| 9 nutriment, 9 protein&lt;br /&gt;
*Makes a basket of 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:north60squid.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North 60 Squid&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 squid meat (Beer Battered)&amp;lt;br&amp;gt;5u Apple Juice, 5u Lemon Juice, 10u Garlic Sauce&lt;br /&gt;
| 4 Seafood Protein, 1 Nutriment, 3 Garlic Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionrings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Rings&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 onion&lt;br /&gt;
| 5 nutriment, 3 onion juice, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pisanggoreng.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pisang Goreng&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Banana (Battered)&lt;br /&gt;
| 8 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pizzacrunch.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pizza Crunch&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 pizza (Battered)&lt;br /&gt;
| 35 nutriment, 5 cheese, batter, corn oil&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
*Can be made with any whole pizza; final reagents depend on pizza used.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risottoballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Risotto (Battered)&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 2 Nutriment, 1 pepper, 4 rice, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roefritters.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe fritters&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 roe sack&amp;lt;br&amp;gt;10u batter&lt;br /&gt;
| 3 Nutriment, 5 batter, 6 seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sabich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sabich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Boiled Egg, 1 Hummus, 1 Pita&amp;lt;br&amp;gt;1 Eggplant&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 raw potato sticks&lt;br /&gt;
| 5 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sweet and Sour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sweet and Sour Pork&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 cutlet&amp;lt;br&amp;gt;10u batter, 5u soy sauce&lt;br /&gt;
| 16 nutriment, 3 animal protein, 10 batter, 5 corn oil, 5 soy sauce, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wingchu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wing Fang Chu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 xeno-meat&amp;lt;br&amp;gt;5u soy sauce&lt;br /&gt;
| 6 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, 5 soy sauce, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Batter===&lt;br /&gt;
You can coat food in batter before putting it in the deep fryer!&lt;br /&gt;
*Nearly everything you can fry can be coated in batter. &lt;br /&gt;
*Put all of the ingredients of the batter in a container to create the batter, then use a food item on the container to cover it in batter.&lt;br /&gt;
*The ingredients for the batter can be mixed in any kind of container.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Batter Mix&lt;br /&gt;
| 10u flour, 2u salt, 5u water, 3u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer Batter Mix&lt;br /&gt;
| 5u beer, 10u flour, 2u salt, 3u egg yolk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intermediate Ingredients===&lt;br /&gt;
Some ingredients need special preparation. Animals need to be butchered, items need to be cut up into smaller pieces, and dough needs to be flattened with a rolling pin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Tool&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pineapple_rings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Can of Pineapple Rings&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 6 Pineapple Ring&lt;br /&gt;
| 2 nutriment, 3 pineapple juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:canned.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Canned Fatshouters Meat&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
|&lt;br /&gt;
|5 Animal Protein, 2 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carrotfries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Fries&lt;br /&gt;
| Knife&lt;br /&gt;
| Carrot&lt;br /&gt;
| 3 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_chopped.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chopped Earthen-root&lt;br /&gt;
| Knife&lt;br /&gt;
| Earthen-root&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough Slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Flat Dough&lt;br /&gt;
| 2 nutriment, .33 animal protein.&lt;br /&gt;
*Makes 3.&lt;br /&gt;
*Sliceable: Makes 1 Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg&lt;br /&gt;
| Kitchen Stock, Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Knife&lt;br /&gt;
| Fish Fillet&lt;br /&gt;
| 4 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flat Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flat Dough&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
*Sliceable: Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Adhomian Hardbread&lt;br /&gt;
|&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Bun&lt;br /&gt;
| Knife&lt;br /&gt;
| Hardbread Pudding&lt;br /&gt;
| &lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Cone&lt;br /&gt;
| Ice Cream Cart&lt;br /&gt;
| [Various ingredients]&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Tunneler Egg&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K’ois Paste&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Substitute&lt;br /&gt;
| Biogenerator&lt;br /&gt;
|&lt;br /&gt;
| 6 Animal Protein, 3 Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Monkeycube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Monkey Cube&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Research and Medical stock&lt;br /&gt;
|&lt;br /&gt;
| Run under water in the sink to create a monkey.&amp;lt;br&amp;gt;&lt;br /&gt;
Also comes in Stok, Farwa, and Naera varieties.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-spread&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| 80 Biomass&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Bacon&lt;br /&gt;
| Knife&lt;br /&gt;
| Raw Cutlet&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Cutlet&lt;br /&gt;
| Knife&lt;br /&gt;
| Meat&lt;br /&gt;
| 2 animal protein, .67 triglyceride&lt;br /&gt;
*Sliceable: Makes 2 raw bacon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Sticks.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Potato Sticks&lt;br /&gt;
| Knife&lt;br /&gt;
| Potato&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soydope.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Dope&lt;br /&gt;
| Knife&lt;br /&gt;
| Soybean&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spaghetti.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti [Raw] {{anchor|spaghetti}}&lt;br /&gt;
| Knife&lt;br /&gt;
| Dough Slice&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Butchery====&lt;br /&gt;
Butchering turns animals into ingredients. You have three ways to butcher animals:&lt;br /&gt;
* The gibber. This large machine, located in the kitchen cold room, will turn any animal into its component parts. Click and drag the animal to the gibber to put it in; click on the gibber to turn it on. If the animal in question is a human, monkey, or similar creature, the gibber produces organs and limbs as well as meat. These organs and limbs can be eaten or ground up for animal protein, but often contain toxins. There is a safety guard that must be disabled before humans can be put into the gibber.&lt;br /&gt;
* The meat spike. Smaller animals can be put on the meat spike by grabbing them (Grab intent) and clicking on the meat spike. Then they can be butchered by clicking on the meat spike.&lt;br /&gt;
* Cleaver and table. Animals can be put on a table and butchered with a cleaver. Be aware that humans, monkeys, and similar creatures cannot be butchered this way, and butchering other animals with a cleaver is inefficient. However, it is the only way to obtain special products like Hide, Lard, and Roe Sac.&lt;br /&gt;
* Clams, Barnacles, Molluscs and Ras&#039;Val clams are grown in hydroponics trays, and are butchered by hitting them with a hatchet or knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Animal (Yield)&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:adhomianmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Meat&lt;br /&gt;
| Farwa (3), Climber (4), Cybernetic Schlorrgo (1), Fatshouter (30), Ha&#039;rron (5), Ice Catcher (10), Ice Tunneler (2), Nose-Horn (50), Scavenger (1), Schlorrgo (3), Sham&#039;Tyr, Snow Strider (20), Steed of Mata&#039;ke, Wriggler (5), Tajara (3). The gibber will not accept people unless emagged.&lt;br /&gt;
| 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwingsraw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bat Wings&lt;br /&gt;
| Swarm of Space Bats (6)&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bearmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Meat&lt;br /&gt;
| Bear, Space Bear (5)&lt;br /&gt;
| 12 animal protein, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carp Meat&lt;br /&gt;
| Space Carp (3), Gnat (3), Eel (5), Reaver (5), Space Shark (5)&lt;br /&gt;
| 3 seafood protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Meat&lt;br /&gt;
| Chicken (4)&lt;br /&gt;
| 6u Animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corgi Meat&lt;br /&gt;
| Corgi (3)&lt;br /&gt;
| 6u Animal Protein, 2u Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crablegs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crab Legs&lt;br /&gt;
| Crab (3)&lt;br /&gt;
| 2 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Nymph Meat&lt;br /&gt;
| Diona Nymph (3)&lt;br /&gt;
| 10 Dionae Powder&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fillet&lt;br /&gt;
| Available in the kitchen cold room&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hma&#039;trra fillet&lt;br /&gt;
| &lt;br /&gt;
| 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Huge Mushroom Slice&lt;br /&gt;
| Walking Mushroom&lt;br /&gt;
| 3 nutriment, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lard&lt;br /&gt;
| Fatshouter (5) (Cleaver Only), Nose-horn (20) (Cleaver Only)&lt;br /&gt;
|5u Triglycerideqa&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat&lt;br /&gt;
| Cat (3), Cow (40), Fox (3), Goat (6), Monkey (3), most other creatures (3)&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Human]&lt;br /&gt;
| Human (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Insect]&lt;br /&gt;
| V&#039;krexi (3) or Vaurca (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
|6u Animal Protein, 2u Triglyceride, 27u Phoron&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:brain_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!--- Broken Recipe|-&lt;br /&gt;
|[[File:eyes_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Eyes&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:kidneys_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Kidneys&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:liver_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Liver&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neaera_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Meat (3)&lt;br /&gt;
| Neaera&lt;br /&gt;
| 3 Animal Protein, 3 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pig Meat&lt;br /&gt;
| Pig (20)&lt;br /&gt;
| 6u Animal protein, 4u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rasvalclam.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Clam Meat&lt;br /&gt;
| Ras&#039;val Clam (1)&lt;br /&gt;
| 2 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat Meat&lt;br /&gt;
| Rat (2)&lt;br /&gt;
| 5 Animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishroe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe Sack&lt;br /&gt;
| Space Carp (1) (Cleaver Only; will yield only 1 carp fillet)&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Fillet&lt;br /&gt;
| Cosmozoan (2)&lt;br /&gt;
| 3 Cosmozoan protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Meat&lt;br /&gt;
| Clam, barnacle, or Mollusc (1)&lt;br /&gt;
| 3 mollusc protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:squidmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Squid Meat&lt;br /&gt;
| &lt;br /&gt;
| 3 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatoslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Slice&lt;br /&gt;
| Killer Tomato (3)&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vannameat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanna Meat&lt;br /&gt;
| Vannatusk (3-6)&lt;br /&gt;
| 6 Animal Protein, 6 Mindbreaker Toxin, 3.1 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Worm Fillet&lt;br /&gt;
| Cavern Dweller (3)&lt;br /&gt;
| 6 seafood protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 15 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xenomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Meat&lt;br /&gt;
| Greimorian (3) or Xenomorph&lt;br /&gt;
| 6 animal protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reagents/Condiments/Recipes from Blending or Mixing===&lt;br /&gt;
To mix reagents, put them in the same container. You will hear a bubbling sound if mixing is successful.&lt;br /&gt;
*To see exactly what you&#039;ve mixed, use a beaker and then add it to a nearby All-In-One Grinder or ChemMaster machine.&lt;br /&gt;
*Grinding a completed food item in the grinder reduces it to the reagents inside.&lt;br /&gt;
&lt;br /&gt;
====Processed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amatoxin&lt;br /&gt;
| Process Fly Amanita&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ambrosiaextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ambrosia Extract&lt;br /&gt;
| Process Ambrosia Vulgaris or Ambrosia Deus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Animal Protein&#039;&#039;&#039;&lt;br /&gt;
| Process meat or protein-containing foods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blizzard Ear Flour&#039;&#039;&#039;&lt;br /&gt;
| Process blizzard ears&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blood&lt;br /&gt;
| Draw with a syringe or process organs and limbs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Capsaicin&#039;&#039;&#039;&lt;br /&gt;
| Process chili peppers. Capsaicin causes discomfort when eaten.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyjar.png|64px]] &lt;br /&gt;
|&#039;&#039;&#039;Cherry Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process cherries.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cocoapowder.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Coco&lt;br /&gt;
| Process cacao fruit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:oliveoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn oil&#039;&#039;&#039;&lt;br /&gt;
| Process corn from the garden. Found in a tank in the cold room. Can be spread on the floor as a lubricant to slip people!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggyolkcarton.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg Yolk&#039;&#039;&#039;&lt;br /&gt;
| Process an egg or crack an egg into a container.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flour&#039;&#039;&#039;&lt;br /&gt;
| Process wheat from the garden, or pour directly from a flour sack.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Frost Oil&#039;&#039;&#039;&lt;br /&gt;
| Process an ice pepper (Xenobotany).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Juice&lt;br /&gt;
| Process garlic.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gello.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin&#039;&#039;&#039;&lt;br /&gt;
| Process sugar tree fruit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:grapejelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape juice&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:groundpeanut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ground roasted peanuts&lt;br /&gt;
| Process Bowl of Roasted Peanuts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey&lt;br /&gt;
| Product of beekeeping (ask the gardener); or, process Messa&#039;s Tear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss&lt;br /&gt;
| Process Moss&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutriment&#039;&#039;&#039;&lt;br /&gt;
| Process almost any food.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Oil&#039;&#039;&#039;&lt;br /&gt;
| Process roasted peanuts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepper.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepper&#039;&#039;&#039;&lt;br /&gt;
| Process peppercorn. Extra pepper mills are in the bar, or can be ordered in a Kitchen Supply Crate from cargo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:psilocybin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Psilocybin&lt;br /&gt;
| Process Reishi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinpulp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pulp&lt;br /&gt;
| Process Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice&#039;&#039;&#039;&lt;br /&gt;
| Process Rice. Ground rice is what is used in most recipes, rather than the whole plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:spacespicebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Spice&#039;&#039;&#039;&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprinklesbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sprinkles&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sugar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sugar&#039;&#039;&#039;&lt;br /&gt;
| Process white beet or sugarcane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triglyceridebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triglyceride&lt;br /&gt;
| Process Butter or Nutri-Spread.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enzyme.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Universal Enzyme&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VanillaExtract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Extract&lt;br /&gt;
| Process vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;Krexi Taffy&lt;br /&gt;
| Process V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wuluextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wulumunusha Extract&lt;br /&gt;
| Process Wulumunusha&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:barbecue.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Barbecue Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u garlic sauce, 2u ketchup, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beerbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer&lt;br /&gt;
| 10u flour, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownie Mix&#039;&#039;&#039;&lt;br /&gt;
| 5u cocoa, 5u flour, 5u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choconutspread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Choco-Nut Spread&#039;&#039;&#039;&lt;br /&gt;
| 1u Ground Roasted Peanuts, 2u Sugar, 1u Cocoa, 1u Soymilk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk_can.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Fatshouters Milk&#039;&#039;&#039;&lt;br /&gt;
| 1u Fatshouters Milk, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlic_sauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u Corn Oil, 1u Garlic Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ketchup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ketchup&#039;&#039;&#039;&lt;br /&gt;
| 1u sugar, 2u tomato juice, 1u water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mayo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mayonnaise&#039;&#039;&#039;&lt;br /&gt;
| 10u corn oil, 3u egg yolk, 2u lemon juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutbutter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter&#039;&#039;&#039;&lt;br /&gt;
| 5u ground roasted peanuts, 1u salt, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinspice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Spice&lt;br /&gt;
| 2u pumpkin pulp, 8u space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salt.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salt&#039;&#039;&#039;&lt;br /&gt;
| 1u sodium, 1u hydrochloric acid (ask the chemist). Extra salt shakers are in the bar, or order more from Ops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soysauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Sauce&#039;&#039;&#039;&lt;br /&gt;
|4u soy milk, 1u salt, 5u universal enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vodkabottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vodka&lt;br /&gt;
| 5u potato juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vwinebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wine&lt;br /&gt;
| 5u grape juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Foods====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Food&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Contains&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Butter&#039;&#039;&#039;&lt;br /&gt;
| 20u cream, 1u salt&lt;br /&gt;
| 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheesewheel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Wheel&#039;&#039;&#039;&lt;br /&gt;
| 40u milk, 5u universal enzyme (catalyst)&lt;br /&gt;
| 20 cheese&lt;br /&gt;
*Sliceable: 8 cheese wedge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| 2u coco, 2u [Milk OR Soymilk], 2u sugar&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough&lt;br /&gt;
| 3u egg yolk, 10u flour&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fermentedhmatrra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra&lt;br /&gt;
| 1 Hma&#039;trra meat, 5u Universal Enzyme&lt;br /&gt;
| 20 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawmeatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Meatball&#039;&#039;&#039;&lt;br /&gt;
| 3u animal protein, 5u flour&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Synthflesh&#039;&#039;&#039;&lt;br /&gt;
| Ask the Chemist to make this from clonexadone and blood.&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tofu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu&#039;&#039;&#039;&lt;br /&gt;
| 10u soymilk, 5u universal enzyme (catalyst).&lt;br /&gt;
| 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Cooking Equipment==&lt;br /&gt;
*The &#039;&#039;&#039;Candy Maker&#039;&#039;&#039; can be set to make various sorts of candy. Add any item to the machine, optionally set it to make a specific sort of candy (or leave it unset to candy the item generically), and activate it.&lt;br /&gt;
*The &#039;&#039;&#039;Grill&#039;&#039;&#039;, which can be built by anyone trained in basic construction, can be used to grill either Meat or Xeno-Meat. Grilled Xeno-Meat is made safe to eat; the heat of the grill burns the polytrinic acid out. To add spice to meat when grilling, add 1 unit each of pepper, salt, and space spice.&lt;br /&gt;
*The &#039;&#039;&#039;Cereal Maker&#039;&#039;&#039; will turn any item inserted into it into cereal. It must be built and requires a special circuit board.&lt;br /&gt;
*&#039;&#039;&#039;Slime cores&#039;&#039;&#039;, specifically those from silver slimes, can be activated to generate random food. Some of it will be poisonous or just odd, so take care.&lt;br /&gt;
&lt;br /&gt;
==Junk Food==&lt;br /&gt;
When there&#039;s no chef, the chef is serving toxic glop, or the chef is trying to murder you and your friends, most people resort to one of two things: [[Guide to Hydroponics|grazing on produce]], or the vending machines.&lt;br /&gt;
&lt;br /&gt;
Junk food requires no chef or machinery, but it&#039;s generally not as filling or as interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Item&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Source&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mints.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ad-Mints&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Mint&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:breadtube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread Tube&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 nutriment, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy_corn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy Corn&#039;&#039;&#039;&lt;br /&gt;
| Rations Box&lt;br /&gt;
| 4 Nutriment, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carpsahoy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carps Ahoy! Miniature Cookies&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Miniature Cookie&lt;br /&gt;
| .5 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CheesieHonkers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesie Honkers&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 3 cheese, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gum_pack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chewy Fruit flavored gum&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 5 pieces; to chew, place in mouth slot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore chicken potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cucumberchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore cucumber potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dirtberrychips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore dirtberry potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore phoron potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore salted potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamy Spongecake&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 4 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb08.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crisp Bar &#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb04.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crunchy Crisp&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatcube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cubed Meat&#039;&#039;&#039;&lt;br /&gt;
| Protein MRE&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cup Ramen &#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 30 dry ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Figgy Pudding&#039;&#039;&#039;&lt;br /&gt;
| Christmas gift&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raisins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore Raisins&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp vending machine&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gogomoss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Go-Go Gwok! Authentic Konyanger moss&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb05.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hearsay Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hell Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 1u capsaicin, 6u Hot Ramen&lt;br /&gt;
Raises body temperature.&lt;br /&gt;
| Makes 6u Hell Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 3u Dry Ramen, 1u water&lt;br /&gt;
| Makes 3u Hot Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb02.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hundred Thousand Credit Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 Filtered K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kokobar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Koko Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;koko reed juice&amp;lt;/span&amp;gt;, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb06.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Latte Crunch&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb10.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Laughter Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 5 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:liquidfood.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;LiquidFood Ration&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Mining reward vending machine&lt;br /&gt;
| 10 nutriment, 3 iron&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lollipop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lollipop&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 sugar, 20 [fruit] juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mapsham.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maps salty ham&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 animal protein, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb07.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Martian Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mogunzpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mo&#039;gunz Meat Pie&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment, 12 animal protein, 4 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syndiecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-Cakes&#039;&#039;&#039;&lt;br /&gt;
| Hack a Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| 4 nutriment, 5 The Doctor&#039;s Delight&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb09.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oh Daddy Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 6 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Organic K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine (Hacked).&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
* Unfiltered k&#039;ois can cause k&#039;ois mycosis in non-Vaurca, but the phoron in this bar will prove fatal before the mycosis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ricebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Packed Rice Bowl&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoron_candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron Rock Candy&#039;&#039;&#039;&lt;br /&gt;
| Obtained from the lunchbox loadout item for Vaurca&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25u Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
Poisonous to everything except Vaurca.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:proteinbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Protein Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 9 nutriment, 4 animal protein, random flavoring reagent&lt;br /&gt;
|-&lt;br /&gt;
|[[File:razibeef.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razi-snack corned beef&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 animal protein, 3 iron, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:riceball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Ball&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jerky.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Scaredy&#039;s Private Reserve Beef Jerky&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 animal protein, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkrellSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;SkrellSnax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb03.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacewind Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb01.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tau Ceti Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunaSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexisnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;krexi Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&amp;lt;br&amp;gt;Contains 6 V&#039;Krexi Taffy&lt;br /&gt;
| .5 V&#039;Krexi Taffy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Cooking==&lt;br /&gt;
&lt;br /&gt;
Some reagents in finished recipes are poisonous or have undesirable effects. If you&#039;re a traitor that may be the point, but if you&#039;re just feeling fancy you may want to try and serve these items safely. A little creative chemistry or careful preparation can help get rid of the dangerous reagents in your food.&lt;br /&gt;
&lt;br /&gt;
Any piece of food can contain up to 50 units of reagents.&lt;br /&gt;
&lt;br /&gt;
*Reagents can be removed from food with a syringe and separated using the CondiMaster in the kitchen. After removing undesirable reagents, the rest can be injected or poured back into the food.&lt;br /&gt;
*Some poisonous reagents will react with other reagents to create non-toxic results. When neutralizing reagents this way, make sure to get the amounts right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|How to Neutralize&lt;br /&gt;
|-&lt;br /&gt;
| Blood&lt;br /&gt;
| Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.&lt;br /&gt;
O-negative blood is always safe.&lt;br /&gt;
Alcoholic drinks created with blood of any type are safe. Be sure there is no blood left over after the reaction.&lt;br /&gt;
Blood can also be neutralized with clonexadone (1 unit clonexadone to 5 units blood), which creates synthetic meat.&lt;br /&gt;
|-&lt;br /&gt;
| Carpotoxin&lt;br /&gt;
| Anything made with carp meat will have carpotoxin in it.&amp;lt;br&amp;gt;Carpotoxin reacts with copper and cryptobiolin to form rezadone, a wonderful healing medicine with minor side effects. The pharmacist most likely wants your carpotoxin.&lt;br /&gt;
|-&lt;br /&gt;
| Radium&lt;br /&gt;
| Found in roast diona. This will cause radiation poisoning. Add 1 unit of dylovene per unit of radium, which will react to form hyronalin, an anti-radiation medicine.&lt;br /&gt;
|-&lt;br /&gt;
| Sulphuric Acid&lt;br /&gt;
| Neutralize each 1 unit of Sulphuric acid with 5 units of wine (creates Acid Spit, an alcoholic cocktail).&lt;br /&gt;
|-&lt;br /&gt;
| Polytrinic Acid&lt;br /&gt;
| You&#039;re serious about serving that xeno meat, huh? Well, don&#039;t serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a gruesome manner. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid with 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| Phoron&lt;br /&gt;
| Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Gunnery&amp;diff=31784</id>
		<title>Guide to Gunnery</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Gunnery&amp;diff=31784"/>
		<updated>2024-02-09T04:22:37Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: Assembling Longbow Ammunition Instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Welcome, Horizon crewmember! If you are reading this guide, it is probably because your job has duties or responsibilities regarding the Horizon&#039;s Weaponry, which consists of a 406mm Longbow howitzer, a Grauwolf Flak Battery, and the deadly (and experimental!) Leviathan Zero-Point Cannon. The Canary has also been outfitted with a 40mm rotary autocannon named The Francisca. Operation of these weapons requires crew cooperation, between Operations personnel, the bridge crew, and for the Leviathan, the engineering staff.&lt;br /&gt;
&lt;br /&gt;
== The Guns ==&lt;br /&gt;
The Horizon has three weapon systems installed into its hull, with another installed aboard the Canary. Each requires different ammunition and maintenance for it to properly function, and has a different role. While these weapons require coordination between departments, the actual firing of all weapons is limited to those occupations who undergo mandatory gunnery training, such as [[Bridge Crewman]], [[Executive Officer | Executive Officers]], and [[Captain | Captains]]. No other members of the Horizon Crew are trained to fire any weapon systems. All warheads and ammunition for the guns can be found in a locked room next to the Operation Managers Office, where it should always be safely stored unless in use.&lt;br /&gt;
[[File:Wiki rotary sbs.gif|200px|thumb|right|The Francisca]]&lt;br /&gt;
===The Francisca===&lt;br /&gt;
The Francisca a 40mm rotary autocannon mounted to the front of the Canary, designed primarily as a self-defense weapon, rather then a proper offensive armament such as the Longbow. It has two primary ammunition types, which do not require assembly, 40mm FMJ which will shred through lightly armored ships, and 40mm AP designed to punch through medium armor plating. This ammunition can be loaded by simply clicking on the ammunition loader with the relevant box in hand, and should be done by Hangar Technicians. It is at it&#039;s most effective engaging small, lightly armored vessels, where it&#039;s high rate of fire can shred bulkheads apart. When facing bigger ships with heavier armor it tends to become more of an annoyance to it&#039;s target rather then a true threat, but with the Canary&#039;s small size and quick speed, can still be used to some effect in harassing hit and run attacks. Additional ammunition can be ordered via Operations.&lt;br /&gt;
[[File:Wiki longarm sbs.gif|200px|thumb|right|The Longbow]]&lt;br /&gt;
=== The Longbow === &lt;br /&gt;
The Longbow is the primary offensive armament installed aboard the Horizon, firing 406mm customizable shells that can deal significant damage, even to larger ships. &#039;&#039;&#039;The Longbow can be found on Deck Three, east of the bridge control room, past the Journalist&#039;s Office.&#039;&#039;&#039; It is best used as a medium to long range offensive armament against large/armored vessels, and takes a significant time to load.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ammunition types and loading:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Longbow&#039;s shells start disassembled at the beginning of every shift for safety purposes, as the explosive compounds used in both the warheads and primer are unstable. Each shell is comprised of three parts, a warhead, casing, and primer. The casings and primers are stored in the same room as the weapon itself, with two specialty primers, low power and high power. The specialty primers change the speed of the warhead as it travels through space, with high power making it faster, and low power making it slower. &lt;br /&gt;
&lt;br /&gt;
There are three possible warheads for any shell; High Explosive Warheads, Armor Piercing Warheads, and Bunker Buster Warheads. High Explosive warheads do little against armor but will cause extensive damage to unarmored hulls or already weakened sections. Armor Piercing Warheads, as the name suggests, are designed to punch through armor plates, but have less explosive power compared to HE warheads. The Bunker Buster Warhead is a pure armor piercing shell, with no explosive power at all, however, it can punch through nearly any plating in the spur. These shells can be assembled by taking a primer and using it on a casing, before doing the same with your warhead of choice. Due to the weight and size of the shells, they must be loaded with the Mech located in the Longbow compartment. The assembling of and loading of Longbow shells should be done by Hangar Technicians. &#039;&#039;&#039;TREAT LONGBOW WARHEADS, PRIMERS, AND SHELLS WITH CARE, THEY ARE PRONE TO EXPLODE IF THROWN OR OTHERWISE MISMANAGED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assembling and loading a Longbow shell:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Putting Longbow ammunition together and loading it might not appear straightforward, so in order to do so, here are some steps to follow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Select the relevant Warhead from ammunition storage. These can be picked up without an Exosuit. An Exosuit for loading Warheads is only required if you are pre-assembling multiple Casings. If in an Exosuit, pick up the relevant Warheads with the clamp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; Bring the Warhead(s) to the Longbow weapon room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; Next to the Longbow weapon itself, find and drag a Casing off the rack by ctrl+clicking/pulling it off the rack. You cannot pick them up by hand without an Exosuit clamp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; Select a Primer of any type. These can be picked up by hand. Pick one up, and then left click on the casing to apply it. This will take a moment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. (Optional)&#039;&#039;&#039; If carrying Warheads in an Exosuit, enter the Exosuit once again, and alt+click on the clamp to drop the Warhead from the exosuit&#039;s cargo hold. &#039;&#039;&#039;This will put the Warhead on the floor underneath the Exosuit. Do not move the Exosuit, and do not walk back on top of the Warhead if you do.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6.&#039;&#039;&#039; Take the Warhead in-hand, and left click on the casing to apply it. This will take a moment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7.&#039;&#039;&#039; Enter the Exosuit, and pick up the assembled Casing with the clamp. You may now load the Longbow as you would any other gun. Only one Casing may be loaded in the Longbow at a time.&lt;br /&gt;
&lt;br /&gt;
=== The Grauwolf ===&lt;br /&gt;
[[File:Wiki boombox sbs.gif|200px|thumb|right|The Grauwolf]]&lt;br /&gt;
The Grauwolf is a multi-barrel flakbox installed on the Horizon for area denial and close combat. It has a extreme rate of fire, and can fill grid squares in front of the Horizon with flak. &#039;&#039;&#039;The Grauwolf can be found just south of Tech Storage on deck two, past the Operations front desk in the starboard side of the ship.&#039;&#039;&#039; It has two types of ammunition, regular flak and armor piercing flak. It is best used to keep vessels away from the Horizon, or if they are already too close, rip them to shreds. As it&#039;s ammunition is small, it has a tough time getting through armor, but makes up for it in pure volume of fire. It can be loaded by clicking the loader with a flak bundle in hand, and should be loaded by Hangar Technicians.&lt;br /&gt;
&lt;br /&gt;
The Grauwolf is also very effective at clearing any environmental blockers in the way of the Horizon.&lt;br /&gt;
&lt;br /&gt;
=== The Leviathan ===&lt;br /&gt;
[[File:Wiki zat sbs.gif|100px|thumb|right|The Leviathan]]&lt;br /&gt;
The Leviathan is the end all be all of the Horizon&#039;s Weaponry, an experimental wave particle gun that can decimate even the most well armored of ships. &#039;&#039;&#039;The Leviathan can be found in maintenance on the port wing in deck two. The entrance is guarded by turrets and requires either Engineering or Command access to enter. It&#039;s specifics are classified, only known to members of Engineering and those directly employed by the SCC under a strict NDA.&#039;&#039;&#039; It does not use physical ammunition, instead relying on a super powerful SMES to hold power before discharging it. In total, each shot requires at least 20MW of stored electricity in SMES, and it is the responsibility of engineering to ensure that enough power is allocated to the system, as well as maintain the weapon.&lt;br /&gt;
&lt;br /&gt;
Firstly, two heads of staff must swipe on the keycard authentication device in order to engage the Leviathan&#039;s systems. Next, a boxed key from the Captain&#039;s office desk must be retrieved and inserted in to the Leviathan Activation Terminal next to the targeting computer, then clicked again to twist it. Before targeting can begin however, an engineer or head of staff must pull the activation lever located in the room itself. &#039;&#039;&#039;Pulling this lever will begin to drain the SMES by 100kw a tick, so ensure everyone is ready before doing it.&#039;&#039;&#039; Once that is complete, pressing the button next to the Targeting Console titled &#039;&#039;&#039;Leviathan Control&#039;&#039;&#039; will bring up an entry point menu, pick one corresponding to your direction of fire, click okay, and the gun will open fire.&lt;br /&gt;
&lt;br /&gt;
== The Crew Required ==&lt;br /&gt;
Here we will go into more detail about the exact roles of each part of the weapon firing system.&lt;br /&gt;
&lt;br /&gt;
=== Bridge Crew/Captain/XO ===&lt;br /&gt;
Bridge crew, the Captain, and XO are the only three occupations aboard the Horizon trained in targeting and firing the ships weapons, as well as having the responsibility to fly the Horizon. Because of this, they are the ones in control whenever combat occurs and should be ensuring the safety of the Horizon through the damage or destruction of it&#039;s opponent(s). Not being actively engaged in this goal or doing literally anything else during a combat situation that isn&#039;t flying and shooting would be a waste of your unique training, and better off being shoved to someone else. For this reason Bridge Crew should not load the Horizon&#039;s weaponry, and instead leave it in the hands of operations; who have both the skill and access to do it.&lt;br /&gt;
&lt;br /&gt;
=== Operations ===&lt;br /&gt;
Operations is responsible for securing ammunition, and ensuring that ammunition is properly distributed. During combat, Hangar Techs should constantly be aware of what the Bridge Crew need, and move to fulfill their requests. When not in a combat situation or preparing to use a weapons system, Operations should ensure that all warheads and ammunition are properly stored within their department, in Secure Ammunition Storage. In combat situations or when preparing to use a weapons system, operations staff are responsible for loading the weapons by using the power lifters located in each weapon room. Once the combat situation is over, they are also responsible for ensuring that ammunition stores are topped off to pre-combat levels.&lt;br /&gt;
&lt;br /&gt;
=== Engineering === &lt;br /&gt;
Engineering has 2 primary roles when it comes to the weapons system. One is the Leviathan; as talked about above, Engineering needs to ensure that at least 20MW of power is stored within the Leviathan SMES before firing, and be involved in the process. Their second role is to maintain the weapons systems incase of battle damage or misuse. This can be done with a welding tool and more then 20u of welding fuel, like you would repair a wall. In a pinch, should they have a mech certification they can also be used to load the weapons systems.&lt;br /&gt;
&lt;br /&gt;
=How to Actually Fight=&lt;br /&gt;
There are two very important parts to actually fighting against a hostile ship and they are doing damage to it, and protecting yourself from damage. This section will go into both aspects, titled Targeting and Defensive Maneuvers.&lt;br /&gt;
&lt;br /&gt;
==Targeting==&lt;br /&gt;
Targeting is done on Targeting Consoles, which can be found aboard the Bridge. Here you can select the weapon you want to slave to the target from a drop down menu, before clicking the &#039;&#039;&#039;VIEW TARGETING GRID&#039;&#039;&#039; button located at the top of the pop up. Once on that grid, you can click the ship or grid square you wish to target, and after a few seconds, a red diamond will appear around it with the broadcasted transponder above it. Seeing this diamond means you are now targeting that vessel. Close out of the targeting grid, and you will have some more information including distance to target, and another empty drop down menu. The second drop down menu will have entry points for the targeted vessel, and essentially, you pick the one you want to hit. &#039;&#039;&#039;It is important to keep in mind that you need to pick a entry point that corresponds to the direction you are firing.&#039;&#039;&#039; As an example, if you were in front of the Horizon and picked the Aft Entry point as your target, all your shots would miss because you are not behind the Horizon. Once that is done, and you have ensured your gun is loaded and ready, you can click the fire button, and let loose at your target. If you are successful, the console will give you a hit report informing you of the damage done, as long as you are within 2 tiles of it.&lt;br /&gt;
&lt;br /&gt;
===Scoring Hits===&lt;br /&gt;
The Horizons Weapon Systems are not infallible, and scoring hits can sometimes be difficult. While obviously it is easy to hit a stationary ship in the middle of empty space, most ships that you will be fighting will not do this, and instead maneuver just as you do. There are many tips to scoring hits, but in this we are going to go over five. Two are fairly simple in theory if not practice, and the other three require more thought and effort from the Horizon, or other vessels. These do not stand alone, and can obviously be combined as you see fit.&lt;br /&gt;
&lt;br /&gt;
====Get Closer:====&lt;br /&gt;
This is probably the simplest solution to making it so that your enemies cannot dodge your shots, just get close enough that they don&#039;t have a lot of time to react. By dodging incoming fire while steadily moving towards your quarry before firing, the time to target for your shots will be lessened, meaning their reactions will have to be quicker, leaving much more room for error on their part. While simple in theory, obviously, this can be hard to pull off in practice, especially against heavily armed opponents.&lt;br /&gt;
&lt;br /&gt;
====Use Faster Ordnance:====&lt;br /&gt;
This only really applies to the Longbow, but by ensuring your ordnance can travel quickly through the vastness of space, a similar raise in the required reaction times to dodge that getting closer accomplishes is achieved . The Longbow has a high power primer which significantly boosts the speed of the warhead, allowing for it to cover distance quicker. In a pinch, this can also be done with the Canary, which can easily outpace the Horizon.&lt;br /&gt;
&lt;br /&gt;
====Keep Hazards in Mind:====&lt;br /&gt;
The Overmap which the Horizon travels through is home to many hazards, from asteroid fields to electrical storms and dust clouds. These hazards can be used as cover, concealment, and much more by your enemies. As an example, shooting at a ship hiding behind a asteroid field will make scoring a hit hard, as your ordnance may be unable to make it through the Hazard zone, detonating there instead where you want it to. This can also work in the favor of the Horizon though, if a ship can only evade into a hazard field, they will still sustain damage, perhaps as much as if you scored a hit.&lt;br /&gt;
&lt;br /&gt;
====Split up:====&lt;br /&gt;
The Canary, while only a shuttle, is still armed with a 40mm autocanon, and is capable of dealing some damage. By detaching the Canary and having it attack alongside the Horizon, your opponent now has two targets which they need to try and hit, and two separate ships targeting them. The Canary with it&#039;s nimble quickness can also out-flank your enemies, taking them from behind and shoot out their thrusters, or forcing them to turn to bring weapons to bear, making the Horizons shooting all the easier. Of course, there is a risk of sending out a poorly armored shuttle, but if you are confident, this strategy can tip an engagement in your favor.&lt;br /&gt;
&lt;br /&gt;
====Lead your shots:====&lt;br /&gt;
Probably the hardest one to get right, especially against a dodging enemy, is leading your shots. If you know the general speed and heading of your quarry, and know where they will be at a certain time, you can time your shots to intercept them and score a hit. Of course, you may also end up missing completely, leading too much or too little. This however works best when your quarry is dead in space, drifting or otherwise incapable of changing speed or course. And remember, you only have to hit in the same grid square as the vessel.&lt;br /&gt;
&lt;br /&gt;
==Defensive Maneuvers==&lt;br /&gt;
Defensive Maneuvers are any maneuvers which will help you and your vessel avoid getting hit by enemy fire. For this purpose, there are 4 buttons below the normal manual flight controls, under the obvious heading of, maneuvers. &#039;&#039;&#039;Maneuvers can be done by anyone who is a trained pilot, and are not limited to BC/Captain/XO like targeting.&#039;&#039;&#039; The top two buttons will turn the Horizon 45 degrees either west or east of the current heading respectively, as the arrows indicate. These maneuvers are the &amp;quot;safe&amp;quot; ones, and will only knock standing people to the ground. There is a 20 second cooldown in-between these maneuvers, for both the Canary and Horizon. The bottom two are emergency dodges, and will move the ship 1 tile east or west of the current heading respectively. These dodges are dangerous, as if people are not buckled in, they will get thrown around into walls, windows, or off of railings. So as the name implies, save these for emergencies. Emergency dodges have a 100 second cool down on the Horizon, and a 50 second Cool down on the Canary.&lt;br /&gt;
&lt;br /&gt;
===How to Defend Against Attack===&lt;br /&gt;
Being on the defense is never great, but it&#039;s bound to happen at some point in any fight, as you have to evade ordnance fired by your opponent. For whenever you find yourself in this situation, here are a few tips on how to lessen your chances of being hit.&lt;br /&gt;
&lt;br /&gt;
====Move Fast, Move Random====&lt;br /&gt;
The best possible way to avoid being hit is to make yourself a difficult target. By moving at fast speeds and changing course consistently, your enemies shots may just fly grids behind you. It is hard to properly lead shots, and even harder to hit a target who is constantly showing different sides and parts of their vessel to you, due to how targeting works. &#039;&#039;&#039;THE MOST IMPORTANT THING TO KEEP IN MIND HOWEVER&#039;&#039;&#039; is that in order to properly dodge, without turning your entire ship around, you need to be in a different grid square. Just moving across a grid won&#039;t cut it, you&#039;ll need to properly change squares in order to avoid getting hit.&lt;br /&gt;
&lt;br /&gt;
====Turn Around====&lt;br /&gt;
This one is really simple. If you are stationary and someone fires at you, just thrust to put that side of ship on the opposite side of their direction of fire. As an example, if someone is off your bow and takes a shot at you as you are orbiting a planet, go the opposite the direction you were facing showing them your stern and they will miss due to targeting mechanics.(maybe?) However, there is a draw back, which ties into the next tip.&lt;br /&gt;
&lt;br /&gt;
====Remember Relative Positions and Course====&lt;br /&gt;
The worst thing that can happen in any engagement is getting hit in the thrusters. Your ability to dodge is negated, and you are dead in space. By being aware of your position relative to your opponent, you can ensure that key systems such as engines, atmospherics, thrusters, and more are unable to be hit by them. The most important section of nearly all ships is the stern, doubly so for the Horizon as that is where Atmospherics, the SM, Thrust Engines, Tesla, and all of engineering is located. If your enemy is facing a direction where they can&#039;t hit you, let them fire all they want, and stay out of their arc. This also ties into firing, as you will need to bring your own weapons to bear pointed towards your enemy in order to properly score a hit.&lt;br /&gt;
&lt;br /&gt;
====Use the Environment to your Advantage====&lt;br /&gt;
As mentioned in the tips on how to score hits, over map hazards can be used for many things, from cover to concealment. Ducking behind asteroid fields for cover, using dust to mask an escape, or even diving headlong into shoals of carp forcing your enemy to disengage or follow after you are all viable strategies, if implemented intelligently.&lt;br /&gt;
&lt;br /&gt;
====Run Away====&lt;br /&gt;
The simplest, yet sometimes hardest decision, to just retreat and disengage. If you are outmatched and know it, there is no shame in preserving the lives of yourself and everyone else aboard by fleeing from your adversary, if you have the speed to outrun them. Not every battle can be won, even by the SCC, and sometimes the best course of action is to acknowledge that fact and not put your vessel at risk. However, sometimes this isn&#039;t possible, your adversary could be significantly faster then you, at which point, perhaps surrender is the better option.&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31783</id>
		<title>Guide to Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31783"/>
		<updated>2024-02-09T04:13:01Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: New Stove Recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nutrition==&lt;br /&gt;
As you walk, run, and spend time on the station, your character&#039;s nutrition level will drop. Eating food that contains nutriment, protein, or certain other reagents (see below) will replenish this value. It isn&#039;t good to go without food for too long, or to overeat! Keep in mind how much you&#039;ve eaten and how long it has been since you last ate, and try to stay comfortably full. &lt;br /&gt;
&lt;br /&gt;
Note that nutriment and other reagents need to be metabolized by your body after you&#039;ve eaten, so if you don&#039;t fill up immediately after a meal, you may after a few moments.&lt;br /&gt;
&lt;br /&gt;
Several reagents will increase your nutrition:&lt;br /&gt;
* Very effective: Fats (Corn oil, peanut oil, and triglycerides in meat), caramel, glucose, nutriment (found in most foods), protein (found in meat, cheese, eggs, tofu, and seafood), and k&#039;ois (if you are a Vaurca; it is poisonous otherwise).&lt;br /&gt;
* Somewhat effective: Honey, ketchup, coco powder, peanut butter/roasted peanuts, hot ramen, Hell Ramen, barbecue sauce, garlic sauce, mayonnaise, and batter.&lt;br /&gt;
* Minor increase: Soy sauce, hot cocoa, potato juice, sprinkles, dry ramen, flour, rice, moss, cherry jelly, coffee/tea grounds, alcoholic drinks. There may be others!&lt;br /&gt;
&lt;br /&gt;
Alien species have special dietary needs: &lt;br /&gt;
* [[Vaurca|Vaurca]] are only nourished by k&#039;ois paste, which is found in the k&#039;ois products on station. These foods also contain phoron, which the species needs to survive. Consuming any other food reagent will poison them.&lt;br /&gt;
* [[Unathi|Unathi]] are only nourished by animal products: meat, eggs, dairy, and so forth. Though they can eat other foods, these will not provide an Unathi with nourishment. Unathi are sensitive to foods that lower body temperature.&lt;br /&gt;
* [[Skrell|Skrell]] do not have special dietary needs and are not allergic to animal protein. However, they do not have teeth and prefer soft foods.&lt;br /&gt;
* [[Tajara|Tajara]] do not have special dietary needs, but are sensitive to foods that raise body temperature.&lt;br /&gt;
* [[IPC|IPCs]] do not eat food. They require power from cyborg recharge stations or station APCs.&lt;br /&gt;
&lt;br /&gt;
===Fullness/Starvation===&lt;br /&gt;
If you are very hungry or thirsty, you will start to move very slowly due to starvation. This effect can be severe and will continue until you eat some food, so head to the [[chef]] for a wholesome snack!&lt;br /&gt;
* IPCs that run out of nutrition due to a lack of power will be temporarily immobilized.&lt;br /&gt;
* Vaurca are affected by nutrition like other species, but will also begin to suffocate if they do not replenish their internal phoron supply by consuming k&#039;ois or finding an external source of phoron.&lt;br /&gt;
&lt;br /&gt;
Some things will decrease your nutrition quickly:&lt;br /&gt;
* Sprinting by toggling &#039;Walk&#039; to &#039;Run&#039;&lt;br /&gt;
* Vomiting&lt;br /&gt;
* Being cold (by exposure to cold environments or because you were in a cryo tube)&lt;br /&gt;
* Recovering from blood loss&lt;br /&gt;
* Taking Lipozine&lt;br /&gt;
&lt;br /&gt;
==Food Recipes==&lt;br /&gt;
* Liquids, condiments, ground fruits and vegetables, and eggs that have been cracked into a container are all measured in reagent units. They can be poured directly into the oven or pan. Eggs are special: Adding an egg to a container such as a skillet with intent set to Help will add the egg as a whole ingredient; any other intent will crack the egg into the skillet, adding the egg&#039;s reagents (usually 3u egg yolk) instead.&lt;br /&gt;
&lt;br /&gt;
* Sliceable foods can be divided into smaller portions by slicing them with a sharp object. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices.&lt;br /&gt;
&lt;br /&gt;
* Condiments and reagents can be added to food, possibly increasing their nutrition value or adding some [[traitor|fun]] extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, dylovene on your fish fingers, or psilocybin on your xenoburger--the possibilities are endless. Foods hold a maximum of fifty units of reagents.&lt;br /&gt;
&lt;br /&gt;
* Some poisonous foods can be prepared safely if the poisonous reagent is neutralized or removed somehow (try using syringes!). Experienced chefs only!&lt;br /&gt;
&lt;br /&gt;
* Poisonous reagents are marked in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red text&amp;lt;/span&amp;gt;. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce--are marked in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue text&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Microwaves do not exist. Most of their functions have been relegated to plates, bowls, and stoves instead.&lt;br /&gt;
&lt;br /&gt;
* To create most foods, you need a container to mix ingredients. Containers include skillets, saucepans, pots, serving bowls and plates, oven dishes, and deep-fryer baskets.&lt;br /&gt;
&lt;br /&gt;
* Some recipes must be baked, boiled, fried, or cooked. For these, pick up a container from its appliance, insert the various ingredients, and then put the container back. If the appliance isn&#039;t turned on, your food won&#039;t cook; turn it on with an alt-click on the appliance, then select the desired temperature.&lt;br /&gt;
&lt;br /&gt;
* Food is done when it reaches a set temperature; your appliance will sound a helpful ping to notify you. If left too long after it is cooked, it burns; but there is plenty of time to reach the appliance and retrieve the food between cooked and burnt, so don&#039;t be afraid to set your fryer, stove, and oven to their max temperatures.&lt;br /&gt;
&lt;br /&gt;
* Traitor chefs can make some sneaky substitutions:&lt;br /&gt;
** Psychedelic or poisonous mushrooms can be substituted for mushrooms in most mushroom dishes. If your victim gets medical treatment in a reasonable amount of time, they should survive.&lt;br /&gt;
** Poisonous apples (Xenobotany) can be used in all apple dishes, and the final dish will be poisoned. Unlike poisonous mushrooms, cyanide apples can easily kill, since cyanide causes paralysis and heart failure.&lt;br /&gt;
** Slime jelly (Xenobiology) can be substituted for cherry jelly, and will poison the resulting food. Slime jelly is highly toxic; your victim will require intensive medical care to survive.&lt;br /&gt;
** Anything made with meat can be made with human meat. (It&#039;s still necessary to emag the gibber before butchering one&#039;s murder victims.)&lt;br /&gt;
** Anything made with fish can be made with carp. This will poison your victim with carpotoxin. It will also upset the pharmacist, since carpotoxin can be made into rare chemicals.&lt;br /&gt;
&lt;br /&gt;
===Mixed Recipes===&lt;br /&gt;
Some recipes do not need to be heated, just mixed together. A few recipes can be created by clicking on one ingredient with the other; most require a mixing bowl or other container. Simply stuff the ingredients into a serving bowl or plate, drag the container&#039;s sprite onto your character&#039;s, and watch the delicious goodies appear in the container. If you can fit multiples of the same recipe into your container, you can even speed up the process: for example, combining six cabbages, three tomatoes, three carrots, and three apples in a bowl before dragging it to yourself will net you three tossed salads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aesirsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aesir salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ambrosia deus, 1 golden apple&lt;br /&gt;
| 8 Nutriment, 4 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 2 Apple Juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Bicaridine&amp;lt;/span&amp;gt;, 3 Gold, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Synaptizine&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;The Doctor&#039;s Delight&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ambrosia Deus and Golden Apple are mutant plants obtainable from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baconburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 2 [[#bacon|bacon]], 1 meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana_split.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Split&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 5u ice&lt;br /&gt;
| 5 nutriment, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bearburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 bear meat&lt;br /&gt;
| 12 animal protein, 4 nutriment, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bigbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Big Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 3 meat&amp;lt;br&amp;gt;3u egg yolk&lt;br /&gt;
| 4 nutriment, 10 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BLT.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;BLT&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;1 cabbage, 1 tomato&lt;br /&gt;
| 7.75 nutriment, 4 animal protein, 0.25 salt, 11 tomato juice, 0.6 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breakfest_of_Guwandi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Breakfast of champions&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat steak, 1 omelette du fromage, 1 sausage&lt;br /&gt;
| 12 animal protein, 8 egg yolk, .64 nutriment, 1 pepper, 1 salt, 2.33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun Bun&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 [[#Bun|bun]]&lt;br /&gt;
| 8 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plain Burger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]] and [1 Cutlet OR 1 Meatball]&lt;br /&gt;
| 4 nutriment, 2 animal protein, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:candiedapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candied Apple&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 apple juice, 5 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheeseburger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 1 Cheese wedge&lt;br /&gt;
| 4 nutriment, 3 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesy Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 space fries&lt;br /&gt;
| 4 nutriment, 3 cheese, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Fillet Sandwich&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Katsu&lt;br /&gt;
| 4 nutriment, 8 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chilicheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chili Cheese Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Saucepan OR Skillet&lt;br /&gt;
| 1 Space Fries, 1 Hot Chili, 1 Cheese Wedge&lt;br /&gt;
| 8 nutriment, 2 animal protein, &amp;lt;span style=&amp;quot;Color: Blue&amp;quot;&amp;gt;2 capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatepita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 5u Choco-Nut Spread&lt;br /&gt;
| 4 nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotcorgi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Classic Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Corgi meat&lt;br /&gt;
| 5 nutriment, 16 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creamice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamice&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;10u fatshouter  milk, 10u ice, 10u sugar&lt;br /&gt;
| 8 nutriment, 11 dirt berry juice, 10 fatshouter milk, 8 ice, 3 oil, 10 sugar&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:deepdive.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Deep Dive&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 fish Fillet, 1 Seaweed&amp;lt;br&amp;gt;1 Cheese, 5u Cream&lt;br /&gt;
| 3u Nutriment, 5u Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donerkebab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Doner Kebab&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 pita, 1 cutlet&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 7 nutriment, 4 animal protein, 1 space spice, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthen root, 2 messa&#039;s tears, 1 dirtberries&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon Stick.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggpop&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 boiled egg&lt;br /&gt;
| 3 animal protein, 2 egg yolk, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggsbenedict.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggs Benedict&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Poached Egg, 1 Plump Helmet Biscuit&amp;lt;br&amp;gt;1 Cutlet&amp;lt;br&amp;gt;3u Egg Yolk, 1u Pepper&lt;br /&gt;
| 2 animal protein, 6 egg yolk, 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hellburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;El Diablo&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 spicy meat burrito&amp;lt;br&amp;gt;10 chili&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fairy Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice, 3 sprinkle&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Hummus, 1 Falafel Balls,&amp;lt;br&amp;gt;1 Tomato&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Banana&lt;br /&gt;
| 6 Nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy White Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 White Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Strawberries&lt;br /&gt;
| 6 Nutriment, 4 Sugar, 2 Vanilla Extract&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_fermented.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 fermented hma&#039;trra meat&lt;br /&gt;
| 10 nutriment, 15 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hengsharolls.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hengsha Rolls&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cabbage, 1 Corn, 1 Mashed Potatoes, 1 Tofu&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fillet -o- Fish Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Fish Fillet&lt;br /&gt;
| 4 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fishtaco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 fish fillet, 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 lemon&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 10 lemon juice, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:floatingisland.gif|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Floating Island&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Pineapple Rings,&amp;lt;br&amp;gt;1 Cherry, 5u Gelatin, 5u Ice&lt;br /&gt;
| 3u nutriment, 5u Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegello_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garden Vegetable Gelatin Salad&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 messa&#039;s tear, 2 earthen root, 2 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fruitgello_dessert.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin Dessert&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 sugar tree fruit, 1 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 5u sugar, 5u cream&lt;br /&gt;
| 4 nutriment, 4 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:guacdip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Guacamole Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu&amp;lt;br&amp;gt;1 chili, 1 lime&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotdog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Sausage&lt;br /&gt;
| 4 nutriment, 6 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hrikhir&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 messa&#039;s tear, 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u blizzard ear flour&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Hummus, 1 Pita&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lardwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hro&#039;zamal Lard Sandwhich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 flatbread, 1 lard&lt;br /&gt;
| 6 nutriment, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 chickpea, 10u garlic sauce, 2u space spice&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecreamsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;5u ice, 5u milk&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:izuixu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Izu-Ixu&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 strawberries&amp;lt;br&amp;gt;5u milk, 5u ice, 5u xuizi juice&lt;br /&gt;
| 4 Nutriment, 5 Xuizi Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jellied Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 2 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;5u cherry Jelly&lt;br /&gt;
| 4 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellysandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jyalra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jyalra&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Dyn&lt;br /&gt;
| 10 nutriment, 4 dyn juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiskebab3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois on a stick&lt;br /&gt;
| None&lt;br /&gt;
| Metal Rod, 1-3 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6/8/10 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9/12/15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LadyLulaine.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lady Lulaine&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 blueberry, 1 berry&amp;lt;br&amp;gt;2 muffins&amp;lt;br&amp;gt;6u egg yolk, 5u ice, 5u cream, 10u sugar&lt;br /&gt;
| 15 nutriment, 5 berry juice&lt;br /&gt;
*Sliceable: 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dried q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_mash.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed Earthen-root&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed potato&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 potato&lt;br /&gt;
| 4 nutriment, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Cheese Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 cheese wedge&lt;br /&gt;
| 6 nutriment, animal protein, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 5 Nutriment, 6 Animal Protein, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 meat, 1 metal rod&lt;br /&gt;
| 12 animal protein, 4 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mysteryburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 mystery soup&lt;br /&gt;
| 13 nutriment, 6 animal protein, 1 space spice.&lt;br /&gt;
*Also contains whatever reagents were in the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mystery Soup&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_skewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera-Kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 1 Neaera Meat, 1 Neaera Kidneys&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:nomadskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nomad Skewer&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 adhomian meat, 1 metal rod&amp;lt;br&amp;gt;1 dirtberry, 1 earthenroot&lt;br /&gt;
| 8 nutriment, 6 animal protein, 11 dirt berry juice, 6 earthen-root juice, 3 oil, 3 sugar, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Bread Slice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 Nutriment, 0.625 Animal Protein, 5 Choco-Nut Spread, 0.125 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi_Roll.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ouerean Fish Log&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 boiled rice&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 nutriment, 10 rice, 6 seafood protein, 5 water&lt;br /&gt;
*Sliceable: 3 Ouerean fish cake&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbj.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;PBJ Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice &amp;lt;br&amp;gt;5u cherry jelly, 5u peanut butter&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, 5 peanut butter, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u peanut butter&lt;br /&gt;
| 2 nutriment, 5 peanut butter&lt;br /&gt;
|-&lt;br /&gt;
|[[File:qlguabi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qlguabi&lt;br /&gt;
| Bowl&lt;br /&gt;
| 4 Guami fruit&amp;lt;br&amp;gt;10u Dyn Juice, 10u Milk&lt;br /&gt;
| 3 nutriment, 5 Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ratburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 rat meat&lt;br /&gt;
| 4 nutriment, 5 animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reubensandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Reuben Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 cutlet, 1 Sauerkraut, 2 toast&amp;lt;br&amp;gt;5u mayonnaise, 5u ketchup&lt;br /&gt;
| 8 nutriment, 2 animal protein, 2 ketchup, 2 mayonnaise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:salsadip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salsa Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 chili, 1 tomato, 1 lime&amp;lt;br&amp;gt;1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 1 cheese wedge, 1 Meat Steak&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir {{anchor|sarmikhir}}&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 15u fermented fatshouter milk, 15u cream, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hardbread_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 12 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sauerkraut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sauerkraut&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fish_mousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Seafood Mousse&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 ras&#039;val clam meat, 1 dirtberries, 1 [[#sarmikhir|sarmikhir]] &amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 4 nutriment, 6 seafood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyspicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Cheese Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito, 1 cheese wedge&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Spicy_Clams.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Ras&#039;val Clams&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Ras&#039;val clam meat&amp;lt;br&amp;gt;1 cabbage, 1 chili&amp;lt;br&amp;gt;1u &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 4 seafood protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffed Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Meatball&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 meatball&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 animal protein, 2.5 cheese, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:superbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Super Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Big Bite Burger, 1 boiled egg, 1 cheese wedge, 1 dough, 1 meat&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;5u pepper, 5u salt&lt;br /&gt;
| 25 nutriment, 25 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheese_Cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Supreme Cheese Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [Butter OR nutri-spread OR lard], 1 bread slice, 1 cheese wedge&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 8 nutriment, .16 animal protein, .63 cheese, .28 salt, .25 space spice, 5 triglyceride&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sushi&lt;br /&gt;
| None&lt;br /&gt;
| 1 boiled rice, 1 [Tofu or Sashimi or Chicken or Fried Egg or Cutlet]&lt;br /&gt;
| Depends on ingredients&amp;lt;br&amp;gt;Each Boiled Rice can make several pieces of Sushi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tannoulehsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tabbouleh Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 3 Mint Leaf, 1 Tomato, 1 Wheat, 1 Lemon&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 tortilla&lt;br /&gt;
| 6 nutriment, 3 animal protein, 2.5 cheese, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubuger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Tofu&lt;br /&gt;
| 4 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 2 tofu&lt;br /&gt;
| 8 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Herbsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tossed Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple, 2 cabbbage, 1 carrot, 1 tomato&lt;br /&gt;
| 9 nutriment, 2 apple juice, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Pasta Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Boiled Spaghetti, 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 3 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunapita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 1 Tuna Salad&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:twobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Two Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u wine&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, .25 salt, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;wine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Validsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Valid Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;3 ambrosia vulgaris, 1 potato&lt;br /&gt;
| 6 nutriment, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bicaridine&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:veganburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegan Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu, 1 tortilla&lt;br /&gt;
| 6 Nutriment, 6 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_veggie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 cabbage&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 9 Nutriment, 4 Capsaicin Oil, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Bar&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2u Vanilla Extract, 2u [Milk or Soymilk], 2u Sugar&lt;br /&gt;
| 2 Nutriment&amp;lt;br&amp;gt;Also available from Getmore Chocolate vending machines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xenoburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenoburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Xeno-meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stove===&lt;br /&gt;
[[File:Stove_on.gif|64px]]&lt;br /&gt;
&lt;br /&gt;
To cook on a stove, the stove must be preheated (ctrl+left click to choose temperature), and the right container must be used. Some recipes, like meatballs, can be mass produced. If reagents are not used in the recipe, they will be left over in the pan. Remove the container from the stove, add all the reagents to it, and put it back on the stove. The stove will &amp;quot;ping&amp;quot; when the food is finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adhomian_fish_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Fish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 messa&#039;s tear&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]] dip, 1 fish fillet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 adhomian meat&amp;lt;br&amp;gt;2 dirtberry, 1 Messa&#039;s Tear, 1 mushroom&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 13.2 nutriment, 12 animal protein, 10.8 dirt berry juice, 6 oil, 4 triglyceride, 4 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmanitaJelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u amatoxin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment,  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vodka&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon {{anchor|bacon}}&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw bacon&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon and Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon and eggs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 fried egg&lt;br /&gt;
| 3 animal protein, 3 egg yolk, 1 pepper, 1 salt, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baconmacandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 3 Animal Protein, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearchili.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;, 2 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 6 nutriment, 4 animal protein, 5 tomato juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 hyperzine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berry_pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 8 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bibimbap.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bibimbap Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cutlet, 1 egg&amp;lt;br&amp;gt;1 cabbage, 1 carrot, 1 chantrelle&amp;lt;br&amp;gt;5u rice, 2u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 3 egg yolk, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bluemoon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blue Moon&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;1 Blue Raspberry&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fjylozyn_boiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Fjylozyn&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fjylozyn&amp;lt;br&amp;gt;5 water&lt;br /&gt;
| 4 nutriment, 1.75 &amp;lt;span style=”color:red”&amp;gt;Toxin&amp;lt;/span&amp;gt;, 6.25 &amp;lt;span style=”color:red”&amp;gt;Plant-B-Gone&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boiledrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Rice&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u rice, 5u water&lt;br /&gt;
| 2 nutriment, 10 rice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spagettiboiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 3 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beetsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Borscht&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cabbage, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chana masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chana Masala&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 chickpeas, 1 tomato,&amp;lt;br&amp;gt;1 chili, 2u space spice, 10u rice&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chantrelle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 mushroom&amp;lt;br&amp;gt;5u milk, 5u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chawanmushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chawanmushi&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;6u egg yolk, 5u soy sauce, 5u water&lt;br /&gt;
| 5 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chetroinuoc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Che Troi Nuoc&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Soybeans&amp;lt;br&amp;gt;10u Rice, 5u Vanilla Extract&lt;br /&gt;
| 6 Nutriment, 6u Rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Cheese Wedge, 3 Dough Slice&amp;lt;br&amp;gt;1 Tomato&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chicken meat, 3 dough slice&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 9 nutriment, 6 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chilied Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chilied Eggs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 boiled egg, 1 hot chili&lt;br /&gt;
| 3 nutriment, 6 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 6 egg yolk, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chocolate bar, 1 egg&lt;br /&gt;
| 3 nutriment, 3 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe &amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 2 Nutriment, 5 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClamsCasino.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Clams Casino&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 slimy meat, 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;2 bread slice&amp;lt;br&amp;gt;2u space spice&lt;br /&gt;
| 6 seafood, 2 animal protein, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cold Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 ice pepper, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;7 frost oil&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cremebrulee.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creme Brulee&lt;br /&gt;
| Welding Tool&lt;br /&gt;
| 1 Custard&lt;br /&gt;
| 3 nutriment, 1 egg yolk, 2 sugar, 4 caramel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:custard.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 3u egg yolk, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 egg yolk, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;3u egg yolk, 1u space spice, 5u water&lt;br /&gt;
| 6 nutriment, 2 animal protein, 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cutlet&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw cutlet&lt;br /&gt;
| 2 Animal Protein, .66 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionasoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 cabbage&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 11 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;, 5 water&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionastew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 2 carrot juice, 2 potato juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynpozole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn pozole&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 cabbage, 1 dyn, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8.2 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 dylovene&amp;lt;span&amp;gt;, 7 dyn juice, 6.25 dyn tea, 10.5 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenrootravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthenroot Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Earthenroot, 1 Pumpkin, 1 Tomato&amp;lt;br&amp;gt;5u Soymilk, 5u Water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 earthenroot&amp;lt;br&amp;gt;1u salt, 1u space spice, 10u water&lt;br /&gt;
| 4 nutriment, 10 earthen-root juice, 1 salt, 1 space spice, 4 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggbasket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg in the Basket&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice, 1 egg&lt;br /&gt;
| 2 nutriment, .63 animal protein, 3 egg yolk, .13 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouters_bloodpudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Blood Pudding {{anchor|fatpudding}}&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 lard&amp;lt;br&amp;gt;5u blizzard ear flour, 10u blood&lt;br /&gt;
| 12 animal protein, 7 triglyceride, 5 blizzard ear flour, 10 blood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishandchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish &amp;amp; Chips&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 fish fillet, 1 space fries&lt;br /&gt;
| 4 nutriment, 7 seafood protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_wedges.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Earthen-root wedges&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chopped earthen root&lt;br /&gt;
| 4 nutriment, 1.2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 over-easy fried egg&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedkois.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried K&#039;ois&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 k&#039;ois paste&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Rice&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cabbage, 1 carrot&amp;lt;br&amp;gt;10u rice, 5u soy sauce, 5u water&lt;br /&gt;
| 6 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fufu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fufu&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 banana&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 9 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlicbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Bread&lt;br /&gt;
| Skillet OR Oven&lt;br /&gt;
| 1 bread slice, 1 butter&amp;lt;br&amp;gt;5u garlic sauce&lt;br /&gt;
| 5 nutriment, 3 garlic sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:greencurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Green Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 tofu&amp;lt;br&amp;gt;1 chili&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 space spice, 5 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grilled Cheese Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 bread slice, 1 cheese wedge&lt;br /&gt;
| 3.75 nutriment, 4 animal protein, 2.5 cheese, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gukhefish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gukhe Fish&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;1 fish fillet&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 1 nutriment, 6 seafood protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hamcheesecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham and Cheese Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 plain crepe&lt;br /&gt;
| 5 Nutriment, 2 Animal Protein, 2.5 Cheese, .67 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hashbrown.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hashbrown&lt;br /&gt;
| Skillet OR Grill&lt;br /&gt;
| 1 raw potato sticks&amp;lt;br&amp;gt; 1u salt, 1u pepper&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hatchlingsurprise.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hatchling Surprise&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 [[#bacon|bacon]], 1 poached egg&lt;br /&gt;
| 1 nutriment, 4 animal protein, 2 egg yolk, 1 pepper, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialScallops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Scallops&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 lemon, 2 garlic&amp;lt;br&amp;gt;5u water, 2u salt, 1u black pepper&amp;lt;br&amp;gt;2 slimy meat, 1 butter&lt;br /&gt;
| 6 seafood, 2 nutriment, 5 water, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialPot.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Pot&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 potato, 2 lemon, 1 garlic, 1 onion&amp;lt;br&amp;gt;15u water, 30u rice&amp;lt;br&amp;gt;2 fish cutlet, 2 slimy meat&lt;br /&gt;
| 20 seafood, 20 rice, 20 nutriment, 20 lemon juice, 5 space spice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 dylovene&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellystew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 cutlet, 1 slimy fillet, 1 butter&amp;lt;br&amp;gt;2 chili&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 3 animal protein, 6 seafood protein, 3 Cosmozoan protein, 13.3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 Salt, 20.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisjelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 K’ois Paste&amp;lt;br&amp;gt;2 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;20 Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissteak.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiswaffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;12 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seared Carp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Korlaaskak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 6 fish fillet&amp;lt;br&amp;gt;1 cabbage, 1 lime&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 nutriment, 10 lime juice, 18 seafood protein, 1 space spice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:krakensoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Kraken Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Squid Meat&amp;lt;br&amp;gt;1 Pumpkin&amp;lt;br&amp;gt;10u Water, 2u Space Spice&lt;br /&gt;
| 2 Nutriment, 6 Seafood Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lomein.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lo Mein&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;5u soy sauce, 5u water&lt;br /&gt;
| 8 nutriment, 2 animal protein, 3 carrot juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:macandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:matsuul.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Matsuul&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 Sashimi&amp;lt;br&amp;gt;1 Earthenroot, 1 Eki, 1 Mint Leaf&lt;br /&gt;
| 5 nutriment, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:maeuntang.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maeuntang&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 chili, 1 moss&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 seafood protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice, 1 raw cutlet&amp;lt;br&amp;gt;1u space spice, 5u water&lt;br /&gt;
| 5 nutriment, 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat Pancake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pancake&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 meatball, 1 omelette du fromage&lt;br /&gt;
| 9 animal protein, 8 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:raviolimeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Ravioli&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 6 Nutriment, 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatstake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 raw meatball&lt;br /&gt;
| 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;1 carrot, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 18 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mint.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mint&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u frost oil, 5u sugar&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miso_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miso Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 soy dope, 2 tofu&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 tofu protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miyeokguk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miyeokguk&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 moss, 1 seaweed&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 animal protein, 2 triglyceride, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moghresian Sea Delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moghresian Sea delight&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 egg&amp;lt;br&amp;gt;15u blood&lt;br /&gt;
| 15 blood, 9 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_brudet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Brudet&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 seafood protein, 11 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 moss&amp;lt;br&amp;gt;3u egg yolk, 5u water&lt;br /&gt;
| 2 nutriment, 3 egg yolk, 6 moss, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mysterysoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Burned Mess, 1 cheese wedge, 1 tofu&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| Always contains 7 nutriment.&lt;br /&gt;
Possible other reagents: nutriment, banana juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;frost oil&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;, tomato juice, or water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Neaera Meat&amp;lt;br&amp;gt;2 eki, 2 guami&amp;lt;br&amp;gt;5 cream, 10 dyn juice&lt;br /&gt;
| 35 Nutriment, 3 Animal Protein, 4 Dyn Juice, 6 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nettlesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nettle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 nettle, 1 potato&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| 3 egg yolk, 11 potato juice, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;sulphuric acid&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
* Nettles from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NT muffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NT Muffin&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plump helment biscuit, 1 sausage, 1 fried egg, 1 cheese wedge&lt;br /&gt;
| 3 Nutriment, 5 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Omelette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Omelette Du Fromage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;6u egg yolk&lt;br /&gt;
| 8u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 onion&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 3 onion juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Over-easy fried egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pan-cooked Bacon&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperoni.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 sausage&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| .46 Nutriment, 6 Animal Protein, 0.5 Seafood Protein, .33 Triglyceride, 1 Salt, 1 Space Spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Piece of Honeyed Toast&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 1 nutriment, 2 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plaincrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plain Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u Batter Mix&lt;br /&gt;
| 1 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nachos.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Nachos&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chip basket, 1 cheese wedge&lt;br /&gt;
| 10 nutriment, 2.5 cheese, 1 salt, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poachedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poached Egg&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice, 5u water&lt;br /&gt;
| 1 nutriment, 1 pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:popcorn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Popcorn&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Corn&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Porkbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Porkbowl&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;10u rice, 5u water&lt;br /&gt;
| 4 animal protein, 6 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puffpuffs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Puff-Puffs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 10u flour, 5u water, 2u space spice, 1u salt&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qilvo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qilvo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 slimy meat&amp;lt;br&amp;gt;2 seaweed&amp;lt;br&amp;gt;5u cream, 10u water&lt;br /&gt;
| 5 nutriment, 3 cream, 3 seafood protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesedip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Queso Dip&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ramenbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ramen Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]], 1 Meat, 1 Egg&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Soy Sauce, 10u Water&lt;br /&gt;
| 5 Nutriment, 4 Animal Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_clambake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Pasta&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 ras&#039;val clam&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 6 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razirnoodles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razir Noodles&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg, 1 worm fillet&amp;lt;br&amp;gt;1 lime&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 3 nutriment, 8 seafood protein, 3 egg yolk, 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:redcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cutlet&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 7 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sun Special.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Sun Special&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 sausage&lt;br /&gt;
| 6 Animal Protein, 2.5 Cheese, .33 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ricepudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 10u rice&lt;br /&gt;
| 4 nutriment, 5 milk, 10 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risotto.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;10u rice, 1u space spice, 5u wine&lt;br /&gt;
| 9 nutriment, 1 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sausage.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sausage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cutlet, 1 meatball&lt;br /&gt;
| 6 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savorycrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Savory Breakfast Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Cheese Wedge, 1 Plain Crepe&amp;lt;br&amp;gt;3u Egg Yolk&lt;br /&gt;
| 5 Nutriment, 2.5 Cheese, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shakshouka.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Shakshouka&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 Tomato&amp;lt;br&amp;gt;6u Egg Yolk, 1u pepper, 2u Space Spice&lt;br /&gt;
| 4 Nutriment, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sintapudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sinta Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;15u blood, 5u coco, 10u sugar&lt;br /&gt;
| 1 nutriment, 1 animal protein, 15 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 3 coco, 1 salt, 9 sugar, 20 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:swirlsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiral Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bluespace tomato. 1 Ice Chili&amp;lt;br&amp;gt;10u water, 5u Cream&lt;br /&gt;
| 5 nutriment, 3 &amp;lt;span style=”color:blue”&amp;gt;bluespace dust&amp;lt;/span&amp;gt;, 1 &amp;lt;span style=”color:blue”&amp;gt;Frost Oil&amp;lt;/span&amp;gt;, 12 &amp;lt;span style=”color:blue”&amp;gt;Singulo&amp;lt;/span&amp;gt;, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slime Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u slime jelly, 10u water&lt;br /&gt;
| 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloppyjoe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sloppy Joe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;6u animal protein, 5u barbecue sauce&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pastatomato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;2 tomato&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 7 nutriment, 2 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bolognese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti Bolognese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 garlic, 1 onion, 1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein, 5 Tomato Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatballspag.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti &amp;amp; Meatballs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spesslaw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spesslaw&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 4 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 12 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiced Shrieker Wings&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 bat wings, 1 butter&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 2.7 nutriment, 3 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;14 capsaicin&amp;lt;/span&amp;gt;, 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steamedcrab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steamed Crab Legs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 crab legs, 1 nutri-spread&amp;lt;br&amp;gt;1u salt, 10u water&lt;br /&gt;
| 2 nutriment, 6 seafood protein, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 4 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 6 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stewedsoymeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stewed Soy Meat&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 2 soy dope&amp;lt;br&amp;gt;1 carrot, 1 tomato&lt;br /&gt;
| 8 nutriment, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stokskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stok Skewers&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;2 raw cutlet&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 1 nutriment, 2 animal protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffedfish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Fish Fillet&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 fish fillet, 1 roe sack&lt;br /&gt;
| 3 nutriment, 2 cheese, 7 seafood protein, possibly &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:omgtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Bread&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;1u triglyceride&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Sandwich&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2 carbon, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 22 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup [Blood]&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 30u Blood&lt;br /&gt;
| 2 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 blood&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tortilla.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tortilla&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u flour, 5u water&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triolademousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triolade Mousse&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Chocolate Bar, 1 White Chocolate&amp;lt;br&amp;gt;5u Cocoa, 5u Cream&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunneler_scotchegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Meategg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 hardbread slice, 1 adhomian meat, 1 tunneler egg, 1u space spice&lt;br /&gt;
| 3 egg, 7 protein, 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 corn, 1 eggplant, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 10 carrot juice, 3 corn oil, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 13 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 4 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:waffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 8 nutriment, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe, 1 white chocolate&lt;br /&gt;
| 3 Nutriment, 4 Choco-Nut Spread, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 20u water&lt;br /&gt;
| 10 water, 25% chance of 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:yellowcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Yellow Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 peanut, 1 potato&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zantiri.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zantiri&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 eki, 2 guami&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zkahnkowa.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zkah&#039;nkowa&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Adhomian Meat&amp;lt;br&amp;gt;10u blood, 5u blizzard-ear flour, 1u pepper, 1u salt&lt;br /&gt;
| 25 animal protein, 5 blizzard ear flour, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oven===&lt;br /&gt;
[[File:Ovenclosed_on.gif|64px]]&lt;br /&gt;
*Before you can use the oven, it must be preheated. Ctrl+click and select your preferred temperature to turn it on. Preheating takes several minutes, but after a short while it can be used to cook even if not fully preheated. The food will cook more slowly until preheating is complete. Examine the oven while next to it to see how hot it is. &lt;br /&gt;
**You can alt+click the oven to open and close the oven door.&lt;br /&gt;
**If the oven door is left open, heat will escape. Make sure it&#039;s closed, especially when cooking and preheating.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the oven, use the food directly on the oven, which will place it into an empty oven tray. If you want to cook a recipe that requires multiple ingredients, remove one of the oven trays, put all recipe ingredients into it, and then put the tray back in the oven. &lt;br /&gt;
&lt;br /&gt;
*The oven can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single tray. &lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*When not making a recipe, the oven can also be used to just bake any food, which will cook it, giving it a nice brown color.&lt;br /&gt;
&lt;br /&gt;
*The oven can also be used for Combination Cooking, which allows you to make custom bread, pies, cakes, and pizzas with whatever fillings/toppings you want. To do this, right click and Choose Output, select the combine target, and then insert an oven tray full of ingredients. &lt;br /&gt;
**The quantity of stuff used to make an item will determine the size of the result.&lt;br /&gt;
**Combination Cooking can only make one item at a time - whatever output is set will only work for the next item cooked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flatbread&amp;lt;br&amp;gt;1 dirtberry&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Hard Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian bread&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 15 nutriment, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aghrassh cake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aghrassh Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 aghrassh nut&amp;lt;br&amp;gt;1 egg&amp;lt;br&amp;gt;3u salt, 3u pepper, 3u coco, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 animal protein, 3 coco, 3 black pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amapie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u amatoxin&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:angrybread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Angry Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Flatbread&amp;lt;br&amp;gt;1 Cheese Wedge, 1 Xeno-meat&amp;lt;br&amp;gt;1 Carrot&lt;br /&gt;
| 5 nutriment, 9 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, &lt;br /&gt;
|-&lt;br /&gt;
|[[File:applecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 apple&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:applepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 5 Nutriment, 2 Apple Juice, 5 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Cheese Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 [[#bacon|bacon]], 2 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 7 nutriment, 5 animal protein, 2.5 cheese, 22 tomato juice, 1.333 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bagel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bagel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 poppy&lt;br /&gt;
| 2 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baguette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Baguette&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 Nutriment, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Cream Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 4 nutriment, 10 banana juice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bananabread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana-nut Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment, 20 banana juice, 5 milk, 5 sugar&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:berryclafoutis.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Clafoutis&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 5 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berrymuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;2 berry&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bdaycake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Birthday Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 candle&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment, 10 sprinkles&lt;br /&gt;
*Sliceable: Makes 5 slices. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastedpeanutsbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bowl of Roasted Peanuts&lt;br /&gt;
| Oven&lt;br /&gt;
| 10 [Peanut OR Dry Peanut]&lt;br /&gt;
| 15 ground roasted peanuts, 5 peanut oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 dough&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 15 nutriment, 5 animal protein, 1 salt&lt;br /&gt;
*Sliceable: Makes 8 slices.&lt;br /&gt;
*Bread slices can be turned into custom sandwiches by combining them with any food item. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:brownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 2 brownie mix&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun {{anchor|Bun}}&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&lt;br /&gt;
| 4 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
Buns can be turned into custom burgers by combining them with any food item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cakepops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cake Pops&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;5u brownie mix, 2u Sprinkles, 5u Vanilla Extract&lt;br /&gt;
| 3 nutriment (each)&lt;br /&gt;
*Container: 5 Cake Pops&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carrotcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 carrot&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 25 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 10 nutriment, 15 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherrypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cherry Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 cherry&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 4 nutriment, 10 cherry jelly, 11 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choccake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 1 chocolate bar&amp;lt;br&amp;gt;5u cream&lt;br /&gt;
| 8 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolateroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar, 1 flat dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 15 nutriment&amp;lt;br&amp;gt;Sliceable (5 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Truffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Truffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 chocolate bar&amp;lt;br&amp;gt; 2u coco, 5u cream&lt;br /&gt;
| 6 coco powder&amp;lt;br&amp;gt;&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Conecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cone Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 15u blizzard ear flour, 5u fatshouters milk, 15u sugar, 5u water&lt;br /&gt;
| 15 nutriment, 15 blizzard ear flour, 5 fatshouters milk, 10 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cooked Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Donk Pocket&lt;br /&gt;
| 2 nutriment, 2 animal protein, 5 tricordrazine&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 chocolate bar&amp;lt;br&amp;gt;10u milk, 10u sugar&lt;br /&gt;
| 2 nutriment, 3 sugar&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cosmicbrownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cosmic Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 ambrosia vulgaris&amp;lt;br&amp;gt;10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;4 ambrosia extract&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 bicaridine&amp;lt;/span&amp;gt;, 4 brownie mix, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 kelotane&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 toxin&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cracker&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2u nutriment, 1u salt&lt;br /&gt;
*Also obtainable by butchering a parrot.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:creambread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream Cheese Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge, 2 dough&lt;br /&gt;
| 6 Nutriment, 15 Cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Croissant.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Croissant&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u milk, 5u water, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crownfurter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crown Roast of Adhomian Sausage&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 [[#fatpudding|fatshouter blood pudding]], 1 [[#sarmikhir|sarmikhir]], 1 dirtberries&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 14 nutriment, 14 protein&lt;br /&gt;
*Sharing Platter i.e. chips&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggplantparmigiana.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggplant Parmigiana&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;1 eggplant&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enchi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Enchiladas&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cutlet, 1 tortilla&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, .66 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouter_bake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Bake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 canned fatshouter meat, 2 sugar tree fruit&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 8 nutriment, 16 protein&lt;br /&gt;
*Sliceable: 4 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fatshouterfillet_full.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Fillet&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 4 adhomian meat, 1 lard&amp;lt;br&amp;gt;2 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour, 5u Messa’s mead, 1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 10 nutrients, 10 protein, 5 Messa&#039;s mead&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatgello_cube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter in Aspic&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian meat, 2 ice tunneler egg, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 10 nutriment, 15 protein, 5 egg&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fortunecookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fortune Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 piece of paper&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar&lt;br /&gt;
*The recipe will not work unless something is written on the paper.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu fruit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 Messa&#039;s tear&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment, 2 honey, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:giffypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Giffy Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u flour, 5u milk, 5u sugar, 3u egg yolk, 10 grape  jelly, 10 peanut butter&lt;br /&gt;
| 15 Nutriment.&amp;lt;br&amp;gt;Sliceable (5 slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gappletart.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Apple Streusel Tart&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 golden apple&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 5 gold&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pineapple_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham &amp;amp; Pineapple Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 2 pineapple rings&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 30 nutriment, 4 animal protein, 5 cheese, 5 pineapple juice, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices. &lt;br /&gt;
*Pineapple rings can be bought from snack vendors.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_whole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Pudding&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;2 hardbread&amp;lt;br&amp;gt;5u cream, 5u sugar&lt;br /&gt;
| 30 nutriment, 15 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeybun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey Bun&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 5u nutriment, 5 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jadrica.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jadrica&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat, 2 [[#bacon|bacon]], 2 carrot, 1 garlic&amp;lt;br&amp;gt;5u universal enzyme, 5u wine, 1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 8 animal protein, 4 nutriment, 4 triglyceride, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:keylimepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Key Lime Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 16 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koismuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 fried k&#039;ois, 1 k&#039;ois paste&amp;lt;br&amp;gt;1 k&#039;ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sliceable: 5 Slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lasagna&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 flat dough, 2 meat&amp;lt;br&amp;gt;1 eggplant, 2 tomato&lt;br /&gt;
| 12 nutriment, 12 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemoncake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lemon&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:limecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lime Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bakedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Loaded Baked Potato&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 potato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 2.5 cheese, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Margheritapizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Margherita&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 35 nutriment, 9 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat_pocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein, 1.25 cheese&lt;br /&gt;
Makes 2 pockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian meat, 1 adhomian bread&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 5 nutriment, 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 7.5 cheese, 6 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatpizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 10 nutriment, 44 animal protein, 10 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossdumplings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss dumplings&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 moss&lt;br /&gt;
| 3 Nutriment, 3 Moss&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:msairation.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;M&#039;sai scout ration&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 Adhomian Meat&amp;lt;br&amp;gt;2 Dirtberry&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:muffins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroompizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mushroom Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;5 chantrelle, 1 tomato&lt;br /&gt;
| 35 nutriment, 5 cheese&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_brain_loaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Neaera Brain&amp;lt;br&amp;gt;10 Cream&lt;br /&gt;
| 6 Seafood Protein, 10 Cream, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NTellacheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Cheesecake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 6 mini cookie&lt;br /&gt;
| 15u choco-nut spread, 5u milk, 10u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orangecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Orange Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 orange&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oven-cooked Bacon&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperonipizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 cheese wedge, 1 pepperoni&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronriverloaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron River Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Fried K&#039;ois&amp;lt;br&amp;gt;1 Phoron Rock Candy&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;35 phoron&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pita&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 7 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_candied_eyes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Candied Neaera Eyes&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 Neaera Eyes&amp;lt;br&amp;gt;5 Cream&lt;br /&gt;
| &lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:ribplate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Ribs&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u honey, 2u space spice, 1u pepper.&lt;br /&gt;
| 6 animal protein, 5 honey, 1 pepper, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajcadny.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Sugar Tree Candy&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u fatshouter milk, 3u egg yolk&lt;br /&gt;
| 26 nutriment&lt;br /&gt;
*Makes 26 candy cubes.&lt;br /&gt;
*Get fatshouter milk from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phelmbiscuit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Helmet Biscuit&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 plump helmet&amp;lt;br&amp;gt;5u flour, 5u water&lt;br /&gt;
| 5 nutriment, 5 water, 5 flour; 10% chance of adding 3 nutriment and 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumppie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 plump helmet&lt;br /&gt;
| 8 nutriment; 10% chance of adding &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poppypretzel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poppy Pretzel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1.5 bicaridine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pumpkinpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u pumpkin pulp, 2u pumpkin spice, 10u sugar&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:quiche.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Quiche&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;9u egg yolk, 10u flour, 5u milk&lt;br /&gt;
| 10 nutriment, 10 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastchicken.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Chicken&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 chicken meat&amp;lt;br&amp;gt;1 stuffing, 2 potatoes&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 24 animal protein, 12 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionaroast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Diona&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;2 space spice&lt;br /&gt;
| 6 nutriment, 2 Apple Juice, 10 Dionae Powder, 2 Space Spice&lt;br /&gt;
*Sliceable: Makes 3 slices.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roast dirtberries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roasted Dirtberries&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;1u space spice, 5u sugar&lt;br /&gt;
| 4 nutriment, 4 caramel sugar, 11 dirt berry juice, 3 oil, 1 space spice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roffle Waffles&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;5u psilocybin, 10u sugar&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;8 psilocybin&amp;lt;/span&amp;gt;, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soylent_yellow.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Wafers&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 soybean&amp;lt;br&amp;gt;10u flour&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:duff.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacy Liberty Duff&lt;br /&gt;
| Oven&lt;br /&gt;
| 5u psilocybin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:strawberrycrumblebars.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Strawberry Crumble Bars&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;2 strawberries&amp;lt;br&amp;gt;10u flour, 10u sugar&lt;br /&gt;
| 10 nutriment&amp;lt;br&amp;gt;Sliceable (4 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_stuffed.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Earthen-root&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]], 1 hardbread slice, 1 zkah&#039;nkowa slice&lt;br /&gt;
| 8 nutriment, 7 protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stuffing.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffing&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Bread&amp;lt;br&amp;gt;1u pepper, 1u salt, 5u water&lt;br /&gt;
| 10 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofubread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 tofu&lt;br /&gt;
| 30 nutriment, 7.5 cheese, 9 tofu protein&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 tofu&lt;br /&gt;
| 8 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofurkey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofurkey&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Stuffing, 2 Tofu&lt;br /&gt;
| 41 nutriment, 6 tofu protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tunneler_souffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Souffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]], 1 tunneler egg&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 3 egg, 5 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:regularcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 9u egg yolk, 15u flour, 5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegepizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 carrot, 1 corn, 1 eggplant, 1 tomato&lt;br /&gt;
| 25 nutriment, 4.5 carrot juice, 2.5 cheese, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu veg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 8 nutriment, 5 blizzard ear flour, 5 earthen-root juice, 2 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenomeatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 xeno-meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 2 cheese, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;18 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 xeno-meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xuqqil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuq&#039;qil&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 slimy meat&amp;lt;br&amp;gt;1 plump helmet.&lt;br /&gt;
| 4 nutriment, 3 cheese, 3 mollusc protein, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ylpharoulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ylpha Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 white chocolate&amp;lt;br&amp;gt;10 sugaru, 10u Ylpha Berry Juice.&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Fryer===&lt;br /&gt;
[[File:Fryer_on.gif|64px]]&lt;br /&gt;
*Before you can use the fryer, it must be preheated. Right-click and select Toggle Power to turn it on. Heating up takes a while, so be sure to do it early. Prepare other ingredients while it warms up!&lt;br /&gt;
*The deep fryer has an oil level that you should keep an eye on - cooking efficiency will fall as it drops, and it starts off at a randomized level. For optimal cooking, keep the oil topped up to the maximum. &lt;br /&gt;
**You can find a spare tank of cooking oil in the cold room behind the kitchen. If you need more, you can order one from cargo.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the fryer, use the food directly on it, which will place that item into an empty fryer basket. If you want to cook a recipe that requires multiple ingredients, remove one of the fryer baskets by clicking the fryer with an empty hand and put all your ingredients into the basket. Once everything for the recipe is inside, put the basket back in the fryer. &lt;br /&gt;
&lt;br /&gt;
*The fryer can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single basket. &lt;br /&gt;
**Many fryer recipes require an ingredient to be coated in batter or beer-batter for the recipe to work. To coat an item in batter, hold the item and click on the batter.&lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*The fryer can also be used to just &amp;quot;deep fry&amp;quot; any food, which will cook it, give it a nice brown color, and add some extra nutrition to it.&lt;br /&gt;
*Food fried in the deep fryer will usually have a small, random amount of corn oil added to the final product.&lt;br /&gt;
*Food that is battered before being fried will usually have a small, random amount of the appropriate batter in the final product.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avah.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Avah&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 cheese slice, 1 dough&amp;lt;br&amp;gt;5u fatshouter milk, 5u sugar&lt;br /&gt;
| 7 nutriment, 5 cheese, 5 fatshouters milk, 5 sugar, corn oil&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chip_basket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Basket of Chips&lt;br /&gt;
| Fryer OR Skillet&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burnedmess.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burned Mess&lt;br /&gt;
| Fryer OR Oven OR Stove&lt;br /&gt;
| Created when you leave a finished item in the oven, stove, or fryer too long.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1 toxin&amp;lt;/span&amp;gt;, 3 carbon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Katsu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Katsu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat (Beer Battered)&lt;br /&gt;
| 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chicknugget.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Nugget&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;5u flour&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Corndog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn dog&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 sausage (Battered)&lt;br /&gt;
| 4 nutriment, 6 animal protein, 2.2 batter, 1.5 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cubancarp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cuban Fish Sandwich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough, 1 fish fillet&amp;lt;br&amp;gt;1 chili&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 Seafood Protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chopped earthenroot&lt;br /&gt;
| 4 nutriment, 1.2 tryglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafelballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Chickpeas&lt;br /&gt;
| 3 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishfingers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fingers&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 fish fillet (Battered)&lt;br /&gt;
| 7 seafood protein, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedmushroom.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Mushroom&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Plump Helmet (Beer Battered)&lt;br /&gt;
| 4 nutriment, 2 animal protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympia.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympiacheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia with Cheese&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;1 Cheese Wedge&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin, 3 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:funnelcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Funnel Cake&lt;br /&gt;
| Fryer&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:gnaqmi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gnaqmi&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Boiled Fjylozyn, 1 Neaera Liver&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|[[File:Jalapenopop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jalapeno Popper&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chili (Battered)&lt;br /&gt;
| 2 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jdonuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar, 10u cherry jelly&lt;br /&gt;
| 3 nutriment, 5 cherry jelly, 1 sprinkles, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisdonut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;, corn oil&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miniavahs_3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mini-avah Basket&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 adhomian meat, 1 dough&amp;lt;br&amp;gt;5u blizzard ear flour, 1u space spice&lt;br /&gt;
| 9 nutriment, 9 protein&lt;br /&gt;
*Makes a basket of 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:north60squid.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North 60 Squid&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 squid meat (Beer Battered)&amp;lt;br&amp;gt;5u Apple Juice, 5u Lemon Juice, 10u Garlic Sauce&lt;br /&gt;
| 4 Seafood Protein, 1 Nutriment, 3 Garlic Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionrings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Rings&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 onion&lt;br /&gt;
| 5 nutriment, 3 onion juice, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pisanggoreng.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pisang Goreng&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Banana (Battered)&lt;br /&gt;
| 8 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pizzacrunch.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pizza Crunch&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 pizza (Battered)&lt;br /&gt;
| 35 nutriment, 5 cheese, batter, corn oil&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
*Can be made with any whole pizza; final reagents depend on pizza used.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risottoballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Risotto (Battered)&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 2 Nutriment, 1 pepper, 4 rice, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roefritters.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe fritters&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 roe sack&amp;lt;br&amp;gt;10u batter&lt;br /&gt;
| 3 Nutriment, 5 batter, 6 seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sabich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sabich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Boiled Egg, 1 Hummus, 1 Pita&amp;lt;br&amp;gt;1 Eggplant&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 raw potato sticks&lt;br /&gt;
| 5 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sweet and Sour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sweet and Sour Pork&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 cutlet&amp;lt;br&amp;gt;10u batter, 5u soy sauce&lt;br /&gt;
| 16 nutriment, 3 animal protein, 10 batter, 5 corn oil, 5 soy sauce, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wingchu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wing Fang Chu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 xeno-meat&amp;lt;br&amp;gt;5u soy sauce&lt;br /&gt;
| 6 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, 5 soy sauce, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Batter===&lt;br /&gt;
You can coat food in batter before putting it in the deep fryer!&lt;br /&gt;
*Nearly everything you can fry can be coated in batter. &lt;br /&gt;
*Put all of the ingredients of the batter in a container to create the batter, then use a food item on the container to cover it in batter.&lt;br /&gt;
*The ingredients for the batter can be mixed in any kind of container.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Batter Mix&lt;br /&gt;
| 10u flour, 2u salt, 5u water, 3u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer Batter Mix&lt;br /&gt;
| 5u beer, 10u flour, 2u salt, 3u egg yolk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intermediate Ingredients===&lt;br /&gt;
Some ingredients need special preparation. Animals need to be butchered, items need to be cut up into smaller pieces, and dough needs to be flattened with a rolling pin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Tool&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pineapple_rings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Can of Pineapple Rings&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 6 Pineapple Ring&lt;br /&gt;
| 2 nutriment, 3 pineapple juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:canned.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Canned Fatshouters Meat&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
|&lt;br /&gt;
|5 Animal Protein, 2 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carrotfries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Fries&lt;br /&gt;
| Knife&lt;br /&gt;
| Carrot&lt;br /&gt;
| 3 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_chopped.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chopped Earthen-root&lt;br /&gt;
| Knife&lt;br /&gt;
| Earthen-root&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough Slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Flat Dough&lt;br /&gt;
| 2 nutriment, .33 animal protein.&lt;br /&gt;
*Makes 3.&lt;br /&gt;
*Sliceable: Makes 1 Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg&lt;br /&gt;
| Kitchen Stock, Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Knife&lt;br /&gt;
| Fish Fillet&lt;br /&gt;
| 4 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flat Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flat Dough&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
*Sliceable: Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Adhomian Hardbread&lt;br /&gt;
|&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Bun&lt;br /&gt;
| Knife&lt;br /&gt;
| Hardbread Pudding&lt;br /&gt;
| &lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Cone&lt;br /&gt;
| Ice Cream Cart&lt;br /&gt;
| [Various ingredients]&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Tunneler Egg&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K’ois Paste&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Substitute&lt;br /&gt;
| Biogenerator&lt;br /&gt;
|&lt;br /&gt;
| 6 Animal Protein, 3 Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Monkeycube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Monkey Cube&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Research and Medical stock&lt;br /&gt;
|&lt;br /&gt;
| Run under water in the sink to create a monkey.&amp;lt;br&amp;gt;&lt;br /&gt;
Also comes in Stok, Farwa, and Naera varieties.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-spread&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| 80 Biomass&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Bacon&lt;br /&gt;
| Knife&lt;br /&gt;
| Raw Cutlet&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Cutlet&lt;br /&gt;
| Knife&lt;br /&gt;
| Meat&lt;br /&gt;
| 2 animal protein, .67 triglyceride&lt;br /&gt;
*Sliceable: Makes 2 raw bacon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Sticks.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Potato Sticks&lt;br /&gt;
| Knife&lt;br /&gt;
| Potato&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soydope.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Dope&lt;br /&gt;
| Knife&lt;br /&gt;
| Soybean&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spaghetti.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti [Raw] {{anchor|spaghetti}}&lt;br /&gt;
| Knife&lt;br /&gt;
| Dough Slice&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Butchery====&lt;br /&gt;
Butchering turns animals into ingredients. You have three ways to butcher animals:&lt;br /&gt;
* The gibber. This large machine, located in the kitchen cold room, will turn any animal into its component parts. Click and drag the animal to the gibber to put it in; click on the gibber to turn it on. If the animal in question is a human, monkey, or similar creature, the gibber produces organs and limbs as well as meat. These organs and limbs can be eaten or ground up for animal protein, but often contain toxins. There is a safety guard that must be disabled before humans can be put into the gibber.&lt;br /&gt;
* The meat spike. Smaller animals can be put on the meat spike by grabbing them (Grab intent) and clicking on the meat spike. Then they can be butchered by clicking on the meat spike.&lt;br /&gt;
* Cleaver and table. Animals can be put on a table and butchered with a cleaver. Be aware that humans, monkeys, and similar creatures cannot be butchered this way, and butchering other animals with a cleaver is inefficient. However, it is the only way to obtain special products like Hide, Lard, and Roe Sac.&lt;br /&gt;
* Clams, Barnacles, Molluscs and Ras&#039;Val clams are grown in hydroponics trays, and are butchered by hitting them with a hatchet or knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Animal (Yield)&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:adhomianmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Meat&lt;br /&gt;
| Farwa (3), Climber (4), Cybernetic Schlorrgo (1), Fatshouter (30), Ha&#039;rron (5), Ice Catcher (10), Ice Tunneler (2), Nose-Horn (50), Scavenger (1), Schlorrgo (3), Sham&#039;Tyr, Snow Strider (20), Steed of Mata&#039;ke, Wriggler (5), Tajara (3). The gibber will not accept people unless emagged.&lt;br /&gt;
| 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwingsraw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bat Wings&lt;br /&gt;
| Swarm of Space Bats (6)&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bearmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Meat&lt;br /&gt;
| Bear, Space Bear (5)&lt;br /&gt;
| 12 animal protein, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carp Meat&lt;br /&gt;
| Space Carp (3), Gnat (3), Eel (5), Reaver (5), Space Shark (5)&lt;br /&gt;
| 3 seafood protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Meat&lt;br /&gt;
| Chicken (4)&lt;br /&gt;
| 6u Animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corgi Meat&lt;br /&gt;
| Corgi (3)&lt;br /&gt;
| 6u Animal Protein, 2u Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crablegs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crab Legs&lt;br /&gt;
| Crab (3)&lt;br /&gt;
| 2 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Nymph Meat&lt;br /&gt;
| Diona Nymph (3)&lt;br /&gt;
| 10 Dionae Powder&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fillet&lt;br /&gt;
| Available in the kitchen cold room&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hma&#039;trra fillet&lt;br /&gt;
| &lt;br /&gt;
| 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Huge Mushroom Slice&lt;br /&gt;
| Walking Mushroom&lt;br /&gt;
| 3 nutriment, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lard&lt;br /&gt;
| Fatshouter (5) (Cleaver Only), Nose-horn (20) (Cleaver Only)&lt;br /&gt;
|5u Triglycerideqa&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat&lt;br /&gt;
| Cat (3), Cow (40), Fox (3), Goat (6), Monkey (3), most other creatures (3)&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Human]&lt;br /&gt;
| Human (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Insect]&lt;br /&gt;
| V&#039;krexi (3) or Vaurca (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
|6u Animal Protein, 2u Triglyceride, 27u Phoron&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:brain_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!--- Broken Recipe|-&lt;br /&gt;
|[[File:eyes_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Eyes&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:kidneys_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Kidneys&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:liver_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Liver&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neaera_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Meat (3)&lt;br /&gt;
| Neaera&lt;br /&gt;
| 3 Animal Protein, 3 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pig Meat&lt;br /&gt;
| Pig (20)&lt;br /&gt;
| 6u Animal protein, 4u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rasvalclam.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Clam Meat&lt;br /&gt;
| Ras&#039;val Clam (1)&lt;br /&gt;
| 2 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat Meat&lt;br /&gt;
| Rat (2)&lt;br /&gt;
| 5 Animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishroe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe Sack&lt;br /&gt;
| Space Carp (1) (Cleaver Only; will yield only 1 carp fillet)&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Fillet&lt;br /&gt;
| Cosmozoan (2)&lt;br /&gt;
| 3 Cosmozoan protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Meat&lt;br /&gt;
| Clam, barnacle, or Mollusc (1)&lt;br /&gt;
| 3 mollusc protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:squidmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Squid Meat&lt;br /&gt;
| &lt;br /&gt;
| 3 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatoslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Slice&lt;br /&gt;
| Killer Tomato (3)&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vannameat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanna Meat&lt;br /&gt;
| Vannatusk (3-6)&lt;br /&gt;
| 6 Animal Protein, 6 Mindbreaker Toxin, 3.1 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Worm Fillet&lt;br /&gt;
| Cavern Dweller (3)&lt;br /&gt;
| 6 seafood protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 15 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xenomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Meat&lt;br /&gt;
| Greimorian (3) or Xenomorph&lt;br /&gt;
| 6 animal protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reagents/Condiments/Recipes from Blending or Mixing===&lt;br /&gt;
To mix reagents, put them in the same container. You will hear a bubbling sound if mixing is successful.&lt;br /&gt;
*To see exactly what you&#039;ve mixed, use a beaker and then add it to a nearby All-In-One Grinder or ChemMaster machine.&lt;br /&gt;
*Grinding a completed food item in the grinder reduces it to the reagents inside.&lt;br /&gt;
&lt;br /&gt;
====Processed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amatoxin&lt;br /&gt;
| Process Fly Amanita&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ambrosiaextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ambrosia Extract&lt;br /&gt;
| Process Ambrosia Vulgaris or Ambrosia Deus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Animal Protein&#039;&#039;&#039;&lt;br /&gt;
| Process meat or protein-containing foods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blizzard Ear Flour&#039;&#039;&#039;&lt;br /&gt;
| Process blizzard ears&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blood&lt;br /&gt;
| Draw with a syringe or process organs and limbs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Capsaicin&#039;&#039;&#039;&lt;br /&gt;
| Process chili peppers. Capsaicin causes discomfort when eaten.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyjar.png|64px]] &lt;br /&gt;
|&#039;&#039;&#039;Cherry Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process cherries.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cocoapowder.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Coco&lt;br /&gt;
| Process cacao fruit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:oliveoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn oil&#039;&#039;&#039;&lt;br /&gt;
| Process corn from the garden. Found in a tank in the cold room. Can be spread on the floor as a lubricant to slip people!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggyolkcarton.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg Yolk&#039;&#039;&#039;&lt;br /&gt;
| Process an egg or crack an egg into a container.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flour&#039;&#039;&#039;&lt;br /&gt;
| Process wheat from the garden, or pour directly from a flour sack.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Frost Oil&#039;&#039;&#039;&lt;br /&gt;
| Process an ice pepper (Xenobotany).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Juice&lt;br /&gt;
| Process garlic.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gello.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin&#039;&#039;&#039;&lt;br /&gt;
| Process sugar tree fruit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:grapejelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape juice&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:groundpeanut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ground roasted peanuts&lt;br /&gt;
| Process Bowl of Roasted Peanuts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey&lt;br /&gt;
| Product of beekeeping (ask the gardener); or, process Messa&#039;s Tear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss&lt;br /&gt;
| Process Moss&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutriment&#039;&#039;&#039;&lt;br /&gt;
| Process almost any food.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Oil&#039;&#039;&#039;&lt;br /&gt;
| Process roasted peanuts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepper.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepper&#039;&#039;&#039;&lt;br /&gt;
| Process peppercorn. Extra pepper mills are in the bar, or can be ordered in a Kitchen Supply Crate from cargo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:psilocybin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Psilocybin&lt;br /&gt;
| Process Reishi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinpulp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pulp&lt;br /&gt;
| Process Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice&#039;&#039;&#039;&lt;br /&gt;
| Process Rice. Ground rice is what is used in most recipes, rather than the whole plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:spacespicebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Spice&#039;&#039;&#039;&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprinklesbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sprinkles&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sugar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sugar&#039;&#039;&#039;&lt;br /&gt;
| Process white beet or sugarcane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triglyceridebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triglyceride&lt;br /&gt;
| Process Butter or Nutri-Spread.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enzyme.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Universal Enzyme&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VanillaExtract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Extract&lt;br /&gt;
| Process vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;Krexi Taffy&lt;br /&gt;
| Process V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wuluextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wulumunusha Extract&lt;br /&gt;
| Process Wulumunusha&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:barbecue.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Barbecue Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u garlic sauce, 2u ketchup, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beerbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer&lt;br /&gt;
| 10u flour, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownie Mix&#039;&#039;&#039;&lt;br /&gt;
| 5u cocoa, 5u flour, 5u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choconutspread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Choco-Nut Spread&#039;&#039;&#039;&lt;br /&gt;
| 1u Ground Roasted Peanuts, 2u Sugar, 1u Cocoa, 1u Soymilk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk_can.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Fatshouters Milk&#039;&#039;&#039;&lt;br /&gt;
| 1u Fatshouters Milk, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlic_sauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u Corn Oil, 1u Garlic Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ketchup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ketchup&#039;&#039;&#039;&lt;br /&gt;
| 1u sugar, 2u tomato juice, 1u water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mayo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mayonnaise&#039;&#039;&#039;&lt;br /&gt;
| 10u corn oil, 3u egg yolk, 2u lemon juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutbutter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter&#039;&#039;&#039;&lt;br /&gt;
| 5u ground roasted peanuts, 1u salt, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinspice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Spice&lt;br /&gt;
| 2u pumpkin pulp, 8u space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salt.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salt&#039;&#039;&#039;&lt;br /&gt;
| 1u sodium, 1u hydrochloric acid (ask the chemist). Extra salt shakers are in the bar, or order more from Ops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soysauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Sauce&#039;&#039;&#039;&lt;br /&gt;
|4u soy milk, 1u salt, 5u universal enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vodkabottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vodka&lt;br /&gt;
| 5u potato juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vwinebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wine&lt;br /&gt;
| 5u grape juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Foods====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Food&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Contains&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Butter&#039;&#039;&#039;&lt;br /&gt;
| 20u cream, 1u salt&lt;br /&gt;
| 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheesewheel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Wheel&#039;&#039;&#039;&lt;br /&gt;
| 40u milk, 5u universal enzyme (catalyst)&lt;br /&gt;
| 20 cheese&lt;br /&gt;
*Sliceable: 8 cheese wedge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| 2u coco, 2u [Milk OR Soymilk], 2u sugar&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough&lt;br /&gt;
| 3u egg yolk, 10u flour&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fermentedhmatrra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra&lt;br /&gt;
| 1 Hma&#039;trra meat, 5u Universal Enzyme&lt;br /&gt;
| 20 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawmeatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Meatball&#039;&#039;&#039;&lt;br /&gt;
| 3u animal protein, 5u flour&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Synthflesh&#039;&#039;&#039;&lt;br /&gt;
| Ask the Chemist to make this from clonexadone and blood.&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tofu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu&#039;&#039;&#039;&lt;br /&gt;
| 10u soymilk, 5u universal enzyme (catalyst).&lt;br /&gt;
| 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Cooking Equipment==&lt;br /&gt;
*The &#039;&#039;&#039;Candy Maker&#039;&#039;&#039; can be set to make various sorts of candy. Add any item to the machine, optionally set it to make a specific sort of candy (or leave it unset to candy the item generically), and activate it.&lt;br /&gt;
*The &#039;&#039;&#039;Grill&#039;&#039;&#039;, which can be built by anyone trained in basic construction, can be used to grill either Meat or Xeno-Meat. Grilled Xeno-Meat is made safe to eat; the heat of the grill burns the polytrinic acid out. To add spice to meat when grilling, add 1 unit each of pepper, salt, and space spice.&lt;br /&gt;
*The &#039;&#039;&#039;Cereal Maker&#039;&#039;&#039; will turn any item inserted into it into cereal. It must be built and requires a special circuit board.&lt;br /&gt;
*&#039;&#039;&#039;Slime cores&#039;&#039;&#039;, specifically those from silver slimes, can be activated to generate random food. Some of it will be poisonous or just odd, so take care.&lt;br /&gt;
&lt;br /&gt;
==Junk Food==&lt;br /&gt;
When there&#039;s no chef, the chef is serving toxic glop, or the chef is trying to murder you and your friends, most people resort to one of two things: [[Guide to Hydroponics|grazing on produce]], or the vending machines.&lt;br /&gt;
&lt;br /&gt;
Junk food requires no chef or machinery, but it&#039;s generally not as filling or as interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Item&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Source&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mints.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ad-Mints&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Mint&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:breadtube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread Tube&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 nutriment, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy_corn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy Corn&#039;&#039;&#039;&lt;br /&gt;
| Rations Box&lt;br /&gt;
| 4 Nutriment, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carpsahoy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carps Ahoy! Miniature Cookies&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Miniature Cookie&lt;br /&gt;
| .5 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CheesieHonkers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesie Honkers&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 3 cheese, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gum_pack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chewy Fruit flavored gum&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 5 pieces; to chew, place in mouth slot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore chicken potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cucumberchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore cucumber potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dirtberrychips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore dirtberry potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore phoron potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore salted potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamy Spongecake&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 4 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb08.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crisp Bar &#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb04.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crunchy Crisp&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatcube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cubed Meat&#039;&#039;&#039;&lt;br /&gt;
| Protein MRE&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cup Ramen &#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 30 dry ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Figgy Pudding&#039;&#039;&#039;&lt;br /&gt;
| Christmas gift&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raisins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore Raisins&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp vending machine&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gogomoss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Go-Go Gwok! Authentic Konyanger moss&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb05.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hearsay Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hell Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 1u capsaicin, 6u Hot Ramen&lt;br /&gt;
Raises body temperature.&lt;br /&gt;
| Makes 6u Hell Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 3u Dry Ramen, 1u water&lt;br /&gt;
| Makes 3u Hot Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb02.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hundred Thousand Credit Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 Filtered K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kokobar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Koko Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;koko reed juice&amp;lt;/span&amp;gt;, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb06.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Latte Crunch&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb10.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Laughter Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 5 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:liquidfood.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;LiquidFood Ration&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Mining reward vending machine&lt;br /&gt;
| 10 nutriment, 3 iron&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lollipop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lollipop&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 sugar, 20 [fruit] juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mapsham.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maps salty ham&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 animal protein, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb07.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Martian Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mogunzpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mo&#039;gunz Meat Pie&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment, 12 animal protein, 4 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syndiecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-Cakes&#039;&#039;&#039;&lt;br /&gt;
| Hack a Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| 4 nutriment, 5 The Doctor&#039;s Delight&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb09.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oh Daddy Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 6 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Organic K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine (Hacked).&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
* Unfiltered k&#039;ois can cause k&#039;ois mycosis in non-Vaurca, but the phoron in this bar will prove fatal before the mycosis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ricebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Packed Rice Bowl&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoron_candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron Rock Candy&#039;&#039;&#039;&lt;br /&gt;
| Obtained from the lunchbox loadout item for Vaurca&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25u Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
Poisonous to everything except Vaurca.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:proteinbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Protein Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 9 nutriment, 4 animal protein, random flavoring reagent&lt;br /&gt;
|-&lt;br /&gt;
|[[File:razibeef.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razi-snack corned beef&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 animal protein, 3 iron, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:riceball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Ball&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jerky.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Scaredy&#039;s Private Reserve Beef Jerky&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 animal protein, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkrellSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;SkrellSnax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb03.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacewind Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb01.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tau Ceti Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunaSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexisnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;krexi Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&amp;lt;br&amp;gt;Contains 6 V&#039;Krexi Taffy&lt;br /&gt;
| .5 V&#039;Krexi Taffy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Cooking==&lt;br /&gt;
&lt;br /&gt;
Some reagents in finished recipes are poisonous or have undesirable effects. If you&#039;re a traitor that may be the point, but if you&#039;re just feeling fancy you may want to try and serve these items safely. A little creative chemistry or careful preparation can help get rid of the dangerous reagents in your food.&lt;br /&gt;
&lt;br /&gt;
Any piece of food can contain up to 50 units of reagents.&lt;br /&gt;
&lt;br /&gt;
*Reagents can be removed from food with a syringe and separated using the CondiMaster in the kitchen. After removing undesirable reagents, the rest can be injected or poured back into the food.&lt;br /&gt;
*Some poisonous reagents will react with other reagents to create non-toxic results. When neutralizing reagents this way, make sure to get the amounts right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|How to Neutralize&lt;br /&gt;
|-&lt;br /&gt;
| Blood&lt;br /&gt;
| Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.&lt;br /&gt;
O-negative blood is always safe.&lt;br /&gt;
Alcoholic drinks created with blood of any type are safe. Be sure there is no blood left over after the reaction.&lt;br /&gt;
Blood can also be neutralized with clonexadone (1 unit clonexadone to 5 units blood), which creates synthetic meat.&lt;br /&gt;
|-&lt;br /&gt;
| Carpotoxin&lt;br /&gt;
| Anything made with carp meat will have carpotoxin in it.&amp;lt;br&amp;gt;Carpotoxin reacts with copper and cryptobiolin to form rezadone, a wonderful healing medicine with minor side effects. The pharmacist most likely wants your carpotoxin.&lt;br /&gt;
|-&lt;br /&gt;
| Radium&lt;br /&gt;
| Found in roast diona. This will cause radiation poisoning. Add 1 unit of dylovene per unit of radium, which will react to form hyronalin, an anti-radiation medicine.&lt;br /&gt;
|-&lt;br /&gt;
| Sulphuric Acid&lt;br /&gt;
| Neutralize each 1 unit of Sulphuric acid with 5 units of wine (creates Acid Spit, an alcoholic cocktail).&lt;br /&gt;
|-&lt;br /&gt;
| Polytrinic Acid&lt;br /&gt;
| You&#039;re serious about serving that xeno meat, huh? Well, don&#039;t serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a gruesome manner. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid with 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| Phoron&lt;br /&gt;
| Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31782</id>
		<title>Guide to Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31782"/>
		<updated>2024-02-09T04:06:32Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: New Mixed Recipes Recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nutrition==&lt;br /&gt;
As you walk, run, and spend time on the station, your character&#039;s nutrition level will drop. Eating food that contains nutriment, protein, or certain other reagents (see below) will replenish this value. It isn&#039;t good to go without food for too long, or to overeat! Keep in mind how much you&#039;ve eaten and how long it has been since you last ate, and try to stay comfortably full. &lt;br /&gt;
&lt;br /&gt;
Note that nutriment and other reagents need to be metabolized by your body after you&#039;ve eaten, so if you don&#039;t fill up immediately after a meal, you may after a few moments.&lt;br /&gt;
&lt;br /&gt;
Several reagents will increase your nutrition:&lt;br /&gt;
* Very effective: Fats (Corn oil, peanut oil, and triglycerides in meat), caramel, glucose, nutriment (found in most foods), protein (found in meat, cheese, eggs, tofu, and seafood), and k&#039;ois (if you are a Vaurca; it is poisonous otherwise).&lt;br /&gt;
* Somewhat effective: Honey, ketchup, coco powder, peanut butter/roasted peanuts, hot ramen, Hell Ramen, barbecue sauce, garlic sauce, mayonnaise, and batter.&lt;br /&gt;
* Minor increase: Soy sauce, hot cocoa, potato juice, sprinkles, dry ramen, flour, rice, moss, cherry jelly, coffee/tea grounds, alcoholic drinks. There may be others!&lt;br /&gt;
&lt;br /&gt;
Alien species have special dietary needs: &lt;br /&gt;
* [[Vaurca|Vaurca]] are only nourished by k&#039;ois paste, which is found in the k&#039;ois products on station. These foods also contain phoron, which the species needs to survive. Consuming any other food reagent will poison them.&lt;br /&gt;
* [[Unathi|Unathi]] are only nourished by animal products: meat, eggs, dairy, and so forth. Though they can eat other foods, these will not provide an Unathi with nourishment. Unathi are sensitive to foods that lower body temperature.&lt;br /&gt;
* [[Skrell|Skrell]] do not have special dietary needs and are not allergic to animal protein. However, they do not have teeth and prefer soft foods.&lt;br /&gt;
* [[Tajara|Tajara]] do not have special dietary needs, but are sensitive to foods that raise body temperature.&lt;br /&gt;
* [[IPC|IPCs]] do not eat food. They require power from cyborg recharge stations or station APCs.&lt;br /&gt;
&lt;br /&gt;
===Fullness/Starvation===&lt;br /&gt;
If you are very hungry or thirsty, you will start to move very slowly due to starvation. This effect can be severe and will continue until you eat some food, so head to the [[chef]] for a wholesome snack!&lt;br /&gt;
* IPCs that run out of nutrition due to a lack of power will be temporarily immobilized.&lt;br /&gt;
* Vaurca are affected by nutrition like other species, but will also begin to suffocate if they do not replenish their internal phoron supply by consuming k&#039;ois or finding an external source of phoron.&lt;br /&gt;
&lt;br /&gt;
Some things will decrease your nutrition quickly:&lt;br /&gt;
* Sprinting by toggling &#039;Walk&#039; to &#039;Run&#039;&lt;br /&gt;
* Vomiting&lt;br /&gt;
* Being cold (by exposure to cold environments or because you were in a cryo tube)&lt;br /&gt;
* Recovering from blood loss&lt;br /&gt;
* Taking Lipozine&lt;br /&gt;
&lt;br /&gt;
==Food Recipes==&lt;br /&gt;
* Liquids, condiments, ground fruits and vegetables, and eggs that have been cracked into a container are all measured in reagent units. They can be poured directly into the oven or pan. Eggs are special: Adding an egg to a container such as a skillet with intent set to Help will add the egg as a whole ingredient; any other intent will crack the egg into the skillet, adding the egg&#039;s reagents (usually 3u egg yolk) instead.&lt;br /&gt;
&lt;br /&gt;
* Sliceable foods can be divided into smaller portions by slicing them with a sharp object. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices.&lt;br /&gt;
&lt;br /&gt;
* Condiments and reagents can be added to food, possibly increasing their nutrition value or adding some [[traitor|fun]] extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, dylovene on your fish fingers, or psilocybin on your xenoburger--the possibilities are endless. Foods hold a maximum of fifty units of reagents.&lt;br /&gt;
&lt;br /&gt;
* Some poisonous foods can be prepared safely if the poisonous reagent is neutralized or removed somehow (try using syringes!). Experienced chefs only!&lt;br /&gt;
&lt;br /&gt;
* Poisonous reagents are marked in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red text&amp;lt;/span&amp;gt;. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce--are marked in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue text&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Microwaves do not exist. Most of their functions have been relegated to plates, bowls, and stoves instead.&lt;br /&gt;
&lt;br /&gt;
* To create most foods, you need a container to mix ingredients. Containers include skillets, saucepans, pots, serving bowls and plates, oven dishes, and deep-fryer baskets.&lt;br /&gt;
&lt;br /&gt;
* Some recipes must be baked, boiled, fried, or cooked. For these, pick up a container from its appliance, insert the various ingredients, and then put the container back. If the appliance isn&#039;t turned on, your food won&#039;t cook; turn it on with an alt-click on the appliance, then select the desired temperature.&lt;br /&gt;
&lt;br /&gt;
* Food is done when it reaches a set temperature; your appliance will sound a helpful ping to notify you. If left too long after it is cooked, it burns; but there is plenty of time to reach the appliance and retrieve the food between cooked and burnt, so don&#039;t be afraid to set your fryer, stove, and oven to their max temperatures.&lt;br /&gt;
&lt;br /&gt;
* Traitor chefs can make some sneaky substitutions:&lt;br /&gt;
** Psychedelic or poisonous mushrooms can be substituted for mushrooms in most mushroom dishes. If your victim gets medical treatment in a reasonable amount of time, they should survive.&lt;br /&gt;
** Poisonous apples (Xenobotany) can be used in all apple dishes, and the final dish will be poisoned. Unlike poisonous mushrooms, cyanide apples can easily kill, since cyanide causes paralysis and heart failure.&lt;br /&gt;
** Slime jelly (Xenobiology) can be substituted for cherry jelly, and will poison the resulting food. Slime jelly is highly toxic; your victim will require intensive medical care to survive.&lt;br /&gt;
** Anything made with meat can be made with human meat. (It&#039;s still necessary to emag the gibber before butchering one&#039;s murder victims.)&lt;br /&gt;
** Anything made with fish can be made with carp. This will poison your victim with carpotoxin. It will also upset the pharmacist, since carpotoxin can be made into rare chemicals.&lt;br /&gt;
&lt;br /&gt;
===Mixed Recipes===&lt;br /&gt;
Some recipes do not need to be heated, just mixed together. A few recipes can be created by clicking on one ingredient with the other; most require a mixing bowl or other container. Simply stuff the ingredients into a serving bowl or plate, drag the container&#039;s sprite onto your character&#039;s, and watch the delicious goodies appear in the container. If you can fit multiples of the same recipe into your container, you can even speed up the process: for example, combining six cabbages, three tomatoes, three carrots, and three apples in a bowl before dragging it to yourself will net you three tossed salads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aesirsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aesir salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ambrosia deus, 1 golden apple&lt;br /&gt;
| 8 Nutriment, 4 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 2 Apple Juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Bicaridine&amp;lt;/span&amp;gt;, 3 Gold, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Synaptizine&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;The Doctor&#039;s Delight&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ambrosia Deus and Golden Apple are mutant plants obtainable from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baconburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 2 [[#bacon|bacon]], 1 meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana_split.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Split&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 5u ice&lt;br /&gt;
| 5 nutriment, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bearburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 bear meat&lt;br /&gt;
| 12 animal protein, 4 nutriment, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bigbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Big Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 3 meat&amp;lt;br&amp;gt;3u egg yolk&lt;br /&gt;
| 4 nutriment, 10 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BLT.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;BLT&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;1 cabbage, 1 tomato&lt;br /&gt;
| 7.75 nutriment, 4 animal protein, 0.25 salt, 11 tomato juice, 0.6 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breakfest_of_Guwandi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Breakfast of champions&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat steak, 1 omelette du fromage, 1 sausage&lt;br /&gt;
| 12 animal protein, 8 egg yolk, .64 nutriment, 1 pepper, 1 salt, 2.33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun Bun&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 [[#Bun|bun]]&lt;br /&gt;
| 8 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plain Burger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]] and [1 Cutlet OR 1 Meatball]&lt;br /&gt;
| 4 nutriment, 2 animal protein, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:candiedapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candied Apple&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 apple juice, 5 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheeseburger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 1 Cheese wedge&lt;br /&gt;
| 4 nutriment, 3 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesy Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 space fries&lt;br /&gt;
| 4 nutriment, 3 cheese, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Fillet Sandwich&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Katsu&lt;br /&gt;
| 4 nutriment, 8 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chilicheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chili Cheese Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Saucepan OR Skillet&lt;br /&gt;
| 1 Space Fries, 1 Hot Chili, 1 Cheese Wedge&lt;br /&gt;
| 8 nutriment, 2 animal protein, &amp;lt;span style=&amp;quot;Color: Blue&amp;quot;&amp;gt;2 capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatepita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 5u Choco-Nut Spread&lt;br /&gt;
| 4 nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotcorgi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Classic Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Corgi meat&lt;br /&gt;
| 5 nutriment, 16 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creamice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamice&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;10u fatshouter  milk, 10u ice, 10u sugar&lt;br /&gt;
| 8 nutriment, 11 dirt berry juice, 10 fatshouter milk, 8 ice, 3 oil, 10 sugar&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:deepdive.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Deep Dive&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 fish Fillet, 1 Seaweed&amp;lt;br&amp;gt;1 Cheese, 5u Cream&lt;br /&gt;
| 3u Nutriment, 5u Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donerkebab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Doner Kebab&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 pita, 1 cutlet&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 7 nutriment, 4 animal protein, 1 space spice, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthen root, 2 messa&#039;s tears, 1 dirtberries&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon Stick.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggpop&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 boiled egg&lt;br /&gt;
| 3 animal protein, 2 egg yolk, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggsbenedict.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggs Benedict&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Poached Egg, 1 Plump Helmet Biscuit&amp;lt;br&amp;gt;1 Cutlet&amp;lt;br&amp;gt;3u Egg Yolk, 1u Pepper&lt;br /&gt;
| 2 animal protein, 6 egg yolk, 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hellburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;El Diablo&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 spicy meat burrito&amp;lt;br&amp;gt;10 chili&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fairy Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice, 3 sprinkle&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Hummus, 1 Falafel Balls,&amp;lt;br&amp;gt;1 Tomato&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Banana&lt;br /&gt;
| 6 Nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy White Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 White Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Strawberries&lt;br /&gt;
| 6 Nutriment, 4 Sugar, 2 Vanilla Extract&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_fermented.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 fermented hma&#039;trra meat&lt;br /&gt;
| 10 nutriment, 15 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hengsharolls.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hengsha Rolls&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cabbage, 1 Corn, 1 Mashed Potatoes, 1 Tofu&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fillet -o- Fish Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Fish Fillet&lt;br /&gt;
| 4 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fishtaco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 fish fillet, 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 lemon&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 10 lemon juice, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:floatingisland.gif|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Floating Island&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Pineapple Rings,&amp;lt;br&amp;gt;1 Cherry, 5u Gelatin, 5u Ice&lt;br /&gt;
| 3u nutriment, 5u Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegello_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garden Vegetable Gelatin Salad&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 messa&#039;s tear, 2 earthen root, 2 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fruitgello_dessert.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin Dessert&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 sugar tree fruit, 1 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 5u sugar, 5u cream&lt;br /&gt;
| 4 nutriment, 4 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:guacdip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Guacamole Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu&amp;lt;br&amp;gt;1 chili, 1 lime&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotdog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Sausage&lt;br /&gt;
| 4 nutriment, 6 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hrikhir&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 messa&#039;s tear, 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u blizzard ear flour&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Hummus, 1 Pita&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lardwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hro&#039;zamal Lard Sandwhich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 flatbread, 1 lard&lt;br /&gt;
| 6 nutriment, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 chickpea, 10u garlic sauce, 2u space spice&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecreamsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;5u ice, 5u milk&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:izuixu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Izu-Ixu&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 strawberries&amp;lt;br&amp;gt;5u milk, 5u ice, 5u xuizi juice&lt;br /&gt;
| 4 Nutriment, 5 Xuizi Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jellied Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 2 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;5u cherry Jelly&lt;br /&gt;
| 4 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellysandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jyalra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jyalra&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Dyn&lt;br /&gt;
| 10 nutriment, 4 dyn juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiskebab3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois on a stick&lt;br /&gt;
| None&lt;br /&gt;
| Metal Rod, 1-3 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6/8/10 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9/12/15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LadyLulaine.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lady Lulaine&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 blueberry, 1 berry&amp;lt;br&amp;gt;2 muffins&amp;lt;br&amp;gt;6u egg yolk, 5u ice, 5u cream, 10u sugar&lt;br /&gt;
| 15 nutriment, 5 berry juice&lt;br /&gt;
*Sliceable: 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dried q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_mash.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed Earthen-root&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed potato&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 potato&lt;br /&gt;
| 4 nutriment, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Cheese Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 cheese wedge&lt;br /&gt;
| 6 nutriment, animal protein, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 5 Nutriment, 6 Animal Protein, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 meat, 1 metal rod&lt;br /&gt;
| 12 animal protein, 4 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mysteryburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 mystery soup&lt;br /&gt;
| 13 nutriment, 6 animal protein, 1 space spice.&lt;br /&gt;
*Also contains whatever reagents were in the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mystery Soup&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_skewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera-Kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 1 Neaera Meat, 1 Neaera Kidneys&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:nomadskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nomad Skewer&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 adhomian meat, 1 metal rod&amp;lt;br&amp;gt;1 dirtberry, 1 earthenroot&lt;br /&gt;
| 8 nutriment, 6 animal protein, 11 dirt berry juice, 6 earthen-root juice, 3 oil, 3 sugar, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Bread Slice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 Nutriment, 0.625 Animal Protein, 5 Choco-Nut Spread, 0.125 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi_Roll.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ouerean Fish Log&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 boiled rice&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 nutriment, 10 rice, 6 seafood protein, 5 water&lt;br /&gt;
*Sliceable: 3 Ouerean fish cake&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbj.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;PBJ Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice &amp;lt;br&amp;gt;5u cherry jelly, 5u peanut butter&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, 5 peanut butter, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u peanut butter&lt;br /&gt;
| 2 nutriment, 5 peanut butter&lt;br /&gt;
|-&lt;br /&gt;
|[[File:qlguabi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qlguabi&lt;br /&gt;
| Bowl&lt;br /&gt;
| 4 Guami fruit&amp;lt;br&amp;gt;10u Dyn Juice, 10u Milk&lt;br /&gt;
| 3 nutriment, 5 Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ratburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 rat meat&lt;br /&gt;
| 4 nutriment, 5 animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reubensandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Reuben Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 cutlet, 1 Sauerkraut, 2 toast&amp;lt;br&amp;gt;5u mayonnaise, 5u ketchup&lt;br /&gt;
| 8 nutriment, 2 animal protein, 2 ketchup, 2 mayonnaise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:salsadip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salsa Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 chili, 1 tomato, 1 lime&amp;lt;br&amp;gt;1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 1 cheese wedge, 1 Meat Steak&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir {{anchor|sarmikhir}}&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 15u fermented fatshouter milk, 15u cream, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hardbread_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 12 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sauerkraut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sauerkraut&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fish_mousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Seafood Mousse&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 ras&#039;val clam meat, 1 dirtberries, 1 [[#sarmikhir|sarmikhir]] &amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 4 nutriment, 6 seafood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyspicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Cheese Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito, 1 cheese wedge&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Spicy_Clams.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Ras&#039;val Clams&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Ras&#039;val clam meat&amp;lt;br&amp;gt;1 cabbage, 1 chili&amp;lt;br&amp;gt;1u &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 4 seafood protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffed Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Meatball&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 meatball&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 animal protein, 2.5 cheese, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:superbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Super Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Big Bite Burger, 1 boiled egg, 1 cheese wedge, 1 dough, 1 meat&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;5u pepper, 5u salt&lt;br /&gt;
| 25 nutriment, 25 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheese_Cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Supreme Cheese Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [Butter OR nutri-spread OR lard], 1 bread slice, 1 cheese wedge&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 8 nutriment, .16 animal protein, .63 cheese, .28 salt, .25 space spice, 5 triglyceride&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sushi&lt;br /&gt;
| None&lt;br /&gt;
| 1 boiled rice, 1 [Tofu or Sashimi or Chicken or Fried Egg or Cutlet]&lt;br /&gt;
| Depends on ingredients&amp;lt;br&amp;gt;Each Boiled Rice can make several pieces of Sushi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tannoulehsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tabbouleh Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 3 Mint Leaf, 1 Tomato, 1 Wheat, 1 Lemon&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 tortilla&lt;br /&gt;
| 6 nutriment, 3 animal protein, 2.5 cheese, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubuger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Tofu&lt;br /&gt;
| 4 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 2 tofu&lt;br /&gt;
| 8 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Herbsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tossed Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple, 2 cabbbage, 1 carrot, 1 tomato&lt;br /&gt;
| 9 nutriment, 2 apple juice, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Pasta Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Boiled Spaghetti, 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 3 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunapita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 1 Tuna Salad&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:twobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Two Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u wine&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, .25 salt, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;wine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Validsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Valid Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;3 ambrosia vulgaris, 1 potato&lt;br /&gt;
| 6 nutriment, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bicaridine&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:veganburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegan Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu, 1 tortilla&lt;br /&gt;
| 6 Nutriment, 6 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_veggie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 cabbage&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 9 Nutriment, 4 Capsaicin Oil, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Bar&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2u Vanilla Extract, 2u [Milk or Soymilk], 2u Sugar&lt;br /&gt;
| 2 Nutriment&amp;lt;br&amp;gt;Also available from Getmore Chocolate vending machines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xenoburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenoburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Xeno-meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stove===&lt;br /&gt;
[[File:Stove_on.gif|64px]]&lt;br /&gt;
&lt;br /&gt;
To cook on a stove, the stove must be preheated (ctrl+left click to choose temperature), and the right container must be used. Some recipes, like meatballs, can be mass produced. If reagents are not used in the recipe, they will be left over in the pan. Remove the container from the stove, add all the reagents to it, and put it back on the stove. The stove will &amp;quot;ping&amp;quot; when the food is finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adhomian_fish_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Fish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 messa&#039;s tear&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]] dip, 1 fish fillet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 adhomian meat&amp;lt;br&amp;gt;2 dirtberry, 1 Messa&#039;s Tear, 1 mushroom&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 13.2 nutriment, 12 animal protein, 10.8 dirt berry juice, 6 oil, 4 triglyceride, 4 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmanitaJelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u amatoxin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment,  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vodka&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon {{anchor|bacon}}&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw bacon&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon and Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon and eggs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 fried egg&lt;br /&gt;
| 3 animal protein, 3 egg yolk, 1 pepper, 1 salt, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baconmacandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 3 Animal Protein, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearchili.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;, 2 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 6 nutriment, 4 animal protein, 5 tomato juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 hyperzine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berry_pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 8 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bibimbap.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bibimbap Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cutlet, 1 egg&amp;lt;br&amp;gt;1 cabbage, 1 carrot, 1 chantrelle&amp;lt;br&amp;gt;5u rice, 2u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 3 egg yolk, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bluemoon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blue Moon&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;1 Blue Raspberry&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fjylozyn_boiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Fjylozyn&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fjylozyn&amp;lt;br&amp;gt;5 water&lt;br /&gt;
| 4 nutriment, 1.75 &amp;lt;span style=”color:red”&amp;gt;Toxin&amp;lt;/span&amp;gt;, 6.25 &amp;lt;span style=”color:red”&amp;gt;Plant-B-Gone&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boiledrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Rice&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u rice, 5u water&lt;br /&gt;
| 2 nutriment, 10 rice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spagettiboiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 3 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beetsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Borscht&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cabbage, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chana masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chana Masala&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 chickpeas, 1 tomato,&amp;lt;br&amp;gt;1 chili, 2u space spice, 10u rice&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chantrelle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 mushroom&amp;lt;br&amp;gt;5u milk, 5u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chawanmushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chawanmushi&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;6u egg yolk, 5u soy sauce, 5u water&lt;br /&gt;
| 5 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chetroinuoc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Che Troi Nuoc&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Soybeans&amp;lt;br&amp;gt;10u Rice, 5u Vanilla Extract&lt;br /&gt;
| 6 Nutriment, 6u Rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Cheese Wedge, 3 Dough Slice&amp;lt;br&amp;gt;1 Tomato&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chicken meat, 3 dough slice&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 9 nutriment, 6 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chilied Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chilied Eggs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 boiled egg, 1 hot chili&lt;br /&gt;
| 3 nutriment, 6 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 6 egg yolk, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chocolate bar, 1 egg&lt;br /&gt;
| 3 nutriment, 3 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe &amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 2 Nutriment, 5 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClamsCasino.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Clams Casino&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 slimy meat, 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;2 bread slice&amp;lt;br&amp;gt;2u space spice&lt;br /&gt;
| 6 seafood, 2 animal protein, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cold Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 ice pepper, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;7 frost oil&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;3u egg yolk, 1u space spice, 5u water&lt;br /&gt;
| 6 nutriment, 2 animal protein, 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cutlet&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw cutlet&lt;br /&gt;
| 2 Animal Protein, .66 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionasoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 cabbage&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 11 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;, 5 water&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionastew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 2 carrot juice, 2 potato juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynpozole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn pozole&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 cabbage, 1 dyn, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8.2 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 dylovene&amp;lt;span&amp;gt;, 7 dyn juice, 6.25 dyn tea, 10.5 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenrootravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthenroot Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Earthenroot, 1 Pumpkin, 1 Tomato&amp;lt;br&amp;gt;5u Soymilk, 5u Water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 earthenroot&amp;lt;br&amp;gt;1u salt, 1u space spice, 10u water&lt;br /&gt;
| 4 nutriment, 10 earthen-root juice, 1 salt, 1 space spice, 4 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggbasket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg in the Basket&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice, 1 egg&lt;br /&gt;
| 2 nutriment, .63 animal protein, 3 egg yolk, .13 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouters_bloodpudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Blood Pudding {{anchor|fatpudding}}&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 lard&amp;lt;br&amp;gt;5u blizzard ear flour, 10u blood&lt;br /&gt;
| 12 animal protein, 7 triglyceride, 5 blizzard ear flour, 10 blood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishandchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish &amp;amp; Chips&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 fish fillet, 1 space fries&lt;br /&gt;
| 4 nutriment, 7 seafood protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_wedges.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Earthen-root wedges&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chopped earthen root&lt;br /&gt;
| 4 nutriment, 1.2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 over-easy fried egg&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedkois.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried K&#039;ois&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 k&#039;ois paste&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Rice&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cabbage, 1 carrot&amp;lt;br&amp;gt;10u rice, 5u soy sauce, 5u water&lt;br /&gt;
| 6 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fufu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fufu&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 banana&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 9 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlicbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Bread&lt;br /&gt;
| Skillet OR Oven&lt;br /&gt;
| 1 bread slice, 1 butter&amp;lt;br&amp;gt;5u garlic sauce&lt;br /&gt;
| 5 nutriment, 3 garlic sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:greencurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Green Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 tofu&amp;lt;br&amp;gt;1 chili&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 space spice, 5 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grilled Cheese Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 bread slice, 1 cheese wedge&lt;br /&gt;
| 3.75 nutriment, 4 animal protein, 2.5 cheese, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gukhefish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gukhe Fish&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;1 fish fillet&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 1 nutriment, 6 seafood protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hamcheesecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham and Cheese Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 plain crepe&lt;br /&gt;
| 5 Nutriment, 2 Animal Protein, 2.5 Cheese, .67 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hashbrown.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hashbrown&lt;br /&gt;
| Skillet OR Grill&lt;br /&gt;
| 1 raw potato sticks&amp;lt;br&amp;gt; 1u salt, 1u pepper&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hatchlingsurprise.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hatchling Surprise&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 [[#bacon|bacon]], 1 poached egg&lt;br /&gt;
| 1 nutriment, 4 animal protein, 2 egg yolk, 1 pepper, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialScallops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Scallops&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 lemon, 2 garlic&amp;lt;br&amp;gt;5u water, 2u salt, 1u black pepper&amp;lt;br&amp;gt;2 slimy meat, 1 butter&lt;br /&gt;
| 6 seafood, 2 nutriment, 5 water, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialPot.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Pot&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 potato, 2 lemon, 1 garlic, 1 onion&amp;lt;br&amp;gt;15u water, 30u rice&amp;lt;br&amp;gt;2 fish cutlet, 2 slimy meat&lt;br /&gt;
| 20 seafood, 20 rice, 20 nutriment, 20 lemon juice, 5 space spice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 dylovene&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellystew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 cutlet, 1 slimy fillet, 1 butter&amp;lt;br&amp;gt;2 chili&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 3 animal protein, 6 seafood protein, 3 Cosmozoan protein, 13.3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 Salt, 20.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisjelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 K’ois Paste&amp;lt;br&amp;gt;2 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;20 Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissteak.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiswaffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;12 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seared Carp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Korlaaskak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 6 fish fillet&amp;lt;br&amp;gt;1 cabbage, 1 lime&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 nutriment, 10 lime juice, 18 seafood protein, 1 space spice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:krakensoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Kraken Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Squid Meat&amp;lt;br&amp;gt;1 Pumpkin&amp;lt;br&amp;gt;10u Water, 2u Space Spice&lt;br /&gt;
| 2 Nutriment, 6 Seafood Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lomein.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lo Mein&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;5u soy sauce, 5u water&lt;br /&gt;
| 8 nutriment, 2 animal protein, 3 carrot juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:macandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:matsuul.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Matsuul&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 Sashimi&amp;lt;br&amp;gt;1 Earthenroot, 1 Eki, 1 Mint Leaf&lt;br /&gt;
| 5 nutriment, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:maeuntang.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maeuntang&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 chili, 1 moss&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 seafood protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice, 1 raw cutlet&amp;lt;br&amp;gt;1u space spice, 5u water&lt;br /&gt;
| 5 nutriment, 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat Pancake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pancake&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 meatball, 1 omelette du fromage&lt;br /&gt;
| 9 animal protein, 8 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:raviolimeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Ravioli&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 6 Nutriment, 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatstake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 raw meatball&lt;br /&gt;
| 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;1 carrot, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 18 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mint.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mint&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u frost oil, 5u sugar&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miso_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miso Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 soy dope, 2 tofu&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 tofu protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miyeokguk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miyeokguk&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 moss, 1 seaweed&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 animal protein, 2 triglyceride, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moghresian Sea Delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moghresian Sea delight&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 egg&amp;lt;br&amp;gt;15u blood&lt;br /&gt;
| 15 blood, 9 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_brudet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Brudet&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 seafood protein, 11 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 moss&amp;lt;br&amp;gt;3u egg yolk, 5u water&lt;br /&gt;
| 2 nutriment, 3 egg yolk, 6 moss, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mysterysoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Burned Mess, 1 cheese wedge, 1 tofu&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| Always contains 7 nutriment.&lt;br /&gt;
Possible other reagents: nutriment, banana juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;frost oil&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;, tomato juice, or water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Neaera Meat&amp;lt;br&amp;gt;2 eki, 2 guami&amp;lt;br&amp;gt;5 cream, 10 dyn juice&lt;br /&gt;
| 35 Nutriment, 3 Animal Protein, 4 Dyn Juice, 6 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nettlesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nettle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 nettle, 1 potato&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| 3 egg yolk, 11 potato juice, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;sulphuric acid&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
* Nettles from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NT muffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NT Muffin&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plump helment biscuit, 1 sausage, 1 fried egg, 1 cheese wedge&lt;br /&gt;
| 3 Nutriment, 5 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Omelette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Omelette Du Fromage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;6u egg yolk&lt;br /&gt;
| 8u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 onion&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 3 onion juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Over-easy fried egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pan-cooked Bacon&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperoni.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 sausage&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| .46 Nutriment, 6 Animal Protein, 0.5 Seafood Protein, .33 Triglyceride, 1 Salt, 1 Space Spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Piece of Honeyed Toast&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 1 nutriment, 2 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plaincrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plain Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u Batter Mix&lt;br /&gt;
| 1 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nachos.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Nachos&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chip basket, 1 cheese wedge&lt;br /&gt;
| 10 nutriment, 2.5 cheese, 1 salt, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poachedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poached Egg&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice, 5u water&lt;br /&gt;
| 1 nutriment, 1 pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:popcorn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Popcorn&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Corn&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Porkbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Porkbowl&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;10u rice, 5u water&lt;br /&gt;
| 4 animal protein, 6 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puffpuffs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Puff-Puffs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 10u flour, 5u water, 2u space spice, 1u salt&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qilvo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qilvo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 slimy meat&amp;lt;br&amp;gt;2 seaweed&amp;lt;br&amp;gt;5u cream, 10u water&lt;br /&gt;
| 5 nutriment, 3 cream, 3 seafood protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesedip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Queso Dip&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ramenbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ramen Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]], 1 Meat, 1 Egg&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Soy Sauce, 10u Water&lt;br /&gt;
| 5 Nutriment, 4 Animal Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_clambake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Pasta&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 ras&#039;val clam&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 6 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razirnoodles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razir Noodles&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg, 1 worm fillet&amp;lt;br&amp;gt;1 lime&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 3 nutriment, 8 seafood protein, 3 egg yolk, 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:redcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cutlet&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 7 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sun Special.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Sun Special&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 sausage&lt;br /&gt;
| 6 Animal Protein, 2.5 Cheese, .33 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ricepudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 10u rice&lt;br /&gt;
| 4 nutriment, 5 milk, 10 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risotto.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;10u rice, 1u space spice, 5u wine&lt;br /&gt;
| 9 nutriment, 1 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sausage.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sausage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cutlet, 1 meatball&lt;br /&gt;
| 6 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savorycrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Savory Breakfast Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Cheese Wedge, 1 Plain Crepe&amp;lt;br&amp;gt;3u Egg Yolk&lt;br /&gt;
| 5 Nutriment, 2.5 Cheese, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shakshouka.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Shakshouka&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 Tomato&amp;lt;br&amp;gt;6u Egg Yolk, 1u pepper, 2u Space Spice&lt;br /&gt;
| 4 Nutriment, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sintapudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sinta Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;15u blood, 5u coco, 10u sugar&lt;br /&gt;
| 1 nutriment, 1 animal protein, 15 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 3 coco, 1 salt, 9 sugar, 20 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:swirlsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiral Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bluespace tomato. 1 Ice Chili&amp;lt;br&amp;gt;10u water, 5u Cream&lt;br /&gt;
| 5 nutriment, 3 &amp;lt;span style=”color:blue”&amp;gt;bluespace dust&amp;lt;/span&amp;gt;, 1 &amp;lt;span style=”color:blue”&amp;gt;Frost Oil&amp;lt;/span&amp;gt;, 12 &amp;lt;span style=”color:blue”&amp;gt;Singulo&amp;lt;/span&amp;gt;, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slime Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u slime jelly, 10u water&lt;br /&gt;
| 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloppyjoe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sloppy Joe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;6u animal protein, 5u barbecue sauce&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pastatomato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;2 tomato&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 7 nutriment, 2 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bolognese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti Bolognese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 garlic, 1 onion, 1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein, 5 Tomato Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatballspag.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti &amp;amp; Meatballs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spesslaw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spesslaw&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 4 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 12 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiced Shrieker Wings&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 bat wings, 1 butter&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 2.7 nutriment, 3 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;14 capsaicin&amp;lt;/span&amp;gt;, 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steamedcrab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steamed Crab Legs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 crab legs, 1 nutri-spread&amp;lt;br&amp;gt;1u salt, 10u water&lt;br /&gt;
| 2 nutriment, 6 seafood protein, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 4 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 6 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stewedsoymeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stewed Soy Meat&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 2 soy dope&amp;lt;br&amp;gt;1 carrot, 1 tomato&lt;br /&gt;
| 8 nutriment, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stokskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stok Skewers&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;2 raw cutlet&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 1 nutriment, 2 animal protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffedfish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Fish Fillet&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 fish fillet, 1 roe sack&lt;br /&gt;
| 3 nutriment, 2 cheese, 7 seafood protein, possibly &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:omgtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Bread&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;1u triglyceride&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Sandwich&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2 carbon, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 22 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup [Blood]&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 30u Blood&lt;br /&gt;
| 2 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 blood&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tortilla.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tortilla&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u flour, 5u water&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triolademousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triolade Mousse&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Chocolate Bar, 1 White Chocolate&amp;lt;br&amp;gt;5u Cocoa, 5u Cream&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunneler_scotchegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Meategg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 hardbread slice, 1 adhomian meat, 1 tunneler egg, 1u space spice&lt;br /&gt;
| 3 egg, 7 protein, 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 corn, 1 eggplant, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 10 carrot juice, 3 corn oil, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 13 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 4 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:waffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 8 nutriment, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe, 1 white chocolate&lt;br /&gt;
| 3 Nutriment, 4 Choco-Nut Spread, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 20u water&lt;br /&gt;
| 10 water, 25% chance of 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:yellowcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Yellow Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 peanut, 1 potato&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zantiri.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zantiri&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 eki, 2 guami&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zkahnkowa.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zkah&#039;nkowa&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Adhomian Meat&amp;lt;br&amp;gt;10u blood, 5u blizzard-ear flour, 1u pepper, 1u salt&lt;br /&gt;
| 25 animal protein, 5 blizzard ear flour, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oven===&lt;br /&gt;
[[File:Ovenclosed_on.gif|64px]]&lt;br /&gt;
*Before you can use the oven, it must be preheated. Ctrl+click and select your preferred temperature to turn it on. Preheating takes several minutes, but after a short while it can be used to cook even if not fully preheated. The food will cook more slowly until preheating is complete. Examine the oven while next to it to see how hot it is. &lt;br /&gt;
**You can alt+click the oven to open and close the oven door.&lt;br /&gt;
**If the oven door is left open, heat will escape. Make sure it&#039;s closed, especially when cooking and preheating.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the oven, use the food directly on the oven, which will place it into an empty oven tray. If you want to cook a recipe that requires multiple ingredients, remove one of the oven trays, put all recipe ingredients into it, and then put the tray back in the oven. &lt;br /&gt;
&lt;br /&gt;
*The oven can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single tray. &lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*When not making a recipe, the oven can also be used to just bake any food, which will cook it, giving it a nice brown color.&lt;br /&gt;
&lt;br /&gt;
*The oven can also be used for Combination Cooking, which allows you to make custom bread, pies, cakes, and pizzas with whatever fillings/toppings you want. To do this, right click and Choose Output, select the combine target, and then insert an oven tray full of ingredients. &lt;br /&gt;
**The quantity of stuff used to make an item will determine the size of the result.&lt;br /&gt;
**Combination Cooking can only make one item at a time - whatever output is set will only work for the next item cooked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flatbread&amp;lt;br&amp;gt;1 dirtberry&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Hard Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian bread&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 15 nutriment, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aghrassh cake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aghrassh Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 aghrassh nut&amp;lt;br&amp;gt;1 egg&amp;lt;br&amp;gt;3u salt, 3u pepper, 3u coco, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 animal protein, 3 coco, 3 black pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amapie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u amatoxin&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:angrybread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Angry Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Flatbread&amp;lt;br&amp;gt;1 Cheese Wedge, 1 Xeno-meat&amp;lt;br&amp;gt;1 Carrot&lt;br /&gt;
| 5 nutriment, 9 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, &lt;br /&gt;
|-&lt;br /&gt;
|[[File:applecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 apple&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:applepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 5 Nutriment, 2 Apple Juice, 5 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Cheese Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 [[#bacon|bacon]], 2 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 7 nutriment, 5 animal protein, 2.5 cheese, 22 tomato juice, 1.333 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bagel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bagel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 poppy&lt;br /&gt;
| 2 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baguette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Baguette&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 Nutriment, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Cream Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 4 nutriment, 10 banana juice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bananabread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana-nut Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment, 20 banana juice, 5 milk, 5 sugar&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:berryclafoutis.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Clafoutis&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 5 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berrymuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;2 berry&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bdaycake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Birthday Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 candle&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment, 10 sprinkles&lt;br /&gt;
*Sliceable: Makes 5 slices. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastedpeanutsbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bowl of Roasted Peanuts&lt;br /&gt;
| Oven&lt;br /&gt;
| 10 [Peanut OR Dry Peanut]&lt;br /&gt;
| 15 ground roasted peanuts, 5 peanut oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 dough&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 15 nutriment, 5 animal protein, 1 salt&lt;br /&gt;
*Sliceable: Makes 8 slices.&lt;br /&gt;
*Bread slices can be turned into custom sandwiches by combining them with any food item. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:brownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 2 brownie mix&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun {{anchor|Bun}}&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&lt;br /&gt;
| 4 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
Buns can be turned into custom burgers by combining them with any food item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cakepops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cake Pops&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;5u brownie mix, 2u Sprinkles, 5u Vanilla Extract&lt;br /&gt;
| 3 nutriment (each)&lt;br /&gt;
*Container: 5 Cake Pops&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carrotcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 carrot&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 25 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 10 nutriment, 15 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherrypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cherry Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 cherry&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 4 nutriment, 10 cherry jelly, 11 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choccake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 1 chocolate bar&amp;lt;br&amp;gt;5u cream&lt;br /&gt;
| 8 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolateroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar, 1 flat dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 15 nutriment&amp;lt;br&amp;gt;Sliceable (5 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Truffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Truffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 chocolate bar&amp;lt;br&amp;gt; 2u coco, 5u cream&lt;br /&gt;
| 6 coco powder&amp;lt;br&amp;gt;&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Conecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cone Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 15u blizzard ear flour, 5u fatshouters milk, 15u sugar, 5u water&lt;br /&gt;
| 15 nutriment, 15 blizzard ear flour, 5 fatshouters milk, 10 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cooked Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Donk Pocket&lt;br /&gt;
| 2 nutriment, 2 animal protein, 5 tricordrazine&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 chocolate bar&amp;lt;br&amp;gt;10u milk, 10u sugar&lt;br /&gt;
| 2 nutriment, 3 sugar&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cosmicbrownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cosmic Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 ambrosia vulgaris&amp;lt;br&amp;gt;10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;4 ambrosia extract&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 bicaridine&amp;lt;/span&amp;gt;, 4 brownie mix, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 kelotane&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 toxin&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cracker&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2u nutriment, 1u salt&lt;br /&gt;
*Also obtainable by butchering a parrot.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:creambread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream Cheese Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge, 2 dough&lt;br /&gt;
| 6 Nutriment, 15 Cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Croissant.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Croissant&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u milk, 5u water, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crownfurter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crown Roast of Adhomian Sausage&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 [[#fatpudding|fatshouter blood pudding]], 1 [[#sarmikhir|sarmikhir]], 1 dirtberries&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 14 nutriment, 14 protein&lt;br /&gt;
*Sharing Platter i.e. chips&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggplantparmigiana.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggplant Parmigiana&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;1 eggplant&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enchi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Enchiladas&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cutlet, 1 tortilla&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, .66 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouter_bake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Bake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 canned fatshouter meat, 2 sugar tree fruit&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 8 nutriment, 16 protein&lt;br /&gt;
*Sliceable: 4 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fatshouterfillet_full.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Fillet&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 4 adhomian meat, 1 lard&amp;lt;br&amp;gt;2 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour, 5u Messa’s mead, 1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 10 nutrients, 10 protein, 5 Messa&#039;s mead&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatgello_cube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter in Aspic&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian meat, 2 ice tunneler egg, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 10 nutriment, 15 protein, 5 egg&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fortunecookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fortune Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 piece of paper&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar&lt;br /&gt;
*The recipe will not work unless something is written on the paper.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu fruit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 Messa&#039;s tear&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment, 2 honey, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:giffypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Giffy Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u flour, 5u milk, 5u sugar, 3u egg yolk, 10 grape  jelly, 10 peanut butter&lt;br /&gt;
| 15 Nutriment.&amp;lt;br&amp;gt;Sliceable (5 slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gappletart.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Apple Streusel Tart&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 golden apple&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 5 gold&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pineapple_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham &amp;amp; Pineapple Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 2 pineapple rings&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 30 nutriment, 4 animal protein, 5 cheese, 5 pineapple juice, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices. &lt;br /&gt;
*Pineapple rings can be bought from snack vendors.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_whole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Pudding&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;2 hardbread&amp;lt;br&amp;gt;5u cream, 5u sugar&lt;br /&gt;
| 30 nutriment, 15 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeybun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey Bun&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 5u nutriment, 5 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jadrica.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jadrica&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat, 2 [[#bacon|bacon]], 2 carrot, 1 garlic&amp;lt;br&amp;gt;5u universal enzyme, 5u wine, 1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 8 animal protein, 4 nutriment, 4 triglyceride, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:keylimepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Key Lime Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 16 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koismuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 fried k&#039;ois, 1 k&#039;ois paste&amp;lt;br&amp;gt;1 k&#039;ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sliceable: 5 Slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lasagna&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 flat dough, 2 meat&amp;lt;br&amp;gt;1 eggplant, 2 tomato&lt;br /&gt;
| 12 nutriment, 12 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemoncake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lemon&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:limecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lime Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bakedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Loaded Baked Potato&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 potato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 2.5 cheese, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Margheritapizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Margherita&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 35 nutriment, 9 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat_pocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein, 1.25 cheese&lt;br /&gt;
Makes 2 pockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian meat, 1 adhomian bread&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 5 nutriment, 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 7.5 cheese, 6 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatpizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 10 nutriment, 44 animal protein, 10 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossdumplings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss dumplings&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 moss&lt;br /&gt;
| 3 Nutriment, 3 Moss&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:msairation.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;M&#039;sai scout ration&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 Adhomian Meat&amp;lt;br&amp;gt;2 Dirtberry&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:muffins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroompizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mushroom Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;5 chantrelle, 1 tomato&lt;br /&gt;
| 35 nutriment, 5 cheese&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_brain_loaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Neaera Brain&amp;lt;br&amp;gt;10 Cream&lt;br /&gt;
| 6 Seafood Protein, 10 Cream, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NTellacheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Cheesecake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 6 mini cookie&lt;br /&gt;
| 15u choco-nut spread, 5u milk, 10u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orangecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Orange Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 orange&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oven-cooked Bacon&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperonipizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 cheese wedge, 1 pepperoni&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronriverloaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron River Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Fried K&#039;ois&amp;lt;br&amp;gt;1 Phoron Rock Candy&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;35 phoron&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pita&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 7 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_candied_eyes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Candied Neaera Eyes&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 Neaera Eyes&amp;lt;br&amp;gt;5 Cream&lt;br /&gt;
| &lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:ribplate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Ribs&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u honey, 2u space spice, 1u pepper.&lt;br /&gt;
| 6 animal protein, 5 honey, 1 pepper, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajcadny.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Sugar Tree Candy&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u fatshouter milk, 3u egg yolk&lt;br /&gt;
| 26 nutriment&lt;br /&gt;
*Makes 26 candy cubes.&lt;br /&gt;
*Get fatshouter milk from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phelmbiscuit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Helmet Biscuit&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 plump helmet&amp;lt;br&amp;gt;5u flour, 5u water&lt;br /&gt;
| 5 nutriment, 5 water, 5 flour; 10% chance of adding 3 nutriment and 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumppie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 plump helmet&lt;br /&gt;
| 8 nutriment; 10% chance of adding &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poppypretzel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poppy Pretzel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1.5 bicaridine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pumpkinpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u pumpkin pulp, 2u pumpkin spice, 10u sugar&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:quiche.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Quiche&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;9u egg yolk, 10u flour, 5u milk&lt;br /&gt;
| 10 nutriment, 10 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastchicken.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Chicken&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 chicken meat&amp;lt;br&amp;gt;1 stuffing, 2 potatoes&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 24 animal protein, 12 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionaroast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Diona&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;2 space spice&lt;br /&gt;
| 6 nutriment, 2 Apple Juice, 10 Dionae Powder, 2 Space Spice&lt;br /&gt;
*Sliceable: Makes 3 slices.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roast dirtberries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roasted Dirtberries&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;1u space spice, 5u sugar&lt;br /&gt;
| 4 nutriment, 4 caramel sugar, 11 dirt berry juice, 3 oil, 1 space spice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roffle Waffles&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;5u psilocybin, 10u sugar&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;8 psilocybin&amp;lt;/span&amp;gt;, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soylent_yellow.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Wafers&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 soybean&amp;lt;br&amp;gt;10u flour&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:duff.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacy Liberty Duff&lt;br /&gt;
| Oven&lt;br /&gt;
| 5u psilocybin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:strawberrycrumblebars.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Strawberry Crumble Bars&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;2 strawberries&amp;lt;br&amp;gt;10u flour, 10u sugar&lt;br /&gt;
| 10 nutriment&amp;lt;br&amp;gt;Sliceable (4 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_stuffed.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Earthen-root&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]], 1 hardbread slice, 1 zkah&#039;nkowa slice&lt;br /&gt;
| 8 nutriment, 7 protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stuffing.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffing&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Bread&amp;lt;br&amp;gt;1u pepper, 1u salt, 5u water&lt;br /&gt;
| 10 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofubread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 tofu&lt;br /&gt;
| 30 nutriment, 7.5 cheese, 9 tofu protein&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 tofu&lt;br /&gt;
| 8 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofurkey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofurkey&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Stuffing, 2 Tofu&lt;br /&gt;
| 41 nutriment, 6 tofu protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tunneler_souffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Souffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]], 1 tunneler egg&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 3 egg, 5 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:regularcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 9u egg yolk, 15u flour, 5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegepizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 carrot, 1 corn, 1 eggplant, 1 tomato&lt;br /&gt;
| 25 nutriment, 4.5 carrot juice, 2.5 cheese, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu veg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 8 nutriment, 5 blizzard ear flour, 5 earthen-root juice, 2 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenomeatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 xeno-meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 2 cheese, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;18 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 xeno-meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xuqqil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuq&#039;qil&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 slimy meat&amp;lt;br&amp;gt;1 plump helmet.&lt;br /&gt;
| 4 nutriment, 3 cheese, 3 mollusc protein, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ylpharoulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ylpha Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 white chocolate&amp;lt;br&amp;gt;10 sugaru, 10u Ylpha Berry Juice.&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Fryer===&lt;br /&gt;
[[File:Fryer_on.gif|64px]]&lt;br /&gt;
*Before you can use the fryer, it must be preheated. Right-click and select Toggle Power to turn it on. Heating up takes a while, so be sure to do it early. Prepare other ingredients while it warms up!&lt;br /&gt;
*The deep fryer has an oil level that you should keep an eye on - cooking efficiency will fall as it drops, and it starts off at a randomized level. For optimal cooking, keep the oil topped up to the maximum. &lt;br /&gt;
**You can find a spare tank of cooking oil in the cold room behind the kitchen. If you need more, you can order one from cargo.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the fryer, use the food directly on it, which will place that item into an empty fryer basket. If you want to cook a recipe that requires multiple ingredients, remove one of the fryer baskets by clicking the fryer with an empty hand and put all your ingredients into the basket. Once everything for the recipe is inside, put the basket back in the fryer. &lt;br /&gt;
&lt;br /&gt;
*The fryer can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single basket. &lt;br /&gt;
**Many fryer recipes require an ingredient to be coated in batter or beer-batter for the recipe to work. To coat an item in batter, hold the item and click on the batter.&lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*The fryer can also be used to just &amp;quot;deep fry&amp;quot; any food, which will cook it, give it a nice brown color, and add some extra nutrition to it.&lt;br /&gt;
*Food fried in the deep fryer will usually have a small, random amount of corn oil added to the final product.&lt;br /&gt;
*Food that is battered before being fried will usually have a small, random amount of the appropriate batter in the final product.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avah.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Avah&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 cheese slice, 1 dough&amp;lt;br&amp;gt;5u fatshouter milk, 5u sugar&lt;br /&gt;
| 7 nutriment, 5 cheese, 5 fatshouters milk, 5 sugar, corn oil&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chip_basket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Basket of Chips&lt;br /&gt;
| Fryer OR Skillet&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burnedmess.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burned Mess&lt;br /&gt;
| Fryer OR Oven OR Stove&lt;br /&gt;
| Created when you leave a finished item in the oven, stove, or fryer too long.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1 toxin&amp;lt;/span&amp;gt;, 3 carbon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Katsu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Katsu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat (Beer Battered)&lt;br /&gt;
| 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chicknugget.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Nugget&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;5u flour&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Corndog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn dog&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 sausage (Battered)&lt;br /&gt;
| 4 nutriment, 6 animal protein, 2.2 batter, 1.5 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cubancarp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cuban Fish Sandwich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough, 1 fish fillet&amp;lt;br&amp;gt;1 chili&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 Seafood Protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chopped earthenroot&lt;br /&gt;
| 4 nutriment, 1.2 tryglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafelballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Chickpeas&lt;br /&gt;
| 3 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishfingers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fingers&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 fish fillet (Battered)&lt;br /&gt;
| 7 seafood protein, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedmushroom.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Mushroom&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Plump Helmet (Beer Battered)&lt;br /&gt;
| 4 nutriment, 2 animal protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympia.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympiacheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia with Cheese&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;1 Cheese Wedge&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin, 3 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:funnelcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Funnel Cake&lt;br /&gt;
| Fryer&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:gnaqmi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gnaqmi&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Boiled Fjylozyn, 1 Neaera Liver&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|[[File:Jalapenopop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jalapeno Popper&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chili (Battered)&lt;br /&gt;
| 2 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jdonuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar, 10u cherry jelly&lt;br /&gt;
| 3 nutriment, 5 cherry jelly, 1 sprinkles, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisdonut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;, corn oil&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miniavahs_3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mini-avah Basket&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 adhomian meat, 1 dough&amp;lt;br&amp;gt;5u blizzard ear flour, 1u space spice&lt;br /&gt;
| 9 nutriment, 9 protein&lt;br /&gt;
*Makes a basket of 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:north60squid.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North 60 Squid&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 squid meat (Beer Battered)&amp;lt;br&amp;gt;5u Apple Juice, 5u Lemon Juice, 10u Garlic Sauce&lt;br /&gt;
| 4 Seafood Protein, 1 Nutriment, 3 Garlic Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionrings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Rings&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 onion&lt;br /&gt;
| 5 nutriment, 3 onion juice, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pisanggoreng.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pisang Goreng&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Banana (Battered)&lt;br /&gt;
| 8 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pizzacrunch.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pizza Crunch&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 pizza (Battered)&lt;br /&gt;
| 35 nutriment, 5 cheese, batter, corn oil&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
*Can be made with any whole pizza; final reagents depend on pizza used.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risottoballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Risotto (Battered)&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 2 Nutriment, 1 pepper, 4 rice, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roefritters.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe fritters&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 roe sack&amp;lt;br&amp;gt;10u batter&lt;br /&gt;
| 3 Nutriment, 5 batter, 6 seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sabich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sabich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Boiled Egg, 1 Hummus, 1 Pita&amp;lt;br&amp;gt;1 Eggplant&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 raw potato sticks&lt;br /&gt;
| 5 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sweet and Sour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sweet and Sour Pork&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 cutlet&amp;lt;br&amp;gt;10u batter, 5u soy sauce&lt;br /&gt;
| 16 nutriment, 3 animal protein, 10 batter, 5 corn oil, 5 soy sauce, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wingchu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wing Fang Chu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 xeno-meat&amp;lt;br&amp;gt;5u soy sauce&lt;br /&gt;
| 6 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, 5 soy sauce, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Batter===&lt;br /&gt;
You can coat food in batter before putting it in the deep fryer!&lt;br /&gt;
*Nearly everything you can fry can be coated in batter. &lt;br /&gt;
*Put all of the ingredients of the batter in a container to create the batter, then use a food item on the container to cover it in batter.&lt;br /&gt;
*The ingredients for the batter can be mixed in any kind of container.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Batter Mix&lt;br /&gt;
| 10u flour, 2u salt, 5u water, 3u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer Batter Mix&lt;br /&gt;
| 5u beer, 10u flour, 2u salt, 3u egg yolk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intermediate Ingredients===&lt;br /&gt;
Some ingredients need special preparation. Animals need to be butchered, items need to be cut up into smaller pieces, and dough needs to be flattened with a rolling pin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Tool&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pineapple_rings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Can of Pineapple Rings&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 6 Pineapple Ring&lt;br /&gt;
| 2 nutriment, 3 pineapple juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:canned.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Canned Fatshouters Meat&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
|&lt;br /&gt;
|5 Animal Protein, 2 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carrotfries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Fries&lt;br /&gt;
| Knife&lt;br /&gt;
| Carrot&lt;br /&gt;
| 3 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_chopped.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chopped Earthen-root&lt;br /&gt;
| Knife&lt;br /&gt;
| Earthen-root&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough Slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Flat Dough&lt;br /&gt;
| 2 nutriment, .33 animal protein.&lt;br /&gt;
*Makes 3.&lt;br /&gt;
*Sliceable: Makes 1 Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg&lt;br /&gt;
| Kitchen Stock, Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Knife&lt;br /&gt;
| Fish Fillet&lt;br /&gt;
| 4 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flat Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flat Dough&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
*Sliceable: Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Adhomian Hardbread&lt;br /&gt;
|&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Bun&lt;br /&gt;
| Knife&lt;br /&gt;
| Hardbread Pudding&lt;br /&gt;
| &lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Cone&lt;br /&gt;
| Ice Cream Cart&lt;br /&gt;
| [Various ingredients]&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Tunneler Egg&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K’ois Paste&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Substitute&lt;br /&gt;
| Biogenerator&lt;br /&gt;
|&lt;br /&gt;
| 6 Animal Protein, 3 Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Monkeycube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Monkey Cube&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Research and Medical stock&lt;br /&gt;
|&lt;br /&gt;
| Run under water in the sink to create a monkey.&amp;lt;br&amp;gt;&lt;br /&gt;
Also comes in Stok, Farwa, and Naera varieties.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-spread&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| 80 Biomass&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Bacon&lt;br /&gt;
| Knife&lt;br /&gt;
| Raw Cutlet&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Cutlet&lt;br /&gt;
| Knife&lt;br /&gt;
| Meat&lt;br /&gt;
| 2 animal protein, .67 triglyceride&lt;br /&gt;
*Sliceable: Makes 2 raw bacon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Sticks.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Potato Sticks&lt;br /&gt;
| Knife&lt;br /&gt;
| Potato&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soydope.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Dope&lt;br /&gt;
| Knife&lt;br /&gt;
| Soybean&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spaghetti.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti [Raw] {{anchor|spaghetti}}&lt;br /&gt;
| Knife&lt;br /&gt;
| Dough Slice&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Butchery====&lt;br /&gt;
Butchering turns animals into ingredients. You have three ways to butcher animals:&lt;br /&gt;
* The gibber. This large machine, located in the kitchen cold room, will turn any animal into its component parts. Click and drag the animal to the gibber to put it in; click on the gibber to turn it on. If the animal in question is a human, monkey, or similar creature, the gibber produces organs and limbs as well as meat. These organs and limbs can be eaten or ground up for animal protein, but often contain toxins. There is a safety guard that must be disabled before humans can be put into the gibber.&lt;br /&gt;
* The meat spike. Smaller animals can be put on the meat spike by grabbing them (Grab intent) and clicking on the meat spike. Then they can be butchered by clicking on the meat spike.&lt;br /&gt;
* Cleaver and table. Animals can be put on a table and butchered with a cleaver. Be aware that humans, monkeys, and similar creatures cannot be butchered this way, and butchering other animals with a cleaver is inefficient. However, it is the only way to obtain special products like Hide, Lard, and Roe Sac.&lt;br /&gt;
* Clams, Barnacles, Molluscs and Ras&#039;Val clams are grown in hydroponics trays, and are butchered by hitting them with a hatchet or knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Animal (Yield)&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:adhomianmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Meat&lt;br /&gt;
| Farwa (3), Climber (4), Cybernetic Schlorrgo (1), Fatshouter (30), Ha&#039;rron (5), Ice Catcher (10), Ice Tunneler (2), Nose-Horn (50), Scavenger (1), Schlorrgo (3), Sham&#039;Tyr, Snow Strider (20), Steed of Mata&#039;ke, Wriggler (5), Tajara (3). The gibber will not accept people unless emagged.&lt;br /&gt;
| 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwingsraw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bat Wings&lt;br /&gt;
| Swarm of Space Bats (6)&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bearmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Meat&lt;br /&gt;
| Bear, Space Bear (5)&lt;br /&gt;
| 12 animal protein, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carp Meat&lt;br /&gt;
| Space Carp (3), Gnat (3), Eel (5), Reaver (5), Space Shark (5)&lt;br /&gt;
| 3 seafood protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Meat&lt;br /&gt;
| Chicken (4)&lt;br /&gt;
| 6u Animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corgi Meat&lt;br /&gt;
| Corgi (3)&lt;br /&gt;
| 6u Animal Protein, 2u Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crablegs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crab Legs&lt;br /&gt;
| Crab (3)&lt;br /&gt;
| 2 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Nymph Meat&lt;br /&gt;
| Diona Nymph (3)&lt;br /&gt;
| 10 Dionae Powder&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fillet&lt;br /&gt;
| Available in the kitchen cold room&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hma&#039;trra fillet&lt;br /&gt;
| &lt;br /&gt;
| 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Huge Mushroom Slice&lt;br /&gt;
| Walking Mushroom&lt;br /&gt;
| 3 nutriment, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lard&lt;br /&gt;
| Fatshouter (5) (Cleaver Only), Nose-horn (20) (Cleaver Only)&lt;br /&gt;
|5u Triglycerideqa&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat&lt;br /&gt;
| Cat (3), Cow (40), Fox (3), Goat (6), Monkey (3), most other creatures (3)&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Human]&lt;br /&gt;
| Human (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Insect]&lt;br /&gt;
| V&#039;krexi (3) or Vaurca (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
|6u Animal Protein, 2u Triglyceride, 27u Phoron&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:brain_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!--- Broken Recipe|-&lt;br /&gt;
|[[File:eyes_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Eyes&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:kidneys_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Kidneys&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:liver_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Liver&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neaera_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Meat (3)&lt;br /&gt;
| Neaera&lt;br /&gt;
| 3 Animal Protein, 3 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pig Meat&lt;br /&gt;
| Pig (20)&lt;br /&gt;
| 6u Animal protein, 4u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rasvalclam.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Clam Meat&lt;br /&gt;
| Ras&#039;val Clam (1)&lt;br /&gt;
| 2 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat Meat&lt;br /&gt;
| Rat (2)&lt;br /&gt;
| 5 Animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishroe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe Sack&lt;br /&gt;
| Space Carp (1) (Cleaver Only; will yield only 1 carp fillet)&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Fillet&lt;br /&gt;
| Cosmozoan (2)&lt;br /&gt;
| 3 Cosmozoan protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Meat&lt;br /&gt;
| Clam, barnacle, or Mollusc (1)&lt;br /&gt;
| 3 mollusc protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:squidmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Squid Meat&lt;br /&gt;
| &lt;br /&gt;
| 3 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatoslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Slice&lt;br /&gt;
| Killer Tomato (3)&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vannameat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanna Meat&lt;br /&gt;
| Vannatusk (3-6)&lt;br /&gt;
| 6 Animal Protein, 6 Mindbreaker Toxin, 3.1 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Worm Fillet&lt;br /&gt;
| Cavern Dweller (3)&lt;br /&gt;
| 6 seafood protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 15 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xenomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Meat&lt;br /&gt;
| Greimorian (3) or Xenomorph&lt;br /&gt;
| 6 animal protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reagents/Condiments/Recipes from Blending or Mixing===&lt;br /&gt;
To mix reagents, put them in the same container. You will hear a bubbling sound if mixing is successful.&lt;br /&gt;
*To see exactly what you&#039;ve mixed, use a beaker and then add it to a nearby All-In-One Grinder or ChemMaster machine.&lt;br /&gt;
*Grinding a completed food item in the grinder reduces it to the reagents inside.&lt;br /&gt;
&lt;br /&gt;
====Processed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amatoxin&lt;br /&gt;
| Process Fly Amanita&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ambrosiaextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ambrosia Extract&lt;br /&gt;
| Process Ambrosia Vulgaris or Ambrosia Deus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Animal Protein&#039;&#039;&#039;&lt;br /&gt;
| Process meat or protein-containing foods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blizzard Ear Flour&#039;&#039;&#039;&lt;br /&gt;
| Process blizzard ears&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blood&lt;br /&gt;
| Draw with a syringe or process organs and limbs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Capsaicin&#039;&#039;&#039;&lt;br /&gt;
| Process chili peppers. Capsaicin causes discomfort when eaten.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyjar.png|64px]] &lt;br /&gt;
|&#039;&#039;&#039;Cherry Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process cherries.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cocoapowder.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Coco&lt;br /&gt;
| Process cacao fruit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:oliveoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn oil&#039;&#039;&#039;&lt;br /&gt;
| Process corn from the garden. Found in a tank in the cold room. Can be spread on the floor as a lubricant to slip people!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggyolkcarton.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg Yolk&#039;&#039;&#039;&lt;br /&gt;
| Process an egg or crack an egg into a container.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flour&#039;&#039;&#039;&lt;br /&gt;
| Process wheat from the garden, or pour directly from a flour sack.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Frost Oil&#039;&#039;&#039;&lt;br /&gt;
| Process an ice pepper (Xenobotany).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Juice&lt;br /&gt;
| Process garlic.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gello.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin&#039;&#039;&#039;&lt;br /&gt;
| Process sugar tree fruit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:grapejelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape juice&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:groundpeanut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ground roasted peanuts&lt;br /&gt;
| Process Bowl of Roasted Peanuts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey&lt;br /&gt;
| Product of beekeeping (ask the gardener); or, process Messa&#039;s Tear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss&lt;br /&gt;
| Process Moss&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutriment&#039;&#039;&#039;&lt;br /&gt;
| Process almost any food.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Oil&#039;&#039;&#039;&lt;br /&gt;
| Process roasted peanuts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepper.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepper&#039;&#039;&#039;&lt;br /&gt;
| Process peppercorn. Extra pepper mills are in the bar, or can be ordered in a Kitchen Supply Crate from cargo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:psilocybin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Psilocybin&lt;br /&gt;
| Process Reishi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinpulp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pulp&lt;br /&gt;
| Process Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice&#039;&#039;&#039;&lt;br /&gt;
| Process Rice. Ground rice is what is used in most recipes, rather than the whole plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:spacespicebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Spice&#039;&#039;&#039;&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprinklesbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sprinkles&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sugar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sugar&#039;&#039;&#039;&lt;br /&gt;
| Process white beet or sugarcane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triglyceridebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triglyceride&lt;br /&gt;
| Process Butter or Nutri-Spread.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enzyme.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Universal Enzyme&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VanillaExtract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Extract&lt;br /&gt;
| Process vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;Krexi Taffy&lt;br /&gt;
| Process V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wuluextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wulumunusha Extract&lt;br /&gt;
| Process Wulumunusha&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:barbecue.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Barbecue Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u garlic sauce, 2u ketchup, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beerbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer&lt;br /&gt;
| 10u flour, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownie Mix&#039;&#039;&#039;&lt;br /&gt;
| 5u cocoa, 5u flour, 5u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choconutspread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Choco-Nut Spread&#039;&#039;&#039;&lt;br /&gt;
| 1u Ground Roasted Peanuts, 2u Sugar, 1u Cocoa, 1u Soymilk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk_can.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Fatshouters Milk&#039;&#039;&#039;&lt;br /&gt;
| 1u Fatshouters Milk, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlic_sauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u Corn Oil, 1u Garlic Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ketchup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ketchup&#039;&#039;&#039;&lt;br /&gt;
| 1u sugar, 2u tomato juice, 1u water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mayo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mayonnaise&#039;&#039;&#039;&lt;br /&gt;
| 10u corn oil, 3u egg yolk, 2u lemon juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutbutter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter&#039;&#039;&#039;&lt;br /&gt;
| 5u ground roasted peanuts, 1u salt, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinspice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Spice&lt;br /&gt;
| 2u pumpkin pulp, 8u space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salt.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salt&#039;&#039;&#039;&lt;br /&gt;
| 1u sodium, 1u hydrochloric acid (ask the chemist). Extra salt shakers are in the bar, or order more from Ops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soysauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Sauce&#039;&#039;&#039;&lt;br /&gt;
|4u soy milk, 1u salt, 5u universal enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vodkabottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vodka&lt;br /&gt;
| 5u potato juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vwinebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wine&lt;br /&gt;
| 5u grape juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Foods====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Food&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Contains&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Butter&#039;&#039;&#039;&lt;br /&gt;
| 20u cream, 1u salt&lt;br /&gt;
| 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheesewheel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Wheel&#039;&#039;&#039;&lt;br /&gt;
| 40u milk, 5u universal enzyme (catalyst)&lt;br /&gt;
| 20 cheese&lt;br /&gt;
*Sliceable: 8 cheese wedge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| 2u coco, 2u [Milk OR Soymilk], 2u sugar&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough&lt;br /&gt;
| 3u egg yolk, 10u flour&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fermentedhmatrra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra&lt;br /&gt;
| 1 Hma&#039;trra meat, 5u Universal Enzyme&lt;br /&gt;
| 20 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawmeatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Meatball&#039;&#039;&#039;&lt;br /&gt;
| 3u animal protein, 5u flour&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Synthflesh&#039;&#039;&#039;&lt;br /&gt;
| Ask the Chemist to make this from clonexadone and blood.&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tofu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu&#039;&#039;&#039;&lt;br /&gt;
| 10u soymilk, 5u universal enzyme (catalyst).&lt;br /&gt;
| 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Cooking Equipment==&lt;br /&gt;
*The &#039;&#039;&#039;Candy Maker&#039;&#039;&#039; can be set to make various sorts of candy. Add any item to the machine, optionally set it to make a specific sort of candy (or leave it unset to candy the item generically), and activate it.&lt;br /&gt;
*The &#039;&#039;&#039;Grill&#039;&#039;&#039;, which can be built by anyone trained in basic construction, can be used to grill either Meat or Xeno-Meat. Grilled Xeno-Meat is made safe to eat; the heat of the grill burns the polytrinic acid out. To add spice to meat when grilling, add 1 unit each of pepper, salt, and space spice.&lt;br /&gt;
*The &#039;&#039;&#039;Cereal Maker&#039;&#039;&#039; will turn any item inserted into it into cereal. It must be built and requires a special circuit board.&lt;br /&gt;
*&#039;&#039;&#039;Slime cores&#039;&#039;&#039;, specifically those from silver slimes, can be activated to generate random food. Some of it will be poisonous or just odd, so take care.&lt;br /&gt;
&lt;br /&gt;
==Junk Food==&lt;br /&gt;
When there&#039;s no chef, the chef is serving toxic glop, or the chef is trying to murder you and your friends, most people resort to one of two things: [[Guide to Hydroponics|grazing on produce]], or the vending machines.&lt;br /&gt;
&lt;br /&gt;
Junk food requires no chef or machinery, but it&#039;s generally not as filling or as interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Item&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Source&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mints.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ad-Mints&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Mint&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:breadtube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread Tube&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 nutriment, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy_corn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy Corn&#039;&#039;&#039;&lt;br /&gt;
| Rations Box&lt;br /&gt;
| 4 Nutriment, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carpsahoy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carps Ahoy! Miniature Cookies&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Miniature Cookie&lt;br /&gt;
| .5 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CheesieHonkers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesie Honkers&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 3 cheese, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gum_pack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chewy Fruit flavored gum&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 5 pieces; to chew, place in mouth slot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore chicken potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cucumberchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore cucumber potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dirtberrychips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore dirtberry potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore phoron potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore salted potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamy Spongecake&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 4 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb08.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crisp Bar &#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb04.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crunchy Crisp&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatcube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cubed Meat&#039;&#039;&#039;&lt;br /&gt;
| Protein MRE&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cup Ramen &#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 30 dry ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Figgy Pudding&#039;&#039;&#039;&lt;br /&gt;
| Christmas gift&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raisins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore Raisins&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp vending machine&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gogomoss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Go-Go Gwok! Authentic Konyanger moss&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb05.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hearsay Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hell Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 1u capsaicin, 6u Hot Ramen&lt;br /&gt;
Raises body temperature.&lt;br /&gt;
| Makes 6u Hell Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 3u Dry Ramen, 1u water&lt;br /&gt;
| Makes 3u Hot Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb02.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hundred Thousand Credit Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 Filtered K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kokobar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Koko Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;koko reed juice&amp;lt;/span&amp;gt;, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb06.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Latte Crunch&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb10.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Laughter Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 5 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:liquidfood.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;LiquidFood Ration&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Mining reward vending machine&lt;br /&gt;
| 10 nutriment, 3 iron&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lollipop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lollipop&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 sugar, 20 [fruit] juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mapsham.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maps salty ham&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 animal protein, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb07.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Martian Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mogunzpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mo&#039;gunz Meat Pie&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment, 12 animal protein, 4 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syndiecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-Cakes&#039;&#039;&#039;&lt;br /&gt;
| Hack a Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| 4 nutriment, 5 The Doctor&#039;s Delight&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb09.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oh Daddy Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 6 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Organic K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine (Hacked).&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
* Unfiltered k&#039;ois can cause k&#039;ois mycosis in non-Vaurca, but the phoron in this bar will prove fatal before the mycosis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ricebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Packed Rice Bowl&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoron_candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron Rock Candy&#039;&#039;&#039;&lt;br /&gt;
| Obtained from the lunchbox loadout item for Vaurca&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25u Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
Poisonous to everything except Vaurca.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:proteinbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Protein Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 9 nutriment, 4 animal protein, random flavoring reagent&lt;br /&gt;
|-&lt;br /&gt;
|[[File:razibeef.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razi-snack corned beef&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 animal protein, 3 iron, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:riceball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Ball&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jerky.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Scaredy&#039;s Private Reserve Beef Jerky&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 animal protein, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkrellSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;SkrellSnax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb03.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacewind Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb01.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tau Ceti Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunaSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexisnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;krexi Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&amp;lt;br&amp;gt;Contains 6 V&#039;Krexi Taffy&lt;br /&gt;
| .5 V&#039;Krexi Taffy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Cooking==&lt;br /&gt;
&lt;br /&gt;
Some reagents in finished recipes are poisonous or have undesirable effects. If you&#039;re a traitor that may be the point, but if you&#039;re just feeling fancy you may want to try and serve these items safely. A little creative chemistry or careful preparation can help get rid of the dangerous reagents in your food.&lt;br /&gt;
&lt;br /&gt;
Any piece of food can contain up to 50 units of reagents.&lt;br /&gt;
&lt;br /&gt;
*Reagents can be removed from food with a syringe and separated using the CondiMaster in the kitchen. After removing undesirable reagents, the rest can be injected or poured back into the food.&lt;br /&gt;
*Some poisonous reagents will react with other reagents to create non-toxic results. When neutralizing reagents this way, make sure to get the amounts right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|How to Neutralize&lt;br /&gt;
|-&lt;br /&gt;
| Blood&lt;br /&gt;
| Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.&lt;br /&gt;
O-negative blood is always safe.&lt;br /&gt;
Alcoholic drinks created with blood of any type are safe. Be sure there is no blood left over after the reaction.&lt;br /&gt;
Blood can also be neutralized with clonexadone (1 unit clonexadone to 5 units blood), which creates synthetic meat.&lt;br /&gt;
|-&lt;br /&gt;
| Carpotoxin&lt;br /&gt;
| Anything made with carp meat will have carpotoxin in it.&amp;lt;br&amp;gt;Carpotoxin reacts with copper and cryptobiolin to form rezadone, a wonderful healing medicine with minor side effects. The pharmacist most likely wants your carpotoxin.&lt;br /&gt;
|-&lt;br /&gt;
| Radium&lt;br /&gt;
| Found in roast diona. This will cause radiation poisoning. Add 1 unit of dylovene per unit of radium, which will react to form hyronalin, an anti-radiation medicine.&lt;br /&gt;
|-&lt;br /&gt;
| Sulphuric Acid&lt;br /&gt;
| Neutralize each 1 unit of Sulphuric acid with 5 units of wine (creates Acid Spit, an alcoholic cocktail).&lt;br /&gt;
|-&lt;br /&gt;
| Polytrinic Acid&lt;br /&gt;
| You&#039;re serious about serving that xeno meat, huh? Well, don&#039;t serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a gruesome manner. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid with 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| Phoron&lt;br /&gt;
| Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31781</id>
		<title>Guide to Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Guide_to_Food&amp;diff=31781"/>
		<updated>2024-02-09T04:02:08Z</updated>

		<summary type="html">&lt;p&gt;Furrycactus: New Oven Recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nutrition==&lt;br /&gt;
As you walk, run, and spend time on the station, your character&#039;s nutrition level will drop. Eating food that contains nutriment, protein, or certain other reagents (see below) will replenish this value. It isn&#039;t good to go without food for too long, or to overeat! Keep in mind how much you&#039;ve eaten and how long it has been since you last ate, and try to stay comfortably full. &lt;br /&gt;
&lt;br /&gt;
Note that nutriment and other reagents need to be metabolized by your body after you&#039;ve eaten, so if you don&#039;t fill up immediately after a meal, you may after a few moments.&lt;br /&gt;
&lt;br /&gt;
Several reagents will increase your nutrition:&lt;br /&gt;
* Very effective: Fats (Corn oil, peanut oil, and triglycerides in meat), caramel, glucose, nutriment (found in most foods), protein (found in meat, cheese, eggs, tofu, and seafood), and k&#039;ois (if you are a Vaurca; it is poisonous otherwise).&lt;br /&gt;
* Somewhat effective: Honey, ketchup, coco powder, peanut butter/roasted peanuts, hot ramen, Hell Ramen, barbecue sauce, garlic sauce, mayonnaise, and batter.&lt;br /&gt;
* Minor increase: Soy sauce, hot cocoa, potato juice, sprinkles, dry ramen, flour, rice, moss, cherry jelly, coffee/tea grounds, alcoholic drinks. There may be others!&lt;br /&gt;
&lt;br /&gt;
Alien species have special dietary needs: &lt;br /&gt;
* [[Vaurca|Vaurca]] are only nourished by k&#039;ois paste, which is found in the k&#039;ois products on station. These foods also contain phoron, which the species needs to survive. Consuming any other food reagent will poison them.&lt;br /&gt;
* [[Unathi|Unathi]] are only nourished by animal products: meat, eggs, dairy, and so forth. Though they can eat other foods, these will not provide an Unathi with nourishment. Unathi are sensitive to foods that lower body temperature.&lt;br /&gt;
* [[Skrell|Skrell]] do not have special dietary needs and are not allergic to animal protein. However, they do not have teeth and prefer soft foods.&lt;br /&gt;
* [[Tajara|Tajara]] do not have special dietary needs, but are sensitive to foods that raise body temperature.&lt;br /&gt;
* [[IPC|IPCs]] do not eat food. They require power from cyborg recharge stations or station APCs.&lt;br /&gt;
&lt;br /&gt;
===Fullness/Starvation===&lt;br /&gt;
If you are very hungry or thirsty, you will start to move very slowly due to starvation. This effect can be severe and will continue until you eat some food, so head to the [[chef]] for a wholesome snack!&lt;br /&gt;
* IPCs that run out of nutrition due to a lack of power will be temporarily immobilized.&lt;br /&gt;
* Vaurca are affected by nutrition like other species, but will also begin to suffocate if they do not replenish their internal phoron supply by consuming k&#039;ois or finding an external source of phoron.&lt;br /&gt;
&lt;br /&gt;
Some things will decrease your nutrition quickly:&lt;br /&gt;
* Sprinting by toggling &#039;Walk&#039; to &#039;Run&#039;&lt;br /&gt;
* Vomiting&lt;br /&gt;
* Being cold (by exposure to cold environments or because you were in a cryo tube)&lt;br /&gt;
* Recovering from blood loss&lt;br /&gt;
* Taking Lipozine&lt;br /&gt;
&lt;br /&gt;
==Food Recipes==&lt;br /&gt;
* Liquids, condiments, ground fruits and vegetables, and eggs that have been cracked into a container are all measured in reagent units. They can be poured directly into the oven or pan. Eggs are special: Adding an egg to a container such as a skillet with intent set to Help will add the egg as a whole ingredient; any other intent will crack the egg into the skillet, adding the egg&#039;s reagents (usually 3u egg yolk) instead.&lt;br /&gt;
&lt;br /&gt;
* Sliceable foods can be divided into smaller portions by slicing them with a sharp object. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices.&lt;br /&gt;
&lt;br /&gt;
* Condiments and reagents can be added to food, possibly increasing their nutrition value or adding some [[traitor|fun]] extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, dylovene on your fish fingers, or psilocybin on your xenoburger--the possibilities are endless. Foods hold a maximum of fifty units of reagents.&lt;br /&gt;
&lt;br /&gt;
* Some poisonous foods can be prepared safely if the poisonous reagent is neutralized or removed somehow (try using syringes!). Experienced chefs only!&lt;br /&gt;
&lt;br /&gt;
* Poisonous reagents are marked in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red text&amp;lt;/span&amp;gt;. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce--are marked in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue text&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Microwaves do not exist. Most of their functions have been relegated to plates, bowls, and stoves instead.&lt;br /&gt;
&lt;br /&gt;
* To create most foods, you need a container to mix ingredients. Containers include skillets, saucepans, pots, serving bowls and plates, oven dishes, and deep-fryer baskets.&lt;br /&gt;
&lt;br /&gt;
* Some recipes must be baked, boiled, fried, or cooked. For these, pick up a container from its appliance, insert the various ingredients, and then put the container back. If the appliance isn&#039;t turned on, your food won&#039;t cook; turn it on with an alt-click on the appliance, then select the desired temperature.&lt;br /&gt;
&lt;br /&gt;
* Food is done when it reaches a set temperature; your appliance will sound a helpful ping to notify you. If left too long after it is cooked, it burns; but there is plenty of time to reach the appliance and retrieve the food between cooked and burnt, so don&#039;t be afraid to set your fryer, stove, and oven to their max temperatures.&lt;br /&gt;
&lt;br /&gt;
* Traitor chefs can make some sneaky substitutions:&lt;br /&gt;
** Psychedelic or poisonous mushrooms can be substituted for mushrooms in most mushroom dishes. If your victim gets medical treatment in a reasonable amount of time, they should survive.&lt;br /&gt;
** Poisonous apples (Xenobotany) can be used in all apple dishes, and the final dish will be poisoned. Unlike poisonous mushrooms, cyanide apples can easily kill, since cyanide causes paralysis and heart failure.&lt;br /&gt;
** Slime jelly (Xenobiology) can be substituted for cherry jelly, and will poison the resulting food. Slime jelly is highly toxic; your victim will require intensive medical care to survive.&lt;br /&gt;
** Anything made with meat can be made with human meat. (It&#039;s still necessary to emag the gibber before butchering one&#039;s murder victims.)&lt;br /&gt;
** Anything made with fish can be made with carp. This will poison your victim with carpotoxin. It will also upset the pharmacist, since carpotoxin can be made into rare chemicals.&lt;br /&gt;
&lt;br /&gt;
===Mixed Recipes===&lt;br /&gt;
Some recipes do not need to be heated, just mixed together. A few recipes can be created by clicking on one ingredient with the other; most require a mixing bowl or other container. Simply stuff the ingredients into a serving bowl or plate, drag the container&#039;s sprite onto your character&#039;s, and watch the delicious goodies appear in the container. If you can fit multiples of the same recipe into your container, you can even speed up the process: for example, combining six cabbages, three tomatoes, three carrots, and three apples in a bowl before dragging it to yourself will net you three tossed salads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aesirsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aesir salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ambrosia deus, 1 golden apple&lt;br /&gt;
| 8 Nutriment, 4 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 2 Apple Juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Bicaridine&amp;lt;/span&amp;gt;, 3 Gold, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Synaptizine&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;The Doctor&#039;s Delight&amp;lt;/span&amp;gt;, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ambrosia Deus and Golden Apple are mutant plants obtainable from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baconburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 2 [[#bacon|bacon]], 1 meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana_split.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Split&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 5u ice&lt;br /&gt;
| 5 nutriment, 3 banana juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bearburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 bear meat&lt;br /&gt;
| 12 animal protein, 4 nutriment, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bigbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Big Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 3 meat&amp;lt;br&amp;gt;3u egg yolk&lt;br /&gt;
| 4 nutriment, 10 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BLT.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;BLT&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 2 [[#bacon|bacon]]&amp;lt;br&amp;gt;1 cabbage, 1 tomato&lt;br /&gt;
| 7.75 nutriment, 4 animal protein, 0.25 salt, 11 tomato juice, 0.6 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breakfest_of_Guwandi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Breakfast of champions&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat steak, 1 omelette du fromage, 1 sausage&lt;br /&gt;
| 12 animal protein, 8 egg yolk, .64 nutriment, 1 pepper, 1 salt, 2.33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bunbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun Bun&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 [[#Bun|bun]]&lt;br /&gt;
| 8 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plain Burger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]] and [1 Cutlet OR 1 Meatball]&lt;br /&gt;
| 4 nutriment, 2 animal protein, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:candiedapple.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candied Apple&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 3 nutriment, 2 apple juice, 5 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheeseburger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Burger, 1 Cheese wedge&lt;br /&gt;
| 4 nutriment, 3 animal protein, 2 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesy Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 space fries&lt;br /&gt;
| 4 nutriment, 3 cheese, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Fillet Sandwich&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Katsu&lt;br /&gt;
| 4 nutriment, 8 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chilicheesefries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chili Cheese Fries&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Saucepan OR Skillet&lt;br /&gt;
| 1 Space Fries, 1 Hot Chili, 1 Cheese Wedge&lt;br /&gt;
| 8 nutriment, 2 animal protein, &amp;lt;span style=&amp;quot;Color: Blue&amp;quot;&amp;gt;2 capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatepita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 5u Choco-Nut Spread&lt;br /&gt;
| 4 nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotcorgi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Classic Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Corgi meat&lt;br /&gt;
| 5 nutriment, 16 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Creamice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamice&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;10u fatshouter  milk, 10u ice, 10u sugar&lt;br /&gt;
| 8 nutriment, 11 dirt berry juice, 10 fatshouter milk, 8 ice, 3 oil, 10 sugar&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:deepdive.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Deep Dive&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 fish Fillet, 1 Seaweed&amp;lt;br&amp;gt;1 Cheese, 5u Cream&lt;br /&gt;
| 3u Nutriment, 5u Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donerkebab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Doner Kebab&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 pita, 1 cutlet&amp;lt;br&amp;gt;1 cabbage, 1 tomato&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 7 nutriment, 4 animal protein, 1 space spice, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthen root, 2 messa&#039;s tears, 1 dirtberries&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon Stick.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggpop&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 boiled egg&lt;br /&gt;
| 3 animal protein, 2 egg yolk, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hellburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;El Diablo&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 spicy meat burrito&amp;lt;br&amp;gt;10 chili&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fairy Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice, 3 sprinkle&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Pita, 1 Hummus, 1 Falafel Balls,&amp;lt;br&amp;gt;1 Tomato&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Banana&lt;br /&gt;
| 6 Nutriment, 4 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe_fancy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fancy White Chocolate Crepe&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 White Chocolate Crepe, 1 Ice Cream Cone&amp;lt;br&amp;gt;1 Strawberries&lt;br /&gt;
| 6 Nutriment, 4 Sugar, 2 Vanilla Extract&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_fermented.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 fermented hma&#039;trra meat&lt;br /&gt;
| 10 nutriment, 15 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hengsharolls.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hengsha Rolls&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cabbage, 1 Corn, 1 Mashed Potatoes, 1 Tofu&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fillet -o- Fish Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Fish Fillet&lt;br /&gt;
| 4 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fishtaco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 fish fillet, 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 lemon&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 10 lemon juice, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:floatingisland.gif|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Floating Island&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Pineapple Rings,&amp;lt;br&amp;gt;1 Cherry, 5u Gelatin, 5u Ice&lt;br /&gt;
| 3u nutriment, 5u Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegello_salad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garden Vegetable Gelatin Salad&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 messa&#039;s tear, 2 earthen root, 2 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fruitgello_dessert.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin Dessert&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 sugar tree fruit, 1 dirtberries&amp;lt;br&amp;gt;10u gelatin, 5u water, 5u sugar, 5u cream&lt;br /&gt;
| 4 nutriment, 4 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:guacdip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Guacamole Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu&amp;lt;br&amp;gt;1 chili, 1 lime&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotdog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hotdog&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Sausage&lt;br /&gt;
| 4 nutriment, 6 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hrikhir&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 messa&#039;s tear, 1 dirt berries&amp;lt;br&amp;gt;1u space spice, 5u blizzard ear flour&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita_hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus Pita&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Hummus, 1 Pita&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lardwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hro&#039;zamal Lard Sandwhich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 flatbread, 1 lard&lt;br /&gt;
| 6 nutriment, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hummus.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hummus&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 chickpea, 10u garlic sauce, 2u space spice&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecreamsandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 ice cream cone&amp;lt;br&amp;gt;5u ice, 5u milk&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:izuixu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Izu-Ixu&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 strawberries&amp;lt;br&amp;gt;5u milk, 5u ice, 5u xuizi juice&lt;br /&gt;
| 4 Nutriment, 5 Xuizi Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jellied Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 2 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;5u cherry Jelly&lt;br /&gt;
| 4 nutriment, 5 cherry jelly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellysandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u cherry jelly&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jyalra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jyalra&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 4 Dyn&lt;br /&gt;
| 10 nutriment, 4 dyn juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiskebab3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois on a stick&lt;br /&gt;
| None&lt;br /&gt;
| Metal Rod, 1-3 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6/8/10 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9/12/15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LadyLulaine.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lady Lulaine&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 blueberry, 1 berry&amp;lt;br&amp;gt;2 muffins&amp;lt;br&amp;gt;6u egg yolk, 5u ice, 5u cream, 10u sugar&lt;br /&gt;
| 15 nutriment, 5 berry juice&lt;br /&gt;
*Sliceable: 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 dried q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_mash.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed Earthen-root&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mashed potato&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 potato&lt;br /&gt;
| 4 nutriment, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Cheese Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 cheese wedge&lt;br /&gt;
| 6 nutriment, animal protein, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla, 2 meatball&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 5 Nutriment, 6 Animal Protein, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 meat, 1 metal rod&lt;br /&gt;
| 12 animal protein, 4 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mysteryburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Meat burrito, 1 mystery soup&lt;br /&gt;
| 13 nutriment, 6 animal protein, 1 space spice.&lt;br /&gt;
*Also contains whatever reagents were in the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mystery Soup&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_skewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera-Kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 1 Neaera Meat, 1 Neaera Kidneys&lt;br /&gt;
| 4 nutriment, 8 animal protein, 2.67 triglyceride&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:nomadskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nomad Skewer&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 adhomian meat, 1 metal rod&amp;lt;br&amp;gt;1 dirtberry, 1 earthenroot&lt;br /&gt;
| 8 nutriment, 6 animal protein, 11 dirt berry juice, 6 earthen-root juice, 3 oil, 3 sugar, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Bread Slice&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 4 Nutriment, 0.625 Animal Protein, 5 Choco-Nut Spread, 0.125 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi_Roll.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ouerean Fish Log&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 fish fillet, 1 boiled rice&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 nutriment, 10 rice, 6 seafood protein, 5 water&lt;br /&gt;
*Sliceable: 3 Ouerean fish cake&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbj.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;PBJ Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice &amp;lt;br&amp;gt;5u cherry jelly, 5u peanut butter&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, 5 cherry jelly, 5 peanut butter, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pbtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 toasted bread&amp;lt;br&amp;gt;5u peanut butter&lt;br /&gt;
| 2 nutriment, 5 peanut butter&lt;br /&gt;
|-&lt;br /&gt;
|[[File:qlguabi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qlguabi&lt;br /&gt;
| Bowl&lt;br /&gt;
| 4 Guami fruit&amp;lt;br&amp;gt;10u Dyn Juice, 10u Milk&lt;br /&gt;
| 3 nutriment, 5 Gelatin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ratburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat burger&lt;br /&gt;
| None OR Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 rat meat&lt;br /&gt;
| 4 nutriment, 5 animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reubensandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Reuben Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Cheese Wedge, 1 cutlet, 1 Sauerkraut, 2 toast&amp;lt;br&amp;gt;5u mayonnaise, 5u ketchup&lt;br /&gt;
| 8 nutriment, 2 animal protein, 2 ketchup, 2 mayonnaise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:salsadip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salsa Dip&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 chili, 1 tomato, 1 lime&amp;lt;br&amp;gt;1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 20u nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sandwich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 bread slice, 1 cheese wedge, 1 Meat Steak&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dip_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir {{anchor|sarmikhir}}&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 15u fermented fatshouter milk, 15u cream, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hardbread_sourcream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sarmikhir Sandwich&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 hardbread slices, 1 [[#sarmikhir|sarmikhir]]&lt;br /&gt;
| 12 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sauerkraut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sauerkraut&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cabbage&amp;lt;br&amp;gt;5u Universal Enzyme&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fish_mousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Seafood Mousse&lt;br /&gt;
| Mixing Bowl&lt;br /&gt;
| 2 ras&#039;val clam meat, 1 dirtberries, 1 [[#sarmikhir|sarmikhir]] &amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 4 nutriment, 6 seafood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesyspicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Cheese Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito, 1 cheese wedge&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2.5 cheese, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spicyburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Meat Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meat burrito&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Spicy_Clams.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spicy Ras&#039;val Clams&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2 Ras&#039;val clam meat&amp;lt;br&amp;gt;1 cabbage, 1 chili&amp;lt;br&amp;gt;1u &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 4 seafood protein, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffed Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Meatball&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 cheese wedge, 1 meatball&amp;lt;br&amp;gt;1 cabbage&lt;br /&gt;
| 4 animal protein, 2.5 cheese, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:superbite.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Super Bite Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 Big Bite Burger, 1 boiled egg, 1 cheese wedge, 1 dough, 1 meat&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;5u pepper, 5u salt&lt;br /&gt;
| 25 nutriment, 25 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheese_Cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Supreme Cheese Toast&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [Butter OR nutri-spread OR lard], 1 bread slice, 1 cheese wedge&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 8 nutriment, .16 animal protein, .63 cheese, .28 salt, .25 space spice, 5 triglyceride&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sushi&lt;br /&gt;
| None&lt;br /&gt;
| 1 boiled rice, 1 [Tofu or Sashimi or Chicken or Fried Egg or Cutlet]&lt;br /&gt;
| Depends on ingredients&amp;lt;br&amp;gt;Each Boiled Rice can make several pieces of Sushi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tannoulehsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tabbouleh Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 3 Mint Leaf, 1 Tomato, 1 Wheat, 1 Lemon&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taco.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Taco&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 tortilla&lt;br /&gt;
| 6 nutriment, 3 animal protein, 2.5 cheese, .67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubuger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu Burger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Tofu&lt;br /&gt;
| 4 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatkabob.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-kabob&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 metal rod, 2 tofu&lt;br /&gt;
| 8 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Herbsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tossed Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 apple, 2 cabbbage, 1 carrot, 1 tomato&lt;br /&gt;
| 9 nutriment, 2 apple juice, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Pasta Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Boiled Spaghetti, 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunasalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Fish Fillet&amp;lt;br&amp;gt;1 Mint Leaf&amp;lt;br&amp;gt;10u Mayonnaise&lt;br /&gt;
| 3 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunapita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Salad Pita&lt;br /&gt;
| Bowl&lt;br /&gt;
| 1 Pita, 1 Tuna Salad&lt;br /&gt;
| 5 Nutriment, 3 Seafood Protein &lt;br /&gt;
|-&lt;br /&gt;
|[[File:twobread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Two Bread&lt;br /&gt;
| Mixing Bowl/Chopping Board OR Skillet&lt;br /&gt;
| 2 bread slice&amp;lt;br&amp;gt;5u wine&lt;br /&gt;
| 3.75 nutriment, 1.25 animal protein, .25 salt, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;wine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Validsalad.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Valid Salad&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;3 ambrosia vulgaris, 1 potato&lt;br /&gt;
| 6 nutriment, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Ambrosia Extract&amp;lt;/span&amp;gt;, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bicaridine&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:veganburrito.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegan Burrito&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tofu, 1 tortilla&lt;br /&gt;
| 6 Nutriment, 6 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexiwrap_veggie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie V&#039;Krexi Wrap&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1 chili, 1 cabbage&amp;lt;br&amp;gt;1u V&#039;Krexi Taffy&lt;br /&gt;
| 9 Nutriment, 4 Capsaicin Oil, 2 V&#039;krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Bar&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 2u Vanilla Extract, 2u [Milk or Soymilk], 2u Sugar&lt;br /&gt;
| 2 Nutriment&amp;lt;br&amp;gt;Also available from Getmore Chocolate vending machines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xenoburger.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenoburger&lt;br /&gt;
| Mixing Bowl/Chopping Board&lt;br /&gt;
| 1 [[#Bun|bun]], 1 Xeno-meat&lt;br /&gt;
| 4 nutriment, 8 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stove===&lt;br /&gt;
[[File:Stove_on.gif|64px]]&lt;br /&gt;
&lt;br /&gt;
To cook on a stove, the stove must be preheated (ctrl+left click to choose temperature), and the right container must be used. Some recipes, like meatballs, can be mass produced. If reagents are not used in the recipe, they will be left over in the pan. Remove the container from the stove, add all the reagents to it, and put it back on the stove. The stove will &amp;quot;ping&amp;quot; when the food is finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adhomian_fish_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Fish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 messa&#039;s tear&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]] dip, 1 fish fillet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_Stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 adhomian meat&amp;lt;br&amp;gt;2 dirtberry, 1 Messa&#039;s Tear, 1 mushroom&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 13.2 nutriment, 12 animal protein, 10.8 dirt berry juice, 6 oil, 4 triglyceride, 4 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmanitaJelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u amatoxin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment,  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vodka&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon {{anchor|bacon}}&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw bacon&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon and Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon and eggs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 fried egg&lt;br /&gt;
| 3 animal protein, 3 egg yolk, 1 pepper, 1 salt, .33 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baconmacandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]], 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 3 Animal Protein, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearchili.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;, 2 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bearstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 bear meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 6 nutriment, 4 animal protein, 5 tomato juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 hyperzine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berry_pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 8 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bibimbap.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bibimbap Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cutlet, 1 egg&amp;lt;br&amp;gt;1 cabbage, 1 carrot, 1 chantrelle&amp;lt;br&amp;gt;5u rice, 2u space spice&lt;br /&gt;
| 6 nutriment, 6 animal protein, 3 egg yolk, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bluemoon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blue Moon&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;1 Blue Raspberry&amp;lt;br&amp;gt;5u Cream&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fjylozyn_boiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Fjylozyn&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fjylozyn&amp;lt;br&amp;gt;5 water&lt;br /&gt;
| 4 nutriment, 1.75 &amp;lt;span style=”color:red”&amp;gt;Toxin&amp;lt;/span&amp;gt;, 6.25 &amp;lt;span style=”color:red”&amp;gt;Plant-B-Gone&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boiledrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Rice&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 10u rice, 5u water&lt;br /&gt;
| 2 nutriment, 10 rice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spagettiboiled.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Boiled Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 3 nutriment, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beetsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Borscht&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 cabbage, 1 white-beet&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chana masala.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chana Masala&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 chickpeas, 1 tomato,&amp;lt;br&amp;gt;1 chili, 2u space spice, 10u rice&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chantrelle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 mushroom&amp;lt;br&amp;gt;5u milk, 5u water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chawanmushi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chawanmushi&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;6u egg yolk, 5u soy sauce, 5u water&lt;br /&gt;
| 5 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chetroinuoc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Che Troi Nuoc&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Soybeans&amp;lt;br&amp;gt;10u Rice, 5u Vanilla Extract&lt;br /&gt;
| 6 Nutriment, 6u Rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheeseravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Cheese Wedge, 3 Dough Slice&amp;lt;br&amp;gt;1 Tomato&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chicken meat, 3 dough slice&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 9 nutriment, 6 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chilied Eggs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chilied Eggs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 boiled egg, 1 hot chili&lt;br /&gt;
| 3 nutriment, 6 animal protein, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 6 egg yolk, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Egg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chocolate bar, 1 egg&lt;br /&gt;
| 3 nutriment, 3 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe &amp;lt;br&amp;gt;5u Choco-Nut Spread&lt;br /&gt;
| 2 Nutriment, 5 Choco-Nut Spread&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClamsCasino.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Clams Casino&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 slimy meat, 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;2 bread slice&amp;lt;br&amp;gt;2u space spice&lt;br /&gt;
| 6 seafood, 2 animal protein, 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cold Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 ice pepper, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;7 frost oil&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Custard Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;3u egg yolk, 1u space spice, 5u water&lt;br /&gt;
| 6 nutriment, 2 animal protein, 2 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cutlet&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 raw cutlet&lt;br /&gt;
| 2 Animal Protein, .66 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionasoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 cabbage&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 11 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;, 5 water&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionastew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Stew&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 2 carrot juice, 2 potato juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 radium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dynpozole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dyn pozole&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 cabbage, 1 dyn, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8.2 nutriment, 6 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 dylovene&amp;lt;span&amp;gt;, 7 dyn juice, 6.25 dyn tea, 10.5 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenrootravioli.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthenroot Ravioli&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Earthenroot, 1 Pumpkin, 1 Tomato&amp;lt;br&amp;gt;5u Soymilk, 5u Water&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajaran_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 earthenroot&amp;lt;br&amp;gt;1u salt, 1u space spice, 10u water&lt;br /&gt;
| 4 nutriment, 10 earthen-root juice, 1 salt, 1 space spice, 4 sugar, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggbasket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg in the Basket&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice, 1 egg&lt;br /&gt;
| 2 nutriment, .63 animal protein, 3 egg yolk, .13 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouters_bloodpudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Blood Pudding {{anchor|fatpudding}}&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 adhomian meat, 1 lard&amp;lt;br&amp;gt;5u blizzard ear flour, 10u blood&lt;br /&gt;
| 12 animal protein, 7 triglyceride, 5 blizzard ear flour, 10 blood&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishandchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish &amp;amp; Chips&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 fish fillet, 1 space fries&lt;br /&gt;
| 4 nutriment, 7 seafood protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_wedges.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Earthen-root wedges&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chopped earthen root&lt;br /&gt;
| 4 nutriment, 1.2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 over-easy fried egg&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedkois.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried K&#039;ois&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 k&#039;ois paste&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;9 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedrice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Rice&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cabbage, 1 carrot&amp;lt;br&amp;gt;10u rice, 5u soy sauce, 5u water&lt;br /&gt;
| 6 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 5 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fufu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fufu&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 banana&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 9 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlicbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Bread&lt;br /&gt;
| Skillet OR Oven&lt;br /&gt;
| 1 bread slice, 1 butter&amp;lt;br&amp;gt;5u garlic sauce&lt;br /&gt;
| 5 nutriment, 3 garlic sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:greencurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Green Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 tofu&amp;lt;br&amp;gt;1 chili&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 space spice, 5 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grilled Cheese Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 bread slice, 1 cheese wedge&lt;br /&gt;
| 3.75 nutriment, 4 animal protein, 2.5 cheese, .25 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gukhefish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gukhe Fish&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;1 fish fillet&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| 1 nutriment, 6 seafood protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hamcheesecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham and Cheese Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cheese wedge, 1 cutlet, 1 plain crepe&lt;br /&gt;
| 5 Nutriment, 2 Animal Protein, 2.5 Cheese, .67 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hashbrown.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hashbrown&lt;br /&gt;
| Skillet OR Grill&lt;br /&gt;
| 1 raw potato sticks&amp;lt;br&amp;gt; 1u salt, 1u pepper&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hatchlingsurprise.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hatchling Surprise&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 [[#bacon|bacon]], 1 poached egg&lt;br /&gt;
| 1 nutriment, 4 animal protein, 2 egg yolk, 1 pepper, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:hotstew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Chili&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 chili, 1 tomato&lt;br /&gt;
| 3 nutriment, 6 animal protein, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 11 tomato juice, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialScallops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Scallops&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 lemon, 2 garlic&amp;lt;br&amp;gt;5u water, 2u salt, 1u black pepper&amp;lt;br&amp;gt;2 slimy meat, 1 butter&lt;br /&gt;
| 6 seafood, 2 nutriment, 5 water, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialPot.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Imperial Pot&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 potato, 2 lemon, 1 garlic, 1 onion&amp;lt;br&amp;gt;15u water, 30u rice&amp;lt;br&amp;gt;2 fish cutlet, 2 slimy meat&lt;br /&gt;
| 20 seafood, 20 rice, 20 nutriment, 20 lemon juice, 5 space spice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 dylovene&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jellystew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 cutlet, 1 slimy fillet, 1 butter&amp;lt;br&amp;gt;2 chili&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 3 animal protein, 6 seafood protein, 3 Cosmozoan protein, 13.3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 1 Salt, 20.67 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisjelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Jelly&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 K’ois Paste&amp;lt;br&amp;gt;2 K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;20 Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissteak.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koiswaffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;12 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seared Carp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Korlaaskak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 6 fish fillet&amp;lt;br&amp;gt;1 cabbage, 1 lime&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 3 nutriment, 10 lime juice, 18 seafood protein, 1 space spice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:krakensoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Kraken Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Squid Meat&amp;lt;br&amp;gt;1 Pumpkin&amp;lt;br&amp;gt;10u Water, 2u Space Spice&lt;br /&gt;
| 2 Nutriment, 6 Seafood Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lomein.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lo Mein&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;5u soy sauce, 5u water&lt;br /&gt;
| 8 nutriment, 2 animal protein, 3 carrot juice, 1 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:macandcheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mac and Cheese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 Cheese Wedge, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u Water&lt;br /&gt;
| 4 Nutriment, 5 Cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:matsuul.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Matsuul&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 3 Sashimi&amp;lt;br&amp;gt;1 Earthenroot, 1 Eki, 1 Mint Leaf&lt;br /&gt;
| 5 nutriment, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:maeuntang.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maeuntang&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 chili, 1 moss&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 seafood protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Bun&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 dough slice, 1 raw cutlet&amp;lt;br&amp;gt;1u space spice, 5u water&lt;br /&gt;
| 5 nutriment, 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat Pancake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pancake&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 meatball, 1 omelette du fromage&lt;br /&gt;
| 9 animal protein, 8 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:raviolimeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Ravioli&lt;br /&gt;
| Skillet&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 6 Nutriment, 6 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatstake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Steak&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 raw meatball&lt;br /&gt;
| 3 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatball Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meatball&amp;lt;br&amp;gt;1 carrot, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 3 nutriment, 18 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mint.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mint&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 5u frost oil, 5u sugar&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miso_soup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miso Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 2 soy dope, 2 tofu&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 tofu protein, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:miyeokguk.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Miyeokguk&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 moss, 1 seaweed&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 animal protein, 2 triglyceride, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moghresian Sea Delight.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moghresian Sea delight&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 egg&amp;lt;br&amp;gt;15u blood&lt;br /&gt;
| 15 blood, 9 egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_brudet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Brudet&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 fish fillet&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 3 seafood protein, 11 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 moss&amp;lt;br&amp;gt;3u egg yolk, 5u water&lt;br /&gt;
| 2 nutriment, 3 egg yolk, 6 moss, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mysterysoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mystery Soup&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Burned Mess, 1 cheese wedge, 1 tofu&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| Always contains 7 nutriment.&lt;br /&gt;
Possible other reagents: nutriment, banana juice, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;frost oil&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;, tomato juice, or water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 Neaera Meat&amp;lt;br&amp;gt;2 eki, 2 guami&amp;lt;br&amp;gt;5 cream, 10 dyn juice&lt;br /&gt;
| 35 Nutriment, 3 Animal Protein, 4 Dyn Juice, 6 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nettlesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nettle Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 nettle, 1 potato&amp;lt;br&amp;gt;3u egg yolk, 10u water&lt;br /&gt;
| 3 egg yolk, 11 potato juice, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;sulphuric acid&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
* Nettles from Xenobotany.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NT muffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NT Muffin&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plump helment biscuit, 1 sausage, 1 fried egg, 1 cheese wedge&lt;br /&gt;
| 3 Nutriment, 5 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Omelette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Omelette Du Fromage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;6u egg yolk&lt;br /&gt;
| 8u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 onion&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 3 onion juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Over-easy fried egg&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 3 egg yolk, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pancakes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pancakes&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pan-cooked Bacon&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperoni.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 sausage&amp;lt;br&amp;gt;1u salt, 1u space spice&lt;br /&gt;
| .46 Nutriment, 6 Animal Protein, 0.5 Seafood Protein, .33 Triglyceride, 1 Salt, 1 Space Spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeytoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Piece of Honeyed Toast&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 1 nutriment, 2 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plaincrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plain Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u Batter Mix&lt;br /&gt;
| 1 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nachos.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Nachos&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 chip basket, 1 cheese wedge&lt;br /&gt;
| 10 nutriment, 2.5 cheese, 1 salt, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poachedegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poached Egg&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice, 5u water&lt;br /&gt;
| 1 nutriment, 1 pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:popcorn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Popcorn&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Corn&lt;br /&gt;
| 3 nutriment, 3 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Porkbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Porkbowl&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 [[#bacon|bacon]]&amp;lt;br&amp;gt;10u rice, 5u water&lt;br /&gt;
| 4 animal protein, 6 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puffpuffs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Puff-Puffs&lt;br /&gt;
| Skillet&lt;br /&gt;
| 10u flour, 5u water, 2u space spice, 1u salt&lt;br /&gt;
| 24 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qilvo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Qilvo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 slimy meat&amp;lt;br&amp;gt;2 seaweed&amp;lt;br&amp;gt;5u cream, 10u water&lt;br /&gt;
| 5 nutriment, 3 cream, 3 seafood protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesedip.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Queso Dip&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 chili, 1 tomato&amp;lt;br&amp;gt;1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ramenbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ramen Bowl&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]], 1 Meat, 1 Egg&amp;lt;br&amp;gt;1 Seaweed&amp;lt;br&amp;gt;5u Soy Sauce, 10u Water&lt;br /&gt;
| 5 Nutriment, 4 Animal Protein, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:earthenroot_clambake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Pasta&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 ras&#039;val clam&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 6 nutriment, 6 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razirnoodles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razir Noodles&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 egg, 1 worm fillet&amp;lt;br&amp;gt;1 lime&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 3 nutriment, 8 seafood protein, 3 egg yolk, 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:redcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 cutlet&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 7 animal protein, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sun Special.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Red Sun Special&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 sausage&lt;br /&gt;
| 6 Animal Protein, 2.5 Cheese, .33 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ricepudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u milk, 10u rice&lt;br /&gt;
| 4 nutriment, 5 milk, 10 rice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risotto.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 chantrelle&amp;lt;br&amp;gt;10u rice, 1u space spice, 5u wine&lt;br /&gt;
| 9 nutriment, 1 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sausage.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sausage&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 cutlet, 1 meatball&lt;br /&gt;
| 6 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savorycrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Savory Breakfast Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Cheese Wedge, 1 Plain Crepe&amp;lt;br&amp;gt;3u Egg Yolk&lt;br /&gt;
| 5 Nutriment, 2.5 Cheese, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shakshouka.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Shakshouka&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 Tomato&amp;lt;br&amp;gt;6u Egg Yolk, 1u pepper, 2u Space Spice&lt;br /&gt;
| 4 Nutriment, 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sintapudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sinta Pudding&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;15u blood, 5u coco, 10u sugar&lt;br /&gt;
| 1 nutriment, 1 animal protein, 15 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 3 coco, 1 salt, 9 sugar, 20 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:swirlsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiral Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 bluespace tomato. 1 Ice Chili&amp;lt;br&amp;gt;10u water, 5u Cream&lt;br /&gt;
| 5 nutriment, 3 &amp;lt;span style=”color:blue”&amp;gt;bluespace dust&amp;lt;/span&amp;gt;, 1 &amp;lt;span style=”color:blue”&amp;gt;Frost Oil&amp;lt;/span&amp;gt;, 12 &amp;lt;span style=”color:blue”&amp;gt;Singulo&amp;lt;/span&amp;gt;, 5 Water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slime Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 5u slime jelly, 10u water&lt;br /&gt;
| 5 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;slime jelly&amp;lt;/span&amp;gt;, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloppyjoe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sloppy Joe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 [[#Bun|bun]]&amp;lt;br&amp;gt;6u animal protein, 5u barbecue sauce&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pastatomato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;2 tomato&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 7 nutriment, 2 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bolognese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti Bolognese&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;1 garlic, 1 onion, 1 tomato&amp;lt;br&amp;gt;6u animal protein, 5u water&lt;br /&gt;
| 4 Nutriment, 4 Animal Protein, 5 Tomato Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatballspag.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti &amp;amp; Meatballs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:spesslaw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spesslaw&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 4 meatball, 1 [[#spaghetti|spaghetti]]&amp;lt;br&amp;gt;5u water&lt;br /&gt;
| 4 nutriment, 12 animal protein, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spiced Shrieker Wings&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 2 bat wings, 1 butter&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 2.7 nutriment, 3 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;14 capsaicin&amp;lt;/span&amp;gt;, 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:steamedcrab.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Steamed Crab Legs&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 crab legs, 1 nutri-spread&amp;lt;br&amp;gt;1u salt, 10u water&lt;br /&gt;
| 2 nutriment, 6 seafood protein, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stew.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stew&lt;br /&gt;
| Pot&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;1 carrot, 1 chantrelle, 1 eggplant, 1 potato, 1 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 4 animal protein, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 6 tomato juice, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stewedsoymeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stewed Soy Meat&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 2 soy dope&amp;lt;br&amp;gt;1 carrot, 1 tomato&lt;br /&gt;
| 8 nutriment, 10 carrot juice, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stokskewer.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stok Skewers&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 gukhe bloom&amp;lt;br&amp;gt;2 raw cutlet&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 1 nutriment, 2 animal protein, 2 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stuffedfish.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Fish Fillet&lt;br /&gt;
| Saucepan OR Skillet&lt;br /&gt;
| 1 cheese wedge, 1 fish fillet, 1 roe sack&lt;br /&gt;
| 3 nutriment, 2 cheese, 7 seafood protein, possibly &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:omgtoast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Bread&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 bread slice&amp;lt;br&amp;gt;1u triglyceride&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:toastsand.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Toasted Sandwich&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 Sandwich&lt;br /&gt;
| 3.75 nutriment, 7.25 animal protein, 2 carbon, 2.5 cheese, 1 pepper, 1.25 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 2 tomato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 5 nutriment, 22 tomato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatosoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Soup [Blood]&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 30u Blood&lt;br /&gt;
| 2 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 blood&amp;lt;/span&amp;gt;, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tortilla.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tortilla&lt;br /&gt;
| Skillet&lt;br /&gt;
| 5u flour, 5u water&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triolademousse.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triolade Mousse&lt;br /&gt;
| Saucepan&lt;br /&gt;
| 1 Chocolate Bar, 1 White Chocolate&amp;lt;br&amp;gt;5u Cocoa, 5u Cream&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunneler_scotchegg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Meategg&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 hardbread slice, 1 adhomian meat, 1 tunneler egg, 1u space spice&lt;br /&gt;
| 3 egg, 7 protein, 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegesoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 carrot, 1 corn, 1 eggplant, 1 potato&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 9 nutriment, 10 carrot juice, 3 corn oil, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 Oculine&amp;lt;/span&amp;gt;, 11 potato juice, 10 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:momo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Veggie Momo&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 3 dough slice&amp;lt;br&amp;gt;1 cabbage, 1 carrot&amp;lt;br&amp;gt;2u space spice, 5u water&lt;br /&gt;
| 13 nutriment, 3 carrot juice, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 Oculine&amp;lt;/span&amp;gt;, 4 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:waffles.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Waffles&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 8 nutriment, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitechocolatecrepe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;White Chocolate Crepe&lt;br /&gt;
| Skillet&lt;br /&gt;
| 1 plain crepe, 1 white chocolate&lt;br /&gt;
| 3 Nutriment, 4 Choco-Nut Spread, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wishsoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wish Soup&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 20u water&lt;br /&gt;
| 10 water, 25% chance of 8 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:yellowcurry.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Yellow Curry&lt;br /&gt;
| Skillet&lt;br /&gt;
| 2 peanut, 1 potato&amp;lt;br&amp;gt;5u cream, 5u rice, 2u space spice&lt;br /&gt;
| 8 nutriment, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zantiri.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zantiri&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 eki, 2 guami&amp;lt;br&amp;gt;10u water&lt;br /&gt;
| 8 nutriment, 6 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zkahnkowa.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Zkah&#039;nkowa&lt;br /&gt;
| Pot OR Saucepan&lt;br /&gt;
| 1 Adhomian Meat&amp;lt;br&amp;gt;10u blood, 5u blizzard-ear flour, 1u pepper, 1u salt&lt;br /&gt;
| 25 animal protein, 5 blizzard ear flour, 10 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;blood&amp;lt;/span&amp;gt;, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oven===&lt;br /&gt;
[[File:Ovenclosed_on.gif|64px]]&lt;br /&gt;
*Before you can use the oven, it must be preheated. Ctrl+click and select your preferred temperature to turn it on. Preheating takes several minutes, but after a short while it can be used to cook even if not fully preheated. The food will cook more slowly until preheating is complete. Examine the oven while next to it to see how hot it is. &lt;br /&gt;
**You can alt+click the oven to open and close the oven door.&lt;br /&gt;
**If the oven door is left open, heat will escape. Make sure it&#039;s closed, especially when cooking and preheating.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the oven, use the food directly on the oven, which will place it into an empty oven tray. If you want to cook a recipe that requires multiple ingredients, remove one of the oven trays, put all recipe ingredients into it, and then put the tray back in the oven. &lt;br /&gt;
&lt;br /&gt;
*The oven can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single tray. &lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*When not making a recipe, the oven can also be used to just bake any food, which will cook it, giving it a nice brown color.&lt;br /&gt;
&lt;br /&gt;
*The oven can also be used for Combination Cooking, which allows you to make custom bread, pies, cakes, and pizzas with whatever fillings/toppings you want. To do this, right click and Choose Output, select the combine target, and then insert an oven tray full of ingredients. &lt;br /&gt;
**The quantity of stuff used to make an item will determine the size of the result.&lt;br /&gt;
**Combination Cooking can only make one item at a time - whatever output is set will only work for the next item cooked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flatbread&amp;lt;br&amp;gt;1 dirtberry&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Hard Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian bread&amp;lt;br&amp;gt;1u space spice&lt;br /&gt;
| 15 nutriment, 1 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aghrassh cake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Aghrassh Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 aghrassh nut&amp;lt;br&amp;gt;1 egg&amp;lt;br&amp;gt;3u salt, 3u pepper, 3u coco, 1u space spice&lt;br /&gt;
| 3 nutriment, 8 animal protein, 3 coco, 3 black pepper&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amapie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amanita Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u amatoxin&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 amatoxin&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:angrybread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Angry Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Flatbread&amp;lt;br&amp;gt;1 Cheese Wedge, 1 Xeno-meat&amp;lt;br&amp;gt;1 Carrot&lt;br /&gt;
| 5 nutriment, 9 animal protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 oculine&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, &lt;br /&gt;
|-&lt;br /&gt;
|[[File:applecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 apple&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:applepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Apple Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 5 Nutriment, 2 Apple Juice, 5 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bacon Cheese Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 [[#bacon|bacon]], 2 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 7 nutriment, 5 animal protein, 2.5 cheese, 22 tomato juice, 1.333 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bagel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bagel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 poppy&lt;br /&gt;
| 2 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:baguette.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Baguette&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 6 Nutriment, 1 pepper, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana Cream Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 4 nutriment, 10 banana juice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bananabread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Banana-nut Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 dough&amp;lt;br&amp;gt;1 banana&amp;lt;br&amp;gt;5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment, 20 banana juice, 5 milk, 5 sugar&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:berryclafoutis.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry Clafoutis&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 berry&lt;br /&gt;
| 5 nutriment, 11 berry juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berrymuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Berry muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;2 berry&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bdaycake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Birthday Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 candle&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment, 10 sprinkles&lt;br /&gt;
*Sliceable: Makes 5 slices. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastedpeanutsbowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bowl of Roasted Peanuts&lt;br /&gt;
| Oven&lt;br /&gt;
| 10 [Peanut OR Dry Peanut]&lt;br /&gt;
| 15 ground roasted peanuts, 5 peanut oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 dough&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 15 nutriment, 5 animal protein, 1 salt&lt;br /&gt;
*Sliceable: Makes 8 slices.&lt;br /&gt;
*Bread slices can be turned into custom sandwiches by combining them with any food item. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:brownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 2 brownie mix&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bun {{anchor|Bun}}&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&lt;br /&gt;
| 4 nutriment&amp;lt;br&amp;gt;&lt;br /&gt;
Buns can be turned into custom burgers by combining them with any food item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cakepops.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cake Pops&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 White Chocolate&amp;lt;br&amp;gt;5u brownie mix, 2u Sprinkles, 5u Vanilla Extract&lt;br /&gt;
| 3 nutriment (each)&lt;br /&gt;
*Container: 5 Cake Pops&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carrotcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 carrot&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 25 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;10 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 10 nutriment, 15 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherrypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cherry Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 cherry&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 4 nutriment, 10 cherry jelly, 11 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choccake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu choc.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 1 chocolate bar&amp;lt;br&amp;gt;5u cream&lt;br /&gt;
| 8 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolateroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 chocolate bar, 1 flat dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 15 nutriment&amp;lt;br&amp;gt;Sliceable (5 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Truffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Truffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 chocolate bar&amp;lt;br&amp;gt; 2u coco, 5u cream&lt;br /&gt;
| 6 coco powder&amp;lt;br&amp;gt;&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Conecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cone Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 15u blizzard ear flour, 5u fatshouters milk, 15u sugar, 5u water&lt;br /&gt;
| 15 nutriment, 15 blizzard ear flour, 5 fatshouters milk, 10 sugar, 5 water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cooked Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Donk Pocket&lt;br /&gt;
| 2 nutriment, 2 animal protein, 5 tricordrazine&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 chocolate bar&amp;lt;br&amp;gt;10u milk, 10u sugar&lt;br /&gt;
| 2 nutriment, 3 sugar&lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cosmicbrownies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cosmic Brownies&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 ambrosia vulgaris&amp;lt;br&amp;gt;10u brownie mix, 3u egg yolk&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;4 ambrosia extract&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 bicaridine&amp;lt;/span&amp;gt;, 4 brownie mix, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;2 kelotane&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2 toxin&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cracker.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cracker&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2u nutriment, 1u salt&lt;br /&gt;
*Also obtainable by butchering a parrot.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:creambread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cream Cheese Bread&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge, 2 dough&lt;br /&gt;
| 6 Nutriment, 15 Cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Croissant.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Croissant&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u milk, 5u water, 1u salt&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crownfurter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crown Roast of Adhomian Sausage&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 [[#fatpudding|fatshouter blood pudding]], 1 [[#sarmikhir|sarmikhir]], 1 dirtberries&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 14 nutriment, 14 protein&lt;br /&gt;
*Sharing Platter i.e. chips&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donkpocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donk Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggplantparmigiana.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Eggplant Parmigiana&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 cheese wedge&amp;lt;br&amp;gt;1 eggplant&lt;br /&gt;
| 6 nutriment, 5 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enchi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Enchiladas&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cutlet, 1 tortilla&amp;lt;br&amp;gt;2 chili&lt;br /&gt;
| 8 nutriment, 6 animal protein, 14 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, .66 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fatshouter_bake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Bake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 canned fatshouter meat, 2 sugar tree fruit&amp;lt;br&amp;gt;5u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 8 nutriment, 16 protein&lt;br /&gt;
*Sliceable: 4 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fatshouterfillet_full.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter Fillet&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread, 4 adhomian meat, 1 lard&amp;lt;br&amp;gt;2 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour, 5u Messa’s mead, 1u pepper, 1u salt, 1u space spice&lt;br /&gt;
| 10 nutrients, 10 protein, 5 Messa&#039;s mead&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatgello_cube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fatshouter in Aspic&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 adhomian meat, 2 ice tunneler egg, 1 [[#sarmikhir|sarmikhir]]&amp;lt;br&amp;gt;10u gelatin, 5u water, 1u space spice&lt;br /&gt;
| 10 nutriment, 15 protein, 5 egg&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fortunecookie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fortune Cookie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough slice, 1 piece of paper&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar&lt;br /&gt;
*The recipe will not work unless something is written on the paper.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu fruit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fruit Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 Messa&#039;s tear&amp;lt;br&amp;gt;5u sugar&lt;br /&gt;
| 8 nutriment, 2 honey, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;kelotane&amp;lt;/span&amp;gt;, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:giffypie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Giffy Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 10u flour, 5u milk, 5u sugar, 3u egg yolk, 10 grape  jelly, 10 peanut butter&lt;br /&gt;
| 15 Nutriment.&amp;lt;br&amp;gt;Sliceable (5 slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gappletart.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Golden Apple Streusel Tart&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 golden apple&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 8 nutriment, 5 gold&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pineapple_pizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ham &amp;amp; Pineapple Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 2 pineapple rings&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 30 nutriment, 4 animal protein, 5 cheese, 5 pineapple juice, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices. &lt;br /&gt;
*Pineapple rings can be bought from snack vendors.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_whole.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Pudding&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;2 hardbread&amp;lt;br&amp;gt;5u cream, 5u sugar&lt;br /&gt;
| 30 nutriment, 15 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honeybun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey Bun&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;5u honey&lt;br /&gt;
| 5u nutriment, 5 honey&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jadrica.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jadrica&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat, 2 [[#bacon|bacon]], 2 carrot, 1 garlic&amp;lt;br&amp;gt;5u universal enzyme, 5u wine, 1u space spice, 1u salt, 1u pepper&lt;br /&gt;
| 8 animal protein, 4 nutriment, 4 triglyceride, 2 space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:keylimepie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Key Lime Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;10u flour, 5u milk, 5u sugar, 3u egg yolk&lt;br /&gt;
| 16 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koismuffin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| K’ois Paste&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisroulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 fried k&#039;ois, 1 k&#039;ois paste&amp;lt;br&amp;gt;1 k&#039;ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;30 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20 phoron&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sliceable: 5 Slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lasagna.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lasagna&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 flat dough, 2 meat&amp;lt;br&amp;gt;1 eggplant, 2 tomato&lt;br /&gt;
| 12 nutriment, 12 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lemoncake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lemon Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lemon&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:limecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lime Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 lime&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bakedpotato.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Loaded Baked Potato&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;1 potato&lt;br /&gt;
| 3 nutriment, 3 animal protein, 2.5 cheese, 11 potato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:lortl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lortl&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 q’lort slice&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 2 nutriment, 2 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Margheritapizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Margherita&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 35 nutriment, 9 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meat_pocket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Pocket&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meatball&lt;br /&gt;
| 3 nutriment, 3 animal protein, 1.25 cheese&lt;br /&gt;
Makes 2 pockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian meat, 1 adhomian bread&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 5 nutriment, 6 animal protein, 1 pepper, 1 salt, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatbread Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 7.5 cheese, 6 triglyceride&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meatpizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough, 1 meat&amp;lt;br&amp;gt;1 tomato&lt;br /&gt;
| 10 nutriment, 44 animal protein, 10 cheese, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moroz_flatbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Morozian Flatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 tomato&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt, 11 tomato juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mossdumplings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss dumplings&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 moss&lt;br /&gt;
| 3 Nutriment, 3 Moss&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:msairation.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;M&#039;sai scout ration&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 Adhomian Meat&amp;lt;br&amp;gt;2 Dirtberry&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 4 nutriment, 6 animal protein, 5 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:muffins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Muffin&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;20u milk, 20u sugar&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroompizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mushroom Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;5 chantrelle, 1 tomato&lt;br /&gt;
| 35 nutriment, 5 cheese&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:naera_brain_loaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Neaera Brain&amp;lt;br&amp;gt;10 Cream&lt;br /&gt;
| 6 Seafood Protein, 10 Cream, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NTellacheesecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;NTella Cheesecake&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 6 mini cookie&lt;br /&gt;
| 15u choco-nut spread, 5u milk, 10u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orangecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Orange Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 orange&amp;lt;br&amp;gt;15u flour, 5u milk, 15u sugar, 9u egg yolk&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oven-cooked Bacon&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [Butter OR Nutri-Spread], 6 raw bacon&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepperonipizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepperoni Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 cheese wedge, 1 pepperoni&amp;lt;br&amp;gt;2 tomato&lt;br /&gt;
| 1 animal protein, 3.67 triglyceride, .53 nutriment, .17 salt&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronriverloaf.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron River Loaf&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Fried K&#039;ois&amp;lt;br&amp;gt;1 Phoron Rock Candy&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;35 phoron&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pita.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pita&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u water, 5u sugar&lt;br /&gt;
| 7 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:naera_candied_eyes.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Candied Neaera Eyes&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough, 1 Neaera Eyes&amp;lt;br&amp;gt;5 Cream&lt;br /&gt;
| &lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|[[File:ribplate.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Ribs&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 meat&amp;lt;br&amp;gt;5u honey, 2u space spice, 1u pepper.&lt;br /&gt;
| 6 animal protein, 5 honey, 1 pepper, 2 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tajcadny.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plate of Sugar Tree Candy&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;2 sugar tree fruit&amp;lt;br&amp;gt;5u fatshouter milk, 3u egg yolk&lt;br /&gt;
| 26 nutriment&lt;br /&gt;
*Makes 26 candy cubes.&lt;br /&gt;
*Get fatshouter milk from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phelmbiscuit.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Helmet Biscuit&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 plump helmet&amp;lt;br&amp;gt;5u flour, 5u water&lt;br /&gt;
| 5 nutriment, 5 water, 5 flour; 10% chance of adding 3 nutriment and 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumppie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Plump Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;1 plump helmet&lt;br /&gt;
| 8 nutriment; 10% chance of adding &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;5 tricordrazine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:poppypretzel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Poppy Pretzel&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;1 poppy&lt;br /&gt;
| 5 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;1.5 bicaridine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pumpkinpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough&amp;lt;br&amp;gt;5u pumpkin pulp, 2u pumpkin spice, 10u sugar&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:quiche.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Quiche&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge&amp;lt;br&amp;gt;9u egg yolk, 10u flour, 5u milk&lt;br /&gt;
| 10 nutriment, 10 cheese&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roastchicken.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Chicken&lt;br /&gt;
| Oven&lt;br /&gt;
| 4 chicken meat&amp;lt;br&amp;gt;1 stuffing, 2 potatoes&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 24 animal protein, 12 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dionaroast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roast Diona&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 diona meat&amp;lt;br&amp;gt;1 apple&amp;lt;br&amp;gt;2 space spice&lt;br /&gt;
| 6 nutriment, 2 Apple Juice, 10 Dionae Powder, 2 Space Spice&lt;br /&gt;
*Sliceable: Makes 3 slices.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Illegal&amp;lt;/span&amp;gt; in Biesel space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roast dirtberries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roasted Dirtberries&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 dirtberry&amp;lt;br&amp;gt;1u space spice, 5u sugar&lt;br /&gt;
| 4 nutriment, 4 caramel sugar, 11 dirt berry juice, 3 oil, 1 space spice, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roffle Waffles&lt;br /&gt;
| Oven&lt;br /&gt;
| 2 dough&amp;lt;br&amp;gt;5u psilocybin, 10u sugar&lt;br /&gt;
| 8 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;8 psilocybin&amp;lt;/span&amp;gt;, 10 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soylent_yellow.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Wafers&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 soybean&amp;lt;br&amp;gt;10u flour&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:duff.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacy Liberty Duff&lt;br /&gt;
| Oven&lt;br /&gt;
| 5u psilocybin, 5u vodka, 5u water&lt;br /&gt;
| 6 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;6 psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:strawberrycrumblebars.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Strawberry Crumble Bars&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 butter&amp;lt;br&amp;gt;2 strawberries&amp;lt;br&amp;gt;10u flour, 10u sugar&lt;br /&gt;
| 10 nutriment&amp;lt;br&amp;gt;Sliceable (4 Slices)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_stuffed.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffed Earthen-root&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 earthenroot&amp;lt;br&amp;gt;1 [[#sarmikhir|sarmikhir]], 1 hardbread slice, 1 zkah&#039;nkowa slice&lt;br /&gt;
| 8 nutriment, 7 protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:stuffing.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Stuffing&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Bread&amp;lt;br&amp;gt;1u pepper, 1u salt, 5u water&lt;br /&gt;
| 10 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofubread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofubread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 tofu&lt;br /&gt;
| 30 nutriment, 7.5 cheese, 9 tofu protein&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatpies.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 tofu&lt;br /&gt;
| 8 nutriment, 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tofurkey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofurkey&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 Stuffing, 2 Tofu&lt;br /&gt;
| 41 nutriment, 6 tofu protein, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 soporific&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tunneler_souffle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tunneler Souffle&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 [[#sarmikhir|sarmikhir]], 1 tunneler egg&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 3 egg, 5 nutriment, 5 cream&lt;br /&gt;
|-&lt;br /&gt;
|[[File:regularcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Cake&lt;br /&gt;
| Oven&lt;br /&gt;
| 9u egg yolk, 15u flour, 5u milk, 15u sugar&lt;br /&gt;
| 20 nutriment&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vegepizza.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Pizza&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 flat dough&amp;lt;br&amp;gt;1 carrot, 1 corn, 1 eggplant, 1 tomato&lt;br /&gt;
| 25 nutriment, 4.5 carrot juice, 2.5 cheese, 12 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Oculine&amp;lt;/span&amp;gt;, 6 tomato juice&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rikazu veg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vegetable Rikazu&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 adhomian bread&amp;lt;br&amp;gt;1 earthen-root&amp;lt;br&amp;gt;5u blizzard ear flour&lt;br /&gt;
| 8 nutriment, 5 blizzard ear flour, 5 earthen-root juice, 2 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xbread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xenomeatbread&lt;br /&gt;
| Oven&lt;br /&gt;
| 3 cheese wedge, 3 dough, 3 xeno-meat&lt;br /&gt;
| 10 nutriment, 20 animal protein, 2 cheese, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;18 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sliceable: 5 slices&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Pie&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 xeno-meat&lt;br /&gt;
| 3 nutriment, 10 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xuqqil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xuq&#039;qil&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 cheese wedge, 1 slimy meat&amp;lt;br&amp;gt;1 plump helmet.&lt;br /&gt;
| 4 nutriment, 3 cheese, 3 mollusc protein, 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ylpharoulade.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ylpha Roulade&lt;br /&gt;
| Oven&lt;br /&gt;
| 1 flat dough, 1 white chocolate&amp;lt;br&amp;gt;10 sugaru, 10u Ylpha Berry Juice.&lt;br /&gt;
| 15 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Fryer===&lt;br /&gt;
[[File:Fryer_on.gif|64px]]&lt;br /&gt;
*Before you can use the fryer, it must be preheated. Right-click and select Toggle Power to turn it on. Heating up takes a while, so be sure to do it early. Prepare other ingredients while it warms up!&lt;br /&gt;
*The deep fryer has an oil level that you should keep an eye on - cooking efficiency will fall as it drops, and it starts off at a randomized level. For optimal cooking, keep the oil topped up to the maximum. &lt;br /&gt;
**You can find a spare tank of cooking oil in the cold room behind the kitchen. If you need more, you can order one from cargo.&lt;br /&gt;
&lt;br /&gt;
*To add a single food item to the fryer, use the food directly on it, which will place that item into an empty fryer basket. If you want to cook a recipe that requires multiple ingredients, remove one of the fryer baskets by clicking the fryer with an empty hand and put all your ingredients into the basket. Once everything for the recipe is inside, put the basket back in the fryer. &lt;br /&gt;
&lt;br /&gt;
*The fryer can cook any variety and quantity of recipes simultaneously, as long as you have all the ingredients in a single basket. &lt;br /&gt;
**Many fryer recipes require an ingredient to be coated in batter or beer-batter for the recipe to work. To coat an item in batter, hold the item and click on the batter.&lt;br /&gt;
**Any leftover reagents will be absorbed into the cooked foods. &lt;br /&gt;
*The fryer can also be used to just &amp;quot;deep fry&amp;quot; any food, which will cook it, give it a nice brown color, and add some extra nutrition to it.&lt;br /&gt;
*Food fried in the deep fryer will usually have a small, random amount of corn oil added to the final product.&lt;br /&gt;
*Food that is battered before being fried will usually have a small, random amount of the appropriate batter in the final product.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Container&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avah.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Avah&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 cheese slice, 1 dough&amp;lt;br&amp;gt;5u fatshouter milk, 5u sugar&lt;br /&gt;
| 7 nutriment, 5 cheese, 5 fatshouters milk, 5 sugar, corn oil&lt;br /&gt;
*Fatshouter milk is available from the bartender.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chip_basket.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Basket of Chips&lt;br /&gt;
| Fryer OR Skillet&lt;br /&gt;
| 1 tortilla&amp;lt;br&amp;gt;1u salt&lt;br /&gt;
| 10 nutriment, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:burnedmess.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Burned Mess&lt;br /&gt;
| Fryer OR Oven OR Stove&lt;br /&gt;
| Created when you leave a finished item in the oven, stove, or fryer too long.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1 toxin&amp;lt;/span&amp;gt;, 3 carbon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Katsu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Katsu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat (Beer Battered)&lt;br /&gt;
| 6 animal protein, beer batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chicknugget.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Nugget&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chicken meat&amp;lt;br&amp;gt;5u flour&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Corndog.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn dog&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 sausage (Battered)&lt;br /&gt;
| 4 nutriment, 6 animal protein, 2.2 batter, 1.5 corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cubancarp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cuban Fish Sandwich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough, 1 fish fillet&amp;lt;br&amp;gt;1 chili&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, 3 Seafood Protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:donuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar&lt;br /&gt;
| 3 nutriment, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Earthen-root Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chopped earthenroot&lt;br /&gt;
| 4 nutriment, 1.2 tryglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:falafelballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Falafel Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Chickpeas&lt;br /&gt;
| 3 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishfingers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fingers&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 fish fillet (Battered)&lt;br /&gt;
| 7 seafood protein, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friedmushroom.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fried Mushroom&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Plump Helmet (Beer Battered)&lt;br /&gt;
| 4 nutriment, 2 animal protein, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympia.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:friesolympiacheese.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fries Olympia with Cheese&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Potato&amp;lt;br&amp;gt;1 Cheese Wedge&amp;lt;br&amp;gt;3u Space Spice&lt;br /&gt;
| 4 nutriment, 1.2 corn oil, 2 capsaicin, 3 cheese&lt;br /&gt;
|-&lt;br /&gt;
|[[File:funnelcake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Funnel Cake&lt;br /&gt;
| Fryer&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
| 10 batter, 5 sugar&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Broken recipe|[[File:gnaqmi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gnaqmi&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Boiled Fjylozyn, 1 Neaera Liver&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|[[File:Jalapenopop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jalapeno Popper&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 chili (Battered)&lt;br /&gt;
| 2 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;capsaicin&amp;lt;/span&amp;gt;, batter, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jdonuts.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Jelly Donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough&amp;lt;br&amp;gt;10u sugar, 10u cherry jelly&lt;br /&gt;
| 3 nutriment, 5 cherry jelly, 1 sprinkles, 5 sugar, corn oil; 30% chance of adding 2 sprinkles&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koisdonut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois donut&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;, corn oil&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miniavahs_3.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mini-avah Basket&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 adhomian meat, 1 dough&amp;lt;br&amp;gt;5u blizzard ear flour, 1u space spice&lt;br /&gt;
| 9 nutriment, 9 protein&lt;br /&gt;
*Makes a basket of 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:north60squid.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;North 60 Squid&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 squid meat (Beer Battered)&amp;lt;br&amp;gt;5u Apple Juice, 5u Lemon Juice, 10u Garlic Sauce&lt;br /&gt;
| 4 Seafood Protein, 1 Nutriment, 3 Garlic Sauce&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onionrings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Onion Rings&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 dough slice&amp;lt;br&amp;gt;1 onion&lt;br /&gt;
| 5 nutriment, 3 onion juice, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pisanggoreng.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pisang Goreng&lt;br /&gt;
| Fryer&lt;br /&gt;
| 2 Banana (Battered)&lt;br /&gt;
| 8 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pizzacrunch.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pizza Crunch&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 pizza (Battered)&lt;br /&gt;
| 35 nutriment, 5 cheese, batter, corn oil&lt;br /&gt;
*Sliceable: 6 slices&lt;br /&gt;
*Can be made with any whole pizza; final reagents depend on pizza used.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:risottoballs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Risotto Balls&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Risotto (Battered)&amp;lt;br&amp;gt;1u pepper, 1u salt&lt;br /&gt;
| 2 Nutriment, 1 pepper, 4 rice, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:roefritters.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe fritters&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 roe sack&amp;lt;br&amp;gt;10u batter&lt;br /&gt;
| 3 Nutriment, 5 batter, 6 seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sabich.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sabich&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 Boiled Egg, 1 Hummus, 1 Pita&amp;lt;br&amp;gt;1 Eggplant&lt;br /&gt;
| 7 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Fries&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 raw potato sticks&lt;br /&gt;
| 5 nutriment, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sweet and Sour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sweet and Sour Pork&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 [[#bacon|bacon]], 1 cutlet&amp;lt;br&amp;gt;10u batter, 5u soy sauce&lt;br /&gt;
| 16 nutriment, 3 animal protein, 10 batter, 5 corn oil, 5 soy sauce, 1 triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wingchu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wing Fang Chu&lt;br /&gt;
| Fryer&lt;br /&gt;
| 1 xeno-meat&amp;lt;br&amp;gt;5u soy sauce&lt;br /&gt;
| 6 animal protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 polytrinic acid&amp;lt;/span&amp;gt;, 5 soy sauce, corn oil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Batter===&lt;br /&gt;
You can coat food in batter before putting it in the deep fryer!&lt;br /&gt;
*Nearly everything you can fry can be coated in batter. &lt;br /&gt;
*Put all of the ingredients of the batter in a container to create the batter, then use a food item on the container to cover it in batter.&lt;br /&gt;
*The ingredients for the batter can be mixed in any kind of container.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Batter Mix&lt;br /&gt;
| 10u flour, 2u salt, 5u water, 3u egg yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:batter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer Batter Mix&lt;br /&gt;
| 5u beer, 10u flour, 2u salt, 3u egg yolk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intermediate Ingredients===&lt;br /&gt;
Some ingredients need special preparation. Animals need to be butchered, items need to be cut up into smaller pieces, and dough needs to be flattened with a rolling pin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Tool&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Recipe&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pineapple_rings.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Can of Pineapple Rings&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 6 Pineapple Ring&lt;br /&gt;
| 2 nutriment, 3 pineapple juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:canned.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Canned Fatshouters Meat&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
|&lt;br /&gt;
|5 Animal Protein, 2 Salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carrotfries.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carrot Fries&lt;br /&gt;
| Knife&lt;br /&gt;
| Carrot&lt;br /&gt;
| 3 nutriment, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;3 Oculine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earthenroot_chopped.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chopped Earthen-root&lt;br /&gt;
| Knife&lt;br /&gt;
| Earthen-root&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough Slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Flat Dough&lt;br /&gt;
| 2 nutriment, .33 animal protein.&lt;br /&gt;
*Makes 3.&lt;br /&gt;
*Sliceable: Makes 1 Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg&lt;br /&gt;
| Kitchen Stock, Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sashimi.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Sashimi&lt;br /&gt;
| Knife&lt;br /&gt;
| Fish Fillet&lt;br /&gt;
| 4 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flat Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flat Dough&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Dough&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
*Sliceable: Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_slice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Slice&lt;br /&gt;
| Knife&lt;br /&gt;
| Adhomian Hardbread&lt;br /&gt;
|&lt;br /&gt;
*Makes 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hardbread_pudding_bun.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hardbread Bun&lt;br /&gt;
| Knife&lt;br /&gt;
| Hardbread Pudding&lt;br /&gt;
| &lt;br /&gt;
*Makes 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icecream.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Cream Cone&lt;br /&gt;
| Ice Cream Cart&lt;br /&gt;
| [Various ingredients]&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:egg.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ice Tunneler Egg&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| &lt;br /&gt;
| 3 Egg Yolk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:koissoup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K’ois Paste&lt;br /&gt;
| Rolling Pin&lt;br /&gt;
| Fried K’ois&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 k&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat Substitute&lt;br /&gt;
| Biogenerator&lt;br /&gt;
|&lt;br /&gt;
| 6 Animal Protein, 3 Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Monkeycube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Monkey Cube&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Research and Medical stock&lt;br /&gt;
|&lt;br /&gt;
| Run under water in the sink to create a monkey.&amp;lt;br&amp;gt;&lt;br /&gt;
Also comes in Stok, Farwa, and Naera varieties.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-spread&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator&lt;br /&gt;
| 80 Biomass&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Bacon.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Bacon&lt;br /&gt;
| Knife&lt;br /&gt;
| Raw Cutlet&lt;br /&gt;
| 1 animal protein, .33 triglyceride&lt;br /&gt;
*Makes 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw Cutlet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Cutlet&lt;br /&gt;
| Knife&lt;br /&gt;
| Meat&lt;br /&gt;
| 2 animal protein, .67 triglyceride&lt;br /&gt;
*Sliceable: Makes 2 raw bacon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raw_Sticks.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Potato Sticks&lt;br /&gt;
| Knife&lt;br /&gt;
| Potato&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soydope.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Dope&lt;br /&gt;
| Knife&lt;br /&gt;
| Soybean&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spaghetti.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spaghetti [Raw] {{anchor|spaghetti}}&lt;br /&gt;
| Knife&lt;br /&gt;
| Dough Slice&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Butchery====&lt;br /&gt;
Butchering turns animals into ingredients. You have three ways to butcher animals:&lt;br /&gt;
* The gibber. This large machine, located in the kitchen cold room, will turn any animal into its component parts. Click and drag the animal to the gibber to put it in; click on the gibber to turn it on. If the animal in question is a human, monkey, or similar creature, the gibber produces organs and limbs as well as meat. These organs and limbs can be eaten or ground up for animal protein, but often contain toxins. There is a safety guard that must be disabled before humans can be put into the gibber.&lt;br /&gt;
* The meat spike. Smaller animals can be put on the meat spike by grabbing them (Grab intent) and clicking on the meat spike. Then they can be butchered by clicking on the meat spike.&lt;br /&gt;
* Cleaver and table. Animals can be put on a table and butchered with a cleaver. Be aware that humans, monkeys, and similar creatures cannot be butchered this way, and butchering other animals with a cleaver is inefficient. However, it is the only way to obtain special products like Hide, Lard, and Roe Sac.&lt;br /&gt;
* Clams, Barnacles, Molluscs and Ras&#039;Val clams are grown in hydroponics trays, and are butchered by hitting them with a hatchet or knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;100%&#039; | style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Result&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Animal (Yield)&lt;br /&gt;
! style=&#039;background-color:Red;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:adhomianmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Adhomian Meat&lt;br /&gt;
| Farwa (3), Climber (4), Cybernetic Schlorrgo (1), Fatshouter (30), Ha&#039;rron (5), Ice Catcher (10), Ice Tunneler (2), Nose-Horn (50), Scavenger (1), Schlorrgo (3), Sham&#039;Tyr, Snow Strider (20), Steed of Mata&#039;ke, Wriggler (5), Tajara (3). The gibber will not accept people unless emagged.&lt;br /&gt;
| 3 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Batwingsraw.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bat Wings&lt;br /&gt;
| Swarm of Space Bats (6)&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bearmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bear Meat&lt;br /&gt;
| Bear, Space Bear (5)&lt;br /&gt;
| 12 animal protein, 5 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carp Meat&lt;br /&gt;
| Space Carp (3), Gnat (3), Eel (5), Reaver (5), Space Shark (5)&lt;br /&gt;
| 3 seafood protein, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3 carpotoxin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chicken Meat&lt;br /&gt;
| Chicken (4)&lt;br /&gt;
| 6u Animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corgi Meat&lt;br /&gt;
| Corgi (3)&lt;br /&gt;
| 6u Animal Protein, 2u Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:crablegs.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crab Legs&lt;br /&gt;
| Crab (3)&lt;br /&gt;
| 2 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:plantmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Diona Nymph Meat&lt;br /&gt;
| Diona Nymph (3)&lt;br /&gt;
| 10 Dionae Powder&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fish Fillet&lt;br /&gt;
| Available in the kitchen cold room&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hma&#039;trra fillet&lt;br /&gt;
| &lt;br /&gt;
| 6 animal protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mushroomslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Huge Mushroom Slice&lt;br /&gt;
| Walking Mushroom&lt;br /&gt;
| 3 nutriment, 3 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;psilocybin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:marge.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lard&lt;br /&gt;
| Fatshouter (5) (Cleaver Only), Nose-horn (20) (Cleaver Only)&lt;br /&gt;
|5u Triglycerideqa&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat&lt;br /&gt;
| Cat (3), Cow (40), Fox (3), Goat (6), Monkey (3), most other creatures (3)&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Human]&lt;br /&gt;
| Human (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
| 6u Animal protein, 2u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Meat [Insect]&lt;br /&gt;
| V&#039;krexi (3) or Vaurca (3). The gibber will not accept people unless emagged. Can be used in all recipes requiring generic Meat.&lt;br /&gt;
|6u Animal Protein, 2u Triglyceride, 27u Phoron&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:brain_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Brain&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!--- Broken Recipe|-&lt;br /&gt;
|[[File:eyes_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Eyes&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:kidneys_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Kidneys&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[File:liver_skrell.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Liver&lt;br /&gt;
| Neaera (Gibber only); or can be removed by a surgeon&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neaera_meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Neaera Meat (3)&lt;br /&gt;
| Neaera&lt;br /&gt;
| 3 Animal Protein, 3 Seafood Protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pig Meat&lt;br /&gt;
| Pig (20)&lt;br /&gt;
| 6u Animal protein, 4u Triglyceride&lt;br /&gt;
*Sliceable: 3 Raw cutlet&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rasvalclam.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ras&#039;val Clam Meat&lt;br /&gt;
| Ras&#039;val Clam (1)&lt;br /&gt;
| 2 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenbreast.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rat Meat&lt;br /&gt;
| Rat (2)&lt;br /&gt;
| 5 Animal protein, 2 Triglyceride&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fishroe.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Roe Sack&lt;br /&gt;
| Space Carp (1) (Cleaver Only; will yield only 1 carp fillet)&lt;br /&gt;
| 3 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Fillet&lt;br /&gt;
| Cosmozoan (2)&lt;br /&gt;
| 3 Cosmozoan protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Slimy Meat&lt;br /&gt;
| Clam, barnacle, or Mollusc (1)&lt;br /&gt;
| 3 mollusc protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:squidmeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Squid Meat&lt;br /&gt;
| &lt;br /&gt;
| 3 Seafood Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tomatoslice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tomato Slice&lt;br /&gt;
| Killer Tomato (3)&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vannameat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanna Meat&lt;br /&gt;
| Vannatusk (3-6)&lt;br /&gt;
| 6 Animal Protein, 6 Mindbreaker Toxin, 3.1 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:carpfillet.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Worm Fillet&lt;br /&gt;
| Cavern Dweller (3)&lt;br /&gt;
| 6 seafood protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;, 15 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;hyperzine&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:xenomeat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Xeno-Meat&lt;br /&gt;
| Greimorian (3) or Xenomorph&lt;br /&gt;
| 6 animal protein, 6 &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;polytrinic acid&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reagents/Condiments/Recipes from Blending or Mixing===&lt;br /&gt;
To mix reagents, put them in the same container. You will hear a bubbling sound if mixing is successful.&lt;br /&gt;
*To see exactly what you&#039;ve mixed, use a beaker and then add it to a nearby All-In-One Grinder or ChemMaster machine.&lt;br /&gt;
*Grinding a completed food item in the grinder reduces it to the reagents inside.&lt;br /&gt;
&lt;br /&gt;
====Processed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Amatoxin&lt;br /&gt;
| Process Fly Amanita&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ambrosiaextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ambrosia Extract&lt;br /&gt;
| Process Ambrosia Vulgaris or Ambrosia Deus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Animal Protein&#039;&#039;&#039;&lt;br /&gt;
| Process meat or protein-containing foods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blizzard Ear Flour&#039;&#039;&#039;&lt;br /&gt;
| Process blizzard ears&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Blood&lt;br /&gt;
| Draw with a syringe or process organs and limbs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hotsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Capsaicin&#039;&#039;&#039;&lt;br /&gt;
| Process chili peppers. Capsaicin causes discomfort when eaten.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:jellyjar.png|64px]] &lt;br /&gt;
|&#039;&#039;&#039;Cherry Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process cherries.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cocoapowder.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Coco&lt;br /&gt;
| Process cacao fruit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:oliveoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Corn oil&#039;&#039;&#039;&lt;br /&gt;
| Process corn from the garden. Found in a tank in the cold room. Can be spread on the floor as a lubricant to slip people!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:eggyolkcarton.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Egg Yolk&#039;&#039;&#039;&lt;br /&gt;
| Process an egg or crack an egg into a container.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flour.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Flour&#039;&#039;&#039;&lt;br /&gt;
| Process wheat from the garden, or pour directly from a flour sack.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:coldsauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Frost Oil&#039;&#039;&#039;&lt;br /&gt;
| Process an ice pepper (Xenobotany).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Juice&lt;br /&gt;
| Process garlic.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gello.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Gelatin&#039;&#039;&#039;&lt;br /&gt;
| Process sugar tree fruit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:grapejelly.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape Jelly&#039;&#039;&#039;&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Grape juice&lt;br /&gt;
| Process grapes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:groundpeanut.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ground roasted peanuts&lt;br /&gt;
| Process Bowl of Roasted Peanuts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:honey.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Honey&lt;br /&gt;
| Product of beekeeping (ask the gardener); or, process Messa&#039;s Tear.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:moss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Moss&lt;br /&gt;
| Process Moss&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutriment&#039;&#039;&#039;&lt;br /&gt;
| Process almost any food.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutoil.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Oil&#039;&#039;&#039;&lt;br /&gt;
| Process roasted peanuts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pepper.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pepper&#039;&#039;&#039;&lt;br /&gt;
| Process peppercorn. Extra pepper mills are in the bar, or can be ordered in a Kitchen Supply Crate from cargo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:psilocybin.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Psilocybin&lt;br /&gt;
| Process Reishi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinpulp.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Pulp&lt;br /&gt;
| Process Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice&#039;&#039;&#039;&lt;br /&gt;
| Process Rice. Ground rice is what is used in most recipes, rather than the whole plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:spacespicebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Space Spice&#039;&#039;&#039;&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprinklesbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sprinkles&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:sugar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Sugar&#039;&#039;&#039;&lt;br /&gt;
| Process white beet or sugarcane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:triglyceridebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Triglyceride&lt;br /&gt;
| Process Butter or Nutri-Spread.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:enzyme.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Universal Enzyme&lt;br /&gt;
| Kitchen stock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VanillaExtract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vanilla Extract&lt;br /&gt;
| Process vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;Krexi Taffy&lt;br /&gt;
| Process V&#039;Krexi Taffy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:wuluextract.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wulumunusha Extract&lt;br /&gt;
| Process Wulumunusha&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Reagents====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Recipe&lt;br /&gt;
|-&lt;br /&gt;
|[[File:barbecue.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Barbecue Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u garlic sauce, 2u ketchup, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:beerbottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Beer&lt;br /&gt;
| 10u flour, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condiment.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Brownie Mix&#039;&#039;&#039;&lt;br /&gt;
| 5u cocoa, 5u flour, 5u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:choconutspread.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Choco-Nut Spread&#039;&#039;&#039;&lt;br /&gt;
| 1u Ground Roasted Peanuts, 2u Sugar, 1u Cocoa, 1u Soymilk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:milk_can.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Fatshouters Milk&#039;&#039;&#039;&lt;br /&gt;
| 1u Fatshouters Milk, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:garlic_sauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Garlic Sauce&#039;&#039;&#039;&lt;br /&gt;
| 1u Corn Oil, 1u Garlic Juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ketchup.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ketchup&#039;&#039;&#039;&lt;br /&gt;
| 1u sugar, 2u tomato juice, 1u water&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mayo.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mayonnaise&#039;&#039;&#039;&lt;br /&gt;
| 10u corn oil, 3u egg yolk, 2u lemon juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:peanutbutter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Peanut Butter&#039;&#039;&#039;&lt;br /&gt;
| 5u ground roasted peanuts, 1u salt, 1u sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pumpkinspice.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Pumpkin Spice&lt;br /&gt;
| 2u pumpkin pulp, 8u space spice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Salt.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Salt&#039;&#039;&#039;&lt;br /&gt;
| 1u sodium, 1u hydrochloric acid (ask the chemist). Extra salt shakers are in the bar, or order more from Ops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soysauce.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Soy Sauce&#039;&#039;&#039;&lt;br /&gt;
|4u soy milk, 1u salt, 5u universal enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vodkabottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Vodka&lt;br /&gt;
| 5u potato juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vwinebottle.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Wine&lt;br /&gt;
| 5u grape juice, 5u Universal Enzyme (Catalyst)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mixed Foods====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Food&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|How to Obtain&lt;br /&gt;
! style=&#039;background-color:Green;&#039;|Contains&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butter.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Butter&#039;&#039;&#039;&lt;br /&gt;
| 20u cream, 1u salt&lt;br /&gt;
| 20 triglyceride, 1 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cheesewheel.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheese Wheel&#039;&#039;&#039;&lt;br /&gt;
| 40u milk, 5u universal enzyme (catalyst)&lt;br /&gt;
| 20 cheese&lt;br /&gt;
*Sliceable: 8 cheese wedge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| 2u coco, 2u [Milk OR Soymilk], 2u sugar&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dough.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Dough&lt;br /&gt;
| 3u egg yolk, 10u flour&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:fermentedhmatrra.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Fermented Hma&#039;trra&lt;br /&gt;
| 1 Hma&#039;trra meat, 5u Universal Enzyme&lt;br /&gt;
| 20 seafood protein, 10 ammonia&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawmeatball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Raw Meatball&#039;&#039;&#039;&lt;br /&gt;
| 3u animal protein, 5u flour&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meat.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Synthflesh&#039;&#039;&#039;&lt;br /&gt;
| Ask the Chemist to make this from clonexadone and blood.&lt;br /&gt;
| 1 Animal Protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tofu.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tofu&#039;&#039;&#039;&lt;br /&gt;
| 10u soymilk, 5u universal enzyme (catalyst).&lt;br /&gt;
| 3 tofu protein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Cooking Equipment==&lt;br /&gt;
*The &#039;&#039;&#039;Candy Maker&#039;&#039;&#039; can be set to make various sorts of candy. Add any item to the machine, optionally set it to make a specific sort of candy (or leave it unset to candy the item generically), and activate it.&lt;br /&gt;
*The &#039;&#039;&#039;Grill&#039;&#039;&#039;, which can be built by anyone trained in basic construction, can be used to grill either Meat or Xeno-Meat. Grilled Xeno-Meat is made safe to eat; the heat of the grill burns the polytrinic acid out. To add spice to meat when grilling, add 1 unit each of pepper, salt, and space spice.&lt;br /&gt;
*The &#039;&#039;&#039;Cereal Maker&#039;&#039;&#039; will turn any item inserted into it into cereal. It must be built and requires a special circuit board.&lt;br /&gt;
*&#039;&#039;&#039;Slime cores&#039;&#039;&#039;, specifically those from silver slimes, can be activated to generate random food. Some of it will be poisonous or just odd, so take care.&lt;br /&gt;
&lt;br /&gt;
==Junk Food==&lt;br /&gt;
When there&#039;s no chef, the chef is serving toxic glop, or the chef is trying to murder you and your friends, most people resort to one of two things: [[Guide to Hydroponics|grazing on produce]], or the vending machines.&lt;br /&gt;
&lt;br /&gt;
Junk food requires no chef or machinery, but it&#039;s generally not as filling or as interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Item&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Source&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagents &amp;amp; Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mints.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Ad-Mints&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Mint&lt;br /&gt;
| 1 mint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:breadtube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Bread Tube&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 nutriment, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy_corn.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Candy Corn&#039;&#039;&#039;&lt;br /&gt;
| Rations Box&lt;br /&gt;
| 4 Nutriment, 2 Sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carpsahoy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Carps Ahoy! Miniature Cookies&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&amp;lt;br&amp;gt;Contains 6 Miniature Cookie&lt;br /&gt;
| .5 Nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CheesieHonkers.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cheesie Honkers&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 3 cheese, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gum_pack.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chewy Fruit flavored gum&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| Contains 5 pieces; to chew, place in mouth slot&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chickenchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore chicken potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cucumberchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore cucumber potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:dirtberrychips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore dirtberry potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:phoronchips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore phoron potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chips.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore salted potato chips&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:chocolatebar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Chocolate Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Creamy Spongecake&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 4 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb08.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crisp Bar &#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb04.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Crunchy Crisp&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:meatcube.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cubed Meat&#039;&#039;&#039;&lt;br /&gt;
| Protein MRE&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Cup Ramen &#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 30 dry ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pudding.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Figgy Pudding&#039;&#039;&#039;&lt;br /&gt;
| Christmas gift&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raisins.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Getmore Raisins&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp vending machine&lt;br /&gt;
| 6 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:gogomoss.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Go-Go Gwok! Authentic Konyanger moss&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb05.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hearsay Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 3 nutriment, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hell Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 1u capsaicin, 6u Hot Ramen&lt;br /&gt;
Raises body temperature.&lt;br /&gt;
| Makes 6u Hell Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ramen.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hot Ramen&#039;&#039;&#039;&lt;br /&gt;
| Mix 3u Dry Ramen, 1u water&lt;br /&gt;
| Makes 3u Hot Ramen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb02.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Hundred Thousand Credit Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 Filtered K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kokobar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Koko Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 nutriment, 7 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;koko reed juice&amp;lt;/span&amp;gt;, 3 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb06.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Latte Crunch&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb10.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Laughter Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 5 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:liquidfood.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;LiquidFood Ration&#039;&#039;&#039;&lt;br /&gt;
| Biogenerator; Mining reward vending machine&lt;br /&gt;
| 10 nutriment, 3 iron&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lollipop.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Lollipop&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 sugar, 20 [fruit] juice&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mapsham.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Maps salty ham&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 6 animal protein, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb07.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Martian Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:mogunzpie.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Mo&#039;gunz Meat Pie&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 2 nutriment, 12 animal protein, 4 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syndiecake.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Nutri-Cakes&#039;&#039;&#039;&lt;br /&gt;
| Hack a Getmore Chocolate Corp. vending machine.&lt;br /&gt;
| 4 nutriment, 5 The Doctor&#039;s Delight&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb09.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Oh Daddy Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 6 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Koisbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Organic K&#039;ois Bar&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine (Hacked).&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10 K&#039;ois&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;15 Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
* Unfiltered k&#039;ois can cause k&#039;ois mycosis in non-Vaurca, but the phoron in this bar will prove fatal before the mycosis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ricebowl.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Packed Rice Bowl&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 5 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoron_candy.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Phoron Rock Candy&#039;&#039;&#039;&lt;br /&gt;
| Obtained from the lunchbox loadout item for Vaurca&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;25u Phoron&amp;lt;/span&amp;gt;&lt;br /&gt;
Poisonous to everything except Vaurca.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:proteinbar.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Protein Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 9 nutriment, 4 animal protein, random flavoring reagent&lt;br /&gt;
|-&lt;br /&gt;
|[[File:razibeef.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Razi-snack corned beef&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 animal protein, 3 iron, 6 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:riceball.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Rice Ball&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 3 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jerky.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Scaredy&#039;s Private Reserve Beef Jerky&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 animal protein, 3 salt&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkrellSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;SkrellSnax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 10 nutriment&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb03.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Spacewind Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cb01.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tau Ceti Bar&#039;&#039;&#039;&lt;br /&gt;
| MRE dessert item&lt;br /&gt;
| 4 nutriment, 1 sugar&lt;br /&gt;
|-&lt;br /&gt;
|[[File:tunaSnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;Tuna Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine&lt;br /&gt;
| 4 seafood protein&lt;br /&gt;
|-&lt;br /&gt;
|[[File:vkrexisnax.png|64px]]&lt;br /&gt;
|&#039;&#039;&#039;V&#039;krexi Snax&#039;&#039;&#039;&lt;br /&gt;
| Purchase from Getmore Chocolate Corp. vending machine.&amp;lt;br&amp;gt;Contains 6 V&#039;Krexi Taffy&lt;br /&gt;
| .5 V&#039;Krexi Taffy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advanced Cooking==&lt;br /&gt;
&lt;br /&gt;
Some reagents in finished recipes are poisonous or have undesirable effects. If you&#039;re a traitor that may be the point, but if you&#039;re just feeling fancy you may want to try and serve these items safely. A little creative chemistry or careful preparation can help get rid of the dangerous reagents in your food.&lt;br /&gt;
&lt;br /&gt;
Any piece of food can contain up to 50 units of reagents.&lt;br /&gt;
&lt;br /&gt;
*Reagents can be removed from food with a syringe and separated using the CondiMaster in the kitchen. After removing undesirable reagents, the rest can be injected or poured back into the food.&lt;br /&gt;
*Some poisonous reagents will react with other reagents to create non-toxic results. When neutralizing reagents this way, make sure to get the amounts right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&#039;550&#039; style=&#039;text-align:left; background-color:#FFFFFF;&#039; border=1 cellspacing=0&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|Reagent&lt;br /&gt;
! style=&#039;background-color:Aqua;&#039;|How to Neutralize&lt;br /&gt;
|-&lt;br /&gt;
| Blood&lt;br /&gt;
| Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.&lt;br /&gt;
O-negative blood is always safe.&lt;br /&gt;
Alcoholic drinks created with blood of any type are safe. Be sure there is no blood left over after the reaction.&lt;br /&gt;
Blood can also be neutralized with clonexadone (1 unit clonexadone to 5 units blood), which creates synthetic meat.&lt;br /&gt;
|-&lt;br /&gt;
| Carpotoxin&lt;br /&gt;
| Anything made with carp meat will have carpotoxin in it.&amp;lt;br&amp;gt;Carpotoxin reacts with copper and cryptobiolin to form rezadone, a wonderful healing medicine with minor side effects. The pharmacist most likely wants your carpotoxin.&lt;br /&gt;
|-&lt;br /&gt;
| Radium&lt;br /&gt;
| Found in roast diona. This will cause radiation poisoning. Add 1 unit of dylovene per unit of radium, which will react to form hyronalin, an anti-radiation medicine.&lt;br /&gt;
|-&lt;br /&gt;
| Sulphuric Acid&lt;br /&gt;
| Neutralize each 1 unit of Sulphuric acid with 5 units of wine (creates Acid Spit, an alcoholic cocktail).&lt;br /&gt;
|-&lt;br /&gt;
| Polytrinic Acid&lt;br /&gt;
| You&#039;re serious about serving that xeno meat, huh? Well, don&#039;t serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a gruesome manner. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid with 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| Phoron&lt;br /&gt;
| Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Furrycactus</name></author>
	</entry>
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