<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.aurorastation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=1138</id>
	<title>Aurora Information Uplink - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.aurorastation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=1138"/>
	<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php/Special:Contributions/1138"/>
	<updated>2026-05-06T12:42:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Sol&amp;diff=4596</id>
		<title>Sol</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Sol&amp;diff=4596"/>
		<updated>2016-10-04T14:31:24Z</updated>

		<summary type="html">&lt;p&gt;1138: /* System Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
{{Toc_right}}&lt;br /&gt;
==System Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Territory of [[Sol Alliance]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region:&#039;&#039;&#039; Central Administration Zone (CAZ); Center of Inner Colonies &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settled Planets/Planetoids:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overall Development Level:&#039;&#039;&#039; High&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Population (est.):&#039;&#039;&#039; 24,752,828,990&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Military Presence:&#039;&#039;&#039; Heavy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Points of Interest:&#039;&#039;&#039; New Concordia Station, Aries Martian Shipyards, Aishwarya Lunar Recreation Arcology, Sol Alliance Civil War Memorials, Earth, [[Sol_Merchant_Society|the Sol Merchant Society]]   &lt;br /&gt;
&lt;br /&gt;
Sol is a stable G-class main-sequence yellow dwarf star classified in the spectral class of G2. It more than 4.5 billion years old, and has eight planets in orbit around it, as well as an asteroid belt, a rocky dwarf planet and a cloud of icy comets. Sol is the home system of Humanity, and Earth is their homeworld. &lt;br /&gt;
&lt;br /&gt;
Most standardized systems of cosmic measurement and timekeeping are based upon the day/night cycle and astronomy visible from Earth. Earth and three other planets in orbit around Sol are rocky and rich in resources, and the remaining four planets are gas giants.&lt;br /&gt;
&lt;br /&gt;
==Planets and Major Bodies==&lt;br /&gt;
&lt;br /&gt;
===Mercury (Sol I)===&lt;br /&gt;
Mercury is the nearest planet in orbit around Sol. It orbits Sol at a periapsis of 0.38 AU and an apoapsis of 0.39 AU. It completes one full revolution around its parent star every 88 standard days, and has a day that is a little more than 58.6 standard days long. It is a small terrestrial planet, being smaller than Earth’s moon. It’s surface is pitted with craters from eons of meteor impacts. The planet has a very thin exosphere composed of mainly oxygen, though it it much too thin to sustain any form of life. Mercury experiences wild variation in terms of surface temperature, with its daytime side reaching temperatures of 430 °C, and the night side dropping to the range of -180 °C. The planet faces constant bombardment from small meteors and solar wind, with no atmosphere thick enough to prevent it. No attempts were ever made to colonize the planet due to its utter lack of resources and extreme conditions. Civilian travel is not advised.&lt;br /&gt;
&lt;br /&gt;
===[[Venus|Venus (Sol II)]]===&lt;br /&gt;
[[Image:Venuscity.png|thumb|250px|The small colony of Arianrhod City manages to subsist in Venus&#039; upper atmosphere. Most of Venus&#039; industry is based around atmosphere mining.]]Venus is the second terrestrial planet in the Sol system. It orbits Sol at an average distance of 0.72 AU. A Venusian year lasts 225 standard days, while a Venusian day is longer, at 243 standard days. Venus spins retrograde when compared to the other planets in the Sol system, causing the sun to rise in the west and set in the east in its sky. Venus has an extremely thick and toxic atmosphere, composed of large amounts of carbon dioxide and nitrogen. The rain that falls upon the surface is composed of sulfuric acid. Because of how thick the planet’s atmosphere is, a runaway greenhouse effect has made the planet uninhabitable to all life. The atmosphere is so thick that it exerts massive amounts of pressure on the surface, which has crushed all but the most structurally reinforced of scientific equipment sent to study the planet, while the rest was destroyed by caustic acid rain. The planet hosts massive amounts of volcanic activity, which spew more toxic gases into the atmosphere. Almost no sunlight reaches the surface of the planet, yet temperatures exceed 480 °C. It has seen only small colonization efforts.&lt;br /&gt;
&lt;br /&gt;
===[[Earth|Earth (Sol III)]]===&lt;br /&gt;
[[Image:Earth_greencity.jpg|thumb|250px|Earth is the homeworld of humanity. Devastated by several economic collapses, it has since made a dramatic recovery]] Earth is the third planet out from Sol. Earth has since regained its status as the jewel of humanity; it&#039;s central and arguably most important world. Earth is a Garden world, harboring millions of unique species of flora and fauna. It possesses extremely diverse ecosystems, with huge deserts, sprawling tundra, massive mountain ranges, rolling grasslands, and thick swaths of tropical rain forest. 71% of the Earth’s surface is covered in salt water while massive lakes of fresh water are found within continental areas. Humanity&#039;s home world is densely inhabited and every corner of the planet has a long, well-recorded history and culture.&lt;br /&gt;
&lt;br /&gt;
Earth is home to a stable 19 billion humans and a small non-human population. The planet suffers from moderate space debris in high-orbit, a consequence of centuries of space travel. The Alliance maintains a significant naval presence around the planet.&lt;br /&gt;
&lt;br /&gt;
Earth has one moon, Luna, which has developed into a fully fledged state of the Sol Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[Earth#Luna|Luna]]====&lt;br /&gt;
[[Image:Luna Biodomes.png|thumb|250px|A photograph of Harmony City and the Harmony Biodome. Luna&#039;s subterranean and domed cities are connected by environmentally sealed subways.]]&lt;br /&gt;
Luna is the sole moon of Earth. It is tidally locked to its parent and makes a complete revolution every 28 standard days. It formed when a rogue planetoid collided with Earth during the early stages of its formation. The moon came together from the resultant orbital debris. Luna was the first target of spacefaring humans as they pierced the outer layers of the atmosphere. It was largely ignored until the age of FTL travel and colonization, when small colonies were established, mostly as refueling and launching posts for re-entry craft. &lt;br /&gt;
&lt;br /&gt;
Luna is something of a mishmash of human society. It&#039;s population is roughly split between descendants of refugees from Earth, and &#039;native&#039; Lunans who settled in their subterranean cities over a century ago.&lt;br /&gt;
&lt;br /&gt;
Luna, being directly administered by the Alliance, has an elected governor.&lt;br /&gt;
&lt;br /&gt;
===[[Mars|Mars (Sol IV)]]===&lt;br /&gt;
[[Image:Mars_Biodomes.jpg|thumb|250px|Most of Mars&#039; residents inhabit sprawling megacities containing up to half a billion individuals.]]&lt;br /&gt;
Mars is the fourth planet out from Sol. It orbits Sol at approximately 1.52 AU. A Martian day is only slightly longer than a standard day at 25 standard hours, but the Martian year is 687 standard days long. It is the outermost terrestrial planet in the Sol system. It is known as the Red Planet, because the iron-rich dust that covers most of the planet’s surface gives it a reddish tinge that was visible to the naked eyes of astronomers on Earth in ancient times. Mars has a relatively thin atmosphere. &lt;br /&gt;
&lt;br /&gt;
Mars was a target of one of the first bodies colonized by humanity. It&#039;s population swelled in the early days of the Second Space Age.&lt;br /&gt;
&lt;br /&gt;
Mars has suffered two catastrophes while colonized: the abrupt failure of its terraforming infrastructure and widespread damage as a result of the First Interstellar War, when most of the planet attempted to secede from the Alliance. Mars is home to millions of descendants of refugees, cramped in centuries old bio domes or ruins. Yet Mars has proved resilient and today is one of the most populated worlds in human space with a highly advanced economy. Small pockets of the planet have been terraformed, allowing for massive, open air cities.&lt;br /&gt;
&lt;br /&gt;
The planetary capital of Mars is Olympia, located within the Galle Crater Terraformed Zone, but a majority of senior administration facilities and personnel reside in orbit on New Concordia station along with the highest echelons of Sol Alliance leadership and bureaucracy.&lt;br /&gt;
&lt;br /&gt;
===The Asteroid Belt===&lt;br /&gt;
[[Image:icemining.png|thumb|250px|Asteroid mining is a lucrative business among Sol&#039;s asteroid belt.]]&lt;br /&gt;
&#039;&#039;&#039;Development level&#039;&#039;&#039;: Low-Medium; Extensive Mining Operations&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capital:&#039;&#039;&#039; None; Under direct jurisdiction of Sol Alliance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Terrestrial (Asteroid) Population (est.)&#039;&#039;&#039;: 4,788,382&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spacer Population (est.)&#039;&#039;&#039;: 5,165,986&lt;br /&gt;
&lt;br /&gt;
The Asteroid Belt is an area around Sol where thousands of rocky bodies, too small to be called planets or even dwarf planets, orbit. The zone encompasses an area between 2.2 AU and 3.2 AU away from Sol. The asteroids in the belt are rich in precious and semi-precious metals, hydrogen and water. The density of asteroids in the zone is relatively low, which was an important factor in allowing asteroid mining companies to establish footholds. The oldest and largest of these asteroid mining companies is the Beltway Mining Company, which has claimed the rights to mine most of the Asteroid Belt. Other fledgeling companies have often been pushed out through strategic economic maneuvers, intimidation, and sometimes force. Beltway has a main base located on the planetoid Ceres, the largest body in the asteroid belt. Over the years, the planetoid has been hollowed out by intensive mining operations, and now serves as a massive complex that the rest of their operations are based out of.&lt;br /&gt;
&lt;br /&gt;
===Jupiter (Sol V)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Terrestrial (Moons) Population (est.)&#039;&#039;&#039;: 192,465&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spacer Population (est.)&#039;&#039;&#039;: 4,687&lt;br /&gt;
&lt;br /&gt;
Jupiter is the fifth planet out from Sol. It is the largest gas giant in the system and is actually two times larger than all the other planets of the Solar system combined. It is composed of Helium and Hydrogen in similar ratios as Sol itself, suggesting that Jupiter may have been on the road to becoming a dwarf star, but never achieved the mass to ignite. Jupiter orbits Sol at distance ranging from a periapsis of 4.951 AU to an apoapsis of 5.455 AU. A Jovian day lasts approximately 10 standard hours, while a Jovian year is almost 11.9 standard years long. Jupiter is known for the multicolored bands and massive storms that are visible on the top of the planet’s atmosphere. The most well-known feature of Jupiter is its Great Red Spot, a massive hurricane many times the size of Earth that has been raging for centuries. Jupiter has more than 67 moons in total, though only the Galilean moons (Europa, Ganymede, Io, Callisto) are home to outposts that serve more as tourist destinations than actual military installations. Jupiter itself is uninhabitable, due to the superdense atmosphere and high gravity crushing anything that even attempts to enter the planet&#039;s atmosphere. Jupiter is the second largest source of tourism for the Solar system.&lt;br /&gt;
&lt;br /&gt;
===Saturn (Sol VI)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Terrestrial (Titan) Population (est.)&#039;&#039;&#039;: 2,348&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spacer Population (est.)&#039;&#039;&#039;: 48,994&lt;br /&gt;
&lt;br /&gt;
Saturn is the sixth planet of Sol, and the second largest gas giant in the system. It is known for the spectacular systems of rings that encircle the planet. It is the second largest gas giant in the system, with a composition similar to Jupiter. It orbits Sol at a distance ranging from 9.023 AU at the periapsis, to 10.050 AU at the apoapsis. A day on Saturn lasts approximately 10.7 standard hours, while it takes almost 29 standard years for it to complete one full revolution around Sol. Saturn has more than 62 moons, but only the largest, Titan, is inhabited. Titan is home to a small tourist complex and colony of 2,348 people. With its hundreds of brilliant rings, Saturn is a major tourist attraction within the Solar system.&lt;br /&gt;
&lt;br /&gt;
===Uranus (Sol VII)===&lt;br /&gt;
&lt;br /&gt;
Uranus is the seventh planet of Sol. It is an ice giant that is tilted on its side so that its equator is at a right angle to its orbit. A day on Uranus lasts approximately 17 standard hours, while its orbital period is approximately 84 standard years long. It orbits Sol with a perapsis of 18.28 AU and an apoapsis of 20.10 AU. The planet has 27 moons, although none of them are inhabited. The planet’s striking blue color is attributed to the high amounts of methane present in the atmosphere, as well as the methane ice crystals and ammonia that makes up the slushy “mantle” of the planet. It has several faint rings around it.&lt;br /&gt;
&lt;br /&gt;
===Neptune (Sol VIII)===&lt;br /&gt;
&lt;br /&gt;
Neptune is the eighth planet of Sol, and the sister ice giant to Uranus. It has a very similar composition, with high amounts of methane present in the atmosphere. Large amounts of water are also present in the planet’s mantle. A Neptunian day lasts approximately 16 standard hours, while a Neptunian year is 165 standard years long. It orbits Sol at a distance ranging from 29.81 AU, to 30.33 AU. Neptune has 17 moons. Triton, the largest, had an active outpost on it at one point in history, but it was abandoned several hundred years ago.&lt;br /&gt;
&lt;br /&gt;
===The Kuiper Belt===&lt;br /&gt;
The Kuiper Belt is the region beyond the orbit of Neptune that is home to tens of thousands of icy bodies, and potentially hundreds of thousands more. The Kuiper Belt encompasses an area from 30 AU to 55 AU away from Sol. Of the icy bodies present in the belt, Pluto and Eris are the most well known. The icy bodies here are rich in hydrogen and water, but lacking in terms of other resources, such as metals. The Kuiper Belt may also be home to up billions of comets too small to be detected.&lt;br /&gt;
&lt;br /&gt;
===The Oort Cloud===&lt;br /&gt;
The Oort Cloud is a spherical area of space that encases the Sol system. It begins where the Kuiper Belt ends, and extends outward until almost 1.5 LY away from Sol. It is estimated that Oort Cloud may contain up to a trillion icy bodies, including planetoids and comets. Unlike the Romanovich Cloud of Tau Ceti, the bodies in the Oort cloud are metal-deficient, making the effort of locating bodies in this region to mine a pointless endeavour.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category: Planets and Systems]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Head_of_Security&amp;diff=4572</id>
		<title>Head of Security</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Head_of_Security&amp;diff=4572"/>
		<updated>2016-09-30T16:01:13Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Traitoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = blue&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = SECURITY &amp;amp; COMMAND&lt;br /&gt;
|imagebgcolor = #9eb7ff&lt;br /&gt;
|img = Generic_hos.png&lt;br /&gt;
|jobtitle = Head of Security&lt;br /&gt;
|access = All of [[Medbay|medbay]], All of [[Security|security]], All of [[Research Division|research and development]], Brig Timers, [[Bridge]], [[Teleporter]], [[Hydroponics]], [[Atmospherics]], [[Custodial Closet|Janitor&#039;s closet]], [[Kitchen]], [[Bar]], [[Maintenance]]&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|qualifications = At least 30 years of age, 10 years experience in security-related field, relevant Bachelors or Masters degree.&lt;br /&gt;
|superior = [[Captain]]&lt;br /&gt;
|duties = Coordinate security, maintain order.&lt;br /&gt;
|guides = [[Guide to Security]], [[Corporate Regulations]], [[Standard Operating Procedure]]&lt;br /&gt;
}}&lt;br /&gt;
The [[Head of Security]] is in charge of the [[Security]] forces on the station. They command the [[Warden]], [[Detective]], and [[Security Officers]] and make sure that they [[Bad Security|don&#039;t ruin everything]].&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
Your job isn&#039;t to hunt people down, unless it&#039;s an urgent matter in one of the many places your normal security officers can&#039;t get into, so you can usually just sit in your office and let the [[Roboticist#Securitron|securitrons]] and officers do it for you. You have more access to the station than anyone else in security, but less than the other heads. Try not to depend on it.&lt;br /&gt;
&lt;br /&gt;
You are concerned with the following people:&lt;br /&gt;
&lt;br /&gt;
* [[Security Officers]]: These are your pawns, and it&#039;s your job to control them. If they&#039;re being incompetent resource wasters, yell at them and get them to fall in line. If they continue, tell them to stop or have them demoted. A security officer that does not do his job properly shouldn&#039;t even have this job in the first place.&lt;br /&gt;
&lt;br /&gt;
* [[Warden|The Warden]]: This is a special security officer who acts as the Brig&#039;s watchdog. Make sure he doesn&#039;t set and/or support unfair and bad brig times, that he doesn&#039;t leave the Brig, and he won&#039;t bother you. He also hands out equipment in emergencies, and will take over if you happen to be unavailable.&lt;br /&gt;
&lt;br /&gt;
* [[Detective|The Detective]]: The job of the detective is to investigate crimes, conjointly with the Forensic Technician. They specialize in interrogating suspects and witnesses, and pursuing leads. They are firmly under your command, regardless of what they may say.&lt;br /&gt;
&lt;br /&gt;
* [[Forensic Technician|The Forensic Technician]]: The job of the Forensic Technician is to investigate crimes, conjointly with the Detective. They specialize in analyzing evidence procured at a crime scene, and dispose of their own lab to do so.&lt;br /&gt;
&lt;br /&gt;
* [[Internal Affairs]]: Should security or anyone else be acting out of their job description Internal Affairs can be called in. They conduct their own investigations to determine whether someone has overstepped their power or authority. You have no direct authority over them.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Officers, Roll Out ===&lt;br /&gt;
The first step towards keeping the station safe is to ensure that your own officers aren&#039;t a threat. Security enforces the law, but they are not above it - and neither are you. Make sure that all of your personnel are familiar with the regulations regarding [[Corporate Regulations]], [[Standard Operating Procedure]], and [[Guide to Security|standard Security practices]].&lt;br /&gt;
&lt;br /&gt;
Once your force is up to speed on the rules and regulations, send them out on patrol. Pay attention to all the radio channels for any calls for help. If there are any, dispatch some officers to handle it, and make sure that the [[Detective]] collects any relevant evidence. Make sure that the Warden keeps the Security records up-to-date, not in the least because Beepsky can help your officers catch criminals who would otherwise evade them. &lt;br /&gt;
&lt;br /&gt;
=== Laying Down the Law ===&lt;br /&gt;
Check to make sure that appropriate times are given out for violations of Corporate Regulations, and that your department only arrest people who have actually committed crimes. Remember, if they&#039;re doing something that you don&#039;t like but is technically not against the law, you can issue an official injunction - preferably in a official sounding language, written, and stamped with your Head of Security stamp - against it. Expect abuse of this power to be called out, however.&lt;br /&gt;
&lt;br /&gt;
If one of your officers misbehave, yell at them, or in more serious cases, show them the inside of a cell. Keep them busy by sending them on patrols, leads, and follow-ups. An unoccupied officer is often a [[Bad Security|bad officer.]]&lt;br /&gt;
&lt;br /&gt;
==== El Capitan ====&lt;br /&gt;
It is also important that you understand the relationship between Security and the [[Captain]]. The Captain&#039;s authority on the station is absolute, except where it conflicts with Corporate Regulations; the Captain cannot pardon criminals, cannot get away with committing crimes, and so on. The only time that Corporate Regulations can be overridden is when there is an imminent and overwhelming threat to the station. Other Heads of Staff are required to follow Corporate Regulations as well. &#039;&#039;&#039;However&#039;&#039;&#039;, this does not mean that you are the law. You are still outranked by the Captain. You can only arrest the Captain, or other Heads of Staff, if they&#039;ve actually committed a crime. Until that time, you have to follow orders just like anyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, always remember to follow [[Guide_to_Security#Standard_Procedure|standard security procedures!]]&lt;br /&gt;
&lt;br /&gt;
== Office ==&lt;br /&gt;
Your office is in the [[Brig]]. It holds various security equipment for use in apprehending and detaining criminals. Your office also has both a security records computer and a security camera potato which you can use to monitor the station from the comfort of your desk chair.&lt;br /&gt;
&lt;br /&gt;
== Brig ==&lt;br /&gt;
The holding area for prisoners. Only people with access to security can enter. It&#039;s still possible for normal crewmembers to view the cells through the windows behind them. As the windows are electrified, though, they&#039;re not a valid means of entry unless the person happens to have insulated gloves, which non-engineering personnel should not have.&lt;br /&gt;
&lt;br /&gt;
The brig also has blast doors in all of the windows, as well as the halls into the cells. There&#039;s a button to drop them in the warden&#039;s office and your office.&lt;br /&gt;
&lt;br /&gt;
Prisoners may try to flee, so do something about the doors (portable flasher), or handcuff them to the bed as you investigate their items (make sure to then release from the bed and cuffs if they aren&#039;t dangerous). And, &#039;&#039;&#039;SET A TIME TO THE TIMER&#039;&#039;&#039; (the door won&#039;t lock unless you do this). Make sure to [[Corporate Regulations|keep the time to the crime]].&lt;br /&gt;
&lt;br /&gt;
In the event that a prisoner has been deemed too dangerous to release, they can either be executed, or kept in the secure holding cell or prison wing. These should only be done after a trial however.&lt;br /&gt;
&lt;br /&gt;
== Links to Other Departments ==&lt;br /&gt;
As Head of Security, you coordinate your actions with the captain, the other heads of staff, and your officers. You will often work with Medical, when a crime results in injury, when a prisoner is hurt, or when a patient is violent. When a criminal damages station infrastructure, you will work with Engineering to determine what happened and whether it&#039;s safe for your officers to investigate. Supply and Research can get you high-powered weapons if you need them. And do try to keep the janitor from thoughtlessly cleaning up the evidence.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
Head of Security would theoretically be one of the easiest traitor jobs on station. You are the most heavily armed and armoured person on station, with about as much access as the Head of Personnel, and have the entire security department under your thumb. You are also seen as one of the most trustworthy people on the station. However, don&#039;t count on ever becoming a traitor by normal means, as you are loyalty implanted. But there can be situational exceptions to this rule, but it&#039;s unlikely it&#039;ll ever happen.&lt;br /&gt;
&lt;br /&gt;
Even the Head of Security is not above the law and it can be very easy to be ousted as a traitorous element if the antagonist Head of Security isn&#039;t treading carefully.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Head_of_Security&amp;diff=4571</id>
		<title>Head of Security</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Head_of_Security&amp;diff=4571"/>
		<updated>2016-09-30T15:55:20Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Traitoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = blue&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = SECURITY &amp;amp; COMMAND&lt;br /&gt;
|imagebgcolor = #9eb7ff&lt;br /&gt;
|img = Generic_hos.png&lt;br /&gt;
|jobtitle = Head of Security&lt;br /&gt;
|access = All of [[Medbay|medbay]], All of [[Security|security]], All of [[Research Division|research and development]], Brig Timers, [[Bridge]], [[Teleporter]], [[Hydroponics]], [[Atmospherics]], [[Custodial Closet|Janitor&#039;s closet]], [[Kitchen]], [[Bar]], [[Maintenance]]&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|qualifications = At least 30 years of age, 10 years experience in security-related field, relevant Bachelors or Masters degree.&lt;br /&gt;
|superior = [[Captain]]&lt;br /&gt;
|duties = Coordinate security, maintain order.&lt;br /&gt;
|guides = [[Guide to Security]], [[Corporate Regulations]], [[Standard Operating Procedure]]&lt;br /&gt;
}}&lt;br /&gt;
The [[Head of Security]] is in charge of the [[Security]] forces on the station. They command the [[Warden]], [[Detective]], and [[Security Officers]] and make sure that they [[Bad Security|don&#039;t ruin everything]].&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
Your job isn&#039;t to hunt people down, unless it&#039;s an urgent matter in one of the many places your normal security officers can&#039;t get into, so you can usually just sit in your office and let the [[Roboticist#Securitron|securitrons]] and officers do it for you. You have more access to the station than anyone else in security, but less than the other heads. Try not to depend on it.&lt;br /&gt;
&lt;br /&gt;
You are concerned with the following people:&lt;br /&gt;
&lt;br /&gt;
* [[Security Officers]]: These are your pawns, and it&#039;s your job to control them. If they&#039;re being incompetent resource wasters, yell at them and get them to fall in line. If they continue, tell them to stop or have them demoted. A security officer that does not do his job properly shouldn&#039;t even have this job in the first place.&lt;br /&gt;
&lt;br /&gt;
* [[Warden|The Warden]]: This is a special security officer who acts as the Brig&#039;s watchdog. Make sure he doesn&#039;t set and/or support unfair and bad brig times, that he doesn&#039;t leave the Brig, and he won&#039;t bother you. He also hands out equipment in emergencies, and will take over if you happen to be unavailable.&lt;br /&gt;
&lt;br /&gt;
* [[Detective|The Detective]]: The job of the detective is to investigate crimes, conjointly with the Forensic Technician. They specialize in interrogating suspects and witnesses, and pursuing leads. They are firmly under your command, regardless of what they may say.&lt;br /&gt;
&lt;br /&gt;
* [[Forensic Technician|The Forensic Technician]]: The job of the Forensic Technician is to investigate crimes, conjointly with the Detective. They specialize in analyzing evidence procured at a crime scene, and dispose of their own lab to do so.&lt;br /&gt;
&lt;br /&gt;
* [[Internal Affairs]]: Should security or anyone else be acting out of their job description Internal Affairs can be called in. They conduct their own investigations to determine whether someone has overstepped their power or authority. You have no direct authority over them.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Officers, Roll Out ===&lt;br /&gt;
The first step towards keeping the station safe is to ensure that your own officers aren&#039;t a threat. Security enforces the law, but they are not above it - and neither are you. Make sure that all of your personnel are familiar with the regulations regarding [[Corporate Regulations]], [[Standard Operating Procedure]], and [[Guide to Security|standard Security practices]].&lt;br /&gt;
&lt;br /&gt;
Once your force is up to speed on the rules and regulations, send them out on patrol. Pay attention to all the radio channels for any calls for help. If there are any, dispatch some officers to handle it, and make sure that the [[Detective]] collects any relevant evidence. Make sure that the Warden keeps the Security records up-to-date, not in the least because Beepsky can help your officers catch criminals who would otherwise evade them. &lt;br /&gt;
&lt;br /&gt;
=== Laying Down the Law ===&lt;br /&gt;
Check to make sure that appropriate times are given out for violations of Corporate Regulations, and that your department only arrest people who have actually committed crimes. Remember, if they&#039;re doing something that you don&#039;t like but is technically not against the law, you can issue an official injunction - preferably in a official sounding language, written, and stamped with your Head of Security stamp - against it. Expect abuse of this power to be called out, however.&lt;br /&gt;
&lt;br /&gt;
If one of your officers misbehave, yell at them, or in more serious cases, show them the inside of a cell. Keep them busy by sending them on patrols, leads, and follow-ups. An unoccupied officer is often a [[Bad Security|bad officer.]]&lt;br /&gt;
&lt;br /&gt;
==== El Capitan ====&lt;br /&gt;
It is also important that you understand the relationship between Security and the [[Captain]]. The Captain&#039;s authority on the station is absolute, except where it conflicts with Corporate Regulations; the Captain cannot pardon criminals, cannot get away with committing crimes, and so on. The only time that Corporate Regulations can be overridden is when there is an imminent and overwhelming threat to the station. Other Heads of Staff are required to follow Corporate Regulations as well. &#039;&#039;&#039;However&#039;&#039;&#039;, this does not mean that you are the law. You are still outranked by the Captain. You can only arrest the Captain, or other Heads of Staff, if they&#039;ve actually committed a crime. Until that time, you have to follow orders just like anyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, always remember to follow [[Guide_to_Security#Standard_Procedure|standard security procedures!]]&lt;br /&gt;
&lt;br /&gt;
== Office ==&lt;br /&gt;
Your office is in the [[Brig]]. It holds various security equipment for use in apprehending and detaining criminals. Your office also has both a security records computer and a security camera potato which you can use to monitor the station from the comfort of your desk chair.&lt;br /&gt;
&lt;br /&gt;
== Brig ==&lt;br /&gt;
The holding area for prisoners. Only people with access to security can enter. It&#039;s still possible for normal crewmembers to view the cells through the windows behind them. As the windows are electrified, though, they&#039;re not a valid means of entry unless the person happens to have insulated gloves, which non-engineering personnel should not have.&lt;br /&gt;
&lt;br /&gt;
The brig also has blast doors in all of the windows, as well as the halls into the cells. There&#039;s a button to drop them in the warden&#039;s office and your office.&lt;br /&gt;
&lt;br /&gt;
Prisoners may try to flee, so do something about the doors (portable flasher), or handcuff them to the bed as you investigate their items (make sure to then release from the bed and cuffs if they aren&#039;t dangerous). And, &#039;&#039;&#039;SET A TIME TO THE TIMER&#039;&#039;&#039; (the door won&#039;t lock unless you do this). Make sure to [[Corporate Regulations|keep the time to the crime]].&lt;br /&gt;
&lt;br /&gt;
In the event that a prisoner has been deemed too dangerous to release, they can either be executed, or kept in the secure holding cell or prison wing. These should only be done after a trial however.&lt;br /&gt;
&lt;br /&gt;
== Links to Other Departments ==&lt;br /&gt;
As Head of Security, you coordinate your actions with the captain, the other heads of staff, and your officers. You will often work with Medical, when a crime results in injury, when a prisoner is hurt, or when a patient is violent. When a criminal damages station infrastructure, you will work with Engineering to determine what happened and whether it&#039;s safe for your officers to investigate. Supply and Research can get you high-powered weapons if you need them. And do try to keep the janitor from thoughtlessly cleaning up the evidence.&lt;br /&gt;
&lt;br /&gt;
== Traitoring ==&lt;br /&gt;
Head of Security is one of the easiest traitor jobs on station. You are the most heavily armed and armoured person on station, with about as much access as the Head of Personnel, and have the entire security department under your thumb. You are also seen as one of the most trustworthy people on the station. However, don&#039;t count on ever becoming a traitor by normal means, as you are loyalty implanted. But there can be situational exceptions to this rule, if you know how to receive them.&lt;br /&gt;
&lt;br /&gt;
If your target is a crew member, you can try to falsify or plant evidence onto them and convince the Captain to approve an execution. If you&#039;re caught with a high-risk item or using traitor items, you can try claiming they were &#039;confiscated&#039;. If you feel generous, you can assist your fellow traitors by releasing them if they&#039;ve been brigged.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4445</id>
		<title>Notable Humans</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4445"/>
		<updated>2016-09-10T08:09:16Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Samuel Grey Feather (1949 - 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are plenty of notable [[humans]].&lt;br /&gt;
&lt;br /&gt;
==Pre-Alliance Earth==&lt;br /&gt;
&lt;br /&gt;
===Samuel Grey Feather (1949 - 2021)===&lt;br /&gt;
&lt;br /&gt;
Samuel Gris Diaz-Carmona, also known as &amp;quot;The Father of PMCs&amp;quot;, was an immigrant along with his family to the United States from Spain, Samuel and his family were assigned the surname of &amp;quot;Feather&amp;quot; to better Americanize and suit the family&#039;s integration into the country. Samuel and his family grew up in the period of tension during the Cold War. Prior to the start of the Sino-Soviet War,  Samuel was drafted at the age of 18 for active service in the United States Army, and provided combat support for Chinese resistance fighters against Soviet invaders in Northwestern China. Two brief tours and an honorable discharge later with the final rank of Staff Sergeant, Samuel became an entrepreneur and &amp;quot;private security organizer&amp;quot;, considering his distaste for the Sino-Soviet conflict and disappointed that the thematic of the Cold War, that being conflict deterrence, should&#039;ve prevented the war from flaring up in the first place. This set of opinions would soon change with the advent of the Proxy Wars.&lt;br /&gt;
&lt;br /&gt;
Alongside his unit and several other trusted men within his company, Samuel formed the Grey Feathers, initially a local private security firm with a fair deal of military and gunsmith contacts in addition to licensing as a legal private security unit. The Grey Feathers&#039; first jobs were particularly geared protecting transport trucks for high-profile banks and other low-key organizations moving valuable possessions.&lt;br /&gt;
&lt;br /&gt;
The organization soon grew in national strength, numbers and fame by the 80s, with Samuel at its head planning for more international involvement. The SGF would commonly receive contracts from steel and oil companies across the globe for asset protection deals, and would pay very lucratively. The SGF would be wealthy enough by the end of the 80s to be able to fund its own Research and Development department for new equipment and weaponry to give its mercenaries an advantage over other PFs.&lt;br /&gt;
&lt;br /&gt;
By the 90s, the SGF found itself being fielded by the United States government by way of operation leasing contracts. The employees within SGF found itself taking higher risks but with markedly higher pay than when they were fielded by corporations for simple asset security jobs, further fueling the coffers of the SGF.&lt;br /&gt;
&lt;br /&gt;
By the war&#039;s end, his net worth was approximately $7.0 billion USD, and was declared Man of the Decade by TIME magazine in 2010.&lt;br /&gt;
&lt;br /&gt;
===President Roger G. Fox (1998 - 2052)===&lt;br /&gt;
&lt;br /&gt;
===Hal Prescott (2036 - 2078)===&lt;br /&gt;
&lt;br /&gt;
==Sol Alliance==&lt;br /&gt;
&lt;br /&gt;
==Biesel==&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4444</id>
		<title>Notable Humans</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4444"/>
		<updated>2016-09-10T07:51:54Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Samuel Grey Feather (1949 - 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are plenty of notable [[humans]].&lt;br /&gt;
&lt;br /&gt;
==Pre-Alliance Earth==&lt;br /&gt;
&lt;br /&gt;
===Samuel Grey Feather (1949 - 2021)===&lt;br /&gt;
&lt;br /&gt;
Samuel Gris Diaz-Carmona, also known as &amp;quot;The Father of PMCs&amp;quot;, was an immigrant along with his family to the United States from Spain, Samuel and his family were assigned the surname of &amp;quot;Feather&amp;quot; to better Americanize and suit the family&#039;s integration into the country. Samuel and his family grew up in the period of tension during the Sino-Soviet War. By the end of the Sino-Soviet War,  Samuel was drafted at the age of 18 for active service in the United States Army. Two short tours and an honorable discharge later with the final rank of Staff Sergeant, Samuel decided to become an entrepreneur and private security organizer, rationalizing that his skills taught in combat would not be of any use to more civil organizations, and more military service to the US government was not within his agenda.&lt;br /&gt;
&lt;br /&gt;
Alongside his unit and several other trusted men within his company, Samuel formed the Grey Feathers, initially a local private security firm with a fair deal of military and gunsmith contacts in addition to licensing as a legal private security unit. The Grey Feathers&#039; first jobs were particularly geared protecting transport trucks for high-profile banks and other low-key organizations moving valuable possessions.&lt;br /&gt;
&lt;br /&gt;
The organization soon grew in national strength, numbers and fame by the 80s, with Samuel at its head planning for more international involvement. The SGF would commonly receive contracts from steel and oil companies across the globe for asset protection deals, and would pay very lucratively. The SGF would be wealthy enough by the end of the 80s to be able to fund its own Research and Development department for new equipment and weaponry to give its mercenaries an advantage over other PFs.&lt;br /&gt;
&lt;br /&gt;
By the 90s, the SGF found itself being fielded by the United States government by way of operation leasing contracts. The employees within SGF found itself taking higher risks but with markedly higher pay than when they were fielded by corporations for simple asset security jobs, further fueling the coffers of the SGF.&lt;br /&gt;
&lt;br /&gt;
By the war&#039;s end, his net worth was approximately $7.0 billion USD, and was declared Man of the Decade by TIME magazine in 2010.&lt;br /&gt;
&lt;br /&gt;
===President Roger G. Fox (1998 - 2052)===&lt;br /&gt;
&lt;br /&gt;
===Hal Prescott (2036 - 2078)===&lt;br /&gt;
&lt;br /&gt;
==Sol Alliance==&lt;br /&gt;
&lt;br /&gt;
==Biesel==&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4411</id>
		<title>Republic of Biesel</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4411"/>
		<updated>2016-09-04T21:00:17Z</updated>

		<summary type="html">&lt;p&gt;1138: Reverted edits by 1138 (talk) to last revision by Jackboot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align:center;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sol Alliance&#039;&#039;&#039;&lt;br /&gt;
|[[Sol Alliance#SAGeneral|General]]&lt;br /&gt;
|[[Sol Alliance#SAEconomics|Economics]]&lt;br /&gt;
|[[Sol Alliance#SASocietal|Societal]]&lt;br /&gt;
|[[Sol Alliance#SAGovernment|Government]]&lt;br /&gt;
|[[Sol Alliance#SAHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Biesel&#039;&#039;&#039;&lt;br /&gt;
|[[Republic of Biesel#RoBGeneral|General]]&lt;br /&gt;
|[[Republic of Biesel#RoBEconomics|Economics]]&lt;br /&gt;
|[[Republic of Biesel#RoBSocietal|Societal]]&lt;br /&gt;
|[[Republic of Biesel#RoBGovernment|Government]]&lt;br /&gt;
|[[Republic of Biesel#RoBHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Eridani Federation&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#EFGeneral|General]]&lt;br /&gt;
|[[Minor Factions#EFEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#EFSocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#EFGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#EFHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Elyra&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#RoEGeneral|General]]&lt;br /&gt;
|[[Minor Factions#RoEEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#RoESocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#RoEGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#RoEHistory|History]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
{{Toc_right}}&lt;br /&gt;
The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the [[Nanotrasen Corporation|NanoTrasen]] corporation at nearly every level of government. The Republic of Biesel is the government of the [[Tau Ceti]] System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti&#039;s gravity well. &lt;br /&gt;
&lt;br /&gt;
It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.&lt;br /&gt;
&lt;br /&gt;
Recently, there are rumors of increased Syndicate activity within the system. However, Nanotrasen has insisted that their financing of the Biesel police force is more than adequate to deal with terrorist threats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGeneral&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===General===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Title(s):&#039;&#039;&#039; &amp;quot;The Federal Republic of Biesel and the Tau Ceti System&amp;quot; (SC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capital:&#039;&#039;&#039; Mendell City, Biesel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonym:&#039;&#039;&#039; Bieselitte, Cetian, Gibsonian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Language(s):&#039;&#039;&#039;  Sol Common, Tau Ceti Common (dialect of Sol Common), 24 additional Recognized Languages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Population:&#039;&#039;&#039;&lt;br /&gt;
* 2445 Census: 2,709,678,435&lt;br /&gt;
* 2457 Est.: 3,056,727,000&lt;br /&gt;
===Economics===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Currency:&#039;&#039;&#039; Galactic Standard Credit (&#039;&#039;cr.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard of Living:&#039;&#039;&#039; Very high&lt;br /&gt;
&lt;br /&gt;
Nanotrasen is an unquestionable monopoly within Tau Ceti. The Free Trade Zone established shortly after independence in 2452 served to only reinforce their foothold. Almost the entirety of business in the system are either owned directly or a branch of Nanotrasen. Small business is rare, but recently the service sector has kicked back up with smaller &amp;quot;family run&amp;quot; restaurants and grocery stores popping up in the cities of Biesel.&lt;br /&gt;
&lt;br /&gt;
===Societal===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Ethnic Groups:&#039;&#039;&#039;&lt;br /&gt;
* 15% Colonial Chinese&lt;br /&gt;
* 15% Colonial Hindustani&lt;br /&gt;
* 15% Colonial Caucasian&lt;br /&gt;
* 14% Colonial Arab&lt;br /&gt;
* 10% Colonial African&lt;br /&gt;
* 30% Other&lt;br /&gt;
&lt;br /&gt;
Being one of the early colonized systems, Tau Ceti remains diverse. People from all walks of life exist in the Republic, and the meshing of cultures extends to even the growing minority of alien species that find their home in the small Republic. There are tensions between the natives and the influx of alien immigrants, and the integration of IPC&#039;s into society remains an extremely hot topic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGovernment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Federal Democracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head of State:&#039;&#039;&#039; President Joseph Dorn, whom was sworn into office on 2454 and will face reelection in 2458.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legislative:&#039;&#039;&#039; The legislative branch of Tau Ceti&#039;s government is the Congress, which is unicameral and is made up of senators from every district of Biesel and New Gibson.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judicial:&#039;&#039;&#039; The Biesel Law Institute is the foremost law agency of the Republic, and is the primary source of legal services for the Nanotrasen Corporation. The Tau Ceti Supreme Court is the ultimate judicial authority of the Republic however, with the 7 justices being appointed by Congressional vote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBHistory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===History===&lt;br /&gt;
----&lt;br /&gt;
Being one of the closest systems to Earth, Tau Ceti was one of the first explored by early interstellar travelers. When Biesel was discovered to possess an Earth-like atmosphere, complete with full-fledged biospheres, the system was flooded with settlers. As Biesel flourished and towns grew into cities, explorers began to survey the nearby planet of New Gibson, and found it metal-rich. Corporations and individuals alike established mining colonies which have grown over the centuries into massive domed cities and industrial parks, mining raw materials and turning them into all manner of goods, then shipping them off to Biesel or outside the system. Biesel, with it&#039;s Earth-like atmosphere, became the financial and agricultural heart of the system while New Gibson was the industrial powerhouse. Around 100 years after it&#039;s first settlers made planet-fall, the Republic of Biesel was formally established as one of the first semi-autonomous states within the Sol Alliance.  &lt;br /&gt;
&lt;br /&gt;
Following the discovery of plasma in the sparsely explored Romanovich Cloud at the edge of the system, NanoTrasen began to move it&#039;s corporate assets and bureaucracy onto Biesel. As NanoTrasen became fabulously wealthy, the money trickled down to the Tau Ceti System&#039;s upper class. However, the economic catastrophe of the Second Great Depression threatened to wipe out the entire economy of the Sol Alliance. With the Sol Alliance teetering on absolute bankruptcy and consequential tax hikes for systems, the unemployment rate in Tau Ceti exploded to 50% by 2450. Within the next two years, Nanotrasen became one of the only still functioning corporations within Tau Ceti, making it extremely popular with both politicians and the population at large, as it offered jobs and services unavailable anywhere else.&lt;br /&gt;
&lt;br /&gt;
Politicians pushed for closer ties with the mega-corporation, and eased anti-monopoly laws for NanoTransen. In 2452, The Republic of Biesel and NanoTransen formed the &amp;quot;Tau Ceti Free Trade Zone&amp;quot;, which gave NanoTransen control of vast swathes of the Romanovich Cloud and at the same time presented an ultimate to the Sol Alliance government to give Tau Ceti independence or face a total loss of Nanotrasen investment. The announcement was met with both praise and outrage: Some welcomed the money that would flow into the system with NanoTransen able to more effectively mine and distribute plasma, while others claimed that NanoTransen had &#039;bought&#039; the government of Biesel and that an Orwellian future was just around the corner. Desperate and unable to enforce their refusal without a total collapse of their economy, the Sol Alliance caved and allowed Tau Ceti to become independent in 2452.&lt;br /&gt;
&lt;br /&gt;
A side effect of NanoTransen&#039;s increased operations in the sector are that employees from outside the system are often &#039;bused&#039; in through the system&#039;s Warp Gate. Many have chosen to settle in the system and are provided corporate housing in numerous &#039;Corporate Enclaves&#039; that have sprung up across New Gibson and Biesel. The system&#039;s population is estimated to be one of the most diverse in Human Space.&lt;br /&gt;
----&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4401</id>
		<title>Notable Humans</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4401"/>
		<updated>2016-09-02T20:09:03Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Samuel Grey Feather (1949 - 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are plenty of notable [[humans]].&lt;br /&gt;
&lt;br /&gt;
==Pre-Alliance Earth==&lt;br /&gt;
&lt;br /&gt;
===Samuel Grey Feather (1949 - 2021)===&lt;br /&gt;
&lt;br /&gt;
Samuel Gris Diaz-Carmona, also known as &amp;quot;The Father of PMCs&amp;quot;, was an immigrant along with his family to the United States from Spain, Samuel and his family were assigned the surname of &amp;quot;Feather&amp;quot; to better Americanize and begin the family&#039;s integration into the country. Samuel and his family grew up in the period of tension during the Sino-Soviet War. By the end of the Sino-Soviet War,  Samuel was drafted at the age of 18 for active service in the United States Army. Two short tours and an honorable discharge later with the final rank of Staff Sergeant, Samuel decided to become an entrepreneur and private security organizer, rationalizing that his skills taught in combat would not be of any use to more civil organizations, and more military service to the US government was not within his agenda.&lt;br /&gt;
&lt;br /&gt;
Alongside his unit and several other trusted men within his company, Samuel formed the Grey Feathers, initially a local private security firm with a fair deal of military and gunsmith contacts in addition to licensing as a legal private security unit. The Grey Feathers&#039; first jobs were particularly geared protecting transport trucks for high-profile banks and other low-key organizations moving valuable possessions.&lt;br /&gt;
&lt;br /&gt;
The organization soon grew in national strength, numbers and fame by the 80s, with Samuel at its head planning for more international involvement. The SGF would commonly receive contracts from steel and oil companies across the globe for asset protection deals, and would pay very lucratively. The SGF would be wealthy enough by the end of the 80s to be able to fund its own Research and Development department for new equipment and weaponry to give its mercenaries an advantage over other PFs.&lt;br /&gt;
&lt;br /&gt;
By the 90s, the SGF found itself being fielded by the United States government by way of operation leasing contracts. The employees within SGF found itself taking higher risks but with markedly higher pay than when they were fielded by corporations for simple asset security jobs, further fueling the coffers of the SGF.&lt;br /&gt;
&lt;br /&gt;
By the war&#039;s end, his net worth was approximately $7.0 billion USD, and was declared Man of the Decade by TIME magazine in 2010.&lt;br /&gt;
&lt;br /&gt;
===President Roger G. Fox (1998 - 2052)===&lt;br /&gt;
&lt;br /&gt;
===Hal Prescott (2036 - 2078)===&lt;br /&gt;
&lt;br /&gt;
==Sol Alliance==&lt;br /&gt;
&lt;br /&gt;
==Biesel==&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4400</id>
		<title>Notable Humans</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Notable_Humans&amp;diff=4400"/>
		<updated>2016-09-02T20:08:31Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Samuel Grey Feather (1949 - 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are plenty of notable [[humans]].&lt;br /&gt;
&lt;br /&gt;
==Pre-Alliance Earth==&lt;br /&gt;
&lt;br /&gt;
===Samuel Grey Feather (1949 - 2021)===&lt;br /&gt;
&lt;br /&gt;
Samuel Gris Diaz-Carmona, also known as &amp;quot;The Father of PMCs&amp;quot;, was an immigrant along with his family to the United States from Spain, Samuel and his family were assigned the surname of &amp;quot;Feather&amp;quot; to better Americanize and begin the family&#039;s integration into the country. Samuel and his family grew up in the period of tension during the Sino-Soviet War. By the end of the Sino-Soviet War,  Samuel was drafted at the age of 18 for active service in the United States Army. Two short tours and an honorable discharge later with the final rank of Staff Sergeant, Samuel decided to become an entrepreneur and private security organizer, rationalizing that his skills taught in combat would not be of any use to more civil organizations, and more military service to the US government was not within his agenda.&lt;br /&gt;
&lt;br /&gt;
Alongside his unit and several other trusted men within his company, Samuel formed the Grey Feathers, initially a local private security firm with a fair deal of military and gunsmith contacts in addition to licensing as a legal private security unit. The Grey Feathers&#039; first jobs were particularly geared protecting transport trucks for high-profile banks and other low-key organizations moving valuable possessions.&lt;br /&gt;
&lt;br /&gt;
The organization soon grew in national strength, numbers and fame by the 80s, with Samuel at its head planning for more international involvement. The SGF would commonly receive contracts from steel and oil companies across the globe for asset protection deals, and would pay very lucratively. The SGF would be wealthy enough by the end of the 80s to be able to fund its own Research and Development department for new equipment and weaponry to give its mercenaries an advantage over other PFs.&lt;br /&gt;
&lt;br /&gt;
By the 90s, the SGF found itself being fielded by the United States government by way of operation leasing contracts. The employees within SGF found itself taking higher risks but with markedly higher pay than when they were fielded by corporations for simple asset security jobs, further fueling the coffers of the SGF.&lt;br /&gt;
&lt;br /&gt;
By the war&#039;s end, his net worth was approximately $7.0 billion USD.&lt;br /&gt;
&lt;br /&gt;
===President Roger G. Fox (1998 - 2052)===&lt;br /&gt;
&lt;br /&gt;
===Hal Prescott (2036 - 2078)===&lt;br /&gt;
&lt;br /&gt;
==Sol Alliance==&lt;br /&gt;
&lt;br /&gt;
==Biesel==&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4393</id>
		<title>Republic of Biesel</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4393"/>
		<updated>2016-09-02T17:29:48Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Societal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align:center;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sol Alliance&#039;&#039;&#039;&lt;br /&gt;
|[[Sol Alliance#SAGeneral|General]]&lt;br /&gt;
|[[Sol Alliance#SAEconomics|Economics]]&lt;br /&gt;
|[[Sol Alliance#SASocietal|Societal]]&lt;br /&gt;
|[[Sol Alliance#SAGovernment|Government]]&lt;br /&gt;
|[[Sol Alliance#SAHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Biesel&#039;&#039;&#039;&lt;br /&gt;
|[[Republic of Biesel#RoBGeneral|General]]&lt;br /&gt;
|[[Republic of Biesel#RoBEconomics|Economics]]&lt;br /&gt;
|[[Republic of Biesel#RoBSocietal|Societal]]&lt;br /&gt;
|[[Republic of Biesel#RoBGovernment|Government]]&lt;br /&gt;
|[[Republic of Biesel#RoBHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Eridani Federation&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#EFGeneral|General]]&lt;br /&gt;
|[[Minor Factions#EFEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#EFSocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#EFGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#EFHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Elyra&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#RoEGeneral|General]]&lt;br /&gt;
|[[Minor Factions#RoEEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#RoESocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#RoEGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#RoEHistory|History]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
{{Toc_right}}&lt;br /&gt;
The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the [[Nanotrasen Corporation|NanoTrasen]] corporation at nearly every level of government. The Republic of Biesel is the government of the [[Tau Ceti]] System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti&#039;s gravity well. &lt;br /&gt;
&lt;br /&gt;
It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.&lt;br /&gt;
&lt;br /&gt;
Recently, there are rumors of increased Syndicate activity within the system. However, Nanotrasen has insisted that their financing of the Biesel police force is more than adequate to deal with terrorist threats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGeneral&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===General===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Title(s):&#039;&#039;&#039; &amp;quot;The Federal Republic of Biesel and the Tau Ceti System&amp;quot; (SC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capital:&#039;&#039;&#039; Mendell City, Biesel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonym:&#039;&#039;&#039; Bieselitte, Cetian, Gibsonian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Language(s):&#039;&#039;&#039;  Sol Common, Tau Ceti Common (dialect of Sol Common), 24 additional Recognized Languages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Population:&#039;&#039;&#039;&lt;br /&gt;
* 2445 Census: 2,709,678,435&lt;br /&gt;
* 2457 Est.: 3,056,727,000&lt;br /&gt;
===Economics===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Currency:&#039;&#039;&#039; Galactic Standard Credit (&#039;&#039;cr.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard of Living:&#039;&#039;&#039; Very high&lt;br /&gt;
&lt;br /&gt;
Nanotrasen is an unquestionable monopoly within Tau Ceti. The Free Trade Zone established shortly after independence in 2452 served to only reinforce their foothold. Almost the entirety of business in the system are either owned directly or a branch of Nanotrasen. Small business is rare, but recently the service sector has kicked back up with smaller &amp;quot;family run&amp;quot; restaurants and grocery stores popping up in the cities of Biesel.&lt;br /&gt;
&lt;br /&gt;
===Societal===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Ethnic Groups:&#039;&#039;&#039;&lt;br /&gt;
* 15% Colonial Chinese&lt;br /&gt;
* 15% Colonial Hindustani&lt;br /&gt;
* 15% Colonial Caucasian&lt;br /&gt;
* 14% Colonial Arab&lt;br /&gt;
* 10% Colonial African&lt;br /&gt;
* 30% Other&lt;br /&gt;
&lt;br /&gt;
Being one of the early colonized systems to secede from the Alliance, Tau Ceti remains a diverse hub of multiculturalism due to its position being a crossroads to several other systems. People from all walks of life exist in the Republic, and the meshing of cultures extends to even the growing minority of alien species that find their home in the small Republic. There are tensions between the natives and the influx of alien immigrants, and the integration of IPC&#039;s into society remains an extremely hot topic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGovernment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Federal Democracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head of State:&#039;&#039;&#039; President Joseph Dorn, whom was sworn into office on 2454 and will face reelection in 2458.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legislative:&#039;&#039;&#039; The legislative branch of Tau Ceti&#039;s government is the Congress, which is unicameral and is made up of senators from every district of Biesel and New Gibson.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judicial:&#039;&#039;&#039; The Biesel Law Institute is the foremost law agency of the Republic, and is the primary source of legal services for the Nanotrasen Corporation. The Tau Ceti Supreme Court is the ultimate judicial authority of the Republic however, with the 7 justices being appointed by Congressional vote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBHistory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===History===&lt;br /&gt;
----&lt;br /&gt;
Being one of the closest systems to Earth, Tau Ceti was one of the first explored by early interstellar travelers. When Biesel was discovered to possess an Earth-like atmosphere, complete with full-fledged biospheres, the system was flooded with settlers. As Biesel flourished and towns grew into cities, explorers began to survey the nearby planet of New Gibson, and found it metal-rich. Corporations and individuals alike established mining colonies which have grown over the centuries into massive domed cities and industrial parks, mining raw materials and turning them into all manner of goods, then shipping them off to Biesel or outside the system. Biesel, with it&#039;s Earth-like atmosphere, became the financial and agricultural heart of the system while New Gibson was the industrial powerhouse. Around 100 years after it&#039;s first settlers made planet-fall, the Republic of Biesel was formally established as one of the first semi-autonomous states within the Sol Alliance.  &lt;br /&gt;
&lt;br /&gt;
Following the discovery of plasma in the sparsely explored Romanovich Cloud at the edge of the system, NanoTrasen began to move it&#039;s corporate assets and bureaucracy onto Biesel. As NanoTrasen became fabulously wealthy, the money trickled down to the Tau Ceti System&#039;s upper class. However, the economic catastrophe of the Second Great Depression threatened to wipe out the entire economy of the Sol Alliance. With the Sol Alliance teetering on absolute bankruptcy and consequential tax hikes for systems, the unemployment rate in Tau Ceti exploded to 50% by 2450. Within the next two years, Nanotrasen became one of the only still functioning corporations within Tau Ceti, making it extremely popular with both politicians and the population at large, as it offered jobs and services unavailable anywhere else.&lt;br /&gt;
&lt;br /&gt;
Politicians pushed for closer ties with the mega-corporation, and eased anti-monopoly laws for NanoTransen. In 2452, The Republic of Biesel and NanoTransen formed the &amp;quot;Tau Ceti Free Trade Zone&amp;quot;, which gave NanoTransen control of vast swathes of the Romanovich Cloud and at the same time presented an ultimate to the Sol Alliance government to give Tau Ceti independence or face a total loss of Nanotrasen investment. The announcement was met with both praise and outrage: Some welcomed the money that would flow into the system with NanoTransen able to more effectively mine and distribute plasma, while others claimed that NanoTransen had &#039;bought&#039; the government of Biesel and that an Orwellian future was just around the corner. Desperate and unable to enforce their refusal without a total collapse of their economy, the Sol Alliance caved and allowed Tau Ceti to become independent in 2452.&lt;br /&gt;
&lt;br /&gt;
A side effect of NanoTransen&#039;s increased operations in the sector are that employees from outside the system are often &#039;bused&#039; in through the system&#039;s Warp Gate. Many have chosen to settle in the system and are provided corporate housing in numerous &#039;Corporate Enclaves&#039; that have sprung up across New Gibson and Biesel. The system&#039;s population is estimated to be one of the most diverse in Human Space.&lt;br /&gt;
----&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4392</id>
		<title>Republic of Biesel</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4392"/>
		<updated>2016-09-02T17:29:23Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Societal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align:center;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sol Alliance&#039;&#039;&#039;&lt;br /&gt;
|[[Sol Alliance#SAGeneral|General]]&lt;br /&gt;
|[[Sol Alliance#SAEconomics|Economics]]&lt;br /&gt;
|[[Sol Alliance#SASocietal|Societal]]&lt;br /&gt;
|[[Sol Alliance#SAGovernment|Government]]&lt;br /&gt;
|[[Sol Alliance#SAHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Biesel&#039;&#039;&#039;&lt;br /&gt;
|[[Republic of Biesel#RoBGeneral|General]]&lt;br /&gt;
|[[Republic of Biesel#RoBEconomics|Economics]]&lt;br /&gt;
|[[Republic of Biesel#RoBSocietal|Societal]]&lt;br /&gt;
|[[Republic of Biesel#RoBGovernment|Government]]&lt;br /&gt;
|[[Republic of Biesel#RoBHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Eridani Federation&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#EFGeneral|General]]&lt;br /&gt;
|[[Minor Factions#EFEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#EFSocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#EFGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#EFHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Elyra&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#RoEGeneral|General]]&lt;br /&gt;
|[[Minor Factions#RoEEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#RoESocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#RoEGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#RoEHistory|History]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
{{Toc_right}}&lt;br /&gt;
The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the [[Nanotrasen Corporation|NanoTrasen]] corporation at nearly every level of government. The Republic of Biesel is the government of the [[Tau Ceti]] System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti&#039;s gravity well. &lt;br /&gt;
&lt;br /&gt;
It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.&lt;br /&gt;
&lt;br /&gt;
Recently, there are rumors of increased Syndicate activity within the system. However, Nanotrasen has insisted that their financing of the Biesel police force is more than adequate to deal with terrorist threats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGeneral&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===General===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Title(s):&#039;&#039;&#039; &amp;quot;The Federal Republic of Biesel and the Tau Ceti System&amp;quot; (SC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capital:&#039;&#039;&#039; Mendell City, Biesel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonym:&#039;&#039;&#039; Bieselitte, Cetian, Gibsonian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Language(s):&#039;&#039;&#039;  Sol Common, Tau Ceti Common (dialect of Sol Common), 24 additional Recognized Languages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Population:&#039;&#039;&#039;&lt;br /&gt;
* 2445 Census: 2,709,678,435&lt;br /&gt;
* 2457 Est.: 3,056,727,000&lt;br /&gt;
===Economics===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Currency:&#039;&#039;&#039; Galactic Standard Credit (&#039;&#039;cr.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard of Living:&#039;&#039;&#039; Very high&lt;br /&gt;
&lt;br /&gt;
Nanotrasen is an unquestionable monopoly within Tau Ceti. The Free Trade Zone established shortly after independence in 2452 served to only reinforce their foothold. Almost the entirety of business in the system are either owned directly or a branch of Nanotrasen. Small business is rare, but recently the service sector has kicked back up with smaller &amp;quot;family run&amp;quot; restaurants and grocery stores popping up in the cities of Biesel.&lt;br /&gt;
&lt;br /&gt;
===Societal===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Ethnic Groups:&#039;&#039;&#039;&lt;br /&gt;
* 15% Colonial Chinese&lt;br /&gt;
* 15% Colonial Hindustani&lt;br /&gt;
* 15% Colonial Caucasian&lt;br /&gt;
* 14% Colonial Arab&lt;br /&gt;
* 10% Colonial African&lt;br /&gt;
* 30% Other&lt;br /&gt;
&lt;br /&gt;
Being one of the early colonized systems to secede from the Alliance, Tau Ceti remains a diverse hub of multiculturalism due to its juxtaposition being a crossroads to several other systems. People from all walks of life exist in the Republic, and the meshing of cultures extends to even the growing minority of alien species that find their home in the small Republic. There are tensions between the natives and the influx of alien immigrants, and the integration of IPC&#039;s into society remains an extremely hot topic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGovernment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Federal Democracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head of State:&#039;&#039;&#039; President Joseph Dorn, whom was sworn into office on 2454 and will face reelection in 2458.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legislative:&#039;&#039;&#039; The legislative branch of Tau Ceti&#039;s government is the Congress, which is unicameral and is made up of senators from every district of Biesel and New Gibson.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judicial:&#039;&#039;&#039; The Biesel Law Institute is the foremost law agency of the Republic, and is the primary source of legal services for the Nanotrasen Corporation. The Tau Ceti Supreme Court is the ultimate judicial authority of the Republic however, with the 7 justices being appointed by Congressional vote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBHistory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===History===&lt;br /&gt;
----&lt;br /&gt;
Being one of the closest systems to Earth, Tau Ceti was one of the first explored by early interstellar travelers. When Biesel was discovered to possess an Earth-like atmosphere, complete with full-fledged biospheres, the system was flooded with settlers. As Biesel flourished and towns grew into cities, explorers began to survey the nearby planet of New Gibson, and found it metal-rich. Corporations and individuals alike established mining colonies which have grown over the centuries into massive domed cities and industrial parks, mining raw materials and turning them into all manner of goods, then shipping them off to Biesel or outside the system. Biesel, with it&#039;s Earth-like atmosphere, became the financial and agricultural heart of the system while New Gibson was the industrial powerhouse. Around 100 years after it&#039;s first settlers made planet-fall, the Republic of Biesel was formally established as one of the first semi-autonomous states within the Sol Alliance.  &lt;br /&gt;
&lt;br /&gt;
Following the discovery of plasma in the sparsely explored Romanovich Cloud at the edge of the system, NanoTrasen began to move it&#039;s corporate assets and bureaucracy onto Biesel. As NanoTrasen became fabulously wealthy, the money trickled down to the Tau Ceti System&#039;s upper class. However, the economic catastrophe of the Second Great Depression threatened to wipe out the entire economy of the Sol Alliance. With the Sol Alliance teetering on absolute bankruptcy and consequential tax hikes for systems, the unemployment rate in Tau Ceti exploded to 50% by 2450. Within the next two years, Nanotrasen became one of the only still functioning corporations within Tau Ceti, making it extremely popular with both politicians and the population at large, as it offered jobs and services unavailable anywhere else.&lt;br /&gt;
&lt;br /&gt;
Politicians pushed for closer ties with the mega-corporation, and eased anti-monopoly laws for NanoTransen. In 2452, The Republic of Biesel and NanoTransen formed the &amp;quot;Tau Ceti Free Trade Zone&amp;quot;, which gave NanoTransen control of vast swathes of the Romanovich Cloud and at the same time presented an ultimate to the Sol Alliance government to give Tau Ceti independence or face a total loss of Nanotrasen investment. The announcement was met with both praise and outrage: Some welcomed the money that would flow into the system with NanoTransen able to more effectively mine and distribute plasma, while others claimed that NanoTransen had &#039;bought&#039; the government of Biesel and that an Orwellian future was just around the corner. Desperate and unable to enforce their refusal without a total collapse of their economy, the Sol Alliance caved and allowed Tau Ceti to become independent in 2452.&lt;br /&gt;
&lt;br /&gt;
A side effect of NanoTransen&#039;s increased operations in the sector are that employees from outside the system are often &#039;bused&#039; in through the system&#039;s Warp Gate. Many have chosen to settle in the system and are provided corporate housing in numerous &#039;Corporate Enclaves&#039; that have sprung up across New Gibson and Biesel. The system&#039;s population is estimated to be one of the most diverse in Human Space.&lt;br /&gt;
----&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4391</id>
		<title>Republic of Biesel</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Republic_of_Biesel&amp;diff=4391"/>
		<updated>2016-09-02T17:29:03Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Societal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;75%&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align:center;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sol Alliance&#039;&#039;&#039;&lt;br /&gt;
|[[Sol Alliance#SAGeneral|General]]&lt;br /&gt;
|[[Sol Alliance#SAEconomics|Economics]]&lt;br /&gt;
|[[Sol Alliance#SASocietal|Societal]]&lt;br /&gt;
|[[Sol Alliance#SAGovernment|Government]]&lt;br /&gt;
|[[Sol Alliance#SAHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Biesel&#039;&#039;&#039;&lt;br /&gt;
|[[Republic of Biesel#RoBGeneral|General]]&lt;br /&gt;
|[[Republic of Biesel#RoBEconomics|Economics]]&lt;br /&gt;
|[[Republic of Biesel#RoBSocietal|Societal]]&lt;br /&gt;
|[[Republic of Biesel#RoBGovernment|Government]]&lt;br /&gt;
|[[Republic of Biesel#RoBHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Eridani Federation&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#EFGeneral|General]]&lt;br /&gt;
|[[Minor Factions#EFEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#EFSocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#EFGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#EFHistory|History]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Republic of Elyra&#039;&#039;&#039;&lt;br /&gt;
|[[Minor Factions#RoEGeneral|General]]&lt;br /&gt;
|[[Minor Factions#RoEEconomics|Economics]]&lt;br /&gt;
|[[Minor Factions#RoESocietal|Societal]]&lt;br /&gt;
|[[Minor Factions#RoEGovernment|Government]]&lt;br /&gt;
|[[Minor Factions#RoEHistory|History]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
{{Toc_right}}&lt;br /&gt;
The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the [[Nanotrasen Corporation|NanoTrasen]] corporation at nearly every level of government. The Republic of Biesel is the government of the [[Tau Ceti]] System, exercising authority over Biesel, New Gibson and all other settlements and installations within Tau Ceti&#039;s gravity well. &lt;br /&gt;
&lt;br /&gt;
It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. However, unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried of the future of the Republic.&lt;br /&gt;
&lt;br /&gt;
Recently, there are rumors of increased Syndicate activity within the system. However, Nanotrasen has insisted that their financing of the Biesel police force is more than adequate to deal with terrorist threats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGeneral&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===General===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Title(s):&#039;&#039;&#039; &amp;quot;The Federal Republic of Biesel and the Tau Ceti System&amp;quot; (SC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capital:&#039;&#039;&#039; Mendell City, Biesel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonym:&#039;&#039;&#039; Bieselitte, Cetian, Gibsonian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Language(s):&#039;&#039;&#039;  Sol Common, Tau Ceti Common (dialect of Sol Common), 24 additional Recognized Languages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Population:&#039;&#039;&#039;&lt;br /&gt;
* 2445 Census: 2,709,678,435&lt;br /&gt;
* 2457 Est.: 3,056,727,000&lt;br /&gt;
===Economics===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Official Currency:&#039;&#039;&#039; Galactic Standard Credit (&#039;&#039;cr.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard of Living:&#039;&#039;&#039; Very high&lt;br /&gt;
&lt;br /&gt;
Nanotrasen is an unquestionable monopoly within Tau Ceti. The Free Trade Zone established shortly after independence in 2452 served to only reinforce their foothold. Almost the entirety of business in the system are either owned directly or a branch of Nanotrasen. Small business is rare, but recently the service sector has kicked back up with smaller &amp;quot;family run&amp;quot; restaurants and grocery stores popping up in the cities of Biesel.&lt;br /&gt;
&lt;br /&gt;
===Societal===&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Ethnic Groups:&#039;&#039;&#039;&lt;br /&gt;
* 15% Colonial Chinese&lt;br /&gt;
* 15% Colonial Hindustani&lt;br /&gt;
* 15% Colonial Caucasian&lt;br /&gt;
* 14% Colonial Arab&lt;br /&gt;
* 10% Colonial African&lt;br /&gt;
* 30% Other&lt;br /&gt;
&lt;br /&gt;
Being one of the early colonized systems to secede from the Alliance, Tau Ceti remains a diverse hub of multiculturalism due to its location being a crossroads to several other systems. People from all walks of life exist in the Republic, and the meshing of cultures extends to even the growing minority of alien species that find their home in the small Republic. There are tensions between the natives and the influx of alien immigrants, and the integration of IPC&#039;s into society remains an extremely hot topic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBGovernment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Federal Democracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head of State:&#039;&#039;&#039; President Joseph Dorn, whom was sworn into office on 2454 and will face reelection in 2458.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legislative:&#039;&#039;&#039; The legislative branch of Tau Ceti&#039;s government is the Congress, which is unicameral and is made up of senators from every district of Biesel and New Gibson.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judicial:&#039;&#039;&#039; The Biesel Law Institute is the foremost law agency of the Republic, and is the primary source of legal services for the Nanotrasen Corporation. The Tau Ceti Supreme Court is the ultimate judicial authority of the Republic however, with the 7 justices being appointed by Congressional vote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;RoBHistory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===History===&lt;br /&gt;
----&lt;br /&gt;
Being one of the closest systems to Earth, Tau Ceti was one of the first explored by early interstellar travelers. When Biesel was discovered to possess an Earth-like atmosphere, complete with full-fledged biospheres, the system was flooded with settlers. As Biesel flourished and towns grew into cities, explorers began to survey the nearby planet of New Gibson, and found it metal-rich. Corporations and individuals alike established mining colonies which have grown over the centuries into massive domed cities and industrial parks, mining raw materials and turning them into all manner of goods, then shipping them off to Biesel or outside the system. Biesel, with it&#039;s Earth-like atmosphere, became the financial and agricultural heart of the system while New Gibson was the industrial powerhouse. Around 100 years after it&#039;s first settlers made planet-fall, the Republic of Biesel was formally established as one of the first semi-autonomous states within the Sol Alliance.  &lt;br /&gt;
&lt;br /&gt;
Following the discovery of plasma in the sparsely explored Romanovich Cloud at the edge of the system, NanoTrasen began to move it&#039;s corporate assets and bureaucracy onto Biesel. As NanoTrasen became fabulously wealthy, the money trickled down to the Tau Ceti System&#039;s upper class. However, the economic catastrophe of the Second Great Depression threatened to wipe out the entire economy of the Sol Alliance. With the Sol Alliance teetering on absolute bankruptcy and consequential tax hikes for systems, the unemployment rate in Tau Ceti exploded to 50% by 2450. Within the next two years, Nanotrasen became one of the only still functioning corporations within Tau Ceti, making it extremely popular with both politicians and the population at large, as it offered jobs and services unavailable anywhere else.&lt;br /&gt;
&lt;br /&gt;
Politicians pushed for closer ties with the mega-corporation, and eased anti-monopoly laws for NanoTransen. In 2452, The Republic of Biesel and NanoTransen formed the &amp;quot;Tau Ceti Free Trade Zone&amp;quot;, which gave NanoTransen control of vast swathes of the Romanovich Cloud and at the same time presented an ultimate to the Sol Alliance government to give Tau Ceti independence or face a total loss of Nanotrasen investment. The announcement was met with both praise and outrage: Some welcomed the money that would flow into the system with NanoTransen able to more effectively mine and distribute plasma, while others claimed that NanoTransen had &#039;bought&#039; the government of Biesel and that an Orwellian future was just around the corner. Desperate and unable to enforce their refusal without a total collapse of their economy, the Sol Alliance caved and allowed Tau Ceti to become independent in 2452.&lt;br /&gt;
&lt;br /&gt;
A side effect of NanoTransen&#039;s increased operations in the sector are that employees from outside the system are often &#039;bused&#039; in through the system&#039;s Warp Gate. Many have chosen to settle in the system and are provided corporate housing in numerous &#039;Corporate Enclaves&#039; that have sprung up across New Gibson and Biesel. The system&#039;s population is estimated to be one of the most diverse in Human Space.&lt;br /&gt;
----&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4360</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4360"/>
		<updated>2016-08-24T08:20:59Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Pre-Second Space Age */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1969:&#039;&#039;&#039;: In March, a contingent of People’s Liberation Army (PLA) soldiers raided a Soviet border outpost on Zhenbao Island, killing dozens and injuring scores. After two weeks of clashes talks for a ceasefire fall flat and the conflict escalates to a full scale war. The USA reacts with hostility to Soviet overtures about a joint attack on Chinese nuclear facilities, but similarly refuses to provide assistance to Communist China.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1971:&#039;&#039;&#039;: Despite early Chinese success in August, the USSR enjoyed sharp, destructive retaliation on Chinese Manchuria. Mao Zedong evacuated Beijing as Soviet forces advance on the capital. Despite China being a nuclear power, the small size and unreliable nature of their arsenal combined with justified fears of massive Soviet retaliation keeps the conflict conventional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1971:&#039;&#039;&#039;: The USSR finds itself trapped in a immensely expensive occupation of most of China in mid-December. Soviet forces have reached as far as Shanghai on the coast but most of the inner mainland of China remains within PLA control. The Soviets had neither the capacity nor the interest in governing another continent-sized territory. Along with this the USA is believed to be heavily funding Chinese resistance movements, further sapping Soviet power in the region. Within the year they begin to withdraw.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1972:&#039;&#039;&#039;: The Sino-Soviet War has seen over 1.6 million Soviet casualties, 2.4 million Chinese casualties, and a peace treaty is signed in March that redraws the political boundaries between the USSR and China, officially ending the conflict. With its strength and economy severely stressed the USSR continues to limp behind NATO and the United States, along with a newly US-aligned Chinese government eager to undermine the USSR wherever it can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War due to later spiked involvement of PMCs fighting the war between several nations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani and Iranian territory, in mid-February. The People&#039;s Republic of China sides with the United States early on in the conflict.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. Several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. Despite Cold War tensions between the USSR and China, both saw the Western superpower as a greater threat. Iran, Afghanistan, Saudi Arabia, Israel and Turkey become common battlegrounds, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate corporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs of their own design against Russian occupation in Iran, forcing USSR occupation out of Iraq and Iran. It would later be concluded that the prevalence of CXSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, CXSU designs are summarily leaked to the USSR as a result of salvaging in addition to successful espionage attempts of the Chinese and US governments. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: US M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East, the only front fought due to national fears of nuclear retaliation. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and corporate exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology. Corporations promptly seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out abandoned facilities everywhere to convert into fusion labs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December. Fusion facilities are constructed throughout the world due to energy production companies controlling the monopoly on the energy economy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018:&#039;&#039;&#039;: The worst terrorist attack in history is committed against the American-based HeRMITCorp, the primary shareholder in the fusion energy market. The target was a massive fusion production facility, known to be the largest fusion production lab in the world, based in Nevada outside Las Vegas. Masked heavily armed gunmen with military-grade CXSU suits and several pounds of C4 explosives sabotaged the highly volatile fusion core, causing a catastrophic explosion of two square miles, two-thirds that of the Hiroshima atomic bomb detonation. Though many terror groups and rebel fighters claim responsibility for the act, the real culprit was never revealed. Speculation by investigative analysts has determined the most likely involved party may have had connections to the US military and their armaments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions and Venus numbering within the hundred thousands, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4356</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4356"/>
		<updated>2016-08-24T05:17:33Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Pre-Second Space Age */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani territory, in mid-February. The People&#039;s Republic of China begin talks with the USSR to form an alliance against the United States to prevent invasion from the Pacific fronts, and officially join Russia by November.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. The Chinese, several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. Despite Cold War tensions between the USSR and China, both saw the Western superpower as a greater threat. The Middle East has become a common battleground between both sides, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate corporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs against the United States forces in Iraq, forcing US occupation out of Iraq and Iran. It would later be concluded that the prevalence of CXSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, the Chinese leak CXSU designs to the USSR. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East, the only front fought due to national fears of nuclear retaliation. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and corporate exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology. Corporations promptly seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out abandoned facilities everywhere to convert into fusion labs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December. Fusion facilities are constructed throughout the world due to energy production companies controlling the monopoly on the energy economy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions and Venus numbering within the hundred thousands, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4341</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4341"/>
		<updated>2016-08-23T07:43:01Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Pre-Second Space Age */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani territory, in mid-February. The People&#039;s Republic of China begin talks with the USSR to form an alliance against the United States to prevent invasion from the Pacific fronts, and officially join Russia by November.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. The Chinese, several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. The Middle East has become a common battleground between both sides, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate megacorporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs against the United States forces in Iraq, forcing US occupation out of Iraq and Iran. It would later be concluded that the prevalence of CXSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, the Chinese leak CXSU designs to the USSR. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East, the only front fought due to national fears of nuclear retaliation. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and megacorp exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology, sharing it with superpowers all around the world. Megacorporations eventually seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out facilities everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions and Venus numbering within the hundred thousands, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4340</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4340"/>
		<updated>2016-08-23T07:42:14Z</updated>

		<summary type="html">&lt;p&gt;1138: /* Pre-Second Space Age */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani territory, in mid-February. The People&#039;s Republic of China begin talks with the USSR to form an alliance against the United States to prevent invasion from the Pacific fronts, and officially join Russia by November.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. The Chinese, several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. The Middle East has become a common battleground between both sides, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate megacorporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs against the United States forces in Iraq, forcing US occupation out of Iraq and Iran. It would later be concluded that the prevalence of CSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, the Chinese leak CXSU designs to the USSR. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East, the only front fought due to national fears of nuclear retaliation. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and megacorp exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology, sharing it with superpowers all around the world. Megacorporations eventually seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out facilities everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions and Venus numbering within the hundred thousands, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4339</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4339"/>
		<updated>2016-08-23T07:40:25Z</updated>

		<summary type="html">&lt;p&gt;1138: /* The Second Space Age */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani territory, in mid-February. The People&#039;s Republic of China begin talks with the USSR to form an alliance against the United States to prevent invasion from the Pacific fronts, and officially join Russia by November.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. The Chinese, several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. The Middle East has become a common battleground between both sides, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate megacorporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs against the United States forces in Iraq, forcing US occupation out of Iraq and Iran. It would later be concluded that the prevalence of CSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, the Chinese leak CXSU designs to the USSR. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and megacorp exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology, sharing it with superpowers all around the world. Megacorporations eventually seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out facilities everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions and Venus numbering within the hundred thousands, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
	<entry>
		<id>https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4338</id>
		<title>Timeline of Humanity</title>
		<link rel="alternate" type="text/html" href="https://wiki.aurorastation.org/index.php?title=Timeline_of_Humanity&amp;diff=4338"/>
		<updated>2016-08-23T07:38:30Z</updated>

		<summary type="html">&lt;p&gt;1138: Pre-2nd Space Age background.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox Lore}}&lt;br /&gt;
While Human history is long and diverse, with multiple perspectives and a myriad of details that vary between accounts, here is a more succinct summary of the events stretching from hundreds of years ago, to the most recent of which events are set.&lt;br /&gt;
&lt;br /&gt;
== Pre-Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1984:&#039;&#039;&#039;: The Union of Soviet Socialist Republics declares war upon the United States of America on August 13th, igniting Cold War tensions and animosity between the two superpowers into full-scale modern war. The war would become to be known officially as the Proxy War.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1985:&#039;&#039;&#039;: The first armed conflict between American and Soviet forces is engaged on Afghani territory, in mid-February. The People&#039;s Republic of China begin talks with the USSR to form an alliance against the United States to prevent invasion from the Pacific fronts, and officially join Russia by November.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1986:&#039;&#039;&#039;: North Korea declares war on South Korea during the month of March, igniting the Second Korean War. SK receives troops from the UN and detachments from the US military to assist in defending the nation. Kim Il-sung is assassinated due to an internal coup within the first two months of the conflict, forcing North Korean aggressors into a position of demoralization. The South Korean forces, backed by UN and US detachments, quickly overrun and claim Pyongyang. A new nation is borne by the end of the year, the United Korean Republic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1987:&#039;&#039;&#039;: The United Korean Republic and most of the western European nations join the United States in the Proxy War. The Chinese, several puppet East Asia nations, Japan, Indonesia and the Balkan states rallied to support the USSR. The Middle East has become a common battleground between both sides, civilian casualties as a result of crossfire were high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1990:&#039;&#039;&#039;: Private military contractors from multiple spectrums of the Proxy War enter the field, with real estate megacorporations pulling their strings. Samuel&#039;s Grey Feathers (SGF, American-aligned) and Tesova Employed Contractors (TEC, Russian-aligned) were the two most prominent that benefited from the ongoing war economy. Mercenary detachments regularly trained their sights on the other to destroy offshore facilities and sabotage military operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1994:&#039;&#039;&#039;: First introduction of combat exoskeleton suits (officially, combative exoskeletal units), the precursor to modern-day RIGs. Initially designed by the US Army, as an answer to the mass of light infantry deployment on the Russian side of the Proxy conflict. After significant field-testing in actual live-fire scenarios in Iran against Russian outpost detachments, CXSUs were mass-produced, and a whole sixteenth of the standing US armed forces would be deployed in CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995:&#039;&#039;&#039;: The Chinese deploy CXSUs against the United States forces in Iraq, forcing US occupation out of Iraq and Iran. It would later be concluded that the prevalence of CSUs in the Chinese army was due to an internal leak in the R&amp;amp;D department for the US armed forces, reaching to the incumbent president, Roger A. Noch. He would be impeached and  later executed for high treason. Later in the year, the Chinese leak CXSU designs to the USSR. USSR CXSUs would prove to be much less effective than the Chinese variants, and no match for US CXSUs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1997:&#039;&#039;&#039;: M1 Abrams tanks replaced with M5 Highlanders, all-terrain bipedal tank units designed to counter CXSU units and other heavy armor. Highlanders were armed with prototypical compacted railgun prototypes, which turned the tide of conflicts in which Highlanders were deployed. Unfortunately, only a scarce 300 of them ever made it out of American factories due to their cost and lack of interchangeable parts, and their effect was minimal on the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1999:&#039;&#039;&#039;: The Proxy War ends officially on June 5th after significant losses were suffered in the Middle East. A total of 300,000 combative operators were killed or missing in action, and a total of 40,000 civilians were killed due to collateral damage, crossfire and as a resultant of war crimes by the end of the war. Neither side paid a cent for war reparations, even several decades into the future, though predictive analyzing of statistics claim a staunch majority of civilian casualties were a result of PMC involvement. PMC and megacorp exploitation of the Middle East is ongoing in spite of the end of the war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2004:&#039;&#039;&#039;: Analysts throughout the globe predict a crippling energy crisis to occur within the next 100 years. The UK is bailed out by the UN two months after this prediction, causing an economic scare. The United States develops fusion technology, sharing it with superpowers all around the world. Megacorporations eventually seize this opening and exploit the demand for energy by way of monopolizing the fusion trade, buying out facilities everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2005:&#039;&#039;&#039;: Economic scare causes stock market to briefly plunge due to waves of investors selling their stocks to preemptively cut losses. World markets recover by December.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2015:&#039;&#039;&#039;: The EU declares bankruptcy and is summarily dissolved at its final summit. European stocks crash heavily, the Euro becoming worth less than a dime. The United States, the USSR and China remain to have on-the-edge but stable economies, albeit their time was running out. Non-natural resources were drilled for and consumed at a greedy and unnatural rate by corporations and government agencies alike.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2020:&#039;&#039;&#039;: Remaining world leaders assemble the Conference for System-Spacefaring Expansion. Resolutions are discussed to launch humanity into space and seek new options for colonization.&lt;br /&gt;
&lt;br /&gt;
== The Second Space Age ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2070&#039;&#039;&#039;: The Supercarriers &amp;quot;Santa María&amp;quot;, &amp;quot;Niña&amp;quot; and &amp;quot;Pinta&amp;quot; are launched to colonize Venus, Mars, and the Moon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2125:&#039;&#039;&#039;: While Humanity has faced success in colonizing Mars and the Moon with their respective populations reaching the millions, Earth itself is facing its greatest economic crisis as resources begin to run out, yet the population has grown to reach 10 billion inhabitants.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Warp===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2130:&#039;&#039;&#039;: Scientists in orbit discover Warp Technology, marking the start of the Interstellar Era. Within ten years, the technology is refined and installed on probes that will be sent out to map the stars surrounding Sol. The technology allows travel to other star systems within weeks, but the energy required to keep the warp engine running is massive.&lt;br /&gt;
&lt;br /&gt;
== The Founding of the Sol Alliance ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2140:&#039;&#039;&#039;: The United Nations officially forms the [[Sol Alliance]], which becomes the new government of humanity. It oversees Earth and the colonies in the solar system, effectively bringing all of humanity under one banner.&lt;br /&gt;
&lt;br /&gt;
===The Discovery of Biesel===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2147:&#039;&#039;&#039;: [[Biesel]] is discovered in [[Tau Ceti]] by Sol Alliance probes, promising new resources for the desperate Earth. In orbit, colony ships are constructed as efforts begin to colonize this habitable world. With the trip expected to take months with current warp travel technology, it is considered a one-way trip for the colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2152:&#039;&#039;&#039;: A second habitable world is discovered in the Epsilon Eridani system, bringing even more possibilities of expansion for humanity.&lt;br /&gt;
&lt;br /&gt;
== The First Trans-stellars ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2155:&#039;&#039;&#039;: Habitable planets closest to Earth see their population steadily increase as colony ships make round trips between the settlements and Sol. Einstein Engines becomes the first Transstellar corporation, specializing in producing Warp engines and supplying colonists with affordable equipment to tame and exploit the new worlds they inhabit. Despite this growth, it&#039;s not yet possible for the Earth to see a true profit emerge from this. With the growing instability, Earth itself has age-old feuds break out on its surface while Einstein Engines continues to profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2166:&#039;&#039;&#039; Zeng-Hu Pharmaceuticals is founded by Zeng-Hu. It has patents on many new medicines and drugs distilled from the natural flora of the new colony worlds, as well as performing research in the power of cloning.&lt;br /&gt;
&lt;br /&gt;
===The New Galactic Economy===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2200:&#039;&#039;&#039; The Martian Terraforming Project begins, transforming the barren surface into lush plains and having ancient riverbeds flow for the first time in millions of years. Mars sees a huge immigration boom, with former inhabitants of Earth craving the perceived freedom and prosperity available on this new frontier. With interstellar trade now becoming a huge market, the complexities of currency exchanges becomes more trouble than its worth. The Sol Alliance creates the Credit, a standardized currency that all of human space will use.&lt;br /&gt;
&lt;br /&gt;
===The Second Great Depression===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2260:&#039;&#039;&#039; A massive recession strikes the Sol Alliance as the largest stock exchanges see a sudden collapse, effectively tanking the entire economy. The trans-stellar corporations nearly go bankrupt, and desperately use their influence to reap massive bail-outs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2265:&#039;&#039;&#039; With no end of the &amp;quot;Great Depression&amp;quot; in sight, a desperate and bankrupt Earth establishes extortionary taxes on its colony worlds. This leads to anger, and questions over the credibility of the Sol Alliance&#039;s claim of representing all of humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2275:&#039;&#039;&#039; Fighting breaks out in the outer colonies, spurred on by extremist elements and anti-Alliance sentiments. The Sol Alliance is slow to respond, paralyzed by confusion and uncertainty. As a result, other Colonies on the fringe begin to break away, forming the Coalition of Colonies.&lt;br /&gt;
&lt;br /&gt;
== The First Interstellar War ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2278:&#039;&#039;&#039; The Coalition of Colonies is still not recognized by the Sol Alliance, and in anger the Coalition attacks Sol Alliance military forces who refused to leave systems that had seceded. The Coalition fleet is drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2286:&#039;&#039;&#039; Many Megacorporations profit from the war, selling arms to one or both sides, trading in dangerous systems and staking claims in otherwise dangerous locations. Despite all the chaos, humanities&#039; population has risen to 22 billion people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2287:&#039;&#039;&#039; The First Interstellar War is said to have ended on this date with a ceasefire between the Sol Alliance and the Coalition of Colonies. But despite the formal peace, skirmishes continue to break out, and the frontier remains lawless and untamed...&lt;br /&gt;
&lt;br /&gt;
===The New Capital of Humanity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2300:&#039;&#039;&#039; The administration of the Sol Alliance is moved to the newly constructed Unity City, a space station in Earth orbit. The new capital is intended to increase ease of access while also better reflecting the Alliance’s stated mission to represent all of humanity, not just any single nation or planet.&lt;br /&gt;
&lt;br /&gt;
== Formation of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2346:&#039;&#039;&#039; Formation of Nanotrasen by Xavier Trasen. Initially specializes in advanced gene therapy. It eventually becomes a more broadened scientific company, rivaling Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
== The Warp Gate Project ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2355:&#039;&#039;&#039; The [[Bluespace|Warp Gate project]] begins with the goal of connecting humanity&#039;s most populated and profitable systems with permanent, mammoth structures that cut travel time to mere days. The work itself is contracted out to Einsten Engines, with the Sol Alliance shouldering most of the cost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2384:&#039;&#039;&#039; The Warp Gate Project is completed. While Einstein Engines now enjoys the immense profits from controlling the most effective and commonly used method of intergalactic travel, the Sol Alliance is facing a new economic crisis as the project has put a heavy load on their coffers. Desperate and facing a new potential recession, the Sol Alliance grants major concessions to both trans-stellar corporations and its colony worlds over the next decade, effectively granting both factions independence in many areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2390:&#039;&#039;&#039; The Warp Gates bring an influx of wealth to the inner-colonies closest to them, but disrupt several established trade routes, leading to economic decline in several systems. The Sol Alliance, largely bankrupt from the Warp Gate project, is forced to grant independence to a number of border systems. These worlds quickly join the loosely organized Confederation of Colonies, or strike it out on their own.&lt;br /&gt;
&lt;br /&gt;
== The Rise of Nanotrasen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2400:&#039;&#039;&#039; Trans-stellars capitalize on immense profits from the past decades, diversifying to a great degree. Some begin swearing allegiances to these corporations, making them nations in their own rights that rule in the fringes of known space, while lobbying for even more benefits from the Sol Alliance. Their power is divided almost equally between Einstein Engines, Zeng-Hu Pharmaceuticals, and Hephaestus Industries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2403:&#039;&#039;&#039; NanoTrasen acquires the mining rights to the Romanovich Cloud in the Tau Ceti system (an Inner-inner colony system).&lt;br /&gt;
&lt;br /&gt;
== First Contact ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2413:&#039;&#039;&#039; First contact is made with the [[Skrell]]. Sends shockwaves throughout human space. Over the next few years, these two species come closer and begin to cooperate on developing new technology. The Sol Alliance, optimistic about this new alien race, creates an alliance with them while the trans-stellar corporations compete to reverse-engineer Skrellian technology for various fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2415:&#039;&#039;&#039; First contact is made with the [[Vox]]. This contact has remarkably less fanfare due to the fact the Vox immediately begin raiding and scamming human settlements.&lt;br /&gt;
&lt;br /&gt;
== Discovery of Plasma ==&lt;br /&gt;
&#039;&#039;&#039;2417:&#039;&#039;&#039; In the Romanovich Cloud in the outer edges of Tau Ceti, NT discovers the resource ‘plasma’. This element becomes an immensely efficient fuel source, effectively ending the growing energy crisis that humanity was facing, while further research quickly proved that it can make bluespace travel safe, efficient, and profitable. Plasma quickly becomes the prefered fuel and energy generating commodity. NT becomes excessively wealthy, using its exclusive patents on plasma refining and generation to become the single most powerful corporation in the known galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2420:&#039;&#039;&#039; Earth is made effectively self-sufficient, with plasma effectively ending its energy crisis. Now the stagnation reverses completely, and Earth is revitalized. Terraforming efforts are made, funded by the Sol Alliance, to bring quality of life to a world covered in urban sprawl and ruined eco-systems. Zeng-Hu Pharmaceuticals begins reintroducing previously extinct animals back into the wild, using clones created from the animal&#039;s genetic information.&lt;br /&gt;
&lt;br /&gt;
== The Age of Bluespace ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2425:&#039;&#039;&#039; Bluespace Link gates begin to pop-up in the most developed systems across Human and Skrell space. The Alliance Sol Warp Gates are upgraded with Bluespace technology, greatly increasing their efficiency and giving Nanotrasen control of all travel throughout the Sol Alliance; dethroning Einstein Engines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2450:&#039;&#039;&#039; Tau Ceti, a Sol Alliance system in the inner colonies, has Nanotrasen dominating nearly every facet of life. Sentiment is pro-Nanotrasen, with politicians praising the corporation&#039;s efforts to improve the local economy, while ignoring the many morally questionable actions that Nanotrasen has taken.&lt;br /&gt;
&lt;br /&gt;
===The Lawless Frontier===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2452:&#039;&#039;&#039; The Coalition of Colonies suddenly dissolves over a disagreement on the Coalition&#039;s relationship with trans-stellar corporations, with claims of many outer colonies being corporate police states rather than true colonies. The frontier of human space become a lawless expanse with pirates and mega-corporations becoming the new law of the lands. It becomes very much a &amp;quot;Wild West&amp;quot; in space.&lt;br /&gt;
&lt;br /&gt;
== Present Day ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2458:&#039;&#039;&#039; Current Date. NT is an economic powerhouse which the Sol Alliance relies on for plasma to keep its trade routes to the outer colonies alive and satisfy the energy needs of its largest colonies. Anti-NT sentiment grows in Tau Ceti, but many others continue to support the megacorporation keeping the gears of the (human) galactic economy going.&lt;br /&gt;
&lt;br /&gt;
However, the Syndicate continues to position itself to strike back against the NT on a larger scale; and many more exotic, fantastical elements of the universe such as the Vox, undiscovered alien life, extremists, even ancient powers beyond comprehension may be moving to strike at arguably the most powerful organization in human space.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Lore}}&lt;br /&gt;
[[Category:Pages]]&lt;/div&gt;</summary>
		<author><name>1138</name></author>
	</entry>
</feed>