Assistant

This job has no access. But it's good to play if you are a newbie, because you can have an infinite number of Crewmen on a vessel. A Executive Officer can give you more access on your ID, so you can be something other than a random helper.

Overview
As a crewman, you'll want to either get a job or just assist with various jobs around the ship. Feel free to ask over the radio if anyone would like any assistance. You don't have any access, so it'll be pretty hard to get anywhere, but this is still a good job for new players.

Custom Jobs
You can choose between either inventing a custom job title and having the Executive Officer give you the title and appropriate access, and asking people over the radio if they need assistance. If you take the first option, consider the jobs on the following list. Crewman is a good job for playing a single round gimmick.


 * Acolyte
 * Actor
 * Animal Handler
 * Athlete
 * Bean Counter
 * Coach
 * Consultant
 * Delivery Boy/Girl
 * DJ
 * Gourmand
 * Intern
 * Journalist
 * Junk Collector
 * Musician
 * Paralegal
 * Pianist
 * Political Activist
 * Receptionist
 * Reporter
 * Safety Inspector
 * Salesperson
 * Servant
 * Student
 * Terraformer
 * Test Subject
 * Waiter

Traitoring
It's easy to stay under the radar as a Crewman, as you have the least-respected job on the ship. Loot a belt from primary tool storage and load up!

The number one advantage of traitor crewman is your opponent's arrogance. Security and other crew members will typically assume you are inexperienced or stupid, so surprise them with your knowledge of how to outrobust an Unathi with your bare fists.