Vaurca

Overview
Vaurca, (Vore-Kah, Vaurca in singular term and Vaurcae in multiple) are a bipedal insectoid species from the first moon of Sedantis I. They have a complex caste system consisting of the lower slave caste called The Bound and the higher, free-thinking caste of the Unbound. Since factions in known space made first contact with one of their hive-ships on the 21th of December 2456, they have started to spread throughout human space. Although tolerated on Nanotrasen stations and in Tau Ceti, they are often discriminated against and are unwelcome in most human-owned sectors in the Sol Alliance. Unfortunately even in Tau Ceti they face troubles integrating with society, with many Vaurca of the Zo'ra hive forced to live in refugee camps as the Biesel government struggles to accommodate them all. In the meanwhile, the Lii'dra Hive-Ship continues to strike systems from deep space, and the Vaurca in the K'lax's malfunctioning Hive-ship struggle to find a new home while questioning why they should continue to be servants to the Zo'ra, especially while their former masters live in refugee camps and the rest of them live in systems far, far away, if they still live at all...

To apply to be one of the insect-like Vaurca, apply here

Additional information: Sedantis

Mechanics
Buffs:
 * Custom language, like all other races. Use the :p prefix to access.
 * Pressure & Cold resistant, allowing them to survive in space with internals.
 * Radiation resistant.
 * Have a nifty bite function. Click on 'bite' in IC tab with an aggressive hold and you shred into them with mandibles.
 * Can see in the dark rather well (better than Tajara)
 * Minor brute damage buff. X.5 addition.

Debuffs:
 * Do not self-heal.
 * Are slightly slower than a human - not as drastic as Dionaea, roughly the speed of a station-bound cyborg.
 * Takes twice the fire/burn damage.
 * Vulnerable to EMPs.
 * Can be permanently rendered blind by flashing them several times in a row

Non-mechanic traits:
 * Dislike light.
 * Generally very specialized, often no inter-department knowledge. Basically, no cross-departmental, Unbound or Bound alike.
 * Can't be any form of head, unless you count a Quartermaster as a head.
 * If you're a drone, basically, everyone has free reign to abuse you. (IE Verbal, racism,taking from them, Making them do all annoying small repetitive tasks, Assault them and they will be allowed to call for help or fight back)

Playable Factions/Types/Castes
Vaurca can come from the Zo'ra, K'lax, or Lii'dra hives. The Lii'dra are exclusive to antagonists and events, though an antagonist Vaurca can be from another hive, or pretend to be from another hive while being from Lii'dra.

Playable Vaurca can be either Bound or Unbound, and their playstyles are drastically different.

Playing Bound
Drones have a lot in common with station synthetics in personality and playstyle. They are lobotomized members of a slave caste trained to obey orders without question. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. The Vaurca drones often probably speak slowly, and have trouble speaking Basic.

Bound are absolutely barred from any command or security role. They are free to take civilian jobs and can become engineering apprentices, maintenance technicians, cargo technicians, or medical interns.

Playing Unbound
Unbound are the human-like part of the Vaurca species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having spent time out of their Virtual Reality for some time, or can be similar to drones; fresh off a hive and from their VR, barely knowing anything. They can hate their bodies or others around them, because they were torn from the VR they call paradise.

They can be any non-command role but should have limited or no cross-department knowledge.

Speaking like a Vaurca
While Vaurca speaking styles are complex you are free to add or subtract elements to it at your leisure. Unbound Vaurca have augments that can allow them to have an easier time speaking Basic, combined with a potential greater time spent training themselves to speak it naturally.

The common language, however, is guttural and harsh, often placing 'ck' and 'g' in front of vowels. For example, ("My nagme isck Vigncentck.") If this is too hard for you to memorize, try simply adding 'ck' when necessary. ("My namck is Vincentck.")

Some other variations of voice you might want to try: 'k' when necessary,("Seckcurity to skience!") buzzing your z's and s's ("Zzecurity to szzienzze!")

Help with naming
The traditional naming system is complex, with first names being made of three parts. The first part is Ka for workers, Za for soldiers, and Ta for breeders. The second syllable is Viax for Bound, and Akaix for Unbound.

Finally, the last part of the name is what you want it to be, following the naming system - your character's "proper name" per se. It is masked a number, but it can be whatever you want it to sound like. For a worker Unbound it would be: "Ka'Akaix'Siith Zo'ra." With 'Siith' being made up on the spot. The last name would be the hive that the Vaurca is a part of.

If this is too complicated you are free to mash together something that sounds sufficiently Vaurca.

Biology
To the average human, the Vaurca seem to have the appearance of terrestrial prawns. However, they act closer to ants or termites. Their biology follows a similar structure to something like a termite; scientifically, this description is largely superficial.

Internal Organs
Internally, Type A are very similar to that of an Earth insect. They have an open circulatory system, with their blood covering their digestive system, dual hearts, lungs, and other organs. Their two hearts provide a significant sloshing motion to prevent the blood from stagnating. The Vaurcae's blood is a copper-based hemoglobin, with a high dependency of sulfur, which causes their blood to adopt a yellowish color instead of the red prevalent with other species. It also emanates a very potent stink. This open circulatory system, however, can lead to wounds that pierce the exoskeleton and minor layer of skin to bleed out unless treated quickly.

Limbs
Vaurca have two large insect-like eyes with two smaller ones underneath, which are hyper-sensitive to most forms of light, but are unique in that Vaurca don't feel any form of pain on their eyes. While they can function in light-heavy environments perfectly fine, most complain about frequent migraines and tendency to get frustrated after long exposures to light like the sun, or even general station lighting. This hyper-sensitivity, however, leads to greatly increased eyesight in dark areas. They also have large, insect-like antennae that protrude from their head. These antennae are used for greater perception of their surroundings and to communicate with each other through subtle movements, or rubbing them together with another. Also acting a sensory and nerve database, when these antennae are lost, they can cause confusion, dizziness, nausea, communications problems, and extreme pain.

Their mouth parts are similar to a prawn's, in that they have two large mandibles, with small feelers and chewing parts that come out of the bottom.

Sleep Cycle
The sleep cycle for bound is a very hard to one to predict. Their natural sleeping cycle seems completely random and is more in line with SSD that plagues other species. They simply go into an inert state and remain unresponsive for a few minutes or hours at a time before suddenly being roused and getting back to work.

The Bound
Bound Vaurca are chosen the moment their eggs are laid. Eggs designated to be Bound are put in a warm, moisture rich enviroment while Worker drones oversee their care. Larva that hatch from the eggs are then taken to another specialized, moist environment to be raised and slowly augmented before the drones are then quickly and efficiently lobotomized and sterilized.

Workers (Type A)
Type A are the most prevalent and can be seen as the 'backbone' of Vaurca societies. Their most prevalent feature is their hardened exoskeleton, varying in colors in accordance to their hive. It is approximately three inches thick among all Type A Vaurca. The Exoskleton provides protection against harsh radiation, solar and otherwise, and acts as a pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurca to have extended EVA expeditions, assuming they have internals. They are bipedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand.

Warriors (Type B)
Type B are the second most prominent of Vaurca society. Type B can range in size from 6ft tall to 20ft tall. They can be bipedal, quadrupeds, or hextopeds, which are called types BA, BB, and BC respectively.

Breeders (Type C)
Type C are the rarest among Vaurca, in that they make up around 2-3% of their entire species. They are the only individuals in Vaurca hives that are fertile except for the Queens and Lesser Queens themselves. The males are raised as bound while the females are raised as unbound, and both of them generally serve little practical purpose in a hive except to fertilize eggs or to replace a dying Lesser Queen or to even become an additional Lesser Queen if the hive needs more growth. The males are considered CA and the females CB.

The Unbound (Type D)
The Unbound make up the upper castes of Vaurca society and form the only sentient and self-aware parts of its greater population. Their eggs and larva are given more graceful care by bound workers and they are spared the lobotomy, though unbound not meant to become Lesser Queens are still sterilized. They are perfectly capable of making rational, thinking decisions, and are naturally intuitive and curious, much like a human. However Unbound are not raised in a traditional manner. While in its early years VR was meant as an escape from reality, for modern Vaurca in known space it's become every aspect of their lives. Unbound are hooked up to the greater VR network or their own VR chamber. They are raised in their own virtual world while their physical body is tended to by Bound workers. Being removed from their VR paradise requires weeks or even months of transition, but eventually Unbound are capable of functioning completely normally and on the same level as a human.

Unbound disconnected from their VR can still connect themselves to the 'internet' of a hive, called the Hive Network, where the Unbound all connect their consciousness. Unbound Vaurca can share their knowledge, memories, and even feelings through the Hive Network. The Bound are barred from the Hive Network and do not have access to it, and don't even possess the necessary neural augment to access it.

The Unbound take up jobs that require more critical thinking skills or greater abstract thought than simple worker drones. Unbound Vaurca can simply be considered on the same level as any human. Integration in Tau Ceti or other limited human communities has some of them living alone in their own apartments like any other citizen, and work to support themselves, rarely having monetary aid from their Hive.

In a move worrying to human authorities Unbound make periodic trips back to the aging Titan Prime to upload information or experiences gained and learned in Tau Ceti into the Hive Network, and secondary sources have verified that the Vaurca are attempted to transfer their Hive Network into a new facility on New Gibson, in a formerly abandoned biome granted to them to use. After sealing the holes the bound Workers have been constructing complex machinery and computer networks. While the specifics of these machines confound visiting officials sent to verify that none of them can be use to send communications back to Sedantis, it's nevertheless proven extremely difficult to reverse engineer the technology and the Vaurca have proven unwilling to share blueprints on them.

Social
With the learning of Tau Ceti Basic and other languages, some Vaurca have been forced to simplify their names. Naming is based of a numbering system, determined after birth. This name includes a caste and biological designation, the number they are, and finally what hive they are from. The first name proceeds like this: Biological-Caste-Number, with Ka being used for all Type A, Za being used for all Type B, and Va being used for all Type C. Type C do not have Caste names. Caste-wise, Vias is for Bound, Akaix is for Unbound. Vaurca hive numbers are very large, so the final part of their name will vary with every Vaurca. An example: Ka'vias'dsith Zo'ra, indicates an unbound drone with the number of 8123 from the Zo'ra Hive. An example of a Type CA with this, is Va Zo'ra, indicating it is a Type C from the Zo'ra hive. For a Type CB, it would be Va'Uyats Zo'ra, indicating it is 213 of Type CB from the Zo'ra hive.

However, this naming structure is flexible between hives. This much is the most common arrangement studies have found so far. Some phenomenons have been observed where Vaurca will change their first name to a standard Human, Unathi, Tajaran, Skrell, or even robotic name, to attempt to 'fit in' with their crowd, all though the number that do this is small.

Vaurcae language structure, to non-Vaurca ears, sounds extremely archaic and cryptic, like simple clicks and grunts more than a language. However, to a creature that knows the language, all types of Vaurcese is extremely complicated and each syllable has many thousands of different connotations it could convey. Combined with subtle antennae movement and pheromone release, it is not hard to say that it is a language that can never be spoken or understood by another species. While each hive has their own small variations of Vaurcese, the language can be universally understood.

It is produced by clicking the mandibles and mouth pieces together, while sending air through the mouthpieces as well as the vocal chords. It is described as sounding like clicks and high pitched squeals. The Vaurca, however, utilize synthetic throat implants that synthesize a very alien-sounding, but intelligible, Tau Ceti Basic or any other language.

Fashion & Cuisine
Throughout Vaurca history, fashion has remained nearly non-existent. Lacking any kind of genitalia they have nothing to be embarrassed about. Often going nude or with small garments covering their mouth. However, some Vaurca prefer to wear thin blindfold-like cloth over their eyes to prevent the 'extreme light' from giving them headaches or discomfort, and human fashion has exploded into a major fad for Unbound Vaurca.

Vaurca that venture EVA, despite their natural tolerance to high/low/vacuum pressure environments, are usually seen wearing soft-suits that allow them prolonged times in space for construction, operations, and other EVA activities.

Vaurca cuisine is viewed upon as extremely bland and tasteless to the other species. Generally consisting completely of their genetically engineered fungus that they grow en masse, it is grinded down into a paste, boiled, or eaten raw. It is describes as tasting chalk-like or like iron to Humans, and if eaten too much, some humans can get nauseated.

The fungus, K'ois ('The Substance'), is a white, bulbous mushroom that thrives in any environment it is placed in, apart from overly wet. While it appears this fungus is genetically bred to be so adaptable, it is also presumed it was naturally abundant over the Vaurcae home planet.

The Arts
Art is a strange subject when it comes to the Vaurca. While not possessing any form of written art - that we currently know of - their art comes in a virtual sense. This art-style goes hand in hand with the Vaurcae caste system. They view their Virtual Reality as a paradise, and can simulate anything and everything. Due to this Virtual Reality, they have never had the need, since uploading themselves to it, to draw, write, or anything else.

This Virtual Reality also acts as an information data hub, so as long as the Hive-Network remains active, all unbound Vaurcae knowledge can still be accessible without the need for written or typed documentation.

According to Vaurca sources and records they've allowed human researchers to, art took a more important role in their pre-VR history, mostly in the form of grand works of masonry and architecture in subterranean projects.

Religion
The Bound Vaurca have no concept of religion, faith, or a belief in the afterlife. They are focused entirely on fulfilling orders given to them with no capability of abstract thinking.

Unbound Vaurca often view their Virtual Reality as paradise. While their physical body (or at least the brain) needs to remain functioning in order for them to live in the VR they can still experience paradise while inside it.

Alongside this, Vaurca have a universal adoration and mystical reverence for the Queen of their respective hives. Ranked higher than the Lesser Queens who's duty is to keep the populations of Hive-Ships stable, the highest Queen of the Hive has a cult of personality and functions as a living deity with a cult of personality around them. Beginning with Vaurca in their early history viewing their queens as bringers and keepers of blossoming life in their otherwise dead world, thousands of years of separation from this High Queen has allowed the Vaurca of the Hive-Ships to elevate her to the status of bringing life to the entire galaxy. To many Unbound Vaurca their queen is the Goddess of Life, and the Lesser Queens are direct extensions of her power of bringing life, making them important religious and political figures.

The Bound of the Vaurca are programmed to believe this wholeheartedly and without question.

The Unbound have a slightly different approach on this mentality. While they nearly universally believe in the divine status of their High Queen, They believe all drones to be simple carriers of the good of their hive, and that each is merely a piece of clothing to put on, wear out, and then dispose of as necessary.

Early Nomadism
The earliest records of Vaurca civilization gained from limited access to Zo'ra records range from some time starting between 500,000 and 550,000 years ago. Due to the hostile climate of their homeworld caused by the thin ozone allowing radiation to blast the planet daily, many Vaurca were forced to live nomadic lives inside the vast underground cave networks to gain access to edible fungus.

Almost all conflict originated around control of food. Warfare was a matter of survival after a hive exhausted its food supply. Warrior castes became the most dominant caste within Vaurca society and nearly all hives were in constant conflict with one another. Due to the innate deadliness of Vaurca mandibles and claws warfare was fought in melee. Prisoners of war tended to be decapitated by the mandibles of the victor while the surviving hive was enslaved. The mindset appears to be an unwillingness to spare extremely limited resources with enemy warriors.

The Agricultural Revolution
Approximately 60,000 years ago agricultural methods that allowed hives to cultivate fungus had proliferated throughout the planet. No longer a resource that could be easily exhausted, many hives found an abundance of food to be a boon. The population exploded as the hives continued to operate as they always had. Unfortunately fertile territory (in the context of cave fungus) was uncommon and conflict still broke out between hives.

Other avenues of change proliferated through the Vaurca hives, as well as an explosion of art. For understandable reasons living in caves constantly grew tiresome for many unbound Vaurca and they began to experiment with ways to spruce up the place. With an abundance of food Vaurca were able to spare manpower to begin ambitious feats of masonry and architecture. According to secondary sources the Vaurca Homeworld eventually developed elaborate and massive feats of subterranean engineering, with aqueducts, sewage, and entire cities being carved out of the rock. The walls and floors of the cave were smoothed out and covered in engravings, creating a form of art that wouldn't be blasted away by radiation. Thousands of years of trial and error with countless incidents of cave-ins in the early years have allowed the Vaurca to become masters of masonry and architecture.

Along with traditional warfare, queens of many hives had begun an arms race of architecture to show up one another. Massive engineering projects would be undertaken for the glory of the queen of the hive, such as a huge subterranean temple, the rerouting of an entire underground river, or a subterranean road being carved out to connect dozens of spread out subterranean cities all being commissioned. Queens at the time had also begun to develop a cult of personality around themselves, with the queens that managed to succeed becoming the most powerful and influential on the planet. Information on this is difficult to gather due to obvious bias or mixing of legends and facts within Vaurca records. However xenoarchaeologists are in agreement that Vaurca queens managed to retain a vital position in Vaurca society by inflating their status as mothers to a spiritual level. As the only ones in Vaurca society that could give birth to new generations, they had become mystical gardens of life and fertility in an otherwise dead and barren world.

The Era of Augments
The development of Vaurca continued down paths similar to the development of other space-faring species. The major split from the norm occurred around 2,000BCE Galactic Standard Time. The Vaurca had managed to achieve a technological level similar to Earth in the late 20th century. However the Zo'ra, who had emerged during this time, had a breakthrough in augmentation technology. Zo'ra began augmenting its drones with simple cybernetic enhancements. Worker drones would have their limbs replaced with more sturdy prosthetics, and later advancements in genetics had even more Vaurca hives beginning to experiment with altering workers with genetic and cybernetic enhancements.

This technological advancement continued until the Vaurca achieved a version of technological singularity with the technology in 500 CE. The technology had become minaturized and advanced enough that Vaurca hives could cybernetically engineer any aspect of a Vaurca drone. By this time Vaurca drones had become Bound, creating the early forms of the Vaurca we see today. While Vaurca records make no mention of it, human and Skrell xenoarchaeologists theorize that Vaurca drones had incidents of rebellion or insurrection against the mass augmentation and prosthetics, which explains why today bound are all lobotomized, mindless drones.

By 100 CE the working caste of bound drones could work 24/7 stopping only to eat. Soldiers were augmented with all sorts of experiment weapons and abilities. However the augments and genetic alterations forced those altered into very specific castes. A worker raised and given augments for battle wasn't an effective mason or diplomat. While previously Vaurca society was stratified, the 'worker' Vaurca of old at least had a chance to enter into different fields. The modern Vaurca society saw a caste system where Vaurca were literally defined from birth and built into that role. This also created the modern definitions of bound and unbound: bound vaurca are members of the worker caste, literally bound to their role and station. The unbound are Vaurca above the working caste that would be allowed to seek their own destiny in society, forming a form of noble caste.

Eventually the Unbound, supported by a limitless supply of slave labor, began to form a more and more secluded society seperate from the working caste. Unbound scientists and artists eventually unlocked the technology behind virtual reality, and specialized it to create entire virtual worlds for themselves. Unbound with access to VR would lock themselves away for hours or even days at a time, sometimes leaving VR for only a few minutes at a time to let their bound workers feed them without having to even having to leave their seat.

Eventually the technology expanded to the point that Vaurca developed their 'Paradise' we see today.

The Great Migration
The proliferation of VR and bound labor created a lull in conflict on Sedantis I. Farming techniques had become advanced enough that the populations could be reasonably fed, and all other desires were being filled in virtual worlds. By all accounts it would have been completely possible that the Vaurca never left their homeworld due to the development of VR. However a combination of push factors forced the great Vaurca hives to embark on extensive plans to expand into space.

The extremely thin ozone layer of Sedantis I had begun to be measured since the start of their modern era in the early CE era. By 150 CE the Vaurca's version of a scientific body between hives had conclusive evidence to show that the ozone would be completely stripped off the planet within another 200 years. While the planet had been bombarded with radiation, life had still managed to etch out a living, but when the ozone layer was completely gone all life on the planet would be killed by the excessive amounts of radiation, rendering it a barren, lifeless rock.

Hives took different approaches to the impending apocalypse. Many hives felt they could simply increase the depths of their subterranean cities to avoid the increase of radiation, and that the subterranean eco-systems would continue to thrive beneath the surface, while other hives began to try to look past the taboo of the deadly sky and consider expanding their hives into space.

Hives devoted massive amounts of bound labor to both projects. For the next 50 years some Vaurca hives constructed the massive hive-ships we see today. In another display of the sheer ingenuity of Vaurca engineering and architecture they had managed, after very heavy losses in early failures, to create and utilize an orbital industry to work on the hive-ships. These ships are also called ark-ships, and were used to transport thousands of Vaurca to other star systems. While fusion power was available to Vaurca at the time they did not yet possess warp or bluespace capabilities, meaning travel to other systems was extremely slow.

This reality meant that hive-ships had to be capable of supporting a population in deep space for hundreds or even thousands of years. They became battleships, colony ships, mobile incubators, carriers, refineries, and production facilities all in their own. They spread through space similar to the Vox, as nomadic wanderers occasionally settling on habitable worlds, but the pace of it was was incredibly slow due to the lack of FTL technology.

Despite being years or even hundreds of years apart bound drones were still unquestionably loyal to their original queen, and followed directives given by her during their travels to the letter and without compromise. Lesser queens were brought on the hive-ships to help keep the population stable but the original queens of the hive on Sedantis remain legendary religious figures, with the lesser queens taking on a ceremonial role as mothers. Unbound present in the hive-ships were almost entirely connected to VR, which allowed them to function in their worlds, which may have been the only reason they managed to function as a society in deep space for so long.

The ultimate fate of Sedantis I is unknown to Vaurca encountered in human space in 2458, as contact is still impossible.

Contact with Humanity
None of the species of the galaxy had any idea that the Vaurca existed until an eventful day in November, 2456, when the drive plume and heat signature of a massive ship burning its engine in order to slow down for an approach was detected near the Romanovich cloud in Tau Ceti. While the galaxy was taken aback by this information, the Republic of Biesel acted immediately. A small scout vessel was dispatched to the ship, which was revealed to be a 30 kilometer (18.23 mile) vessel, mostly engine and radiator. Dubbed 'Titan Prime' by the media, Tau Ceti and news places over the known galaxy were bubbling with excitement as the object approached its apparent destination: Biesel.

After a few weeks, the object passed the Romanovich cloud and dispatched over twenty drones to key locations in Tau Ceti. Some of these locations included the NMSS Odin, the NSS Von Braun, NSS Arcadia, NSS Aurora, NSS Exodus, and NMV Retaliation, and one to each planet. Although all drones dispatched to the location turned back immediately, one did not. The one that was headed for the NSS Aurora stayed, and in fact, contacted the station through use of the station's own intercommunication system; displaying a single, unintelligible message. After a period of three hours, the crew were dispatched to the probe and entered, finding a hollow vessel. In the middle was a single alien computer, and in a corner of a room were Vaurca eggs, presumably for use in early colonization.

Research crew of the NSS Aurora, including Dr. Phoebe Essel and team were able to interact with the computer, painstakingly finding ways to translate the cryptic language it was attempting to speak in, and after usage of a pAI, were able to teach the machine Tau Ceti Basic. After some conversation, the computer detached itself and was brought aboard the NSS Aurora for first contact. It had been sent in order to document the indigenous species of the solar system. The computer tapped into the bluespace connection of the Artificial Intelligence of the station, uploaded core data files onto its hardware, and then departed, causing a minor panic on the station as the security forced feared an intelligence leak.

First radio contact was established with Tau Ceti President Joseph Dorn and Titan Prime, which was filled with Zo'ra. It was learned that the vessel was sent approximately 2 thousand years ago and had only now entered human space to find habitable planets to colonize. It was also learned that Titan Prime housed six million Vuarca on it, a staggering number.

While the construction ships assembled, Titan Prime came closer to Biesel, but, before settling into a stable orbit around the planet. Observation showed that the ship was worse for wear after traveling for 2,000 years, launched from Sedantis in 400 CE. Many of its systems were failing or had already failed. The life support was barely working and the hull had lost most of its integrity. After heavy negotiation with the Tau Ceti government it was agreed that in exchange for being allowed to settle on Biesel the Vaurca would agree to 'pay rent' in the form of providing Nanotrasen and the Tau Ceti government with a quota of their bound and unbound for Nanotrasen's workforce. Due to the complexity (and pointlessness) of paying bound Vaurca they would instead earn 'credit' towards their continued stay on Biesel to pay back the cost of housing them.

Settling in Tau Ceti
Ferries, re-purposed cargo ships, and civilian shuttles evacuated 2 million inhabitants of Titan Prime, ferrying them mostly to New Gibson and Biesel, respectively. Evacuations are still undergoing, and most Vaurca live in refugee camps or state-provided housing in special sections of Biesel. The Interstellar Aid Corps has preformed most of the work evacuating and housing Vaurca, and they are critical of the government's treatment of them.

Today, over a million and a half bound and unbound Vaurca live in refugee camps or slums in New Gibson, and 2.3 million live in similar areas on Biesel. Officials are extremely worried about the cost of continued evacuation of Titan Prime, and integration of Vaurca into the system is confounded by the growing hostility towards them, inflamed by the recent discovery of even further Vaurca hive-ships entering known space. Many fear that the Vaurca are attempting a cultural invasion and will grow to become more powerful than the human governments housing them.

This fear has lead to Tau Ceti and the Sol Alliance working to actively suppress attempts by Vaurca to construct FTL capable communications or ships to contact their homeworld and potentially spread the information to more Vaurca hives in their home systems. While the Zo'ra of Titan Prime managed to leak secrets of these technologies from the Aurora, they remain unable to build FTL communication that's capable of interacting with the STL communications presumed to still be in use in Vaurca home systems. As well, many Vaurca are unsure of the ultimate fate of their homeworlds, as their thousand year travel has had them pass the time predicted to have brought the ultimate death of Sedantis...

Major Hives
Although there are thousands of hives there are regardless major factions that have become dominant in Vaurca space, and only three which have been discovered in known space.

Zo'ra
Zo'ra - "Unstoppable."

Zo'ra, the largest and most powerful hive, and also the first one discovered by Humanity following their Hive-ship 'Titan Prime.' Information gained through contact with Vaurca present in Tau Ceti has lead to unconfirmed projections putting their population in Vaurca space at 77 billion. Zo'ra believe themselves to be the Alpha of the Vaurca and the face of their species. They make up the majority of the Vaurca present in Tau Ceti and human space.

Zo'ra have cold relations with other hives. In Tau Ceti, this has lead to confrontations between them and other hives arriving in the system.

K'lax
K'lax - "The Deceivers."

K'lax, the second most powerful hive and second faction discovered by humanity after an additional Hive-ship Kloxa'xia appeared in the Jargon Federation system Glorashi. The K'lax hive is a client state to the Zo'Ra, but since contact with the Vaurca homeworlds are extremely slow both factions in known space are completely cut off. This has lead to a sort of fuel for independence, with many K'lax outright rejecting the claims of leadership the Zo'ra in known space have over them. Based on secondary accounts it is believed that they have 33 billion individuals in Vaurca space.

Lii'dra
Lii'dra - "The Scourge."

Hive Lii'dra, although small population wise at 22 billion, is matched in military power with the Zo'Ra in Vaurca space. Based on information gathered from Vaurca in human space the Lii'dra and Zo'Ra are engaged in a devastating interplanetary war that has consumed thousands of hives. The original causes for the war have been lost to time, but it's become apparent that reconciliation may be completely impossible. The Lii'dra were encountered after their own Hive-ship Klo'xzai arrived in the Sol Alliance system of Lalande. Original contact became open hostility almost immediately as the Hive-ship's automated defenses opened fire on investigating Alliance patrol ships, sparking a brief skirmish that claimed the lives of 12 Alliance servicemen. Since then the Klo'xzai moved into deep space, and similar to Vox and Unathi raiders the Lii'dra in known space operate as feared raiders.