Guide to Ghost Roles

=Ghost Roles=

Ghost Roles are a unique system on the server that permits the inhabitation of certain mobs by ghosts observing the round. This is usually used to facilitate things such as emergency response teams or off-site special roles, but can also be used to spawn as rats or maintenance drones any time during the round. To access ghost roles, use the “Ghost” tab and press the “Ghost Spawner” button.

Below is a list of all available default ghost roles and details.

=Emergency Response Teams= One of these teams will arrive when the Emergency Distress Beacon is triggered, for better or worse of the station.

Nanotrasen Emergency Response Team


AKA “muh frags”

Main article: Emergency Response Team

Supervisors: Nanotrasen Corporation

A paramilitary response team employed by NanoTrasen, fireteam “Phoenix” is the one portrayed in-game that is assigned to response in the Aurora’s sector of operations. They are based from the NTCC Odin. These are heavily armed, well-trained specialists dedicated to remedying any number of emergencies that may result in them being called. From engineering disasters to engaging hostiles, they are often prepared for the worst in training and gear. NT-ERT consists entirely of contracted mercenaries who have found employment by NanoTrasen in Tau Ceti, and their numbers are quite immense - themselves serving as the focal military presence in the system.

As they protect the corporate bottom line, NT-ERT can often be seen going to great lengths to ensure the station’s longevity and the crew’s survival. All personnel in fireteam “Phoenix” possess knowledge of captain-level classified information, such as the presence of the station’s nuclear failsafe.

Tau Ceti Foreign Legion


AKA “FOR THE REPUBLIC!” ad infinitum

Main article: Tau Ceti Foreign Legion

Supervisors: The Republic of Biesel officially, The SCC unofficially

The Tau Ceti Foreign Legion is a renowned military entity in Tau Ceti known for its volunteer service, often utilized by immigrants seeking an easy path to citizenship. Rigorous training permits civilians to be seen in military activity, propped up as Biesel’s best and earning the name “Weekend Warriors.” The effectiveness of such an organization, however, is up for debate as a primary military. Yet, the excellent track record of the TCFL has seen their deployment across the entire system as an anti-piracy measure and a force for interstellar aid. The BLV (Biesel Legion Vessel) “The Tower” is the vessel presently assigned to the NSS Aurora’s sector by the Tau Ceti Foreign Legion. Its solemn dropship, the BLV “The Chariot” has visited the station many times in canonical relief efforts and recruitment drives. The teams assigned to the NSS Aurora consist of Prefects, Legionnaires, and Volunteers in descending order of expertise. Prefects are full-time enlisted individuals, Legionnaires are part time enlistee's with specialist training, while Volunteers may have any lesser degree of training to even the bare minimum.

TCFL are more often than not decent people in a situation where their government has tasked them to protect the station’s crew. Common sense must be used to align your loyalties accordingly - for example, you are not undyingly loyal to NanoTrasen, but you are trained military personnel all the same. Try to understand that failing to hold up to NT's expectations under their surveillance may get you in massive trouble as well, despite the fact you don't directly work for them.

Izweski Hegemony Kataphract Knights


AKA “Toggle run”

Main article: Unathi, Unathi Honor

Supervisors: Chapter Leader, HONOR

Kataphracts, otherwise known as Saa’Izweski in the Sinta’Unathi tongue, are an ancient class of warriors that has recently been revived by Not’zar Izweski into active service. They are seen as the epitome of warriorhood and the best or the best of the Unathi species due to their battle prowess, recognized by either the Hegemon, an Overlord, or another Kataphract for strength and bravery as one would a knight. They’re sworn to defend the Hegemony and must strictly follow the Unathi Honor Code, but are only called upon in times of active war and thus spend the rest of their lives ranging across the galaxy in search of challenges to test themselves against. This particular band of Kataphracts has been summoned to the aid of the NSS Aurora as an ERT, wielding their flashy energy swords and shields, to do battle against whatever evil plagues the good people of the station. Their means of doing so are often quite different than other units, though, as Unathi honor favors one-on-one melee combat and fighting dishonorably can quickly have a Kataphract stripped of their illustrious title. Be sure you follow these laws and perhaps don’t charge directly into combat sword first. Or you can-- once.

Freelance Mercenaries


AKA “Money first”

Main article: N/A

Supervisors: Your current employer, the Stellar Corporate Conglomerate

The Freelancers are an available ERT role that involves playing, well, freelance mercenaries. Your goal is aligned with those of your current employer ; you’re an independent company of people-killers, after all. This is arguably the most simple of the available emergency response teams, however their kit is usually very powerful, making them desirable allies. Playing Freelancers involves your own private military company, provided you’re the leader, any details regarding it are essentially improv.

The SCC has already paid for you to respond to any potential distress beacons around your area of operations, so do not asked to be paid by facility command once you respond, as doing so is against the rules.

Interstellar Aid Corps
AKA “Where my guns at”

Main article: Interstellar Aid Corps

Supervisors: The Interstellar Aid Corps

The Interstellar Aid Corps are an available ERT role that involves playing the members of the famed IAC. Your goal is to, no matter the circumstance, ensure the well-being of all individuals on the station with very little exception. Essentially, if they aren’t trying to murder you, you may as well be helping them no matter the circumstance. It’s not recommended to pick up this role without some basic medical knowledge in-game. It is important to understand as well that the IAC ERT is not going to hold your hand through conflict - as they lack any major weapons of their own. This is an Admin-spawn only ERT, do not expect to see it regularly.

FSFV Sforza Marine Detachment


AKA "SIR YES SIR OORAH"

Main article: Free Solarian Fleet Fireteam

Supervisors: FSFV Sforza Command, Admiral Van de Ransburg, any SCC member corporation command staff

The Free Solarian Fleet Marine detachment is a available ERT comprised of a fireteam of former Solarian marines now loyal to the Free Solarian Fleets, and Admiral Van De Ransburg. They are mercenaries hired by the SCC to patrol the Romanavich cloud for pirates, as well as respond to any distress signals.

Eridani PMC Medical Response Team


AKA "What do you need Esteemed Colleague?"

Main article: Eridani PMC Medical Response Team

Supervisors: Money, any SCC member corporation command staff

The EPMC Medical Response Team is a available ERT comprised of a Eridani Medical Section and it's accompany asset protection specialists. They are mercenaries hired by the SCC to respond to potential distress signals onboard it's installations, and have a heavy emphasis on medical knowledge.

=Away site roles= Various groups are interested in the wide-open space, here are a few you can meet on your away missions.

Republican Kosmostrelki


AKA “This gun is not on stun!”

Main article: People's Republic of Adhomai, PRA Orbital Fleet Structure

Supervisors: The PRA orbital fleet, the Party Commissar

A squad of stranded PRA Kosmostrelki, under the supervision of a loyal Party Commissar. Your goal is to protect your ship, survive and avoid the Commissar’s wrath.

HMV Victory Kataphracts


AKA “Lizard has wares if you have coin”

Main article: Unathi, Unathi Honor

Supervisors: Chapter Leader, HONOR

The Kataphracts of the HMV Victory are a roaming chapter of Unathi Knights whose ship has just so happened to drift within visiting distance of the NSS Aurora. Maintain your ship, polish your weapons, and look eagerly forward to the next glorious adventure you and your fellows will face, which might just be a band of eggheaded intruders from the nearby research station.

Zeng-Hu Derelict Survivors


AKA “IT’S COMING!”

Main article: Zeng-hu Pharmaceuticals

Supervisors: None anymore.

Something’s gone horribly wrong on the comet base 0052-GAMMA, and your unfortunate self has been in cryogenics until now. A note is all that’s left for you, reading -

"Bishop Cybernetics Comet Facility 0052 GAMMA has been abandoned due to escaped test subjects. We've left this note as a farewell to the unfortunate souls that couldn't make it out of cryogenics in time. May you rest in peace."

This is a ghost role dedicated to improv survival roleplay, where you are in effect a dazed ejection from cryostasis left to the horrors of whatever lay in 0052-GAMMA. Odds are, these horrors aren’t very friendly, and the note gives you plenty of incentive to think this. Try to find the escape shuttle or die trying.

=Miscellaneous roles=

Maintenance drones


AKA “Why’s that one got a plasma cutter?”

Main article: Maintenance Drone

Supervisors: Your laws.

Maintenance drones are lawed property of NanoTrasen that are employed commonly to maintain the station in absence of more costly and comprehensive methods. This is a great learner role for those looking to learn cyborg controls and mechanics without the burden of interaction.